diff options
Diffstat (limited to 'src/mesa/math/m_vector.h')
-rw-r--r-- | src/mesa/math/m_vector.h | 126 |
1 files changed, 0 insertions, 126 deletions
diff --git a/src/mesa/math/m_vector.h b/src/mesa/math/m_vector.h index 4b1b643ea7c..222b47f6e19 100644 --- a/src/mesa/math/m_vector.h +++ b/src/mesa/math/m_vector.h @@ -80,132 +80,6 @@ extern void _mesa_vector4f_print( GLvector4f *v, GLubyte *, GLboolean ); extern void _mesa_vector4f_clean_elem( GLvector4f *vec, GLuint nr, GLuint elt ); -/* Could use a single vector type for normals and vertices, but - * this way avoids some casts. - */ -typedef struct { - GLfloat (*data)[3]; - GLfloat *start; - GLuint count; - GLuint stride; - GLuint flags; - void *storage; -} GLvector3f; - -extern void _mesa_vector3f_init( GLvector3f *v, GLuint flags, GLfloat (*)[3] ); -extern void _mesa_vector3f_alloc( GLvector3f *v, GLuint flags, GLuint count, - GLuint alignment ); -extern void _mesa_vector3f_free( GLvector3f *v ); -extern void _mesa_vector3f_print( GLvector3f *v, GLubyte *, GLboolean ); - - -typedef struct { - GLfloat *data; - GLfloat *start; - GLuint count; - GLuint stride; - GLuint flags; - void *storage; -} GLvector1f; - -extern void _mesa_vector1f_free( GLvector1f *v ); -extern void _mesa_vector1f_init( GLvector1f *v, GLuint flags, GLfloat * ); -extern void _mesa_vector1f_alloc( GLvector1f *v, GLuint flags, GLuint count, - GLuint alignment ); - - -/* For 4ub rgba values. - */ -typedef struct { - GLubyte (*data)[4]; - GLubyte *start; - GLuint count; - GLuint stride; - GLuint flags; - void *storage; -} GLvector4ub; - -extern void _mesa_vector4ub_init( GLvector4ub *v, GLuint flags, - GLubyte (*storage)[4] ); -extern void _mesa_vector4ub_alloc( GLvector4ub *v, GLuint flags, GLuint count, - GLuint alignment ); -extern void _mesa_vector4ub_free( GLvector4ub * ); - - -/* For 4 * GLchan values. - */ -typedef struct { - GLchan (*data)[4]; - GLchan *start; - GLuint count; - GLuint stride; - GLuint flags; - void *storage; -} GLvector4chan; - -extern void _mesa_vector4chan_init( GLvector4chan *v, GLuint flags, - GLchan (*storage)[4] ); -extern void _mesa_vector4chan_alloc( GLvector4chan *v, GLuint flags, GLuint count, - GLuint alignment ); -extern void _mesa_vector4chan_free( GLvector4chan * ); - - - - -/* For 4 * GLushort rgba values. - */ -typedef struct { - GLushort (*data)[4]; - GLushort *start; - GLuint count; - GLuint stride; - GLuint flags; - void *storage; -} GLvector4us; - -extern void _mesa_vector4us_init( GLvector4us *v, GLuint flags, - GLushort (*storage)[4] ); -extern void _mesa_vector4us_alloc( GLvector4us *v, GLuint flags, GLuint count, - GLuint alignment ); -extern void _mesa_vector4us_free( GLvector4us * ); - - - - -/* For 1ub values, eg edgeflag. - */ -typedef struct { - GLubyte *data; - GLubyte *start; - GLuint count; - GLuint stride; - GLuint flags; - void *storage; -} GLvector1ub; - -extern void _mesa_vector1ub_init( GLvector1ub *v, GLuint flags, GLubyte *storage); -extern void _mesa_vector1ub_alloc( GLvector1ub *v, GLuint flags, GLuint count, - GLuint alignment ); -extern void _mesa_vector1ub_free( GLvector1ub * ); - - - - -/* For, eg Index, Array element. - */ -typedef struct { - GLuint *data; - GLuint *start; - GLuint count; - GLuint stride; - GLuint flags; - void *storage; -} GLvector1ui; - -extern void _mesa_vector1ui_init( GLvector1ui *v, GLuint flags, GLuint *storage ); -extern void _mesa_vector1ui_alloc( GLvector1ui *v, GLuint flags, GLuint count, - GLuint alignment ); -extern void _mesa_vector1ui_free( GLvector1ui * ); |