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-rw-r--r--src/mesa/program/prog_statevars.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c
index c6fb42b9a69..baac29ff0dd 100644
--- a/src/mesa/program/prog_statevars.c
+++ b/src/mesa/program/prog_statevars.c
@@ -46,7 +46,7 @@
* The program parser will produce the state[] values.
*/
static void
-_mesa_fetch_state(GLcontext *ctx, const gl_state_index state[],
+_mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
GLfloat *value)
{
switch (state[0]) {
@@ -1049,7 +1049,7 @@ _mesa_program_state_string(const gl_state_index state[STATE_LENGTH])
* This would be called at glBegin time when using a fragment program.
*/
void
-_mesa_load_state_parameters(GLcontext *ctx,
+_mesa_load_state_parameters(struct gl_context *ctx,
struct gl_program_parameter_list *paramList)
{
GLuint i;
@@ -1103,7 +1103,7 @@ load_transpose_matrix(GLfloat registers[][4], GLuint pos,
* glBegin/glEnd, not per-vertex.
*/
void
-_mesa_load_tracked_matrices(GLcontext *ctx)
+_mesa_load_tracked_matrices(struct gl_context *ctx)
{
GLuint i;