diff options
Diffstat (limited to 'src/mesa/program/ir_to_mesa.cpp')
-rw-r--r-- | src/mesa/program/ir_to_mesa.cpp | 90 |
1 files changed, 4 insertions, 86 deletions
diff --git a/src/mesa/program/ir_to_mesa.cpp b/src/mesa/program/ir_to_mesa.cpp index 93b6c305f19..aa2add4174c 100644 --- a/src/mesa/program/ir_to_mesa.cpp +++ b/src/mesa/program/ir_to_mesa.cpp @@ -54,6 +54,7 @@ extern "C" { #include "program/program.h" #include "program/prog_uniform.h" #include "program/prog_parameter.h" +#include "program/sampler.h" } static int swizzle_for_size(int size); @@ -274,8 +275,6 @@ public: GLboolean try_emit_mad(ir_expression *ir, int mul_operand); - int get_sampler_uniform_value(ir_dereference *deref); - void *mem_ctx; }; @@ -1894,89 +1893,6 @@ ir_to_mesa_visitor::visit(ir_call *ir) this->result = entry->return_reg; } -class get_sampler_name : public ir_hierarchical_visitor -{ -public: - get_sampler_name(ir_to_mesa_visitor *mesa, ir_dereference *last) - { - this->mem_ctx = mesa->mem_ctx; - this->mesa = mesa; - this->name = NULL; - this->offset = 0; - this->last = last; - } - - virtual ir_visitor_status visit(ir_dereference_variable *ir) - { - this->name = ir->var->name; - return visit_continue; - } - - virtual ir_visitor_status visit_leave(ir_dereference_record *ir) - { - this->name = talloc_asprintf(mem_ctx, "%s.%s", name, ir->field); - return visit_continue; - } - - virtual ir_visitor_status visit_leave(ir_dereference_array *ir) - { - ir_constant *index = ir->array_index->as_constant(); - int i; - - if (index) { - i = index->value.i[0]; - } else { - /* GLSL 1.10 and 1.20 allowed variable sampler array indices, - * while GLSL 1.30 requires that the array indices be - * constant integer expressions. We don't expect any driver - * to actually work with a really variable array index, so - * all that would work would be an unrolled loop counter that ends - * up being constant above. - */ - mesa->shader_program->InfoLog = - talloc_asprintf_append(mesa->shader_program->InfoLog, - "warning: Variable sampler array index " - "unsupported.\nThis feature of the language " - "was removed in GLSL 1.20 and is unlikely " - "to be supported for 1.10 in Mesa.\n"); - i = 0; - } - if (ir != last) { - this->name = talloc_asprintf(mem_ctx, "%s[%d]", name, i); - } else { - offset = i; - } - return visit_continue; - } - - ir_to_mesa_visitor *mesa; - const char *name; - void *mem_ctx; - int offset; - ir_dereference *last; -}; - -int -ir_to_mesa_visitor::get_sampler_uniform_value(ir_dereference *sampler) -{ - get_sampler_name getname(this, sampler); - - sampler->accept(&getname); - - GLint index = _mesa_lookup_parameter_index(prog->Parameters, -1, - getname.name); - - if (index < 0) { - fail_link(this->shader_program, - "failed to find sampler named %s.\n", getname.name); - return 0; - } - - index += getname.offset; - - return this->prog->Parameters->ParameterValues[index][0]; -} - void ir_to_mesa_visitor::visit(ir_texture *ir) { @@ -2076,7 +1992,9 @@ ir_to_mesa_visitor::visit(ir_texture *ir) if (ir->shadow_comparitor) inst->tex_shadow = GL_TRUE; - inst->sampler = get_sampler_uniform_value(ir->sampler); + inst->sampler = _mesa_get_sampler_uniform_value(ir->sampler, + this->shader_program, + this->prog); const glsl_type *sampler_type = ir->sampler->type; |