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-rw-r--r--src/mesa/pipe/i915simple/i915_state_derived.c19
1 files changed, 13 insertions, 6 deletions
diff --git a/src/mesa/pipe/i915simple/i915_state_derived.c b/src/mesa/pipe/i915simple/i915_state_derived.c
index 426d43f2889..c24f54580ed 100644
--- a/src/mesa/pipe/i915simple/i915_state_derived.c
+++ b/src/mesa/pipe/i915simple/i915_state_derived.c
@@ -41,8 +41,6 @@ emit_vertex_attr(struct vertex_info *vinfo, uint vfAttr, uint format)
const uint n = vinfo->num_attribs;
vinfo->attr_mask |= (1 << vfAttr);
vinfo->slot_to_attrib[n] = vfAttr;
- printf("Vertex slot %d = vfattrib %d\n", n, vfAttr);
- /*vinfo->interp_mode[n] = interpMode;*/
vinfo->format[n] = format;
vinfo->num_attribs++;
}
@@ -92,15 +90,13 @@ static void calculate_vertex_layout( struct i915_context *i915 )
{
const unsigned inputsRead = i915->fs.inputs_read;
struct vertex_info *vinfo = &i915->current.vertex_info;
+ boolean needW = 0;
memset(vinfo, 0, sizeof(*vinfo));
- /* TODO - Figure out if we need to do perspective divide, etc.
- */
-
/* pos */
emit_vertex_attr(vinfo, TGSI_ATTRIB_POS, FORMAT_3F);
- vinfo->hwfmt[0] |= S4_VFMT_XYZ;
+ /* Note: we'll set the S4_VFMT_XYZ[W] bits below */
/* color0 */
if (inputsRead & (1 << TGSI_ATTRIB_COLOR0)) {
@@ -125,6 +121,7 @@ static void calculate_vertex_layout( struct i915_context *i915 )
if (inputsRead & (1 << i)) {
emit_vertex_attr(vinfo, i, FORMAT_4F);
hwtc = TEXCOORDFMT_4D;
+ needW = TRUE;
}
else {
hwtc = TEXCOORDFMT_NOT_PRESENT;
@@ -133,6 +130,16 @@ static void calculate_vertex_layout( struct i915_context *i915 )
}
}
+ /* go back and fill in the vertex position info now that we have needW */
+ if (needW) {
+ vinfo->hwfmt[0] |= S4_VFMT_XYZW;
+ vinfo->format[0] = FORMAT_4F;
+ }
+ else {
+ vinfo->hwfmt[0] |= S4_VFMT_XYZ;
+ vinfo->format[0] == FORMAT_3F;
+ }
+
/* Additional attributes required for setup: Just twosided
* lighting. Edgeflag is dealt with specially by setting bits in
* the vertex header.