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-rw-r--r--src/mesa/math/m_debug_norm.c8
-rw-r--r--src/mesa/math/m_debug_xform.c2
-rw-r--r--src/mesa/math/m_matrix.c14
3 files changed, 12 insertions, 12 deletions
diff --git a/src/mesa/math/m_debug_norm.c b/src/mesa/math/m_debug_norm.c
index e4039985502..9bb46598158 100644
--- a/src/mesa/math/m_debug_norm.c
+++ b/src/mesa/math/m_debug_norm.c
@@ -165,7 +165,7 @@ static void ref_norm_transform_normalize( const GLmatrix *mat,
/* Hmmm, don't know how we could test the precalculated
* length case...
*/
- scale = 1.0 / sqrt( len );
+ scale = 1.0 / SQRTF( len );
SCALE_SCALAR_3V( out[i], scale, t );
} else {
out[i][0] = out[i][1] = out[i][2] = 0;
@@ -230,7 +230,7 @@ static int test_norm_function( normal_func func, int mtype, long *cycles )
case VAR:
break;
default:
- abort();
+ _mesa_exit(1);
}
}
}
@@ -241,7 +241,7 @@ static int test_norm_function( normal_func func, int mtype, long *cycles )
ASSIGN_3V( d2[i], 0.0, 0.0, 0.0 );
for ( j = 0 ; j < 3 ; j++ )
s[i][j] = rnd();
- length[i] = 1 / sqrt( LEN_SQUARED_3FV( s[i] ) );
+ length[i] = 1 / SQRTF( LEN_SQUARED_3FV( s[i] ) );
}
source->data = (GLfloat(*)[4]) s;
@@ -339,7 +339,7 @@ void _math_test_all_normal_transform_functions( char *description )
if ( first_time ) {
first_time = 0;
- mesa_profile = getenv( "MESA_PROFILE" );
+ mesa_profile = _mesa_getenv( "MESA_PROFILE" );
}
#ifdef RUN_DEBUG_BENCHMARK
diff --git a/src/mesa/math/m_debug_xform.c b/src/mesa/math/m_debug_xform.c
index d8250f246ef..feed539eacb 100644
--- a/src/mesa/math/m_debug_xform.c
+++ b/src/mesa/math/m_debug_xform.c
@@ -284,7 +284,7 @@ void _math_test_all_transform_functions( char *description )
if ( first_time ) {
first_time = 0;
- mesa_profile = getenv( "MESA_PROFILE" );
+ mesa_profile = _mesa_getenv( "MESA_PROFILE" );
}
#ifdef RUN_DEBUG_BENCHMARK
diff --git a/src/mesa/math/m_matrix.c b/src/mesa/math/m_matrix.c
index ff32e3d94bf..b4ba1bc2a08 100644
--- a/src/mesa/math/m_matrix.c
+++ b/src/mesa/math/m_matrix.c
@@ -382,9 +382,9 @@ static GLboolean invert_matrix_general( GLmatrix *mat )
r3[7] = 1.0, r3[4] = r3[5] = r3[6] = 0.0;
/* choose pivot - or die */
- if (fabs(r3[0])>fabs(r2[0])) SWAP_ROWS(r3, r2);
- if (fabs(r2[0])>fabs(r1[0])) SWAP_ROWS(r2, r1);
- if (fabs(r1[0])>fabs(r0[0])) SWAP_ROWS(r1, r0);
+ if (FABSF(r3[0])>FABSF(r2[0])) SWAP_ROWS(r3, r2);
+ if (FABSF(r2[0])>FABSF(r1[0])) SWAP_ROWS(r2, r1);
+ if (FABSF(r1[0])>FABSF(r0[0])) SWAP_ROWS(r1, r0);
if (0.0 == r0[0]) return GL_FALSE;
/* eliminate first variable */
@@ -402,8 +402,8 @@ static GLboolean invert_matrix_general( GLmatrix *mat )
if (s != 0.0) { r1[7] -= m1 * s; r2[7] -= m2 * s; r3[7] -= m3 * s; }
/* choose pivot - or die */
- if (fabs(r3[1])>fabs(r2[1])) SWAP_ROWS(r3, r2);
- if (fabs(r2[1])>fabs(r1[1])) SWAP_ROWS(r2, r1);
+ if (FABSF(r3[1])>FABSF(r2[1])) SWAP_ROWS(r3, r2);
+ if (FABSF(r2[1])>FABSF(r1[1])) SWAP_ROWS(r2, r1);
if (0.0 == r1[1]) return GL_FALSE;
/* eliminate second variable */
@@ -416,7 +416,7 @@ static GLboolean invert_matrix_general( GLmatrix *mat )
s = r1[7]; if (0.0 != s) { r2[7] -= m2 * s; r3[7] -= m3 * s; }
/* choose pivot - or die */
- if (fabs(r3[2])>fabs(r2[2])) SWAP_ROWS(r3, r2);
+ if (FABSF(r3[2])>FABSF(r2[2])) SWAP_ROWS(r3, r2);
if (0.0 == r2[2]) return GL_FALSE;
/* eliminate third variable */
@@ -1075,7 +1075,7 @@ _math_matrix_scale( GLmatrix *mat, GLfloat x, GLfloat y, GLfloat z )
m[2] *= x; m[6] *= y; m[10] *= z;
m[3] *= x; m[7] *= y; m[11] *= z;
- if (fabs(x - y) < 1e-8 && fabs(x - z) < 1e-8)
+ if (FABSF(x - y) < 1e-8 && FABSF(x - z) < 1e-8)
mat->flags |= MAT_FLAG_UNIFORM_SCALE;
else
mat->flags |= MAT_FLAG_GENERAL_SCALE;