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-rw-r--r--src/mesa/shader/arbprogparse.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/shader/arbprogparse.c b/src/mesa/shader/arbprogparse.c
index 80e342e40a0..2f74a5dc58e 100644
--- a/src/mesa/shader/arbprogparse.c
+++ b/src/mesa/shader/arbprogparse.c
@@ -4029,12 +4029,12 @@ _mesa_parse_arb_fragment_program(GLcontext* ctx, GLenum target,
program->Base.NumNativeParameters = ap.Base.NumNativeParameters;
program->Base.NumNativeAttributes = ap.Base.NumNativeAttributes;
program->Base.NumNativeAddressRegs = ap.Base.NumNativeAddressRegs;
- program->NumAluInstructions = ap.NumAluInstructions;
- program->NumTexInstructions = ap.NumTexInstructions;
- program->NumTexIndirections = ap.NumTexIndirections;
- program->NumNativeAluInstructions = ap.NumAluInstructions;
- program->NumNativeTexInstructions = ap.NumTexInstructions;
- program->NumNativeTexIndirections = ap.NumTexIndirections;
+ program->Base.NumAluInstructions = ap.Base.NumAluInstructions;
+ program->Base.NumTexInstructions = ap.Base.NumTexInstructions;
+ program->Base.NumTexIndirections = ap.Base.NumTexIndirections;
+ program->Base.NumNativeAluInstructions = ap.Base.NumAluInstructions;
+ program->Base.NumNativeTexInstructions = ap.Base.NumTexInstructions;
+ program->Base.NumNativeTexIndirections = ap.Base.NumTexIndirections;
program->Base.InputsRead = ap.Base.InputsRead;
program->Base.OutputsWritten = ap.Base.OutputsWritten;
for (i = 0; i < MAX_TEXTURE_IMAGE_UNITS; i++)