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-rw-r--r--src/mesa/shader/prog_print.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c
index b4905abf4c8..0af70af9ad9 100644
--- a/src/mesa/shader/prog_print.c
+++ b/src/mesa/shader/prog_print.c
@@ -77,7 +77,7 @@ file_string(gl_register_file f, gl_prog_print_mode mode)
default:
{
static char s[20];
- snprintf(s, sizeof(s), "FILE%u", f);
+ _mesa_snprintf(s, sizeof(s), "FILE%u", f);
return s;
}
}
@@ -997,7 +997,7 @@ _mesa_write_shader_to_file(const struct gl_shader *shader)
else
type = "vert";
- snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
+ _mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
f = fopen(filename, "w");
if (!f) {
fprintf(stderr, "Unable to open %s for writing\n", filename);
@@ -1047,7 +1047,7 @@ _mesa_append_uniforms_to_file(const struct gl_shader *shader,
else
type = "vert";
- snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
+ _mesa_snprintf(filename, sizeof(filename), "shader_%u.%s", shader->Name, type);
f = fopen(filename, "a"); /* append */
if (!f) {
fprintf(stderr, "Unable to open %s for appending\n", filename);