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Diffstat (limited to 'src/mesa/pipe/cell/ppu/cell_texture.c')
-rw-r--r--src/mesa/pipe/cell/ppu/cell_texture.c252
1 files changed, 0 insertions, 252 deletions
diff --git a/src/mesa/pipe/cell/ppu/cell_texture.c b/src/mesa/pipe/cell/ppu/cell_texture.c
deleted file mode 100644
index c8ef36002f7..00000000000
--- a/src/mesa/pipe/cell/ppu/cell_texture.c
+++ /dev/null
@@ -1,252 +0,0 @@
-/**************************************************************************
- *
- * Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
- * All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the
- * "Software"), to deal in the Software without restriction, including
- * without limitation the rights to use, copy, modify, merge, publish,
- * distribute, sub license, and/or sell copies of the Software, and to
- * permit persons to whom the Software is furnished to do so, subject to
- * the following conditions:
- *
- * The above copyright notice and this permission notice (including the
- * next paragraph) shall be included in all copies or substantial portions
- * of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
- * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
- * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
- * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
- * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- *
- **************************************************************************/
- /*
- * Authors:
- * Keith Whitwell <[email protected]>
- * Michel Dänzer <[email protected]>
- */
-
-#include "pipe/p_context.h"
-#include "pipe/p_defines.h"
-#include "pipe/p_inlines.h"
-#include "pipe/p_util.h"
-#include "pipe/p_winsys.h"
-
-#include "cell_context.h"
-#include "cell_state.h"
-#include "cell_texture.h"
-
-
-/* Simple, maximally packed layout.
- */
-
-static unsigned minify( unsigned d )
-{
- return MAX2(1, d>>1);
-}
-
-
-static void
-cell_texture_layout(struct cell_texture * spt)
-{
- struct pipe_texture *pt = &spt->base;
- unsigned level;
- unsigned width = pt->width[0];
- unsigned height = pt->height[0];
- unsigned depth = pt->depth[0];
-
- spt->buffer_size = 0;
-
- for ( level = 0 ; level <= pt->last_level ; level++ ) {
- pt->width[level] = width;
- pt->height[level] = height;
- pt->depth[level] = depth;
-
- spt->level_offset[level] = spt->buffer_size;
-
- spt->buffer_size += ((pt->compressed) ? MAX2(1, height/4) : height) *
- ((pt->target == PIPE_TEXTURE_CUBE) ? 6 : depth) *
- width * pt->cpp;
-
- width = minify(width);
- height = minify(height);
- depth = minify(depth);
- }
-}
-
-
-struct pipe_texture *
-cell_texture_create(struct pipe_context *pipe, const struct pipe_texture *templat)
-{
- struct cell_texture *spt = CALLOC_STRUCT(cell_texture);
- if (!spt)
- return NULL;
-
- spt->base = *templat;
-
- cell_texture_layout(spt);
-
- spt->buffer = pipe->winsys->buffer_create(pipe->winsys, 32,
- PIPE_BUFFER_USAGE_PIXEL,
- spt->buffer_size);
-
- if (!spt->buffer) {
- FREE(spt);
- return NULL;
- }
-
- return &spt->base;
-}
-
-
-void
-cell_texture_release(struct pipe_context *pipe, struct pipe_texture **pt)
-{
- if (!*pt)
- return;
-
- /*
- DBG("%s %p refcount will be %d\n",
- __FUNCTION__, (void *) *pt, (*pt)->refcount - 1);
- */
- if (--(*pt)->refcount <= 0) {
- struct cell_texture *spt = cell_texture(*pt);
-
- /*
- DBG("%s deleting %p\n", __FUNCTION__, (void *) spt);
- */
-
- pipe_buffer_reference(pipe->winsys, &spt->buffer, NULL);
-
- FREE(spt);
- }
- *pt = NULL;
-}
-
-
-/**
- * Called via pipe->get_tex_surface()
- */
-struct pipe_surface *
-cell_get_tex_surface(struct pipe_context *pipe,
- struct pipe_texture *pt,
- unsigned face, unsigned level, unsigned zslice)
-{
- struct cell_texture *spt = cell_texture(pt);
- struct pipe_surface *ps;
-
- ps = pipe->winsys->surface_alloc(pipe->winsys);
- if (ps) {
- assert(ps->refcount);
- assert(ps->winsys);
- pipe_buffer_reference(pipe->winsys, &ps->buffer, spt->buffer);
- ps->format = pt->format;
- ps->cpp = pt->cpp;
- ps->width = pt->width[level];
- ps->height = pt->height[level];
- ps->pitch = ps->width;
- ps->offset = spt->level_offset[level];
-
- if (pt->target == PIPE_TEXTURE_CUBE || pt->target == PIPE_TEXTURE_3D) {
- ps->offset += ((pt->target == PIPE_TEXTURE_CUBE) ? face : zslice) *
- (pt->compressed ? ps->height/4 : ps->height) *
- ps->width * ps->cpp;
- } else {
- assert(face == 0);
- assert(zslice == 0);
- }
- }
- return ps;
-}
-
-
-
-static void
-tile_copy_data(uint w, uint h, uint tile_size, uint *dst, const uint *src)
-{
- const uint tile_size2 = tile_size * tile_size;
- const uint h_t = h / tile_size, w_t = w / tile_size;
-
- uint it, jt; /* tile counters */
- uint i, j; /* intra-tile counters */
-
- for (it = 0; it < h_t; it++) {
- for (jt = 0; jt < w_t; jt++) {
- /* fill in tile (i, j) */
- uint *tdst = dst + (it * w_t + jt) * tile_size2;
- for (i = 0; i < tile_size; i++) {
- for (j = 0; j < tile_size; j++) {
- const uint srci = it * tile_size + i;
- const uint srcj = jt * tile_size + j;
- *tdst++ = src[srci * h + srcj];
- }
- }
- }
- }
-}
-
-
-
-/**
- * Convert linear texture image data to tiled format for SPU usage.
- */
-static void
-cell_tile_texture(struct cell_context *cell,
- struct cell_texture *texture)
-{
- uint face = 0, level = 0, zslice = 0;
- struct pipe_surface *surf;
- const uint w = texture->base.width[0], h = texture->base.height[0];
- const uint *src;
-
- /* temporary restrictions: */
- assert(w >= TILE_SIZE);
- assert(h >= TILE_SIZE);
- assert(w % TILE_SIZE == 0);
- assert(h % TILE_SIZE == 0);
-
- surf = cell_get_tex_surface(&cell->pipe, &texture->base, face, level, zslice);
- ASSERT(surf);
-
- src = (const uint *) pipe_surface_map(surf);
-
- if (texture->tiled_data) {
- align_free(texture->tiled_data);
- }
- texture->tiled_data = align_malloc(w * h * 4, 16);
-
- tile_copy_data(w, h, TILE_SIZE, texture->tiled_data, src);
-
- pipe_surface_unmap(surf);
-
- pipe_surface_reference(&surf, NULL);
-}
-
-
-
-void
-cell_update_texture_mapping(struct cell_context *cell)
-{
- uint face = 0, level = 0, zslice = 0;
-
- if (cell->texture[0])
- cell_tile_texture(cell, cell->texture[0]);
-#if 0
- if (cell->tex_surf && cell->tex_map) {
- pipe_surface_unmap(cell->tex_surf);
- cell->tex_map = NULL;
- }
-
- /* XXX free old surface */
-
- cell->tex_surf = cell_get_tex_surface(&cell->pipe,
- &cell->texture[0]->base,
- face, level, zslice);
-
- cell->tex_map = pipe_surface_map(cell->tex_surf);
-#endif
-}