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-rw-r--r--src/mesa/pipe/i915simple/i915_state_emit.c40
1 files changed, 34 insertions, 6 deletions
diff --git a/src/mesa/pipe/i915simple/i915_state_emit.c b/src/mesa/pipe/i915simple/i915_state_emit.c
index 4804b0caee3..15eff97813e 100644
--- a/src/mesa/pipe/i915simple/i915_state_emit.c
+++ b/src/mesa/pipe/i915simple/i915_state_emit.c
@@ -60,8 +60,31 @@ static unsigned translate_depth_format( unsigned zformat )
void
i915_emit_hardware_state(struct i915_context *i915 )
{
- BEGIN_BATCH(100, 10);
+ /* XXX: there must be an easier way */
+ const unsigned dwords = ( 14 +
+ 5 +
+ I915_MAX_DYNAMIC +
+ 8 +
+ 2 + I915_TEX_UNITS*3 +
+ 2 + I915_TEX_UNITS*3 +
+ 2 + I915_MAX_CONSTANT*4 +
+ i915->current.program_len +
+ 6
+ ) * 3/2; /* plus 50% margin */
+ const unsigned relocs = ( I915_TEX_UNITS +
+ 2
+ ) * 3/2; /* plus 50% margin */
+
+#if 0
+ fprintf (stderr, "i915_emit_hardware_state: %d dwords, %d relocs\n", dwords, relocs);
+#endif
+
+ if(!BEGIN_BATCH(dwords, relocs)) {
+ FLUSH_BATCH();
+ BEGIN_BATCH(dwords, relocs);
+ }
+ /* 14 dwords, 0 relocs */
if (i915->hardware_dirty & I915_HW_INVARIENT)
{
OUT_BATCH(_3DSTATE_AA_CMD |
@@ -111,7 +134,7 @@ i915_emit_hardware_state(struct i915_context *i915 )
OUT_BATCH(0);
}
-
+ /* 5 dwords, 0 relocs */
if (i915->hardware_dirty & I915_HW_IMMEDIATE)
{
OUT_BATCH(_3DSTATE_LOAD_STATE_IMMEDIATE_1 |
@@ -125,9 +148,9 @@ i915_emit_hardware_state(struct i915_context *i915 )
OUT_BATCH(i915->current.immediate[I915_IMMEDIATE_S4]);
OUT_BATCH(i915->current.immediate[I915_IMMEDIATE_S5]);
OUT_BATCH(i915->current.immediate[I915_IMMEDIATE_S6]);
- }
+ }
-
+ /* I915_MAX_DYNAMIC dwords, 0 relocs */
if (i915->hardware_dirty & I915_HW_DYNAMIC)
{
int i;
@@ -135,7 +158,8 @@ i915_emit_hardware_state(struct i915_context *i915 )
OUT_BATCH(i915->current.dynamic[i]);
}
}
-
+
+ /* 8 dwords, 2 relocs */
if (i915->hardware_dirty & I915_HW_STATIC)
{
if (i915->framebuffer.cbufs[0]) {
@@ -189,9 +213,9 @@ i915_emit_hardware_state(struct i915_context *i915 )
}
}
-
#if 01
/* texture images */
+ /* 2 + I915_TEX_UNITS*3 dwords, I915_TEX_UNITS relocs */
if (i915->hardware_dirty & (I915_HW_MAP | I915_HW_SAMPLER))
{
/* XXX: we were refering to sampler state
@@ -230,6 +254,7 @@ i915_emit_hardware_state(struct i915_context *i915 )
#if 01
/* samplers */
+ /* 2 + I915_TEX_UNITS*3 dwords, 0 relocs */
if (i915->hardware_dirty & I915_HW_SAMPLER)
{
if (i915->current.sampler_enable_nr) {
@@ -252,6 +277,7 @@ i915_emit_hardware_state(struct i915_context *i915 )
#endif
/* constants */
+ /* 2 + I915_MAX_CONSTANT*4 dwords, 0 relocs */
if (i915->hardware_dirty & I915_HW_PROGRAM)
{
const uint nr = i915->current.num_constants[PIPE_SHADER_FRAGMENT];
@@ -272,6 +298,7 @@ i915_emit_hardware_state(struct i915_context *i915 )
}
/* Fragment program */
+ /* i915->current.program_len dwords, 0 relocs */
if (i915->hardware_dirty & I915_HW_PROGRAM)
{
uint i;
@@ -283,6 +310,7 @@ i915_emit_hardware_state(struct i915_context *i915 )
}
/* drawing surface size */
+ /* 6 dwords, 0 relocs */
{
int w = i915->framebuffer.cbufs[0]->width;
int h = i915->framebuffer.cbufs[0]->height;