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-rw-r--r--src/mesa/program/prog_statevars.c29
-rw-r--r--src/mesa/program/prog_statevars.h3
2 files changed, 0 insertions, 32 deletions
diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c
index 2687f8ae2c0..c6fb42b9a69 100644
--- a/src/mesa/program/prog_statevars.c
+++ b/src/mesa/program/prog_statevars.c
@@ -273,7 +273,6 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
case STATE_MVP_MATRIX:
case STATE_TEXTURE_MATRIX:
case STATE_PROGRAM_MATRIX:
- case STATE_COLOR_MATRIX:
{
/* state[0] = modelview, projection, texture, etc. */
/* state[1] = which texture matrix or program matrix */
@@ -309,9 +308,6 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
ASSERT(index < Elements(ctx->ProgramMatrixStack));
matrix = ctx->ProgramMatrixStack[index].Top;
}
- else if (mat == STATE_COLOR_MATRIX) {
- matrix = ctx->ColorMatrixStack.Top;
- }
else {
_mesa_problem(ctx, "Bad matrix name in _mesa_fetch_state()");
return;
@@ -555,14 +551,6 @@ _mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
value[3] = ctx->Pixel.AlphaBias;
return;
- case STATE_PCM_SCALE:
- COPY_4V(value, ctx->Pixel.PostColorMatrixScale);
- return;
-
- case STATE_PCM_BIAS:
- COPY_4V(value, ctx->Pixel.PostColorMatrixBias);
- return;
-
case STATE_SHADOW_AMBIENT:
{
const int unit = (int) state[2];
@@ -667,8 +655,6 @@ _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH])
return _NEW_TEXTURE_MATRIX;
case STATE_PROGRAM_MATRIX:
return _NEW_TRACK_MATRIX;
- case STATE_COLOR_MATRIX:
- return _NEW_COLOR_MATRIX;
case STATE_DEPTH_RANGE:
return _NEW_VIEWPORT;
@@ -706,8 +692,6 @@ _mesa_program_state_flags(const gl_state_index state[STATE_LENGTH])
case STATE_PT_SCALE:
case STATE_PT_BIAS:
- case STATE_PCM_SCALE:
- case STATE_PCM_BIAS:
return _NEW_PIXEL;
case STATE_FB_SIZE:
@@ -792,9 +776,6 @@ append_token(char *dst, gl_state_index k)
case STATE_PROGRAM_MATRIX:
append(dst, "matrix.program");
break;
- case STATE_COLOR_MATRIX:
- append(dst, "matrix.color");
- break;
case STATE_MATRIX_INVERSE:
append(dst, ".inverse");
break;
@@ -913,12 +894,6 @@ append_token(char *dst, gl_state_index k)
case STATE_PT_BIAS:
append(dst, "PTbias");
break;
- case STATE_PCM_SCALE:
- append(dst, "PCMscale");
- break;
- case STATE_PCM_BIAS:
- append(dst, "PCMbias");
- break;
case STATE_SHADOW_AMBIENT:
append(dst, "CompareFailValue");
break;
@@ -1010,7 +985,6 @@ _mesa_program_state_string(const gl_state_index state[STATE_LENGTH])
case STATE_MVP_MATRIX:
case STATE_TEXTURE_MATRIX:
case STATE_PROGRAM_MATRIX:
- case STATE_COLOR_MATRIX:
{
/* state[0] = modelview, projection, texture, etc. */
/* state[1] = which texture matrix or program matrix */
@@ -1147,9 +1121,6 @@ _mesa_load_tracked_matrices(GLcontext *ctx)
Elements(ctx->TextureMatrixStack) - 1);
mat = ctx->TextureMatrixStack[unit].Top;
}
- else if (ctx->VertexProgram.TrackMatrix[i] == GL_COLOR) {
- mat = ctx->ColorMatrixStack.Top;
- }
else if (ctx->VertexProgram.TrackMatrix[i]==GL_MODELVIEW_PROJECTION_NV) {
/* XXX verify the combined matrix is up to date */
mat = &ctx->_ModelProjectMatrix;
diff --git a/src/mesa/program/prog_statevars.h b/src/mesa/program/prog_statevars.h
index 1753471ffb6..cfce226fb49 100644
--- a/src/mesa/program/prog_statevars.h
+++ b/src/mesa/program/prog_statevars.h
@@ -67,7 +67,6 @@ typedef enum gl_state_index_ {
STATE_MVP_MATRIX,
STATE_TEXTURE_MATRIX,
STATE_PROGRAM_MATRIX,
- STATE_COLOR_MATRIX,
STATE_MATRIX_INVERSE,
STATE_MATRIX_TRANSPOSE,
STATE_MATRIX_INVTRANS,
@@ -116,8 +115,6 @@ typedef enum gl_state_index_ {
STATE_LIGHT_HALF_VECTOR, /* object vs eye space */
STATE_PT_SCALE, /**< Pixel transfer RGBA scale */
STATE_PT_BIAS, /**< Pixel transfer RGBA bias */
- STATE_PCM_SCALE, /**< Post color matrix RGBA scale */
- STATE_PCM_BIAS, /**< Post color matrix RGBA bias */
STATE_SHADOW_AMBIENT, /**< ARB_shadow_ambient fail value; token[2] is texture unit index */
STATE_FB_SIZE, /**< (width-1, height-1, 0, 0) */
STATE_ROT_MATRIX_0, /**< ATI_envmap_bumpmap, rot matrix row 0 */