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Diffstat (limited to 'src/mesa/pipe/draw/draw_vbuf.h')
-rw-r--r-- | src/mesa/pipe/draw/draw_vbuf.h | 106 |
1 files changed, 0 insertions, 106 deletions
diff --git a/src/mesa/pipe/draw/draw_vbuf.h b/src/mesa/pipe/draw/draw_vbuf.h deleted file mode 100644 index cfd2b9820c1..00000000000 --- a/src/mesa/pipe/draw/draw_vbuf.h +++ /dev/null @@ -1,106 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * \file - * Vertex buffer drawing stage. - * - * \author Keith Whitwell <[email protected]> - * \author Jos� Fonseca <[email protected]> - */ - -#ifndef DRAW_VBUF_H_ -#define DRAW_VBUF_H_ - - -#include "pipe/p_util.h" - - -struct draw_context; -struct vertex_info; - - -/** - * Interface for hardware vertex buffer rendering. - */ -struct vbuf_render { - - /** - * Driver limits. May be tuned lower to improve cache hits on - * index list. - */ - unsigned max_indices; - unsigned max_vertex_buffer_bytes; - - /** - * Get the hardware vertex format. - * - * XXX: have this in draw_context instead? - */ - const struct vertex_info *(*get_vertex_info)( struct vbuf_render * ); - - /** - * Request a destination for vertices. - * Hardware renderers will use ttm memory, others will just malloc - * something. - */ - void *(*allocate_vertices)( struct vbuf_render *, - ushort vertex_size, - ushort nr_vertices ); - - /** - * Notify the renderer of the current primitive when it changes. - * Prim is restricted to TRIANGLES, LINES and POINTS. - */ - void (*set_primitive)( struct vbuf_render *, unsigned prim ); - - /** - * DrawElements, note indices are ushort: - */ - void (*draw)( struct vbuf_render *, - const ushort *indices, - uint nr_indices ); - - /** - * Called when vbuf is done with this set of vertices: - */ - void (*release_vertices)( struct vbuf_render *, - void *vertices, - unsigned vertex_size, - unsigned vertices_used ); - - void (*destroy)( struct vbuf_render * ); -}; - - - -struct draw_stage * -draw_vbuf_stage( struct draw_context *draw, - struct vbuf_render *render ); - - -#endif /*DRAW_VBUF_H_*/ |