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-rw-r--r--src/mesa/math/m_xform.h46
1 files changed, 23 insertions, 23 deletions
diff --git a/src/mesa/math/m_xform.h b/src/mesa/math/m_xform.h
index d8b019cc548..3e24ceac4a8 100644
--- a/src/mesa/math/m_xform.h
+++ b/src/mesa/math/m_xform.h
@@ -1,21 +1,21 @@
-/* $Id: m_xform.h,v 1.7 2001/03/03 20:57:00 brianp Exp $ */
+/* $Id: m_xform.h,v 1.8 2001/03/12 00:48:41 gareth Exp $ */
/*
* Mesa 3-D graphics library
- * Version: 3.3
- *
- * Copyright (C) 1999 Brian Paul All Rights Reserved.
- *
+ * Version: 3.5
+ *
+ * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
+ *
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
- *
+ *
* The above copyright notice and this permission notice shall be included
* in all copies or substantial portions of the Software.
- *
+ *
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
@@ -78,7 +78,7 @@ extern void _mesa_transform_vector( GLfloat u[4],
CONST GLfloat m[16] );
-extern void
+extern void
_math_init_transformation( void );
@@ -94,7 +94,7 @@ _math_init_transformation( void );
*
* There are two cases where we wouldn't want to do the divide in cliptest:
* - When we aren't clipping. We still might want to cull backfaces
- * so the divide should be done elsewhere. This currently never
+ * so the divide should be done elsewhere. This currently never
* happens.
*
* - When culling isn't likely to help us, such as when the GL culling
@@ -105,17 +105,17 @@ _math_init_transformation( void );
* application wouldn't turn on culling in such cases.
*
* We supply a buffer to hold the [x/w,y/w,z/w,1/w] values which
- * are the result of the projection. This is only used in the
+ * are the result of the projection. This is only used in the
* 4-vector case - in other cases, we just use the clip coordinates
* as the projected coordinates - they are identical.
- *
+ *
* This is doubly convenient because it means the Win[] array is now
* of the same stride as all the others, so I can now turn map_vertices
* into a straight-forward matrix transformation, with asm acceleration
- * automatically available.
+ * automatically available.
*/
-/* Vertex buffer clipping flags
+/* Vertex buffer clipping flags
*/
#define CLIP_RIGHT_SHIFT 0
#define CLIP_LEFT_SHIFT 1
@@ -135,19 +135,19 @@ _math_init_transformation( void );
typedef GLvector4f * (_XFORMAPIP clip_func)( GLvector4f *vClip,
- GLvector4f *vProj,
+ GLvector4f *vProj,
GLubyte clipMask[],
- GLubyte *orMask,
+ GLubyte *orMask,
GLubyte *andMask );
-typedef void (*dotprod_func)( GLfloat *out,
+typedef void (*dotprod_func)( GLfloat *out,
GLuint out_stride,
- CONST GLvector4f *coord_vec,
- CONST GLfloat plane[4],
+ CONST GLvector4f *coord_vec,
+ CONST GLfloat plane[4],
CONST GLubyte mask[]);
-typedef void (*vec_copy_func)( GLvector4f *to,
- CONST GLvector4f *from,
+typedef void (*vec_copy_func)( GLvector4f *to,
+ CONST GLvector4f *from,
CONST GLubyte mask[]);
@@ -163,7 +163,7 @@ typedef void (_NORMAPIP normal_func)( CONST GLmatrix *mat,
GLvector3f *dest );
-/* Flags for selecting a normal transformation function.
+/* Flags for selecting a normal transformation function.
*/
#define NORM_RESCALE 0x1 /* apply the scale factor */
#define NORM_NORMALIZE 0x2 /* normalize */
@@ -176,11 +176,11 @@ typedef void (_NORMAPIP normal_func)( CONST GLmatrix *mat,
/* KW: New versions of the transform function allow a mask array
* specifying that individual vector transform should be skipped
* when the mask byte is zero. This is always present as a
- * parameter, to allow a unified interface.
+ * parameter, to allow a unified interface.
*/
typedef void (_XFORMAPIP transform_func)( GLvector4f *to_vec,
CONST GLfloat m[16],
- CONST GLvector4f *from_vec,
+ CONST GLvector4f *from_vec,
CONST GLubyte *clipmask,
CONST GLubyte flag );