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path: root/src/mesa/program/prog_statevars.c
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-rw-r--r--src/mesa/program/prog_statevars.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/mesa/program/prog_statevars.c b/src/mesa/program/prog_statevars.c
index 0c0c87faa28..bdb335e4ba3 100644
--- a/src/mesa/program/prog_statevars.c
+++ b/src/mesa/program/prog_statevars.c
@@ -244,14 +244,14 @@ _mesa_fetch_state(struct gl_context *ctx, const gl_state_index state[],
{
/* state[1] is the texture unit */
const GLuint unit = (GLuint) state[1];
- if (_mesa_get_clamp_fragment_color(ctx))
+ if (_mesa_get_clamp_fragment_color(ctx, ctx->DrawBuffer))
COPY_4V(value, ctx->Texture.Unit[unit].EnvColor);
else
COPY_4V(value, ctx->Texture.Unit[unit].EnvColorUnclamped);
}
return;
case STATE_FOG_COLOR:
- if (_mesa_get_clamp_fragment_color(ctx))
+ if (_mesa_get_clamp_fragment_color(ctx, ctx->DrawBuffer))
COPY_4V(value, ctx->Fog.Color);
else
COPY_4V(value, ctx->Fog.ColorUnclamped);