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Diffstat (limited to 'src/mesa/program/program.c')
-rw-r--r--src/mesa/program/program.c21
1 files changed, 9 insertions, 12 deletions
diff --git a/src/mesa/program/program.c b/src/mesa/program/program.c
index 1d9eaa0c69a..4915a09170f 100644
--- a/src/mesa/program/program.c
+++ b/src/mesa/program/program.c
@@ -93,8 +93,8 @@ _mesa_init_program(struct gl_context *ctx)
ctx->VertexProgram.Cache = _mesa_new_program_cache();
ctx->FragmentProgram.Enabled = GL_FALSE;
- _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
- ctx->Shared->DefaultFragmentProgram);
+ _mesa_reference_program(ctx, &ctx->FragmentProgram.Current,
+ ctx->Shared->DefaultFragmentProgram);
assert(ctx->FragmentProgram.Current);
ctx->FragmentProgram.Cache = _mesa_new_program_cache();
@@ -114,7 +114,7 @@ _mesa_free_program_data(struct gl_context *ctx)
{
_mesa_reference_program(ctx, &ctx->VertexProgram.Current, NULL);
_mesa_delete_program_cache(ctx, ctx->VertexProgram.Cache);
- _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, NULL);
+ _mesa_reference_program(ctx, &ctx->FragmentProgram.Current, NULL);
_mesa_delete_shader_cache(ctx, ctx->FragmentProgram.Cache);
/* XXX probably move this stuff */
@@ -141,7 +141,7 @@ _mesa_update_default_objects_program(struct gl_context *ctx)
ctx->Shared->DefaultVertexProgram);
assert(ctx->VertexProgram.Current);
- _mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
+ _mesa_reference_program(ctx, &ctx->FragmentProgram.Current,
ctx->Shared->DefaultFragmentProgram);
assert(ctx->FragmentProgram.Current);
@@ -215,14 +215,11 @@ struct gl_program *
_mesa_new_program(struct gl_context *ctx, GLenum target, GLuint id)
{
switch (target) {
- case GL_FRAGMENT_PROGRAM_ARB: {
- struct gl_fragment_program *prog = CALLOC_STRUCT(gl_fragment_program);
- return _mesa_init_gl_program(&prog->Base, target, id);
- }
case GL_VERTEX_PROGRAM_ARB: /* == GL_VERTEX_PROGRAM_NV */
case GL_GEOMETRY_PROGRAM_NV:
case GL_TESS_CONTROL_PROGRAM_NV:
case GL_TESS_EVALUATION_PROGRAM_NV:
+ case GL_FRAGMENT_PROGRAM_ARB:
case GL_COMPUTE_PROGRAM_NV: {
struct gl_program *prog = CALLOC_STRUCT(gl_program);
return _mesa_init_gl_program(prog, target, id);
@@ -502,7 +499,7 @@ _mesa_find_free_register(const GLboolean used[],
*/
GLint
_mesa_get_min_invocations_per_fragment(struct gl_context *ctx,
- const struct gl_fragment_program *prog,
+ const struct gl_program *prog,
bool ignore_sample_qualifier)
{
/* From ARB_sample_shading specification:
@@ -521,11 +518,11 @@ _mesa_get_min_invocations_per_fragment(struct gl_context *ctx,
* "Use of the "sample" qualifier on a fragment shader input
* forces per-sample shading"
*/
- if (prog->Base.info.fs.uses_sample_qualifier && !ignore_sample_qualifier)
+ if (prog->info.fs.uses_sample_qualifier && !ignore_sample_qualifier)
return MAX2(_mesa_geometric_samples(ctx->DrawBuffer), 1);
- if (prog->Base.SystemValuesRead & (SYSTEM_BIT_SAMPLE_ID |
- SYSTEM_BIT_SAMPLE_POS))
+ if (prog->SystemValuesRead & (SYSTEM_BIT_SAMPLE_ID |
+ SYSTEM_BIT_SAMPLE_POS))
return MAX2(_mesa_geometric_samples(ctx->DrawBuffer), 1);
else if (ctx->Multisample.SampleShading)
return MAX2(ceil(ctx->Multisample.MinSampleShadingValue *