diff options
Diffstat (limited to 'src/mesa/shader/arbprogparse.c')
-rw-r--r-- | src/mesa/shader/arbprogparse.c | 39 |
1 files changed, 17 insertions, 22 deletions
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c index 2e0fc3694a4..a4d0fc3efc8 100644 --- a/src/mesa/shader/arbprogparse.c +++ b/src/mesa/shader/arbprogparse.c @@ -969,6 +969,7 @@ parse_output_color_num (GLcontext * ctx, const GLubyte ** inst, GLint i = parse_integer (inst, Program); if ((i < 0) || (i >= (int)ctx->Const.MaxDrawBuffers)) { + *color = 0; program_error(ctx, Program->Position, "Invalid draw buffer index"); return 1; } @@ -1688,7 +1689,7 @@ parse_result_binding(GLcontext *ctx, const GLubyte **inst, */ parse_output_color_num(ctx, inst, Program, &out_color); ASSERT(out_color < MAX_DRAW_BUFFERS); - *outputReg = FRAG_RESULT_COLR; + *outputReg = FRAG_RESULT_COLOR; } else { /* for vtx programs, this is VERTEX_RESULT_POSITION */ @@ -1699,7 +1700,7 @@ parse_result_binding(GLcontext *ctx, const GLubyte **inst, case FRAGMENT_RESULT_DEPTH: if (Program->Base.Target == GL_FRAGMENT_PROGRAM_ARB) { /* for frag programs, this is FRAGMENT_RESULT_DEPTH */ - *outputReg = FRAG_RESULT_DEPR; + *outputReg = FRAG_RESULT_DEPTH; } else { /* for vtx programs, this is VERTEX_RESULT_COLOR */ @@ -2246,7 +2247,7 @@ parse_declaration (GLcontext * ctx, const GLubyte ** inst, struct var_cache **vc static GLuint parse_masked_dst_reg (GLcontext * ctx, const GLubyte ** inst, struct var_cache **vc_head, struct arb_program *Program, - enum register_file *File, GLuint *Index, GLint *WriteMask) + gl_register_file *File, GLuint *Index, GLint *WriteMask) { GLuint tmp, result; struct var_cache *dst; @@ -2478,7 +2479,7 @@ static GLuint parse_src_reg (GLcontext * ctx, const GLubyte ** inst, struct var_cache **vc_head, struct arb_program *Program, - enum register_file * File, GLint * Index, + gl_register_file * File, GLint * Index, GLboolean *IsRelOffset ) { struct var_cache *src; @@ -2527,7 +2528,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst, return 1; } - *File = (enum register_file) src->param_binding_type; + *File = (gl_register_file) src->param_binding_type; switch (*(*inst)++) { case ARRAY_INDEX_ABSOLUTE: @@ -2573,7 +2574,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst, if (parse_param_use (ctx, inst, vc_head, Program, &src)) return 1; - *File = (enum register_file) src->param_binding_type; + *File = (gl_register_file) src->param_binding_type; *Index = src->param_binding_begin; break; } @@ -2598,7 +2599,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst, /* XXX: We have to handle offsets someplace in here! -- or are those above? */ case vt_param: - *File = (enum register_file) src->param_binding_type; + *File = (gl_register_file) src->param_binding_type; *Index = src->param_binding_begin; break; @@ -2623,7 +2624,7 @@ parse_src_reg (GLcontext * ctx, const GLubyte ** inst, } if (*File == PROGRAM_STATE_VAR) { - enum register_file file; + gl_register_file file; /* If we're referencing the Program->Parameters[] array, check if the * parameter is really a constant/literal. If so, set File to CONSTANT. @@ -2652,7 +2653,7 @@ parse_vector_src_reg(GLcontext *ctx, const GLubyte **inst, struct arb_program *program, struct prog_src_register *reg) { - enum register_file file; + gl_register_file file; GLint index; GLubyte negateMask; GLubyte swizzle[4]; @@ -2686,7 +2687,7 @@ parse_scalar_src_reg(GLcontext *ctx, const GLubyte **inst, struct arb_program *program, struct prog_src_register *reg) { - enum register_file file; + gl_register_file file; GLint index; GLubyte negateMask; GLubyte swizzle[4]; @@ -2722,7 +2723,7 @@ parse_dst_reg(GLcontext * ctx, const GLubyte ** inst, { GLint mask; GLuint idx; - enum register_file file; + gl_register_file file; if (parse_masked_dst_reg (ctx, inst, vc_head, program, &file, &idx, &mask)) return 1; @@ -2752,9 +2753,6 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, _mesa_init_instructions(fp, 1); - /* Record the position in the program string for debugging */ - fp->StringPos = Program->Position; - /* OP_ALU_INST or OP_TEX_INST */ instClass = *(*inst)++; @@ -3016,7 +3014,7 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, { GLubyte swizzle[4]; GLubyte negateMask; - enum register_file file; + gl_register_file file; GLint index; if (parse_src_reg(ctx, inst, vc_head, Program, &file, &index, &rel)) @@ -3104,6 +3102,9 @@ parse_fp_instruction (GLcontext * ctx, const GLubyte ** inst, break; } + if (shadow_tex) + fp->TexShadow = 1; + /* Don't test the first time a particular sampler is seen. Each time * after that, make sure the shadow state is the same. */ @@ -3191,8 +3192,6 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, code = *(*inst)++; _mesa_init_instructions(vp, 1); - /* Record the position in the program string for debugging */ - vp->StringPos = Program->Position; switch (type) { /* XXX: */ @@ -3356,7 +3355,7 @@ parse_vp_instruction (GLcontext * ctx, const GLubyte ** inst, GLubyte swizzle[4]; GLubyte negateMask; GLboolean relAddr; - enum register_file file; + gl_register_file file; GLint index; if (parse_dst_reg(ctx, inst, vc_head, Program, &vp->DstReg)) @@ -3554,10 +3553,6 @@ parse_instructions(GLcontext * ctx, const GLubyte * inst, const GLuint numInst = Program->Base.NumInstructions; _mesa_init_instructions(Program->Base.Instructions + numInst, 1); Program->Base.Instructions[numInst].Opcode = OPCODE_END; - /* YYY Wrong Position in program, whatever, at least not random -> crash - Program->Position = parse_position (&inst); - */ - Program->Base.Instructions[numInst].StringPos = Program->Position; } Program->Base.NumInstructions++; |