diff options
Diffstat (limited to 'src/mesa/shader/nvvertexec.c')
-rw-r--r-- | src/mesa/shader/nvvertexec.c | 82 |
1 files changed, 41 insertions, 41 deletions
diff --git a/src/mesa/shader/nvvertexec.c b/src/mesa/shader/nvvertexec.c index 1d7c7c72a14..5bb40d881e0 100644 --- a/src/mesa/shader/nvvertexec.c +++ b/src/mesa/shader/nvvertexec.c @@ -34,7 +34,7 @@ #include "macros.h" #include "mtypes.h" #include "nvvertexec.h" -#include "nvvertprog.h" +#include "program_instruction.h" #include "program.h" #include "math/m_matrix.h" @@ -227,7 +227,7 @@ _mesa_dump_vp_state( const struct gl_vertex_program_state *state ) * source register. */ static INLINE const GLfloat * -get_register_pointer( const struct vp_src_register *source, +get_register_pointer( const struct prog_src_register *source, const struct gl_vertex_program_state *state ) { if (source->RelAddr) { @@ -277,13 +277,13 @@ get_register_pointer( const struct vp_src_register *source, * Apply swizzling and negating as needed. */ static INLINE void -fetch_vector4( const struct vp_src_register *source, +fetch_vector4( const struct prog_src_register *source, const struct gl_vertex_program_state *state, GLfloat result[4] ) { const GLfloat *src = get_register_pointer(source, state); - if (source->Negate) { + if (source->NegateBase) { result[0] = -src[GET_SWZ(source->Swizzle, 0)]; result[1] = -src[GET_SWZ(source->Swizzle, 1)]; result[2] = -src[GET_SWZ(source->Swizzle, 2)]; @@ -303,13 +303,13 @@ fetch_vector4( const struct vp_src_register *source, * As above, but only return result[0] element. */ static INLINE void -fetch_vector1( const struct vp_src_register *source, +fetch_vector1( const struct prog_src_register *source, const struct gl_vertex_program_state *state, GLfloat result[4] ) { const GLfloat *src = get_register_pointer(source, state); - if (source->Negate) { + if (source->NegateBase) { result[0] = -src[GET_SWZ(source->Swizzle, 0)]; } else { @@ -322,7 +322,7 @@ fetch_vector1( const struct vp_src_register *source, * Store 4 floats into a register. */ static void -store_vector4( const struct vp_dst_register *dest, +store_vector4( const struct prog_dst_register *dest, struct gl_vertex_program_state *state, const GLfloat value[4] ) { @@ -382,7 +382,7 @@ void _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) { struct gl_vertex_program_state *state = &ctx->VertexProgram; - const struct vp_instruction *inst; + const struct prog_instruction *inst; ctx->_CurrentProgram = GL_VERTEX_PROGRAM_ARB; /* or NV, doesn't matter */ @@ -407,14 +407,14 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) } switch (inst->Opcode) { - case VP_OPCODE_MOV: + case OPCODE_MOV: { GLfloat t[4]; fetch_vector4( &inst->SrcReg[0], state, t ); store_vector4( &inst->DstReg, state, t ); } break; - case VP_OPCODE_LIT: + case OPCODE_LIT: { const GLfloat epsilon = 1.0F / 256.0F; /* per NV spec */ GLfloat t[4], lit[4]; @@ -429,7 +429,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, lit ); } break; - case VP_OPCODE_RCP: + case OPCODE_RCP: { GLfloat t[4]; fetch_vector1( &inst->SrcReg[0], state, t ); @@ -439,7 +439,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, t ); } break; - case VP_OPCODE_RSQ: + case OPCODE_RSQ: { GLfloat t[4]; fetch_vector1( &inst->SrcReg[0], state, t ); @@ -448,7 +448,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, t ); } break; - case VP_OPCODE_EXP: + case OPCODE_EXP: { GLfloat t[4], q[4], floor_t0; fetch_vector1( &inst->SrcReg[0], state, t ); @@ -477,7 +477,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, q ); } break; - case VP_OPCODE_LOG: + case OPCODE_LOG: { GLfloat t[4], q[4], abs_t0; fetch_vector1( &inst->SrcReg[0], state, t ); @@ -514,7 +514,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, q ); } break; - case VP_OPCODE_MUL: + case OPCODE_MUL: { GLfloat t[4], u[4], prod[4]; fetch_vector4( &inst->SrcReg[0], state, t ); @@ -526,7 +526,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, prod ); } break; - case VP_OPCODE_ADD: + case OPCODE_ADD: { GLfloat t[4], u[4], sum[4]; fetch_vector4( &inst->SrcReg[0], state, t ); @@ -538,7 +538,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, sum ); } break; - case VP_OPCODE_DP3: + case OPCODE_DP3: { GLfloat t[4], u[4], dot[4]; fetch_vector4( &inst->SrcReg[0], state, t ); @@ -548,7 +548,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, dot ); } break; - case VP_OPCODE_DP4: + case OPCODE_DP4: { GLfloat t[4], u[4], dot[4]; fetch_vector4( &inst->SrcReg[0], state, t ); @@ -558,7 +558,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, dot ); } break; - case VP_OPCODE_DST: + case OPCODE_DST: { GLfloat t[4], u[4], dst[4]; fetch_vector4( &inst->SrcReg[0], state, t ); @@ -570,7 +570,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, dst ); } break; - case VP_OPCODE_MIN: + case OPCODE_MIN: { GLfloat t[4], u[4], min[4]; fetch_vector4( &inst->SrcReg[0], state, t ); @@ -582,7 +582,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, min ); } break; - case VP_OPCODE_MAX: + case OPCODE_MAX: { GLfloat t[4], u[4], max[4]; fetch_vector4( &inst->SrcReg[0], state, t ); @@ -594,7 +594,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, max ); } break; - case VP_OPCODE_SLT: + case OPCODE_SLT: { GLfloat t[4], u[4], slt[4]; fetch_vector4( &inst->SrcReg[0], state, t ); @@ -606,7 +606,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, slt ); } break; - case VP_OPCODE_SGE: + case OPCODE_SGE: { GLfloat t[4], u[4], sge[4]; fetch_vector4( &inst->SrcReg[0], state, t ); @@ -618,7 +618,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, sge ); } break; - case VP_OPCODE_MAD: + case OPCODE_MAD: { GLfloat t[4], u[4], v[4], sum[4]; fetch_vector4( &inst->SrcReg[0], state, t ); @@ -631,14 +631,14 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, sum ); } break; - case VP_OPCODE_ARL: + case OPCODE_ARL: { GLfloat t[4]; fetch_vector4( &inst->SrcReg[0], state, t ); state->AddressReg[0] = (GLint) FLOORF(t[0]); } break; - case VP_OPCODE_DPH: + case OPCODE_DPH: { GLfloat t[4], u[4], dot[4]; fetch_vector4( &inst->SrcReg[0], state, t ); @@ -648,7 +648,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, dot ); } break; - case VP_OPCODE_RCC: + case OPCODE_RCC: { GLfloat t[4], u; fetch_vector1( &inst->SrcReg[0], state, t ); @@ -676,7 +676,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, t ); } break; - case VP_OPCODE_SUB: /* GL_NV_vertex_program1_1 */ + case OPCODE_SUB: /* GL_NV_vertex_program1_1 */ { GLfloat t[4], u[4], sum[4]; fetch_vector4( &inst->SrcReg[0], state, t ); @@ -688,7 +688,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, sum ); } break; - case VP_OPCODE_ABS: /* GL_NV_vertex_program1_1 */ + case OPCODE_ABS: /* GL_NV_vertex_program1_1 */ { GLfloat t[4]; fetch_vector4( &inst->SrcReg[0], state, t ); @@ -699,7 +699,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, t ); } break; - case VP_OPCODE_FLR: /* GL_ARB_vertex_program */ + case OPCODE_FLR: /* GL_ARB_vertex_program */ { GLfloat t[4]; fetch_vector4( &inst->SrcReg[0], state, t ); @@ -710,7 +710,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, t ); } break; - case VP_OPCODE_FRC: /* GL_ARB_vertex_program */ + case OPCODE_FRC: /* GL_ARB_vertex_program */ { GLfloat t[4]; fetch_vector4( &inst->SrcReg[0], state, t ); @@ -721,7 +721,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, t ); } break; - case VP_OPCODE_EX2: /* GL_ARB_vertex_program */ + case OPCODE_EX2: /* GL_ARB_vertex_program */ { GLfloat t[4]; fetch_vector1( &inst->SrcReg[0], state, t ); @@ -729,7 +729,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, t ); } break; - case VP_OPCODE_LG2: /* GL_ARB_vertex_program */ + case OPCODE_LG2: /* GL_ARB_vertex_program */ { GLfloat t[4]; fetch_vector1( &inst->SrcReg[0], state, t ); @@ -737,7 +737,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, t ); } break; - case VP_OPCODE_POW: /* GL_ARB_vertex_program */ + case OPCODE_POW: /* GL_ARB_vertex_program */ { GLfloat t[4], u[4]; fetch_vector1( &inst->SrcReg[0], state, t ); @@ -746,7 +746,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, t ); } break; - case VP_OPCODE_XPD: /* GL_ARB_vertex_program */ + case OPCODE_XPD: /* GL_ARB_vertex_program */ { GLfloat t[4], u[4], cross[4]; fetch_vector4( &inst->SrcReg[0], state, t ); @@ -757,9 +757,9 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) store_vector4( &inst->DstReg, state, cross ); } break; - case VP_OPCODE_SWZ: /* GL_ARB_vertex_program */ + case OPCODE_SWZ: /* GL_ARB_vertex_program */ { - const struct vp_src_register *source = &inst->SrcReg[0]; + const struct prog_src_register *source = &inst->SrcReg[0]; const GLfloat *src = get_register_pointer(source, state); GLfloat result[4]; GLuint i; @@ -772,13 +772,13 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) result[i] = 1.0; else result[i] = src[GET_SWZ(source->Swizzle, i)]; - if (source->Negate & (1 << i)) + if (source->NegateBase & (1 << i)) result[i] = -result[i]; } store_vector4( &inst->DstReg, state, result ); } break; - case VP_OPCODE_PRINT: + case OPCODE_PRINT: if (inst->SrcReg[0].File) { GLfloat t[4]; fetch_vector4( &inst->SrcReg[0], state, t ); @@ -789,7 +789,7 @@ _mesa_exec_vertex_program(GLcontext *ctx, const struct vertex_program *program) _mesa_printf("%s\n", (char *) inst->Data); } break; - case VP_OPCODE_END: + case OPCODE_END: ctx->_CurrentProgram = 0; return; default: @@ -818,7 +818,7 @@ masking, relative addressing, etc. when they're not needed. For example: -void simple_add( struct vp_instruction *inst ) +void simple_add( struct prog_instruction *inst ) { GLfloat *sum = machine->Registers[inst->DstReg.Register]; GLfloat *a = machine->Registers[inst->SrcReg[0].Register]; |