diff options
Diffstat (limited to 'src/mesa/pipe/softpipe')
-rw-r--r-- | src/mesa/pipe/softpipe/sp_state.h | 11 | ||||
-rw-r--r-- | src/mesa/pipe/softpipe/sp_state_fs.c | 27 |
2 files changed, 15 insertions, 23 deletions
diff --git a/src/mesa/pipe/softpipe/sp_state.h b/src/mesa/pipe/softpipe/sp_state.h index a20ae1d4a22..5ed963c21de 100644 --- a/src/mesa/pipe/softpipe/sp_state.h +++ b/src/mesa/pipe/softpipe/sp_state.h @@ -88,15 +88,12 @@ void softpipe_set_constant_buffer(struct pipe_context *, void softpipe_set_feedback_state( struct pipe_context *, const struct pipe_feedback_state * ); -const struct pipe_shader_state * +void * softpipe_create_shader_state( struct pipe_context *, const struct pipe_shader_state * ); -void softpipe_bind_fs_state( struct pipe_context *, - const struct pipe_shader_state * ); -void softpipe_bind_vs_state( struct pipe_context *, - const struct pipe_shader_state * ); -void softpipe_delete_shader_state( struct pipe_context *, - const struct pipe_shader_state * ); +void softpipe_bind_fs_state( struct pipe_context *, void * ); +void softpipe_bind_vs_state( struct pipe_context *, void * ); +void softpipe_delete_shader_state( struct pipe_context *, void * ); void softpipe_set_polygon_stipple( struct pipe_context *, const struct pipe_poly_stipple * ); diff --git a/src/mesa/pipe/softpipe/sp_state_fs.c b/src/mesa/pipe/softpipe/sp_state_fs.c index fbbde2f5201..8306a95f449 100644 --- a/src/mesa/pipe/softpipe/sp_state_fs.c +++ b/src/mesa/pipe/softpipe/sp_state_fs.c @@ -33,44 +33,39 @@ #include "pipe/draw/draw_context.h" -const struct pipe_shader_state * -softpipe_create_shader_state( struct pipe_context *pipe, - const struct pipe_shader_state *templ ) +void * softpipe_create_shader_state(struct pipe_context *pipe, + const struct pipe_shader_state *templ) { - struct pipe_shader_state *shader = malloc(sizeof(struct pipe_shader_state)); - memcpy(shader, templ, sizeof(struct pipe_shader_state)); - - return shader; + /* we just want the pipe_shader_state template in the bind calls */ + return 0; } -void softpipe_bind_fs_state( struct pipe_context *pipe, - const struct pipe_shader_state *fs ) +void softpipe_bind_fs_state(struct pipe_context *pipe, void *fs) { struct softpipe_context *softpipe = softpipe_context(pipe); - softpipe->fs = fs; + softpipe->fs = (struct pipe_shader_state *)fs; softpipe->dirty |= SP_NEW_FS; } -void softpipe_bind_vs_state( struct pipe_context *pipe, - const struct pipe_shader_state *vs ) +void softpipe_bind_vs_state(struct pipe_context *pipe, void *vs) { struct softpipe_context *softpipe = softpipe_context(pipe); - softpipe->vs = vs; + softpipe->vs = (struct pipe_shader_state *)vs; softpipe->dirty |= SP_NEW_VS; - draw_set_vertex_shader(softpipe->draw, vs); + draw_set_vertex_shader(softpipe->draw, (struct pipe_shader_state *)vs); } void softpipe_delete_shader_state( struct pipe_context *pipe, - const struct pipe_shader_state *shader ) + void *shader ) { - free((struct pipe_shader_state*)shader); + /* do nothing */ } void softpipe_set_constant_buffer(struct pipe_context *pipe, |