diff options
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/clear.c | 20 | ||||
-rw-r--r-- | src/mesa/main/clear.h | 4 | ||||
-rw-r--r-- | src/mesa/main/tests/dispatch_sanity.cpp | 1 |
3 files changed, 25 insertions, 0 deletions
diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c index 8d707bc34a1..4e029cf258f 100644 --- a/src/mesa/main/clear.c +++ b/src/mesa/main/clear.c @@ -34,6 +34,8 @@ #include "clear.h" #include "context.h" #include "enums.h" +#include "fbobject.h" +#include "get.h" #include "macros.h" #include "mtypes.h" #include "state.h" @@ -400,6 +402,24 @@ _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) /** + * The ClearBuffer framework is so complicated and so riddled with the + * assumption that the framebuffer is bound that, for now, we will just fake + * direct state access clearing for the user. + */ +void GLAPIENTRY +_mesa_ClearNamedFramebufferiv(GLuint framebuffer, GLenum buffer, + GLint drawbuffer, const GLint *value) +{ + GLint oldfb; + + _mesa_GetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &oldfb); + _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, framebuffer); + _mesa_ClearBufferiv(buffer, drawbuffer, value); + _mesa_BindFramebuffer(GL_DRAW_FRAMEBUFFER, (GLuint) oldfb); +} + + +/** * New in GL 3.0 * Clear unsigned integer color buffer (not depth, not stencil). */ diff --git a/src/mesa/main/clear.h b/src/mesa/main/clear.h index 96ce47b929e..d0b61335356 100644 --- a/src/mesa/main/clear.h +++ b/src/mesa/main/clear.h @@ -52,6 +52,10 @@ extern void GLAPIENTRY _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value); extern void GLAPIENTRY +_mesa_ClearNamedFramebufferiv(GLuint framebuffer, GLenum buffer, + GLint drawbuffer, const GLint *value); + +extern void GLAPIENTRY _mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value); extern void GLAPIENTRY diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp index e375260ff1f..149c8b456b2 100644 --- a/src/mesa/main/tests/dispatch_sanity.cpp +++ b/src/mesa/main/tests/dispatch_sanity.cpp @@ -986,6 +986,7 @@ const struct function gl_core_functions_possible[] = { { "glNamedFramebufferTextureLayer", 45, -1 }, { "glInvalidateNamedFramebufferSubData", 45, -1 }, { "glInvalidateNamedFramebufferData", 45, -1 }, + { "glClearNamedFramebufferiv", 45, -1 }, { "glBlitNamedFramebuffer", 45, -1 }, { "glCheckNamedFramebufferStatus", 45, -1 }, { "glGetNamedFramebufferAttachmentParameteriv", 45, -1 }, |