diff options
Diffstat (limited to 'src/mesa/pipe/draw/draw_vbuf.c')
-rw-r--r-- | src/mesa/pipe/draw/draw_vbuf.c | 567 |
1 files changed, 0 insertions, 567 deletions
diff --git a/src/mesa/pipe/draw/draw_vbuf.c b/src/mesa/pipe/draw/draw_vbuf.c deleted file mode 100644 index be96c8fdeb1..00000000000 --- a/src/mesa/pipe/draw/draw_vbuf.c +++ /dev/null @@ -1,567 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/** - * \file - * Vertex buffer drawing stage. - * - * \author Jos� Fonseca <[email protected]> - * \author Keith Whitwell <[email protected]> - */ - - -#include "pipe/p_debug.h" -#include "pipe/p_util.h" - -#include "draw_vbuf.h" -#include "draw_private.h" -#include "draw_vertex.h" -#include "draw_vf.h" - - -/** - * Vertex buffer emit stage. - */ -struct vbuf_stage { - struct draw_stage stage; /**< This must be first (base class) */ - - struct vbuf_render *render; - - const struct vertex_info *vinfo; - - /** Vertex size in bytes */ - unsigned vertex_size; - - struct draw_vertex_fetch *vf; - - /* FIXME: we have no guarantee that 'unsigned' is 32bit */ - - /** Vertices in hardware format */ - unsigned *vertices; - unsigned *vertex_ptr; - unsigned max_vertices; - unsigned nr_vertices; - - /** Indices */ - ushort *indices; - unsigned max_indices; - unsigned nr_indices; - - /** Pipe primitive */ - unsigned prim; -}; - - -/** - * Basically a cast wrapper. - */ -static INLINE struct vbuf_stage * -vbuf_stage( struct draw_stage *stage ) -{ - assert(stage); - return (struct vbuf_stage *)stage; -} - - -static void vbuf_flush_indices( struct vbuf_stage *vbuf ); -static void vbuf_flush_vertices( struct vbuf_stage *vbuf ); -static void vbuf_alloc_vertices( struct vbuf_stage *vbuf ); - - -static INLINE boolean -overflow( void *map, void *ptr, unsigned bytes, unsigned bufsz ) -{ - unsigned long used = (unsigned long) ((char *)ptr - (char *)map); - return (used + bytes) > bufsz; -} - - -static INLINE void -check_space( struct vbuf_stage *vbuf, unsigned nr ) -{ - if (vbuf->nr_vertices + nr > vbuf->max_vertices ) { - vbuf_flush_vertices(vbuf); - vbuf_alloc_vertices(vbuf); - } - - if (vbuf->nr_indices + nr > vbuf->max_indices ) - vbuf_flush_indices(vbuf); -} - - -#if 0 -static INLINE void -dump_emitted_vertex(const struct vertex_info *vinfo, const uint8_t *data) -{ - assert(vinfo == vbuf->render->get_vertex_info(vbuf->render)); - unsigned i, j, k; - - for (i = 0; i < vinfo->num_attribs; i++) { - j = vinfo->src_index[i]; - switch (vinfo->emit[i]) { - case EMIT_OMIT: - debug_printf("EMIT_OMIT:"); - break; - case EMIT_ALL: - assert(i == 0); - assert(j == 0); - debug_printf("EMIT_ALL:\t"); - for(k = 0; k < vinfo->size*4; ++k) - debug_printf("%02x ", *data++); - break; - case EMIT_1F: - debug_printf("EMIT_1F:\t"); - debug_printf("%f ", *(float *)data); data += sizeof(float); - break; - case EMIT_1F_PSIZE: - debug_printf("EMIT_1F_PSIZE:\t"); - debug_printf("%f ", *(float *)data); data += sizeof(float); - break; - case EMIT_2F: - debug_printf("EMIT_2F:\t"); - debug_printf("%f ", *(float *)data); data += sizeof(float); - debug_printf("%f ", *(float *)data); data += sizeof(float); - break; - case EMIT_3F: - debug_printf("EMIT_3F:\t"); - debug_printf("%f ", *(float *)data); data += sizeof(float); - debug_printf("%f ", *(float *)data); data += sizeof(float); - debug_printf("%f ", *(float *)data); data += sizeof(float); - data += sizeof(float); - break; - case EMIT_4F: - debug_printf("EMIT_4F:\t"); - debug_printf("%f ", *(float *)data); data += sizeof(float); - debug_printf("%f ", *(float *)data); data += sizeof(float); - debug_printf("%f ", *(float *)data); data += sizeof(float); - debug_printf("%f ", *(float *)data); data += sizeof(float); - break; - case EMIT_4UB: - debug_printf("EMIT_4UB:\t"); - debug_printf("%u ", *data++); - debug_printf("%u ", *data++); - debug_printf("%u ", *data++); - debug_printf("%u ", *data++); - break; - default: - assert(0); - } - debug_printf("\n"); - } - debug_printf("\n"); -} -#endif - - -/** - * Extract the needed fields from post-transformed vertex and emit - * a hardware(driver) vertex. - * Recall that the vertices are constructed by the 'draw' module and - * have a couple of slots at the beginning (1-dword header, 4-dword - * clip pos) that we ignore here. We only use the vertex->data[] fields. - */ -static INLINE void -emit_vertex( struct vbuf_stage *vbuf, - struct vertex_header *vertex ) -{ -#if 0 - debug_printf("emit vertex %d to %p\n", - vbuf->nr_vertices, vbuf->vertex_ptr); -#endif - - if(vertex->vertex_id != UNDEFINED_VERTEX_ID) { - if(vertex->vertex_id < vbuf->nr_vertices) - return; - else - debug_printf("Bad vertex id 0x%04x (>= 0x%04x)\n", - vertex->vertex_id, vbuf->nr_vertices); - return; - } - - vertex->vertex_id = vbuf->nr_vertices++; - - if(!vbuf->vf) { - const struct vertex_info *vinfo = vbuf->vinfo; - uint i; - uint count = 0; /* for debug/sanity */ - - assert(vinfo == vbuf->render->get_vertex_info(vbuf->render)); - - for (i = 0; i < vinfo->num_attribs; i++) { - uint j = vinfo->src_index[i]; - switch (vinfo->emit[i]) { - case EMIT_OMIT: - /* no-op */ - break; - case EMIT_ALL: - /* just copy the whole vertex as-is to the vbuf */ - assert(i == 0); - assert(j == 0); - memcpy(vbuf->vertex_ptr, vertex, vinfo->size * 4); - vbuf->vertex_ptr += vinfo->size; - count += vinfo->size; - break; - case EMIT_1F: - *vbuf->vertex_ptr++ = fui(vertex->data[j][0]); - count++; - break; - case EMIT_1F_PSIZE: - *vbuf->vertex_ptr++ = fui(vbuf->stage.draw->rasterizer->point_size); - count++; - break; - case EMIT_2F: - *vbuf->vertex_ptr++ = fui(vertex->data[j][0]); - *vbuf->vertex_ptr++ = fui(vertex->data[j][1]); - count += 2; - break; - case EMIT_3F: - *vbuf->vertex_ptr++ = fui(vertex->data[j][0]); - *vbuf->vertex_ptr++ = fui(vertex->data[j][1]); - *vbuf->vertex_ptr++ = fui(vertex->data[j][2]); - count += 3; - break; - case EMIT_4F: - *vbuf->vertex_ptr++ = fui(vertex->data[j][0]); - *vbuf->vertex_ptr++ = fui(vertex->data[j][1]); - *vbuf->vertex_ptr++ = fui(vertex->data[j][2]); - *vbuf->vertex_ptr++ = fui(vertex->data[j][3]); - count += 4; - break; - case EMIT_4UB: - *vbuf->vertex_ptr++ = pack_ub4(float_to_ubyte( vertex->data[j][2] ), - float_to_ubyte( vertex->data[j][1] ), - float_to_ubyte( vertex->data[j][0] ), - float_to_ubyte( vertex->data[j][3] )); - count += 1; - break; - default: - assert(0); - } - } - assert(count == vinfo->size); -#if 0 - { - static float data[256]; - draw_vf_emit_vertex(vbuf->vf, vertex, data); - if(memcmp((uint8_t *)vbuf->vertex_ptr - vbuf->vertex_size, data, vbuf->vertex_size)) { - debug_printf("With VF:\n"); - dump_emitted_vertex(vbuf->vinfo, (uint8_t *)data); - debug_printf("Without VF:\n"); - dump_emitted_vertex(vbuf->vinfo, (uint8_t *)vbuf->vertex_ptr - vbuf->vertex_size); - assert(0); - } - } -#endif - } - else { - draw_vf_emit_vertex(vbuf->vf, vertex, vbuf->vertex_ptr); - - vbuf->vertex_ptr += vbuf->vertex_size/4; - } -} - - -static void -vbuf_tri( struct draw_stage *stage, - struct prim_header *prim ) -{ - struct vbuf_stage *vbuf = vbuf_stage( stage ); - unsigned i; - - check_space( vbuf, 3 ); - - for (i = 0; i < 3; i++) { - emit_vertex( vbuf, prim->v[i] ); - - vbuf->indices[vbuf->nr_indices++] = (ushort) prim->v[i]->vertex_id; - } -} - - -static void -vbuf_line( struct draw_stage *stage, - struct prim_header *prim ) -{ - struct vbuf_stage *vbuf = vbuf_stage( stage ); - unsigned i; - - check_space( vbuf, 2 ); - - for (i = 0; i < 2; i++) { - emit_vertex( vbuf, prim->v[i] ); - - vbuf->indices[vbuf->nr_indices++] = (ushort) prim->v[i]->vertex_id; - } -} - - -static void -vbuf_point( struct draw_stage *stage, - struct prim_header *prim ) -{ - struct vbuf_stage *vbuf = vbuf_stage( stage ); - - check_space( vbuf, 1 ); - - emit_vertex( vbuf, prim->v[0] ); - - vbuf->indices[vbuf->nr_indices++] = (ushort) prim->v[0]->vertex_id; -} - - -/** - * Set the prim type for subsequent vertices. - * This may result in a new vertex size. The existing vbuffer (if any) - * will be flushed if needed and a new one allocated. - */ -static void -vbuf_set_prim( struct vbuf_stage *vbuf, uint newprim ) -{ - const struct vertex_info *vinfo; - unsigned vertex_size; - - assert(newprim == PIPE_PRIM_POINTS || - newprim == PIPE_PRIM_LINES || - newprim == PIPE_PRIM_TRIANGLES); - - vbuf->prim = newprim; - vbuf->render->set_primitive(vbuf->render, newprim); - - vinfo = vbuf->render->get_vertex_info(vbuf->render); - vertex_size = vinfo->size * sizeof(float); - - if (vertex_size != vbuf->vertex_size) - vbuf_flush_vertices(vbuf); - - vbuf->vinfo = vinfo; - vbuf->vertex_size = vertex_size; - if(vbuf->vf) - draw_vf_set_vertex_info(vbuf->vf, - vbuf->vinfo, - vbuf->stage.draw->rasterizer->point_size); - - if (!vbuf->vertices) - vbuf_alloc_vertices(vbuf); -} - - -static void -vbuf_first_tri( struct draw_stage *stage, - struct prim_header *prim ) -{ - struct vbuf_stage *vbuf = vbuf_stage( stage ); - - vbuf_flush_indices( vbuf ); - stage->tri = vbuf_tri; - vbuf_set_prim(vbuf, PIPE_PRIM_TRIANGLES); - stage->tri( stage, prim ); -} - - -static void -vbuf_first_line( struct draw_stage *stage, - struct prim_header *prim ) -{ - struct vbuf_stage *vbuf = vbuf_stage( stage ); - - vbuf_flush_indices( vbuf ); - stage->line = vbuf_line; - vbuf_set_prim(vbuf, PIPE_PRIM_LINES); - stage->line( stage, prim ); -} - - -static void -vbuf_first_point( struct draw_stage *stage, - struct prim_header *prim ) -{ - struct vbuf_stage *vbuf = vbuf_stage( stage ); - - vbuf_flush_indices( vbuf ); - stage->point = vbuf_point; - vbuf_set_prim(vbuf, PIPE_PRIM_POINTS); - stage->point( stage, prim ); -} - - -static void -vbuf_flush_indices( struct vbuf_stage *vbuf ) -{ - if(!vbuf->nr_indices) - return; - - assert((uint) (vbuf->vertex_ptr - vbuf->vertices) == - vbuf->nr_vertices * vbuf->vertex_size / sizeof(unsigned)); - - switch(vbuf->prim) { - case PIPE_PRIM_POINTS: - break; - case PIPE_PRIM_LINES: - assert(vbuf->nr_indices % 2 == 0); - break; - case PIPE_PRIM_TRIANGLES: - assert(vbuf->nr_indices % 3 == 0); - break; - default: - assert(0); - } - - vbuf->render->draw(vbuf->render, vbuf->indices, vbuf->nr_indices); - - vbuf->nr_indices = 0; - - /* don't need to reset point/line/tri functions */ -#if 0 - stage->point = vbuf_first_point; - stage->line = vbuf_first_line; - stage->tri = vbuf_first_tri; -#endif -} - - -/** - * Flush existing vertex buffer and allocate a new one. - * - * XXX: We separate flush-on-index-full and flush-on-vb-full, but may - * raise issues uploading vertices if the hardware wants to flush when - * we flush. - */ -static void -vbuf_flush_vertices( struct vbuf_stage *vbuf ) -{ - if(vbuf->vertices) { - vbuf_flush_indices(vbuf); - - /* Reset temporary vertices ids */ - if(vbuf->nr_vertices) - draw_reset_vertex_ids( vbuf->stage.draw ); - - /* Free the vertex buffer */ - vbuf->render->release_vertices(vbuf->render, - vbuf->vertices, - vbuf->vertex_size, - vbuf->nr_vertices); - vbuf->max_vertices = vbuf->nr_vertices = 0; - vbuf->vertex_ptr = vbuf->vertices = NULL; - - } -} - - -static void -vbuf_alloc_vertices( struct vbuf_stage *vbuf ) -{ - assert(!vbuf->nr_indices); - assert(!vbuf->vertices); - - /* Allocate a new vertex buffer */ - vbuf->max_vertices = vbuf->render->max_vertex_buffer_bytes / vbuf->vertex_size; - vbuf->vertices = (uint *) vbuf->render->allocate_vertices(vbuf->render, - (ushort) vbuf->vertex_size, - (ushort) vbuf->max_vertices); - vbuf->vertex_ptr = vbuf->vertices; -} - - - -static void -vbuf_flush( struct draw_stage *stage, unsigned flags ) -{ - struct vbuf_stage *vbuf = vbuf_stage( stage ); - - vbuf_flush_indices( vbuf ); - - stage->point = vbuf_first_point; - stage->line = vbuf_first_line; - stage->tri = vbuf_first_tri; - - if (flags & DRAW_FLUSH_BACKEND) - vbuf_flush_vertices( vbuf ); -} - - -static void -vbuf_reset_stipple_counter( struct draw_stage *stage ) -{ - /* XXX: Need to do something here for hardware with linestipple. - */ - (void) stage; -} - - -static void vbuf_destroy( struct draw_stage *stage ) -{ - struct vbuf_stage *vbuf = vbuf_stage( stage ); - - if(vbuf->indices) - align_free( vbuf->indices ); - - if(vbuf->vf) - draw_vf_destroy( vbuf->vf ); - - FREE( stage ); -} - - -/** - * Create a new primitive vbuf/render stage. - */ -struct draw_stage *draw_vbuf_stage( struct draw_context *draw, - struct vbuf_render *render ) -{ - struct vbuf_stage *vbuf = CALLOC_STRUCT(vbuf_stage); - - if(!vbuf) - return NULL; - - vbuf->stage.draw = draw; - vbuf->stage.point = vbuf_first_point; - vbuf->stage.line = vbuf_first_line; - vbuf->stage.tri = vbuf_first_tri; - vbuf->stage.flush = vbuf_flush; - vbuf->stage.reset_stipple_counter = vbuf_reset_stipple_counter; - vbuf->stage.destroy = vbuf_destroy; - - vbuf->render = render; - - assert(render->max_indices < UNDEFINED_VERTEX_ID); - vbuf->max_indices = render->max_indices; - vbuf->indices = (ushort *) - align_malloc( vbuf->max_indices * sizeof(vbuf->indices[0]), 16 ); - if(!vbuf->indices) - vbuf_destroy(&vbuf->stage); - - vbuf->vertices = NULL; - vbuf->vertex_ptr = vbuf->vertices; - - vbuf->prim = ~0; - - if(!GETENV("GALLIUM_NOVF")) - vbuf->vf = draw_vf_create(); - - return &vbuf->stage; -} |