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Diffstat (limited to 'src/mesa/pipe/p_defines.h')
-rw-r--r-- | src/mesa/pipe/p_defines.h | 121 |
1 files changed, 121 insertions, 0 deletions
diff --git a/src/mesa/pipe/p_defines.h b/src/mesa/pipe/p_defines.h new file mode 100644 index 00000000000..c381865dab5 --- /dev/null +++ b/src/mesa/pipe/p_defines.h @@ -0,0 +1,121 @@ +/************************************************************************** + * + * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the + * "Software"), to deal in the Software without restriction, including + * without limitation the rights to use, copy, modify, merge, publish, + * distribute, sub license, and/or sell copies of the Software, and to + * permit persons to whom the Software is furnished to do so, subject to + * the following conditions: + * + * The above copyright notice and this permission notice (including the + * next paragraph) shall be included in all copies or substantial portions + * of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. + * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, + * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE + * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * + **************************************************************************/ + +#ifndef SP_DEFINES_H +#define SP_DEFINES_H + +#define SP_BLENDFACTOR_ONE 0x1 +#define SP_BLENDFACTOR_SRC_COLOR 0x2 +#define SP_BLENDFACTOR_SRC_ALPHA 0x3 +#define SP_BLENDFACTOR_DST_ALPHA 0x4 +#define SP_BLENDFACTOR_DST_COLOR 0x5 +#define SP_BLENDFACTOR_SRC_ALPHA_SATURATE 0x6 +#define SP_BLENDFACTOR_CONST_COLOR 0x7 +#define SP_BLENDFACTOR_CONST_ALPHA 0x8 +#define SP_BLENDFACTOR_SRC1_COLOR 0x9 +#define SP_BLENDFACTOR_SRC1_ALPHA 0x0A +#define SP_BLENDFACTOR_ZERO 0x11 +#define SP_BLENDFACTOR_INV_SRC_COLOR 0x12 +#define SP_BLENDFACTOR_INV_SRC_ALPHA 0x13 +#define SP_BLENDFACTOR_INV_DST_ALPHA 0x14 +#define SP_BLENDFACTOR_INV_DST_COLOR 0x15 +#define SP_BLENDFACTOR_INV_CONST_COLOR 0x17 +#define SP_BLENDFACTOR_INV_CONST_ALPHA 0x18 +#define SP_BLENDFACTOR_INV_SRC1_COLOR 0x19 +#define SP_BLENDFACTOR_INV_SRC1_ALPHA 0x1A + +#define SP_BLEND_ADD 0 +#define SP_BLEND_SUBTRACT 1 +#define SP_BLEND_REVERSE_SUBTRACT 2 +#define SP_BLEND_MIN 3 +#define SP_BLEND_MAX 4 + +#define SP_LOGICOP_CLEAR 0 +#define SP_LOGICOP_NOR 1 +#define SP_LOGICOP_AND_INVERTED 2 +#define SP_LOGICOP_COPY_INVERTED 3 +#define SP_LOGICOP_AND_REVERSE 4 +#define SP_LOGICOP_INVERT 5 +#define SP_LOGICOP_XOR 6 +#define SP_LOGICOP_NAND 7 +#define SP_LOGICOP_AND 8 +#define SP_LOGICOP_EQUIV 9 +#define SP_LOGICOP_NOOP 10 +#define SP_LOGICOP_OR_INVERTED 11 +#define SP_LOGICOP_COPY 12 +#define SP_LOGICOP_OR_REVERSE 13 +#define SP_LOGICOP_OR 14 +#define SP_LOGICOP_SET 15 + +#define SP_STENCIL_FUNC_NEVER 0 +#define SP_STENCIL_FUNC_LESS 1 +#define SP_STENCIL_FUNC_EQUAL 2 +#define SP_STENCIL_FUNC_LEQUAL 3 +#define SP_STENCIL_FUNC_GREATER 4 +#define SP_STENCIL_FUNC_NOTEQUAL 5 +#define SP_STENCIL_FUNC_GEQUAL 6 +#define SP_STENCIL_FUNC_ALWAYS 7 + +#define SP_STENCIL_OP_KEEP 0 +#define SP_STENCIL_OP_ZERO 1 +#define SP_STENCIL_OP_REPLACE 2 +#define SP_STENCIL_OP_INCR 3 +#define SP_STENCIL_OP_DECR 4 +#define SP_STENCIL_OP_INCR_WRAP 5 +#define SP_STENCIL_OP_DECR_WRAP 6 +#define SP_STENCIL_OP_INVERT 7 + +/* Note: same as stencil funcs. Also used for shadow/depth compare */ +#define SP_DEPTH_FUNC_NEVER 0 +#define SP_DEPTH_FUNC_LESS 1 +#define SP_DEPTH_FUNC_EQUAL 2 +#define SP_DEPTH_FUNC_LEQUAL 3 +#define SP_DEPTH_FUNC_GREATER 4 +#define SP_DEPTH_FUNC_NOTEQUAL 5 +#define SP_DEPTH_FUNC_GEQUAL 6 +#define SP_DEPTH_FUNC_ALWAYS 7 + +#define SP_TEX_WRAP_REPEAT 0 +#define SP_TEX_WRAP_CLAMP 1 +#define SP_TEX_WRAP_CLAMP_TO_EDGE 2 +#define SP_TEX_WRAP_CLAMP_TO_BORDER 3 +#define SP_TEX_WRAP_MIRROR_REPEAT 4 +#define SP_TEX_WRAP_MIRROR_CLAMP 5 +#define SP_TEX_WRAP_MIRROR_CLAMP_TO_EDGE 6 +#define SP_TEX_WRAP_MIRROR_CLAMP_TO_BORDER 7 + +#define SP_TEX_FILTER_NEAREST 0 +#define SP_TEX_FILTER_LINEAR 1 +#define SP_TEX_FILTER_NEAREST_MIPMAP_NEAREST 2 +#define SP_TEX_FILTER_NEAREST_MIPMAP_LINEAR 3 +#define SP_TEX_FILTER_LINEAR_MIPMAP_NEAREST 4 +#define SP_TEX_FILTER_LINEAR_MIPMAP_LINEAR 5 + +#define SP_TEX_COMPARE_NONE 0 +#define SP_TEX_COMPARE_R_TO_TEXTURE 1 + +#endif |