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-rw-r--r--src/mesa/shader/prog_print.c13
1 files changed, 7 insertions, 6 deletions
diff --git a/src/mesa/shader/prog_print.c b/src/mesa/shader/prog_print.c
index b71735aa80e..52c102cbaa3 100644
--- a/src/mesa/shader/prog_print.c
+++ b/src/mesa/shader/prog_print.c
@@ -788,7 +788,7 @@ _mesa_fprint_program_opt(FILE *f,
else if (mode == PROG_PRINT_NV)
_mesa_fprintf(f, "!!VP1.0\n");
else
- _mesa_fprintf(f, "# Vertex Program/Shader\n");
+ _mesa_fprintf(f, "# Vertex Program/Shader %u\n", prog->Id);
break;
case GL_FRAGMENT_PROGRAM_ARB:
case GL_FRAGMENT_PROGRAM_NV:
@@ -797,7 +797,7 @@ _mesa_fprint_program_opt(FILE *f,
else if (mode == PROG_PRINT_NV)
_mesa_fprintf(f, "!!FP1.0\n");
else
- _mesa_fprintf(f, "# Fragment Program/Shader\n");
+ _mesa_fprintf(f, "# Fragment Program/Shader %u\n", prog->Id);
break;
}
@@ -826,11 +826,11 @@ _mesa_print_program(const struct gl_program *prog)
* XXX move to imports.[ch] if useful elsewhere.
*/
static const char *
-binary(GLbitfield val)
+binary(GLbitfield64 val)
{
- static char buf[50];
+ static char buf[80];
GLint i, len = 0;
- for (i = 31; i >= 0; --i) {
+ for (i = 63; i >= 0; --i) {
if (val & (1 << i))
buf[len++] = '1';
else if (len > 0 || i == 0)
@@ -906,7 +906,8 @@ _mesa_fprint_parameter_list(FILE *f,
if (!list)
return;
- _mesa_fprintf(f, "param list %p\n", (void *) list);
+ if (0)
+ _mesa_fprintf(f, "param list %p\n", (void *) list);
_mesa_fprintf(f, "dirty state flags: 0x%x\n", list->StateFlags);
for (i = 0; i < list->NumParameters; i++){
struct gl_program_parameter *param = list->Parameters + i;