diff options
Diffstat (limited to 'src/mesa/pipe/draw/draw_stipple.c')
-rw-r--r-- | src/mesa/pipe/draw/draw_stipple.c | 239 |
1 files changed, 0 insertions, 239 deletions
diff --git a/src/mesa/pipe/draw/draw_stipple.c b/src/mesa/pipe/draw/draw_stipple.c deleted file mode 100644 index 506f33512c8..00000000000 --- a/src/mesa/pipe/draw/draw_stipple.c +++ /dev/null @@ -1,239 +0,0 @@ -/************************************************************************** - * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. - * All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the - * "Software"), to deal in the Software without restriction, including - * without limitation the rights to use, copy, modify, merge, publish, - * distribute, sub license, and/or sell copies of the Software, and to - * permit persons to whom the Software is furnished to do so, subject to - * the following conditions: - * - * The above copyright notice and this permission notice (including the - * next paragraph) shall be included in all copies or substantial portions - * of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF - * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR - * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, - * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE - * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - * - **************************************************************************/ - -/* Authors: Keith Whitwell <[email protected]> - */ - -/* Implement line stipple by cutting lines up into smaller lines. - * There are hundreds of ways to implement line stipple, this is one - * choice that should work in all situations, requires no state - * manipulations, but with a penalty in terms of large amounts of - * generated geometry. - */ - - -#include "pipe/p_util.h" -#include "pipe/p_defines.h" -#include "pipe/p_shader_tokens.h" -#include "draw_private.h" - - -/** Subclass of draw_stage */ -struct stipple_stage { - struct draw_stage stage; - float counter; - uint pattern; - uint factor; -}; - - -static INLINE struct stipple_stage * -stipple_stage(struct draw_stage *stage) -{ - return (struct stipple_stage *) stage; -} - - -/** - * Compute interpolated vertex attributes for 'dst' at position 't' - * between 'v0' and 'v1'. - * XXX using linear interpolation for all attribs at this time. - */ -static void -screen_interp( struct draw_context *draw, - struct vertex_header *dst, - float t, - const struct vertex_header *v0, - const struct vertex_header *v1 ) -{ - uint attr; - for (attr = 0; attr < draw->num_vs_outputs; attr++) { - const float *val0 = v0->data[attr]; - const float *val1 = v1->data[attr]; - float *newv = dst->data[attr]; - uint i; - for (i = 0; i < 4; i++) { - newv[i] = val0[i] + t * (val1[i] - val0[i]); - } - } -} - - -static void -emit_segment(struct draw_stage *stage, struct prim_header *header, - float t0, float t1) -{ - struct vertex_header *v0new = dup_vert(stage, header->v[0], 0); - struct vertex_header *v1new = dup_vert(stage, header->v[1], 1); - struct prim_header newprim = *header; - - if (t0 > 0.0) { - screen_interp( stage->draw, v0new, t0, header->v[0], header->v[1] ); - newprim.v[0] = v0new; - } - - if (t1 < 1.0) { - screen_interp( stage->draw, v1new, t1, header->v[0], header->v[1] ); - newprim.v[1] = v1new; - } - - stage->next->line( stage->next, &newprim ); -} - - -static INLINE unsigned -stipple_test(int counter, ushort pattern, int factor) -{ - int b = (counter / factor) & 0xf; - return (1 << b) & pattern; -} - - -static void -stipple_line(struct draw_stage *stage, struct prim_header *header) -{ - struct stipple_stage *stipple = stipple_stage(stage); - struct vertex_header *v0 = header->v[0]; - struct vertex_header *v1 = header->v[1]; - const float *pos0 = v0->data[0]; - const float *pos1 = v1->data[0]; - float start = 0; - int state = 0; - - float x0 = pos0[0]; - float x1 = pos1[0]; - float y0 = pos0[1]; - float y1 = pos1[1]; - - float dx = x0 > x1 ? x0 - x1 : x1 - x0; - float dy = y0 > y1 ? y0 - y1 : y1 - y0; - - float length = MAX2(dx, dy); - int i; - - /* XXX ToDo: intead of iterating pixel-by-pixel, use a look-up table. - */ - for (i = 0; i < length; i++) { - int result = stipple_test( (int) stipple->counter+i, - (ushort) stipple->pattern, stipple->factor ); - if (result != state) { - /* changing from "off" to "on" or vice versa */ - if (state) { - if (start != i) { - /* finishing an "on" segment */ - emit_segment( stage, header, start / length, i / length ); - } - } - else { - /* starting an "on" segment */ - start = (float) i; - } - state = result; - } - } - - if (state && start < length) - emit_segment( stage, header, start / length, 1.0 ); - - stipple->counter += length; -} - - -static void -reset_stipple_counter(struct draw_stage *stage) -{ - struct stipple_stage *stipple = stipple_stage(stage); - stipple->counter = 0; - stage->next->reset_stipple_counter( stage->next ); -} - - -static void -stipple_first_line(struct draw_stage *stage, - struct prim_header *header) -{ - struct stipple_stage *stipple = stipple_stage(stage); - struct draw_context *draw = stage->draw; - - stipple->pattern = draw->rasterizer->line_stipple_pattern; - stipple->factor = draw->rasterizer->line_stipple_factor + 1; - - stage->line = stipple_line; - stage->line( stage, header ); -} - - -static void -stipple_flush(struct draw_stage *stage, unsigned flags) -{ - stage->line = stipple_first_line; - stage->next->flush( stage->next, flags ); -} - - -static void -passthrough_point(struct draw_stage *stage, struct prim_header *header) -{ - stage->next->point( stage->next, header ); -} - - -static void -passthrough_tri(struct draw_stage *stage, struct prim_header *header) -{ - stage->next->tri(stage->next, header); -} - - -static void -stipple_destroy( struct draw_stage *stage ) -{ - draw_free_temp_verts( stage ); - FREE( stage ); -} - - -/** - * Create line stippler stage - */ -struct draw_stage *draw_stipple_stage( struct draw_context *draw ) -{ - struct stipple_stage *stipple = CALLOC_STRUCT(stipple_stage); - - draw_alloc_temp_verts( &stipple->stage, 2 ); - - stipple->stage.draw = draw; - stipple->stage.next = NULL; - stipple->stage.point = passthrough_point; - stipple->stage.line = stipple_first_line; - stipple->stage.tri = passthrough_tri; - stipple->stage.reset_stipple_counter = reset_stipple_counter; - stipple->stage.flush = stipple_flush; - stipple->stage.destroy = stipple_destroy; - - return &stipple->stage; -} |