diff options
Diffstat (limited to 'src/mesa/pipe/softpipe/sp_texture.h')
-rw-r--r-- | src/mesa/pipe/softpipe/sp_texture.h | 39 |
1 files changed, 39 insertions, 0 deletions
diff --git a/src/mesa/pipe/softpipe/sp_texture.h b/src/mesa/pipe/softpipe/sp_texture.h index 2aca57bd1d2..732064d9867 100644 --- a/src/mesa/pipe/softpipe/sp_texture.h +++ b/src/mesa/pipe/softpipe/sp_texture.h @@ -6,6 +6,45 @@ struct pipe_context; struct pipe_texture; +struct softpipe_texture +{ + struct pipe_texture base; + + /* Derived from the above: + */ + unsigned pitch; + unsigned depth_pitch; /* per-image on i945? */ + unsigned total_height; + + unsigned nr_images[PIPE_MAX_TEXTURE_LEVELS]; + + /* Explicitly store the offset of each image for each cube face or + * depth value. Pretty much have to accept that hardware formats + * are going to be so diverse that there is no unified way to + * compute the offsets of depth/cube images within a mipmap level, + * so have to store them as a lookup table: + */ + unsigned *image_offset[PIPE_MAX_TEXTURE_LEVELS]; /**< array [depth] of offsets */ + + /* Includes image offset tables: + */ + unsigned long level_offset[PIPE_MAX_TEXTURE_LEVELS]; + + /* The data is held here: + */ + struct pipe_buffer_handle *buffer; +}; + + +/** cast wrapper */ +static INLINE struct softpipe_texture * +softpipe_texture(struct pipe_texture *pt) +{ + return (struct softpipe_texture *) pt; +} + + + extern void softpipe_texture_create(struct pipe_context *pipe, struct pipe_texture **pt); |