diff options
Diffstat (limited to 'src/mesa/program/arbprogparse.c')
-rw-r--r-- | src/mesa/program/arbprogparse.c | 21 |
1 files changed, 9 insertions, 12 deletions
diff --git a/src/mesa/program/arbprogparse.c b/src/mesa/program/arbprogparse.c index ca63e72c085..dffc8abf735 100644 --- a/src/mesa/program/arbprogparse.c +++ b/src/mesa/program/arbprogparse.c @@ -116,20 +116,11 @@ _mesa_parse_arb_fragment_program(struct gl_context* ctx, GLenum target, program->Base.SamplersUsed |= (1 << i); } program->Base.ShadowSamplers = prog.ShadowSamplers; - switch (state.option.Fog) { - case OPTION_FOG_EXP: program->FogOption = GL_EXP; break; - case OPTION_FOG_EXP2: program->FogOption = GL_EXP2; break; - case OPTION_FOG_LINEAR: program->FogOption = GL_LINEAR; break; - default: program->FogOption = GL_NONE; break; - } program->OriginUpperLeft = state.option.OriginUpperLeft; program->PixelCenterInteger = state.option.PixelCenterInteger; program->UsesKill = state.fragment.UsesKill; - if (program->FogOption) - program->Base.InputsRead |= FRAG_BIT_FOGC; - if (program->Base.Instructions) free(program->Base.Instructions); program->Base.Instructions = prog.Instructions; @@ -143,9 +134,15 @@ _mesa_parse_arb_fragment_program(struct gl_context* ctx, GLenum target, * there's no hardware that wants to do fog in a discrete stage separate * from the fragment shader. */ - if (program->FogOption != GL_NONE) { - _mesa_append_fog_code(ctx, program); - program->FogOption = GL_NONE; + if (state.option.Fog != OPTION_NONE) { + static const GLenum fog_modes[4] = { + GL_NONE, GL_EXP, GL_EXP2, GL_LINEAR + }; + + /* XXX: we should somehow recompile this to remove clamping if disabled + * On the ATI driver, this is unclampled if fragment clamping is disabled + */ + _mesa_append_fog_code(ctx, program, fog_modes[state.option.Fog], GL_TRUE); } #if DEBUG_FP |