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-rw-r--r--src/mesa/main/accum.c4
-rw-r--r--src/mesa/main/accum.h4
-rw-r--r--src/mesa/main/api_loopback.c442
-rw-r--r--src/mesa/main/arbprogram.c42
-rw-r--r--src/mesa/main/arbprogram.h42
-rw-r--r--src/mesa/main/attrib.c8
-rw-r--r--src/mesa/main/attrib.h8
-rw-r--r--src/mesa/main/blend.c16
-rw-r--r--src/mesa/main/blend.h18
-rw-r--r--src/mesa/main/bufferobj.c22
-rw-r--r--src/mesa/main/bufferobj.h22
-rw-r--r--src/mesa/main/buffers.c16
-rw-r--r--src/mesa/main/buffers.h16
-rw-r--r--src/mesa/main/clip.c4
-rw-r--r--src/mesa/main/clip.h6
-rw-r--r--src/mesa/main/colortab.c18
-rw-r--r--src/mesa/main/colortab.h18
-rw-r--r--src/mesa/main/context.c4
-rw-r--r--src/mesa/main/context.h4
-rw-r--r--src/mesa/main/convolve.c26
-rw-r--r--src/mesa/main/convolve.h26
-rw-r--r--src/mesa/main/dd.h122
-rw-r--r--src/mesa/main/depth.c8
-rw-r--r--src/mesa/main/depth.h8
-rw-r--r--src/mesa/main/dispatch.c2
-rw-r--r--src/mesa/main/dlist.c668
-rw-r--r--src/mesa/main/dlist.h24
-rw-r--r--src/mesa/main/drawpix.c10
-rw-r--r--src/mesa/main/drawpix.h8
-rw-r--r--src/mesa/main/enable.c10
-rw-r--r--src/mesa/main/enable.h10
-rw-r--r--src/mesa/main/eval.c22
-rw-r--r--src/mesa/main/eval.h22
-rw-r--r--src/mesa/main/feedback.c16
-rw-r--r--src/mesa/main/feedback.h16
-rw-r--r--src/mesa/main/fog.c8
-rw-r--r--src/mesa/main/fog.h8
-rw-r--r--src/mesa/main/get.c14
-rw-r--r--src/mesa/main/get.h14
-rw-r--r--src/mesa/main/hint.c2
-rw-r--r--src/mesa/main/hint.h2
-rw-r--r--src/mesa/main/histogram.c20
-rw-r--r--src/mesa/main/histogram.h30
-rw-r--r--src/mesa/main/light.c28
-rw-r--r--src/mesa/main/light.h28
-rw-r--r--src/mesa/main/lines.c4
-rw-r--r--src/mesa/main/lines.h6
-rw-r--r--src/mesa/main/macros.h601
-rw-r--r--src/mesa/main/matrix.c44
-rw-r--r--src/mesa/main/matrix.h46
-rw-r--r--src/mesa/main/nvprogram.c52
-rw-r--r--src/mesa/main/nvprogram.h52
-rw-r--r--src/mesa/main/occlude.c16
-rw-r--r--src/mesa/main/occlude.h16
-rw-r--r--src/mesa/main/pixel.c22
-rw-r--r--src/mesa/main/pixel.h23
-rw-r--r--src/mesa/main/points.c10
-rw-r--r--src/mesa/main/points.h10
-rw-r--r--src/mesa/main/polygon.c14
-rw-r--r--src/mesa/main/polygon.h16
-rw-r--r--src/mesa/main/program.c2
-rw-r--r--src/mesa/main/program.h8
-rw-r--r--src/mesa/main/rastpos.c96
-rw-r--r--src/mesa/main/rastpos.h96
-rw-r--r--src/mesa/main/stencil.c10
-rw-r--r--src/mesa/main/stencil.h12
-rw-r--r--src/mesa/main/teximage.c40
-rw-r--r--src/mesa/main/teximage.h40
-rw-r--r--src/mesa/main/texobj.c12
-rw-r--r--src/mesa/main/texobj.h12
-rw-r--r--src/mesa/main/texstate.c64
-rw-r--r--src/mesa/main/texstate.h64
-rw-r--r--src/mesa/main/varray.c48
-rw-r--r--src/mesa/main/varray.h46
-rw-r--r--src/mesa/main/vtxfmt_tmp.h122
75 files changed, 1741 insertions, 1729 deletions
diff --git a/src/mesa/main/accum.c b/src/mesa/main/accum.c
index 3ca7d27f83f..74ea4dc6292 100644
--- a/src/mesa/main/accum.c
+++ b/src/mesa/main/accum.c
@@ -32,7 +32,7 @@
#include "mtypes.h"
-void
+void GLAPIENTRY
_mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
{
GLfloat tmp[4];
@@ -53,7 +53,7 @@ _mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha )
/* Should really be a driver-supplied function?
*/
-void
+void GLAPIENTRY
_mesa_Accum( GLenum op, GLfloat value )
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/accum.h b/src/mesa/main/accum.h
index 625d0bfd61d..ce92688a5b9 100644
--- a/src/mesa/main/accum.h
+++ b/src/mesa/main/accum.h
@@ -42,11 +42,11 @@
#if _HAVE_FULL_GL
-extern void
+extern void GLAPIENTRY
_mesa_Accum( GLenum op, GLfloat value );
-extern void
+extern void GLAPIENTRY
_mesa_ClearAccum( GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha );
extern void
diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c
index 010a49399ad..a2dc3c6c6ba 100644
--- a/src/mesa/main/api_loopback.c
+++ b/src/mesa/main/api_loopback.c
@@ -73,7 +73,7 @@
#define SECONDARYCOLORF(a,b,c) _glapi_Dispatch->SecondaryColor3fEXT(a,b,c)
-static void
+static void GLAPIENTRY
loopback_Color3b( GLbyte red, GLbyte green, GLbyte blue )
{
GLubyte col[4];
@@ -84,7 +84,7 @@ loopback_Color3b( GLbyte red, GLbyte green, GLbyte blue )
COLORUBV(col);
}
-static void
+static void GLAPIENTRY
loopback_Color3d( GLdouble red, GLdouble green, GLdouble blue )
{
GLubyte col[4];
@@ -98,7 +98,7 @@ loopback_Color3d( GLdouble red, GLdouble green, GLdouble blue )
COLORUBV( col );
}
-static void
+static void GLAPIENTRY
loopback_Color3i( GLint red, GLint green, GLint blue )
{
GLubyte col[4];
@@ -109,7 +109,7 @@ loopback_Color3i( GLint red, GLint green, GLint blue )
COLORUBV(col);
}
-static void
+static void GLAPIENTRY
loopback_Color3s( GLshort red, GLshort green, GLshort blue )
{
GLubyte col[4];
@@ -120,7 +120,7 @@ loopback_Color3s( GLshort red, GLshort green, GLshort blue )
COLORUBV(col);
}
-static void
+static void GLAPIENTRY
loopback_Color3ui( GLuint red, GLuint green, GLuint blue )
{
GLubyte col[4];
@@ -131,7 +131,7 @@ loopback_Color3ui( GLuint red, GLuint green, GLuint blue )
COLORUBV(col);
}
-static void
+static void GLAPIENTRY
loopback_Color3us( GLushort red, GLushort green, GLushort blue )
{
GLubyte col[4];
@@ -142,7 +142,7 @@ loopback_Color3us( GLushort red, GLushort green, GLushort blue )
COLORUBV(col);
}
-static void
+static void GLAPIENTRY
loopback_Color4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha )
{
GLubyte col[4];
@@ -153,7 +153,7 @@ loopback_Color4b( GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha )
COLORUBV(col);
}
-static void
+static void GLAPIENTRY
loopback_Color4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha )
{
GLubyte col[4];
@@ -168,7 +168,7 @@ loopback_Color4d( GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha )
COLORUBV( col );
}
-static void
+static void GLAPIENTRY
loopback_Color4i( GLint red, GLint green, GLint blue, GLint alpha )
{
GLubyte col[4];
@@ -179,7 +179,7 @@ loopback_Color4i( GLint red, GLint green, GLint blue, GLint alpha )
COLORUBV(col);
}
-static void
+static void GLAPIENTRY
loopback_Color4s( GLshort red, GLshort green, GLshort blue,
GLshort alpha )
{
@@ -191,7 +191,7 @@ loopback_Color4s( GLshort red, GLshort green, GLshort blue,
COLORUBV(col);
}
-static void
+static void GLAPIENTRY
loopback_Color4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha )
{
GLubyte col[4];
@@ -202,7 +202,7 @@ loopback_Color4ui( GLuint red, GLuint green, GLuint blue, GLuint alpha )
COLORUBV(col);
}
-static void
+static void GLAPIENTRY
loopback_Color4us( GLushort red, GLushort green, GLushort blue,
GLushort alpha )
{
@@ -214,7 +214,7 @@ loopback_Color4us( GLushort red, GLushort green, GLushort blue,
COLORUBV(col);
}
-static void
+static void GLAPIENTRY
loopback_Color3bv( const GLbyte *v )
{
GLubyte col[4];
@@ -225,7 +225,7 @@ loopback_Color3bv( const GLbyte *v )
COLORUBV(col);
}
-static void
+static void GLAPIENTRY
loopback_Color3dv( const GLdouble *v )
{
GLubyte col[4];
@@ -239,7 +239,7 @@ loopback_Color3dv( const GLdouble *v )
COLORUBV( col );
}
-static void
+static void GLAPIENTRY
loopback_Color3iv( const GLint *v )
{
GLubyte col[4];
@@ -250,7 +250,7 @@ loopback_Color3iv( const GLint *v )
COLORUBV(col);
}
-static void
+static void GLAPIENTRY
loopback_Color3sv( const GLshort *v )
{
GLubyte col[4];
@@ -261,7 +261,7 @@ loopback_Color3sv( const GLshort *v )
COLORUBV(col);
}
-static void
+static void GLAPIENTRY
loopback_Color3uiv( const GLuint *v )
{
GLubyte col[4];
@@ -272,7 +272,7 @@ loopback_Color3uiv( const GLuint *v )
COLORUBV(col);
}
-static void
+static void GLAPIENTRY
loopback_Color3usv( const GLushort *v )
{
GLubyte col[4];
@@ -284,7 +284,7 @@ loopback_Color3usv( const GLushort *v )
}
-static void
+static void GLAPIENTRY
loopback_Color4bv( const GLbyte *v )
{
GLubyte col[4];
@@ -295,7 +295,7 @@ loopback_Color4bv( const GLbyte *v )
COLORUBV(col);
}
-static void
+static void GLAPIENTRY
loopback_Color4dv( const GLdouble *v )
{
GLubyte col[4];
@@ -310,7 +310,7 @@ loopback_Color4dv( const GLdouble *v )
COLORUBV( col );
}
-static void
+static void GLAPIENTRY
loopback_Color4iv( const GLint *v )
{
GLubyte col[4];
@@ -321,7 +321,7 @@ loopback_Color4iv( const GLint *v )
COLORUBV(col);
}
-static void
+static void GLAPIENTRY
loopback_Color4sv( const GLshort *v)
{
GLubyte col[4];
@@ -332,7 +332,7 @@ loopback_Color4sv( const GLshort *v)
COLORUBV(col);
}
-static void
+static void GLAPIENTRY
loopback_Color4uiv( const GLuint *v)
{
GLubyte col[4];
@@ -343,7 +343,7 @@ loopback_Color4uiv( const GLuint *v)
COLORUBV(col);
}
-static void
+static void GLAPIENTRY
loopback_Color4usv( const GLushort *v)
{
GLubyte col[4];
@@ -354,7 +354,7 @@ loopback_Color4usv( const GLushort *v)
COLORUBV(col);
}
-static void
+static void GLAPIENTRY
loopback_Color3b_f( GLbyte red, GLbyte green, GLbyte blue )
{
COLORF( BYTE_TO_FLOAT(red),
@@ -363,34 +363,34 @@ loopback_Color3b_f( GLbyte red, GLbyte green, GLbyte blue )
1.0 );
}
-static void
+static void GLAPIENTRY
loopback_Color3d_f( GLdouble red, GLdouble green, GLdouble blue )
{
COLORF( (GLfloat) red, (GLfloat) green, (GLfloat) blue, 1.0 );
}
-static void
+static void GLAPIENTRY
loopback_Color3i_f( GLint red, GLint green, GLint blue )
{
COLORF( INT_TO_FLOAT(red), INT_TO_FLOAT(green),
INT_TO_FLOAT(blue), 1.0);
}
-static void
+static void GLAPIENTRY
loopback_Color3s_f( GLshort red, GLshort green, GLshort blue )
{
COLORF( SHORT_TO_FLOAT(red), SHORT_TO_FLOAT(green),
SHORT_TO_FLOAT(blue), 1.0);
}
-static void
+static void GLAPIENTRY
loopback_Color3ui_f( GLuint red, GLuint green, GLuint blue )
{
COLORF( UINT_TO_FLOAT(red), UINT_TO_FLOAT(green),
UINT_TO_FLOAT(blue), 1.0 );
}
-static void
+static void GLAPIENTRY
loopback_Color3us_f( GLushort red, GLushort green, GLushort blue )
{
COLORF( USHORT_TO_FLOAT(red), USHORT_TO_FLOAT(green),
@@ -398,41 +398,41 @@ loopback_Color3us_f( GLushort red, GLushort green, GLushort blue )
}
-static void
+static void GLAPIENTRY
loopback_Color3bv_f( const GLbyte *v )
{
COLORF( BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]),
BYTE_TO_FLOAT(v[2]), 1.0 );
}
-static void
+static void GLAPIENTRY
loopback_Color3dv_f( const GLdouble *v )
{
COLORF( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0 );
}
-static void
+static void GLAPIENTRY
loopback_Color3iv_f( const GLint *v )
{
COLORF( INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]),
INT_TO_FLOAT(v[2]), INT_TO_FLOAT(v[3]) );
}
-static void
+static void GLAPIENTRY
loopback_Color3sv_f( const GLshort *v )
{
COLORF( SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]),
SHORT_TO_FLOAT(v[2]), 1.0 );
}
-static void
+static void GLAPIENTRY
loopback_Color3uiv_f( const GLuint *v )
{
COLORF( UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]),
UINT_TO_FLOAT(v[2]), 1.0 );
}
-static void
+static void GLAPIENTRY
loopback_Color3usv_f( const GLushort *v )
{
COLORF( USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]),
@@ -440,7 +440,7 @@ loopback_Color3usv_f( const GLushort *v )
}
-static void
+static void GLAPIENTRY
loopback_Color4b_f( GLbyte red, GLbyte green, GLbyte blue,
GLbyte alpha )
{
@@ -448,21 +448,21 @@ loopback_Color4b_f( GLbyte red, GLbyte green, GLbyte blue,
BYTE_TO_FLOAT(blue), BYTE_TO_FLOAT(alpha) );
}
-static void
+static void GLAPIENTRY
loopback_Color4d_f( GLdouble red, GLdouble green, GLdouble blue,
GLdouble alpha )
{
COLORF( (GLfloat) red, (GLfloat) green, (GLfloat) blue, (GLfloat) alpha );
}
-static void
+static void GLAPIENTRY
loopback_Color4i_f( GLint red, GLint green, GLint blue, GLint alpha )
{
COLORF( INT_TO_FLOAT(red), INT_TO_FLOAT(green),
INT_TO_FLOAT(blue), INT_TO_FLOAT(alpha) );
}
-static void
+static void GLAPIENTRY
loopback_Color4s_f( GLshort red, GLshort green, GLshort blue,
GLshort alpha )
{
@@ -470,14 +470,14 @@ loopback_Color4s_f( GLshort red, GLshort green, GLshort blue,
SHORT_TO_FLOAT(blue), SHORT_TO_FLOAT(alpha) );
}
-static void
+static void GLAPIENTRY
loopback_Color4ui_f( GLuint red, GLuint green, GLuint blue, GLuint alpha )
{
COLORF( UINT_TO_FLOAT(red), UINT_TO_FLOAT(green),
UINT_TO_FLOAT(blue), UINT_TO_FLOAT(alpha) );
}
-static void
+static void GLAPIENTRY
loopback_Color4us_f( GLushort red, GLushort green, GLushort blue, GLushort alpha )
{
COLORF( USHORT_TO_FLOAT(red), USHORT_TO_FLOAT(green),
@@ -485,7 +485,7 @@ loopback_Color4us_f( GLushort red, GLushort green, GLushort blue, GLushort alpha
}
-static void
+static void GLAPIENTRY
loopback_Color4iv_f( const GLint *v )
{
COLORF( INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]),
@@ -493,21 +493,21 @@ loopback_Color4iv_f( const GLint *v )
}
-static void
+static void GLAPIENTRY
loopback_Color4bv_f( const GLbyte *v )
{
COLORF( BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]),
BYTE_TO_FLOAT(v[2]), BYTE_TO_FLOAT(v[3]) );
}
-static void
+static void GLAPIENTRY
loopback_Color4dv_f( const GLdouble *v )
{
COLORF( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3] );
}
-static void
+static void GLAPIENTRY
loopback_Color4sv_f( const GLshort *v)
{
COLORF( SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]),
@@ -515,577 +515,577 @@ loopback_Color4sv_f( const GLshort *v)
}
-static void
+static void GLAPIENTRY
loopback_Color4uiv_f( const GLuint *v)
{
COLORF( UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]),
UINT_TO_FLOAT(v[2]), UINT_TO_FLOAT(v[3]) );
}
-static void
+static void GLAPIENTRY
loopback_Color4usv_f( const GLushort *v)
{
COLORF( USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]),
USHORT_TO_FLOAT(v[2]), USHORT_TO_FLOAT(v[3]) );
}
-static void
+static void GLAPIENTRY
loopback_FogCoorddEXT( GLdouble d )
{
FOGCOORDF( (GLfloat) d );
}
-static void
+static void GLAPIENTRY
loopback_FogCoorddvEXT( const GLdouble *v )
{
FOGCOORDF( (GLfloat) *v );
}
-static void
+static void GLAPIENTRY
loopback_Indexd( GLdouble c )
{
INDEX( (GLint) c );
}
-static void
+static void GLAPIENTRY
loopback_Indexf( GLfloat c )
{
INDEX( (GLuint) (GLint) c );
}
-static void
+static void GLAPIENTRY
loopback_Indexs( GLshort c )
{
INDEX( (GLint) c );
}
-static void
+static void GLAPIENTRY
loopback_Indexub( GLubyte c )
{
INDEX( (GLint) c );
}
-static void
+static void GLAPIENTRY
loopback_Indexdv( const GLdouble *c )
{
INDEX( (GLint) (GLint) *c );
}
-static void
+static void GLAPIENTRY
loopback_Indexfv( const GLfloat *c )
{
INDEX( (GLint) (GLint) *c );
}
-static void
+static void GLAPIENTRY
loopback_Indexiv( const GLint *c )
{
INDEX( *c );
}
-static void
+static void GLAPIENTRY
loopback_Indexsv( const GLshort *c )
{
INDEX( (GLint) *c );
}
-static void
+static void GLAPIENTRY
loopback_Indexubv( const GLubyte *c )
{
INDEX( (GLint) *c );
}
-static void
+static void GLAPIENTRY
loopback_Normal3b( GLbyte nx, GLbyte ny, GLbyte nz )
{
NORMAL( BYTE_TO_FLOAT(nx), BYTE_TO_FLOAT(ny), BYTE_TO_FLOAT(nz) );
}
-static void
+static void GLAPIENTRY
loopback_Normal3d( GLdouble nx, GLdouble ny, GLdouble nz )
{
NORMAL((GLfloat) nx, (GLfloat) ny, (GLfloat) nz);
}
-static void
+static void GLAPIENTRY
loopback_Normal3i( GLint nx, GLint ny, GLint nz )
{
NORMAL( INT_TO_FLOAT(nx), INT_TO_FLOAT(ny), INT_TO_FLOAT(nz) );
}
-static void
+static void GLAPIENTRY
loopback_Normal3s( GLshort nx, GLshort ny, GLshort nz )
{
NORMAL( SHORT_TO_FLOAT(nx), SHORT_TO_FLOAT(ny), SHORT_TO_FLOAT(nz) );
}
-static void
+static void GLAPIENTRY
loopback_Normal3bv( const GLbyte *v )
{
NORMAL( BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), BYTE_TO_FLOAT(v[2]) );
}
-static void
+static void GLAPIENTRY
loopback_Normal3dv( const GLdouble *v )
{
NORMAL( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] );
}
-static void
+static void GLAPIENTRY
loopback_Normal3iv( const GLint *v )
{
NORMAL( INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), INT_TO_FLOAT(v[2]) );
}
-static void
+static void GLAPIENTRY
loopback_Normal3sv( const GLshort *v )
{
NORMAL( SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), SHORT_TO_FLOAT(v[2]) );
}
-static void
+static void GLAPIENTRY
loopback_TexCoord1d( GLdouble s )
{
TEXCOORD1((GLfloat) s);
}
-static void
+static void GLAPIENTRY
loopback_TexCoord1i( GLint s )
{
TEXCOORD1((GLfloat) s);
}
-static void
+static void GLAPIENTRY
loopback_TexCoord1s( GLshort s )
{
TEXCOORD1((GLfloat) s);
}
-static void
+static void GLAPIENTRY
loopback_TexCoord2d( GLdouble s, GLdouble t )
{
TEXCOORD2((GLfloat) s,(GLfloat) t);
}
-static void
+static void GLAPIENTRY
loopback_TexCoord2s( GLshort s, GLshort t )
{
TEXCOORD2((GLfloat) s,(GLfloat) t);
}
-static void
+static void GLAPIENTRY
loopback_TexCoord2i( GLint s, GLint t )
{
TEXCOORD2((GLfloat) s,(GLfloat) t);
}
-static void
+static void GLAPIENTRY
loopback_TexCoord3d( GLdouble s, GLdouble t, GLdouble r )
{
TEXCOORD3((GLfloat) s,(GLfloat) t,(GLfloat) r);
}
-static void
+static void GLAPIENTRY
loopback_TexCoord3i( GLint s, GLint t, GLint r )
{
TEXCOORD3((GLfloat) s,(GLfloat) t,(GLfloat) r);
}
-static void
+static void GLAPIENTRY
loopback_TexCoord3s( GLshort s, GLshort t, GLshort r )
{
TEXCOORD3((GLfloat) s,(GLfloat) t,(GLfloat) r);
}
-static void
+static void GLAPIENTRY
loopback_TexCoord4d( GLdouble s, GLdouble t, GLdouble r, GLdouble q )
{
TEXCOORD4((GLfloat) s,(GLfloat) t,(GLfloat) r,(GLfloat) q);
}
-static void
+static void GLAPIENTRY
loopback_TexCoord4i( GLint s, GLint t, GLint r, GLint q )
{
TEXCOORD4((GLfloat) s,(GLfloat) t,(GLfloat) r,(GLfloat) q);
}
-static void
+static void GLAPIENTRY
loopback_TexCoord4s( GLshort s, GLshort t, GLshort r, GLshort q )
{
TEXCOORD4((GLfloat) s,(GLfloat) t,(GLfloat) r,(GLfloat) q);
}
-static void
+static void GLAPIENTRY
loopback_TexCoord1dv( const GLdouble *v )
{
TEXCOORD1((GLfloat) v[0]);
}
-static void
+static void GLAPIENTRY
loopback_TexCoord1iv( const GLint *v )
{
TEXCOORD1((GLfloat) v[0]);
}
-static void
+static void GLAPIENTRY
loopback_TexCoord1sv( const GLshort *v )
{
TEXCOORD1((GLfloat) v[0]);
}
-static void
+static void GLAPIENTRY
loopback_TexCoord2dv( const GLdouble *v )
{
TEXCOORD2((GLfloat) v[0],(GLfloat) v[1]);
}
-static void
+static void GLAPIENTRY
loopback_TexCoord2iv( const GLint *v )
{
TEXCOORD2((GLfloat) v[0],(GLfloat) v[1]);
}
-static void
+static void GLAPIENTRY
loopback_TexCoord2sv( const GLshort *v )
{
TEXCOORD2((GLfloat) v[0],(GLfloat) v[1]);
}
-static void
+static void GLAPIENTRY
loopback_TexCoord3dv( const GLdouble *v )
{
TEXCOORD2((GLfloat) v[0],(GLfloat) v[1]);
}
-static void
+static void GLAPIENTRY
loopback_TexCoord3iv( const GLint *v )
{
TEXCOORD3((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2]);
}
-static void
+static void GLAPIENTRY
loopback_TexCoord3sv( const GLshort *v )
{
TEXCOORD3((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2]);
}
-static void
+static void GLAPIENTRY
loopback_TexCoord4dv( const GLdouble *v )
{
TEXCOORD4((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2],(GLfloat) v[3]);
}
-static void
+static void GLAPIENTRY
loopback_TexCoord4iv( const GLint *v )
{
TEXCOORD4((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2],(GLfloat) v[3]);
}
-static void
+static void GLAPIENTRY
loopback_TexCoord4sv( const GLshort *v )
{
TEXCOORD4((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2],(GLfloat) v[3]);
}
-static void
+static void GLAPIENTRY
loopback_Vertex2d( GLdouble x, GLdouble y )
{
VERTEX2( (GLfloat) x, (GLfloat) y );
}
-static void
+static void GLAPIENTRY
loopback_Vertex2i( GLint x, GLint y )
{
VERTEX2( (GLfloat) x, (GLfloat) y );
}
-static void
+static void GLAPIENTRY
loopback_Vertex2s( GLshort x, GLshort y )
{
VERTEX2( (GLfloat) x, (GLfloat) y );
}
-static void
+static void GLAPIENTRY
loopback_Vertex3d( GLdouble x, GLdouble y, GLdouble z )
{
VERTEX3( (GLfloat) x, (GLfloat) y, (GLfloat) z );
}
-static void
+static void GLAPIENTRY
loopback_Vertex3i( GLint x, GLint y, GLint z )
{
VERTEX3( (GLfloat) x, (GLfloat) y, (GLfloat) z );
}
-static void
+static void GLAPIENTRY
loopback_Vertex3s( GLshort x, GLshort y, GLshort z )
{
VERTEX3( (GLfloat) x, (GLfloat) y, (GLfloat) z );
}
-static void
+static void GLAPIENTRY
loopback_Vertex4d( GLdouble x, GLdouble y, GLdouble z, GLdouble w )
{
VERTEX4( (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w );
}
-static void
+static void GLAPIENTRY
loopback_Vertex4i( GLint x, GLint y, GLint z, GLint w )
{
VERTEX4( (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w );
}
-static void
+static void GLAPIENTRY
loopback_Vertex4s( GLshort x, GLshort y, GLshort z, GLshort w )
{
VERTEX4( (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w );
}
-static void
+static void GLAPIENTRY
loopback_Vertex2dv( const GLdouble *v )
{
VERTEX2( (GLfloat) v[0], (GLfloat) v[1] );
}
-static void
+static void GLAPIENTRY
loopback_Vertex2iv( const GLint *v )
{
VERTEX2( (GLfloat) v[0], (GLfloat) v[1] );
}
-static void
+static void GLAPIENTRY
loopback_Vertex2sv( const GLshort *v )
{
VERTEX2( (GLfloat) v[0], (GLfloat) v[1] );
}
-static void
+static void GLAPIENTRY
loopback_Vertex3dv( const GLdouble *v )
{
VERTEX3( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] );
}
-static void
+static void GLAPIENTRY
loopback_Vertex3iv( const GLint *v )
{
VERTEX3( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] );
}
-static void
+static void GLAPIENTRY
loopback_Vertex3sv( const GLshort *v )
{
VERTEX3( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] );
}
-static void
+static void GLAPIENTRY
loopback_Vertex4dv( const GLdouble *v )
{
VERTEX4( (GLfloat) v[0], (GLfloat) v[1],
(GLfloat) v[2], (GLfloat) v[3] );
}
-static void
+static void GLAPIENTRY
loopback_Vertex4iv( const GLint *v )
{
VERTEX4( (GLfloat) v[0], (GLfloat) v[1],
(GLfloat) v[2], (GLfloat) v[3] );
}
-static void
+static void GLAPIENTRY
loopback_Vertex4sv( const GLshort *v )
{
VERTEX4( (GLfloat) v[0], (GLfloat) v[1],
(GLfloat) v[2], (GLfloat) v[3] );
}
-static void
+static void GLAPIENTRY
loopback_MultiTexCoord1dARB(GLenum target, GLdouble s)
{
MULTI_TEXCOORD1( target, (GLfloat) s );
}
-static void
+static void GLAPIENTRY
loopback_MultiTexCoord1dvARB(GLenum target, const GLdouble *v)
{
MULTI_TEXCOORD1( target, (GLfloat) v[0] );
}
-static void
+static void GLAPIENTRY
loopback_MultiTexCoord1iARB(GLenum target, GLint s)
{
MULTI_TEXCOORD1( target, (GLfloat) s );
}
-static void
+static void GLAPIENTRY
loopback_MultiTexCoord1ivARB(GLenum target, const GLint *v)
{
MULTI_TEXCOORD1( target, (GLfloat) v[0] );
}
-static void
+static void GLAPIENTRY
loopback_MultiTexCoord1sARB(GLenum target, GLshort s)
{
MULTI_TEXCOORD1( target, (GLfloat) s );
}
-static void
+static void GLAPIENTRY
loopback_MultiTexCoord1svARB(GLenum target, const GLshort *v)
{
MULTI_TEXCOORD1( target, (GLfloat) v[0] );
}
-static void
+static void GLAPIENTRY
loopback_MultiTexCoord2dARB(GLenum target, GLdouble s, GLdouble t)
{
MULTI_TEXCOORD2( target, (GLfloat) s, (GLfloat) t );
}
-static void
+static void GLAPIENTRY
loopback_MultiTexCoord2dvARB(GLenum target, const GLdouble *v)
{
MULTI_TEXCOORD2( target, (GLfloat) v[0], (GLfloat) v[1] );
}
-static void
+static void GLAPIENTRY
loopback_MultiTexCoord2iARB(GLenum target, GLint s, GLint t)
{
MULTI_TEXCOORD2( target, (GLfloat) s, (GLfloat) t );
}
-static void
+static void GLAPIENTRY
loopback_MultiTexCoord2ivARB(GLenum target, const GLint *v)
{
MULTI_TEXCOORD2( target, (GLfloat) v[0], (GLfloat) v[1] );
}
-static void
+static void GLAPIENTRY
loopback_MultiTexCoord2sARB(GLenum target, GLshort s, GLshort t)
{
MULTI_TEXCOORD2( target, (GLfloat) s, (GLfloat) t );
}
-static void
+static void GLAPIENTRY
loopback_MultiTexCoord2svARB(GLenum target, const GLshort *v)
{
MULTI_TEXCOORD2( target, (GLfloat) v[0], (GLfloat) v[1] );
}
-static void
+static void GLAPIENTRY
loopback_MultiTexCoord3dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r)
{
MULTI_TEXCOORD3( target, (GLfloat) s, (GLfloat) t, (GLfloat) r );
}
-static void
+static void GLAPIENTRY
loopback_MultiTexCoord3dvARB(GLenum target, const GLdouble *v)
{
MULTI_TEXCOORD3( target, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] );
}
-static void
+static void GLAPIENTRY
loopback_MultiTexCoord3iARB(GLenum target, GLint s, GLint t, GLint r)
{
MULTI_TEXCOORD3( target, (GLfloat) s, (GLfloat) t, (GLfloat) r );
}
-static void
+static void GLAPIENTRY
loopback_MultiTexCoord3ivARB(GLenum target, const GLint *v)
{
MULTI_TEXCOORD3( target, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] );
}
-static void
+static void GLAPIENTRY
loopback_MultiTexCoord3sARB(GLenum target, GLshort s, GLshort t, GLshort r)
{
MULTI_TEXCOORD3( target, (GLfloat) s, (GLfloat) t, (GLfloat) r );
}
-static void
+static void GLAPIENTRY
loopback_MultiTexCoord3svARB(GLenum target, const GLshort *v)
{
MULTI_TEXCOORD3( target, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] );
}
-static void
+static void GLAPIENTRY
loopback_MultiTexCoord4dARB(GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
{
MULTI_TEXCOORD4( target, (GLfloat) s, (GLfloat) t,
(GLfloat) r, (GLfloat) q );
}
-static void
+static void GLAPIENTRY
loopback_MultiTexCoord4dvARB(GLenum target, const GLdouble *v)
{
MULTI_TEXCOORD4( target, (GLfloat) v[0], (GLfloat) v[1],
(GLfloat) v[2], (GLfloat) v[3] );
}
-static void
+static void GLAPIENTRY
loopback_MultiTexCoord4iARB(GLenum target, GLint s, GLint t, GLint r, GLint q)
{
MULTI_TEXCOORD4( target, (GLfloat) s, (GLfloat) t,
(GLfloat) r, (GLfloat) q );
}
-static void
+static void GLAPIENTRY
loopback_MultiTexCoord4ivARB(GLenum target, const GLint *v)
{
MULTI_TEXCOORD4( target, (GLfloat) v[0], (GLfloat) v[1],
(GLfloat) v[2], (GLfloat) v[3] );
}
-static void
+static void GLAPIENTRY
loopback_MultiTexCoord4sARB(GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
{
MULTI_TEXCOORD4( target, (GLfloat) s, (GLfloat) t,
(GLfloat) r, (GLfloat) q );
}
-static void
+static void GLAPIENTRY
loopback_MultiTexCoord4svARB(GLenum target, const GLshort *v)
{
MULTI_TEXCOORD4( target, (GLfloat) v[0], (GLfloat) v[1],
(GLfloat) v[2], (GLfloat) v[3] );
}
-static void
+static void GLAPIENTRY
loopback_EvalCoord2dv( const GLdouble *u )
{
EVALCOORD2( (GLfloat) u[0], (GLfloat) u[1] );
}
-static void
+static void GLAPIENTRY
loopback_EvalCoord2fv( const GLfloat *u )
{
EVALCOORD2( u[0], u[1] );
}
-static void
+static void GLAPIENTRY
loopback_EvalCoord2d( GLdouble u, GLdouble v )
{
EVALCOORD2( (GLfloat) u, (GLfloat) v );
}
-static void
+static void GLAPIENTRY
loopback_EvalCoord1dv( const GLdouble *u )
{
EVALCOORD1( (GLfloat) *u );
}
-static void
+static void GLAPIENTRY
loopback_EvalCoord1fv( const GLfloat *u )
{
EVALCOORD1( (GLfloat) *u );
}
-static void
+static void GLAPIENTRY
loopback_EvalCoord1d( GLdouble u )
{
EVALCOORD1( (GLfloat) u );
}
-static void
+static void GLAPIENTRY
loopback_Materialf( GLenum face, GLenum pname, GLfloat param )
{
GLfloat fparam[4];
@@ -1093,14 +1093,14 @@ loopback_Materialf( GLenum face, GLenum pname, GLfloat param )
MATERIALFV( face, pname, fparam );
}
-static void
+static void GLAPIENTRY
loopback_Materiali(GLenum face, GLenum pname, GLint param )
{
GLfloat p = (GLfloat) param;
MATERIALFV(face, pname, &p);
}
-static void
+static void GLAPIENTRY
loopback_Materialiv(GLenum face, GLenum pname, const GLint *params )
{
GLfloat fparam[4];
@@ -1130,49 +1130,49 @@ loopback_Materialiv(GLenum face, GLenum pname, const GLint *params )
}
-static void
+static void GLAPIENTRY
loopback_Rectd(GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
{
RECTF((GLfloat) x1, (GLfloat) y1, (GLfloat) x2, (GLfloat) y2);
}
-static void
+static void GLAPIENTRY
loopback_Rectdv(const GLdouble *v1, const GLdouble *v2)
{
RECTF((GLfloat) v1[0], (GLfloat) v1[1], (GLfloat) v2[0], (GLfloat) v2[1]);
}
-static void
+static void GLAPIENTRY
loopback_Rectfv(const GLfloat *v1, const GLfloat *v2)
{
RECTF(v1[0], v1[1], v2[0], v2[1]);
}
-static void
+static void GLAPIENTRY
loopback_Recti(GLint x1, GLint y1, GLint x2, GLint y2)
{
RECTF((GLfloat) x1, (GLfloat) y1, (GLfloat) x2, (GLfloat) y2);
}
-static void
+static void GLAPIENTRY
loopback_Rectiv(const GLint *v1, const GLint *v2)
{
RECTF((GLfloat) v1[0], (GLfloat) v1[1], (GLfloat) v2[0], (GLfloat) v2[1]);
}
-static void
+static void GLAPIENTRY
loopback_Rects(GLshort x1, GLshort y1, GLshort x2, GLshort y2)
{
RECTF((GLfloat) x1, (GLfloat) y1, (GLfloat) x2, (GLfloat) y2);
}
-static void
+static void GLAPIENTRY
loopback_Rectsv(const GLshort *v1, const GLshort *v2)
{
RECTF((GLfloat) v1[0], (GLfloat) v1[1], (GLfloat) v2[0], (GLfloat) v2[1]);
}
-static void
+static void GLAPIENTRY
loopback_SecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue )
{
SECONDARYCOLORUB( BYTE_TO_UBYTE(red),
@@ -1180,7 +1180,7 @@ loopback_SecondaryColor3bEXT( GLbyte red, GLbyte green, GLbyte blue )
BYTE_TO_UBYTE(blue) );
}
-static void
+static void GLAPIENTRY
loopback_SecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue )
{
GLubyte col[3];
@@ -1193,7 +1193,7 @@ loopback_SecondaryColor3dEXT( GLdouble red, GLdouble green, GLdouble blue )
SECONDARYCOLORUB( col[0], col[1], col[2] );
}
-static void
+static void GLAPIENTRY
loopback_SecondaryColor3iEXT( GLint red, GLint green, GLint blue )
{
SECONDARYCOLORUB( INT_TO_UBYTE(red),
@@ -1201,7 +1201,7 @@ loopback_SecondaryColor3iEXT( GLint red, GLint green, GLint blue )
INT_TO_UBYTE(blue));
}
-static void
+static void GLAPIENTRY
loopback_SecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue )
{
SECONDARYCOLORUB(SHORT_TO_UBYTE(red),
@@ -1209,7 +1209,7 @@ loopback_SecondaryColor3sEXT( GLshort red, GLshort green, GLshort blue )
SHORT_TO_UBYTE(blue));
}
-static void
+static void GLAPIENTRY
loopback_SecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue )
{
SECONDARYCOLORUB(UINT_TO_UBYTE(red),
@@ -1217,7 +1217,7 @@ loopback_SecondaryColor3uiEXT( GLuint red, GLuint green, GLuint blue )
UINT_TO_UBYTE(blue));
}
-static void
+static void GLAPIENTRY
loopback_SecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue )
{
SECONDARYCOLORUB(USHORT_TO_UBYTE(red),
@@ -1225,7 +1225,7 @@ loopback_SecondaryColor3usEXT( GLushort red, GLushort green, GLushort blue )
USHORT_TO_UBYTE(blue));
}
-static void
+static void GLAPIENTRY
loopback_SecondaryColor3bvEXT( const GLbyte *v )
{
const GLfloat a = BYTE_TO_FLOAT(v[0]);
@@ -1234,7 +1234,7 @@ loopback_SecondaryColor3bvEXT( const GLbyte *v )
SECONDARYCOLORF(a,b,c);
}
-static void
+static void GLAPIENTRY
loopback_SecondaryColor3dvEXT( const GLdouble *v )
{
GLubyte col[3];
@@ -1247,7 +1247,7 @@ loopback_SecondaryColor3dvEXT( const GLdouble *v )
SECONDARYCOLORUB( col[0], col[1], col[2] );
}
-static void
+static void GLAPIENTRY
loopback_SecondaryColor3ivEXT( const GLint *v )
{
SECONDARYCOLORUB(INT_TO_UBYTE(v[0]),
@@ -1255,7 +1255,7 @@ loopback_SecondaryColor3ivEXT( const GLint *v )
INT_TO_UBYTE(v[2]));
}
-static void
+static void GLAPIENTRY
loopback_SecondaryColor3svEXT( const GLshort *v )
{
SECONDARYCOLORUB(SHORT_TO_UBYTE(v[0]),
@@ -1263,7 +1263,7 @@ loopback_SecondaryColor3svEXT( const GLshort *v )
SHORT_TO_UBYTE(v[2]));
}
-static void
+static void GLAPIENTRY
loopback_SecondaryColor3uivEXT( const GLuint *v )
{
SECONDARYCOLORUB(UINT_TO_UBYTE(v[0]),
@@ -1271,7 +1271,7 @@ loopback_SecondaryColor3uivEXT( const GLuint *v )
UINT_TO_UBYTE(v[2]));
}
-static void
+static void GLAPIENTRY
loopback_SecondaryColor3usvEXT( const GLushort *v )
{
SECONDARYCOLORUB(USHORT_TO_UBYTE(v[0]),
@@ -1280,7 +1280,7 @@ loopback_SecondaryColor3usvEXT( const GLushort *v )
}
-static void
+static void GLAPIENTRY
loopback_SecondaryColor3bEXT_f( GLbyte red, GLbyte green, GLbyte blue )
{
SECONDARYCOLORF( BYTE_TO_FLOAT(red),
@@ -1288,13 +1288,13 @@ loopback_SecondaryColor3bEXT_f( GLbyte red, GLbyte green, GLbyte blue )
BYTE_TO_FLOAT(blue) );
}
-static void
+static void GLAPIENTRY
loopback_SecondaryColor3dEXT_f( GLdouble red, GLdouble green, GLdouble blue )
{
SECONDARYCOLORF( (GLfloat) red, (GLfloat) green, (GLfloat) blue );
}
-static void
+static void GLAPIENTRY
loopback_SecondaryColor3iEXT_f( GLint red, GLint green, GLint blue )
{
SECONDARYCOLORF( INT_TO_FLOAT(red),
@@ -1302,7 +1302,7 @@ loopback_SecondaryColor3iEXT_f( GLint red, GLint green, GLint blue )
INT_TO_FLOAT(blue));
}
-static void
+static void GLAPIENTRY
loopback_SecondaryColor3sEXT_f( GLshort red, GLshort green, GLshort blue )
{
SECONDARYCOLORF(SHORT_TO_FLOAT(red),
@@ -1310,7 +1310,7 @@ loopback_SecondaryColor3sEXT_f( GLshort red, GLshort green, GLshort blue )
SHORT_TO_FLOAT(blue));
}
-static void
+static void GLAPIENTRY
loopback_SecondaryColor3uiEXT_f( GLuint red, GLuint green, GLuint blue )
{
SECONDARYCOLORF(UINT_TO_FLOAT(red),
@@ -1318,7 +1318,7 @@ loopback_SecondaryColor3uiEXT_f( GLuint red, GLuint green, GLuint blue )
UINT_TO_FLOAT(blue));
}
-static void
+static void GLAPIENTRY
loopback_SecondaryColor3usEXT_f( GLushort red, GLushort green, GLushort blue )
{
SECONDARYCOLORF(USHORT_TO_FLOAT(red),
@@ -1326,7 +1326,7 @@ loopback_SecondaryColor3usEXT_f( GLushort red, GLushort green, GLushort blue )
USHORT_TO_FLOAT(blue));
}
-static void
+static void GLAPIENTRY
loopback_SecondaryColor3bvEXT_f( const GLbyte *v )
{
SECONDARYCOLORF(BYTE_TO_FLOAT(v[0]),
@@ -1334,12 +1334,12 @@ loopback_SecondaryColor3bvEXT_f( const GLbyte *v )
BYTE_TO_FLOAT(v[2]));
}
-static void
+static void GLAPIENTRY
loopback_SecondaryColor3dvEXT_f( const GLdouble *v )
{
SECONDARYCOLORF( (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2] );
}
-static void
+static void GLAPIENTRY
loopback_SecondaryColor3ivEXT_f( const GLint *v )
{
SECONDARYCOLORF(INT_TO_FLOAT(v[0]),
@@ -1347,7 +1347,7 @@ loopback_SecondaryColor3ivEXT_f( const GLint *v )
INT_TO_FLOAT(v[2]));
}
-static void
+static void GLAPIENTRY
loopback_SecondaryColor3svEXT_f( const GLshort *v )
{
SECONDARYCOLORF(SHORT_TO_FLOAT(v[0]),
@@ -1355,7 +1355,7 @@ loopback_SecondaryColor3svEXT_f( const GLshort *v )
SHORT_TO_FLOAT(v[2]));
}
-static void
+static void GLAPIENTRY
loopback_SecondaryColor3uivEXT_f( const GLuint *v )
{
SECONDARYCOLORF(UINT_TO_FLOAT(v[0]),
@@ -1363,7 +1363,7 @@ loopback_SecondaryColor3uivEXT_f( const GLuint *v )
UINT_TO_FLOAT(v[2]));
}
-static void
+static void GLAPIENTRY
loopback_SecondaryColor3usvEXT_f( const GLushort *v )
{
SECONDARYCOLORF(USHORT_TO_FLOAT(v[0]),
@@ -1376,153 +1376,153 @@ loopback_SecondaryColor3usvEXT_f( const GLushort *v )
* GL_NV_vertex_program
*/
-static void
+static void GLAPIENTRY
loopback_VertexAttrib1sNV(GLuint index, GLshort x)
{
ATTRIB(index, (GLfloat) x, 0.0F, 0.0F, 1.0F);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib1fNV(GLuint index, GLfloat x)
{
ATTRIB(index, x, 0.0F, 0.0F, 1.0F);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib1dNV(GLuint index, GLdouble x)
{
ATTRIB(index, (GLfloat) x, 0.0F, 0.0F, 1.0F);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib2sNV(GLuint index, GLshort x, GLshort y)
{
ATTRIB(index, (GLfloat) x, y, 0.0F, 1.0F);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y)
{
ATTRIB(index, (GLfloat) x, y, 0.0F, 1.0F);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib2dNV(GLuint index, GLdouble x, GLdouble y)
{
ATTRIB(index, (GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib3sNV(GLuint index, GLshort x, GLshort y, GLshort z)
{
ATTRIB(index, (GLfloat) x, y, z, 1.0F);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z)
{
ATTRIB(index, x, y, z, 1.0F);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib3dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z)
{
ATTRIB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib4sNV(GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
{
ATTRIB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib4dNV(GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
ATTRIB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib4ubNV(GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
{
ATTRIB(index, UBYTE_TO_FLOAT(x), UBYTE_TO_FLOAT(y),
UBYTE_TO_FLOAT(z), UBYTE_TO_FLOAT(w));
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib1svNV(GLuint index, const GLshort *v)
{
ATTRIB(index, (GLfloat) v[0], 0.0F, 0.0F, 1.0F);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib1fvNV(GLuint index, const GLfloat *v)
{
ATTRIB(index, v[0], 0.0F, 0.0F, 1.0F);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib1dvNV(GLuint index, const GLdouble *v)
{
ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib2svNV(GLuint index, const GLshort *v)
{
ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib2fvNV(GLuint index, const GLfloat *v)
{
ATTRIB(index, v[0], v[1], 0.0F, 1.0F);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib2dvNV(GLuint index, const GLdouble *v)
{
ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib3svNV(GLuint index, const GLshort *v)
{
ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib3fvNV(GLuint index, const GLfloat *v)
{
ATTRIB(index, v[0], v[1], v[2], 1.0F);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib3dvNV(GLuint index, const GLdouble *v)
{
ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib4svNV(GLuint index, const GLshort *v)
{
ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2],
(GLfloat)v[3]);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib4fvNV(GLuint index, const GLfloat *v)
{
ATTRIB(index, v[0], v[1], v[2], v[3]);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib4dvNV(GLuint index, const GLdouble *v)
{
ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib4ubvNV(GLuint index, const GLubyte *v)
{
ATTRIB(index, UBYTE_TO_FLOAT(v[0]), UBYTE_TO_FLOAT(v[1]),
@@ -1530,7 +1530,7 @@ loopback_VertexAttrib4ubvNV(GLuint index, const GLubyte *v)
}
-static void
+static void GLAPIENTRY
loopback_VertexAttribs1svNV(GLuint index, GLsizei n, const GLshort *v)
{
GLint i;
@@ -1538,7 +1538,7 @@ loopback_VertexAttribs1svNV(GLuint index, GLsizei n, const GLshort *v)
loopback_VertexAttrib1svNV(index + i, v + i);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat *v)
{
GLint i;
@@ -1546,7 +1546,7 @@ loopback_VertexAttribs1fvNV(GLuint index, GLsizei n, const GLfloat *v)
loopback_VertexAttrib1fvNV(index + i, v + i);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble *v)
{
GLint i;
@@ -1554,7 +1554,7 @@ loopback_VertexAttribs1dvNV(GLuint index, GLsizei n, const GLdouble *v)
loopback_VertexAttrib1dvNV(index + i, v + i);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttribs2svNV(GLuint index, GLsizei n, const GLshort *v)
{
GLint i;
@@ -1562,7 +1562,7 @@ loopback_VertexAttribs2svNV(GLuint index, GLsizei n, const GLshort *v)
loopback_VertexAttrib2svNV(index + i, v + 2 * i);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat *v)
{
GLint i;
@@ -1570,7 +1570,7 @@ loopback_VertexAttribs2fvNV(GLuint index, GLsizei n, const GLfloat *v)
loopback_VertexAttrib2fvNV(index + i, v + 2 * i);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble *v)
{
GLint i;
@@ -1578,7 +1578,7 @@ loopback_VertexAttribs2dvNV(GLuint index, GLsizei n, const GLdouble *v)
loopback_VertexAttrib2dvNV(index + i, v + 2 * i);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttribs3svNV(GLuint index, GLsizei n, const GLshort *v)
{
GLint i;
@@ -1586,7 +1586,7 @@ loopback_VertexAttribs3svNV(GLuint index, GLsizei n, const GLshort *v)
loopback_VertexAttrib3svNV(index + i, v + 3 * i);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat *v)
{
GLint i;
@@ -1594,7 +1594,7 @@ loopback_VertexAttribs3fvNV(GLuint index, GLsizei n, const GLfloat *v)
loopback_VertexAttrib3fvNV(index + i, v + 3 * i);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble *v)
{
GLint i;
@@ -1602,7 +1602,7 @@ loopback_VertexAttribs3dvNV(GLuint index, GLsizei n, const GLdouble *v)
loopback_VertexAttrib3dvNV(index + i, v + 3 * i);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttribs4svNV(GLuint index, GLsizei n, const GLshort *v)
{
GLint i;
@@ -1610,7 +1610,7 @@ loopback_VertexAttribs4svNV(GLuint index, GLsizei n, const GLshort *v)
loopback_VertexAttrib4svNV(index + i, v + 4 * i);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat *v)
{
GLint i;
@@ -1618,7 +1618,7 @@ loopback_VertexAttribs4fvNV(GLuint index, GLsizei n, const GLfloat *v)
loopback_VertexAttrib4fvNV(index + i, v + 4 * i);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble *v)
{
GLint i;
@@ -1626,7 +1626,7 @@ loopback_VertexAttribs4dvNV(GLuint index, GLsizei n, const GLdouble *v)
loopback_VertexAttrib4dvNV(index + i, v + 4 * i);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v)
{
GLint i;
@@ -1639,65 +1639,65 @@ loopback_VertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v)
* GL_ARB_vertex_program
*/
-static void
+static void GLAPIENTRY
loopback_VertexAttrib4bvARB(GLuint index, const GLbyte * v)
{
ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib4ivARB(GLuint index, const GLint * v)
{
ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib4ubvARB(GLuint index, const GLubyte * v)
{
ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib4usvARB(GLuint index, const GLushort * v)
{
ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib4uivARB(GLuint index, const GLuint * v)
{
ATTRIB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], (GLfloat) v[3]);
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib4NbvARB(GLuint index, const GLbyte * v)
{
ATTRIB(index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]),
BYTE_TO_FLOAT(v[2]), BYTE_TO_FLOAT(v[3]));
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib4NsvARB(GLuint index, const GLshort * v)
{
ATTRIB(index, SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]),
SHORT_TO_FLOAT(v[2]), SHORT_TO_FLOAT(v[3]));
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib4NivARB(GLuint index, const GLint * v)
{
ATTRIB(index, INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]),
INT_TO_FLOAT(v[2]), INT_TO_FLOAT(v[3]));
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib4NusvARB(GLuint index, const GLushort * v)
{
ATTRIB(index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]),
USHORT_TO_FLOAT(v[2]), USHORT_TO_FLOAT(v[3]));
}
-static void
+static void GLAPIENTRY
loopback_VertexAttrib4NuivARB(GLuint index, const GLuint * v)
{
ATTRIB(index, UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]),
diff --git a/src/mesa/main/arbprogram.c b/src/mesa/main/arbprogram.c
index 8ebae9d7da7..5102758656a 100644
--- a/src/mesa/main/arbprogram.c
+++ b/src/mesa/main/arbprogram.c
@@ -44,7 +44,7 @@
#include "nvvertprog.h"
-void
+void GLAPIENTRY
_mesa_EnableVertexAttribArrayARB(GLuint index)
{
GET_CURRENT_CONTEXT(ctx);
@@ -62,7 +62,7 @@ _mesa_EnableVertexAttribArrayARB(GLuint index)
}
-void
+void GLAPIENTRY
_mesa_DisableVertexAttribArrayARB(GLuint index)
{
GET_CURRENT_CONTEXT(ctx);
@@ -80,7 +80,7 @@ _mesa_DisableVertexAttribArrayARB(GLuint index)
}
-void
+void GLAPIENTRY
_mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
{
GLfloat fparams[4];
@@ -99,7 +99,7 @@ _mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
}
-void
+void GLAPIENTRY
_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -143,7 +143,7 @@ _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
}
-void
+void GLAPIENTRY
_mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params)
{
GLfloat fparams[4];
@@ -162,7 +162,7 @@ _mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params)
}
-void
+void GLAPIENTRY
_mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
{
GET_CURRENT_CONTEXT(ctx);
@@ -182,7 +182,7 @@ _mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
}
-void
+void GLAPIENTRY
_mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
const GLvoid *string)
{
@@ -215,7 +215,7 @@ _mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
}
-void
+void GLAPIENTRY
_mesa_ProgramEnvParameter4dARB(GLenum target, GLuint index,
GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
@@ -224,7 +224,7 @@ _mesa_ProgramEnvParameter4dARB(GLenum target, GLuint index,
}
-void
+void GLAPIENTRY
_mesa_ProgramEnvParameter4dvARB(GLenum target, GLuint index,
const GLdouble *params)
{
@@ -234,7 +234,7 @@ _mesa_ProgramEnvParameter4dvARB(GLenum target, GLuint index,
}
-void
+void GLAPIENTRY
_mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index,
GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
@@ -264,7 +264,7 @@ _mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index,
}
-void
+void GLAPIENTRY
_mesa_ProgramEnvParameter4fvARB(GLenum target, GLuint index,
const GLfloat *params)
{
@@ -273,7 +273,7 @@ _mesa_ProgramEnvParameter4fvARB(GLenum target, GLuint index,
}
-void
+void GLAPIENTRY
_mesa_GetProgramEnvParameterdvARB(GLenum target, GLuint index,
GLdouble *params)
{
@@ -290,7 +290,7 @@ _mesa_GetProgramEnvParameterdvARB(GLenum target, GLuint index,
}
-void
+void GLAPIENTRY
_mesa_GetProgramEnvParameterfvARB(GLenum target, GLuint index,
GLfloat *params)
{
@@ -325,7 +325,7 @@ _mesa_GetProgramEnvParameterfvARB(GLenum target, GLuint index,
/**
* Note, this function is also used by the GL_NV_fragment_program extension.
*/
-void
+void GLAPIENTRY
_mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index,
GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
@@ -367,7 +367,7 @@ _mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index,
/**
* Note, this function is also used by the GL_NV_fragment_program extension.
*/
-void
+void GLAPIENTRY
_mesa_ProgramLocalParameter4fvARB(GLenum target, GLuint index,
const GLfloat *params)
{
@@ -379,7 +379,7 @@ _mesa_ProgramLocalParameter4fvARB(GLenum target, GLuint index,
/**
* Note, this function is also used by the GL_NV_fragment_program extension.
*/
-void
+void GLAPIENTRY
_mesa_ProgramLocalParameter4dARB(GLenum target, GLuint index,
GLdouble x, GLdouble y,
GLdouble z, GLdouble w)
@@ -392,7 +392,7 @@ _mesa_ProgramLocalParameter4dARB(GLenum target, GLuint index,
/**
* Note, this function is also used by the GL_NV_fragment_program extension.
*/
-void
+void GLAPIENTRY
_mesa_ProgramLocalParameter4dvARB(GLenum target, GLuint index,
const GLdouble *params)
{
@@ -405,7 +405,7 @@ _mesa_ProgramLocalParameter4dvARB(GLenum target, GLuint index,
/**
* Note, this function is also used by the GL_NV_fragment_program extension.
*/
-void
+void GLAPIENTRY
_mesa_GetProgramLocalParameterfvARB(GLenum target, GLuint index,
GLfloat *params)
{
@@ -450,7 +450,7 @@ _mesa_GetProgramLocalParameterfvARB(GLenum target, GLuint index,
/**
* Note, this function is also used by the GL_NV_fragment_program extension.
*/
-void
+void GLAPIENTRY
_mesa_GetProgramLocalParameterdvARB(GLenum target, GLuint index,
GLdouble *params)
{
@@ -463,7 +463,7 @@ _mesa_GetProgramLocalParameterdvARB(GLenum target, GLuint index,
}
-void
+void GLAPIENTRY
_mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params)
{
struct program *prog;
@@ -670,7 +670,7 @@ _mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params)
}
-void
+void GLAPIENTRY
_mesa_GetProgramStringARB(GLenum target, GLenum pname, GLvoid *string)
{
struct program *prog;
diff --git a/src/mesa/main/arbprogram.h b/src/mesa/main/arbprogram.h
index 8bfb180bac1..e1b99ab686f 100644
--- a/src/mesa/main/arbprogram.h
+++ b/src/mesa/main/arbprogram.h
@@ -27,101 +27,101 @@
#define ARBPROGRAM_H
-extern void
+extern void GLAPIENTRY
_mesa_EnableVertexAttribArrayARB(GLuint index);
-extern void
+extern void GLAPIENTRY
_mesa_DisableVertexAttribArrayARB(GLuint index);
-extern void
+extern void GLAPIENTRY
_mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params);
-extern void
+extern void GLAPIENTRY
_mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params);
-extern void
+extern void GLAPIENTRY
_mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params);
-extern void
+extern void GLAPIENTRY
_mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer);
-extern void
+extern void GLAPIENTRY
_mesa_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
const GLvoid *string);
-extern void
+extern void GLAPIENTRY
_mesa_ProgramEnvParameter4dARB(GLenum target, GLuint index,
GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-extern void
+extern void GLAPIENTRY
_mesa_ProgramEnvParameter4dvARB(GLenum target, GLuint index,
const GLdouble *params);
-extern void
+extern void GLAPIENTRY
_mesa_ProgramEnvParameter4fARB(GLenum target, GLuint index,
GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-extern void
+extern void GLAPIENTRY
_mesa_ProgramEnvParameter4fvARB(GLenum target, GLuint index,
const GLfloat *params);
-extern void
+extern void GLAPIENTRY
_mesa_ProgramLocalParameter4dARB(GLenum target, GLuint index,
GLdouble x, GLdouble y,
GLdouble z, GLdouble w);
-extern void
+extern void GLAPIENTRY
_mesa_ProgramLocalParameter4dvARB(GLenum target, GLuint index,
const GLdouble *params);
-extern void
+extern void GLAPIENTRY
_mesa_ProgramLocalParameter4fARB(GLenum target, GLuint index,
GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-extern void
+extern void GLAPIENTRY
_mesa_ProgramLocalParameter4fvARB(GLenum target, GLuint index,
const GLfloat *params);
-extern void
+extern void GLAPIENTRY
_mesa_GetProgramEnvParameterdvARB(GLenum target, GLuint index,
GLdouble *params);
-extern void
+extern void GLAPIENTRY
_mesa_GetProgramEnvParameterfvARB(GLenum target, GLuint index,
GLfloat *params);
-extern void
+extern void GLAPIENTRY
_mesa_GetProgramLocalParameterdvARB(GLenum target, GLuint index,
GLdouble *params);
-extern void
+extern void GLAPIENTRY
_mesa_GetProgramLocalParameterfvARB(GLenum target, GLuint index,
GLfloat *params);
-extern void
+extern void GLAPIENTRY
_mesa_GetProgramivARB(GLenum target, GLenum pname, GLint *params);
-extern void
+extern void GLAPIENTRY
_mesa_GetProgramStringARB(GLenum target, GLenum pname, GLvoid *string);
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index 198bb34cbb9..62d968a32fa 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -65,7 +65,7 @@ new_attrib_node( GLbitfield kind )
}
-void
+void GLAPIENTRY
_mesa_PushAttrib(GLbitfield mask)
{
struct gl_attrib_node *newnode;
@@ -783,7 +783,7 @@ pop_texture_group(GLcontext *ctx, const struct gl_texture_attrib *texAttrib)
* We could at least check if the value to restore equals the current value
* and then skip the Mesa call.
*/
-void
+void GLAPIENTRY
_mesa_PopAttrib(void)
{
struct gl_attrib_node *attr, *next;
@@ -1138,7 +1138,7 @@ _mesa_PopAttrib(void)
#define GL_CLIENT_UNPACK_BIT (1<<21)
-void
+void GLAPIENTRY
_mesa_PushClientAttrib(GLbitfield mask)
{
struct gl_attrib_node *newnode;
@@ -1190,7 +1190,7 @@ _mesa_PushClientAttrib(GLbitfield mask)
-void
+void GLAPIENTRY
_mesa_PopClientAttrib(void)
{
struct gl_attrib_node *attr, *next;
diff --git a/src/mesa/main/attrib.h b/src/mesa/main/attrib.h
index 82676246373..09d75196b23 100644
--- a/src/mesa/main/attrib.h
+++ b/src/mesa/main/attrib.h
@@ -43,16 +43,16 @@
#if _HAVE_FULL_GL
-extern void
+extern void GLAPIENTRY
_mesa_PushAttrib( GLbitfield mask );
-extern void
+extern void GLAPIENTRY
_mesa_PopAttrib( void );
-extern void
+extern void GLAPIENTRY
_mesa_PushClientAttrib( GLbitfield mask );
-extern void
+extern void GLAPIENTRY
_mesa_PopClientAttrib( void );
extern void
diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c
index dad5184dd92..e3cdbffcd10 100644
--- a/src/mesa/main/blend.c
+++ b/src/mesa/main/blend.c
@@ -50,7 +50,7 @@
* flushes the vertices and notifies the driver via
* dd_function_table::BlendFunc callback.
*/
-void
+void GLAPIENTRY
_mesa_BlendFunc( GLenum sfactor, GLenum dfactor )
{
@@ -144,7 +144,7 @@ _mesa_BlendFunc( GLenum sfactor, GLenum dfactor )
* On a change, flush the vertices and notify the driver via
* dd_function_table::BlendFuncSeparate.
*/
-void
+void GLAPIENTRY
_mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB,
GLenum sfactorA, GLenum dfactorA )
{
@@ -285,7 +285,7 @@ _mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB,
/* This is really an extension function! */
-void
+void GLAPIENTRY
_mesa_BlendEquation( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
@@ -358,7 +358,7 @@ _mesa_BlendEquation( GLenum mode )
* change, flushes the vertices and notifies the driver via
* dd_function_table::BlendColor callback.
*/
-void
+void GLAPIENTRY
_mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
{
GLfloat tmp[4];
@@ -391,7 +391,7 @@ _mesa_BlendColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
* On a change, flushes the vertices and notifies the driver via
* dd_function_table::AlphaFunc callback.
*/
-void
+void GLAPIENTRY
_mesa_AlphaFunc( GLenum func, GLclampf ref )
{
GET_CURRENT_CONTEXT(ctx);
@@ -436,7 +436,7 @@ gl_colorbuffer_attrib::LogicOp.
* On a change, flushes the vertices and notifies the driver via the
* dd_function_table::LogicOpcode callback.
*/
-void
+void GLAPIENTRY
_mesa_LogicOp( GLenum opcode )
{
GET_CURRENT_CONTEXT(ctx);
@@ -476,7 +476,7 @@ _mesa_LogicOp( GLenum opcode )
}
#if _HAVE_FULL_GL
-void
+void GLAPIENTRY
_mesa_IndexMask( GLuint mask )
{
GET_CURRENT_CONTEXT(ctx);
@@ -508,7 +508,7 @@ _mesa_IndexMask( GLuint mask )
* change, flushes the vertices and notifies the driver via the
* dd_function_table::ColorMask callback.
*/
-void
+void GLAPIENTRY
_mesa_ColorMask( GLboolean red, GLboolean green,
GLboolean blue, GLboolean alpha )
{
diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h
index a967937e682..ae96bd46b65 100644
--- a/src/mesa/main/blend.h
+++ b/src/mesa/main/blend.h
@@ -36,39 +36,39 @@
#include "mtypes.h"
-extern void
+extern void GLAPIENTRY
_mesa_BlendFunc( GLenum sfactor, GLenum dfactor );
-extern void
+extern void GLAPIENTRY
_mesa_BlendFuncSeparateEXT( GLenum sfactorRGB, GLenum dfactorRGB,
GLenum sfactorA, GLenum dfactorA );
-extern void
+extern void GLAPIENTRY
_mesa_BlendEquation( GLenum mode );
-extern void
+extern void GLAPIENTRY
_mesa_BlendColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
-extern void
+extern void GLAPIENTRY
_mesa_AlphaFunc( GLenum func, GLclampf ref );
-extern void
+extern void GLAPIENTRY
_mesa_LogicOp( GLenum opcode );
-extern void
+extern void GLAPIENTRY
_mesa_IndexMask( GLuint mask );
-extern void
+extern void GLAPIENTRY
_mesa_ColorMask( GLboolean red, GLboolean green,
GLboolean blue, GLboolean alpha );
-extern void
+extern void
_mesa_init_color( GLcontext * ctx );
#endif
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 9304a85348c..0f70829ff49 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -367,7 +367,7 @@ _mesa_init_buffer_objects( GLcontext *ctx )
/* API Functions */
/**********************************************************************/
-void
+void GLAPIENTRY
_mesa_BindBufferARB(GLenum target, GLuint buffer)
{
GET_CURRENT_CONTEXT(ctx);
@@ -436,7 +436,7 @@ _mesa_BindBufferARB(GLenum target, GLuint buffer)
* \param n Number of buffer objects to delete.
* \param buffer Array of \c n buffer object IDs.
*/
-void
+void GLAPIENTRY
_mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
{
GET_CURRENT_CONTEXT(ctx);
@@ -511,7 +511,7 @@ _mesa_DeleteBuffersARB(GLsizei n, const GLuint *ids)
* \param n Number of IDs to generate.
* \param buffer Array of \c n locations to store the IDs.
*/
-void
+void GLAPIENTRY
_mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
{
GET_CURRENT_CONTEXT(ctx);
@@ -560,7 +560,7 @@ _mesa_GenBuffersARB(GLsizei n, GLuint *buffer)
* \return \c GL_TRUE if \c id is the name of a buffer object,
* \c GL_FALSE otherwise.
*/
-GLboolean
+GLboolean GLAPIENTRY
_mesa_IsBufferARB(GLuint id)
{
struct gl_buffer_object * bufObj;
@@ -578,7 +578,7 @@ _mesa_IsBufferARB(GLuint id)
}
-void
+void GLAPIENTRY
_mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
const GLvoid * data, GLenum usage)
{
@@ -626,7 +626,7 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size,
}
-void
+void GLAPIENTRY
_mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
GLsizeiptrARB size, const GLvoid * data)
{
@@ -651,7 +651,7 @@ _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
}
-void
+void GLAPIENTRY
_mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
GLsizeiptrARB size, void * data)
{
@@ -676,7 +676,7 @@ _mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset,
}
-void *
+void * GLAPIENTRY
_mesa_MapBufferARB(GLenum target, GLenum access)
{
GET_CURRENT_CONTEXT(ctx);
@@ -717,7 +717,7 @@ _mesa_MapBufferARB(GLenum target, GLenum access)
}
-GLboolean
+GLboolean GLAPIENTRY
_mesa_UnmapBufferARB(GLenum target)
{
GET_CURRENT_CONTEXT(ctx);
@@ -747,7 +747,7 @@ _mesa_UnmapBufferARB(GLenum target)
}
-void
+void GLAPIENTRY
_mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -780,7 +780,7 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params)
}
-void
+void GLAPIENTRY
_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params)
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h
index 70a411bde63..8490e36fc54 100644
--- a/src/mesa/main/bufferobj.h
+++ b/src/mesa/main/bufferobj.h
@@ -84,37 +84,37 @@ _mesa_buffer_map( GLcontext *ctx, GLenum target, GLenum access,
* API functions
*/
-extern void
+extern void GLAPIENTRY
_mesa_BindBufferARB(GLenum target, GLuint buffer);
-extern void
+extern void GLAPIENTRY
_mesa_DeleteBuffersARB(GLsizei n, const GLuint * buffer);
-extern void
+extern void GLAPIENTRY
_mesa_GenBuffersARB(GLsizei n, GLuint * buffer);
-extern GLboolean
+extern GLboolean GLAPIENTRY
_mesa_IsBufferARB(GLuint buffer);
-extern void
+extern void GLAPIENTRY
_mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, const GLvoid * data, GLenum usage);
-extern void
+extern void GLAPIENTRY
_mesa_BufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid * data);
-extern void
+extern void GLAPIENTRY
_mesa_GetBufferSubDataARB(GLenum target, GLintptrARB offset, GLsizeiptrARB size, void * data);
-extern void *
+extern void * GLAPIENTRY
_mesa_MapBufferARB(GLenum target, GLenum access);
-extern GLboolean
+extern GLboolean GLAPIENTRY
_mesa_UnmapBufferARB(GLenum target);
-extern void
+extern void GLAPIENTRY
_mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params);
-extern void
+extern void GLAPIENTRY
_mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params);
#endif
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index 6c58ed408c4..519bfb34b94 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -41,7 +41,7 @@
#if _HAVE_FULL_GL
-void
+void GLAPIENTRY
_mesa_ClearIndex( GLfloat c )
{
GET_CURRENT_CONTEXT(ctx);
@@ -75,7 +75,7 @@ _mesa_ClearIndex( GLfloat c )
* change, flushes the vertices and notifies the driver via the
* dd_function_table::ClearColor callback.
*/
-void
+void GLAPIENTRY
_mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
{
GLfloat tmp[4];
@@ -110,7 +110,7 @@ _mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha )
* etc. If the rasterization mode is set to GL_RENDER then requests the driver
* to clear the buffers, via the dd_function_table::Clear callback.
*/
-void
+void GLAPIENTRY
_mesa_Clear( GLbitfield mask )
{
GET_CURRENT_CONTEXT(ctx);
@@ -176,7 +176,7 @@ _mesa_Clear( GLbitfield mask )
* __GLcontextRec::NewState and notifies the driver via the
* dd_function_table::DrawBuffer callback.
*/
-void
+void GLAPIENTRY
_mesa_DrawBuffer( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
@@ -327,7 +327,7 @@ _mesa_DrawBuffer( GLenum mode )
* new pixel state in __GLcontextRec::NewState and notifies the driver via
* dd_function_table::ReadBuffer.
*/
-void
+void GLAPIENTRY
_mesa_ReadBuffer( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
@@ -436,7 +436,7 @@ _mesa_ReadBuffer( GLenum mode )
* \note This function may be called from within Mesa or called by the
* user directly (see the GL_MESA_resize_buffers extension).
*/
-void
+void GLAPIENTRY
_mesa_ResizeBuffersMESA( void )
{
GLcontext *ctx = _mesa_get_current_context();
@@ -488,7 +488,7 @@ _mesa_ResizeBuffersMESA( void )
/*
* XXX move somewhere else someday?
*/
-void
+void GLAPIENTRY
_mesa_SampleCoverageARB(GLclampf value, GLboolean invert)
{
GLcontext *ctx = _mesa_get_current_context();
@@ -520,7 +520,7 @@ _mesa_SampleCoverageARB(GLclampf value, GLboolean invert)
* change flushes the vertices and notifies the driver via
* the dd_function_table::Scissor callback.
*/
-void
+void GLAPIENTRY
_mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height )
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/buffers.h b/src/mesa/main/buffers.h
index 7c992a98cad..83e1b482511 100644
--- a/src/mesa/main/buffers.h
+++ b/src/mesa/main/buffers.h
@@ -36,29 +36,29 @@
#include "mtypes.h"
-extern void
+extern void GLAPIENTRY
_mesa_ClearIndex( GLfloat c );
-extern void
+extern void GLAPIENTRY
_mesa_ClearColor( GLclampf red, GLclampf green,
GLclampf blue, GLclampf alpha );
-extern void
+extern void GLAPIENTRY
_mesa_Clear( GLbitfield mask );
-extern void
+extern void GLAPIENTRY
_mesa_DrawBuffer( GLenum mode );
-extern void
+extern void GLAPIENTRY
_mesa_ReadBuffer( GLenum mode );
-extern void
+extern void GLAPIENTRY
_mesa_ResizeBuffersMESA( void );
-extern void
+extern void GLAPIENTRY
_mesa_Scissor( GLint x, GLint y, GLsizei width, GLsizei height );
-extern void
+extern void GLAPIENTRY
_mesa_SampleCoverageARB(GLclampf value, GLboolean invert);
extern void
diff --git a/src/mesa/main/clip.c b/src/mesa/main/clip.c
index a061980af42..31e6af91bd1 100644
--- a/src/mesa/main/clip.c
+++ b/src/mesa/main/clip.c
@@ -41,7 +41,7 @@
-void
+void GLAPIENTRY
_mesa_ClipPlane( GLenum plane, const GLdouble *eq )
{
GET_CURRENT_CONTEXT(ctx);
@@ -98,7 +98,7 @@ _mesa_ClipPlane( GLenum plane, const GLdouble *eq )
}
-void
+void GLAPIENTRY
_mesa_GetClipPlane( GLenum plane, GLdouble *equation )
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/clip.h b/src/mesa/main/clip.h
index 154e3ce9482..9442e864395 100644
--- a/src/mesa/main/clip.h
+++ b/src/mesa/main/clip.h
@@ -33,8 +33,10 @@
#include "mtypes.h"
-extern void _mesa_ClipPlane( GLenum plane, const GLdouble *equation );
+extern void GLAPIENTRY
+_mesa_ClipPlane( GLenum plane, const GLdouble *equation );
-extern void _mesa_GetClipPlane( GLenum plane, GLdouble *equation );
+extern void GLAPIENTRY
+_mesa_GetClipPlane( GLenum plane, GLdouble *equation );
#endif
diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c
index cc268557268..a44f9a01c54 100644
--- a/src/mesa/main/colortab.c
+++ b/src/mesa/main/colortab.c
@@ -155,7 +155,7 @@ set_component_sizes( struct gl_color_table *table )
-void
+void GLAPIENTRY
_mesa_ColorTable( GLenum target, GLenum internalFormat,
GLsizei width, GLenum format, GLenum type,
const GLvoid *data )
@@ -439,7 +439,7 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat,
-void
+void GLAPIENTRY
_mesa_ColorSubTable( GLenum target, GLsizei start,
GLsizei count, GLenum format, GLenum type,
const GLvoid *data )
@@ -637,7 +637,7 @@ _mesa_ColorSubTable( GLenum target, GLsizei start,
/* XXX not tested */
-void
+void GLAPIENTRY
_mesa_CopyColorTable(GLenum target, GLenum internalformat,
GLint x, GLint y, GLsizei width)
{
@@ -651,7 +651,7 @@ _mesa_CopyColorTable(GLenum target, GLenum internalformat,
/* XXX not tested */
-void
+void GLAPIENTRY
_mesa_CopyColorSubTable(GLenum target, GLsizei start,
GLint x, GLint y, GLsizei width)
{
@@ -663,7 +663,7 @@ _mesa_CopyColorSubTable(GLenum target, GLsizei start,
-void
+void GLAPIENTRY
_mesa_GetColorTable( GLenum target, GLenum format,
GLenum type, GLvoid *data )
{
@@ -864,7 +864,7 @@ _mesa_GetColorTable( GLenum target, GLenum format,
-void
+void GLAPIENTRY
_mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -957,7 +957,7 @@ _mesa_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params)
-void
+void GLAPIENTRY
_mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params)
{
GLfloat fparams[4];
@@ -980,7 +980,7 @@ _mesa_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params)
-void
+void GLAPIENTRY
_mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -1154,7 +1154,7 @@ _mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params )
-void
+void GLAPIENTRY
_mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/colortab.h b/src/mesa/main/colortab.h
index 9ccf27693f0..4bd16210a0b 100644
--- a/src/mesa/main/colortab.h
+++ b/src/mesa/main/colortab.h
@@ -41,40 +41,40 @@
#if _HAVE_FULL_GL
-extern void
+extern void GLAPIENTRY
_mesa_ColorTable( GLenum target, GLenum internalformat,
GLsizei width, GLenum format, GLenum type,
const GLvoid *table );
-extern void
+extern void GLAPIENTRY
_mesa_ColorSubTable( GLenum target, GLsizei start,
GLsizei count, GLenum format, GLenum type,
const GLvoid *table );
-extern void
+extern void GLAPIENTRY
_mesa_CopyColorSubTable(GLenum target, GLsizei start,
GLint x, GLint y, GLsizei width);
-extern void
+extern void GLAPIENTRY
_mesa_CopyColorTable(GLenum target, GLenum internalformat,
GLint x, GLint y, GLsizei width);
-extern void
+extern void GLAPIENTRY
_mesa_GetColorTable( GLenum target, GLenum format,
GLenum type, GLvoid *table );
-extern void
+extern void GLAPIENTRY
_mesa_ColorTableParameterfv(GLenum target, GLenum pname,
const GLfloat *params);
-extern void
+extern void GLAPIENTRY
_mesa_ColorTableParameteriv(GLenum target, GLenum pname,
const GLint *params);
-extern void
+extern void GLAPIENTRY
_mesa_GetColorTableParameterfv( GLenum target, GLenum pname, GLfloat *params );
-extern void
+extern void GLAPIENTRY
_mesa_GetColorTableParameteriv( GLenum target, GLenum pname, GLint *params );
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index ce3514213b4..51abf86072a 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1908,7 +1908,7 @@ _mesa_record_error( GLcontext *ctx, GLenum error )
* Calls the #ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH macro and the
* dd_function_table::Finish driver callback, if not NULL.
*/
-void
+void GLAPIENTRY
_mesa_Finish( void )
{
GET_CURRENT_CONTEXT(ctx);
@@ -1924,7 +1924,7 @@ _mesa_Finish( void )
* Calls the #ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH macro and the
* dd_function_table::Flush driver callback, if not NULL.
*/
-void
+void GLAPIENTRY
_mesa_Flush( void )
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h
index 78b21796272..838b7bbcddd 100644
--- a/src/mesa/main/context.h
+++ b/src/mesa/main/context.h
@@ -249,10 +249,10 @@ extern void
_mesa_record_error( GLcontext *ctx, GLenum error );
-extern void
+extern void GLAPIENTRY
_mesa_Finish( void );
-extern void
+extern void GLAPIENTRY
_mesa_Flush( void );
/*@}*/
diff --git a/src/mesa/main/convolve.c b/src/mesa/main/convolve.c
index 341d60eacdd..b7d2eeb20f9 100644
--- a/src/mesa/main/convolve.c
+++ b/src/mesa/main/convolve.c
@@ -101,7 +101,7 @@ base_filter_format( GLenum format )
}
-void
+void GLAPIENTRY
_mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const GLvoid *image)
{
GLint baseFormat;
@@ -174,7 +174,7 @@ _mesa_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width, G
}
-void
+void GLAPIENTRY
_mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *image)
{
GLint baseFormat;
@@ -257,7 +257,7 @@ _mesa_ConvolutionFilter2D(GLenum target, GLenum internalFormat, GLsizei width, G
}
-void
+void GLAPIENTRY
_mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param)
{
GET_CURRENT_CONTEXT(ctx);
@@ -300,7 +300,7 @@ _mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param)
}
-void
+void GLAPIENTRY
_mesa_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -356,7 +356,7 @@ _mesa_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params)
}
-void
+void GLAPIENTRY
_mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint param)
{
GET_CURRENT_CONTEXT(ctx);
@@ -399,7 +399,7 @@ _mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint param)
}
-void
+void GLAPIENTRY
_mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -468,7 +468,7 @@ _mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params)
}
-void
+void GLAPIENTRY
_mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width)
{
GLint baseFormat;
@@ -496,7 +496,7 @@ _mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat, GLint x, GLi
}
-void
+void GLAPIENTRY
_mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height)
{
GLint baseFormat;
@@ -529,7 +529,7 @@ _mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat, GLint x, GLi
}
-void
+void GLAPIENTRY
_mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *image)
{
const struct gl_convolution_attrib *filter;
@@ -579,7 +579,7 @@ _mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type, GLvoid *im
}
-void
+void GLAPIENTRY
_mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -640,7 +640,7 @@ _mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params)
}
-void
+void GLAPIENTRY
_mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -710,7 +710,7 @@ _mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params)
}
-void
+void GLAPIENTRY
_mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row, GLvoid *column, GLvoid *span)
{
const GLint colStart = MAX_CONVOLUTION_WIDTH * 4;
@@ -768,7 +768,7 @@ _mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type, GLvoid *row,
}
-void
+void GLAPIENTRY
_mesa_SeparableFilter2D(GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLenum format, GLenum type, const GLvoid *row, const GLvoid *column)
{
const GLint colStart = MAX_CONVOLUTION_WIDTH * 4;
diff --git a/src/mesa/main/convolve.h b/src/mesa/main/convolve.h
index deac1e2c0b3..4505cdae01e 100644
--- a/src/mesa/main/convolve.h
+++ b/src/mesa/main/convolve.h
@@ -32,51 +32,51 @@
#if _HAVE_FULL_GL
-extern void
+extern void GLAPIENTRY
_mesa_ConvolutionFilter1D(GLenum target, GLenum internalformat, GLsizei width,
GLenum format, GLenum type, const GLvoid *image);
-extern void
+extern void GLAPIENTRY
_mesa_ConvolutionFilter2D(GLenum target, GLenum internalformat, GLsizei width,
GLsizei height, GLenum format, GLenum type,
const GLvoid *image);
-extern void
+extern void GLAPIENTRY
_mesa_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat params);
-extern void
+extern void GLAPIENTRY
_mesa_ConvolutionParameterfv(GLenum target, GLenum pname,
const GLfloat *params);
-extern void
+extern void GLAPIENTRY
_mesa_ConvolutionParameteri(GLenum target, GLenum pname, GLint params);
-extern void
+extern void GLAPIENTRY
_mesa_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params);
-extern void
+extern void GLAPIENTRY
_mesa_CopyConvolutionFilter1D(GLenum target, GLenum internalformat,
GLint x, GLint y, GLsizei width);
-extern void
+extern void GLAPIENTRY
_mesa_CopyConvolutionFilter2D(GLenum target, GLenum internalformat,
GLint x, GLint y, GLsizei width, GLsizei height);
-extern void
+extern void GLAPIENTRY
_mesa_GetConvolutionFilter(GLenum target, GLenum format, GLenum type,
GLvoid *image);
-extern void
+extern void GLAPIENTRY
_mesa_GetConvolutionParameterfv(GLenum target, GLenum pname, GLfloat *params);
-extern void
+extern void GLAPIENTRY
_mesa_GetConvolutionParameteriv(GLenum target, GLenum pname, GLint *params);
-extern void
+extern void GLAPIENTRY
_mesa_GetSeparableFilter(GLenum target, GLenum format, GLenum type,
GLvoid *row, GLvoid *column, GLvoid *span);
-extern void
+extern void GLAPIENTRY
_mesa_SeparableFilter2D(GLenum target, GLenum internalformat,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index c6760d4ed90..a4aa534510d 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -896,66 +896,66 @@ typedef struct {
* \name Vertex
*/
/*@{*/
- void (*ArrayElement)( GLint ); /* NOTE */
- void (*Color3f)( GLfloat, GLfloat, GLfloat );
- void (*Color3fv)( const GLfloat * );
- void (*Color3ub)( GLubyte, GLubyte, GLubyte );
- void (*Color3ubv)( const GLubyte * );
- void (*Color4f)( GLfloat, GLfloat, GLfloat, GLfloat );
- void (*Color4fv)( const GLfloat * );
- void (*Color4ub)( GLubyte, GLubyte, GLubyte, GLubyte );
- void (*Color4ubv)( const GLubyte * );
- void (*EdgeFlag)( GLboolean );
- void (*EdgeFlagv)( const GLboolean * );
- void (*EvalCoord1f)( GLfloat ); /* NOTE */
- void (*EvalCoord1fv)( const GLfloat * ); /* NOTE */
- void (*EvalCoord2f)( GLfloat, GLfloat ); /* NOTE */
- void (*EvalCoord2fv)( const GLfloat * ); /* NOTE */
- void (*EvalPoint1)( GLint ); /* NOTE */
- void (*EvalPoint2)( GLint, GLint ); /* NOTE */
- void (*FogCoordfEXT)( GLfloat );
- void (*FogCoordfvEXT)( const GLfloat * );
- void (*Indexi)( GLint );
- void (*Indexiv)( const GLint * );
- void (*Materialfv)( GLenum face, GLenum pname, const GLfloat * ); /* NOTE */
- void (*MultiTexCoord1fARB)( GLenum, GLfloat );
- void (*MultiTexCoord1fvARB)( GLenum, const GLfloat * );
- void (*MultiTexCoord2fARB)( GLenum, GLfloat, GLfloat );
- void (*MultiTexCoord2fvARB)( GLenum, const GLfloat * );
- void (*MultiTexCoord3fARB)( GLenum, GLfloat, GLfloat, GLfloat );
- void (*MultiTexCoord3fvARB)( GLenum, const GLfloat * );
- void (*MultiTexCoord4fARB)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
- void (*MultiTexCoord4fvARB)( GLenum, const GLfloat * );
- void (*Normal3f)( GLfloat, GLfloat, GLfloat );
- void (*Normal3fv)( const GLfloat * );
- void (*SecondaryColor3fEXT)( GLfloat, GLfloat, GLfloat );
- void (*SecondaryColor3fvEXT)( const GLfloat * );
- void (*SecondaryColor3ubEXT)( GLubyte, GLubyte, GLubyte );
- void (*SecondaryColor3ubvEXT)( const GLubyte * );
- void (*TexCoord1f)( GLfloat );
- void (*TexCoord1fv)( const GLfloat * );
- void (*TexCoord2f)( GLfloat, GLfloat );
- void (*TexCoord2fv)( const GLfloat * );
- void (*TexCoord3f)( GLfloat, GLfloat, GLfloat );
- void (*TexCoord3fv)( const GLfloat * );
- void (*TexCoord4f)( GLfloat, GLfloat, GLfloat, GLfloat );
- void (*TexCoord4fv)( const GLfloat * );
- void (*Vertex2f)( GLfloat, GLfloat );
- void (*Vertex2fv)( const GLfloat * );
- void (*Vertex3f)( GLfloat, GLfloat, GLfloat );
- void (*Vertex3fv)( const GLfloat * );
- void (*Vertex4f)( GLfloat, GLfloat, GLfloat, GLfloat );
- void (*Vertex4fv)( const GLfloat * );
- void (*CallList)( GLuint ); /* NOTE */
- void (*Begin)( GLenum );
- void (*End)( void );
- void (*VertexAttrib4fNV)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w );
- void (*VertexAttrib4fvNV)( GLuint index, const GLfloat *v );
+ void (GLAPIENTRYP ArrayElement)( GLint ); /* NOTE */
+ void (GLAPIENTRYP Color3f)( GLfloat, GLfloat, GLfloat );
+ void (GLAPIENTRYP Color3fv)( const GLfloat * );
+ void (GLAPIENTRYP Color3ub)( GLubyte, GLubyte, GLubyte );
+ void (GLAPIENTRYP Color3ubv)( const GLubyte * );
+ void (GLAPIENTRYP Color4f)( GLfloat, GLfloat, GLfloat, GLfloat );
+ void (GLAPIENTRYP Color4fv)( const GLfloat * );
+ void (GLAPIENTRYP Color4ub)( GLubyte, GLubyte, GLubyte, GLubyte );
+ void (GLAPIENTRYP Color4ubv)( const GLubyte * );
+ void (GLAPIENTRYP EdgeFlag)( GLboolean );
+ void (GLAPIENTRYP EdgeFlagv)( const GLboolean * );
+ void (GLAPIENTRYP EvalCoord1f)( GLfloat ); /* NOTE */
+ void (GLAPIENTRYP EvalCoord1fv)( const GLfloat * ); /* NOTE */
+ void (GLAPIENTRYP EvalCoord2f)( GLfloat, GLfloat ); /* NOTE */
+ void (GLAPIENTRYP EvalCoord2fv)( const GLfloat * ); /* NOTE */
+ void (GLAPIENTRYP EvalPoint1)( GLint ); /* NOTE */
+ void (GLAPIENTRYP EvalPoint2)( GLint, GLint ); /* NOTE */
+ void (GLAPIENTRYP FogCoordfEXT)( GLfloat );
+ void (GLAPIENTRYP FogCoordfvEXT)( const GLfloat * );
+ void (GLAPIENTRYP Indexi)( GLint );
+ void (GLAPIENTRYP Indexiv)( const GLint * );
+ void (GLAPIENTRYP Materialfv)( GLenum face, GLenum pname, const GLfloat * ); /* NOTE */
+ void (GLAPIENTRYP MultiTexCoord1fARB)( GLenum, GLfloat );
+ void (GLAPIENTRYP MultiTexCoord1fvARB)( GLenum, const GLfloat * );
+ void (GLAPIENTRYP MultiTexCoord2fARB)( GLenum, GLfloat, GLfloat );
+ void (GLAPIENTRYP MultiTexCoord2fvARB)( GLenum, const GLfloat * );
+ void (GLAPIENTRYP MultiTexCoord3fARB)( GLenum, GLfloat, GLfloat, GLfloat );
+ void (GLAPIENTRYP MultiTexCoord3fvARB)( GLenum, const GLfloat * );
+ void (GLAPIENTRYP MultiTexCoord4fARB)( GLenum, GLfloat, GLfloat, GLfloat, GLfloat );
+ void (GLAPIENTRYP MultiTexCoord4fvARB)( GLenum, const GLfloat * );
+ void (GLAPIENTRYP Normal3f)( GLfloat, GLfloat, GLfloat );
+ void (GLAPIENTRYP Normal3fv)( const GLfloat * );
+ void (GLAPIENTRYP SecondaryColor3fEXT)( GLfloat, GLfloat, GLfloat );
+ void (GLAPIENTRYP SecondaryColor3fvEXT)( const GLfloat * );
+ void (GLAPIENTRYP SecondaryColor3ubEXT)( GLubyte, GLubyte, GLubyte );
+ void (GLAPIENTRYP SecondaryColor3ubvEXT)( const GLubyte * );
+ void (GLAPIENTRYP TexCoord1f)( GLfloat );
+ void (GLAPIENTRYP TexCoord1fv)( const GLfloat * );
+ void (GLAPIENTRYP TexCoord2f)( GLfloat, GLfloat );
+ void (GLAPIENTRYP TexCoord2fv)( const GLfloat * );
+ void (GLAPIENTRYP TexCoord3f)( GLfloat, GLfloat, GLfloat );
+ void (GLAPIENTRYP TexCoord3fv)( const GLfloat * );
+ void (GLAPIENTRYP TexCoord4f)( GLfloat, GLfloat, GLfloat, GLfloat );
+ void (GLAPIENTRYP TexCoord4fv)( const GLfloat * );
+ void (GLAPIENTRYP Vertex2f)( GLfloat, GLfloat );
+ void (GLAPIENTRYP Vertex2fv)( const GLfloat * );
+ void (GLAPIENTRYP Vertex3f)( GLfloat, GLfloat, GLfloat );
+ void (GLAPIENTRYP Vertex3fv)( const GLfloat * );
+ void (GLAPIENTRYP Vertex4f)( GLfloat, GLfloat, GLfloat, GLfloat );
+ void (GLAPIENTRYP Vertex4fv)( const GLfloat * );
+ void (GLAPIENTRYP CallList)( GLuint ); /* NOTE */
+ void (GLAPIENTRYP Begin)( GLenum );
+ void (GLAPIENTRYP End)( void );
+ void (GLAPIENTRYP VertexAttrib4fNV)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w );
+ void (GLAPIENTRYP VertexAttrib4fvNV)( GLuint index, const GLfloat *v );
/*@}*/
/*
*/
- void (*Rectf)( GLfloat, GLfloat, GLfloat, GLfloat );
+ void (GLAPIENTRYP Rectf)( GLfloat, GLfloat, GLfloat, GLfloat );
/**
* \name Array
@@ -965,10 +965,10 @@ typedef struct {
* its current size natively.
*/
/*@{*/
- void (*DrawArrays)( GLenum mode, GLint start, GLsizei count );
- void (*DrawElements)( GLenum mode, GLsizei count, GLenum type,
+ void (GLAPIENTRYP DrawArrays)( GLenum mode, GLint start, GLsizei count );
+ void (GLAPIENTRYP DrawElements)( GLenum mode, GLsizei count, GLenum type,
const GLvoid *indices );
- void (*DrawRangeElements)( GLenum mode, GLuint start,
+ void (GLAPIENTRYP DrawRangeElements)( GLenum mode, GLuint start,
GLuint end, GLsizei count,
GLenum type, const GLvoid *indices );
/*@}*/
@@ -984,8 +984,8 @@ typedef struct {
* accelerated vertex formats, eventually...
*/
/*@{*/
- void (*EvalMesh1)( GLenum mode, GLint i1, GLint i2 );
- void (*EvalMesh2)( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
+ void (GLAPIENTRYP EvalMesh1)( GLenum mode, GLint i1, GLint i2 );
+ void (GLAPIENTRYP EvalMesh2)( GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 );
/*@}*/
/**
diff --git a/src/mesa/main/depth.c b/src/mesa/main/depth.c
index 8d61ff4126c..eb8c8b821b2 100644
--- a/src/mesa/main/depth.c
+++ b/src/mesa/main/depth.c
@@ -39,7 +39,7 @@
-void
+void GLAPIENTRY
_mesa_ClearDepth( GLclampd depth )
{
GET_CURRENT_CONTEXT(ctx);
@@ -58,7 +58,7 @@ _mesa_ClearDepth( GLclampd depth )
-void
+void GLAPIENTRY
_mesa_DepthFunc( GLenum func )
{
GET_CURRENT_CONTEXT(ctx);
@@ -94,7 +94,7 @@ _mesa_DepthFunc( GLenum func )
-void
+void GLAPIENTRY
_mesa_DepthMask( GLboolean flag )
{
GET_CURRENT_CONTEXT(ctx);
@@ -120,7 +120,7 @@ _mesa_DepthMask( GLboolean flag )
/* GL_EXT_depth_bounds_test */
-void
+void GLAPIENTRY
_mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax )
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/depth.h b/src/mesa/main/depth.h
index ce5f28e84d6..0532a2e6d16 100644
--- a/src/mesa/main/depth.h
+++ b/src/mesa/main/depth.h
@@ -37,19 +37,19 @@
#if _HAVE_FULL_GL
-extern void
+extern void GLAPIENTRY
_mesa_ClearDepth( GLclampd depth );
-extern void
+extern void GLAPIENTRY
_mesa_DepthFunc( GLenum func );
-extern void
+extern void GLAPIENTRY
_mesa_DepthMask( GLboolean flag );
extern void
_mesa_init_depth( GLcontext * ctx );
-extern void
+extern void GLAPIENTRY
_mesa_DepthBoundsEXT( GLclampd zmin, GLclampd zmax );
#else
diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c
index 4bda6e1047e..87dc64f02d9 100644
--- a/src/mesa/main/dispatch.c
+++ b/src/mesa/main/dispatch.c
@@ -41,7 +41,7 @@
#include "glthread.h"
-#if !(defined(USE_X86_ASM) || defined(USE_SPARC_ASM)) || defined(__SCITECH_SNAP__)
+#if !(defined(USE_X86_ASM) || defined(USE_SPARC_ASM))
#if defined(WIN32)
#define KEYWORD1 GLAPI
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 6efe5405dc3..c654cb62195 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -816,7 +816,7 @@ _mesa_alloc_opcode( GLcontext *ctx,
/*
* Display List compilation functions
*/
-static void save_Accum( GLenum op, GLfloat value )
+static void GLAPIENTRY save_Accum( GLenum op, GLfloat value )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -832,7 +832,7 @@ static void save_Accum( GLenum op, GLfloat value )
}
-static void save_AlphaFunc( GLenum func, GLclampf ref )
+static void GLAPIENTRY save_AlphaFunc( GLenum func, GLclampf ref )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -848,7 +848,7 @@ static void save_AlphaFunc( GLenum func, GLclampf ref )
}
-static void save_BindTexture( GLenum target, GLuint texture )
+static void GLAPIENTRY save_BindTexture( GLenum target, GLuint texture )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -864,7 +864,7 @@ static void save_BindTexture( GLenum target, GLuint texture )
}
-static void save_Bitmap( GLsizei width, GLsizei height,
+static void GLAPIENTRY save_Bitmap( GLsizei width, GLsizei height,
GLfloat xorig, GLfloat yorig,
GLfloat xmove, GLfloat ymove,
const GLubyte *pixels )
@@ -893,7 +893,7 @@ static void save_Bitmap( GLsizei width, GLsizei height,
}
-static void save_BlendEquation( GLenum mode )
+static void GLAPIENTRY save_BlendEquation( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -908,7 +908,7 @@ static void save_BlendEquation( GLenum mode )
}
-static void save_BlendFunc( GLenum sfactor, GLenum dfactor )
+static void GLAPIENTRY save_BlendFunc( GLenum sfactor, GLenum dfactor )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -924,7 +924,7 @@ static void save_BlendFunc( GLenum sfactor, GLenum dfactor )
}
-static void save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB,
+static void GLAPIENTRY save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB,
GLenum sfactorA, GLenum dfactorA)
{
GET_CURRENT_CONTEXT(ctx);
@@ -944,7 +944,7 @@ static void save_BlendFuncSeparateEXT(GLenum sfactorRGB, GLenum dfactorRGB,
}
-static void save_BlendColor( GLfloat red, GLfloat green,
+static void GLAPIENTRY save_BlendColor( GLfloat red, GLfloat green,
GLfloat blue, GLfloat alpha )
{
GET_CURRENT_CONTEXT(ctx);
@@ -963,7 +963,7 @@ static void save_BlendColor( GLfloat red, GLfloat green,
}
-void _mesa_save_CallList( GLuint list )
+void GLAPIENTRY _mesa_save_CallList( GLuint list )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -980,7 +980,7 @@ void _mesa_save_CallList( GLuint list )
}
-void _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists )
+void GLAPIENTRY _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists )
{
GET_CURRENT_CONTEXT(ctx);
GLint i;
@@ -1020,7 +1020,7 @@ void _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists )
}
-static void save_Clear( GLbitfield mask )
+static void GLAPIENTRY save_Clear( GLbitfield mask )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1035,7 +1035,7 @@ static void save_Clear( GLbitfield mask )
}
-static void save_ClearAccum( GLfloat red, GLfloat green,
+static void GLAPIENTRY save_ClearAccum( GLfloat red, GLfloat green,
GLfloat blue, GLfloat alpha )
{
GET_CURRENT_CONTEXT(ctx);
@@ -1054,7 +1054,7 @@ static void save_ClearAccum( GLfloat red, GLfloat green,
}
-static void save_ClearColor( GLclampf red, GLclampf green,
+static void GLAPIENTRY save_ClearColor( GLclampf red, GLclampf green,
GLclampf blue, GLclampf alpha )
{
GET_CURRENT_CONTEXT(ctx);
@@ -1073,7 +1073,7 @@ static void save_ClearColor( GLclampf red, GLclampf green,
}
-static void save_ClearDepth( GLclampd depth )
+static void GLAPIENTRY save_ClearDepth( GLclampd depth )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1088,7 +1088,7 @@ static void save_ClearDepth( GLclampd depth )
}
-static void save_ClearIndex( GLfloat c )
+static void GLAPIENTRY save_ClearIndex( GLfloat c )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1103,7 +1103,7 @@ static void save_ClearIndex( GLfloat c )
}
-static void save_ClearStencil( GLint s )
+static void GLAPIENTRY save_ClearStencil( GLint s )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1118,7 +1118,7 @@ static void save_ClearStencil( GLint s )
}
-static void save_ClipPlane( GLenum plane, const GLdouble *equ )
+static void GLAPIENTRY save_ClipPlane( GLenum plane, const GLdouble *equ )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1138,7 +1138,7 @@ static void save_ClipPlane( GLenum plane, const GLdouble *equ )
-static void save_ColorMask( GLboolean red, GLboolean green,
+static void GLAPIENTRY save_ColorMask( GLboolean red, GLboolean green,
GLboolean blue, GLboolean alpha )
{
GET_CURRENT_CONTEXT(ctx);
@@ -1157,7 +1157,7 @@ static void save_ColorMask( GLboolean red, GLboolean green,
}
-static void save_ColorMaterial( GLenum face, GLenum mode )
+static void GLAPIENTRY save_ColorMaterial( GLenum face, GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1175,7 +1175,7 @@ static void save_ColorMaterial( GLenum face, GLenum mode )
}
-static void save_ColorTable( GLenum target, GLenum internalFormat,
+static void GLAPIENTRY save_ColorTable( GLenum target, GLenum internalFormat,
GLsizei width, GLenum format, GLenum type,
const GLvoid *table )
{
@@ -1214,7 +1214,7 @@ static void save_ColorTable( GLenum target, GLenum internalFormat,
-static void
+static void GLAPIENTRY
save_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1243,7 +1243,7 @@ save_ColorTableParameterfv(GLenum target, GLenum pname, const GLfloat *params)
}
-static void
+static void GLAPIENTRY
save_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1273,7 +1273,7 @@ save_ColorTableParameteriv(GLenum target, GLenum pname, const GLint *params)
-static void save_ColorSubTable( GLenum target, GLsizei start, GLsizei count,
+static void GLAPIENTRY save_ColorSubTable( GLenum target, GLsizei start, GLsizei count,
GLenum format, GLenum type,
const GLvoid *table)
{
@@ -1300,7 +1300,7 @@ static void save_ColorSubTable( GLenum target, GLsizei start, GLsizei count,
}
-static void
+static void GLAPIENTRY
save_CopyColorSubTable(GLenum target, GLsizei start,
GLint x, GLint y, GLsizei width)
{
@@ -1322,7 +1322,7 @@ save_CopyColorSubTable(GLenum target, GLsizei start,
}
-static void
+static void GLAPIENTRY
save_CopyColorTable(GLenum target, GLenum internalformat,
GLint x, GLint y, GLsizei width)
{
@@ -1344,7 +1344,7 @@ save_CopyColorTable(GLenum target, GLenum internalformat,
}
-static void
+static void GLAPIENTRY
save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width,
GLenum format, GLenum type, const GLvoid *filter)
{
@@ -1372,7 +1372,7 @@ save_ConvolutionFilter1D(GLenum target, GLenum internalFormat, GLsizei width,
}
-static void
+static void GLAPIENTRY
save_ConvolutionFilter2D(GLenum target, GLenum internalFormat,
GLsizei width, GLsizei height, GLenum format,
GLenum type, const GLvoid *filter)
@@ -1402,7 +1402,7 @@ save_ConvolutionFilter2D(GLenum target, GLenum internalFormat,
}
-static void
+static void GLAPIENTRY
save_ConvolutionParameteri(GLenum target, GLenum pname, GLint param)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1420,7 +1420,7 @@ save_ConvolutionParameteri(GLenum target, GLenum pname, GLint param)
}
-static void
+static void GLAPIENTRY
save_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1448,7 +1448,7 @@ save_ConvolutionParameteriv(GLenum target, GLenum pname, const GLint *params)
}
-static void
+static void GLAPIENTRY
save_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1466,7 +1466,7 @@ save_ConvolutionParameterf(GLenum target, GLenum pname, GLfloat param)
}
-static void
+static void GLAPIENTRY
save_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1494,7 +1494,7 @@ save_ConvolutionParameterfv(GLenum target, GLenum pname, const GLfloat *params)
}
-static void
+static void GLAPIENTRY
save_CopyPixels( GLint x, GLint y,
GLsizei width, GLsizei height, GLenum type )
{
@@ -1516,7 +1516,7 @@ save_CopyPixels( GLint x, GLint y,
-static void
+static void GLAPIENTRY
save_CopyTexImage1D( GLenum target, GLint level, GLenum internalformat,
GLint x, GLint y, GLsizei width, GLint border )
{
@@ -1540,7 +1540,7 @@ save_CopyTexImage1D( GLenum target, GLint level, GLenum internalformat,
}
-static void
+static void GLAPIENTRY
save_CopyTexImage2D( GLenum target, GLint level,
GLenum internalformat,
GLint x, GLint y, GLsizei width,
@@ -1568,7 +1568,7 @@ save_CopyTexImage2D( GLenum target, GLint level,
-static void
+static void GLAPIENTRY
save_CopyTexSubImage1D( GLenum target, GLint level,
GLint xoffset, GLint x, GLint y,
GLsizei width )
@@ -1591,7 +1591,7 @@ save_CopyTexSubImage1D( GLenum target, GLint level,
}
-static void
+static void GLAPIENTRY
save_CopyTexSubImage2D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint x, GLint y,
@@ -1618,7 +1618,7 @@ save_CopyTexSubImage2D( GLenum target, GLint level,
}
-static void
+static void GLAPIENTRY
save_CopyTexSubImage3D( GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint x, GLint y,
@@ -1647,7 +1647,7 @@ save_CopyTexSubImage3D( GLenum target, GLint level,
}
-static void save_CullFace( GLenum mode )
+static void GLAPIENTRY save_CullFace( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1662,7 +1662,7 @@ static void save_CullFace( GLenum mode )
}
-static void save_DepthFunc( GLenum func )
+static void GLAPIENTRY save_DepthFunc( GLenum func )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1677,7 +1677,7 @@ static void save_DepthFunc( GLenum func )
}
-static void save_DepthMask( GLboolean mask )
+static void GLAPIENTRY save_DepthMask( GLboolean mask )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1692,7 +1692,7 @@ static void save_DepthMask( GLboolean mask )
}
-static void save_DepthRange( GLclampd nearval, GLclampd farval )
+static void GLAPIENTRY save_DepthRange( GLclampd nearval, GLclampd farval )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1708,7 +1708,7 @@ static void save_DepthRange( GLclampd nearval, GLclampd farval )
}
-static void save_Disable( GLenum cap )
+static void GLAPIENTRY save_Disable( GLenum cap )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1723,7 +1723,7 @@ static void save_Disable( GLenum cap )
}
-static void save_DrawBuffer( GLenum mode )
+static void GLAPIENTRY save_DrawBuffer( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1738,7 +1738,7 @@ static void save_DrawBuffer( GLenum mode )
}
-static void save_DrawPixels( GLsizei width, GLsizei height,
+static void GLAPIENTRY save_DrawPixels( GLsizei width, GLsizei height,
GLenum format, GLenum type,
const GLvoid *pixels )
{
@@ -1765,7 +1765,7 @@ static void save_DrawPixels( GLsizei width, GLsizei height,
-static void save_Enable( GLenum cap )
+static void GLAPIENTRY save_Enable( GLenum cap )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1781,7 +1781,7 @@ static void save_Enable( GLenum cap )
-void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 )
+void GLAPIENTRY _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1798,7 +1798,7 @@ void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 )
}
-void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 )
+void GLAPIENTRY _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1819,7 +1819,7 @@ void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2 )
-static void save_Fogfv( GLenum pname, const GLfloat *params )
+static void GLAPIENTRY save_Fogfv( GLenum pname, const GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1838,13 +1838,13 @@ static void save_Fogfv( GLenum pname, const GLfloat *params )
}
-static void save_Fogf( GLenum pname, GLfloat param )
+static void GLAPIENTRY save_Fogf( GLenum pname, GLfloat param )
{
save_Fogfv(pname, &param);
}
-static void save_Fogiv(GLenum pname, const GLint *params )
+static void GLAPIENTRY save_Fogiv(GLenum pname, const GLint *params )
{
GLfloat p[4];
switch (pname) {
@@ -1869,13 +1869,13 @@ static void save_Fogiv(GLenum pname, const GLint *params )
}
-static void save_Fogi(GLenum pname, GLint param )
+static void GLAPIENTRY save_Fogi(GLenum pname, GLint param )
{
save_Fogiv(pname, &param);
}
-static void save_FrontFace( GLenum mode )
+static void GLAPIENTRY save_FrontFace( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1890,7 +1890,7 @@ static void save_FrontFace( GLenum mode )
}
-static void save_Frustum( GLdouble left, GLdouble right,
+static void GLAPIENTRY save_Frustum( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble nearval, GLdouble farval )
{
@@ -1912,7 +1912,7 @@ static void save_Frustum( GLdouble left, GLdouble right,
}
-static void save_Hint( GLenum target, GLenum mode )
+static void GLAPIENTRY save_Hint( GLenum target, GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1928,7 +1928,7 @@ static void save_Hint( GLenum target, GLenum mode )
}
-static void
+static void GLAPIENTRY
save_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean sink)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1948,7 +1948,7 @@ save_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean si
}
-static void save_IndexMask( GLuint mask )
+static void GLAPIENTRY save_IndexMask( GLuint mask )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -1963,7 +1963,7 @@ static void save_IndexMask( GLuint mask )
}
-static void save_InitNames( void )
+static void GLAPIENTRY save_InitNames( void )
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
@@ -1974,7 +1974,7 @@ static void save_InitNames( void )
}
-static void save_Lightfv( GLenum light, GLenum pname, const GLfloat *params )
+static void GLAPIENTRY save_Lightfv( GLenum light, GLenum pname, const GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2028,13 +2028,13 @@ static void save_Lightfv( GLenum light, GLenum pname, const GLfloat *params )
}
-static void save_Lightf( GLenum light, GLenum pname, GLfloat params )
+static void GLAPIENTRY save_Lightf( GLenum light, GLenum pname, GLfloat params )
{
save_Lightfv(light, pname, &params);
}
-static void save_Lightiv( GLenum light, GLenum pname, const GLint *params )
+static void GLAPIENTRY save_Lightiv( GLenum light, GLenum pname, const GLint *params )
{
GLfloat fparam[4];
switch (pname) {
@@ -2072,13 +2072,13 @@ static void save_Lightiv( GLenum light, GLenum pname, const GLint *params )
}
-static void save_Lighti( GLenum light, GLenum pname, GLint param )
+static void GLAPIENTRY save_Lighti( GLenum light, GLenum pname, GLint param )
{
save_Lightiv( light, pname, &param );
}
-static void save_LightModelfv( GLenum pname, const GLfloat *params )
+static void GLAPIENTRY save_LightModelfv( GLenum pname, const GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2097,13 +2097,13 @@ static void save_LightModelfv( GLenum pname, const GLfloat *params )
}
-static void save_LightModelf( GLenum pname, GLfloat param )
+static void GLAPIENTRY save_LightModelf( GLenum pname, GLfloat param )
{
save_LightModelfv(pname, &param);
}
-static void save_LightModeliv( GLenum pname, const GLint *params )
+static void GLAPIENTRY save_LightModeliv( GLenum pname, const GLint *params )
{
GLfloat fparam[4];
switch (pname) {
@@ -2126,13 +2126,13 @@ static void save_LightModeliv( GLenum pname, const GLint *params )
}
-static void save_LightModeli( GLenum pname, GLint param )
+static void GLAPIENTRY save_LightModeli( GLenum pname, GLint param )
{
save_LightModeliv(pname, &param);
}
-static void save_LineStipple( GLint factor, GLushort pattern )
+static void GLAPIENTRY save_LineStipple( GLint factor, GLushort pattern )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2148,7 +2148,7 @@ static void save_LineStipple( GLint factor, GLushort pattern )
}
-static void save_LineWidth( GLfloat width )
+static void GLAPIENTRY save_LineWidth( GLfloat width )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2163,7 +2163,7 @@ static void save_LineWidth( GLfloat width )
}
-static void save_ListBase( GLuint base )
+static void GLAPIENTRY save_ListBase( GLuint base )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2178,7 +2178,7 @@ static void save_ListBase( GLuint base )
}
-static void save_LoadIdentity( void )
+static void GLAPIENTRY save_LoadIdentity( void )
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
@@ -2189,7 +2189,7 @@ static void save_LoadIdentity( void )
}
-static void save_LoadMatrixf( const GLfloat *m )
+static void GLAPIENTRY save_LoadMatrixf( const GLfloat *m )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2207,7 +2207,7 @@ static void save_LoadMatrixf( const GLfloat *m )
}
-static void save_LoadMatrixd( const GLdouble *m )
+static void GLAPIENTRY save_LoadMatrixd( const GLdouble *m )
{
GLfloat f[16];
GLint i;
@@ -2218,7 +2218,7 @@ static void save_LoadMatrixd( const GLdouble *m )
}
-static void save_LoadName( GLuint name )
+static void GLAPIENTRY save_LoadName( GLuint name )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2233,7 +2233,7 @@ static void save_LoadName( GLuint name )
}
-static void save_LogicOp( GLenum opcode )
+static void GLAPIENTRY save_LogicOp( GLenum opcode )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2248,7 +2248,7 @@ static void save_LogicOp( GLenum opcode )
}
-static void save_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride,
+static void GLAPIENTRY save_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride,
GLint order, const GLdouble *points)
{
GET_CURRENT_CONTEXT(ctx);
@@ -2269,7 +2269,7 @@ static void save_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride,
}
}
-static void save_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride,
+static void GLAPIENTRY save_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride,
GLint order, const GLfloat *points)
{
GET_CURRENT_CONTEXT(ctx);
@@ -2291,7 +2291,7 @@ static void save_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride,
}
-static void save_Map2d( GLenum target,
+static void GLAPIENTRY save_Map2d( GLenum target,
GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
const GLdouble *points )
@@ -2323,7 +2323,7 @@ static void save_Map2d( GLenum target,
}
-static void save_Map2f( GLenum target,
+static void GLAPIENTRY save_Map2f( GLenum target,
GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
const GLfloat *points )
@@ -2354,7 +2354,7 @@ static void save_Map2f( GLenum target,
}
-static void save_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 )
+static void GLAPIENTRY save_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2371,13 +2371,13 @@ static void save_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 )
}
-static void save_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 )
+static void GLAPIENTRY save_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 )
{
save_MapGrid1f(un, (GLfloat) u1, (GLfloat) u2);
}
-static void save_MapGrid2f( GLint un, GLfloat u1, GLfloat u2,
+static void GLAPIENTRY save_MapGrid2f( GLint un, GLfloat u1, GLfloat u2,
GLint vn, GLfloat v1, GLfloat v2 )
{
GET_CURRENT_CONTEXT(ctx);
@@ -2399,7 +2399,7 @@ static void save_MapGrid2f( GLint un, GLfloat u1, GLfloat u2,
-static void save_MapGrid2d( GLint un, GLdouble u1, GLdouble u2,
+static void GLAPIENTRY save_MapGrid2d( GLint un, GLdouble u1, GLdouble u2,
GLint vn, GLdouble v1, GLdouble v2 )
{
save_MapGrid2f(un, (GLfloat) u1, (GLfloat) u2,
@@ -2407,7 +2407,7 @@ static void save_MapGrid2d( GLint un, GLdouble u1, GLdouble u2,
}
-static void save_MatrixMode( GLenum mode )
+static void GLAPIENTRY save_MatrixMode( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2422,7 +2422,7 @@ static void save_MatrixMode( GLenum mode )
}
-static void
+static void GLAPIENTRY
save_Minmax(GLenum target, GLenum internalFormat, GLboolean sink)
{
GET_CURRENT_CONTEXT(ctx);
@@ -2441,7 +2441,7 @@ save_Minmax(GLenum target, GLenum internalFormat, GLboolean sink)
}
-static void save_MultMatrixf( const GLfloat *m )
+static void GLAPIENTRY save_MultMatrixf( const GLfloat *m )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2459,7 +2459,7 @@ static void save_MultMatrixf( const GLfloat *m )
}
-static void save_MultMatrixd( const GLdouble *m )
+static void GLAPIENTRY save_MultMatrixd( const GLdouble *m )
{
GLfloat f[16];
GLint i;
@@ -2470,7 +2470,7 @@ static void save_MultMatrixd( const GLdouble *m )
}
-static void save_NewList( GLuint list, GLenum mode )
+static void GLAPIENTRY save_NewList( GLuint list, GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
/* It's an error to call this function while building a display list */
@@ -2481,7 +2481,7 @@ static void save_NewList( GLuint list, GLenum mode )
-static void save_Ortho( GLdouble left, GLdouble right,
+static void GLAPIENTRY save_Ortho( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble nearval, GLdouble farval )
{
@@ -2503,7 +2503,7 @@ static void save_Ortho( GLdouble left, GLdouble right,
}
-static void
+static void GLAPIENTRY
save_PixelMapfv( GLenum map, GLint mapsize, const GLfloat *values )
{
GET_CURRENT_CONTEXT(ctx);
@@ -2522,7 +2522,7 @@ save_PixelMapfv( GLenum map, GLint mapsize, const GLfloat *values )
}
-static void
+static void GLAPIENTRY
save_PixelMapuiv(GLenum map, GLint mapsize, const GLuint *values )
{
GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
@@ -2541,7 +2541,7 @@ save_PixelMapuiv(GLenum map, GLint mapsize, const GLuint *values )
}
-static void
+static void GLAPIENTRY
save_PixelMapusv(GLenum map, GLint mapsize, const GLushort *values)
{
GLfloat fvalues[MAX_PIXEL_MAP_TABLE];
@@ -2560,7 +2560,7 @@ save_PixelMapusv(GLenum map, GLint mapsize, const GLushort *values)
}
-static void
+static void GLAPIENTRY
save_PixelTransferf( GLenum pname, GLfloat param )
{
GET_CURRENT_CONTEXT(ctx);
@@ -2577,14 +2577,14 @@ save_PixelTransferf( GLenum pname, GLfloat param )
}
-static void
+static void GLAPIENTRY
save_PixelTransferi( GLenum pname, GLint param )
{
save_PixelTransferf( pname, (GLfloat) param );
}
-static void
+static void GLAPIENTRY
save_PixelZoom( GLfloat xfactor, GLfloat yfactor )
{
GET_CURRENT_CONTEXT(ctx);
@@ -2601,7 +2601,7 @@ save_PixelZoom( GLfloat xfactor, GLfloat yfactor )
}
-static void
+static void GLAPIENTRY
save_PointParameterfvEXT( GLenum pname, const GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -2620,25 +2620,25 @@ save_PointParameterfvEXT( GLenum pname, const GLfloat *params )
}
-static void save_PointParameterfEXT( GLenum pname, GLfloat param )
+static void GLAPIENTRY save_PointParameterfEXT( GLenum pname, GLfloat param )
{
save_PointParameterfvEXT(pname, &param);
}
-static void save_PointParameteriNV( GLenum pname, GLint param )
+static void GLAPIENTRY save_PointParameteriNV( GLenum pname, GLint param )
{
GLfloat p = (GLfloat) param;
save_PointParameterfvEXT(pname, &p);
}
-static void save_PointParameterivNV( GLenum pname, const GLint *param )
+static void GLAPIENTRY save_PointParameterivNV( GLenum pname, const GLint *param )
{
GLfloat p = (GLfloat) param[0];
save_PointParameterfvEXT(pname, &p);
}
-static void save_PointSize( GLfloat size )
+static void GLAPIENTRY save_PointSize( GLfloat size )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2653,7 +2653,7 @@ static void save_PointSize( GLfloat size )
}
-static void save_PolygonMode( GLenum face, GLenum mode )
+static void GLAPIENTRY save_PolygonMode( GLenum face, GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2672,7 +2672,7 @@ static void save_PolygonMode( GLenum face, GLenum mode )
/*
* Polygon stipple must have been upacked already!
*/
-static void save_PolygonStipple( const GLubyte *pattern )
+static void GLAPIENTRY save_PolygonStipple( const GLubyte *pattern )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2690,7 +2690,7 @@ static void save_PolygonStipple( const GLubyte *pattern )
}
-static void save_PolygonOffset( GLfloat factor, GLfloat units )
+static void GLAPIENTRY save_PolygonOffset( GLfloat factor, GLfloat units )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2706,14 +2706,14 @@ static void save_PolygonOffset( GLfloat factor, GLfloat units )
}
-static void save_PolygonOffsetEXT( GLfloat factor, GLfloat bias )
+static void GLAPIENTRY save_PolygonOffsetEXT( GLfloat factor, GLfloat bias )
{
GET_CURRENT_CONTEXT(ctx);
save_PolygonOffset(factor, ctx->DepthMaxF * bias);
}
-static void save_PopAttrib( void )
+static void GLAPIENTRY save_PopAttrib( void )
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
@@ -2724,7 +2724,7 @@ static void save_PopAttrib( void )
}
-static void save_PopMatrix( void )
+static void GLAPIENTRY save_PopMatrix( void )
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
@@ -2736,7 +2736,7 @@ static void save_PopMatrix( void )
}
-static void save_PopName( void )
+static void GLAPIENTRY save_PopName( void )
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
@@ -2747,7 +2747,7 @@ static void save_PopName( void )
}
-static void save_PrioritizeTextures( GLsizei num, const GLuint *textures,
+static void GLAPIENTRY save_PrioritizeTextures( GLsizei num, const GLuint *textures,
const GLclampf *priorities )
{
GET_CURRENT_CONTEXT(ctx);
@@ -2768,7 +2768,7 @@ static void save_PrioritizeTextures( GLsizei num, const GLuint *textures,
}
-static void save_PushAttrib( GLbitfield mask )
+static void GLAPIENTRY save_PushAttrib( GLbitfield mask )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2784,7 +2784,7 @@ static void save_PushAttrib( GLbitfield mask )
}
-static void save_PushMatrix( void )
+static void GLAPIENTRY save_PushMatrix( void )
{
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx);
@@ -2795,7 +2795,7 @@ static void save_PushMatrix( void )
}
-static void save_PushName( GLuint name )
+static void GLAPIENTRY save_PushName( GLuint name )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2810,7 +2810,7 @@ static void save_PushName( GLuint name )
}
-static void save_RasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
+static void GLAPIENTRY save_RasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2828,125 +2828,125 @@ static void save_RasterPos4f( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
}
}
-static void save_RasterPos2d(GLdouble x, GLdouble y)
+static void GLAPIENTRY save_RasterPos2d(GLdouble x, GLdouble y)
{
save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
}
-static void save_RasterPos2f(GLfloat x, GLfloat y)
+static void GLAPIENTRY save_RasterPos2f(GLfloat x, GLfloat y)
{
save_RasterPos4f(x, y, 0.0F, 1.0F);
}
-static void save_RasterPos2i(GLint x, GLint y)
+static void GLAPIENTRY save_RasterPos2i(GLint x, GLint y)
{
save_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
}
-static void save_RasterPos2s(GLshort x, GLshort y)
+static void GLAPIENTRY save_RasterPos2s(GLshort x, GLshort y)
{
save_RasterPos4f(x, y, 0.0F, 1.0F);
}
-static void save_RasterPos3d(GLdouble x, GLdouble y, GLdouble z)
+static void GLAPIENTRY save_RasterPos3d(GLdouble x, GLdouble y, GLdouble z)
{
save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
}
-static void save_RasterPos3f(GLfloat x, GLfloat y, GLfloat z)
+static void GLAPIENTRY save_RasterPos3f(GLfloat x, GLfloat y, GLfloat z)
{
save_RasterPos4f(x, y, z, 1.0F);
}
-static void save_RasterPos3i(GLint x, GLint y, GLint z)
+static void GLAPIENTRY save_RasterPos3i(GLint x, GLint y, GLint z)
{
save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
}
-static void save_RasterPos3s(GLshort x, GLshort y, GLshort z)
+static void GLAPIENTRY save_RasterPos3s(GLshort x, GLshort y, GLshort z)
{
save_RasterPos4f(x, y, z, 1.0F);
}
-static void save_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+static void GLAPIENTRY save_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
}
-static void save_RasterPos4i(GLint x, GLint y, GLint z, GLint w)
+static void GLAPIENTRY save_RasterPos4i(GLint x, GLint y, GLint z, GLint w)
{
save_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
}
-static void save_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
+static void GLAPIENTRY save_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
{
save_RasterPos4f(x, y, z, w);
}
-static void save_RasterPos2dv(const GLdouble *v)
+static void GLAPIENTRY save_RasterPos2dv(const GLdouble *v)
{
save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
}
-static void save_RasterPos2fv(const GLfloat *v)
+static void GLAPIENTRY save_RasterPos2fv(const GLfloat *v)
{
save_RasterPos4f(v[0], v[1], 0.0F, 1.0F);
}
-static void save_RasterPos2iv(const GLint *v)
+static void GLAPIENTRY save_RasterPos2iv(const GLint *v)
{
save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
}
-static void save_RasterPos2sv(const GLshort *v)
+static void GLAPIENTRY save_RasterPos2sv(const GLshort *v)
{
save_RasterPos4f(v[0], v[1], 0.0F, 1.0F);
}
-static void save_RasterPos3dv(const GLdouble *v)
+static void GLAPIENTRY save_RasterPos3dv(const GLdouble *v)
{
save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
}
-static void save_RasterPos3fv(const GLfloat *v)
+static void GLAPIENTRY save_RasterPos3fv(const GLfloat *v)
{
save_RasterPos4f(v[0], v[1], v[2], 1.0F);
}
-static void save_RasterPos3iv(const GLint *v)
+static void GLAPIENTRY save_RasterPos3iv(const GLint *v)
{
save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
}
-static void save_RasterPos3sv(const GLshort *v)
+static void GLAPIENTRY save_RasterPos3sv(const GLshort *v)
{
save_RasterPos4f(v[0], v[1], v[2], 1.0F);
}
-static void save_RasterPos4dv(const GLdouble *v)
+static void GLAPIENTRY save_RasterPos4dv(const GLdouble *v)
{
save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1],
(GLfloat) v[2], (GLfloat) v[3]);
}
-static void save_RasterPos4fv(const GLfloat *v)
+static void GLAPIENTRY save_RasterPos4fv(const GLfloat *v)
{
save_RasterPos4f(v[0], v[1], v[2], v[3]);
}
-static void save_RasterPos4iv(const GLint *v)
+static void GLAPIENTRY save_RasterPos4iv(const GLint *v)
{
save_RasterPos4f((GLfloat) v[0], (GLfloat) v[1],
(GLfloat) v[2], (GLfloat) v[3]);
}
-static void save_RasterPos4sv(const GLshort *v)
+static void GLAPIENTRY save_RasterPos4sv(const GLshort *v)
{
save_RasterPos4f(v[0], v[1], v[2], v[3]);
}
-static void save_PassThrough( GLfloat token )
+static void GLAPIENTRY save_PassThrough( GLfloat token )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2961,7 +2961,7 @@ static void save_PassThrough( GLfloat token )
}
-static void save_ReadBuffer( GLenum mode )
+static void GLAPIENTRY save_ReadBuffer( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -2976,7 +2976,7 @@ static void save_ReadBuffer( GLenum mode )
}
-static void
+static void GLAPIENTRY
save_ResetHistogram(GLenum target)
{
GET_CURRENT_CONTEXT(ctx);
@@ -2992,7 +2992,7 @@ save_ResetHistogram(GLenum target)
}
-static void
+static void GLAPIENTRY
save_ResetMinmax(GLenum target)
{
GET_CURRENT_CONTEXT(ctx);
@@ -3008,7 +3008,7 @@ save_ResetMinmax(GLenum target)
}
-static void save_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z )
+static void GLAPIENTRY save_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3026,13 +3026,13 @@ static void save_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z )
}
-static void save_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z )
+static void GLAPIENTRY save_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z )
{
save_Rotatef((GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z);
}
-static void save_Scalef( GLfloat x, GLfloat y, GLfloat z )
+static void GLAPIENTRY save_Scalef( GLfloat x, GLfloat y, GLfloat z )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3049,13 +3049,13 @@ static void save_Scalef( GLfloat x, GLfloat y, GLfloat z )
}
-static void save_Scaled( GLdouble x, GLdouble y, GLdouble z )
+static void GLAPIENTRY save_Scaled( GLdouble x, GLdouble y, GLdouble z )
{
save_Scalef((GLfloat) x, (GLfloat) y, (GLfloat) z);
}
-static void save_Scissor( GLint x, GLint y, GLsizei width, GLsizei height )
+static void GLAPIENTRY save_Scissor( GLint x, GLint y, GLsizei width, GLsizei height )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3073,7 +3073,7 @@ static void save_Scissor( GLint x, GLint y, GLsizei width, GLsizei height )
}
-static void save_ShadeModel( GLenum mode )
+static void GLAPIENTRY save_ShadeModel( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3088,7 +3088,7 @@ static void save_ShadeModel( GLenum mode )
}
-static void save_StencilFunc( GLenum func, GLint ref, GLuint mask )
+static void GLAPIENTRY save_StencilFunc( GLenum func, GLint ref, GLuint mask )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3105,7 +3105,7 @@ static void save_StencilFunc( GLenum func, GLint ref, GLuint mask )
}
-static void save_StencilMask( GLuint mask )
+static void GLAPIENTRY save_StencilMask( GLuint mask )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3120,7 +3120,7 @@ static void save_StencilMask( GLuint mask )
}
-static void save_StencilOp( GLenum fail, GLenum zfail, GLenum zpass )
+static void GLAPIENTRY save_StencilOp( GLenum fail, GLenum zfail, GLenum zpass )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3137,7 +3137,7 @@ static void save_StencilOp( GLenum fail, GLenum zfail, GLenum zpass )
}
-static void save_TexEnvfv( GLenum target, GLenum pname, const GLfloat *params )
+static void GLAPIENTRY save_TexEnvfv( GLenum target, GLenum pname, const GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3157,13 +3157,13 @@ static void save_TexEnvfv( GLenum target, GLenum pname, const GLfloat *params )
}
-static void save_TexEnvf( GLenum target, GLenum pname, GLfloat param )
+static void GLAPIENTRY save_TexEnvf( GLenum target, GLenum pname, GLfloat param )
{
save_TexEnvfv( target, pname, &param );
}
-static void save_TexEnvi( GLenum target, GLenum pname, GLint param )
+static void GLAPIENTRY save_TexEnvi( GLenum target, GLenum pname, GLint param )
{
GLfloat p[4];
p[0] = (GLfloat) param;
@@ -3172,7 +3172,7 @@ static void save_TexEnvi( GLenum target, GLenum pname, GLint param )
}
-static void save_TexEnviv( GLenum target, GLenum pname, const GLint *param )
+static void GLAPIENTRY save_TexEnviv( GLenum target, GLenum pname, const GLint *param )
{
GLfloat p[4];
p[0] = INT_TO_FLOAT( param[0] );
@@ -3183,7 +3183,7 @@ static void save_TexEnviv( GLenum target, GLenum pname, const GLint *param )
}
-static void save_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
+static void GLAPIENTRY save_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3203,7 +3203,7 @@ static void save_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
}
-static void save_TexGeniv(GLenum coord, GLenum pname, const GLint *params )
+static void GLAPIENTRY save_TexGeniv(GLenum coord, GLenum pname, const GLint *params )
{
GLfloat p[4];
p[0] = (GLfloat) params[0];
@@ -3214,14 +3214,14 @@ static void save_TexGeniv(GLenum coord, GLenum pname, const GLint *params )
}
-static void save_TexGend(GLenum coord, GLenum pname, GLdouble param )
+static void GLAPIENTRY save_TexGend(GLenum coord, GLenum pname, GLdouble param )
{
GLfloat p = (GLfloat) param;
save_TexGenfv( coord, pname, &p );
}
-static void save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params )
+static void GLAPIENTRY save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params )
{
GLfloat p[4];
p[0] = (GLfloat) params[0];
@@ -3232,19 +3232,19 @@ static void save_TexGendv(GLenum coord, GLenum pname, const GLdouble *params )
}
-static void save_TexGenf( GLenum coord, GLenum pname, GLfloat param )
+static void GLAPIENTRY save_TexGenf( GLenum coord, GLenum pname, GLfloat param )
{
save_TexGenfv(coord, pname, &param);
}
-static void save_TexGeni( GLenum coord, GLenum pname, GLint param )
+static void GLAPIENTRY save_TexGeni( GLenum coord, GLenum pname, GLint param )
{
save_TexGeniv( coord, pname, &param );
}
-static void save_TexParameterfv( GLenum target,
+static void GLAPIENTRY save_TexParameterfv( GLenum target,
GLenum pname, const GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -3265,13 +3265,13 @@ static void save_TexParameterfv( GLenum target,
}
-static void save_TexParameterf( GLenum target, GLenum pname, GLfloat param )
+static void GLAPIENTRY save_TexParameterf( GLenum target, GLenum pname, GLfloat param )
{
save_TexParameterfv(target, pname, &param);
}
-static void save_TexParameteri( GLenum target, GLenum pname, GLint param )
+static void GLAPIENTRY save_TexParameteri( GLenum target, GLenum pname, GLint param )
{
GLfloat fparam[4];
fparam[0] = (GLfloat) param;
@@ -3280,7 +3280,7 @@ static void save_TexParameteri( GLenum target, GLenum pname, GLint param )
}
-static void save_TexParameteriv( GLenum target, GLenum pname, const GLint *params )
+static void GLAPIENTRY save_TexParameteriv( GLenum target, GLenum pname, const GLint *params )
{
GLfloat fparam[4];
fparam[0] = (GLfloat) params[0];
@@ -3289,7 +3289,7 @@ static void save_TexParameteriv( GLenum target, GLenum pname, const GLint *param
}
-static void save_TexImage1D( GLenum target,
+static void GLAPIENTRY save_TexImage1D( GLenum target,
GLint level, GLint components,
GLsizei width, GLint border,
GLenum format, GLenum type,
@@ -3328,7 +3328,7 @@ static void save_TexImage1D( GLenum target,
}
-static void save_TexImage2D( GLenum target,
+static void GLAPIENTRY save_TexImage2D( GLenum target,
GLint level, GLint components,
GLsizei width, GLsizei height, GLint border,
GLenum format, GLenum type,
@@ -3368,7 +3368,7 @@ static void save_TexImage2D( GLenum target,
}
-static void save_TexImage3D( GLenum target,
+static void GLAPIENTRY save_TexImage3D( GLenum target,
GLint level, GLint internalFormat,
GLsizei width, GLsizei height, GLsizei depth,
GLint border,
@@ -3410,7 +3410,7 @@ static void save_TexImage3D( GLenum target,
}
-static void save_TexSubImage1D( GLenum target, GLint level, GLint xoffset,
+static void GLAPIENTRY save_TexSubImage1D( GLenum target, GLint level, GLint xoffset,
GLsizei width, GLenum format, GLenum type,
const GLvoid *pixels )
{
@@ -3439,7 +3439,7 @@ static void save_TexSubImage1D( GLenum target, GLint level, GLint xoffset,
}
-static void save_TexSubImage2D( GLenum target, GLint level,
+static void GLAPIENTRY save_TexSubImage2D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
GLenum format, GLenum type,
@@ -3472,7 +3472,7 @@ static void save_TexSubImage2D( GLenum target, GLint level,
}
-static void save_TexSubImage3D( GLenum target, GLint level,
+static void GLAPIENTRY save_TexSubImage3D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
GLenum format, GLenum type,
@@ -3508,7 +3508,7 @@ static void save_TexSubImage3D( GLenum target, GLint level,
}
-static void save_Translatef( GLfloat x, GLfloat y, GLfloat z )
+static void GLAPIENTRY save_Translatef( GLfloat x, GLfloat y, GLfloat z )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3525,14 +3525,14 @@ static void save_Translatef( GLfloat x, GLfloat y, GLfloat z )
}
-static void save_Translated( GLdouble x, GLdouble y, GLdouble z )
+static void GLAPIENTRY save_Translated( GLdouble x, GLdouble y, GLdouble z )
{
save_Translatef((GLfloat) x, (GLfloat) y, (GLfloat) z);
}
-static void save_Viewport( GLint x, GLint y, GLsizei width, GLsizei height )
+static void GLAPIENTRY save_Viewport( GLint x, GLint y, GLsizei width, GLsizei height )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3550,7 +3550,7 @@ static void save_Viewport( GLint x, GLint y, GLsizei width, GLsizei height )
}
-static void save_WindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
+static void GLAPIENTRY save_WindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3568,119 +3568,119 @@ static void save_WindowPos4fMESA( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
}
}
-static void save_WindowPos2dMESA(GLdouble x, GLdouble y)
+static void GLAPIENTRY save_WindowPos2dMESA(GLdouble x, GLdouble y)
{
save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
}
-static void save_WindowPos2fMESA(GLfloat x, GLfloat y)
+static void GLAPIENTRY save_WindowPos2fMESA(GLfloat x, GLfloat y)
{
save_WindowPos4fMESA(x, y, 0.0F, 1.0F);
}
-static void save_WindowPos2iMESA(GLint x, GLint y)
+static void GLAPIENTRY save_WindowPos2iMESA(GLint x, GLint y)
{
save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
}
-static void save_WindowPos2sMESA(GLshort x, GLshort y)
+static void GLAPIENTRY save_WindowPos2sMESA(GLshort x, GLshort y)
{
save_WindowPos4fMESA(x, y, 0.0F, 1.0F);
}
-static void save_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z)
+static void GLAPIENTRY save_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z)
{
save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
}
-static void save_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z)
+static void GLAPIENTRY save_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z)
{
save_WindowPos4fMESA(x, y, z, 1.0F);
}
-static void save_WindowPos3iMESA(GLint x, GLint y, GLint z)
+static void GLAPIENTRY save_WindowPos3iMESA(GLint x, GLint y, GLint z)
{
save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
}
-static void save_WindowPos3sMESA(GLshort x, GLshort y, GLshort z)
+static void GLAPIENTRY save_WindowPos3sMESA(GLshort x, GLshort y, GLshort z)
{
save_WindowPos4fMESA(x, y, z, 1.0F);
}
-static void save_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
+static void GLAPIENTRY save_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
}
-static void save_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w)
+static void GLAPIENTRY save_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w)
{
save_WindowPos4fMESA((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
}
-static void save_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w)
+static void GLAPIENTRY save_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w)
{
save_WindowPos4fMESA(x, y, z, w);
}
-static void save_WindowPos2dvMESA(const GLdouble *v)
+static void GLAPIENTRY save_WindowPos2dvMESA(const GLdouble *v)
{
save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
}
-static void save_WindowPos2fvMESA(const GLfloat *v)
+static void GLAPIENTRY save_WindowPos2fvMESA(const GLfloat *v)
{
save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F);
}
-static void save_WindowPos2ivMESA(const GLint *v)
+static void GLAPIENTRY save_WindowPos2ivMESA(const GLint *v)
{
save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
}
-static void save_WindowPos2svMESA(const GLshort *v)
+static void GLAPIENTRY save_WindowPos2svMESA(const GLshort *v)
{
save_WindowPos4fMESA(v[0], v[1], 0.0F, 1.0F);
}
-static void save_WindowPos3dvMESA(const GLdouble *v)
+static void GLAPIENTRY save_WindowPos3dvMESA(const GLdouble *v)
{
save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
}
-static void save_WindowPos3fvMESA(const GLfloat *v)
+static void GLAPIENTRY save_WindowPos3fvMESA(const GLfloat *v)
{
save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F);
}
-static void save_WindowPos3ivMESA(const GLint *v)
+static void GLAPIENTRY save_WindowPos3ivMESA(const GLint *v)
{
save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
}
-static void save_WindowPos3svMESA(const GLshort *v)
+static void GLAPIENTRY save_WindowPos3svMESA(const GLshort *v)
{
save_WindowPos4fMESA(v[0], v[1], v[2], 1.0F);
}
-static void save_WindowPos4dvMESA(const GLdouble *v)
+static void GLAPIENTRY save_WindowPos4dvMESA(const GLdouble *v)
{
save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1],
(GLfloat) v[2], (GLfloat) v[3]);
}
-static void save_WindowPos4fvMESA(const GLfloat *v)
+static void GLAPIENTRY save_WindowPos4fvMESA(const GLfloat *v)
{
save_WindowPos4fMESA(v[0], v[1], v[2], v[3]);
}
-static void save_WindowPos4ivMESA(const GLint *v)
+static void GLAPIENTRY save_WindowPos4ivMESA(const GLint *v)
{
save_WindowPos4fMESA((GLfloat) v[0], (GLfloat) v[1],
(GLfloat) v[2], (GLfloat) v[3]);
}
-static void save_WindowPos4svMESA(const GLshort *v)
+static void GLAPIENTRY save_WindowPos4svMESA(const GLshort *v)
{
save_WindowPos4fMESA(v[0], v[1], v[2], v[3]);
}
@@ -3688,7 +3688,7 @@ static void save_WindowPos4svMESA(const GLshort *v)
/* GL_ARB_multitexture */
-static void save_ActiveTextureARB( GLenum target )
+static void GLAPIENTRY save_ActiveTextureARB( GLenum target )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -3705,7 +3705,7 @@ static void save_ActiveTextureARB( GLenum target )
/* GL_ARB_transpose_matrix */
-static void save_LoadTransposeMatrixdARB( const GLdouble m[16] )
+static void GLAPIENTRY save_LoadTransposeMatrixdARB( const GLdouble m[16] )
{
GLfloat tm[16];
_math_transposefd(tm, m);
@@ -3713,7 +3713,7 @@ static void save_LoadTransposeMatrixdARB( const GLdouble m[16] )
}
-static void save_LoadTransposeMatrixfARB( const GLfloat m[16] )
+static void GLAPIENTRY save_LoadTransposeMatrixfARB( const GLfloat m[16] )
{
GLfloat tm[16];
_math_transposef(tm, m);
@@ -3721,7 +3721,7 @@ static void save_LoadTransposeMatrixfARB( const GLfloat m[16] )
}
-static void
+static void GLAPIENTRY
save_MultTransposeMatrixdARB( const GLdouble m[16] )
{
GLfloat tm[16];
@@ -3730,7 +3730,7 @@ save_MultTransposeMatrixdARB( const GLdouble m[16] )
}
-static void
+static void GLAPIENTRY
save_MultTransposeMatrixfARB( const GLfloat m[16] )
{
GLfloat tm[16];
@@ -3739,7 +3739,7 @@ save_MultTransposeMatrixfARB( const GLfloat m[16] )
}
-static void
+static void GLAPIENTRY
save_PixelTexGenSGIX(GLenum mode)
{
GET_CURRENT_CONTEXT(ctx);
@@ -3756,7 +3756,7 @@ save_PixelTexGenSGIX(GLenum mode)
/* GL_ARB_texture_compression */
-static void
+static void GLAPIENTRY
save_CompressedTexImage1DARB(GLenum target, GLint level,
GLenum internalFormat, GLsizei width,
GLint border, GLsizei imageSize,
@@ -3800,7 +3800,7 @@ save_CompressedTexImage1DARB(GLenum target, GLint level,
}
-static void
+static void GLAPIENTRY
save_CompressedTexImage2DARB(GLenum target, GLint level,
GLenum internalFormat, GLsizei width,
GLsizei height, GLint border, GLsizei imageSize,
@@ -3845,7 +3845,7 @@ save_CompressedTexImage2DARB(GLenum target, GLint level,
}
-static void
+static void GLAPIENTRY
save_CompressedTexImage3DARB(GLenum target, GLint level,
GLenum internalFormat, GLsizei width,
GLsizei height, GLsizei depth, GLint border,
@@ -3891,7 +3891,7 @@ save_CompressedTexImage3DARB(GLenum target, GLint level,
}
-static void
+static void GLAPIENTRY
save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
GLsizei width, GLenum format,
GLsizei imageSize, const GLvoid *data)
@@ -3929,7 +3929,7 @@ save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
}
-static void
+static void GLAPIENTRY
save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLsizei width, GLsizei height,
GLenum format, GLsizei imageSize,
@@ -3970,7 +3970,7 @@ save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
}
-static void
+static void GLAPIENTRY
save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset, GLsizei width,
GLsizei height, GLsizei depth, GLenum format,
@@ -4014,7 +4014,7 @@ save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
/* GL_ARB_multisample */
-static void
+static void GLAPIENTRY
save_SampleCoverageARB(GLclampf value, GLboolean invert)
{
GET_CURRENT_CONTEXT(ctx);
@@ -4033,7 +4033,7 @@ save_SampleCoverageARB(GLclampf value, GLboolean invert)
/* GL_SGIS_pixel_texture */
-static void
+static void GLAPIENTRY
save_PixelTexGenParameteriSGIS(GLenum target, GLint value)
{
GET_CURRENT_CONTEXT(ctx);
@@ -4050,21 +4050,21 @@ save_PixelTexGenParameteriSGIS(GLenum target, GLint value)
}
-static void
+static void GLAPIENTRY
save_PixelTexGenParameterfSGIS(GLenum target, GLfloat value)
{
save_PixelTexGenParameteriSGIS(target, (GLint) value);
}
-static void
+static void GLAPIENTRY
save_PixelTexGenParameterivSGIS(GLenum target, const GLint *value)
{
save_PixelTexGenParameteriSGIS(target, *value);
}
-static void
+static void GLAPIENTRY
save_PixelTexGenParameterfvSGIS(GLenum target, const GLfloat *value)
{
save_PixelTexGenParameteriSGIS(target, (GLint) *value);
@@ -4075,7 +4075,7 @@ save_PixelTexGenParameterfvSGIS(GLenum target, const GLfloat *value)
* GL_NV_vertex_program
*/
#if FEATURE_NV_vertex_program
-static void
+static void GLAPIENTRY
save_BindProgramNV(GLenum target, GLuint id)
{
GET_CURRENT_CONTEXT(ctx);
@@ -4091,7 +4091,7 @@ save_BindProgramNV(GLenum target, GLuint id)
}
}
-static void
+static void GLAPIENTRY
save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -4112,7 +4112,7 @@ save_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
}
-static void
+static void GLAPIENTRY
save_ProgramParameter4fNV(GLenum target, GLuint index,
GLfloat x, GLfloat y,
GLfloat z, GLfloat w)
@@ -4135,7 +4135,7 @@ save_ProgramParameter4fNV(GLenum target, GLuint index,
}
-static void
+static void GLAPIENTRY
save_ProgramParameter4fvNV(GLenum target, GLuint index, const GLfloat *params)
{
save_ProgramParameter4fNV(target, index, params[0], params[1],
@@ -4143,7 +4143,7 @@ save_ProgramParameter4fvNV(GLenum target, GLuint index, const GLfloat *params)
}
-static void
+static void GLAPIENTRY
save_ProgramParameter4dNV(GLenum target, GLuint index,
GLdouble x, GLdouble y,
GLdouble z, GLdouble w)
@@ -4153,7 +4153,7 @@ save_ProgramParameter4dNV(GLenum target, GLuint index,
}
-static void
+static void GLAPIENTRY
save_ProgramParameter4dvNV(GLenum target, GLuint index,
const GLdouble *params)
{
@@ -4163,7 +4163,7 @@ save_ProgramParameter4dvNV(GLenum target, GLuint index,
}
-static void
+static void GLAPIENTRY
save_ProgramParameters4dvNV(GLenum target, GLuint index,
GLuint num, const GLdouble *params)
{
@@ -4174,7 +4174,7 @@ save_ProgramParameters4dvNV(GLenum target, GLuint index,
}
-static void
+static void GLAPIENTRY
save_ProgramParameters4fvNV(GLenum target, GLuint index,
GLuint num, const GLfloat *params)
{
@@ -4185,7 +4185,7 @@ save_ProgramParameters4fvNV(GLenum target, GLuint index,
}
-static void
+static void GLAPIENTRY
save_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
const GLubyte *program)
{
@@ -4214,7 +4214,7 @@ save_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
}
-static void
+static void GLAPIENTRY
save_RequestResidentProgramsNV(GLsizei num, const GLuint *ids)
{
GET_CURRENT_CONTEXT(ctx);
@@ -4237,7 +4237,7 @@ save_RequestResidentProgramsNV(GLsizei num, const GLuint *ids)
}
-static void
+static void GLAPIENTRY
save_TrackMatrixNV(GLenum target, GLuint address,
GLenum matrix, GLenum transform)
{
@@ -4262,7 +4262,7 @@ save_TrackMatrixNV(GLenum target, GLuint address,
* GL_NV_fragment_program
*/
#if FEATURE_NV_fragment_program
-static void
+static void GLAPIENTRY
save_ProgramLocalParameter4fARB(GLenum target, GLuint index,
GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
@@ -4284,7 +4284,7 @@ save_ProgramLocalParameter4fARB(GLenum target, GLuint index,
}
-static void
+static void GLAPIENTRY
save_ProgramLocalParameter4fvARB(GLenum target, GLuint index,
const GLfloat *params)
{
@@ -4306,7 +4306,7 @@ save_ProgramLocalParameter4fvARB(GLenum target, GLuint index,
}
-static void
+static void GLAPIENTRY
save_ProgramLocalParameter4dARB(GLenum target, GLuint index,
GLdouble x, GLdouble y,
GLdouble z, GLdouble w)
@@ -4329,7 +4329,7 @@ save_ProgramLocalParameter4dARB(GLenum target, GLuint index,
}
-static void
+static void GLAPIENTRY
save_ProgramLocalParameter4dvARB(GLenum target, GLuint index,
const GLdouble *params)
{
@@ -4350,7 +4350,7 @@ save_ProgramLocalParameter4dvARB(GLenum target, GLuint index,
}
}
-static void
+static void GLAPIENTRY
save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
@@ -4380,7 +4380,7 @@ save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
}
-static void
+static void GLAPIENTRY
save_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name,
const float v[])
{
@@ -4388,7 +4388,7 @@ save_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name,
}
-static void
+static void GLAPIENTRY
save_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name,
GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
@@ -4397,7 +4397,7 @@ save_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name,
}
-static void
+static void GLAPIENTRY
save_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name,
const double v[])
{
@@ -4411,7 +4411,7 @@ save_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name,
/* GL_EXT_stencil_two_side */
-static void save_ActiveStencilFaceEXT( GLenum face )
+static void GLAPIENTRY save_ActiveStencilFaceEXT( GLenum face )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -4427,7 +4427,7 @@ static void save_ActiveStencilFaceEXT( GLenum face )
/* GL_EXT_depth_bounds_test */
-static void save_DepthBoundsEXT( GLclampd zmin, GLclampd zmax )
+static void GLAPIENTRY save_DepthBoundsEXT( GLclampd zmin, GLclampd zmax )
{
GET_CURRENT_CONTEXT(ctx);
Node *n;
@@ -4446,7 +4446,7 @@ static void save_DepthBoundsEXT( GLclampd zmin, GLclampd zmax )
#if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program
-static void
+static void GLAPIENTRY
save_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
const GLvoid *string)
{
@@ -4475,7 +4475,7 @@ save_ProgramStringARB(GLenum target, GLenum format, GLsizei len,
}
-static void
+static void GLAPIENTRY
save_ProgramEnvParameter4fARB(GLenum target, GLuint index,
GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
@@ -4497,7 +4497,7 @@ save_ProgramEnvParameter4fARB(GLenum target, GLuint index,
}
-static void
+static void GLAPIENTRY
save_ProgramEnvParameter4fvARB(GLenum target, GLuint index,
const GLfloat *params)
{
@@ -4506,7 +4506,7 @@ save_ProgramEnvParameter4fvARB(GLenum target, GLuint index,
}
-static void
+static void GLAPIENTRY
save_ProgramEnvParameter4dARB(GLenum target, GLuint index,
GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
@@ -4518,7 +4518,7 @@ save_ProgramEnvParameter4dARB(GLenum target, GLuint index,
}
-static void
+static void GLAPIENTRY
save_ProgramEnvParameter4dvARB(GLenum target, GLuint index,
const GLdouble *params)
{
@@ -4590,7 +4590,7 @@ islist(GLcontext *ctx, GLuint list)
* the absolute list number, not relative to ListBase.
* \param list - display list number
*/
-static void
+static void GLAPIENTRY
execute_list( GLcontext *ctx, GLuint list )
{
Node *n;
@@ -5332,7 +5332,7 @@ execute_list( GLcontext *ctx, GLuint list )
/*
* Test if a display list number is valid.
*/
-GLboolean
+GLboolean GLAPIENTRY
_mesa_IsList( GLuint list )
{
GET_CURRENT_CONTEXT(ctx);
@@ -5345,7 +5345,7 @@ _mesa_IsList( GLuint list )
/*
* Delete a sequence of consecutive display lists.
*/
-void
+void GLAPIENTRY
_mesa_DeleteLists( GLuint list, GLsizei range )
{
GET_CURRENT_CONTEXT(ctx);
@@ -5368,7 +5368,7 @@ _mesa_DeleteLists( GLuint list, GLsizei range )
* Return a display list number, n, such that lists n through n+range-1
* are free.
*/
-GLuint
+GLuint GLAPIENTRY
_mesa_GenLists(GLsizei range )
{
GET_CURRENT_CONTEXT(ctx);
@@ -5408,7 +5408,7 @@ _mesa_GenLists(GLsizei range )
/*
* Begin a new display list.
*/
-void
+void GLAPIENTRY
_mesa_NewList( GLuint list, GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
@@ -5456,7 +5456,7 @@ _mesa_NewList( GLuint list, GLenum mode )
* ASSERT_OUTSIDE_BEGIN_END strong enough to really guarentee that
* we are outside begin/end calls?
*/
-void
+void GLAPIENTRY
_mesa_EndList( void )
{
GET_CURRENT_CONTEXT(ctx);
@@ -5496,7 +5496,7 @@ _mesa_EndList( void )
-void
+void GLAPIENTRY
_mesa_CallList( GLuint list )
{
GLboolean save_compile_flag;
@@ -5535,7 +5535,7 @@ _mesa_CallList( GLuint list )
/*
* Execute glCallLists: call multiple display lists.
*/
-void
+void GLAPIENTRY
_mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists )
{
GET_CURRENT_CONTEXT(ctx);
@@ -5589,7 +5589,7 @@ _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists )
/*
* Set the offset added to list numbers in glCallLists.
*/
-void
+void GLAPIENTRY
_mesa_ListBase( GLuint base )
{
GET_CURRENT_CONTEXT(ctx);
@@ -5601,182 +5601,182 @@ _mesa_ListBase( GLuint base )
/* Can no longer assume ctx->Exec->Func is equal to _mesa_Func.
*/
-static void exec_Finish( void )
+static void GLAPIENTRY exec_Finish( void )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->Finish();
}
-static void exec_Flush( void )
+static void GLAPIENTRY exec_Flush( void )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->Flush( );
}
-static void exec_GetBooleanv( GLenum pname, GLboolean *params )
+static void GLAPIENTRY exec_GetBooleanv( GLenum pname, GLboolean *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetBooleanv( pname, params );
}
-static void exec_GetClipPlane( GLenum plane, GLdouble *equation )
+static void GLAPIENTRY exec_GetClipPlane( GLenum plane, GLdouble *equation )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetClipPlane( plane, equation );
}
-static void exec_GetDoublev( GLenum pname, GLdouble *params )
+static void GLAPIENTRY exec_GetDoublev( GLenum pname, GLdouble *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetDoublev( pname, params );
}
-static GLenum exec_GetError( void )
+static GLenum GLAPIENTRY exec_GetError( void )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
return ctx->Exec->GetError( );
}
-static void exec_GetFloatv( GLenum pname, GLfloat *params )
+static void GLAPIENTRY exec_GetFloatv( GLenum pname, GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetFloatv( pname, params );
}
-static void exec_GetIntegerv( GLenum pname, GLint *params )
+static void GLAPIENTRY exec_GetIntegerv( GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetIntegerv( pname, params );
}
-static void exec_GetLightfv( GLenum light, GLenum pname, GLfloat *params )
+static void GLAPIENTRY exec_GetLightfv( GLenum light, GLenum pname, GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetLightfv( light, pname, params );
}
-static void exec_GetLightiv( GLenum light, GLenum pname, GLint *params )
+static void GLAPIENTRY exec_GetLightiv( GLenum light, GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetLightiv( light, pname, params );
}
-static void exec_GetMapdv( GLenum target, GLenum query, GLdouble *v )
+static void GLAPIENTRY exec_GetMapdv( GLenum target, GLenum query, GLdouble *v )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetMapdv( target, query, v );
}
-static void exec_GetMapfv( GLenum target, GLenum query, GLfloat *v )
+static void GLAPIENTRY exec_GetMapfv( GLenum target, GLenum query, GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetMapfv( target, query, v );
}
-static void exec_GetMapiv( GLenum target, GLenum query, GLint *v )
+static void GLAPIENTRY exec_GetMapiv( GLenum target, GLenum query, GLint *v )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetMapiv( target, query, v );
}
-static void exec_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params )
+static void GLAPIENTRY exec_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetMaterialfv( face, pname, params );
}
-static void exec_GetMaterialiv( GLenum face, GLenum pname, GLint *params )
+static void GLAPIENTRY exec_GetMaterialiv( GLenum face, GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetMaterialiv( face, pname, params );
}
-static void exec_GetPixelMapfv( GLenum map, GLfloat *values )
+static void GLAPIENTRY exec_GetPixelMapfv( GLenum map, GLfloat *values )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetPixelMapfv( map, values );
}
-static void exec_GetPixelMapuiv( GLenum map, GLuint *values )
+static void GLAPIENTRY exec_GetPixelMapuiv( GLenum map, GLuint *values )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetPixelMapuiv( map, values );
}
-static void exec_GetPixelMapusv( GLenum map, GLushort *values )
+static void GLAPIENTRY exec_GetPixelMapusv( GLenum map, GLushort *values )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetPixelMapusv( map, values );
}
-static void exec_GetPolygonStipple( GLubyte *dest )
+static void GLAPIENTRY exec_GetPolygonStipple( GLubyte *dest )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetPolygonStipple( dest );
}
-static const GLubyte *exec_GetString( GLenum name )
+static const GLubyte * GLAPIENTRY exec_GetString( GLenum name )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
return ctx->Exec->GetString( name );
}
-static void exec_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
+static void GLAPIENTRY exec_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetTexEnvfv( target, pname, params );
}
-static void exec_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
+static void GLAPIENTRY exec_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetTexEnviv( target, pname, params );
}
-static void exec_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
+static void GLAPIENTRY exec_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetTexGendv( coord, pname, params );
}
-static void exec_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
+static void GLAPIENTRY exec_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetTexGenfv( coord, pname, params );
}
-static void exec_GetTexGeniv( GLenum coord, GLenum pname, GLint *params )
+static void GLAPIENTRY exec_GetTexGeniv( GLenum coord, GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetTexGeniv( coord, pname, params );
}
-static void exec_GetTexImage( GLenum target, GLint level, GLenum format,
+static void GLAPIENTRY exec_GetTexImage( GLenum target, GLint level, GLenum format,
GLenum type, GLvoid *pixels )
{
GET_CURRENT_CONTEXT(ctx);
@@ -5784,7 +5784,7 @@ static void exec_GetTexImage( GLenum target, GLint level, GLenum format,
ctx->Exec->GetTexImage( target, level, format, type, pixels );
}
-static void exec_GetTexLevelParameterfv( GLenum target, GLint level,
+static void GLAPIENTRY exec_GetTexLevelParameterfv( GLenum target, GLint level,
GLenum pname, GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -5792,7 +5792,7 @@ static void exec_GetTexLevelParameterfv( GLenum target, GLint level,
ctx->Exec->GetTexLevelParameterfv( target, level, pname, params );
}
-static void exec_GetTexLevelParameteriv( GLenum target, GLint level,
+static void GLAPIENTRY exec_GetTexLevelParameteriv( GLenum target, GLint level,
GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -5800,7 +5800,7 @@ static void exec_GetTexLevelParameteriv( GLenum target, GLint level,
ctx->Exec->GetTexLevelParameteriv( target, level, pname, params );
}
-static void exec_GetTexParameterfv( GLenum target, GLenum pname,
+static void GLAPIENTRY exec_GetTexParameterfv( GLenum target, GLenum pname,
GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -5808,35 +5808,35 @@ static void exec_GetTexParameterfv( GLenum target, GLenum pname,
ctx->Exec->GetTexParameterfv( target, pname, params );
}
-static void exec_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
+static void GLAPIENTRY exec_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetTexParameteriv( target, pname, params );
}
-static GLboolean exec_IsEnabled( GLenum cap )
+static GLboolean GLAPIENTRY exec_IsEnabled( GLenum cap )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
return ctx->Exec->IsEnabled( cap );
}
-static void exec_PixelStoref( GLenum pname, GLfloat param )
+static void GLAPIENTRY exec_PixelStoref( GLenum pname, GLfloat param )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->PixelStoref( pname, param );
}
-static void exec_PixelStorei( GLenum pname, GLint param )
+static void GLAPIENTRY exec_PixelStorei( GLenum pname, GLint param )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->PixelStorei( pname, param );
}
-static void exec_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
+static void GLAPIENTRY exec_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type, GLvoid *pixels )
{
GET_CURRENT_CONTEXT(ctx);
@@ -5844,28 +5844,28 @@ static void exec_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
ctx->Exec->ReadPixels( x, y, width, height, format, type, pixels );
}
-static GLint exec_RenderMode( GLenum mode )
+static GLint GLAPIENTRY exec_RenderMode( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
return ctx->Exec->RenderMode( mode );
}
-static void exec_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer )
+static void GLAPIENTRY exec_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->FeedbackBuffer( size, type, buffer );
}
-static void exec_SelectBuffer( GLsizei size, GLuint *buffer )
+static void GLAPIENTRY exec_SelectBuffer( GLsizei size, GLuint *buffer )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->SelectBuffer( size, buffer );
}
-static GLboolean exec_AreTexturesResident(GLsizei n, const GLuint *texName,
+static GLboolean GLAPIENTRY exec_AreTexturesResident(GLsizei n, const GLuint *texName,
GLboolean *residences)
{
GET_CURRENT_CONTEXT(ctx);
@@ -5873,7 +5873,7 @@ static GLboolean exec_AreTexturesResident(GLsizei n, const GLuint *texName,
return ctx->Exec->AreTexturesResident( n, texName, residences);
}
-static void exec_ColorPointer(GLint size, GLenum type, GLsizei stride,
+static void GLAPIENTRY exec_ColorPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -5881,56 +5881,56 @@ static void exec_ColorPointer(GLint size, GLenum type, GLsizei stride,
ctx->Exec->ColorPointer( size, type, stride, ptr);
}
-static void exec_DeleteTextures( GLsizei n, const GLuint *texName)
+static void GLAPIENTRY exec_DeleteTextures( GLsizei n, const GLuint *texName)
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->DeleteTextures( n, texName);
}
-static void exec_DisableClientState( GLenum cap )
+static void GLAPIENTRY exec_DisableClientState( GLenum cap )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->DisableClientState( cap );
}
-static void exec_EdgeFlagPointer(GLsizei stride, const GLvoid *vptr)
+static void GLAPIENTRY exec_EdgeFlagPointer(GLsizei stride, const GLvoid *vptr)
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->EdgeFlagPointer( stride, vptr);
}
-static void exec_EnableClientState( GLenum cap )
+static void GLAPIENTRY exec_EnableClientState( GLenum cap )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->EnableClientState( cap );
}
-static void exec_GenTextures( GLsizei n, GLuint *texName )
+static void GLAPIENTRY exec_GenTextures( GLsizei n, GLuint *texName )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GenTextures( n, texName );
}
-static void exec_GetPointerv( GLenum pname, GLvoid **params )
+static void GLAPIENTRY exec_GetPointerv( GLenum pname, GLvoid **params )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetPointerv( pname, params );
}
-static void exec_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
+static void GLAPIENTRY exec_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->IndexPointer( type, stride, ptr);
}
-static void exec_InterleavedArrays(GLenum format, GLsizei stride,
+static void GLAPIENTRY exec_InterleavedArrays(GLenum format, GLsizei stride,
const GLvoid *pointer)
{
GET_CURRENT_CONTEXT(ctx);
@@ -5938,35 +5938,35 @@ static void exec_InterleavedArrays(GLenum format, GLsizei stride,
ctx->Exec->InterleavedArrays( format, stride, pointer);
}
-static GLboolean exec_IsTexture( GLuint texture )
+static GLboolean GLAPIENTRY exec_IsTexture( GLuint texture )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
return ctx->Exec->IsTexture( texture );
}
-static void exec_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
+static void GLAPIENTRY exec_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->NormalPointer( type, stride, ptr );
}
-static void exec_PopClientAttrib(void)
+static void GLAPIENTRY exec_PopClientAttrib(void)
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->PopClientAttrib();
}
-static void exec_PushClientAttrib(GLbitfield mask)
+static void GLAPIENTRY exec_PushClientAttrib(GLbitfield mask)
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->PushClientAttrib( mask);
}
-static void exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
+static void GLAPIENTRY exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -5974,7 +5974,7 @@ static void exec_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
ctx->Exec->TexCoordPointer( size, type, stride, ptr);
}
-static void exec_GetCompressedTexImageARB(GLenum target, GLint level,
+static void GLAPIENTRY exec_GetCompressedTexImageARB(GLenum target, GLint level,
GLvoid *img)
{
GET_CURRENT_CONTEXT(ctx);
@@ -5982,7 +5982,7 @@ static void exec_GetCompressedTexImageARB(GLenum target, GLint level,
ctx->Exec->GetCompressedTexImageARB( target, level, img);
}
-static void exec_VertexPointer(GLint size, GLenum type, GLsizei stride,
+static void GLAPIENTRY exec_VertexPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -5990,7 +5990,7 @@ static void exec_VertexPointer(GLint size, GLenum type, GLsizei stride,
ctx->Exec->VertexPointer( size, type, stride, ptr);
}
-static void exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat,
+static void GLAPIENTRY exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat,
GLint x, GLint y, GLsizei width)
{
GET_CURRENT_CONTEXT(ctx);
@@ -5998,7 +5998,7 @@ static void exec_CopyConvolutionFilter1D(GLenum target, GLenum internalFormat,
ctx->Exec->CopyConvolutionFilter1D( target, internalFormat, x, y, width);
}
-static void exec_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat,
+static void GLAPIENTRY exec_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat,
GLint x, GLint y, GLsizei width,
GLsizei height)
{
@@ -6008,7 +6008,7 @@ static void exec_CopyConvolutionFilter2D(GLenum target, GLenum internalFormat,
height);
}
-static void exec_GetColorTable( GLenum target, GLenum format,
+static void GLAPIENTRY exec_GetColorTable( GLenum target, GLenum format,
GLenum type, GLvoid *data )
{
GET_CURRENT_CONTEXT(ctx);
@@ -6016,7 +6016,7 @@ static void exec_GetColorTable( GLenum target, GLenum format,
ctx->Exec->GetColorTable( target, format, type, data );
}
-static void exec_GetColorTableParameterfv( GLenum target, GLenum pname,
+static void GLAPIENTRY exec_GetColorTableParameterfv( GLenum target, GLenum pname,
GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -6024,7 +6024,7 @@ static void exec_GetColorTableParameterfv( GLenum target, GLenum pname,
ctx->Exec->GetColorTableParameterfv( target, pname, params );
}
-static void exec_GetColorTableParameteriv( GLenum target, GLenum pname,
+static void GLAPIENTRY exec_GetColorTableParameteriv( GLenum target, GLenum pname,
GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -6032,7 +6032,7 @@ static void exec_GetColorTableParameteriv( GLenum target, GLenum pname,
ctx->Exec->GetColorTableParameteriv( target, pname, params );
}
-static void exec_GetConvolutionFilter(GLenum target, GLenum format, GLenum type,
+static void GLAPIENTRY exec_GetConvolutionFilter(GLenum target, GLenum format, GLenum type,
GLvoid *image)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6040,7 +6040,7 @@ static void exec_GetConvolutionFilter(GLenum target, GLenum format, GLenum type,
ctx->Exec->GetConvolutionFilter( target, format, type, image);
}
-static void exec_GetConvolutionParameterfv(GLenum target, GLenum pname,
+static void GLAPIENTRY exec_GetConvolutionParameterfv(GLenum target, GLenum pname,
GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6048,7 +6048,7 @@ static void exec_GetConvolutionParameterfv(GLenum target, GLenum pname,
ctx->Exec->GetConvolutionParameterfv( target, pname, params);
}
-static void exec_GetConvolutionParameteriv(GLenum target, GLenum pname,
+static void GLAPIENTRY exec_GetConvolutionParameteriv(GLenum target, GLenum pname,
GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6056,7 +6056,7 @@ static void exec_GetConvolutionParameteriv(GLenum target, GLenum pname,
ctx->Exec->GetConvolutionParameteriv( target, pname, params);
}
-static void exec_GetHistogram(GLenum target, GLboolean reset, GLenum format,
+static void GLAPIENTRY exec_GetHistogram(GLenum target, GLboolean reset, GLenum format,
GLenum type, GLvoid *values)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6064,7 +6064,7 @@ static void exec_GetHistogram(GLenum target, GLboolean reset, GLenum format,
ctx->Exec->GetHistogram( target, reset, format, type, values);
}
-static void exec_GetHistogramParameterfv(GLenum target, GLenum pname,
+static void GLAPIENTRY exec_GetHistogramParameterfv(GLenum target, GLenum pname,
GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6072,7 +6072,7 @@ static void exec_GetHistogramParameterfv(GLenum target, GLenum pname,
ctx->Exec->GetHistogramParameterfv( target, pname, params);
}
-static void exec_GetHistogramParameteriv(GLenum target, GLenum pname,
+static void GLAPIENTRY exec_GetHistogramParameteriv(GLenum target, GLenum pname,
GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6080,7 +6080,7 @@ static void exec_GetHistogramParameteriv(GLenum target, GLenum pname,
ctx->Exec->GetHistogramParameteriv( target, pname, params);
}
-static void exec_GetMinmax(GLenum target, GLboolean reset, GLenum format,
+static void GLAPIENTRY exec_GetMinmax(GLenum target, GLboolean reset, GLenum format,
GLenum type, GLvoid *values)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6088,7 +6088,7 @@ static void exec_GetMinmax(GLenum target, GLboolean reset, GLenum format,
ctx->Exec->GetMinmax( target, reset, format, type, values);
}
-static void exec_GetMinmaxParameterfv(GLenum target, GLenum pname,
+static void GLAPIENTRY exec_GetMinmaxParameterfv(GLenum target, GLenum pname,
GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6096,7 +6096,7 @@ static void exec_GetMinmaxParameterfv(GLenum target, GLenum pname,
ctx->Exec->GetMinmaxParameterfv( target, pname, params);
}
-static void exec_GetMinmaxParameteriv(GLenum target, GLenum pname,
+static void GLAPIENTRY exec_GetMinmaxParameteriv(GLenum target, GLenum pname,
GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6104,7 +6104,7 @@ static void exec_GetMinmaxParameteriv(GLenum target, GLenum pname,
ctx->Exec->GetMinmaxParameteriv( target, pname, params);
}
-static void exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type,
+static void GLAPIENTRY exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type,
GLvoid *row, GLvoid *column, GLvoid *span)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6112,7 +6112,7 @@ static void exec_GetSeparableFilter(GLenum target, GLenum format, GLenum type,
ctx->Exec->GetSeparableFilter( target, format, type, row, column, span);
}
-static void exec_SeparableFilter2D(GLenum target, GLenum internalFormat,
+static void GLAPIENTRY exec_SeparableFilter2D(GLenum target, GLenum internalFormat,
GLsizei width, GLsizei height, GLenum format,
GLenum type, const GLvoid *row,
const GLvoid *column)
@@ -6123,21 +6123,21 @@ static void exec_SeparableFilter2D(GLenum target, GLenum internalFormat,
type, row, column);
}
-static void exec_GetPixelTexGenParameterivSGIS(GLenum target, GLint *value)
+static void GLAPIENTRY exec_GetPixelTexGenParameterivSGIS(GLenum target, GLint *value)
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetPixelTexGenParameterivSGIS( target, value);
}
-static void exec_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value)
+static void GLAPIENTRY exec_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->GetPixelTexGenParameterfvSGIS( target, value);
}
-static void exec_ColorPointerEXT(GLint size, GLenum type, GLsizei stride,
+static void GLAPIENTRY exec_ColorPointerEXT(GLint size, GLenum type, GLsizei stride,
GLsizei count, const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6145,7 +6145,7 @@ static void exec_ColorPointerEXT(GLint size, GLenum type, GLsizei stride,
ctx->Exec->ColorPointerEXT( size, type, stride, count, ptr);
}
-static void exec_EdgeFlagPointerEXT(GLsizei stride, GLsizei count,
+static void GLAPIENTRY exec_EdgeFlagPointerEXT(GLsizei stride, GLsizei count,
const GLboolean *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6153,7 +6153,7 @@ static void exec_EdgeFlagPointerEXT(GLsizei stride, GLsizei count,
ctx->Exec->EdgeFlagPointerEXT( stride, count, ptr);
}
-static void exec_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
+static void GLAPIENTRY exec_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6161,7 +6161,7 @@ static void exec_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
ctx->Exec->IndexPointerEXT( type, stride, count, ptr);
}
-static void exec_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
+static void GLAPIENTRY exec_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6169,7 +6169,7 @@ static void exec_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
ctx->Exec->NormalPointerEXT( type, stride, count, ptr);
}
-static void exec_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
+static void GLAPIENTRY exec_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
GLsizei count, const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6177,7 +6177,7 @@ static void exec_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
ctx->Exec->TexCoordPointerEXT( size, type, stride, count, ptr);
}
-static void exec_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
+static void GLAPIENTRY exec_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
GLsizei count, const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6185,21 +6185,21 @@ static void exec_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
ctx->Exec->VertexPointerEXT( size, type, stride, count, ptr);
}
-static void exec_LockArraysEXT(GLint first, GLsizei count)
+static void GLAPIENTRY exec_LockArraysEXT(GLint first, GLsizei count)
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->LockArraysEXT( first, count);
}
-static void exec_UnlockArraysEXT( void )
+static void GLAPIENTRY exec_UnlockArraysEXT( void )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->UnlockArraysEXT( );
}
-static void exec_ResizeBuffersMESA( void )
+static void GLAPIENTRY exec_ResizeBuffersMESA( void )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
@@ -6207,14 +6207,14 @@ static void exec_ResizeBuffersMESA( void )
}
-static void exec_ClientActiveTextureARB( GLenum target )
+static void GLAPIENTRY exec_ClientActiveTextureARB( GLenum target )
{
GET_CURRENT_CONTEXT(ctx);
FLUSH_VERTICES(ctx, 0);
ctx->Exec->ClientActiveTextureARB(target);
}
-static void exec_SecondaryColorPointerEXT(GLint size, GLenum type,
+static void GLAPIENTRY exec_SecondaryColorPointerEXT(GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6222,7 +6222,7 @@ static void exec_SecondaryColorPointerEXT(GLint size, GLenum type,
ctx->Exec->SecondaryColorPointerEXT( size, type, stride, ptr);
}
-static void exec_FogCoordPointerEXT(GLenum type, GLsizei stride,
+static void GLAPIENTRY exec_FogCoordPointerEXT(GLenum type, GLsizei stride,
const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6231,7 +6231,7 @@ static void exec_FogCoordPointerEXT(GLenum type, GLsizei stride,
}
/* GL_EXT_multi_draw_arrays */
-static void exec_MultiDrawArraysEXT(GLenum mode, GLint *first,
+static void GLAPIENTRY exec_MultiDrawArraysEXT(GLenum mode, GLint *first,
GLsizei *count, GLsizei primcount)
{
GET_CURRENT_CONTEXT(ctx);
@@ -6240,7 +6240,7 @@ static void exec_MultiDrawArraysEXT(GLenum mode, GLint *first,
}
/* GL_EXT_multi_draw_arrays */
-static void exec_MultiDrawElementsEXT(GLenum mode, const GLsizei *count,
+static void GLAPIENTRY exec_MultiDrawElementsEXT(GLenum mode, const GLsizei *count,
GLenum type, const GLvoid **indices,
GLsizei primcount)
{
@@ -6250,7 +6250,7 @@ static void exec_MultiDrawElementsEXT(GLenum mode, const GLsizei *count,
}
/* GL_IBM_multimode_draw_arrays */
-static void exec_MultiModeDrawArraysIBM(const GLenum *mode, const GLint *first,
+static void GLAPIENTRY exec_MultiModeDrawArraysIBM(const GLenum *mode, const GLint *first,
const GLsizei *count, GLsizei primcount,
GLint modestride)
{
@@ -6260,7 +6260,7 @@ static void exec_MultiModeDrawArraysIBM(const GLenum *mode, const GLint *first,
}
/* GL_IBM_multimode_draw_arrays */
-static void exec_MultiModeDrawElementsIBM(const GLenum *mode,
+static void GLAPIENTRY exec_MultiModeDrawElementsIBM(const GLenum *mode,
const GLsizei *count,
GLenum type,
const GLvoid * const *indices,
@@ -6804,7 +6804,7 @@ static const char *enum_string( GLenum k )
* Print the commands in a display list. For debugging only.
* TODO: many commands aren't handled yet.
*/
-static void print_list( GLcontext *ctx, GLuint list )
+static void GLAPIENTRY print_list( GLcontext *ctx, GLuint list )
{
Node *n;
GLboolean done;
diff --git a/src/mesa/main/dlist.h b/src/mesa/main/dlist.h
index 945cebbaab9..ec2430eed61 100644
--- a/src/mesa/main/dlist.h
+++ b/src/mesa/main/dlist.h
@@ -42,21 +42,21 @@ extern void _mesa_init_lists( void );
extern void _mesa_destroy_list( GLcontext *ctx, GLuint list );
-extern void _mesa_CallList( GLuint list );
+extern void GLAPIENTRY _mesa_CallList( GLuint list );
-extern void _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists );
+extern void GLAPIENTRY _mesa_CallLists( GLsizei n, GLenum type, const GLvoid *lists );
-extern void _mesa_DeleteLists( GLuint list, GLsizei range );
+extern void GLAPIENTRY _mesa_DeleteLists( GLuint list, GLsizei range );
-extern void _mesa_EndList( void );
+extern void GLAPIENTRY _mesa_EndList( void );
-extern GLuint _mesa_GenLists( GLsizei range );
+extern GLuint GLAPIENTRY _mesa_GenLists( GLsizei range );
-extern GLboolean _mesa_IsList( GLuint list );
+extern GLboolean GLAPIENTRY _mesa_IsList( GLuint list );
-extern void _mesa_ListBase( GLuint base );
+extern void GLAPIENTRY _mesa_ListBase( GLuint base );
-extern void _mesa_NewList( GLuint list, GLenum mode );
+extern void GLAPIENTRY _mesa_NewList( GLuint list, GLenum mode );
extern void _mesa_init_dlist_table( struct _glapi_table *table,
GLuint tableSize );
@@ -73,11 +73,11 @@ extern int _mesa_alloc_opcode( GLcontext *ctx, GLuint sz,
void (*destroy)( GLcontext *, void * ),
void (*print)( GLcontext *, void * ) );
-extern void _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2,
+extern void GLAPIENTRY _mesa_save_EvalMesh2(GLenum mode, GLint i1, GLint i2,
GLint j1, GLint j2 );
-extern void _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 );
-extern void _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists );
-extern void _mesa_save_CallList( GLuint list );
+extern void GLAPIENTRY _mesa_save_EvalMesh1( GLenum mode, GLint i1, GLint i2 );
+extern void GLAPIENTRY _mesa_save_CallLists( GLsizei n, GLenum type, const GLvoid *lists );
+extern void GLAPIENTRY _mesa_save_CallList( GLuint list );
extern void _mesa_init_display_list( GLcontext * ctx );
#else
diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c
index b9b472492b0..12b9f2930d8 100644
--- a/src/mesa/main/drawpix.c
+++ b/src/mesa/main/drawpix.c
@@ -38,7 +38,7 @@
/*
* Execute glDrawPixels
*/
-void
+void GLAPIENTRY
_mesa_DrawPixels( GLsizei width, GLsizei height,
GLenum format, GLenum type, const GLvoid *pixels )
{
@@ -87,7 +87,7 @@ _mesa_DrawPixels( GLsizei width, GLsizei height,
}
}
-void
+void GLAPIENTRY
_mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,
GLenum type )
{
@@ -139,7 +139,7 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,
-void
+void GLAPIENTRY
_mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type, GLvoid *pixels )
{
@@ -168,7 +168,7 @@ _mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
-void
+void GLAPIENTRY
_mesa_Bitmap( GLsizei width, GLsizei height,
GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove,
const GLubyte *bitmap )
@@ -232,7 +232,7 @@ _mesa_Bitmap( GLsizei width, GLsizei height,
* Z-compositing. Normally, this operation requires two glDrawPixels
* calls with stencil testing.
*/
-void
+void GLAPIENTRY
_mesa_DrawDepthPixelsMESA( GLsizei width, GLsizei height,
GLenum colorFormat, GLenum colorType,
const GLvoid *colors,
diff --git a/src/mesa/main/drawpix.h b/src/mesa/main/drawpix.h
index 478767af4bf..2a2d7de8d81 100644
--- a/src/mesa/main/drawpix.h
+++ b/src/mesa/main/drawpix.h
@@ -31,22 +31,22 @@
#include "mtypes.h"
-extern void
+extern void GLAPIENTRY
_mesa_DrawPixels( GLsizei width, GLsizei height,
GLenum format, GLenum type, const GLvoid *pixels );
-extern void
+extern void GLAPIENTRY
_mesa_ReadPixels( GLint x, GLint y, GLsizei width, GLsizei height,
GLenum format, GLenum type, GLvoid *pixels );
-extern void
+extern void GLAPIENTRY
_mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height,
GLenum type );
-extern void
+extern void GLAPIENTRY
_mesa_Bitmap( GLsizei width, GLsizei height,
GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove,
const GLubyte *bitmap );
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index 8cb84d55d6e..f882f94fd25 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -156,7 +156,7 @@ client_state( GLcontext *ctx, GLenum cap, GLboolean state )
* Get's the current context, assures that we're outside glBegin()/glEnd() and
* calls client_state().
*/
-void
+void GLAPIENTRY
_mesa_EnableClientState( GLenum cap )
{
GET_CURRENT_CONTEXT(ctx);
@@ -175,7 +175,7 @@ _mesa_EnableClientState( GLenum cap )
* Get's the current context, assures that we're outside glBegin()/glEnd() and
* calls client_state().
*/
-void
+void GLAPIENTRY
_mesa_DisableClientState( GLenum cap )
{
GET_CURRENT_CONTEXT(ctx);
@@ -1009,7 +1009,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
* Get's the current context, assures that we're outside glBegin()/glEnd() and
* calls _mesa_set_enable().
*/
-void
+void GLAPIENTRY
_mesa_Enable( GLenum cap )
{
GET_CURRENT_CONTEXT(ctx);
@@ -1029,7 +1029,7 @@ _mesa_Enable( GLenum cap )
* Get's the current context, assures that we're outside glBegin()/glEnd() and
* calls _mesa_set_enable().
*/
-void
+void GLAPIENTRY
_mesa_Disable( GLenum cap )
{
GET_CURRENT_CONTEXT(ctx);
@@ -1056,7 +1056,7 @@ _mesa_Disable( GLenum cap )
* For the capabilities associated with extensions verifies that those
* extensions are effectively present before reporting.
*/
-GLboolean
+GLboolean GLAPIENTRY
_mesa_IsEnabled( GLenum cap )
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/enable.h b/src/mesa/main/enable.h
index eeafb2dddd4..25c90b0275a 100644
--- a/src/mesa/main/enable.h
+++ b/src/mesa/main/enable.h
@@ -38,19 +38,19 @@
extern void
_mesa_set_enable( GLcontext* ctx, GLenum cap, GLboolean state );
-extern void
+extern void GLAPIENTRY
_mesa_Disable( GLenum cap );
-extern void
+extern void GLAPIENTRY
_mesa_Enable( GLenum cap );
-extern GLboolean
+extern GLboolean GLAPIENTRY
_mesa_IsEnabled( GLenum cap );
-extern void
+extern void GLAPIENTRY
_mesa_EnableClientState( GLenum cap );
-extern void
+extern void GLAPIENTRY
_mesa_DisableClientState( GLenum cap );
diff --git a/src/mesa/main/eval.c b/src/mesa/main/eval.c
index 314ecf0491d..3f89f9c1eae 100644
--- a/src/mesa/main/eval.c
+++ b/src/mesa/main/eval.c
@@ -417,7 +417,7 @@ map1(GLenum target, GLfloat u1, GLfloat u2, GLint ustride,
-void
+void GLAPIENTRY
_mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride,
GLint order, const GLfloat *points )
{
@@ -425,7 +425,7 @@ _mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride,
}
-void
+void GLAPIENTRY
_mesa_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride,
GLint order, const GLdouble *points )
{
@@ -516,7 +516,7 @@ map2( GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
}
-void
+void GLAPIENTRY
_mesa_Map2f( GLenum target,
GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
@@ -527,7 +527,7 @@ _mesa_Map2f( GLenum target,
}
-void
+void GLAPIENTRY
_mesa_Map2d( GLenum target,
GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
@@ -539,7 +539,7 @@ _mesa_Map2d( GLenum target,
-void
+void GLAPIENTRY
_mesa_GetMapdv( GLenum target, GLenum query, GLdouble *v )
{
GET_CURRENT_CONTEXT(ctx);
@@ -604,7 +604,7 @@ _mesa_GetMapdv( GLenum target, GLenum query, GLdouble *v )
}
-void
+void GLAPIENTRY
_mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v )
{
GET_CURRENT_CONTEXT(ctx);
@@ -669,7 +669,7 @@ _mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v )
}
-void
+void GLAPIENTRY
_mesa_GetMapiv( GLenum target, GLenum query, GLint *v )
{
GET_CURRENT_CONTEXT(ctx);
@@ -735,7 +735,7 @@ _mesa_GetMapiv( GLenum target, GLenum query, GLint *v )
-void
+void GLAPIENTRY
_mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 )
{
GET_CURRENT_CONTEXT(ctx);
@@ -753,14 +753,14 @@ _mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 )
}
-void
+void GLAPIENTRY
_mesa_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 )
{
_mesa_MapGrid1f( un, (GLfloat) u1, (GLfloat) u2 );
}
-void
+void GLAPIENTRY
_mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2,
GLint vn, GLfloat v1, GLfloat v2 )
{
@@ -788,7 +788,7 @@ _mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2,
}
-void
+void GLAPIENTRY
_mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2,
GLint vn, GLdouble v1, GLdouble v2 )
{
diff --git a/src/mesa/main/eval.h b/src/mesa/main/eval.h
index 525835c7d5d..b3ff0a96f82 100644
--- a/src/mesa/main/eval.h
+++ b/src/mesa/main/eval.h
@@ -72,47 +72,47 @@ extern GLfloat *_mesa_copy_map_points2d(GLenum target,
-extern void
+extern void GLAPIENTRY
_mesa_Map1f( GLenum target, GLfloat u1, GLfloat u2, GLint stride,
GLint order, const GLfloat *points );
-extern void
+extern void GLAPIENTRY
_mesa_Map2f( GLenum target,
GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
const GLfloat *points );
-extern void
+extern void GLAPIENTRY
_mesa_Map1d( GLenum target, GLdouble u1, GLdouble u2, GLint stride,
GLint order, const GLdouble *points );
-extern void
+extern void GLAPIENTRY
_mesa_Map2d( GLenum target,
GLdouble u1, GLdouble u2, GLint ustride, GLint uorder,
GLdouble v1, GLdouble v2, GLint vstride, GLint vorder,
const GLdouble *points );
-extern void
+extern void GLAPIENTRY
_mesa_MapGrid1f( GLint un, GLfloat u1, GLfloat u2 );
-extern void
+extern void GLAPIENTRY
_mesa_MapGrid1d( GLint un, GLdouble u1, GLdouble u2 );
-extern void
+extern void GLAPIENTRY
_mesa_MapGrid2f( GLint un, GLfloat u1, GLfloat u2,
GLint vn, GLfloat v1, GLfloat v2 );
-extern void
+extern void GLAPIENTRY
_mesa_MapGrid2d( GLint un, GLdouble u1, GLdouble u2,
GLint vn, GLdouble v1, GLdouble v2 );
-extern void
+extern void GLAPIENTRY
_mesa_GetMapdv( GLenum target, GLenum query, GLdouble *v );
-extern void
+extern void GLAPIENTRY
_mesa_GetMapfv( GLenum target, GLenum query, GLfloat *v );
-extern void
+extern void GLAPIENTRY
_mesa_GetMapiv( GLenum target, GLenum query, GLint *v );
#else
diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c
index 731fdf86bb8..106f34300a8 100644
--- a/src/mesa/main/feedback.c
+++ b/src/mesa/main/feedback.c
@@ -48,7 +48,7 @@
-void
+void GLAPIENTRY
_mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer )
{
GET_CURRENT_CONTEXT(ctx);
@@ -102,7 +102,7 @@ _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer )
}
-void
+void GLAPIENTRY
_mesa_PassThrough( GLfloat token )
{
GET_CURRENT_CONTEXT(ctx);
@@ -171,7 +171,7 @@ void _mesa_feedback_vertex( GLcontext *ctx,
* Verifies we're not in selection mode, flushes the vertices and initialize
* the fields in __GLcontextRec::Select with the given buffer.
*/
-void
+void GLAPIENTRY
_mesa_SelectBuffer( GLsizei size, GLuint *buffer )
{
GET_CURRENT_CONTEXT(ctx);
@@ -273,7 +273,7 @@ static void write_hit_record( GLcontext *ctx )
* the hit record data in gl_selection. Marks new render mode in
* __GLcontextRec::NewState.
*/
-void
+void GLAPIENTRY
_mesa_InitNames( void )
{
GET_CURRENT_CONTEXT(ctx);
@@ -304,7 +304,7 @@ _mesa_InitNames( void )
*
* sa __GLcontextRec::Select.
*/
-void
+void GLAPIENTRY
_mesa_LoadName( GLuint name )
{
GET_CURRENT_CONTEXT(ctx);
@@ -343,7 +343,7 @@ _mesa_LoadName( GLuint name )
*
* sa __GLcontextRec::Select.
*/
-void
+void GLAPIENTRY
_mesa_PushName( GLuint name )
{
GET_CURRENT_CONTEXT(ctx);
@@ -374,7 +374,7 @@ _mesa_PushName( GLuint name )
*
* sa __GLcontextRec::Select.
*/
-void
+void GLAPIENTRY
_mesa_PopName( void )
{
GET_CURRENT_CONTEXT(ctx);
@@ -417,7 +417,7 @@ _mesa_PopName( void )
* __GLcontextRec::RenderMode and notifies the driver via the
* dd_function_table::RenderMode callback.
*/
-GLint
+GLint GLAPIENTRY
_mesa_RenderMode( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/feedback.h b/src/mesa/main/feedback.h
index e1f47030c91..bbd27e3a975 100644
--- a/src/mesa/main/feedback.h
+++ b/src/mesa/main/feedback.h
@@ -54,28 +54,28 @@ extern void _mesa_feedback_vertex( GLcontext *ctx,
extern void _mesa_update_hitflag( GLcontext *ctx, GLfloat z );
-extern void
+extern void GLAPIENTRY
_mesa_PassThrough( GLfloat token );
-extern void
+extern void GLAPIENTRY
_mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer );
-extern void
+extern void GLAPIENTRY
_mesa_SelectBuffer( GLsizei size, GLuint *buffer );
-extern void
+extern void GLAPIENTRY
_mesa_InitNames( void );
-extern void
+extern void GLAPIENTRY
_mesa_LoadName( GLuint name );
-extern void
+extern void GLAPIENTRY
_mesa_PushName( GLuint name );
-extern void
+extern void GLAPIENTRY
_mesa_PopName( void );
-extern GLint
+extern GLint GLAPIENTRY
_mesa_RenderMode( GLenum mode );
diff --git a/src/mesa/main/fog.c b/src/mesa/main/fog.c
index b7f967ed673..d3b8a923aae 100644
--- a/src/mesa/main/fog.c
+++ b/src/mesa/main/fog.c
@@ -31,14 +31,14 @@
-void
+void GLAPIENTRY
_mesa_Fogf(GLenum pname, GLfloat param)
{
_mesa_Fogfv(pname, &param);
}
-void
+void GLAPIENTRY
_mesa_Fogi(GLenum pname, GLint param )
{
GLfloat fparam = (GLfloat) param;
@@ -46,7 +46,7 @@ _mesa_Fogi(GLenum pname, GLint param )
}
-void
+void GLAPIENTRY
_mesa_Fogiv(GLenum pname, const GLint *params )
{
GLfloat p[4];
@@ -73,7 +73,7 @@ _mesa_Fogiv(GLenum pname, const GLint *params )
}
-void
+void GLAPIENTRY
_mesa_Fogfv( GLenum pname, const GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/fog.h b/src/mesa/main/fog.h
index 4a0417545b5..a14d19cdb39 100644
--- a/src/mesa/main/fog.h
+++ b/src/mesa/main/fog.h
@@ -42,16 +42,16 @@
#if _HAVE_FULL_GL
-extern void
+extern void GLAPIENTRY
_mesa_Fogf(GLenum pname, GLfloat param);
-extern void
+extern void GLAPIENTRY
_mesa_Fogi(GLenum pname, GLint param );
-extern void
+extern void GLAPIENTRY
_mesa_Fogfv(GLenum pname, const GLfloat *params );
-extern void
+extern void GLAPIENTRY
_mesa_Fogiv(GLenum pname, const GLint *params );
extern void _mesa_init_fog( GLcontext * ctx );
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 6d988408d70..d2d5b7892e2 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -133,7 +133,7 @@ pixel_texgen_mode(const GLcontext *ctx)
* otherwise gets the specified parameter from the current context, converting
* it value into GLboolean.
*/
-void
+void GLAPIENTRY
_mesa_GetBooleanv( GLenum pname, GLboolean *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -1676,7 +1676,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
* otherwise gets the specified parameter from the current context, converting
* it value into GLdouble.
*/
-void
+void GLAPIENTRY
_mesa_GetDoublev( GLenum pname, GLdouble *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -3213,7 +3213,7 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params )
* otherwise gets the specified parameter from the current context, converting
* it value into GLfloat.
*/
-void
+void GLAPIENTRY
_mesa_GetFloatv( GLenum pname, GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -4726,7 +4726,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
* otherwise gets the specified parameter from the current context, converting
* it value into GLinteger.
*/
-void
+void GLAPIENTRY
_mesa_GetIntegerv( GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -6276,7 +6276,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
* Tries to get the specified pointer via dd_function_table::GetPointerv,
* otherwise gets the specified pointer from the current context.
*/
-void
+void GLAPIENTRY
_mesa_GetPointerv( GLenum pname, GLvoid **params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -6371,7 +6371,7 @@ _mesa_GetPointerv( GLenum pname, GLvoid **params )
* Tries to get the string from dd_function_table::GetString, otherwise returns
* the hardcoded strings.
*/
-const GLubyte *
+const GLubyte * GLAPIENTRY
_mesa_GetString( GLenum name )
{
GET_CURRENT_CONTEXT(ctx);
@@ -6466,7 +6466,7 @@ _mesa_GetString( GLenum name )
*
* Returns __GLcontextRec::ErrorValue.
*/
-GLenum
+GLenum GLAPIENTRY
_mesa_GetError( void )
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/get.h b/src/mesa/main/get.h
index 5c7a81e1511..9b47b230a98 100644
--- a/src/mesa/main/get.h
+++ b/src/mesa/main/get.h
@@ -35,25 +35,25 @@
#include "mtypes.h"
-extern void
+extern void GLAPIENTRY
_mesa_GetBooleanv( GLenum pname, GLboolean *params );
-extern void
+extern void GLAPIENTRY
_mesa_GetDoublev( GLenum pname, GLdouble *params );
-extern void
+extern void GLAPIENTRY
_mesa_GetFloatv( GLenum pname, GLfloat *params );
-extern void
+extern void GLAPIENTRY
_mesa_GetIntegerv( GLenum pname, GLint *params );
-extern void
+extern void GLAPIENTRY
_mesa_GetPointerv( GLenum pname, GLvoid **params );
-extern const GLubyte *
+extern const GLubyte * GLAPIENTRY
_mesa_GetString( GLenum name );
-extern GLenum
+extern GLenum GLAPIENTRY
_mesa_GetError( void );
#endif
diff --git a/src/mesa/main/hint.c b/src/mesa/main/hint.c
index 5af819194ad..23ab1e6d0e6 100644
--- a/src/mesa/main/hint.c
+++ b/src/mesa/main/hint.c
@@ -32,7 +32,7 @@
-void
+void GLAPIENTRY
_mesa_Hint( GLenum target, GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/hint.h b/src/mesa/main/hint.h
index 57f3823fcfb..bfc3887107d 100644
--- a/src/mesa/main/hint.h
+++ b/src/mesa/main/hint.h
@@ -41,7 +41,7 @@
#if _HAVE_FULL_GL
-extern void
+extern void GLAPIENTRY
_mesa_Hint( GLenum target, GLenum mode );
extern void
diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c
index ea2c465e433..f390a2dade9 100644
--- a/src/mesa/main/histogram.c
+++ b/src/mesa/main/histogram.c
@@ -662,7 +662,7 @@ base_histogram_format( GLenum format )
*/
-void
+void GLAPIENTRY
_mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
{
GET_CURRENT_CONTEXT(ctx);
@@ -729,7 +729,7 @@ _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvo
}
-void
+void GLAPIENTRY
_mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values)
{
GET_CURRENT_CONTEXT(ctx);
@@ -792,7 +792,7 @@ _mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, G
}
-void
+void GLAPIENTRY
_mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -839,7 +839,7 @@ _mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params)
}
-void
+void GLAPIENTRY
_mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -886,7 +886,7 @@ _mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params)
}
-void
+void GLAPIENTRY
_mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -912,7 +912,7 @@ _mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params)
}
-void
+void GLAPIENTRY
_mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -938,7 +938,7 @@ _mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params)
}
-void
+void GLAPIENTRY
_mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean sink)
{
GLuint i;
@@ -1021,7 +1021,7 @@ _mesa_Histogram(GLenum target, GLsizei width, GLenum internalFormat, GLboolean s
}
-void
+void GLAPIENTRY
_mesa_Minmax(GLenum target, GLenum internalFormat, GLboolean sink)
{
GET_CURRENT_CONTEXT(ctx);
@@ -1049,7 +1049,7 @@ _mesa_Minmax(GLenum target, GLenum internalFormat, GLboolean sink)
}
-void
+void GLAPIENTRY
_mesa_ResetHistogram(GLenum target)
{
GLuint i;
@@ -1077,7 +1077,7 @@ _mesa_ResetHistogram(GLenum target)
}
-void
+void GLAPIENTRY
_mesa_ResetMinmax(GLenum target)
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/histogram.h b/src/mesa/main/histogram.h
index 548e0ba3839..67ddce01cfc 100644
--- a/src/mesa/main/histogram.h
+++ b/src/mesa/main/histogram.h
@@ -48,25 +48,35 @@ extern void
_mesa_update_histogram(GLcontext *ctx, GLuint n, const GLfloat rgba[][4]);
-extern void _mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values);
+extern void GLAPIENTRY
+_mesa_GetMinmax(GLenum target, GLboolean reset, GLenum format, GLenum types, GLvoid *values);
-extern void _mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
+extern void GLAPIENTRY
+_mesa_GetHistogram(GLenum target, GLboolean reset, GLenum format, GLenum type, GLvoid *values);
-extern void _mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params);
+extern void GLAPIENTRY
+_mesa_GetHistogramParameterfv(GLenum target, GLenum pname, GLfloat *params);
-extern void _mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params);
+extern void GLAPIENTRY
+_mesa_GetHistogramParameteriv(GLenum target, GLenum pname, GLint *params);
-extern void _mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params);
+extern void GLAPIENTRY
+_mesa_GetMinmaxParameterfv(GLenum target, GLenum pname, GLfloat *params);
-extern void _mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params);
+extern void GLAPIENTRY
+_mesa_GetMinmaxParameteriv(GLenum target, GLenum pname, GLint *params);
-extern void _mesa_Histogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
+extern void GLAPIENTRY
+_mesa_Histogram(GLenum target, GLsizei width, GLenum internalformat, GLboolean sink);
-extern void _mesa_Minmax(GLenum target, GLenum internalformat, GLboolean sink);
+extern void GLAPIENTRY
+_mesa_Minmax(GLenum target, GLenum internalformat, GLboolean sink);
-extern void _mesa_ResetHistogram(GLenum target);
+extern void GLAPIENTRY
+_mesa_ResetHistogram(GLenum target);
-extern void _mesa_ResetMinmax(GLenum target);
+extern void GLAPIENTRY
+_mesa_ResetMinmax(GLenum target);
extern void
_mesa_update_minmax(GLcontext *ctx, GLuint n, const GLfloat rgba[][4]);
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c
index 5d473135681..4febf6faaa5 100644
--- a/src/mesa/main/light.c
+++ b/src/mesa/main/light.c
@@ -34,7 +34,7 @@
#include "math/m_matrix.h"
-void
+void GLAPIENTRY
_mesa_ShadeModel( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
@@ -59,14 +59,14 @@ _mesa_ShadeModel( GLenum mode )
}
-void
+void GLAPIENTRY
_mesa_Lightf( GLenum light, GLenum pname, GLfloat param )
{
_mesa_Lightfv( light, pname, &param );
}
-void
+void GLAPIENTRY
_mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -192,14 +192,14 @@ _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params )
}
-void
+void GLAPIENTRY
_mesa_Lighti( GLenum light, GLenum pname, GLint param )
{
_mesa_Lightiv( light, pname, &param );
}
-void
+void GLAPIENTRY
_mesa_Lightiv( GLenum light, GLenum pname, const GLint *params )
{
GLfloat fparam[4];
@@ -241,7 +241,7 @@ _mesa_Lightiv( GLenum light, GLenum pname, const GLint *params )
-void
+void GLAPIENTRY
_mesa_GetLightfv( GLenum light, GLenum pname, GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -291,7 +291,7 @@ _mesa_GetLightfv( GLenum light, GLenum pname, GLfloat *params )
}
-void
+void GLAPIENTRY
_mesa_GetLightiv( GLenum light, GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -361,7 +361,7 @@ _mesa_GetLightiv( GLenum light, GLenum pname, GLint *params )
/**********************************************************************/
-void
+void GLAPIENTRY
_mesa_LightModelfv( GLenum pname, const GLfloat *params )
{
GLenum newenum;
@@ -428,7 +428,7 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params )
}
-void
+void GLAPIENTRY
_mesa_LightModeliv( GLenum pname, const GLint *params )
{
GLfloat fparam[4];
@@ -453,14 +453,14 @@ _mesa_LightModeliv( GLenum pname, const GLint *params )
}
-void
+void GLAPIENTRY
_mesa_LightModeli( GLenum pname, GLint param )
{
_mesa_LightModeliv( pname, &param );
}
-void
+void GLAPIENTRY
_mesa_LightModelf( GLenum pname, GLfloat param )
{
_mesa_LightModelfv( pname, &param );
@@ -649,7 +649,7 @@ _mesa_update_color_material( GLcontext *ctx, const GLfloat color[4] )
}
-void
+void GLAPIENTRY
_mesa_ColorMaterial( GLenum face, GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
@@ -687,7 +687,7 @@ _mesa_ColorMaterial( GLenum face, GLenum mode )
}
-void
+void GLAPIENTRY
_mesa_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -733,7 +733,7 @@ _mesa_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params )
}
-void
+void GLAPIENTRY
_mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/light.h b/src/mesa/main/light.h
index 1eb7f56985f..1f19019450f 100644
--- a/src/mesa/main/light.h
+++ b/src/mesa/main/light.h
@@ -34,47 +34,47 @@
#include "mtypes.h"
-extern void
+extern void GLAPIENTRY
_mesa_ShadeModel( GLenum mode );
#if _HAVE_FULL_GL
-extern void
+extern void GLAPIENTRY
_mesa_ColorMaterial( GLenum face, GLenum mode );
-extern void
+extern void GLAPIENTRY
_mesa_Lightf( GLenum light, GLenum pname, GLfloat param );
-extern void
+extern void GLAPIENTRY
_mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params );
-extern void
+extern void GLAPIENTRY
_mesa_Lightiv( GLenum light, GLenum pname, const GLint *params );
-extern void
+extern void GLAPIENTRY
_mesa_Lighti( GLenum light, GLenum pname, GLint param );
-extern void
+extern void GLAPIENTRY
_mesa_LightModelf( GLenum pname, GLfloat param );
-extern void
+extern void GLAPIENTRY
_mesa_LightModelfv( GLenum pname, const GLfloat *params );
-extern void
+extern void GLAPIENTRY
_mesa_LightModeli( GLenum pname, GLint param );
-extern void
+extern void GLAPIENTRY
_mesa_LightModeliv( GLenum pname, const GLint *params );
-extern void
+extern void GLAPIENTRY
_mesa_GetLightfv( GLenum light, GLenum pname, GLfloat *params );
-extern void
+extern void GLAPIENTRY
_mesa_GetLightiv( GLenum light, GLenum pname, GLint *params );
-extern void
+extern void GLAPIENTRY
_mesa_GetMaterialfv( GLenum face, GLenum pname, GLfloat *params );
-extern void
+extern void GLAPIENTRY
_mesa_GetMaterialiv( GLenum face, GLenum pname, GLint *params );
diff --git a/src/mesa/main/lines.c b/src/mesa/main/lines.c
index 27f778a3946..122a27f4804 100644
--- a/src/mesa/main/lines.c
+++ b/src/mesa/main/lines.c
@@ -50,7 +50,7 @@
* width is different from one. Notifies the driver via the
* dd_function_table::LineWidth callback.
*/
-void
+void GLAPIENTRY
_mesa_LineWidth( GLfloat width )
{
GET_CURRENT_CONTEXT(ctx);
@@ -93,7 +93,7 @@ _mesa_LineWidth( GLfloat width )
* change flushes the vertices and notifies the driver via
* the dd_function_table::LineStipple callback.
*/
-void
+void GLAPIENTRY
_mesa_LineStipple( GLint factor, GLushort pattern )
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/lines.h b/src/mesa/main/lines.h
index 7305a986473..5a47e9858d5 100644
--- a/src/mesa/main/lines.h
+++ b/src/mesa/main/lines.h
@@ -36,13 +36,13 @@
#include "mtypes.h"
-extern void
+extern void GLAPIENTRY
_mesa_LineWidth( GLfloat width );
-extern void
+extern void GLAPIENTRY
_mesa_LineStipple( GLint factor, GLushort pattern );
-extern void
+extern void GLAPIENTRY
_mesa_init_line( GLcontext * ctx );
#endif
diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h
index fcb63f53f20..e449ee34625 100644
--- a/src/mesa/main/macros.h
+++ b/src/mesa/main/macros.h
@@ -44,45 +44,45 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256];
#define UBYTE_TO_FLOAT(u) _mesa_ubyte_to_float_color_tab[(unsigned int)(u)]
/** Convert GLfloat in [0.0,1.0] to GLubyte in [0,255] */
-#define FLOAT_TO_UBYTE(X) ((GLubyte) (GLint) ((X) * 255.0F))
+#define FLOAT_TO_UBYTE(X) ((GLubyte) (GLint) ((X) * 255.0F))
/** Convert GLbyte in [-128,127] to GLfloat in [-1.0,1.0] */
-#define BYTE_TO_FLOAT(B) ((2.0F * (B) + 1.0F) * (1.0F/255.0F))
+#define BYTE_TO_FLOAT(B) ((2.0F * (B) + 1.0F) * (1.0F/255.0F))
/** Convert GLfloat in [-1.0,1.0] to GLbyte in [-128,127] */
-#define FLOAT_TO_BYTE(X) ( (((GLint) (255.0F * (X))) - 1) / 2 )
+#define FLOAT_TO_BYTE(X) ( (((GLint) (255.0F * (X))) - 1) / 2 )
/** Convert GLushort in [0,65536] to GLfloat in [0.0,1.0] */
-#define USHORT_TO_FLOAT(S) ((GLfloat) (S) * (1.0F / 65535.0F))
+#define USHORT_TO_FLOAT(S) ((GLfloat) (S) * (1.0F / 65535.0F))
/** Convert GLfloat in [0.0,1.0] to GLushort in [0,65536] */
-#define FLOAT_TO_USHORT(X) ((GLushort) (GLint) ((X) * 65535.0F))
+#define FLOAT_TO_USHORT(X) ((GLushort) (GLint) ((X) * 65535.0F))
/** Convert GLshort in [-32768,32767] to GLfloat in [-1.0,1.0] */
-#define SHORT_TO_FLOAT(S) ((2.0F * (S) + 1.0F) * (1.0F/65535.0F))
+#define SHORT_TO_FLOAT(S) ((2.0F * (S) + 1.0F) * (1.0F/65535.0F))
/** Convert GLfloat in [0.0,1.0] to GLshort in [-32768,32767] */
-#define FLOAT_TO_SHORT(X) ( (((GLint) (65535.0F * (X))) - 1) / 2 )
+#define FLOAT_TO_SHORT(X) ( (((GLint) (65535.0F * (X))) - 1) / 2 )
/** Convert GLuint in [0,4294967295] to GLfloat in [0.0,1.0] */
-#define UINT_TO_FLOAT(U) ((GLfloat) (U) * (1.0F / 4294967295.0F))
+#define UINT_TO_FLOAT(U) ((GLfloat) (U) * (1.0F / 4294967295.0F))
/** Convert GLfloat in [0.0,1.0] to GLuint in [0,4294967295] */
-#define FLOAT_TO_UINT(X) ((GLuint) ((X) * 4294967295.0))
+#define FLOAT_TO_UINT(X) ((GLuint) ((X) * 4294967295.0))
/** Convert GLint in [-2147483648,2147483647] to GLfloat in [-1.0,1.0] */
-#define INT_TO_FLOAT(I) ((2.0F * (I) + 1.0F) * (1.0F/4294967294.0F))
+#define INT_TO_FLOAT(I) ((2.0F * (I) + 1.0F) * (1.0F/4294967294.0F))
/** Convert GLfloat in [-1.0,1.0] to GLint in [-2147483648,2147483647] */
/* causes overflow:
-#define FLOAT_TO_INT(X) ( (((GLint) (4294967294.0F * (X))) - 1) / 2 )
+#define FLOAT_TO_INT(X) ( (((GLint) (4294967294.0F * (X))) - 1) / 2 )
*/
/* a close approximation: */
-#define FLOAT_TO_INT(X) ( (GLint) (2147483647.0 * (X)) )
+#define FLOAT_TO_INT(X) ( (GLint) (2147483647.0 * (X)) )
#define BYTE_TO_UBYTE(b) ((GLubyte) ((b) < 0 ? 0 : (GLubyte) (b)))
@@ -122,13 +122,13 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256];
/*@{*/
/** Zero */
-#define ZERO_4V( DST ) (DST)[0] = (DST)[1] = (DST)[2] = (DST)[3] = 0
+#define ZERO_4V( DST ) (DST)[0] = (DST)[1] = (DST)[2] = (DST)[3] = 0
/** Test for equality */
-#define TEST_EQ_4V(a,b) ((a)[0] == (b)[0] && \
- (a)[1] == (b)[1] && \
- (a)[2] == (b)[2] && \
- (a)[3] == (b)[3])
+#define TEST_EQ_4V(a,b) ((a)[0] == (b)[0] && \
+ (a)[1] == (b)[1] && \
+ (a)[2] == (b)[2] && \
+ (a)[3] == (b)[3])
/** Test for equality (unsigned bytes) */
#if defined(__i386__)
@@ -138,149 +138,148 @@ extern GLfloat _mesa_ubyte_to_float_color_tab[256];
#endif
/** Copy a 4-element vector */
-#define COPY_4V( DST, SRC ) \
-do { \
- (DST)[0] = (SRC)[0]; \
- (DST)[1] = (SRC)[1]; \
- (DST)[2] = (SRC)[2]; \
- (DST)[3] = (SRC)[3]; \
+#define COPY_4V( DST, SRC ) \
+do { \
+ (DST)[0] = (SRC)[0]; \
+ (DST)[1] = (SRC)[1]; \
+ (DST)[2] = (SRC)[2]; \
+ (DST)[3] = (SRC)[3]; \
} while (0)
/** Copy a 4-element vector with cast */
-#define COPY_4V_CAST( DST, SRC, CAST ) \
-do { \
- (DST)[0] = (CAST)(SRC)[0]; \
- (DST)[1] = (CAST)(SRC)[1]; \
- (DST)[2] = (CAST)(SRC)[2]; \
- (DST)[3] = (CAST)(SRC)[3]; \
+#define COPY_4V_CAST( DST, SRC, CAST ) \
+do { \
+ (DST)[0] = (CAST)(SRC)[0]; \
+ (DST)[1] = (CAST)(SRC)[1]; \
+ (DST)[2] = (CAST)(SRC)[2]; \
+ (DST)[3] = (CAST)(SRC)[3]; \
} while (0)
/** Copy a 4-element unsigned byte vector */
#if defined(__i386__)
-#define COPY_4UBV(DST, SRC) \
-do { \
- *((GLuint*)(DST)) = *((GLuint*)(SRC)); \
+#define COPY_4UBV(DST, SRC) \
+do { \
+ *((GLuint*)(DST)) = *((GLuint*)(SRC)); \
} while (0)
#else
/* The GLuint cast might fail if DST or SRC are not dword-aligned (RISC) */
-#define COPY_4UBV(DST, SRC) \
-do { \
- (DST)[0] = (SRC)[0]; \
- (DST)[1] = (SRC)[1]; \
- (DST)[2] = (SRC)[2]; \
- (DST)[3] = (SRC)[3]; \
+#define COPY_4UBV(DST, SRC) \
+do { \
+ (DST)[0] = (SRC)[0]; \
+ (DST)[1] = (SRC)[1]; \
+ (DST)[2] = (SRC)[2]; \
+ (DST)[3] = (SRC)[3]; \
} while (0)
#endif
-/** Copy a 4-element float vector */
-#define COPY_4FV( DST, SRC ) \
-do { \
- const GLfloat *_tmp = (SRC); \
- (DST)[0] = _tmp[0]; \
- (DST)[1] = _tmp[1]; \
- (DST)[2] = _tmp[2]; \
- (DST)[3] = _tmp[3]; \
+/** Copy a 4-element float vector (Use COPY_FLOAT to avoid loading FPU) */
+#define COPY_4FV( DST, SRC ) \
+do { \
+ COPY_FLOAT((DST)[0], (SRC)[0]); \
+ COPY_FLOAT((DST)[1], (SRC)[1]); \
+ COPY_FLOAT((DST)[2], (SRC)[2]); \
+ COPY_FLOAT((DST)[3], (SRC)[3]); \
} while (0)
/** Copy \p SZ elements into a 4-element vector */
-#define COPY_SZ_4V(DST, SZ, SRC) \
-do { \
- switch (SZ) { \
- case 4: (DST)[3] = (SRC)[3]; \
- case 3: (DST)[2] = (SRC)[2]; \
- case 2: (DST)[1] = (SRC)[1]; \
- case 1: (DST)[0] = (SRC)[0]; \
- } \
+#define COPY_SZ_4V(DST, SZ, SRC) \
+do { \
+ switch (SZ) { \
+ case 4: (DST)[3] = (SRC)[3]; \
+ case 3: (DST)[2] = (SRC)[2]; \
+ case 2: (DST)[1] = (SRC)[1]; \
+ case 1: (DST)[0] = (SRC)[0]; \
+ } \
} while(0)
/** Copy \p SZ elements into a homegeneous (4-element) vector, giving
* default values to the remaining */
-#define COPY_CLEAN_4V(DST, SZ, SRC) \
-do { \
- ASSIGN_4V( DST, 0, 0, 0, 1 ); \
- COPY_SZ_4V( DST, SZ, SRC ); \
+#define COPY_CLEAN_4V(DST, SZ, SRC) \
+do { \
+ ASSIGN_4V( DST, 0, 0, 0, 1 ); \
+ COPY_SZ_4V( DST, SZ, SRC ); \
} while (0)
/** Subtraction */
-#define SUB_4V( DST, SRCA, SRCB ) \
-do { \
- (DST)[0] = (SRCA)[0] - (SRCB)[0]; \
- (DST)[1] = (SRCA)[1] - (SRCB)[1]; \
- (DST)[2] = (SRCA)[2] - (SRCB)[2]; \
- (DST)[3] = (SRCA)[3] - (SRCB)[3]; \
+#define SUB_4V( DST, SRCA, SRCB ) \
+do { \
+ (DST)[0] = (SRCA)[0] - (SRCB)[0]; \
+ (DST)[1] = (SRCA)[1] - (SRCB)[1]; \
+ (DST)[2] = (SRCA)[2] - (SRCB)[2]; \
+ (DST)[3] = (SRCA)[3] - (SRCB)[3]; \
} while (0)
/** Addition */
-#define ADD_4V( DST, SRCA, SRCB ) \
-do { \
- (DST)[0] = (SRCA)[0] + (SRCB)[0]; \
- (DST)[1] = (SRCA)[1] + (SRCB)[1]; \
- (DST)[2] = (SRCA)[2] + (SRCB)[2]; \
- (DST)[3] = (SRCA)[3] + (SRCB)[3]; \
+#define ADD_4V( DST, SRCA, SRCB ) \
+do { \
+ (DST)[0] = (SRCA)[0] + (SRCB)[0]; \
+ (DST)[1] = (SRCA)[1] + (SRCB)[1]; \
+ (DST)[2] = (SRCA)[2] + (SRCB)[2]; \
+ (DST)[3] = (SRCA)[3] + (SRCB)[3]; \
} while (0)
/** Element-wise multiplication */
-#define SCALE_4V( DST, SRCA, SRCB ) \
-do { \
- (DST)[0] = (SRCA)[0] * (SRCB)[0]; \
- (DST)[1] = (SRCA)[1] * (SRCB)[1]; \
- (DST)[2] = (SRCA)[2] * (SRCB)[2]; \
- (DST)[3] = (SRCA)[3] * (SRCB)[3]; \
+#define SCALE_4V( DST, SRCA, SRCB ) \
+do { \
+ (DST)[0] = (SRCA)[0] * (SRCB)[0]; \
+ (DST)[1] = (SRCA)[1] * (SRCB)[1]; \
+ (DST)[2] = (SRCA)[2] * (SRCB)[2]; \
+ (DST)[3] = (SRCA)[3] * (SRCB)[3]; \
} while (0)
/** In-place addition */
-#define ACC_4V( DST, SRC ) \
-do { \
- (DST)[0] += (SRC)[0]; \
- (DST)[1] += (SRC)[1]; \
- (DST)[2] += (SRC)[2]; \
- (DST)[3] += (SRC)[3]; \
+#define ACC_4V( DST, SRC ) \
+do { \
+ (DST)[0] += (SRC)[0]; \
+ (DST)[1] += (SRC)[1]; \
+ (DST)[2] += (SRC)[2]; \
+ (DST)[3] += (SRC)[3]; \
} while (0)
/** Element-wise multiplication and addition */
-#define ACC_SCALE_4V( DST, SRCA, SRCB ) \
-do { \
- (DST)[0] += (SRCA)[0] * (SRCB)[0]; \
- (DST)[1] += (SRCA)[1] * (SRCB)[1]; \
- (DST)[2] += (SRCA)[2] * (SRCB)[2]; \
- (DST)[3] += (SRCA)[3] * (SRCB)[3]; \
+#define ACC_SCALE_4V( DST, SRCA, SRCB ) \
+do { \
+ (DST)[0] += (SRCA)[0] * (SRCB)[0]; \
+ (DST)[1] += (SRCA)[1] * (SRCB)[1]; \
+ (DST)[2] += (SRCA)[2] * (SRCB)[2]; \
+ (DST)[3] += (SRCA)[3] * (SRCB)[3]; \
} while (0)
/** In-place scalar multiplication and addition */
-#define ACC_SCALE_SCALAR_4V( DST, S, SRCB ) \
-do { \
- (DST)[0] += S * (SRCB)[0]; \
- (DST)[1] += S * (SRCB)[1]; \
- (DST)[2] += S * (SRCB)[2]; \
- (DST)[3] += S * (SRCB)[3]; \
+#define ACC_SCALE_SCALAR_4V( DST, S, SRCB ) \
+do { \
+ (DST)[0] += S * (SRCB)[0]; \
+ (DST)[1] += S * (SRCB)[1]; \
+ (DST)[2] += S * (SRCB)[2]; \
+ (DST)[3] += S * (SRCB)[3]; \
} while (0)
/** Scalar multiplication */
-#define SCALE_SCALAR_4V( DST, S, SRCB ) \
-do { \
- (DST)[0] = S * (SRCB)[0]; \
- (DST)[1] = S * (SRCB)[1]; \
- (DST)[2] = S * (SRCB)[2]; \
- (DST)[3] = S * (SRCB)[3]; \
+#define SCALE_SCALAR_4V( DST, S, SRCB ) \
+do { \
+ (DST)[0] = S * (SRCB)[0]; \
+ (DST)[1] = S * (SRCB)[1]; \
+ (DST)[2] = S * (SRCB)[2]; \
+ (DST)[3] = S * (SRCB)[3]; \
} while (0)
/** In-place scalar multiplication */
-#define SELF_SCALE_SCALAR_4V( DST, S ) \
-do { \
- (DST)[0] *= S; \
- (DST)[1] *= S; \
- (DST)[2] *= S; \
- (DST)[3] *= S; \
+#define SELF_SCALE_SCALAR_4V( DST, S ) \
+do { \
+ (DST)[0] *= S; \
+ (DST)[1] *= S; \
+ (DST)[2] *= S; \
+ (DST)[3] *= S; \
} while (0)
/** Assignment */
-#define ASSIGN_4V( V, V0, V1, V2, V3 ) \
-do { \
- V[0] = V0; \
- V[1] = V1; \
- V[2] = V2; \
- V[3] = V3; \
+#define ASSIGN_4V( V, V0, V1, V2, V3 ) \
+do { \
+ V[0] = V0; \
+ V[1] = V1; \
+ V[2] = V2; \
+ V[3] = V3; \
} while(0)
/*@}*/
@@ -291,124 +290,124 @@ do { \
/*@{*/
/** Zero */
-#define ZERO_3V( DST ) (DST)[0] = (DST)[1] = (DST)[2] = 0
+#define ZERO_3V( DST ) (DST)[0] = (DST)[1] = (DST)[2] = 0
/** Test for equality */
-#define TEST_EQ_3V(a,b) ((a)[0] == (b)[0] && \
- (a)[1] == (b)[1] && \
- (a)[2] == (b)[2])
+#define TEST_EQ_3V(a,b) ((a)[0] == (b)[0] && \
+ (a)[1] == (b)[1] && \
+ (a)[2] == (b)[2])
/** Copy a 3-element vector */
-#define COPY_3V( DST, SRC ) \
-do { \
- (DST)[0] = (SRC)[0]; \
- (DST)[1] = (SRC)[1]; \
- (DST)[2] = (SRC)[2]; \
+#define COPY_3V( DST, SRC ) \
+do { \
+ (DST)[0] = (SRC)[0]; \
+ (DST)[1] = (SRC)[1]; \
+ (DST)[2] = (SRC)[2]; \
} while (0)
/** Copy a 3-element vector with cast */
-#define COPY_3V_CAST( DST, SRC, CAST ) \
-do { \
- (DST)[0] = (CAST)(SRC)[0]; \
- (DST)[1] = (CAST)(SRC)[1]; \
- (DST)[2] = (CAST)(SRC)[2]; \
+#define COPY_3V_CAST( DST, SRC, CAST ) \
+do { \
+ (DST)[0] = (CAST)(SRC)[0]; \
+ (DST)[1] = (CAST)(SRC)[1]; \
+ (DST)[2] = (CAST)(SRC)[2]; \
} while (0)
/** Copy a 3-element float vector */
-#define COPY_3FV( DST, SRC ) \
-do { \
- const GLfloat *_tmp = (SRC); \
- (DST)[0] = _tmp[0]; \
- (DST)[1] = _tmp[1]; \
- (DST)[2] = _tmp[2]; \
+#define COPY_3FV( DST, SRC ) \
+do { \
+ const GLfloat *_tmp = (SRC); \
+ (DST)[0] = _tmp[0]; \
+ (DST)[1] = _tmp[1]; \
+ (DST)[2] = _tmp[2]; \
} while (0)
/** Subtraction */
-#define SUB_3V( DST, SRCA, SRCB ) \
-do { \
- (DST)[0] = (SRCA)[0] - (SRCB)[0]; \
- (DST)[1] = (SRCA)[1] - (SRCB)[1]; \
- (DST)[2] = (SRCA)[2] - (SRCB)[2]; \
+#define SUB_3V( DST, SRCA, SRCB ) \
+do { \
+ (DST)[0] = (SRCA)[0] - (SRCB)[0]; \
+ (DST)[1] = (SRCA)[1] - (SRCB)[1]; \
+ (DST)[2] = (SRCA)[2] - (SRCB)[2]; \
} while (0)
/** Addition */
-#define ADD_3V( DST, SRCA, SRCB ) \
-do { \
- (DST)[0] = (SRCA)[0] + (SRCB)[0]; \
- (DST)[1] = (SRCA)[1] + (SRCB)[1]; \
- (DST)[2] = (SRCA)[2] + (SRCB)[2]; \
+#define ADD_3V( DST, SRCA, SRCB ) \
+do { \
+ (DST)[0] = (SRCA)[0] + (SRCB)[0]; \
+ (DST)[1] = (SRCA)[1] + (SRCB)[1]; \
+ (DST)[2] = (SRCA)[2] + (SRCB)[2]; \
} while (0)
/** In-place scalar multiplication */
-#define SCALE_3V( DST, SRCA, SRCB ) \
-do { \
- (DST)[0] = (SRCA)[0] * (SRCB)[0]; \
- (DST)[1] = (SRCA)[1] * (SRCB)[1]; \
- (DST)[2] = (SRCA)[2] * (SRCB)[2]; \
+#define SCALE_3V( DST, SRCA, SRCB ) \
+do { \
+ (DST)[0] = (SRCA)[0] * (SRCB)[0]; \
+ (DST)[1] = (SRCA)[1] * (SRCB)[1]; \
+ (DST)[2] = (SRCA)[2] * (SRCB)[2]; \
} while (0)
/** In-place element-wise multiplication */
-#define SELF_SCALE_3V( DST, SRC ) \
-do { \
- (DST)[0] *= (SRC)[0]; \
- (DST)[1] *= (SRC)[1]; \
- (DST)[2] *= (SRC)[2]; \
+#define SELF_SCALE_3V( DST, SRC ) \
+do { \
+ (DST)[0] *= (SRC)[0]; \
+ (DST)[1] *= (SRC)[1]; \
+ (DST)[2] *= (SRC)[2]; \
} while (0)
/** In-place addition */
-#define ACC_3V( DST, SRC ) \
-do { \
- (DST)[0] += (SRC)[0]; \
- (DST)[1] += (SRC)[1]; \
- (DST)[2] += (SRC)[2]; \
+#define ACC_3V( DST, SRC ) \
+do { \
+ (DST)[0] += (SRC)[0]; \
+ (DST)[1] += (SRC)[1]; \
+ (DST)[2] += (SRC)[2]; \
} while (0)
/** Element-wise multiplication and addition */
-#define ACC_SCALE_3V( DST, SRCA, SRCB ) \
-do { \
- (DST)[0] += (SRCA)[0] * (SRCB)[0]; \
- (DST)[1] += (SRCA)[1] * (SRCB)[1]; \
- (DST)[2] += (SRCA)[2] * (SRCB)[2]; \
+#define ACC_SCALE_3V( DST, SRCA, SRCB ) \
+do { \
+ (DST)[0] += (SRCA)[0] * (SRCB)[0]; \
+ (DST)[1] += (SRCA)[1] * (SRCB)[1]; \
+ (DST)[2] += (SRCA)[2] * (SRCB)[2]; \
} while (0)
/** Scalar multiplication */
-#define SCALE_SCALAR_3V( DST, S, SRCB ) \
-do { \
- (DST)[0] = S * (SRCB)[0]; \
- (DST)[1] = S * (SRCB)[1]; \
- (DST)[2] = S * (SRCB)[2]; \
+#define SCALE_SCALAR_3V( DST, S, SRCB ) \
+do { \
+ (DST)[0] = S * (SRCB)[0]; \
+ (DST)[1] = S * (SRCB)[1]; \
+ (DST)[2] = S * (SRCB)[2]; \
} while (0)
/** In-place scalar multiplication and addition */
-#define ACC_SCALE_SCALAR_3V( DST, S, SRCB ) \
-do { \
- (DST)[0] += S * (SRCB)[0]; \
- (DST)[1] += S * (SRCB)[1]; \
- (DST)[2] += S * (SRCB)[2]; \
+#define ACC_SCALE_SCALAR_3V( DST, S, SRCB ) \
+do { \
+ (DST)[0] += S * (SRCB)[0]; \
+ (DST)[1] += S * (SRCB)[1]; \
+ (DST)[2] += S * (SRCB)[2]; \
} while (0)
/** In-place scalar multiplication */
-#define SELF_SCALE_SCALAR_3V( DST, S ) \
-do { \
- (DST)[0] *= S; \
- (DST)[1] *= S; \
- (DST)[2] *= S; \
+#define SELF_SCALE_SCALAR_3V( DST, S ) \
+do { \
+ (DST)[0] *= S; \
+ (DST)[1] *= S; \
+ (DST)[2] *= S; \
} while (0)
/** In-place scalar addition */
-#define ACC_SCALAR_3V( DST, S ) \
-do { \
- (DST)[0] += S; \
- (DST)[1] += S; \
- (DST)[2] += S; \
+#define ACC_SCALAR_3V( DST, S ) \
+do { \
+ (DST)[0] += S; \
+ (DST)[1] += S; \
+ (DST)[2] += S; \
} while (0)
/** Assignment */
-#define ASSIGN_3V( V, V0, V1, V2 ) \
-do { \
- V[0] = V0; \
- V[1] = V1; \
- V[2] = V2; \
+#define ASSIGN_3V( V, V0, V1, V2 ) \
+do { \
+ V[0] = V0; \
+ V[1] = V1; \
+ V[2] = V2; \
} while(0)
/*@}*/
@@ -419,91 +418,91 @@ do { \
/*@{*/
/** Zero */
-#define ZERO_2V( DST ) (DST)[0] = (DST)[1] = 0
+#define ZERO_2V( DST ) (DST)[0] = (DST)[1] = 0
/** Copy a 2-element vector */
-#define COPY_2V( DST, SRC ) \
-do { \
- (DST)[0] = (SRC)[0]; \
- (DST)[1] = (SRC)[1]; \
+#define COPY_2V( DST, SRC ) \
+do { \
+ (DST)[0] = (SRC)[0]; \
+ (DST)[1] = (SRC)[1]; \
} while (0)
/** Copy a 2-element vector with cast */
-#define COPY_2V_CAST( DST, SRC, CAST ) \
-do { \
- (DST)[0] = (CAST)(SRC)[0]; \
- (DST)[1] = (CAST)(SRC)[1]; \
+#define COPY_2V_CAST( DST, SRC, CAST ) \
+do { \
+ (DST)[0] = (CAST)(SRC)[0]; \
+ (DST)[1] = (CAST)(SRC)[1]; \
} while (0)
/** Copy a 2-element float vector */
-#define COPY_2FV( DST, SRC ) \
-do { \
- const GLfloat *_tmp = (SRC); \
- (DST)[0] = _tmp[0]; \
- (DST)[1] = _tmp[1]; \
+#define COPY_2FV( DST, SRC ) \
+do { \
+ const GLfloat *_tmp = (SRC); \
+ (DST)[0] = _tmp[0]; \
+ (DST)[1] = _tmp[1]; \
} while (0)
/** Subtraction */
-#define SUB_2V( DST, SRCA, SRCB ) \
-do { \
- (DST)[0] = (SRCA)[0] - (SRCB)[0]; \
- (DST)[1] = (SRCA)[1] - (SRCB)[1]; \
+#define SUB_2V( DST, SRCA, SRCB ) \
+do { \
+ (DST)[0] = (SRCA)[0] - (SRCB)[0]; \
+ (DST)[1] = (SRCA)[1] - (SRCB)[1]; \
} while (0)
/** Addition */
-#define ADD_2V( DST, SRCA, SRCB ) \
-do { \
- (DST)[0] = (SRCA)[0] + (SRCB)[0]; \
- (DST)[1] = (SRCA)[1] + (SRCB)[1]; \
+#define ADD_2V( DST, SRCA, SRCB ) \
+do { \
+ (DST)[0] = (SRCA)[0] + (SRCB)[0]; \
+ (DST)[1] = (SRCA)[1] + (SRCB)[1]; \
} while (0)
/** In-place scalar multiplication */
-#define SCALE_2V( DST, SRCA, SRCB ) \
-do { \
- (DST)[0] = (SRCA)[0] * (SRCB)[0]; \
- (DST)[1] = (SRCA)[1] * (SRCB)[1]; \
+#define SCALE_2V( DST, SRCA, SRCB ) \
+do { \
+ (DST)[0] = (SRCA)[0] * (SRCB)[0]; \
+ (DST)[1] = (SRCA)[1] * (SRCB)[1]; \
} while (0)
/** In-place addition */
-#define ACC_2V( DST, SRC ) \
-do { \
- (DST)[0] += (SRC)[0]; \
- (DST)[1] += (SRC)[1]; \
+#define ACC_2V( DST, SRC ) \
+do { \
+ (DST)[0] += (SRC)[0]; \
+ (DST)[1] += (SRC)[1]; \
} while (0)
/** Element-wise multiplication and addition */
-#define ACC_SCALE_2V( DST, SRCA, SRCB ) \
-do { \
- (DST)[0] += (SRCA)[0] * (SRCB)[0]; \
- (DST)[1] += (SRCA)[1] * (SRCB)[1]; \
+#define ACC_SCALE_2V( DST, SRCA, SRCB ) \
+do { \
+ (DST)[0] += (SRCA)[0] * (SRCB)[0]; \
+ (DST)[1] += (SRCA)[1] * (SRCB)[1]; \
} while (0)
/** Scalar multiplication */
-#define SCALE_SCALAR_2V( DST, S, SRCB ) \
-do { \
- (DST)[0] = S * (SRCB)[0]; \
- (DST)[1] = S * (SRCB)[1]; \
+#define SCALE_SCALAR_2V( DST, S, SRCB ) \
+do { \
+ (DST)[0] = S * (SRCB)[0]; \
+ (DST)[1] = S * (SRCB)[1]; \
} while (0)
/** In-place scalar multiplication and addition */
-#define ACC_SCALE_SCALAR_2V( DST, S, SRCB ) \
-do { \
- (DST)[0] += S * (SRCB)[0]; \
- (DST)[1] += S * (SRCB)[1]; \
+#define ACC_SCALE_SCALAR_2V( DST, S, SRCB ) \
+do { \
+ (DST)[0] += S * (SRCB)[0]; \
+ (DST)[1] += S * (SRCB)[1]; \
} while (0)
/** In-place scalar multiplication */
-#define SELF_SCALE_SCALAR_2V( DST, S ) \
-do { \
- (DST)[0] *= S; \
- (DST)[1] *= S; \
+#define SELF_SCALE_SCALAR_2V( DST, S ) \
+do { \
+ (DST)[0] *= S; \
+ (DST)[1] *= S; \
} while (0)
/** In-place scalar addition */
-#define ACC_SCALAR_2V( DST, S ) \
-do { \
- (DST)[0] += S; \
- (DST)[1] += S; \
+#define ACC_SCALAR_2V( DST, S ) \
+do { \
+ (DST)[0] += S; \
+ (DST)[1] += S; \
} while (0)
@@ -514,79 +513,79 @@ do { \
* \note \p OUT argument is evaluated twice!
* \note Be wary of using *coord++ as an argument to any of these macros!
*/
-#define LINTERP(T, OUT, IN) ((OUT) + (T) * ((IN) - (OUT)))
+#define LINTERP(T, OUT, IN) ((OUT) + (T) * ((IN) - (OUT)))
/* Can do better with integer math
*/
-#define INTERP_UB( t, dstub, outub, inub ) \
-do { \
- GLfloat inf = UBYTE_TO_FLOAT( inub ); \
- GLfloat outf = UBYTE_TO_FLOAT( outub ); \
- GLfloat dstf = LINTERP( t, outf, inf ); \
- UNCLAMPED_FLOAT_TO_UBYTE( dstub, dstf ); \
+#define INTERP_UB( t, dstub, outub, inub ) \
+do { \
+ GLfloat inf = UBYTE_TO_FLOAT( inub ); \
+ GLfloat outf = UBYTE_TO_FLOAT( outub ); \
+ GLfloat dstf = LINTERP( t, outf, inf ); \
+ UNCLAMPED_FLOAT_TO_UBYTE( dstub, dstf ); \
} while (0)
-#define INTERP_CHAN( t, dstc, outc, inc ) \
-do { \
- GLfloat inf = CHAN_TO_FLOAT( inc ); \
- GLfloat outf = CHAN_TO_FLOAT( outc ); \
- GLfloat dstf = LINTERP( t, outf, inf ); \
- UNCLAMPED_FLOAT_TO_CHAN( dstc, dstf ); \
+#define INTERP_CHAN( t, dstc, outc, inc ) \
+do { \
+ GLfloat inf = CHAN_TO_FLOAT( inc ); \
+ GLfloat outf = CHAN_TO_FLOAT( outc ); \
+ GLfloat dstf = LINTERP( t, outf, inf ); \
+ UNCLAMPED_FLOAT_TO_CHAN( dstc, dstf ); \
} while (0)
-#define INTERP_UI( t, dstui, outui, inui ) \
+#define INTERP_UI( t, dstui, outui, inui ) \
dstui = (GLuint) (GLint) LINTERP( (t), (GLfloat) (outui), (GLfloat) (inui) )
-#define INTERP_F( t, dstf, outf, inf ) \
+#define INTERP_F( t, dstf, outf, inf ) \
dstf = LINTERP( t, outf, inf )
-#define INTERP_4F( t, dst, out, in ) \
-do { \
- dst[0] = LINTERP( (t), (out)[0], (in)[0] ); \
- dst[1] = LINTERP( (t), (out)[1], (in)[1] ); \
- dst[2] = LINTERP( (t), (out)[2], (in)[2] ); \
- dst[3] = LINTERP( (t), (out)[3], (in)[3] ); \
+#define INTERP_4F( t, dst, out, in ) \
+do { \
+ dst[0] = LINTERP( (t), (out)[0], (in)[0] ); \
+ dst[1] = LINTERP( (t), (out)[1], (in)[1] ); \
+ dst[2] = LINTERP( (t), (out)[2], (in)[2] ); \
+ dst[3] = LINTERP( (t), (out)[3], (in)[3] ); \
} while (0)
-#define INTERP_3F( t, dst, out, in ) \
-do { \
- dst[0] = LINTERP( (t), (out)[0], (in)[0] ); \
- dst[1] = LINTERP( (t), (out)[1], (in)[1] ); \
- dst[2] = LINTERP( (t), (out)[2], (in)[2] ); \
+#define INTERP_3F( t, dst, out, in ) \
+do { \
+ dst[0] = LINTERP( (t), (out)[0], (in)[0] ); \
+ dst[1] = LINTERP( (t), (out)[1], (in)[1] ); \
+ dst[2] = LINTERP( (t), (out)[2], (in)[2] ); \
} while (0)
-#define INTERP_4CHAN( t, dst, out, in ) \
-do { \
- INTERP_CHAN( (t), (dst)[0], (out)[0], (in)[0] ); \
- INTERP_CHAN( (t), (dst)[1], (out)[1], (in)[1] ); \
- INTERP_CHAN( (t), (dst)[2], (out)[2], (in)[2] ); \
- INTERP_CHAN( (t), (dst)[3], (out)[3], (in)[3] ); \
+#define INTERP_4CHAN( t, dst, out, in ) \
+do { \
+ INTERP_CHAN( (t), (dst)[0], (out)[0], (in)[0] ); \
+ INTERP_CHAN( (t), (dst)[1], (out)[1], (in)[1] ); \
+ INTERP_CHAN( (t), (dst)[2], (out)[2], (in)[2] ); \
+ INTERP_CHAN( (t), (dst)[3], (out)[3], (in)[3] ); \
} while (0)
-#define INTERP_3CHAN( t, dst, out, in ) \
-do { \
- INTERP_CHAN( (t), (dst)[0], (out)[0], (in)[0] ); \
- INTERP_CHAN( (t), (dst)[1], (out)[1], (in)[1] ); \
- INTERP_CHAN( (t), (dst)[2], (out)[2], (in)[2] ); \
+#define INTERP_3CHAN( t, dst, out, in ) \
+do { \
+ INTERP_CHAN( (t), (dst)[0], (out)[0], (in)[0] ); \
+ INTERP_CHAN( (t), (dst)[1], (out)[1], (in)[1] ); \
+ INTERP_CHAN( (t), (dst)[2], (out)[2], (in)[2] ); \
} while (0)
-#define INTERP_SZ( t, vec, to, out, in, sz ) \
-do { \
- switch (sz) { \
- case 4: vec[to][3] = LINTERP( (t), (vec)[out][3], (vec)[in][3] ); \
- case 3: vec[to][2] = LINTERP( (t), (vec)[out][2], (vec)[in][2] ); \
- case 2: vec[to][1] = LINTERP( (t), (vec)[out][1], (vec)[in][1] ); \
- case 1: vec[to][0] = LINTERP( (t), (vec)[out][0], (vec)[in][0] ); \
- } \
+#define INTERP_SZ( t, vec, to, out, in, sz ) \
+do { \
+ switch (sz) { \
+ case 4: vec[to][3] = LINTERP( (t), (vec)[out][3], (vec)[in][3] ); \
+ case 3: vec[to][2] = LINTERP( (t), (vec)[out][2], (vec)[in][2] ); \
+ case 2: vec[to][1] = LINTERP( (t), (vec)[out][1], (vec)[in][1] ); \
+ case 1: vec[to][0] = LINTERP( (t), (vec)[out][0], (vec)[in][0] ); \
+ } \
} while(0)
/** Assign scalers to short vectors */
-#define ASSIGN_2V( V, V0, V1 ) \
-do { \
- V[0] = V0; \
- V[1] = V1; \
+#define ASSIGN_2V( V, V0, V1 ) \
+do { \
+ V[0] = V0; \
+ V[1] = V1; \
} while(0)
/*@}*/
@@ -616,31 +615,31 @@ do { \
/** Dot product of two 4-element vectors */
#define DOT4( a, b ) ( (a)[0]*(b)[0] + (a)[1]*(b)[1] + \
- (a)[2]*(b)[2] + (a)[3]*(b)[3] )
+ (a)[2]*(b)[2] + (a)[3]*(b)[3] )
/** Dot product of two 4-element vectors */
#define DOT4V(v,a,b,c,d) (v[0]*(a) + v[1]*(b) + v[2]*(c) + v[3]*(d))
/** Cross product of two 3-element vectors */
-#define CROSS3(n, u, v) \
-do { \
- (n)[0] = (u)[1]*(v)[2] - (u)[2]*(v)[1]; \
- (n)[1] = (u)[2]*(v)[0] - (u)[0]*(v)[2]; \
- (n)[2] = (u)[0]*(v)[1] - (u)[1]*(v)[0]; \
+#define CROSS3(n, u, v) \
+do { \
+ (n)[0] = (u)[1]*(v)[2] - (u)[2]*(v)[1]; \
+ (n)[1] = (u)[2]*(v)[0] - (u)[0]*(v)[2]; \
+ (n)[2] = (u)[0]*(v)[1] - (u)[1]*(v)[0]; \
} while (0)
/* Normalize a 3-element vector to unit length. */
-#define NORMALIZE_3FV( V ) \
-do { \
- GLfloat len = (GLfloat) LEN_SQUARED_3FV(V); \
- if (len) { \
- len = INV_SQRTF(len); \
- (V)[0] = (GLfloat) ((V)[0] * len); \
- (V)[1] = (GLfloat) ((V)[1] * len); \
- (V)[2] = (GLfloat) ((V)[2] * len); \
- } \
+#define NORMALIZE_3FV( V ) \
+do { \
+ GLfloat len = (GLfloat) LEN_SQUARED_3FV(V); \
+ if (len) { \
+ len = INV_SQRTF(len); \
+ (V)[0] = (GLfloat) ((V)[0] * len); \
+ (V)[1] = (GLfloat) ((V)[1] * len); \
+ (V)[2] = (GLfloat) ((V)[2] * len); \
+ } \
} while(0)
#define LEN_3FV( V ) (SQRTF((V)[0]*(V)[0]+(V)[1]*(V)[1]+(V)[2]*(V)[2]))
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c
index e74e1728e79..76ca28451f7 100644
--- a/src/mesa/main/matrix.c
+++ b/src/mesa/main/matrix.c
@@ -61,7 +61,7 @@
* the top matrix of the current matrix stack and sets
* __GLcontextRec::NewState.
*/
-void
+void GLAPIENTRY
_mesa_Frustum( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble nearval, GLdouble farval )
@@ -103,7 +103,7 @@ _mesa_Frustum( GLdouble left, GLdouble right,
* the top matrix of the current matrix stack and sets
* __GLcontextRec::NewState.
*/
-void
+void GLAPIENTRY
_mesa_Ortho( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble nearval, GLdouble farval )
@@ -142,7 +142,7 @@ _mesa_Ortho( GLdouble left, GLdouble right,
* __GLcontextRec::CurrentStack and gl_transform_attrib::MatrixMode with the
* specified matrix stack.
*/
-void
+void GLAPIENTRY
_mesa_MatrixMode( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
@@ -222,7 +222,7 @@ _mesa_MatrixMode( GLenum mode )
* matrix in the stack. Marks __GLcontextRec::NewState with the stack dirty
* flag.
*/
-void
+void GLAPIENTRY
_mesa_PushMatrix( void )
{
GET_CURRENT_CONTEXT(ctx);
@@ -254,7 +254,7 @@ _mesa_PushMatrix( void )
* moves the stack head down. Marks __GLcontextRec::NewState with the dirty
* stack flag.
*/
-void
+void GLAPIENTRY
_mesa_PopMatrix( void )
{
GET_CURRENT_CONTEXT(ctx);
@@ -284,7 +284,7 @@ _mesa_PopMatrix( void )
* matrix in the current stack. Marks __GLcontextRec::NewState with the stack
* dirty flag.
*/
-void
+void GLAPIENTRY
_mesa_LoadIdentity( void )
{
GET_CURRENT_CONTEXT(ctx);
@@ -309,7 +309,7 @@ _mesa_LoadIdentity( void )
* in the current stack and the given matrix. Marks __GLcontextRec::NewState
* with the dirty stack flag.
*/
-void
+void GLAPIENTRY
_mesa_LoadMatrixf( const GLfloat *m )
{
GET_CURRENT_CONTEXT(ctx);
@@ -339,7 +339,7 @@ _mesa_LoadMatrixf( const GLfloat *m )
* matrix in the current stack and the given matrix. Marks
* __GLcontextRec::NewState with the dirty stack flag.
*/
-void
+void GLAPIENTRY
_mesa_MultMatrixf( const GLfloat *m )
{
GET_CURRENT_CONTEXT(ctx);
@@ -371,7 +371,7 @@ _mesa_MultMatrixf( const GLfloat *m )
* matrix in the current stack and the given parameters. Marks
* __GLcontextRec::NewState with the dirty stack flag.
*/
-void
+void GLAPIENTRY
_mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z )
{
GET_CURRENT_CONTEXT(ctx);
@@ -396,7 +396,7 @@ _mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z )
* matrix in the current stack and the given parameters. Marks
* __GLcontextRec::NewState with the dirty stack flag.
*/
-void
+void GLAPIENTRY
_mesa_Scalef( GLfloat x, GLfloat y, GLfloat z )
{
GET_CURRENT_CONTEXT(ctx);
@@ -419,7 +419,7 @@ _mesa_Scalef( GLfloat x, GLfloat y, GLfloat z )
* matrix in the current stack and the given parameters. Marks
* __GLcontextRec::NewState with the dirty stack flag.
*/
-void
+void GLAPIENTRY
_mesa_Translatef( GLfloat x, GLfloat y, GLfloat z )
{
GET_CURRENT_CONTEXT(ctx);
@@ -430,7 +430,7 @@ _mesa_Translatef( GLfloat x, GLfloat y, GLfloat z )
#if _HAVE_FULL_GL
-void
+void GLAPIENTRY
_mesa_LoadMatrixd( const GLdouble *m )
{
GLint i;
@@ -441,7 +441,7 @@ _mesa_LoadMatrixd( const GLdouble *m )
_mesa_LoadMatrixf(f);
}
-void
+void GLAPIENTRY
_mesa_MultMatrixd( const GLdouble *m )
{
GLint i;
@@ -453,21 +453,21 @@ _mesa_MultMatrixd( const GLdouble *m )
}
-void
+void GLAPIENTRY
_mesa_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z )
{
_mesa_Rotatef((GLfloat) angle, (GLfloat) x, (GLfloat) y, (GLfloat) z);
}
-void
+void GLAPIENTRY
_mesa_Scaled( GLdouble x, GLdouble y, GLdouble z )
{
_mesa_Scalef((GLfloat) x, (GLfloat) y, (GLfloat) z);
}
-void
+void GLAPIENTRY
_mesa_Translated( GLdouble x, GLdouble y, GLdouble z )
{
_mesa_Translatef((GLfloat) x, (GLfloat) y, (GLfloat) z);
@@ -476,7 +476,7 @@ _mesa_Translated( GLdouble x, GLdouble y, GLdouble z )
#if _HAVE_FULL_GL
-void
+void GLAPIENTRY
_mesa_LoadTransposeMatrixfARB( const GLfloat *m )
{
GLfloat tm[16];
@@ -486,7 +486,7 @@ _mesa_LoadTransposeMatrixfARB( const GLfloat *m )
}
-void
+void GLAPIENTRY
_mesa_LoadTransposeMatrixdARB( const GLdouble *m )
{
GLfloat tm[16];
@@ -496,7 +496,7 @@ _mesa_LoadTransposeMatrixdARB( const GLdouble *m )
}
-void
+void GLAPIENTRY
_mesa_MultTransposeMatrixfARB( const GLfloat *m )
{
GLfloat tm[16];
@@ -506,7 +506,7 @@ _mesa_MultTransposeMatrixfARB( const GLfloat *m )
}
-void
+void GLAPIENTRY
_mesa_MultTransposeMatrixdARB( const GLdouble *m )
{
GLfloat tm[16];
@@ -528,7 +528,7 @@ _mesa_MultTransposeMatrixdARB( const GLdouble *m )
* Flushes the vertices and calls _mesa_set_viewport() with the given
* parameters.
*/
-void
+void GLAPIENTRY
_mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height )
{
GET_CURRENT_CONTEXT(ctx);
@@ -625,7 +625,7 @@ _mesa_set_viewport( GLcontext *ctx, GLint x, GLint y,
#if _HAVE_FULL_GL
-void
+void GLAPIENTRY
_mesa_DepthRange( GLclampd nearval, GLclampd farval )
{
/*
diff --git a/src/mesa/main/matrix.h b/src/mesa/main/matrix.h
index b81ab848448..38769867a75 100644
--- a/src/mesa/main/matrix.h
+++ b/src/mesa/main/matrix.h
@@ -35,77 +35,77 @@
#include "mtypes.h"
-extern void
+extern void GLAPIENTRY
_mesa_Frustum( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble nearval, GLdouble farval );
-extern void
+extern void GLAPIENTRY
_mesa_Ortho( GLdouble left, GLdouble right,
GLdouble bottom, GLdouble top,
GLdouble nearval, GLdouble farval );
-extern void
+extern void GLAPIENTRY
_mesa_PushMatrix( void );
-extern void
+extern void GLAPIENTRY
_mesa_PopMatrix( void );
-extern void
+extern void GLAPIENTRY
_mesa_LoadIdentity( void );
-extern void
+extern void GLAPIENTRY
_mesa_LoadMatrixf( const GLfloat *m );
-extern void
+extern void GLAPIENTRY
_mesa_LoadMatrixd( const GLdouble *m );
-extern void
+extern void GLAPIENTRY
_mesa_MatrixMode( GLenum mode );
-extern void
+extern void GLAPIENTRY
_mesa_MultMatrixf( const GLfloat *m );
-extern void
+extern void GLAPIENTRY
_mesa_MultMatrixd( const GLdouble *m );
-extern void
+extern void GLAPIENTRY
_mesa_Rotatef( GLfloat angle, GLfloat x, GLfloat y, GLfloat z );
-extern void
+extern void GLAPIENTRY
_mesa_Rotated( GLdouble angle, GLdouble x, GLdouble y, GLdouble z );
-extern void
+extern void GLAPIENTRY
_mesa_Scalef( GLfloat x, GLfloat y, GLfloat z );
-extern void
+extern void GLAPIENTRY
_mesa_Scaled( GLdouble x, GLdouble y, GLdouble z );
-extern void
+extern void GLAPIENTRY
_mesa_Translatef( GLfloat x, GLfloat y, GLfloat z );
-extern void
+extern void GLAPIENTRY
_mesa_Translated( GLdouble x, GLdouble y, GLdouble z );
-extern void
+extern void GLAPIENTRY
_mesa_LoadTransposeMatrixfARB( const GLfloat *m );
-extern void
+extern void GLAPIENTRY
_mesa_LoadTransposeMatrixdARB( const GLdouble *m );
-extern void
+extern void GLAPIENTRY
_mesa_MultTransposeMatrixfARB( const GLfloat *m );
-extern void
+extern void GLAPIENTRY
_mesa_MultTransposeMatrixdARB( const GLdouble *m );
-extern void
+extern void GLAPIENTRY
_mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height );
-extern void
+extern void
_mesa_set_viewport( GLcontext *ctx, GLint x, GLint y, GLsizei width, GLsizei height );
-extern void
+extern void GLAPIENTRY
_mesa_DepthRange( GLclampd nearval, GLclampd farval );
diff --git a/src/mesa/main/nvprogram.c b/src/mesa/main/nvprogram.c
index 2fb20772879..e51a8c24b19 100644
--- a/src/mesa/main/nvprogram.c
+++ b/src/mesa/main/nvprogram.c
@@ -49,7 +49,7 @@
* Execute a vertex state program.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
{
struct vertex_program *vprog;
@@ -81,7 +81,7 @@ _mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params)
* \note Not compiled into display lists.
* \note Called from the GL API dispatcher.
*/
-GLboolean _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids,
+GLboolean GLAPIENTRY _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids,
GLboolean *residences)
{
GLint i, j;
@@ -128,7 +128,7 @@ GLboolean _mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids,
* Request that a set of programs be resident in hardware.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_RequestResidentProgramsNV(GLsizei n, const GLuint *ids)
{
GLint i;
@@ -166,7 +166,7 @@ _mesa_RequestResidentProgramsNV(GLsizei n, const GLuint *ids)
* \note Not compiled into display lists.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_GetProgramParameterfvNV(GLenum target, GLuint index,
GLenum pname, GLfloat *params)
{
@@ -201,7 +201,7 @@ _mesa_GetProgramParameterfvNV(GLenum target, GLuint index,
* \note Not compiled into display lists.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_GetProgramParameterdvNV(GLenum target, GLuint index,
GLenum pname, GLdouble *params)
{
@@ -236,7 +236,7 @@ _mesa_GetProgramParameterdvNV(GLenum target, GLuint index,
* \note Not compiled into display lists.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params)
{
struct program *prog;
@@ -273,7 +273,7 @@ _mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params)
* \note Not compiled into display lists.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program)
{
struct program *prog;
@@ -307,7 +307,7 @@ _mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program)
* \note Not compiled into display lists.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_GetTrackMatrixivNV(GLenum target, GLuint address,
GLenum pname, GLint *params)
{
@@ -349,7 +349,7 @@ _mesa_GetTrackMatrixivNV(GLenum target, GLuint address,
* \note Not compiled into display lists.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -385,7 +385,7 @@ _mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params)
* \note Not compiled into display lists.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -421,7 +421,7 @@ _mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params)
* \note Not compiled into display lists.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -468,7 +468,7 @@ _mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params)
* \note Not compiled into display lists.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer)
{
GET_CURRENT_CONTEXT(ctx);
@@ -493,7 +493,7 @@ _mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer)
* Load/parse/compile a program.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
const GLubyte *program)
{
@@ -555,7 +555,7 @@ _mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len,
* Set a program parameter register.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_ProgramParameter4dNV(GLenum target, GLuint index,
GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
@@ -568,7 +568,7 @@ _mesa_ProgramParameter4dNV(GLenum target, GLuint index,
* Set a program parameter register.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_ProgramParameter4dvNV(GLenum target, GLuint index,
const GLdouble *params)
{
@@ -582,7 +582,7 @@ _mesa_ProgramParameter4dvNV(GLenum target, GLuint index,
* Set a program parameter register.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_ProgramParameter4fNV(GLenum target, GLuint index,
GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
@@ -609,7 +609,7 @@ _mesa_ProgramParameter4fNV(GLenum target, GLuint index,
* Set a program parameter register.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_ProgramParameter4fvNV(GLenum target, GLuint index,
const GLfloat *params)
{
@@ -623,7 +623,7 @@ _mesa_ProgramParameter4fvNV(GLenum target, GLuint index,
* Set a sequence of program parameter registers.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_ProgramParameters4dvNV(GLenum target, GLuint index,
GLuint num, const GLdouble *params)
{
@@ -655,7 +655,7 @@ _mesa_ProgramParameters4dvNV(GLenum target, GLuint index,
* Set a sequence of program parameter registers.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_ProgramParameters4fvNV(GLenum target, GLuint index,
GLuint num, const GLfloat *params)
{
@@ -685,7 +685,7 @@ _mesa_ProgramParameters4fvNV(GLenum target, GLuint index,
* Setup tracking of matrices into program parameter registers.
* \note Called from the GL API dispatcher.
*/
-void
+void GLAPIENTRY
_mesa_TrackMatrixNV(GLenum target, GLuint address,
GLenum matrix, GLenum transform)
{
@@ -743,7 +743,7 @@ _mesa_TrackMatrixNV(GLenum target, GLuint address,
}
-void
+void GLAPIENTRY
_mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
@@ -779,7 +779,7 @@ _mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
}
-void
+void GLAPIENTRY
_mesa_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name,
const float v[])
{
@@ -787,7 +787,7 @@ _mesa_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name,
}
-void
+void GLAPIENTRY
_mesa_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name,
GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
@@ -796,7 +796,7 @@ _mesa_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name,
}
-void
+void GLAPIENTRY
_mesa_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name,
const double v[])
{
@@ -806,7 +806,7 @@ _mesa_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name,
}
-void
+void GLAPIENTRY
_mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name,
GLfloat *params)
{
@@ -844,7 +844,7 @@ _mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name,
}
-void
+void GLAPIENTRY
_mesa_GetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name,
GLdouble *params)
{
diff --git a/src/mesa/main/nvprogram.h b/src/mesa/main/nvprogram.h
index f505a84ab8c..dcea7727e04 100644
--- a/src/mesa/main/nvprogram.h
+++ b/src/mesa/main/nvprogram.h
@@ -30,88 +30,88 @@
#define NVPROGRAM_H
-extern void
+extern void GLAPIENTRY
_mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params);
-extern GLboolean
+extern GLboolean GLAPIENTRY
_mesa_AreProgramsResidentNV(GLsizei n, const GLuint *ids, GLboolean *residences);
-extern void
+extern void GLAPIENTRY
_mesa_RequestResidentProgramsNV(GLsizei n, const GLuint *ids);
-extern void
+extern void GLAPIENTRY
_mesa_GetProgramParameterfvNV(GLenum target, GLuint index, GLenum pname, GLfloat *params);
-extern void
+extern void GLAPIENTRY
_mesa_GetProgramParameterdvNV(GLenum target, GLuint index, GLenum pname, GLdouble *params);
-extern void
+extern void GLAPIENTRY
_mesa_GetProgramivNV(GLuint id, GLenum pname, GLint *params);
-extern void
+extern void GLAPIENTRY
_mesa_GetProgramStringNV(GLuint id, GLenum pname, GLubyte *program);
-extern void
+extern void GLAPIENTRY
_mesa_GetTrackMatrixivNV(GLenum target, GLuint address, GLenum pname, GLint *params);
-extern void
+extern void GLAPIENTRY
_mesa_GetVertexAttribdvNV(GLuint index, GLenum pname, GLdouble *params);
-extern void
+extern void GLAPIENTRY
_mesa_GetVertexAttribfvNV(GLuint index, GLenum pname, GLfloat *params);
-extern void
+extern void GLAPIENTRY
_mesa_GetVertexAttribivNV(GLuint index, GLenum pname, GLint *params);
-extern void
+extern void GLAPIENTRY
_mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer);
-extern void
+extern void GLAPIENTRY
_mesa_LoadProgramNV(GLenum target, GLuint id, GLsizei len, const GLubyte *program);
-extern void
+extern void GLAPIENTRY
_mesa_ProgramParameter4dNV(GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-extern void
+extern void GLAPIENTRY
_mesa_ProgramParameter4dvNV(GLenum target, GLuint index, const GLdouble *params);
-extern void
+extern void GLAPIENTRY
_mesa_ProgramParameter4fNV(GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-extern void
+extern void GLAPIENTRY
_mesa_ProgramParameter4fvNV(GLenum target, GLuint index, const GLfloat *params);
-extern void
+extern void GLAPIENTRY
_mesa_ProgramParameters4dvNV(GLenum target, GLuint index, GLuint num, const GLdouble *params);
-extern void
+extern void GLAPIENTRY
_mesa_ProgramParameters4fvNV(GLenum target, GLuint index, GLuint num, const GLfloat *params);
-extern void
+extern void GLAPIENTRY
_mesa_TrackMatrixNV(GLenum target, GLuint address, GLenum matrix, GLenum transform);
-extern void
+extern void GLAPIENTRY
_mesa_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte *name,
GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-extern void
+extern void GLAPIENTRY
_mesa_ProgramNamedParameter4fvNV(GLuint id, GLsizei len, const GLubyte *name,
const float v[]);
-extern void
+extern void GLAPIENTRY
_mesa_ProgramNamedParameter4dNV(GLuint id, GLsizei len, const GLubyte *name,
GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-extern void
+extern void GLAPIENTRY
_mesa_ProgramNamedParameter4dvNV(GLuint id, GLsizei len, const GLubyte *name,
const double v[]);
-extern void
+extern void GLAPIENTRY
_mesa_GetProgramNamedParameterfvNV(GLuint id, GLsizei len, const GLubyte *name,
GLfloat *params);
-extern void
+extern void GLAPIENTRY
_mesa_GetProgramNamedParameterdvNV(GLuint id, GLsizei len, const GLubyte *name,
GLdouble *params);
diff --git a/src/mesa/main/occlude.c b/src/mesa/main/occlude.c
index 871beb9e541..1285874ef6f 100644
--- a/src/mesa/main/occlude.c
+++ b/src/mesa/main/occlude.c
@@ -97,7 +97,7 @@ delete_query_object(struct occlusion_query *q)
}
-void
+void GLAPIENTRY
_mesa_GenQueriesARB(GLsizei n, GLuint *ids)
{
GET_CURRENT_CONTEXT(ctx);
@@ -131,7 +131,7 @@ _mesa_GenQueriesARB(GLsizei n, GLuint *ids)
}
-void
+void GLAPIENTRY
_mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids)
{
GET_CURRENT_CONTEXT(ctx);
@@ -161,7 +161,7 @@ _mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids)
}
-GLboolean
+GLboolean GLAPIENTRY
_mesa_IsQueryARB(GLuint id)
{
GET_CURRENT_CONTEXT(ctx);
@@ -174,7 +174,7 @@ _mesa_IsQueryARB(GLuint id)
}
-void
+void GLAPIENTRY
_mesa_BeginQueryARB(GLenum target, GLuint id)
{
GET_CURRENT_CONTEXT(ctx);
@@ -216,7 +216,7 @@ _mesa_BeginQueryARB(GLenum target, GLuint id)
}
-void
+void GLAPIENTRY
_mesa_EndQueryARB(GLenum target)
{
GET_CURRENT_CONTEXT(ctx);
@@ -245,7 +245,7 @@ _mesa_EndQueryARB(GLenum target)
}
-void
+void GLAPIENTRY
_mesa_GetQueryivARB(GLenum target, GLenum pname, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -270,7 +270,7 @@ _mesa_GetQueryivARB(GLenum target, GLenum pname, GLint *params)
}
-void
+void GLAPIENTRY
_mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params)
{
GET_CURRENT_CONTEXT(ctx);
@@ -299,7 +299,7 @@ _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params)
}
-void
+void GLAPIENTRY
_mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params)
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/occlude.h b/src/mesa/main/occlude.h
index e837dd72eb4..5696463aecf 100644
--- a/src/mesa/main/occlude.h
+++ b/src/mesa/main/occlude.h
@@ -30,28 +30,28 @@
extern void
_mesa_init_occlude(GLcontext *ctx);
-extern void
+extern void GLAPIENTRY
_mesa_GenQueriesARB(GLsizei n, GLuint *ids);
-extern void
+extern void GLAPIENTRY
_mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids);
-extern GLboolean
+extern GLboolean GLAPIENTRY
_mesa_IsQueryARB(GLuint id);
-extern void
+extern void GLAPIENTRY
_mesa_BeginQueryARB(GLenum target, GLuint id);
-extern void
+extern void GLAPIENTRY
_mesa_EndQueryARB(GLenum target);
-extern void
+extern void GLAPIENTRY
_mesa_GetQueryivARB(GLenum target, GLenum pname, GLint *params);
-extern void
+extern void GLAPIENTRY
_mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params);
-extern void
+extern void GLAPIENTRY
_mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params);
diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c
index e0c792b4f18..61c7e570da1 100644
--- a/src/mesa/main/pixel.c
+++ b/src/mesa/main/pixel.c
@@ -38,7 +38,7 @@
-void
+void GLAPIENTRY
_mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor )
{
GET_CURRENT_CONTEXT(ctx);
@@ -59,7 +59,7 @@ _mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor )
/**********************************************************************/
-void
+void GLAPIENTRY
_mesa_PixelStorei( GLenum pname, GLint param )
{
/* NOTE: this call can't be compiled into the display list */
@@ -240,7 +240,7 @@ _mesa_PixelStorei( GLenum pname, GLint param )
}
-void
+void GLAPIENTRY
_mesa_PixelStoref( GLenum pname, GLfloat param )
{
_mesa_PixelStorei( pname, (GLint) param );
@@ -254,7 +254,7 @@ _mesa_PixelStoref( GLenum pname, GLfloat param )
-void
+void GLAPIENTRY
_mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values )
{
GLint i;
@@ -352,7 +352,7 @@ _mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values )
-void
+void GLAPIENTRY
_mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values )
{
const GLint n = MIN2(mapsize, MAX_PIXEL_MAP_TABLE);
@@ -373,7 +373,7 @@ _mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values )
-void
+void GLAPIENTRY
_mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values )
{
const GLint n = MIN2(mapsize, MAX_PIXEL_MAP_TABLE);
@@ -394,7 +394,7 @@ _mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values )
-void
+void GLAPIENTRY
_mesa_GetPixelMapfv( GLenum map, GLfloat *values )
{
GET_CURRENT_CONTEXT(ctx);
@@ -442,7 +442,7 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values )
}
-void
+void GLAPIENTRY
_mesa_GetPixelMapuiv( GLenum map, GLuint *values )
{
GET_CURRENT_CONTEXT(ctx);
@@ -502,7 +502,7 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values )
}
-void
+void GLAPIENTRY
_mesa_GetPixelMapusv( GLenum map, GLushort *values )
{
GET_CURRENT_CONTEXT(ctx);
@@ -576,7 +576,7 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values )
* Implements glPixelTransfer[fi] whether called immediately or from a
* display list.
*/
-void
+void GLAPIENTRY
_mesa_PixelTransferf( GLenum pname, GLfloat param )
{
GET_CURRENT_CONTEXT(ctx);
@@ -770,7 +770,7 @@ _mesa_PixelTransferf( GLenum pname, GLfloat param )
}
-void
+void GLAPIENTRY
_mesa_PixelTransferi( GLenum pname, GLint param )
{
_mesa_PixelTransferf( pname, (GLfloat) param );
diff --git a/src/mesa/main/pixel.h b/src/mesa/main/pixel.h
index e41d6b1d83f..a3efcf5666e 100644
--- a/src/mesa/main/pixel.h
+++ b/src/mesa/main/pixel.h
@@ -38,37 +38,38 @@
/** \name API functions */
/*@*/
-extern void
+extern void GLAPIENTRY
_mesa_GetPixelMapfv( GLenum map, GLfloat *values );
-extern void
+extern void GLAPIENTRY
_mesa_GetPixelMapuiv( GLenum map, GLuint *values );
-extern void
+extern void GLAPIENTRY
_mesa_GetPixelMapusv( GLenum map, GLushort *values );
-extern void
+extern void GLAPIENTRY
_mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values );
-extern void
+extern void GLAPIENTRY
_mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values );
-extern void
+extern void GLAPIENTRY
_mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values );
-extern void
+extern void GLAPIENTRY
_mesa_PixelStoref( GLenum pname, GLfloat param );
-extern void
+
+extern void GLAPIENTRY
_mesa_PixelStorei( GLenum pname, GLint param );
-extern void
+extern void GLAPIENTRY
_mesa_PixelTransferf( GLenum pname, GLfloat param );
-extern void
+extern void GLAPIENTRY
_mesa_PixelTransferi( GLenum pname, GLint param );
-extern void
+extern void GLAPIENTRY
_mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor );
/*@}*/
diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c
index 466be5712bf..cbb91554a1e 100644
--- a/src/mesa/main/points.c
+++ b/src/mesa/main/points.c
@@ -49,7 +49,7 @@
* size is different from one. Notifies the driver via
* the dd_function_table::PointSize callback.
*/
-void
+void GLAPIENTRY
_mesa_PointSize( GLfloat size )
{
GET_CURRENT_CONTEXT(ctx);
@@ -84,7 +84,7 @@ _mesa_PointSize( GLfloat size )
/*
* Added by GL_NV_point_sprite
*/
-void
+void GLAPIENTRY
_mesa_PointParameteriNV( GLenum pname, GLint param )
{
const GLfloat value = (GLfloat) param;
@@ -95,7 +95,7 @@ _mesa_PointParameteriNV( GLenum pname, GLint param )
/*
* Added by GL_NV_point_sprite
*/
-void
+void GLAPIENTRY
_mesa_PointParameterivNV( GLenum pname, const GLint *params )
{
const GLfloat value = (GLfloat) params[0];
@@ -107,7 +107,7 @@ _mesa_PointParameterivNV( GLenum pname, const GLint *params )
/*
* Same for both GL_EXT_point_parameters and GL_ARB_point_parameters.
*/
-void
+void GLAPIENTRY
_mesa_PointParameterfEXT( GLenum pname, GLfloat param)
{
_mesa_PointParameterfvEXT(pname, &param);
@@ -118,7 +118,7 @@ _mesa_PointParameterfEXT( GLenum pname, GLfloat param)
/*
* Same for both GL_EXT_point_parameters and GL_ARB_point_parameters.
*/
-void
+void GLAPIENTRY
_mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params)
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/points.h b/src/mesa/main/points.h
index 7a4a77caa9b..16513c3ec67 100644
--- a/src/mesa/main/points.h
+++ b/src/mesa/main/points.h
@@ -35,19 +35,19 @@
#include "mtypes.h"
-extern void
+extern void GLAPIENTRY
_mesa_PointSize( GLfloat size );
-extern void
+extern void GLAPIENTRY
_mesa_PointParameteriNV( GLenum pname, GLint param );
-extern void
+extern void GLAPIENTRY
_mesa_PointParameterivNV( GLenum pname, const GLint *params );
-extern void
+extern void GLAPIENTRY
_mesa_PointParameterfEXT( GLenum pname, GLfloat param );
-extern void
+extern void GLAPIENTRY
_mesa_PointParameterfvEXT( GLenum pname, const GLfloat *params );
extern void
diff --git a/src/mesa/main/polygon.c b/src/mesa/main/polygon.c
index 1051c8ce179..192c40516fb 100644
--- a/src/mesa/main/polygon.c
+++ b/src/mesa/main/polygon.c
@@ -49,7 +49,7 @@
* change, flushes the vertices and notifies the driver via
* the dd_function_table::CullFace callback.
*/
-void
+void GLAPIENTRY
_mesa_CullFace( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
@@ -85,7 +85,7 @@ _mesa_CullFace( GLenum mode )
* flushes the vertices and notifies the driver via
* the dd_function_table::FrontFace callback.
*/
-void
+void GLAPIENTRY
_mesa_FrontFace( GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
@@ -124,7 +124,7 @@ _mesa_FrontFace( GLenum mode )
* gl_polygon_attrib::BackMode. On change flushes the vertices and notifies the
* driver via the dd_function_table::PolygonMode callback.
*/
-void
+void GLAPIENTRY
_mesa_PolygonMode( GLenum face, GLenum mode )
{
GET_CURRENT_CONTEXT(ctx);
@@ -177,7 +177,7 @@ _mesa_PolygonMode( GLenum face, GLenum mode )
#if _HAVE_FULL_GL
-void
+void GLAPIENTRY
_mesa_PolygonStipple( const GLubyte *pattern )
{
GET_CURRENT_CONTEXT(ctx);
@@ -195,7 +195,7 @@ _mesa_PolygonStipple( const GLubyte *pattern )
-void
+void GLAPIENTRY
_mesa_GetPolygonStipple( GLubyte *dest )
{
GET_CURRENT_CONTEXT(ctx);
@@ -208,7 +208,7 @@ _mesa_GetPolygonStipple( GLubyte *dest )
}
-void
+void GLAPIENTRY
_mesa_PolygonOffset( GLfloat factor, GLfloat units )
{
GET_CURRENT_CONTEXT(ctx);
@@ -231,7 +231,7 @@ _mesa_PolygonOffset( GLfloat factor, GLfloat units )
-void
+void GLAPIENTRY
_mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias )
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/polygon.h b/src/mesa/main/polygon.h
index ec0735b1080..ef2fd0e92d1 100644
--- a/src/mesa/main/polygon.h
+++ b/src/mesa/main/polygon.h
@@ -35,28 +35,28 @@
#include "mtypes.h"
-extern void
+extern void GLAPIENTRY
_mesa_CullFace( GLenum mode );
-extern void
+extern void GLAPIENTRY
_mesa_FrontFace( GLenum mode );
-extern void
+extern void GLAPIENTRY
_mesa_PolygonMode( GLenum face, GLenum mode );
-extern void
+extern void GLAPIENTRY
_mesa_PolygonOffset( GLfloat factor, GLfloat units );
-extern void
+extern void GLAPIENTRY
_mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias );
-extern void
+extern void GLAPIENTRY
_mesa_PolygonStipple( const GLubyte *mask );
-extern void
+extern void GLAPIENTRY
_mesa_GetPolygonStipple( GLubyte *mask );
-extern void
+extern void
_mesa_update_polygon( GLcontext *ctx );
extern void
diff --git a/src/mesa/main/program.c b/src/mesa/main/program.c
index e07a4a0a6a7..4231b220153 100644
--- a/src/mesa/main/program.c
+++ b/src/mesa/main/program.c
@@ -894,7 +894,7 @@ _mesa_BindProgram(GLenum target, GLuint id)
* \note Not compiled into display lists.
* \note Called by both glDeleteProgramsNV and glDeleteProgramsARB.
*/
-void
+void GLAPIENTRY
_mesa_DeletePrograms(GLsizei n, const GLuint *ids)
{
GLint i;
diff --git a/src/mesa/main/program.h b/src/mesa/main/program.h
index ac107d9e372..23807746a6a 100644
--- a/src/mesa/main/program.h
+++ b/src/mesa/main/program.h
@@ -206,16 +206,16 @@ _mesa_load_state_parameters(GLcontext *ctx,
* API functions
*/
-extern void
+extern void GLAPIENTRY
_mesa_BindProgram(GLenum target, GLuint id);
-extern void
+extern void GLAPIENTRY
_mesa_DeletePrograms(GLsizei n, const GLuint *ids);
-extern void
+extern void GLAPIENTRY
_mesa_GenPrograms(GLsizei n, GLuint *ids);
-extern GLboolean
+extern GLboolean GLAPIENTRY
_mesa_IsProgram(GLuint id);
diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c
index 7e39ddc4164..dfd404e4004 100644
--- a/src/mesa/main/rastpos.c
+++ b/src/mesa/main/rastpos.c
@@ -411,70 +411,70 @@ raster_pos4f(GLcontext *ctx, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
/** Calls _mesa_RasterPos4f() */
-void
+void GLAPIENTRY
_mesa_RasterPos2d(GLdouble x, GLdouble y)
{
_mesa_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
}
/** Calls _mesa_RasterPos4f() */
-void
+void GLAPIENTRY
_mesa_RasterPos2f(GLfloat x, GLfloat y)
{
_mesa_RasterPos4f(x, y, 0.0F, 1.0F);
}
/** Calls _mesa_RasterPos4f() */
-void
+void GLAPIENTRY
_mesa_RasterPos2i(GLint x, GLint y)
{
_mesa_RasterPos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
}
/** Calls _mesa_RasterPos4f() */
-void
+void GLAPIENTRY
_mesa_RasterPos2s(GLshort x, GLshort y)
{
_mesa_RasterPos4f(x, y, 0.0F, 1.0F);
}
/** Calls _mesa_RasterPos4f() */
-void
+void GLAPIENTRY
_mesa_RasterPos3d(GLdouble x, GLdouble y, GLdouble z)
{
_mesa_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
}
/** Calls _mesa_RasterPos4f() */
-void
+void GLAPIENTRY
_mesa_RasterPos3f(GLfloat x, GLfloat y, GLfloat z)
{
_mesa_RasterPos4f(x, y, z, 1.0F);
}
/** Calls _mesa_RasterPos4f() */
-void
+void GLAPIENTRY
_mesa_RasterPos3i(GLint x, GLint y, GLint z)
{
_mesa_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
}
/** Calls _mesa_RasterPos4f() */
-void
+void GLAPIENTRY
_mesa_RasterPos3s(GLshort x, GLshort y, GLshort z)
{
_mesa_RasterPos4f(x, y, z, 1.0F);
}
/** Calls _mesa_RasterPos4f() */
-void
+void GLAPIENTRY
_mesa_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
_mesa_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
}
/** Calls raster_pos4f() */
-void
+void GLAPIENTRY
_mesa_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
GET_CURRENT_CONTEXT(ctx);
@@ -482,77 +482,77 @@ _mesa_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
}
/** Calls _mesa_RasterPos4f() */
-void
+void GLAPIENTRY
_mesa_RasterPos4i(GLint x, GLint y, GLint z, GLint w)
{
_mesa_RasterPos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
}
/** Calls _mesa_RasterPos4f() */
-void
+void GLAPIENTRY
_mesa_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w)
{
_mesa_RasterPos4f(x, y, z, w);
}
/** Calls _mesa_RasterPos4f() */
-void
+void GLAPIENTRY
_mesa_RasterPos2dv(const GLdouble *v)
{
_mesa_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
}
/** Calls _mesa_RasterPos4f() */
-void
+void GLAPIENTRY
_mesa_RasterPos2fv(const GLfloat *v)
{
_mesa_RasterPos4f(v[0], v[1], 0.0F, 1.0F);
}
/** Calls _mesa_RasterPos4f() */
-void
+void GLAPIENTRY
_mesa_RasterPos2iv(const GLint *v)
{
_mesa_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
}
/** Calls _mesa_RasterPos4f() */
-void
+void GLAPIENTRY
_mesa_RasterPos2sv(const GLshort *v)
{
_mesa_RasterPos4f(v[0], v[1], 0.0F, 1.0F);
}
/** Calls _mesa_RasterPos4f() */
-void
+void GLAPIENTRY
_mesa_RasterPos3dv(const GLdouble *v)
{
_mesa_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
}
/** Calls _mesa_RasterPos4f() */
-void
+void GLAPIENTRY
_mesa_RasterPos3fv(const GLfloat *v)
{
_mesa_RasterPos4f(v[0], v[1], v[2], 1.0F);
}
/** Calls _mesa_RasterPos4f() */
-void
+void GLAPIENTRY
_mesa_RasterPos3iv(const GLint *v)
{
_mesa_RasterPos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
}
/** Calls _mesa_RasterPos4f() */
-void
+void GLAPIENTRY
_mesa_RasterPos3sv(const GLshort *v)
{
_mesa_RasterPos4f(v[0], v[1], v[2], 1.0F);
}
/** Calls _mesa_RasterPos4f() */
-void
+void GLAPIENTRY
_mesa_RasterPos4dv(const GLdouble *v)
{
_mesa_RasterPos4f((GLfloat) v[0], (GLfloat) v[1],
@@ -560,14 +560,14 @@ _mesa_RasterPos4dv(const GLdouble *v)
}
/** Calls _mesa_RasterPos4f() */
-void
+void GLAPIENTRY
_mesa_RasterPos4fv(const GLfloat *v)
{
_mesa_RasterPos4f(v[0], v[1], v[2], v[3]);
}
/** Calls _mesa_RasterPos4f() */
-void
+void GLAPIENTRY
_mesa_RasterPos4iv(const GLint *v)
{
_mesa_RasterPos4f((GLfloat) v[0], (GLfloat) v[1],
@@ -575,7 +575,7 @@ _mesa_RasterPos4iv(const GLint *v)
}
/** Calls _mesa_RasterPos4f() */
-void
+void GLAPIENTRY
_mesa_RasterPos4sv(const GLshort *v)
{
_mesa_RasterPos4f(v[0], v[1], v[2], v[3]);
@@ -664,147 +664,147 @@ window_pos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
}
-void
+void GLAPIENTRY
_mesa_WindowPos2dMESA(GLdouble x, GLdouble y)
{
window_pos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
}
-void
+void GLAPIENTRY
_mesa_WindowPos2fMESA(GLfloat x, GLfloat y)
{
window_pos4f(x, y, 0.0F, 1.0F);
}
-void
+void GLAPIENTRY
_mesa_WindowPos2iMESA(GLint x, GLint y)
{
window_pos4f((GLfloat) x, (GLfloat) y, 0.0F, 1.0F);
}
-void
+void GLAPIENTRY
_mesa_WindowPos2sMESA(GLshort x, GLshort y)
{
window_pos4f(x, y, 0.0F, 1.0F);
}
-void
+void GLAPIENTRY
_mesa_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z)
{
window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
}
-void
+void GLAPIENTRY
_mesa_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z)
{
window_pos4f(x, y, z, 1.0F);
}
-void
+void GLAPIENTRY
_mesa_WindowPos3iMESA(GLint x, GLint y, GLint z)
{
window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, 1.0F);
}
-void
+void GLAPIENTRY
_mesa_WindowPos3sMESA(GLshort x, GLshort y, GLshort z)
{
window_pos4f(x, y, z, 1.0F);
}
-void
+void GLAPIENTRY
_mesa_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w)
{
window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
}
-void
+void GLAPIENTRY
_mesa_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w)
{
window_pos4f(x, y, z, w);
}
-void
+void GLAPIENTRY
_mesa_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w)
{
window_pos4f((GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
}
-void
+void GLAPIENTRY
_mesa_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w)
{
window_pos4f(x, y, z, w);
}
-void
+void GLAPIENTRY
_mesa_WindowPos2dvMESA(const GLdouble *v)
{
window_pos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
}
-void
+void GLAPIENTRY
_mesa_WindowPos2fvMESA(const GLfloat *v)
{
window_pos4f(v[0], v[1], 0.0F, 1.0F);
}
-void
+void GLAPIENTRY
_mesa_WindowPos2ivMESA(const GLint *v)
{
window_pos4f((GLfloat) v[0], (GLfloat) v[1], 0.0F, 1.0F);
}
-void
+void GLAPIENTRY
_mesa_WindowPos2svMESA(const GLshort *v)
{
window_pos4f(v[0], v[1], 0.0F, 1.0F);
}
-void
+void GLAPIENTRY
_mesa_WindowPos3dvMESA(const GLdouble *v)
{
window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
}
-void
+void GLAPIENTRY
_mesa_WindowPos3fvMESA(const GLfloat *v)
{
window_pos4f(v[0], v[1], v[2], 1.0);
}
-void
+void GLAPIENTRY
_mesa_WindowPos3ivMESA(const GLint *v)
{
window_pos4f((GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2], 1.0F);
}
-void
+void GLAPIENTRY
_mesa_WindowPos3svMESA(const GLshort *v)
{
window_pos4f(v[0], v[1], v[2], 1.0F);
}
-void
+void GLAPIENTRY
_mesa_WindowPos4dvMESA(const GLdouble *v)
{
window_pos4f((GLfloat) v[0], (GLfloat) v[1],
(GLfloat) v[2], (GLfloat) v[3]);
}
-void
+void GLAPIENTRY
_mesa_WindowPos4fvMESA(const GLfloat *v)
{
window_pos4f(v[0], v[1], v[2], v[3]);
}
-void
+void GLAPIENTRY
_mesa_WindowPos4ivMESA(const GLint *v)
{
window_pos4f((GLfloat) v[0], (GLfloat) v[1],
(GLfloat) v[2], (GLfloat) v[3]);
}
-void
+void GLAPIENTRY
_mesa_WindowPos4svMESA(const GLshort *v)
{
window_pos4f(v[0], v[1], v[2], v[3]);
diff --git a/src/mesa/main/rastpos.h b/src/mesa/main/rastpos.h
index ae7278c4700..363f86ad87b 100644
--- a/src/mesa/main/rastpos.h
+++ b/src/mesa/main/rastpos.h
@@ -35,76 +35,76 @@
#include "glheader.h"
-extern void
+extern void GLAPIENTRY
_mesa_RasterPos2d(GLdouble x, GLdouble y);
-extern void
+extern void GLAPIENTRY
_mesa_RasterPos2f(GLfloat x, GLfloat y);
-extern void
+extern void GLAPIENTRY
_mesa_RasterPos2i(GLint x, GLint y);
-extern void
+extern void GLAPIENTRY
_mesa_RasterPos2s(GLshort x, GLshort y);
-extern void
+extern void GLAPIENTRY
_mesa_RasterPos3d(GLdouble x, GLdouble y, GLdouble z);
-extern void
+extern void GLAPIENTRY
_mesa_RasterPos3f(GLfloat x, GLfloat y, GLfloat z);
-extern void
+extern void GLAPIENTRY
_mesa_RasterPos3i(GLint x, GLint y, GLint z);
-extern void
+extern void GLAPIENTRY
_mesa_RasterPos3s(GLshort x, GLshort y, GLshort z);
-extern void
+extern void GLAPIENTRY
_mesa_RasterPos4d(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-extern void
+extern void GLAPIENTRY
_mesa_RasterPos4f(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-extern void
+extern void GLAPIENTRY
_mesa_RasterPos4i(GLint x, GLint y, GLint z, GLint w);
-extern void
+extern void GLAPIENTRY
_mesa_RasterPos4s(GLshort x, GLshort y, GLshort z, GLshort w);
-extern void
+extern void GLAPIENTRY
_mesa_RasterPos2dv(const GLdouble *v);
-extern void
+extern void GLAPIENTRY
_mesa_RasterPos2fv(const GLfloat *v);
-extern void
+extern void GLAPIENTRY
_mesa_RasterPos2iv(const GLint *v);
-extern void
+extern void GLAPIENTRY
_mesa_RasterPos2sv(const GLshort *v);
-extern void
+extern void GLAPIENTRY
_mesa_RasterPos3dv(const GLdouble *v);
-extern void
+extern void GLAPIENTRY
_mesa_RasterPos3fv(const GLfloat *v);
-extern void
+extern void GLAPIENTRY
_mesa_RasterPos3iv(const GLint *v);
-extern void
+extern void GLAPIENTRY
_mesa_RasterPos3sv(const GLshort *v);
-extern void
+extern void GLAPIENTRY
_mesa_RasterPos4dv(const GLdouble *v);
-extern void
+extern void GLAPIENTRY
_mesa_RasterPos4fv(const GLfloat *v);
-extern void
+extern void GLAPIENTRY
_mesa_RasterPos4iv(const GLint *v);
-extern void
+extern void GLAPIENTRY
_mesa_RasterPos4sv(const GLshort *v);
@@ -113,76 +113,76 @@ _mesa_RasterPos4sv(const GLshort *v);
/**********************************************************************/
/*@{*/
-extern void
+extern void GLAPIENTRY
_mesa_WindowPos2dMESA(GLdouble x, GLdouble y);
-extern void
+extern void GLAPIENTRY
_mesa_WindowPos2fMESA(GLfloat x, GLfloat y);
-extern void
+extern void GLAPIENTRY
_mesa_WindowPos2iMESA(GLint x, GLint y);
-extern void
+extern void GLAPIENTRY
_mesa_WindowPos2sMESA(GLshort x, GLshort y);
-extern void
+extern void GLAPIENTRY
_mesa_WindowPos3dMESA(GLdouble x, GLdouble y, GLdouble z);
-extern void
+extern void GLAPIENTRY
_mesa_WindowPos3fMESA(GLfloat x, GLfloat y, GLfloat z);
-extern void
+extern void GLAPIENTRY
_mesa_WindowPos3iMESA(GLint x, GLint y, GLint z);
-extern void
+extern void GLAPIENTRY
_mesa_WindowPos3sMESA(GLshort x, GLshort y, GLshort z);
-extern void
+extern void GLAPIENTRY
_mesa_WindowPos4dMESA(GLdouble x, GLdouble y, GLdouble z, GLdouble w);
-extern void
+extern void GLAPIENTRY
_mesa_WindowPos4fMESA(GLfloat x, GLfloat y, GLfloat z, GLfloat w);
-extern void
+extern void GLAPIENTRY
_mesa_WindowPos4iMESA(GLint x, GLint y, GLint z, GLint w);
-extern void
+extern void GLAPIENTRY
_mesa_WindowPos4sMESA(GLshort x, GLshort y, GLshort z, GLshort w);
-extern void
+extern void GLAPIENTRY
_mesa_WindowPos2dvMESA(const GLdouble *v);
-extern void
+extern void GLAPIENTRY
_mesa_WindowPos2fvMESA(const GLfloat *v);
-extern void
+extern void GLAPIENTRY
_mesa_WindowPos2ivMESA(const GLint *v);
-extern void
+extern void GLAPIENTRY
_mesa_WindowPos2svMESA(const GLshort *v);
-extern void
+extern void GLAPIENTRY
_mesa_WindowPos3dvMESA(const GLdouble *v);
-extern void
+extern void GLAPIENTRY
_mesa_WindowPos3fvMESA(const GLfloat *v);
-extern void
+extern void GLAPIENTRY
_mesa_WindowPos3ivMESA(const GLint *v);
-extern void
+extern void GLAPIENTRY
_mesa_WindowPos3svMESA(const GLshort *v);
-extern void
+extern void GLAPIENTRY
_mesa_WindowPos4dvMESA(const GLdouble *v);
-extern void
+extern void GLAPIENTRY
_mesa_WindowPos4fvMESA(const GLfloat *v);
-extern void
+extern void GLAPIENTRY
_mesa_WindowPos4ivMESA(const GLint *v);
-extern void
+extern void GLAPIENTRY
_mesa_WindowPos4svMESA(const GLshort *v);
extern void
diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c
index bcfe383790b..8c89e8cc13c 100644
--- a/src/mesa/main/stencil.c
+++ b/src/mesa/main/stencil.c
@@ -49,7 +49,7 @@
* flushes the vertices and notifies the driver via
* the dd_function_table::ClearStencil callback.
*/
-void
+void GLAPIENTRY
_mesa_ClearStencil( GLint s )
{
GET_CURRENT_CONTEXT(ctx);
@@ -80,7 +80,7 @@ _mesa_ClearStencil( GLint s )
* __GLcontextRec::Stencil. On change flushes the vertices and notifies the
* driver via the dd_function_table::StencilFunc callback.
*/
-void
+void GLAPIENTRY
_mesa_StencilFunc( GLenum func, GLint ref, GLuint mask )
{
GET_CURRENT_CONTEXT(ctx);
@@ -133,7 +133,7 @@ _mesa_StencilFunc( GLenum func, GLint ref, GLuint mask )
* Updates gl_stencil_attrib::WriteMask. On change flushes the vertices and
* notifies the driver via the dd_function_table::StencilMask callback.
*/
-void
+void GLAPIENTRY
_mesa_StencilMask( GLuint mask )
{
GET_CURRENT_CONTEXT(ctx);
@@ -166,7 +166,7 @@ _mesa_StencilMask( GLuint mask )
* __GLcontextRec::Stencil. On change flushes the vertices and notifies the
* driver via the dd_function_table::StencilOp callback.
*/
-void
+void GLAPIENTRY
_mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass)
{
GET_CURRENT_CONTEXT(ctx);
@@ -246,7 +246,7 @@ _mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass)
#if _HAVE_FULL_GL
/* GL_EXT_stencil_two_side */
-void
+void GLAPIENTRY
_mesa_ActiveStencilFaceEXT(GLenum face)
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/stencil.h b/src/mesa/main/stencil.h
index cf645608f81..5620d14c730 100644
--- a/src/mesa/main/stencil.h
+++ b/src/mesa/main/stencil.h
@@ -35,27 +35,27 @@
#include "mtypes.h"
-extern void
+extern void GLAPIENTRY
_mesa_ClearStencil( GLint s );
-extern void
+extern void GLAPIENTRY
_mesa_StencilFunc( GLenum func, GLint ref, GLuint mask );
-extern void
+extern void GLAPIENTRY
_mesa_StencilMask( GLuint mask );
-extern void
+extern void GLAPIENTRY
_mesa_StencilOp( GLenum fail, GLenum zfail, GLenum zpass );
-extern void
+extern void GLAPIENTRY
_mesa_ActiveStencilFaceEXT(GLenum face);
-extern void
+extern void
_mesa_init_stencil( GLcontext * ctx );
#endif
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index e10b75b0b3c..cf199ddf4d6 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -1756,7 +1756,7 @@ copytexsubimage_error_check( GLcontext *ctx, GLuint dimensions,
* \param type pixel data type.
* \param pixels pixel data.
*/
-void
+void GLAPIENTRY
_mesa_GetTexImage( GLenum target, GLint level, GLenum format,
GLenum type, GLvoid *pixels )
{
@@ -1895,7 +1895,7 @@ _mesa_GetTexImage( GLenum target, GLint level, GLenum format,
/*
* Called from the API. Note that width includes the border.
*/
-void
+void GLAPIENTRY
_mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
GLsizei width, GLint border, GLenum format,
GLenum type, const GLvoid *pixels )
@@ -1984,7 +1984,7 @@ _mesa_TexImage1D( GLenum target, GLint level, GLint internalFormat,
}
-void
+void GLAPIENTRY
_mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
GLsizei width, GLsizei height, GLint border,
GLenum format, GLenum type,
@@ -2089,7 +2089,7 @@ _mesa_TexImage2D( GLenum target, GLint level, GLint internalFormat,
* Called by the API or display list executor.
* Note that width and height include the border.
*/
-void
+void GLAPIENTRY
_mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLenum format, GLenum type,
@@ -2170,7 +2170,7 @@ _mesa_TexImage3D( GLenum target, GLint level, GLint internalFormat,
}
-void
+void GLAPIENTRY
_mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat,
GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLenum format, GLenum type,
@@ -2182,7 +2182,7 @@ _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat,
-void
+void GLAPIENTRY
_mesa_TexSubImage1D( GLenum target, GLint level,
GLint xoffset, GLsizei width,
GLenum format, GLenum type,
@@ -2227,7 +2227,7 @@ _mesa_TexSubImage1D( GLenum target, GLint level,
}
-void
+void GLAPIENTRY
_mesa_TexSubImage2D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
@@ -2276,7 +2276,7 @@ _mesa_TexSubImage2D( GLenum target, GLint level,
-void
+void GLAPIENTRY
_mesa_TexSubImage3D( GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
@@ -2321,7 +2321,7 @@ _mesa_TexSubImage3D( GLenum target, GLint level,
-void
+void GLAPIENTRY
_mesa_CopyTexImage1D( GLenum target, GLint level,
GLenum internalFormat,
GLint x, GLint y,
@@ -2381,7 +2381,7 @@ _mesa_CopyTexImage1D( GLenum target, GLint level,
-void
+void GLAPIENTRY
_mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
GLint x, GLint y, GLsizei width, GLsizei height,
GLint border )
@@ -2441,7 +2441,7 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat,
-void
+void GLAPIENTRY
_mesa_CopyTexSubImage1D( GLenum target, GLint level,
GLint xoffset, GLint x, GLint y, GLsizei width )
{
@@ -2477,7 +2477,7 @@ _mesa_CopyTexSubImage1D( GLenum target, GLint level,
-void
+void GLAPIENTRY
_mesa_CopyTexSubImage2D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint x, GLint y, GLsizei width, GLsizei height )
@@ -2516,7 +2516,7 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level,
-void
+void GLAPIENTRY
_mesa_CopyTexSubImage3D( GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint x, GLint y, GLsizei width, GLsizei height )
@@ -2733,7 +2733,7 @@ compressed_subtexture_error_check(GLcontext *ctx, GLint dimensions,
-void
+void GLAPIENTRY
_mesa_CompressedTexImage1DARB(GLenum target, GLint level,
GLenum internalFormat, GLsizei width,
GLint border, GLsizei imageSize,
@@ -2812,7 +2812,7 @@ _mesa_CompressedTexImage1DARB(GLenum target, GLint level,
}
-void
+void GLAPIENTRY
_mesa_CompressedTexImage2DARB(GLenum target, GLint level,
GLenum internalFormat, GLsizei width,
GLsizei height, GLint border, GLsizei imageSize,
@@ -2896,7 +2896,7 @@ _mesa_CompressedTexImage2DARB(GLenum target, GLint level,
}
-void
+void GLAPIENTRY
_mesa_CompressedTexImage3DARB(GLenum target, GLint level,
GLenum internalFormat, GLsizei width,
GLsizei height, GLsizei depth, GLint border,
@@ -2976,7 +2976,7 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
}
-void
+void GLAPIENTRY
_mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
GLsizei width, GLenum format,
GLsizei imageSize, const GLvoid *data)
@@ -3024,7 +3024,7 @@ _mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
}
-void
+void GLAPIENTRY
_mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLsizei width, GLsizei height,
GLenum format, GLsizei imageSize,
@@ -3074,7 +3074,7 @@ _mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
}
-void
+void GLAPIENTRY
_mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset, GLsizei width,
GLsizei height, GLsizei depth, GLenum format,
@@ -3126,7 +3126,7 @@ _mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
}
-void
+void GLAPIENTRY
_mesa_GetCompressedTexImageARB(GLenum target, GLint level, GLvoid *img)
{
const struct gl_texture_unit *texUnit;
diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h
index e90cd717052..699b4e6bdf3 100644
--- a/src/mesa/main/teximage.h
+++ b/src/mesa/main/teximage.h
@@ -97,44 +97,44 @@ _mesa_test_proxy_teximage(GLcontext *ctx, GLenum target, GLint level,
/** \name API entry point functions */
/*@{*/
-extern void
+extern void GLAPIENTRY
_mesa_TexImage1D( GLenum target, GLint level, GLint internalformat,
GLsizei width, GLint border,
GLenum format, GLenum type, const GLvoid *pixels );
-extern void
+extern void GLAPIENTRY
_mesa_TexImage2D( GLenum target, GLint level, GLint internalformat,
GLsizei width, GLsizei height, GLint border,
GLenum format, GLenum type, const GLvoid *pixels );
-extern void
+extern void GLAPIENTRY
_mesa_TexImage3D( GLenum target, GLint level, GLint internalformat,
GLsizei width, GLsizei height, GLsizei depth, GLint border,
GLenum format, GLenum type, const GLvoid *pixels );
-extern void
+extern void GLAPIENTRY
_mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalformat,
GLsizei width, GLsizei height, GLsizei depth,
GLint border, GLenum format, GLenum type,
const GLvoid *pixels );
-extern void
+extern void GLAPIENTRY
_mesa_GetTexImage( GLenum target, GLint level,
GLenum format, GLenum type, GLvoid *pixels );
-extern void
+extern void GLAPIENTRY
_mesa_TexSubImage1D( GLenum target, GLint level, GLint xoffset,
GLsizei width,
GLenum format, GLenum type,
const GLvoid *pixels );
-extern void
+extern void GLAPIENTRY
_mesa_TexSubImage2D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLsizei width, GLsizei height,
@@ -142,7 +142,7 @@ _mesa_TexSubImage2D( GLenum target, GLint level,
const GLvoid *pixels );
-extern void
+extern void GLAPIENTRY
_mesa_TexSubImage3D( GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLsizei width, GLsizei height, GLsizei depth,
@@ -150,48 +150,48 @@ _mesa_TexSubImage3D( GLenum target, GLint level,
const GLvoid *pixels );
-extern void
+extern void GLAPIENTRY
_mesa_CopyTexImage1D( GLenum target, GLint level, GLenum internalformat,
GLint x, GLint y, GLsizei width, GLint border );
-extern void
+extern void GLAPIENTRY
_mesa_CopyTexImage2D( GLenum target, GLint level,
GLenum internalformat, GLint x, GLint y,
GLsizei width, GLsizei height, GLint border );
-extern void
+extern void GLAPIENTRY
_mesa_CopyTexSubImage1D( GLenum target, GLint level, GLint xoffset,
GLint x, GLint y, GLsizei width );
-extern void
+extern void GLAPIENTRY
_mesa_CopyTexSubImage2D( GLenum target, GLint level,
GLint xoffset, GLint yoffset,
GLint x, GLint y, GLsizei width, GLsizei height );
-extern void
+extern void GLAPIENTRY
_mesa_CopyTexSubImage3D( GLenum target, GLint level,
GLint xoffset, GLint yoffset, GLint zoffset,
GLint x, GLint y, GLsizei width, GLsizei height );
-extern void
+extern void GLAPIENTRY
_mesa_CompressedTexImage1DARB(GLenum target, GLint level,
GLenum internalformat, GLsizei width,
GLint border, GLsizei imageSize,
const GLvoid *data);
-extern void
+extern void GLAPIENTRY
_mesa_CompressedTexImage2DARB(GLenum target, GLint level,
GLenum internalformat, GLsizei width,
GLsizei height, GLint border, GLsizei imageSize,
const GLvoid *data);
-extern void
+extern void GLAPIENTRY
_mesa_CompressedTexImage3DARB(GLenum target, GLint level,
GLenum internalformat, GLsizei width,
GLsizei height, GLsizei depth, GLint border,
@@ -202,24 +202,24 @@ _mesa_CompressedTexImage3DARB(GLenum target, GLint level,
#define _mesa_CompressedTexSubImage2DARB _mesa_CompressedTexSubImage2DAR
#define _mesa_CompressedTexSubImage3DARB _mesa_CompressedTexSubImage3DAR
#endif
-extern void
+extern void GLAPIENTRY
_mesa_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
GLsizei width, GLenum format,
GLsizei imageSize, const GLvoid *data);
-extern void
+extern void GLAPIENTRY
_mesa_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLsizei width, GLsizei height,
GLenum format, GLsizei imageSize,
const GLvoid *data);
-extern void
+extern void GLAPIENTRY
_mesa_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
GLint yoffset, GLint zoffset, GLsizei width,
GLsizei height, GLsizei depth, GLenum format,
GLsizei imageSize, const GLvoid *data);
-extern void
+extern void GLAPIENTRY
_mesa_GetCompressedTexImageARB(GLenum target, GLint lod, GLvoid *img);
/*@}*/
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 08c59a0854d..10fff646767 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -603,7 +603,7 @@ _glthread_DECLARE_STATIC_MUTEX(GenTexturesLock);
* to find a block of free texture IDs which are stored in \p texName.
* Corresponding empty texture objects are also generated.
*/
-void
+void GLAPIENTRY
_mesa_GenTextures( GLsizei n, GLuint *texName )
{
GET_CURRENT_CONTEXT(ctx);
@@ -655,7 +655,7 @@ _mesa_GenTextures( GLsizei n, GLuint *texName )
* it and decrementing the reference count if so. If the texture reference
* count is zero, delete its object.
*/
-void
+void GLAPIENTRY
_mesa_DeleteTextures( GLsizei n, const GLuint *texName)
{
GET_CURRENT_CONTEXT(ctx);
@@ -744,7 +744,7 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *texName)
* calls dd_function_table::BindTexture. Decrements the old texture reference
* count and deletes it if it reaches zero.
*/
-void
+void GLAPIENTRY
_mesa_BindTexture( GLenum target, GLuint texName )
{
GET_CURRENT_CONTEXT(ctx);
@@ -900,7 +900,7 @@ _mesa_BindTexture( GLenum target, GLuint texName )
* Looks up each texture in the hash, clamps the corresponding priority between
* 0.0 and 1.0, and calls dd_function_table::PrioritizeTexture.
*/
-void
+void GLAPIENTRY
_mesa_PrioritizeTextures( GLsizei n, const GLuint *texName,
const GLclampf *priorities )
{
@@ -945,7 +945,7 @@ _mesa_PrioritizeTextures( GLsizei n, const GLuint *texName,
* Looks up each texture in the hash and calls
* dd_function_table::IsTextureResident.
*/
-GLboolean
+GLboolean GLAPIENTRY
_mesa_AreTexturesResident(GLsizei n, const GLuint *texName,
GLboolean *residences)
{
@@ -1006,7 +1006,7 @@ _mesa_AreTexturesResident(GLsizei n, const GLuint *texName,
*
* Calls _mesa_HashLookup().
*/
-GLboolean
+GLboolean GLAPIENTRY
_mesa_IsTexture( GLuint texture )
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h
index f7e8e690c4c..c5cce28c370 100644
--- a/src/mesa/main/texobj.h
+++ b/src/mesa/main/texobj.h
@@ -72,28 +72,28 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,
*/
/*@{*/
-extern void
+extern void GLAPIENTRY
_mesa_GenTextures( GLsizei n, GLuint *textures );
-extern void
+extern void GLAPIENTRY
_mesa_DeleteTextures( GLsizei n, const GLuint *textures );
-extern void
+extern void GLAPIENTRY
_mesa_BindTexture( GLenum target, GLuint texture );
-extern void
+extern void GLAPIENTRY
_mesa_PrioritizeTextures( GLsizei n, const GLuint *textures,
const GLclampf *priorities );
-extern GLboolean
+extern GLboolean GLAPIENTRY
_mesa_AreTexturesResident( GLsizei n, const GLuint *textures,
GLboolean *residences );
-extern GLboolean
+extern GLboolean GLAPIENTRY
_mesa_IsTexture( GLuint texture );
/*@}*/
diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c
index 95009a23a5c..0cfddc15768 100644
--- a/src/mesa/main/texstate.c
+++ b/src/mesa/main/texstate.c
@@ -151,7 +151,7 @@ _mesa_print_texunit_state( GLcontext *ctx, GLuint unit )
/**********************************************************************/
-void
+void GLAPIENTRY
_mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
{
GET_CURRENT_CONTEXT(ctx);
@@ -580,7 +580,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param )
}
-void
+void GLAPIENTRY
_mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param )
{
_mesa_TexEnvfv( target, pname, &param );
@@ -588,7 +588,7 @@ _mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param )
-void
+void GLAPIENTRY
_mesa_TexEnvi( GLenum target, GLenum pname, GLint param )
{
GLfloat p[4];
@@ -598,7 +598,7 @@ _mesa_TexEnvi( GLenum target, GLenum pname, GLint param )
}
-void
+void GLAPIENTRY
_mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param )
{
GLfloat p[4];
@@ -616,7 +616,7 @@ _mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param )
}
-void
+void GLAPIENTRY
_mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -827,7 +827,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params )
}
-void
+void GLAPIENTRY
_mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -1078,14 +1078,14 @@ _mesa_validate_texture_wrap_mode(GLcontext * ctx,
}
-void
+void GLAPIENTRY
_mesa_TexParameterf( GLenum target, GLenum pname, GLfloat param )
{
_mesa_TexParameterfv(target, pname, &param);
}
-void
+void GLAPIENTRY
_mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -1404,7 +1404,7 @@ _mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params )
}
-void
+void GLAPIENTRY
_mesa_TexParameteri( GLenum target, GLenum pname, GLint param )
{
GLfloat fparam[4];
@@ -1417,7 +1417,7 @@ _mesa_TexParameteri( GLenum target, GLenum pname, GLint param )
}
-void
+void GLAPIENTRY
_mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params )
{
GLfloat fparam[4];
@@ -1438,7 +1438,7 @@ _mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params )
}
-void
+void GLAPIENTRY
_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
GLenum pname, GLfloat *params )
{
@@ -1480,7 +1480,7 @@ tex_image_dimensions(GLcontext *ctx, GLenum target)
}
-void
+void GLAPIENTRY
_mesa_GetTexLevelParameteriv( GLenum target, GLint level,
GLenum pname, GLint *params )
{
@@ -1656,7 +1656,7 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level,
-void
+void GLAPIENTRY
_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -1780,7 +1780,7 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params )
}
-void
+void GLAPIENTRY
_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -1917,7 +1917,7 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params )
/**********************************************************************/
#if FEATURE_texgen
-void
+void GLAPIENTRY
_mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -2156,7 +2156,7 @@ _mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params )
}
-void
+void GLAPIENTRY
_mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params )
{
GLfloat p[4];
@@ -2173,7 +2173,7 @@ _mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params )
}
-void
+void GLAPIENTRY
_mesa_TexGend(GLenum coord, GLenum pname, GLdouble param )
{
GLfloat p = (GLfloat) param;
@@ -2181,7 +2181,7 @@ _mesa_TexGend(GLenum coord, GLenum pname, GLdouble param )
}
-void
+void GLAPIENTRY
_mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params )
{
GLfloat p[4];
@@ -2198,14 +2198,14 @@ _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params )
}
-void
+void GLAPIENTRY
_mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param )
{
_mesa_TexGenfv(coord, pname, &param);
}
-void
+void GLAPIENTRY
_mesa_TexGeni( GLenum coord, GLenum pname, GLint param )
{
_mesa_TexGeniv( coord, pname, &param );
@@ -2213,7 +2213,7 @@ _mesa_TexGeni( GLenum coord, GLenum pname, GLint param )
-void
+void GLAPIENTRY
_mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -2290,7 +2290,7 @@ _mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params )
-void
+void GLAPIENTRY
_mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -2367,7 +2367,7 @@ _mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params )
-void
+void GLAPIENTRY
_mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params )
{
GET_CURRENT_CONTEXT(ctx);
@@ -2468,7 +2468,7 @@ _mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params )
#endif
/* GL_ARB_multitexture */
-void
+void GLAPIENTRY
_mesa_ActiveTextureARB( GLenum target )
{
GET_CURRENT_CONTEXT(ctx);
@@ -2503,7 +2503,7 @@ _mesa_ActiveTextureARB( GLenum target )
/* GL_ARB_multitexture */
-void
+void GLAPIENTRY
_mesa_ClientActiveTextureARB( GLenum target )
{
GET_CURRENT_CONTEXT(ctx);
@@ -2525,7 +2525,7 @@ _mesa_ClientActiveTextureARB( GLenum target )
/* Pixel Texgen Extensions */
/**********************************************************************/
-void
+void GLAPIENTRY
_mesa_PixelTexGenSGIX(GLenum mode)
{
GLenum newRgbSource, newAlphaSource;
@@ -2564,21 +2564,21 @@ _mesa_PixelTexGenSGIX(GLenum mode)
}
-void
+void GLAPIENTRY
_mesa_PixelTexGenParameterfSGIS(GLenum target, GLfloat value)
{
_mesa_PixelTexGenParameteriSGIS(target, (GLint) value);
}
-void
+void GLAPIENTRY
_mesa_PixelTexGenParameterfvSGIS(GLenum target, const GLfloat *value)
{
_mesa_PixelTexGenParameteriSGIS(target, (GLint) *value);
}
-void
+void GLAPIENTRY
_mesa_PixelTexGenParameteriSGIS(GLenum target, GLint value)
{
GET_CURRENT_CONTEXT(ctx);
@@ -2609,14 +2609,14 @@ _mesa_PixelTexGenParameteriSGIS(GLenum target, GLint value)
}
-void
+void GLAPIENTRY
_mesa_PixelTexGenParameterivSGIS(GLenum target, const GLint *value)
{
_mesa_PixelTexGenParameteriSGIS(target, *value);
}
-void
+void GLAPIENTRY
_mesa_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value)
{
GET_CURRENT_CONTEXT(ctx);
@@ -2634,7 +2634,7 @@ _mesa_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value)
}
-void
+void GLAPIENTRY
_mesa_GetPixelTexGenParameterivSGIS(GLenum target, GLint *value)
{
GET_CURRENT_CONTEXT(ctx);
diff --git a/src/mesa/main/texstate.h b/src/mesa/main/texstate.h
index d2cde7b326f..7cc3d2c19ce 100644
--- a/src/mesa/main/texstate.h
+++ b/src/mesa/main/texstate.h
@@ -47,89 +47,89 @@ _mesa_print_texunit_state( GLcontext *ctx, GLuint unit );
*/
/*@{*/
-extern void
+extern void GLAPIENTRY
_mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params );
-extern void
+extern void GLAPIENTRY
_mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params );
-extern void
+extern void GLAPIENTRY
_mesa_GetTexGendv( GLenum coord, GLenum pname, GLdouble *params );
-extern void
+extern void GLAPIENTRY
_mesa_GetTexGenfv( GLenum coord, GLenum pname, GLfloat *params );
-extern void
+extern void GLAPIENTRY
_mesa_GetTexGeniv( GLenum coord, GLenum pname, GLint *params );
-extern void
+extern void GLAPIENTRY
_mesa_GetTexLevelParameterfv( GLenum target, GLint level,
GLenum pname, GLfloat *params );
-extern void
+extern void GLAPIENTRY
_mesa_GetTexLevelParameteriv( GLenum target, GLint level,
GLenum pname, GLint *params );
-extern void
+extern void GLAPIENTRY
_mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params );
-extern void
+extern void GLAPIENTRY
_mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params );
-extern void
+extern void GLAPIENTRY
_mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param );
-extern void
+extern void GLAPIENTRY
_mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param );
-extern void
+extern void GLAPIENTRY
_mesa_TexEnvi( GLenum target, GLenum pname, GLint param );
-extern void
+extern void GLAPIENTRY
_mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param );
-extern void
+extern void GLAPIENTRY
_mesa_TexParameterfv( GLenum target, GLenum pname, const GLfloat *params );
-extern void
+extern void GLAPIENTRY
_mesa_TexParameterf( GLenum target, GLenum pname, GLfloat param );
-extern void
+extern void GLAPIENTRY
_mesa_TexParameteri( GLenum target, GLenum pname, GLint param );
-extern void
+extern void GLAPIENTRY
_mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params );
-extern void
+extern void GLAPIENTRY
_mesa_TexGend( GLenum coord, GLenum pname, GLdouble param );
-extern void
+extern void GLAPIENTRY
_mesa_TexGendv( GLenum coord, GLenum pname, const GLdouble *params );
-extern void
+extern void GLAPIENTRY
_mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param );
-extern void
+extern void GLAPIENTRY
_mesa_TexGenfv( GLenum coord, GLenum pname, const GLfloat *params );
-extern void
+extern void GLAPIENTRY
_mesa_TexGeni( GLenum coord, GLenum pname, GLint param );
-extern void
+extern void GLAPIENTRY
_mesa_TexGeniv( GLenum coord, GLenum pname, const GLint *params );
/*
* GL_ARB_multitexture
*/
-extern void
+extern void GLAPIENTRY
_mesa_ActiveTextureARB( GLenum target );
-extern void
+extern void GLAPIENTRY
_mesa_ClientActiveTextureARB( GLenum target );
@@ -137,37 +137,37 @@ _mesa_ClientActiveTextureARB( GLenum target );
* Pixel Texture Extensions
*/
-extern void
+extern void GLAPIENTRY
_mesa_PixelTexGenSGIX(GLenum mode);
-extern void
+extern void GLAPIENTRY
_mesa_PixelTexGenParameterfSGIS(GLenum target, GLfloat value);
#ifdef VMS
#define _mesa_PixelTexGenParameterfvSGIS _mesa_PixelTexGenParameterfv
#endif
-extern void
+extern void GLAPIENTRY
_mesa_PixelTexGenParameterfvSGIS(GLenum target, const GLfloat *value);
-extern void
+extern void GLAPIENTRY
_mesa_PixelTexGenParameteriSGIS(GLenum target, GLint value);
#ifdef VMS
#define _mesa_PixelTexGenParameterivSGIS _mesa_PixelTexGenParameteriv
#endif
-extern void
+extern void GLAPIENTRY
_mesa_PixelTexGenParameterivSGIS(GLenum target, const GLint *value);
#ifdef VMS
#define _mesa_GetPixelTexGenParameterfvSGIS _mesa_GetPixelTexGenParameterfv
#endif
-extern void
+extern void GLAPIENTRY
_mesa_GetPixelTexGenParameterfvSGIS(GLenum target, GLfloat *value);
#ifdef VMS
#define _mesa_GetPixelTexGenParameterivSGIS _mesa_GetPixelTexGenParameteriv
#endif
-extern void
+extern void GLAPIENTRY
_mesa_GetPixelTexGenParameterivSGIS(GLenum target, GLint *value);
/*@}*/
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index fb410540b6c..c03415fdcf8 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -34,7 +34,7 @@
#include "varray.h"
-void
+void GLAPIENTRY
_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -90,7 +90,7 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
}
-void
+void GLAPIENTRY
_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
{
GET_CURRENT_CONTEXT(ctx);
@@ -143,7 +143,7 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
}
-void
+void GLAPIENTRY
_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -210,7 +210,7 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
}
-void
+void GLAPIENTRY
_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -251,7 +251,7 @@ _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
}
-void
+void GLAPIENTRY
_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -301,7 +301,7 @@ _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
}
-void
+void GLAPIENTRY
_mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
@@ -369,7 +369,7 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
}
-void
+void GLAPIENTRY
_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr)
{
@@ -427,7 +427,7 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
}
-void
+void GLAPIENTRY
_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *vptr)
{
GET_CURRENT_CONTEXT(ctx);
@@ -453,7 +453,7 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *vptr)
#if FEATURE_NV_vertex_program
-void
+void GLAPIENTRY
_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
@@ -519,7 +519,7 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
#if FEATURE_ARB_vertex_program
-void
+void GLAPIENTRY
_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
GLboolean normalized,
GLsizei stride, const GLvoid *ptr)
@@ -601,7 +601,7 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
#endif
-void
+void GLAPIENTRY
_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
GLsizei count, const GLvoid *ptr)
{
@@ -610,7 +610,7 @@ _mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
}
-void
+void GLAPIENTRY
_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
const GLvoid *ptr)
{
@@ -619,7 +619,7 @@ _mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
}
-void
+void GLAPIENTRY
_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
const GLvoid *ptr)
{
@@ -628,7 +628,7 @@ _mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
}
-void
+void GLAPIENTRY
_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
const GLvoid *ptr)
{
@@ -637,7 +637,7 @@ _mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
}
-void
+void GLAPIENTRY
_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
GLsizei count, const GLvoid *ptr)
{
@@ -646,7 +646,7 @@ _mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
}
-void
+void GLAPIENTRY
_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
{
(void) count;
@@ -654,7 +654,7 @@ _mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
}
-void
+void GLAPIENTRY
_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
{
GET_CURRENT_CONTEXT(ctx);
@@ -849,7 +849,7 @@ _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
}
-void
+void GLAPIENTRY
_mesa_LockArraysEXT(GLint first, GLsizei count)
{
GET_CURRENT_CONTEXT(ctx);
@@ -876,7 +876,7 @@ _mesa_LockArraysEXT(GLint first, GLsizei count)
}
-void
+void GLAPIENTRY
_mesa_UnlockArraysEXT( void )
{
GET_CURRENT_CONTEXT(ctx);
@@ -897,7 +897,7 @@ _mesa_UnlockArraysEXT( void )
/* GL_EXT_multi_draw_arrays */
/* Somebody forgot to spec the first and count parameters as const! <sigh> */
-void
+void GLAPIENTRY
_mesa_MultiDrawArraysEXT( GLenum mode, GLint *first,
GLsizei *count, GLsizei primcount )
{
@@ -915,7 +915,7 @@ _mesa_MultiDrawArraysEXT( GLenum mode, GLint *first,
/* GL_EXT_multi_draw_arrays */
-void
+void GLAPIENTRY
_mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type,
const GLvoid **indices, GLsizei primcount )
{
@@ -939,7 +939,7 @@ _mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type,
/* GL_IBM_multimode_draw_arrays */
-void
+void GLAPIENTRY
_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
const GLsizei * count,
GLsizei primcount, GLint modestride )
@@ -959,7 +959,7 @@ _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
/* GL_IBM_multimode_draw_arrays */
-void
+void GLAPIENTRY
_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
GLenum type, const GLvoid * const * indices,
GLsizei primcount, GLint modestride )
@@ -984,7 +984,7 @@ _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
/***** Initialization *****/
/**********************************************************************/
-void
+void
_mesa_init_varray( GLcontext * ctx )
{
GLuint i;
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
index d81213f358e..3589735f684 100644
--- a/src/mesa/main/varray.h
+++ b/src/mesa/main/varray.h
@@ -41,107 +41,107 @@
#if _HAVE_FULL_GL
-extern void
+extern void GLAPIENTRY
_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr);
-extern void
+extern void GLAPIENTRY
_mesa_UnlockArraysEXT( void );
-extern void
+extern void GLAPIENTRY
_mesa_LockArraysEXT(GLint first, GLsizei count);
-extern void
+extern void GLAPIENTRY
_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr);
-extern void
+extern void GLAPIENTRY
_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr);
-extern void
+extern void GLAPIENTRY
_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr);
-extern void
+extern void GLAPIENTRY
_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr);
-extern void
+extern void GLAPIENTRY
_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr);
-extern void
+extern void GLAPIENTRY
_mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
GLsizei count, const GLvoid *ptr);
-extern void
+extern void GLAPIENTRY
_mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
const GLvoid *ptr);
-extern void
+extern void GLAPIENTRY
_mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
const GLvoid *ptr);
-extern void
+extern void GLAPIENTRY
_mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
const GLvoid *ptr);
-extern void
+extern void GLAPIENTRY
_mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
GLsizei count, const GLvoid *ptr);
-extern void
+extern void GLAPIENTRY
_mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr);
-extern void
+extern void GLAPIENTRY
_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr);
-extern void
+extern void GLAPIENTRY
_mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr);
-extern void
+extern void GLAPIENTRY
_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *pointer);
-extern void
+extern void GLAPIENTRY
_mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
GLboolean normalized, GLsizei stride,
const GLvoid *pointer);
-extern void
+extern void GLAPIENTRY
_mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer);
-extern void
+extern void GLAPIENTRY
_mesa_MultiDrawArraysEXT( GLenum mode, GLint *first,
GLsizei *count, GLsizei primcount );
-extern void
+extern void GLAPIENTRY
_mesa_MultiDrawElementsEXT( GLenum mode, const GLsizei *count, GLenum type,
const GLvoid **indices, GLsizei primcount );
-extern void
+extern void GLAPIENTRY
_mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
const GLsizei * count,
GLsizei primcount, GLint modestride );
-extern void
+extern void GLAPIENTRY
_mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
GLenum type, const GLvoid * const * indices,
GLsizei primcount, GLint modestride );
diff --git a/src/mesa/main/vtxfmt_tmp.h b/src/mesa/main/vtxfmt_tmp.h
index 3f4a9cefed4..204b2991dee 100644
--- a/src/mesa/main/vtxfmt_tmp.h
+++ b/src/mesa/main/vtxfmt_tmp.h
@@ -30,346 +30,346 @@
#define PRE_LOOPBACK( FUNC )
#endif
-static void TAG(ArrayElement)( GLint i )
+static void GLAPIENTRY TAG(ArrayElement)( GLint i )
{
PRE_LOOPBACK( ArrayElement );
_glapi_Dispatch->ArrayElement( i );
}
-static void TAG(Color3f)( GLfloat r, GLfloat g, GLfloat b )
+static void GLAPIENTRY TAG(Color3f)( GLfloat r, GLfloat g, GLfloat b )
{
PRE_LOOPBACK( Color3f );
_glapi_Dispatch->Color3f( r, g, b );
}
-static void TAG(Color3fv)( const GLfloat *v )
+static void GLAPIENTRY TAG(Color3fv)( const GLfloat *v )
{
PRE_LOOPBACK( Color3fv );
_glapi_Dispatch->Color3fv( v );
}
-static void TAG(Color3ub)( GLubyte r, GLubyte g, GLubyte b )
+static void GLAPIENTRY TAG(Color3ub)( GLubyte r, GLubyte g, GLubyte b )
{
PRE_LOOPBACK( Color3ub );
_glapi_Dispatch->Color3ub( r, g, b );
}
-static void TAG(Color3ubv)( const GLubyte *v )
+static void GLAPIENTRY TAG(Color3ubv)( const GLubyte *v )
{
PRE_LOOPBACK( Color3ubv );
_glapi_Dispatch->Color3ubv( v );
}
-static void TAG(Color4f)( GLfloat r, GLfloat g, GLfloat b, GLfloat a )
+static void GLAPIENTRY TAG(Color4f)( GLfloat r, GLfloat g, GLfloat b, GLfloat a )
{
PRE_LOOPBACK( Color4f );
_glapi_Dispatch->Color4f( r, g, b, a );
}
-static void TAG(Color4fv)( const GLfloat *v )
+static void GLAPIENTRY TAG(Color4fv)( const GLfloat *v )
{
PRE_LOOPBACK( Color4fv );
_glapi_Dispatch->Color4fv( v );
}
-static void TAG(Color4ub)( GLubyte r, GLubyte g, GLubyte b, GLubyte a )
+static void GLAPIENTRY TAG(Color4ub)( GLubyte r, GLubyte g, GLubyte b, GLubyte a )
{
PRE_LOOPBACK( Color4ub );
_glapi_Dispatch->Color4ub( r, g, b, a );
}
-static void TAG(Color4ubv)( const GLubyte *v )
+static void GLAPIENTRY TAG(Color4ubv)( const GLubyte *v )
{
PRE_LOOPBACK( Color4ubv );
_glapi_Dispatch->Color4ubv( v );
}
-static void TAG(EdgeFlag)( GLboolean e )
+static void GLAPIENTRY TAG(EdgeFlag)( GLboolean e )
{
PRE_LOOPBACK( EdgeFlag );
_glapi_Dispatch->EdgeFlag( e );
}
-static void TAG(EdgeFlagv)( const GLboolean *v )
+static void GLAPIENTRY TAG(EdgeFlagv)( const GLboolean *v )
{
PRE_LOOPBACK( EdgeFlagv );
_glapi_Dispatch->EdgeFlagv( v );
}
-static void TAG(EvalCoord1f)( GLfloat s )
+static void GLAPIENTRY TAG(EvalCoord1f)( GLfloat s )
{
PRE_LOOPBACK( EvalCoord1f );
_glapi_Dispatch->EvalCoord1f( s );
}
-static void TAG(EvalCoord1fv)( const GLfloat *v )
+static void GLAPIENTRY TAG(EvalCoord1fv)( const GLfloat *v )
{
PRE_LOOPBACK( EvalCoord1fv );
_glapi_Dispatch->EvalCoord1fv( v );
}
-static void TAG(EvalCoord2f)( GLfloat s, GLfloat t )
+static void GLAPIENTRY TAG(EvalCoord2f)( GLfloat s, GLfloat t )
{
PRE_LOOPBACK( EvalCoord2f );
_glapi_Dispatch->EvalCoord2f( s, t );
}
-static void TAG(EvalCoord2fv)( const GLfloat *v )
+static void GLAPIENTRY TAG(EvalCoord2fv)( const GLfloat *v )
{
PRE_LOOPBACK( EvalCoord2fv );
_glapi_Dispatch->EvalCoord2fv( v );
}
-static void TAG(EvalPoint1)( GLint i )
+static void GLAPIENTRY TAG(EvalPoint1)( GLint i )
{
PRE_LOOPBACK( EvalPoint1 );
_glapi_Dispatch->EvalPoint1( i );
}
-static void TAG(EvalPoint2)( GLint i, GLint j )
+static void GLAPIENTRY TAG(EvalPoint2)( GLint i, GLint j )
{
PRE_LOOPBACK( EvalPoint2 );
_glapi_Dispatch->EvalPoint2( i, j );
}
-static void TAG(FogCoordfEXT)( GLfloat f )
+static void GLAPIENTRY TAG(FogCoordfEXT)( GLfloat f )
{
PRE_LOOPBACK( FogCoordfEXT );
_glapi_Dispatch->FogCoordfEXT( f );
}
-static void TAG(FogCoordfvEXT)( const GLfloat *v )
+static void GLAPIENTRY TAG(FogCoordfvEXT)( const GLfloat *v )
{
PRE_LOOPBACK( FogCoordfvEXT );
_glapi_Dispatch->FogCoordfvEXT( v );
}
-static void TAG(Indexi)( GLint i )
+static void GLAPIENTRY TAG(Indexi)( GLint i )
{
PRE_LOOPBACK( Indexi );
_glapi_Dispatch->Indexi( i );
}
-static void TAG(Indexiv)( const GLint *v )
+static void GLAPIENTRY TAG(Indexiv)( const GLint *v )
{
PRE_LOOPBACK( Indexiv );
_glapi_Dispatch->Indexiv( v );
}
-static void TAG(Materialfv)( GLenum face, GLenum pname, const GLfloat *v )
+static void GLAPIENTRY TAG(Materialfv)( GLenum face, GLenum pname, const GLfloat *v )
{
PRE_LOOPBACK( Materialfv );
_glapi_Dispatch->Materialfv( face, pname, v );
}
-static void TAG(MultiTexCoord1fARB)( GLenum target, GLfloat a )
+static void GLAPIENTRY TAG(MultiTexCoord1fARB)( GLenum target, GLfloat a )
{
PRE_LOOPBACK( MultiTexCoord1fARB );
_glapi_Dispatch->MultiTexCoord1fARB( target, a );
}
-static void TAG(MultiTexCoord1fvARB)( GLenum target, const GLfloat *tc )
+static void GLAPIENTRY TAG(MultiTexCoord1fvARB)( GLenum target, const GLfloat *tc )
{
PRE_LOOPBACK( MultiTexCoord1fvARB );
_glapi_Dispatch->MultiTexCoord1fvARB( target, tc );
}
-static void TAG(MultiTexCoord2fARB)( GLenum target, GLfloat s, GLfloat t )
+static void GLAPIENTRY TAG(MultiTexCoord2fARB)( GLenum target, GLfloat s, GLfloat t )
{
PRE_LOOPBACK( MultiTexCoord2fARB );
_glapi_Dispatch->MultiTexCoord2fARB( target, s, t );
}
-static void TAG(MultiTexCoord2fvARB)( GLenum target, const GLfloat *tc )
+static void GLAPIENTRY TAG(MultiTexCoord2fvARB)( GLenum target, const GLfloat *tc )
{
PRE_LOOPBACK( MultiTexCoord2fvARB );
_glapi_Dispatch->MultiTexCoord2fvARB( target, tc );
}
-static void TAG(MultiTexCoord3fARB)( GLenum target, GLfloat s,
+static void GLAPIENTRY TAG(MultiTexCoord3fARB)( GLenum target, GLfloat s,
GLfloat t, GLfloat r )
{
PRE_LOOPBACK( MultiTexCoord3fARB );
_glapi_Dispatch->MultiTexCoord3fARB( target, s, t, r );
}
-static void TAG(MultiTexCoord3fvARB)( GLenum target, const GLfloat *tc )
+static void GLAPIENTRY TAG(MultiTexCoord3fvARB)( GLenum target, const GLfloat *tc )
{
PRE_LOOPBACK( MultiTexCoord3fvARB );
_glapi_Dispatch->MultiTexCoord3fvARB( target, tc );
}
-static void TAG(MultiTexCoord4fARB)( GLenum target, GLfloat s,
+static void GLAPIENTRY TAG(MultiTexCoord4fARB)( GLenum target, GLfloat s,
GLfloat t, GLfloat r, GLfloat q )
{
PRE_LOOPBACK( MultiTexCoord4fARB );
_glapi_Dispatch->MultiTexCoord4fARB( target, s, t, r, q );
}
-static void TAG(MultiTexCoord4fvARB)( GLenum target, const GLfloat *tc )
+static void GLAPIENTRY TAG(MultiTexCoord4fvARB)( GLenum target, const GLfloat *tc )
{
PRE_LOOPBACK( MultiTexCoord4fvARB );
_glapi_Dispatch->MultiTexCoord4fvARB( target, tc );
}
-static void TAG(Normal3f)( GLfloat x, GLfloat y, GLfloat z )
+static void GLAPIENTRY TAG(Normal3f)( GLfloat x, GLfloat y, GLfloat z )
{
PRE_LOOPBACK( Normal3f );
_glapi_Dispatch->Normal3f( x, y, z );
}
-static void TAG(Normal3fv)( const GLfloat *v )
+static void GLAPIENTRY TAG(Normal3fv)( const GLfloat *v )
{
PRE_LOOPBACK( Normal3fv );
_glapi_Dispatch->Normal3fv( v );
}
-static void TAG(SecondaryColor3fEXT)( GLfloat r, GLfloat g, GLfloat b )
+static void GLAPIENTRY TAG(SecondaryColor3fEXT)( GLfloat r, GLfloat g, GLfloat b )
{
PRE_LOOPBACK( SecondaryColor3fEXT );
_glapi_Dispatch->SecondaryColor3fEXT( r, g, b );
}
-static void TAG(SecondaryColor3fvEXT)( const GLfloat *v )
+static void GLAPIENTRY TAG(SecondaryColor3fvEXT)( const GLfloat *v )
{
PRE_LOOPBACK( SecondaryColor3fvEXT );
_glapi_Dispatch->SecondaryColor3fvEXT( v );
}
-static void TAG(SecondaryColor3ubEXT)( GLubyte r, GLubyte g, GLubyte b )
+static void GLAPIENTRY TAG(SecondaryColor3ubEXT)( GLubyte r, GLubyte g, GLubyte b )
{
PRE_LOOPBACK( SecondaryColor3ubEXT );
_glapi_Dispatch->SecondaryColor3ubEXT( r, g, b );
}
-static void TAG(SecondaryColor3ubvEXT)( const GLubyte *v )
+static void GLAPIENTRY TAG(SecondaryColor3ubvEXT)( const GLubyte *v )
{
PRE_LOOPBACK( SecondaryColor3ubvEXT );
_glapi_Dispatch->SecondaryColor3ubvEXT( v );
}
-static void TAG(TexCoord1f)( GLfloat s )
+static void GLAPIENTRY TAG(TexCoord1f)( GLfloat s )
{
PRE_LOOPBACK( TexCoord1f );
_glapi_Dispatch->TexCoord1f( s );
}
-static void TAG(TexCoord1fv)( const GLfloat *tc )
+static void GLAPIENTRY TAG(TexCoord1fv)( const GLfloat *tc )
{
PRE_LOOPBACK( TexCoord1fv );
_glapi_Dispatch->TexCoord1fv( tc );
}
-static void TAG(TexCoord2f)( GLfloat s, GLfloat t )
+static void GLAPIENTRY TAG(TexCoord2f)( GLfloat s, GLfloat t )
{
PRE_LOOPBACK( TexCoord2f );
_glapi_Dispatch->TexCoord2f( s, t );
}
-static void TAG(TexCoord2fv)( const GLfloat *tc )
+static void GLAPIENTRY TAG(TexCoord2fv)( const GLfloat *tc )
{
PRE_LOOPBACK( TexCoord2fv );
_glapi_Dispatch->TexCoord2fv( tc );
}
-static void TAG(TexCoord3f)( GLfloat s, GLfloat t, GLfloat r )
+static void GLAPIENTRY TAG(TexCoord3f)( GLfloat s, GLfloat t, GLfloat r )
{
PRE_LOOPBACK( TexCoord3f );
_glapi_Dispatch->TexCoord3f( s, t, r );
}
-static void TAG(TexCoord3fv)( const GLfloat *tc )
+static void GLAPIENTRY TAG(TexCoord3fv)( const GLfloat *tc )
{
PRE_LOOPBACK( TexCoord3fv );
_glapi_Dispatch->TexCoord3fv( tc );
}
-static void TAG(TexCoord4f)( GLfloat s, GLfloat t, GLfloat r, GLfloat q )
+static void GLAPIENTRY TAG(TexCoord4f)( GLfloat s, GLfloat t, GLfloat r, GLfloat q )
{
PRE_LOOPBACK( TexCoord4f );
_glapi_Dispatch->TexCoord4f( s, t, r, q );
}
-static void TAG(TexCoord4fv)( const GLfloat *tc )
+static void GLAPIENTRY TAG(TexCoord4fv)( const GLfloat *tc )
{
PRE_LOOPBACK( TexCoord4fv );
_glapi_Dispatch->TexCoord4fv( tc );
}
-static void TAG(Vertex2f)( GLfloat x, GLfloat y )
+static void GLAPIENTRY TAG(Vertex2f)( GLfloat x, GLfloat y )
{
PRE_LOOPBACK( Vertex2f );
_glapi_Dispatch->Vertex2f( x, y );
}
-static void TAG(Vertex2fv)( const GLfloat *v )
+static void GLAPIENTRY TAG(Vertex2fv)( const GLfloat *v )
{
PRE_LOOPBACK( Vertex2fv );
_glapi_Dispatch->Vertex2fv( v );
}
-static void TAG(Vertex3f)( GLfloat x, GLfloat y, GLfloat z )
+static void GLAPIENTRY TAG(Vertex3f)( GLfloat x, GLfloat y, GLfloat z )
{
PRE_LOOPBACK( Vertex3f );
_glapi_Dispatch->Vertex3f( x, y, z );
}
-static void TAG(Vertex3fv)( const GLfloat *v )
+static void GLAPIENTRY TAG(Vertex3fv)( const GLfloat *v )
{
PRE_LOOPBACK( Vertex3fv );
_glapi_Dispatch->Vertex3fv( v );
}
-static void TAG(Vertex4f)( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
+static void GLAPIENTRY TAG(Vertex4f)( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
{
PRE_LOOPBACK( Vertex4f );
_glapi_Dispatch->Vertex4f( x, y, z, w );
}
-static void TAG(Vertex4fv)( const GLfloat *v )
+static void GLAPIENTRY TAG(Vertex4fv)( const GLfloat *v )
{
PRE_LOOPBACK( Vertex4fv );
_glapi_Dispatch->Vertex4fv( v );
}
-static void TAG(CallList)( GLuint i )
+static void GLAPIENTRY TAG(CallList)( GLuint i )
{
PRE_LOOPBACK( CallList );
_glapi_Dispatch->CallList( i );
}
-static void TAG(Begin)( GLenum mode )
+static void GLAPIENTRY TAG(Begin)( GLenum mode )
{
PRE_LOOPBACK( Begin );
_glapi_Dispatch->Begin( mode );
}
-static void TAG(End)( void )
+static void GLAPIENTRY TAG(End)( void )
{
PRE_LOOPBACK( End );
_glapi_Dispatch->End();
}
-static void TAG(Rectf)( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 )
+static void GLAPIENTRY TAG(Rectf)( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 )
{
PRE_LOOPBACK( Rectf );
_glapi_Dispatch->Rectf( x1, y1, x2, y2 );
}
-static void TAG(DrawArrays)( GLenum mode, GLint start, GLsizei count )
+static void GLAPIENTRY TAG(DrawArrays)( GLenum mode, GLint start, GLsizei count )
{
PRE_LOOPBACK( DrawArrays );
_glapi_Dispatch->DrawArrays( mode, start, count );
}
-static void TAG(DrawElements)( GLenum mode, GLsizei count, GLenum type,
+static void GLAPIENTRY TAG(DrawElements)( GLenum mode, GLsizei count, GLenum type,
const GLvoid *indices )
{
PRE_LOOPBACK( DrawElements );
_glapi_Dispatch->DrawElements( mode, count, type, indices );
}
-static void TAG(DrawRangeElements)( GLenum mode, GLuint start,
+static void GLAPIENTRY TAG(DrawRangeElements)( GLenum mode, GLuint start,
GLuint end, GLsizei count,
GLenum type, const GLvoid *indices )
{
@@ -377,26 +377,26 @@ static void TAG(DrawRangeElements)( GLenum mode, GLuint start,
_glapi_Dispatch->DrawRangeElements( mode, start, end, count, type, indices );
}
-static void TAG(EvalMesh1)( GLenum mode, GLint i1, GLint i2 )
+static void GLAPIENTRY TAG(EvalMesh1)( GLenum mode, GLint i1, GLint i2 )
{
PRE_LOOPBACK( EvalMesh1 );
_glapi_Dispatch->EvalMesh1( mode, i1, i2 );
}
-static void TAG(EvalMesh2)( GLenum mode, GLint i1, GLint i2,
+static void GLAPIENTRY TAG(EvalMesh2)( GLenum mode, GLint i1, GLint i2,
GLint j1, GLint j2 )
{
PRE_LOOPBACK( EvalMesh2 );
_glapi_Dispatch->EvalMesh2( mode, i1, i2, j1, j2 );
}
-static void TAG(VertexAttrib4fNV)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w )
+static void GLAPIENTRY TAG(VertexAttrib4fNV)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w )
{
PRE_LOOPBACK( VertexAttrib4fNV );
_glapi_Dispatch->VertexAttrib4fNV( index, x, y, z, w );
}
-static void TAG(VertexAttrib4fvNV)( GLuint index, const GLfloat *v )
+static void GLAPIENTRY TAG(VertexAttrib4fvNV)( GLuint index, const GLfloat *v )
{
PRE_LOOPBACK( VertexAttrib4fvNV );
_glapi_Dispatch->VertexAttrib4fvNV( index, v );