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-rw-r--r--src/mesa/main/mtypes.h2
-rw-r--r--src/mesa/main/shaderapi.c4
-rw-r--r--src/mesa/main/shaderobj.c2
-rw-r--r--src/mesa/main/uniforms.c8
4 files changed, 8 insertions, 8 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index a872942d2a8..288d75790a4 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2689,7 +2689,7 @@ struct gl_shader_program
*/
unsigned LastClipDistanceArraySize;
- unsigned NumUniformBlocks;
+ unsigned NumBufferInterfaceBlocks;
struct gl_uniform_block *UniformBlocks;
/**
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 00c51e2bd3d..418121dcb99 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -713,7 +713,7 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname,
if (!has_ubo)
break;
- for (i = 0; i < shProg->NumUniformBlocks; i++) {
+ for (i = 0; i < shProg->NumBufferInterfaceBlocks; i++) {
/* Add one for the terminating NUL character.
*/
const GLint len = strlen(shProg->UniformBlocks[i].Name) + 1;
@@ -730,7 +730,7 @@ get_programiv(struct gl_context *ctx, GLuint program, GLenum pname,
break;
*params = 0;
- for (unsigned i = 0; i < shProg->NumUniformBlocks; i++) {
+ for (unsigned i = 0; i < shProg->NumBufferInterfaceBlocks; i++) {
if (!shProg->UniformBlocks[i].IsShaderStorage)
(*params)++;
}
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index 71d4ed69285..5cd37d7e4c4 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -294,7 +294,7 @@ _mesa_clear_shader_program_data(struct gl_shader_program *shProg)
ralloc_free(shProg->UniformBlocks);
shProg->UniformBlocks = NULL;
- shProg->NumUniformBlocks = 0;
+ shProg->NumBufferInterfaceBlocks = 0;
for (i = 0; i < MESA_SHADER_STAGES; i++) {
ralloc_free(shProg->UniformBlockStageIndex[i]);
shProg->UniformBlockStageIndex[i] = NULL;
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
index c491707e937..04cc81f9809 100644
--- a/src/mesa/main/uniforms.c
+++ b/src/mesa/main/uniforms.c
@@ -1002,10 +1002,10 @@ _mesa_UniformBlockBinding(GLuint program,
if (!shProg)
return;
- if (uniformBlockIndex >= shProg->NumUniformBlocks) {
+ if (uniformBlockIndex >= shProg->NumBufferInterfaceBlocks) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glUniformBlockBinding(block index %u >= %u)",
- uniformBlockIndex, shProg->NumUniformBlocks);
+ uniformBlockIndex, shProg->NumBufferInterfaceBlocks);
return;
}
@@ -1054,10 +1054,10 @@ _mesa_ShaderStorageBlockBinding(GLuint program,
if (!shProg)
return;
- if (shaderStorageBlockIndex >= shProg->NumUniformBlocks) {
+ if (shaderStorageBlockIndex >= shProg->NumBufferInterfaceBlocks) {
_mesa_error(ctx, GL_INVALID_VALUE,
"glShaderStorageBlockBinding(block index %u >= %u)",
- shaderStorageBlockIndex, shProg->NumUniformBlocks);
+ shaderStorageBlockIndex, shProg->NumBufferInterfaceBlocks);
return;
}