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+/*
+ * Mesa 3-D graphics library
+ * Version: 6.1
+ *
+ * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice shall be included
+ * in all copies or substantial portions of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
+ * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
+ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ */
+
+
+#ifndef ARBPROGPARSE_H
+#define ARBPROGPARSE_H
+
+#include "context.h"
+#include "mtypes.h"
+#include "nvvertprog.h"
+#include "nvfragprog.h"
+
+/**
+ * This is basically a union of the vertex_program and fragment_program
+ * structs that we can use to parse the program into
+ *
+ * XXX: this should go into mtypes.h?
+ */
+struct arb_program
+{
+ struct program Base;
+ struct program_parameter_list *Parameters;
+ GLuint InputsRead;
+ GLuint OutputsWritten;
+
+ GLuint Position; /* Just used for error reporting while parsing */
+ GLuint MajorVersion;
+ GLuint MinorVersion;
+
+ /* ARB_vertex_program specifics */
+ struct vp_instruction *VPInstructions;
+
+ /* Options currently recognized by the parser */
+ /* ARB_fp */
+ GLenum PrecisionOption; /* GL_DONT_CARE, GL_NICEST or GL_FASTEST */
+ GLenum FogOption; /* GL_NONE, GL_LINEAR, GL_EXP or GL_EXP2 */
+
+ /* ARB_fp & _vp */
+ GLboolean HintPositionInvariant;
+
+ /* ARB_fragment_program sepecifics */
+ struct fp_instruction *FPInstructions;
+ GLuint TexturesUsed[MAX_TEXTURE_IMAGE_UNITS];
+ GLuint NumAluInstructions;
+ GLuint NumTexInstructions;
+ GLuint NumTexIndirections;
+};
+
+extern GLuint
+_mesa_parse_arb_program( GLcontext *ctx, const GLubyte *str, GLsizei len,
+ struct arb_program *Program );
+
+#endif