diff options
Diffstat (limited to 'src/mesa/pipe/i965simple/brw_tex.c')
-rw-r--r-- | src/mesa/pipe/i965simple/brw_tex.c | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/src/mesa/pipe/i965simple/brw_tex.c b/src/mesa/pipe/i965simple/brw_tex.c new file mode 100644 index 00000000000..e9ff67c3f40 --- /dev/null +++ b/src/mesa/pipe/i965simple/brw_tex.c @@ -0,0 +1,65 @@ +/* + Copyright (C) Intel Corp. 2006. All Rights Reserved. + Intel funded Tungsten Graphics (http://www.tungstengraphics.com) to + develop this 3D driver. + + Permission is hereby granted, free of charge, to any person obtaining + a copy of this software and associated documentation files (the + "Software"), to deal in the Software without restriction, including + without limitation the rights to use, copy, modify, merge, publish, + distribute, sublicense, and/or sell copies of the Software, and to + permit persons to whom the Software is furnished to do so, subject to + the following conditions: + + The above copyright notice and this permission notice (including the + next paragraph) shall be included in all copies or substantial + portions of the Software. + + THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, + EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF + MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. + IN NO EVENT SHALL THE COPYRIGHT OWNER(S) AND/OR ITS SUPPLIERS BE + LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION + OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION + WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + + **********************************************************************/ + /* + * Authors: + * Keith Whitwell <[email protected]> + */ + + +#include "brw_context.h" +#include "brw_defines.h" + +#if 0 +void brw_FrameBufferTexInit( struct brw_context *brw ) +{ + struct intel_context *intel = &brw->intel; + GLcontext *ctx = &intel->ctx; + struct intel_region *region = intel->intelScreen->front_region; + struct gl_texture_object *obj; + struct gl_texture_image *img; + + intel->frame_buffer_texobj = obj = + ctx->Driver.NewTextureObject( ctx, (unsigned) -1, GL_TEXTURE_2D ); + + obj->MinFilter = GL_NEAREST; + obj->MagFilter = GL_NEAREST; + + img = ctx->Driver.NewTextureImage( ctx ); + + _mesa_init_teximage_fields( ctx, GL_TEXTURE_2D, img, + region->pitch, region->height, 1, 0, + region->cpp == 4 ? GL_RGBA : GL_RGB ); + + _mesa_set_tex_image( obj, GL_TEXTURE_2D, 0, img ); +} + +void brw_FrameBufferTexDestroy( struct brw_context *brw ) +{ + brw->intel.ctx.Driver.DeleteTexture( &brw->intel.ctx, + brw->intel.frame_buffer_texobj ); +} +#endif |