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Diffstat (limited to 'src/mesa/shader/nvfragprog.h')
-rw-r--r--src/mesa/shader/nvfragprog.h48
1 files changed, 25 insertions, 23 deletions
diff --git a/src/mesa/shader/nvfragprog.h b/src/mesa/shader/nvfragprog.h
index ddfc4993ed5..fb846f11078 100644
--- a/src/mesa/shader/nvfragprog.h
+++ b/src/mesa/shader/nvfragprog.h
@@ -34,7 +34,7 @@
#define NVFRAGPROG_H
#include "config.h"
-
+#include "mtypes.h"
/* output registers */
#define FRAG_OUTPUT_COLR 0
@@ -62,8 +62,7 @@
/* Fragment program instruction opcodes */
enum fp_opcode {
- FP_OPCODE_INVALID = -1, /* Force signed enum */
- FP_OPCODE_ABS = 1000, /* ARB_f_p only */
+ FP_OPCODE_ABS, /* ARB_f_p only */
FP_OPCODE_ADD,
FP_OPCODE_CMP, /* ARB_f_p only */
FP_OPCODE_COS,
@@ -125,41 +124,44 @@ enum fp_opcode {
/* Instruction source register */
struct fp_src_register
{
- enum register_file File;
- GLint Index;
- GLuint Swizzle[4];
- GLboolean NegateBase; /* negate before absolute value? */
- GLboolean Abs; /* take absolute value? */
- GLboolean NegateAbs; /* negate after absolute value? */
+ GLuint File:4;
+ GLuint Index:8;
+ GLuint Swizzle:12;
+ GLuint NegateBase:4; /* ARB: negate/extended negate.
+ NV: negate before absolute value? */
+ GLuint Abs:1; /* NV: take absolute value? */
+ GLuint NegateAbs:1; /* NV: negate after absolute value? */
};
/* Instruction destination register */
struct fp_dst_register
{
- enum register_file File;
- GLint Index;
- GLboolean WriteMask[4];
- GLuint CondMask;
- GLuint CondSwizzle[4];
+ GLuint File:4;
+ GLuint Index:8;
+ GLuint WriteMask:4;
+ GLuint CondMask:4; /* NV: enough bits? */
+ GLuint CondSwizzle:12; /* NV: enough bits? */
};
/* Fragment program instruction */
struct fp_instruction
{
- enum fp_opcode Opcode;
- struct fp_src_register SrcReg[3];
- struct fp_dst_register DstReg;
- GLboolean Saturate;
- GLboolean UpdateCondRegister;
- GLubyte Precision; /* FLOAT32, FLOAT16 or FIXED12 */
- GLubyte TexSrcUnit; /* texture unit for TEX, TXD, TXP instructions */
- GLubyte TexSrcBit; /* TEXTURE_1D,2D,3D,CUBE,RECT_BIT source target */
+ GLuint Opcode:6;
+ GLuint Saturate:1;
+ GLuint UpdateCondRegister:1; /* NV */
+ GLuint Precision:2; /* NV: unused/unneeded? */
+ GLuint TexSrcUnit:4; /* texture unit for TEX, TXD, TXP instructions */
+ GLuint TexSrcIdx:3; /* TEXTURE_1D,2D,3D,CUBE,RECT_INDEX source target */
+
#if FEATURE_MESA_program_debug
- GLint StringPos;
+ GLint StringPos:15; /* enough bits? */
#endif
+
void *Data; /* some arbitrary data, only used for PRINT instruction now */
+ struct fp_src_register SrcReg[3];
+ struct fp_dst_register DstReg;
};