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-rw-r--r--src/mesa/shader/prog_execute.h85
1 files changed, 0 insertions, 85 deletions
diff --git a/src/mesa/shader/prog_execute.h b/src/mesa/shader/prog_execute.h
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--- a/src/mesa/shader/prog_execute.h
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@@ -1,85 +0,0 @@
-/*
- * Mesa 3-D graphics library
- * Version: 7.0.3
- *
- * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-#ifndef PROG_EXECUTE_H
-#define PROG_EXECUTE_H
-
-#include "main/config.h"
-
-
-typedef void (*FetchTexelLodFunc)(GLcontext *ctx, const GLfloat texcoord[4],
- GLfloat lambda, GLuint unit, GLfloat color[4]);
-
-typedef void (*FetchTexelDerivFunc)(GLcontext *ctx, const GLfloat texcoord[4],
- const GLfloat texdx[4],
- const GLfloat texdy[4],
- GLfloat lodBias,
- GLuint unit, GLfloat color[4]);
-
-
-/**
- * Virtual machine state used during execution of vertex/fragment programs.
- */
-struct gl_program_machine
-{
- const struct gl_program *CurProgram;
-
- /** Fragment Input attributes */
- GLfloat (*Attribs)[MAX_WIDTH][4];
- GLfloat (*DerivX)[4];
- GLfloat (*DerivY)[4];
- GLuint NumDeriv; /**< Max index into DerivX/Y arrays */
- GLuint CurElement; /**< Index into Attribs arrays */
-
- /** Vertex Input attribs */
- GLfloat VertAttribs[VERT_ATTRIB_MAX][4];
-
- GLfloat Temporaries[MAX_PROGRAM_TEMPS][4];
- GLfloat Outputs[MAX_PROGRAM_OUTPUTS][4];
- GLfloat (*EnvParams)[4]; /**< Vertex or Fragment env parameters */
- GLuint CondCodes[4]; /**< COND_* value for x/y/z/w */
- GLint AddressReg[MAX_PROGRAM_ADDRESS_REGS][4];
-
- const GLubyte *Samplers; /** Array mapping sampler var to tex unit */
-
- GLuint CallStack[MAX_PROGRAM_CALL_DEPTH]; /**< For CAL/RET instructions */
- GLuint StackDepth; /**< Index/ptr to top of CallStack[] */
-
- /** Texture fetch functions */
- FetchTexelLodFunc FetchTexelLod;
- FetchTexelDerivFunc FetchTexelDeriv;
-};
-
-
-extern void
-_mesa_get_program_register(GLcontext *ctx, gl_register_file file,
- GLuint index, GLfloat val[4]);
-
-extern GLboolean
-_mesa_execute_program(GLcontext *ctx,
- const struct gl_program *program,
- struct gl_program_machine *machine);
-
-
-#endif /* PROG_EXECUTE_H */