diff options
Diffstat (limited to 'src/mesa/pipe/softpipe/sp_tile_cache.c')
-rw-r--r-- | src/mesa/pipe/softpipe/sp_tile_cache.c | 585 |
1 files changed, 0 insertions, 585 deletions
diff --git a/src/mesa/pipe/softpipe/sp_tile_cache.c b/src/mesa/pipe/softpipe/sp_tile_cache.c deleted file mode 100644 index 1597361b82f..00000000000 --- a/src/mesa/pipe/softpipe/sp_tile_cache.c +++ /dev/null @@ -1,585 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * Framebuffer/surface tile caching. - * - * Author: - * Brian Paul - */ - -#include "pipe/p_util.h" -#include "pipe/p_inlines.h" -#include "pipe/util/p_tile.h" -#include "sp_context.h" -#include "sp_surface.h" -#include "sp_tile_cache.h" - -#define NUM_ENTRIES 30 - - -/** XXX move these */ -#define MAX_WIDTH 2048 -#define MAX_HEIGHT 2048 - - -struct softpipe_tile_cache -{ - struct pipe_surface *surface; /**< the surface we're caching */ - void *surface_map; - struct pipe_texture *texture; /**< if caching a texture */ - struct softpipe_cached_tile entries[NUM_ENTRIES]; - uint clear_flags[(MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32]; - float clear_color[4]; - uint clear_val; - boolean depth_stencil; /** Is the surface a depth/stencil format? */ - - struct pipe_surface *tex_surf; - void *tex_surf_map; - int tex_face, tex_level, tex_z; - - struct softpipe_cached_tile tile; /**< scratch tile for clears */ -}; - - -/** - * Return the position in the cache for the tile that contains win pos (x,y). - * We currently use a direct mapped cache so this is like a hack key. - * At some point we should investige something more sophisticated, like - * a LRU replacement policy. - */ -#define CACHE_POS(x, y) \ - (((x) / TILE_SIZE + ((y) / TILE_SIZE) * 5) % NUM_ENTRIES) - - - -/** - * Is the tile at (x,y) in cleared state? - */ -static INLINE uint -is_clear_flag_set(const uint *bitvec, int x, int y) -{ - int pos, bit; - x /= TILE_SIZE; - y /= TILE_SIZE; - pos = y * (MAX_WIDTH / TILE_SIZE) + x; - assert(pos / 32 < (MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32); - bit = bitvec[pos / 32] & (1 << (pos & 31)); - return bit; -} - - -/** - * Mark the tile at (x,y) as not cleared. - */ -static INLINE void -clear_clear_flag(uint *bitvec, int x, int y) -{ - int pos; - x /= TILE_SIZE; - y /= TILE_SIZE; - pos = y * (MAX_WIDTH / TILE_SIZE) + x; - assert(pos / 32 < (MAX_WIDTH / TILE_SIZE) * (MAX_HEIGHT / TILE_SIZE) / 32); - bitvec[pos / 32] &= ~(1 << (pos & 31)); -} - - -struct softpipe_tile_cache * -sp_create_tile_cache(void) -{ - struct softpipe_tile_cache *tc; - uint pos; - - tc = CALLOC_STRUCT( softpipe_tile_cache ); - if (tc) { - for (pos = 0; pos < NUM_ENTRIES; pos++) { - tc->entries[pos].x = - tc->entries[pos].y = -1; - } - } - return tc; -} - - -void -sp_destroy_tile_cache(struct softpipe_tile_cache *tc) -{ - uint pos; - - for (pos = 0; pos < NUM_ENTRIES; pos++) { - //assert(tc->entries[pos].x < 0); - } - if (tc->surface) { - pipe_surface_reference(&tc->surface, NULL); - } - if (tc->tex_surf) { - pipe_surface_reference(&tc->tex_surf, NULL); - } - - FREE( tc ); -} - - -/** - * Specify the surface to cache. - */ -void -sp_tile_cache_set_surface(struct softpipe_tile_cache *tc, - struct pipe_surface *ps) -{ - assert(!tc->texture); - - if (tc->surface_map) { - /*assert(tc->surface != ps);*/ - pipe_surface_unmap(tc->surface); - } - - pipe_surface_reference(&tc->surface, ps); - - if (ps) { - if (tc->surface_map) - tc->surface_map = pipe_surface_map(ps); - - tc->depth_stencil = (ps->format == PIPE_FORMAT_S8Z24_UNORM || - ps->format == PIPE_FORMAT_Z16_UNORM || - ps->format == PIPE_FORMAT_Z32_UNORM || - ps->format == PIPE_FORMAT_U_S8); - } -} - - -/** - * Return the surface being cached. - */ -struct pipe_surface * -sp_tile_cache_get_surface(struct softpipe_tile_cache *tc) -{ - return tc->surface; -} - - -void -sp_tile_cache_map_surfaces(struct softpipe_tile_cache *tc) -{ - if (tc->surface && !tc->surface_map) - tc->surface_map = pipe_surface_map(tc->surface); - - if (tc->tex_surf && !tc->tex_surf_map) - tc->tex_surf_map = pipe_surface_map(tc->tex_surf); -} - - -void -sp_tile_cache_unmap_surfaces(struct softpipe_tile_cache *tc) -{ - if (tc->surface_map) { - pipe_surface_unmap(tc->surface); - tc->surface_map = NULL; - } - - if (tc->tex_surf_map) { - pipe_surface_unmap(tc->tex_surf); - tc->tex_surf_map = NULL; - } -} - - -/** - * Specify the texture to cache. - */ -void -sp_tile_cache_set_texture(struct softpipe_tile_cache *tc, - struct pipe_texture *texture) -{ - uint i; - - assert(!tc->surface); - - tc->texture = texture; - - if (tc->tex_surf_map) { - pipe_surface_unmap(tc->tex_surf); - tc->tex_surf_map = NULL; - } - pipe_surface_reference(&tc->tex_surf, NULL); - - /* mark as entries as invalid/empty */ - /* XXX we should try to avoid this when the teximage hasn't changed */ - for (i = 0; i < NUM_ENTRIES; i++) { - tc->entries[i].x = -1; - } - - tc->tex_face = -1; /* any invalid value here */ -} - - -/** - * Set pixels in a tile to the given clear color/value, float. - */ -static void -clear_tile_rgba(struct softpipe_cached_tile *tile, - enum pipe_format format, - const float clear_value[4]) -{ - if (clear_value[0] == 0.0 && - clear_value[1] == 0.0 && - clear_value[2] == 0.0 && - clear_value[3] == 0.0) { - memset(tile->data.color, 0, sizeof(tile->data.color)); - } - else { - uint i, j; - for (i = 0; i < TILE_SIZE; i++) { - for (j = 0; j < TILE_SIZE; j++) { - tile->data.color[i][j][0] = clear_value[0]; - tile->data.color[i][j][1] = clear_value[1]; - tile->data.color[i][j][2] = clear_value[2]; - tile->data.color[i][j][3] = clear_value[3]; - } - } - } -} - - -/** - * Set a tile to a solid value/color. - */ -static void -clear_tile(struct softpipe_cached_tile *tile, - enum pipe_format format, - uint clear_value) -{ - uint i, j; - - switch (pf_get_size(format)) { - case 1: - memset(tile->data.any, 0, TILE_SIZE * TILE_SIZE); - break; - case 2: - if (clear_value == 0) { - memset(tile->data.any, 0, 2 * TILE_SIZE * TILE_SIZE); - } - else { - for (i = 0; i < TILE_SIZE; i++) { - for (j = 0; j < TILE_SIZE; j++) { - tile->data.depth16[i][j] = (ushort) clear_value; - } - } - } - break; - case 4: - if (clear_value == 0) { - memset(tile->data.any, 0, 4 * TILE_SIZE * TILE_SIZE); - } - else { - for (i = 0; i < TILE_SIZE; i++) { - for (j = 0; j < TILE_SIZE; j++) { - tile->data.color32[i][j] = clear_value; - } - } - } - break; - default: - assert(0); - } -} - - -/** - * Actually clear the tiles which were flagged as being in a clear state. - */ -static void -sp_tile_cache_flush_clear(struct pipe_context *pipe, - struct softpipe_tile_cache *tc) -{ - struct pipe_surface *ps = tc->surface; - const uint w = tc->surface->width; - const uint h = tc->surface->height; - uint x, y; - uint numCleared = 0; - - /* clear the scratch tile to the clear value */ - clear_tile(&tc->tile, ps->format, tc->clear_val); - - /* push the tile to all positions marked as clear */ - for (y = 0; y < h; y += TILE_SIZE) { - for (x = 0; x < w; x += TILE_SIZE) { - if (is_clear_flag_set(tc->clear_flags, x, y)) { - pipe_put_tile_raw(pipe, ps, - x, y, TILE_SIZE, TILE_SIZE, - tc->tile.data.color32, 0/*STRIDE*/); - - /* do this? */ - clear_clear_flag(tc->clear_flags, x, y); - - numCleared++; - } - } - } -#if 0 - debug_printf("num cleared: %u\n", numCleared); -#endif -} - - -/** - * Flush the tile cache: write all dirty tiles back to the surface. - * any tiles "flagged" as cleared will be "really" cleared. - */ -void -sp_flush_tile_cache(struct softpipe_context *softpipe, - struct softpipe_tile_cache *tc) -{ - struct pipe_context *pipe = &softpipe->pipe; - struct pipe_surface *ps = tc->surface; - int inuse = 0, pos; - - if (!ps || !ps->buffer) - return; - - for (pos = 0; pos < NUM_ENTRIES; pos++) { - struct softpipe_cached_tile *tile = tc->entries + pos; - if (tile->x >= 0) { - if (tc->depth_stencil) { - pipe_put_tile_raw(pipe, ps, - tile->x, tile->y, TILE_SIZE, TILE_SIZE, - tile->data.depth32, 0/*STRIDE*/); - } - else { - pipe_put_tile_rgba(pipe, ps, - tile->x, tile->y, TILE_SIZE, TILE_SIZE, - (float *) tile->data.color); - } - tile->x = tile->y = -1; /* mark as empty */ - inuse++; - } - } - -#if TILE_CLEAR_OPTIMIZATION - sp_tile_cache_flush_clear(&softpipe->pipe, tc); -#endif - -#if 0 - debug_printf("flushed tiles in use: %d\n", inuse); -#endif -} - - -/** - * Get a tile from the cache. - * \param x, y position of tile, in pixels - */ -struct softpipe_cached_tile * -sp_get_cached_tile(struct softpipe_context *softpipe, - struct softpipe_tile_cache *tc, int x, int y) -{ - struct pipe_context *pipe = &softpipe->pipe; - struct pipe_surface *ps = tc->surface; - - /* tile pos in framebuffer: */ - const int tile_x = x & ~(TILE_SIZE - 1); - const int tile_y = y & ~(TILE_SIZE - 1); - - /* cache pos/entry: */ - const int pos = CACHE_POS(x, y); - struct softpipe_cached_tile *tile = tc->entries + pos; - - if (tile_x != tile->x || - tile_y != tile->y) { - - if (tile->x != -1) { - /* put dirty tile back in framebuffer */ - if (tc->depth_stencil) { - pipe_put_tile_raw(pipe, ps, - tile->x, tile->y, TILE_SIZE, TILE_SIZE, - tile->data.depth32, 0/*STRIDE*/); - } - else { - pipe_put_tile_rgba(pipe, ps, - tile->x, tile->y, TILE_SIZE, TILE_SIZE, - (float *) tile->data.color); - } - } - - tile->x = tile_x; - tile->y = tile_y; - - if (is_clear_flag_set(tc->clear_flags, x, y)) { - /* don't get tile from framebuffer, just clear it */ - if (tc->depth_stencil) { - clear_tile(tile, ps->format, tc->clear_val); - } - else { - clear_tile_rgba(tile, ps->format, tc->clear_color); - } - clear_clear_flag(tc->clear_flags, x, y); - } - else { - /* get new tile data from surface */ - if (tc->depth_stencil) { - pipe_get_tile_raw(pipe, ps, - tile->x, tile->y, TILE_SIZE, TILE_SIZE, - tile->data.depth32, 0/*STRIDE*/); - } - else { - pipe_get_tile_rgba(pipe, ps, - tile->x, tile->y, TILE_SIZE, TILE_SIZE, - (float *) tile->data.color); - } - } - } - - return tile; -} - - -/** - * Given the texture face, level, zslice, x and y values, compute - * the cache entry position/index where we'd hope to find the - * cached texture tile. - * This is basically a direct-map cache. - * XXX There's probably lots of ways in which we can improve this. - */ -static INLINE uint -tex_cache_pos(int x, int y, int z, int face, int level) -{ - uint entry = x + y * 5 + z * 4 + face + level; - return entry % NUM_ENTRIES; -} - - -/** - * Similar to sp_get_cached_tile() but for textures. - * Tiles are read-only and indexed with more params. - */ -const struct softpipe_cached_tile * -sp_get_cached_tile_tex(struct pipe_context *pipe, - struct softpipe_tile_cache *tc, int x, int y, int z, - int face, int level) -{ - /* tile pos in framebuffer: */ - const int tile_x = x & ~(TILE_SIZE - 1); - const int tile_y = y & ~(TILE_SIZE - 1); - /* cache pos/entry: */ - const uint pos = tex_cache_pos(x / TILE_SIZE, y / TILE_SIZE, z, - face, level); - struct softpipe_cached_tile *tile = tc->entries + pos; - - if (tile_x != tile->x || - tile_y != tile->y || - z != tile->z || - face != tile->face || - level != tile->level) { - /* cache miss */ - - /* check if we need to get a new surface */ - if (!tc->tex_surf || - tc->tex_face != face || - tc->tex_level != level || - tc->tex_z != z) { - /* get new surface (view into texture) */ - - if (tc->tex_surf_map) - pipe_surface_unmap(tc->tex_surf); - - tc->tex_surf = pipe->get_tex_surface(pipe, tc->texture, face, level, z); - tc->tex_surf_map = pipe_surface_map(tc->tex_surf); - - tc->tex_face = face; - tc->tex_level = level; - tc->tex_z = z; - } - - /* get tile from the surface (view into texture) */ - pipe_get_tile_rgba(pipe, tc->tex_surf, - tile_x, tile_y, TILE_SIZE, TILE_SIZE, - (float *) tile->data.color); - tile->x = tile_x; - tile->y = tile_y; - tile->z = z; - tile->face = face; - tile->level = level; - } - - return tile; -} - - -/** - * When a whole surface is being cleared to a value we can avoid - * fetching tiles above. - * Save the color and set a 'clearflag' for each tile of the screen. - */ -void -sp_tile_cache_clear(struct softpipe_tile_cache *tc, uint clearValue) -{ - uint r, g, b, a; - uint pos; - - tc->clear_val = clearValue; - - switch (tc->surface->format) { - case PIPE_FORMAT_R8G8B8A8_UNORM: - r = (clearValue >> 24) & 0xff; - g = (clearValue >> 16) & 0xff; - b = (clearValue >> 8) & 0xff; - a = (clearValue ) & 0xff; - break; - case PIPE_FORMAT_A8R8G8B8_UNORM: - r = (clearValue >> 16) & 0xff; - g = (clearValue >> 8) & 0xff; - b = (clearValue ) & 0xff; - a = (clearValue >> 24) & 0xff; - break; - case PIPE_FORMAT_B8G8R8A8_UNORM: - r = (clearValue >> 8) & 0xff; - g = (clearValue >> 16) & 0xff; - b = (clearValue >> 24) & 0xff; - a = (clearValue ) & 0xff; - break; - default: - r = g = b = a = 0; - } - - tc->clear_color[0] = r / 255.0f; - tc->clear_color[1] = g / 255.0f; - tc->clear_color[2] = b / 255.0f; - tc->clear_color[3] = a / 255.0f; - -#if TILE_CLEAR_OPTIMIZATION - /* set flags to indicate all the tiles are cleared */ - memset(tc->clear_flags, 255, sizeof(tc->clear_flags)); -#else - /* disable the optimization */ - memset(tc->clear_flags, 0, sizeof(tc->clear_flags)); -#endif - - for (pos = 0; pos < NUM_ENTRIES; pos++) { - struct softpipe_cached_tile *tile = tc->entries + pos; - tile->x = tile->y = -1; - } -} |