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-rw-r--r--src/mesa/main/accum.h5
-rw-r--r--src/mesa/main/api_arrayelt.c746
-rw-r--r--src/mesa/main/api_exec.c47
-rw-r--r--src/mesa/main/api_loopback.c175
-rw-r--r--src/mesa/main/api_loopback.h5
-rw-r--r--src/mesa/main/api_validate.c1
-rw-r--r--src/mesa/main/api_validate.h5
-rw-r--r--src/mesa/main/arrayobj.h4
-rw-r--r--src/mesa/main/atifragshader.h7
-rw-r--r--src/mesa/main/attrib.h8
-rw-r--r--src/mesa/main/blend.h4
-rw-r--r--src/mesa/main/bufferobj.c3
-rw-r--r--src/mesa/main/buffers.h3
-rw-r--r--src/mesa/main/colortab.h9
-rw-r--r--src/mesa/main/context.c64
-rw-r--r--src/mesa/main/convolve.h7
-rw-r--r--src/mesa/main/dd.h32
-rw-r--r--src/mesa/main/debug.c4
-rw-r--r--src/mesa/main/debug.h5
-rw-r--r--src/mesa/main/depth.h5
-rw-r--r--src/mesa/main/depthstencil.h2
-rw-r--r--src/mesa/main/dispatch.h8
-rw-r--r--src/mesa/main/dlist.c2
-rw-r--r--src/mesa/main/drawpix.h5
-rw-r--r--src/mesa/main/drawtex.h3
-rw-r--r--src/mesa/main/enable.h4
-rw-r--r--src/mesa/main/enums.c4846
-rw-r--r--src/mesa/main/enums.h1
-rw-r--r--src/mesa/main/es_generator.py109
-rw-r--r--src/mesa/main/extensions.c1
-rw-r--r--src/mesa/main/extensions.h5
-rw-r--r--src/mesa/main/fbobject.h5
-rw-r--r--src/mesa/main/ffvertex_prog.h2
-rw-r--r--src/mesa/main/fog.h5
-rw-r--r--src/mesa/main/formats.c30
-rw-r--r--src/mesa/main/framebuffer.h5
-rw-r--r--src/mesa/main/get.c17
-rw-r--r--src/mesa/main/glapidispatch.h4482
-rw-r--r--src/mesa/main/hint.h4
-rw-r--r--src/mesa/main/histogram.h5
-rw-r--r--src/mesa/main/image.c80
-rw-r--r--src/mesa/main/image.h7
-rw-r--r--src/mesa/main/light.h7
-rw-r--r--src/mesa/main/lines.c5
-rw-r--r--src/mesa/main/lines.h3
-rw-r--r--src/mesa/main/matrix.h3
-rw-r--r--src/mesa/main/mfeatures.h4
-rw-r--r--src/mesa/main/mipmap.c166
-rw-r--r--src/mesa/main/mtypes.h128
-rw-r--r--src/mesa/main/multisample.h4
-rw-r--r--src/mesa/main/nvprogram.h4
-rw-r--r--src/mesa/main/pack.c1435
-rw-r--r--src/mesa/main/pack.h7
-rw-r--r--src/mesa/main/pixel.h7
-rw-r--r--src/mesa/main/pixelstore.h3
-rw-r--r--src/mesa/main/remap.c46
-rw-r--r--src/mesa/main/remap.h44
-rw-r--r--src/mesa/main/remap_helper.h3905
-rw-r--r--src/mesa/main/renderbuffer.c4
-rw-r--r--src/mesa/main/shaderapi.c151
-rw-r--r--src/mesa/main/shaderapi.h15
-rw-r--r--src/mesa/main/state.c4
-rw-r--r--src/mesa/main/texobj.c25
-rw-r--r--src/mesa/main/texstore.c229
-rw-r--r--src/mesa/main/uniforms.c63
-rw-r--r--src/mesa/main/uniforms.h3
-rw-r--r--src/mesa/main/varray.c722
-rw-r--r--src/mesa/main/varray.h1
-rw-r--r--src/mesa/main/version.h2
-rw-r--r--src/mesa/main/vtxfmt.c34
70 files changed, 11881 insertions, 5910 deletions
diff --git a/src/mesa/main/accum.h b/src/mesa/main/accum.h
index def692a73a5..93442444979 100644
--- a/src/mesa/main/accum.h
+++ b/src/mesa/main/accum.h
@@ -37,8 +37,11 @@
#ifndef ACCUM_H
#define ACCUM_H
+#include "main/glheader.h"
+#include "main/mfeatures.h"
-#include "main/mtypes.h"
+struct _glapi_table;
+struct gl_context;
#if FEATURE_accum
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c
index 172c33b47bf..c22e18c9fbc 100644
--- a/src/mesa/main/api_arrayelt.c
+++ b/src/mesa/main/api_arrayelt.c
@@ -22,6 +22,14 @@
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
+/**
+ * This file implements the glArrayElement() function.
+ * It involves looking at the format/type of all the enabled vertex arrays
+ * and emitting a list of pointers to functions which set the per-vertex
+ * state for the element/index.
+ */
+
+
/* Author:
* Keith Whitwell <[email protected]>
*/
@@ -70,11 +78,13 @@ typedef struct {
*/
#define TYPE_IDX(t) ( (t) == GL_DOUBLE ? 7 : (t) & 7 )
+#define NUM_TYPES 8
+
#if FEATURE_arrayelt
-static const int ColorFuncs[2][8] = {
+static const int ColorFuncs[2][NUM_TYPES] = {
{
_gloffset_Color3bv,
_gloffset_Color3ubv,
@@ -97,7 +107,7 @@ static const int ColorFuncs[2][8] = {
},
};
-static const int VertexFuncs[3][8] = {
+static const int VertexFuncs[3][NUM_TYPES] = {
{
-1,
-1,
@@ -130,7 +140,7 @@ static const int VertexFuncs[3][8] = {
},
};
-static const int IndexFuncs[8] = {
+static const int IndexFuncs[NUM_TYPES] = {
-1,
_gloffset_Indexubv,
_gloffset_Indexsv,
@@ -141,7 +151,7 @@ static const int IndexFuncs[8] = {
_gloffset_Indexdv,
};
-static const int NormalFuncs[8] = {
+static const int NormalFuncs[NUM_TYPES] = {
_gloffset_Normal3bv,
-1,
_gloffset_Normal3sv,
@@ -153,8 +163,8 @@ static const int NormalFuncs[8] = {
};
/* Note: _gloffset_* for these may not be a compile-time constant. */
-static int SecondaryColorFuncs[8];
-static int FogCoordFuncs[8];
+static int SecondaryColorFuncs[NUM_TYPES];
+static int FogCoordFuncs[NUM_TYPES];
/**
@@ -163,39 +173,46 @@ static int FogCoordFuncs[8];
/* GL_BYTE attributes */
-static void GLAPIENTRY VertexAttrib1NbvNV(GLuint index, const GLbyte *v)
+static void
+VertexAttrib1NbvNV(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1bvNV(GLuint index, const GLbyte *v)
+static void
+VertexAttrib1bvNV(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NbvNV(GLuint index, const GLbyte *v)
+static void
+VertexAttrib2NbvNV(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2bvNV(GLuint index, const GLbyte *v)
+static void
+VertexAttrib2bvNV(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NbvNV(GLuint index, const GLbyte *v)
+static void
+VertexAttrib3NbvNV(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
BYTE_TO_FLOAT(v[1]),
BYTE_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3bvNV(GLuint index, const GLbyte *v)
+static void
+VertexAttrib3bvNV(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NbvNV(GLuint index, const GLbyte *v)
+static void
+VertexAttrib4NbvNV(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
BYTE_TO_FLOAT(v[1]),
@@ -203,94 +220,114 @@ static void GLAPIENTRY VertexAttrib4NbvNV(GLuint index, const GLbyte *v)
BYTE_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4bvNV(GLuint index, const GLbyte *v)
+static void
+VertexAttrib4bvNV(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_UNSIGNED_BYTE attributes */
-static void GLAPIENTRY VertexAttrib1NubvNV(GLuint index, const GLubyte *v)
+static void
+VertexAttrib1NubvNV(GLuint index, const GLubyte *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1ubvNV(GLuint index, const GLubyte *v)
+static void
+VertexAttrib1ubvNV(GLuint index, const GLubyte *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NubvNV(GLuint index, const GLubyte *v)
+static void
+VertexAttrib2NubvNV(GLuint index, const GLubyte *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
- UBYTE_TO_FLOAT(v[1])));
+ UBYTE_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2ubvNV(GLuint index, const GLubyte *v)
+static void
+VertexAttrib2ubvNV(GLuint index, const GLubyte *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NubvNV(GLuint index, const GLubyte *v)
+static void
+VertexAttrib3NubvNV(GLuint index, const GLubyte *v)
{
CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
UBYTE_TO_FLOAT(v[1]),
UBYTE_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3ubvNV(GLuint index, const GLubyte *v)
+static void
+VertexAttrib3ubvNV(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1], (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NubvNV(GLuint index, const GLubyte *v)
+static void
+VertexAttrib4NubvNV(GLuint index, const GLubyte *v)
{
CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
- UBYTE_TO_FLOAT(v[1]),
- UBYTE_TO_FLOAT(v[2]),
- UBYTE_TO_FLOAT(v[3])));
+ UBYTE_TO_FLOAT(v[1]),
+ UBYTE_TO_FLOAT(v[2]),
+ UBYTE_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4ubvNV(GLuint index, const GLubyte *v)
+static void
+VertexAttrib4ubvNV(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1], (GLfloat)v[2],
+ (GLfloat)v[3]));
}
/* GL_SHORT attributes */
-static void GLAPIENTRY VertexAttrib1NsvNV(GLuint index, const GLshort *v)
+static void
+VertexAttrib1NsvNV(GLuint index, const GLshort *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1svNV(GLuint index, const GLshort *v)
+static void
+VertexAttrib1svNV(GLuint index, const GLshort *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NsvNV(GLuint index, const GLshort *v)
+static void
+VertexAttrib2NsvNV(GLuint index, const GLshort *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
- SHORT_TO_FLOAT(v[1])));
+ SHORT_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2svNV(GLuint index, const GLshort *v)
+static void
+VertexAttrib2svNV(GLuint index, const GLshort *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NsvNV(GLuint index, const GLshort *v)
+static void
+VertexAttrib3NsvNV(GLuint index, const GLshort *v)
{
CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
SHORT_TO_FLOAT(v[1]),
SHORT_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3svNV(GLuint index, const GLshort *v)
+static void
+VertexAttrib3svNV(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NsvNV(GLuint index, const GLshort *v)
+static void
+VertexAttrib4NsvNV(GLuint index, const GLshort *v)
{
CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
SHORT_TO_FLOAT(v[1]),
@@ -298,47 +335,58 @@ static void GLAPIENTRY VertexAttrib4NsvNV(GLuint index, const GLshort *v)
SHORT_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4svNV(GLuint index, const GLshort *v)
+static void
+VertexAttrib4svNV(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_UNSIGNED_SHORT attributes */
-static void GLAPIENTRY VertexAttrib1NusvNV(GLuint index, const GLushort *v)
+static void
+VertexAttrib1NusvNV(GLuint index, const GLushort *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1usvNV(GLuint index, const GLushort *v)
+static void
+VertexAttrib1usvNV(GLuint index, const GLushort *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NusvNV(GLuint index, const GLushort *v)
+static void
+VertexAttrib2NusvNV(GLuint index, const GLushort *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
USHORT_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2usvNV(GLuint index, const GLushort *v)
+static void
+VertexAttrib2usvNV(GLuint index, const GLushort *v)
{
- CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+ CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NusvNV(GLuint index, const GLushort *v)
+static void
+VertexAttrib3NusvNV(GLuint index, const GLushort *v)
{
CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
USHORT_TO_FLOAT(v[1]),
USHORT_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3usvNV(GLuint index, const GLushort *v)
+static void
+VertexAttrib3usvNV(GLuint index, const GLushort *v)
{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NusvNV(GLuint index, const GLushort *v)
+static void
+VertexAttrib4NusvNV(GLuint index, const GLushort *v)
{
CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
USHORT_TO_FLOAT(v[1]),
@@ -346,95 +394,116 @@ static void GLAPIENTRY VertexAttrib4NusvNV(GLuint index, const GLushort *v)
USHORT_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4usvNV(GLuint index, const GLushort *v)
+static void
+VertexAttrib4usvNV(GLuint index, const GLushort *v)
{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_INT attributes */
-static void GLAPIENTRY VertexAttrib1NivNV(GLuint index, const GLint *v)
+static void
+VertexAttrib1NivNV(GLuint index, const GLint *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1ivNV(GLuint index, const GLint *v)
+static void
+VertexAttrib1ivNV(GLuint index, const GLint *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NivNV(GLuint index, const GLint *v)
+static void
+VertexAttrib2NivNV(GLuint index, const GLint *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
INT_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2ivNV(GLuint index, const GLint *v)
+static void
+VertexAttrib2ivNV(GLuint index, const GLint *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NivNV(GLuint index, const GLint *v)
+static void
+VertexAttrib3NivNV(GLuint index, const GLint *v)
{
CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
INT_TO_FLOAT(v[1]),
INT_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3ivNV(GLuint index, const GLint *v)
+static void
+VertexAttrib3ivNV(GLuint index, const GLint *v)
{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NivNV(GLuint index, const GLint *v)
+static void
+VertexAttrib4NivNV(GLuint index, const GLint *v)
{
CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
- INT_TO_FLOAT(v[1]),
- INT_TO_FLOAT(v[2]),
- INT_TO_FLOAT(v[3])));
+ INT_TO_FLOAT(v[1]),
+ INT_TO_FLOAT(v[2]),
+ INT_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4ivNV(GLuint index, const GLint *v)
+static void
+VertexAttrib4ivNV(GLuint index, const GLint *v)
{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_UNSIGNED_INT attributes */
-static void GLAPIENTRY VertexAttrib1NuivNV(GLuint index, const GLuint *v)
+static void
+VertexAttrib1NuivNV(GLuint index, const GLuint *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1uivNV(GLuint index, const GLuint *v)
+static void
+VertexAttrib1uivNV(GLuint index, const GLuint *v)
{
CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NuivNV(GLuint index, const GLuint *v)
+static void
+VertexAttrib2NuivNV(GLuint index, const GLuint *v)
{
CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
- UINT_TO_FLOAT(v[1])));
+ UINT_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2uivNV(GLuint index, const GLuint *v)
+static void
+VertexAttrib2uivNV(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+ CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NuivNV(GLuint index, const GLuint *v)
+static void
+VertexAttrib3NuivNV(GLuint index, const GLuint *v)
{
CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
UINT_TO_FLOAT(v[1]),
UINT_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3uivNV(GLuint index, const GLuint *v)
+static void
+VertexAttrib3uivNV(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NuivNV(GLuint index, const GLuint *v)
+static void
+VertexAttrib4NuivNV(GLuint index, const GLuint *v)
{
CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
UINT_TO_FLOAT(v[1]),
@@ -442,51 +511,61 @@ static void GLAPIENTRY VertexAttrib4NuivNV(GLuint index, const GLuint *v)
UINT_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4uivNV(GLuint index, const GLuint *v)
+static void
+VertexAttrib4uivNV(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_FLOAT attributes */
-static void GLAPIENTRY VertexAttrib1fvNV(GLuint index, const GLfloat *v)
+static void
+VertexAttrib1fvNV(GLuint index, const GLfloat *v)
{
CALL_VertexAttrib1fvNV(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib2fvNV(GLuint index, const GLfloat *v)
+static void
+VertexAttrib2fvNV(GLuint index, const GLfloat *v)
{
CALL_VertexAttrib2fvNV(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib3fvNV(GLuint index, const GLfloat *v)
+static void
+VertexAttrib3fvNV(GLuint index, const GLfloat *v)
{
CALL_VertexAttrib3fvNV(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib4fvNV(GLuint index, const GLfloat *v)
+static void
+VertexAttrib4fvNV(GLuint index, const GLfloat *v)
{
CALL_VertexAttrib4fvNV(GET_DISPATCH(), (index, v));
}
/* GL_DOUBLE attributes */
-static void GLAPIENTRY VertexAttrib1dvNV(GLuint index, const GLdouble *v)
+static void
+VertexAttrib1dvNV(GLuint index, const GLdouble *v)
{
CALL_VertexAttrib1dvNV(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib2dvNV(GLuint index, const GLdouble *v)
+static void
+VertexAttrib2dvNV(GLuint index, const GLdouble *v)
{
CALL_VertexAttrib2dvNV(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib3dvNV(GLuint index, const GLdouble *v)
+static void
+VertexAttrib3dvNV(GLuint index, const GLdouble *v)
{
CALL_VertexAttrib3dvNV(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib4dvNV(GLuint index, const GLdouble *v)
+static void
+VertexAttrib4dvNV(GLuint index, const GLdouble *v)
{
CALL_VertexAttrib4dvNV(GET_DISPATCH(), (index, v));
}
@@ -495,7 +574,7 @@ static void GLAPIENTRY VertexAttrib4dvNV(GLuint index, const GLdouble *v)
/*
* Array [size][type] of VertexAttrib functions
*/
-static attrib_func AttribFuncsNV[2][4][8] = {
+static attrib_func AttribFuncsNV[2][4][NUM_TYPES] = {
{
/* non-normalized */
{
@@ -599,39 +678,46 @@ static attrib_func AttribFuncsNV[2][4][8] = {
/* GL_BYTE attributes */
-static void GLAPIENTRY VertexAttrib1NbvARB(GLuint index, const GLbyte *v)
+static void
+VertexAttrib1NbvARB(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1bvARB(GLuint index, const GLbyte *v)
+static void
+VertexAttrib1bvARB(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NbvARB(GLuint index, const GLbyte *v)
+static void
+VertexAttrib2NbvARB(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2bvARB(GLuint index, const GLbyte *v)
+static void
+VertexAttrib2bvARB(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NbvARB(GLuint index, const GLbyte *v)
+static void
+VertexAttrib3NbvARB(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
BYTE_TO_FLOAT(v[1]),
BYTE_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3bvARB(GLuint index, const GLbyte *v)
+static void
+VertexAttrib3bvARB(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NbvARB(GLuint index, const GLbyte *v)
+static void
+VertexAttrib4NbvARB(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]),
BYTE_TO_FLOAT(v[1]),
@@ -639,142 +725,188 @@ static void GLAPIENTRY VertexAttrib4NbvARB(GLuint index, const GLbyte *v)
BYTE_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4bvARB(GLuint index, const GLbyte *v)
+static void
+VertexAttrib4bvARB(GLuint index, const GLbyte *v)
{
CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_UNSIGNED_BYTE attributes */
-static void GLAPIENTRY VertexAttrib1NubvARB(GLuint index, const GLubyte *v)
+static void
+VertexAttrib1NubvARB(GLuint index, const GLubyte *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1ubvARB(GLuint index, const GLubyte *v)
+static void
+VertexAttrib1ubvARB(GLuint index, const GLubyte *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NubvARB(GLuint index, const GLubyte *v)
+static void
+VertexAttrib2NubvARB(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
- UBYTE_TO_FLOAT(v[1])));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
+ UBYTE_TO_FLOAT(v[0]),
+ UBYTE_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2ubvARB(GLuint index, const GLubyte *v)
+static void
+VertexAttrib2ubvARB(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,
+ (GLfloat)v[0], (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NubvARB(GLuint index, const GLubyte *v)
+static void
+VertexAttrib3NubvARB(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
- UBYTE_TO_FLOAT(v[1]),
- UBYTE_TO_FLOAT(v[2])));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
+ UBYTE_TO_FLOAT(v[0]),
+ UBYTE_TO_FLOAT(v[1]),
+ UBYTE_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3ubvARB(GLuint index, const GLubyte *v)
+static void
+VertexAttrib3ubvARB(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,
+ (GLfloat)v[0],
+ (GLfloat)v[1],
+ (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NubvARB(GLuint index, const GLubyte *v)
+static void
+VertexAttrib4NubvARB(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]),
- UBYTE_TO_FLOAT(v[1]),
- UBYTE_TO_FLOAT(v[2]),
- UBYTE_TO_FLOAT(v[3])));
+ CALL_VertexAttrib4fARB(GET_DISPATCH(),
+ (index,
+ UBYTE_TO_FLOAT(v[0]),
+ UBYTE_TO_FLOAT(v[1]),
+ UBYTE_TO_FLOAT(v[2]),
+ UBYTE_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4ubvARB(GLuint index, const GLubyte *v)
+static void
+VertexAttrib4ubvARB(GLuint index, const GLubyte *v)
{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fARB(GET_DISPATCH(),
+ (index,
+ (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_SHORT attributes */
-static void GLAPIENTRY VertexAttrib1NsvARB(GLuint index, const GLshort *v)
+static void
+VertexAttrib1NsvARB(GLuint index, const GLshort *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1svARB(GLuint index, const GLshort *v)
+static void
+VertexAttrib1svARB(GLuint index, const GLshort *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NsvARB(GLuint index, const GLshort *v)
+static void
+VertexAttrib2NsvARB(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
- SHORT_TO_FLOAT(v[1])));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(),
+ (index, SHORT_TO_FLOAT(v[0]),
+ SHORT_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2svARB(GLuint index, const GLshort *v)
+static void
+VertexAttrib2svARB(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(),
+ (index, (GLfloat)v[0], (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NsvARB(GLuint index, const GLshort *v)
+static void
+VertexAttrib3NsvARB(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
- SHORT_TO_FLOAT(v[1]),
- SHORT_TO_FLOAT(v[2])));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(),
+ (index,
+ SHORT_TO_FLOAT(v[0]),
+ SHORT_TO_FLOAT(v[1]),
+ SHORT_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3svARB(GLuint index, const GLshort *v)
+static void
+VertexAttrib3svARB(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(),
+ (index,
+ (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NsvARB(GLuint index, const GLshort *v)
+static void
+VertexAttrib4NsvARB(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]),
- SHORT_TO_FLOAT(v[1]),
- SHORT_TO_FLOAT(v[2]),
- SHORT_TO_FLOAT(v[3])));
+ CALL_VertexAttrib4fARB(GET_DISPATCH(),
+ (index,
+ SHORT_TO_FLOAT(v[0]),
+ SHORT_TO_FLOAT(v[1]),
+ SHORT_TO_FLOAT(v[2]),
+ SHORT_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4svARB(GLuint index, const GLshort *v)
+static void
+VertexAttrib4svARB(GLuint index, const GLshort *v)
{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_UNSIGNED_SHORT attributes */
-static void GLAPIENTRY VertexAttrib1NusvARB(GLuint index, const GLushort *v)
+static void
+VertexAttrib1NusvARB(GLuint index, const GLushort *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1usvARB(GLuint index, const GLushort *v)
+static void
+VertexAttrib1usvARB(GLuint index, const GLushort *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NusvARB(GLuint index, const GLushort *v)
+static void
+VertexAttrib2NusvARB(GLuint index, const GLushort *v)
{
CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
USHORT_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2usvARB(GLuint index, const GLushort *v)
+static void
+VertexAttrib2usvARB(GLuint index, const GLushort *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NusvARB(GLuint index, const GLushort *v)
+static void
+VertexAttrib3NusvARB(GLuint index, const GLushort *v)
{
CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
USHORT_TO_FLOAT(v[1]),
USHORT_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3usvARB(GLuint index, const GLushort *v)
+static void
+VertexAttrib3usvARB(GLuint index, const GLushort *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1], (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NusvARB(GLuint index, const GLushort *v)
+static void
+VertexAttrib4NusvARB(GLuint index, const GLushort *v)
{
CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]),
USHORT_TO_FLOAT(v[1]),
@@ -782,47 +914,57 @@ static void GLAPIENTRY VertexAttrib4NusvARB(GLuint index, const GLushort *v)
USHORT_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4usvARB(GLuint index, const GLushort *v)
+static void
+VertexAttrib4usvARB(GLuint index, const GLushort *v)
{
CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_INT attributes */
-static void GLAPIENTRY VertexAttrib1NivARB(GLuint index, const GLint *v)
+static void
+VertexAttrib1NivARB(GLuint index, const GLint *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1ivARB(GLuint index, const GLint *v)
+static void
+VertexAttrib1ivARB(GLuint index, const GLint *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NivARB(GLuint index, const GLint *v)
+static void
+VertexAttrib2NivARB(GLuint index, const GLint *v)
{
CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
INT_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2ivARB(GLuint index, const GLint *v)
+static void
+VertexAttrib2ivARB(GLuint index, const GLint *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NivARB(GLuint index, const GLint *v)
+static void
+VertexAttrib3NivARB(GLuint index, const GLint *v)
{
CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
INT_TO_FLOAT(v[1]),
INT_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3ivARB(GLuint index, const GLint *v)
+static void
+VertexAttrib3ivARB(GLuint index, const GLint *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1], (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NivARB(GLuint index, const GLint *v)
+static void
+VertexAttrib4NivARB(GLuint index, const GLint *v)
{
CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]),
INT_TO_FLOAT(v[1]),
@@ -830,108 +972,287 @@ static void GLAPIENTRY VertexAttrib4NivARB(GLuint index, const GLint *v)
INT_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4ivARB(GLuint index, const GLint *v)
+static void
+VertexAttrib4ivARB(GLuint index, const GLint *v)
{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_UNSIGNED_INT attributes */
-static void GLAPIENTRY VertexAttrib1NuivARB(GLuint index, const GLuint *v)
+static void
+VertexAttrib1NuivARB(GLuint index, const GLuint *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0])));
}
-static void GLAPIENTRY VertexAttrib1uivARB(GLuint index, const GLuint *v)
+static void
+VertexAttrib1uivARB(GLuint index, const GLuint *v)
{
CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0]));
}
-static void GLAPIENTRY VertexAttrib2NuivARB(GLuint index, const GLuint *v)
+static void
+VertexAttrib2NuivARB(GLuint index, const GLuint *v)
{
CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
- UINT_TO_FLOAT(v[1])));
+ UINT_TO_FLOAT(v[1])));
}
-static void GLAPIENTRY VertexAttrib2uivARB(GLuint index, const GLuint *v)
+static void
+VertexAttrib2uivARB(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1]));
+ CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1]));
}
-static void GLAPIENTRY VertexAttrib3NuivARB(GLuint index, const GLuint *v)
+static void
+VertexAttrib3NuivARB(GLuint index, const GLuint *v)
{
CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
- UINT_TO_FLOAT(v[1]),
- UINT_TO_FLOAT(v[2])));
+ UINT_TO_FLOAT(v[1]),
+ UINT_TO_FLOAT(v[2])));
}
-static void GLAPIENTRY VertexAttrib3uivARB(GLuint index, const GLuint *v)
+static void
+VertexAttrib3uivARB(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2]));
+ CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0],
+ (GLfloat)v[1], (GLfloat)v[2]));
}
-static void GLAPIENTRY VertexAttrib4NuivARB(GLuint index, const GLuint *v)
+static void
+VertexAttrib4NuivARB(GLuint index, const GLuint *v)
{
CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]),
- UINT_TO_FLOAT(v[1]),
- UINT_TO_FLOAT(v[2]),
- UINT_TO_FLOAT(v[3])));
+ UINT_TO_FLOAT(v[1]),
+ UINT_TO_FLOAT(v[2]),
+ UINT_TO_FLOAT(v[3])));
}
-static void GLAPIENTRY VertexAttrib4uivARB(GLuint index, const GLuint *v)
+static void
+VertexAttrib4uivARB(GLuint index, const GLuint *v)
{
- CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3]));
+ CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1],
+ (GLfloat)v[2], (GLfloat)v[3]));
}
/* GL_FLOAT attributes */
-static void GLAPIENTRY VertexAttrib1fvARB(GLuint index, const GLfloat *v)
+static void
+VertexAttrib1fvARB(GLuint index, const GLfloat *v)
{
CALL_VertexAttrib1fvARB(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib2fvARB(GLuint index, const GLfloat *v)
+static void
+VertexAttrib2fvARB(GLuint index, const GLfloat *v)
{
CALL_VertexAttrib2fvARB(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib3fvARB(GLuint index, const GLfloat *v)
+static void
+VertexAttrib3fvARB(GLuint index, const GLfloat *v)
{
CALL_VertexAttrib3fvARB(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib4fvARB(GLuint index, const GLfloat *v)
+static void
+VertexAttrib4fvARB(GLuint index, const GLfloat *v)
{
CALL_VertexAttrib4fvARB(GET_DISPATCH(), (index, v));
}
/* GL_DOUBLE attributes */
-static void GLAPIENTRY VertexAttrib1dvARB(GLuint index, const GLdouble *v)
+static void
+VertexAttrib1dvARB(GLuint index, const GLdouble *v)
{
CALL_VertexAttrib1dvARB(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib2dvARB(GLuint index, const GLdouble *v)
+static void
+VertexAttrib2dvARB(GLuint index, const GLdouble *v)
{
CALL_VertexAttrib2dvARB(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib3dvARB(GLuint index, const GLdouble *v)
+static void
+VertexAttrib3dvARB(GLuint index, const GLdouble *v)
{
CALL_VertexAttrib3dvARB(GET_DISPATCH(), (index, v));
}
-static void GLAPIENTRY VertexAttrib4dvARB(GLuint index, const GLdouble *v)
+static void
+VertexAttrib4dvARB(GLuint index, const GLdouble *v)
{
CALL_VertexAttrib4dvARB(GET_DISPATCH(), (index, v));
}
+/**
+ * Integer-valued attributes
+ */
+static void
+VertexAttribI1bv(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0]));
+}
+
+static void
+VertexAttribI2bv(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1]));
+}
+
+static void
+VertexAttribI3bv(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
+}
+
+static void
+VertexAttribI4bv(GLuint index, const GLbyte *v)
+{
+ CALL_VertexAttribI4bvEXT(GET_DISPATCH(), (index, v));
+}
+
+
+static void
+VertexAttribI1ubv(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0]));
+}
+
+static void
+VertexAttribI2ubv(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1]));
+}
+
+static void
+VertexAttribI3ubv(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
+}
+
+static void
+VertexAttribI4ubv(GLuint index, const GLubyte *v)
+{
+ CALL_VertexAttribI4ubvEXT(GET_DISPATCH(), (index, v));
+}
+
+
+
+static void
+VertexAttribI1sv(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0]));
+}
+
+static void
+VertexAttribI2sv(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1]));
+}
+
+static void
+VertexAttribI3sv(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
+}
+
+static void
+VertexAttribI4sv(GLuint index, const GLshort *v)
+{
+ CALL_VertexAttribI4svEXT(GET_DISPATCH(), (index, v));
+}
+
+
+static void
+VertexAttribI1usv(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0]));
+}
+
+static void
+VertexAttribI2usv(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1]));
+}
+
+static void
+VertexAttribI3usv(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
+}
+
+static void
+VertexAttribI4usv(GLuint index, const GLushort *v)
+{
+ CALL_VertexAttribI4usvEXT(GET_DISPATCH(), (index, v));
+}
+
+
+
+static void
+VertexAttribI1iv(GLuint index, const GLint *v)
+{
+ CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0]));
+}
+
+static void
+VertexAttribI2iv(GLuint index, const GLint *v)
+{
+ CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1]));
+}
+
+static void
+VertexAttribI3iv(GLuint index, const GLint *v)
+{
+ CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
+}
+
+static void
+VertexAttribI4iv(GLuint index, const GLint *v)
+{
+ CALL_VertexAttribI4ivEXT(GET_DISPATCH(), (index, v));
+}
+
+
+static void
+VertexAttribI1uiv(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0]));
+}
+
+static void
+VertexAttribI2uiv(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1]));
+}
+
+static void
+VertexAttribI3uiv(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2]));
+}
+
+static void
+VertexAttribI4uiv(GLuint index, const GLuint *v)
+{
+ CALL_VertexAttribI4uivEXT(GET_DISPATCH(), (index, v));
+}
+
+
+
+
/*
- * Array [size][type] of VertexAttrib functions
+ * Array [unnormalized/normalized/integer][size][type] of VertexAttrib
+ * functions
*/
-static attrib_func AttribFuncsARB[2][4][8] = {
+static attrib_func AttribFuncsARB[3][4][NUM_TYPES] = {
{
/* non-normalized */
{
@@ -1025,6 +1346,54 @@ static attrib_func AttribFuncsARB[2][4][8] = {
(attrib_func) VertexAttrib4fvARB,
(attrib_func) VertexAttrib4dvARB
}
+ },
+
+ {
+ /* integer-valued */
+ {
+ /* size 1 */
+ (attrib_func) VertexAttribI1bv,
+ (attrib_func) VertexAttribI1ubv,
+ (attrib_func) VertexAttribI1sv,
+ (attrib_func) VertexAttribI1usv,
+ (attrib_func) VertexAttribI1iv,
+ (attrib_func) VertexAttribI1uiv,
+ NULL, /* GL_FLOAT */
+ NULL /* GL_DOUBLE */
+ },
+ {
+ /* size 2 */
+ (attrib_func) VertexAttribI2bv,
+ (attrib_func) VertexAttribI2ubv,
+ (attrib_func) VertexAttribI2sv,
+ (attrib_func) VertexAttribI2usv,
+ (attrib_func) VertexAttribI2iv,
+ (attrib_func) VertexAttribI2uiv,
+ NULL, /* GL_FLOAT */
+ NULL /* GL_DOUBLE */
+ },
+ {
+ /* size 3 */
+ (attrib_func) VertexAttribI3bv,
+ (attrib_func) VertexAttribI3ubv,
+ (attrib_func) VertexAttribI3sv,
+ (attrib_func) VertexAttribI3usv,
+ (attrib_func) VertexAttribI3iv,
+ (attrib_func) VertexAttribI3uiv,
+ NULL, /* GL_FLOAT */
+ NULL /* GL_DOUBLE */
+ },
+ {
+ /* size 4 */
+ (attrib_func) VertexAttribI4bv,
+ (attrib_func) VertexAttribI4ubv,
+ (attrib_func) VertexAttribI4sv,
+ (attrib_func) VertexAttribI4usv,
+ (attrib_func) VertexAttribI4iv,
+ (attrib_func) VertexAttribI4uiv,
+ NULL, /* GL_FLOAT */
+ NULL /* GL_DOUBLE */
+ }
}
};
@@ -1173,7 +1542,15 @@ static void _ae_update_state( struct gl_context *ctx )
[TYPE_IDX(at->array->Type)];
}
else {
- at->func = AttribFuncsARB[at->array->Normalized]
+ GLint intOrNorm;
+ if (at->array->Integer)
+ intOrNorm = 2;
+ else if (at->array->Normalized)
+ intOrNorm = 1;
+ else
+ intOrNorm = 0;
+
+ at->func = AttribFuncsARB[intOrNorm]
[at->array->Size-1]
[TYPE_IDX(at->array->Type)];
}
@@ -1271,14 +1648,13 @@ void GLAPIENTRY _ae_ArrayElement( GLint elt )
_ae_update_state( ctx );
}
+ /* Determine if w need to map/unmap VBOs */
do_map = actx->nr_vbos && !actx->mapped_vbos;
- /*
- */
if (do_map)
_ae_map_vbos(ctx);
- /* generic attributes */
+ /* emit generic attribute elements */
for (at = actx->attribs; at->func; at++) {
const GLubyte *src
= ADD_POINTERS(at->array->BufferObj->Pointer, at->array->Ptr)
@@ -1286,7 +1662,7 @@ void GLAPIENTRY _ae_ArrayElement( GLint elt )
at->func( at->index, src );
}
- /* conventional arrays */
+ /* emit conventional arrays elements */
for (aa = actx->arrays; aa->offset != -1 ; aa++) {
const GLubyte *src
= ADD_POINTERS(aa->array->BufferObj->Pointer, aa->array->Ptr)
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c
index cd002f6bc27..25ece5c95e9 100644
--- a/src/mesa/main/api_exec.c
+++ b/src/mesa/main/api_exec.c
@@ -105,46 +105,6 @@
#if FEATURE_GL
-#ifdef _GLAPI_USE_REMAP_TABLE
-
-#define need_MESA_remap_table
-#include "main/remap.h"
-#include "main/remap_helper.h"
-
-/* This is shared across all APIs but We define this here since
- * desktop GL has the biggest remap table. */
-int driDispatchRemapTable[driDispatchRemapTable_size];
-
-/**
- * Map the functions which are already static.
- *
- * When a extension function are incorporated into the ABI, the
- * extension suffix is usually stripped. Mapping such functions
- * makes sure the alternative names are available.
- *
- * Note that functions mapped by _mesa_init_remap_table() are
- * excluded.
- */
-void
-_mesa_map_static_functions(void)
-{
- /* Remap static functions which have alternative names and are in the ABI.
- * This is to be on the safe side. glapi should have defined those names.
- */
- _mesa_map_function_array(MESA_alt_functions);
-}
-
-void
-_mesa_init_remap_table(void)
-{
- _mesa_do_init_remap_table(_mesa_function_pool,
- driDispatchRemapTable_size,
- MESA_remap_table_functions);
-}
-
-#endif /* _GLAPI_USE_REMAP_TABLE */
-
-
/**
* Initialize a dispatch table with pointers to Mesa's immediate-mode
* commands.
@@ -160,7 +120,7 @@ _mesa_create_exec_table(void)
{
struct _glapi_table *exec;
- exec = _mesa_alloc_dispatch_table(sizeof *exec);
+ exec = _mesa_alloc_dispatch_table(_gloffset_COUNT);
if (exec == NULL)
return NULL;
@@ -734,6 +694,11 @@ _mesa_create_exec_table(void)
SET_TexParameterIivEXT(exec, _mesa_TexParameterIiv);
SET_TexParameterIuivEXT(exec, _mesa_TexParameterIuiv);
+ /* GL_EXT_gpu_shader4 / OpenGL 3.0 */
+ SET_GetVertexAttribIivEXT(exec, _mesa_GetVertexAttribIiv);
+ SET_GetVertexAttribIuivEXT(exec, _mesa_GetVertexAttribIuiv);
+ SET_VertexAttribIPointerEXT(exec, _mesa_VertexAttribIPointer);
+
return exec;
}
diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c
index d1789069cc1..c438307d84c 100644
--- a/src/mesa/main/api_loopback.c
+++ b/src/mesa/main/api_loopback.c
@@ -34,9 +34,9 @@
#include "api_loopback.h"
#include "mtypes.h"
#include "glapi/glapi.h"
-#include "glapi/glapitable.h"
#include "glapi/glthread.h"
#include "main/dispatch.h"
+#include "mfeatures.h"
/* KW: A set of functions to convert unusual Color/Normal/Vertex/etc
* calls to a smaller set of driver-provided formats. Currently just
@@ -66,16 +66,24 @@
#define MATERIALFV(a,b,c) CALL_Materialfv(GET_DISPATCH(), (a,b,c))
#define RECTF(a,b,c,d) CALL_Rectf(GET_DISPATCH(), (a,b,c,d))
+#define FOGCOORDF(x) CALL_FogCoordfEXT(GET_DISPATCH(), (x))
+#define SECONDARYCOLORF(a,b,c) CALL_SecondaryColor3fEXT(GET_DISPATCH(), (a,b,c))
+
#define ATTRIB1NV(index,x) CALL_VertexAttrib1fNV(GET_DISPATCH(), (index,x))
#define ATTRIB2NV(index,x,y) CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,x,y))
#define ATTRIB3NV(index,x,y,z) CALL_VertexAttrib3fNV(GET_DISPATCH(), (index,x,y,z))
#define ATTRIB4NV(index,x,y,z,w) CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,x,y,z,w))
+
#define ATTRIB1ARB(index,x) CALL_VertexAttrib1fARB(GET_DISPATCH(), (index,x))
#define ATTRIB2ARB(index,x,y) CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,x,y))
#define ATTRIB3ARB(index,x,y,z) CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,x,y,z))
#define ATTRIB4ARB(index,x,y,z,w) CALL_VertexAttrib4fARB(GET_DISPATCH(), (index,x,y,z,w))
-#define FOGCOORDF(x) CALL_FogCoordfEXT(GET_DISPATCH(), (x))
-#define SECONDARYCOLORF(a,b,c) CALL_SecondaryColor3fEXT(GET_DISPATCH(), (a,b,c))
+
+#define ATTRIBI_1I(index,x) CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index,x))
+#define ATTRIBI_1UI(index,x) CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index,x))
+#define ATTRIBI_4I(index,x,y,z,w) CALL_VertexAttribI4iEXT(GET_DISPATCH(), (index,x,y,z,w))
+
+#define ATTRIBI_4UI(index,x,y,z,w) CALL_VertexAttribI4uiEXT(GET_DISPATCH(), (index,x,y,z,w))
#if FEATURE_beginend
@@ -1041,6 +1049,7 @@ loopback_SecondaryColor3ubvEXT_f( const GLubyte *v )
/*
* GL_NV_vertex_program:
* Always loop-back to one of the VertexAttrib[1234]f[v]NV functions.
+ * Note that attribute indexes DO alias conventional vertex attributes.
*/
static void GLAPIENTRY
@@ -1263,6 +1272,7 @@ loopback_VertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v)
/*
* GL_ARB_vertex_program
* Always loop-back to one of the VertexAttrib[1234]f[v]ARB functions.
+ * Note that attribute indexes do NOT alias conventional attributes.
*/
static void GLAPIENTRY
@@ -1443,136 +1453,50 @@ loopback_VertexAttrib4NuivARB(GLuint index, const GLuint * v)
-/** GL 3.0 Integer-valued attributes **/
-
-static void GLAPIENTRY
-loopback_VertexAttribI1i(GLuint index, GLint x)
-{
- ATTRIB1ARB(index, (GLfloat) x);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI2i(GLuint index, GLint x, GLint y)
-{
- ATTRIB2ARB(index, (GLfloat) x, (GLfloat) y);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI3i(GLuint index, GLint x, GLint y, GLint z)
-{
- ATTRIB3ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w)
-{
- ATTRIB4ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI1ui(GLuint index, GLuint x)
-{
- ATTRIB1ARB(index, (GLfloat) x);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI2ui(GLuint index, GLuint x, GLuint y)
-{
- ATTRIB2ARB(index, (GLfloat) x, (GLfloat) y);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI3ui(GLuint index, GLuint x, GLuint y, GLuint z)
-{
- ATTRIB3ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
-{
- ATTRIB4ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w);
-}
+/**
+ * GL_EXT_gpu_shader / GL 3.0 signed/unsigned integer-valued attributes.
+ * Note that attribute indexes do NOT alias conventional attributes.
+ */
static void GLAPIENTRY
loopback_VertexAttribI1iv(GLuint index, const GLint *v)
{
- ATTRIB1ARB(index, (GLfloat) v[0]);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI2iv (GLuint index, const GLint *v)
-{
- ATTRIB2ARB(index, (GLfloat) v[0], (GLfloat) v[1]);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI3iv(GLuint index, const GLint *v)
-{
- ATTRIB3ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI4iv(GLuint index, const GLint *v)
-{
- ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1],
- (GLfloat) v[2], (GLfloat) v[3]);
+ ATTRIBI_1I(index, v[0]);
}
static void GLAPIENTRY
loopback_VertexAttribI1uiv(GLuint index, const GLuint *v)
{
- ATTRIB1ARB(index, (GLfloat) v[0]);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI2uiv(GLuint index, const GLuint *v)
-{
- ATTRIB2ARB(index, (GLfloat) v[0], (GLfloat) v[1]);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI3uiv(GLuint index, const GLuint *v)
-{
- ATTRIB3ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]);
-}
-
-static void GLAPIENTRY
-loopback_VertexAttribI4uiv(GLuint index, const GLuint *v)
-{
- ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1],
- (GLfloat) v[2], (GLfloat) v[3]);
+ ATTRIBI_1UI(index, v[0]);
}
static void GLAPIENTRY
loopback_VertexAttribI4bv(GLuint index, const GLbyte *v)
{
- ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1],
- (GLfloat) v[2], (GLfloat) v[3]);
+ ATTRIBI_4I(index, v[0], v[1], v[2], v[3]);
}
static void GLAPIENTRY
loopback_VertexAttribI4sv(GLuint index, const GLshort *v)
{
- ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1],
- (GLfloat) v[2], (GLfloat) v[3]);
+ ATTRIBI_4I(index, v[0], v[1], v[2], v[3]);
}
static void GLAPIENTRY
loopback_VertexAttribI4ubv(GLuint index, const GLubyte *v)
{
- ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1],
- (GLfloat) v[2], (GLfloat) v[3]);
+ ATTRIBI_4UI(index, v[0], v[1], v[2], v[3]);
}
static void GLAPIENTRY
loopback_VertexAttribI4usv(GLuint index, const GLushort *v)
{
- ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1],
- (GLfloat) v[2], (GLfloat) v[3]);
+ ATTRIBI_4UI(index, v[0], v[1], v[2], v[3]);
}
+
/*
* This code never registers handlers for any of the entry points
* listed in vtxfmt.h.
@@ -1788,50 +1712,13 @@ _mesa_loopback_init_api_table( struct _glapi_table *dest )
SET_VertexAttrib4NusvARB(dest, loopback_VertexAttrib4NusvARB);
SET_VertexAttrib4NuivARB(dest, loopback_VertexAttrib4NuivARB);
- /* GL 3.0 */
-#if 0
- SET_VertexAttribI1i(dest, loopback_VertexAttribI1i);
- SET_VertexAttribI2i(dest, loopback_VertexAttribI2i);
- SET_VertexAttribI3i(dest, loopback_VertexAttribI3i);
- SET_VertexAttribI4i(dest, loopback_VertexAttribI4i);
- SET_VertexAttribI1ui(dest, loopback_VertexAttribI1ui);
- SET_VertexAttribI2ui(dest, loopback_VertexAttribI2ui);
- SET_VertexAttribI3ui(dest, loopback_VertexAttribI3ui);
- SET_VertexAttribI4ui(dest, loopback_VertexAttribI4ui);
- SET_VertexAttribI1iv(dest, loopback_VertexAttribI1iv);
- SET_VertexAttribI2iv(dest, loopback_VertexAttribI2iv);
- SET_VertexAttribI3iv(dest, loopback_VertexAttribI3iv);
- SET_VertexAttribI4iv(dest, loopback_VertexAttribI4iv);
- SET_VertexAttribI1uiv(dest, loopback_VertexAttribI1uiv);
- SET_VertexAttribI2uiv(dest, loopback_VertexAttribI2uiv);
- SET_VertexAttribI3uiv(dest, loopback_VertexAttribI3uiv);
- SET_VertexAttribI4uiv(dest, loopback_VertexAttribI4uiv);
- SET_VertexAttribI4bv(dest, loopback_VertexAttribI4bv);
- SET_VertexAttribI4sv(dest, loopback_VertexAttribI4sv);
- SET_VertexAttribI4ubv(dest, loopback_VertexAttribI4ubv);
- SET_VertexAttribI4usv(dest, loopback_VertexAttribI4usv);
-#else
- (void) loopback_VertexAttribI1i;
- (void) loopback_VertexAttribI2i;
- (void) loopback_VertexAttribI3i;
- (void) loopback_VertexAttribI4i;
- (void) loopback_VertexAttribI1ui;
- (void) loopback_VertexAttribI2ui;
- (void) loopback_VertexAttribI3ui;
- (void) loopback_VertexAttribI4ui;
- (void) loopback_VertexAttribI1iv;
- (void) loopback_VertexAttribI2iv;
- (void) loopback_VertexAttribI3iv;
- (void) loopback_VertexAttribI4iv;
- (void) loopback_VertexAttribI1uiv;
- (void) loopback_VertexAttribI2uiv;
- (void) loopback_VertexAttribI3uiv;
- (void) loopback_VertexAttribI4uiv;
- (void) loopback_VertexAttribI4bv;
- (void) loopback_VertexAttribI4sv;
- (void) loopback_VertexAttribI4ubv;
- (void) loopback_VertexAttribI4usv;
-#endif
+ /* GL_EXT_gpu_shader4, GL 3.0 */
+ SET_VertexAttribI1ivEXT(dest, loopback_VertexAttribI1iv);
+ SET_VertexAttribI1uivEXT(dest, loopback_VertexAttribI1uiv);
+ SET_VertexAttribI4bvEXT(dest, loopback_VertexAttribI4bv);
+ SET_VertexAttribI4svEXT(dest, loopback_VertexAttribI4sv);
+ SET_VertexAttribI4ubvEXT(dest, loopback_VertexAttribI4ubv);
+ SET_VertexAttribI4usvEXT(dest, loopback_VertexAttribI4usv);
}
diff --git a/src/mesa/main/api_loopback.h b/src/mesa/main/api_loopback.h
index 3140eb515ee..b9af703ca73 100644
--- a/src/mesa/main/api_loopback.h
+++ b/src/mesa/main/api_loopback.h
@@ -27,7 +27,10 @@
#ifndef API_LOOPBACK_H
#define API_LOOPBACK_H
-#include "main/mtypes.h"
+#include "main/compiler.h"
+#include "main/mfeatures.h"
+
+struct _glapi_table;
#if FEATURE_beginend
diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c
index 4929a9310d4..ac9709db3f1 100644
--- a/src/mesa/main/api_validate.c
+++ b/src/mesa/main/api_validate.c
@@ -27,6 +27,7 @@
#include "bufferobj.h"
#include "context.h"
#include "imports.h"
+#include "mfeatures.h"
#include "mtypes.h"
#include "vbo/vbo.h"
diff --git a/src/mesa/main/api_validate.h b/src/mesa/main/api_validate.h
index b232a90843e..16b9c2b2647 100644
--- a/src/mesa/main/api_validate.h
+++ b/src/mesa/main/api_validate.h
@@ -28,7 +28,10 @@
#define API_VALIDATE_H
-#include "mtypes.h"
+#include "glheader.h"
+
+struct gl_buffer_object;
+struct gl_context;
extern GLuint
diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h
index 26e3af19c91..0b5a0130370 100644
--- a/src/mesa/main/arrayobj.h
+++ b/src/mesa/main/arrayobj.h
@@ -28,7 +28,9 @@
#ifndef ARRAYOBJ_H
#define ARRAYOBJ_H
-#include "mtypes.h"
+#include "glheader.h"
+
+struct gl_context;
/**
* \file arrayobj.h
diff --git a/src/mesa/main/atifragshader.h b/src/mesa/main/atifragshader.h
index 6911bba5aee..ade91311b01 100644
--- a/src/mesa/main/atifragshader.h
+++ b/src/mesa/main/atifragshader.h
@@ -8,7 +8,12 @@
#ifndef ATIFRAGSHADER_H
#define ATIFRAGSHADER_H
-#include "main/mtypes.h"
+#include "compiler.h"
+#include "glheader.h"
+#include "mfeatures.h"
+
+struct _glapi_table;
+struct gl_context;
#define MAX_NUM_INSTRUCTIONS_PER_PASS_ATI 8
#define MAX_NUM_PASSES_ATI 2
diff --git a/src/mesa/main/attrib.h b/src/mesa/main/attrib.h
index 777781bdf0d..d59d31b9be9 100644
--- a/src/mesa/main/attrib.h
+++ b/src/mesa/main/attrib.h
@@ -26,8 +26,12 @@
#define ATTRIB_H
-#include "main/mtypes.h"
+#include "compiler.h"
+#include "glheader.h"
+#include "mfeatures.h"
+struct _glapi_table;
+struct gl_context;
#if FEATURE_attrib_stack
@@ -48,8 +52,6 @@ _mesa_init_attrib_dispatch(struct _glapi_table *disp);
#else /* FEATURE_attrib_stack */
-#include "main/compiler.h"
-
static INLINE void
_mesa_PushClientAttrib( GLbitfield mask )
{
diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h
index 677b01cc9fc..f72c779f1aa 100644
--- a/src/mesa/main/blend.h
+++ b/src/mesa/main/blend.h
@@ -33,7 +33,9 @@
#define BLEND_H
-#include "mtypes.h"
+#include "glheader.h"
+
+struct gl_context;
extern void GLAPIENTRY
diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c
index 0a68008a100..76f8259a283 100644
--- a/src/mesa/main/bufferobj.c
+++ b/src/mesa/main/bufferobj.c
@@ -1189,6 +1189,9 @@ _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset,
return;
}
+ if (size == 0)
+ return;
+
bufObj->Written = GL_TRUE;
ASSERT(ctx->Driver.BufferSubData);
diff --git a/src/mesa/main/buffers.h b/src/mesa/main/buffers.h
index 36d6c8b6608..1404112c411 100644
--- a/src/mesa/main/buffers.h
+++ b/src/mesa/main/buffers.h
@@ -33,8 +33,9 @@
#define BUFFERS_H
-#include "mtypes.h"
+#include "glheader.h"
+struct gl_context;
extern void GLAPIENTRY
_mesa_DrawBuffer( GLenum mode );
diff --git a/src/mesa/main/colortab.h b/src/mesa/main/colortab.h
index ea3ec870fd4..ae46d8d236b 100644
--- a/src/mesa/main/colortab.h
+++ b/src/mesa/main/colortab.h
@@ -27,7 +27,12 @@
#define COLORTAB_H
-#include "main/mtypes.h"
+#include "compiler.h"
+#include "glheader.h"
+#include "mfeatures.h"
+
+struct _glapi_table;
+struct gl_color_table;
#if FEATURE_colortable
@@ -46,8 +51,6 @@ _mesa_init_colortable_dispatch(struct _glapi_table *disp);
#else /* FEATURE_colortable */
-#include "main/compiler.h"
-
static INLINE void GLAPIENTRY
_mesa_ColorTable( GLenum target, GLenum internalformat,
GLsizei width, GLenum format, GLenum type,
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 3ebe54926ff..b60875b7128 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -131,6 +131,7 @@
#if _HAVE_FULL_GL
#include "math/m_matrix.h"
#endif
+#include "main/dispatch.h" /* for _gloffset_COUNT */
#ifdef USE_SPARC_ASM
#include "sparc/sparc.h"
@@ -379,10 +380,12 @@ _glthread_DECLARE_STATIC_MUTEX(OneTimeLock);
static void
one_time_init( struct gl_context *ctx )
{
- static GLboolean alreadyCalled = GL_FALSE;
- (void) ctx;
+ static GLbitfield api_init_mask = 0x0;
+
_glthread_LOCK_MUTEX(OneTimeLock);
- if (!alreadyCalled) {
+
+ /* truly one-time init */
+ if (!api_init_mask) {
GLuint i;
/* do some implementation tests */
@@ -395,27 +398,9 @@ one_time_init( struct gl_context *ctx )
_mesa_get_cpu_features();
- switch (ctx->API) {
-#if FEATURE_GL
- case API_OPENGL:
- _mesa_init_remap_table();
- break;
-#endif
-#if FEATURE_ES1
- case API_OPENGLES:
- _mesa_init_remap_table_es1();
- break;
-#endif
-#if FEATURE_ES2
- case API_OPENGLES2:
- _mesa_init_remap_table_es2();
- break;
-#endif
- default:
- break;
- }
-
_mesa_init_sqrt_table();
+
+ /* context dependence is never a one-time thing... */
_mesa_init_get_hash(ctx);
for (i = 0; i < 256; i++) {
@@ -426,9 +411,22 @@ one_time_init( struct gl_context *ctx )
_mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n",
MESA_VERSION_STRING, __DATE__, __TIME__);
#endif
+ }
- alreadyCalled = GL_TRUE;
+ /* per-API one-time init */
+ if (!(api_init_mask & (1 << ctx->API))) {
+ /*
+ * This is fine as ES does not use the remap table, but it may not be
+ * future-proof. We cannot always initialize the remap table because
+ * when an app is linked to libGLES*, there are not enough dynamic
+ * entries.
+ */
+ if (ctx->API == API_OPENGL)
+ _mesa_init_remap_table();
}
+
+ api_init_mask |= 1 << ctx->API;
+
_glthread_UNLOCK_MUTEX(OneTimeLock);
/* Hopefully atexit() is widely available. If not, we may need some
@@ -620,6 +618,10 @@ _mesa_init_constants(struct gl_context *ctx)
/* GL 3.2: hard-coded for now: */
ctx->Const.ProfileMask = GL_CONTEXT_COMPATIBILITY_PROFILE_BIT;
+
+ /** GL_EXT_gpu_shader4 */
+ ctx->Const.MinProgramTexelOffset = -8;
+ ctx->Const.MaxProgramTexelOffset = 7;
}
@@ -807,10 +809,13 @@ _mesa_alloc_dispatch_table(int size)
* Mesa we do this to accomodate different versions of libGL and various
* DRI drivers.
*/
- GLint numEntries = MAX2(_glapi_get_dispatch_table_size(),
- size / sizeof(_glapi_proc));
- struct _glapi_table *table =
- (struct _glapi_table *) malloc(numEntries * sizeof(_glapi_proc));
+ GLint numEntries = MAX2(_glapi_get_dispatch_table_size(), _gloffset_COUNT);
+ struct _glapi_table *table;
+
+ /* should never happen, but just in case */
+ numEntries = MAX2(numEntries, size);
+
+ table = (struct _glapi_table *) malloc(numEntries * sizeof(_glapi_proc));
if (table) {
_glapi_proc *entry = (_glapi_proc *) table;
GLint i;
@@ -1287,9 +1292,6 @@ check_compatible(const struct gl_context *ctx, const struct gl_framebuffer *buff
const struct gl_config *ctxvis = &ctx->Visual;
const struct gl_config *bufvis = &buffer->Visual;
- if (ctxvis == bufvis)
- return GL_TRUE;
-
if (buffer == _mesa_get_incomplete_framebuffer())
return GL_TRUE;
diff --git a/src/mesa/main/convolve.h b/src/mesa/main/convolve.h
index 0277917433d..7dc0a48b74d 100644
--- a/src/mesa/main/convolve.h
+++ b/src/mesa/main/convolve.h
@@ -28,7 +28,10 @@
#define CONVOLVE_H
-#include "main/mtypes.h"
+#include "compiler.h"
+#include "mfeatures.h"
+
+struct _glapi_table;
#if FEATURE_convolve
@@ -38,8 +41,6 @@ _mesa_init_convolve_dispatch(struct _glapi_table *disp);
#else /* FEATURE_convolve */
-#include "main/compiler.h"
-
static INLINE void
_mesa_init_convolve_dispatch(struct _glapi_table *disp)
{
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 5e006e0ad30..c62969e9b7e 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -33,8 +33,20 @@
/* THIS FILE ONLY INCLUDED BY mtypes.h !!!!! */
-struct gl_pixelstore_attrib;
+#include "glheader.h"
+
+struct gl_buffer_object;
+struct gl_context;
struct gl_display_list;
+struct gl_framebuffer;
+struct gl_pixelstore_attrib;
+struct gl_program;
+struct gl_renderbuffer;
+struct gl_renderbuffer_attachment;
+struct gl_shader;
+struct gl_shader_program;
+struct gl_texture_image;
+struct gl_texture_object;
/* GL_ARB_vertex_buffer_object */
/* Modifies GL_MAP_UNSYNCHRONIZED_BIT to allow driver to fail (return
@@ -1105,6 +1117,24 @@ typedef struct {
void (GLAPIENTRYP VertexAttrib3fvARB)( GLuint index, const GLfloat *v );
void (GLAPIENTRYP VertexAttrib4fARB)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w );
void (GLAPIENTRYP VertexAttrib4fvARB)( GLuint index, const GLfloat *v );
+
+ /* GL_EXT_gpu_shader4 / GL 3.0 */
+ void (GLAPIENTRYP VertexAttribI1i)( GLuint index, GLint x);
+ void (GLAPIENTRYP VertexAttribI2i)( GLuint index, GLint x, GLint y);
+ void (GLAPIENTRYP VertexAttribI3i)( GLuint index, GLint x, GLint y, GLint z);
+ void (GLAPIENTRYP VertexAttribI4i)( GLuint index, GLint x, GLint y, GLint z, GLint w);
+ void (GLAPIENTRYP VertexAttribI2iv)( GLuint index, const GLint *v);
+ void (GLAPIENTRYP VertexAttribI3iv)( GLuint index, const GLint *v);
+ void (GLAPIENTRYP VertexAttribI4iv)( GLuint index, const GLint *v);
+
+ void (GLAPIENTRYP VertexAttribI1ui)( GLuint index, GLuint x);
+ void (GLAPIENTRYP VertexAttribI2ui)( GLuint index, GLuint x, GLuint y);
+ void (GLAPIENTRYP VertexAttribI3ui)( GLuint index, GLuint x, GLuint y, GLuint z);
+ void (GLAPIENTRYP VertexAttribI4ui)( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w);
+ void (GLAPIENTRYP VertexAttribI2uiv)( GLuint index, const GLuint *v);
+ void (GLAPIENTRYP VertexAttribI3uiv)( GLuint index, const GLuint *v);
+ void (GLAPIENTRYP VertexAttribI4uiv)( GLuint index, const GLuint *v);
+
/*@}*/
void (GLAPIENTRYP Rectf)( GLfloat, GLfloat, GLfloat, GLfloat );
diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c
index a7e65f8d3aa..79aa53585f9 100644
--- a/src/mesa/main/debug.c
+++ b/src/mesa/main/debug.c
@@ -120,7 +120,7 @@ void
_mesa_print_tri_caps( const char *name, GLuint flags )
{
_mesa_debug(NULL,
- "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n",
+ "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s\n",
name,
flags,
(flags & DD_FLATSHADE) ? "flat-shade, " : "",
@@ -133,9 +133,7 @@ _mesa_print_tri_caps( const char *name, GLuint flags )
(flags & DD_TRI_SMOOTH) ? "tri-smooth, " : "",
(flags & DD_LINE_SMOOTH) ? "line-smooth, " : "",
(flags & DD_LINE_STIPPLE) ? "line-stipple, " : "",
- (flags & DD_LINE_WIDTH) ? "line-wide, " : "",
(flags & DD_POINT_SMOOTH) ? "point-smooth, " : "",
- (flags & DD_POINT_SIZE) ? "point-size, " : "",
(flags & DD_POINT_ATTEN) ? "point-atten, " : "",
(flags & DD_TRI_CULL_FRONT_BACK) ? "cull-all, " : ""
);
diff --git a/src/mesa/main/debug.h b/src/mesa/main/debug.h
index e3bb4dfe813..17aa897e8d1 100644
--- a/src/mesa/main/debug.h
+++ b/src/mesa/main/debug.h
@@ -37,7 +37,10 @@
#define _DEBUG_H
#include "glheader.h"
-#include "mtypes.h"
+#include "mfeatures.h"
+
+struct gl_context;
+struct gl_texture_image;
#if _HAVE_FULL_GL
diff --git a/src/mesa/main/depth.h b/src/mesa/main/depth.h
index d61d3b121ba..b498a471534 100644
--- a/src/mesa/main/depth.h
+++ b/src/mesa/main/depth.h
@@ -32,7 +32,10 @@
#define DEPTH_H
-#include "mtypes.h"
+#include "glheader.h"
+#include "mfeatures.h"
+
+struct gl_context;
#if _HAVE_FULL_GL
diff --git a/src/mesa/main/depthstencil.h b/src/mesa/main/depthstencil.h
index 4db5868263a..ef63c5d7a31 100644
--- a/src/mesa/main/depthstencil.h
+++ b/src/mesa/main/depthstencil.h
@@ -26,7 +26,7 @@
#ifndef DEPTHSTENCIL_H
#define DEPTHSTENCIL_H
-#include "mtypes.h"
+struct gl_context;
extern struct gl_renderbuffer *
_mesa_new_z24_renderbuffer_wrapper(struct gl_context *ctx,
diff --git a/src/mesa/main/dispatch.h b/src/mesa/main/dispatch.h
index 27f80a50629..a597959cf8e 100644
--- a/src/mesa/main/dispatch.h
+++ b/src/mesa/main/dispatch.h
@@ -26,12 +26,12 @@
#ifndef _DISPATCH_H
#define _DISPATCH_H
-#ifdef IN_DRI_DRIVER
+#include "main/mfeatures.h"
+
+#if FEATURE_remap_table
#define _GLAPI_USE_REMAP_TABLE
#endif
-#include "glapi/glapitable.h"
-#include "glapi/glapioffsets.h"
-#include "glapi/glapidispatch.h"
+#include "main/glapidispatch.h"
#endif /* _DISPATCH_H */
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index e824226ca67..0c3c9fca36b 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -9116,7 +9116,7 @@ _mesa_create_save_table(void)
{
struct _glapi_table *table;
- table = _mesa_alloc_dispatch_table(sizeof *table);
+ table = _mesa_alloc_dispatch_table(_gloffset_COUNT);
if (table == NULL)
return NULL;
diff --git a/src/mesa/main/drawpix.h b/src/mesa/main/drawpix.h
index 1f95ff5294d..31baa192ec5 100644
--- a/src/mesa/main/drawpix.h
+++ b/src/mesa/main/drawpix.h
@@ -26,7 +26,10 @@
#define DRAWPIX_H
-#include "main/mtypes.h"
+#include "compiler.h"
+#include "mfeatures.h"
+
+struct _glapi_table;
#if FEATURE_drawpix
diff --git a/src/mesa/main/drawtex.h b/src/mesa/main/drawtex.h
index d7d507566bb..13ff6f97e9e 100644
--- a/src/mesa/main/drawtex.h
+++ b/src/mesa/main/drawtex.h
@@ -25,7 +25,8 @@
#define DRAWTEX_H
-#include "main/mtypes.h"
+#include "glheader.h"
+#include "mfeatures.h"
#if FEATURE_OES_draw_texture
diff --git a/src/mesa/main/enable.h b/src/mesa/main/enable.h
index 69e52b1cb26..6d90c170c8a 100644
--- a/src/mesa/main/enable.h
+++ b/src/mesa/main/enable.h
@@ -32,7 +32,9 @@
#define ENABLE_H
-#include "mtypes.h"
+#include "glheader.h"
+
+struct gl_context;
extern void
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index 48291cfa7af..a44eb09e3db 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -771,6 +771,14 @@ LONGSTRING static const char enum_string_table[] =
"GL_INTERPOLATE_ARB\0"
"GL_INTERPOLATE_EXT\0"
"GL_INT_10_10_10_2_OES\0"
+ "GL_INT_SAMPLER_1D_ARRAY_EXT\0"
+ "GL_INT_SAMPLER_1D_EXT\0"
+ "GL_INT_SAMPLER_2D_ARRAY_EXT\0"
+ "GL_INT_SAMPLER_2D_EXT\0"
+ "GL_INT_SAMPLER_2D_RECT_EXT\0"
+ "GL_INT_SAMPLER_3D_EXT\0"
+ "GL_INT_SAMPLER_BUFFER_EXT\0"
+ "GL_INT_SAMPLER_CUBE_EXT\0"
"GL_INT_VEC2\0"
"GL_INT_VEC2_ARB\0"
"GL_INT_VEC3\0"
@@ -1061,6 +1069,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0"
"GL_MAX_PROGRAM_PARAMETERS_ARB\0"
"GL_MAX_PROGRAM_TEMPORARIES_ARB\0"
+ "GL_MAX_PROGRAM_TEXEL_OFFSET_EXT\0"
"GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB\0"
"GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB\0"
"GL_MAX_PROJECTION_STACK_DEPTH\0"
@@ -1115,6 +1124,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_MINMAX_SINK\0"
"GL_MINMAX_SINK_EXT\0"
"GL_MIN_EXT\0"
+ "GL_MIN_PROGRAM_TEXEL_OFFSET_EXT\0"
"GL_MIRRORED_REPEAT\0"
"GL_MIRRORED_REPEAT_ARB\0"
"GL_MIRRORED_REPEAT_IBM\0"
@@ -1608,12 +1618,18 @@ LONGSTRING static const char enum_string_table[] =
"GL_RIGHT\0"
"GL_S\0"
"GL_SAMPLER_1D\0"
+ "GL_SAMPLER_1D_ARRAY_EXT\0"
+ "GL_SAMPLER_1D_ARRAY_SHADOW_EXT\0"
"GL_SAMPLER_1D_SHADOW\0"
"GL_SAMPLER_2D\0"
+ "GL_SAMPLER_2D_ARRAY_EXT\0"
+ "GL_SAMPLER_2D_ARRAY_SHADOW_EXT\0"
"GL_SAMPLER_2D_SHADOW\0"
"GL_SAMPLER_3D\0"
"GL_SAMPLER_3D_OES\0"
+ "GL_SAMPLER_BUFFER_EXT\0"
"GL_SAMPLER_CUBE\0"
+ "GL_SAMPLER_CUBE_SHADOW_EXT\0"
"GL_SAMPLES\0"
"GL_SAMPLES_3DFX\0"
"GL_SAMPLES_ARB\0"
@@ -2051,6 +2067,17 @@ LONGSTRING static const char enum_string_table[] =
"GL_UNSIGNED_INT_2_10_10_10_REV_EXT\0"
"GL_UNSIGNED_INT_8_8_8_8\0"
"GL_UNSIGNED_INT_8_8_8_8_REV\0"
+ "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_1D_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_2D_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_3D_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT\0"
+ "GL_UNSIGNED_INT_SAMPLER_CUBE_EXT\0"
+ "GL_UNSIGNED_INT_VEC2_EXT\0"
+ "GL_UNSIGNED_INT_VEC3_EXT\0"
+ "GL_UNSIGNED_INT_VEC4_EXT\0"
"GL_UNSIGNED_NORMALIZED\0"
"GL_UNSIGNED_SHORT\0"
"GL_UNSIGNED_SHORT_1_5_5_5_REV\0"
@@ -2100,6 +2127,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0"
"GL_VERTEX_ATTRIB_ARRAY_ENABLED\0"
"GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT\0"
"GL_VERTEX_ATTRIB_ARRAY_NORMALIZED\0"
"GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0"
"GL_VERTEX_ATTRIB_ARRAY_POINTER\0"
@@ -2153,7 +2181,7 @@ LONGSTRING static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[2115] =
+static const enum_elt all_enums[2143] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -2890,1469 +2918,1497 @@ static const enum_elt all_enums[2115] =
{ 15831, 0x00008575 }, /* GL_INTERPOLATE_ARB */
{ 15850, 0x00008575 }, /* GL_INTERPOLATE_EXT */
{ 15869, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */
- { 15891, 0x00008B53 }, /* GL_INT_VEC2 */
- { 15903, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 15919, 0x00008B54 }, /* GL_INT_VEC3 */
- { 15931, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 15947, 0x00008B55 }, /* GL_INT_VEC4 */
- { 15959, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 15975, 0x00000500 }, /* GL_INVALID_ENUM */
- { 15991, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
- { 16024, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 16061, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */
- { 16098, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 16119, 0x00000501 }, /* GL_INVALID_VALUE */
- { 16136, 0x0000862B }, /* GL_INVERSE_NV */
- { 16150, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 16174, 0x0000150A }, /* GL_INVERT */
- { 16184, 0x00001E00 }, /* GL_KEEP */
- { 16192, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
- { 16218, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
- { 16248, 0x00000406 }, /* GL_LEFT */
- { 16256, 0x00000203 }, /* GL_LEQUAL */
- { 16266, 0x00000201 }, /* GL_LESS */
- { 16274, 0x00004000 }, /* GL_LIGHT0 */
- { 16284, 0x00004001 }, /* GL_LIGHT1 */
- { 16294, 0x00004002 }, /* GL_LIGHT2 */
- { 16304, 0x00004003 }, /* GL_LIGHT3 */
- { 16314, 0x00004004 }, /* GL_LIGHT4 */
- { 16324, 0x00004005 }, /* GL_LIGHT5 */
- { 16334, 0x00004006 }, /* GL_LIGHT6 */
- { 16344, 0x00004007 }, /* GL_LIGHT7 */
- { 16354, 0x00000B50 }, /* GL_LIGHTING */
- { 16366, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 16382, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 16405, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 16434, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 16467, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 16495, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 16519, 0x00001B01 }, /* GL_LINE */
- { 16527, 0x00002601 }, /* GL_LINEAR */
- { 16537, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 16559, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 16589, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 16620, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 16644, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 16669, 0x00000001 }, /* GL_LINES */
- { 16678, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */
- { 16701, 0x00000004 }, /* GL_LINE_BIT */
- { 16713, 0x00000002 }, /* GL_LINE_LOOP */
- { 16726, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 16746, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 16761, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 16781, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 16797, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 16821, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 16844, 0x00000003 }, /* GL_LINE_STRIP */
- { 16858, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */
- { 16886, 0x00000702 }, /* GL_LINE_TOKEN */
- { 16900, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 16914, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 16940, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 16960, 0x00008B82 }, /* GL_LINK_STATUS */
- { 16975, 0x00000B32 }, /* GL_LIST_BASE */
- { 16988, 0x00020000 }, /* GL_LIST_BIT */
- { 17000, 0x00000B33 }, /* GL_LIST_INDEX */
- { 17014, 0x00000B30 }, /* GL_LIST_MODE */
- { 17027, 0x00000101 }, /* GL_LOAD */
- { 17035, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 17047, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 17064, 0x00008CA1 }, /* GL_LOWER_LEFT */
- { 17078, 0x00008DF0 }, /* GL_LOW_FLOAT */
- { 17091, 0x00008DF3 }, /* GL_LOW_INT */
- { 17102, 0x00001909 }, /* GL_LUMINANCE */
- { 17115, 0x00008041 }, /* GL_LUMINANCE12 */
- { 17130, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 17153, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 17180, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 17202, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 17228, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 17247, 0x00008042 }, /* GL_LUMINANCE16 */
- { 17262, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */
- { 17282, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */
- { 17303, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 17326, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 17353, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 17372, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */
- { 17392, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */
- { 17413, 0x0000803F }, /* GL_LUMINANCE4 */
- { 17427, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 17448, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 17473, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 17491, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 17512, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 17537, 0x00008040 }, /* GL_LUMINANCE8 */
- { 17551, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */
- { 17570, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */
- { 17590, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 17611, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 17636, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 17654, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 17673, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */
- { 17699, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */
- { 17726, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */
- { 17752, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */
- { 17779, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */
- { 17804, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */
- { 17830, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
- { 17861, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */
- { 17886, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 17902, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 17922, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 17944, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 17958, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 17973, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 17997, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 18021, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 18045, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 18069, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 18086, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 18103, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 18131, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 18160, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 18189, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 18218, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 18247, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 18276, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 18305, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 18333, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 18361, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 18389, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 18417, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 18445, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 18473, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 18501, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 18529, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 18557, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 18573, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 18593, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 18615, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 18629, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 18644, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 18668, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 18692, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 18716, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 18740, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 18757, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 18774, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 18802, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 18831, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 18860, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 18889, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 18918, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 18947, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 18976, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 19004, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 19032, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 19060, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 19088, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 19116, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 19144, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 19172, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 19200, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 19228, 0x00000D10 }, /* GL_MAP_COLOR */
- { 19241, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
- { 19267, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
- { 19296, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
- { 19324, 0x00000001 }, /* GL_MAP_READ_BIT */
- { 19340, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 19355, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
- { 19381, 0x00000002 }, /* GL_MAP_WRITE_BIT */
- { 19398, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 19413, 0x00008630 }, /* GL_MATRIX0_NV */
- { 19427, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 19443, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 19459, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 19475, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 19491, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 19507, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 19523, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 19539, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 19555, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 19571, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 19587, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 19602, 0x00008631 }, /* GL_MATRIX1_NV */
- { 19616, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 19632, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 19648, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 19664, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 19680, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 19696, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 19712, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 19728, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 19744, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 19760, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 19776, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 19791, 0x00008632 }, /* GL_MATRIX2_NV */
- { 19805, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 19821, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 19837, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 19852, 0x00008633 }, /* GL_MATRIX3_NV */
- { 19866, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 19881, 0x00008634 }, /* GL_MATRIX4_NV */
- { 19895, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 19910, 0x00008635 }, /* GL_MATRIX5_NV */
- { 19924, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 19939, 0x00008636 }, /* GL_MATRIX6_NV */
- { 19953, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 19968, 0x00008637 }, /* GL_MATRIX7_NV */
- { 19982, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 19997, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 20012, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 20038, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
- { 20079, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */
- { 20105, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 20139, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */
- { 20173, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 20204, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */
- { 20235, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 20268, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */
- { 20301, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 20332, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */
- { 20363, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 20378, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 20400, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */
- { 20422, 0x00008008 }, /* GL_MAX */
- { 20429, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 20452, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */
- { 20479, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- { 20511, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 20537, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 20570, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 20596, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 20630, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 20649, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
- { 20674, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 20703, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 20735, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 20771, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- { 20807, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 20847, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 20873, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 20903, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 20928, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 20957, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 20986, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 21019, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */
- { 21052, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
- { 21072, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 21096, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 21120, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 21144, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 21169, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 21187, 0x00008008 }, /* GL_MAX_EXT */
- { 21198, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- { 21233, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 21272, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
- { 21304, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
- { 21340, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
- { 21380, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
- { 21424, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
- { 21463, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
- { 21502, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 21516, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 21536, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 21574, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 21603, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 21627, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 21655, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */
- { 21683, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 21706, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 21743, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 21779, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 21806, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 21835, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 21869, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 21905, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 21932, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 21964, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 22000, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 22029, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 22058, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 22086, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 22124, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 22168, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 22211, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 22245, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 22284, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 22321, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 22359, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 22402, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 22445, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 22475, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 22506, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 22542, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 22578, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 22608, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 22642, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 22675, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
- { 22700, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 22729, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */
- { 22758, 0x00008D57 }, /* GL_MAX_SAMPLES */
- { 22773, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
- { 22792, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- { 22819, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 22839, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 22863, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
- { 22885, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 22911, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- { 22938, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 22969, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 22993, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */
- { 23021, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 23055, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 23075, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 23102, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 23123, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 23148, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 23173, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 23208, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
- { 23261, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
- { 23308, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
- { 23358, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */
- { 23384, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
- { 23406, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 23432, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */
- { 23455, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
- { 23477, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 23503, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- { 23537, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 23575, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- { 23608, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 23645, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
- { 23675, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 23699, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */
- { 23723, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
- { 23760, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 23781, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */
- { 23797, 0x00008DF4 }, /* GL_MEDIUM_INT */
- { 23811, 0x00008007 }, /* GL_MIN */
- { 23818, 0x0000802E }, /* GL_MINMAX */
- { 23828, 0x0000802E }, /* GL_MINMAX_EXT */
- { 23842, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 23859, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 23880, 0x00008030 }, /* GL_MINMAX_SINK */
- { 23895, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 23914, 0x00008007 }, /* GL_MIN_EXT */
- { 23925, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 23944, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 23967, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 23990, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 24010, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 24030, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 24060, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 24088, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 24116, 0x00001700 }, /* GL_MODELVIEW */
- { 24129, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 24147, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 24166, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 24185, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 24204, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 24223, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 24242, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 24261, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 24280, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 24299, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 24318, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 24337, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 24355, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 24374, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 24393, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 24412, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 24431, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 24450, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 24469, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 24488, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 24507, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 24526, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 24545, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 24563, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 24582, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 24601, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 24619, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 24637, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 24655, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 24673, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 24691, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 24709, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 24727, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 24747, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 24789, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 24816, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 24841, 0x00002100 }, /* GL_MODULATE */
- { 24853, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 24873, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 24900, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 24925, 0x00000103 }, /* GL_MULT */
- { 24933, 0x0000809D }, /* GL_MULTISAMPLE */
- { 24948, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 24968, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 24987, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 25006, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 25030, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 25053, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 25083, 0x00002A25 }, /* GL_N3F_V3F */
- { 25094, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 25114, 0x0000150E }, /* GL_NAND */
- { 25122, 0x00002600 }, /* GL_NEAREST */
- { 25133, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 25164, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 25196, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 25221, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 25247, 0x00000200 }, /* GL_NEVER */
- { 25256, 0x00001102 }, /* GL_NICEST */
- { 25266, 0x00000000 }, /* GL_NONE */
- { 25274, 0x00000000 }, /* GL_NONE_OES */
- { 25286, 0x00001505 }, /* GL_NOOP */
- { 25294, 0x00001508 }, /* GL_NOR */
- { 25301, 0x00000BA1 }, /* GL_NORMALIZE */
- { 25314, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 25330, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 25361, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 25396, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 25420, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 25443, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 25464, 0x00008511 }, /* GL_NORMAL_MAP */
- { 25478, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 25496, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 25513, 0x00008511 }, /* GL_NORMAL_MAP_OES */
- { 25531, 0x00000205 }, /* GL_NOTEQUAL */
- { 25543, 0x00000000 }, /* GL_NO_ERROR */
- { 25555, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 25589, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
- { 25627, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
- { 25661, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
- { 25690, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 25722, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 25764, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 25794, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 25834, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 25865, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 25894, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 25922, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 25952, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 25969, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 25995, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 26011, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 26046, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 26068, 0x00009112 }, /* GL_OBJECT_TYPE */
- { 26083, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 26102, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 26132, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 26153, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 26181, 0x00000001 }, /* GL_ONE */
- { 26188, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 26216, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 26248, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 26276, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 26308, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 26331, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 26354, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 26377, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 26400, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 26418, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 26440, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 26462, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 26478, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 26498, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 26518, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 26536, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 26558, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 26580, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 26596, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 26616, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 26636, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 26654, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 26676, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 26698, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 26714, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 26734, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 26754, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 26775, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 26794, 0x00001507 }, /* GL_OR */
- { 26800, 0x00000A01 }, /* GL_ORDER */
- { 26809, 0x0000150D }, /* GL_OR_INVERTED */
- { 26824, 0x0000150B }, /* GL_OR_REVERSE */
- { 26838, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 26855, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 26873, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 26894, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 26914, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 26932, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 26951, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 26971, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 26991, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 27009, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 27028, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 27053, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 27077, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 27098, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 27120, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 27142, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 27167, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 27191, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 27212, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 27234, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 27256, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 27278, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 27309, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 27329, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 27354, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 27374, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 27399, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 27419, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 27444, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 27464, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 27489, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 27509, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 27534, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 27554, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 27579, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 27599, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 27624, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 27644, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 27669, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 27689, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 27714, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 27734, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 27759, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 27777, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
- { 27798, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
- { 27827, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 27860, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 27885, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
- { 27908, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
- { 27939, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 27974, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 28001, 0x00001B00 }, /* GL_POINT */
- { 28010, 0x00000000 }, /* GL_POINTS */
- { 28020, 0x00000002 }, /* GL_POINT_BIT */
- { 28033, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 28063, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 28097, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 28131, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 28166, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 28195, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 28228, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 28261, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 28295, 0x00000B11 }, /* GL_POINT_SIZE */
- { 28309, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
- { 28348, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
- { 28372, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
- { 28404, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
- { 28435, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
- { 28464, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 28490, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 28508, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 28530, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 28552, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 28575, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 28593, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 28615, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 28637, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 28660, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 28680, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 28696, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 28717, 0x00008861 }, /* GL_POINT_SPRITE */
- { 28733, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 28753, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 28782, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 28801, 0x00008861 }, /* GL_POINT_SPRITE_OES */
- { 28821, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 28847, 0x00000701 }, /* GL_POINT_TOKEN */
- { 28862, 0x00000009 }, /* GL_POLYGON */
- { 28873, 0x00000008 }, /* GL_POLYGON_BIT */
- { 28888, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 28904, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 28927, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 28952, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 28975, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 28998, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 29022, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 29046, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 29064, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 29087, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 29106, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 29129, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 29146, 0x00001203 }, /* GL_POSITION */
- { 29158, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 29190, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 29226, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 29259, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 29296, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 29327, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 29362, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 29394, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 29430, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 29463, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 29495, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 29531, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 29564, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 29601, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 29631, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 29665, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 29696, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 29731, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 29762, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 29797, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 29829, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 29865, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 29895, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 29929, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 29960, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 29995, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 30027, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 30058, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 30093, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 30125, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 30161, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 30190, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 30223, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 30253, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 30287, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 30326, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 30359, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 30399, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 30433, 0x00008578 }, /* GL_PREVIOUS */
- { 30445, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 30461, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 30477, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 30494, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 30515, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 30536, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
- { 30564, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
- { 30594, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
- { 30618, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 30651, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 30683, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 30706, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
- { 30736, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
- { 30765, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 30788, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 30818, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 30847, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 30875, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 30897, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 30925, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 30953, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 30975, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 30996, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 31036, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 31075, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 31105, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 31140, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 31173, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 31207, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 31246, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 31285, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 31307, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 31333, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 31357, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
- { 31383, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 31406, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 31428, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 31449, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 31470, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 31497, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 31529, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 31561, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 31596, 0x00001701 }, /* GL_PROJECTION */
- { 31610, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 31631, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 31674, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 31700, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
- { 31720, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
- { 31744, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 31765, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 31784, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 31807, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 31846, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 31884, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 31904, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- { 31934, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 31958, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 31978, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- { 32008, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 32032, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 32052, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 32085, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 32111, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 32141, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 32172, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 32202, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
- { 32221, 0x00002003 }, /* GL_Q */
- { 32226, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 32251, 0x00000007 }, /* GL_QUADS */
- { 32260, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
- { 32304, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
- { 32352, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 32369, 0x00000008 }, /* GL_QUAD_STRIP */
- { 32383, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
- { 32413, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
- { 32440, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 32462, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 32488, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
- { 32508, 0x00008866 }, /* GL_QUERY_RESULT */
- { 32524, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 32544, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 32570, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 32600, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
- { 32617, 0x00002002 }, /* GL_R */
- { 32622, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 32634, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
- { 32660, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 32693, 0x00000C02 }, /* GL_READ_BUFFER */
- { 32708, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
- { 32728, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
- { 32756, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 32788, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 32812, 0x000088B8 }, /* GL_READ_ONLY */
- { 32825, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 32842, 0x000088BA }, /* GL_READ_WRITE */
- { 32856, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 32874, 0x00001903 }, /* GL_RED */
- { 32881, 0x00008016 }, /* GL_REDUCE */
- { 32891, 0x00008016 }, /* GL_REDUCE_EXT */
- { 32905, 0x00000D15 }, /* GL_RED_BIAS */
- { 32917, 0x00000D52 }, /* GL_RED_BITS */
- { 32929, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
- { 32948, 0x00000D14 }, /* GL_RED_SCALE */
- { 32961, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 32979, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 33001, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 33022, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
- { 33044, 0x00008A19 }, /* GL_RELEASED_APPLE */
- { 33062, 0x00001C00 }, /* GL_RENDER */
- { 33072, 0x00008D41 }, /* GL_RENDERBUFFER */
- { 33088, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
- { 33115, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
- { 33146, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
- { 33170, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 33198, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
- { 33226, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
- { 33252, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
- { 33282, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
- { 33309, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
- { 33340, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 33360, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
- { 33387, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
- { 33418, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
- { 33441, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 33468, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
- { 33495, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- { 33527, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 33563, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
- { 33599, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
- { 33619, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
- { 33644, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
- { 33673, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
- { 33697, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
- { 33725, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
- { 33754, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
- { 33787, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
- { 33809, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 33835, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
- { 33861, 0x00001F01 }, /* GL_RENDERER */
- { 33873, 0x00000C40 }, /* GL_RENDER_MODE */
- { 33888, 0x00002901 }, /* GL_REPEAT */
- { 33898, 0x00001E01 }, /* GL_REPLACE */
- { 33909, 0x00008062 }, /* GL_REPLACE_EXT */
- { 33924, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 33947, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 33965, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 33987, 0x00008A1B }, /* GL_RETAINED_APPLE */
- { 34005, 0x00000102 }, /* GL_RETURN */
- { 34015, 0x00001907 }, /* GL_RGB */
- { 34022, 0x00008052 }, /* GL_RGB10 */
- { 34031, 0x00008059 }, /* GL_RGB10_A2 */
- { 34043, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 34059, 0x00008052 }, /* GL_RGB10_EXT */
- { 34072, 0x00008053 }, /* GL_RGB12 */
- { 34081, 0x00008053 }, /* GL_RGB12_EXT */
- { 34094, 0x00008054 }, /* GL_RGB16 */
- { 34103, 0x00008D89 }, /* GL_RGB16I_EXT */
- { 34117, 0x00008D77 }, /* GL_RGB16UI_EXT */
- { 34132, 0x00008054 }, /* GL_RGB16_EXT */
- { 34145, 0x0000804E }, /* GL_RGB2_EXT */
- { 34157, 0x00008D83 }, /* GL_RGB32I_EXT */
- { 34171, 0x00008D71 }, /* GL_RGB32UI_EXT */
- { 34186, 0x0000804F }, /* GL_RGB4 */
- { 34194, 0x0000804F }, /* GL_RGB4_EXT */
- { 34206, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 34219, 0x00008050 }, /* GL_RGB5 */
- { 34227, 0x00008D62 }, /* GL_RGB565 */
- { 34237, 0x00008D62 }, /* GL_RGB565_OES */
- { 34251, 0x00008057 }, /* GL_RGB5_A1 */
- { 34262, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 34277, 0x00008057 }, /* GL_RGB5_A1_OES */
- { 34292, 0x00008050 }, /* GL_RGB5_EXT */
- { 34304, 0x00008051 }, /* GL_RGB8 */
- { 34312, 0x00008D8F }, /* GL_RGB8I_EXT */
- { 34325, 0x00008D7D }, /* GL_RGB8UI_EXT */
- { 34339, 0x00008051 }, /* GL_RGB8_EXT */
- { 34351, 0x00008051 }, /* GL_RGB8_OES */
- { 34363, 0x00001908 }, /* GL_RGBA */
- { 34371, 0x0000805A }, /* GL_RGBA12 */
- { 34381, 0x0000805A }, /* GL_RGBA12_EXT */
- { 34395, 0x0000805B }, /* GL_RGBA16 */
- { 34405, 0x00008D88 }, /* GL_RGBA16I_EXT */
- { 34420, 0x00008D76 }, /* GL_RGBA16UI_EXT */
- { 34436, 0x0000805B }, /* GL_RGBA16_EXT */
- { 34450, 0x00008055 }, /* GL_RGBA2 */
- { 34459, 0x00008055 }, /* GL_RGBA2_EXT */
- { 34472, 0x00008D82 }, /* GL_RGBA32I_EXT */
- { 34487, 0x00008D70 }, /* GL_RGBA32UI_EXT */
- { 34503, 0x00008056 }, /* GL_RGBA4 */
- { 34512, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 34531, 0x00008056 }, /* GL_RGBA4_EXT */
- { 34544, 0x00008056 }, /* GL_RGBA4_OES */
- { 34557, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 34571, 0x00008058 }, /* GL_RGBA8 */
- { 34580, 0x00008D8E }, /* GL_RGBA8I_EXT */
- { 34594, 0x00008D7C }, /* GL_RGBA8UI_EXT */
- { 34609, 0x00008058 }, /* GL_RGBA8_EXT */
- { 34622, 0x00008058 }, /* GL_RGBA8_OES */
- { 34635, 0x00008F97 }, /* GL_RGBA8_SNORM */
- { 34650, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 34668, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
- { 34688, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
- { 34713, 0x00000C31 }, /* GL_RGBA_MODE */
- { 34726, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 34739, 0x00008F93 }, /* GL_RGBA_SNORM */
- { 34753, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
- { 34772, 0x000083A0 }, /* GL_RGB_S3TC */
- { 34784, 0x00008573 }, /* GL_RGB_SCALE */
- { 34797, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 34814, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 34831, 0x00000407 }, /* GL_RIGHT */
- { 34840, 0x00002000 }, /* GL_S */
- { 34845, 0x00008B5D }, /* GL_SAMPLER_1D */
- { 34859, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
- { 34880, 0x00008B5E }, /* GL_SAMPLER_2D */
- { 34894, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
- { 34915, 0x00008B5F }, /* GL_SAMPLER_3D */
- { 34929, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
- { 34947, 0x00008B60 }, /* GL_SAMPLER_CUBE */
- { 34963, 0x000080A9 }, /* GL_SAMPLES */
- { 34974, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 34990, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 35005, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 35023, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 35045, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 35073, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 35105, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 35128, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 35155, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 35173, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 35196, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 35218, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 35237, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 35260, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 35286, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 35316, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 35341, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 35370, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 35385, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 35400, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 35416, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 35441, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 35481, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 35525, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 35558, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 35588, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 35620, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 35650, 0x00001C02 }, /* GL_SELECT */
- { 35660, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 35688, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 35713, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 35729, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
- { 35753, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 35780, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 35811, 0x0000150F }, /* GL_SET */
- { 35818, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
- { 35843, 0x00008DFA }, /* GL_SHADER_COMPILER */
- { 35862, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 35883, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
- { 35907, 0x00008B4F }, /* GL_SHADER_TYPE */
- { 35922, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 35937, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
- { 35965, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 35988, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 36018, 0x00001601 }, /* GL_SHININESS */
- { 36031, 0x00001402 }, /* GL_SHORT */
- { 36040, 0x00009119 }, /* GL_SIGNALED */
- { 36052, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
- { 36073, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 36089, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 36109, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 36128, 0x00008C46 }, /* GL_SLUMINANCE */
- { 36142, 0x00008C47 }, /* GL_SLUMINANCE8 */
- { 36157, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
- { 36179, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
- { 36199, 0x00001D01 }, /* GL_SMOOTH */
- { 36209, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 36242, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 36269, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 36302, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 36329, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 36346, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 36367, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 36388, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 36403, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 36422, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 36441, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 36458, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 36479, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 36500, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 36515, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 36534, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 36553, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 36570, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 36591, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 36612, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 36627, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 36646, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 36665, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 36685, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 36703, 0x00001202 }, /* GL_SPECULAR */
- { 36715, 0x00002402 }, /* GL_SPHERE_MAP */
- { 36729, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 36744, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 36762, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 36779, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 36793, 0x00008580 }, /* GL_SRC0_RGB */
- { 36805, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 36819, 0x00008581 }, /* GL_SRC1_RGB */
- { 36831, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 36845, 0x00008582 }, /* GL_SRC2_RGB */
- { 36857, 0x00000302 }, /* GL_SRC_ALPHA */
- { 36870, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 36892, 0x00000300 }, /* GL_SRC_COLOR */
- { 36905, 0x00008C40 }, /* GL_SRGB */
- { 36913, 0x00008C41 }, /* GL_SRGB8 */
- { 36922, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
- { 36938, 0x00008C42 }, /* GL_SRGB_ALPHA */
- { 36952, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 36970, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 36989, 0x000088E6 }, /* GL_STATIC_COPY */
- { 37004, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 37023, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 37038, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 37057, 0x000088E5 }, /* GL_STATIC_READ */
- { 37072, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 37091, 0x00001802 }, /* GL_STENCIL */
- { 37102, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
- { 37124, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 37150, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
- { 37176, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
- { 37197, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
- { 37222, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
- { 37243, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
- { 37268, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- { 37300, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
- { 37336, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
- { 37368, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
- { 37404, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
- { 37424, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
- { 37451, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
- { 37477, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 37493, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 37515, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 37538, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 37554, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 37570, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 37587, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
- { 37605, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
- { 37624, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 37647, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 37669, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
- { 37691, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
- { 37709, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 37731, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
- { 37753, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
- { 37771, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 37793, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
- { 37815, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 37836, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 37863, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 37890, 0x00000B97 }, /* GL_STENCIL_REF */
- { 37905, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 37921, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 37950, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 37972, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 37993, 0x00000C33 }, /* GL_STEREO */
- { 38003, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
- { 38027, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
- { 38052, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
- { 38076, 0x000088E2 }, /* GL_STREAM_COPY */
- { 38091, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 38110, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 38125, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 38144, 0x000088E1 }, /* GL_STREAM_READ */
- { 38159, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 38178, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 38195, 0x000084E7 }, /* GL_SUBTRACT */
- { 38207, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 38223, 0x00009113 }, /* GL_SYNC_CONDITION */
- { 38241, 0x00009116 }, /* GL_SYNC_FENCE */
- { 38255, 0x00009115 }, /* GL_SYNC_FLAGS */
- { 38269, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
- { 38296, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- { 38326, 0x00009114 }, /* GL_SYNC_STATUS */
- { 38341, 0x00002001 }, /* GL_T */
- { 38346, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 38361, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 38380, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 38396, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 38411, 0x00002A27 }, /* GL_T2F_V3F */
- { 38422, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 38441, 0x00002A28 }, /* GL_T4F_V4F */
- { 38452, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 38475, 0x00001702 }, /* GL_TEXTURE */
- { 38486, 0x000084C0 }, /* GL_TEXTURE0 */
- { 38498, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 38514, 0x000084C1 }, /* GL_TEXTURE1 */
- { 38526, 0x000084CA }, /* GL_TEXTURE10 */
- { 38539, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 38556, 0x000084CB }, /* GL_TEXTURE11 */
- { 38569, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 38586, 0x000084CC }, /* GL_TEXTURE12 */
- { 38599, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 38616, 0x000084CD }, /* GL_TEXTURE13 */
- { 38629, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 38646, 0x000084CE }, /* GL_TEXTURE14 */
- { 38659, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 38676, 0x000084CF }, /* GL_TEXTURE15 */
- { 38689, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 38706, 0x000084D0 }, /* GL_TEXTURE16 */
- { 38719, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 38736, 0x000084D1 }, /* GL_TEXTURE17 */
- { 38749, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 38766, 0x000084D2 }, /* GL_TEXTURE18 */
- { 38779, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 38796, 0x000084D3 }, /* GL_TEXTURE19 */
- { 38809, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 38826, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 38842, 0x000084C2 }, /* GL_TEXTURE2 */
- { 38854, 0x000084D4 }, /* GL_TEXTURE20 */
- { 38867, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 38884, 0x000084D5 }, /* GL_TEXTURE21 */
- { 38897, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 38914, 0x000084D6 }, /* GL_TEXTURE22 */
- { 38927, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 38944, 0x000084D7 }, /* GL_TEXTURE23 */
- { 38957, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 38974, 0x000084D8 }, /* GL_TEXTURE24 */
- { 38987, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 39004, 0x000084D9 }, /* GL_TEXTURE25 */
- { 39017, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 39034, 0x000084DA }, /* GL_TEXTURE26 */
- { 39047, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 39064, 0x000084DB }, /* GL_TEXTURE27 */
- { 39077, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 39094, 0x000084DC }, /* GL_TEXTURE28 */
- { 39107, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 39124, 0x000084DD }, /* GL_TEXTURE29 */
- { 39137, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 39154, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 39170, 0x000084C3 }, /* GL_TEXTURE3 */
- { 39182, 0x000084DE }, /* GL_TEXTURE30 */
- { 39195, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 39212, 0x000084DF }, /* GL_TEXTURE31 */
- { 39225, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 39242, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 39258, 0x000084C4 }, /* GL_TEXTURE4 */
- { 39270, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 39286, 0x000084C5 }, /* GL_TEXTURE5 */
- { 39298, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 39314, 0x000084C6 }, /* GL_TEXTURE6 */
- { 39326, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 39342, 0x000084C7 }, /* GL_TEXTURE7 */
- { 39354, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 39370, 0x000084C8 }, /* GL_TEXTURE8 */
- { 39382, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 39398, 0x000084C9 }, /* GL_TEXTURE9 */
- { 39410, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 39426, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 39440, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
- { 39464, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 39478, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
- { 39502, 0x0000806F }, /* GL_TEXTURE_3D */
- { 39516, 0x0000806F }, /* GL_TEXTURE_3D_OES */
- { 39534, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 39556, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 39582, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 39604, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 39626, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- { 39658, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 39680, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- { 39712, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 39734, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
- { 39760, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 39788, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 39820, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
- { 39852, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 39885, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 39917, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 39932, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 39953, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 39978, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 39996, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 40020, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 40051, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 40081, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 40111, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 40146, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 40177, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 40215, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 40242, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 40274, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 40308, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 40332, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 40360, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 40384, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 40412, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 40445, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 40469, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 40491, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 40513, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 40539, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 40573, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 40606, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 40643, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 40671, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 40703, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 40726, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 40764, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 40806, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 40837, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 40865, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 40895, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 40923, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
- { 40948, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 40968, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 40992, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 41023, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 41058, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
- { 41093, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 41124, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 41159, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
- { 41194, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 41225, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 41260, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
- { 41295, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
- { 41319, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 41350, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 41385, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
- { 41420, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 41451, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 41486, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
- { 41521, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 41552, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 41587, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
- { 41622, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- { 41651, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 41668, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 41690, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 41716, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 41731, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 41752, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 41772, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 41798, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
- { 41828, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 41848, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
- { 41872, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 41889, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 41906, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 41923, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
- { 41946, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 41963, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 41988, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 42010, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 42036, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 42054, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 42080, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 42106, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 42136, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 42163, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 42188, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 42208, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 42232, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 42259, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 42286, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 42313, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 42339, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 42369, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 42391, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 42409, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
- { 42449, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 42479, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 42507, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 42535, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 42563, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 42584, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 42603, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 42625, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 42644, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 42664, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- { 42694, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- { 42725, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 42750, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 42774, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 42794, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 42818, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 42838, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 42861, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
- { 42885, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
- { 42913, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- { 42943, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 42968, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 43002, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 43019, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 43037, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
- { 43059, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 43077, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 43095, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
- { 43114, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 43134, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 43153, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 43182, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 43199, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
- { 43221, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
- { 43251, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
- { 43287, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
- { 43328, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
- { 43361, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
- { 43399, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
- { 43435, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
- { 43473, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
- { 43512, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
- { 43557, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
- { 43592, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
- { 43637, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 43663, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 43693, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 43725, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 43755, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 43789, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 43805, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 43836, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 43871, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 43899, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 43931, 0x00000004 }, /* GL_TRIANGLES */
- { 43944, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
- { 43971, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 43987, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 44008, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 44026, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
- { 44058, 0x00000001 }, /* GL_TRUE */
- { 44066, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
- { 44085, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 44105, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 44128, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 44148, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 44169, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 44191, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 44213, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 44233, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 44254, 0x00009118 }, /* GL_UNSIGNALED */
- { 44268, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 44285, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 44312, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 44335, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 44351, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 44378, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
- { 44409, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
- { 44430, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
- { 44455, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 44479, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
- { 44504, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 44535, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
- { 44570, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 44594, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 44622, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
- { 44645, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 44663, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 44693, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
- { 44727, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 44753, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 44783, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
- { 44817, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 44843, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 44867, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 44895, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 44923, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 44950, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 44982, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 45013, 0x00008CA2 }, /* GL_UPPER_LEFT */
- { 45027, 0x00002A20 }, /* GL_V2F */
- { 45034, 0x00002A21 }, /* GL_V3F */
- { 45041, 0x00008B83 }, /* GL_VALIDATE_STATUS */
- { 45060, 0x00001F00 }, /* GL_VENDOR */
- { 45070, 0x00001F02 }, /* GL_VERSION */
- { 45081, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 45097, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
- { 45121, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 45151, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 45182, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 45217, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 45241, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 45262, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 45285, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 45306, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 45333, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 45361, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 45389, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 45417, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 45445, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 45473, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 45501, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 45528, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 45555, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 45582, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 45609, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 45636, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 45663, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 45690, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 45717, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 45744, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 45782, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 45824, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- { 45855, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 45890, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
- { 45924, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 45962, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- { 45993, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 46028, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- { 46056, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 46088, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- { 46118, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 46152, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
- { 46180, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 46212, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 46232, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 46254, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 46283, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 46304, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- { 46333, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 46366, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 46398, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- { 46425, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 46456, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 46486, 0x00008B31 }, /* GL_VERTEX_SHADER */
- { 46503, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 46524, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 46551, 0x00000BA2 }, /* GL_VIEWPORT */
- { 46563, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 46579, 0x00008A1A }, /* GL_VOLATILE_APPLE */
- { 46597, 0x0000911D }, /* GL_WAIT_FAILED */
- { 46612, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 46632, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 46663, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 46698, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
- { 46733, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
- { 46753, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 46781, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
- { 46809, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 46834, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
- { 46859, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 46886, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
- { 46913, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 46938, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
- { 46963, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 46987, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 47006, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 47020, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 47038, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
- { 47056, 0x00001506 }, /* GL_XOR */
- { 47063, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 47082, 0x00008757 }, /* GL_YCBCR_MESA */
- { 47096, 0x00000000 }, /* GL_ZERO */
- { 47104, 0x00000D16 }, /* GL_ZOOM_X */
- { 47114, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 15891, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
+ { 15919, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */
+ { 15941, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
+ { 15969, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */
+ { 15991, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */
+ { 16018, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */
+ { 16040, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */
+ { 16066, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */
+ { 16090, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 16102, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 16118, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 16130, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 16146, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 16158, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 16174, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 16190, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ { 16223, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 16260, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */
+ { 16297, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 16318, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 16335, 0x0000862B }, /* GL_INVERSE_NV */
+ { 16349, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 16373, 0x0000150A }, /* GL_INVERT */
+ { 16383, 0x00001E00 }, /* GL_KEEP */
+ { 16391, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */
+ { 16417, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */
+ { 16447, 0x00000406 }, /* GL_LEFT */
+ { 16455, 0x00000203 }, /* GL_LEQUAL */
+ { 16465, 0x00000201 }, /* GL_LESS */
+ { 16473, 0x00004000 }, /* GL_LIGHT0 */
+ { 16483, 0x00004001 }, /* GL_LIGHT1 */
+ { 16493, 0x00004002 }, /* GL_LIGHT2 */
+ { 16503, 0x00004003 }, /* GL_LIGHT3 */
+ { 16513, 0x00004004 }, /* GL_LIGHT4 */
+ { 16523, 0x00004005 }, /* GL_LIGHT5 */
+ { 16533, 0x00004006 }, /* GL_LIGHT6 */
+ { 16543, 0x00004007 }, /* GL_LIGHT7 */
+ { 16553, 0x00000B50 }, /* GL_LIGHTING */
+ { 16565, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 16581, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 16604, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 16633, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 16666, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 16694, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 16718, 0x00001B01 }, /* GL_LINE */
+ { 16726, 0x00002601 }, /* GL_LINEAR */
+ { 16736, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 16758, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 16788, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 16819, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 16843, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 16868, 0x00000001 }, /* GL_LINES */
+ { 16877, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */
+ { 16900, 0x00000004 }, /* GL_LINE_BIT */
+ { 16912, 0x00000002 }, /* GL_LINE_LOOP */
+ { 16925, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 16945, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 16960, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 16980, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 16996, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 17020, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 17043, 0x00000003 }, /* GL_LINE_STRIP */
+ { 17057, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */
+ { 17085, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 17099, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 17113, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 17139, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 17159, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 17174, 0x00000B32 }, /* GL_LIST_BASE */
+ { 17187, 0x00020000 }, /* GL_LIST_BIT */
+ { 17199, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 17213, 0x00000B30 }, /* GL_LIST_MODE */
+ { 17226, 0x00000101 }, /* GL_LOAD */
+ { 17234, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 17246, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 17263, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 17277, 0x00008DF0 }, /* GL_LOW_FLOAT */
+ { 17290, 0x00008DF3 }, /* GL_LOW_INT */
+ { 17301, 0x00001909 }, /* GL_LUMINANCE */
+ { 17314, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 17329, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 17352, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 17379, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 17401, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 17427, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 17446, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 17461, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */
+ { 17481, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */
+ { 17502, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 17525, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 17552, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 17571, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */
+ { 17591, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */
+ { 17612, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 17626, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 17647, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 17672, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 17690, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 17711, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 17736, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 17750, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */
+ { 17769, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */
+ { 17789, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 17810, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 17835, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 17853, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 17872, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */
+ { 17898, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */
+ { 17925, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */
+ { 17951, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */
+ { 17978, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */
+ { 18003, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */
+ { 18029, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
+ { 18060, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */
+ { 18085, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 18101, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 18121, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 18143, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 18157, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 18172, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 18196, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 18220, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 18244, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 18268, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 18285, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 18302, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 18330, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 18359, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 18388, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 18417, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 18446, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 18475, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 18504, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 18532, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 18560, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 18588, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 18616, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 18644, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 18672, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 18700, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 18728, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 18756, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 18772, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 18792, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 18814, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 18828, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 18843, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 18867, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 18891, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 18915, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 18939, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 18956, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 18973, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 19001, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 19030, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 19059, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 19088, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 19117, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 19146, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 19175, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 19203, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 19231, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 19259, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 19287, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 19315, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 19343, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 19371, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 19399, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 19427, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 19440, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */
+ { 19466, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */
+ { 19495, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */
+ { 19523, 0x00000001 }, /* GL_MAP_READ_BIT */
+ { 19539, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 19554, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */
+ { 19580, 0x00000002 }, /* GL_MAP_WRITE_BIT */
+ { 19597, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 19612, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 19626, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 19642, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 19658, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 19674, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 19690, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 19706, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 19722, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 19738, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 19754, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 19770, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 19786, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 19801, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 19815, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 19831, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 19847, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 19863, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 19879, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 19895, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 19911, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 19927, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 19943, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 19959, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 19975, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 19990, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 20004, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 20020, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 20036, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 20051, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 20065, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 20080, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 20094, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 20109, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 20123, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 20138, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 20152, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 20167, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 20181, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 20196, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 20211, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 20237, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
+ { 20278, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */
+ { 20304, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 20338, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */
+ { 20372, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 20403, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */
+ { 20434, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 20467, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */
+ { 20500, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 20531, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */
+ { 20562, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 20577, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 20599, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */
+ { 20621, 0x00008008 }, /* GL_MAX */
+ { 20628, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 20651, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */
+ { 20678, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ { 20710, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 20736, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 20769, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 20795, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 20829, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 20848, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */
+ { 20873, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 20902, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 20934, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 20970, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 21006, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 21046, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 21072, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 21102, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 21127, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 21156, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 21185, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 21218, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */
+ { 21251, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 21271, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 21295, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 21319, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 21343, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 21368, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 21386, 0x00008008 }, /* GL_MAX_EXT */
+ { 21397, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 21432, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 21471, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+ { 21503, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
+ { 21539, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
+ { 21579, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
+ { 21623, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
+ { 21662, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
+ { 21701, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 21715, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 21735, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 21773, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 21802, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 21826, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 21854, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */
+ { 21882, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 21905, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 21942, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 21978, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 22005, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 22034, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 22068, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 22104, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 22131, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 22163, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 22199, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 22228, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 22257, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 22285, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 22323, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 22367, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 22410, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 22444, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 22483, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 22520, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 22558, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 22601, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 22644, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 22674, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 22705, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */
+ { 22737, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 22773, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 22809, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 22839, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 22873, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 22906, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */
+ { 22931, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 22960, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */
+ { 22989, 0x00008D57 }, /* GL_MAX_SAMPLES */
+ { 23004, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */
+ { 23023, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ { 23050, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 23070, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 23094, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 23116, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 23142, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 23169, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 23200, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 23224, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */
+ { 23252, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 23286, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 23306, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 23333, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 23354, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 23379, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 23404, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 23439, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
+ { 23492, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
+ { 23539, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
+ { 23589, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */
+ { 23615, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 23637, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 23663, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */
+ { 23686, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 23708, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 23734, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 23768, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 23806, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 23839, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 23876, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
+ { 23906, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 23930, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */
+ { 23954, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
+ { 23991, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 24012, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */
+ { 24028, 0x00008DF4 }, /* GL_MEDIUM_INT */
+ { 24042, 0x00008007 }, /* GL_MIN */
+ { 24049, 0x0000802E }, /* GL_MINMAX */
+ { 24059, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 24073, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 24090, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 24111, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 24126, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 24145, 0x00008007 }, /* GL_MIN_EXT */
+ { 24156, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */
+ { 24188, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 24207, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 24230, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 24253, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 24273, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 24293, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 24323, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 24351, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 24379, 0x00001700 }, /* GL_MODELVIEW */
+ { 24392, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 24410, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 24429, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 24448, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 24467, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 24486, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 24505, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 24524, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 24543, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 24562, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 24581, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 24600, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 24618, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 24637, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 24656, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 24675, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 24694, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 24713, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 24732, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 24751, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 24770, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 24789, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 24808, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 24826, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 24845, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 24864, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 24882, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 24900, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 24918, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 24936, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 24954, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 24972, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 24990, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 25010, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 25052, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 25079, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 25104, 0x00002100 }, /* GL_MODULATE */
+ { 25116, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 25136, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 25163, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 25188, 0x00000103 }, /* GL_MULT */
+ { 25196, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 25211, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 25231, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 25250, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 25269, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 25293, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 25316, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 25346, 0x00002A25 }, /* GL_N3F_V3F */
+ { 25357, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 25377, 0x0000150E }, /* GL_NAND */
+ { 25385, 0x00002600 }, /* GL_NEAREST */
+ { 25396, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 25427, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 25459, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 25484, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 25510, 0x00000200 }, /* GL_NEVER */
+ { 25519, 0x00001102 }, /* GL_NICEST */
+ { 25529, 0x00000000 }, /* GL_NONE */
+ { 25537, 0x00000000 }, /* GL_NONE_OES */
+ { 25549, 0x00001505 }, /* GL_NOOP */
+ { 25557, 0x00001508 }, /* GL_NOR */
+ { 25564, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 25577, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 25593, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 25624, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 25659, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 25683, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 25706, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 25727, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 25741, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 25759, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 25776, 0x00008511 }, /* GL_NORMAL_MAP_OES */
+ { 25794, 0x00000205 }, /* GL_NOTEQUAL */
+ { 25806, 0x00000000 }, /* GL_NO_ERROR */
+ { 25818, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 25852, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */
+ { 25890, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
+ { 25924, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */
+ { 25953, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 25985, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 26027, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 26057, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 26097, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 26128, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 26157, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 26185, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 26215, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 26232, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 26258, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 26274, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 26309, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 26331, 0x00009112 }, /* GL_OBJECT_TYPE */
+ { 26346, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 26365, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 26395, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 26416, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 26444, 0x00000001 }, /* GL_ONE */
+ { 26451, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 26479, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 26511, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 26539, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 26571, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 26594, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 26617, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 26640, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 26663, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 26681, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 26703, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 26725, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 26741, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 26761, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 26781, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 26799, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 26821, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 26843, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 26859, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 26879, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 26899, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 26917, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 26939, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 26961, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 26977, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 26997, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 27017, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 27038, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 27057, 0x00001507 }, /* GL_OR */
+ { 27063, 0x00000A01 }, /* GL_ORDER */
+ { 27072, 0x0000150D }, /* GL_OR_INVERTED */
+ { 27087, 0x0000150B }, /* GL_OR_REVERSE */
+ { 27101, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 27118, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 27136, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 27157, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 27177, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 27195, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 27214, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 27234, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 27254, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 27272, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 27291, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 27316, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 27340, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 27361, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 27383, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 27405, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 27430, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 27454, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 27475, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 27497, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 27519, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 27541, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 27572, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 27592, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 27617, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 27637, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 27662, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 27682, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 27707, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 27727, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 27752, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 27772, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 27797, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 27817, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 27842, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 27862, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 27887, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 27907, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 27932, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 27952, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 27977, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 27997, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 28022, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 28040, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */
+ { 28061, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ { 28090, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 28123, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 28148, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */
+ { 28171, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 28202, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 28237, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 28264, 0x00001B00 }, /* GL_POINT */
+ { 28273, 0x00000000 }, /* GL_POINTS */
+ { 28283, 0x00000002 }, /* GL_POINT_BIT */
+ { 28296, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 28326, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 28360, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 28394, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 28429, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 28458, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 28491, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 28524, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 28558, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 28572, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
+ { 28611, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */
+ { 28635, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
+ { 28667, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
+ { 28698, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
+ { 28727, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 28753, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 28771, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 28793, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 28815, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 28838, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 28856, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 28878, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 28900, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 28923, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 28943, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 28959, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 28980, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 28996, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 29016, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 29045, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 29064, 0x00008861 }, /* GL_POINT_SPRITE_OES */
+ { 29084, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 29110, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 29125, 0x00000009 }, /* GL_POLYGON */
+ { 29136, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 29151, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 29167, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 29190, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 29215, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 29238, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 29261, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 29285, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 29309, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 29327, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 29350, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 29369, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 29392, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 29409, 0x00001203 }, /* GL_POSITION */
+ { 29421, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 29453, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 29489, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 29522, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 29559, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 29590, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 29625, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 29657, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 29693, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 29726, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 29758, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 29794, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 29827, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 29864, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 29894, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 29928, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 29959, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 29994, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 30025, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 30060, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 30092, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 30128, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 30158, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 30192, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 30223, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 30258, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 30290, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 30321, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 30356, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 30388, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 30424, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 30453, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 30486, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 30516, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 30550, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 30589, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 30622, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 30662, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 30696, 0x00008578 }, /* GL_PREVIOUS */
+ { 30708, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 30724, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 30740, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 30757, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 30778, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 30799, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */
+ { 30827, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */
+ { 30857, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */
+ { 30881, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 30914, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 30946, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 30969, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */
+ { 30999, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */
+ { 31028, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 31051, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 31081, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 31110, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 31138, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 31160, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 31188, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 31216, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 31238, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 31259, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 31299, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 31338, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 31368, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 31403, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 31436, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 31470, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 31509, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 31548, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 31570, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 31596, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 31620, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */
+ { 31646, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 31669, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 31691, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 31712, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 31733, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 31760, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 31792, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 31824, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 31859, 0x00001701 }, /* GL_PROJECTION */
+ { 31873, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 31894, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 31937, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 31963, 0x00008E4F }, /* GL_PROVOKING_VERTEX */
+ { 31983, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */
+ { 32007, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 32028, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 32047, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 32070, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 32109, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 32147, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 32167, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ { 32197, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 32221, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 32241, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ { 32271, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 32295, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 32315, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 32348, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 32374, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 32404, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 32435, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 32465, 0x00008A1D }, /* GL_PURGEABLE_APPLE */
+ { 32484, 0x00002003 }, /* GL_Q */
+ { 32489, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 32514, 0x00000007 }, /* GL_QUADS */
+ { 32523, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ { 32567, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */
+ { 32615, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 32632, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 32646, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ { 32676, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */
+ { 32703, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 32725, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 32751, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */
+ { 32771, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 32787, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 32807, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 32833, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 32863, 0x00008E13 }, /* GL_QUERY_WAIT_NV */
+ { 32880, 0x00002002 }, /* GL_R */
+ { 32885, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 32897, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */
+ { 32923, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 32956, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 32971, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */
+ { 32991, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */
+ { 33019, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 33051, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 33075, 0x000088B8 }, /* GL_READ_ONLY */
+ { 33088, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 33105, 0x000088BA }, /* GL_READ_WRITE */
+ { 33119, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 33137, 0x00001903 }, /* GL_RED */
+ { 33144, 0x00008016 }, /* GL_REDUCE */
+ { 33154, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 33168, 0x00000D15 }, /* GL_RED_BIAS */
+ { 33180, 0x00000D52 }, /* GL_RED_BITS */
+ { 33192, 0x00008D94 }, /* GL_RED_INTEGER_EXT */
+ { 33211, 0x00000D14 }, /* GL_RED_SCALE */
+ { 33224, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 33242, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 33264, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 33285, 0x00008512 }, /* GL_REFLECTION_MAP_OES */
+ { 33307, 0x00008A19 }, /* GL_RELEASED_APPLE */
+ { 33325, 0x00001C00 }, /* GL_RENDER */
+ { 33335, 0x00008D41 }, /* GL_RENDERBUFFER */
+ { 33351, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ { 33378, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */
+ { 33409, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */
+ { 33433, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 33461, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */
+ { 33489, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */
+ { 33515, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */
+ { 33545, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ { 33572, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */
+ { 33603, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 33623, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */
+ { 33650, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */
+ { 33681, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */
+ { 33704, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 33731, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */
+ { 33758, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ { 33790, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 33826, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */
+ { 33862, 0x00008D41 }, /* GL_RENDERBUFFER_OES */
+ { 33882, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */
+ { 33907, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */
+ { 33936, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */
+ { 33960, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */
+ { 33988, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ { 34017, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */
+ { 34050, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */
+ { 34072, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 34098, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */
+ { 34124, 0x00001F01 }, /* GL_RENDERER */
+ { 34136, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 34151, 0x00002901 }, /* GL_REPEAT */
+ { 34161, 0x00001E01 }, /* GL_REPLACE */
+ { 34172, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 34187, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 34210, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 34228, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 34250, 0x00008A1B }, /* GL_RETAINED_APPLE */
+ { 34268, 0x00000102 }, /* GL_RETURN */
+ { 34278, 0x00001907 }, /* GL_RGB */
+ { 34285, 0x00008052 }, /* GL_RGB10 */
+ { 34294, 0x00008059 }, /* GL_RGB10_A2 */
+ { 34306, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 34322, 0x00008052 }, /* GL_RGB10_EXT */
+ { 34335, 0x00008053 }, /* GL_RGB12 */
+ { 34344, 0x00008053 }, /* GL_RGB12_EXT */
+ { 34357, 0x00008054 }, /* GL_RGB16 */
+ { 34366, 0x00008D89 }, /* GL_RGB16I_EXT */
+ { 34380, 0x00008D77 }, /* GL_RGB16UI_EXT */
+ { 34395, 0x00008054 }, /* GL_RGB16_EXT */
+ { 34408, 0x0000804E }, /* GL_RGB2_EXT */
+ { 34420, 0x00008D83 }, /* GL_RGB32I_EXT */
+ { 34434, 0x00008D71 }, /* GL_RGB32UI_EXT */
+ { 34449, 0x0000804F }, /* GL_RGB4 */
+ { 34457, 0x0000804F }, /* GL_RGB4_EXT */
+ { 34469, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 34482, 0x00008050 }, /* GL_RGB5 */
+ { 34490, 0x00008D62 }, /* GL_RGB565 */
+ { 34500, 0x00008D62 }, /* GL_RGB565_OES */
+ { 34514, 0x00008057 }, /* GL_RGB5_A1 */
+ { 34525, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 34540, 0x00008057 }, /* GL_RGB5_A1_OES */
+ { 34555, 0x00008050 }, /* GL_RGB5_EXT */
+ { 34567, 0x00008051 }, /* GL_RGB8 */
+ { 34575, 0x00008D8F }, /* GL_RGB8I_EXT */
+ { 34588, 0x00008D7D }, /* GL_RGB8UI_EXT */
+ { 34602, 0x00008051 }, /* GL_RGB8_EXT */
+ { 34614, 0x00008051 }, /* GL_RGB8_OES */
+ { 34626, 0x00001908 }, /* GL_RGBA */
+ { 34634, 0x0000805A }, /* GL_RGBA12 */
+ { 34644, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 34658, 0x0000805B }, /* GL_RGBA16 */
+ { 34668, 0x00008D88 }, /* GL_RGBA16I_EXT */
+ { 34683, 0x00008D76 }, /* GL_RGBA16UI_EXT */
+ { 34699, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 34713, 0x00008055 }, /* GL_RGBA2 */
+ { 34722, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 34735, 0x00008D82 }, /* GL_RGBA32I_EXT */
+ { 34750, 0x00008D70 }, /* GL_RGBA32UI_EXT */
+ { 34766, 0x00008056 }, /* GL_RGBA4 */
+ { 34775, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 34794, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 34807, 0x00008056 }, /* GL_RGBA4_OES */
+ { 34820, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 34834, 0x00008058 }, /* GL_RGBA8 */
+ { 34843, 0x00008D8E }, /* GL_RGBA8I_EXT */
+ { 34857, 0x00008D7C }, /* GL_RGBA8UI_EXT */
+ { 34872, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 34885, 0x00008058 }, /* GL_RGBA8_OES */
+ { 34898, 0x00008F97 }, /* GL_RGBA8_SNORM */
+ { 34913, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 34931, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */
+ { 34951, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */
+ { 34976, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 34989, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 35002, 0x00008F93 }, /* GL_RGBA_SNORM */
+ { 35016, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */
+ { 35035, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 35047, 0x00008573 }, /* GL_RGB_SCALE */
+ { 35060, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 35077, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 35094, 0x00000407 }, /* GL_RIGHT */
+ { 35103, 0x00002000 }, /* GL_S */
+ { 35108, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 35122, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */
+ { 35146, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
+ { 35177, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 35198, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 35212, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */
+ { 35236, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
+ { 35267, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 35288, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 35302, 0x00008B5F }, /* GL_SAMPLER_3D_OES */
+ { 35320, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */
+ { 35342, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 35358, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */
+ { 35385, 0x000080A9 }, /* GL_SAMPLES */
+ { 35396, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 35412, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 35427, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 35445, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 35467, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 35495, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 35527, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 35550, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 35577, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 35595, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 35618, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 35640, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 35659, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 35682, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 35708, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 35738, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 35763, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 35792, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 35807, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 35822, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 35838, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 35863, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 35903, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 35947, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 35980, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 36010, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 36042, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 36072, 0x00001C02 }, /* GL_SELECT */
+ { 36082, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 36110, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 36135, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 36151, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */
+ { 36175, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 36202, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 36233, 0x0000150F }, /* GL_SET */
+ { 36240, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */
+ { 36265, 0x00008DFA }, /* GL_SHADER_COMPILER */
+ { 36284, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 36305, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 36329, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 36344, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 36359, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 36387, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 36410, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 36440, 0x00001601 }, /* GL_SHININESS */
+ { 36453, 0x00001402 }, /* GL_SHORT */
+ { 36462, 0x00009119 }, /* GL_SIGNALED */
+ { 36474, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */
+ { 36495, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 36511, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 36531, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 36550, 0x00008C46 }, /* GL_SLUMINANCE */
+ { 36564, 0x00008C47 }, /* GL_SLUMINANCE8 */
+ { 36579, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */
+ { 36601, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */
+ { 36621, 0x00001D01 }, /* GL_SMOOTH */
+ { 36631, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 36664, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 36691, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 36724, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 36751, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 36768, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 36789, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 36810, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 36825, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 36844, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 36863, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 36880, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 36901, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 36922, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 36937, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 36956, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 36975, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 36992, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 37013, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 37034, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 37049, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 37068, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 37087, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 37107, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 37125, 0x00001202 }, /* GL_SPECULAR */
+ { 37137, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 37151, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 37166, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 37184, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 37201, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 37215, 0x00008580 }, /* GL_SRC0_RGB */
+ { 37227, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 37241, 0x00008581 }, /* GL_SRC1_RGB */
+ { 37253, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 37267, 0x00008582 }, /* GL_SRC2_RGB */
+ { 37279, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 37292, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 37314, 0x00000300 }, /* GL_SRC_COLOR */
+ { 37327, 0x00008C40 }, /* GL_SRGB */
+ { 37335, 0x00008C41 }, /* GL_SRGB8 */
+ { 37344, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */
+ { 37360, 0x00008C42 }, /* GL_SRGB_ALPHA */
+ { 37374, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 37392, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 37411, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 37426, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 37445, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 37460, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 37479, 0x000088E5 }, /* GL_STATIC_READ */
+ { 37494, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 37513, 0x00001802 }, /* GL_STENCIL */
+ { 37524, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */
+ { 37546, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 37572, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */
+ { 37598, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 37619, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */
+ { 37644, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 37665, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */
+ { 37690, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 37722, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */
+ { 37758, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 37790, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */
+ { 37826, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 37846, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 37873, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 37899, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 37915, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 37937, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 37960, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 37976, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 37992, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 38009, 0x00008D46 }, /* GL_STENCIL_INDEX1 */
+ { 38027, 0x00008D49 }, /* GL_STENCIL_INDEX16 */
+ { 38046, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 38069, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 38091, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */
+ { 38113, 0x00008D47 }, /* GL_STENCIL_INDEX4 */
+ { 38131, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 38153, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */
+ { 38175, 0x00008D48 }, /* GL_STENCIL_INDEX8 */
+ { 38193, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 38215, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */
+ { 38237, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 38258, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 38285, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 38312, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 38327, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 38343, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 38372, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 38394, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 38415, 0x00000C33 }, /* GL_STEREO */
+ { 38425, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */
+ { 38449, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */
+ { 38474, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */
+ { 38498, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 38513, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 38532, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 38547, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 38566, 0x000088E1 }, /* GL_STREAM_READ */
+ { 38581, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 38600, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 38617, 0x000084E7 }, /* GL_SUBTRACT */
+ { 38629, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 38645, 0x00009113 }, /* GL_SYNC_CONDITION */
+ { 38663, 0x00009116 }, /* GL_SYNC_FENCE */
+ { 38677, 0x00009115 }, /* GL_SYNC_FLAGS */
+ { 38691, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */
+ { 38718, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ { 38748, 0x00009114 }, /* GL_SYNC_STATUS */
+ { 38763, 0x00002001 }, /* GL_T */
+ { 38768, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 38783, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 38802, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 38818, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 38833, 0x00002A27 }, /* GL_T2F_V3F */
+ { 38844, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 38863, 0x00002A28 }, /* GL_T4F_V4F */
+ { 38874, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 38897, 0x00001702 }, /* GL_TEXTURE */
+ { 38908, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 38920, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 38936, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 38948, 0x000084CA }, /* GL_TEXTURE10 */
+ { 38961, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 38978, 0x000084CB }, /* GL_TEXTURE11 */
+ { 38991, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 39008, 0x000084CC }, /* GL_TEXTURE12 */
+ { 39021, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 39038, 0x000084CD }, /* GL_TEXTURE13 */
+ { 39051, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 39068, 0x000084CE }, /* GL_TEXTURE14 */
+ { 39081, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 39098, 0x000084CF }, /* GL_TEXTURE15 */
+ { 39111, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 39128, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 39141, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 39158, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 39171, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 39188, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 39201, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 39218, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 39231, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 39248, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 39264, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 39276, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 39289, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 39306, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 39319, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 39336, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 39349, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 39366, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 39379, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 39396, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 39409, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 39426, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 39439, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 39456, 0x000084DA }, /* GL_TEXTURE26 */
+ { 39469, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 39486, 0x000084DB }, /* GL_TEXTURE27 */
+ { 39499, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 39516, 0x000084DC }, /* GL_TEXTURE28 */
+ { 39529, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 39546, 0x000084DD }, /* GL_TEXTURE29 */
+ { 39559, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 39576, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 39592, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 39604, 0x000084DE }, /* GL_TEXTURE30 */
+ { 39617, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 39634, 0x000084DF }, /* GL_TEXTURE31 */
+ { 39647, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 39664, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 39680, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 39692, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 39708, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 39720, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 39736, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 39748, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 39764, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 39776, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 39792, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 39804, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 39820, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 39832, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 39848, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 39862, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */
+ { 39886, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 39900, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */
+ { 39924, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 39938, 0x0000806F }, /* GL_TEXTURE_3D_OES */
+ { 39956, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 39978, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 40004, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 40026, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 40048, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ { 40080, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 40102, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ { 40134, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 40156, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */
+ { 40182, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 40210, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 40242, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */
+ { 40274, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 40307, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 40339, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 40354, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 40375, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 40400, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 40418, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 40442, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 40473, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 40503, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 40533, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 40568, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 40599, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 40637, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 40664, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 40696, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 40730, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 40754, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 40782, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 40806, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 40834, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 40867, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 40891, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 40913, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 40935, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 40961, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 40995, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 41028, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 41065, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 41093, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 41125, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 41148, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 41186, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 41228, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 41259, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 41287, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 41317, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 41345, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */
+ { 41370, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 41390, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 41414, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 41445, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 41480, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */
+ { 41515, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 41546, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 41581, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */
+ { 41616, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 41647, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 41682, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */
+ { 41717, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */
+ { 41741, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 41772, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 41807, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */
+ { 41842, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 41873, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 41908, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */
+ { 41943, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 41974, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 42009, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */
+ { 42044, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ { 42073, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 42090, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 42112, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 42138, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 42153, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 42174, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 42194, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 42220, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */
+ { 42250, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 42270, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */
+ { 42294, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 42311, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 42328, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 42345, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */
+ { 42368, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 42385, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 42410, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 42432, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 42458, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 42476, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 42502, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 42528, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 42558, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 42585, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 42610, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 42630, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 42654, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 42681, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 42708, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 42735, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 42761, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 42791, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 42813, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 42831, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
+ { 42871, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 42901, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 42929, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 42957, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 42985, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 43006, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 43025, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 43047, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 43066, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 43086, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ { 43116, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ { 43147, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 43172, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 43196, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 43216, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 43240, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 43260, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 43283, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */
+ { 43307, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */
+ { 43335, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ { 43365, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 43390, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 43424, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 43441, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 43459, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */
+ { 43481, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 43499, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 43517, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */
+ { 43536, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 43556, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 43575, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 43604, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 43621, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */
+ { 43643, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */
+ { 43673, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+ { 43709, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
+ { 43750, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
+ { 43783, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
+ { 43821, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+ { 43857, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
+ { 43895, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
+ { 43934, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
+ { 43979, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
+ { 44014, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
+ { 44059, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 44085, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 44115, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 44147, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 44177, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 44211, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 44227, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 44258, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 44293, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 44321, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 44353, 0x00000004 }, /* GL_TRIANGLES */
+ { 44366, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */
+ { 44393, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 44409, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 44430, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 44448, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
+ { 44480, 0x00000001 }, /* GL_TRUE */
+ { 44488, 0x00008A1C }, /* GL_UNDEFINED_APPLE */
+ { 44507, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 44527, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 44550, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 44570, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 44591, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 44613, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 44635, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 44655, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 44676, 0x00009118 }, /* GL_UNSIGNALED */
+ { 44690, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 44707, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 44734, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 44757, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 44773, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 44800, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */
+ { 44831, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */
+ { 44852, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */
+ { 44877, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 44901, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */
+ { 44926, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 44957, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */
+ { 44992, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 45016, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 45044, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
+ { 45081, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
+ { 45112, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
+ { 45149, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
+ { 45180, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
+ { 45216, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
+ { 45247, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
+ { 45282, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
+ { 45315, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */
+ { 45340, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */
+ { 45365, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */
+ { 45390, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */
+ { 45413, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 45431, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 45461, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */
+ { 45495, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 45521, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 45551, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */
+ { 45585, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 45611, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 45635, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 45663, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 45691, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 45718, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 45750, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 45781, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 45795, 0x00002A20 }, /* GL_V2F */
+ { 45802, 0x00002A21 }, /* GL_V3F */
+ { 45809, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 45828, 0x00001F00 }, /* GL_VENDOR */
+ { 45838, 0x00001F02 }, /* GL_VERSION */
+ { 45849, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 45865, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */
+ { 45889, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 45919, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 45950, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 45985, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 46009, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 46030, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 46053, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 46074, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 46101, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 46129, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 46157, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 46185, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 46213, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 46241, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 46269, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 46296, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 46323, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 46350, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 46377, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 46404, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 46431, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 46458, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 46485, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 46512, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 46550, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 46592, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 46623, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 46658, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
+ { 46693, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 46727, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 46765, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 46796, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 46831, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 46859, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 46891, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 46921, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 46955, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 46983, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 47015, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 47035, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 47057, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 47086, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 47107, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 47136, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 47169, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 47201, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 47228, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 47259, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 47289, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 47306, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 47327, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 47354, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 47366, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 47382, 0x00008A1A }, /* GL_VOLATILE_APPLE */
+ { 47400, 0x0000911D }, /* GL_WAIT_FAILED */
+ { 47415, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 47435, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 47466, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 47501, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */
+ { 47536, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */
+ { 47556, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 47584, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */
+ { 47612, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 47637, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */
+ { 47662, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 47689, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */
+ { 47716, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 47741, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */
+ { 47766, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 47790, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 47809, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 47823, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 47841, 0x000088B9 }, /* GL_WRITE_ONLY_OES */
+ { 47859, 0x00001506 }, /* GL_XOR */
+ { 47866, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 47885, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 47899, 0x00000000 }, /* GL_ZERO */
+ { 47907, 0x00000D16 }, /* GL_ZOOM_X */
+ { 47917, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1472] =
+static const unsigned reduced_enums[1500] =
{
511, /* GL_FALSE */
- 778, /* GL_LINES */
- 781, /* GL_LINE_LOOP */
- 788, /* GL_LINE_STRIP */
- 1984, /* GL_TRIANGLES */
- 1988, /* GL_TRIANGLE_STRIP */
- 1986, /* GL_TRIANGLE_FAN */
- 1427, /* GL_QUADS */
- 1431, /* GL_QUAD_STRIP */
- 1305, /* GL_POLYGON */
- 779, /* GL_LINES_ADJACENCY_ARB */
- 789, /* GL_LINE_STRIP_ADJACENCY_ARB */
- 1985, /* GL_TRIANGLES_ADJACENCY_ARB */
- 1989, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
- 1317, /* GL_POLYGON_STIPPLE_BIT */
- 1260, /* GL_PIXEL_MODE_BIT */
- 765, /* GL_LIGHTING_BIT */
+ 786, /* GL_LINES */
+ 789, /* GL_LINE_LOOP */
+ 796, /* GL_LINE_STRIP */
+ 2000, /* GL_TRIANGLES */
+ 2004, /* GL_TRIANGLE_STRIP */
+ 2002, /* GL_TRIANGLE_FAN */
+ 1437, /* GL_QUADS */
+ 1441, /* GL_QUAD_STRIP */
+ 1315, /* GL_POLYGON */
+ 787, /* GL_LINES_ADJACENCY_ARB */
+ 797, /* GL_LINE_STRIP_ADJACENCY_ARB */
+ 2001, /* GL_TRIANGLES_ADJACENCY_ARB */
+ 2005, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */
+ 1327, /* GL_POLYGON_STIPPLE_BIT */
+ 1270, /* GL_PIXEL_MODE_BIT */
+ 773, /* GL_LIGHTING_BIT */
543, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 799, /* GL_LOAD */
- 1506, /* GL_RETURN */
- 1128, /* GL_MULT */
+ 807, /* GL_LOAD */
+ 1516, /* GL_RETURN */
+ 1138, /* GL_MULT */
24, /* GL_ADD */
- 1144, /* GL_NEVER */
- 755, /* GL_LESS */
+ 1154, /* GL_NEVER */
+ 763, /* GL_LESS */
501, /* GL_EQUAL */
- 754, /* GL_LEQUAL */
+ 762, /* GL_LEQUAL */
660, /* GL_GREATER */
- 1161, /* GL_NOTEQUAL */
+ 1171, /* GL_NOTEQUAL */
659, /* GL_GEQUAL */
55, /* GL_ALWAYS */
- 1672, /* GL_SRC_COLOR */
- 1193, /* GL_ONE_MINUS_SRC_COLOR */
- 1670, /* GL_SRC_ALPHA */
- 1192, /* GL_ONE_MINUS_SRC_ALPHA */
+ 1688, /* GL_SRC_COLOR */
+ 1203, /* GL_ONE_MINUS_SRC_COLOR */
+ 1686, /* GL_SRC_ALPHA */
+ 1202, /* GL_ONE_MINUS_SRC_ALPHA */
480, /* GL_DST_ALPHA */
- 1190, /* GL_ONE_MINUS_DST_ALPHA */
+ 1200, /* GL_ONE_MINUS_DST_ALPHA */
481, /* GL_DST_COLOR */
- 1191, /* GL_ONE_MINUS_DST_COLOR */
- 1671, /* GL_SRC_ALPHA_SATURATE */
+ 1201, /* GL_ONE_MINUS_DST_COLOR */
+ 1687, /* GL_SRC_ALPHA_SATURATE */
640, /* GL_FRONT_LEFT */
641, /* GL_FRONT_RIGHT */
77, /* GL_BACK_LEFT */
78, /* GL_BACK_RIGHT */
637, /* GL_FRONT */
76, /* GL_BACK */
- 753, /* GL_LEFT */
- 1569, /* GL_RIGHT */
+ 761, /* GL_LEFT */
+ 1579, /* GL_RIGHT */
638, /* GL_FRONT_AND_BACK */
71, /* GL_AUX0 */
72, /* GL_AUX1 */
73, /* GL_AUX2 */
74, /* GL_AUX3 */
- 741, /* GL_INVALID_ENUM */
- 746, /* GL_INVALID_VALUE */
- 745, /* GL_INVALID_OPERATION */
- 1677, /* GL_STACK_OVERFLOW */
- 1678, /* GL_STACK_UNDERFLOW */
- 1218, /* GL_OUT_OF_MEMORY */
- 742, /* GL_INVALID_FRAMEBUFFER_OPERATION */
+ 749, /* GL_INVALID_ENUM */
+ 754, /* GL_INVALID_VALUE */
+ 753, /* GL_INVALID_OPERATION */
+ 1693, /* GL_STACK_OVERFLOW */
+ 1694, /* GL_STACK_UNDERFLOW */
+ 1228, /* GL_OUT_OF_MEMORY */
+ 750, /* GL_INVALID_FRAMEBUFFER_OPERATION */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 1238, /* GL_PASS_THROUGH_TOKEN */
- 1304, /* GL_POINT_TOKEN */
- 790, /* GL_LINE_TOKEN */
- 1318, /* GL_POLYGON_TOKEN */
+ 1248, /* GL_PASS_THROUGH_TOKEN */
+ 1314, /* GL_POINT_TOKEN */
+ 798, /* GL_LINE_TOKEN */
+ 1328, /* GL_POLYGON_TOKEN */
85, /* GL_BITMAP_TOKEN */
479, /* GL_DRAW_PIXEL_TOKEN */
326, /* GL_COPY_PIXEL_TOKEN */
- 782, /* GL_LINE_RESET_TOKEN */
+ 790, /* GL_LINE_RESET_TOKEN */
504, /* GL_EXP */
505, /* GL_EXP2 */
363, /* GL_CW */
148, /* GL_CCW */
169, /* GL_COEFF */
- 1215, /* GL_ORDER */
+ 1225, /* GL_ORDER */
416, /* GL_DOMAIN */
336, /* GL_CURRENT_COLOR */
339, /* GL_CURRENT_INDEX */
@@ -4364,33 +4420,33 @@ static const unsigned reduced_enums[1472] =
354, /* GL_CURRENT_RASTER_POSITION */
355, /* GL_CURRENT_RASTER_POSITION_VALID */
352, /* GL_CURRENT_RASTER_DISTANCE */
- 1296, /* GL_POINT_SMOOTH */
- 1280, /* GL_POINT_SIZE */
- 1295, /* GL_POINT_SIZE_RANGE */
- 1286, /* GL_POINT_SIZE_GRANULARITY */
- 783, /* GL_LINE_SMOOTH */
- 791, /* GL_LINE_WIDTH */
- 793, /* GL_LINE_WIDTH_RANGE */
- 792, /* GL_LINE_WIDTH_GRANULARITY */
- 785, /* GL_LINE_STIPPLE */
- 786, /* GL_LINE_STIPPLE_PATTERN */
- 787, /* GL_LINE_STIPPLE_REPEAT */
- 798, /* GL_LIST_MODE */
- 995, /* GL_MAX_LIST_NESTING */
- 795, /* GL_LIST_BASE */
- 797, /* GL_LIST_INDEX */
- 1307, /* GL_POLYGON_MODE */
- 1314, /* GL_POLYGON_SMOOTH */
- 1316, /* GL_POLYGON_STIPPLE */
+ 1306, /* GL_POINT_SMOOTH */
+ 1290, /* GL_POINT_SIZE */
+ 1305, /* GL_POINT_SIZE_RANGE */
+ 1296, /* GL_POINT_SIZE_GRANULARITY */
+ 791, /* GL_LINE_SMOOTH */
+ 799, /* GL_LINE_WIDTH */
+ 801, /* GL_LINE_WIDTH_RANGE */
+ 800, /* GL_LINE_WIDTH_GRANULARITY */
+ 793, /* GL_LINE_STIPPLE */
+ 794, /* GL_LINE_STIPPLE_PATTERN */
+ 795, /* GL_LINE_STIPPLE_REPEAT */
+ 806, /* GL_LIST_MODE */
+ 1003, /* GL_MAX_LIST_NESTING */
+ 803, /* GL_LIST_BASE */
+ 805, /* GL_LIST_INDEX */
+ 1317, /* GL_POLYGON_MODE */
+ 1324, /* GL_POLYGON_SMOOTH */
+ 1326, /* GL_POLYGON_STIPPLE */
490, /* GL_EDGE_FLAG */
329, /* GL_CULL_FACE */
330, /* GL_CULL_FACE_MODE */
639, /* GL_FRONT_FACE */
- 764, /* GL_LIGHTING */
- 769, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 770, /* GL_LIGHT_MODEL_TWO_SIDE */
- 766, /* GL_LIGHT_MODEL_AMBIENT */
- 1619, /* GL_SHADE_MODEL */
+ 772, /* GL_LIGHTING */
+ 777, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 778, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 774, /* GL_LIGHT_MODEL_AMBIENT */
+ 1635, /* GL_SHADE_MODEL */
217, /* GL_COLOR_MATERIAL_FACE */
218, /* GL_COLOR_MATERIAL_PARAMETER */
216, /* GL_COLOR_MATERIAL */
@@ -4407,24 +4463,24 @@ static const unsigned reduced_enums[1472] =
386, /* GL_DEPTH_CLEAR_VALUE */
400, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1721, /* GL_STENCIL_TEST */
- 1702, /* GL_STENCIL_CLEAR_VALUE */
- 1704, /* GL_STENCIL_FUNC */
- 1723, /* GL_STENCIL_VALUE_MASK */
- 1703, /* GL_STENCIL_FAIL */
- 1718, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1719, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1720, /* GL_STENCIL_REF */
- 1724, /* GL_STENCIL_WRITEMASK */
- 954, /* GL_MATRIX_MODE */
- 1150, /* GL_NORMALIZE */
- 2087, /* GL_VIEWPORT */
- 1123, /* GL_MODELVIEW_STACK_DEPTH */
- 1404, /* GL_PROJECTION_STACK_DEPTH */
- 1946, /* GL_TEXTURE_STACK_DEPTH */
- 1120, /* GL_MODELVIEW_MATRIX */
- 1402, /* GL_PROJECTION_MATRIX */
- 1928, /* GL_TEXTURE_MATRIX */
+ 1737, /* GL_STENCIL_TEST */
+ 1718, /* GL_STENCIL_CLEAR_VALUE */
+ 1720, /* GL_STENCIL_FUNC */
+ 1739, /* GL_STENCIL_VALUE_MASK */
+ 1719, /* GL_STENCIL_FAIL */
+ 1734, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1735, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1736, /* GL_STENCIL_REF */
+ 1740, /* GL_STENCIL_WRITEMASK */
+ 962, /* GL_MATRIX_MODE */
+ 1160, /* GL_NORMALIZE */
+ 2115, /* GL_VIEWPORT */
+ 1133, /* GL_MODELVIEW_STACK_DEPTH */
+ 1414, /* GL_PROJECTION_STACK_DEPTH */
+ 1962, /* GL_TEXTURE_STACK_DEPTH */
+ 1130, /* GL_MODELVIEW_MATRIX */
+ 1412, /* GL_PROJECTION_MATRIX */
+ 1944, /* GL_TEXTURE_MATRIX */
69, /* GL_ATTRIB_STACK_DEPTH */
159, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
51, /* GL_ALPHA_TEST */
@@ -4434,72 +4490,72 @@ static const unsigned reduced_enums[1472] =
89, /* GL_BLEND_DST */
103, /* GL_BLEND_SRC */
86, /* GL_BLEND */
- 801, /* GL_LOGIC_OP_MODE */
+ 809, /* GL_LOGIC_OP_MODE */
707, /* GL_INDEX_LOGIC_OP */
215, /* GL_COLOR_LOGIC_OP */
75, /* GL_AUX_BUFFERS */
426, /* GL_DRAW_BUFFER */
- 1446, /* GL_READ_BUFFER */
- 1597, /* GL_SCISSOR_BOX */
- 1598, /* GL_SCISSOR_TEST */
+ 1456, /* GL_READ_BUFFER */
+ 1613, /* GL_SCISSOR_BOX */
+ 1614, /* GL_SCISSOR_TEST */
706, /* GL_INDEX_CLEAR_VALUE */
711, /* GL_INDEX_WRITEMASK */
212, /* GL_COLOR_CLEAR_VALUE */
254, /* GL_COLOR_WRITEMASK */
708, /* GL_INDEX_MODE */
- 1561, /* GL_RGBA_MODE */
+ 1571, /* GL_RGBA_MODE */
425, /* GL_DOUBLEBUFFER */
- 1725, /* GL_STEREO */
- 1498, /* GL_RENDER_MODE */
- 1239, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1297, /* GL_POINT_SMOOTH_HINT */
- 784, /* GL_LINE_SMOOTH_HINT */
- 1315, /* GL_POLYGON_SMOOTH_HINT */
+ 1741, /* GL_STEREO */
+ 1508, /* GL_RENDER_MODE */
+ 1249, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1307, /* GL_POINT_SMOOTH_HINT */
+ 792, /* GL_LINE_SMOOTH_HINT */
+ 1325, /* GL_POLYGON_SMOOTH_HINT */
563, /* GL_FOG_HINT */
- 1908, /* GL_TEXTURE_GEN_S */
- 1910, /* GL_TEXTURE_GEN_T */
- 1907, /* GL_TEXTURE_GEN_R */
- 1906, /* GL_TEXTURE_GEN_Q */
- 1252, /* GL_PIXEL_MAP_I_TO_I */
- 1258, /* GL_PIXEL_MAP_S_TO_S */
- 1254, /* GL_PIXEL_MAP_I_TO_R */
- 1250, /* GL_PIXEL_MAP_I_TO_G */
- 1248, /* GL_PIXEL_MAP_I_TO_B */
- 1246, /* GL_PIXEL_MAP_I_TO_A */
- 1256, /* GL_PIXEL_MAP_R_TO_R */
- 1244, /* GL_PIXEL_MAP_G_TO_G */
- 1242, /* GL_PIXEL_MAP_B_TO_B */
- 1240, /* GL_PIXEL_MAP_A_TO_A */
- 1253, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 1259, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 1255, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 1251, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 1249, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 1247, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 1257, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 1245, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 1243, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 1241, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1999, /* GL_UNPACK_SWAP_BYTES */
- 1994, /* GL_UNPACK_LSB_FIRST */
- 1995, /* GL_UNPACK_ROW_LENGTH */
- 1998, /* GL_UNPACK_SKIP_ROWS */
- 1997, /* GL_UNPACK_SKIP_PIXELS */
- 1992, /* GL_UNPACK_ALIGNMENT */
- 1227, /* GL_PACK_SWAP_BYTES */
- 1222, /* GL_PACK_LSB_FIRST */
- 1223, /* GL_PACK_ROW_LENGTH */
- 1226, /* GL_PACK_SKIP_ROWS */
- 1225, /* GL_PACK_SKIP_PIXELS */
- 1219, /* GL_PACK_ALIGNMENT */
- 895, /* GL_MAP_COLOR */
- 900, /* GL_MAP_STENCIL */
+ 1924, /* GL_TEXTURE_GEN_S */
+ 1926, /* GL_TEXTURE_GEN_T */
+ 1923, /* GL_TEXTURE_GEN_R */
+ 1922, /* GL_TEXTURE_GEN_Q */
+ 1262, /* GL_PIXEL_MAP_I_TO_I */
+ 1268, /* GL_PIXEL_MAP_S_TO_S */
+ 1264, /* GL_PIXEL_MAP_I_TO_R */
+ 1260, /* GL_PIXEL_MAP_I_TO_G */
+ 1258, /* GL_PIXEL_MAP_I_TO_B */
+ 1256, /* GL_PIXEL_MAP_I_TO_A */
+ 1266, /* GL_PIXEL_MAP_R_TO_R */
+ 1254, /* GL_PIXEL_MAP_G_TO_G */
+ 1252, /* GL_PIXEL_MAP_B_TO_B */
+ 1250, /* GL_PIXEL_MAP_A_TO_A */
+ 1263, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1269, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1265, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1261, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1259, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1257, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1267, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1255, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1253, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1251, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 2015, /* GL_UNPACK_SWAP_BYTES */
+ 2010, /* GL_UNPACK_LSB_FIRST */
+ 2011, /* GL_UNPACK_ROW_LENGTH */
+ 2014, /* GL_UNPACK_SKIP_ROWS */
+ 2013, /* GL_UNPACK_SKIP_PIXELS */
+ 2008, /* GL_UNPACK_ALIGNMENT */
+ 1237, /* GL_PACK_SWAP_BYTES */
+ 1232, /* GL_PACK_LSB_FIRST */
+ 1233, /* GL_PACK_ROW_LENGTH */
+ 1236, /* GL_PACK_SKIP_ROWS */
+ 1235, /* GL_PACK_SKIP_PIXELS */
+ 1229, /* GL_PACK_ALIGNMENT */
+ 903, /* GL_MAP_COLOR */
+ 908, /* GL_MAP_STENCIL */
710, /* GL_INDEX_SHIFT */
709, /* GL_INDEX_OFFSET */
- 1461, /* GL_RED_SCALE */
- 1458, /* GL_RED_BIAS */
- 2113, /* GL_ZOOM_X */
- 2114, /* GL_ZOOM_Y */
+ 1471, /* GL_RED_SCALE */
+ 1468, /* GL_RED_BIAS */
+ 2141, /* GL_ZOOM_X */
+ 2142, /* GL_ZOOM_Y */
665, /* GL_GREEN_SCALE */
662, /* GL_GREEN_BIAS */
112, /* GL_BLUE_SCALE */
@@ -4508,87 +4564,87 @@ static const unsigned reduced_enums[1472] =
47, /* GL_ALPHA_BIAS */
402, /* GL_DEPTH_SCALE */
379, /* GL_DEPTH_BIAS */
- 984, /* GL_MAX_EVAL_ORDER */
- 994, /* GL_MAX_LIGHTS */
- 965, /* GL_MAX_CLIP_PLANES */
- 1045, /* GL_MAX_TEXTURE_SIZE */
- 1001, /* GL_MAX_PIXEL_MAP_TABLE */
- 961, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 997, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 998, /* GL_MAX_NAME_STACK_DEPTH */
- 1027, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 1046, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 1068, /* GL_MAX_VIEWPORT_DIMS */
- 962, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1735, /* GL_SUBPIXEL_BITS */
+ 992, /* GL_MAX_EVAL_ORDER */
+ 1002, /* GL_MAX_LIGHTS */
+ 973, /* GL_MAX_CLIP_PLANES */
+ 1054, /* GL_MAX_TEXTURE_SIZE */
+ 1009, /* GL_MAX_PIXEL_MAP_TABLE */
+ 969, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 1005, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 1006, /* GL_MAX_NAME_STACK_DEPTH */
+ 1036, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 1055, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 1077, /* GL_MAX_VIEWPORT_DIMS */
+ 970, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1751, /* GL_SUBPIXEL_BITS */
705, /* GL_INDEX_BITS */
- 1459, /* GL_RED_BITS */
+ 1469, /* GL_RED_BITS */
663, /* GL_GREEN_BITS */
110, /* GL_BLUE_BITS */
48, /* GL_ALPHA_BITS */
380, /* GL_DEPTH_BITS */
- 1700, /* GL_STENCIL_BITS */
+ 1716, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 1137, /* GL_NAME_STACK_DEPTH */
+ 1147, /* GL_NAME_STACK_DEPTH */
70, /* GL_AUTO_NORMAL */
- 841, /* GL_MAP1_COLOR_4 */
- 844, /* GL_MAP1_INDEX */
- 845, /* GL_MAP1_NORMAL */
- 846, /* GL_MAP1_TEXTURE_COORD_1 */
- 847, /* GL_MAP1_TEXTURE_COORD_2 */
- 848, /* GL_MAP1_TEXTURE_COORD_3 */
- 849, /* GL_MAP1_TEXTURE_COORD_4 */
- 850, /* GL_MAP1_VERTEX_3 */
- 851, /* GL_MAP1_VERTEX_4 */
- 868, /* GL_MAP2_COLOR_4 */
- 871, /* GL_MAP2_INDEX */
- 872, /* GL_MAP2_NORMAL */
- 873, /* GL_MAP2_TEXTURE_COORD_1 */
- 874, /* GL_MAP2_TEXTURE_COORD_2 */
- 875, /* GL_MAP2_TEXTURE_COORD_3 */
- 876, /* GL_MAP2_TEXTURE_COORD_4 */
- 877, /* GL_MAP2_VERTEX_3 */
- 878, /* GL_MAP2_VERTEX_4 */
- 842, /* GL_MAP1_GRID_DOMAIN */
- 843, /* GL_MAP1_GRID_SEGMENTS */
- 869, /* GL_MAP2_GRID_DOMAIN */
- 870, /* GL_MAP2_GRID_SEGMENTS */
- 1818, /* GL_TEXTURE_1D */
- 1820, /* GL_TEXTURE_2D */
+ 849, /* GL_MAP1_COLOR_4 */
+ 852, /* GL_MAP1_INDEX */
+ 853, /* GL_MAP1_NORMAL */
+ 854, /* GL_MAP1_TEXTURE_COORD_1 */
+ 855, /* GL_MAP1_TEXTURE_COORD_2 */
+ 856, /* GL_MAP1_TEXTURE_COORD_3 */
+ 857, /* GL_MAP1_TEXTURE_COORD_4 */
+ 858, /* GL_MAP1_VERTEX_3 */
+ 859, /* GL_MAP1_VERTEX_4 */
+ 876, /* GL_MAP2_COLOR_4 */
+ 879, /* GL_MAP2_INDEX */
+ 880, /* GL_MAP2_NORMAL */
+ 881, /* GL_MAP2_TEXTURE_COORD_1 */
+ 882, /* GL_MAP2_TEXTURE_COORD_2 */
+ 883, /* GL_MAP2_TEXTURE_COORD_3 */
+ 884, /* GL_MAP2_TEXTURE_COORD_4 */
+ 885, /* GL_MAP2_VERTEX_3 */
+ 886, /* GL_MAP2_VERTEX_4 */
+ 850, /* GL_MAP1_GRID_DOMAIN */
+ 851, /* GL_MAP1_GRID_SEGMENTS */
+ 877, /* GL_MAP2_GRID_DOMAIN */
+ 878, /* GL_MAP2_GRID_SEGMENTS */
+ 1834, /* GL_TEXTURE_1D */
+ 1836, /* GL_TEXTURE_2D */
514, /* GL_FEEDBACK_BUFFER_POINTER */
515, /* GL_FEEDBACK_BUFFER_SIZE */
516, /* GL_FEEDBACK_BUFFER_TYPE */
- 1607, /* GL_SELECTION_BUFFER_POINTER */
- 1608, /* GL_SELECTION_BUFFER_SIZE */
- 1952, /* GL_TEXTURE_WIDTH */
- 1914, /* GL_TEXTURE_HEIGHT */
- 1858, /* GL_TEXTURE_COMPONENTS */
- 1842, /* GL_TEXTURE_BORDER_COLOR */
- 1841, /* GL_TEXTURE_BORDER */
+ 1623, /* GL_SELECTION_BUFFER_POINTER */
+ 1624, /* GL_SELECTION_BUFFER_SIZE */
+ 1968, /* GL_TEXTURE_WIDTH */
+ 1930, /* GL_TEXTURE_HEIGHT */
+ 1874, /* GL_TEXTURE_COMPONENTS */
+ 1858, /* GL_TEXTURE_BORDER_COLOR */
+ 1857, /* GL_TEXTURE_BORDER */
417, /* GL_DONT_CARE */
512, /* GL_FASTEST */
- 1145, /* GL_NICEST */
+ 1155, /* GL_NICEST */
56, /* GL_AMBIENT */
414, /* GL_DIFFUSE */
- 1659, /* GL_SPECULAR */
- 1319, /* GL_POSITION */
- 1662, /* GL_SPOT_DIRECTION */
- 1663, /* GL_SPOT_EXPONENT */
- 1661, /* GL_SPOT_CUTOFF */
+ 1675, /* GL_SPECULAR */
+ 1329, /* GL_POSITION */
+ 1678, /* GL_SPOT_DIRECTION */
+ 1679, /* GL_SPOT_EXPONENT */
+ 1677, /* GL_SPOT_CUTOFF */
299, /* GL_CONSTANT_ATTENUATION */
- 773, /* GL_LINEAR_ATTENUATION */
- 1426, /* GL_QUADRATIC_ATTENUATION */
+ 781, /* GL_LINEAR_ATTENUATION */
+ 1436, /* GL_QUADRATIC_ATTENUATION */
268, /* GL_COMPILE */
269, /* GL_COMPILE_AND_EXECUTE */
143, /* GL_BYTE */
- 2001, /* GL_UNSIGNED_BYTE */
- 1624, /* GL_SHORT */
- 2016, /* GL_UNSIGNED_SHORT */
+ 2017, /* GL_UNSIGNED_BYTE */
+ 1640, /* GL_SHORT */
+ 2043, /* GL_UNSIGNED_SHORT */
713, /* GL_INT */
- 2004, /* GL_UNSIGNED_INT */
+ 2020, /* GL_UNSIGNED_INT */
523, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
@@ -4601,148 +4657,148 @@ static const unsigned reduced_enums[1472] =
60, /* GL_AND_REVERSE */
324, /* GL_COPY */
59, /* GL_AND_INVERTED */
- 1148, /* GL_NOOP */
- 2109, /* GL_XOR */
- 1214, /* GL_OR */
- 1149, /* GL_NOR */
+ 1158, /* GL_NOOP */
+ 2137, /* GL_XOR */
+ 1224, /* GL_OR */
+ 1159, /* GL_NOR */
502, /* GL_EQUIV */
- 749, /* GL_INVERT */
- 1217, /* GL_OR_REVERSE */
+ 757, /* GL_INVERT */
+ 1227, /* GL_OR_REVERSE */
325, /* GL_COPY_INVERTED */
- 1216, /* GL_OR_INVERTED */
- 1138, /* GL_NAND */
- 1613, /* GL_SET */
+ 1226, /* GL_OR_INVERTED */
+ 1148, /* GL_NAND */
+ 1629, /* GL_SET */
499, /* GL_EMISSION */
- 1623, /* GL_SHININESS */
+ 1639, /* GL_SHININESS */
57, /* GL_AMBIENT_AND_DIFFUSE */
214, /* GL_COLOR_INDEXES */
- 1087, /* GL_MODELVIEW */
- 1401, /* GL_PROJECTION */
- 1753, /* GL_TEXTURE */
+ 1097, /* GL_MODELVIEW */
+ 1411, /* GL_PROJECTION */
+ 1769, /* GL_TEXTURE */
170, /* GL_COLOR */
372, /* GL_DEPTH */
- 1685, /* GL_STENCIL */
+ 1701, /* GL_STENCIL */
213, /* GL_COLOR_INDEX */
- 1705, /* GL_STENCIL_INDEX */
+ 1721, /* GL_STENCIL_INDEX */
387, /* GL_DEPTH_COMPONENT */
- 1455, /* GL_RED */
+ 1465, /* GL_RED */
661, /* GL_GREEN */
108, /* GL_BLUE */
32, /* GL_ALPHA */
- 1507, /* GL_RGB */
- 1536, /* GL_RGBA */
- 805, /* GL_LUMINANCE */
- 832, /* GL_LUMINANCE_ALPHA */
+ 1517, /* GL_RGB */
+ 1546, /* GL_RGBA */
+ 813, /* GL_LUMINANCE */
+ 840, /* GL_LUMINANCE_ALPHA */
84, /* GL_BITMAP */
- 1269, /* GL_POINT */
- 771, /* GL_LINE */
+ 1279, /* GL_POINT */
+ 779, /* GL_LINE */
517, /* GL_FILL */
- 1467, /* GL_RENDER */
+ 1477, /* GL_RENDER */
513, /* GL_FEEDBACK */
- 1606, /* GL_SELECT */
+ 1622, /* GL_SELECT */
522, /* GL_FLAT */
- 1634, /* GL_SMOOTH */
- 750, /* GL_KEEP */
- 1500, /* GL_REPLACE */
+ 1650, /* GL_SMOOTH */
+ 758, /* GL_KEEP */
+ 1510, /* GL_REPLACE */
695, /* GL_INCR */
368, /* GL_DECR */
- 2033, /* GL_VENDOR */
- 1497, /* GL_RENDERER */
- 2034, /* GL_VERSION */
+ 2060, /* GL_VENDOR */
+ 1507, /* GL_RENDERER */
+ 2061, /* GL_VERSION */
506, /* GL_EXTENSIONS */
- 1570, /* GL_S */
- 1744, /* GL_T */
- 1442, /* GL_R */
- 1425, /* GL_Q */
- 1124, /* GL_MODULATE */
+ 1580, /* GL_S */
+ 1760, /* GL_T */
+ 1452, /* GL_R */
+ 1435, /* GL_Q */
+ 1134, /* GL_MODULATE */
367, /* GL_DECAL */
- 1901, /* GL_TEXTURE_ENV_MODE */
- 1900, /* GL_TEXTURE_ENV_COLOR */
- 1899, /* GL_TEXTURE_ENV */
+ 1917, /* GL_TEXTURE_ENV_MODE */
+ 1916, /* GL_TEXTURE_ENV_COLOR */
+ 1915, /* GL_TEXTURE_ENV */
507, /* GL_EYE_LINEAR */
- 1175, /* GL_OBJECT_LINEAR */
- 1660, /* GL_SPHERE_MAP */
- 1904, /* GL_TEXTURE_GEN_MODE */
- 1177, /* GL_OBJECT_PLANE */
+ 1185, /* GL_OBJECT_LINEAR */
+ 1676, /* GL_SPHERE_MAP */
+ 1920, /* GL_TEXTURE_GEN_MODE */
+ 1187, /* GL_OBJECT_PLANE */
508, /* GL_EYE_PLANE */
- 1139, /* GL_NEAREST */
- 772, /* GL_LINEAR */
- 1143, /* GL_NEAREST_MIPMAP_NEAREST */
- 777, /* GL_LINEAR_MIPMAP_NEAREST */
- 1142, /* GL_NEAREST_MIPMAP_LINEAR */
- 776, /* GL_LINEAR_MIPMAP_LINEAR */
- 1927, /* GL_TEXTURE_MAG_FILTER */
- 1936, /* GL_TEXTURE_MIN_FILTER */
- 1955, /* GL_TEXTURE_WRAP_S */
- 1956, /* GL_TEXTURE_WRAP_T */
+ 1149, /* GL_NEAREST */
+ 780, /* GL_LINEAR */
+ 1153, /* GL_NEAREST_MIPMAP_NEAREST */
+ 785, /* GL_LINEAR_MIPMAP_NEAREST */
+ 1152, /* GL_NEAREST_MIPMAP_LINEAR */
+ 784, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1943, /* GL_TEXTURE_MAG_FILTER */
+ 1952, /* GL_TEXTURE_MIN_FILTER */
+ 1971, /* GL_TEXTURE_WRAP_S */
+ 1972, /* GL_TEXTURE_WRAP_T */
149, /* GL_CLAMP */
- 1499, /* GL_REPEAT */
- 1313, /* GL_POLYGON_OFFSET_UNITS */
- 1312, /* GL_POLYGON_OFFSET_POINT */
- 1311, /* GL_POLYGON_OFFSET_LINE */
- 1443, /* GL_R3_G3_B2 */
- 2030, /* GL_V2F */
- 2031, /* GL_V3F */
+ 1509, /* GL_REPEAT */
+ 1323, /* GL_POLYGON_OFFSET_UNITS */
+ 1322, /* GL_POLYGON_OFFSET_POINT */
+ 1321, /* GL_POLYGON_OFFSET_LINE */
+ 1453, /* GL_R3_G3_B2 */
+ 2057, /* GL_V2F */
+ 2058, /* GL_V3F */
146, /* GL_C4UB_V2F */
147, /* GL_C4UB_V3F */
144, /* GL_C3F_V3F */
- 1136, /* GL_N3F_V3F */
+ 1146, /* GL_N3F_V3F */
145, /* GL_C4F_N3F_V3F */
- 1749, /* GL_T2F_V3F */
- 1751, /* GL_T4F_V4F */
- 1747, /* GL_T2F_C4UB_V3F */
- 1745, /* GL_T2F_C3F_V3F */
- 1748, /* GL_T2F_N3F_V3F */
- 1746, /* GL_T2F_C4F_N3F_V3F */
- 1750, /* GL_T4F_C4F_N3F_V4F */
+ 1765, /* GL_T2F_V3F */
+ 1767, /* GL_T4F_V4F */
+ 1763, /* GL_T2F_C4UB_V3F */
+ 1761, /* GL_T2F_C3F_V3F */
+ 1764, /* GL_T2F_N3F_V3F */
+ 1762, /* GL_T2F_C4F_N3F_V3F */
+ 1766, /* GL_T4F_C4F_N3F_V4F */
162, /* GL_CLIP_PLANE0 */
163, /* GL_CLIP_PLANE1 */
164, /* GL_CLIP_PLANE2 */
165, /* GL_CLIP_PLANE3 */
166, /* GL_CLIP_PLANE4 */
167, /* GL_CLIP_PLANE5 */
- 756, /* GL_LIGHT0 */
- 757, /* GL_LIGHT1 */
- 758, /* GL_LIGHT2 */
- 759, /* GL_LIGHT3 */
- 760, /* GL_LIGHT4 */
- 761, /* GL_LIGHT5 */
- 762, /* GL_LIGHT6 */
- 763, /* GL_LIGHT7 */
+ 764, /* GL_LIGHT0 */
+ 765, /* GL_LIGHT1 */
+ 766, /* GL_LIGHT2 */
+ 767, /* GL_LIGHT3 */
+ 768, /* GL_LIGHT4 */
+ 769, /* GL_LIGHT5 */
+ 770, /* GL_LIGHT6 */
+ 771, /* GL_LIGHT7 */
670, /* GL_HINT_BIT */
301, /* GL_CONSTANT_COLOR */
- 1188, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 1198, /* GL_ONE_MINUS_CONSTANT_COLOR */
296, /* GL_CONSTANT_ALPHA */
- 1186, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 1196, /* GL_ONE_MINUS_CONSTANT_ALPHA */
87, /* GL_BLEND_COLOR */
642, /* GL_FUNC_ADD */
- 1071, /* GL_MIN */
- 957, /* GL_MAX */
+ 1080, /* GL_MIN */
+ 965, /* GL_MAX */
94, /* GL_BLEND_EQUATION */
648, /* GL_FUNC_SUBTRACT */
645, /* GL_FUNC_REVERSE_SUBTRACT */
304, /* GL_CONVOLUTION_1D */
305, /* GL_CONVOLUTION_2D */
- 1609, /* GL_SEPARABLE_2D */
+ 1625, /* GL_SEPARABLE_2D */
308, /* GL_CONVOLUTION_BORDER_MODE */
312, /* GL_CONVOLUTION_FILTER_SCALE */
310, /* GL_CONVOLUTION_FILTER_BIAS */
- 1456, /* GL_REDUCE */
+ 1466, /* GL_REDUCE */
314, /* GL_CONVOLUTION_FORMAT */
318, /* GL_CONVOLUTION_WIDTH */
316, /* GL_CONVOLUTION_HEIGHT */
- 974, /* GL_MAX_CONVOLUTION_WIDTH */
- 972, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1352, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1348, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1343, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1339, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1350, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1346, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1341, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1337, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 982, /* GL_MAX_CONVOLUTION_WIDTH */
+ 980, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1362, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1358, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1353, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1349, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1360, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1356, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1351, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1347, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
671, /* GL_HISTOGRAM */
- 1408, /* GL_PROXY_HISTOGRAM */
+ 1418, /* GL_PROXY_HISTOGRAM */
687, /* GL_HISTOGRAM_WIDTH */
677, /* GL_HISTOGRAM_FORMAT */
683, /* GL_HISTOGRAM_RED_SIZE */
@@ -4751,134 +4807,134 @@ static const unsigned reduced_enums[1472] =
672, /* GL_HISTOGRAM_ALPHA_SIZE */
681, /* GL_HISTOGRAM_LUMINANCE_SIZE */
685, /* GL_HISTOGRAM_SINK */
- 1072, /* GL_MINMAX */
- 1074, /* GL_MINMAX_FORMAT */
- 1076, /* GL_MINMAX_SINK */
- 1752, /* GL_TABLE_TOO_LARGE_EXT */
- 2003, /* GL_UNSIGNED_BYTE_3_3_2 */
- 2019, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 2022, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 2013, /* GL_UNSIGNED_INT_8_8_8_8 */
- 2005, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1310, /* GL_POLYGON_OFFSET_FILL */
- 1309, /* GL_POLYGON_OFFSET_FACTOR */
- 1308, /* GL_POLYGON_OFFSET_BIAS */
- 1503, /* GL_RESCALE_NORMAL */
+ 1081, /* GL_MINMAX */
+ 1083, /* GL_MINMAX_FORMAT */
+ 1085, /* GL_MINMAX_SINK */
+ 1768, /* GL_TABLE_TOO_LARGE_EXT */
+ 2019, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 2046, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 2049, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 2029, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 2021, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1320, /* GL_POLYGON_OFFSET_FILL */
+ 1319, /* GL_POLYGON_OFFSET_FACTOR */
+ 1318, /* GL_POLYGON_OFFSET_BIAS */
+ 1513, /* GL_RESCALE_NORMAL */
41, /* GL_ALPHA4 */
43, /* GL_ALPHA8 */
33, /* GL_ALPHA12 */
35, /* GL_ALPHA16 */
- 820, /* GL_LUMINANCE4 */
- 826, /* GL_LUMINANCE8 */
- 806, /* GL_LUMINANCE12 */
- 812, /* GL_LUMINANCE16 */
- 821, /* GL_LUMINANCE4_ALPHA4 */
- 824, /* GL_LUMINANCE6_ALPHA2 */
- 829, /* GL_LUMINANCE8_ALPHA8 */
- 809, /* GL_LUMINANCE12_ALPHA4 */
- 807, /* GL_LUMINANCE12_ALPHA12 */
- 815, /* GL_LUMINANCE16_ALPHA16 */
+ 828, /* GL_LUMINANCE4 */
+ 834, /* GL_LUMINANCE8 */
+ 814, /* GL_LUMINANCE12 */
+ 820, /* GL_LUMINANCE16 */
+ 829, /* GL_LUMINANCE4_ALPHA4 */
+ 832, /* GL_LUMINANCE6_ALPHA2 */
+ 837, /* GL_LUMINANCE8_ALPHA8 */
+ 817, /* GL_LUMINANCE12_ALPHA4 */
+ 815, /* GL_LUMINANCE12_ALPHA12 */
+ 823, /* GL_LUMINANCE16_ALPHA16 */
714, /* GL_INTENSITY */
723, /* GL_INTENSITY4 */
725, /* GL_INTENSITY8 */
715, /* GL_INTENSITY12 */
717, /* GL_INTENSITY16 */
- 1518, /* GL_RGB2_EXT */
- 1521, /* GL_RGB4 */
- 1524, /* GL_RGB5 */
- 1531, /* GL_RGB8 */
- 1508, /* GL_RGB10 */
- 1512, /* GL_RGB12 */
- 1514, /* GL_RGB16 */
- 1543, /* GL_RGBA2 */
- 1547, /* GL_RGBA4 */
- 1527, /* GL_RGB5_A1 */
- 1552, /* GL_RGBA8 */
- 1509, /* GL_RGB10_A2 */
- 1537, /* GL_RGBA12 */
- 1539, /* GL_RGBA16 */
- 1943, /* GL_TEXTURE_RED_SIZE */
- 1912, /* GL_TEXTURE_GREEN_SIZE */
- 1839, /* GL_TEXTURE_BLUE_SIZE */
- 1824, /* GL_TEXTURE_ALPHA_SIZE */
- 1925, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1916, /* GL_TEXTURE_INTENSITY_SIZE */
- 1501, /* GL_REPLACE_EXT */
- 1412, /* GL_PROXY_TEXTURE_1D */
- 1415, /* GL_PROXY_TEXTURE_2D */
- 1950, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1938, /* GL_TEXTURE_PRIORITY */
- 1945, /* GL_TEXTURE_RESIDENT */
- 1827, /* GL_TEXTURE_BINDING_1D */
- 1829, /* GL_TEXTURE_BINDING_2D */
- 1831, /* GL_TEXTURE_BINDING_3D */
- 1224, /* GL_PACK_SKIP_IMAGES */
- 1220, /* GL_PACK_IMAGE_HEIGHT */
- 1996, /* GL_UNPACK_SKIP_IMAGES */
- 1993, /* GL_UNPACK_IMAGE_HEIGHT */
- 1822, /* GL_TEXTURE_3D */
- 1418, /* GL_PROXY_TEXTURE_3D */
- 1896, /* GL_TEXTURE_DEPTH */
- 1953, /* GL_TEXTURE_WRAP_R */
- 958, /* GL_MAX_3D_TEXTURE_SIZE */
- 2035, /* GL_VERTEX_ARRAY */
- 1151, /* GL_NORMAL_ARRAY */
+ 1528, /* GL_RGB2_EXT */
+ 1531, /* GL_RGB4 */
+ 1534, /* GL_RGB5 */
+ 1541, /* GL_RGB8 */
+ 1518, /* GL_RGB10 */
+ 1522, /* GL_RGB12 */
+ 1524, /* GL_RGB16 */
+ 1553, /* GL_RGBA2 */
+ 1557, /* GL_RGBA4 */
+ 1537, /* GL_RGB5_A1 */
+ 1562, /* GL_RGBA8 */
+ 1519, /* GL_RGB10_A2 */
+ 1547, /* GL_RGBA12 */
+ 1549, /* GL_RGBA16 */
+ 1959, /* GL_TEXTURE_RED_SIZE */
+ 1928, /* GL_TEXTURE_GREEN_SIZE */
+ 1855, /* GL_TEXTURE_BLUE_SIZE */
+ 1840, /* GL_TEXTURE_ALPHA_SIZE */
+ 1941, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1932, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1511, /* GL_REPLACE_EXT */
+ 1422, /* GL_PROXY_TEXTURE_1D */
+ 1425, /* GL_PROXY_TEXTURE_2D */
+ 1966, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1954, /* GL_TEXTURE_PRIORITY */
+ 1961, /* GL_TEXTURE_RESIDENT */
+ 1843, /* GL_TEXTURE_BINDING_1D */
+ 1845, /* GL_TEXTURE_BINDING_2D */
+ 1847, /* GL_TEXTURE_BINDING_3D */
+ 1234, /* GL_PACK_SKIP_IMAGES */
+ 1230, /* GL_PACK_IMAGE_HEIGHT */
+ 2012, /* GL_UNPACK_SKIP_IMAGES */
+ 2009, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1838, /* GL_TEXTURE_3D */
+ 1428, /* GL_PROXY_TEXTURE_3D */
+ 1912, /* GL_TEXTURE_DEPTH */
+ 1969, /* GL_TEXTURE_WRAP_R */
+ 966, /* GL_MAX_3D_TEXTURE_SIZE */
+ 2062, /* GL_VERTEX_ARRAY */
+ 1161, /* GL_NORMAL_ARRAY */
171, /* GL_COLOR_ARRAY */
699, /* GL_INDEX_ARRAY */
- 1866, /* GL_TEXTURE_COORD_ARRAY */
+ 1882, /* GL_TEXTURE_COORD_ARRAY */
491, /* GL_EDGE_FLAG_ARRAY */
- 2041, /* GL_VERTEX_ARRAY_SIZE */
- 2043, /* GL_VERTEX_ARRAY_TYPE */
- 2042, /* GL_VERTEX_ARRAY_STRIDE */
- 1156, /* GL_NORMAL_ARRAY_TYPE */
- 1155, /* GL_NORMAL_ARRAY_STRIDE */
+ 2068, /* GL_VERTEX_ARRAY_SIZE */
+ 2070, /* GL_VERTEX_ARRAY_TYPE */
+ 2069, /* GL_VERTEX_ARRAY_STRIDE */
+ 1166, /* GL_NORMAL_ARRAY_TYPE */
+ 1165, /* GL_NORMAL_ARRAY_STRIDE */
175, /* GL_COLOR_ARRAY_SIZE */
177, /* GL_COLOR_ARRAY_TYPE */
176, /* GL_COLOR_ARRAY_STRIDE */
704, /* GL_INDEX_ARRAY_TYPE */
703, /* GL_INDEX_ARRAY_STRIDE */
- 1870, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1872, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1871, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 1886, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1888, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1887, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
495, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 2040, /* GL_VERTEX_ARRAY_POINTER */
- 1154, /* GL_NORMAL_ARRAY_POINTER */
+ 2067, /* GL_VERTEX_ARRAY_POINTER */
+ 1164, /* GL_NORMAL_ARRAY_POINTER */
174, /* GL_COLOR_ARRAY_POINTER */
702, /* GL_INDEX_ARRAY_POINTER */
- 1869, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 1885, /* GL_TEXTURE_COORD_ARRAY_POINTER */
494, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 1129, /* GL_MULTISAMPLE */
- 1583, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1585, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1590, /* GL_SAMPLE_COVERAGE */
- 1587, /* GL_SAMPLE_BUFFERS */
- 1578, /* GL_SAMPLES */
- 1594, /* GL_SAMPLE_COVERAGE_VALUE */
- 1592, /* GL_SAMPLE_COVERAGE_INVERT */
+ 1139, /* GL_MULTISAMPLE */
+ 1599, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1601, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1606, /* GL_SAMPLE_COVERAGE */
+ 1603, /* GL_SAMPLE_BUFFERS */
+ 1594, /* GL_SAMPLES */
+ 1610, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1608, /* GL_SAMPLE_COVERAGE_INVERT */
219, /* GL_COLOR_MATRIX */
221, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 968, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1335, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1331, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1326, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1322, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1333, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1329, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1324, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1320, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1849, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1419, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1851, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 976, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1345, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1341, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1336, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1332, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1343, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1339, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1334, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1330, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1865, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1429, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1867, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
92, /* GL_BLEND_DST_RGB */
106, /* GL_BLEND_SRC_RGB */
90, /* GL_BLEND_DST_ALPHA */
104, /* GL_BLEND_SRC_ALPHA */
225, /* GL_COLOR_TABLE */
- 1345, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1328, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1407, /* GL_PROXY_COLOR_TABLE */
- 1411, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1410, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1355, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1338, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1417, /* GL_PROXY_COLOR_TABLE */
+ 1421, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1420, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
249, /* GL_COLOR_TABLE_SCALE */
229, /* GL_COLOR_TABLE_BIAS */
234, /* GL_COLOR_TABLE_FORMAT */
@@ -4891,62 +4947,62 @@ static const unsigned reduced_enums[1472] =
240, /* GL_COLOR_TABLE_INTENSITY_SIZE */
79, /* GL_BGR */
80, /* GL_BGRA */
- 983, /* GL_MAX_ELEMENTS_VERTICES */
- 982, /* GL_MAX_ELEMENTS_INDICES */
- 1915, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 991, /* GL_MAX_ELEMENTS_VERTICES */
+ 990, /* GL_MAX_ELEMENTS_INDICES */
+ 1931, /* GL_TEXTURE_INDEX_SIZE_EXT */
168, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1291, /* GL_POINT_SIZE_MIN */
- 1287, /* GL_POINT_SIZE_MAX */
- 1276, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 1272, /* GL_POINT_DISTANCE_ATTENUATION */
+ 1301, /* GL_POINT_SIZE_MIN */
+ 1297, /* GL_POINT_SIZE_MAX */
+ 1286, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1282, /* GL_POINT_DISTANCE_ATTENUATION */
150, /* GL_CLAMP_TO_BORDER */
153, /* GL_CLAMP_TO_EDGE */
- 1937, /* GL_TEXTURE_MIN_LOD */
- 1935, /* GL_TEXTURE_MAX_LOD */
- 1826, /* GL_TEXTURE_BASE_LEVEL */
- 1934, /* GL_TEXTURE_MAX_LEVEL */
+ 1953, /* GL_TEXTURE_MIN_LOD */
+ 1951, /* GL_TEXTURE_MAX_LOD */
+ 1842, /* GL_TEXTURE_BASE_LEVEL */
+ 1950, /* GL_TEXTURE_MAX_LEVEL */
690, /* GL_IGNORE_BORDER_HP */
300, /* GL_CONSTANT_BORDER_HP */
- 1502, /* GL_REPLICATE_BORDER_HP */
+ 1512, /* GL_REPLICATE_BORDER_HP */
306, /* GL_CONVOLUTION_BORDER_COLOR */
- 1183, /* GL_OCCLUSION_TEST_HP */
- 1184, /* GL_OCCLUSION_TEST_RESULT_HP */
- 774, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1843, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1845, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1847, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1848, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1846, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1844, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 963, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 964, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1355, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1357, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1354, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1356, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1923, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1924, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1922, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 1193, /* GL_OCCLUSION_TEST_HP */
+ 1194, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 782, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1859, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1861, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1863, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1864, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1862, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1860, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 971, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 972, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1365, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1367, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1364, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1366, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1939, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1940, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1938, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
651, /* GL_GENERATE_MIPMAP */
652, /* GL_GENERATE_MIPMAP_HINT */
566, /* GL_FOG_OFFSET_SGIX */
567, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1857, /* GL_TEXTURE_COMPARE_SGIX */
- 1856, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1919, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1911, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 1873, /* GL_TEXTURE_COMPARE_SGIX */
+ 1872, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1935, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1927, /* GL_TEXTURE_GEQUAL_R_SGIX */
388, /* GL_DEPTH_COMPONENT16 */
392, /* GL_DEPTH_COMPONENT24 */
396, /* GL_DEPTH_COMPONENT32 */
331, /* GL_CULL_VERTEX_EXT */
333, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
332, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 2105, /* GL_WRAP_BORDER_SUN */
- 1850, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 767, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1627, /* GL_SINGLE_COLOR */
- 1611, /* GL_SEPARATE_SPECULAR_COLOR */
- 1622, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 2133, /* GL_WRAP_BORDER_SUN */
+ 1866, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 775, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1643, /* GL_SINGLE_COLOR */
+ 1627, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1638, /* GL_SHARED_TEXTURE_PALETTE_EXT */
578, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */
579, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */
589, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */
@@ -4959,30 +5015,30 @@ static const unsigned reduced_enums[1472] =
633, /* GL_FRAMEBUFFER_UNDEFINED */
404, /* GL_DEPTH_STENCIL_ATTACHMENT */
698, /* GL_INDEX */
- 2002, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 2023, /* GL_UNSIGNED_SHORT_5_6_5 */
- 2024, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 2020, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 2017, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 2014, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 2011, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1932, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1933, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1931, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 1079, /* GL_MIRRORED_REPEAT */
- 1565, /* GL_RGB_S3TC */
- 1523, /* GL_RGB4_S3TC */
- 1562, /* GL_RGBA_S3TC */
- 1551, /* GL_RGBA4_S3TC */
- 1558, /* GL_RGBA_DXT5_S3TC */
- 1548, /* GL_RGBA4_DXT5_S3TC */
+ 2018, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 2050, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 2051, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 2047, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 2044, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 2030, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 2027, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1948, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1949, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1947, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 1089, /* GL_MIRRORED_REPEAT */
+ 1575, /* GL_RGB_S3TC */
+ 1533, /* GL_RGB4_S3TC */
+ 1572, /* GL_RGBA_S3TC */
+ 1561, /* GL_RGBA4_S3TC */
+ 1568, /* GL_RGBA_DXT5_S3TC */
+ 1558, /* GL_RGBA4_DXT5_S3TC */
288, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
283, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
284, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
285, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 1141, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 1140, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 775, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 1151, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 1150, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 783, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
553, /* GL_FOG_COORDINATE_SOURCE */
545, /* GL_FOG_COORD */
569, /* GL_FRAGMENT_DEPTH */
@@ -4993,281 +5049,281 @@ static const unsigned reduced_enums[1472] =
547, /* GL_FOG_COORDINATE_ARRAY */
223, /* GL_COLOR_SUM */
358, /* GL_CURRENT_SECONDARY_COLOR */
- 1603, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1605, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1604, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1602, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1599, /* GL_SECONDARY_COLOR_ARRAY */
+ 1619, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1621, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1620, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1618, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1615, /* GL_SECONDARY_COLOR_ARRAY */
356, /* GL_CURRENT_RASTER_SECONDARY_COLOR */
29, /* GL_ALIASED_POINT_SIZE_RANGE */
28, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1754, /* GL_TEXTURE0 */
- 1756, /* GL_TEXTURE1 */
- 1778, /* GL_TEXTURE2 */
- 1800, /* GL_TEXTURE3 */
- 1806, /* GL_TEXTURE4 */
- 1808, /* GL_TEXTURE5 */
- 1810, /* GL_TEXTURE6 */
- 1812, /* GL_TEXTURE7 */
- 1814, /* GL_TEXTURE8 */
- 1816, /* GL_TEXTURE9 */
- 1757, /* GL_TEXTURE10 */
- 1759, /* GL_TEXTURE11 */
- 1761, /* GL_TEXTURE12 */
- 1763, /* GL_TEXTURE13 */
- 1765, /* GL_TEXTURE14 */
- 1767, /* GL_TEXTURE15 */
- 1769, /* GL_TEXTURE16 */
- 1771, /* GL_TEXTURE17 */
- 1773, /* GL_TEXTURE18 */
- 1775, /* GL_TEXTURE19 */
- 1779, /* GL_TEXTURE20 */
- 1781, /* GL_TEXTURE21 */
- 1783, /* GL_TEXTURE22 */
- 1785, /* GL_TEXTURE23 */
- 1787, /* GL_TEXTURE24 */
- 1789, /* GL_TEXTURE25 */
- 1791, /* GL_TEXTURE26 */
- 1793, /* GL_TEXTURE27 */
- 1795, /* GL_TEXTURE28 */
- 1797, /* GL_TEXTURE29 */
- 1801, /* GL_TEXTURE30 */
- 1803, /* GL_TEXTURE31 */
+ 1770, /* GL_TEXTURE0 */
+ 1772, /* GL_TEXTURE1 */
+ 1794, /* GL_TEXTURE2 */
+ 1816, /* GL_TEXTURE3 */
+ 1822, /* GL_TEXTURE4 */
+ 1824, /* GL_TEXTURE5 */
+ 1826, /* GL_TEXTURE6 */
+ 1828, /* GL_TEXTURE7 */
+ 1830, /* GL_TEXTURE8 */
+ 1832, /* GL_TEXTURE9 */
+ 1773, /* GL_TEXTURE10 */
+ 1775, /* GL_TEXTURE11 */
+ 1777, /* GL_TEXTURE12 */
+ 1779, /* GL_TEXTURE13 */
+ 1781, /* GL_TEXTURE14 */
+ 1783, /* GL_TEXTURE15 */
+ 1785, /* GL_TEXTURE16 */
+ 1787, /* GL_TEXTURE17 */
+ 1789, /* GL_TEXTURE18 */
+ 1791, /* GL_TEXTURE19 */
+ 1795, /* GL_TEXTURE20 */
+ 1797, /* GL_TEXTURE21 */
+ 1799, /* GL_TEXTURE22 */
+ 1801, /* GL_TEXTURE23 */
+ 1803, /* GL_TEXTURE24 */
+ 1805, /* GL_TEXTURE25 */
+ 1807, /* GL_TEXTURE26 */
+ 1809, /* GL_TEXTURE27 */
+ 1811, /* GL_TEXTURE28 */
+ 1813, /* GL_TEXTURE29 */
+ 1817, /* GL_TEXTURE30 */
+ 1819, /* GL_TEXTURE31 */
19, /* GL_ACTIVE_TEXTURE */
156, /* GL_CLIENT_ACTIVE_TEXTURE */
- 1047, /* GL_MAX_TEXTURE_UNITS */
- 1977, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1980, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1982, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1974, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1736, /* GL_SUBTRACT */
- 1030, /* GL_MAX_RENDERBUFFER_SIZE */
+ 1056, /* GL_MAX_TEXTURE_UNITS */
+ 1993, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1996, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1998, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1990, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1752, /* GL_SUBTRACT */
+ 1039, /* GL_MAX_RENDERBUFFER_SIZE */
271, /* GL_COMPRESSED_ALPHA */
275, /* GL_COMPRESSED_LUMINANCE */
276, /* GL_COMPRESSED_LUMINANCE_ALPHA */
273, /* GL_COMPRESSED_INTENSITY */
279, /* GL_COMPRESSED_RGB */
280, /* GL_COMPRESSED_RGBA */
- 1864, /* GL_TEXTURE_COMPRESSION_HINT */
- 1941, /* GL_TEXTURE_RECTANGLE_ARB */
- 1836, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1422, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 1028, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 1880, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1957, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1852, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1432, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 1037, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
403, /* GL_DEPTH_STENCIL */
- 2007, /* GL_UNSIGNED_INT_24_8 */
- 1042, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1930, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 1044, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1902, /* GL_TEXTURE_FILTER_CONTROL */
- 1920, /* GL_TEXTURE_LOD_BIAS */
+ 2023, /* GL_UNSIGNED_INT_24_8 */
+ 1051, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1946, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1053, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1918, /* GL_TEXTURE_FILTER_CONTROL */
+ 1936, /* GL_TEXTURE_LOD_BIAS */
256, /* GL_COMBINE4 */
- 1036, /* GL_MAX_SHININESS_NV */
- 1037, /* GL_MAX_SPOT_EXPONENT_NV */
+ 1045, /* GL_MAX_SHININESS_NV */
+ 1046, /* GL_MAX_SPOT_EXPONENT_NV */
696, /* GL_INCR_WRAP */
369, /* GL_DECR_WRAP */
- 1099, /* GL_MODELVIEW1_ARB */
- 1157, /* GL_NORMAL_MAP */
- 1462, /* GL_REFLECTION_MAP */
- 1874, /* GL_TEXTURE_CUBE_MAP */
- 1833, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1886, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1876, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1889, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1879, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1892, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1882, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1420, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 976, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 1135, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 1366, /* GL_PRIMITIVE_RESTART_NV */
- 1365, /* GL_PRIMITIVE_RESTART_INDEX_NV */
+ 1109, /* GL_MODELVIEW1_ARB */
+ 1167, /* GL_NORMAL_MAP */
+ 1472, /* GL_REFLECTION_MAP */
+ 1890, /* GL_TEXTURE_CUBE_MAP */
+ 1849, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1902, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1892, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1905, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1895, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1908, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1898, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1430, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 984, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 1145, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 1376, /* GL_PRIMITIVE_RESTART_NV */
+ 1375, /* GL_PRIMITIVE_RESTART_INDEX_NV */
561, /* GL_FOG_DISTANCE_MODE_NV */
510, /* GL_EYE_RADIAL_NV */
509, /* GL_EYE_PLANE_ABSOLUTE_NV */
255, /* GL_COMBINE */
262, /* GL_COMBINE_RGB */
257, /* GL_COMBINE_ALPHA */
- 1566, /* GL_RGB_SCALE */
+ 1576, /* GL_RGB_SCALE */
25, /* GL_ADD_SIGNED */
731, /* GL_INTERPOLATE */
295, /* GL_CONSTANT */
- 1361, /* GL_PRIMARY_COLOR */
- 1358, /* GL_PREVIOUS */
- 1642, /* GL_SOURCE0_RGB */
- 1648, /* GL_SOURCE1_RGB */
- 1654, /* GL_SOURCE2_RGB */
- 1658, /* GL_SOURCE3_RGB_NV */
- 1639, /* GL_SOURCE0_ALPHA */
- 1645, /* GL_SOURCE1_ALPHA */
- 1651, /* GL_SOURCE2_ALPHA */
- 1657, /* GL_SOURCE3_ALPHA_NV */
- 1197, /* GL_OPERAND0_RGB */
- 1203, /* GL_OPERAND1_RGB */
- 1209, /* GL_OPERAND2_RGB */
- 1213, /* GL_OPERAND3_RGB_NV */
- 1194, /* GL_OPERAND0_ALPHA */
- 1200, /* GL_OPERAND1_ALPHA */
- 1206, /* GL_OPERAND2_ALPHA */
- 1212, /* GL_OPERAND3_ALPHA_NV */
+ 1371, /* GL_PRIMARY_COLOR */
+ 1368, /* GL_PREVIOUS */
+ 1658, /* GL_SOURCE0_RGB */
+ 1664, /* GL_SOURCE1_RGB */
+ 1670, /* GL_SOURCE2_RGB */
+ 1674, /* GL_SOURCE3_RGB_NV */
+ 1655, /* GL_SOURCE0_ALPHA */
+ 1661, /* GL_SOURCE1_ALPHA */
+ 1667, /* GL_SOURCE2_ALPHA */
+ 1673, /* GL_SOURCE3_ALPHA_NV */
+ 1207, /* GL_OPERAND0_RGB */
+ 1213, /* GL_OPERAND1_RGB */
+ 1219, /* GL_OPERAND2_RGB */
+ 1223, /* GL_OPERAND3_RGB_NV */
+ 1204, /* GL_OPERAND0_ALPHA */
+ 1210, /* GL_OPERAND1_ALPHA */
+ 1216, /* GL_OPERAND2_ALPHA */
+ 1222, /* GL_OPERAND3_ALPHA_NV */
131, /* GL_BUFFER_OBJECT_APPLE */
- 2036, /* GL_VERTEX_ARRAY_BINDING */
- 1939, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
- 1940, /* GL_TEXTURE_RANGE_POINTER_APPLE */
- 2110, /* GL_YCBCR_422_APPLE */
- 2025, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 2027, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1949, /* GL_TEXTURE_STORAGE_HINT_APPLE */
- 1727, /* GL_STORAGE_PRIVATE_APPLE */
- 1726, /* GL_STORAGE_CACHED_APPLE */
- 1728, /* GL_STORAGE_SHARED_APPLE */
- 1629, /* GL_SLICE_ACCUM_SUN */
- 1430, /* GL_QUAD_MESH_SUN */
- 1987, /* GL_TRIANGLE_MESH_SUN */
- 2075, /* GL_VERTEX_PROGRAM_ARB */
- 2086, /* GL_VERTEX_STATE_PROGRAM_NV */
- 2062, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
- 2068, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
- 2070, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
- 2072, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 2063, /* GL_VERTEX_ARRAY_BINDING */
+ 1955, /* GL_TEXTURE_RANGE_LENGTH_APPLE */
+ 1956, /* GL_TEXTURE_RANGE_POINTER_APPLE */
+ 2138, /* GL_YCBCR_422_APPLE */
+ 2052, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 2054, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1965, /* GL_TEXTURE_STORAGE_HINT_APPLE */
+ 1743, /* GL_STORAGE_PRIVATE_APPLE */
+ 1742, /* GL_STORAGE_CACHED_APPLE */
+ 1744, /* GL_STORAGE_SHARED_APPLE */
+ 1645, /* GL_SLICE_ACCUM_SUN */
+ 1440, /* GL_QUAD_MESH_SUN */
+ 2003, /* GL_TRIANGLE_MESH_SUN */
+ 2103, /* GL_VERTEX_PROGRAM_ARB */
+ 2114, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 2089, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 2096, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 2098, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 2100, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
360, /* GL_CURRENT_VERTEX_ATTRIB */
- 1379, /* GL_PROGRAM_LENGTH_ARB */
- 1394, /* GL_PROGRAM_STRING_ARB */
- 1122, /* GL_MODELVIEW_PROJECTION_NV */
+ 1389, /* GL_PROGRAM_LENGTH_ARB */
+ 1404, /* GL_PROGRAM_STRING_ARB */
+ 1132, /* GL_MODELVIEW_PROJECTION_NV */
689, /* GL_IDENTITY_NV */
- 747, /* GL_INVERSE_NV */
- 1979, /* GL_TRANSPOSE_NV */
- 748, /* GL_INVERSE_TRANSPOSE_NV */
- 1014, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 1013, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 904, /* GL_MATRIX0_NV */
- 916, /* GL_MATRIX1_NV */
- 928, /* GL_MATRIX2_NV */
- 932, /* GL_MATRIX3_NV */
- 934, /* GL_MATRIX4_NV */
- 936, /* GL_MATRIX5_NV */
- 938, /* GL_MATRIX6_NV */
- 940, /* GL_MATRIX7_NV */
+ 755, /* GL_INVERSE_NV */
+ 1995, /* GL_TRANSPOSE_NV */
+ 756, /* GL_INVERSE_TRANSPOSE_NV */
+ 1022, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 1021, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 912, /* GL_MATRIX0_NV */
+ 924, /* GL_MATRIX1_NV */
+ 936, /* GL_MATRIX2_NV */
+ 940, /* GL_MATRIX3_NV */
+ 942, /* GL_MATRIX4_NV */
+ 944, /* GL_MATRIX5_NV */
+ 946, /* GL_MATRIX6_NV */
+ 948, /* GL_MATRIX7_NV */
343, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
340, /* GL_CURRENT_MATRIX_ARB */
- 2078, /* GL_VERTEX_PROGRAM_POINT_SIZE */
- 2081, /* GL_VERTEX_PROGRAM_TWO_SIDE */
- 1391, /* GL_PROGRAM_PARAMETER_NV */
- 2066, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
- 1396, /* GL_PROGRAM_TARGET_NV */
- 1393, /* GL_PROGRAM_RESIDENT_NV */
- 1959, /* GL_TRACK_MATRIX_NV */
- 1960, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 2076, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1373, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 2106, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 2109, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1401, /* GL_PROGRAM_PARAMETER_NV */
+ 2094, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1406, /* GL_PROGRAM_TARGET_NV */
+ 1403, /* GL_PROGRAM_RESIDENT_NV */
+ 1975, /* GL_TRACK_MATRIX_NV */
+ 1976, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 2104, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1383, /* GL_PROGRAM_ERROR_POSITION_ARB */
384, /* GL_DEPTH_CLAMP */
- 2044, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 2051, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 2052, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 2053, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 2054, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 2055, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 2056, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 2057, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 2058, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 2059, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 2045, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 2046, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 2047, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 2048, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 2049, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 2050, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 852, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 859, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 860, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 861, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 862, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 863, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 864, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 865, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 866, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 867, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 853, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 854, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 855, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 856, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 857, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 858, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 879, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 886, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 887, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 888, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 889, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 890, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 891, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1372, /* GL_PROGRAM_BINDING_ARB */
- 893, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 894, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 880, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 881, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 882, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 883, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 884, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 885, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1862, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1859, /* GL_TEXTURE_COMPRESSED */
- 1163, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 2071, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 2078, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 2079, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 2080, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 2081, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 2082, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 2083, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 2084, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 2085, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 2086, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 2072, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 2073, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 2074, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 2075, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 2076, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 2077, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 860, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 867, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 868, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 869, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 870, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 871, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 872, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 873, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 874, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 875, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 861, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 862, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 863, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 864, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 865, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 866, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 887, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 894, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 895, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 896, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 897, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 898, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 899, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1382, /* GL_PROGRAM_BINDING_ARB */
+ 901, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 902, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 888, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 889, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 890, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 891, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 892, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 893, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1878, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1875, /* GL_TEXTURE_COMPRESSED */
+ 1173, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
293, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 1065, /* GL_MAX_VERTEX_UNITS_ARB */
+ 1074, /* GL_MAX_VERTEX_UNITS_ARB */
23, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 2104, /* GL_WEIGHT_SUM_UNITY_ARB */
- 2074, /* GL_VERTEX_BLEND_ARB */
+ 2132, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 2102, /* GL_VERTEX_BLEND_ARB */
362, /* GL_CURRENT_WEIGHT_ARB */
- 2102, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 2100, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 2098, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 2096, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 2091, /* GL_WEIGHT_ARRAY_ARB */
+ 2130, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 2128, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 2126, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 2124, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 2119, /* GL_WEIGHT_ARRAY_ARB */
418, /* GL_DOT3_RGB */
419, /* GL_DOT3_RGBA */
287, /* GL_COMPRESSED_RGB_FXT1_3DFX */
282, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 1130, /* GL_MULTISAMPLE_3DFX */
- 1588, /* GL_SAMPLE_BUFFERS_3DFX */
- 1579, /* GL_SAMPLES_3DFX */
- 1110, /* GL_MODELVIEW2_ARB */
- 1113, /* GL_MODELVIEW3_ARB */
- 1114, /* GL_MODELVIEW4_ARB */
- 1115, /* GL_MODELVIEW5_ARB */
- 1116, /* GL_MODELVIEW6_ARB */
- 1117, /* GL_MODELVIEW7_ARB */
- 1118, /* GL_MODELVIEW8_ARB */
- 1119, /* GL_MODELVIEW9_ARB */
- 1089, /* GL_MODELVIEW10_ARB */
- 1090, /* GL_MODELVIEW11_ARB */
- 1091, /* GL_MODELVIEW12_ARB */
- 1092, /* GL_MODELVIEW13_ARB */
- 1093, /* GL_MODELVIEW14_ARB */
- 1094, /* GL_MODELVIEW15_ARB */
- 1095, /* GL_MODELVIEW16_ARB */
- 1096, /* GL_MODELVIEW17_ARB */
- 1097, /* GL_MODELVIEW18_ARB */
- 1098, /* GL_MODELVIEW19_ARB */
- 1100, /* GL_MODELVIEW20_ARB */
- 1101, /* GL_MODELVIEW21_ARB */
- 1102, /* GL_MODELVIEW22_ARB */
- 1103, /* GL_MODELVIEW23_ARB */
- 1104, /* GL_MODELVIEW24_ARB */
- 1105, /* GL_MODELVIEW25_ARB */
- 1106, /* GL_MODELVIEW26_ARB */
- 1107, /* GL_MODELVIEW27_ARB */
- 1108, /* GL_MODELVIEW28_ARB */
- 1109, /* GL_MODELVIEW29_ARB */
- 1111, /* GL_MODELVIEW30_ARB */
- 1112, /* GL_MODELVIEW31_ARB */
+ 1140, /* GL_MULTISAMPLE_3DFX */
+ 1604, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1595, /* GL_SAMPLES_3DFX */
+ 1120, /* GL_MODELVIEW2_ARB */
+ 1123, /* GL_MODELVIEW3_ARB */
+ 1124, /* GL_MODELVIEW4_ARB */
+ 1125, /* GL_MODELVIEW5_ARB */
+ 1126, /* GL_MODELVIEW6_ARB */
+ 1127, /* GL_MODELVIEW7_ARB */
+ 1128, /* GL_MODELVIEW8_ARB */
+ 1129, /* GL_MODELVIEW9_ARB */
+ 1099, /* GL_MODELVIEW10_ARB */
+ 1100, /* GL_MODELVIEW11_ARB */
+ 1101, /* GL_MODELVIEW12_ARB */
+ 1102, /* GL_MODELVIEW13_ARB */
+ 1103, /* GL_MODELVIEW14_ARB */
+ 1104, /* GL_MODELVIEW15_ARB */
+ 1105, /* GL_MODELVIEW16_ARB */
+ 1106, /* GL_MODELVIEW17_ARB */
+ 1107, /* GL_MODELVIEW18_ARB */
+ 1108, /* GL_MODELVIEW19_ARB */
+ 1110, /* GL_MODELVIEW20_ARB */
+ 1111, /* GL_MODELVIEW21_ARB */
+ 1112, /* GL_MODELVIEW22_ARB */
+ 1113, /* GL_MODELVIEW23_ARB */
+ 1114, /* GL_MODELVIEW24_ARB */
+ 1115, /* GL_MODELVIEW25_ARB */
+ 1116, /* GL_MODELVIEW26_ARB */
+ 1117, /* GL_MODELVIEW27_ARB */
+ 1118, /* GL_MODELVIEW28_ARB */
+ 1119, /* GL_MODELVIEW29_ARB */
+ 1121, /* GL_MODELVIEW30_ARB */
+ 1122, /* GL_MODELVIEW31_ARB */
423, /* GL_DOT3_RGB_EXT */
421, /* GL_DOT3_RGBA_EXT */
- 1083, /* GL_MIRROR_CLAMP_EXT */
- 1086, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 1125, /* GL_MODULATE_ADD_ATI */
- 1126, /* GL_MODULATE_SIGNED_ADD_ATI */
- 1127, /* GL_MODULATE_SUBTRACT_ATI */
- 2111, /* GL_YCBCR_MESA */
- 1221, /* GL_PACK_INVERT_MESA */
+ 1093, /* GL_MIRROR_CLAMP_EXT */
+ 1096, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 1135, /* GL_MODULATE_ADD_ATI */
+ 1136, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 1137, /* GL_MODULATE_SUBTRACT_ATI */
+ 2139, /* GL_YCBCR_MESA */
+ 1231, /* GL_PACK_INVERT_MESA */
365, /* GL_DEBUG_OBJECT_MESA */
366, /* GL_DEBUG_PRINT_MESA */
364, /* GL_DEBUG_ASSERT_MESA */
@@ -5281,26 +5337,26 @@ static const unsigned reduced_enums[1472] =
482, /* GL_DU8DV8_ATI */
137, /* GL_BUMP_ENVMAP_ATI */
141, /* GL_BUMP_TARGET_ATI */
- 1165, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
- 1370, /* GL_PROGRAM_BINARY_FORMATS_OES */
- 1691, /* GL_STENCIL_BACK_FUNC */
- 1689, /* GL_STENCIL_BACK_FAIL */
- 1693, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
- 1695, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 1175, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */
+ 1380, /* GL_PROGRAM_BINARY_FORMATS_OES */
+ 1707, /* GL_STENCIL_BACK_FUNC */
+ 1705, /* GL_STENCIL_BACK_FAIL */
+ 1709, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1711, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
570, /* GL_FRAGMENT_PROGRAM_ARB */
- 1368, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1399, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1398, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1382, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1388, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1387, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 1003, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1026, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1025, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1016, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1022, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1021, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 979, /* GL_MAX_DRAW_BUFFERS */
+ 1378, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1409, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1408, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1392, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1398, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1397, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 1011, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1035, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1034, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1024, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1030, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1029, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 987, /* GL_MAX_DRAW_BUFFERS */
427, /* GL_DRAW_BUFFER0 */
430, /* GL_DRAW_BUFFER1 */
451, /* GL_DRAW_BUFFER2 */
@@ -5318,172 +5374,175 @@ static const unsigned reduced_enums[1472] =
443, /* GL_DRAW_BUFFER14 */
446, /* GL_DRAW_BUFFER15 */
95, /* GL_BLEND_EQUATION_ALPHA */
- 955, /* GL_MATRIX_PALETTE_ARB */
- 996, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 999, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 963, /* GL_MATRIX_PALETTE_ARB */
+ 1004, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 1007, /* GL_MAX_PALETTE_MATRICES_ARB */
346, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 943, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 951, /* GL_MATRIX_INDEX_ARRAY_ARB */
341, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 948, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 952, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 950, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 946, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1897, /* GL_TEXTURE_DEPTH_SIZE */
+ 956, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 960, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 958, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 954, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1913, /* GL_TEXTURE_DEPTH_SIZE */
411, /* GL_DEPTH_TEXTURE_MODE */
- 1854, /* GL_TEXTURE_COMPARE_MODE */
- 1852, /* GL_TEXTURE_COMPARE_FUNC */
+ 1870, /* GL_TEXTURE_COMPARE_MODE */
+ 1868, /* GL_TEXTURE_COMPARE_FUNC */
266, /* GL_COMPARE_R_TO_TEXTURE */
- 1298, /* GL_POINT_SPRITE */
+ 1308, /* GL_POINT_SPRITE */
320, /* GL_COORD_REPLACE */
- 1303, /* GL_POINT_SPRITE_R_MODE_NV */
- 1434, /* GL_QUERY_COUNTER_BITS */
+ 1313, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1444, /* GL_QUERY_COUNTER_BITS */
349, /* GL_CURRENT_QUERY */
- 1437, /* GL_QUERY_RESULT */
- 1439, /* GL_QUERY_RESULT_AVAILABLE */
- 1058, /* GL_MAX_VERTEX_ATTRIBS */
- 2064, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 1447, /* GL_QUERY_RESULT */
+ 1449, /* GL_QUERY_RESULT_AVAILABLE */
+ 1067, /* GL_MAX_VERTEX_ATTRIBS */
+ 2092, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
409, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
408, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 1038, /* GL_MAX_TEXTURE_COORDS */
- 1040, /* GL_MAX_TEXTURE_IMAGE_UNITS */
- 1375, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1377, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1376, /* GL_PROGRAM_FORMAT_ARB */
- 1951, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 1047, /* GL_MAX_TEXTURE_COORDS */
+ 1049, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1385, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1387, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1386, /* GL_PROGRAM_FORMAT_ARB */
+ 1967, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
382, /* GL_DEPTH_BOUNDS_TEST_EXT */
381, /* GL_DEPTH_BOUNDS_EXT */
61, /* GL_ARRAY_BUFFER */
496, /* GL_ELEMENT_ARRAY_BUFFER */
62, /* GL_ARRAY_BUFFER_BINDING */
497, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 2038, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 1152, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 2065, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 1162, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
172, /* GL_COLOR_ARRAY_BUFFER_BINDING */
700, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1867, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 1883, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
492, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1600, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 1616, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
548, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 2092, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 2060, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1378, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 1009, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1384, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1018, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1397, /* GL_PROGRAM_TEMPORARIES_ARB */
- 1024, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1386, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1020, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1390, /* GL_PROGRAM_PARAMETERS_ARB */
- 1023, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1385, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1019, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1369, /* GL_PROGRAM_ATTRIBS_ARB */
- 1004, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1383, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1017, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1367, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1002, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1381, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 1015, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 1010, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 1006, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1400, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1976, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1451, /* GL_READ_ONLY */
- 2106, /* GL_WRITE_ONLY */
- 1453, /* GL_READ_WRITE */
+ 2120, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 2087, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1388, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 1017, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1394, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1026, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1407, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 1032, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1396, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1028, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1400, /* GL_PROGRAM_PARAMETERS_ARB */
+ 1031, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1395, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1027, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1379, /* GL_PROGRAM_ATTRIBS_ARB */
+ 1012, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1393, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1025, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1377, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1010, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1391, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 1023, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 1018, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 1014, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1410, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1992, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1461, /* GL_READ_ONLY */
+ 2134, /* GL_WRITE_ONLY */
+ 1463, /* GL_READ_WRITE */
121, /* GL_BUFFER_ACCESS */
125, /* GL_BUFFER_MAPPED */
128, /* GL_BUFFER_MAP_POINTER */
- 1958, /* GL_TIME_ELAPSED_EXT */
- 903, /* GL_MATRIX0_ARB */
- 915, /* GL_MATRIX1_ARB */
- 927, /* GL_MATRIX2_ARB */
- 931, /* GL_MATRIX3_ARB */
- 933, /* GL_MATRIX4_ARB */
- 935, /* GL_MATRIX5_ARB */
- 937, /* GL_MATRIX6_ARB */
- 939, /* GL_MATRIX7_ARB */
- 941, /* GL_MATRIX8_ARB */
- 942, /* GL_MATRIX9_ARB */
- 905, /* GL_MATRIX10_ARB */
- 906, /* GL_MATRIX11_ARB */
- 907, /* GL_MATRIX12_ARB */
- 908, /* GL_MATRIX13_ARB */
- 909, /* GL_MATRIX14_ARB */
- 910, /* GL_MATRIX15_ARB */
- 911, /* GL_MATRIX16_ARB */
- 912, /* GL_MATRIX17_ARB */
- 913, /* GL_MATRIX18_ARB */
- 914, /* GL_MATRIX19_ARB */
- 917, /* GL_MATRIX20_ARB */
- 918, /* GL_MATRIX21_ARB */
- 919, /* GL_MATRIX22_ARB */
- 920, /* GL_MATRIX23_ARB */
- 921, /* GL_MATRIX24_ARB */
- 922, /* GL_MATRIX25_ARB */
- 923, /* GL_MATRIX26_ARB */
- 924, /* GL_MATRIX27_ARB */
- 925, /* GL_MATRIX28_ARB */
- 926, /* GL_MATRIX29_ARB */
- 929, /* GL_MATRIX30_ARB */
- 930, /* GL_MATRIX31_ARB */
- 1731, /* GL_STREAM_DRAW */
- 1733, /* GL_STREAM_READ */
- 1729, /* GL_STREAM_COPY */
- 1681, /* GL_STATIC_DRAW */
- 1683, /* GL_STATIC_READ */
- 1679, /* GL_STATIC_COPY */
+ 1974, /* GL_TIME_ELAPSED_EXT */
+ 911, /* GL_MATRIX0_ARB */
+ 923, /* GL_MATRIX1_ARB */
+ 935, /* GL_MATRIX2_ARB */
+ 939, /* GL_MATRIX3_ARB */
+ 941, /* GL_MATRIX4_ARB */
+ 943, /* GL_MATRIX5_ARB */
+ 945, /* GL_MATRIX6_ARB */
+ 947, /* GL_MATRIX7_ARB */
+ 949, /* GL_MATRIX8_ARB */
+ 950, /* GL_MATRIX9_ARB */
+ 913, /* GL_MATRIX10_ARB */
+ 914, /* GL_MATRIX11_ARB */
+ 915, /* GL_MATRIX12_ARB */
+ 916, /* GL_MATRIX13_ARB */
+ 917, /* GL_MATRIX14_ARB */
+ 918, /* GL_MATRIX15_ARB */
+ 919, /* GL_MATRIX16_ARB */
+ 920, /* GL_MATRIX17_ARB */
+ 921, /* GL_MATRIX18_ARB */
+ 922, /* GL_MATRIX19_ARB */
+ 925, /* GL_MATRIX20_ARB */
+ 926, /* GL_MATRIX21_ARB */
+ 927, /* GL_MATRIX22_ARB */
+ 928, /* GL_MATRIX23_ARB */
+ 929, /* GL_MATRIX24_ARB */
+ 930, /* GL_MATRIX25_ARB */
+ 931, /* GL_MATRIX26_ARB */
+ 932, /* GL_MATRIX27_ARB */
+ 933, /* GL_MATRIX28_ARB */
+ 934, /* GL_MATRIX29_ARB */
+ 937, /* GL_MATRIX30_ARB */
+ 938, /* GL_MATRIX31_ARB */
+ 1747, /* GL_STREAM_DRAW */
+ 1749, /* GL_STREAM_READ */
+ 1745, /* GL_STREAM_COPY */
+ 1697, /* GL_STATIC_DRAW */
+ 1699, /* GL_STATIC_READ */
+ 1695, /* GL_STATIC_COPY */
486, /* GL_DYNAMIC_DRAW */
488, /* GL_DYNAMIC_READ */
484, /* GL_DYNAMIC_COPY */
- 1261, /* GL_PIXEL_PACK_BUFFER */
- 1265, /* GL_PIXEL_UNPACK_BUFFER */
- 1262, /* GL_PIXEL_PACK_BUFFER_BINDING */
- 1266, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 1271, /* GL_PIXEL_PACK_BUFFER */
+ 1275, /* GL_PIXEL_UNPACK_BUFFER */
+ 1272, /* GL_PIXEL_PACK_BUFFER_BINDING */
+ 1276, /* GL_PIXEL_UNPACK_BUFFER_BINDING */
373, /* GL_DEPTH24_STENCIL8 */
- 1947, /* GL_TEXTURE_STENCIL_SIZE */
- 1895, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
- 1005, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 1008, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 1012, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 1011, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 960, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
- 1722, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 1963, /* GL_TEXTURE_STENCIL_SIZE */
+ 1911, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */
+ 1013, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 1016, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 1020, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 1019, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 2091, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */
+ 968, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */
+ 1088, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */
+ 1033, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */
+ 1738, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
18, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 1084, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1581, /* GL_SAMPLES_PASSED */
- 1285, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
- 1284, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
- 1283, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
- 1121, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
- 1403, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
- 1929, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 1094, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1597, /* GL_SAMPLES_PASSED */
+ 1295, /* GL_POINT_SIZE_ARRAY_TYPE_OES */
+ 1294, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */
+ 1293, /* GL_POINT_SIZE_ARRAY_POINTER_OES */
+ 1131, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 1413, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */
+ 1945, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */
132, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */
124, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */
- 1466, /* GL_RELEASED_APPLE */
- 2089, /* GL_VOLATILE_APPLE */
- 1505, /* GL_RETAINED_APPLE */
- 1991, /* GL_UNDEFINED_APPLE */
- 1424, /* GL_PURGEABLE_APPLE */
+ 1476, /* GL_RELEASED_APPLE */
+ 2117, /* GL_VOLATILE_APPLE */
+ 1515, /* GL_RETAINED_APPLE */
+ 2007, /* GL_UNDEFINED_APPLE */
+ 1434, /* GL_PURGEABLE_APPLE */
571, /* GL_FRAGMENT_SHADER */
- 2084, /* GL_VERTEX_SHADER */
- 1389, /* GL_PROGRAM_OBJECT_ARB */
- 1616, /* GL_SHADER_OBJECT_ARB */
- 986, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
- 1062, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
- 1055, /* GL_MAX_VARYING_FLOATS */
- 1060, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
- 970, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
- 1181, /* GL_OBJECT_TYPE_ARB */
- 1618, /* GL_SHADER_TYPE */
+ 2112, /* GL_VERTEX_SHADER */
+ 1399, /* GL_PROGRAM_OBJECT_ARB */
+ 1632, /* GL_SHADER_OBJECT_ARB */
+ 994, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 1071, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 1064, /* GL_MAX_VARYING_FLOATS */
+ 1069, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 978, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 1191, /* GL_OBJECT_TYPE_ARB */
+ 1634, /* GL_SHADER_TYPE */
536, /* GL_FLOAT_VEC2 */
538, /* GL_FLOAT_VEC3 */
540, /* GL_FLOAT_VEC4 */
- 735, /* GL_INT_VEC2 */
- 737, /* GL_INT_VEC3 */
- 739, /* GL_INT_VEC4 */
+ 743, /* GL_INT_VEC2 */
+ 745, /* GL_INT_VEC3 */
+ 747, /* GL_INT_VEC4 */
113, /* GL_BOOL */
115, /* GL_BOOL_VEC2 */
117, /* GL_BOOL_VEC3 */
@@ -5491,12 +5550,12 @@ static const unsigned reduced_enums[1472] =
524, /* GL_FLOAT_MAT2 */
528, /* GL_FLOAT_MAT3 */
532, /* GL_FLOAT_MAT4 */
- 1571, /* GL_SAMPLER_1D */
- 1573, /* GL_SAMPLER_2D */
- 1575, /* GL_SAMPLER_3D */
- 1577, /* GL_SAMPLER_CUBE */
- 1572, /* GL_SAMPLER_1D_SHADOW */
- 1574, /* GL_SAMPLER_2D_SHADOW */
+ 1581, /* GL_SAMPLER_1D */
+ 1585, /* GL_SAMPLER_2D */
+ 1589, /* GL_SAMPLER_3D */
+ 1592, /* GL_SAMPLER_CUBE */
+ 1584, /* GL_SAMPLER_1D_SHADOW */
+ 1588, /* GL_SAMPLER_2D_SHADOW */
526, /* GL_FLOAT_MAT2x3 */
527, /* GL_FLOAT_MAT2x4 */
530, /* GL_FLOAT_MAT3x2 */
@@ -5505,81 +5564,81 @@ static const unsigned reduced_enums[1472] =
535, /* GL_FLOAT_MAT4x3 */
371, /* GL_DELETE_STATUS */
270, /* GL_COMPILE_STATUS */
- 794, /* GL_LINK_STATUS */
- 2032, /* GL_VALIDATE_STATUS */
+ 802, /* GL_LINK_STATUS */
+ 2059, /* GL_VALIDATE_STATUS */
712, /* GL_INFO_LOG_LENGTH */
64, /* GL_ATTACHED_SHADERS */
21, /* GL_ACTIVE_UNIFORMS */
22, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
- 1617, /* GL_SHADER_SOURCE_LENGTH */
+ 1633, /* GL_SHADER_SOURCE_LENGTH */
15, /* GL_ACTIVE_ATTRIBUTES */
16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
573, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
- 1620, /* GL_SHADING_LANGUAGE_VERSION */
+ 1636, /* GL_SHADING_LANGUAGE_VERSION */
348, /* GL_CURRENT_PROGRAM */
- 1230, /* GL_PALETTE4_RGB8_OES */
- 1232, /* GL_PALETTE4_RGBA8_OES */
- 1228, /* GL_PALETTE4_R5_G6_B5_OES */
- 1231, /* GL_PALETTE4_RGBA4_OES */
- 1229, /* GL_PALETTE4_RGB5_A1_OES */
- 1235, /* GL_PALETTE8_RGB8_OES */
- 1237, /* GL_PALETTE8_RGBA8_OES */
- 1233, /* GL_PALETTE8_R5_G6_B5_OES */
- 1236, /* GL_PALETTE8_RGBA4_OES */
- 1234, /* GL_PALETTE8_RGB5_A1_OES */
+ 1240, /* GL_PALETTE4_RGB8_OES */
+ 1242, /* GL_PALETTE4_RGBA8_OES */
+ 1238, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1241, /* GL_PALETTE4_RGBA4_OES */
+ 1239, /* GL_PALETTE4_RGB5_A1_OES */
+ 1245, /* GL_PALETTE8_RGB8_OES */
+ 1247, /* GL_PALETTE8_RGBA8_OES */
+ 1243, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1246, /* GL_PALETTE8_RGBA4_OES */
+ 1244, /* GL_PALETTE8_RGB5_A1_OES */
694, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
692, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1282, /* GL_POINT_SIZE_ARRAY_OES */
- 1873, /* GL_TEXTURE_CROP_RECT_OES */
- 944, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
- 1281, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
- 2015, /* GL_UNSIGNED_NORMALIZED */
- 1819, /* GL_TEXTURE_1D_ARRAY_EXT */
- 1413, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
- 1821, /* GL_TEXTURE_2D_ARRAY_EXT */
- 1416, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
- 1828, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
- 1830, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
- 990, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
- 1673, /* GL_SRGB */
- 1674, /* GL_SRGB8 */
- 1676, /* GL_SRGB_ALPHA */
- 1675, /* GL_SRGB8_ALPHA8 */
- 1633, /* GL_SLUMINANCE_ALPHA */
- 1632, /* GL_SLUMINANCE8_ALPHA8 */
- 1630, /* GL_SLUMINANCE */
- 1631, /* GL_SLUMINANCE8 */
+ 1292, /* GL_POINT_SIZE_ARRAY_OES */
+ 1889, /* GL_TEXTURE_CROP_RECT_OES */
+ 952, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */
+ 1291, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */
+ 2042, /* GL_UNSIGNED_NORMALIZED */
+ 1835, /* GL_TEXTURE_1D_ARRAY_EXT */
+ 1423, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */
+ 1837, /* GL_TEXTURE_2D_ARRAY_EXT */
+ 1426, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */
+ 1844, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */
+ 1846, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */
+ 998, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */
+ 1689, /* GL_SRGB */
+ 1690, /* GL_SRGB8 */
+ 1692, /* GL_SRGB_ALPHA */
+ 1691, /* GL_SRGB8_ALPHA8 */
+ 1649, /* GL_SLUMINANCE_ALPHA */
+ 1648, /* GL_SLUMINANCE8_ALPHA8 */
+ 1646, /* GL_SLUMINANCE */
+ 1647, /* GL_SLUMINANCE8 */
291, /* GL_COMPRESSED_SRGB */
292, /* GL_COMPRESSED_SRGB_ALPHA */
289, /* GL_COMPRESSED_SLUMINANCE */
290, /* GL_COMPRESSED_SLUMINANCE_ALPHA */
- 1973, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
- 1967, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
- 1053, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
- 1972, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
- 1970, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
- 1969, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
- 1364, /* GL_PRIMITIVES_GENERATED_EXT */
- 1971, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
- 1444, /* GL_RASTERIZER_DISCARD_EXT */
- 1051, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
- 1052, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
+ 1989, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */
+ 1983, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */
+ 1062, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */
+ 1988, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */
+ 1986, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */
+ 1985, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */
+ 1374, /* GL_PRIMITIVES_GENERATED_EXT */
+ 1987, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */
+ 1454, /* GL_RASTERIZER_DISCARD_EXT */
+ 1060, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */
+ 1061, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */
730, /* GL_INTERLEAVED_ATTRIBS_EXT */
- 1610, /* GL_SEPARATE_ATTRIBS_EXT */
- 1966, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
- 1965, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
- 1300, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 802, /* GL_LOWER_LEFT */
- 2029, /* GL_UPPER_LEFT */
- 1697, /* GL_STENCIL_BACK_REF */
- 1698, /* GL_STENCIL_BACK_VALUE_MASK */
- 1699, /* GL_STENCIL_BACK_WRITEMASK */
+ 1626, /* GL_SEPARATE_ATTRIBS_EXT */
+ 1982, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */
+ 1981, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */
+ 1310, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 810, /* GL_LOWER_LEFT */
+ 2056, /* GL_UPPER_LEFT */
+ 1713, /* GL_STENCIL_BACK_REF */
+ 1714, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1715, /* GL_STENCIL_BACK_WRITEMASK */
476, /* GL_DRAW_FRAMEBUFFER_BINDING */
- 1471, /* GL_RENDERBUFFER_BINDING */
- 1447, /* GL_READ_FRAMEBUFFER */
+ 1481, /* GL_RENDERBUFFER_BINDING */
+ 1457, /* GL_READ_FRAMEBUFFER */
475, /* GL_DRAW_FRAMEBUFFER */
- 1448, /* GL_READ_FRAMEBUFFER_BINDING */
- 1490, /* GL_RENDERBUFFER_SAMPLES */
+ 1458, /* GL_READ_FRAMEBUFFER_BINDING */
+ 1500, /* GL_RENDERBUFFER_SAMPLES */
586, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */
583, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */
598, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */
@@ -5595,7 +5654,7 @@ static const unsigned reduced_enums[1472] =
628, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */
634, /* GL_FRAMEBUFFER_UNSUPPORTED */
632, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 966, /* GL_MAX_COLOR_ATTACHMENTS */
+ 974, /* GL_MAX_COLOR_ATTACHMENTS */
178, /* GL_COLOR_ATTACHMENT0 */
181, /* GL_COLOR_ATTACHMENT1 */
195, /* GL_COLOR_ATTACHMENT2 */
@@ -5613,138 +5672,163 @@ static const unsigned reduced_enums[1472] =
190, /* GL_COLOR_ATTACHMENT14 */
192, /* GL_COLOR_ATTACHMENT15 */
376, /* GL_DEPTH_ATTACHMENT */
- 1686, /* GL_STENCIL_ATTACHMENT */
+ 1702, /* GL_STENCIL_ATTACHMENT */
575, /* GL_FRAMEBUFFER */
- 1468, /* GL_RENDERBUFFER */
- 1494, /* GL_RENDERBUFFER_WIDTH */
- 1481, /* GL_RENDERBUFFER_HEIGHT */
- 1484, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
- 1717, /* GL_STENCIL_INDEX_EXT */
- 1706, /* GL_STENCIL_INDEX1 */
- 1711, /* GL_STENCIL_INDEX4 */
- 1714, /* GL_STENCIL_INDEX8 */
- 1707, /* GL_STENCIL_INDEX16 */
- 1488, /* GL_RENDERBUFFER_RED_SIZE */
- 1479, /* GL_RENDERBUFFER_GREEN_SIZE */
- 1474, /* GL_RENDERBUFFER_BLUE_SIZE */
- 1469, /* GL_RENDERBUFFER_ALPHA_SIZE */
- 1476, /* GL_RENDERBUFFER_DEPTH_SIZE */
- 1492, /* GL_RENDERBUFFER_STENCIL_SIZE */
+ 1478, /* GL_RENDERBUFFER */
+ 1504, /* GL_RENDERBUFFER_WIDTH */
+ 1491, /* GL_RENDERBUFFER_HEIGHT */
+ 1494, /* GL_RENDERBUFFER_INTERNAL_FORMAT */
+ 1733, /* GL_STENCIL_INDEX_EXT */
+ 1722, /* GL_STENCIL_INDEX1 */
+ 1727, /* GL_STENCIL_INDEX4 */
+ 1730, /* GL_STENCIL_INDEX8 */
+ 1723, /* GL_STENCIL_INDEX16 */
+ 1498, /* GL_RENDERBUFFER_RED_SIZE */
+ 1489, /* GL_RENDERBUFFER_GREEN_SIZE */
+ 1484, /* GL_RENDERBUFFER_BLUE_SIZE */
+ 1479, /* GL_RENDERBUFFER_ALPHA_SIZE */
+ 1486, /* GL_RENDERBUFFER_DEPTH_SIZE */
+ 1502, /* GL_RENDERBUFFER_STENCIL_SIZE */
626, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */
- 1033, /* GL_MAX_SAMPLES */
- 1909, /* GL_TEXTURE_GEN_STR_OES */
+ 1042, /* GL_MAX_SAMPLES */
+ 1925, /* GL_TEXTURE_GEN_STR_OES */
667, /* GL_HALF_FLOAT_OES */
- 1526, /* GL_RGB565_OES */
- 1546, /* GL_RGBA32UI_EXT */
- 1520, /* GL_RGB32UI_EXT */
+ 1536, /* GL_RGB565_OES */
+ 1556, /* GL_RGBA32UI_EXT */
+ 1530, /* GL_RGB32UI_EXT */
40, /* GL_ALPHA32UI_EXT */
722, /* GL_INTENSITY32UI_EXT */
- 819, /* GL_LUMINANCE32UI_EXT */
- 836, /* GL_LUMINANCE_ALPHA32UI_EXT */
- 1541, /* GL_RGBA16UI_EXT */
- 1516, /* GL_RGB16UI_EXT */
+ 827, /* GL_LUMINANCE32UI_EXT */
+ 844, /* GL_LUMINANCE_ALPHA32UI_EXT */
+ 1551, /* GL_RGBA16UI_EXT */
+ 1526, /* GL_RGB16UI_EXT */
37, /* GL_ALPHA16UI_EXT */
719, /* GL_INTENSITY16UI_EXT */
- 814, /* GL_LUMINANCE16UI_EXT */
- 834, /* GL_LUMINANCE_ALPHA16UI_EXT */
- 1554, /* GL_RGBA8UI_EXT */
- 1533, /* GL_RGB8UI_EXT */
+ 822, /* GL_LUMINANCE16UI_EXT */
+ 842, /* GL_LUMINANCE_ALPHA16UI_EXT */
+ 1564, /* GL_RGBA8UI_EXT */
+ 1543, /* GL_RGB8UI_EXT */
45, /* GL_ALPHA8UI_EXT */
727, /* GL_INTENSITY8UI_EXT */
- 828, /* GL_LUMINANCE8UI_EXT */
- 838, /* GL_LUMINANCE_ALPHA8UI_EXT */
- 1545, /* GL_RGBA32I_EXT */
- 1519, /* GL_RGB32I_EXT */
+ 836, /* GL_LUMINANCE8UI_EXT */
+ 846, /* GL_LUMINANCE_ALPHA8UI_EXT */
+ 1555, /* GL_RGBA32I_EXT */
+ 1529, /* GL_RGB32I_EXT */
39, /* GL_ALPHA32I_EXT */
721, /* GL_INTENSITY32I_EXT */
- 818, /* GL_LUMINANCE32I_EXT */
- 835, /* GL_LUMINANCE_ALPHA32I_EXT */
- 1540, /* GL_RGBA16I_EXT */
- 1515, /* GL_RGB16I_EXT */
+ 826, /* GL_LUMINANCE32I_EXT */
+ 843, /* GL_LUMINANCE_ALPHA32I_EXT */
+ 1550, /* GL_RGBA16I_EXT */
+ 1525, /* GL_RGB16I_EXT */
36, /* GL_ALPHA16I_EXT */
718, /* GL_INTENSITY16I_EXT */
- 813, /* GL_LUMINANCE16I_EXT */
- 833, /* GL_LUMINANCE_ALPHA16I_EXT */
- 1553, /* GL_RGBA8I_EXT */
- 1532, /* GL_RGB8I_EXT */
+ 821, /* GL_LUMINANCE16I_EXT */
+ 841, /* GL_LUMINANCE_ALPHA16I_EXT */
+ 1563, /* GL_RGBA8I_EXT */
+ 1542, /* GL_RGB8I_EXT */
44, /* GL_ALPHA8I_EXT */
726, /* GL_INTENSITY8I_EXT */
- 827, /* GL_LUMINANCE8I_EXT */
- 837, /* GL_LUMINANCE_ALPHA8I_EXT */
- 1460, /* GL_RED_INTEGER_EXT */
+ 835, /* GL_LUMINANCE8I_EXT */
+ 845, /* GL_LUMINANCE_ALPHA8I_EXT */
+ 1470, /* GL_RED_INTEGER_EXT */
664, /* GL_GREEN_INTEGER_EXT */
111, /* GL_BLUE_INTEGER_EXT */
49, /* GL_ALPHA_INTEGER_EXT */
- 1564, /* GL_RGB_INTEGER_EXT */
- 1559, /* GL_RGBA_INTEGER_EXT */
+ 1574, /* GL_RGB_INTEGER_EXT */
+ 1569, /* GL_RGBA_INTEGER_EXT */
83, /* GL_BGR_INTEGER_EXT */
82, /* GL_BGRA_INTEGER_EXT */
- 840, /* GL_LUMINANCE_INTEGER_EXT */
- 839, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
- 1560, /* GL_RGBA_INTEGER_MODE_EXT */
+ 848, /* GL_LUMINANCE_INTEGER_EXT */
+ 847, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */
+ 1570, /* GL_RGBA_INTEGER_MODE_EXT */
582, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */
622, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */
621, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */
+ 1582, /* GL_SAMPLER_1D_ARRAY_EXT */
+ 1586, /* GL_SAMPLER_2D_ARRAY_EXT */
+ 1591, /* GL_SAMPLER_BUFFER_EXT */
+ 1583, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */
+ 1587, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */
+ 1593, /* GL_SAMPLER_CUBE_SHADOW_EXT */
+ 2039, /* GL_UNSIGNED_INT_VEC2_EXT */
+ 2040, /* GL_UNSIGNED_INT_VEC3_EXT */
+ 2041, /* GL_UNSIGNED_INT_VEC4_EXT */
+ 736, /* GL_INT_SAMPLER_1D_EXT */
+ 738, /* GL_INT_SAMPLER_2D_EXT */
+ 740, /* GL_INT_SAMPLER_3D_EXT */
+ 742, /* GL_INT_SAMPLER_CUBE_EXT */
+ 739, /* GL_INT_SAMPLER_2D_RECT_EXT */
+ 735, /* GL_INT_SAMPLER_1D_ARRAY_EXT */
+ 737, /* GL_INT_SAMPLER_2D_ARRAY_EXT */
+ 741, /* GL_INT_SAMPLER_BUFFER_EXT */
+ 2032, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */
+ 2034, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */
+ 2036, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */
+ 2038, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */
+ 2035, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */
+ 2031, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */
+ 2033, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */
+ 2037, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */
657, /* GL_GEOMETRY_SHADER_ARB */
658, /* GL_GEOMETRY_VERTICES_OUT_ARB */
655, /* GL_GEOMETRY_INPUT_TYPE_ARB */
656, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */
- 993, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
- 1067, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
- 992, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
- 989, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
- 991, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
- 803, /* GL_LOW_FLOAT */
- 1069, /* GL_MEDIUM_FLOAT */
+ 1001, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */
+ 1076, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */
+ 1000, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */
+ 997, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */
+ 999, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */
+ 811, /* GL_LOW_FLOAT */
+ 1078, /* GL_MEDIUM_FLOAT */
668, /* GL_HIGH_FLOAT */
- 804, /* GL_LOW_INT */
- 1070, /* GL_MEDIUM_INT */
+ 812, /* GL_LOW_INT */
+ 1079, /* GL_MEDIUM_INT */
669, /* GL_HIGH_INT */
- 2006, /* GL_UNSIGNED_INT_10_10_10_2_OES */
+ 2022, /* GL_UNSIGNED_INT_10_10_10_2_OES */
734, /* GL_INT_10_10_10_2_OES */
- 1614, /* GL_SHADER_BINARY_FORMATS */
- 1166, /* GL_NUM_SHADER_BINARY_FORMATS */
- 1615, /* GL_SHADER_COMPILER */
- 1064, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
- 1057, /* GL_MAX_VARYING_VECTORS */
- 988, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
- 1441, /* GL_QUERY_WAIT_NV */
- 1436, /* GL_QUERY_NO_WAIT_NV */
- 1433, /* GL_QUERY_BY_REGION_WAIT_NV */
- 1432, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
- 1962, /* GL_TRANSFORM_FEEDBACK */
- 1968, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
- 1964, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
- 1963, /* GL_TRANSFORM_FEEDBACK_BINDING */
- 1428, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
+ 1630, /* GL_SHADER_BINARY_FORMATS */
+ 1176, /* GL_NUM_SHADER_BINARY_FORMATS */
+ 1631, /* GL_SHADER_COMPILER */
+ 1073, /* GL_MAX_VERTEX_UNIFORM_VECTORS */
+ 1066, /* GL_MAX_VARYING_VECTORS */
+ 996, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */
+ 1451, /* GL_QUERY_WAIT_NV */
+ 1446, /* GL_QUERY_NO_WAIT_NV */
+ 1443, /* GL_QUERY_BY_REGION_WAIT_NV */
+ 1442, /* GL_QUERY_BY_REGION_NO_WAIT_NV */
+ 1978, /* GL_TRANSFORM_FEEDBACK */
+ 1984, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */
+ 1980, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */
+ 1979, /* GL_TRANSFORM_FEEDBACK_BINDING */
+ 1438, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */
518, /* GL_FIRST_VERTEX_CONVENTION */
- 751, /* GL_LAST_VERTEX_CONVENTION */
- 1405, /* GL_PROVOKING_VERTEX */
+ 759, /* GL_LAST_VERTEX_CONVENTION */
+ 1415, /* GL_PROVOKING_VERTEX */
327, /* GL_COPY_READ_BUFFER */
328, /* GL_COPY_WRITE_BUFFER */
- 1563, /* GL_RGBA_SNORM */
- 1557, /* GL_RGBA8_SNORM */
- 1626, /* GL_SIGNED_NORMALIZED */
- 1035, /* GL_MAX_SERVER_WAIT_TIMEOUT */
- 1180, /* GL_OBJECT_TYPE */
- 1738, /* GL_SYNC_CONDITION */
- 1743, /* GL_SYNC_STATUS */
- 1740, /* GL_SYNC_FLAGS */
- 1739, /* GL_SYNC_FENCE */
- 1742, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
- 2000, /* GL_UNSIGNALED */
- 1625, /* GL_SIGNALED */
+ 1573, /* GL_RGBA_SNORM */
+ 1567, /* GL_RGBA8_SNORM */
+ 1642, /* GL_SIGNED_NORMALIZED */
+ 1044, /* GL_MAX_SERVER_WAIT_TIMEOUT */
+ 1190, /* GL_OBJECT_TYPE */
+ 1754, /* GL_SYNC_CONDITION */
+ 1759, /* GL_SYNC_STATUS */
+ 1756, /* GL_SYNC_FLAGS */
+ 1755, /* GL_SYNC_FENCE */
+ 1758, /* GL_SYNC_GPU_COMMANDS_COMPLETE */
+ 2016, /* GL_UNSIGNALED */
+ 1641, /* GL_SIGNALED */
54, /* GL_ALREADY_SIGNALED */
- 1957, /* GL_TIMEOUT_EXPIRED */
+ 1973, /* GL_TIMEOUT_EXPIRED */
294, /* GL_CONDITION_SATISFIED */
- 2090, /* GL_WAIT_FAILED */
+ 2118, /* GL_WAIT_FAILED */
503, /* GL_EVAL_BIT */
- 1445, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 796, /* GL_LIST_BIT */
- 1838, /* GL_TEXTURE_BIT */
- 1596, /* GL_SCISSOR_BIT */
+ 1455, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 804, /* GL_LIST_BIT */
+ 1854, /* GL_TEXTURE_BIT */
+ 1612, /* GL_SCISSOR_BIT */
30, /* GL_ALL_ATTRIB_BITS */
- 1132, /* GL_MULTISAMPLE_BIT */
+ 1142, /* GL_MULTISAMPLE_BIT */
31, /* GL_ALL_CLIENT_ATTRIB_BITS */
};
diff --git a/src/mesa/main/enums.h b/src/mesa/main/enums.h
index b5f69001b84..c03cd34da92 100644
--- a/src/mesa/main/enums.h
+++ b/src/mesa/main/enums.h
@@ -36,6 +36,7 @@
#ifndef _ENUMS_H_
#define _ENUMS_H_
+#include "mfeatures.h"
#if defined(_HAVE_FULL_GL) && _HAVE_FULL_GL
diff --git a/src/mesa/main/es_generator.py b/src/mesa/main/es_generator.py
index ecb34bb5cdf..aa8dab7a743 100644
--- a/src/mesa/main/es_generator.py
+++ b/src/mesa/main/es_generator.py
@@ -191,6 +191,8 @@ print """
#include "%s"
#include "%s"
#include "main/mfeatures.h"
+#include "main/compiler.h"
+#include "main/api_exec.h"
#if FEATURE_%s
""" % (versionHeader, versionExtHeader, shortname.upper())
@@ -206,50 +208,7 @@ typedef double GLclampd;
/* Mesa error handling requires these */
extern void *_mesa_get_current_context(void);
extern void _mesa_error(void *ctx, GLenum error, const char *fmtString, ... );
-
-#include "main/compiler.h"
-#include "main/api_exec.h"
-#include "main/remap.h"
-
-/* cannot include main/dispatch.h here */
-#ifdef IN_DRI_DRIVER
-#define _GLAPI_USE_REMAP_TABLE
-#endif
-/* glapi uses GLAPIENTRY while GLES headers define GL_APIENTRY */
-#ifndef GLAPIENTRY
-#define GLAPIENTRY GL_APIENTRY
-#endif
-#include "%sapi/glapi/glapitable.h"
-#include "%sapi/glapi/glapioffsets.h"
-#include "%sapi/glapi/glapidispatch.h"
-
-#if FEATURE_remap_table
-
-#if !FEATURE_GL
-int driDispatchRemapTable[driDispatchRemapTable_size];
-#endif
-
-#define need_MESA_remap_table
-
-#include "%sapi/main/remap_helper.h"
-
-void
-_mesa_init_remap_table_%s(void)
-{
- _mesa_do_init_remap_table(_mesa_function_pool,
- driDispatchRemapTable_size,
- MESA_remap_table_functions);
-}
-
-void
-_mesa_map_static_functions_%s(void)
-{
-}
-
-#endif
-
-typedef void (*_glapi_proc)(void); /* generic function pointer */
-""" % (shortname, shortname, shortname, shortname, shortname, shortname);
+"""
# Finally we get to the all-important functions
print """/*************************************************************
@@ -713,15 +672,73 @@ for funcName in keys:
# end for each function
print """
+#include "glapi/glapi.h"
+
+#if FEATURE_remap_table
+
+/* cannot include main/dispatch.h here */
+#define _GLAPI_USE_REMAP_TABLE
+#include "%sapi/main/glapidispatch.h"
+
+#define need_MESA_remap_table
+#include "%sapi/main/remap_helper.h"
+
+/* force SET_* macros to use the local remap table */
+#define driDispatchRemapTable remap_table
+static int remap_table[driDispatchRemapTable_size];
+
+static void
+init_remap_table(void)
+{
+ _glthread_DECLARE_STATIC_MUTEX(mutex);
+ static GLboolean initialized = GL_FALSE;
+ const struct gl_function_pool_remap *remap = MESA_remap_table_functions;
+ int i;
+
+ _glthread_LOCK_MUTEX(mutex);
+ if (initialized) {
+ _glthread_UNLOCK_MUTEX(mutex);
+ return;
+ }
+
+ for (i = 0; i < driDispatchRemapTable_size; i++) {
+ GLint offset;
+ const char *spec;
+
+ /* sanity check */
+ ASSERT(i == remap[i].remap_index);
+ spec = _mesa_function_pool + remap[i].pool_index;
+
+ offset = _mesa_map_function_spec(spec);
+ remap_table[i] = offset;
+ }
+ initialized = GL_TRUE;
+ _glthread_UNLOCK_MUTEX(mutex);
+}
+
+#else /* FEATURE_remap_table */
+
+/* cannot include main/dispatch.h here */
+#include "%sapi/main/glapidispatch.h"
+
+static INLINE void
+init_remap_table(void)
+{
+}
+
+#endif /* FEATURE_remap_table */
+
struct _glapi_table *
_mesa_create_exec_table_%s(void)
{
struct _glapi_table *exec;
- exec = _mesa_alloc_dispatch_table(sizeof *exec);
+
+ exec = _mesa_alloc_dispatch_table(_gloffset_COUNT);
if (exec == NULL)
return NULL;
-""" % shortname
+ init_remap_table();
+""" % (shortname, shortname, shortname, shortname)
for func in keys:
prefix = "_es_" if func not in allSpecials else "_check_"
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index caa5dad950a..3d5830c01cc 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -128,6 +128,7 @@ static const struct {
{ OFF, "GL_EXT_framebuffer_sRGB", F(EXT_framebuffer_sRGB) },
{ OFF, "GL_EXT_fog_coord", F(EXT_fog_coord) },
{ OFF, "GL_EXT_gpu_program_parameters", F(EXT_gpu_program_parameters) },
+ { OFF, "GL_EXT_gpu_shader4", F(EXT_gpu_shader4) },
{ ON, "GL_EXT_multi_draw_arrays", F(EXT_multi_draw_arrays) },
{ OFF, "GL_EXT_packed_depth_stencil", F(EXT_packed_depth_stencil) },
{ OFF, "GL_EXT_packed_float", F(EXT_packed_float) },
diff --git a/src/mesa/main/extensions.h b/src/mesa/main/extensions.h
index 6eb85393965..a9ed41f86bb 100644
--- a/src/mesa/main/extensions.h
+++ b/src/mesa/main/extensions.h
@@ -36,7 +36,10 @@
#ifndef _EXTENSIONS_H_
#define _EXTENSIONS_H_
-#include "mtypes.h"
+#include "glheader.h"
+#include "mfeatures.h"
+
+struct gl_context;
#if _HAVE_FULL_GL
diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h
index 9e18e538a6f..2aace2ebd4b 100644
--- a/src/mesa/main/fbobject.h
+++ b/src/mesa/main/fbobject.h
@@ -26,7 +26,10 @@
#ifndef FBOBJECT_H
#define FBOBJECT_H
-#include "mtypes.h"
+#include "glheader.h"
+
+struct gl_context;
+struct gl_texture_object;
extern void
_mesa_init_fbobjects(struct gl_context *ctx);
diff --git a/src/mesa/main/ffvertex_prog.h b/src/mesa/main/ffvertex_prog.h
index 72cd6ea115d..837a15efca0 100644
--- a/src/mesa/main/ffvertex_prog.h
+++ b/src/mesa/main/ffvertex_prog.h
@@ -30,7 +30,7 @@
#define FFVERTEX_PROG_H
-#include "main/mtypes.h"
+struct gl_context;
struct gl_vertex_program *
_mesa_get_fixed_func_vertex_program(struct gl_context *ctx);
diff --git a/src/mesa/main/fog.h b/src/mesa/main/fog.h
index 7df4f0b6735..9191a4a54cc 100644
--- a/src/mesa/main/fog.h
+++ b/src/mesa/main/fog.h
@@ -37,7 +37,10 @@
#define FOG_H
-#include "mtypes.h"
+#include "glheader.h"
+#include "mfeatures.h"
+
+struct gl_context;
#if _HAVE_FULL_GL
diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c
index e18a9fc9977..88a04e888e4 100644
--- a/src/mesa/main/formats.c
+++ b/src/mesa/main/formats.c
@@ -1194,6 +1194,7 @@ _mesa_format_to_type_and_comps(gl_format format,
case MESA_FORMAT_ARGB8888:
case MESA_FORMAT_ARGB8888_REV:
case MESA_FORMAT_XRGB8888:
+ case MESA_FORMAT_XRGB8888_REV:
*datatype = GL_UNSIGNED_BYTE;
*comps = 4;
return;
@@ -1220,6 +1221,11 @@ _mesa_format_to_type_and_comps(gl_format format,
*comps = 4;
return;
+ case MESA_FORMAT_RGBA5551:
+ *datatype = GL_UNSIGNED_SHORT_5_5_5_1;
+ *comps = 4;
+ return;
+
case MESA_FORMAT_AL88:
case MESA_FORMAT_AL88_REV:
case MESA_FORMAT_RG88:
@@ -1251,6 +1257,7 @@ _mesa_format_to_type_and_comps(gl_format format,
case MESA_FORMAT_I8:
case MESA_FORMAT_CI8:
case MESA_FORMAT_R8:
+ case MESA_FORMAT_S8:
*datatype = GL_UNSIGNED_BYTE;
*comps = 1;
return;
@@ -1296,12 +1303,26 @@ _mesa_format_to_type_and_comps(gl_format format,
*comps = 2;
return;
+ case MESA_FORMAT_SIGNED_R8:
+ *datatype = GL_BYTE;
+ *comps = 1;
+ return;
+ case MESA_FORMAT_SIGNED_RG88:
+ *datatype = GL_BYTE;
+ *comps = 2;
+ return;
case MESA_FORMAT_SIGNED_RGBA8888:
case MESA_FORMAT_SIGNED_RGBA8888_REV:
+ case MESA_FORMAT_SIGNED_RGBX8888:
*datatype = GL_BYTE;
*comps = 4;
return;
+ case MESA_FORMAT_RGBA_16:
+ *datatype = GL_UNSIGNED_SHORT;
+ *comps = 4;
+ return;
+
case MESA_FORMAT_SIGNED_R_16:
*datatype = GL_SHORT;
*comps = 1;
@@ -1426,9 +1447,14 @@ _mesa_format_to_type_and_comps(gl_format format,
*comps = 4;
return;
-
+ case MESA_FORMAT_NONE:
+ case MESA_FORMAT_COUNT:
+ /* For debug builds, warn if any formats are not handled */
+#ifndef DEBUG
default:
- _mesa_problem(NULL, "bad format in _mesa_format_to_type_and_comps");
+#endif
+ _mesa_problem(NULL, "bad format %s in _mesa_format_to_type_and_comps",
+ _mesa_get_format_name(format));
*datatype = 0;
*comps = 1;
}
diff --git a/src/mesa/main/framebuffer.h b/src/mesa/main/framebuffer.h
index 13722ea457a..20e3ff56b55 100644
--- a/src/mesa/main/framebuffer.h
+++ b/src/mesa/main/framebuffer.h
@@ -26,7 +26,10 @@
#ifndef FRAMEBUFFER_H
#define FRAMEBUFFER_H
-#include "mtypes.h"
+#include "glheader.h"
+
+struct gl_config;
+struct gl_context;
extern struct gl_framebuffer *
_mesa_create_framebuffer(const struct gl_config *visual);
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index da9df27bdb6..b54af6ee86b 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -266,6 +266,11 @@ static const int extra_EXT_texture_integer[] = {
EXTRA_END
};
+static const int extra_EXT_gpu_shader4[] = {
+ EXT(EXT_gpu_shader4),
+ EXTRA_END
+};
+
EXTRA_EXT(ARB_multitexture);
EXTRA_EXT(ARB_texture_cube_map);
@@ -292,7 +297,7 @@ EXTRA_EXT(ARB_shader_objects);
EXTRA_EXT(EXT_provoking_vertex);
EXTRA_EXT(ARB_fragment_shader);
EXTRA_EXT(ARB_fragment_program);
-EXTRA_EXT(ARB_framebuffer_object);
+EXTRA_EXT2(ARB_framebuffer_object, EXT_framebuffer_multisample);
EXTRA_EXT(EXT_framebuffer_object);
EXTRA_EXT(APPLE_vertex_array_object);
EXTRA_EXT(ARB_seamless_cube_map);
@@ -1137,7 +1142,7 @@ static const struct value_desc values[] = {
/* GL_ARB_framebuffer_object */
{ GL_MAX_SAMPLES, CONTEXT_INT(Const.MaxSamples),
- extra_ARB_framebuffer_object },
+ extra_ARB_framebuffer_object_EXT_framebuffer_multisample },
/* GL_APPLE_vertex_array_object */
{ GL_VERTEX_ARRAY_BINDING_APPLE, ARRAY_INT(Name),
@@ -1198,6 +1203,14 @@ static const struct value_desc values[] = {
CONTEXT_INT(Const.GeometryProgram.MaxVertexVaryingComponents),
extra_ARB_geometry_shader4 },
+ /* GL_EXT_gpu_shader4 / GL 3.0 */
+ { GL_MIN_PROGRAM_TEXEL_OFFSET,
+ CONTEXT_INT(Const.MinProgramTexelOffset),
+ extra_EXT_gpu_shader4 },
+ { GL_MAX_PROGRAM_TEXEL_OFFSET,
+ CONTEXT_INT(Const.MaxProgramTexelOffset),
+ extra_EXT_gpu_shader4 },
+
/* GL 3.0 */
{ GL_NUM_EXTENSIONS, LOC_CUSTOM, TYPE_INT, 0, extra_version_30 },
{ GL_MAJOR_VERSION, CONTEXT_INT(VersionMajor), extra_version_30 },
diff --git a/src/mesa/main/glapidispatch.h b/src/mesa/main/glapidispatch.h
new file mode 100644
index 00000000000..434d38cb89a
--- /dev/null
+++ b/src/mesa/main/glapidispatch.h
@@ -0,0 +1,4482 @@
+/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */
+
+/*
+ * (C) Copyright IBM Corporation 2005
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sub license,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
+ * IBM,
+ * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
+ * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
+ * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
+ * SOFTWARE.
+ */
+
+#if !defined( _GLAPI_DISPATCH_H_ )
+# define _GLAPI_DISPATCH_H_
+
+
+/* this file should not be included directly in mesa */
+
+/**
+ * \file glapidispatch.h
+ * Macros for handling GL dispatch tables.
+ *
+ * For each known GL function, there are 3 macros in this file. The first
+ * macro is named CALL_FuncName and is used to call that GL function using
+ * the specified dispatch table. The other 2 macros, called GET_FuncName
+ * can SET_FuncName, are used to get and set the dispatch pointer for the
+ * named function in the specified dispatch table.
+ */
+
+#define CALL_by_offset(disp, cast, offset, parameters) \
+ (*(cast (GET_by_offset(disp, offset)))) parameters
+#define GET_by_offset(disp, offset) \
+ (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL
+#define SET_by_offset(disp, offset, fn) \
+ do { \
+ if ( (offset) < 0 ) { \
+ /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \
+ /* __func__, __LINE__, disp, offset, # fn); */ \
+ /* abort(); */ \
+ } \
+ else { \
+ ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \
+ } \
+ } while(0)
+
+/* total number of offsets below */
+#define _gloffset_COUNT 870
+
+#define _gloffset_NewList 0
+#define _gloffset_EndList 1
+#define _gloffset_CallList 2
+#define _gloffset_CallLists 3
+#define _gloffset_DeleteLists 4
+#define _gloffset_GenLists 5
+#define _gloffset_ListBase 6
+#define _gloffset_Begin 7
+#define _gloffset_Bitmap 8
+#define _gloffset_Color3b 9
+#define _gloffset_Color3bv 10
+#define _gloffset_Color3d 11
+#define _gloffset_Color3dv 12
+#define _gloffset_Color3f 13
+#define _gloffset_Color3fv 14
+#define _gloffset_Color3i 15
+#define _gloffset_Color3iv 16
+#define _gloffset_Color3s 17
+#define _gloffset_Color3sv 18
+#define _gloffset_Color3ub 19
+#define _gloffset_Color3ubv 20
+#define _gloffset_Color3ui 21
+#define _gloffset_Color3uiv 22
+#define _gloffset_Color3us 23
+#define _gloffset_Color3usv 24
+#define _gloffset_Color4b 25
+#define _gloffset_Color4bv 26
+#define _gloffset_Color4d 27
+#define _gloffset_Color4dv 28
+#define _gloffset_Color4f 29
+#define _gloffset_Color4fv 30
+#define _gloffset_Color4i 31
+#define _gloffset_Color4iv 32
+#define _gloffset_Color4s 33
+#define _gloffset_Color4sv 34
+#define _gloffset_Color4ub 35
+#define _gloffset_Color4ubv 36
+#define _gloffset_Color4ui 37
+#define _gloffset_Color4uiv 38
+#define _gloffset_Color4us 39
+#define _gloffset_Color4usv 40
+#define _gloffset_EdgeFlag 41
+#define _gloffset_EdgeFlagv 42
+#define _gloffset_End 43
+#define _gloffset_Indexd 44
+#define _gloffset_Indexdv 45
+#define _gloffset_Indexf 46
+#define _gloffset_Indexfv 47
+#define _gloffset_Indexi 48
+#define _gloffset_Indexiv 49
+#define _gloffset_Indexs 50
+#define _gloffset_Indexsv 51
+#define _gloffset_Normal3b 52
+#define _gloffset_Normal3bv 53
+#define _gloffset_Normal3d 54
+#define _gloffset_Normal3dv 55
+#define _gloffset_Normal3f 56
+#define _gloffset_Normal3fv 57
+#define _gloffset_Normal3i 58
+#define _gloffset_Normal3iv 59
+#define _gloffset_Normal3s 60
+#define _gloffset_Normal3sv 61
+#define _gloffset_RasterPos2d 62
+#define _gloffset_RasterPos2dv 63
+#define _gloffset_RasterPos2f 64
+#define _gloffset_RasterPos2fv 65
+#define _gloffset_RasterPos2i 66
+#define _gloffset_RasterPos2iv 67
+#define _gloffset_RasterPos2s 68
+#define _gloffset_RasterPos2sv 69
+#define _gloffset_RasterPos3d 70
+#define _gloffset_RasterPos3dv 71
+#define _gloffset_RasterPos3f 72
+#define _gloffset_RasterPos3fv 73
+#define _gloffset_RasterPos3i 74
+#define _gloffset_RasterPos3iv 75
+#define _gloffset_RasterPos3s 76
+#define _gloffset_RasterPos3sv 77
+#define _gloffset_RasterPos4d 78
+#define _gloffset_RasterPos4dv 79
+#define _gloffset_RasterPos4f 80
+#define _gloffset_RasterPos4fv 81
+#define _gloffset_RasterPos4i 82
+#define _gloffset_RasterPos4iv 83
+#define _gloffset_RasterPos4s 84
+#define _gloffset_RasterPos4sv 85
+#define _gloffset_Rectd 86
+#define _gloffset_Rectdv 87
+#define _gloffset_Rectf 88
+#define _gloffset_Rectfv 89
+#define _gloffset_Recti 90
+#define _gloffset_Rectiv 91
+#define _gloffset_Rects 92
+#define _gloffset_Rectsv 93
+#define _gloffset_TexCoord1d 94
+#define _gloffset_TexCoord1dv 95
+#define _gloffset_TexCoord1f 96
+#define _gloffset_TexCoord1fv 97
+#define _gloffset_TexCoord1i 98
+#define _gloffset_TexCoord1iv 99
+#define _gloffset_TexCoord1s 100
+#define _gloffset_TexCoord1sv 101
+#define _gloffset_TexCoord2d 102
+#define _gloffset_TexCoord2dv 103
+#define _gloffset_TexCoord2f 104
+#define _gloffset_TexCoord2fv 105
+#define _gloffset_TexCoord2i 106
+#define _gloffset_TexCoord2iv 107
+#define _gloffset_TexCoord2s 108
+#define _gloffset_TexCoord2sv 109
+#define _gloffset_TexCoord3d 110
+#define _gloffset_TexCoord3dv 111
+#define _gloffset_TexCoord3f 112
+#define _gloffset_TexCoord3fv 113
+#define _gloffset_TexCoord3i 114
+#define _gloffset_TexCoord3iv 115
+#define _gloffset_TexCoord3s 116
+#define _gloffset_TexCoord3sv 117
+#define _gloffset_TexCoord4d 118
+#define _gloffset_TexCoord4dv 119
+#define _gloffset_TexCoord4f 120
+#define _gloffset_TexCoord4fv 121
+#define _gloffset_TexCoord4i 122
+#define _gloffset_TexCoord4iv 123
+#define _gloffset_TexCoord4s 124
+#define _gloffset_TexCoord4sv 125
+#define _gloffset_Vertex2d 126
+#define _gloffset_Vertex2dv 127
+#define _gloffset_Vertex2f 128
+#define _gloffset_Vertex2fv 129
+#define _gloffset_Vertex2i 130
+#define _gloffset_Vertex2iv 131
+#define _gloffset_Vertex2s 132
+#define _gloffset_Vertex2sv 133
+#define _gloffset_Vertex3d 134
+#define _gloffset_Vertex3dv 135
+#define _gloffset_Vertex3f 136
+#define _gloffset_Vertex3fv 137
+#define _gloffset_Vertex3i 138
+#define _gloffset_Vertex3iv 139
+#define _gloffset_Vertex3s 140
+#define _gloffset_Vertex3sv 141
+#define _gloffset_Vertex4d 142
+#define _gloffset_Vertex4dv 143
+#define _gloffset_Vertex4f 144
+#define _gloffset_Vertex4fv 145
+#define _gloffset_Vertex4i 146
+#define _gloffset_Vertex4iv 147
+#define _gloffset_Vertex4s 148
+#define _gloffset_Vertex4sv 149
+#define _gloffset_ClipPlane 150
+#define _gloffset_ColorMaterial 151
+#define _gloffset_CullFace 152
+#define _gloffset_Fogf 153
+#define _gloffset_Fogfv 154
+#define _gloffset_Fogi 155
+#define _gloffset_Fogiv 156
+#define _gloffset_FrontFace 157
+#define _gloffset_Hint 158
+#define _gloffset_Lightf 159
+#define _gloffset_Lightfv 160
+#define _gloffset_Lighti 161
+#define _gloffset_Lightiv 162
+#define _gloffset_LightModelf 163
+#define _gloffset_LightModelfv 164
+#define _gloffset_LightModeli 165
+#define _gloffset_LightModeliv 166
+#define _gloffset_LineStipple 167
+#define _gloffset_LineWidth 168
+#define _gloffset_Materialf 169
+#define _gloffset_Materialfv 170
+#define _gloffset_Materiali 171
+#define _gloffset_Materialiv 172
+#define _gloffset_PointSize 173
+#define _gloffset_PolygonMode 174
+#define _gloffset_PolygonStipple 175
+#define _gloffset_Scissor 176
+#define _gloffset_ShadeModel 177
+#define _gloffset_TexParameterf 178
+#define _gloffset_TexParameterfv 179
+#define _gloffset_TexParameteri 180
+#define _gloffset_TexParameteriv 181
+#define _gloffset_TexImage1D 182
+#define _gloffset_TexImage2D 183
+#define _gloffset_TexEnvf 184
+#define _gloffset_TexEnvfv 185
+#define _gloffset_TexEnvi 186
+#define _gloffset_TexEnviv 187
+#define _gloffset_TexGend 188
+#define _gloffset_TexGendv 189
+#define _gloffset_TexGenf 190
+#define _gloffset_TexGenfv 191
+#define _gloffset_TexGeni 192
+#define _gloffset_TexGeniv 193
+#define _gloffset_FeedbackBuffer 194
+#define _gloffset_SelectBuffer 195
+#define _gloffset_RenderMode 196
+#define _gloffset_InitNames 197
+#define _gloffset_LoadName 198
+#define _gloffset_PassThrough 199
+#define _gloffset_PopName 200
+#define _gloffset_PushName 201
+#define _gloffset_DrawBuffer 202
+#define _gloffset_Clear 203
+#define _gloffset_ClearAccum 204
+#define _gloffset_ClearIndex 205
+#define _gloffset_ClearColor 206
+#define _gloffset_ClearStencil 207
+#define _gloffset_ClearDepth 208
+#define _gloffset_StencilMask 209
+#define _gloffset_ColorMask 210
+#define _gloffset_DepthMask 211
+#define _gloffset_IndexMask 212
+#define _gloffset_Accum 213
+#define _gloffset_Disable 214
+#define _gloffset_Enable 215
+#define _gloffset_Finish 216
+#define _gloffset_Flush 217
+#define _gloffset_PopAttrib 218
+#define _gloffset_PushAttrib 219
+#define _gloffset_Map1d 220
+#define _gloffset_Map1f 221
+#define _gloffset_Map2d 222
+#define _gloffset_Map2f 223
+#define _gloffset_MapGrid1d 224
+#define _gloffset_MapGrid1f 225
+#define _gloffset_MapGrid2d 226
+#define _gloffset_MapGrid2f 227
+#define _gloffset_EvalCoord1d 228
+#define _gloffset_EvalCoord1dv 229
+#define _gloffset_EvalCoord1f 230
+#define _gloffset_EvalCoord1fv 231
+#define _gloffset_EvalCoord2d 232
+#define _gloffset_EvalCoord2dv 233
+#define _gloffset_EvalCoord2f 234
+#define _gloffset_EvalCoord2fv 235
+#define _gloffset_EvalMesh1 236
+#define _gloffset_EvalPoint1 237
+#define _gloffset_EvalMesh2 238
+#define _gloffset_EvalPoint2 239
+#define _gloffset_AlphaFunc 240
+#define _gloffset_BlendFunc 241
+#define _gloffset_LogicOp 242
+#define _gloffset_StencilFunc 243
+#define _gloffset_StencilOp 244
+#define _gloffset_DepthFunc 245
+#define _gloffset_PixelZoom 246
+#define _gloffset_PixelTransferf 247
+#define _gloffset_PixelTransferi 248
+#define _gloffset_PixelStoref 249
+#define _gloffset_PixelStorei 250
+#define _gloffset_PixelMapfv 251
+#define _gloffset_PixelMapuiv 252
+#define _gloffset_PixelMapusv 253
+#define _gloffset_ReadBuffer 254
+#define _gloffset_CopyPixels 255
+#define _gloffset_ReadPixels 256
+#define _gloffset_DrawPixels 257
+#define _gloffset_GetBooleanv 258
+#define _gloffset_GetClipPlane 259
+#define _gloffset_GetDoublev 260
+#define _gloffset_GetError 261
+#define _gloffset_GetFloatv 262
+#define _gloffset_GetIntegerv 263
+#define _gloffset_GetLightfv 264
+#define _gloffset_GetLightiv 265
+#define _gloffset_GetMapdv 266
+#define _gloffset_GetMapfv 267
+#define _gloffset_GetMapiv 268
+#define _gloffset_GetMaterialfv 269
+#define _gloffset_GetMaterialiv 270
+#define _gloffset_GetPixelMapfv 271
+#define _gloffset_GetPixelMapuiv 272
+#define _gloffset_GetPixelMapusv 273
+#define _gloffset_GetPolygonStipple 274
+#define _gloffset_GetString 275
+#define _gloffset_GetTexEnvfv 276
+#define _gloffset_GetTexEnviv 277
+#define _gloffset_GetTexGendv 278
+#define _gloffset_GetTexGenfv 279
+#define _gloffset_GetTexGeniv 280
+#define _gloffset_GetTexImage 281
+#define _gloffset_GetTexParameterfv 282
+#define _gloffset_GetTexParameteriv 283
+#define _gloffset_GetTexLevelParameterfv 284
+#define _gloffset_GetTexLevelParameteriv 285
+#define _gloffset_IsEnabled 286
+#define _gloffset_IsList 287
+#define _gloffset_DepthRange 288
+#define _gloffset_Frustum 289
+#define _gloffset_LoadIdentity 290
+#define _gloffset_LoadMatrixf 291
+#define _gloffset_LoadMatrixd 292
+#define _gloffset_MatrixMode 293
+#define _gloffset_MultMatrixf 294
+#define _gloffset_MultMatrixd 295
+#define _gloffset_Ortho 296
+#define _gloffset_PopMatrix 297
+#define _gloffset_PushMatrix 298
+#define _gloffset_Rotated 299
+#define _gloffset_Rotatef 300
+#define _gloffset_Scaled 301
+#define _gloffset_Scalef 302
+#define _gloffset_Translated 303
+#define _gloffset_Translatef 304
+#define _gloffset_Viewport 305
+#define _gloffset_ArrayElement 306
+#define _gloffset_BindTexture 307
+#define _gloffset_ColorPointer 308
+#define _gloffset_DisableClientState 309
+#define _gloffset_DrawArrays 310
+#define _gloffset_DrawElements 311
+#define _gloffset_EdgeFlagPointer 312
+#define _gloffset_EnableClientState 313
+#define _gloffset_IndexPointer 314
+#define _gloffset_Indexub 315
+#define _gloffset_Indexubv 316
+#define _gloffset_InterleavedArrays 317
+#define _gloffset_NormalPointer 318
+#define _gloffset_PolygonOffset 319
+#define _gloffset_TexCoordPointer 320
+#define _gloffset_VertexPointer 321
+#define _gloffset_AreTexturesResident 322
+#define _gloffset_CopyTexImage1D 323
+#define _gloffset_CopyTexImage2D 324
+#define _gloffset_CopyTexSubImage1D 325
+#define _gloffset_CopyTexSubImage2D 326
+#define _gloffset_DeleteTextures 327
+#define _gloffset_GenTextures 328
+#define _gloffset_GetPointerv 329
+#define _gloffset_IsTexture 330
+#define _gloffset_PrioritizeTextures 331
+#define _gloffset_TexSubImage1D 332
+#define _gloffset_TexSubImage2D 333
+#define _gloffset_PopClientAttrib 334
+#define _gloffset_PushClientAttrib 335
+#define _gloffset_BlendColor 336
+#define _gloffset_BlendEquation 337
+#define _gloffset_DrawRangeElements 338
+#define _gloffset_ColorTable 339
+#define _gloffset_ColorTableParameterfv 340
+#define _gloffset_ColorTableParameteriv 341
+#define _gloffset_CopyColorTable 342
+#define _gloffset_GetColorTable 343
+#define _gloffset_GetColorTableParameterfv 344
+#define _gloffset_GetColorTableParameteriv 345
+#define _gloffset_ColorSubTable 346
+#define _gloffset_CopyColorSubTable 347
+#define _gloffset_ConvolutionFilter1D 348
+#define _gloffset_ConvolutionFilter2D 349
+#define _gloffset_ConvolutionParameterf 350
+#define _gloffset_ConvolutionParameterfv 351
+#define _gloffset_ConvolutionParameteri 352
+#define _gloffset_ConvolutionParameteriv 353
+#define _gloffset_CopyConvolutionFilter1D 354
+#define _gloffset_CopyConvolutionFilter2D 355
+#define _gloffset_GetConvolutionFilter 356
+#define _gloffset_GetConvolutionParameterfv 357
+#define _gloffset_GetConvolutionParameteriv 358
+#define _gloffset_GetSeparableFilter 359
+#define _gloffset_SeparableFilter2D 360
+#define _gloffset_GetHistogram 361
+#define _gloffset_GetHistogramParameterfv 362
+#define _gloffset_GetHistogramParameteriv 363
+#define _gloffset_GetMinmax 364
+#define _gloffset_GetMinmaxParameterfv 365
+#define _gloffset_GetMinmaxParameteriv 366
+#define _gloffset_Histogram 367
+#define _gloffset_Minmax 368
+#define _gloffset_ResetHistogram 369
+#define _gloffset_ResetMinmax 370
+#define _gloffset_TexImage3D 371
+#define _gloffset_TexSubImage3D 372
+#define _gloffset_CopyTexSubImage3D 373
+#define _gloffset_ActiveTextureARB 374
+#define _gloffset_ClientActiveTextureARB 375
+#define _gloffset_MultiTexCoord1dARB 376
+#define _gloffset_MultiTexCoord1dvARB 377
+#define _gloffset_MultiTexCoord1fARB 378
+#define _gloffset_MultiTexCoord1fvARB 379
+#define _gloffset_MultiTexCoord1iARB 380
+#define _gloffset_MultiTexCoord1ivARB 381
+#define _gloffset_MultiTexCoord1sARB 382
+#define _gloffset_MultiTexCoord1svARB 383
+#define _gloffset_MultiTexCoord2dARB 384
+#define _gloffset_MultiTexCoord2dvARB 385
+#define _gloffset_MultiTexCoord2fARB 386
+#define _gloffset_MultiTexCoord2fvARB 387
+#define _gloffset_MultiTexCoord2iARB 388
+#define _gloffset_MultiTexCoord2ivARB 389
+#define _gloffset_MultiTexCoord2sARB 390
+#define _gloffset_MultiTexCoord2svARB 391
+#define _gloffset_MultiTexCoord3dARB 392
+#define _gloffset_MultiTexCoord3dvARB 393
+#define _gloffset_MultiTexCoord3fARB 394
+#define _gloffset_MultiTexCoord3fvARB 395
+#define _gloffset_MultiTexCoord3iARB 396
+#define _gloffset_MultiTexCoord3ivARB 397
+#define _gloffset_MultiTexCoord3sARB 398
+#define _gloffset_MultiTexCoord3svARB 399
+#define _gloffset_MultiTexCoord4dARB 400
+#define _gloffset_MultiTexCoord4dvARB 401
+#define _gloffset_MultiTexCoord4fARB 402
+#define _gloffset_MultiTexCoord4fvARB 403
+#define _gloffset_MultiTexCoord4iARB 404
+#define _gloffset_MultiTexCoord4ivARB 405
+#define _gloffset_MultiTexCoord4sARB 406
+#define _gloffset_MultiTexCoord4svARB 407
+
+#if !defined(_GLAPI_USE_REMAP_TABLE)
+
+#define _gloffset_AttachShader 408
+#define _gloffset_CreateProgram 409
+#define _gloffset_CreateShader 410
+#define _gloffset_DeleteProgram 411
+#define _gloffset_DeleteShader 412
+#define _gloffset_DetachShader 413
+#define _gloffset_GetAttachedShaders 414
+#define _gloffset_GetProgramInfoLog 415
+#define _gloffset_GetProgramiv 416
+#define _gloffset_GetShaderInfoLog 417
+#define _gloffset_GetShaderiv 418
+#define _gloffset_IsProgram 419
+#define _gloffset_IsShader 420
+#define _gloffset_StencilFuncSeparate 421
+#define _gloffset_StencilMaskSeparate 422
+#define _gloffset_StencilOpSeparate 423
+#define _gloffset_UniformMatrix2x3fv 424
+#define _gloffset_UniformMatrix2x4fv 425
+#define _gloffset_UniformMatrix3x2fv 426
+#define _gloffset_UniformMatrix3x4fv 427
+#define _gloffset_UniformMatrix4x2fv 428
+#define _gloffset_UniformMatrix4x3fv 429
+#define _gloffset_DrawArraysInstanced 430
+#define _gloffset_DrawElementsInstanced 431
+#define _gloffset_LoadTransposeMatrixdARB 432
+#define _gloffset_LoadTransposeMatrixfARB 433
+#define _gloffset_MultTransposeMatrixdARB 434
+#define _gloffset_MultTransposeMatrixfARB 435
+#define _gloffset_SampleCoverageARB 436
+#define _gloffset_CompressedTexImage1DARB 437
+#define _gloffset_CompressedTexImage2DARB 438
+#define _gloffset_CompressedTexImage3DARB 439
+#define _gloffset_CompressedTexSubImage1DARB 440
+#define _gloffset_CompressedTexSubImage2DARB 441
+#define _gloffset_CompressedTexSubImage3DARB 442
+#define _gloffset_GetCompressedTexImageARB 443
+#define _gloffset_DisableVertexAttribArrayARB 444
+#define _gloffset_EnableVertexAttribArrayARB 445
+#define _gloffset_GetProgramEnvParameterdvARB 446
+#define _gloffset_GetProgramEnvParameterfvARB 447
+#define _gloffset_GetProgramLocalParameterdvARB 448
+#define _gloffset_GetProgramLocalParameterfvARB 449
+#define _gloffset_GetProgramStringARB 450
+#define _gloffset_GetProgramivARB 451
+#define _gloffset_GetVertexAttribdvARB 452
+#define _gloffset_GetVertexAttribfvARB 453
+#define _gloffset_GetVertexAttribivARB 454
+#define _gloffset_ProgramEnvParameter4dARB 455
+#define _gloffset_ProgramEnvParameter4dvARB 456
+#define _gloffset_ProgramEnvParameter4fARB 457
+#define _gloffset_ProgramEnvParameter4fvARB 458
+#define _gloffset_ProgramLocalParameter4dARB 459
+#define _gloffset_ProgramLocalParameter4dvARB 460
+#define _gloffset_ProgramLocalParameter4fARB 461
+#define _gloffset_ProgramLocalParameter4fvARB 462
+#define _gloffset_ProgramStringARB 463
+#define _gloffset_VertexAttrib1dARB 464
+#define _gloffset_VertexAttrib1dvARB 465
+#define _gloffset_VertexAttrib1fARB 466
+#define _gloffset_VertexAttrib1fvARB 467
+#define _gloffset_VertexAttrib1sARB 468
+#define _gloffset_VertexAttrib1svARB 469
+#define _gloffset_VertexAttrib2dARB 470
+#define _gloffset_VertexAttrib2dvARB 471
+#define _gloffset_VertexAttrib2fARB 472
+#define _gloffset_VertexAttrib2fvARB 473
+#define _gloffset_VertexAttrib2sARB 474
+#define _gloffset_VertexAttrib2svARB 475
+#define _gloffset_VertexAttrib3dARB 476
+#define _gloffset_VertexAttrib3dvARB 477
+#define _gloffset_VertexAttrib3fARB 478
+#define _gloffset_VertexAttrib3fvARB 479
+#define _gloffset_VertexAttrib3sARB 480
+#define _gloffset_VertexAttrib3svARB 481
+#define _gloffset_VertexAttrib4NbvARB 482
+#define _gloffset_VertexAttrib4NivARB 483
+#define _gloffset_VertexAttrib4NsvARB 484
+#define _gloffset_VertexAttrib4NubARB 485
+#define _gloffset_VertexAttrib4NubvARB 486
+#define _gloffset_VertexAttrib4NuivARB 487
+#define _gloffset_VertexAttrib4NusvARB 488
+#define _gloffset_VertexAttrib4bvARB 489
+#define _gloffset_VertexAttrib4dARB 490
+#define _gloffset_VertexAttrib4dvARB 491
+#define _gloffset_VertexAttrib4fARB 492
+#define _gloffset_VertexAttrib4fvARB 493
+#define _gloffset_VertexAttrib4ivARB 494
+#define _gloffset_VertexAttrib4sARB 495
+#define _gloffset_VertexAttrib4svARB 496
+#define _gloffset_VertexAttrib4ubvARB 497
+#define _gloffset_VertexAttrib4uivARB 498
+#define _gloffset_VertexAttrib4usvARB 499
+#define _gloffset_VertexAttribPointerARB 500
+#define _gloffset_BindBufferARB 501
+#define _gloffset_BufferDataARB 502
+#define _gloffset_BufferSubDataARB 503
+#define _gloffset_DeleteBuffersARB 504
+#define _gloffset_GenBuffersARB 505
+#define _gloffset_GetBufferParameterivARB 506
+#define _gloffset_GetBufferPointervARB 507
+#define _gloffset_GetBufferSubDataARB 508
+#define _gloffset_IsBufferARB 509
+#define _gloffset_MapBufferARB 510
+#define _gloffset_UnmapBufferARB 511
+#define _gloffset_BeginQueryARB 512
+#define _gloffset_DeleteQueriesARB 513
+#define _gloffset_EndQueryARB 514
+#define _gloffset_GenQueriesARB 515
+#define _gloffset_GetQueryObjectivARB 516
+#define _gloffset_GetQueryObjectuivARB 517
+#define _gloffset_GetQueryivARB 518
+#define _gloffset_IsQueryARB 519
+#define _gloffset_AttachObjectARB 520
+#define _gloffset_CompileShaderARB 521
+#define _gloffset_CreateProgramObjectARB 522
+#define _gloffset_CreateShaderObjectARB 523
+#define _gloffset_DeleteObjectARB 524
+#define _gloffset_DetachObjectARB 525
+#define _gloffset_GetActiveUniformARB 526
+#define _gloffset_GetAttachedObjectsARB 527
+#define _gloffset_GetHandleARB 528
+#define _gloffset_GetInfoLogARB 529
+#define _gloffset_GetObjectParameterfvARB 530
+#define _gloffset_GetObjectParameterivARB 531
+#define _gloffset_GetShaderSourceARB 532
+#define _gloffset_GetUniformLocationARB 533
+#define _gloffset_GetUniformfvARB 534
+#define _gloffset_GetUniformivARB 535
+#define _gloffset_LinkProgramARB 536
+#define _gloffset_ShaderSourceARB 537
+#define _gloffset_Uniform1fARB 538
+#define _gloffset_Uniform1fvARB 539
+#define _gloffset_Uniform1iARB 540
+#define _gloffset_Uniform1ivARB 541
+#define _gloffset_Uniform2fARB 542
+#define _gloffset_Uniform2fvARB 543
+#define _gloffset_Uniform2iARB 544
+#define _gloffset_Uniform2ivARB 545
+#define _gloffset_Uniform3fARB 546
+#define _gloffset_Uniform3fvARB 547
+#define _gloffset_Uniform3iARB 548
+#define _gloffset_Uniform3ivARB 549
+#define _gloffset_Uniform4fARB 550
+#define _gloffset_Uniform4fvARB 551
+#define _gloffset_Uniform4iARB 552
+#define _gloffset_Uniform4ivARB 553
+#define _gloffset_UniformMatrix2fvARB 554
+#define _gloffset_UniformMatrix3fvARB 555
+#define _gloffset_UniformMatrix4fvARB 556
+#define _gloffset_UseProgramObjectARB 557
+#define _gloffset_ValidateProgramARB 558
+#define _gloffset_BindAttribLocationARB 559
+#define _gloffset_GetActiveAttribARB 560
+#define _gloffset_GetAttribLocationARB 561
+#define _gloffset_DrawBuffersARB 562
+#define _gloffset_RenderbufferStorageMultisample 563
+#define _gloffset_FramebufferTextureARB 564
+#define _gloffset_FramebufferTextureFaceARB 565
+#define _gloffset_ProgramParameteriARB 566
+#define _gloffset_FlushMappedBufferRange 567
+#define _gloffset_MapBufferRange 568
+#define _gloffset_BindVertexArray 569
+#define _gloffset_GenVertexArrays 570
+#define _gloffset_CopyBufferSubData 571
+#define _gloffset_ClientWaitSync 572
+#define _gloffset_DeleteSync 573
+#define _gloffset_FenceSync 574
+#define _gloffset_GetInteger64v 575
+#define _gloffset_GetSynciv 576
+#define _gloffset_IsSync 577
+#define _gloffset_WaitSync 578
+#define _gloffset_DrawElementsBaseVertex 579
+#define _gloffset_DrawRangeElementsBaseVertex 580
+#define _gloffset_MultiDrawElementsBaseVertex 581
+#define _gloffset_BindTransformFeedback 582
+#define _gloffset_DeleteTransformFeedbacks 583
+#define _gloffset_DrawTransformFeedback 584
+#define _gloffset_GenTransformFeedbacks 585
+#define _gloffset_IsTransformFeedback 586
+#define _gloffset_PauseTransformFeedback 587
+#define _gloffset_ResumeTransformFeedback 588
+#define _gloffset_PolygonOffsetEXT 589
+#define _gloffset_GetPixelTexGenParameterfvSGIS 590
+#define _gloffset_GetPixelTexGenParameterivSGIS 591
+#define _gloffset_PixelTexGenParameterfSGIS 592
+#define _gloffset_PixelTexGenParameterfvSGIS 593
+#define _gloffset_PixelTexGenParameteriSGIS 594
+#define _gloffset_PixelTexGenParameterivSGIS 595
+#define _gloffset_SampleMaskSGIS 596
+#define _gloffset_SamplePatternSGIS 597
+#define _gloffset_ColorPointerEXT 598
+#define _gloffset_EdgeFlagPointerEXT 599
+#define _gloffset_IndexPointerEXT 600
+#define _gloffset_NormalPointerEXT 601
+#define _gloffset_TexCoordPointerEXT 602
+#define _gloffset_VertexPointerEXT 603
+#define _gloffset_PointParameterfEXT 604
+#define _gloffset_PointParameterfvEXT 605
+#define _gloffset_LockArraysEXT 606
+#define _gloffset_UnlockArraysEXT 607
+#define _gloffset_SecondaryColor3bEXT 608
+#define _gloffset_SecondaryColor3bvEXT 609
+#define _gloffset_SecondaryColor3dEXT 610
+#define _gloffset_SecondaryColor3dvEXT 611
+#define _gloffset_SecondaryColor3fEXT 612
+#define _gloffset_SecondaryColor3fvEXT 613
+#define _gloffset_SecondaryColor3iEXT 614
+#define _gloffset_SecondaryColor3ivEXT 615
+#define _gloffset_SecondaryColor3sEXT 616
+#define _gloffset_SecondaryColor3svEXT 617
+#define _gloffset_SecondaryColor3ubEXT 618
+#define _gloffset_SecondaryColor3ubvEXT 619
+#define _gloffset_SecondaryColor3uiEXT 620
+#define _gloffset_SecondaryColor3uivEXT 621
+#define _gloffset_SecondaryColor3usEXT 622
+#define _gloffset_SecondaryColor3usvEXT 623
+#define _gloffset_SecondaryColorPointerEXT 624
+#define _gloffset_MultiDrawArraysEXT 625
+#define _gloffset_MultiDrawElementsEXT 626
+#define _gloffset_FogCoordPointerEXT 627
+#define _gloffset_FogCoorddEXT 628
+#define _gloffset_FogCoorddvEXT 629
+#define _gloffset_FogCoordfEXT 630
+#define _gloffset_FogCoordfvEXT 631
+#define _gloffset_PixelTexGenSGIX 632
+#define _gloffset_BlendFuncSeparateEXT 633
+#define _gloffset_FlushVertexArrayRangeNV 634
+#define _gloffset_VertexArrayRangeNV 635
+#define _gloffset_CombinerInputNV 636
+#define _gloffset_CombinerOutputNV 637
+#define _gloffset_CombinerParameterfNV 638
+#define _gloffset_CombinerParameterfvNV 639
+#define _gloffset_CombinerParameteriNV 640
+#define _gloffset_CombinerParameterivNV 641
+#define _gloffset_FinalCombinerInputNV 642
+#define _gloffset_GetCombinerInputParameterfvNV 643
+#define _gloffset_GetCombinerInputParameterivNV 644
+#define _gloffset_GetCombinerOutputParameterfvNV 645
+#define _gloffset_GetCombinerOutputParameterivNV 646
+#define _gloffset_GetFinalCombinerInputParameterfvNV 647
+#define _gloffset_GetFinalCombinerInputParameterivNV 648
+#define _gloffset_ResizeBuffersMESA 649
+#define _gloffset_WindowPos2dMESA 650
+#define _gloffset_WindowPos2dvMESA 651
+#define _gloffset_WindowPos2fMESA 652
+#define _gloffset_WindowPos2fvMESA 653
+#define _gloffset_WindowPos2iMESA 654
+#define _gloffset_WindowPos2ivMESA 655
+#define _gloffset_WindowPos2sMESA 656
+#define _gloffset_WindowPos2svMESA 657
+#define _gloffset_WindowPos3dMESA 658
+#define _gloffset_WindowPos3dvMESA 659
+#define _gloffset_WindowPos3fMESA 660
+#define _gloffset_WindowPos3fvMESA 661
+#define _gloffset_WindowPos3iMESA 662
+#define _gloffset_WindowPos3ivMESA 663
+#define _gloffset_WindowPos3sMESA 664
+#define _gloffset_WindowPos3svMESA 665
+#define _gloffset_WindowPos4dMESA 666
+#define _gloffset_WindowPos4dvMESA 667
+#define _gloffset_WindowPos4fMESA 668
+#define _gloffset_WindowPos4fvMESA 669
+#define _gloffset_WindowPos4iMESA 670
+#define _gloffset_WindowPos4ivMESA 671
+#define _gloffset_WindowPos4sMESA 672
+#define _gloffset_WindowPos4svMESA 673
+#define _gloffset_MultiModeDrawArraysIBM 674
+#define _gloffset_MultiModeDrawElementsIBM 675
+#define _gloffset_DeleteFencesNV 676
+#define _gloffset_FinishFenceNV 677
+#define _gloffset_GenFencesNV 678
+#define _gloffset_GetFenceivNV 679
+#define _gloffset_IsFenceNV 680
+#define _gloffset_SetFenceNV 681
+#define _gloffset_TestFenceNV 682
+#define _gloffset_AreProgramsResidentNV 683
+#define _gloffset_BindProgramNV 684
+#define _gloffset_DeleteProgramsNV 685
+#define _gloffset_ExecuteProgramNV 686
+#define _gloffset_GenProgramsNV 687
+#define _gloffset_GetProgramParameterdvNV 688
+#define _gloffset_GetProgramParameterfvNV 689
+#define _gloffset_GetProgramStringNV 690
+#define _gloffset_GetProgramivNV 691
+#define _gloffset_GetTrackMatrixivNV 692
+#define _gloffset_GetVertexAttribPointervNV 693
+#define _gloffset_GetVertexAttribdvNV 694
+#define _gloffset_GetVertexAttribfvNV 695
+#define _gloffset_GetVertexAttribivNV 696
+#define _gloffset_IsProgramNV 697
+#define _gloffset_LoadProgramNV 698
+#define _gloffset_ProgramParameters4dvNV 699
+#define _gloffset_ProgramParameters4fvNV 700
+#define _gloffset_RequestResidentProgramsNV 701
+#define _gloffset_TrackMatrixNV 702
+#define _gloffset_VertexAttrib1dNV 703
+#define _gloffset_VertexAttrib1dvNV 704
+#define _gloffset_VertexAttrib1fNV 705
+#define _gloffset_VertexAttrib1fvNV 706
+#define _gloffset_VertexAttrib1sNV 707
+#define _gloffset_VertexAttrib1svNV 708
+#define _gloffset_VertexAttrib2dNV 709
+#define _gloffset_VertexAttrib2dvNV 710
+#define _gloffset_VertexAttrib2fNV 711
+#define _gloffset_VertexAttrib2fvNV 712
+#define _gloffset_VertexAttrib2sNV 713
+#define _gloffset_VertexAttrib2svNV 714
+#define _gloffset_VertexAttrib3dNV 715
+#define _gloffset_VertexAttrib3dvNV 716
+#define _gloffset_VertexAttrib3fNV 717
+#define _gloffset_VertexAttrib3fvNV 718
+#define _gloffset_VertexAttrib3sNV 719
+#define _gloffset_VertexAttrib3svNV 720
+#define _gloffset_VertexAttrib4dNV 721
+#define _gloffset_VertexAttrib4dvNV 722
+#define _gloffset_VertexAttrib4fNV 723
+#define _gloffset_VertexAttrib4fvNV 724
+#define _gloffset_VertexAttrib4sNV 725
+#define _gloffset_VertexAttrib4svNV 726
+#define _gloffset_VertexAttrib4ubNV 727
+#define _gloffset_VertexAttrib4ubvNV 728
+#define _gloffset_VertexAttribPointerNV 729
+#define _gloffset_VertexAttribs1dvNV 730
+#define _gloffset_VertexAttribs1fvNV 731
+#define _gloffset_VertexAttribs1svNV 732
+#define _gloffset_VertexAttribs2dvNV 733
+#define _gloffset_VertexAttribs2fvNV 734
+#define _gloffset_VertexAttribs2svNV 735
+#define _gloffset_VertexAttribs3dvNV 736
+#define _gloffset_VertexAttribs3fvNV 737
+#define _gloffset_VertexAttribs3svNV 738
+#define _gloffset_VertexAttribs4dvNV 739
+#define _gloffset_VertexAttribs4fvNV 740
+#define _gloffset_VertexAttribs4svNV 741
+#define _gloffset_VertexAttribs4ubvNV 742
+#define _gloffset_GetTexBumpParameterfvATI 743
+#define _gloffset_GetTexBumpParameterivATI 744
+#define _gloffset_TexBumpParameterfvATI 745
+#define _gloffset_TexBumpParameterivATI 746
+#define _gloffset_AlphaFragmentOp1ATI 747
+#define _gloffset_AlphaFragmentOp2ATI 748
+#define _gloffset_AlphaFragmentOp3ATI 749
+#define _gloffset_BeginFragmentShaderATI 750
+#define _gloffset_BindFragmentShaderATI 751
+#define _gloffset_ColorFragmentOp1ATI 752
+#define _gloffset_ColorFragmentOp2ATI 753
+#define _gloffset_ColorFragmentOp3ATI 754
+#define _gloffset_DeleteFragmentShaderATI 755
+#define _gloffset_EndFragmentShaderATI 756
+#define _gloffset_GenFragmentShadersATI 757
+#define _gloffset_PassTexCoordATI 758
+#define _gloffset_SampleMapATI 759
+#define _gloffset_SetFragmentShaderConstantATI 760
+#define _gloffset_PointParameteriNV 761
+#define _gloffset_PointParameterivNV 762
+#define _gloffset_ActiveStencilFaceEXT 763
+#define _gloffset_BindVertexArrayAPPLE 764
+#define _gloffset_DeleteVertexArraysAPPLE 765
+#define _gloffset_GenVertexArraysAPPLE 766
+#define _gloffset_IsVertexArrayAPPLE 767
+#define _gloffset_GetProgramNamedParameterdvNV 768
+#define _gloffset_GetProgramNamedParameterfvNV 769
+#define _gloffset_ProgramNamedParameter4dNV 770
+#define _gloffset_ProgramNamedParameter4dvNV 771
+#define _gloffset_ProgramNamedParameter4fNV 772
+#define _gloffset_ProgramNamedParameter4fvNV 773
+#define _gloffset_PrimitiveRestartIndexNV 774
+#define _gloffset_PrimitiveRestartNV 775
+#define _gloffset_DepthBoundsEXT 776
+#define _gloffset_BlendEquationSeparateEXT 777
+#define _gloffset_BindFramebufferEXT 778
+#define _gloffset_BindRenderbufferEXT 779
+#define _gloffset_CheckFramebufferStatusEXT 780
+#define _gloffset_DeleteFramebuffersEXT 781
+#define _gloffset_DeleteRenderbuffersEXT 782
+#define _gloffset_FramebufferRenderbufferEXT 783
+#define _gloffset_FramebufferTexture1DEXT 784
+#define _gloffset_FramebufferTexture2DEXT 785
+#define _gloffset_FramebufferTexture3DEXT 786
+#define _gloffset_GenFramebuffersEXT 787
+#define _gloffset_GenRenderbuffersEXT 788
+#define _gloffset_GenerateMipmapEXT 789
+#define _gloffset_GetFramebufferAttachmentParameterivEXT 790
+#define _gloffset_GetRenderbufferParameterivEXT 791
+#define _gloffset_IsFramebufferEXT 792
+#define _gloffset_IsRenderbufferEXT 793
+#define _gloffset_RenderbufferStorageEXT 794
+#define _gloffset_BlitFramebufferEXT 795
+#define _gloffset_BufferParameteriAPPLE 796
+#define _gloffset_FlushMappedBufferRangeAPPLE 797
+#define _gloffset_BindFragDataLocationEXT 798
+#define _gloffset_GetFragDataLocationEXT 799
+#define _gloffset_GetUniformuivEXT 800
+#define _gloffset_GetVertexAttribIivEXT 801
+#define _gloffset_GetVertexAttribIuivEXT 802
+#define _gloffset_Uniform1uiEXT 803
+#define _gloffset_Uniform1uivEXT 804
+#define _gloffset_Uniform2uiEXT 805
+#define _gloffset_Uniform2uivEXT 806
+#define _gloffset_Uniform3uiEXT 807
+#define _gloffset_Uniform3uivEXT 808
+#define _gloffset_Uniform4uiEXT 809
+#define _gloffset_Uniform4uivEXT 810
+#define _gloffset_VertexAttribI1iEXT 811
+#define _gloffset_VertexAttribI1ivEXT 812
+#define _gloffset_VertexAttribI1uiEXT 813
+#define _gloffset_VertexAttribI1uivEXT 814
+#define _gloffset_VertexAttribI2iEXT 815
+#define _gloffset_VertexAttribI2ivEXT 816
+#define _gloffset_VertexAttribI2uiEXT 817
+#define _gloffset_VertexAttribI2uivEXT 818
+#define _gloffset_VertexAttribI3iEXT 819
+#define _gloffset_VertexAttribI3ivEXT 820
+#define _gloffset_VertexAttribI3uiEXT 821
+#define _gloffset_VertexAttribI3uivEXT 822
+#define _gloffset_VertexAttribI4bvEXT 823
+#define _gloffset_VertexAttribI4iEXT 824
+#define _gloffset_VertexAttribI4ivEXT 825
+#define _gloffset_VertexAttribI4svEXT 826
+#define _gloffset_VertexAttribI4ubvEXT 827
+#define _gloffset_VertexAttribI4uiEXT 828
+#define _gloffset_VertexAttribI4uivEXT 829
+#define _gloffset_VertexAttribI4usvEXT 830
+#define _gloffset_VertexAttribIPointerEXT 831
+#define _gloffset_FramebufferTextureLayerEXT 832
+#define _gloffset_ColorMaskIndexedEXT 833
+#define _gloffset_DisableIndexedEXT 834
+#define _gloffset_EnableIndexedEXT 835
+#define _gloffset_GetBooleanIndexedvEXT 836
+#define _gloffset_GetIntegerIndexedvEXT 837
+#define _gloffset_IsEnabledIndexedEXT 838
+#define _gloffset_ClearColorIiEXT 839
+#define _gloffset_ClearColorIuiEXT 840
+#define _gloffset_GetTexParameterIivEXT 841
+#define _gloffset_GetTexParameterIuivEXT 842
+#define _gloffset_TexParameterIivEXT 843
+#define _gloffset_TexParameterIuivEXT 844
+#define _gloffset_BeginConditionalRenderNV 845
+#define _gloffset_EndConditionalRenderNV 846
+#define _gloffset_BeginTransformFeedbackEXT 847
+#define _gloffset_BindBufferBaseEXT 848
+#define _gloffset_BindBufferOffsetEXT 849
+#define _gloffset_BindBufferRangeEXT 850
+#define _gloffset_EndTransformFeedbackEXT 851
+#define _gloffset_GetTransformFeedbackVaryingEXT 852
+#define _gloffset_TransformFeedbackVaryingsEXT 853
+#define _gloffset_ProvokingVertexEXT 854
+#define _gloffset_GetTexParameterPointervAPPLE 855
+#define _gloffset_TextureRangeAPPLE 856
+#define _gloffset_GetObjectParameterivAPPLE 857
+#define _gloffset_ObjectPurgeableAPPLE 858
+#define _gloffset_ObjectUnpurgeableAPPLE 859
+#define _gloffset_ActiveProgramEXT 860
+#define _gloffset_CreateShaderProgramEXT 861
+#define _gloffset_UseShaderProgramEXT 862
+#define _gloffset_StencilFuncSeparateATI 863
+#define _gloffset_ProgramEnvParameters4fvEXT 864
+#define _gloffset_ProgramLocalParameters4fvEXT 865
+#define _gloffset_GetQueryObjecti64vEXT 866
+#define _gloffset_GetQueryObjectui64vEXT 867
+#define _gloffset_EGLImageTargetRenderbufferStorageOES 868
+#define _gloffset_EGLImageTargetTexture2DOES 869
+
+#else /* !_GLAPI_USE_REMAP_TABLE */
+
+#define driDispatchRemapTable_size 462
+extern int driDispatchRemapTable[ driDispatchRemapTable_size ];
+
+#define AttachShader_remap_index 0
+#define CreateProgram_remap_index 1
+#define CreateShader_remap_index 2
+#define DeleteProgram_remap_index 3
+#define DeleteShader_remap_index 4
+#define DetachShader_remap_index 5
+#define GetAttachedShaders_remap_index 6
+#define GetProgramInfoLog_remap_index 7
+#define GetProgramiv_remap_index 8
+#define GetShaderInfoLog_remap_index 9
+#define GetShaderiv_remap_index 10
+#define IsProgram_remap_index 11
+#define IsShader_remap_index 12
+#define StencilFuncSeparate_remap_index 13
+#define StencilMaskSeparate_remap_index 14
+#define StencilOpSeparate_remap_index 15
+#define UniformMatrix2x3fv_remap_index 16
+#define UniformMatrix2x4fv_remap_index 17
+#define UniformMatrix3x2fv_remap_index 18
+#define UniformMatrix3x4fv_remap_index 19
+#define UniformMatrix4x2fv_remap_index 20
+#define UniformMatrix4x3fv_remap_index 21
+#define DrawArraysInstanced_remap_index 22
+#define DrawElementsInstanced_remap_index 23
+#define LoadTransposeMatrixdARB_remap_index 24
+#define LoadTransposeMatrixfARB_remap_index 25
+#define MultTransposeMatrixdARB_remap_index 26
+#define MultTransposeMatrixfARB_remap_index 27
+#define SampleCoverageARB_remap_index 28
+#define CompressedTexImage1DARB_remap_index 29
+#define CompressedTexImage2DARB_remap_index 30
+#define CompressedTexImage3DARB_remap_index 31
+#define CompressedTexSubImage1DARB_remap_index 32
+#define CompressedTexSubImage2DARB_remap_index 33
+#define CompressedTexSubImage3DARB_remap_index 34
+#define GetCompressedTexImageARB_remap_index 35
+#define DisableVertexAttribArrayARB_remap_index 36
+#define EnableVertexAttribArrayARB_remap_index 37
+#define GetProgramEnvParameterdvARB_remap_index 38
+#define GetProgramEnvParameterfvARB_remap_index 39
+#define GetProgramLocalParameterdvARB_remap_index 40
+#define GetProgramLocalParameterfvARB_remap_index 41
+#define GetProgramStringARB_remap_index 42
+#define GetProgramivARB_remap_index 43
+#define GetVertexAttribdvARB_remap_index 44
+#define GetVertexAttribfvARB_remap_index 45
+#define GetVertexAttribivARB_remap_index 46
+#define ProgramEnvParameter4dARB_remap_index 47
+#define ProgramEnvParameter4dvARB_remap_index 48
+#define ProgramEnvParameter4fARB_remap_index 49
+#define ProgramEnvParameter4fvARB_remap_index 50
+#define ProgramLocalParameter4dARB_remap_index 51
+#define ProgramLocalParameter4dvARB_remap_index 52
+#define ProgramLocalParameter4fARB_remap_index 53
+#define ProgramLocalParameter4fvARB_remap_index 54
+#define ProgramStringARB_remap_index 55
+#define VertexAttrib1dARB_remap_index 56
+#define VertexAttrib1dvARB_remap_index 57
+#define VertexAttrib1fARB_remap_index 58
+#define VertexAttrib1fvARB_remap_index 59
+#define VertexAttrib1sARB_remap_index 60
+#define VertexAttrib1svARB_remap_index 61
+#define VertexAttrib2dARB_remap_index 62
+#define VertexAttrib2dvARB_remap_index 63
+#define VertexAttrib2fARB_remap_index 64
+#define VertexAttrib2fvARB_remap_index 65
+#define VertexAttrib2sARB_remap_index 66
+#define VertexAttrib2svARB_remap_index 67
+#define VertexAttrib3dARB_remap_index 68
+#define VertexAttrib3dvARB_remap_index 69
+#define VertexAttrib3fARB_remap_index 70
+#define VertexAttrib3fvARB_remap_index 71
+#define VertexAttrib3sARB_remap_index 72
+#define VertexAttrib3svARB_remap_index 73
+#define VertexAttrib4NbvARB_remap_index 74
+#define VertexAttrib4NivARB_remap_index 75
+#define VertexAttrib4NsvARB_remap_index 76
+#define VertexAttrib4NubARB_remap_index 77
+#define VertexAttrib4NubvARB_remap_index 78
+#define VertexAttrib4NuivARB_remap_index 79
+#define VertexAttrib4NusvARB_remap_index 80
+#define VertexAttrib4bvARB_remap_index 81
+#define VertexAttrib4dARB_remap_index 82
+#define VertexAttrib4dvARB_remap_index 83
+#define VertexAttrib4fARB_remap_index 84
+#define VertexAttrib4fvARB_remap_index 85
+#define VertexAttrib4ivARB_remap_index 86
+#define VertexAttrib4sARB_remap_index 87
+#define VertexAttrib4svARB_remap_index 88
+#define VertexAttrib4ubvARB_remap_index 89
+#define VertexAttrib4uivARB_remap_index 90
+#define VertexAttrib4usvARB_remap_index 91
+#define VertexAttribPointerARB_remap_index 92
+#define BindBufferARB_remap_index 93
+#define BufferDataARB_remap_index 94
+#define BufferSubDataARB_remap_index 95
+#define DeleteBuffersARB_remap_index 96
+#define GenBuffersARB_remap_index 97
+#define GetBufferParameterivARB_remap_index 98
+#define GetBufferPointervARB_remap_index 99
+#define GetBufferSubDataARB_remap_index 100
+#define IsBufferARB_remap_index 101
+#define MapBufferARB_remap_index 102
+#define UnmapBufferARB_remap_index 103
+#define BeginQueryARB_remap_index 104
+#define DeleteQueriesARB_remap_index 105
+#define EndQueryARB_remap_index 106
+#define GenQueriesARB_remap_index 107
+#define GetQueryObjectivARB_remap_index 108
+#define GetQueryObjectuivARB_remap_index 109
+#define GetQueryivARB_remap_index 110
+#define IsQueryARB_remap_index 111
+#define AttachObjectARB_remap_index 112
+#define CompileShaderARB_remap_index 113
+#define CreateProgramObjectARB_remap_index 114
+#define CreateShaderObjectARB_remap_index 115
+#define DeleteObjectARB_remap_index 116
+#define DetachObjectARB_remap_index 117
+#define GetActiveUniformARB_remap_index 118
+#define GetAttachedObjectsARB_remap_index 119
+#define GetHandleARB_remap_index 120
+#define GetInfoLogARB_remap_index 121
+#define GetObjectParameterfvARB_remap_index 122
+#define GetObjectParameterivARB_remap_index 123
+#define GetShaderSourceARB_remap_index 124
+#define GetUniformLocationARB_remap_index 125
+#define GetUniformfvARB_remap_index 126
+#define GetUniformivARB_remap_index 127
+#define LinkProgramARB_remap_index 128
+#define ShaderSourceARB_remap_index 129
+#define Uniform1fARB_remap_index 130
+#define Uniform1fvARB_remap_index 131
+#define Uniform1iARB_remap_index 132
+#define Uniform1ivARB_remap_index 133
+#define Uniform2fARB_remap_index 134
+#define Uniform2fvARB_remap_index 135
+#define Uniform2iARB_remap_index 136
+#define Uniform2ivARB_remap_index 137
+#define Uniform3fARB_remap_index 138
+#define Uniform3fvARB_remap_index 139
+#define Uniform3iARB_remap_index 140
+#define Uniform3ivARB_remap_index 141
+#define Uniform4fARB_remap_index 142
+#define Uniform4fvARB_remap_index 143
+#define Uniform4iARB_remap_index 144
+#define Uniform4ivARB_remap_index 145
+#define UniformMatrix2fvARB_remap_index 146
+#define UniformMatrix3fvARB_remap_index 147
+#define UniformMatrix4fvARB_remap_index 148
+#define UseProgramObjectARB_remap_index 149
+#define ValidateProgramARB_remap_index 150
+#define BindAttribLocationARB_remap_index 151
+#define GetActiveAttribARB_remap_index 152
+#define GetAttribLocationARB_remap_index 153
+#define DrawBuffersARB_remap_index 154
+#define RenderbufferStorageMultisample_remap_index 155
+#define FramebufferTextureARB_remap_index 156
+#define FramebufferTextureFaceARB_remap_index 157
+#define ProgramParameteriARB_remap_index 158
+#define FlushMappedBufferRange_remap_index 159
+#define MapBufferRange_remap_index 160
+#define BindVertexArray_remap_index 161
+#define GenVertexArrays_remap_index 162
+#define CopyBufferSubData_remap_index 163
+#define ClientWaitSync_remap_index 164
+#define DeleteSync_remap_index 165
+#define FenceSync_remap_index 166
+#define GetInteger64v_remap_index 167
+#define GetSynciv_remap_index 168
+#define IsSync_remap_index 169
+#define WaitSync_remap_index 170
+#define DrawElementsBaseVertex_remap_index 171
+#define DrawRangeElementsBaseVertex_remap_index 172
+#define MultiDrawElementsBaseVertex_remap_index 173
+#define BindTransformFeedback_remap_index 174
+#define DeleteTransformFeedbacks_remap_index 175
+#define DrawTransformFeedback_remap_index 176
+#define GenTransformFeedbacks_remap_index 177
+#define IsTransformFeedback_remap_index 178
+#define PauseTransformFeedback_remap_index 179
+#define ResumeTransformFeedback_remap_index 180
+#define PolygonOffsetEXT_remap_index 181
+#define GetPixelTexGenParameterfvSGIS_remap_index 182
+#define GetPixelTexGenParameterivSGIS_remap_index 183
+#define PixelTexGenParameterfSGIS_remap_index 184
+#define PixelTexGenParameterfvSGIS_remap_index 185
+#define PixelTexGenParameteriSGIS_remap_index 186
+#define PixelTexGenParameterivSGIS_remap_index 187
+#define SampleMaskSGIS_remap_index 188
+#define SamplePatternSGIS_remap_index 189
+#define ColorPointerEXT_remap_index 190
+#define EdgeFlagPointerEXT_remap_index 191
+#define IndexPointerEXT_remap_index 192
+#define NormalPointerEXT_remap_index 193
+#define TexCoordPointerEXT_remap_index 194
+#define VertexPointerEXT_remap_index 195
+#define PointParameterfEXT_remap_index 196
+#define PointParameterfvEXT_remap_index 197
+#define LockArraysEXT_remap_index 198
+#define UnlockArraysEXT_remap_index 199
+#define SecondaryColor3bEXT_remap_index 200
+#define SecondaryColor3bvEXT_remap_index 201
+#define SecondaryColor3dEXT_remap_index 202
+#define SecondaryColor3dvEXT_remap_index 203
+#define SecondaryColor3fEXT_remap_index 204
+#define SecondaryColor3fvEXT_remap_index 205
+#define SecondaryColor3iEXT_remap_index 206
+#define SecondaryColor3ivEXT_remap_index 207
+#define SecondaryColor3sEXT_remap_index 208
+#define SecondaryColor3svEXT_remap_index 209
+#define SecondaryColor3ubEXT_remap_index 210
+#define SecondaryColor3ubvEXT_remap_index 211
+#define SecondaryColor3uiEXT_remap_index 212
+#define SecondaryColor3uivEXT_remap_index 213
+#define SecondaryColor3usEXT_remap_index 214
+#define SecondaryColor3usvEXT_remap_index 215
+#define SecondaryColorPointerEXT_remap_index 216
+#define MultiDrawArraysEXT_remap_index 217
+#define MultiDrawElementsEXT_remap_index 218
+#define FogCoordPointerEXT_remap_index 219
+#define FogCoorddEXT_remap_index 220
+#define FogCoorddvEXT_remap_index 221
+#define FogCoordfEXT_remap_index 222
+#define FogCoordfvEXT_remap_index 223
+#define PixelTexGenSGIX_remap_index 224
+#define BlendFuncSeparateEXT_remap_index 225
+#define FlushVertexArrayRangeNV_remap_index 226
+#define VertexArrayRangeNV_remap_index 227
+#define CombinerInputNV_remap_index 228
+#define CombinerOutputNV_remap_index 229
+#define CombinerParameterfNV_remap_index 230
+#define CombinerParameterfvNV_remap_index 231
+#define CombinerParameteriNV_remap_index 232
+#define CombinerParameterivNV_remap_index 233
+#define FinalCombinerInputNV_remap_index 234
+#define GetCombinerInputParameterfvNV_remap_index 235
+#define GetCombinerInputParameterivNV_remap_index 236
+#define GetCombinerOutputParameterfvNV_remap_index 237
+#define GetCombinerOutputParameterivNV_remap_index 238
+#define GetFinalCombinerInputParameterfvNV_remap_index 239
+#define GetFinalCombinerInputParameterivNV_remap_index 240
+#define ResizeBuffersMESA_remap_index 241
+#define WindowPos2dMESA_remap_index 242
+#define WindowPos2dvMESA_remap_index 243
+#define WindowPos2fMESA_remap_index 244
+#define WindowPos2fvMESA_remap_index 245
+#define WindowPos2iMESA_remap_index 246
+#define WindowPos2ivMESA_remap_index 247
+#define WindowPos2sMESA_remap_index 248
+#define WindowPos2svMESA_remap_index 249
+#define WindowPos3dMESA_remap_index 250
+#define WindowPos3dvMESA_remap_index 251
+#define WindowPos3fMESA_remap_index 252
+#define WindowPos3fvMESA_remap_index 253
+#define WindowPos3iMESA_remap_index 254
+#define WindowPos3ivMESA_remap_index 255
+#define WindowPos3sMESA_remap_index 256
+#define WindowPos3svMESA_remap_index 257
+#define WindowPos4dMESA_remap_index 258
+#define WindowPos4dvMESA_remap_index 259
+#define WindowPos4fMESA_remap_index 260
+#define WindowPos4fvMESA_remap_index 261
+#define WindowPos4iMESA_remap_index 262
+#define WindowPos4ivMESA_remap_index 263
+#define WindowPos4sMESA_remap_index 264
+#define WindowPos4svMESA_remap_index 265
+#define MultiModeDrawArraysIBM_remap_index 266
+#define MultiModeDrawElementsIBM_remap_index 267
+#define DeleteFencesNV_remap_index 268
+#define FinishFenceNV_remap_index 269
+#define GenFencesNV_remap_index 270
+#define GetFenceivNV_remap_index 271
+#define IsFenceNV_remap_index 272
+#define SetFenceNV_remap_index 273
+#define TestFenceNV_remap_index 274
+#define AreProgramsResidentNV_remap_index 275
+#define BindProgramNV_remap_index 276
+#define DeleteProgramsNV_remap_index 277
+#define ExecuteProgramNV_remap_index 278
+#define GenProgramsNV_remap_index 279
+#define GetProgramParameterdvNV_remap_index 280
+#define GetProgramParameterfvNV_remap_index 281
+#define GetProgramStringNV_remap_index 282
+#define GetProgramivNV_remap_index 283
+#define GetTrackMatrixivNV_remap_index 284
+#define GetVertexAttribPointervNV_remap_index 285
+#define GetVertexAttribdvNV_remap_index 286
+#define GetVertexAttribfvNV_remap_index 287
+#define GetVertexAttribivNV_remap_index 288
+#define IsProgramNV_remap_index 289
+#define LoadProgramNV_remap_index 290
+#define ProgramParameters4dvNV_remap_index 291
+#define ProgramParameters4fvNV_remap_index 292
+#define RequestResidentProgramsNV_remap_index 293
+#define TrackMatrixNV_remap_index 294
+#define VertexAttrib1dNV_remap_index 295
+#define VertexAttrib1dvNV_remap_index 296
+#define VertexAttrib1fNV_remap_index 297
+#define VertexAttrib1fvNV_remap_index 298
+#define VertexAttrib1sNV_remap_index 299
+#define VertexAttrib1svNV_remap_index 300
+#define VertexAttrib2dNV_remap_index 301
+#define VertexAttrib2dvNV_remap_index 302
+#define VertexAttrib2fNV_remap_index 303
+#define VertexAttrib2fvNV_remap_index 304
+#define VertexAttrib2sNV_remap_index 305
+#define VertexAttrib2svNV_remap_index 306
+#define VertexAttrib3dNV_remap_index 307
+#define VertexAttrib3dvNV_remap_index 308
+#define VertexAttrib3fNV_remap_index 309
+#define VertexAttrib3fvNV_remap_index 310
+#define VertexAttrib3sNV_remap_index 311
+#define VertexAttrib3svNV_remap_index 312
+#define VertexAttrib4dNV_remap_index 313
+#define VertexAttrib4dvNV_remap_index 314
+#define VertexAttrib4fNV_remap_index 315
+#define VertexAttrib4fvNV_remap_index 316
+#define VertexAttrib4sNV_remap_index 317
+#define VertexAttrib4svNV_remap_index 318
+#define VertexAttrib4ubNV_remap_index 319
+#define VertexAttrib4ubvNV_remap_index 320
+#define VertexAttribPointerNV_remap_index 321
+#define VertexAttribs1dvNV_remap_index 322
+#define VertexAttribs1fvNV_remap_index 323
+#define VertexAttribs1svNV_remap_index 324
+#define VertexAttribs2dvNV_remap_index 325
+#define VertexAttribs2fvNV_remap_index 326
+#define VertexAttribs2svNV_remap_index 327
+#define VertexAttribs3dvNV_remap_index 328
+#define VertexAttribs3fvNV_remap_index 329
+#define VertexAttribs3svNV_remap_index 330
+#define VertexAttribs4dvNV_remap_index 331
+#define VertexAttribs4fvNV_remap_index 332
+#define VertexAttribs4svNV_remap_index 333
+#define VertexAttribs4ubvNV_remap_index 334
+#define GetTexBumpParameterfvATI_remap_index 335
+#define GetTexBumpParameterivATI_remap_index 336
+#define TexBumpParameterfvATI_remap_index 337
+#define TexBumpParameterivATI_remap_index 338
+#define AlphaFragmentOp1ATI_remap_index 339
+#define AlphaFragmentOp2ATI_remap_index 340
+#define AlphaFragmentOp3ATI_remap_index 341
+#define BeginFragmentShaderATI_remap_index 342
+#define BindFragmentShaderATI_remap_index 343
+#define ColorFragmentOp1ATI_remap_index 344
+#define ColorFragmentOp2ATI_remap_index 345
+#define ColorFragmentOp3ATI_remap_index 346
+#define DeleteFragmentShaderATI_remap_index 347
+#define EndFragmentShaderATI_remap_index 348
+#define GenFragmentShadersATI_remap_index 349
+#define PassTexCoordATI_remap_index 350
+#define SampleMapATI_remap_index 351
+#define SetFragmentShaderConstantATI_remap_index 352
+#define PointParameteriNV_remap_index 353
+#define PointParameterivNV_remap_index 354
+#define ActiveStencilFaceEXT_remap_index 355
+#define BindVertexArrayAPPLE_remap_index 356
+#define DeleteVertexArraysAPPLE_remap_index 357
+#define GenVertexArraysAPPLE_remap_index 358
+#define IsVertexArrayAPPLE_remap_index 359
+#define GetProgramNamedParameterdvNV_remap_index 360
+#define GetProgramNamedParameterfvNV_remap_index 361
+#define ProgramNamedParameter4dNV_remap_index 362
+#define ProgramNamedParameter4dvNV_remap_index 363
+#define ProgramNamedParameter4fNV_remap_index 364
+#define ProgramNamedParameter4fvNV_remap_index 365
+#define PrimitiveRestartIndexNV_remap_index 366
+#define PrimitiveRestartNV_remap_index 367
+#define DepthBoundsEXT_remap_index 368
+#define BlendEquationSeparateEXT_remap_index 369
+#define BindFramebufferEXT_remap_index 370
+#define BindRenderbufferEXT_remap_index 371
+#define CheckFramebufferStatusEXT_remap_index 372
+#define DeleteFramebuffersEXT_remap_index 373
+#define DeleteRenderbuffersEXT_remap_index 374
+#define FramebufferRenderbufferEXT_remap_index 375
+#define FramebufferTexture1DEXT_remap_index 376
+#define FramebufferTexture2DEXT_remap_index 377
+#define FramebufferTexture3DEXT_remap_index 378
+#define GenFramebuffersEXT_remap_index 379
+#define GenRenderbuffersEXT_remap_index 380
+#define GenerateMipmapEXT_remap_index 381
+#define GetFramebufferAttachmentParameterivEXT_remap_index 382
+#define GetRenderbufferParameterivEXT_remap_index 383
+#define IsFramebufferEXT_remap_index 384
+#define IsRenderbufferEXT_remap_index 385
+#define RenderbufferStorageEXT_remap_index 386
+#define BlitFramebufferEXT_remap_index 387
+#define BufferParameteriAPPLE_remap_index 388
+#define FlushMappedBufferRangeAPPLE_remap_index 389
+#define BindFragDataLocationEXT_remap_index 390
+#define GetFragDataLocationEXT_remap_index 391
+#define GetUniformuivEXT_remap_index 392
+#define GetVertexAttribIivEXT_remap_index 393
+#define GetVertexAttribIuivEXT_remap_index 394
+#define Uniform1uiEXT_remap_index 395
+#define Uniform1uivEXT_remap_index 396
+#define Uniform2uiEXT_remap_index 397
+#define Uniform2uivEXT_remap_index 398
+#define Uniform3uiEXT_remap_index 399
+#define Uniform3uivEXT_remap_index 400
+#define Uniform4uiEXT_remap_index 401
+#define Uniform4uivEXT_remap_index 402
+#define VertexAttribI1iEXT_remap_index 403
+#define VertexAttribI1ivEXT_remap_index 404
+#define VertexAttribI1uiEXT_remap_index 405
+#define VertexAttribI1uivEXT_remap_index 406
+#define VertexAttribI2iEXT_remap_index 407
+#define VertexAttribI2ivEXT_remap_index 408
+#define VertexAttribI2uiEXT_remap_index 409
+#define VertexAttribI2uivEXT_remap_index 410
+#define VertexAttribI3iEXT_remap_index 411
+#define VertexAttribI3ivEXT_remap_index 412
+#define VertexAttribI3uiEXT_remap_index 413
+#define VertexAttribI3uivEXT_remap_index 414
+#define VertexAttribI4bvEXT_remap_index 415
+#define VertexAttribI4iEXT_remap_index 416
+#define VertexAttribI4ivEXT_remap_index 417
+#define VertexAttribI4svEXT_remap_index 418
+#define VertexAttribI4ubvEXT_remap_index 419
+#define VertexAttribI4uiEXT_remap_index 420
+#define VertexAttribI4uivEXT_remap_index 421
+#define VertexAttribI4usvEXT_remap_index 422
+#define VertexAttribIPointerEXT_remap_index 423
+#define FramebufferTextureLayerEXT_remap_index 424
+#define ColorMaskIndexedEXT_remap_index 425
+#define DisableIndexedEXT_remap_index 426
+#define EnableIndexedEXT_remap_index 427
+#define GetBooleanIndexedvEXT_remap_index 428
+#define GetIntegerIndexedvEXT_remap_index 429
+#define IsEnabledIndexedEXT_remap_index 430
+#define ClearColorIiEXT_remap_index 431
+#define ClearColorIuiEXT_remap_index 432
+#define GetTexParameterIivEXT_remap_index 433
+#define GetTexParameterIuivEXT_remap_index 434
+#define TexParameterIivEXT_remap_index 435
+#define TexParameterIuivEXT_remap_index 436
+#define BeginConditionalRenderNV_remap_index 437
+#define EndConditionalRenderNV_remap_index 438
+#define BeginTransformFeedbackEXT_remap_index 439
+#define BindBufferBaseEXT_remap_index 440
+#define BindBufferOffsetEXT_remap_index 441
+#define BindBufferRangeEXT_remap_index 442
+#define EndTransformFeedbackEXT_remap_index 443
+#define GetTransformFeedbackVaryingEXT_remap_index 444
+#define TransformFeedbackVaryingsEXT_remap_index 445
+#define ProvokingVertexEXT_remap_index 446
+#define GetTexParameterPointervAPPLE_remap_index 447
+#define TextureRangeAPPLE_remap_index 448
+#define GetObjectParameterivAPPLE_remap_index 449
+#define ObjectPurgeableAPPLE_remap_index 450
+#define ObjectUnpurgeableAPPLE_remap_index 451
+#define ActiveProgramEXT_remap_index 452
+#define CreateShaderProgramEXT_remap_index 453
+#define UseShaderProgramEXT_remap_index 454
+#define StencilFuncSeparateATI_remap_index 455
+#define ProgramEnvParameters4fvEXT_remap_index 456
+#define ProgramLocalParameters4fvEXT_remap_index 457
+#define GetQueryObjecti64vEXT_remap_index 458
+#define GetQueryObjectui64vEXT_remap_index 459
+#define EGLImageTargetRenderbufferStorageOES_remap_index 460
+#define EGLImageTargetTexture2DOES_remap_index 461
+
+#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index]
+#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index]
+#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index]
+#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index]
+#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index]
+#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index]
+#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index]
+#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index]
+#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index]
+#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index]
+#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index]
+#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index]
+#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index]
+#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index]
+#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index]
+#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index]
+#define _gloffset_UniformMatrix2x3fv driDispatchRemapTable[UniformMatrix2x3fv_remap_index]
+#define _gloffset_UniformMatrix2x4fv driDispatchRemapTable[UniformMatrix2x4fv_remap_index]
+#define _gloffset_UniformMatrix3x2fv driDispatchRemapTable[UniformMatrix3x2fv_remap_index]
+#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index]
+#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index]
+#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index]
+#define _gloffset_DrawArraysInstanced driDispatchRemapTable[DrawArraysInstanced_remap_index]
+#define _gloffset_DrawElementsInstanced driDispatchRemapTable[DrawElementsInstanced_remap_index]
+#define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index]
+#define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index]
+#define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index]
+#define _gloffset_MultTransposeMatrixfARB driDispatchRemapTable[MultTransposeMatrixfARB_remap_index]
+#define _gloffset_SampleCoverageARB driDispatchRemapTable[SampleCoverageARB_remap_index]
+#define _gloffset_CompressedTexImage1DARB driDispatchRemapTable[CompressedTexImage1DARB_remap_index]
+#define _gloffset_CompressedTexImage2DARB driDispatchRemapTable[CompressedTexImage2DARB_remap_index]
+#define _gloffset_CompressedTexImage3DARB driDispatchRemapTable[CompressedTexImage3DARB_remap_index]
+#define _gloffset_CompressedTexSubImage1DARB driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index]
+#define _gloffset_CompressedTexSubImage2DARB driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index]
+#define _gloffset_CompressedTexSubImage3DARB driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index]
+#define _gloffset_GetCompressedTexImageARB driDispatchRemapTable[GetCompressedTexImageARB_remap_index]
+#define _gloffset_DisableVertexAttribArrayARB driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index]
+#define _gloffset_EnableVertexAttribArrayARB driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index]
+#define _gloffset_GetProgramEnvParameterdvARB driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index]
+#define _gloffset_GetProgramEnvParameterfvARB driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index]
+#define _gloffset_GetProgramLocalParameterdvARB driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index]
+#define _gloffset_GetProgramLocalParameterfvARB driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index]
+#define _gloffset_GetProgramStringARB driDispatchRemapTable[GetProgramStringARB_remap_index]
+#define _gloffset_GetProgramivARB driDispatchRemapTable[GetProgramivARB_remap_index]
+#define _gloffset_GetVertexAttribdvARB driDispatchRemapTable[GetVertexAttribdvARB_remap_index]
+#define _gloffset_GetVertexAttribfvARB driDispatchRemapTable[GetVertexAttribfvARB_remap_index]
+#define _gloffset_GetVertexAttribivARB driDispatchRemapTable[GetVertexAttribivARB_remap_index]
+#define _gloffset_ProgramEnvParameter4dARB driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index]
+#define _gloffset_ProgramEnvParameter4dvARB driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index]
+#define _gloffset_ProgramEnvParameter4fARB driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index]
+#define _gloffset_ProgramEnvParameter4fvARB driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index]
+#define _gloffset_ProgramLocalParameter4dARB driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index]
+#define _gloffset_ProgramLocalParameter4dvARB driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index]
+#define _gloffset_ProgramLocalParameter4fARB driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index]
+#define _gloffset_ProgramLocalParameter4fvARB driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index]
+#define _gloffset_ProgramStringARB driDispatchRemapTable[ProgramStringARB_remap_index]
+#define _gloffset_VertexAttrib1dARB driDispatchRemapTable[VertexAttrib1dARB_remap_index]
+#define _gloffset_VertexAttrib1dvARB driDispatchRemapTable[VertexAttrib1dvARB_remap_index]
+#define _gloffset_VertexAttrib1fARB driDispatchRemapTable[VertexAttrib1fARB_remap_index]
+#define _gloffset_VertexAttrib1fvARB driDispatchRemapTable[VertexAttrib1fvARB_remap_index]
+#define _gloffset_VertexAttrib1sARB driDispatchRemapTable[VertexAttrib1sARB_remap_index]
+#define _gloffset_VertexAttrib1svARB driDispatchRemapTable[VertexAttrib1svARB_remap_index]
+#define _gloffset_VertexAttrib2dARB driDispatchRemapTable[VertexAttrib2dARB_remap_index]
+#define _gloffset_VertexAttrib2dvARB driDispatchRemapTable[VertexAttrib2dvARB_remap_index]
+#define _gloffset_VertexAttrib2fARB driDispatchRemapTable[VertexAttrib2fARB_remap_index]
+#define _gloffset_VertexAttrib2fvARB driDispatchRemapTable[VertexAttrib2fvARB_remap_index]
+#define _gloffset_VertexAttrib2sARB driDispatchRemapTable[VertexAttrib2sARB_remap_index]
+#define _gloffset_VertexAttrib2svARB driDispatchRemapTable[VertexAttrib2svARB_remap_index]
+#define _gloffset_VertexAttrib3dARB driDispatchRemapTable[VertexAttrib3dARB_remap_index]
+#define _gloffset_VertexAttrib3dvARB driDispatchRemapTable[VertexAttrib3dvARB_remap_index]
+#define _gloffset_VertexAttrib3fARB driDispatchRemapTable[VertexAttrib3fARB_remap_index]
+#define _gloffset_VertexAttrib3fvARB driDispatchRemapTable[VertexAttrib3fvARB_remap_index]
+#define _gloffset_VertexAttrib3sARB driDispatchRemapTable[VertexAttrib3sARB_remap_index]
+#define _gloffset_VertexAttrib3svARB driDispatchRemapTable[VertexAttrib3svARB_remap_index]
+#define _gloffset_VertexAttrib4NbvARB driDispatchRemapTable[VertexAttrib4NbvARB_remap_index]
+#define _gloffset_VertexAttrib4NivARB driDispatchRemapTable[VertexAttrib4NivARB_remap_index]
+#define _gloffset_VertexAttrib4NsvARB driDispatchRemapTable[VertexAttrib4NsvARB_remap_index]
+#define _gloffset_VertexAttrib4NubARB driDispatchRemapTable[VertexAttrib4NubARB_remap_index]
+#define _gloffset_VertexAttrib4NubvARB driDispatchRemapTable[VertexAttrib4NubvARB_remap_index]
+#define _gloffset_VertexAttrib4NuivARB driDispatchRemapTable[VertexAttrib4NuivARB_remap_index]
+#define _gloffset_VertexAttrib4NusvARB driDispatchRemapTable[VertexAttrib4NusvARB_remap_index]
+#define _gloffset_VertexAttrib4bvARB driDispatchRemapTable[VertexAttrib4bvARB_remap_index]
+#define _gloffset_VertexAttrib4dARB driDispatchRemapTable[VertexAttrib4dARB_remap_index]
+#define _gloffset_VertexAttrib4dvARB driDispatchRemapTable[VertexAttrib4dvARB_remap_index]
+#define _gloffset_VertexAttrib4fARB driDispatchRemapTable[VertexAttrib4fARB_remap_index]
+#define _gloffset_VertexAttrib4fvARB driDispatchRemapTable[VertexAttrib4fvARB_remap_index]
+#define _gloffset_VertexAttrib4ivARB driDispatchRemapTable[VertexAttrib4ivARB_remap_index]
+#define _gloffset_VertexAttrib4sARB driDispatchRemapTable[VertexAttrib4sARB_remap_index]
+#define _gloffset_VertexAttrib4svARB driDispatchRemapTable[VertexAttrib4svARB_remap_index]
+#define _gloffset_VertexAttrib4ubvARB driDispatchRemapTable[VertexAttrib4ubvARB_remap_index]
+#define _gloffset_VertexAttrib4uivARB driDispatchRemapTable[VertexAttrib4uivARB_remap_index]
+#define _gloffset_VertexAttrib4usvARB driDispatchRemapTable[VertexAttrib4usvARB_remap_index]
+#define _gloffset_VertexAttribPointerARB driDispatchRemapTable[VertexAttribPointerARB_remap_index]
+#define _gloffset_BindBufferARB driDispatchRemapTable[BindBufferARB_remap_index]
+#define _gloffset_BufferDataARB driDispatchRemapTable[BufferDataARB_remap_index]
+#define _gloffset_BufferSubDataARB driDispatchRemapTable[BufferSubDataARB_remap_index]
+#define _gloffset_DeleteBuffersARB driDispatchRemapTable[DeleteBuffersARB_remap_index]
+#define _gloffset_GenBuffersARB driDispatchRemapTable[GenBuffersARB_remap_index]
+#define _gloffset_GetBufferParameterivARB driDispatchRemapTable[GetBufferParameterivARB_remap_index]
+#define _gloffset_GetBufferPointervARB driDispatchRemapTable[GetBufferPointervARB_remap_index]
+#define _gloffset_GetBufferSubDataARB driDispatchRemapTable[GetBufferSubDataARB_remap_index]
+#define _gloffset_IsBufferARB driDispatchRemapTable[IsBufferARB_remap_index]
+#define _gloffset_MapBufferARB driDispatchRemapTable[MapBufferARB_remap_index]
+#define _gloffset_UnmapBufferARB driDispatchRemapTable[UnmapBufferARB_remap_index]
+#define _gloffset_BeginQueryARB driDispatchRemapTable[BeginQueryARB_remap_index]
+#define _gloffset_DeleteQueriesARB driDispatchRemapTable[DeleteQueriesARB_remap_index]
+#define _gloffset_EndQueryARB driDispatchRemapTable[EndQueryARB_remap_index]
+#define _gloffset_GenQueriesARB driDispatchRemapTable[GenQueriesARB_remap_index]
+#define _gloffset_GetQueryObjectivARB driDispatchRemapTable[GetQueryObjectivARB_remap_index]
+#define _gloffset_GetQueryObjectuivARB driDispatchRemapTable[GetQueryObjectuivARB_remap_index]
+#define _gloffset_GetQueryivARB driDispatchRemapTable[GetQueryivARB_remap_index]
+#define _gloffset_IsQueryARB driDispatchRemapTable[IsQueryARB_remap_index]
+#define _gloffset_AttachObjectARB driDispatchRemapTable[AttachObjectARB_remap_index]
+#define _gloffset_CompileShaderARB driDispatchRemapTable[CompileShaderARB_remap_index]
+#define _gloffset_CreateProgramObjectARB driDispatchRemapTable[CreateProgramObjectARB_remap_index]
+#define _gloffset_CreateShaderObjectARB driDispatchRemapTable[CreateShaderObjectARB_remap_index]
+#define _gloffset_DeleteObjectARB driDispatchRemapTable[DeleteObjectARB_remap_index]
+#define _gloffset_DetachObjectARB driDispatchRemapTable[DetachObjectARB_remap_index]
+#define _gloffset_GetActiveUniformARB driDispatchRemapTable[GetActiveUniformARB_remap_index]
+#define _gloffset_GetAttachedObjectsARB driDispatchRemapTable[GetAttachedObjectsARB_remap_index]
+#define _gloffset_GetHandleARB driDispatchRemapTable[GetHandleARB_remap_index]
+#define _gloffset_GetInfoLogARB driDispatchRemapTable[GetInfoLogARB_remap_index]
+#define _gloffset_GetObjectParameterfvARB driDispatchRemapTable[GetObjectParameterfvARB_remap_index]
+#define _gloffset_GetObjectParameterivARB driDispatchRemapTable[GetObjectParameterivARB_remap_index]
+#define _gloffset_GetShaderSourceARB driDispatchRemapTable[GetShaderSourceARB_remap_index]
+#define _gloffset_GetUniformLocationARB driDispatchRemapTable[GetUniformLocationARB_remap_index]
+#define _gloffset_GetUniformfvARB driDispatchRemapTable[GetUniformfvARB_remap_index]
+#define _gloffset_GetUniformivARB driDispatchRemapTable[GetUniformivARB_remap_index]
+#define _gloffset_LinkProgramARB driDispatchRemapTable[LinkProgramARB_remap_index]
+#define _gloffset_ShaderSourceARB driDispatchRemapTable[ShaderSourceARB_remap_index]
+#define _gloffset_Uniform1fARB driDispatchRemapTable[Uniform1fARB_remap_index]
+#define _gloffset_Uniform1fvARB driDispatchRemapTable[Uniform1fvARB_remap_index]
+#define _gloffset_Uniform1iARB driDispatchRemapTable[Uniform1iARB_remap_index]
+#define _gloffset_Uniform1ivARB driDispatchRemapTable[Uniform1ivARB_remap_index]
+#define _gloffset_Uniform2fARB driDispatchRemapTable[Uniform2fARB_remap_index]
+#define _gloffset_Uniform2fvARB driDispatchRemapTable[Uniform2fvARB_remap_index]
+#define _gloffset_Uniform2iARB driDispatchRemapTable[Uniform2iARB_remap_index]
+#define _gloffset_Uniform2ivARB driDispatchRemapTable[Uniform2ivARB_remap_index]
+#define _gloffset_Uniform3fARB driDispatchRemapTable[Uniform3fARB_remap_index]
+#define _gloffset_Uniform3fvARB driDispatchRemapTable[Uniform3fvARB_remap_index]
+#define _gloffset_Uniform3iARB driDispatchRemapTable[Uniform3iARB_remap_index]
+#define _gloffset_Uniform3ivARB driDispatchRemapTable[Uniform3ivARB_remap_index]
+#define _gloffset_Uniform4fARB driDispatchRemapTable[Uniform4fARB_remap_index]
+#define _gloffset_Uniform4fvARB driDispatchRemapTable[Uniform4fvARB_remap_index]
+#define _gloffset_Uniform4iARB driDispatchRemapTable[Uniform4iARB_remap_index]
+#define _gloffset_Uniform4ivARB driDispatchRemapTable[Uniform4ivARB_remap_index]
+#define _gloffset_UniformMatrix2fvARB driDispatchRemapTable[UniformMatrix2fvARB_remap_index]
+#define _gloffset_UniformMatrix3fvARB driDispatchRemapTable[UniformMatrix3fvARB_remap_index]
+#define _gloffset_UniformMatrix4fvARB driDispatchRemapTable[UniformMatrix4fvARB_remap_index]
+#define _gloffset_UseProgramObjectARB driDispatchRemapTable[UseProgramObjectARB_remap_index]
+#define _gloffset_ValidateProgramARB driDispatchRemapTable[ValidateProgramARB_remap_index]
+#define _gloffset_BindAttribLocationARB driDispatchRemapTable[BindAttribLocationARB_remap_index]
+#define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index]
+#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index]
+#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index]
+#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index]
+#define _gloffset_FramebufferTextureARB driDispatchRemapTable[FramebufferTextureARB_remap_index]
+#define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index]
+#define _gloffset_ProgramParameteriARB driDispatchRemapTable[ProgramParameteriARB_remap_index]
+#define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index]
+#define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index]
+#define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index]
+#define _gloffset_GenVertexArrays driDispatchRemapTable[GenVertexArrays_remap_index]
+#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index]
+#define _gloffset_ClientWaitSync driDispatchRemapTable[ClientWaitSync_remap_index]
+#define _gloffset_DeleteSync driDispatchRemapTable[DeleteSync_remap_index]
+#define _gloffset_FenceSync driDispatchRemapTable[FenceSync_remap_index]
+#define _gloffset_GetInteger64v driDispatchRemapTable[GetInteger64v_remap_index]
+#define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index]
+#define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index]
+#define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index]
+#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index]
+#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index]
+#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index]
+#define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index]
+#define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index]
+#define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index]
+#define _gloffset_GenTransformFeedbacks driDispatchRemapTable[GenTransformFeedbacks_remap_index]
+#define _gloffset_IsTransformFeedback driDispatchRemapTable[IsTransformFeedback_remap_index]
+#define _gloffset_PauseTransformFeedback driDispatchRemapTable[PauseTransformFeedback_remap_index]
+#define _gloffset_ResumeTransformFeedback driDispatchRemapTable[ResumeTransformFeedback_remap_index]
+#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index]
+#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index]
+#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index]
+#define _gloffset_PixelTexGenParameterfSGIS driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index]
+#define _gloffset_PixelTexGenParameterfvSGIS driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index]
+#define _gloffset_PixelTexGenParameteriSGIS driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index]
+#define _gloffset_PixelTexGenParameterivSGIS driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index]
+#define _gloffset_SampleMaskSGIS driDispatchRemapTable[SampleMaskSGIS_remap_index]
+#define _gloffset_SamplePatternSGIS driDispatchRemapTable[SamplePatternSGIS_remap_index]
+#define _gloffset_ColorPointerEXT driDispatchRemapTable[ColorPointerEXT_remap_index]
+#define _gloffset_EdgeFlagPointerEXT driDispatchRemapTable[EdgeFlagPointerEXT_remap_index]
+#define _gloffset_IndexPointerEXT driDispatchRemapTable[IndexPointerEXT_remap_index]
+#define _gloffset_NormalPointerEXT driDispatchRemapTable[NormalPointerEXT_remap_index]
+#define _gloffset_TexCoordPointerEXT driDispatchRemapTable[TexCoordPointerEXT_remap_index]
+#define _gloffset_VertexPointerEXT driDispatchRemapTable[VertexPointerEXT_remap_index]
+#define _gloffset_PointParameterfEXT driDispatchRemapTable[PointParameterfEXT_remap_index]
+#define _gloffset_PointParameterfvEXT driDispatchRemapTable[PointParameterfvEXT_remap_index]
+#define _gloffset_LockArraysEXT driDispatchRemapTable[LockArraysEXT_remap_index]
+#define _gloffset_UnlockArraysEXT driDispatchRemapTable[UnlockArraysEXT_remap_index]
+#define _gloffset_SecondaryColor3bEXT driDispatchRemapTable[SecondaryColor3bEXT_remap_index]
+#define _gloffset_SecondaryColor3bvEXT driDispatchRemapTable[SecondaryColor3bvEXT_remap_index]
+#define _gloffset_SecondaryColor3dEXT driDispatchRemapTable[SecondaryColor3dEXT_remap_index]
+#define _gloffset_SecondaryColor3dvEXT driDispatchRemapTable[SecondaryColor3dvEXT_remap_index]
+#define _gloffset_SecondaryColor3fEXT driDispatchRemapTable[SecondaryColor3fEXT_remap_index]
+#define _gloffset_SecondaryColor3fvEXT driDispatchRemapTable[SecondaryColor3fvEXT_remap_index]
+#define _gloffset_SecondaryColor3iEXT driDispatchRemapTable[SecondaryColor3iEXT_remap_index]
+#define _gloffset_SecondaryColor3ivEXT driDispatchRemapTable[SecondaryColor3ivEXT_remap_index]
+#define _gloffset_SecondaryColor3sEXT driDispatchRemapTable[SecondaryColor3sEXT_remap_index]
+#define _gloffset_SecondaryColor3svEXT driDispatchRemapTable[SecondaryColor3svEXT_remap_index]
+#define _gloffset_SecondaryColor3ubEXT driDispatchRemapTable[SecondaryColor3ubEXT_remap_index]
+#define _gloffset_SecondaryColor3ubvEXT driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index]
+#define _gloffset_SecondaryColor3uiEXT driDispatchRemapTable[SecondaryColor3uiEXT_remap_index]
+#define _gloffset_SecondaryColor3uivEXT driDispatchRemapTable[SecondaryColor3uivEXT_remap_index]
+#define _gloffset_SecondaryColor3usEXT driDispatchRemapTable[SecondaryColor3usEXT_remap_index]
+#define _gloffset_SecondaryColor3usvEXT driDispatchRemapTable[SecondaryColor3usvEXT_remap_index]
+#define _gloffset_SecondaryColorPointerEXT driDispatchRemapTable[SecondaryColorPointerEXT_remap_index]
+#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index]
+#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index]
+#define _gloffset_FogCoordPointerEXT driDispatchRemapTable[FogCoordPointerEXT_remap_index]
+#define _gloffset_FogCoorddEXT driDispatchRemapTable[FogCoorddEXT_remap_index]
+#define _gloffset_FogCoorddvEXT driDispatchRemapTable[FogCoorddvEXT_remap_index]
+#define _gloffset_FogCoordfEXT driDispatchRemapTable[FogCoordfEXT_remap_index]
+#define _gloffset_FogCoordfvEXT driDispatchRemapTable[FogCoordfvEXT_remap_index]
+#define _gloffset_PixelTexGenSGIX driDispatchRemapTable[PixelTexGenSGIX_remap_index]
+#define _gloffset_BlendFuncSeparateEXT driDispatchRemapTable[BlendFuncSeparateEXT_remap_index]
+#define _gloffset_FlushVertexArrayRangeNV driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index]
+#define _gloffset_VertexArrayRangeNV driDispatchRemapTable[VertexArrayRangeNV_remap_index]
+#define _gloffset_CombinerInputNV driDispatchRemapTable[CombinerInputNV_remap_index]
+#define _gloffset_CombinerOutputNV driDispatchRemapTable[CombinerOutputNV_remap_index]
+#define _gloffset_CombinerParameterfNV driDispatchRemapTable[CombinerParameterfNV_remap_index]
+#define _gloffset_CombinerParameterfvNV driDispatchRemapTable[CombinerParameterfvNV_remap_index]
+#define _gloffset_CombinerParameteriNV driDispatchRemapTable[CombinerParameteriNV_remap_index]
+#define _gloffset_CombinerParameterivNV driDispatchRemapTable[CombinerParameterivNV_remap_index]
+#define _gloffset_FinalCombinerInputNV driDispatchRemapTable[FinalCombinerInputNV_remap_index]
+#define _gloffset_GetCombinerInputParameterfvNV driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index]
+#define _gloffset_GetCombinerInputParameterivNV driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index]
+#define _gloffset_GetCombinerOutputParameterfvNV driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index]
+#define _gloffset_GetCombinerOutputParameterivNV driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index]
+#define _gloffset_GetFinalCombinerInputParameterfvNV driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index]
+#define _gloffset_GetFinalCombinerInputParameterivNV driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index]
+#define _gloffset_ResizeBuffersMESA driDispatchRemapTable[ResizeBuffersMESA_remap_index]
+#define _gloffset_WindowPos2dMESA driDispatchRemapTable[WindowPos2dMESA_remap_index]
+#define _gloffset_WindowPos2dvMESA driDispatchRemapTable[WindowPos2dvMESA_remap_index]
+#define _gloffset_WindowPos2fMESA driDispatchRemapTable[WindowPos2fMESA_remap_index]
+#define _gloffset_WindowPos2fvMESA driDispatchRemapTable[WindowPos2fvMESA_remap_index]
+#define _gloffset_WindowPos2iMESA driDispatchRemapTable[WindowPos2iMESA_remap_index]
+#define _gloffset_WindowPos2ivMESA driDispatchRemapTable[WindowPos2ivMESA_remap_index]
+#define _gloffset_WindowPos2sMESA driDispatchRemapTable[WindowPos2sMESA_remap_index]
+#define _gloffset_WindowPos2svMESA driDispatchRemapTable[WindowPos2svMESA_remap_index]
+#define _gloffset_WindowPos3dMESA driDispatchRemapTable[WindowPos3dMESA_remap_index]
+#define _gloffset_WindowPos3dvMESA driDispatchRemapTable[WindowPos3dvMESA_remap_index]
+#define _gloffset_WindowPos3fMESA driDispatchRemapTable[WindowPos3fMESA_remap_index]
+#define _gloffset_WindowPos3fvMESA driDispatchRemapTable[WindowPos3fvMESA_remap_index]
+#define _gloffset_WindowPos3iMESA driDispatchRemapTable[WindowPos3iMESA_remap_index]
+#define _gloffset_WindowPos3ivMESA driDispatchRemapTable[WindowPos3ivMESA_remap_index]
+#define _gloffset_WindowPos3sMESA driDispatchRemapTable[WindowPos3sMESA_remap_index]
+#define _gloffset_WindowPos3svMESA driDispatchRemapTable[WindowPos3svMESA_remap_index]
+#define _gloffset_WindowPos4dMESA driDispatchRemapTable[WindowPos4dMESA_remap_index]
+#define _gloffset_WindowPos4dvMESA driDispatchRemapTable[WindowPos4dvMESA_remap_index]
+#define _gloffset_WindowPos4fMESA driDispatchRemapTable[WindowPos4fMESA_remap_index]
+#define _gloffset_WindowPos4fvMESA driDispatchRemapTable[WindowPos4fvMESA_remap_index]
+#define _gloffset_WindowPos4iMESA driDispatchRemapTable[WindowPos4iMESA_remap_index]
+#define _gloffset_WindowPos4ivMESA driDispatchRemapTable[WindowPos4ivMESA_remap_index]
+#define _gloffset_WindowPos4sMESA driDispatchRemapTable[WindowPos4sMESA_remap_index]
+#define _gloffset_WindowPos4svMESA driDispatchRemapTable[WindowPos4svMESA_remap_index]
+#define _gloffset_MultiModeDrawArraysIBM driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index]
+#define _gloffset_MultiModeDrawElementsIBM driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index]
+#define _gloffset_DeleteFencesNV driDispatchRemapTable[DeleteFencesNV_remap_index]
+#define _gloffset_FinishFenceNV driDispatchRemapTable[FinishFenceNV_remap_index]
+#define _gloffset_GenFencesNV driDispatchRemapTable[GenFencesNV_remap_index]
+#define _gloffset_GetFenceivNV driDispatchRemapTable[GetFenceivNV_remap_index]
+#define _gloffset_IsFenceNV driDispatchRemapTable[IsFenceNV_remap_index]
+#define _gloffset_SetFenceNV driDispatchRemapTable[SetFenceNV_remap_index]
+#define _gloffset_TestFenceNV driDispatchRemapTable[TestFenceNV_remap_index]
+#define _gloffset_AreProgramsResidentNV driDispatchRemapTable[AreProgramsResidentNV_remap_index]
+#define _gloffset_BindProgramNV driDispatchRemapTable[BindProgramNV_remap_index]
+#define _gloffset_DeleteProgramsNV driDispatchRemapTable[DeleteProgramsNV_remap_index]
+#define _gloffset_ExecuteProgramNV driDispatchRemapTable[ExecuteProgramNV_remap_index]
+#define _gloffset_GenProgramsNV driDispatchRemapTable[GenProgramsNV_remap_index]
+#define _gloffset_GetProgramParameterdvNV driDispatchRemapTable[GetProgramParameterdvNV_remap_index]
+#define _gloffset_GetProgramParameterfvNV driDispatchRemapTable[GetProgramParameterfvNV_remap_index]
+#define _gloffset_GetProgramStringNV driDispatchRemapTable[GetProgramStringNV_remap_index]
+#define _gloffset_GetProgramivNV driDispatchRemapTable[GetProgramivNV_remap_index]
+#define _gloffset_GetTrackMatrixivNV driDispatchRemapTable[GetTrackMatrixivNV_remap_index]
+#define _gloffset_GetVertexAttribPointervNV driDispatchRemapTable[GetVertexAttribPointervNV_remap_index]
+#define _gloffset_GetVertexAttribdvNV driDispatchRemapTable[GetVertexAttribdvNV_remap_index]
+#define _gloffset_GetVertexAttribfvNV driDispatchRemapTable[GetVertexAttribfvNV_remap_index]
+#define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index]
+#define _gloffset_IsProgramNV driDispatchRemapTable[IsProgramNV_remap_index]
+#define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index]
+#define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index]
+#define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index]
+#define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index]
+#define _gloffset_TrackMatrixNV driDispatchRemapTable[TrackMatrixNV_remap_index]
+#define _gloffset_VertexAttrib1dNV driDispatchRemapTable[VertexAttrib1dNV_remap_index]
+#define _gloffset_VertexAttrib1dvNV driDispatchRemapTable[VertexAttrib1dvNV_remap_index]
+#define _gloffset_VertexAttrib1fNV driDispatchRemapTable[VertexAttrib1fNV_remap_index]
+#define _gloffset_VertexAttrib1fvNV driDispatchRemapTable[VertexAttrib1fvNV_remap_index]
+#define _gloffset_VertexAttrib1sNV driDispatchRemapTable[VertexAttrib1sNV_remap_index]
+#define _gloffset_VertexAttrib1svNV driDispatchRemapTable[VertexAttrib1svNV_remap_index]
+#define _gloffset_VertexAttrib2dNV driDispatchRemapTable[VertexAttrib2dNV_remap_index]
+#define _gloffset_VertexAttrib2dvNV driDispatchRemapTable[VertexAttrib2dvNV_remap_index]
+#define _gloffset_VertexAttrib2fNV driDispatchRemapTable[VertexAttrib2fNV_remap_index]
+#define _gloffset_VertexAttrib2fvNV driDispatchRemapTable[VertexAttrib2fvNV_remap_index]
+#define _gloffset_VertexAttrib2sNV driDispatchRemapTable[VertexAttrib2sNV_remap_index]
+#define _gloffset_VertexAttrib2svNV driDispatchRemapTable[VertexAttrib2svNV_remap_index]
+#define _gloffset_VertexAttrib3dNV driDispatchRemapTable[VertexAttrib3dNV_remap_index]
+#define _gloffset_VertexAttrib3dvNV driDispatchRemapTable[VertexAttrib3dvNV_remap_index]
+#define _gloffset_VertexAttrib3fNV driDispatchRemapTable[VertexAttrib3fNV_remap_index]
+#define _gloffset_VertexAttrib3fvNV driDispatchRemapTable[VertexAttrib3fvNV_remap_index]
+#define _gloffset_VertexAttrib3sNV driDispatchRemapTable[VertexAttrib3sNV_remap_index]
+#define _gloffset_VertexAttrib3svNV driDispatchRemapTable[VertexAttrib3svNV_remap_index]
+#define _gloffset_VertexAttrib4dNV driDispatchRemapTable[VertexAttrib4dNV_remap_index]
+#define _gloffset_VertexAttrib4dvNV driDispatchRemapTable[VertexAttrib4dvNV_remap_index]
+#define _gloffset_VertexAttrib4fNV driDispatchRemapTable[VertexAttrib4fNV_remap_index]
+#define _gloffset_VertexAttrib4fvNV driDispatchRemapTable[VertexAttrib4fvNV_remap_index]
+#define _gloffset_VertexAttrib4sNV driDispatchRemapTable[VertexAttrib4sNV_remap_index]
+#define _gloffset_VertexAttrib4svNV driDispatchRemapTable[VertexAttrib4svNV_remap_index]
+#define _gloffset_VertexAttrib4ubNV driDispatchRemapTable[VertexAttrib4ubNV_remap_index]
+#define _gloffset_VertexAttrib4ubvNV driDispatchRemapTable[VertexAttrib4ubvNV_remap_index]
+#define _gloffset_VertexAttribPointerNV driDispatchRemapTable[VertexAttribPointerNV_remap_index]
+#define _gloffset_VertexAttribs1dvNV driDispatchRemapTable[VertexAttribs1dvNV_remap_index]
+#define _gloffset_VertexAttribs1fvNV driDispatchRemapTable[VertexAttribs1fvNV_remap_index]
+#define _gloffset_VertexAttribs1svNV driDispatchRemapTable[VertexAttribs1svNV_remap_index]
+#define _gloffset_VertexAttribs2dvNV driDispatchRemapTable[VertexAttribs2dvNV_remap_index]
+#define _gloffset_VertexAttribs2fvNV driDispatchRemapTable[VertexAttribs2fvNV_remap_index]
+#define _gloffset_VertexAttribs2svNV driDispatchRemapTable[VertexAttribs2svNV_remap_index]
+#define _gloffset_VertexAttribs3dvNV driDispatchRemapTable[VertexAttribs3dvNV_remap_index]
+#define _gloffset_VertexAttribs3fvNV driDispatchRemapTable[VertexAttribs3fvNV_remap_index]
+#define _gloffset_VertexAttribs3svNV driDispatchRemapTable[VertexAttribs3svNV_remap_index]
+#define _gloffset_VertexAttribs4dvNV driDispatchRemapTable[VertexAttribs4dvNV_remap_index]
+#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index]
+#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index]
+#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index]
+#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index]
+#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index]
+#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index]
+#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index]
+#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index]
+#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index]
+#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index]
+#define _gloffset_BeginFragmentShaderATI driDispatchRemapTable[BeginFragmentShaderATI_remap_index]
+#define _gloffset_BindFragmentShaderATI driDispatchRemapTable[BindFragmentShaderATI_remap_index]
+#define _gloffset_ColorFragmentOp1ATI driDispatchRemapTable[ColorFragmentOp1ATI_remap_index]
+#define _gloffset_ColorFragmentOp2ATI driDispatchRemapTable[ColorFragmentOp2ATI_remap_index]
+#define _gloffset_ColorFragmentOp3ATI driDispatchRemapTable[ColorFragmentOp3ATI_remap_index]
+#define _gloffset_DeleteFragmentShaderATI driDispatchRemapTable[DeleteFragmentShaderATI_remap_index]
+#define _gloffset_EndFragmentShaderATI driDispatchRemapTable[EndFragmentShaderATI_remap_index]
+#define _gloffset_GenFragmentShadersATI driDispatchRemapTable[GenFragmentShadersATI_remap_index]
+#define _gloffset_PassTexCoordATI driDispatchRemapTable[PassTexCoordATI_remap_index]
+#define _gloffset_SampleMapATI driDispatchRemapTable[SampleMapATI_remap_index]
+#define _gloffset_SetFragmentShaderConstantATI driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index]
+#define _gloffset_PointParameteriNV driDispatchRemapTable[PointParameteriNV_remap_index]
+#define _gloffset_PointParameterivNV driDispatchRemapTable[PointParameterivNV_remap_index]
+#define _gloffset_ActiveStencilFaceEXT driDispatchRemapTable[ActiveStencilFaceEXT_remap_index]
+#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index]
+#define _gloffset_DeleteVertexArraysAPPLE driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index]
+#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index]
+#define _gloffset_IsVertexArrayAPPLE driDispatchRemapTable[IsVertexArrayAPPLE_remap_index]
+#define _gloffset_GetProgramNamedParameterdvNV driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index]
+#define _gloffset_GetProgramNamedParameterfvNV driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index]
+#define _gloffset_ProgramNamedParameter4dNV driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index]
+#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index]
+#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index]
+#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index]
+#define _gloffset_PrimitiveRestartIndexNV driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index]
+#define _gloffset_PrimitiveRestartNV driDispatchRemapTable[PrimitiveRestartNV_remap_index]
+#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index]
+#define _gloffset_BlendEquationSeparateEXT driDispatchRemapTable[BlendEquationSeparateEXT_remap_index]
+#define _gloffset_BindFramebufferEXT driDispatchRemapTable[BindFramebufferEXT_remap_index]
+#define _gloffset_BindRenderbufferEXT driDispatchRemapTable[BindRenderbufferEXT_remap_index]
+#define _gloffset_CheckFramebufferStatusEXT driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index]
+#define _gloffset_DeleteFramebuffersEXT driDispatchRemapTable[DeleteFramebuffersEXT_remap_index]
+#define _gloffset_DeleteRenderbuffersEXT driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index]
+#define _gloffset_FramebufferRenderbufferEXT driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index]
+#define _gloffset_FramebufferTexture1DEXT driDispatchRemapTable[FramebufferTexture1DEXT_remap_index]
+#define _gloffset_FramebufferTexture2DEXT driDispatchRemapTable[FramebufferTexture2DEXT_remap_index]
+#define _gloffset_FramebufferTexture3DEXT driDispatchRemapTable[FramebufferTexture3DEXT_remap_index]
+#define _gloffset_GenFramebuffersEXT driDispatchRemapTable[GenFramebuffersEXT_remap_index]
+#define _gloffset_GenRenderbuffersEXT driDispatchRemapTable[GenRenderbuffersEXT_remap_index]
+#define _gloffset_GenerateMipmapEXT driDispatchRemapTable[GenerateMipmapEXT_remap_index]
+#define _gloffset_GetFramebufferAttachmentParameterivEXT driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index]
+#define _gloffset_GetRenderbufferParameterivEXT driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index]
+#define _gloffset_IsFramebufferEXT driDispatchRemapTable[IsFramebufferEXT_remap_index]
+#define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index]
+#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index]
+#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index]
+#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index]
+#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index]
+#define _gloffset_BindFragDataLocationEXT driDispatchRemapTable[BindFragDataLocationEXT_remap_index]
+#define _gloffset_GetFragDataLocationEXT driDispatchRemapTable[GetFragDataLocationEXT_remap_index]
+#define _gloffset_GetUniformuivEXT driDispatchRemapTable[GetUniformuivEXT_remap_index]
+#define _gloffset_GetVertexAttribIivEXT driDispatchRemapTable[GetVertexAttribIivEXT_remap_index]
+#define _gloffset_GetVertexAttribIuivEXT driDispatchRemapTable[GetVertexAttribIuivEXT_remap_index]
+#define _gloffset_Uniform1uiEXT driDispatchRemapTable[Uniform1uiEXT_remap_index]
+#define _gloffset_Uniform1uivEXT driDispatchRemapTable[Uniform1uivEXT_remap_index]
+#define _gloffset_Uniform2uiEXT driDispatchRemapTable[Uniform2uiEXT_remap_index]
+#define _gloffset_Uniform2uivEXT driDispatchRemapTable[Uniform2uivEXT_remap_index]
+#define _gloffset_Uniform3uiEXT driDispatchRemapTable[Uniform3uiEXT_remap_index]
+#define _gloffset_Uniform3uivEXT driDispatchRemapTable[Uniform3uivEXT_remap_index]
+#define _gloffset_Uniform4uiEXT driDispatchRemapTable[Uniform4uiEXT_remap_index]
+#define _gloffset_Uniform4uivEXT driDispatchRemapTable[Uniform4uivEXT_remap_index]
+#define _gloffset_VertexAttribI1iEXT driDispatchRemapTable[VertexAttribI1iEXT_remap_index]
+#define _gloffset_VertexAttribI1ivEXT driDispatchRemapTable[VertexAttribI1ivEXT_remap_index]
+#define _gloffset_VertexAttribI1uiEXT driDispatchRemapTable[VertexAttribI1uiEXT_remap_index]
+#define _gloffset_VertexAttribI1uivEXT driDispatchRemapTable[VertexAttribI1uivEXT_remap_index]
+#define _gloffset_VertexAttribI2iEXT driDispatchRemapTable[VertexAttribI2iEXT_remap_index]
+#define _gloffset_VertexAttribI2ivEXT driDispatchRemapTable[VertexAttribI2ivEXT_remap_index]
+#define _gloffset_VertexAttribI2uiEXT driDispatchRemapTable[VertexAttribI2uiEXT_remap_index]
+#define _gloffset_VertexAttribI2uivEXT driDispatchRemapTable[VertexAttribI2uivEXT_remap_index]
+#define _gloffset_VertexAttribI3iEXT driDispatchRemapTable[VertexAttribI3iEXT_remap_index]
+#define _gloffset_VertexAttribI3ivEXT driDispatchRemapTable[VertexAttribI3ivEXT_remap_index]
+#define _gloffset_VertexAttribI3uiEXT driDispatchRemapTable[VertexAttribI3uiEXT_remap_index]
+#define _gloffset_VertexAttribI3uivEXT driDispatchRemapTable[VertexAttribI3uivEXT_remap_index]
+#define _gloffset_VertexAttribI4bvEXT driDispatchRemapTable[VertexAttribI4bvEXT_remap_index]
+#define _gloffset_VertexAttribI4iEXT driDispatchRemapTable[VertexAttribI4iEXT_remap_index]
+#define _gloffset_VertexAttribI4ivEXT driDispatchRemapTable[VertexAttribI4ivEXT_remap_index]
+#define _gloffset_VertexAttribI4svEXT driDispatchRemapTable[VertexAttribI4svEXT_remap_index]
+#define _gloffset_VertexAttribI4ubvEXT driDispatchRemapTable[VertexAttribI4ubvEXT_remap_index]
+#define _gloffset_VertexAttribI4uiEXT driDispatchRemapTable[VertexAttribI4uiEXT_remap_index]
+#define _gloffset_VertexAttribI4uivEXT driDispatchRemapTable[VertexAttribI4uivEXT_remap_index]
+#define _gloffset_VertexAttribI4usvEXT driDispatchRemapTable[VertexAttribI4usvEXT_remap_index]
+#define _gloffset_VertexAttribIPointerEXT driDispatchRemapTable[VertexAttribIPointerEXT_remap_index]
+#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index]
+#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index]
+#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index]
+#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index]
+#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index]
+#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index]
+#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index]
+#define _gloffset_ClearColorIiEXT driDispatchRemapTable[ClearColorIiEXT_remap_index]
+#define _gloffset_ClearColorIuiEXT driDispatchRemapTable[ClearColorIuiEXT_remap_index]
+#define _gloffset_GetTexParameterIivEXT driDispatchRemapTable[GetTexParameterIivEXT_remap_index]
+#define _gloffset_GetTexParameterIuivEXT driDispatchRemapTable[GetTexParameterIuivEXT_remap_index]
+#define _gloffset_TexParameterIivEXT driDispatchRemapTable[TexParameterIivEXT_remap_index]
+#define _gloffset_TexParameterIuivEXT driDispatchRemapTable[TexParameterIuivEXT_remap_index]
+#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index]
+#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index]
+#define _gloffset_BeginTransformFeedbackEXT driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index]
+#define _gloffset_BindBufferBaseEXT driDispatchRemapTable[BindBufferBaseEXT_remap_index]
+#define _gloffset_BindBufferOffsetEXT driDispatchRemapTable[BindBufferOffsetEXT_remap_index]
+#define _gloffset_BindBufferRangeEXT driDispatchRemapTable[BindBufferRangeEXT_remap_index]
+#define _gloffset_EndTransformFeedbackEXT driDispatchRemapTable[EndTransformFeedbackEXT_remap_index]
+#define _gloffset_GetTransformFeedbackVaryingEXT driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index]
+#define _gloffset_TransformFeedbackVaryingsEXT driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index]
+#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index]
+#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index]
+#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index]
+#define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index]
+#define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index]
+#define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index]
+#define _gloffset_ActiveProgramEXT driDispatchRemapTable[ActiveProgramEXT_remap_index]
+#define _gloffset_CreateShaderProgramEXT driDispatchRemapTable[CreateShaderProgramEXT_remap_index]
+#define _gloffset_UseShaderProgramEXT driDispatchRemapTable[UseShaderProgramEXT_remap_index]
+#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index]
+#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index]
+#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index]
+#define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index]
+#define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index]
+#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index]
+#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index]
+
+#endif /* _GLAPI_USE_REMAP_TABLE */
+
+#define CALL_NewList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_NewList, parameters)
+#define GET_NewList(disp) GET_by_offset(disp, _gloffset_NewList)
+#define SET_NewList(disp, fn) SET_by_offset(disp, _gloffset_NewList, fn)
+#define CALL_EndList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndList, parameters)
+#define GET_EndList(disp) GET_by_offset(disp, _gloffset_EndList)
+#define SET_EndList(disp, fn) SET_by_offset(disp, _gloffset_EndList, fn)
+#define CALL_CallList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_CallList, parameters)
+#define GET_CallList(disp) GET_by_offset(disp, _gloffset_CallList)
+#define SET_CallList(disp, fn) SET_by_offset(disp, _gloffset_CallList, fn)
+#define CALL_CallLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, const GLvoid *)), _gloffset_CallLists, parameters)
+#define GET_CallLists(disp) GET_by_offset(disp, _gloffset_CallLists)
+#define SET_CallLists(disp, fn) SET_by_offset(disp, _gloffset_CallLists, fn)
+#define CALL_DeleteLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei)), _gloffset_DeleteLists, parameters)
+#define GET_DeleteLists(disp) GET_by_offset(disp, _gloffset_DeleteLists)
+#define SET_DeleteLists(disp, fn) SET_by_offset(disp, _gloffset_DeleteLists, fn)
+#define CALL_GenLists(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLsizei)), _gloffset_GenLists, parameters)
+#define GET_GenLists(disp) GET_by_offset(disp, _gloffset_GenLists)
+#define SET_GenLists(disp, fn) SET_by_offset(disp, _gloffset_GenLists, fn)
+#define CALL_ListBase(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ListBase, parameters)
+#define GET_ListBase(disp) GET_by_offset(disp, _gloffset_ListBase)
+#define SET_ListBase(disp, fn) SET_by_offset(disp, _gloffset_ListBase, fn)
+#define CALL_Begin(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Begin, parameters)
+#define GET_Begin(disp) GET_by_offset(disp, _gloffset_Begin)
+#define SET_Begin(disp, fn) SET_by_offset(disp, _gloffset_Begin, fn)
+#define CALL_Bitmap(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)), _gloffset_Bitmap, parameters)
+#define GET_Bitmap(disp) GET_by_offset(disp, _gloffset_Bitmap)
+#define SET_Bitmap(disp, fn) SET_by_offset(disp, _gloffset_Bitmap, fn)
+#define CALL_Color3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Color3b, parameters)
+#define GET_Color3b(disp) GET_by_offset(disp, _gloffset_Color3b)
+#define SET_Color3b(disp, fn) SET_by_offset(disp, _gloffset_Color3b, fn)
+#define CALL_Color3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color3bv, parameters)
+#define GET_Color3bv(disp) GET_by_offset(disp, _gloffset_Color3bv)
+#define SET_Color3bv(disp, fn) SET_by_offset(disp, _gloffset_Color3bv, fn)
+#define CALL_Color3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Color3d, parameters)
+#define GET_Color3d(disp) GET_by_offset(disp, _gloffset_Color3d)
+#define SET_Color3d(disp, fn) SET_by_offset(disp, _gloffset_Color3d, fn)
+#define CALL_Color3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color3dv, parameters)
+#define GET_Color3dv(disp) GET_by_offset(disp, _gloffset_Color3dv)
+#define SET_Color3dv(disp, fn) SET_by_offset(disp, _gloffset_Color3dv, fn)
+#define CALL_Color3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Color3f, parameters)
+#define GET_Color3f(disp) GET_by_offset(disp, _gloffset_Color3f)
+#define SET_Color3f(disp, fn) SET_by_offset(disp, _gloffset_Color3f, fn)
+#define CALL_Color3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color3fv, parameters)
+#define GET_Color3fv(disp) GET_by_offset(disp, _gloffset_Color3fv)
+#define SET_Color3fv(disp, fn) SET_by_offset(disp, _gloffset_Color3fv, fn)
+#define CALL_Color3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Color3i, parameters)
+#define GET_Color3i(disp) GET_by_offset(disp, _gloffset_Color3i)
+#define SET_Color3i(disp, fn) SET_by_offset(disp, _gloffset_Color3i, fn)
+#define CALL_Color3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color3iv, parameters)
+#define GET_Color3iv(disp) GET_by_offset(disp, _gloffset_Color3iv)
+#define SET_Color3iv(disp, fn) SET_by_offset(disp, _gloffset_Color3iv, fn)
+#define CALL_Color3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Color3s, parameters)
+#define GET_Color3s(disp) GET_by_offset(disp, _gloffset_Color3s)
+#define SET_Color3s(disp, fn) SET_by_offset(disp, _gloffset_Color3s, fn)
+#define CALL_Color3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color3sv, parameters)
+#define GET_Color3sv(disp) GET_by_offset(disp, _gloffset_Color3sv)
+#define SET_Color3sv(disp, fn) SET_by_offset(disp, _gloffset_Color3sv, fn)
+#define CALL_Color3ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_Color3ub, parameters)
+#define GET_Color3ub(disp) GET_by_offset(disp, _gloffset_Color3ub)
+#define SET_Color3ub(disp, fn) SET_by_offset(disp, _gloffset_Color3ub, fn)
+#define CALL_Color3ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color3ubv, parameters)
+#define GET_Color3ubv(disp) GET_by_offset(disp, _gloffset_Color3ubv)
+#define SET_Color3ubv(disp, fn) SET_by_offset(disp, _gloffset_Color3ubv, fn)
+#define CALL_Color3ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_Color3ui, parameters)
+#define GET_Color3ui(disp) GET_by_offset(disp, _gloffset_Color3ui)
+#define SET_Color3ui(disp, fn) SET_by_offset(disp, _gloffset_Color3ui, fn)
+#define CALL_Color3uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color3uiv, parameters)
+#define GET_Color3uiv(disp) GET_by_offset(disp, _gloffset_Color3uiv)
+#define SET_Color3uiv(disp, fn) SET_by_offset(disp, _gloffset_Color3uiv, fn)
+#define CALL_Color3us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_Color3us, parameters)
+#define GET_Color3us(disp) GET_by_offset(disp, _gloffset_Color3us)
+#define SET_Color3us(disp, fn) SET_by_offset(disp, _gloffset_Color3us, fn)
+#define CALL_Color3usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color3usv, parameters)
+#define GET_Color3usv(disp) GET_by_offset(disp, _gloffset_Color3usv)
+#define SET_Color3usv(disp, fn) SET_by_offset(disp, _gloffset_Color3usv, fn)
+#define CALL_Color4b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte, GLbyte)), _gloffset_Color4b, parameters)
+#define GET_Color4b(disp) GET_by_offset(disp, _gloffset_Color4b)
+#define SET_Color4b(disp, fn) SET_by_offset(disp, _gloffset_Color4b, fn)
+#define CALL_Color4bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color4bv, parameters)
+#define GET_Color4bv(disp) GET_by_offset(disp, _gloffset_Color4bv)
+#define SET_Color4bv(disp, fn) SET_by_offset(disp, _gloffset_Color4bv, fn)
+#define CALL_Color4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Color4d, parameters)
+#define GET_Color4d(disp) GET_by_offset(disp, _gloffset_Color4d)
+#define SET_Color4d(disp, fn) SET_by_offset(disp, _gloffset_Color4d, fn)
+#define CALL_Color4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color4dv, parameters)
+#define GET_Color4dv(disp) GET_by_offset(disp, _gloffset_Color4dv)
+#define SET_Color4dv(disp, fn) SET_by_offset(disp, _gloffset_Color4dv, fn)
+#define CALL_Color4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Color4f, parameters)
+#define GET_Color4f(disp) GET_by_offset(disp, _gloffset_Color4f)
+#define SET_Color4f(disp, fn) SET_by_offset(disp, _gloffset_Color4f, fn)
+#define CALL_Color4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color4fv, parameters)
+#define GET_Color4fv(disp) GET_by_offset(disp, _gloffset_Color4fv)
+#define SET_Color4fv(disp, fn) SET_by_offset(disp, _gloffset_Color4fv, fn)
+#define CALL_Color4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Color4i, parameters)
+#define GET_Color4i(disp) GET_by_offset(disp, _gloffset_Color4i)
+#define SET_Color4i(disp, fn) SET_by_offset(disp, _gloffset_Color4i, fn)
+#define CALL_Color4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color4iv, parameters)
+#define GET_Color4iv(disp) GET_by_offset(disp, _gloffset_Color4iv)
+#define SET_Color4iv(disp, fn) SET_by_offset(disp, _gloffset_Color4iv, fn)
+#define CALL_Color4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Color4s, parameters)
+#define GET_Color4s(disp) GET_by_offset(disp, _gloffset_Color4s)
+#define SET_Color4s(disp, fn) SET_by_offset(disp, _gloffset_Color4s, fn)
+#define CALL_Color4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color4sv, parameters)
+#define GET_Color4sv(disp) GET_by_offset(disp, _gloffset_Color4sv)
+#define SET_Color4sv(disp, fn) SET_by_offset(disp, _gloffset_Color4sv, fn)
+#define CALL_Color4ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_Color4ub, parameters)
+#define GET_Color4ub(disp) GET_by_offset(disp, _gloffset_Color4ub)
+#define SET_Color4ub(disp, fn) SET_by_offset(disp, _gloffset_Color4ub, fn)
+#define CALL_Color4ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color4ubv, parameters)
+#define GET_Color4ubv(disp) GET_by_offset(disp, _gloffset_Color4ubv)
+#define SET_Color4ubv(disp, fn) SET_by_offset(disp, _gloffset_Color4ubv, fn)
+#define CALL_Color4ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_Color4ui, parameters)
+#define GET_Color4ui(disp) GET_by_offset(disp, _gloffset_Color4ui)
+#define SET_Color4ui(disp, fn) SET_by_offset(disp, _gloffset_Color4ui, fn)
+#define CALL_Color4uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color4uiv, parameters)
+#define GET_Color4uiv(disp) GET_by_offset(disp, _gloffset_Color4uiv)
+#define SET_Color4uiv(disp, fn) SET_by_offset(disp, _gloffset_Color4uiv, fn)
+#define CALL_Color4us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort, GLushort)), _gloffset_Color4us, parameters)
+#define GET_Color4us(disp) GET_by_offset(disp, _gloffset_Color4us)
+#define SET_Color4us(disp, fn) SET_by_offset(disp, _gloffset_Color4us, fn)
+#define CALL_Color4usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color4usv, parameters)
+#define GET_Color4usv(disp) GET_by_offset(disp, _gloffset_Color4usv)
+#define SET_Color4usv(disp, fn) SET_by_offset(disp, _gloffset_Color4usv, fn)
+#define CALL_EdgeFlag(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_EdgeFlag, parameters)
+#define GET_EdgeFlag(disp) GET_by_offset(disp, _gloffset_EdgeFlag)
+#define SET_EdgeFlag(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlag, fn)
+#define CALL_EdgeFlagv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLboolean *)), _gloffset_EdgeFlagv, parameters)
+#define GET_EdgeFlagv(disp) GET_by_offset(disp, _gloffset_EdgeFlagv)
+#define SET_EdgeFlagv(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagv, fn)
+#define CALL_End(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_End, parameters)
+#define GET_End(disp) GET_by_offset(disp, _gloffset_End)
+#define SET_End(disp, fn) SET_by_offset(disp, _gloffset_End, fn)
+#define CALL_Indexd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_Indexd, parameters)
+#define GET_Indexd(disp) GET_by_offset(disp, _gloffset_Indexd)
+#define SET_Indexd(disp, fn) SET_by_offset(disp, _gloffset_Indexd, fn)
+#define CALL_Indexdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Indexdv, parameters)
+#define GET_Indexdv(disp) GET_by_offset(disp, _gloffset_Indexdv)
+#define SET_Indexdv(disp, fn) SET_by_offset(disp, _gloffset_Indexdv, fn)
+#define CALL_Indexf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_Indexf, parameters)
+#define GET_Indexf(disp) GET_by_offset(disp, _gloffset_Indexf)
+#define SET_Indexf(disp, fn) SET_by_offset(disp, _gloffset_Indexf, fn)
+#define CALL_Indexfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Indexfv, parameters)
+#define GET_Indexfv(disp) GET_by_offset(disp, _gloffset_Indexfv)
+#define SET_Indexfv(disp, fn) SET_by_offset(disp, _gloffset_Indexfv, fn)
+#define CALL_Indexi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_Indexi, parameters)
+#define GET_Indexi(disp) GET_by_offset(disp, _gloffset_Indexi)
+#define SET_Indexi(disp, fn) SET_by_offset(disp, _gloffset_Indexi, fn)
+#define CALL_Indexiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Indexiv, parameters)
+#define GET_Indexiv(disp) GET_by_offset(disp, _gloffset_Indexiv)
+#define SET_Indexiv(disp, fn) SET_by_offset(disp, _gloffset_Indexiv, fn)
+#define CALL_Indexs(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_Indexs, parameters)
+#define GET_Indexs(disp) GET_by_offset(disp, _gloffset_Indexs)
+#define SET_Indexs(disp, fn) SET_by_offset(disp, _gloffset_Indexs, fn)
+#define CALL_Indexsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Indexsv, parameters)
+#define GET_Indexsv(disp) GET_by_offset(disp, _gloffset_Indexsv)
+#define SET_Indexsv(disp, fn) SET_by_offset(disp, _gloffset_Indexsv, fn)
+#define CALL_Normal3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Normal3b, parameters)
+#define GET_Normal3b(disp) GET_by_offset(disp, _gloffset_Normal3b)
+#define SET_Normal3b(disp, fn) SET_by_offset(disp, _gloffset_Normal3b, fn)
+#define CALL_Normal3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Normal3bv, parameters)
+#define GET_Normal3bv(disp) GET_by_offset(disp, _gloffset_Normal3bv)
+#define SET_Normal3bv(disp, fn) SET_by_offset(disp, _gloffset_Normal3bv, fn)
+#define CALL_Normal3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Normal3d, parameters)
+#define GET_Normal3d(disp) GET_by_offset(disp, _gloffset_Normal3d)
+#define SET_Normal3d(disp, fn) SET_by_offset(disp, _gloffset_Normal3d, fn)
+#define CALL_Normal3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Normal3dv, parameters)
+#define GET_Normal3dv(disp) GET_by_offset(disp, _gloffset_Normal3dv)
+#define SET_Normal3dv(disp, fn) SET_by_offset(disp, _gloffset_Normal3dv, fn)
+#define CALL_Normal3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Normal3f, parameters)
+#define GET_Normal3f(disp) GET_by_offset(disp, _gloffset_Normal3f)
+#define SET_Normal3f(disp, fn) SET_by_offset(disp, _gloffset_Normal3f, fn)
+#define CALL_Normal3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Normal3fv, parameters)
+#define GET_Normal3fv(disp) GET_by_offset(disp, _gloffset_Normal3fv)
+#define SET_Normal3fv(disp, fn) SET_by_offset(disp, _gloffset_Normal3fv, fn)
+#define CALL_Normal3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Normal3i, parameters)
+#define GET_Normal3i(disp) GET_by_offset(disp, _gloffset_Normal3i)
+#define SET_Normal3i(disp, fn) SET_by_offset(disp, _gloffset_Normal3i, fn)
+#define CALL_Normal3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Normal3iv, parameters)
+#define GET_Normal3iv(disp) GET_by_offset(disp, _gloffset_Normal3iv)
+#define SET_Normal3iv(disp, fn) SET_by_offset(disp, _gloffset_Normal3iv, fn)
+#define CALL_Normal3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Normal3s, parameters)
+#define GET_Normal3s(disp) GET_by_offset(disp, _gloffset_Normal3s)
+#define SET_Normal3s(disp, fn) SET_by_offset(disp, _gloffset_Normal3s, fn)
+#define CALL_Normal3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Normal3sv, parameters)
+#define GET_Normal3sv(disp) GET_by_offset(disp, _gloffset_Normal3sv)
+#define SET_Normal3sv(disp, fn) SET_by_offset(disp, _gloffset_Normal3sv, fn)
+#define CALL_RasterPos2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_RasterPos2d, parameters)
+#define GET_RasterPos2d(disp) GET_by_offset(disp, _gloffset_RasterPos2d)
+#define SET_RasterPos2d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2d, fn)
+#define CALL_RasterPos2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos2dv, parameters)
+#define GET_RasterPos2dv(disp) GET_by_offset(disp, _gloffset_RasterPos2dv)
+#define SET_RasterPos2dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2dv, fn)
+#define CALL_RasterPos2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_RasterPos2f, parameters)
+#define GET_RasterPos2f(disp) GET_by_offset(disp, _gloffset_RasterPos2f)
+#define SET_RasterPos2f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2f, fn)
+#define CALL_RasterPos2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos2fv, parameters)
+#define GET_RasterPos2fv(disp) GET_by_offset(disp, _gloffset_RasterPos2fv)
+#define SET_RasterPos2fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2fv, fn)
+#define CALL_RasterPos2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_RasterPos2i, parameters)
+#define GET_RasterPos2i(disp) GET_by_offset(disp, _gloffset_RasterPos2i)
+#define SET_RasterPos2i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2i, fn)
+#define CALL_RasterPos2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos2iv, parameters)
+#define GET_RasterPos2iv(disp) GET_by_offset(disp, _gloffset_RasterPos2iv)
+#define SET_RasterPos2iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2iv, fn)
+#define CALL_RasterPos2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_RasterPos2s, parameters)
+#define GET_RasterPos2s(disp) GET_by_offset(disp, _gloffset_RasterPos2s)
+#define SET_RasterPos2s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2s, fn)
+#define CALL_RasterPos2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos2sv, parameters)
+#define GET_RasterPos2sv(disp) GET_by_offset(disp, _gloffset_RasterPos2sv)
+#define SET_RasterPos2sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2sv, fn)
+#define CALL_RasterPos3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos3d, parameters)
+#define GET_RasterPos3d(disp) GET_by_offset(disp, _gloffset_RasterPos3d)
+#define SET_RasterPos3d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3d, fn)
+#define CALL_RasterPos3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos3dv, parameters)
+#define GET_RasterPos3dv(disp) GET_by_offset(disp, _gloffset_RasterPos3dv)
+#define SET_RasterPos3dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3dv, fn)
+#define CALL_RasterPos3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos3f, parameters)
+#define GET_RasterPos3f(disp) GET_by_offset(disp, _gloffset_RasterPos3f)
+#define SET_RasterPos3f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3f, fn)
+#define CALL_RasterPos3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos3fv, parameters)
+#define GET_RasterPos3fv(disp) GET_by_offset(disp, _gloffset_RasterPos3fv)
+#define SET_RasterPos3fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3fv, fn)
+#define CALL_RasterPos3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_RasterPos3i, parameters)
+#define GET_RasterPos3i(disp) GET_by_offset(disp, _gloffset_RasterPos3i)
+#define SET_RasterPos3i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3i, fn)
+#define CALL_RasterPos3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos3iv, parameters)
+#define GET_RasterPos3iv(disp) GET_by_offset(disp, _gloffset_RasterPos3iv)
+#define SET_RasterPos3iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3iv, fn)
+#define CALL_RasterPos3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_RasterPos3s, parameters)
+#define GET_RasterPos3s(disp) GET_by_offset(disp, _gloffset_RasterPos3s)
+#define SET_RasterPos3s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3s, fn)
+#define CALL_RasterPos3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos3sv, parameters)
+#define GET_RasterPos3sv(disp) GET_by_offset(disp, _gloffset_RasterPos3sv)
+#define SET_RasterPos3sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3sv, fn)
+#define CALL_RasterPos4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos4d, parameters)
+#define GET_RasterPos4d(disp) GET_by_offset(disp, _gloffset_RasterPos4d)
+#define SET_RasterPos4d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4d, fn)
+#define CALL_RasterPos4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos4dv, parameters)
+#define GET_RasterPos4dv(disp) GET_by_offset(disp, _gloffset_RasterPos4dv)
+#define SET_RasterPos4dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4dv, fn)
+#define CALL_RasterPos4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos4f, parameters)
+#define GET_RasterPos4f(disp) GET_by_offset(disp, _gloffset_RasterPos4f)
+#define SET_RasterPos4f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4f, fn)
+#define CALL_RasterPos4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos4fv, parameters)
+#define GET_RasterPos4fv(disp) GET_by_offset(disp, _gloffset_RasterPos4fv)
+#define SET_RasterPos4fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4fv, fn)
+#define CALL_RasterPos4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_RasterPos4i, parameters)
+#define GET_RasterPos4i(disp) GET_by_offset(disp, _gloffset_RasterPos4i)
+#define SET_RasterPos4i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4i, fn)
+#define CALL_RasterPos4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos4iv, parameters)
+#define GET_RasterPos4iv(disp) GET_by_offset(disp, _gloffset_RasterPos4iv)
+#define SET_RasterPos4iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4iv, fn)
+#define CALL_RasterPos4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_RasterPos4s, parameters)
+#define GET_RasterPos4s(disp) GET_by_offset(disp, _gloffset_RasterPos4s)
+#define SET_RasterPos4s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4s, fn)
+#define CALL_RasterPos4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos4sv, parameters)
+#define GET_RasterPos4sv(disp) GET_by_offset(disp, _gloffset_RasterPos4sv)
+#define SET_RasterPos4sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4sv, fn)
+#define CALL_Rectd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rectd, parameters)
+#define GET_Rectd(disp) GET_by_offset(disp, _gloffset_Rectd)
+#define SET_Rectd(disp, fn) SET_by_offset(disp, _gloffset_Rectd, fn)
+#define CALL_Rectdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *, const GLdouble *)), _gloffset_Rectdv, parameters)
+#define GET_Rectdv(disp) GET_by_offset(disp, _gloffset_Rectdv)
+#define SET_Rectdv(disp, fn) SET_by_offset(disp, _gloffset_Rectdv, fn)
+#define CALL_Rectf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rectf, parameters)
+#define GET_Rectf(disp) GET_by_offset(disp, _gloffset_Rectf)
+#define SET_Rectf(disp, fn) SET_by_offset(disp, _gloffset_Rectf, fn)
+#define CALL_Rectfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *, const GLfloat *)), _gloffset_Rectfv, parameters)
+#define GET_Rectfv(disp) GET_by_offset(disp, _gloffset_Rectfv)
+#define SET_Rectfv(disp, fn) SET_by_offset(disp, _gloffset_Rectfv, fn)
+#define CALL_Recti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Recti, parameters)
+#define GET_Recti(disp) GET_by_offset(disp, _gloffset_Recti)
+#define SET_Recti(disp, fn) SET_by_offset(disp, _gloffset_Recti, fn)
+#define CALL_Rectiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *, const GLint *)), _gloffset_Rectiv, parameters)
+#define GET_Rectiv(disp) GET_by_offset(disp, _gloffset_Rectiv)
+#define SET_Rectiv(disp, fn) SET_by_offset(disp, _gloffset_Rectiv, fn)
+#define CALL_Rects(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Rects, parameters)
+#define GET_Rects(disp) GET_by_offset(disp, _gloffset_Rects)
+#define SET_Rects(disp, fn) SET_by_offset(disp, _gloffset_Rects, fn)
+#define CALL_Rectsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *, const GLshort *)), _gloffset_Rectsv, parameters)
+#define GET_Rectsv(disp) GET_by_offset(disp, _gloffset_Rectsv)
+#define SET_Rectsv(disp, fn) SET_by_offset(disp, _gloffset_Rectsv, fn)
+#define CALL_TexCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_TexCoord1d, parameters)
+#define GET_TexCoord1d(disp) GET_by_offset(disp, _gloffset_TexCoord1d)
+#define SET_TexCoord1d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1d, fn)
+#define CALL_TexCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord1dv, parameters)
+#define GET_TexCoord1dv(disp) GET_by_offset(disp, _gloffset_TexCoord1dv)
+#define SET_TexCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1dv, fn)
+#define CALL_TexCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_TexCoord1f, parameters)
+#define GET_TexCoord1f(disp) GET_by_offset(disp, _gloffset_TexCoord1f)
+#define SET_TexCoord1f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1f, fn)
+#define CALL_TexCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord1fv, parameters)
+#define GET_TexCoord1fv(disp) GET_by_offset(disp, _gloffset_TexCoord1fv)
+#define SET_TexCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1fv, fn)
+#define CALL_TexCoord1i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_TexCoord1i, parameters)
+#define GET_TexCoord1i(disp) GET_by_offset(disp, _gloffset_TexCoord1i)
+#define SET_TexCoord1i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1i, fn)
+#define CALL_TexCoord1iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord1iv, parameters)
+#define GET_TexCoord1iv(disp) GET_by_offset(disp, _gloffset_TexCoord1iv)
+#define SET_TexCoord1iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1iv, fn)
+#define CALL_TexCoord1s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_TexCoord1s, parameters)
+#define GET_TexCoord1s(disp) GET_by_offset(disp, _gloffset_TexCoord1s)
+#define SET_TexCoord1s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1s, fn)
+#define CALL_TexCoord1sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord1sv, parameters)
+#define GET_TexCoord1sv(disp) GET_by_offset(disp, _gloffset_TexCoord1sv)
+#define SET_TexCoord1sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1sv, fn)
+#define CALL_TexCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_TexCoord2d, parameters)
+#define GET_TexCoord2d(disp) GET_by_offset(disp, _gloffset_TexCoord2d)
+#define SET_TexCoord2d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2d, fn)
+#define CALL_TexCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord2dv, parameters)
+#define GET_TexCoord2dv(disp) GET_by_offset(disp, _gloffset_TexCoord2dv)
+#define SET_TexCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2dv, fn)
+#define CALL_TexCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_TexCoord2f, parameters)
+#define GET_TexCoord2f(disp) GET_by_offset(disp, _gloffset_TexCoord2f)
+#define SET_TexCoord2f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2f, fn)
+#define CALL_TexCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord2fv, parameters)
+#define GET_TexCoord2fv(disp) GET_by_offset(disp, _gloffset_TexCoord2fv)
+#define SET_TexCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2fv, fn)
+#define CALL_TexCoord2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_TexCoord2i, parameters)
+#define GET_TexCoord2i(disp) GET_by_offset(disp, _gloffset_TexCoord2i)
+#define SET_TexCoord2i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2i, fn)
+#define CALL_TexCoord2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord2iv, parameters)
+#define GET_TexCoord2iv(disp) GET_by_offset(disp, _gloffset_TexCoord2iv)
+#define SET_TexCoord2iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2iv, fn)
+#define CALL_TexCoord2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_TexCoord2s, parameters)
+#define GET_TexCoord2s(disp) GET_by_offset(disp, _gloffset_TexCoord2s)
+#define SET_TexCoord2s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2s, fn)
+#define CALL_TexCoord2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord2sv, parameters)
+#define GET_TexCoord2sv(disp) GET_by_offset(disp, _gloffset_TexCoord2sv)
+#define SET_TexCoord2sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2sv, fn)
+#define CALL_TexCoord3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord3d, parameters)
+#define GET_TexCoord3d(disp) GET_by_offset(disp, _gloffset_TexCoord3d)
+#define SET_TexCoord3d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3d, fn)
+#define CALL_TexCoord3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord3dv, parameters)
+#define GET_TexCoord3dv(disp) GET_by_offset(disp, _gloffset_TexCoord3dv)
+#define SET_TexCoord3dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3dv, fn)
+#define CALL_TexCoord3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord3f, parameters)
+#define GET_TexCoord3f(disp) GET_by_offset(disp, _gloffset_TexCoord3f)
+#define SET_TexCoord3f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3f, fn)
+#define CALL_TexCoord3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord3fv, parameters)
+#define GET_TexCoord3fv(disp) GET_by_offset(disp, _gloffset_TexCoord3fv)
+#define SET_TexCoord3fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3fv, fn)
+#define CALL_TexCoord3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_TexCoord3i, parameters)
+#define GET_TexCoord3i(disp) GET_by_offset(disp, _gloffset_TexCoord3i)
+#define SET_TexCoord3i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3i, fn)
+#define CALL_TexCoord3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord3iv, parameters)
+#define GET_TexCoord3iv(disp) GET_by_offset(disp, _gloffset_TexCoord3iv)
+#define SET_TexCoord3iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3iv, fn)
+#define CALL_TexCoord3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_TexCoord3s, parameters)
+#define GET_TexCoord3s(disp) GET_by_offset(disp, _gloffset_TexCoord3s)
+#define SET_TexCoord3s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3s, fn)
+#define CALL_TexCoord3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord3sv, parameters)
+#define GET_TexCoord3sv(disp) GET_by_offset(disp, _gloffset_TexCoord3sv)
+#define SET_TexCoord3sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3sv, fn)
+#define CALL_TexCoord4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord4d, parameters)
+#define GET_TexCoord4d(disp) GET_by_offset(disp, _gloffset_TexCoord4d)
+#define SET_TexCoord4d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4d, fn)
+#define CALL_TexCoord4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord4dv, parameters)
+#define GET_TexCoord4dv(disp) GET_by_offset(disp, _gloffset_TexCoord4dv)
+#define SET_TexCoord4dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4dv, fn)
+#define CALL_TexCoord4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord4f, parameters)
+#define GET_TexCoord4f(disp) GET_by_offset(disp, _gloffset_TexCoord4f)
+#define SET_TexCoord4f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4f, fn)
+#define CALL_TexCoord4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord4fv, parameters)
+#define GET_TexCoord4fv(disp) GET_by_offset(disp, _gloffset_TexCoord4fv)
+#define SET_TexCoord4fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4fv, fn)
+#define CALL_TexCoord4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_TexCoord4i, parameters)
+#define GET_TexCoord4i(disp) GET_by_offset(disp, _gloffset_TexCoord4i)
+#define SET_TexCoord4i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4i, fn)
+#define CALL_TexCoord4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord4iv, parameters)
+#define GET_TexCoord4iv(disp) GET_by_offset(disp, _gloffset_TexCoord4iv)
+#define SET_TexCoord4iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4iv, fn)
+#define CALL_TexCoord4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_TexCoord4s, parameters)
+#define GET_TexCoord4s(disp) GET_by_offset(disp, _gloffset_TexCoord4s)
+#define SET_TexCoord4s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4s, fn)
+#define CALL_TexCoord4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord4sv, parameters)
+#define GET_TexCoord4sv(disp) GET_by_offset(disp, _gloffset_TexCoord4sv)
+#define SET_TexCoord4sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4sv, fn)
+#define CALL_Vertex2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_Vertex2d, parameters)
+#define GET_Vertex2d(disp) GET_by_offset(disp, _gloffset_Vertex2d)
+#define SET_Vertex2d(disp, fn) SET_by_offset(disp, _gloffset_Vertex2d, fn)
+#define CALL_Vertex2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex2dv, parameters)
+#define GET_Vertex2dv(disp) GET_by_offset(disp, _gloffset_Vertex2dv)
+#define SET_Vertex2dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2dv, fn)
+#define CALL_Vertex2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_Vertex2f, parameters)
+#define GET_Vertex2f(disp) GET_by_offset(disp, _gloffset_Vertex2f)
+#define SET_Vertex2f(disp, fn) SET_by_offset(disp, _gloffset_Vertex2f, fn)
+#define CALL_Vertex2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex2fv, parameters)
+#define GET_Vertex2fv(disp) GET_by_offset(disp, _gloffset_Vertex2fv)
+#define SET_Vertex2fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2fv, fn)
+#define CALL_Vertex2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Vertex2i, parameters)
+#define GET_Vertex2i(disp) GET_by_offset(disp, _gloffset_Vertex2i)
+#define SET_Vertex2i(disp, fn) SET_by_offset(disp, _gloffset_Vertex2i, fn)
+#define CALL_Vertex2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex2iv, parameters)
+#define GET_Vertex2iv(disp) GET_by_offset(disp, _gloffset_Vertex2iv)
+#define SET_Vertex2iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2iv, fn)
+#define CALL_Vertex2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_Vertex2s, parameters)
+#define GET_Vertex2s(disp) GET_by_offset(disp, _gloffset_Vertex2s)
+#define SET_Vertex2s(disp, fn) SET_by_offset(disp, _gloffset_Vertex2s, fn)
+#define CALL_Vertex2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex2sv, parameters)
+#define GET_Vertex2sv(disp) GET_by_offset(disp, _gloffset_Vertex2sv)
+#define SET_Vertex2sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2sv, fn)
+#define CALL_Vertex3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Vertex3d, parameters)
+#define GET_Vertex3d(disp) GET_by_offset(disp, _gloffset_Vertex3d)
+#define SET_Vertex3d(disp, fn) SET_by_offset(disp, _gloffset_Vertex3d, fn)
+#define CALL_Vertex3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex3dv, parameters)
+#define GET_Vertex3dv(disp) GET_by_offset(disp, _gloffset_Vertex3dv)
+#define SET_Vertex3dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3dv, fn)
+#define CALL_Vertex3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Vertex3f, parameters)
+#define GET_Vertex3f(disp) GET_by_offset(disp, _gloffset_Vertex3f)
+#define SET_Vertex3f(disp, fn) SET_by_offset(disp, _gloffset_Vertex3f, fn)
+#define CALL_Vertex3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex3fv, parameters)
+#define GET_Vertex3fv(disp) GET_by_offset(disp, _gloffset_Vertex3fv)
+#define SET_Vertex3fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3fv, fn)
+#define CALL_Vertex3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Vertex3i, parameters)
+#define GET_Vertex3i(disp) GET_by_offset(disp, _gloffset_Vertex3i)
+#define SET_Vertex3i(disp, fn) SET_by_offset(disp, _gloffset_Vertex3i, fn)
+#define CALL_Vertex3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex3iv, parameters)
+#define GET_Vertex3iv(disp) GET_by_offset(disp, _gloffset_Vertex3iv)
+#define SET_Vertex3iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3iv, fn)
+#define CALL_Vertex3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Vertex3s, parameters)
+#define GET_Vertex3s(disp) GET_by_offset(disp, _gloffset_Vertex3s)
+#define SET_Vertex3s(disp, fn) SET_by_offset(disp, _gloffset_Vertex3s, fn)
+#define CALL_Vertex3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex3sv, parameters)
+#define GET_Vertex3sv(disp) GET_by_offset(disp, _gloffset_Vertex3sv)
+#define SET_Vertex3sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3sv, fn)
+#define CALL_Vertex4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Vertex4d, parameters)
+#define GET_Vertex4d(disp) GET_by_offset(disp, _gloffset_Vertex4d)
+#define SET_Vertex4d(disp, fn) SET_by_offset(disp, _gloffset_Vertex4d, fn)
+#define CALL_Vertex4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex4dv, parameters)
+#define GET_Vertex4dv(disp) GET_by_offset(disp, _gloffset_Vertex4dv)
+#define SET_Vertex4dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4dv, fn)
+#define CALL_Vertex4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Vertex4f, parameters)
+#define GET_Vertex4f(disp) GET_by_offset(disp, _gloffset_Vertex4f)
+#define SET_Vertex4f(disp, fn) SET_by_offset(disp, _gloffset_Vertex4f, fn)
+#define CALL_Vertex4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex4fv, parameters)
+#define GET_Vertex4fv(disp) GET_by_offset(disp, _gloffset_Vertex4fv)
+#define SET_Vertex4fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4fv, fn)
+#define CALL_Vertex4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Vertex4i, parameters)
+#define GET_Vertex4i(disp) GET_by_offset(disp, _gloffset_Vertex4i)
+#define SET_Vertex4i(disp, fn) SET_by_offset(disp, _gloffset_Vertex4i, fn)
+#define CALL_Vertex4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex4iv, parameters)
+#define GET_Vertex4iv(disp) GET_by_offset(disp, _gloffset_Vertex4iv)
+#define SET_Vertex4iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4iv, fn)
+#define CALL_Vertex4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Vertex4s, parameters)
+#define GET_Vertex4s(disp) GET_by_offset(disp, _gloffset_Vertex4s)
+#define SET_Vertex4s(disp, fn) SET_by_offset(disp, _gloffset_Vertex4s, fn)
+#define CALL_Vertex4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex4sv, parameters)
+#define GET_Vertex4sv(disp) GET_by_offset(disp, _gloffset_Vertex4sv)
+#define SET_Vertex4sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4sv, fn)
+#define CALL_ClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_ClipPlane, parameters)
+#define GET_ClipPlane(disp) GET_by_offset(disp, _gloffset_ClipPlane)
+#define SET_ClipPlane(disp, fn) SET_by_offset(disp, _gloffset_ClipPlane, fn)
+#define CALL_ColorMaterial(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ColorMaterial, parameters)
+#define GET_ColorMaterial(disp) GET_by_offset(disp, _gloffset_ColorMaterial)
+#define SET_ColorMaterial(disp, fn) SET_by_offset(disp, _gloffset_ColorMaterial, fn)
+#define CALL_CullFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_CullFace, parameters)
+#define GET_CullFace(disp) GET_by_offset(disp, _gloffset_CullFace)
+#define SET_CullFace(disp, fn) SET_by_offset(disp, _gloffset_CullFace, fn)
+#define CALL_Fogf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Fogf, parameters)
+#define GET_Fogf(disp) GET_by_offset(disp, _gloffset_Fogf)
+#define SET_Fogf(disp, fn) SET_by_offset(disp, _gloffset_Fogf, fn)
+#define CALL_Fogfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_Fogfv, parameters)
+#define GET_Fogfv(disp) GET_by_offset(disp, _gloffset_Fogfv)
+#define SET_Fogfv(disp, fn) SET_by_offset(disp, _gloffset_Fogfv, fn)
+#define CALL_Fogi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_Fogi, parameters)
+#define GET_Fogi(disp) GET_by_offset(disp, _gloffset_Fogi)
+#define SET_Fogi(disp, fn) SET_by_offset(disp, _gloffset_Fogi, fn)
+#define CALL_Fogiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_Fogiv, parameters)
+#define GET_Fogiv(disp) GET_by_offset(disp, _gloffset_Fogiv)
+#define SET_Fogiv(disp, fn) SET_by_offset(disp, _gloffset_Fogiv, fn)
+#define CALL_FrontFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_FrontFace, parameters)
+#define GET_FrontFace(disp) GET_by_offset(disp, _gloffset_FrontFace)
+#define SET_FrontFace(disp, fn) SET_by_offset(disp, _gloffset_FrontFace, fn)
+#define CALL_Hint(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_Hint, parameters)
+#define GET_Hint(disp) GET_by_offset(disp, _gloffset_Hint)
+#define SET_Hint(disp, fn) SET_by_offset(disp, _gloffset_Hint, fn)
+#define CALL_Lightf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Lightf, parameters)
+#define GET_Lightf(disp) GET_by_offset(disp, _gloffset_Lightf)
+#define SET_Lightf(disp, fn) SET_by_offset(disp, _gloffset_Lightf, fn)
+#define CALL_Lightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Lightfv, parameters)
+#define GET_Lightfv(disp) GET_by_offset(disp, _gloffset_Lightfv)
+#define SET_Lightfv(disp, fn) SET_by_offset(disp, _gloffset_Lightfv, fn)
+#define CALL_Lighti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Lighti, parameters)
+#define GET_Lighti(disp) GET_by_offset(disp, _gloffset_Lighti)
+#define SET_Lighti(disp, fn) SET_by_offset(disp, _gloffset_Lighti, fn)
+#define CALL_Lightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Lightiv, parameters)
+#define GET_Lightiv(disp) GET_by_offset(disp, _gloffset_Lightiv)
+#define SET_Lightiv(disp, fn) SET_by_offset(disp, _gloffset_Lightiv, fn)
+#define CALL_LightModelf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_LightModelf, parameters)
+#define GET_LightModelf(disp) GET_by_offset(disp, _gloffset_LightModelf)
+#define SET_LightModelf(disp, fn) SET_by_offset(disp, _gloffset_LightModelf, fn)
+#define CALL_LightModelfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_LightModelfv, parameters)
+#define GET_LightModelfv(disp) GET_by_offset(disp, _gloffset_LightModelfv)
+#define SET_LightModelfv(disp, fn) SET_by_offset(disp, _gloffset_LightModelfv, fn)
+#define CALL_LightModeli(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_LightModeli, parameters)
+#define GET_LightModeli(disp) GET_by_offset(disp, _gloffset_LightModeli)
+#define SET_LightModeli(disp, fn) SET_by_offset(disp, _gloffset_LightModeli, fn)
+#define CALL_LightModeliv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_LightModeliv, parameters)
+#define GET_LightModeliv(disp) GET_by_offset(disp, _gloffset_LightModeliv)
+#define SET_LightModeliv(disp, fn) SET_by_offset(disp, _gloffset_LightModeliv, fn)
+#define CALL_LineStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLushort)), _gloffset_LineStipple, parameters)
+#define GET_LineStipple(disp) GET_by_offset(disp, _gloffset_LineStipple)
+#define SET_LineStipple(disp, fn) SET_by_offset(disp, _gloffset_LineStipple, fn)
+#define CALL_LineWidth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_LineWidth, parameters)
+#define GET_LineWidth(disp) GET_by_offset(disp, _gloffset_LineWidth)
+#define SET_LineWidth(disp, fn) SET_by_offset(disp, _gloffset_LineWidth, fn)
+#define CALL_Materialf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Materialf, parameters)
+#define GET_Materialf(disp) GET_by_offset(disp, _gloffset_Materialf)
+#define SET_Materialf(disp, fn) SET_by_offset(disp, _gloffset_Materialf, fn)
+#define CALL_Materialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Materialfv, parameters)
+#define GET_Materialfv(disp) GET_by_offset(disp, _gloffset_Materialfv)
+#define SET_Materialfv(disp, fn) SET_by_offset(disp, _gloffset_Materialfv, fn)
+#define CALL_Materiali(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Materiali, parameters)
+#define GET_Materiali(disp) GET_by_offset(disp, _gloffset_Materiali)
+#define SET_Materiali(disp, fn) SET_by_offset(disp, _gloffset_Materiali, fn)
+#define CALL_Materialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Materialiv, parameters)
+#define GET_Materialiv(disp) GET_by_offset(disp, _gloffset_Materialiv)
+#define SET_Materialiv(disp, fn) SET_by_offset(disp, _gloffset_Materialiv, fn)
+#define CALL_PointSize(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PointSize, parameters)
+#define GET_PointSize(disp) GET_by_offset(disp, _gloffset_PointSize)
+#define SET_PointSize(disp, fn) SET_by_offset(disp, _gloffset_PointSize, fn)
+#define CALL_PolygonMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_PolygonMode, parameters)
+#define GET_PolygonMode(disp) GET_by_offset(disp, _gloffset_PolygonMode)
+#define SET_PolygonMode(disp, fn) SET_by_offset(disp, _gloffset_PolygonMode, fn)
+#define CALL_PolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_PolygonStipple, parameters)
+#define GET_PolygonStipple(disp) GET_by_offset(disp, _gloffset_PolygonStipple)
+#define SET_PolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_PolygonStipple, fn)
+#define CALL_Scissor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Scissor, parameters)
+#define GET_Scissor(disp) GET_by_offset(disp, _gloffset_Scissor)
+#define SET_Scissor(disp, fn) SET_by_offset(disp, _gloffset_Scissor, fn)
+#define CALL_ShadeModel(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ShadeModel, parameters)
+#define GET_ShadeModel(disp) GET_by_offset(disp, _gloffset_ShadeModel)
+#define SET_ShadeModel(disp, fn) SET_by_offset(disp, _gloffset_ShadeModel, fn)
+#define CALL_TexParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexParameterf, parameters)
+#define GET_TexParameterf(disp) GET_by_offset(disp, _gloffset_TexParameterf)
+#define SET_TexParameterf(disp, fn) SET_by_offset(disp, _gloffset_TexParameterf, fn)
+#define CALL_TexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexParameterfv, parameters)
+#define GET_TexParameterfv(disp) GET_by_offset(disp, _gloffset_TexParameterfv)
+#define SET_TexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_TexParameterfv, fn)
+#define CALL_TexParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexParameteri, parameters)
+#define GET_TexParameteri(disp) GET_by_offset(disp, _gloffset_TexParameteri)
+#define SET_TexParameteri(disp, fn) SET_by_offset(disp, _gloffset_TexParameteri, fn)
+#define CALL_TexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameteriv, parameters)
+#define GET_TexParameteriv(disp) GET_by_offset(disp, _gloffset_TexParameteriv)
+#define SET_TexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_TexParameteriv, fn)
+#define CALL_TexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage1D, parameters)
+#define GET_TexImage1D(disp) GET_by_offset(disp, _gloffset_TexImage1D)
+#define SET_TexImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexImage1D, fn)
+#define CALL_TexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage2D, parameters)
+#define GET_TexImage2D(disp) GET_by_offset(disp, _gloffset_TexImage2D)
+#define SET_TexImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexImage2D, fn)
+#define CALL_TexEnvf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexEnvf, parameters)
+#define GET_TexEnvf(disp) GET_by_offset(disp, _gloffset_TexEnvf)
+#define SET_TexEnvf(disp, fn) SET_by_offset(disp, _gloffset_TexEnvf, fn)
+#define CALL_TexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexEnvfv, parameters)
+#define GET_TexEnvfv(disp) GET_by_offset(disp, _gloffset_TexEnvfv)
+#define SET_TexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_TexEnvfv, fn)
+#define CALL_TexEnvi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexEnvi, parameters)
+#define GET_TexEnvi(disp) GET_by_offset(disp, _gloffset_TexEnvi)
+#define SET_TexEnvi(disp, fn) SET_by_offset(disp, _gloffset_TexEnvi, fn)
+#define CALL_TexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexEnviv, parameters)
+#define GET_TexEnviv(disp) GET_by_offset(disp, _gloffset_TexEnviv)
+#define SET_TexEnviv(disp, fn) SET_by_offset(disp, _gloffset_TexEnviv, fn)
+#define CALL_TexGend(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble)), _gloffset_TexGend, parameters)
+#define GET_TexGend(disp) GET_by_offset(disp, _gloffset_TexGend)
+#define SET_TexGend(disp, fn) SET_by_offset(disp, _gloffset_TexGend, fn)
+#define CALL_TexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLdouble *)), _gloffset_TexGendv, parameters)
+#define GET_TexGendv(disp) GET_by_offset(disp, _gloffset_TexGendv)
+#define SET_TexGendv(disp, fn) SET_by_offset(disp, _gloffset_TexGendv, fn)
+#define CALL_TexGenf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexGenf, parameters)
+#define GET_TexGenf(disp) GET_by_offset(disp, _gloffset_TexGenf)
+#define SET_TexGenf(disp, fn) SET_by_offset(disp, _gloffset_TexGenf, fn)
+#define CALL_TexGenfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexGenfv, parameters)
+#define GET_TexGenfv(disp) GET_by_offset(disp, _gloffset_TexGenfv)
+#define SET_TexGenfv(disp, fn) SET_by_offset(disp, _gloffset_TexGenfv, fn)
+#define CALL_TexGeni(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexGeni, parameters)
+#define GET_TexGeni(disp) GET_by_offset(disp, _gloffset_TexGeni)
+#define SET_TexGeni(disp, fn) SET_by_offset(disp, _gloffset_TexGeni, fn)
+#define CALL_TexGeniv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexGeniv, parameters)
+#define GET_TexGeniv(disp) GET_by_offset(disp, _gloffset_TexGeniv)
+#define SET_TexGeniv(disp, fn) SET_by_offset(disp, _gloffset_TexGeniv, fn)
+#define CALL_FeedbackBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, GLfloat *)), _gloffset_FeedbackBuffer, parameters)
+#define GET_FeedbackBuffer(disp) GET_by_offset(disp, _gloffset_FeedbackBuffer)
+#define SET_FeedbackBuffer(disp, fn) SET_by_offset(disp, _gloffset_FeedbackBuffer, fn)
+#define CALL_SelectBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_SelectBuffer, parameters)
+#define GET_SelectBuffer(disp) GET_by_offset(disp, _gloffset_SelectBuffer)
+#define SET_SelectBuffer(disp, fn) SET_by_offset(disp, _gloffset_SelectBuffer, fn)
+#define CALL_RenderMode(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLenum)), _gloffset_RenderMode, parameters)
+#define GET_RenderMode(disp) GET_by_offset(disp, _gloffset_RenderMode)
+#define SET_RenderMode(disp, fn) SET_by_offset(disp, _gloffset_RenderMode, fn)
+#define CALL_InitNames(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_InitNames, parameters)
+#define GET_InitNames(disp) GET_by_offset(disp, _gloffset_InitNames)
+#define SET_InitNames(disp, fn) SET_by_offset(disp, _gloffset_InitNames, fn)
+#define CALL_LoadName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_LoadName, parameters)
+#define GET_LoadName(disp) GET_by_offset(disp, _gloffset_LoadName)
+#define SET_LoadName(disp, fn) SET_by_offset(disp, _gloffset_LoadName, fn)
+#define CALL_PassThrough(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PassThrough, parameters)
+#define GET_PassThrough(disp) GET_by_offset(disp, _gloffset_PassThrough)
+#define SET_PassThrough(disp, fn) SET_by_offset(disp, _gloffset_PassThrough, fn)
+#define CALL_PopName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopName, parameters)
+#define GET_PopName(disp) GET_by_offset(disp, _gloffset_PopName)
+#define SET_PopName(disp, fn) SET_by_offset(disp, _gloffset_PopName, fn)
+#define CALL_PushName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PushName, parameters)
+#define GET_PushName(disp) GET_by_offset(disp, _gloffset_PushName)
+#define SET_PushName(disp, fn) SET_by_offset(disp, _gloffset_PushName, fn)
+#define CALL_DrawBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DrawBuffer, parameters)
+#define GET_DrawBuffer(disp) GET_by_offset(disp, _gloffset_DrawBuffer)
+#define SET_DrawBuffer(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffer, fn)
+#define CALL_Clear(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_Clear, parameters)
+#define GET_Clear(disp) GET_by_offset(disp, _gloffset_Clear)
+#define SET_Clear(disp, fn) SET_by_offset(disp, _gloffset_Clear, fn)
+#define CALL_ClearAccum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ClearAccum, parameters)
+#define GET_ClearAccum(disp) GET_by_offset(disp, _gloffset_ClearAccum)
+#define SET_ClearAccum(disp, fn) SET_by_offset(disp, _gloffset_ClearAccum, fn)
+#define CALL_ClearIndex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_ClearIndex, parameters)
+#define GET_ClearIndex(disp) GET_by_offset(disp, _gloffset_ClearIndex)
+#define SET_ClearIndex(disp, fn) SET_by_offset(disp, _gloffset_ClearIndex, fn)
+#define CALL_ClearColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_ClearColor, parameters)
+#define GET_ClearColor(disp) GET_by_offset(disp, _gloffset_ClearColor)
+#define SET_ClearColor(disp, fn) SET_by_offset(disp, _gloffset_ClearColor, fn)
+#define CALL_ClearStencil(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ClearStencil, parameters)
+#define GET_ClearStencil(disp) GET_by_offset(disp, _gloffset_ClearStencil)
+#define SET_ClearStencil(disp, fn) SET_by_offset(disp, _gloffset_ClearStencil, fn)
+#define CALL_ClearDepth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd)), _gloffset_ClearDepth, parameters)
+#define GET_ClearDepth(disp) GET_by_offset(disp, _gloffset_ClearDepth)
+#define SET_ClearDepth(disp, fn) SET_by_offset(disp, _gloffset_ClearDepth, fn)
+#define CALL_StencilMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_StencilMask, parameters)
+#define GET_StencilMask(disp) GET_by_offset(disp, _gloffset_StencilMask)
+#define SET_StencilMask(disp, fn) SET_by_offset(disp, _gloffset_StencilMask, fn)
+#define CALL_ColorMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMask, parameters)
+#define GET_ColorMask(disp) GET_by_offset(disp, _gloffset_ColorMask)
+#define SET_ColorMask(disp, fn) SET_by_offset(disp, _gloffset_ColorMask, fn)
+#define CALL_DepthMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_DepthMask, parameters)
+#define GET_DepthMask(disp) GET_by_offset(disp, _gloffset_DepthMask)
+#define SET_DepthMask(disp, fn) SET_by_offset(disp, _gloffset_DepthMask, fn)
+#define CALL_IndexMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_IndexMask, parameters)
+#define GET_IndexMask(disp) GET_by_offset(disp, _gloffset_IndexMask)
+#define SET_IndexMask(disp, fn) SET_by_offset(disp, _gloffset_IndexMask, fn)
+#define CALL_Accum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Accum, parameters)
+#define GET_Accum(disp) GET_by_offset(disp, _gloffset_Accum)
+#define SET_Accum(disp, fn) SET_by_offset(disp, _gloffset_Accum, fn)
+#define CALL_Disable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Disable, parameters)
+#define GET_Disable(disp) GET_by_offset(disp, _gloffset_Disable)
+#define SET_Disable(disp, fn) SET_by_offset(disp, _gloffset_Disable, fn)
+#define CALL_Enable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Enable, parameters)
+#define GET_Enable(disp) GET_by_offset(disp, _gloffset_Enable)
+#define SET_Enable(disp, fn) SET_by_offset(disp, _gloffset_Enable, fn)
+#define CALL_Finish(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Finish, parameters)
+#define GET_Finish(disp) GET_by_offset(disp, _gloffset_Finish)
+#define SET_Finish(disp, fn) SET_by_offset(disp, _gloffset_Finish, fn)
+#define CALL_Flush(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Flush, parameters)
+#define GET_Flush(disp) GET_by_offset(disp, _gloffset_Flush)
+#define SET_Flush(disp, fn) SET_by_offset(disp, _gloffset_Flush, fn)
+#define CALL_PopAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopAttrib, parameters)
+#define GET_PopAttrib(disp) GET_by_offset(disp, _gloffset_PopAttrib)
+#define SET_PopAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopAttrib, fn)
+#define CALL_PushAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushAttrib, parameters)
+#define GET_PushAttrib(disp) GET_by_offset(disp, _gloffset_PushAttrib)
+#define SET_PushAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushAttrib, fn)
+#define CALL_Map1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map1d, parameters)
+#define GET_Map1d(disp) GET_by_offset(disp, _gloffset_Map1d)
+#define SET_Map1d(disp, fn) SET_by_offset(disp, _gloffset_Map1d, fn)
+#define CALL_Map1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map1f, parameters)
+#define GET_Map1f(disp) GET_by_offset(disp, _gloffset_Map1f)
+#define SET_Map1f(disp, fn) SET_by_offset(disp, _gloffset_Map1f, fn)
+#define CALL_Map2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map2d, parameters)
+#define GET_Map2d(disp) GET_by_offset(disp, _gloffset_Map2d)
+#define SET_Map2d(disp, fn) SET_by_offset(disp, _gloffset_Map2d, fn)
+#define CALL_Map2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map2f, parameters)
+#define GET_Map2f(disp) GET_by_offset(disp, _gloffset_Map2f)
+#define SET_Map2f(disp, fn) SET_by_offset(disp, _gloffset_Map2f, fn)
+#define CALL_MapGrid1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble)), _gloffset_MapGrid1d, parameters)
+#define GET_MapGrid1d(disp) GET_by_offset(disp, _gloffset_MapGrid1d)
+#define SET_MapGrid1d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1d, fn)
+#define CALL_MapGrid1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_MapGrid1f, parameters)
+#define GET_MapGrid1f(disp) GET_by_offset(disp, _gloffset_MapGrid1f)
+#define SET_MapGrid1f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1f, fn)
+#define CALL_MapGrid2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)), _gloffset_MapGrid2d, parameters)
+#define GET_MapGrid2d(disp) GET_by_offset(disp, _gloffset_MapGrid2d)
+#define SET_MapGrid2d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2d, fn)
+#define CALL_MapGrid2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)), _gloffset_MapGrid2f, parameters)
+#define GET_MapGrid2f(disp) GET_by_offset(disp, _gloffset_MapGrid2f)
+#define SET_MapGrid2f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2f, fn)
+#define CALL_EvalCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_EvalCoord1d, parameters)
+#define GET_EvalCoord1d(disp) GET_by_offset(disp, _gloffset_EvalCoord1d)
+#define SET_EvalCoord1d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1d, fn)
+#define CALL_EvalCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord1dv, parameters)
+#define GET_EvalCoord1dv(disp) GET_by_offset(disp, _gloffset_EvalCoord1dv)
+#define SET_EvalCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1dv, fn)
+#define CALL_EvalCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_EvalCoord1f, parameters)
+#define GET_EvalCoord1f(disp) GET_by_offset(disp, _gloffset_EvalCoord1f)
+#define SET_EvalCoord1f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1f, fn)
+#define CALL_EvalCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord1fv, parameters)
+#define GET_EvalCoord1fv(disp) GET_by_offset(disp, _gloffset_EvalCoord1fv)
+#define SET_EvalCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1fv, fn)
+#define CALL_EvalCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_EvalCoord2d, parameters)
+#define GET_EvalCoord2d(disp) GET_by_offset(disp, _gloffset_EvalCoord2d)
+#define SET_EvalCoord2d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2d, fn)
+#define CALL_EvalCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord2dv, parameters)
+#define GET_EvalCoord2dv(disp) GET_by_offset(disp, _gloffset_EvalCoord2dv)
+#define SET_EvalCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2dv, fn)
+#define CALL_EvalCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_EvalCoord2f, parameters)
+#define GET_EvalCoord2f(disp) GET_by_offset(disp, _gloffset_EvalCoord2f)
+#define SET_EvalCoord2f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2f, fn)
+#define CALL_EvalCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord2fv, parameters)
+#define GET_EvalCoord2fv(disp) GET_by_offset(disp, _gloffset_EvalCoord2fv)
+#define SET_EvalCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2fv, fn)
+#define CALL_EvalMesh1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_EvalMesh1, parameters)
+#define GET_EvalMesh1(disp) GET_by_offset(disp, _gloffset_EvalMesh1)
+#define SET_EvalMesh1(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh1, fn)
+#define CALL_EvalPoint1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_EvalPoint1, parameters)
+#define GET_EvalPoint1(disp) GET_by_offset(disp, _gloffset_EvalPoint1)
+#define SET_EvalPoint1(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint1, fn)
+#define CALL_EvalMesh2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_EvalMesh2, parameters)
+#define GET_EvalMesh2(disp) GET_by_offset(disp, _gloffset_EvalMesh2)
+#define SET_EvalMesh2(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh2, fn)
+#define CALL_EvalPoint2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_EvalPoint2, parameters)
+#define GET_EvalPoint2(disp) GET_by_offset(disp, _gloffset_EvalPoint2)
+#define SET_EvalPoint2(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint2, fn)
+#define CALL_AlphaFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLclampf)), _gloffset_AlphaFunc, parameters)
+#define GET_AlphaFunc(disp) GET_by_offset(disp, _gloffset_AlphaFunc)
+#define SET_AlphaFunc(disp, fn) SET_by_offset(disp, _gloffset_AlphaFunc, fn)
+#define CALL_BlendFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendFunc, parameters)
+#define GET_BlendFunc(disp) GET_by_offset(disp, _gloffset_BlendFunc)
+#define SET_BlendFunc(disp, fn) SET_by_offset(disp, _gloffset_BlendFunc, fn)
+#define CALL_LogicOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_LogicOp, parameters)
+#define GET_LogicOp(disp) GET_by_offset(disp, _gloffset_LogicOp)
+#define SET_LogicOp(disp, fn) SET_by_offset(disp, _gloffset_LogicOp, fn)
+#define CALL_StencilFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLuint)), _gloffset_StencilFunc, parameters)
+#define GET_StencilFunc(disp) GET_by_offset(disp, _gloffset_StencilFunc)
+#define SET_StencilFunc(disp, fn) SET_by_offset(disp, _gloffset_StencilFunc, fn)
+#define CALL_StencilOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum)), _gloffset_StencilOp, parameters)
+#define GET_StencilOp(disp) GET_by_offset(disp, _gloffset_StencilOp)
+#define SET_StencilOp(disp, fn) SET_by_offset(disp, _gloffset_StencilOp, fn)
+#define CALL_DepthFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DepthFunc, parameters)
+#define GET_DepthFunc(disp) GET_by_offset(disp, _gloffset_DepthFunc)
+#define SET_DepthFunc(disp, fn) SET_by_offset(disp, _gloffset_DepthFunc, fn)
+#define CALL_PixelZoom(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PixelZoom, parameters)
+#define GET_PixelZoom(disp) GET_by_offset(disp, _gloffset_PixelZoom)
+#define SET_PixelZoom(disp, fn) SET_by_offset(disp, _gloffset_PixelZoom, fn)
+#define CALL_PixelTransferf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTransferf, parameters)
+#define GET_PixelTransferf(disp) GET_by_offset(disp, _gloffset_PixelTransferf)
+#define SET_PixelTransferf(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferf, fn)
+#define CALL_PixelTransferi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTransferi, parameters)
+#define GET_PixelTransferi(disp) GET_by_offset(disp, _gloffset_PixelTransferi)
+#define SET_PixelTransferi(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferi, fn)
+#define CALL_PixelStoref(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelStoref, parameters)
+#define GET_PixelStoref(disp) GET_by_offset(disp, _gloffset_PixelStoref)
+#define SET_PixelStoref(disp, fn) SET_by_offset(disp, _gloffset_PixelStoref, fn)
+#define CALL_PixelStorei(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelStorei, parameters)
+#define GET_PixelStorei(disp) GET_by_offset(disp, _gloffset_PixelStorei)
+#define SET_PixelStorei(disp, fn) SET_by_offset(disp, _gloffset_PixelStorei, fn)
+#define CALL_PixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLfloat *)), _gloffset_PixelMapfv, parameters)
+#define GET_PixelMapfv(disp) GET_by_offset(disp, _gloffset_PixelMapfv)
+#define SET_PixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapfv, fn)
+#define CALL_PixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLuint *)), _gloffset_PixelMapuiv, parameters)
+#define GET_PixelMapuiv(disp) GET_by_offset(disp, _gloffset_PixelMapuiv)
+#define SET_PixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapuiv, fn)
+#define CALL_PixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLushort *)), _gloffset_PixelMapusv, parameters)
+#define GET_PixelMapusv(disp) GET_by_offset(disp, _gloffset_PixelMapusv)
+#define SET_PixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapusv, fn)
+#define CALL_ReadBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ReadBuffer, parameters)
+#define GET_ReadBuffer(disp) GET_by_offset(disp, _gloffset_ReadBuffer)
+#define SET_ReadBuffer(disp, fn) SET_by_offset(disp, _gloffset_ReadBuffer, fn)
+#define CALL_CopyPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum)), _gloffset_CopyPixels, parameters)
+#define GET_CopyPixels(disp) GET_by_offset(disp, _gloffset_CopyPixels)
+#define SET_CopyPixels(disp, fn) SET_by_offset(disp, _gloffset_CopyPixels, fn)
+#define CALL_ReadPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)), _gloffset_ReadPixels, parameters)
+#define GET_ReadPixels(disp) GET_by_offset(disp, _gloffset_ReadPixels)
+#define SET_ReadPixels(disp, fn) SET_by_offset(disp, _gloffset_ReadPixels, fn)
+#define CALL_DrawPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_DrawPixels, parameters)
+#define GET_DrawPixels(disp) GET_by_offset(disp, _gloffset_DrawPixels)
+#define SET_DrawPixels(disp, fn) SET_by_offset(disp, _gloffset_DrawPixels, fn)
+#define CALL_GetBooleanv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean *)), _gloffset_GetBooleanv, parameters)
+#define GET_GetBooleanv(disp) GET_by_offset(disp, _gloffset_GetBooleanv)
+#define SET_GetBooleanv(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanv, fn)
+#define CALL_GetClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetClipPlane, parameters)
+#define GET_GetClipPlane(disp) GET_by_offset(disp, _gloffset_GetClipPlane)
+#define SET_GetClipPlane(disp, fn) SET_by_offset(disp, _gloffset_GetClipPlane, fn)
+#define CALL_GetDoublev(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetDoublev, parameters)
+#define GET_GetDoublev(disp) GET_by_offset(disp, _gloffset_GetDoublev)
+#define SET_GetDoublev(disp, fn) SET_by_offset(disp, _gloffset_GetDoublev, fn)
+#define CALL_GetError(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(void)), _gloffset_GetError, parameters)
+#define GET_GetError(disp) GET_by_offset(disp, _gloffset_GetError)
+#define SET_GetError(disp, fn) SET_by_offset(disp, _gloffset_GetError, fn)
+#define CALL_GetFloatv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetFloatv, parameters)
+#define GET_GetFloatv(disp) GET_by_offset(disp, _gloffset_GetFloatv)
+#define SET_GetFloatv(disp, fn) SET_by_offset(disp, _gloffset_GetFloatv, fn)
+#define CALL_GetIntegerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetIntegerv, parameters)
+#define GET_GetIntegerv(disp) GET_by_offset(disp, _gloffset_GetIntegerv)
+#define SET_GetIntegerv(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerv, fn)
+#define CALL_GetLightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetLightfv, parameters)
+#define GET_GetLightfv(disp) GET_by_offset(disp, _gloffset_GetLightfv)
+#define SET_GetLightfv(disp, fn) SET_by_offset(disp, _gloffset_GetLightfv, fn)
+#define CALL_GetLightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetLightiv, parameters)
+#define GET_GetLightiv(disp) GET_by_offset(disp, _gloffset_GetLightiv)
+#define SET_GetLightiv(disp, fn) SET_by_offset(disp, _gloffset_GetLightiv, fn)
+#define CALL_GetMapdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetMapdv, parameters)
+#define GET_GetMapdv(disp) GET_by_offset(disp, _gloffset_GetMapdv)
+#define SET_GetMapdv(disp, fn) SET_by_offset(disp, _gloffset_GetMapdv, fn)
+#define CALL_GetMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMapfv, parameters)
+#define GET_GetMapfv(disp) GET_by_offset(disp, _gloffset_GetMapfv)
+#define SET_GetMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetMapfv, fn)
+#define CALL_GetMapiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMapiv, parameters)
+#define GET_GetMapiv(disp) GET_by_offset(disp, _gloffset_GetMapiv)
+#define SET_GetMapiv(disp, fn) SET_by_offset(disp, _gloffset_GetMapiv, fn)
+#define CALL_GetMaterialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMaterialfv, parameters)
+#define GET_GetMaterialfv(disp) GET_by_offset(disp, _gloffset_GetMaterialfv)
+#define SET_GetMaterialfv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialfv, fn)
+#define CALL_GetMaterialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMaterialiv, parameters)
+#define GET_GetMaterialiv(disp) GET_by_offset(disp, _gloffset_GetMaterialiv)
+#define SET_GetMaterialiv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialiv, fn)
+#define CALL_GetPixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelMapfv, parameters)
+#define GET_GetPixelMapfv(disp) GET_by_offset(disp, _gloffset_GetPixelMapfv)
+#define SET_GetPixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapfv, fn)
+#define CALL_GetPixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint *)), _gloffset_GetPixelMapuiv, parameters)
+#define GET_GetPixelMapuiv(disp) GET_by_offset(disp, _gloffset_GetPixelMapuiv)
+#define SET_GetPixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn)
+#define CALL_GetPixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLushort *)), _gloffset_GetPixelMapusv, parameters)
+#define GET_GetPixelMapusv(disp) GET_by_offset(disp, _gloffset_GetPixelMapusv)
+#define SET_GetPixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapusv, fn)
+#define CALL_GetPolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte *)), _gloffset_GetPolygonStipple, parameters)
+#define GET_GetPolygonStipple(disp) GET_by_offset(disp, _gloffset_GetPolygonStipple)
+#define SET_GetPolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_GetPolygonStipple, fn)
+#define CALL_GetString(disp, parameters) CALL_by_offset(disp, (const GLubyte * (GLAPIENTRYP)(GLenum)), _gloffset_GetString, parameters)
+#define GET_GetString(disp) GET_by_offset(disp, _gloffset_GetString)
+#define SET_GetString(disp, fn) SET_by_offset(disp, _gloffset_GetString, fn)
+#define CALL_GetTexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexEnvfv, parameters)
+#define GET_GetTexEnvfv(disp) GET_by_offset(disp, _gloffset_GetTexEnvfv)
+#define SET_GetTexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnvfv, fn)
+#define CALL_GetTexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexEnviv, parameters)
+#define GET_GetTexEnviv(disp) GET_by_offset(disp, _gloffset_GetTexEnviv)
+#define SET_GetTexEnviv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnviv, fn)
+#define CALL_GetTexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetTexGendv, parameters)
+#define GET_GetTexGendv(disp) GET_by_offset(disp, _gloffset_GetTexGendv)
+#define SET_GetTexGendv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGendv, fn)
+#define CALL_GetTexGenfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexGenfv, parameters)
+#define GET_GetTexGenfv(disp) GET_by_offset(disp, _gloffset_GetTexGenfv)
+#define SET_GetTexGenfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGenfv, fn)
+#define CALL_GetTexGeniv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexGeniv, parameters)
+#define GET_GetTexGeniv(disp) GET_by_offset(disp, _gloffset_GetTexGeniv)
+#define SET_GetTexGeniv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGeniv, fn)
+#define CALL_GetTexImage(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLenum, GLvoid *)), _gloffset_GetTexImage, parameters)
+#define GET_GetTexImage(disp) GET_by_offset(disp, _gloffset_GetTexImage)
+#define SET_GetTexImage(disp, fn) SET_by_offset(disp, _gloffset_GetTexImage, fn)
+#define CALL_GetTexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexParameterfv, parameters)
+#define GET_GetTexParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexParameterfv)
+#define SET_GetTexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterfv, fn)
+#define CALL_GetTexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameteriv, parameters)
+#define GET_GetTexParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexParameteriv)
+#define SET_GetTexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameteriv, fn)
+#define CALL_GetTexLevelParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLfloat *)), _gloffset_GetTexLevelParameterfv, parameters)
+#define GET_GetTexLevelParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameterfv)
+#define SET_GetTexLevelParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn)
+#define CALL_GetTexLevelParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint *)), _gloffset_GetTexLevelParameteriv, parameters)
+#define GET_GetTexLevelParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameteriv)
+#define SET_GetTexLevelParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn)
+#define CALL_IsEnabled(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_IsEnabled, parameters)
+#define GET_IsEnabled(disp) GET_by_offset(disp, _gloffset_IsEnabled)
+#define SET_IsEnabled(disp, fn) SET_by_offset(disp, _gloffset_IsEnabled, fn)
+#define CALL_IsList(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsList, parameters)
+#define GET_IsList(disp) GET_by_offset(disp, _gloffset_IsList)
+#define SET_IsList(disp, fn) SET_by_offset(disp, _gloffset_IsList, fn)
+#define CALL_DepthRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthRange, parameters)
+#define GET_DepthRange(disp) GET_by_offset(disp, _gloffset_DepthRange)
+#define SET_DepthRange(disp, fn) SET_by_offset(disp, _gloffset_DepthRange, fn)
+#define CALL_Frustum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Frustum, parameters)
+#define GET_Frustum(disp) GET_by_offset(disp, _gloffset_Frustum)
+#define SET_Frustum(disp, fn) SET_by_offset(disp, _gloffset_Frustum, fn)
+#define CALL_LoadIdentity(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_LoadIdentity, parameters)
+#define GET_LoadIdentity(disp) GET_by_offset(disp, _gloffset_LoadIdentity)
+#define SET_LoadIdentity(disp, fn) SET_by_offset(disp, _gloffset_LoadIdentity, fn)
+#define CALL_LoadMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadMatrixf, parameters)
+#define GET_LoadMatrixf(disp) GET_by_offset(disp, _gloffset_LoadMatrixf)
+#define SET_LoadMatrixf(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixf, fn)
+#define CALL_LoadMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadMatrixd, parameters)
+#define GET_LoadMatrixd(disp) GET_by_offset(disp, _gloffset_LoadMatrixd)
+#define SET_LoadMatrixd(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixd, fn)
+#define CALL_MatrixMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_MatrixMode, parameters)
+#define GET_MatrixMode(disp) GET_by_offset(disp, _gloffset_MatrixMode)
+#define SET_MatrixMode(disp, fn) SET_by_offset(disp, _gloffset_MatrixMode, fn)
+#define CALL_MultMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultMatrixf, parameters)
+#define GET_MultMatrixf(disp) GET_by_offset(disp, _gloffset_MultMatrixf)
+#define SET_MultMatrixf(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixf, fn)
+#define CALL_MultMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultMatrixd, parameters)
+#define GET_MultMatrixd(disp) GET_by_offset(disp, _gloffset_MultMatrixd)
+#define SET_MultMatrixd(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixd, fn)
+#define CALL_Ortho(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Ortho, parameters)
+#define GET_Ortho(disp) GET_by_offset(disp, _gloffset_Ortho)
+#define SET_Ortho(disp, fn) SET_by_offset(disp, _gloffset_Ortho, fn)
+#define CALL_PopMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopMatrix, parameters)
+#define GET_PopMatrix(disp) GET_by_offset(disp, _gloffset_PopMatrix)
+#define SET_PopMatrix(disp, fn) SET_by_offset(disp, _gloffset_PopMatrix, fn)
+#define CALL_PushMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PushMatrix, parameters)
+#define GET_PushMatrix(disp) GET_by_offset(disp, _gloffset_PushMatrix)
+#define SET_PushMatrix(disp, fn) SET_by_offset(disp, _gloffset_PushMatrix, fn)
+#define CALL_Rotated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rotated, parameters)
+#define GET_Rotated(disp) GET_by_offset(disp, _gloffset_Rotated)
+#define SET_Rotated(disp, fn) SET_by_offset(disp, _gloffset_Rotated, fn)
+#define CALL_Rotatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rotatef, parameters)
+#define GET_Rotatef(disp) GET_by_offset(disp, _gloffset_Rotatef)
+#define SET_Rotatef(disp, fn) SET_by_offset(disp, _gloffset_Rotatef, fn)
+#define CALL_Scaled(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Scaled, parameters)
+#define GET_Scaled(disp) GET_by_offset(disp, _gloffset_Scaled)
+#define SET_Scaled(disp, fn) SET_by_offset(disp, _gloffset_Scaled, fn)
+#define CALL_Scalef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Scalef, parameters)
+#define GET_Scalef(disp) GET_by_offset(disp, _gloffset_Scalef)
+#define SET_Scalef(disp, fn) SET_by_offset(disp, _gloffset_Scalef, fn)
+#define CALL_Translated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Translated, parameters)
+#define GET_Translated(disp) GET_by_offset(disp, _gloffset_Translated)
+#define SET_Translated(disp, fn) SET_by_offset(disp, _gloffset_Translated, fn)
+#define CALL_Translatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Translatef, parameters)
+#define GET_Translatef(disp) GET_by_offset(disp, _gloffset_Translatef)
+#define SET_Translatef(disp, fn) SET_by_offset(disp, _gloffset_Translatef, fn)
+#define CALL_Viewport(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Viewport, parameters)
+#define GET_Viewport(disp) GET_by_offset(disp, _gloffset_Viewport)
+#define SET_Viewport(disp, fn) SET_by_offset(disp, _gloffset_Viewport, fn)
+#define CALL_ArrayElement(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ArrayElement, parameters)
+#define GET_ArrayElement(disp) GET_by_offset(disp, _gloffset_ArrayElement)
+#define SET_ArrayElement(disp, fn) SET_by_offset(disp, _gloffset_ArrayElement, fn)
+#define CALL_BindTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTexture, parameters)
+#define GET_BindTexture(disp) GET_by_offset(disp, _gloffset_BindTexture)
+#define SET_BindTexture(disp, fn) SET_by_offset(disp, _gloffset_BindTexture, fn)
+#define CALL_ColorPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_ColorPointer, parameters)
+#define GET_ColorPointer(disp) GET_by_offset(disp, _gloffset_ColorPointer)
+#define SET_ColorPointer(disp, fn) SET_by_offset(disp, _gloffset_ColorPointer, fn)
+#define CALL_DisableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DisableClientState, parameters)
+#define GET_DisableClientState(disp) GET_by_offset(disp, _gloffset_DisableClientState)
+#define SET_DisableClientState(disp, fn) SET_by_offset(disp, _gloffset_DisableClientState, fn)
+#define CALL_DrawArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei)), _gloffset_DrawArrays, parameters)
+#define GET_DrawArrays(disp) GET_by_offset(disp, _gloffset_DrawArrays)
+#define SET_DrawArrays(disp, fn) SET_by_offset(disp, _gloffset_DrawArrays, fn)
+#define CALL_DrawElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawElements, parameters)
+#define GET_DrawElements(disp) GET_by_offset(disp, _gloffset_DrawElements)
+#define SET_DrawElements(disp, fn) SET_by_offset(disp, _gloffset_DrawElements, fn)
+#define CALL_EdgeFlagPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_EdgeFlagPointer, parameters)
+#define GET_EdgeFlagPointer(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointer)
+#define SET_EdgeFlagPointer(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn)
+#define CALL_EnableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EnableClientState, parameters)
+#define GET_EnableClientState(disp) GET_by_offset(disp, _gloffset_EnableClientState)
+#define SET_EnableClientState(disp, fn) SET_by_offset(disp, _gloffset_EnableClientState, fn)
+#define CALL_IndexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_IndexPointer, parameters)
+#define GET_IndexPointer(disp) GET_by_offset(disp, _gloffset_IndexPointer)
+#define SET_IndexPointer(disp, fn) SET_by_offset(disp, _gloffset_IndexPointer, fn)
+#define CALL_Indexub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte)), _gloffset_Indexub, parameters)
+#define GET_Indexub(disp) GET_by_offset(disp, _gloffset_Indexub)
+#define SET_Indexub(disp, fn) SET_by_offset(disp, _gloffset_Indexub, fn)
+#define CALL_Indexubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Indexubv, parameters)
+#define GET_Indexubv(disp) GET_by_offset(disp, _gloffset_Indexubv)
+#define SET_Indexubv(disp, fn) SET_by_offset(disp, _gloffset_Indexubv, fn)
+#define CALL_InterleavedArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_InterleavedArrays, parameters)
+#define GET_InterleavedArrays(disp) GET_by_offset(disp, _gloffset_InterleavedArrays)
+#define SET_InterleavedArrays(disp, fn) SET_by_offset(disp, _gloffset_InterleavedArrays, fn)
+#define CALL_NormalPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_NormalPointer, parameters)
+#define GET_NormalPointer(disp) GET_by_offset(disp, _gloffset_NormalPointer)
+#define SET_NormalPointer(disp, fn) SET_by_offset(disp, _gloffset_NormalPointer, fn)
+#define CALL_PolygonOffset(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffset, parameters)
+#define GET_PolygonOffset(disp) GET_by_offset(disp, _gloffset_PolygonOffset)
+#define SET_PolygonOffset(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffset, fn)
+#define CALL_TexCoordPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_TexCoordPointer, parameters)
+#define GET_TexCoordPointer(disp) GET_by_offset(disp, _gloffset_TexCoordPointer)
+#define SET_TexCoordPointer(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointer, fn)
+#define CALL_VertexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexPointer, parameters)
+#define GET_VertexPointer(disp) GET_by_offset(disp, _gloffset_VertexPointer)
+#define SET_VertexPointer(disp, fn) SET_by_offset(disp, _gloffset_VertexPointer, fn)
+#define CALL_AreTexturesResident(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreTexturesResident, parameters)
+#define GET_AreTexturesResident(disp) GET_by_offset(disp, _gloffset_AreTexturesResident)
+#define SET_AreTexturesResident(disp, fn) SET_by_offset(disp, _gloffset_AreTexturesResident, fn)
+#define CALL_CopyTexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)), _gloffset_CopyTexImage1D, parameters)
+#define GET_CopyTexImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexImage1D)
+#define SET_CopyTexImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage1D, fn)
+#define CALL_CopyTexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)), _gloffset_CopyTexImage2D, parameters)
+#define GET_CopyTexImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexImage2D)
+#define SET_CopyTexImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage2D, fn)
+#define CALL_CopyTexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei)), _gloffset_CopyTexSubImage1D, parameters)
+#define GET_CopyTexSubImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage1D)
+#define SET_CopyTexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn)
+#define CALL_CopyTexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage2D, parameters)
+#define GET_CopyTexSubImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage2D)
+#define SET_CopyTexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn)
+#define CALL_DeleteTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTextures, parameters)
+#define GET_DeleteTextures(disp) GET_by_offset(disp, _gloffset_DeleteTextures)
+#define SET_DeleteTextures(disp, fn) SET_by_offset(disp, _gloffset_DeleteTextures, fn)
+#define CALL_GenTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTextures, parameters)
+#define GET_GenTextures(disp) GET_by_offset(disp, _gloffset_GenTextures)
+#define SET_GenTextures(disp, fn) SET_by_offset(disp, _gloffset_GenTextures, fn)
+#define CALL_GetPointerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid **)), _gloffset_GetPointerv, parameters)
+#define GET_GetPointerv(disp) GET_by_offset(disp, _gloffset_GetPointerv)
+#define SET_GetPointerv(disp, fn) SET_by_offset(disp, _gloffset_GetPointerv, fn)
+#define CALL_IsTexture(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTexture, parameters)
+#define GET_IsTexture(disp) GET_by_offset(disp, _gloffset_IsTexture)
+#define SET_IsTexture(disp, fn) SET_by_offset(disp, _gloffset_IsTexture, fn)
+#define CALL_PrioritizeTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, const GLclampf *)), _gloffset_PrioritizeTextures, parameters)
+#define GET_PrioritizeTextures(disp) GET_by_offset(disp, _gloffset_PrioritizeTextures)
+#define SET_PrioritizeTextures(disp, fn) SET_by_offset(disp, _gloffset_PrioritizeTextures, fn)
+#define CALL_TexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage1D, parameters)
+#define GET_TexSubImage1D(disp) GET_by_offset(disp, _gloffset_TexSubImage1D)
+#define SET_TexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage1D, fn)
+#define CALL_TexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage2D, parameters)
+#define GET_TexSubImage2D(disp) GET_by_offset(disp, _gloffset_TexSubImage2D)
+#define SET_TexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage2D, fn)
+#define CALL_PopClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopClientAttrib, parameters)
+#define GET_PopClientAttrib(disp) GET_by_offset(disp, _gloffset_PopClientAttrib)
+#define SET_PopClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopClientAttrib, fn)
+#define CALL_PushClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushClientAttrib, parameters)
+#define GET_PushClientAttrib(disp) GET_by_offset(disp, _gloffset_PushClientAttrib)
+#define SET_PushClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushClientAttrib, fn)
+#define CALL_BlendColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_BlendColor, parameters)
+#define GET_BlendColor(disp) GET_by_offset(disp, _gloffset_BlendColor)
+#define SET_BlendColor(disp, fn) SET_by_offset(disp, _gloffset_BlendColor, fn)
+#define CALL_BlendEquation(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BlendEquation, parameters)
+#define GET_BlendEquation(disp) GET_by_offset(disp, _gloffset_BlendEquation)
+#define SET_BlendEquation(disp, fn) SET_by_offset(disp, _gloffset_BlendEquation, fn)
+#define CALL_DrawRangeElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawRangeElements, parameters)
+#define GET_DrawRangeElements(disp) GET_by_offset(disp, _gloffset_DrawRangeElements)
+#define SET_DrawRangeElements(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElements, fn)
+#define CALL_ColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorTable, parameters)
+#define GET_ColorTable(disp) GET_by_offset(disp, _gloffset_ColorTable)
+#define SET_ColorTable(disp, fn) SET_by_offset(disp, _gloffset_ColorTable, fn)
+#define CALL_ColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ColorTableParameterfv, parameters)
+#define GET_ColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_ColorTableParameterfv)
+#define SET_ColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn)
+#define CALL_ColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ColorTableParameteriv, parameters)
+#define GET_ColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_ColorTableParameteriv)
+#define SET_ColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn)
+#define CALL_CopyColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyColorTable, parameters)
+#define GET_CopyColorTable(disp) GET_by_offset(disp, _gloffset_CopyColorTable)
+#define SET_CopyColorTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorTable, fn)
+#define CALL_GetColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetColorTable, parameters)
+#define GET_GetColorTable(disp) GET_by_offset(disp, _gloffset_GetColorTable)
+#define SET_GetColorTable(disp, fn) SET_by_offset(disp, _gloffset_GetColorTable, fn)
+#define CALL_GetColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetColorTableParameterfv, parameters)
+#define GET_GetColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameterfv)
+#define SET_GetColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn)
+#define CALL_GetColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetColorTableParameteriv, parameters)
+#define GET_GetColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameteriv)
+#define SET_GetColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn)
+#define CALL_ColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorSubTable, parameters)
+#define GET_ColorSubTable(disp) GET_by_offset(disp, _gloffset_ColorSubTable)
+#define SET_ColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_ColorSubTable, fn)
+#define CALL_CopyColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLint, GLint, GLsizei)), _gloffset_CopyColorSubTable, parameters)
+#define GET_CopyColorSubTable(disp) GET_by_offset(disp, _gloffset_CopyColorSubTable)
+#define SET_CopyColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorSubTable, fn)
+#define CALL_ConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter1D, parameters)
+#define GET_ConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter1D)
+#define SET_ConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn)
+#define CALL_ConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter2D, parameters)
+#define GET_ConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter2D)
+#define SET_ConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn)
+#define CALL_ConvolutionParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_ConvolutionParameterf, parameters)
+#define GET_ConvolutionParameterf(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterf)
+#define SET_ConvolutionParameterf(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn)
+#define CALL_ConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ConvolutionParameterfv, parameters)
+#define GET_ConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterfv)
+#define SET_ConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn)
+#define CALL_ConvolutionParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_ConvolutionParameteri, parameters)
+#define GET_ConvolutionParameteri(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteri)
+#define SET_ConvolutionParameteri(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn)
+#define CALL_ConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ConvolutionParameteriv, parameters)
+#define GET_ConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteriv)
+#define SET_ConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn)
+#define CALL_CopyConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyConvolutionFilter1D, parameters)
+#define GET_CopyConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter1D)
+#define SET_CopyConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn)
+#define CALL_CopyConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyConvolutionFilter2D, parameters)
+#define GET_CopyConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter2D)
+#define SET_CopyConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn)
+#define CALL_GetConvolutionFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetConvolutionFilter, parameters)
+#define GET_GetConvolutionFilter(disp) GET_by_offset(disp, _gloffset_GetConvolutionFilter)
+#define SET_GetConvolutionFilter(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn)
+#define CALL_GetConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetConvolutionParameterfv, parameters)
+#define GET_GetConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameterfv)
+#define SET_GetConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn)
+#define CALL_GetConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetConvolutionParameteriv, parameters)
+#define GET_GetConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameteriv)
+#define SET_GetConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn)
+#define CALL_GetSeparableFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)), _gloffset_GetSeparableFilter, parameters)
+#define GET_GetSeparableFilter(disp) GET_by_offset(disp, _gloffset_GetSeparableFilter)
+#define SET_GetSeparableFilter(disp, fn) SET_by_offset(disp, _gloffset_GetSeparableFilter, fn)
+#define CALL_SeparableFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *)), _gloffset_SeparableFilter2D, parameters)
+#define GET_SeparableFilter2D(disp) GET_by_offset(disp, _gloffset_SeparableFilter2D)
+#define SET_SeparableFilter2D(disp, fn) SET_by_offset(disp, _gloffset_SeparableFilter2D, fn)
+#define CALL_GetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetHistogram, parameters)
+#define GET_GetHistogram(disp) GET_by_offset(disp, _gloffset_GetHistogram)
+#define SET_GetHistogram(disp, fn) SET_by_offset(disp, _gloffset_GetHistogram, fn)
+#define CALL_GetHistogramParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetHistogramParameterfv, parameters)
+#define GET_GetHistogramParameterfv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameterfv)
+#define SET_GetHistogramParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn)
+#define CALL_GetHistogramParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetHistogramParameteriv, parameters)
+#define GET_GetHistogramParameteriv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameteriv)
+#define SET_GetHistogramParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn)
+#define CALL_GetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetMinmax, parameters)
+#define GET_GetMinmax(disp) GET_by_offset(disp, _gloffset_GetMinmax)
+#define SET_GetMinmax(disp, fn) SET_by_offset(disp, _gloffset_GetMinmax, fn)
+#define CALL_GetMinmaxParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMinmaxParameterfv, parameters)
+#define GET_GetMinmaxParameterfv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameterfv)
+#define SET_GetMinmaxParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn)
+#define CALL_GetMinmaxParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMinmaxParameteriv, parameters)
+#define GET_GetMinmaxParameteriv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameteriv)
+#define SET_GetMinmaxParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn)
+#define CALL_Histogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLboolean)), _gloffset_Histogram, parameters)
+#define GET_Histogram(disp) GET_by_offset(disp, _gloffset_Histogram)
+#define SET_Histogram(disp, fn) SET_by_offset(disp, _gloffset_Histogram, fn)
+#define CALL_Minmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLboolean)), _gloffset_Minmax, parameters)
+#define GET_Minmax(disp) GET_by_offset(disp, _gloffset_Minmax)
+#define SET_Minmax(disp, fn) SET_by_offset(disp, _gloffset_Minmax, fn)
+#define CALL_ResetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetHistogram, parameters)
+#define GET_ResetHistogram(disp) GET_by_offset(disp, _gloffset_ResetHistogram)
+#define SET_ResetHistogram(disp, fn) SET_by_offset(disp, _gloffset_ResetHistogram, fn)
+#define CALL_ResetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetMinmax, parameters)
+#define GET_ResetMinmax(disp) GET_by_offset(disp, _gloffset_ResetMinmax)
+#define SET_ResetMinmax(disp, fn) SET_by_offset(disp, _gloffset_ResetMinmax, fn)
+#define CALL_TexImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage3D, parameters)
+#define GET_TexImage3D(disp) GET_by_offset(disp, _gloffset_TexImage3D)
+#define SET_TexImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexImage3D, fn)
+#define CALL_TexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage3D, parameters)
+#define GET_TexSubImage3D(disp) GET_by_offset(disp, _gloffset_TexSubImage3D)
+#define SET_TexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage3D, fn)
+#define CALL_CopyTexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage3D, parameters)
+#define GET_CopyTexSubImage3D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage3D)
+#define SET_CopyTexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage3D, fn)
+#define CALL_ActiveTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveTextureARB, parameters)
+#define GET_ActiveTextureARB(disp) GET_by_offset(disp, _gloffset_ActiveTextureARB)
+#define SET_ActiveTextureARB(disp, fn) SET_by_offset(disp, _gloffset_ActiveTextureARB, fn)
+#define CALL_ClientActiveTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ClientActiveTextureARB, parameters)
+#define GET_ClientActiveTextureARB(disp) GET_by_offset(disp, _gloffset_ClientActiveTextureARB)
+#define SET_ClientActiveTextureARB(disp, fn) SET_by_offset(disp, _gloffset_ClientActiveTextureARB, fn)
+#define CALL_MultiTexCoord1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble)), _gloffset_MultiTexCoord1dARB, parameters)
+#define GET_MultiTexCoord1dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dARB)
+#define SET_MultiTexCoord1dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dARB, fn)
+#define CALL_MultiTexCoord1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord1dvARB, parameters)
+#define GET_MultiTexCoord1dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dvARB)
+#define SET_MultiTexCoord1dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dvARB, fn)
+#define CALL_MultiTexCoord1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_MultiTexCoord1fARB, parameters)
+#define GET_MultiTexCoord1fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fARB)
+#define SET_MultiTexCoord1fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn)
+#define CALL_MultiTexCoord1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord1fvARB, parameters)
+#define GET_MultiTexCoord1fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fvARB)
+#define SET_MultiTexCoord1fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn)
+#define CALL_MultiTexCoord1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_MultiTexCoord1iARB, parameters)
+#define GET_MultiTexCoord1iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1iARB)
+#define SET_MultiTexCoord1iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1iARB, fn)
+#define CALL_MultiTexCoord1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord1ivARB, parameters)
+#define GET_MultiTexCoord1ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1ivARB)
+#define SET_MultiTexCoord1ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1ivARB, fn)
+#define CALL_MultiTexCoord1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort)), _gloffset_MultiTexCoord1sARB, parameters)
+#define GET_MultiTexCoord1sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1sARB)
+#define SET_MultiTexCoord1sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1sARB, fn)
+#define CALL_MultiTexCoord1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord1svARB, parameters)
+#define GET_MultiTexCoord1svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1svARB)
+#define SET_MultiTexCoord1svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1svARB, fn)
+#define CALL_MultiTexCoord2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble)), _gloffset_MultiTexCoord2dARB, parameters)
+#define GET_MultiTexCoord2dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dARB)
+#define SET_MultiTexCoord2dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dARB, fn)
+#define CALL_MultiTexCoord2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord2dvARB, parameters)
+#define GET_MultiTexCoord2dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dvARB)
+#define SET_MultiTexCoord2dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dvARB, fn)
+#define CALL_MultiTexCoord2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat)), _gloffset_MultiTexCoord2fARB, parameters)
+#define GET_MultiTexCoord2fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fARB)
+#define SET_MultiTexCoord2fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn)
+#define CALL_MultiTexCoord2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord2fvARB, parameters)
+#define GET_MultiTexCoord2fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fvARB)
+#define SET_MultiTexCoord2fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn)
+#define CALL_MultiTexCoord2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_MultiTexCoord2iARB, parameters)
+#define GET_MultiTexCoord2iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2iARB)
+#define SET_MultiTexCoord2iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2iARB, fn)
+#define CALL_MultiTexCoord2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord2ivARB, parameters)
+#define GET_MultiTexCoord2ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2ivARB)
+#define SET_MultiTexCoord2ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2ivARB, fn)
+#define CALL_MultiTexCoord2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort)), _gloffset_MultiTexCoord2sARB, parameters)
+#define GET_MultiTexCoord2sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2sARB)
+#define SET_MultiTexCoord2sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2sARB, fn)
+#define CALL_MultiTexCoord2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord2svARB, parameters)
+#define GET_MultiTexCoord2svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2svARB)
+#define SET_MultiTexCoord2svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2svARB, fn)
+#define CALL_MultiTexCoord3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord3dARB, parameters)
+#define GET_MultiTexCoord3dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dARB)
+#define SET_MultiTexCoord3dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dARB, fn)
+#define CALL_MultiTexCoord3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord3dvARB, parameters)
+#define GET_MultiTexCoord3dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dvARB)
+#define SET_MultiTexCoord3dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dvARB, fn)
+#define CALL_MultiTexCoord3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord3fARB, parameters)
+#define GET_MultiTexCoord3fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fARB)
+#define SET_MultiTexCoord3fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn)
+#define CALL_MultiTexCoord3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord3fvARB, parameters)
+#define GET_MultiTexCoord3fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fvARB)
+#define SET_MultiTexCoord3fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn)
+#define CALL_MultiTexCoord3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint)), _gloffset_MultiTexCoord3iARB, parameters)
+#define GET_MultiTexCoord3iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3iARB)
+#define SET_MultiTexCoord3iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3iARB, fn)
+#define CALL_MultiTexCoord3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord3ivARB, parameters)
+#define GET_MultiTexCoord3ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3ivARB)
+#define SET_MultiTexCoord3ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3ivARB, fn)
+#define CALL_MultiTexCoord3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord3sARB, parameters)
+#define GET_MultiTexCoord3sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3sARB)
+#define SET_MultiTexCoord3sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3sARB, fn)
+#define CALL_MultiTexCoord3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord3svARB, parameters)
+#define GET_MultiTexCoord3svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3svARB)
+#define SET_MultiTexCoord3svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3svARB, fn)
+#define CALL_MultiTexCoord4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord4dARB, parameters)
+#define GET_MultiTexCoord4dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dARB)
+#define SET_MultiTexCoord4dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dARB, fn)
+#define CALL_MultiTexCoord4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord4dvARB, parameters)
+#define GET_MultiTexCoord4dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dvARB)
+#define SET_MultiTexCoord4dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dvARB, fn)
+#define CALL_MultiTexCoord4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord4fARB, parameters)
+#define GET_MultiTexCoord4fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fARB)
+#define SET_MultiTexCoord4fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fARB, fn)
+#define CALL_MultiTexCoord4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord4fvARB, parameters)
+#define GET_MultiTexCoord4fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fvARB)
+#define SET_MultiTexCoord4fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn)
+#define CALL_MultiTexCoord4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_MultiTexCoord4iARB, parameters)
+#define GET_MultiTexCoord4iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4iARB)
+#define SET_MultiTexCoord4iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4iARB, fn)
+#define CALL_MultiTexCoord4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord4ivARB, parameters)
+#define GET_MultiTexCoord4ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4ivARB)
+#define SET_MultiTexCoord4ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4ivARB, fn)
+#define CALL_MultiTexCoord4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord4sARB, parameters)
+#define GET_MultiTexCoord4sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4sARB)
+#define SET_MultiTexCoord4sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4sARB, fn)
+#define CALL_MultiTexCoord4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord4svARB, parameters)
+#define GET_MultiTexCoord4svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4svARB)
+#define SET_MultiTexCoord4svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4svARB, fn)
+#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_AttachShader, parameters)
+#define GET_AttachShader(disp) GET_by_offset(disp, _gloffset_AttachShader)
+#define SET_AttachShader(disp, fn) SET_by_offset(disp, _gloffset_AttachShader, fn)
+#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), _gloffset_CreateProgram, parameters)
+#define GET_CreateProgram(disp) GET_by_offset(disp, _gloffset_CreateProgram)
+#define SET_CreateProgram(disp, fn) SET_by_offset(disp, _gloffset_CreateProgram, fn)
+#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), _gloffset_CreateShader, parameters)
+#define GET_CreateShader(disp) GET_by_offset(disp, _gloffset_CreateShader)
+#define SET_CreateShader(disp, fn) SET_by_offset(disp, _gloffset_CreateShader, fn)
+#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteProgram, parameters)
+#define GET_DeleteProgram(disp) GET_by_offset(disp, _gloffset_DeleteProgram)
+#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, _gloffset_DeleteProgram, fn)
+#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteShader, parameters)
+#define GET_DeleteShader(disp) GET_by_offset(disp, _gloffset_DeleteShader)
+#define SET_DeleteShader(disp, fn) SET_by_offset(disp, _gloffset_DeleteShader, fn)
+#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_DetachShader, parameters)
+#define GET_DetachShader(disp) GET_by_offset(disp, _gloffset_DetachShader)
+#define SET_DetachShader(disp, fn) SET_by_offset(disp, _gloffset_DetachShader, fn)
+#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), _gloffset_GetAttachedShaders, parameters)
+#define GET_GetAttachedShaders(disp) GET_by_offset(disp, _gloffset_GetAttachedShaders)
+#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, _gloffset_GetAttachedShaders, fn)
+#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetProgramInfoLog, parameters)
+#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, _gloffset_GetProgramInfoLog)
+#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, _gloffset_GetProgramInfoLog, fn)
+#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetProgramiv, parameters)
+#define GET_GetProgramiv(disp) GET_by_offset(disp, _gloffset_GetProgramiv)
+#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, _gloffset_GetProgramiv, fn)
+#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetShaderInfoLog, parameters)
+#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, _gloffset_GetShaderInfoLog)
+#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, _gloffset_GetShaderInfoLog, fn)
+#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetShaderiv, parameters)
+#define GET_GetShaderiv(disp) GET_by_offset(disp, _gloffset_GetShaderiv)
+#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, _gloffset_GetShaderiv, fn)
+#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsProgram, parameters)
+#define GET_IsProgram(disp) GET_by_offset(disp, _gloffset_IsProgram)
+#define SET_IsProgram(disp, fn) SET_by_offset(disp, _gloffset_IsProgram, fn)
+#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsShader, parameters)
+#define GET_IsShader(disp) GET_by_offset(disp, _gloffset_IsShader)
+#define SET_IsShader(disp, fn) SET_by_offset(disp, _gloffset_IsShader, fn)
+#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparate, parameters)
+#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparate)
+#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparate, fn)
+#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_StencilMaskSeparate, parameters)
+#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, _gloffset_StencilMaskSeparate)
+#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilMaskSeparate, fn)
+#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_StencilOpSeparate, parameters)
+#define GET_StencilOpSeparate(disp) GET_by_offset(disp, _gloffset_StencilOpSeparate)
+#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilOpSeparate, fn)
+#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2x3fv, parameters)
+#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix2x3fv)
+#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2x3fv, fn)
+#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2x4fv, parameters)
+#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix2x4fv)
+#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2x4fv, fn)
+#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3x2fv, parameters)
+#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix3x2fv)
+#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3x2fv, fn)
+#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3x4fv, parameters)
+#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix3x4fv)
+#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3x4fv, fn)
+#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x2fv, parameters)
+#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x2fv)
+#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x2fv, fn)
+#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x3fv, parameters)
+#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x3fv)
+#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x3fv, fn)
+#define CALL_DrawArraysInstanced(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLsizei)), _gloffset_DrawArraysInstanced, parameters)
+#define GET_DrawArraysInstanced(disp) GET_by_offset(disp, _gloffset_DrawArraysInstanced)
+#define SET_DrawArraysInstanced(disp, fn) SET_by_offset(disp, _gloffset_DrawArraysInstanced, fn)
+#define CALL_DrawElementsInstanced(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)), _gloffset_DrawElementsInstanced, parameters)
+#define GET_DrawElementsInstanced(disp) GET_by_offset(disp, _gloffset_DrawElementsInstanced)
+#define SET_DrawElementsInstanced(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsInstanced, fn)
+#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadTransposeMatrixdARB, parameters)
+#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB)
+#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB, fn)
+#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadTransposeMatrixfARB, parameters)
+#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB)
+#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB, fn)
+#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultTransposeMatrixdARB, parameters)
+#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_MultTransposeMatrixdARB)
+#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_MultTransposeMatrixdARB, fn)
+#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultTransposeMatrixfARB, parameters)
+#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, _gloffset_MultTransposeMatrixfARB)
+#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, _gloffset_MultTransposeMatrixfARB, fn)
+#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleCoverageARB, parameters)
+#define GET_SampleCoverageARB(disp) GET_by_offset(disp, _gloffset_SampleCoverageARB)
+#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, _gloffset_SampleCoverageARB, fn)
+#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage1DARB, parameters)
+#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage1DARB)
+#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage1DARB, fn)
+#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage2DARB, parameters)
+#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage2DARB)
+#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage2DARB, fn)
+#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage3DARB, parameters)
+#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage3DARB)
+#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage3DARB, fn)
+#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage1DARB, parameters)
+#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB)
+#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB, fn)
+#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage2DARB, parameters)
+#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB)
+#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB, fn)
+#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage3DARB, parameters)
+#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB)
+#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB, fn)
+#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), _gloffset_GetCompressedTexImageARB, parameters)
+#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, _gloffset_GetCompressedTexImageARB)
+#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, _gloffset_GetCompressedTexImageARB, fn)
+#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DisableVertexAttribArrayARB, parameters)
+#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB)
+#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB, fn)
+#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_EnableVertexAttribArrayARB, parameters)
+#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB)
+#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB, fn)
+#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), _gloffset_GetProgramEnvParameterdvARB, parameters)
+#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB)
+#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB, fn)
+#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), _gloffset_GetProgramEnvParameterfvARB, parameters)
+#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB)
+#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB, fn)
+#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), _gloffset_GetProgramLocalParameterdvARB, parameters)
+#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB)
+#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB, fn)
+#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), _gloffset_GetProgramLocalParameterfvARB, parameters)
+#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB)
+#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB, fn)
+#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), _gloffset_GetProgramStringARB, parameters)
+#define GET_GetProgramStringARB(disp) GET_by_offset(disp, _gloffset_GetProgramStringARB)
+#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramStringARB, fn)
+#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetProgramivARB, parameters)
+#define GET_GetProgramivARB(disp) GET_by_offset(disp, _gloffset_GetProgramivARB)
+#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramivARB, fn)
+#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), _gloffset_GetVertexAttribdvARB, parameters)
+#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribdvARB)
+#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribdvARB, fn)
+#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), _gloffset_GetVertexAttribfvARB, parameters)
+#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribfvARB)
+#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribfvARB, fn)
+#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribivARB, parameters)
+#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribivARB)
+#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribivARB, fn)
+#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramEnvParameter4dARB, parameters)
+#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB)
+#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB, fn)
+#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), _gloffset_ProgramEnvParameter4dvARB, parameters)
+#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB)
+#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB, fn)
+#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramEnvParameter4fARB, parameters)
+#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB)
+#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB, fn)
+#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ProgramEnvParameter4fvARB, parameters)
+#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB)
+#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB, fn)
+#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramLocalParameter4dARB, parameters)
+#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB)
+#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB, fn)
+#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), _gloffset_ProgramLocalParameter4dvARB, parameters)
+#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB)
+#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB, fn)
+#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramLocalParameter4fARB, parameters)
+#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB)
+#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB, fn)
+#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ProgramLocalParameter4fvARB, parameters)
+#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB)
+#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB, fn)
+#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), _gloffset_ProgramStringARB, parameters)
+#define GET_ProgramStringARB(disp) GET_by_offset(disp, _gloffset_ProgramStringARB)
+#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramStringARB, fn)
+#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), _gloffset_VertexAttrib1dARB, parameters)
+#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dARB)
+#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dARB, fn)
+#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib1dvARB, parameters)
+#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dvARB)
+#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dvARB, fn)
+#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), _gloffset_VertexAttrib1fARB, parameters)
+#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fARB)
+#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fARB, fn)
+#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib1fvARB, parameters)
+#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fvARB)
+#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fvARB, fn)
+#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), _gloffset_VertexAttrib1sARB, parameters)
+#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1sARB)
+#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1sARB, fn)
+#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib1svARB, parameters)
+#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1svARB)
+#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1svARB, fn)
+#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), _gloffset_VertexAttrib2dARB, parameters)
+#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dARB)
+#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dARB, fn)
+#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib2dvARB, parameters)
+#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dvARB)
+#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dvARB, fn)
+#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), _gloffset_VertexAttrib2fARB, parameters)
+#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fARB)
+#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fARB, fn)
+#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib2fvARB, parameters)
+#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fvARB)
+#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fvARB, fn)
+#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), _gloffset_VertexAttrib2sARB, parameters)
+#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2sARB)
+#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2sARB, fn)
+#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib2svARB, parameters)
+#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2svARB)
+#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2svARB, fn)
+#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib3dARB, parameters)
+#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dARB)
+#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dARB, fn)
+#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib3dvARB, parameters)
+#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dvARB)
+#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dvARB, fn)
+#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib3fARB, parameters)
+#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fARB)
+#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fARB, fn)
+#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib3fvARB, parameters)
+#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fvARB)
+#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fvARB, fn)
+#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib3sARB, parameters)
+#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3sARB)
+#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3sARB, fn)
+#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib3svARB, parameters)
+#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3svARB)
+#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3svARB, fn)
+#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttrib4NbvARB, parameters)
+#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NbvARB)
+#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NbvARB, fn)
+#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttrib4NivARB, parameters)
+#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NivARB)
+#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NivARB, fn)
+#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4NsvARB, parameters)
+#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NsvARB)
+#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NsvARB, fn)
+#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_VertexAttrib4NubARB, parameters)
+#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NubARB)
+#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NubARB, fn)
+#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4NubvARB, parameters)
+#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NubvARB)
+#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NubvARB, fn)
+#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttrib4NuivARB, parameters)
+#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NuivARB)
+#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NuivARB, fn)
+#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttrib4NusvARB, parameters)
+#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NusvARB)
+#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NusvARB, fn)
+#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttrib4bvARB, parameters)
+#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4bvARB)
+#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4bvARB, fn)
+#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib4dARB, parameters)
+#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dARB)
+#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dARB, fn)
+#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib4dvARB, parameters)
+#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dvARB)
+#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dvARB, fn)
+#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib4fARB, parameters)
+#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fARB)
+#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fARB, fn)
+#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib4fvARB, parameters)
+#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fvARB)
+#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fvARB, fn)
+#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttrib4ivARB, parameters)
+#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ivARB)
+#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ivARB, fn)
+#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib4sARB, parameters)
+#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4sARB)
+#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4sARB, fn)
+#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4svARB, parameters)
+#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4svARB)
+#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4svARB, fn)
+#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4ubvARB, parameters)
+#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubvARB)
+#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubvARB, fn)
+#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttrib4uivARB, parameters)
+#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4uivARB)
+#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4uivARB, fn)
+#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttrib4usvARB, parameters)
+#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4usvARB)
+#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4usvARB, fn)
+#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), _gloffset_VertexAttribPointerARB, parameters)
+#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, _gloffset_VertexAttribPointerARB)
+#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribPointerARB, fn)
+#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindBufferARB, parameters)
+#define GET_BindBufferARB(disp) GET_by_offset(disp, _gloffset_BindBufferARB)
+#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, _gloffset_BindBufferARB, fn)
+#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), _gloffset_BufferDataARB, parameters)
+#define GET_BufferDataARB(disp) GET_by_offset(disp, _gloffset_BufferDataARB)
+#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, _gloffset_BufferDataARB, fn)
+#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), _gloffset_BufferSubDataARB, parameters)
+#define GET_BufferSubDataARB(disp) GET_by_offset(disp, _gloffset_BufferSubDataARB)
+#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, _gloffset_BufferSubDataARB, fn)
+#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteBuffersARB, parameters)
+#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, _gloffset_DeleteBuffersARB)
+#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteBuffersARB, fn)
+#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenBuffersARB, parameters)
+#define GET_GenBuffersARB(disp) GET_by_offset(disp, _gloffset_GenBuffersARB)
+#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_GenBuffersARB, fn)
+#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetBufferParameterivARB, parameters)
+#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, _gloffset_GetBufferParameterivARB)
+#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferParameterivARB, fn)
+#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetBufferPointervARB, parameters)
+#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, _gloffset_GetBufferPointervARB)
+#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferPointervARB, fn)
+#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), _gloffset_GetBufferSubDataARB, parameters)
+#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, _gloffset_GetBufferSubDataARB)
+#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferSubDataARB, fn)
+#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsBufferARB, parameters)
+#define GET_IsBufferARB(disp) GET_by_offset(disp, _gloffset_IsBufferARB)
+#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, _gloffset_IsBufferARB, fn)
+#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_MapBufferARB, parameters)
+#define GET_MapBufferARB(disp) GET_by_offset(disp, _gloffset_MapBufferARB)
+#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, _gloffset_MapBufferARB, fn)
+#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_UnmapBufferARB, parameters)
+#define GET_UnmapBufferARB(disp) GET_by_offset(disp, _gloffset_UnmapBufferARB)
+#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, _gloffset_UnmapBufferARB, fn)
+#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BeginQueryARB, parameters)
+#define GET_BeginQueryARB(disp) GET_by_offset(disp, _gloffset_BeginQueryARB)
+#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, _gloffset_BeginQueryARB, fn)
+#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteQueriesARB, parameters)
+#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, _gloffset_DeleteQueriesARB)
+#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteQueriesARB, fn)
+#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EndQueryARB, parameters)
+#define GET_EndQueryARB(disp) GET_by_offset(disp, _gloffset_EndQueryARB)
+#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, _gloffset_EndQueryARB, fn)
+#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenQueriesARB, parameters)
+#define GET_GenQueriesARB(disp) GET_by_offset(disp, _gloffset_GenQueriesARB)
+#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, _gloffset_GenQueriesARB, fn)
+#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetQueryObjectivARB, parameters)
+#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, _gloffset_GetQueryObjectivARB)
+#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectivARB, fn)
+#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), _gloffset_GetQueryObjectuivARB, parameters)
+#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, _gloffset_GetQueryObjectuivARB)
+#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectuivARB, fn)
+#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetQueryivARB, parameters)
+#define GET_GetQueryivARB(disp) GET_by_offset(disp, _gloffset_GetQueryivARB)
+#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryivARB, fn)
+#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsQueryARB, parameters)
+#define GET_IsQueryARB(disp) GET_by_offset(disp, _gloffset_IsQueryARB)
+#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, _gloffset_IsQueryARB, fn)
+#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), _gloffset_AttachObjectARB, parameters)
+#define GET_AttachObjectARB(disp) GET_by_offset(disp, _gloffset_AttachObjectARB)
+#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, _gloffset_AttachObjectARB, fn)
+#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_CompileShaderARB, parameters)
+#define GET_CompileShaderARB(disp) GET_by_offset(disp, _gloffset_CompileShaderARB)
+#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, _gloffset_CompileShaderARB, fn)
+#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), _gloffset_CreateProgramObjectARB, parameters)
+#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, _gloffset_CreateProgramObjectARB)
+#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, _gloffset_CreateProgramObjectARB, fn)
+#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), _gloffset_CreateShaderObjectARB, parameters)
+#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, _gloffset_CreateShaderObjectARB)
+#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, _gloffset_CreateShaderObjectARB, fn)
+#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_DeleteObjectARB, parameters)
+#define GET_DeleteObjectARB(disp) GET_by_offset(disp, _gloffset_DeleteObjectARB)
+#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteObjectARB, fn)
+#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), _gloffset_DetachObjectARB, parameters)
+#define GET_DetachObjectARB(disp) GET_by_offset(disp, _gloffset_DetachObjectARB)
+#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, _gloffset_DetachObjectARB, fn)
+#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), _gloffset_GetActiveUniformARB, parameters)
+#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, _gloffset_GetActiveUniformARB)
+#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, _gloffset_GetActiveUniformARB, fn)
+#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), _gloffset_GetAttachedObjectsARB, parameters)
+#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, _gloffset_GetAttachedObjectsARB)
+#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, _gloffset_GetAttachedObjectsARB, fn)
+#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), _gloffset_GetHandleARB, parameters)
+#define GET_GetHandleARB(disp) GET_by_offset(disp, _gloffset_GetHandleARB)
+#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, _gloffset_GetHandleARB, fn)
+#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), _gloffset_GetInfoLogARB, parameters)
+#define GET_GetInfoLogARB(disp) GET_by_offset(disp, _gloffset_GetInfoLogARB)
+#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, _gloffset_GetInfoLogARB, fn)
+#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), _gloffset_GetObjectParameterfvARB, parameters)
+#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetObjectParameterfvARB)
+#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterfvARB, fn)
+#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), _gloffset_GetObjectParameterivARB, parameters)
+#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, _gloffset_GetObjectParameterivARB)
+#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterivARB, fn)
+#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), _gloffset_GetShaderSourceARB, parameters)
+#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, _gloffset_GetShaderSourceARB)
+#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, _gloffset_GetShaderSourceARB, fn)
+#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), _gloffset_GetUniformLocationARB, parameters)
+#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, _gloffset_GetUniformLocationARB)
+#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformLocationARB, fn)
+#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), _gloffset_GetUniformfvARB, parameters)
+#define GET_GetUniformfvARB(disp) GET_by_offset(disp, _gloffset_GetUniformfvARB)
+#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformfvARB, fn)
+#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), _gloffset_GetUniformivARB, parameters)
+#define GET_GetUniformivARB(disp) GET_by_offset(disp, _gloffset_GetUniformivARB)
+#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformivARB, fn)
+#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_LinkProgramARB, parameters)
+#define GET_LinkProgramARB(disp) GET_by_offset(disp, _gloffset_LinkProgramARB)
+#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, _gloffset_LinkProgramARB, fn)
+#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), _gloffset_ShaderSourceARB, parameters)
+#define GET_ShaderSourceARB(disp) GET_by_offset(disp, _gloffset_ShaderSourceARB)
+#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, _gloffset_ShaderSourceARB, fn)
+#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), _gloffset_Uniform1fARB, parameters)
+#define GET_Uniform1fARB(disp) GET_by_offset(disp, _gloffset_Uniform1fARB)
+#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1fARB, fn)
+#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform1fvARB, parameters)
+#define GET_Uniform1fvARB(disp) GET_by_offset(disp, _gloffset_Uniform1fvARB)
+#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1fvARB, fn)
+#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Uniform1iARB, parameters)
+#define GET_Uniform1iARB(disp) GET_by_offset(disp, _gloffset_Uniform1iARB)
+#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1iARB, fn)
+#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform1ivARB, parameters)
+#define GET_Uniform1ivARB(disp) GET_by_offset(disp, _gloffset_Uniform1ivARB)
+#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1ivARB, fn)
+#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_Uniform2fARB, parameters)
+#define GET_Uniform2fARB(disp) GET_by_offset(disp, _gloffset_Uniform2fARB)
+#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2fARB, fn)
+#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform2fvARB, parameters)
+#define GET_Uniform2fvARB(disp) GET_by_offset(disp, _gloffset_Uniform2fvARB)
+#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2fvARB, fn)
+#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Uniform2iARB, parameters)
+#define GET_Uniform2iARB(disp) GET_by_offset(disp, _gloffset_Uniform2iARB)
+#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2iARB, fn)
+#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform2ivARB, parameters)
+#define GET_Uniform2ivARB(disp) GET_by_offset(disp, _gloffset_Uniform2ivARB)
+#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2ivARB, fn)
+#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), _gloffset_Uniform3fARB, parameters)
+#define GET_Uniform3fARB(disp) GET_by_offset(disp, _gloffset_Uniform3fARB)
+#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3fARB, fn)
+#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform3fvARB, parameters)
+#define GET_Uniform3fvARB(disp) GET_by_offset(disp, _gloffset_Uniform3fvARB)
+#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3fvARB, fn)
+#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Uniform3iARB, parameters)
+#define GET_Uniform3iARB(disp) GET_by_offset(disp, _gloffset_Uniform3iARB)
+#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3iARB, fn)
+#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform3ivARB, parameters)
+#define GET_Uniform3ivARB(disp) GET_by_offset(disp, _gloffset_Uniform3ivARB)
+#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3ivARB, fn)
+#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Uniform4fARB, parameters)
+#define GET_Uniform4fARB(disp) GET_by_offset(disp, _gloffset_Uniform4fARB)
+#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4fARB, fn)
+#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform4fvARB, parameters)
+#define GET_Uniform4fvARB(disp) GET_by_offset(disp, _gloffset_Uniform4fvARB)
+#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4fvARB, fn)
+#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), _gloffset_Uniform4iARB, parameters)
+#define GET_Uniform4iARB(disp) GET_by_offset(disp, _gloffset_Uniform4iARB)
+#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4iARB, fn)
+#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform4ivARB, parameters)
+#define GET_Uniform4ivARB(disp) GET_by_offset(disp, _gloffset_Uniform4ivARB)
+#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4ivARB, fn)
+#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2fvARB, parameters)
+#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix2fvARB)
+#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2fvARB, fn)
+#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3fvARB, parameters)
+#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix3fvARB)
+#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3fvARB, fn)
+#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4fvARB, parameters)
+#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix4fvARB)
+#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4fvARB, fn)
+#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_UseProgramObjectARB, parameters)
+#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, _gloffset_UseProgramObjectARB)
+#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, _gloffset_UseProgramObjectARB, fn)
+#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_ValidateProgramARB, parameters)
+#define GET_ValidateProgramARB(disp) GET_by_offset(disp, _gloffset_ValidateProgramARB)
+#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, _gloffset_ValidateProgramARB, fn)
+#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), _gloffset_BindAttribLocationARB, parameters)
+#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, _gloffset_BindAttribLocationARB)
+#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, _gloffset_BindAttribLocationARB, fn)
+#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), _gloffset_GetActiveAttribARB, parameters)
+#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, _gloffset_GetActiveAttribARB)
+#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, _gloffset_GetActiveAttribARB, fn)
+#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), _gloffset_GetAttribLocationARB, parameters)
+#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, _gloffset_GetAttribLocationARB)
+#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, _gloffset_GetAttribLocationARB, fn)
+#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), _gloffset_DrawBuffersARB, parameters)
+#define GET_DrawBuffersARB(disp) GET_by_offset(disp, _gloffset_DrawBuffersARB)
+#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffersARB, fn)
+#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageMultisample, parameters)
+#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageMultisample)
+#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageMultisample, fn)
+#define CALL_FramebufferTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTextureARB, parameters)
+#define GET_FramebufferTextureARB(disp) GET_by_offset(disp, _gloffset_FramebufferTextureARB)
+#define SET_FramebufferTextureARB(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureARB, fn)
+#define CALL_FramebufferTextureFaceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLenum)), _gloffset_FramebufferTextureFaceARB, parameters)
+#define GET_FramebufferTextureFaceARB(disp) GET_by_offset(disp, _gloffset_FramebufferTextureFaceARB)
+#define SET_FramebufferTextureFaceARB(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureFaceARB, fn)
+#define CALL_ProgramParameteriARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint)), _gloffset_ProgramParameteriARB, parameters)
+#define GET_ProgramParameteriARB(disp) GET_by_offset(disp, _gloffset_ProgramParameteriARB)
+#define SET_ProgramParameteriARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameteriARB, fn)
+#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRange, parameters)
+#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRange)
+#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRange, fn)
+#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), _gloffset_MapBufferRange, parameters)
+#define GET_MapBufferRange(disp) GET_by_offset(disp, _gloffset_MapBufferRange)
+#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, _gloffset_MapBufferRange, fn)
+#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArray, parameters)
+#define GET_BindVertexArray(disp) GET_by_offset(disp, _gloffset_BindVertexArray)
+#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArray, fn)
+#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArrays, parameters)
+#define GET_GenVertexArrays(disp) GET_by_offset(disp, _gloffset_GenVertexArrays)
+#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArrays, fn)
+#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), _gloffset_CopyBufferSubData, parameters)
+#define GET_CopyBufferSubData(disp) GET_by_offset(disp, _gloffset_CopyBufferSubData)
+#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, _gloffset_CopyBufferSubData, fn)
+#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), _gloffset_ClientWaitSync, parameters)
+#define GET_ClientWaitSync(disp) GET_by_offset(disp, _gloffset_ClientWaitSync)
+#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, _gloffset_ClientWaitSync, fn)
+#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), _gloffset_DeleteSync, parameters)
+#define GET_DeleteSync(disp) GET_by_offset(disp, _gloffset_DeleteSync)
+#define SET_DeleteSync(disp, fn) SET_by_offset(disp, _gloffset_DeleteSync, fn)
+#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), _gloffset_FenceSync, parameters)
+#define GET_FenceSync(disp) GET_by_offset(disp, _gloffset_FenceSync)
+#define SET_FenceSync(disp, fn) SET_by_offset(disp, _gloffset_FenceSync, fn)
+#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), _gloffset_GetInteger64v, parameters)
+#define GET_GetInteger64v(disp) GET_by_offset(disp, _gloffset_GetInteger64v)
+#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, _gloffset_GetInteger64v, fn)
+#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), _gloffset_GetSynciv, parameters)
+#define GET_GetSynciv(disp) GET_by_offset(disp, _gloffset_GetSynciv)
+#define SET_GetSynciv(disp, fn) SET_by_offset(disp, _gloffset_GetSynciv, fn)
+#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), _gloffset_IsSync, parameters)
+#define GET_IsSync(disp) GET_by_offset(disp, _gloffset_IsSync)
+#define SET_IsSync(disp, fn) SET_by_offset(disp, _gloffset_IsSync, fn)
+#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), _gloffset_WaitSync, parameters)
+#define GET_WaitSync(disp) GET_by_offset(disp, _gloffset_WaitSync)
+#define SET_WaitSync(disp, fn) SET_by_offset(disp, _gloffset_WaitSync, fn)
+#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), _gloffset_DrawElementsBaseVertex, parameters)
+#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_DrawElementsBaseVertex)
+#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsBaseVertex, fn)
+#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), _gloffset_DrawRangeElementsBaseVertex, parameters)
+#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex)
+#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex, fn)
+#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), _gloffset_MultiDrawElementsBaseVertex, parameters)
+#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex)
+#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex, fn)
+#define CALL_BindTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTransformFeedback, parameters)
+#define GET_BindTransformFeedback(disp) GET_by_offset(disp, _gloffset_BindTransformFeedback)
+#define SET_BindTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_BindTransformFeedback, fn)
+#define CALL_DeleteTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTransformFeedbacks, parameters)
+#define GET_DeleteTransformFeedbacks(disp) GET_by_offset(disp, _gloffset_DeleteTransformFeedbacks)
+#define SET_DeleteTransformFeedbacks(disp, fn) SET_by_offset(disp, _gloffset_DeleteTransformFeedbacks, fn)
+#define CALL_DrawTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_DrawTransformFeedback, parameters)
+#define GET_DrawTransformFeedback(disp) GET_by_offset(disp, _gloffset_DrawTransformFeedback)
+#define SET_DrawTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_DrawTransformFeedback, fn)
+#define CALL_GenTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTransformFeedbacks, parameters)
+#define GET_GenTransformFeedbacks(disp) GET_by_offset(disp, _gloffset_GenTransformFeedbacks)
+#define SET_GenTransformFeedbacks(disp, fn) SET_by_offset(disp, _gloffset_GenTransformFeedbacks, fn)
+#define CALL_IsTransformFeedback(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTransformFeedback, parameters)
+#define GET_IsTransformFeedback(disp) GET_by_offset(disp, _gloffset_IsTransformFeedback)
+#define SET_IsTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_IsTransformFeedback, fn)
+#define CALL_PauseTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PauseTransformFeedback, parameters)
+#define GET_PauseTransformFeedback(disp) GET_by_offset(disp, _gloffset_PauseTransformFeedback)
+#define SET_PauseTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_PauseTransformFeedback, fn)
+#define CALL_ResumeTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResumeTransformFeedback, parameters)
+#define GET_ResumeTransformFeedback(disp) GET_by_offset(disp, _gloffset_ResumeTransformFeedback)
+#define SET_ResumeTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn)
+#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffsetEXT, parameters)
+#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, _gloffset_PolygonOffsetEXT)
+#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn)
+#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelTexGenParameterfvSGIS, parameters)
+#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS)
+#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS, fn)
+#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetPixelTexGenParameterivSGIS, parameters)
+#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS)
+#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS, fn)
+#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTexGenParameterfSGIS, parameters)
+#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS)
+#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS, fn)
+#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_PixelTexGenParameterfvSGIS, parameters)
+#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS)
+#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS, fn)
+#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTexGenParameteriSGIS, parameters)
+#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS)
+#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS, fn)
+#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_PixelTexGenParameterivSGIS, parameters)
+#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS)
+#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS, fn)
+#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleMaskSGIS, parameters)
+#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, _gloffset_SampleMaskSGIS)
+#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, _gloffset_SampleMaskSGIS, fn)
+#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_SamplePatternSGIS, parameters)
+#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, _gloffset_SamplePatternSGIS)
+#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, _gloffset_SamplePatternSGIS, fn)
+#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_ColorPointerEXT, parameters)
+#define GET_ColorPointerEXT(disp) GET_by_offset(disp, _gloffset_ColorPointerEXT)
+#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_ColorPointerEXT, fn)
+#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), _gloffset_EdgeFlagPointerEXT, parameters)
+#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointerEXT)
+#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointerEXT, fn)
+#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_IndexPointerEXT, parameters)
+#define GET_IndexPointerEXT(disp) GET_by_offset(disp, _gloffset_IndexPointerEXT)
+#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_IndexPointerEXT, fn)
+#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_NormalPointerEXT, parameters)
+#define GET_NormalPointerEXT(disp) GET_by_offset(disp, _gloffset_NormalPointerEXT)
+#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_NormalPointerEXT, fn)
+#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_TexCoordPointerEXT, parameters)
+#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, _gloffset_TexCoordPointerEXT)
+#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointerEXT, fn)
+#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_VertexPointerEXT, parameters)
+#define GET_VertexPointerEXT(disp) GET_by_offset(disp, _gloffset_VertexPointerEXT)
+#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexPointerEXT, fn)
+#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PointParameterfEXT, parameters)
+#define GET_PointParameterfEXT(disp) GET_by_offset(disp, _gloffset_PointParameterfEXT)
+#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, _gloffset_PointParameterfEXT, fn)
+#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_PointParameterfvEXT, parameters)
+#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, _gloffset_PointParameterfvEXT)
+#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, _gloffset_PointParameterfvEXT, fn)
+#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), _gloffset_LockArraysEXT, parameters)
+#define GET_LockArraysEXT(disp) GET_by_offset(disp, _gloffset_LockArraysEXT)
+#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_LockArraysEXT, fn)
+#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_UnlockArraysEXT, parameters)
+#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, _gloffset_UnlockArraysEXT)
+#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_UnlockArraysEXT, fn)
+#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_SecondaryColor3bEXT, parameters)
+#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3bEXT)
+#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3bEXT, fn)
+#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_SecondaryColor3bvEXT, parameters)
+#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3bvEXT)
+#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3bvEXT, fn)
+#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_SecondaryColor3dEXT, parameters)
+#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3dEXT)
+#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3dEXT, fn)
+#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_SecondaryColor3dvEXT, parameters)
+#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3dvEXT)
+#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3dvEXT, fn)
+#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_SecondaryColor3fEXT, parameters)
+#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3fEXT)
+#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3fEXT, fn)
+#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_SecondaryColor3fvEXT, parameters)
+#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3fvEXT)
+#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3fvEXT, fn)
+#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_SecondaryColor3iEXT, parameters)
+#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3iEXT)
+#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3iEXT, fn)
+#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_SecondaryColor3ivEXT, parameters)
+#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ivEXT)
+#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ivEXT, fn)
+#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_SecondaryColor3sEXT, parameters)
+#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3sEXT)
+#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3sEXT, fn)
+#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_SecondaryColor3svEXT, parameters)
+#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3svEXT)
+#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3svEXT, fn)
+#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_SecondaryColor3ubEXT, parameters)
+#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ubEXT)
+#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ubEXT, fn)
+#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_SecondaryColor3ubvEXT, parameters)
+#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT)
+#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT, fn)
+#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_SecondaryColor3uiEXT, parameters)
+#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3uiEXT)
+#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3uiEXT, fn)
+#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_SecondaryColor3uivEXT, parameters)
+#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3uivEXT)
+#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3uivEXT, fn)
+#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_SecondaryColor3usEXT, parameters)
+#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3usEXT)
+#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3usEXT, fn)
+#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_SecondaryColor3usvEXT, parameters)
+#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3usvEXT)
+#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3usvEXT, fn)
+#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_SecondaryColorPointerEXT, parameters)
+#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColorPointerEXT)
+#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColorPointerEXT, fn)
+#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *, const GLsizei *, GLsizei)), _gloffset_MultiDrawArraysEXT, parameters)
+#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawArraysEXT)
+#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawArraysEXT, fn)
+#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), _gloffset_MultiDrawElementsEXT, parameters)
+#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsEXT)
+#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn)
+#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_FogCoordPointerEXT, parameters)
+#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, _gloffset_FogCoordPointerEXT)
+#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordPointerEXT, fn)
+#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_FogCoorddEXT, parameters)
+#define GET_FogCoorddEXT(disp) GET_by_offset(disp, _gloffset_FogCoorddEXT)
+#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoorddEXT, fn)
+#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_FogCoorddvEXT, parameters)
+#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, _gloffset_FogCoorddvEXT)
+#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoorddvEXT, fn)
+#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_FogCoordfEXT, parameters)
+#define GET_FogCoordfEXT(disp) GET_by_offset(disp, _gloffset_FogCoordfEXT)
+#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordfEXT, fn)
+#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_FogCoordfvEXT, parameters)
+#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, _gloffset_FogCoordfvEXT)
+#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordfvEXT, fn)
+#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_PixelTexGenSGIX, parameters)
+#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, _gloffset_PixelTexGenSGIX)
+#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenSGIX, fn)
+#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_BlendFuncSeparateEXT, parameters)
+#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, _gloffset_BlendFuncSeparateEXT)
+#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, _gloffset_BlendFuncSeparateEXT, fn)
+#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_FlushVertexArrayRangeNV, parameters)
+#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV)
+#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV, fn)
+#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_VertexArrayRangeNV, parameters)
+#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, _gloffset_VertexArrayRangeNV)
+#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, _gloffset_VertexArrayRangeNV, fn)
+#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), _gloffset_CombinerInputNV, parameters)
+#define GET_CombinerInputNV(disp) GET_by_offset(disp, _gloffset_CombinerInputNV)
+#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerInputNV, fn)
+#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), _gloffset_CombinerOutputNV, parameters)
+#define GET_CombinerOutputNV(disp) GET_by_offset(disp, _gloffset_CombinerOutputNV)
+#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerOutputNV, fn)
+#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_CombinerParameterfNV, parameters)
+#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterfNV)
+#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterfNV, fn)
+#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_CombinerParameterfvNV, parameters)
+#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterfvNV)
+#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterfvNV, fn)
+#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_CombinerParameteriNV, parameters)
+#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, _gloffset_CombinerParameteriNV)
+#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameteriNV, fn)
+#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_CombinerParameterivNV, parameters)
+#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterivNV)
+#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterivNV, fn)
+#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_FinalCombinerInputNV, parameters)
+#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, _gloffset_FinalCombinerInputNV)
+#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, _gloffset_FinalCombinerInputNV, fn)
+#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), _gloffset_GetCombinerInputParameterfvNV, parameters)
+#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV)
+#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV, fn)
+#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), _gloffset_GetCombinerInputParameterivNV, parameters)
+#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV)
+#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV, fn)
+#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), _gloffset_GetCombinerOutputParameterfvNV, parameters)
+#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV)
+#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV, fn)
+#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetCombinerOutputParameterivNV, parameters)
+#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV)
+#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV, fn)
+#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetFinalCombinerInputParameterfvNV, parameters)
+#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV)
+#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV, fn)
+#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetFinalCombinerInputParameterivNV, parameters)
+#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV)
+#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV, fn)
+#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResizeBuffersMESA, parameters)
+#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, _gloffset_ResizeBuffersMESA)
+#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, _gloffset_ResizeBuffersMESA, fn)
+#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_WindowPos2dMESA, parameters)
+#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2dMESA)
+#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2dMESA, fn)
+#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos2dvMESA, parameters)
+#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2dvMESA)
+#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2dvMESA, fn)
+#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_WindowPos2fMESA, parameters)
+#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2fMESA)
+#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2fMESA, fn)
+#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos2fvMESA, parameters)
+#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2fvMESA)
+#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2fvMESA, fn)
+#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_WindowPos2iMESA, parameters)
+#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2iMESA)
+#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2iMESA, fn)
+#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos2ivMESA, parameters)
+#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2ivMESA)
+#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2ivMESA, fn)
+#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_WindowPos2sMESA, parameters)
+#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2sMESA)
+#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2sMESA, fn)
+#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos2svMESA, parameters)
+#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2svMESA)
+#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2svMESA, fn)
+#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_WindowPos3dMESA, parameters)
+#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3dMESA)
+#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3dMESA, fn)
+#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos3dvMESA, parameters)
+#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3dvMESA)
+#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3dvMESA, fn)
+#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_WindowPos3fMESA, parameters)
+#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3fMESA)
+#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3fMESA, fn)
+#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos3fvMESA, parameters)
+#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3fvMESA)
+#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3fvMESA, fn)
+#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_WindowPos3iMESA, parameters)
+#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3iMESA)
+#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3iMESA, fn)
+#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos3ivMESA, parameters)
+#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3ivMESA)
+#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3ivMESA, fn)
+#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_WindowPos3sMESA, parameters)
+#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3sMESA)
+#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3sMESA, fn)
+#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos3svMESA, parameters)
+#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3svMESA)
+#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3svMESA, fn)
+#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_WindowPos4dMESA, parameters)
+#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4dMESA)
+#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4dMESA, fn)
+#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos4dvMESA, parameters)
+#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4dvMESA)
+#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4dvMESA, fn)
+#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_WindowPos4fMESA, parameters)
+#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4fMESA)
+#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4fMESA, fn)
+#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos4fvMESA, parameters)
+#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4fvMESA)
+#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4fvMESA, fn)
+#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_WindowPos4iMESA, parameters)
+#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4iMESA)
+#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4iMESA, fn)
+#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos4ivMESA, parameters)
+#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4ivMESA)
+#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4ivMESA, fn)
+#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_WindowPos4sMESA, parameters)
+#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4sMESA)
+#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4sMESA, fn)
+#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos4svMESA, parameters)
+#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4svMESA)
+#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4svMESA, fn)
+#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), _gloffset_MultiModeDrawArraysIBM, parameters)
+#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM)
+#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM, fn)
+#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), _gloffset_MultiModeDrawElementsIBM, parameters)
+#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM)
+#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM, fn)
+#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFencesNV, parameters)
+#define GET_DeleteFencesNV(disp) GET_by_offset(disp, _gloffset_DeleteFencesNV)
+#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, _gloffset_DeleteFencesNV, fn)
+#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_FinishFenceNV, parameters)
+#define GET_FinishFenceNV(disp) GET_by_offset(disp, _gloffset_FinishFenceNV)
+#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, _gloffset_FinishFenceNV, fn)
+#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFencesNV, parameters)
+#define GET_GenFencesNV(disp) GET_by_offset(disp, _gloffset_GenFencesNV)
+#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, _gloffset_GenFencesNV, fn)
+#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetFenceivNV, parameters)
+#define GET_GetFenceivNV(disp) GET_by_offset(disp, _gloffset_GetFenceivNV)
+#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, _gloffset_GetFenceivNV, fn)
+#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFenceNV, parameters)
+#define GET_IsFenceNV(disp) GET_by_offset(disp, _gloffset_IsFenceNV)
+#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, _gloffset_IsFenceNV, fn)
+#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_SetFenceNV, parameters)
+#define GET_SetFenceNV(disp) GET_by_offset(disp, _gloffset_SetFenceNV)
+#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, _gloffset_SetFenceNV, fn)
+#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_TestFenceNV, parameters)
+#define GET_TestFenceNV(disp) GET_by_offset(disp, _gloffset_TestFenceNV)
+#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, _gloffset_TestFenceNV, fn)
+#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreProgramsResidentNV, parameters)
+#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, _gloffset_AreProgramsResidentNV)
+#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, _gloffset_AreProgramsResidentNV, fn)
+#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindProgramNV, parameters)
+#define GET_BindProgramNV(disp) GET_by_offset(disp, _gloffset_BindProgramNV)
+#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, _gloffset_BindProgramNV, fn)
+#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteProgramsNV, parameters)
+#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, _gloffset_DeleteProgramsNV)
+#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_DeleteProgramsNV, fn)
+#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ExecuteProgramNV, parameters)
+#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, _gloffset_ExecuteProgramNV)
+#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, _gloffset_ExecuteProgramNV, fn)
+#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenProgramsNV, parameters)
+#define GET_GenProgramsNV(disp) GET_by_offset(disp, _gloffset_GenProgramsNV)
+#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_GenProgramsNV, fn)
+#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), _gloffset_GetProgramParameterdvNV, parameters)
+#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, _gloffset_GetProgramParameterdvNV)
+#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramParameterdvNV, fn)
+#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), _gloffset_GetProgramParameterfvNV, parameters)
+#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetProgramParameterfvNV)
+#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramParameterfvNV, fn)
+#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), _gloffset_GetProgramStringNV, parameters)
+#define GET_GetProgramStringNV(disp) GET_by_offset(disp, _gloffset_GetProgramStringNV)
+#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramStringNV, fn)
+#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetProgramivNV, parameters)
+#define GET_GetProgramivNV(disp) GET_by_offset(disp, _gloffset_GetProgramivNV)
+#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramivNV, fn)
+#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), _gloffset_GetTrackMatrixivNV, parameters)
+#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, _gloffset_GetTrackMatrixivNV)
+#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, _gloffset_GetTrackMatrixivNV, fn)
+#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), _gloffset_GetVertexAttribPointervNV, parameters)
+#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribPointervNV)
+#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribPointervNV, fn)
+#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), _gloffset_GetVertexAttribdvNV, parameters)
+#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribdvNV)
+#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribdvNV, fn)
+#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), _gloffset_GetVertexAttribfvNV, parameters)
+#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribfvNV)
+#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribfvNV, fn)
+#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribivNV, parameters)
+#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribivNV)
+#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribivNV, fn)
+#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsProgramNV, parameters)
+#define GET_IsProgramNV(disp) GET_by_offset(disp, _gloffset_IsProgramNV)
+#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, _gloffset_IsProgramNV, fn)
+#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), _gloffset_LoadProgramNV, parameters)
+#define GET_LoadProgramNV(disp) GET_by_offset(disp, _gloffset_LoadProgramNV)
+#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, _gloffset_LoadProgramNV, fn)
+#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), _gloffset_ProgramParameters4dvNV, parameters)
+#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4dvNV)
+#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4dvNV, fn)
+#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLfloat *)), _gloffset_ProgramParameters4fvNV, parameters)
+#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4fvNV)
+#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4fvNV, fn)
+#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_RequestResidentProgramsNV, parameters)
+#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, _gloffset_RequestResidentProgramsNV)
+#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_RequestResidentProgramsNV, fn)
+#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), _gloffset_TrackMatrixNV, parameters)
+#define GET_TrackMatrixNV(disp) GET_by_offset(disp, _gloffset_TrackMatrixNV)
+#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, _gloffset_TrackMatrixNV, fn)
+#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), _gloffset_VertexAttrib1dNV, parameters)
+#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dNV)
+#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dNV, fn)
+#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib1dvNV, parameters)
+#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dvNV)
+#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dvNV, fn)
+#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), _gloffset_VertexAttrib1fNV, parameters)
+#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fNV)
+#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fNV, fn)
+#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib1fvNV, parameters)
+#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fvNV)
+#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fvNV, fn)
+#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), _gloffset_VertexAttrib1sNV, parameters)
+#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1sNV)
+#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1sNV, fn)
+#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib1svNV, parameters)
+#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1svNV)
+#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1svNV, fn)
+#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), _gloffset_VertexAttrib2dNV, parameters)
+#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dNV)
+#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dNV, fn)
+#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib2dvNV, parameters)
+#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dvNV)
+#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dvNV, fn)
+#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), _gloffset_VertexAttrib2fNV, parameters)
+#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fNV)
+#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fNV, fn)
+#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib2fvNV, parameters)
+#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fvNV)
+#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fvNV, fn)
+#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), _gloffset_VertexAttrib2sNV, parameters)
+#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2sNV)
+#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2sNV, fn)
+#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib2svNV, parameters)
+#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2svNV)
+#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2svNV, fn)
+#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib3dNV, parameters)
+#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dNV)
+#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dNV, fn)
+#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib3dvNV, parameters)
+#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dvNV)
+#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dvNV, fn)
+#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib3fNV, parameters)
+#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fNV)
+#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fNV, fn)
+#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib3fvNV, parameters)
+#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fvNV)
+#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fvNV, fn)
+#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib3sNV, parameters)
+#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3sNV)
+#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3sNV, fn)
+#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib3svNV, parameters)
+#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3svNV)
+#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3svNV, fn)
+#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib4dNV, parameters)
+#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dNV)
+#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dNV, fn)
+#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib4dvNV, parameters)
+#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dvNV)
+#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dvNV, fn)
+#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib4fNV, parameters)
+#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fNV)
+#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fNV, fn)
+#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib4fvNV, parameters)
+#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fvNV)
+#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fvNV, fn)
+#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib4sNV, parameters)
+#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4sNV)
+#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4sNV, fn)
+#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4svNV, parameters)
+#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4svNV)
+#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4svNV, fn)
+#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_VertexAttrib4ubNV, parameters)
+#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubNV)
+#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubNV, fn)
+#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4ubvNV, parameters)
+#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubvNV)
+#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubvNV, fn)
+#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexAttribPointerNV, parameters)
+#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, _gloffset_VertexAttribPointerNV)
+#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribPointerNV, fn)
+#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs1dvNV, parameters)
+#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1dvNV)
+#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1dvNV, fn)
+#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs1fvNV, parameters)
+#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1fvNV)
+#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1fvNV, fn)
+#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs1svNV, parameters)
+#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1svNV)
+#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1svNV, fn)
+#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs2dvNV, parameters)
+#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2dvNV)
+#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2dvNV, fn)
+#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs2fvNV, parameters)
+#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2fvNV)
+#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2fvNV, fn)
+#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs2svNV, parameters)
+#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2svNV)
+#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2svNV, fn)
+#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs3dvNV, parameters)
+#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3dvNV)
+#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3dvNV, fn)
+#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs3fvNV, parameters)
+#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3fvNV)
+#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3fvNV, fn)
+#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs3svNV, parameters)
+#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3svNV)
+#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3svNV, fn)
+#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs4dvNV, parameters)
+#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4dvNV)
+#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4dvNV, fn)
+#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs4fvNV, parameters)
+#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4fvNV)
+#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4fvNV, fn)
+#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs4svNV, parameters)
+#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4svNV)
+#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4svNV, fn)
+#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), _gloffset_VertexAttribs4ubvNV, parameters)
+#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4ubvNV)
+#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4ubvNV, fn)
+#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetTexBumpParameterfvATI, parameters)
+#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI)
+#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI, fn)
+#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetTexBumpParameterivATI, parameters)
+#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, _gloffset_GetTexBumpParameterivATI)
+#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, _gloffset_GetTexBumpParameterivATI, fn)
+#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_TexBumpParameterfvATI, parameters)
+#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, _gloffset_TexBumpParameterfvATI)
+#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, _gloffset_TexBumpParameterfvATI, fn)
+#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_TexBumpParameterivATI, parameters)
+#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, _gloffset_TexBumpParameterivATI)
+#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, _gloffset_TexBumpParameterivATI, fn)
+#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp1ATI, parameters)
+#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI)
+#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI, fn)
+#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp2ATI, parameters)
+#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI)
+#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI, fn)
+#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp3ATI, parameters)
+#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI)
+#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI, fn)
+#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_BeginFragmentShaderATI, parameters)
+#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_BeginFragmentShaderATI)
+#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_BeginFragmentShaderATI, fn)
+#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindFragmentShaderATI, parameters)
+#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_BindFragmentShaderATI)
+#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_BindFragmentShaderATI, fn)
+#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp1ATI, parameters)
+#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp1ATI)
+#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp1ATI, fn)
+#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp2ATI, parameters)
+#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp2ATI)
+#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp2ATI, fn)
+#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp3ATI, parameters)
+#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp3ATI)
+#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp3ATI, fn)
+#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteFragmentShaderATI, parameters)
+#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_DeleteFragmentShaderATI)
+#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_DeleteFragmentShaderATI, fn)
+#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndFragmentShaderATI, parameters)
+#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_EndFragmentShaderATI)
+#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_EndFragmentShaderATI, fn)
+#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), _gloffset_GenFragmentShadersATI, parameters)
+#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, _gloffset_GenFragmentShadersATI)
+#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, _gloffset_GenFragmentShadersATI, fn)
+#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), _gloffset_PassTexCoordATI, parameters)
+#define GET_PassTexCoordATI(disp) GET_by_offset(disp, _gloffset_PassTexCoordATI)
+#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, _gloffset_PassTexCoordATI, fn)
+#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), _gloffset_SampleMapATI, parameters)
+#define GET_SampleMapATI(disp) GET_by_offset(disp, _gloffset_SampleMapATI)
+#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, _gloffset_SampleMapATI, fn)
+#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_SetFragmentShaderConstantATI, parameters)
+#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI)
+#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI, fn)
+#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PointParameteriNV, parameters)
+#define GET_PointParameteriNV(disp) GET_by_offset(disp, _gloffset_PointParameteriNV)
+#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, _gloffset_PointParameteriNV, fn)
+#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_PointParameterivNV, parameters)
+#define GET_PointParameterivNV(disp) GET_by_offset(disp, _gloffset_PointParameterivNV)
+#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_PointParameterivNV, fn)
+#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveStencilFaceEXT, parameters)
+#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, _gloffset_ActiveStencilFaceEXT)
+#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, _gloffset_ActiveStencilFaceEXT, fn)
+#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArrayAPPLE, parameters)
+#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_BindVertexArrayAPPLE)
+#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn)
+#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteVertexArraysAPPLE, parameters)
+#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE)
+#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE, fn)
+#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArraysAPPLE, parameters)
+#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_GenVertexArraysAPPLE)
+#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn)
+#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsVertexArrayAPPLE, parameters)
+#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_IsVertexArrayAPPLE)
+#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_IsVertexArrayAPPLE, fn)
+#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), _gloffset_GetProgramNamedParameterdvNV, parameters)
+#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV)
+#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV, fn)
+#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), _gloffset_GetProgramNamedParameterfvNV, parameters)
+#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV)
+#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV, fn)
+#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramNamedParameter4dNV, parameters)
+#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV)
+#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV, fn)
+#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), _gloffset_ProgramNamedParameter4dvNV, parameters)
+#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV)
+#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV, fn)
+#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramNamedParameter4fNV, parameters)
+#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV)
+#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV, fn)
+#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), _gloffset_ProgramNamedParameter4fvNV, parameters)
+#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV)
+#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV, fn)
+#define CALL_PrimitiveRestartIndexNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PrimitiveRestartIndexNV, parameters)
+#define GET_PrimitiveRestartIndexNV(disp) GET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV)
+#define SET_PrimitiveRestartIndexNV(disp, fn) SET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV, fn)
+#define CALL_PrimitiveRestartNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PrimitiveRestartNV, parameters)
+#define GET_PrimitiveRestartNV(disp) GET_by_offset(disp, _gloffset_PrimitiveRestartNV)
+#define SET_PrimitiveRestartNV(disp, fn) SET_by_offset(disp, _gloffset_PrimitiveRestartNV, fn)
+#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthBoundsEXT, parameters)
+#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, _gloffset_DepthBoundsEXT)
+#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, _gloffset_DepthBoundsEXT, fn)
+#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendEquationSeparateEXT, parameters)
+#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, _gloffset_BlendEquationSeparateEXT)
+#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationSeparateEXT, fn)
+#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindFramebufferEXT, parameters)
+#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, _gloffset_BindFramebufferEXT)
+#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BindFramebufferEXT, fn)
+#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindRenderbufferEXT, parameters)
+#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_BindRenderbufferEXT)
+#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BindRenderbufferEXT, fn)
+#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), _gloffset_CheckFramebufferStatusEXT, parameters)
+#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT)
+#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT, fn)
+#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFramebuffersEXT, parameters)
+#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, _gloffset_DeleteFramebuffersEXT)
+#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_DeleteFramebuffersEXT, fn)
+#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteRenderbuffersEXT, parameters)
+#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT)
+#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT, fn)
+#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), _gloffset_FramebufferRenderbufferEXT, parameters)
+#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT)
+#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT, fn)
+#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture1DEXT, parameters)
+#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture1DEXT)
+#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture1DEXT, fn)
+#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture2DEXT, parameters)
+#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture2DEXT)
+#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture2DEXT, fn)
+#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTexture3DEXT, parameters)
+#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture3DEXT)
+#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture3DEXT, fn)
+#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFramebuffersEXT, parameters)
+#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, _gloffset_GenFramebuffersEXT)
+#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_GenFramebuffersEXT, fn)
+#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenRenderbuffersEXT, parameters)
+#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, _gloffset_GenRenderbuffersEXT)
+#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_GenRenderbuffersEXT, fn)
+#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_GenerateMipmapEXT, parameters)
+#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, _gloffset_GenerateMipmapEXT)
+#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, _gloffset_GenerateMipmapEXT, fn)
+#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetFramebufferAttachmentParameterivEXT, parameters)
+#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT)
+#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT, fn)
+#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetRenderbufferParameterivEXT, parameters)
+#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT)
+#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT, fn)
+#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFramebufferEXT, parameters)
+#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, _gloffset_IsFramebufferEXT)
+#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_IsFramebufferEXT, fn)
+#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsRenderbufferEXT, parameters)
+#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_IsRenderbufferEXT)
+#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_IsRenderbufferEXT, fn)
+#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageEXT, parameters)
+#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageEXT)
+#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageEXT, fn)
+#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), _gloffset_BlitFramebufferEXT, parameters)
+#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, _gloffset_BlitFramebufferEXT)
+#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BlitFramebufferEXT, fn)
+#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_BufferParameteriAPPLE, parameters)
+#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, _gloffset_BufferParameteriAPPLE)
+#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BufferParameteriAPPLE, fn)
+#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRangeAPPLE, parameters)
+#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE)
+#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE, fn)
+#define CALL_BindFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, const GLchar *)), _gloffset_BindFragDataLocationEXT, parameters)
+#define GET_BindFragDataLocationEXT(disp) GET_by_offset(disp, _gloffset_BindFragDataLocationEXT)
+#define SET_BindFragDataLocationEXT(disp, fn) SET_by_offset(disp, _gloffset_BindFragDataLocationEXT, fn)
+#define CALL_GetFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLuint, const GLchar *)), _gloffset_GetFragDataLocationEXT, parameters)
+#define GET_GetFragDataLocationEXT(disp) GET_by_offset(disp, _gloffset_GetFragDataLocationEXT)
+#define SET_GetFragDataLocationEXT(disp, fn) SET_by_offset(disp, _gloffset_GetFragDataLocationEXT, fn)
+#define CALL_GetUniformuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLuint *)), _gloffset_GetUniformuivEXT, parameters)
+#define GET_GetUniformuivEXT(disp) GET_by_offset(disp, _gloffset_GetUniformuivEXT)
+#define SET_GetUniformuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetUniformuivEXT, fn)
+#define CALL_GetVertexAttribIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribIivEXT, parameters)
+#define GET_GetVertexAttribIivEXT(disp) GET_by_offset(disp, _gloffset_GetVertexAttribIivEXT)
+#define SET_GetVertexAttribIivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribIivEXT, fn)
+#define CALL_GetVertexAttribIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), _gloffset_GetVertexAttribIuivEXT, parameters)
+#define GET_GetVertexAttribIuivEXT(disp) GET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT)
+#define SET_GetVertexAttribIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT, fn)
+#define CALL_Uniform1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint)), _gloffset_Uniform1uiEXT, parameters)
+#define GET_Uniform1uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform1uiEXT)
+#define SET_Uniform1uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform1uiEXT, fn)
+#define CALL_Uniform1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform1uivEXT, parameters)
+#define GET_Uniform1uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform1uivEXT)
+#define SET_Uniform1uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform1uivEXT, fn)
+#define CALL_Uniform2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint)), _gloffset_Uniform2uiEXT, parameters)
+#define GET_Uniform2uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform2uiEXT)
+#define SET_Uniform2uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform2uiEXT, fn)
+#define CALL_Uniform2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform2uivEXT, parameters)
+#define GET_Uniform2uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform2uivEXT)
+#define SET_Uniform2uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform2uivEXT, fn)
+#define CALL_Uniform3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint)), _gloffset_Uniform3uiEXT, parameters)
+#define GET_Uniform3uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform3uiEXT)
+#define SET_Uniform3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform3uiEXT, fn)
+#define CALL_Uniform3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform3uivEXT, parameters)
+#define GET_Uniform3uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform3uivEXT)
+#define SET_Uniform3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform3uivEXT, fn)
+#define CALL_Uniform4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint, GLuint)), _gloffset_Uniform4uiEXT, parameters)
+#define GET_Uniform4uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform4uiEXT)
+#define SET_Uniform4uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform4uiEXT, fn)
+#define CALL_Uniform4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform4uivEXT, parameters)
+#define GET_Uniform4uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform4uivEXT)
+#define SET_Uniform4uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform4uivEXT, fn)
+#define CALL_VertexAttribI1iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint)), _gloffset_VertexAttribI1iEXT, parameters)
+#define GET_VertexAttribI1iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1iEXT)
+#define SET_VertexAttribI1iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1iEXT, fn)
+#define CALL_VertexAttribI1ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI1ivEXT, parameters)
+#define GET_VertexAttribI1ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1ivEXT)
+#define SET_VertexAttribI1ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1ivEXT, fn)
+#define CALL_VertexAttribI1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribI1uiEXT, parameters)
+#define GET_VertexAttribI1uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1uiEXT)
+#define SET_VertexAttribI1uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1uiEXT, fn)
+#define CALL_VertexAttribI1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI1uivEXT, parameters)
+#define GET_VertexAttribI1uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1uivEXT)
+#define SET_VertexAttribI1uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1uivEXT, fn)
+#define CALL_VertexAttribI2iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint)), _gloffset_VertexAttribI2iEXT, parameters)
+#define GET_VertexAttribI2iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2iEXT)
+#define SET_VertexAttribI2iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2iEXT, fn)
+#define CALL_VertexAttribI2ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI2ivEXT, parameters)
+#define GET_VertexAttribI2ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2ivEXT)
+#define SET_VertexAttribI2ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2ivEXT, fn)
+#define CALL_VertexAttribI2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_VertexAttribI2uiEXT, parameters)
+#define GET_VertexAttribI2uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2uiEXT)
+#define SET_VertexAttribI2uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2uiEXT, fn)
+#define CALL_VertexAttribI2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI2uivEXT, parameters)
+#define GET_VertexAttribI2uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2uivEXT)
+#define SET_VertexAttribI2uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2uivEXT, fn)
+#define CALL_VertexAttribI3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint)), _gloffset_VertexAttribI3iEXT, parameters)
+#define GET_VertexAttribI3iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3iEXT)
+#define SET_VertexAttribI3iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3iEXT, fn)
+#define CALL_VertexAttribI3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI3ivEXT, parameters)
+#define GET_VertexAttribI3ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3ivEXT)
+#define SET_VertexAttribI3ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3ivEXT, fn)
+#define CALL_VertexAttribI3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_VertexAttribI3uiEXT, parameters)
+#define GET_VertexAttribI3uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3uiEXT)
+#define SET_VertexAttribI3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3uiEXT, fn)
+#define CALL_VertexAttribI3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI3uivEXT, parameters)
+#define GET_VertexAttribI3uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3uivEXT)
+#define SET_VertexAttribI3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3uivEXT, fn)
+#define CALL_VertexAttribI4bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttribI4bvEXT, parameters)
+#define GET_VertexAttribI4bvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4bvEXT)
+#define SET_VertexAttribI4bvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4bvEXT, fn)
+#define CALL_VertexAttribI4iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint, GLint)), _gloffset_VertexAttribI4iEXT, parameters)
+#define GET_VertexAttribI4iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4iEXT)
+#define SET_VertexAttribI4iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4iEXT, fn)
+#define CALL_VertexAttribI4ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI4ivEXT, parameters)
+#define GET_VertexAttribI4ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4ivEXT)
+#define SET_VertexAttribI4ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4ivEXT, fn)
+#define CALL_VertexAttribI4svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttribI4svEXT, parameters)
+#define GET_VertexAttribI4svEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4svEXT)
+#define SET_VertexAttribI4svEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4svEXT, fn)
+#define CALL_VertexAttribI4ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttribI4ubvEXT, parameters)
+#define GET_VertexAttribI4ubvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT)
+#define SET_VertexAttribI4ubvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT, fn)
+#define CALL_VertexAttribI4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_VertexAttribI4uiEXT, parameters)
+#define GET_VertexAttribI4uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4uiEXT)
+#define SET_VertexAttribI4uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4uiEXT, fn)
+#define CALL_VertexAttribI4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI4uivEXT, parameters)
+#define GET_VertexAttribI4uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4uivEXT)
+#define SET_VertexAttribI4uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4uivEXT, fn)
+#define CALL_VertexAttribI4usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttribI4usvEXT, parameters)
+#define GET_VertexAttribI4usvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4usvEXT)
+#define SET_VertexAttribI4usvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4usvEXT, fn)
+#define CALL_VertexAttribIPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexAttribIPointerEXT, parameters)
+#define GET_VertexAttribIPointerEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribIPointerEXT)
+#define SET_VertexAttribIPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribIPointerEXT, fn)
+#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTextureLayerEXT, parameters)
+#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT)
+#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT, fn)
+#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMaskIndexedEXT, parameters)
+#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, _gloffset_ColorMaskIndexedEXT)
+#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_ColorMaskIndexedEXT, fn)
+#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_DisableIndexedEXT, parameters)
+#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, _gloffset_DisableIndexedEXT)
+#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_DisableIndexedEXT, fn)
+#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_EnableIndexedEXT, parameters)
+#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, _gloffset_EnableIndexedEXT)
+#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_EnableIndexedEXT, fn)
+#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), _gloffset_GetBooleanIndexedvEXT, parameters)
+#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT)
+#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT, fn)
+#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), _gloffset_GetIntegerIndexedvEXT, parameters)
+#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT)
+#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT, fn)
+#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_IsEnabledIndexedEXT, parameters)
+#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, _gloffset_IsEnabledIndexedEXT)
+#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_IsEnabledIndexedEXT, fn)
+#define CALL_ClearColorIiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_ClearColorIiEXT, parameters)
+#define GET_ClearColorIiEXT(disp) GET_by_offset(disp, _gloffset_ClearColorIiEXT)
+#define SET_ClearColorIiEXT(disp, fn) SET_by_offset(disp, _gloffset_ClearColorIiEXT, fn)
+#define CALL_ClearColorIuiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_ClearColorIuiEXT, parameters)
+#define GET_ClearColorIuiEXT(disp) GET_by_offset(disp, _gloffset_ClearColorIuiEXT)
+#define SET_ClearColorIuiEXT(disp, fn) SET_by_offset(disp, _gloffset_ClearColorIuiEXT, fn)
+#define CALL_GetTexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameterIivEXT, parameters)
+#define GET_GetTexParameterIivEXT(disp) GET_by_offset(disp, _gloffset_GetTexParameterIivEXT)
+#define SET_GetTexParameterIivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterIivEXT, fn)
+#define CALL_GetTexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint *)), _gloffset_GetTexParameterIuivEXT, parameters)
+#define GET_GetTexParameterIuivEXT(disp) GET_by_offset(disp, _gloffset_GetTexParameterIuivEXT)
+#define SET_GetTexParameterIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterIuivEXT, fn)
+#define CALL_TexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameterIivEXT, parameters)
+#define GET_TexParameterIivEXT(disp) GET_by_offset(disp, _gloffset_TexParameterIivEXT)
+#define SET_TexParameterIivEXT(disp, fn) SET_by_offset(disp, _gloffset_TexParameterIivEXT, fn)
+#define CALL_TexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLuint *)), _gloffset_TexParameterIuivEXT, parameters)
+#define GET_TexParameterIuivEXT(disp) GET_by_offset(disp, _gloffset_TexParameterIuivEXT)
+#define SET_TexParameterIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_TexParameterIuivEXT, fn)
+#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_BeginConditionalRenderNV, parameters)
+#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, _gloffset_BeginConditionalRenderNV)
+#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, _gloffset_BeginConditionalRenderNV, fn)
+#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndConditionalRenderNV, parameters)
+#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, _gloffset_EndConditionalRenderNV)
+#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, _gloffset_EndConditionalRenderNV, fn)
+#define CALL_BeginTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BeginTransformFeedbackEXT, parameters)
+#define GET_BeginTransformFeedbackEXT(disp) GET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT)
+#define SET_BeginTransformFeedbackEXT(disp, fn) SET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT, fn)
+#define CALL_BindBufferBaseEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint)), _gloffset_BindBufferBaseEXT, parameters)
+#define GET_BindBufferBaseEXT(disp) GET_by_offset(disp, _gloffset_BindBufferBaseEXT)
+#define SET_BindBufferBaseEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferBaseEXT, fn)
+#define CALL_BindBufferOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr)), _gloffset_BindBufferOffsetEXT, parameters)
+#define GET_BindBufferOffsetEXT(disp) GET_by_offset(disp, _gloffset_BindBufferOffsetEXT)
+#define SET_BindBufferOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferOffsetEXT, fn)
+#define CALL_BindBufferRangeEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)), _gloffset_BindBufferRangeEXT, parameters)
+#define GET_BindBufferRangeEXT(disp) GET_by_offset(disp, _gloffset_BindBufferRangeEXT)
+#define SET_BindBufferRangeEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferRangeEXT, fn)
+#define CALL_EndTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndTransformFeedbackEXT, parameters)
+#define GET_EndTransformFeedbackEXT(disp) GET_by_offset(disp, _gloffset_EndTransformFeedbackEXT)
+#define SET_EndTransformFeedbackEXT(disp, fn) SET_by_offset(disp, _gloffset_EndTransformFeedbackEXT, fn)
+#define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)), _gloffset_GetTransformFeedbackVaryingEXT, parameters)
+#define GET_GetTransformFeedbackVaryingEXT(disp) GET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT)
+#define SET_GetTransformFeedbackVaryingEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT, fn)
+#define CALL_TransformFeedbackVaryingsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const char **, GLenum)), _gloffset_TransformFeedbackVaryingsEXT, parameters)
+#define GET_TransformFeedbackVaryingsEXT(disp) GET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT)
+#define SET_TransformFeedbackVaryingsEXT(disp, fn) SET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT, fn)
+#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ProvokingVertexEXT, parameters)
+#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, _gloffset_ProvokingVertexEXT)
+#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, _gloffset_ProvokingVertexEXT, fn)
+#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetTexParameterPointervAPPLE, parameters)
+#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE)
+#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE, fn)
+#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), _gloffset_TextureRangeAPPLE, parameters)
+#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, _gloffset_TextureRangeAPPLE)
+#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, _gloffset_TextureRangeAPPLE, fn)
+#define CALL_GetObjectParameterivAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), _gloffset_GetObjectParameterivAPPLE, parameters)
+#define GET_GetObjectParameterivAPPLE(disp) GET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE)
+#define SET_GetObjectParameterivAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE, fn)
+#define CALL_ObjectPurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), _gloffset_ObjectPurgeableAPPLE, parameters)
+#define GET_ObjectPurgeableAPPLE(disp) GET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE)
+#define SET_ObjectPurgeableAPPLE(disp, fn) SET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE, fn)
+#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), _gloffset_ObjectUnpurgeableAPPLE, parameters)
+#define GET_ObjectUnpurgeableAPPLE(disp) GET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE)
+#define SET_ObjectUnpurgeableAPPLE(disp, fn) SET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE, fn)
+#define CALL_ActiveProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ActiveProgramEXT, parameters)
+#define GET_ActiveProgramEXT(disp) GET_by_offset(disp, _gloffset_ActiveProgramEXT)
+#define SET_ActiveProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_ActiveProgramEXT, fn)
+#define CALL_CreateShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum, const GLchar *)), _gloffset_CreateShaderProgramEXT, parameters)
+#define GET_CreateShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_CreateShaderProgramEXT)
+#define SET_CreateShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_CreateShaderProgramEXT, fn)
+#define CALL_UseShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_UseShaderProgramEXT, parameters)
+#define GET_UseShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_UseShaderProgramEXT)
+#define SET_UseShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_UseShaderProgramEXT, fn)
+#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparateATI, parameters)
+#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparateATI)
+#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn)
+#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramEnvParameters4fvEXT, parameters)
+#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT)
+#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT, fn)
+#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramLocalParameters4fvEXT, parameters)
+#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT)
+#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT, fn)
+#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), _gloffset_GetQueryObjecti64vEXT, parameters)
+#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT)
+#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT, fn)
+#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), _gloffset_GetQueryObjectui64vEXT, parameters)
+#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT)
+#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT, fn)
+#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetRenderbufferStorageOES, parameters)
+#define GET_EGLImageTargetRenderbufferStorageOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES)
+#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn)
+#define CALL_EGLImageTargetTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetTexture2DOES, parameters)
+#define GET_EGLImageTargetTexture2DOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES)
+#define SET_EGLImageTargetTexture2DOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn)
+
+#endif /* !defined( _GLAPI_DISPATCH_H_ ) */
diff --git a/src/mesa/main/hint.h b/src/mesa/main/hint.h
index 66e78ad6557..6c62068743a 100644
--- a/src/mesa/main/hint.h
+++ b/src/mesa/main/hint.h
@@ -36,8 +36,10 @@
#ifndef HINT_H
#define HINT_H
+#include "glheader.h"
+#include "mfeatures.h"
-#include "mtypes.h"
+struct gl_context;
#if _HAVE_FULL_GL
diff --git a/src/mesa/main/histogram.h b/src/mesa/main/histogram.h
index 240087141b3..577324222ca 100644
--- a/src/mesa/main/histogram.h
+++ b/src/mesa/main/histogram.h
@@ -36,7 +36,10 @@
#ifndef HISTOGRAM_H
#define HISTOGRAM_H
-#include "main/mtypes.h"
+#include "compiler.h"
+#include "mfeatures.h"
+
+struct _glapi_table;
#if FEATURE_histogram
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index 43cc06d7196..df1527b47f1 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -315,13 +315,15 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type )
return comps * sizeof(GLhalfARB);
case GL_UNSIGNED_BYTE_3_3_2:
case GL_UNSIGNED_BYTE_2_3_3_REV:
- if (format == GL_RGB || format == GL_BGR)
+ if (format == GL_RGB || format == GL_BGR ||
+ format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT)
return sizeof(GLubyte);
else
return -1; /* error */
case GL_UNSIGNED_SHORT_5_6_5:
case GL_UNSIGNED_SHORT_5_6_5_REV:
- if (format == GL_RGB || format == GL_BGR)
+ if (format == GL_RGB || format == GL_BGR ||
+ format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT)
return sizeof(GLushort);
else
return -1; /* error */
@@ -329,7 +331,8 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type )
case GL_UNSIGNED_SHORT_4_4_4_4_REV:
case GL_UNSIGNED_SHORT_5_5_5_1:
case GL_UNSIGNED_SHORT_1_5_5_5_REV:
- if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT)
+ if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
+ format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT)
return sizeof(GLushort);
else
return -1;
@@ -337,7 +340,8 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type )
case GL_UNSIGNED_INT_8_8_8_8_REV:
case GL_UNSIGNED_INT_10_10_10_2:
case GL_UNSIGNED_INT_2_10_10_10_REV:
- if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT)
+ if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
+ format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT)
return sizeof(GLuint);
else
return -1;
@@ -368,7 +372,8 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type )
* otherwise.
*/
GLboolean
-_mesa_is_legal_format_and_type( struct gl_context *ctx, GLenum format, GLenum type )
+_mesa_is_legal_format_and_type(const struct gl_context *ctx,
+ GLenum format, GLenum type)
{
switch (format) {
case GL_COLOR_INDEX:
@@ -518,14 +523,77 @@ _mesa_is_legal_format_and_type( struct gl_context *ctx, GLenum format, GLenum ty
default:
return GL_FALSE;
}
+
+ /* integer-valued formats */
case GL_RED_INTEGER_EXT:
case GL_GREEN_INTEGER_EXT:
case GL_BLUE_INTEGER_EXT:
case GL_ALPHA_INTEGER_EXT:
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ return ctx->Extensions.EXT_texture_integer;
+ default:
+ return GL_FALSE;
+ }
+
case GL_RGB_INTEGER_EXT:
- case GL_RGBA_INTEGER_EXT:
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_UNSIGNED_BYTE_3_3_2:
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ case GL_UNSIGNED_SHORT_5_6_5:
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ return ctx->Extensions.EXT_texture_integer;
+ default:
+ return GL_FALSE;
+ }
+
case GL_BGR_INTEGER_EXT:
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ /* NOTE: no packed formats w/ BGR format */
+ return ctx->Extensions.EXT_texture_integer;
+ default:
+ return GL_FALSE;
+ }
+
+ case GL_RGBA_INTEGER_EXT:
case GL_BGRA_INTEGER_EXT:
+ switch (type) {
+ case GL_BYTE:
+ case GL_UNSIGNED_BYTE:
+ case GL_SHORT:
+ case GL_UNSIGNED_SHORT:
+ case GL_INT:
+ case GL_UNSIGNED_INT:
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ case GL_UNSIGNED_INT_8_8_8_8:
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ case GL_UNSIGNED_INT_10_10_10_2:
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ return ctx->Extensions.EXT_texture_integer;
+ default:
+ return GL_FALSE;
+ }
+
case GL_LUMINANCE_INTEGER_EXT:
case GL_LUMINANCE_ALPHA_INTEGER_EXT:
switch (type) {
diff --git a/src/mesa/main/image.h b/src/mesa/main/image.h
index b40717223e1..005fbccbeb0 100644
--- a/src/mesa/main/image.h
+++ b/src/mesa/main/image.h
@@ -27,8 +27,10 @@
#define IMAGE_H
-#include "mtypes.h"
+#include "glheader.h"
+struct gl_context;
+struct gl_pixelstore_attrib;
extern void
_mesa_swap2( GLushort *p, GLuint n );
@@ -52,7 +54,8 @@ extern GLint
_mesa_bytes_per_pixel( GLenum format, GLenum type );
extern GLboolean
-_mesa_is_legal_format_and_type( struct gl_context *ctx, GLenum format, GLenum type );
+_mesa_is_legal_format_and_type(const struct gl_context *ctx,
+ GLenum format, GLenum type);
extern GLboolean
_mesa_is_color_format(GLenum format);
diff --git a/src/mesa/main/light.h b/src/mesa/main/light.h
index 021f5ea1939..f42fbe6f506 100644
--- a/src/mesa/main/light.h
+++ b/src/mesa/main/light.h
@@ -28,7 +28,12 @@
#define LIGHT_H
-#include "mtypes.h"
+#include "glheader.h"
+#include "mfeatures.h"
+
+struct gl_context;
+struct gl_light;
+struct gl_material;
extern void GLAPIENTRY
_mesa_ShadeModel( GLenum mode );
diff --git a/src/mesa/main/lines.c b/src/mesa/main/lines.c
index 505f840ba5a..81e179a9254 100644
--- a/src/mesa/main/lines.c
+++ b/src/mesa/main/lines.c
@@ -54,11 +54,6 @@ _mesa_LineWidth( GLfloat width )
FLUSH_VERTICES(ctx, _NEW_LINE);
ctx->Line.Width = width;
- if (width != 1.0F)
- ctx->_TriangleCaps |= DD_LINE_WIDTH;
- else
- ctx->_TriangleCaps &= ~DD_LINE_WIDTH;
-
if (ctx->Driver.LineWidth)
ctx->Driver.LineWidth(ctx, width);
}
diff --git a/src/mesa/main/lines.h b/src/mesa/main/lines.h
index 3accdd78004..8e8b3f8d6e1 100644
--- a/src/mesa/main/lines.h
+++ b/src/mesa/main/lines.h
@@ -33,8 +33,9 @@
#define LINES_H
-#include "mtypes.h"
+#include "glheader.h"
+struct gl_context;
extern void GLAPIENTRY
_mesa_LineWidth( GLfloat width );
diff --git a/src/mesa/main/matrix.h b/src/mesa/main/matrix.h
index 38fd235b117..2878cc134b5 100644
--- a/src/mesa/main/matrix.h
+++ b/src/mesa/main/matrix.h
@@ -28,8 +28,9 @@
#define MATRIX_H
-#include "mtypes.h"
+#include "glheader.h"
+struct gl_context;
extern void GLAPIENTRY
_mesa_Frustum( GLdouble left, GLdouble right,
diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h
index 5afd65d9766..1b39f5fdd36 100644
--- a/src/mesa/main/mfeatures.h
+++ b/src/mesa/main/mfeatures.h
@@ -78,7 +78,7 @@
#define FEATURE_GL !FEATURE_ES
#endif
-#ifdef IN_DRI_DRIVER
+#if defined(IN_DRI_DRIVER) || (FEATURE_GL + FEATURE_ES1 + FEATURE_ES2 > 1)
#define FEATURE_remap_table 1
#else
#define FEATURE_remap_table 0
@@ -107,9 +107,7 @@
#define FEATURE_texture_s3tc FEATURE_GL
#define FEATURE_extra_context_init FEATURE_ES
-#define FEATURE_fixedpt FEATURE_ES
#define FEATURE_point_size_array FEATURE_ES
-#define FEATURE_vertex_array_byte FEATURE_ES
#define FEATURE_es2_glsl FEATURE_ES2
diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c
index 11d5a0519e0..b1989b4b91e 100644
--- a/src/mesa/main/mipmap.c
+++ b/src/mesa/main/mipmap.c
@@ -288,6 +288,54 @@ do_row(GLenum datatype, GLuint comps, GLint srcWidth,
dst[i] = (rowA[j] + rowA[k] + rowB[j] + rowB[k]) / 4;
}
}
+
+ else if (datatype == GL_SHORT && comps == 4) {
+ GLuint i, j, k;
+ const GLshort(*rowA)[4] = (const GLshort(*)[4]) srcRowA;
+ const GLshort(*rowB)[4] = (const GLshort(*)[4]) srcRowB;
+ GLshort(*dst)[4] = (GLshort(*)[4]) dstRow;
+ for (i = j = 0, k = k0; i < (GLuint) dstWidth;
+ i++, j += colStride, k += colStride) {
+ dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4;
+ dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4;
+ dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4;
+ dst[i][3] = (rowA[j][3] + rowA[k][3] + rowB[j][3] + rowB[k][3]) / 4;
+ }
+ }
+ else if (datatype == GL_SHORT && comps == 3) {
+ GLuint i, j, k;
+ const GLshort(*rowA)[3] = (const GLshort(*)[3]) srcRowA;
+ const GLshort(*rowB)[3] = (const GLshort(*)[3]) srcRowB;
+ GLshort(*dst)[3] = (GLshort(*)[3]) dstRow;
+ for (i = j = 0, k = k0; i < (GLuint) dstWidth;
+ i++, j += colStride, k += colStride) {
+ dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4;
+ dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4;
+ dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4;
+ }
+ }
+ else if (datatype == GL_SHORT && comps == 2) {
+ GLuint i, j, k;
+ const GLshort(*rowA)[2] = (const GLshort(*)[2]) srcRowA;
+ const GLshort(*rowB)[2] = (const GLshort(*)[2]) srcRowB;
+ GLshort(*dst)[2] = (GLshort(*)[2]) dstRow;
+ for (i = j = 0, k = k0; i < (GLuint) dstWidth;
+ i++, j += colStride, k += colStride) {
+ dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4;
+ dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4;
+ }
+ }
+ else if (datatype == GL_SHORT && comps == 1) {
+ GLuint i, j, k;
+ const GLshort *rowA = (const GLshort *) srcRowA;
+ const GLshort *rowB = (const GLshort *) srcRowB;
+ GLshort *dst = (GLshort *) dstRow;
+ for (i = j = 0, k = k0; i < (GLuint) dstWidth;
+ i++, j += colStride, k += colStride) {
+ dst[i] = (rowA[j] + rowA[k] + rowB[j] + rowB[k]) / 4;
+ }
+ }
+
else if (datatype == GL_FLOAT && comps == 4) {
GLuint i, j, k;
const GLfloat(*rowA)[4] = (const GLfloat(*)[4]) srcRowA;
@@ -507,6 +555,37 @@ do_row(GLenum datatype, GLuint comps, GLint srcWidth,
dst[i] = (alpha << 15) | (blue << 10) | (green << 5) | red;
}
}
+ else if (datatype == GL_UNSIGNED_SHORT_5_5_5_1 && comps == 4) {
+ GLuint i, j, k;
+ const GLushort *rowA = (const GLushort *) srcRowA;
+ const GLushort *rowB = (const GLushort *) srcRowB;
+ GLushort *dst = (GLushort *) dstRow;
+ for (i = j = 0, k = k0; i < (GLuint) dstWidth;
+ i++, j += colStride, k += colStride) {
+ const GLint rowAr0 = (rowA[j] >> 11) & 0x1f;
+ const GLint rowAr1 = (rowA[k] >> 11) & 0x1f;
+ const GLint rowBr0 = (rowB[j] >> 11) & 0x1f;
+ const GLint rowBr1 = (rowB[k] >> 11) & 0x1f;
+ const GLint rowAg0 = (rowA[j] >> 6) & 0x1f;
+ const GLint rowAg1 = (rowA[k] >> 6) & 0x1f;
+ const GLint rowBg0 = (rowB[j] >> 6) & 0x1f;
+ const GLint rowBg1 = (rowB[k] >> 6) & 0x1f;
+ const GLint rowAb0 = (rowA[j] >> 1) & 0x1f;
+ const GLint rowAb1 = (rowA[k] >> 1) & 0x1f;
+ const GLint rowBb0 = (rowB[j] >> 1) & 0x1f;
+ const GLint rowBb1 = (rowB[k] >> 1) & 0x1f;
+ const GLint rowAa0 = (rowA[j] & 0x1);
+ const GLint rowAa1 = (rowA[k] & 0x1);
+ const GLint rowBa0 = (rowB[j] & 0x1);
+ const GLint rowBa1 = (rowB[k] & 0x1);
+ const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2;
+ const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 2;
+ const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2;
+ const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2;
+ dst[i] = (red << 11) | (green << 6) | (blue << 1) | alpha;
+ }
+ }
+
else if (datatype == GL_UNSIGNED_BYTE_3_3_2 && comps == 3) {
GLuint i, j, k;
const GLubyte *rowA = (const GLubyte *) srcRowA;
@@ -682,6 +761,44 @@ do_row_3D(GLenum datatype, GLuint comps, GLint srcWidth,
FILTER_3D(0);
}
}
+ else if ((datatype == GL_SHORT) && (comps == 4)) {
+ DECLARE_ROW_POINTERS(GLshort, 4);
+
+ for (i = j = 0, k = k0; i < (GLuint) dstWidth;
+ i++, j += colStride, k += colStride) {
+ FILTER_3D(0);
+ FILTER_3D(1);
+ FILTER_3D(2);
+ FILTER_3D(3);
+ }
+ }
+ else if ((datatype == GL_SHORT) && (comps == 3)) {
+ DECLARE_ROW_POINTERS(GLshort, 3);
+
+ for (i = j = 0, k = k0; i < (GLuint) dstWidth;
+ i++, j += colStride, k += colStride) {
+ FILTER_3D(0);
+ FILTER_3D(1);
+ FILTER_3D(2);
+ }
+ }
+ else if ((datatype == GL_SHORT) && (comps == 2)) {
+ DECLARE_ROW_POINTERS(GLshort, 2);
+
+ for (i = j = 0, k = k0; i < (GLuint) dstWidth;
+ i++, j += colStride, k += colStride) {
+ FILTER_3D(0);
+ FILTER_3D(1);
+ }
+ }
+ else if ((datatype == GL_SHORT) && (comps == 1)) {
+ DECLARE_ROW_POINTERS(GLshort, 1);
+
+ for (i = j = 0, k = k0; i < (GLuint) dstWidth;
+ i++, j += colStride, k += colStride) {
+ FILTER_3D(0);
+ }
+ }
else if ((datatype == GL_FLOAT) && (comps == 4)) {
DECLARE_ROW_POINTERS(GLfloat, 4);
@@ -910,6 +1027,55 @@ do_row_3D(GLenum datatype, GLuint comps, GLint srcWidth,
dst[i] = (a << 15) | (b << 10) | (g << 5) | r;
}
}
+ else if ((datatype == GL_UNSIGNED_SHORT_5_5_5_1) && (comps == 4)) {
+ DECLARE_ROW_POINTERS0(GLushort);
+
+ for (i = j = 0, k = k0; i < (GLuint) dstWidth;
+ i++, j += colStride, k += colStride) {
+ const GLint rowAr0 = (rowA[j] >> 11) & 0x1f;
+ const GLint rowAr1 = (rowA[k] >> 11) & 0x1f;
+ const GLint rowBr0 = (rowB[j] >> 11) & 0x1f;
+ const GLint rowBr1 = (rowB[k] >> 11) & 0x1f;
+ const GLint rowCr0 = (rowC[j] >> 11) & 0x1f;
+ const GLint rowCr1 = (rowC[k] >> 11) & 0x1f;
+ const GLint rowDr0 = (rowD[j] >> 11) & 0x1f;
+ const GLint rowDr1 = (rowD[k] >> 11) & 0x1f;
+ const GLint rowAg0 = (rowA[j] >> 6) & 0x1f;
+ const GLint rowAg1 = (rowA[k] >> 6) & 0x1f;
+ const GLint rowBg0 = (rowB[j] >> 6) & 0x1f;
+ const GLint rowBg1 = (rowB[k] >> 6) & 0x1f;
+ const GLint rowCg0 = (rowC[j] >> 6) & 0x1f;
+ const GLint rowCg1 = (rowC[k] >> 6) & 0x1f;
+ const GLint rowDg0 = (rowD[j] >> 6) & 0x1f;
+ const GLint rowDg1 = (rowD[k] >> 6) & 0x1f;
+ const GLint rowAb0 = (rowA[j] >> 1) & 0x1f;
+ const GLint rowAb1 = (rowA[k] >> 1) & 0x1f;
+ const GLint rowBb0 = (rowB[j] >> 1) & 0x1f;
+ const GLint rowBb1 = (rowB[k] >> 1) & 0x1f;
+ const GLint rowCb0 = (rowC[j] >> 1) & 0x1f;
+ const GLint rowCb1 = (rowC[k] >> 1) & 0x1f;
+ const GLint rowDb0 = (rowD[j] >> 1) & 0x1f;
+ const GLint rowDb1 = (rowD[k] >> 1) & 0x1f;
+ const GLint rowAa0 = (rowA[j] & 0x1);
+ const GLint rowAa1 = (rowA[k] & 0x1);
+ const GLint rowBa0 = (rowB[j] & 0x1);
+ const GLint rowBa1 = (rowB[k] & 0x1);
+ const GLint rowCa0 = (rowC[j] & 0x1);
+ const GLint rowCa1 = (rowC[k] & 0x1);
+ const GLint rowDa0 = (rowD[j] & 0x1);
+ const GLint rowDa1 = (rowD[k] & 0x1);
+ const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1,
+ rowCr0, rowCr1, rowDr0, rowDr1);
+ const GLint g = FILTER_SUM_3D(rowAg0, rowAg1, rowBg0, rowBg1,
+ rowCg0, rowCg1, rowDg0, rowDg1);
+ const GLint b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1,
+ rowCb0, rowCb1, rowDb0, rowDb1);
+ const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1,
+ rowCa0, rowCa1, rowDa0, rowDa1);
+
+ dst[i] = (r << 11) | (g << 6) | (b << 1) | a;
+ }
+ }
else if ((datatype == GL_UNSIGNED_BYTE_3_3_2) && (comps == 3)) {
DECLARE_ROW_POINTERS0(GLushort);
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 1b8a80416c9..87b96489dbf 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -454,6 +454,68 @@ typedef enum
/**
+ * Framebuffer configuration (aka visual / pixelformat)
+ * Note: some of these fields should be boolean, but it appears that
+ * code in drivers/dri/common/util.c requires int-sized fields.
+ */
+struct gl_config
+{
+ GLboolean rgbMode;
+ GLboolean floatMode;
+ GLboolean colorIndexMode; /* XXX is this used anywhere? */
+ GLuint doubleBufferMode;
+ GLuint stereoMode;
+
+ GLboolean haveAccumBuffer;
+ GLboolean haveDepthBuffer;
+ GLboolean haveStencilBuffer;
+
+ GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */
+ GLuint redMask, greenMask, blueMask, alphaMask;
+ GLint rgbBits; /* total bits for rgb */
+ GLint indexBits; /* total bits for colorindex */
+
+ GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
+ GLint depthBits;
+ GLint stencilBits;
+
+ GLint numAuxBuffers;
+
+ GLint level;
+
+ /* EXT_visual_rating / GLX 1.2 */
+ GLint visualRating;
+
+ /* EXT_visual_info / GLX 1.2 */
+ GLint transparentPixel;
+ /* colors are floats scaled to ints */
+ GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha;
+ GLint transparentIndex;
+
+ /* ARB_multisample / SGIS_multisample */
+ GLint sampleBuffers;
+ GLint samples;
+
+ /* SGIX_pbuffer / GLX 1.3 */
+ GLint maxPbufferWidth;
+ GLint maxPbufferHeight;
+ GLint maxPbufferPixels;
+ GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */
+ GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */
+
+ /* OML_swap_method */
+ GLint swapMethod;
+
+ /* EXT_texture_from_pixmap */
+ GLint bindToTextureRgb;
+ GLint bindToTextureRgba;
+ GLint bindToMipmapTexture;
+ GLint bindToTextureTargets;
+ GLint yInverted;
+};
+
+
+/**
* Data structure for color tables
*/
struct gl_color_table
@@ -547,60 +609,6 @@ struct gl_shine_tab
GLuint refcount;
};
-struct gl_config {
- GLboolean rgbMode;
- GLboolean floatMode;
- GLboolean colorIndexMode;
- GLuint doubleBufferMode;
- GLuint stereoMode;
-
- GLboolean haveAccumBuffer;
- GLboolean haveDepthBuffer;
- GLboolean haveStencilBuffer;
-
- GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */
- GLuint redMask, greenMask, blueMask, alphaMask;
- GLint rgbBits; /* total bits for rgb */
- GLint indexBits; /* total bits for colorindex */
-
- GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
- GLint depthBits;
- GLint stencilBits;
-
- GLint numAuxBuffers;
-
- GLint level;
-
- /* EXT_visual_rating / GLX 1.2 */
- GLint visualRating;
-
- /* EXT_visual_info / GLX 1.2 */
- GLint transparentPixel;
- /* colors are floats scaled to ints */
- GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha;
- GLint transparentIndex;
-
- /* ARB_multisample / SGIS_multisample */
- GLint sampleBuffers;
- GLint samples;
-
- /* SGIX_pbuffer / GLX 1.3 */
- GLint maxPbufferWidth;
- GLint maxPbufferHeight;
- GLint maxPbufferPixels;
- GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */
- GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */
-
- /* OML_swap_method */
- GLint swapMethod;
-
- /* EXT_texture_from_pixmap */
- GLint bindToTextureRgb;
- GLint bindToTextureRgba;
- GLint bindToMipmapTexture;
- GLint bindToTextureTargets;
- GLint yInverted;
-};
/**
* Light source state.
@@ -1530,6 +1538,7 @@ struct gl_client_array
const GLubyte *Ptr; /**< Points to array data */
GLboolean Enabled; /**< Enabled flag is a boolean */
GLboolean Normalized; /**< GL_ARB_vertex_program */
+ GLboolean Integer; /**< Integer-valued? */
GLuint _ElementSize; /**< size of each element in bytes */
struct gl_buffer_object *BufferObj;/**< GL_ARB_vertex_buffer_object */
@@ -2624,6 +2633,9 @@ struct gl_constants
GLuint MaxTransformFeedbackSeparateAttribs;
GLuint MaxTransformFeedbackSeparateComponents;
GLuint MaxTransformFeedbackInterleavedComponents;
+
+ /** GL_EXT_gpu_shader4 */
+ GLint MinProgramTexelOffset, MaxProgramTexelOffset;
};
@@ -2913,11 +2925,9 @@ struct gl_matrix_stack
#define DD_TRI_OFFSET 0x80
#define DD_LINE_SMOOTH 0x100
#define DD_LINE_STIPPLE 0x200
-#define DD_LINE_WIDTH 0x400
-#define DD_POINT_SMOOTH 0x800
-#define DD_POINT_SIZE 0x1000
-#define DD_POINT_ATTEN 0x2000
-#define DD_TRI_TWOSTENCIL 0x4000
+#define DD_POINT_SMOOTH 0x400
+#define DD_POINT_ATTEN 0x800
+#define DD_TRI_TWOSTENCIL 0x1000
/*@}*/
diff --git a/src/mesa/main/multisample.h b/src/mesa/main/multisample.h
index c7cc432daac..e86d4092bc9 100644
--- a/src/mesa/main/multisample.h
+++ b/src/mesa/main/multisample.h
@@ -26,7 +26,9 @@
#ifndef MULTISAMPLE_H
#define MULTISAMPLE_H
-#include "mtypes.h"
+#include "glheader.h"
+
+struct gl_context;
extern void GLAPIENTRY
_mesa_SampleCoverageARB(GLclampf value, GLboolean invert);
diff --git a/src/mesa/main/nvprogram.h b/src/mesa/main/nvprogram.h
index 035f2fe2426..5668963da10 100644
--- a/src/mesa/main/nvprogram.h
+++ b/src/mesa/main/nvprogram.h
@@ -30,7 +30,9 @@
#define NVPROGRAM_H
#include "glheader.h"
-#include "mtypes.h"
+
+struct gl_context;
+struct gl_program;
extern void GLAPIENTRY
_mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params);
diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c
index 877d27ce1e4..fdb647c7ea8 100644
--- a/src/mesa/main/pack.c
+++ b/src/mesa/main/pack.c
@@ -33,6 +33,7 @@
#include "colormac.h"
#include "enums.h"
#include "image.h"
+#include "imports.h"
#include "pack.h"
#include "pixeltransfer.h"
#include "imports.h"
@@ -334,6 +335,104 @@ _mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source,
}
+/**
+ * Get indexes of color components for a basic color format, such as
+ * GL_RGBA, GL_RED, GL_LUMINANCE_ALPHA, etc. Return -1 for indexes
+ * that do not apply.
+ */
+static void
+get_component_indexes(GLenum format,
+ GLint *redIndex,
+ GLint *greenIndex,
+ GLint *blueIndex,
+ GLint *alphaIndex,
+ GLint *luminanceIndex,
+ GLint *intensityIndex)
+{
+ *redIndex = -1;
+ *greenIndex = -1;
+ *blueIndex = -1;
+ *alphaIndex = -1;
+ *luminanceIndex = -1;
+ *intensityIndex = -1;
+
+ switch (format) {
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_INTEGER_EXT:
+ *luminanceIndex = 0;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE_ALPHA_INTEGER_EXT:
+ *luminanceIndex = 0;
+ *alphaIndex = 1;
+ break;
+ case GL_INTENSITY:
+ *intensityIndex = 0;
+ break;
+ case GL_RED:
+ case GL_RED_INTEGER_EXT:
+ *redIndex = 0;
+ break;
+ case GL_GREEN:
+ case GL_GREEN_INTEGER_EXT:
+ *greenIndex = 0;
+ break;
+ case GL_BLUE:
+ case GL_BLUE_INTEGER_EXT:
+ *blueIndex = 0;
+ break;
+ case GL_ALPHA:
+ case GL_ALPHA_INTEGER_EXT:
+ *alphaIndex = 0;
+ break;
+ case GL_RG:
+ case GL_RG_INTEGER:
+ *redIndex = 0;
+ *greenIndex = 1;
+ break;
+ case GL_RGB:
+ case GL_RGB_INTEGER_EXT:
+ *redIndex = 0;
+ *greenIndex = 1;
+ *blueIndex = 2;
+ break;
+ case GL_BGR:
+ case GL_BGR_INTEGER_EXT:
+ *blueIndex = 0;
+ *greenIndex = 1;
+ *redIndex = 2;
+ break;
+ case GL_RGBA:
+ case GL_RGBA_INTEGER_EXT:
+ *redIndex = 0;
+ *greenIndex = 1;
+ *blueIndex = 2;
+ *alphaIndex = 3;
+ break;
+ case GL_BGRA:
+ case GL_BGRA_INTEGER:
+ *redIndex = 2;
+ *greenIndex = 1;
+ *blueIndex = 0;
+ *alphaIndex = 3;
+ break;
+ case GL_ABGR_EXT:
+ *redIndex = 3;
+ *greenIndex = 2;
+ *blueIndex = 1;
+ *alphaIndex = 0;
+ break;
+ case GL_DU8DV8_ATI:
+ case GL_DUDV_ATI:
+ *redIndex = 0;
+ *greenIndex = 1;
+ break;
+ default:
+ assert(0 && "bad format in get_component_indexes()");
+ }
+}
+
+
/**
* For small integer types, return the min and max possible values.
@@ -2027,6 +2126,133 @@ extract_uint_indexes(GLuint n, GLuint indexes[],
}
+/**
+ * Return source/dest RGBA indexes for unpacking pixels.
+ */
+static void
+get_component_mapping(GLenum format,
+ GLint *rSrc,
+ GLint *gSrc,
+ GLint *bSrc,
+ GLint *aSrc,
+ GLint *rDst,
+ GLint *gDst,
+ GLint *bDst,
+ GLint *aDst)
+{
+ switch (format) {
+ case GL_RED:
+ case GL_RED_INTEGER_EXT:
+ *rSrc = 0;
+ *gSrc = *bSrc = *aSrc = -1;
+ break;
+ case GL_GREEN:
+ case GL_GREEN_INTEGER_EXT:
+ *gSrc = 0;
+ *rSrc = *bSrc = *aSrc = -1;
+ break;
+ case GL_BLUE:
+ case GL_BLUE_INTEGER_EXT:
+ *bSrc = 0;
+ *rSrc = *gSrc = *aSrc = -1;
+ break;
+ case GL_ALPHA:
+ case GL_ALPHA_INTEGER_EXT:
+ *rSrc = *gSrc = *bSrc = -1;
+ *aSrc = 0;
+ break;
+ case GL_LUMINANCE:
+ case GL_LUMINANCE_INTEGER_EXT:
+ *rSrc = *gSrc = *bSrc = 0;
+ *aSrc = -1;
+ break;
+ case GL_LUMINANCE_ALPHA:
+ case GL_LUMINANCE_ALPHA_INTEGER_EXT:
+ *rSrc = *gSrc = *bSrc = 0;
+ *aSrc = 1;
+ break;
+ case GL_INTENSITY:
+ *rSrc = *gSrc = *bSrc = *aSrc = 0;
+ break;
+ case GL_RG:
+ case GL_RG_INTEGER:
+ *rSrc = 0;
+ *gSrc = 1;
+ *bSrc = -1;
+ *aSrc = -1;
+ *rDst = 0;
+ *gDst = 1;
+ *bDst = 2;
+ *aDst = 3;
+ break;
+ case GL_RGB:
+ case GL_RGB_INTEGER:
+ *rSrc = 0;
+ *gSrc = 1;
+ *bSrc = 2;
+ *aSrc = -1;
+ *rDst = 0;
+ *gDst = 1;
+ *bDst = 2;
+ *aDst = 3;
+ break;
+ case GL_BGR:
+ *rSrc = 2;
+ *gSrc = 1;
+ *bSrc = 0;
+ *aSrc = -1;
+ *rDst = 2;
+ *gDst = 1;
+ *bDst = 0;
+ *aDst = 3;
+ break;
+ case GL_RGBA:
+ case GL_RGBA_INTEGER:
+ *rSrc = 0;
+ *gSrc = 1;
+ *bSrc = 2;
+ *aSrc = 3;
+ *rDst = 0;
+ *gDst = 1;
+ *bDst = 2;
+ *aDst = 3;
+ break;
+ case GL_BGRA:
+ *rSrc = 2;
+ *gSrc = 1;
+ *bSrc = 0;
+ *aSrc = 3;
+ *rDst = 2;
+ *gDst = 1;
+ *bDst = 0;
+ *aDst = 3;
+ break;
+ case GL_ABGR_EXT:
+ *rSrc = 3;
+ *gSrc = 2;
+ *bSrc = 1;
+ *aSrc = 0;
+ *rDst = 3;
+ *gDst = 2;
+ *bDst = 1;
+ *aDst = 0;
+ break;
+ case GL_DU8DV8_ATI:
+ case GL_DUDV_ATI:
+ *rSrc = 0;
+ *gSrc = 1;
+ *bSrc = -1;
+ *aSrc = -1;
+ break;
+ default:
+ _mesa_problem(NULL, "bad srcFormat %s in get_component_mapping",
+ _mesa_lookup_enum_by_nr(format));
+ return;
+ }
+}
+
+
+
/*
* This function extracts floating point RGBA values from arbitrary
* image data. srcFormat and srcType are the format and type parameters
@@ -2048,9 +2274,9 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
GLenum srcFormat, GLenum srcType, const GLvoid *src,
GLboolean swapBytes)
{
- GLint redIndex, greenIndex, blueIndex, alphaIndex;
+ GLint rSrc, gSrc, bSrc, aSrc;
GLint stride;
- GLint rComp, bComp, gComp, aComp;
+ GLint rDst, bDst, gDst, aDst;
GLboolean intFormat;
GLfloat rs = 1.0f, gs = 1.0f, bs = 1.0f, as = 1.0f; /* scale factors */
@@ -2101,145 +2327,25 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
srcType == GL_UNSIGNED_INT_10_10_10_2 ||
srcType == GL_UNSIGNED_INT_2_10_10_10_REV);
- rComp = gComp = bComp = aComp = -1;
+ get_component_mapping(srcFormat,
+ &rSrc, &gSrc, &bSrc, &aSrc,
+ &rDst, &gDst, &bDst, &aDst);
- switch (srcFormat) {
- case GL_RED:
- case GL_RED_INTEGER_EXT:
- redIndex = 0;
- greenIndex = blueIndex = alphaIndex = -1;
- stride = 1;
- break;
- case GL_GREEN:
- case GL_GREEN_INTEGER_EXT:
- greenIndex = 0;
- redIndex = blueIndex = alphaIndex = -1;
- stride = 1;
- break;
- case GL_BLUE:
- case GL_BLUE_INTEGER_EXT:
- blueIndex = 0;
- redIndex = greenIndex = alphaIndex = -1;
- stride = 1;
- break;
- case GL_ALPHA:
- case GL_ALPHA_INTEGER_EXT:
- redIndex = greenIndex = blueIndex = -1;
- alphaIndex = 0;
- stride = 1;
- break;
- case GL_LUMINANCE:
- case GL_LUMINANCE_INTEGER_EXT:
- redIndex = greenIndex = blueIndex = 0;
- alphaIndex = -1;
- stride = 1;
- break;
- case GL_LUMINANCE_ALPHA:
- case GL_LUMINANCE_ALPHA_INTEGER_EXT:
- redIndex = greenIndex = blueIndex = 0;
- alphaIndex = 1;
- stride = 2;
- break;
- case GL_INTENSITY:
- redIndex = greenIndex = blueIndex = alphaIndex = 0;
- stride = 1;
- break;
- case GL_RG:
- case GL_RG_INTEGER:
- redIndex = 0;
- greenIndex = 1;
- blueIndex = -1;
- alphaIndex = -1;
- rComp = 0;
- gComp = 1;
- bComp = 2;
- aComp = 3;
- stride = 2;
- break;
- case GL_RGB:
- case GL_RGB_INTEGER:
- redIndex = 0;
- greenIndex = 1;
- blueIndex = 2;
- alphaIndex = -1;
- rComp = 0;
- gComp = 1;
- bComp = 2;
- aComp = 3;
- stride = 3;
- break;
- case GL_BGR:
- redIndex = 2;
- greenIndex = 1;
- blueIndex = 0;
- alphaIndex = -1;
- rComp = 2;
- gComp = 1;
- bComp = 0;
- aComp = 3;
- stride = 3;
- break;
- case GL_RGBA:
- case GL_RGBA_INTEGER:
- redIndex = 0;
- greenIndex = 1;
- blueIndex = 2;
- alphaIndex = 3;
- rComp = 0;
- gComp = 1;
- bComp = 2;
- aComp = 3;
- stride = 4;
- break;
- case GL_BGRA:
- redIndex = 2;
- greenIndex = 1;
- blueIndex = 0;
- alphaIndex = 3;
- rComp = 2;
- gComp = 1;
- bComp = 0;
- aComp = 3;
- stride = 4;
- break;
- case GL_ABGR_EXT:
- redIndex = 3;
- greenIndex = 2;
- blueIndex = 1;
- alphaIndex = 0;
- rComp = 3;
- gComp = 2;
- bComp = 1;
- aComp = 0;
- stride = 4;
- break;
- case GL_DU8DV8_ATI:
- case GL_DUDV_ATI:
- redIndex = 0;
- greenIndex = 1;
- blueIndex = -1;
- alphaIndex = -1;
- stride = 2;
- break;
- default:
- _mesa_problem(NULL, "bad srcFormat %s in extract float data",
- _mesa_lookup_enum_by_nr(srcFormat));
- return;
- }
+ stride = _mesa_components_in_format(srcFormat);
intFormat = _mesa_is_integer_format(srcFormat);
-#define PROCESS(INDEX, CHANNEL, DEFAULT, DEFAULT_INT, TYPE, CONVERSION) \
- if ((INDEX) < 0) { \
+#define PROCESS(SRC_INDEX, DST_INDEX, DEFAULT_FLT, DEFAULT_INT, TYPE, CONVERSION) \
+ if ((SRC_INDEX) < 0) { \
GLuint i; \
if (intFormat) { \
for (i = 0; i < n; i++) { \
- rgba[i][CHANNEL] = DEFAULT_INT; \
+ rgba[i][DST_INDEX] = DEFAULT_INT; \
} \
} \
else { \
for (i = 0; i < n; i++) { \
- rgba[i][CHANNEL] = DEFAULT; \
+ rgba[i][DST_INDEX] = DEFAULT_FLT; \
} \
} \
} \
@@ -2247,7 +2353,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
const TYPE *s = (const TYPE *) src; \
GLuint i; \
for (i = 0; i < n; i++) { \
- TYPE value = s[INDEX]; \
+ TYPE value = s[SRC_INDEX]; \
if (sizeof(TYPE) == 2) { \
SWAP2BYTE(value); \
} \
@@ -2255,9 +2361,9 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
SWAP4BYTE(value); \
} \
if (intFormat) \
- rgba[i][CHANNEL] = (GLfloat) value; \
+ rgba[i][DST_INDEX] = (GLfloat) value; \
else \
- rgba[i][CHANNEL] = (GLfloat) CONVERSION(value); \
+ rgba[i][DST_INDEX] = (GLfloat) CONVERSION(value); \
s += stride; \
} \
} \
@@ -2266,13 +2372,13 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
GLuint i; \
if (intFormat) { \
for (i = 0; i < n; i++) { \
- rgba[i][CHANNEL] = (GLfloat) s[INDEX]; \
+ rgba[i][DST_INDEX] = (GLfloat) s[SRC_INDEX]; \
s += stride; \
} \
} \
else { \
for (i = 0; i < n; i++) { \
- rgba[i][CHANNEL] = (GLfloat) CONVERSION(s[INDEX]); \
+ rgba[i][DST_INDEX] = (GLfloat) CONVERSION(s[SRC_INDEX]); \
s += stride; \
} \
} \
@@ -2280,52 +2386,52 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
switch (srcType) {
case GL_UNSIGNED_BYTE:
- PROCESS(redIndex, RCOMP, 0.0F, 0, GLubyte, UBYTE_TO_FLOAT);
- PROCESS(greenIndex, GCOMP, 0.0F, 0, GLubyte, UBYTE_TO_FLOAT);
- PROCESS(blueIndex, BCOMP, 0.0F, 0, GLubyte, UBYTE_TO_FLOAT);
- PROCESS(alphaIndex, ACOMP, 1.0F, 255, GLubyte, UBYTE_TO_FLOAT);
+ PROCESS(rSrc, RCOMP, 0.0F, 0, GLubyte, UBYTE_TO_FLOAT);
+ PROCESS(gSrc, GCOMP, 0.0F, 0, GLubyte, UBYTE_TO_FLOAT);
+ PROCESS(bSrc, BCOMP, 0.0F, 0, GLubyte, UBYTE_TO_FLOAT);
+ PROCESS(aSrc, ACOMP, 1.0F, 255, GLubyte, UBYTE_TO_FLOAT);
break;
case GL_BYTE:
- PROCESS(redIndex, RCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOAT);
- PROCESS(greenIndex, GCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOAT);
- PROCESS(blueIndex, BCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOAT);
- PROCESS(alphaIndex, ACOMP, 1.0F, 127, GLbyte, BYTE_TO_FLOAT);
+ PROCESS(rSrc, RCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOAT);
+ PROCESS(gSrc, GCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOAT);
+ PROCESS(bSrc, BCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOAT);
+ PROCESS(aSrc, ACOMP, 1.0F, 127, GLbyte, BYTE_TO_FLOAT);
break;
case GL_UNSIGNED_SHORT:
- PROCESS(redIndex, RCOMP, 0.0F, 0, GLushort, USHORT_TO_FLOAT);
- PROCESS(greenIndex, GCOMP, 0.0F, 0, GLushort, USHORT_TO_FLOAT);
- PROCESS(blueIndex, BCOMP, 0.0F, 0, GLushort, USHORT_TO_FLOAT);
- PROCESS(alphaIndex, ACOMP, 1.0F, 0xffff, GLushort, USHORT_TO_FLOAT);
+ PROCESS(rSrc, RCOMP, 0.0F, 0, GLushort, USHORT_TO_FLOAT);
+ PROCESS(gSrc, GCOMP, 0.0F, 0, GLushort, USHORT_TO_FLOAT);
+ PROCESS(bSrc, BCOMP, 0.0F, 0, GLushort, USHORT_TO_FLOAT);
+ PROCESS(aSrc, ACOMP, 1.0F, 0xffff, GLushort, USHORT_TO_FLOAT);
break;
case GL_SHORT:
- PROCESS(redIndex, RCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOAT);
- PROCESS(greenIndex, GCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOAT);
- PROCESS(blueIndex, BCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOAT);
- PROCESS(alphaIndex, ACOMP, 1.0F, 32767, GLshort, SHORT_TO_FLOAT);
+ PROCESS(rSrc, RCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOAT);
+ PROCESS(gSrc, GCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOAT);
+ PROCESS(bSrc, BCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOAT);
+ PROCESS(aSrc, ACOMP, 1.0F, 32767, GLshort, SHORT_TO_FLOAT);
break;
case GL_UNSIGNED_INT:
- PROCESS(redIndex, RCOMP, 0.0F, 0, GLuint, UINT_TO_FLOAT);
- PROCESS(greenIndex, GCOMP, 0.0F, 0, GLuint, UINT_TO_FLOAT);
- PROCESS(blueIndex, BCOMP, 0.0F, 0, GLuint, UINT_TO_FLOAT);
- PROCESS(alphaIndex, ACOMP, 1.0F, 0xffffffff, GLuint, UINT_TO_FLOAT);
+ PROCESS(rSrc, RCOMP, 0.0F, 0, GLuint, UINT_TO_FLOAT);
+ PROCESS(gSrc, GCOMP, 0.0F, 0, GLuint, UINT_TO_FLOAT);
+ PROCESS(bSrc, BCOMP, 0.0F, 0, GLuint, UINT_TO_FLOAT);
+ PROCESS(aSrc, ACOMP, 1.0F, 0xffffffff, GLuint, UINT_TO_FLOAT);
break;
case GL_INT:
- PROCESS(redIndex, RCOMP, 0.0F, 0, GLint, INT_TO_FLOAT);
- PROCESS(greenIndex, GCOMP, 0.0F, 0, GLint, INT_TO_FLOAT);
- PROCESS(blueIndex, BCOMP, 0.0F, 0, GLint, INT_TO_FLOAT);
- PROCESS(alphaIndex, ACOMP, 1.0F, 2147483647, GLint, INT_TO_FLOAT);
+ PROCESS(rSrc, RCOMP, 0.0F, 0, GLint, INT_TO_FLOAT);
+ PROCESS(gSrc, GCOMP, 0.0F, 0, GLint, INT_TO_FLOAT);
+ PROCESS(bSrc, BCOMP, 0.0F, 0, GLint, INT_TO_FLOAT);
+ PROCESS(aSrc, ACOMP, 1.0F, 2147483647, GLint, INT_TO_FLOAT);
break;
case GL_FLOAT:
- PROCESS(redIndex, RCOMP, 0.0F, 0.0F, GLfloat, (GLfloat));
- PROCESS(greenIndex, GCOMP, 0.0F, 0.0F, GLfloat, (GLfloat));
- PROCESS(blueIndex, BCOMP, 0.0F, 0.0F, GLfloat, (GLfloat));
- PROCESS(alphaIndex, ACOMP, 1.0F, 1.0F, GLfloat, (GLfloat));
+ PROCESS(rSrc, RCOMP, 0.0F, 0.0F, GLfloat, (GLfloat));
+ PROCESS(gSrc, GCOMP, 0.0F, 0.0F, GLfloat, (GLfloat));
+ PROCESS(bSrc, BCOMP, 0.0F, 0.0F, GLfloat, (GLfloat));
+ PROCESS(aSrc, ACOMP, 1.0F, 1.0F, GLfloat, (GLfloat));
break;
case GL_HALF_FLOAT_ARB:
- PROCESS(redIndex, RCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float);
- PROCESS(greenIndex, GCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float);
- PROCESS(blueIndex, BCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float);
- PROCESS(alphaIndex, ACOMP, 1.0F, 1.0F, GLhalfARB, _mesa_half_to_float);
+ PROCESS(rSrc, RCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float);
+ PROCESS(gSrc, GCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float);
+ PROCESS(bSrc, BCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float);
+ PROCESS(aSrc, ACOMP, 1.0F, 1.0F, GLhalfARB, _mesa_half_to_float);
break;
case GL_UNSIGNED_BYTE_3_3_2:
{
@@ -2338,10 +2444,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
}
for (i = 0; i < n; i ++) {
GLubyte p = ubsrc[i];
- rgba[i][rComp] = ((p >> 5) ) * rs;
- rgba[i][gComp] = ((p >> 2) & 0x7) * gs;
- rgba[i][bComp] = ((p ) & 0x3) * bs;
- rgba[i][aComp] = 1.0F;
+ rgba[i][rDst] = ((p >> 5) ) * rs;
+ rgba[i][gDst] = ((p >> 2) & 0x7) * gs;
+ rgba[i][bDst] = ((p ) & 0x3) * bs;
+ rgba[i][aDst] = 1.0F;
}
}
break;
@@ -2356,10 +2462,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
}
for (i = 0; i < n; i ++) {
GLubyte p = ubsrc[i];
- rgba[i][rComp] = ((p ) & 0x7) * rs;
- rgba[i][gComp] = ((p >> 3) & 0x7) * gs;
- rgba[i][bComp] = ((p >> 6) ) * bs;
- rgba[i][aComp] = 1.0F;
+ rgba[i][rDst] = ((p ) & 0x7) * rs;
+ rgba[i][gDst] = ((p >> 3) & 0x7) * gs;
+ rgba[i][bDst] = ((p >> 6) ) * bs;
+ rgba[i][aDst] = 1.0F;
}
}
break;
@@ -2375,10 +2481,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
for (i = 0; i < n; i ++) {
GLushort p = ussrc[i];
SWAP2BYTE(p);
- rgba[i][rComp] = ((p >> 11) ) * rs;
- rgba[i][gComp] = ((p >> 5) & 0x3f) * gs;
- rgba[i][bComp] = ((p ) & 0x1f) * bs;
- rgba[i][aComp] = 1.0F;
+ rgba[i][rDst] = ((p >> 11) ) * rs;
+ rgba[i][gDst] = ((p >> 5) & 0x3f) * gs;
+ rgba[i][bDst] = ((p ) & 0x1f) * bs;
+ rgba[i][aDst] = 1.0F;
}
}
else {
@@ -2386,10 +2492,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
GLuint i;
for (i = 0; i < n; i ++) {
GLushort p = ussrc[i];
- rgba[i][rComp] = ((p >> 11) ) * rs;
- rgba[i][gComp] = ((p >> 5) & 0x3f) * gs;
- rgba[i][bComp] = ((p ) & 0x1f) * bs;
- rgba[i][aComp] = 1.0F;
+ rgba[i][rDst] = ((p >> 11) ) * rs;
+ rgba[i][gDst] = ((p >> 5) & 0x3f) * gs;
+ rgba[i][bDst] = ((p ) & 0x1f) * bs;
+ rgba[i][aDst] = 1.0F;
}
}
break;
@@ -2405,10 +2511,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
for (i = 0; i < n; i ++) {
GLushort p = ussrc[i];
SWAP2BYTE(p);
- rgba[i][rComp] = ((p ) & 0x1f) * rs;
- rgba[i][gComp] = ((p >> 5) & 0x3f) * gs;
- rgba[i][bComp] = ((p >> 11) ) * bs;
- rgba[i][aComp] = 1.0F;
+ rgba[i][rDst] = ((p ) & 0x1f) * rs;
+ rgba[i][gDst] = ((p >> 5) & 0x3f) * gs;
+ rgba[i][bDst] = ((p >> 11) ) * bs;
+ rgba[i][aDst] = 1.0F;
}
}
else {
@@ -2416,10 +2522,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
GLuint i;
for (i = 0; i < n; i ++) {
GLushort p = ussrc[i];
- rgba[i][rComp] = ((p ) & 0x1f) * rs;
- rgba[i][gComp] = ((p >> 5) & 0x3f) * gs;
- rgba[i][bComp] = ((p >> 11) ) * bs;
- rgba[i][aComp] = 1.0F;
+ rgba[i][rDst] = ((p ) & 0x1f) * rs;
+ rgba[i][gDst] = ((p >> 5) & 0x3f) * gs;
+ rgba[i][bDst] = ((p >> 11) ) * bs;
+ rgba[i][aDst] = 1.0F;
}
}
break;
@@ -2433,10 +2539,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
for (i = 0; i < n; i ++) {
GLushort p = ussrc[i];
SWAP2BYTE(p);
- rgba[i][rComp] = ((p >> 12) ) * rs;
- rgba[i][gComp] = ((p >> 8) & 0xf) * gs;
- rgba[i][bComp] = ((p >> 4) & 0xf) * bs;
- rgba[i][aComp] = ((p ) & 0xf) * as;
+ rgba[i][rDst] = ((p >> 12) ) * rs;
+ rgba[i][gDst] = ((p >> 8) & 0xf) * gs;
+ rgba[i][bDst] = ((p >> 4) & 0xf) * bs;
+ rgba[i][aDst] = ((p ) & 0xf) * as;
}
}
else {
@@ -2444,10 +2550,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
GLuint i;
for (i = 0; i < n; i ++) {
GLushort p = ussrc[i];
- rgba[i][rComp] = ((p >> 12) ) * rs;
- rgba[i][gComp] = ((p >> 8) & 0xf) * gs;
- rgba[i][bComp] = ((p >> 4) & 0xf) * bs;
- rgba[i][aComp] = ((p ) & 0xf) * as;
+ rgba[i][rDst] = ((p >> 12) ) * rs;
+ rgba[i][gDst] = ((p >> 8) & 0xf) * gs;
+ rgba[i][bDst] = ((p >> 4) & 0xf) * bs;
+ rgba[i][aDst] = ((p ) & 0xf) * as;
}
}
break;
@@ -2461,10 +2567,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
for (i = 0; i < n; i ++) {
GLushort p = ussrc[i];
SWAP2BYTE(p);
- rgba[i][rComp] = ((p ) & 0xf) * rs;
- rgba[i][gComp] = ((p >> 4) & 0xf) * gs;
- rgba[i][bComp] = ((p >> 8) & 0xf) * bs;
- rgba[i][aComp] = ((p >> 12) ) * as;
+ rgba[i][rDst] = ((p ) & 0xf) * rs;
+ rgba[i][gDst] = ((p >> 4) & 0xf) * gs;
+ rgba[i][bDst] = ((p >> 8) & 0xf) * bs;
+ rgba[i][aDst] = ((p >> 12) ) * as;
}
}
else {
@@ -2472,10 +2578,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
GLuint i;
for (i = 0; i < n; i ++) {
GLushort p = ussrc[i];
- rgba[i][rComp] = ((p ) & 0xf) * rs;
- rgba[i][gComp] = ((p >> 4) & 0xf) * gs;
- rgba[i][bComp] = ((p >> 8) & 0xf) * bs;
- rgba[i][aComp] = ((p >> 12) ) * as;
+ rgba[i][rDst] = ((p ) & 0xf) * rs;
+ rgba[i][gDst] = ((p >> 4) & 0xf) * gs;
+ rgba[i][bDst] = ((p >> 8) & 0xf) * bs;
+ rgba[i][aDst] = ((p >> 12) ) * as;
}
}
break;
@@ -2489,10 +2595,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
for (i = 0; i < n; i ++) {
GLushort p = ussrc[i];
SWAP2BYTE(p);
- rgba[i][rComp] = ((p >> 11) ) * rs;
- rgba[i][gComp] = ((p >> 6) & 0x1f) * gs;
- rgba[i][bComp] = ((p >> 1) & 0x1f) * bs;
- rgba[i][aComp] = ((p ) & 0x1) * as;
+ rgba[i][rDst] = ((p >> 11) ) * rs;
+ rgba[i][gDst] = ((p >> 6) & 0x1f) * gs;
+ rgba[i][bDst] = ((p >> 1) & 0x1f) * bs;
+ rgba[i][aDst] = ((p ) & 0x1) * as;
}
}
else {
@@ -2500,10 +2606,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
GLuint i;
for (i = 0; i < n; i ++) {
GLushort p = ussrc[i];
- rgba[i][rComp] = ((p >> 11) ) * rs;
- rgba[i][gComp] = ((p >> 6) & 0x1f) * gs;
- rgba[i][bComp] = ((p >> 1) & 0x1f) * bs;
- rgba[i][aComp] = ((p ) & 0x1) * as;
+ rgba[i][rDst] = ((p >> 11) ) * rs;
+ rgba[i][gDst] = ((p >> 6) & 0x1f) * gs;
+ rgba[i][bDst] = ((p >> 1) & 0x1f) * bs;
+ rgba[i][aDst] = ((p ) & 0x1) * as;
}
}
break;
@@ -2517,10 +2623,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
for (i = 0; i < n; i ++) {
GLushort p = ussrc[i];
SWAP2BYTE(p);
- rgba[i][rComp] = ((p ) & 0x1f) * rs;
- rgba[i][gComp] = ((p >> 5) & 0x1f) * gs;
- rgba[i][bComp] = ((p >> 10) & 0x1f) * bs;
- rgba[i][aComp] = ((p >> 15) ) * as;
+ rgba[i][rDst] = ((p ) & 0x1f) * rs;
+ rgba[i][gDst] = ((p >> 5) & 0x1f) * gs;
+ rgba[i][bDst] = ((p >> 10) & 0x1f) * bs;
+ rgba[i][aDst] = ((p >> 15) ) * as;
}
}
else {
@@ -2528,10 +2634,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
GLuint i;
for (i = 0; i < n; i ++) {
GLushort p = ussrc[i];
- rgba[i][rComp] = ((p ) & 0x1f) * rs;
- rgba[i][gComp] = ((p >> 5) & 0x1f) * gs;
- rgba[i][bComp] = ((p >> 10) & 0x1f) * bs;
- rgba[i][aComp] = ((p >> 15) ) * as;
+ rgba[i][rDst] = ((p ) & 0x1f) * rs;
+ rgba[i][gDst] = ((p >> 5) & 0x1f) * gs;
+ rgba[i][bDst] = ((p >> 10) & 0x1f) * bs;
+ rgba[i][aDst] = ((p >> 15) ) * as;
}
}
break;
@@ -2542,19 +2648,19 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
if (intFormat) {
for (i = 0; i < n; i ++) {
GLuint p = uisrc[i];
- rgba[i][rComp] = (GLfloat) ((p ) & 0xff);
- rgba[i][gComp] = (GLfloat) ((p >> 8) & 0xff);
- rgba[i][bComp] = (GLfloat) ((p >> 16) & 0xff);
- rgba[i][aComp] = (GLfloat) ((p >> 24) );
+ rgba[i][rDst] = (GLfloat) ((p ) & 0xff);
+ rgba[i][gDst] = (GLfloat) ((p >> 8) & 0xff);
+ rgba[i][bDst] = (GLfloat) ((p >> 16) & 0xff);
+ rgba[i][aDst] = (GLfloat) ((p >> 24) );
}
}
else {
for (i = 0; i < n; i ++) {
GLuint p = uisrc[i];
- rgba[i][rComp] = UBYTE_TO_FLOAT((p ) & 0xff);
- rgba[i][gComp] = UBYTE_TO_FLOAT((p >> 8) & 0xff);
- rgba[i][bComp] = UBYTE_TO_FLOAT((p >> 16) & 0xff);
- rgba[i][aComp] = UBYTE_TO_FLOAT((p >> 24) );
+ rgba[i][rDst] = UBYTE_TO_FLOAT((p ) & 0xff);
+ rgba[i][gDst] = UBYTE_TO_FLOAT((p >> 8) & 0xff);
+ rgba[i][bDst] = UBYTE_TO_FLOAT((p >> 16) & 0xff);
+ rgba[i][aDst] = UBYTE_TO_FLOAT((p >> 24) );
}
}
}
@@ -2564,19 +2670,19 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
if (intFormat) {
for (i = 0; i < n; i ++) {
GLuint p = uisrc[i];
- rgba[i][rComp] = (GLfloat) ((p >> 24) );
- rgba[i][gComp] = (GLfloat) ((p >> 16) & 0xff);
- rgba[i][bComp] = (GLfloat) ((p >> 8) & 0xff);
- rgba[i][aComp] = (GLfloat) ((p ) & 0xff);
+ rgba[i][rDst] = (GLfloat) ((p >> 24) );
+ rgba[i][gDst] = (GLfloat) ((p >> 16) & 0xff);
+ rgba[i][bDst] = (GLfloat) ((p >> 8) & 0xff);
+ rgba[i][aDst] = (GLfloat) ((p ) & 0xff);
}
}
else {
for (i = 0; i < n; i ++) {
GLuint p = uisrc[i];
- rgba[i][rComp] = UBYTE_TO_FLOAT((p >> 24) );
- rgba[i][gComp] = UBYTE_TO_FLOAT((p >> 16) & 0xff);
- rgba[i][bComp] = UBYTE_TO_FLOAT((p >> 8) & 0xff);
- rgba[i][aComp] = UBYTE_TO_FLOAT((p ) & 0xff);
+ rgba[i][rDst] = UBYTE_TO_FLOAT((p >> 24) );
+ rgba[i][gDst] = UBYTE_TO_FLOAT((p >> 16) & 0xff);
+ rgba[i][bDst] = UBYTE_TO_FLOAT((p >> 8) & 0xff);
+ rgba[i][aDst] = UBYTE_TO_FLOAT((p ) & 0xff);
}
}
}
@@ -2588,19 +2694,19 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
if (intFormat) {
for (i = 0; i < n; i ++) {
GLuint p = uisrc[i];
- rgba[i][rComp] = (GLfloat) ((p >> 24) );
- rgba[i][gComp] = (GLfloat) ((p >> 16) & 0xff);
- rgba[i][bComp] = (GLfloat) ((p >> 8) & 0xff);
- rgba[i][aComp] = (GLfloat) ((p ) & 0xff);
+ rgba[i][rDst] = (GLfloat) ((p >> 24) );
+ rgba[i][gDst] = (GLfloat) ((p >> 16) & 0xff);
+ rgba[i][bDst] = (GLfloat) ((p >> 8) & 0xff);
+ rgba[i][aDst] = (GLfloat) ((p ) & 0xff);
}
}
else {
for (i = 0; i < n; i ++) {
GLuint p = uisrc[i];
- rgba[i][rComp] = UBYTE_TO_FLOAT((p >> 24) );
- rgba[i][gComp] = UBYTE_TO_FLOAT((p >> 16) & 0xff);
- rgba[i][bComp] = UBYTE_TO_FLOAT((p >> 8) & 0xff);
- rgba[i][aComp] = UBYTE_TO_FLOAT((p ) & 0xff);
+ rgba[i][rDst] = UBYTE_TO_FLOAT((p >> 24) );
+ rgba[i][gDst] = UBYTE_TO_FLOAT((p >> 16) & 0xff);
+ rgba[i][bDst] = UBYTE_TO_FLOAT((p >> 8) & 0xff);
+ rgba[i][aDst] = UBYTE_TO_FLOAT((p ) & 0xff);
}
}
}
@@ -2610,19 +2716,19 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
if (intFormat) {
for (i = 0; i < n; i ++) {
GLuint p = uisrc[i];
- rgba[i][rComp] = (GLfloat) ((p ) & 0xff);
- rgba[i][gComp] = (GLfloat) ((p >> 8) & 0xff);
- rgba[i][bComp] = (GLfloat) ((p >> 16) & 0xff);
- rgba[i][aComp] = (GLfloat) ((p >> 24) );
+ rgba[i][rDst] = (GLfloat) ((p ) & 0xff);
+ rgba[i][gDst] = (GLfloat) ((p >> 8) & 0xff);
+ rgba[i][bDst] = (GLfloat) ((p >> 16) & 0xff);
+ rgba[i][aDst] = (GLfloat) ((p >> 24) );
}
}
else {
for (i = 0; i < n; i ++) {
GLuint p = uisrc[i];
- rgba[i][rComp] = UBYTE_TO_FLOAT((p ) & 0xff);
- rgba[i][gComp] = UBYTE_TO_FLOAT((p >> 8) & 0xff);
- rgba[i][bComp] = UBYTE_TO_FLOAT((p >> 16) & 0xff);
- rgba[i][aComp] = UBYTE_TO_FLOAT((p >> 24) );
+ rgba[i][rDst] = UBYTE_TO_FLOAT((p ) & 0xff);
+ rgba[i][gDst] = UBYTE_TO_FLOAT((p >> 8) & 0xff);
+ rgba[i][bDst] = UBYTE_TO_FLOAT((p >> 16) & 0xff);
+ rgba[i][aDst] = UBYTE_TO_FLOAT((p >> 24) );
}
}
}
@@ -2640,10 +2746,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
for (i = 0; i < n; i ++) {
GLuint p = uisrc[i];
SWAP4BYTE(p);
- rgba[i][rComp] = ((p >> 22) ) * rs;
- rgba[i][gComp] = ((p >> 12) & 0x3ff) * gs;
- rgba[i][bComp] = ((p >> 2) & 0x3ff) * bs;
- rgba[i][aComp] = ((p ) & 0x3 ) * as;
+ rgba[i][rDst] = ((p >> 22) ) * rs;
+ rgba[i][gDst] = ((p >> 12) & 0x3ff) * gs;
+ rgba[i][bDst] = ((p >> 2) & 0x3ff) * bs;
+ rgba[i][aDst] = ((p ) & 0x3 ) * as;
}
}
else {
@@ -2651,10 +2757,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
GLuint i;
for (i = 0; i < n; i ++) {
GLuint p = uisrc[i];
- rgba[i][rComp] = ((p >> 22) ) * rs;
- rgba[i][gComp] = ((p >> 12) & 0x3ff) * gs;
- rgba[i][bComp] = ((p >> 2) & 0x3ff) * bs;
- rgba[i][aComp] = ((p ) & 0x3 ) * as;
+ rgba[i][rDst] = ((p >> 22) ) * rs;
+ rgba[i][gDst] = ((p >> 12) & 0x3ff) * gs;
+ rgba[i][bDst] = ((p >> 2) & 0x3ff) * bs;
+ rgba[i][aDst] = ((p ) & 0x3 ) * as;
}
}
break;
@@ -2671,10 +2777,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
for (i = 0; i < n; i ++) {
GLuint p = uisrc[i];
SWAP4BYTE(p);
- rgba[i][rComp] = ((p ) & 0x3ff) * rs;
- rgba[i][gComp] = ((p >> 10) & 0x3ff) * gs;
- rgba[i][bComp] = ((p >> 20) & 0x3ff) * bs;
- rgba[i][aComp] = ((p >> 30) ) * as;
+ rgba[i][rDst] = ((p ) & 0x3ff) * rs;
+ rgba[i][gDst] = ((p >> 10) & 0x3ff) * gs;
+ rgba[i][bDst] = ((p >> 20) & 0x3ff) * bs;
+ rgba[i][aDst] = ((p >> 30) ) * as;
}
}
else {
@@ -2682,10 +2788,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
GLuint i;
for (i = 0; i < n; i ++) {
GLuint p = uisrc[i];
- rgba[i][rComp] = ((p ) & 0x3ff) * rs;
- rgba[i][gComp] = ((p >> 10) & 0x3ff) * gs;
- rgba[i][bComp] = ((p >> 20) & 0x3ff) * bs;
- rgba[i][aComp] = ((p >> 30) ) * as;
+ rgba[i][rDst] = ((p ) & 0x3ff) * rs;
+ rgba[i][gDst] = ((p >> 10) & 0x3ff) * gs;
+ rgba[i][bDst] = ((p >> 20) & 0x3ff) * bs;
+ rgba[i][aDst] = ((p >> 30) ) * as;
}
}
break;
@@ -2693,9 +2799,477 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4],
_mesa_problem(NULL, "bad srcType in extract float data");
break;
}
+#undef PROCESS
}
+static INLINE GLuint
+clamp_byte_to_uint(GLbyte b)
+{
+ return b < 0 ? 0 : b;
+}
+
+
+static INLINE GLuint
+clamp_short_to_uint(GLshort s)
+{
+ return s < 0 ? 0 : s;
+}
+
+
+static INLINE GLuint
+clamp_int_to_uint(GLint i)
+{
+ return i < 0 ? 0 : i;
+}
+
+
+static INLINE GLuint
+clamp_float_to_uint(GLfloat f)
+{
+ return f < 0.0F ? 0 : IROUND(f);
+}
+
+
+static INLINE GLuint
+clamp_half_to_uint(GLhalfARB h)
+{
+ GLfloat f = _mesa_half_to_float(h);
+ return f < 0.0F ? 0 : IROUND(f);
+}
+
+
+/**
+ * \sa extract_float_rgba()
+ */
+static void
+extract_uint_rgba(GLuint n, GLuint rgba[][4],
+ GLenum srcFormat, GLenum srcType, const GLvoid *src,
+ GLboolean swapBytes)
+{
+ GLint rSrc, gSrc, bSrc, aSrc;
+ GLint stride;
+ GLint rDst, bDst, gDst, aDst;
+ GLboolean intFormat;
+
+ ASSERT(srcFormat == GL_RED ||
+ srcFormat == GL_GREEN ||
+ srcFormat == GL_BLUE ||
+ srcFormat == GL_ALPHA ||
+ srcFormat == GL_LUMINANCE ||
+ srcFormat == GL_LUMINANCE_ALPHA ||
+ srcFormat == GL_INTENSITY ||
+ srcFormat == GL_RG ||
+ srcFormat == GL_RGB ||
+ srcFormat == GL_BGR ||
+ srcFormat == GL_RGBA ||
+ srcFormat == GL_BGRA ||
+ srcFormat == GL_ABGR_EXT ||
+ srcFormat == GL_DU8DV8_ATI ||
+ srcFormat == GL_DUDV_ATI ||
+ srcFormat == GL_RED_INTEGER_EXT ||
+ srcFormat == GL_GREEN_INTEGER_EXT ||
+ srcFormat == GL_BLUE_INTEGER_EXT ||
+ srcFormat == GL_ALPHA_INTEGER_EXT ||
+ srcFormat == GL_RGB_INTEGER_EXT ||
+ srcFormat == GL_RGBA_INTEGER_EXT ||
+ srcFormat == GL_BGR_INTEGER_EXT ||
+ srcFormat == GL_BGRA_INTEGER_EXT ||
+ srcFormat == GL_LUMINANCE_INTEGER_EXT ||
+ srcFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT);
+
+ ASSERT(srcType == GL_UNSIGNED_BYTE ||
+ srcType == GL_BYTE ||
+ srcType == GL_UNSIGNED_SHORT ||
+ srcType == GL_SHORT ||
+ srcType == GL_UNSIGNED_INT ||
+ srcType == GL_INT ||
+ srcType == GL_HALF_FLOAT_ARB ||
+ srcType == GL_FLOAT ||
+ srcType == GL_UNSIGNED_BYTE_3_3_2 ||
+ srcType == GL_UNSIGNED_BYTE_2_3_3_REV ||
+ srcType == GL_UNSIGNED_SHORT_5_6_5 ||
+ srcType == GL_UNSIGNED_SHORT_5_6_5_REV ||
+ srcType == GL_UNSIGNED_SHORT_4_4_4_4 ||
+ srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ||
+ srcType == GL_UNSIGNED_SHORT_5_5_5_1 ||
+ srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ||
+ srcType == GL_UNSIGNED_INT_8_8_8_8 ||
+ srcType == GL_UNSIGNED_INT_8_8_8_8_REV ||
+ srcType == GL_UNSIGNED_INT_10_10_10_2 ||
+ srcType == GL_UNSIGNED_INT_2_10_10_10_REV);
+
+ get_component_mapping(srcFormat,
+ &rSrc, &gSrc, &bSrc, &aSrc,
+ &rDst, &gDst, &bDst, &aDst);
+
+ stride = _mesa_components_in_format(srcFormat);
+
+ intFormat = _mesa_is_integer_format(srcFormat);
+
+#define PROCESS(SRC_INDEX, DST_INDEX, DEFAULT, TYPE, CONVERSION) \
+ if ((SRC_INDEX) < 0) { \
+ GLuint i; \
+ for (i = 0; i < n; i++) { \
+ rgba[i][DST_INDEX] = DEFAULT; \
+ } \
+ } \
+ else if (swapBytes) { \
+ const TYPE *s = (const TYPE *) src; \
+ GLuint i; \
+ for (i = 0; i < n; i++) { \
+ TYPE value = s[SRC_INDEX]; \
+ if (sizeof(TYPE) == 2) { \
+ SWAP2BYTE(value); \
+ } \
+ else if (sizeof(TYPE) == 4) { \
+ SWAP4BYTE(value); \
+ } \
+ rgba[i][DST_INDEX] = CONVERSION(value); \
+ s += stride; \
+ } \
+ } \
+ else { \
+ const TYPE *s = (const TYPE *) src; \
+ GLuint i; \
+ for (i = 0; i < n; i++) { \
+ rgba[i][DST_INDEX] = CONVERSION(s[SRC_INDEX]); \
+ s += stride; \
+ } \
+ }
+
+ switch (srcType) {
+ case GL_UNSIGNED_BYTE:
+ PROCESS(rSrc, RCOMP, 0, GLubyte, (GLuint));
+ PROCESS(gSrc, GCOMP, 0, GLubyte, (GLuint));
+ PROCESS(bSrc, BCOMP, 0, GLubyte, (GLuint));
+ PROCESS(aSrc, ACOMP, 1, GLubyte, (GLuint));
+ break;
+ case GL_BYTE:
+ PROCESS(rSrc, RCOMP, 0, GLbyte, clamp_byte_to_uint);
+ PROCESS(gSrc, GCOMP, 0, GLbyte, clamp_byte_to_uint);
+ PROCESS(bSrc, BCOMP, 0, GLbyte, clamp_byte_to_uint);
+ PROCESS(aSrc, ACOMP, 1, GLbyte, clamp_byte_to_uint);
+ break;
+ case GL_UNSIGNED_SHORT:
+ PROCESS(rSrc, RCOMP, 0, GLushort, (GLuint));
+ PROCESS(gSrc, GCOMP, 0, GLushort, (GLuint));
+ PROCESS(bSrc, BCOMP, 0, GLushort, (GLuint));
+ PROCESS(aSrc, ACOMP, 1, GLushort, (GLuint));
+ break;
+ case GL_SHORT:
+ PROCESS(rSrc, RCOMP, 0, GLshort, clamp_short_to_uint);
+ PROCESS(gSrc, GCOMP, 0, GLshort, clamp_short_to_uint);
+ PROCESS(bSrc, BCOMP, 0, GLshort, clamp_short_to_uint);
+ PROCESS(aSrc, ACOMP, 1, GLshort, clamp_short_to_uint);
+ break;
+ case GL_UNSIGNED_INT:
+ PROCESS(rSrc, RCOMP, 0, GLuint, (GLuint));
+ PROCESS(gSrc, GCOMP, 0, GLuint, (GLuint));
+ PROCESS(bSrc, BCOMP, 0, GLuint, (GLuint));
+ PROCESS(aSrc, ACOMP, 1, GLuint, (GLuint));
+ break;
+ case GL_INT:
+ PROCESS(rSrc, RCOMP, 0, GLint, clamp_int_to_uint);
+ PROCESS(gSrc, GCOMP, 0, GLint, clamp_int_to_uint);
+ PROCESS(bSrc, BCOMP, 0, GLint, clamp_int_to_uint);
+ PROCESS(aSrc, ACOMP, 1, GLint, clamp_int_to_uint);
+ break;
+ case GL_FLOAT:
+ PROCESS(rSrc, RCOMP, 0, GLfloat, clamp_float_to_uint);
+ PROCESS(gSrc, GCOMP, 0, GLfloat, clamp_float_to_uint);
+ PROCESS(bSrc, BCOMP, 0, GLfloat, clamp_float_to_uint);
+ PROCESS(aSrc, ACOMP, 1, GLfloat, clamp_float_to_uint);
+ break;
+ case GL_HALF_FLOAT_ARB:
+ PROCESS(rSrc, RCOMP, 0, GLhalfARB, clamp_half_to_uint);
+ PROCESS(gSrc, GCOMP, 0, GLhalfARB, clamp_half_to_uint);
+ PROCESS(bSrc, BCOMP, 0, GLhalfARB, clamp_half_to_uint);
+ PROCESS(aSrc, ACOMP, 1, GLhalfARB, clamp_half_to_uint);
+ break;
+ case GL_UNSIGNED_BYTE_3_3_2:
+ {
+ const GLubyte *ubsrc = (const GLubyte *) src;
+ GLuint i;
+ for (i = 0; i < n; i ++) {
+ GLubyte p = ubsrc[i];
+ rgba[i][rDst] = ((p >> 5) );
+ rgba[i][gDst] = ((p >> 2) & 0x7);
+ rgba[i][bDst] = ((p ) & 0x3);
+ rgba[i][aDst] = 1;
+ }
+ }
+ break;
+ case GL_UNSIGNED_BYTE_2_3_3_REV:
+ {
+ const GLubyte *ubsrc = (const GLubyte *) src;
+ GLuint i;
+ for (i = 0; i < n; i ++) {
+ GLubyte p = ubsrc[i];
+ rgba[i][rDst] = ((p ) & 0x7);
+ rgba[i][gDst] = ((p >> 3) & 0x7);
+ rgba[i][bDst] = ((p >> 6) );
+ rgba[i][aDst] = 1;
+ }
+ }
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5:
+ if (swapBytes) {
+ const GLushort *ussrc = (const GLushort *) src;
+ GLuint i;
+ for (i = 0; i < n; i ++) {
+ GLushort p = ussrc[i];
+ SWAP2BYTE(p);
+ rgba[i][rDst] = ((p >> 11) );
+ rgba[i][gDst] = ((p >> 5) & 0x3f);
+ rgba[i][bDst] = ((p ) & 0x1f);
+ rgba[i][aDst] = 1;
+ }
+ }
+ else {
+ const GLushort *ussrc = (const GLushort *) src;
+ GLuint i;
+ for (i = 0; i < n; i ++) {
+ GLushort p = ussrc[i];
+ rgba[i][rDst] = ((p >> 11) );
+ rgba[i][gDst] = ((p >> 5) & 0x3f);
+ rgba[i][bDst] = ((p ) & 0x1f);
+ rgba[i][aDst] = 1;
+ }
+ }
+ break;
+ case GL_UNSIGNED_SHORT_5_6_5_REV:
+ if (swapBytes) {
+ const GLushort *ussrc = (const GLushort *) src;
+ GLuint i;
+ for (i = 0; i < n; i ++) {
+ GLushort p = ussrc[i];
+ SWAP2BYTE(p);
+ rgba[i][rDst] = ((p ) & 0x1f);
+ rgba[i][gDst] = ((p >> 5) & 0x3f);
+ rgba[i][bDst] = ((p >> 11) );
+ rgba[i][aDst] = 1;
+ }
+ }
+ else {
+ const GLushort *ussrc = (const GLushort *) src;
+ GLuint i;
+ for (i = 0; i < n; i ++) {
+ GLushort p = ussrc[i];
+ rgba[i][rDst] = ((p ) & 0x1f);
+ rgba[i][gDst] = ((p >> 5) & 0x3f);
+ rgba[i][bDst] = ((p >> 11) );
+ rgba[i][aDst] = 1;
+ }
+ }
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4:
+ if (swapBytes) {
+ const GLushort *ussrc = (const GLushort *) src;
+ GLuint i;
+ for (i = 0; i < n; i ++) {
+ GLushort p = ussrc[i];
+ SWAP2BYTE(p);
+ rgba[i][rDst] = ((p >> 12) );
+ rgba[i][gDst] = ((p >> 8) & 0xf);
+ rgba[i][bDst] = ((p >> 4) & 0xf);
+ rgba[i][aDst] = ((p ) & 0xf);
+ }
+ }
+ else {
+ const GLushort *ussrc = (const GLushort *) src;
+ GLuint i;
+ for (i = 0; i < n; i ++) {
+ GLushort p = ussrc[i];
+ rgba[i][rDst] = ((p >> 12) );
+ rgba[i][gDst] = ((p >> 8) & 0xf);
+ rgba[i][bDst] = ((p >> 4) & 0xf);
+ rgba[i][aDst] = ((p ) & 0xf);
+ }
+ }
+ break;
+ case GL_UNSIGNED_SHORT_4_4_4_4_REV:
+ if (swapBytes) {
+ const GLushort *ussrc = (const GLushort *) src;
+ GLuint i;
+ for (i = 0; i < n; i ++) {
+ GLushort p = ussrc[i];
+ SWAP2BYTE(p);
+ rgba[i][rDst] = ((p ) & 0xf);
+ rgba[i][gDst] = ((p >> 4) & 0xf);
+ rgba[i][bDst] = ((p >> 8) & 0xf);
+ rgba[i][aDst] = ((p >> 12) );
+ }
+ }
+ else {
+ const GLushort *ussrc = (const GLushort *) src;
+ GLuint i;
+ for (i = 0; i < n; i ++) {
+ GLushort p = ussrc[i];
+ rgba[i][rDst] = ((p ) & 0xf);
+ rgba[i][gDst] = ((p >> 4) & 0xf);
+ rgba[i][bDst] = ((p >> 8) & 0xf);
+ rgba[i][aDst] = ((p >> 12) );
+ }
+ }
+ break;
+ case GL_UNSIGNED_SHORT_5_5_5_1:
+ if (swapBytes) {
+ const GLushort *ussrc = (const GLushort *) src;
+ GLuint i;
+ for (i = 0; i < n; i ++) {
+ GLushort p = ussrc[i];
+ SWAP2BYTE(p);
+ rgba[i][rDst] = ((p >> 11) );
+ rgba[i][gDst] = ((p >> 6) & 0x1f);
+ rgba[i][bDst] = ((p >> 1) & 0x1f);
+ rgba[i][aDst] = ((p ) & 0x1 );
+ }
+ }
+ else {
+ const GLushort *ussrc = (const GLushort *) src;
+ GLuint i;
+ for (i = 0; i < n; i ++) {
+ GLushort p = ussrc[i];
+ rgba[i][rDst] = ((p >> 11) );
+ rgba[i][gDst] = ((p >> 6) & 0x1f);
+ rgba[i][bDst] = ((p >> 1) & 0x1f);
+ rgba[i][aDst] = ((p ) & 0x1 );
+ }
+ }
+ break;
+ case GL_UNSIGNED_SHORT_1_5_5_5_REV:
+ if (swapBytes) {
+ const GLushort *ussrc = (const GLushort *) src;
+ GLuint i;
+ for (i = 0; i < n; i ++) {
+ GLushort p = ussrc[i];
+ SWAP2BYTE(p);
+ rgba[i][rDst] = ((p ) & 0x1f);
+ rgba[i][gDst] = ((p >> 5) & 0x1f);
+ rgba[i][bDst] = ((p >> 10) & 0x1f);
+ rgba[i][aDst] = ((p >> 15) );
+ }
+ }
+ else {
+ const GLushort *ussrc = (const GLushort *) src;
+ GLuint i;
+ for (i = 0; i < n; i ++) {
+ GLushort p = ussrc[i];
+ rgba[i][rDst] = ((p ) & 0x1f);
+ rgba[i][gDst] = ((p >> 5) & 0x1f);
+ rgba[i][bDst] = ((p >> 10) & 0x1f);
+ rgba[i][aDst] = ((p >> 15) );
+ }
+ }
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8:
+ if (swapBytes) {
+ const GLuint *uisrc = (const GLuint *) src;
+ GLuint i;
+ for (i = 0; i < n; i ++) {
+ GLuint p = uisrc[i];
+ rgba[i][rDst] = ((p ) & 0xff);
+ rgba[i][gDst] = ((p >> 8) & 0xff);
+ rgba[i][bDst] = ((p >> 16) & 0xff);
+ rgba[i][aDst] = ((p >> 24) );
+ }
+ }
+ else {
+ const GLuint *uisrc = (const GLuint *) src;
+ GLuint i;
+ for (i = 0; i < n; i ++) {
+ GLuint p = uisrc[i];
+ rgba[i][rDst] = ((p >> 24) );
+ rgba[i][gDst] = ((p >> 16) & 0xff);
+ rgba[i][bDst] = ((p >> 8) & 0xff);
+ rgba[i][aDst] = ((p ) & 0xff);
+ }
+ }
+ break;
+ case GL_UNSIGNED_INT_8_8_8_8_REV:
+ if (swapBytes) {
+ const GLuint *uisrc = (const GLuint *) src;
+ GLuint i;
+ for (i = 0; i < n; i ++) {
+ GLuint p = uisrc[i];
+ rgba[i][rDst] = ((p >> 24) );
+ rgba[i][gDst] = ((p >> 16) & 0xff);
+ rgba[i][bDst] = ((p >> 8) & 0xff);
+ rgba[i][aDst] = ((p ) & 0xff);
+ }
+ }
+ else {
+ const GLuint *uisrc = (const GLuint *) src;
+ GLuint i;
+ for (i = 0; i < n; i ++) {
+ GLuint p = uisrc[i];
+ rgba[i][rDst] = ((p ) & 0xff);
+ rgba[i][gDst] = ((p >> 8) & 0xff);
+ rgba[i][bDst] = ((p >> 16) & 0xff);
+ rgba[i][aDst] = ((p >> 24) );
+ }
+ }
+ break;
+ case GL_UNSIGNED_INT_10_10_10_2:
+ if (swapBytes) {
+ const GLuint *uisrc = (const GLuint *) src;
+ GLuint i;
+ for (i = 0; i < n; i ++) {
+ GLuint p = uisrc[i];
+ SWAP4BYTE(p);
+ rgba[i][rDst] = ((p >> 22) );
+ rgba[i][gDst] = ((p >> 12) & 0x3ff);
+ rgba[i][bDst] = ((p >> 2) & 0x3ff);
+ rgba[i][aDst] = ((p ) & 0x3 );
+ }
+ }
+ else {
+ const GLuint *uisrc = (const GLuint *) src;
+ GLuint i;
+ for (i = 0; i < n; i ++) {
+ GLuint p = uisrc[i];
+ rgba[i][rDst] = ((p >> 22) );
+ rgba[i][gDst] = ((p >> 12) & 0x3ff);
+ rgba[i][bDst] = ((p >> 2) & 0x3ff);
+ rgba[i][aDst] = ((p ) & 0x3 );
+ }
+ }
+ break;
+ case GL_UNSIGNED_INT_2_10_10_10_REV:
+ if (swapBytes) {
+ const GLuint *uisrc = (const GLuint *) src;
+ GLuint i;
+ for (i = 0; i < n; i ++) {
+ GLuint p = uisrc[i];
+ SWAP4BYTE(p);
+ rgba[i][rDst] = ((p ) & 0x3ff);
+ rgba[i][gDst] = ((p >> 10) & 0x3ff);
+ rgba[i][bDst] = ((p >> 20) & 0x3ff);
+ rgba[i][aDst] = ((p >> 30) );
+ }
+ }
+ else {
+ const GLuint *uisrc = (const GLuint *) src;
+ GLuint i;
+ for (i = 0; i < n; i ++) {
+ GLuint p = uisrc[i];
+ rgba[i][rDst] = ((p ) & 0x3ff);
+ rgba[i][gDst] = ((p >> 10) & 0x3ff);
+ rgba[i][bDst] = ((p >> 20) & 0x3ff);
+ rgba[i][aDst] = ((p >> 30) );
+ }
+ }
+ break;
+ default:
+ _mesa_problem(NULL, "bad srcType in extract uint data");
+ break;
+ }
+#undef PROCESS
+}
+
+
+
/*
* Unpack a row of color image data from a client buffer according to
* the pixel unpacking parameters.
@@ -2887,8 +3461,7 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx,
/* general solution begins here */
{
GLint dstComponents;
- GLint dstRedIndex, dstGreenIndex, dstBlueIndex, dstAlphaIndex;
- GLint dstLuminanceIndex, dstIntensityIndex;
+ GLint rDst, gDst, bDst, aDst, lDst, iDst;
GLfloat rgba[MAX_WIDTH][4];
dstComponents = _mesa_components_in_format( dstFormat );
@@ -2941,103 +3514,50 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx,
_mesa_apply_rgba_transfer_ops(ctx, transferOps, n, rgba);
}
- /* Now determine which color channels we need to produce.
- * And determine the dest index (offset) within each color tuple.
- */
- switch (dstFormat) {
- case GL_ALPHA:
- dstAlphaIndex = 0;
- dstRedIndex = dstGreenIndex = dstBlueIndex = -1;
- dstLuminanceIndex = dstIntensityIndex = -1;
- break;
- case GL_LUMINANCE:
- dstLuminanceIndex = 0;
- dstRedIndex = dstGreenIndex = dstBlueIndex = dstAlphaIndex = -1;
- dstIntensityIndex = -1;
- break;
- case GL_LUMINANCE_ALPHA:
- dstLuminanceIndex = 0;
- dstAlphaIndex = 1;
- dstRedIndex = dstGreenIndex = dstBlueIndex = -1;
- dstIntensityIndex = -1;
- break;
- case GL_INTENSITY:
- dstIntensityIndex = 0;
- dstRedIndex = dstGreenIndex = dstBlueIndex = dstAlphaIndex = -1;
- dstLuminanceIndex = -1;
- break;
- case GL_RED:
- dstRedIndex = 0;
- dstGreenIndex = dstBlueIndex = -1;
- dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1;
- break;
- case GL_RG:
- dstRedIndex = 0;
- dstGreenIndex = 1;
- dstBlueIndex = -1;
- dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1;
- break;
- case GL_RGB:
- dstRedIndex = 0;
- dstGreenIndex = 1;
- dstBlueIndex = 2;
- dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1;
- break;
- case GL_RGBA:
- dstRedIndex = 0;
- dstGreenIndex = 1;
- dstBlueIndex = 2;
- dstAlphaIndex = 3;
- dstLuminanceIndex = dstIntensityIndex = -1;
- break;
- default:
- _mesa_problem(ctx, "bad dstFormat in _mesa_unpack_chan_span()");
- return;
- }
-
+ get_component_indexes(dstFormat,
+ &rDst, &gDst, &bDst, &aDst, &lDst, &iDst);
/* Now return the GLchan data in the requested dstFormat */
-
- if (dstRedIndex >= 0) {
+ if (rDst >= 0) {
GLchan *dst = dest;
GLuint i;
for (i = 0; i < n; i++) {
- CLAMPED_FLOAT_TO_CHAN(dst[dstRedIndex], rgba[i][RCOMP]);
+ CLAMPED_FLOAT_TO_CHAN(dst[rDst], rgba[i][RCOMP]);
dst += dstComponents;
}
}
- if (dstGreenIndex >= 0) {
+ if (gDst >= 0) {
GLchan *dst = dest;
GLuint i;
for (i = 0; i < n; i++) {
- CLAMPED_FLOAT_TO_CHAN(dst[dstGreenIndex], rgba[i][GCOMP]);
+ CLAMPED_FLOAT_TO_CHAN(dst[gDst], rgba[i][GCOMP]);
dst += dstComponents;
}
}
- if (dstBlueIndex >= 0) {
+ if (bDst >= 0) {
GLchan *dst = dest;
GLuint i;
for (i = 0; i < n; i++) {
- CLAMPED_FLOAT_TO_CHAN(dst[dstBlueIndex], rgba[i][BCOMP]);
+ CLAMPED_FLOAT_TO_CHAN(dst[bDst], rgba[i][BCOMP]);
dst += dstComponents;
}
}
- if (dstAlphaIndex >= 0) {
+ if (aDst >= 0) {
GLchan *dst = dest;
GLuint i;
for (i = 0; i < n; i++) {
- CLAMPED_FLOAT_TO_CHAN(dst[dstAlphaIndex], rgba[i][ACOMP]);
+ CLAMPED_FLOAT_TO_CHAN(dst[aDst], rgba[i][ACOMP]);
dst += dstComponents;
}
}
- if (dstIntensityIndex >= 0) {
+ if (iDst >= 0) {
GLchan *dst = dest;
GLuint i;
- assert(dstIntensityIndex == 0);
+ assert(iDst == 0);
assert(dstComponents == 1);
for (i = 0; i < n; i++) {
/* Intensity comes from red channel */
@@ -3045,10 +3565,10 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx,
}
}
- if (dstLuminanceIndex >= 0) {
+ if (lDst >= 0) {
GLchan *dst = dest;
GLuint i;
- assert(dstLuminanceIndex == 0);
+ assert(lDst == 0);
for (i = 0; i < n; i++) {
/* Luminance comes from red channel */
CLAMPED_FLOAT_TO_CHAN(dst[0], rgba[i][RCOMP]);
@@ -3131,8 +3651,7 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
/* general solution, no special cases, yet */
{
GLint dstComponents;
- GLint dstRedIndex, dstGreenIndex, dstBlueIndex, dstAlphaIndex;
- GLint dstLuminanceIndex, dstIntensityIndex;
+ GLint rDst, gDst, bDst, aDst, lDst, iDst;
GLfloat rgba[MAX_WIDTH][4];
dstComponents = _mesa_components_in_format( dstFormat );
@@ -3180,101 +3699,50 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
_mesa_apply_rgba_transfer_ops(ctx, transferOps, n, rgba);
}
- /* Now determine which color channels we need to produce.
- * And determine the dest index (offset) within each color tuple.
- */
- switch (dstFormat) {
- case GL_ALPHA:
- dstAlphaIndex = 0;
- dstRedIndex = dstGreenIndex = dstBlueIndex = -1;
- dstLuminanceIndex = dstIntensityIndex = -1;
- break;
- case GL_LUMINANCE:
- dstLuminanceIndex = 0;
- dstRedIndex = dstGreenIndex = dstBlueIndex = dstAlphaIndex = -1;
- dstIntensityIndex = -1;
- break;
- case GL_LUMINANCE_ALPHA:
- dstLuminanceIndex = 0;
- dstAlphaIndex = 1;
- dstRedIndex = dstGreenIndex = dstBlueIndex = -1;
- dstIntensityIndex = -1;
- break;
- case GL_INTENSITY:
- dstIntensityIndex = 0;
- dstRedIndex = dstGreenIndex = dstBlueIndex = dstAlphaIndex = -1;
- dstLuminanceIndex = -1;
- break;
- case GL_RED:
- dstRedIndex = 0;
- dstGreenIndex = dstBlueIndex = -1;
- dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1;
- break;
- case GL_RG:
- dstRedIndex = 0;
- dstGreenIndex = 1;
- dstBlueIndex = -1;
- dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1;
- break;
- case GL_RGB:
- dstRedIndex = 0;
- dstGreenIndex = 1;
- dstBlueIndex = 2;
- dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1;
- break;
- case GL_RGBA:
- dstRedIndex = 0;
- dstGreenIndex = 1;
- dstBlueIndex = 2;
- dstAlphaIndex = 3;
- dstLuminanceIndex = dstIntensityIndex = -1;
- break;
- default:
- _mesa_problem(ctx, "bad dstFormat in _mesa_unpack_color_span_float()");
- return;
- }
+ get_component_indexes(dstFormat,
+ &rDst, &gDst, &bDst, &aDst, &lDst, &iDst);
/* Now pack results in the requested dstFormat */
- if (dstRedIndex >= 0) {
+ if (rDst >= 0) {
GLfloat *dst = dest;
GLuint i;
for (i = 0; i < n; i++) {
- dst[dstRedIndex] = rgba[i][RCOMP];
+ dst[rDst] = rgba[i][RCOMP];
dst += dstComponents;
}
}
- if (dstGreenIndex >= 0) {
+ if (gDst >= 0) {
GLfloat *dst = dest;
GLuint i;
for (i = 0; i < n; i++) {
- dst[dstGreenIndex] = rgba[i][GCOMP];
+ dst[gDst] = rgba[i][GCOMP];
dst += dstComponents;
}
}
- if (dstBlueIndex >= 0) {
+ if (bDst >= 0) {
GLfloat *dst = dest;
GLuint i;
for (i = 0; i < n; i++) {
- dst[dstBlueIndex] = rgba[i][BCOMP];
+ dst[bDst] = rgba[i][BCOMP];
dst += dstComponents;
}
}
- if (dstAlphaIndex >= 0) {
+ if (aDst >= 0) {
GLfloat *dst = dest;
GLuint i;
for (i = 0; i < n; i++) {
- dst[dstAlphaIndex] = rgba[i][ACOMP];
+ dst[aDst] = rgba[i][ACOMP];
dst += dstComponents;
}
}
- if (dstIntensityIndex >= 0) {
+ if (iDst >= 0) {
GLfloat *dst = dest;
GLuint i;
- assert(dstIntensityIndex == 0);
+ assert(iDst == 0);
assert(dstComponents == 1);
for (i = 0; i < n; i++) {
/* Intensity comes from red channel */
@@ -3282,10 +3750,10 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
}
}
- if (dstLuminanceIndex >= 0) {
+ if (lDst >= 0) {
GLfloat *dst = dest;
GLuint i;
- assert(dstLuminanceIndex == 0);
+ assert(lDst == 0);
for (i = 0; i < n; i++) {
/* Luminance comes from red channel */
dst[0] = rgba[i][RCOMP];
@@ -3295,6 +3763,159 @@ _mesa_unpack_color_span_float( struct gl_context *ctx,
}
}
+
+/**
+ * Same as _mesa_unpack_color_span_chan(), but return GLuint data
+ * instead of GLchan.
+ * No pixel transfer ops are applied.
+ */
+void
+_mesa_unpack_color_span_uint(struct gl_context *ctx,
+ GLuint n, GLenum dstFormat, GLuint *dest,
+ GLenum srcFormat, GLenum srcType,
+ const GLvoid *source,
+ const struct gl_pixelstore_attrib *srcPacking)
+{
+ GLuint rgba[MAX_WIDTH][4];
+
+ ASSERT(n <= MAX_WIDTH);
+
+ ASSERT(dstFormat == GL_ALPHA ||
+ dstFormat == GL_LUMINANCE ||
+ dstFormat == GL_LUMINANCE_ALPHA ||
+ dstFormat == GL_INTENSITY ||
+ dstFormat == GL_RED ||
+ dstFormat == GL_RG ||
+ dstFormat == GL_RGB ||
+ dstFormat == GL_RGBA);
+
+ ASSERT(srcFormat == GL_RED ||
+ srcFormat == GL_GREEN ||
+ srcFormat == GL_BLUE ||
+ srcFormat == GL_ALPHA ||
+ srcFormat == GL_LUMINANCE ||
+ srcFormat == GL_LUMINANCE_ALPHA ||
+ srcFormat == GL_INTENSITY ||
+ srcFormat == GL_RG ||
+ srcFormat == GL_RGB ||
+ srcFormat == GL_BGR ||
+ srcFormat == GL_RGBA ||
+ srcFormat == GL_BGRA ||
+ srcFormat == GL_ABGR_EXT ||
+ srcFormat == GL_RED_INTEGER_EXT ||
+ srcFormat == GL_GREEN_INTEGER_EXT ||
+ srcFormat == GL_BLUE_INTEGER_EXT ||
+ srcFormat == GL_ALPHA_INTEGER_EXT ||
+ srcFormat == GL_RGB_INTEGER_EXT ||
+ srcFormat == GL_RGBA_INTEGER_EXT ||
+ srcFormat == GL_BGR_INTEGER_EXT ||
+ srcFormat == GL_BGRA_INTEGER_EXT ||
+ srcFormat == GL_LUMINANCE_INTEGER_EXT ||
+ srcFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT);
+
+ ASSERT(srcType == GL_UNSIGNED_BYTE ||
+ srcType == GL_BYTE ||
+ srcType == GL_UNSIGNED_SHORT ||
+ srcType == GL_SHORT ||
+ srcType == GL_UNSIGNED_INT ||
+ srcType == GL_INT ||
+ srcType == GL_HALF_FLOAT_ARB ||
+ srcType == GL_FLOAT ||
+ srcType == GL_UNSIGNED_BYTE_3_3_2 ||
+ srcType == GL_UNSIGNED_BYTE_2_3_3_REV ||
+ srcType == GL_UNSIGNED_SHORT_5_6_5 ||
+ srcType == GL_UNSIGNED_SHORT_5_6_5_REV ||
+ srcType == GL_UNSIGNED_SHORT_4_4_4_4 ||
+ srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV ||
+ srcType == GL_UNSIGNED_SHORT_5_5_5_1 ||
+ srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV ||
+ srcType == GL_UNSIGNED_INT_8_8_8_8 ||
+ srcType == GL_UNSIGNED_INT_8_8_8_8_REV ||
+ srcType == GL_UNSIGNED_INT_10_10_10_2 ||
+ srcType == GL_UNSIGNED_INT_2_10_10_10_REV);
+
+
+ /* Extract image data as uint[4] pixels */
+ extract_uint_rgba(n, rgba, srcFormat, srcType, source,
+ srcPacking->SwapBytes);
+
+ if (dstFormat == GL_RGBA) {
+ /* simple case */
+ memcpy(dest, rgba, 4 * sizeof(GLuint) * n);
+ }
+ else {
+ /* general case */
+ GLint rDst, gDst, bDst, aDst, lDst, iDst;
+ GLint dstComponents = _mesa_components_in_format( dstFormat );
+
+ assert(dstComponents > 0);
+
+ get_component_indexes(dstFormat,
+ &rDst, &gDst, &bDst, &aDst, &lDst, &iDst);
+
+ /* Now pack values in the requested dest format */
+ if (rDst >= 0) {
+ GLuint *dst = dest;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[rDst] = rgba[i][RCOMP];
+ dst += dstComponents;
+ }
+ }
+
+ if (gDst >= 0) {
+ GLuint *dst = dest;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[gDst] = rgba[i][GCOMP];
+ dst += dstComponents;
+ }
+ }
+
+ if (bDst >= 0) {
+ GLuint *dst = dest;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[bDst] = rgba[i][BCOMP];
+ dst += dstComponents;
+ }
+ }
+
+ if (aDst >= 0) {
+ GLuint *dst = dest;
+ GLuint i;
+ for (i = 0; i < n; i++) {
+ dst[aDst] = rgba[i][ACOMP];
+ dst += dstComponents;
+ }
+ }
+
+ if (iDst >= 0) {
+ GLuint *dst = dest;
+ GLuint i;
+ assert(iDst == 0);
+ assert(dstComponents == 1);
+ for (i = 0; i < n; i++) {
+ /* Intensity comes from red channel */
+ dst[i] = rgba[i][RCOMP];
+ }
+ }
+
+ if (lDst >= 0) {
+ GLuint *dst = dest;
+ GLuint i;
+ assert(lDst == 0);
+ for (i = 0; i < n; i++) {
+ /* Luminance comes from red channel */
+ dst[0] = rgba[i][RCOMP];
+ dst += dstComponents;
+ }
+ }
+ }
+}
+
+
+
/**
* Similar to _mesa_unpack_color_span_float(), but for dudv data instead of rgba,
* directly return GLbyte data, no transfer ops apply.
diff --git a/src/mesa/main/pack.h b/src/mesa/main/pack.h
index 3b24159fc2b..65d3f7a0fb2 100644
--- a/src/mesa/main/pack.h
+++ b/src/mesa/main/pack.h
@@ -75,6 +75,13 @@ _mesa_unpack_color_span_float(struct gl_context *ctx,
GLbitfield transferOps);
extern void
+_mesa_unpack_color_span_uint(struct gl_context *ctx,
+ GLuint n, GLenum dstFormat, GLuint *dest,
+ GLenum srcFormat, GLenum srcType,
+ const GLvoid *source,
+ const struct gl_pixelstore_attrib *srcPacking);
+
+extern void
_mesa_unpack_dudv_span_byte(struct gl_context *ctx,
GLuint n, GLenum dstFormat, GLbyte dest[],
GLenum srcFormat, GLenum srcType,
diff --git a/src/mesa/main/pixel.h b/src/mesa/main/pixel.h
index 03560835a8c..6f04eb62724 100644
--- a/src/mesa/main/pixel.h
+++ b/src/mesa/main/pixel.h
@@ -33,7 +33,12 @@
#define PIXEL_H
-#include "main/mtypes.h"
+#include "compiler.h"
+#include "glheader.h"
+#include "mfeatures.h"
+
+struct _glapi_table;
+struct gl_context;
#if FEATURE_pixel_transfer
diff --git a/src/mesa/main/pixelstore.h b/src/mesa/main/pixelstore.h
index cdef7de2613..eb508197490 100644
--- a/src/mesa/main/pixelstore.h
+++ b/src/mesa/main/pixelstore.h
@@ -33,7 +33,8 @@
#include "glheader.h"
-#include "mtypes.h"
+
+struct gl_context;
extern void GLAPIENTRY
diff --git a/src/mesa/main/remap.c b/src/mesa/main/remap.c
index 2341f8488d1..c89fba45302 100644
--- a/src/mesa/main/remap.c
+++ b/src/mesa/main/remap.c
@@ -44,10 +44,15 @@
#include "imports.h"
#include "glapi/glapi.h"
-#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0]))
#define MAX_ENTRY_POINTS 16
-static const char *_mesa_function_pool;
+#define need_MESA_remap_table
+#include "main/remap_helper.h"
+
+
+/* this is global for quick access */
+int driDispatchRemapTable[driDispatchRemapTable_size];
+
/**
* Return the spec string associated with the given function index.
@@ -60,7 +65,10 @@ static const char *_mesa_function_pool;
const char *
_mesa_get_function_spec(GLint func_index)
{
- return _mesa_function_pool + func_index;
+ if (func_index < Elements(_mesa_function_pool))
+ return _mesa_function_pool + func_index;
+ else
+ return NULL;
}
@@ -152,11 +160,31 @@ _mesa_map_function_array(const struct gl_function_remap *func_array)
/**
+ * Map the functions which are already static.
+ *
+ * When a extension function are incorporated into the ABI, the
+ * extension suffix is usually stripped. Mapping such functions
+ * makes sure the alternative names are available.
+ *
+ * Note that functions mapped by _mesa_init_remap_table() are
+ * excluded.
+ */
+void
+_mesa_map_static_functions(void)
+{
+ /* Remap static functions which have alternative names and are in the ABI.
+ * This is to be on the safe side. glapi should have defined those names.
+ */
+ _mesa_map_function_array(MESA_alt_functions);
+}
+
+
+/**
* Initialize the remap table. This is called in one_time_init().
* The remap table needs to be initialized before calling the
* CALL/GET/SET macros defined in main/dispatch.h.
*/
-void
+static void
_mesa_do_init_remap_table(const char *pool,
int size,
const struct gl_function_pool_remap *remap)
@@ -167,7 +195,6 @@ _mesa_do_init_remap_table(const char *pool,
if (initialized)
return;
initialized = GL_TRUE;
- _mesa_function_pool = pool;
/* initialize the remap table */
for (i = 0; i < size; i++) {
@@ -187,4 +214,13 @@ _mesa_do_init_remap_table(const char *pool,
}
+void
+_mesa_init_remap_table(void)
+{
+ _mesa_do_init_remap_table(_mesa_function_pool,
+ driDispatchRemapTable_size,
+ MESA_remap_table_functions);
+}
+
+
#endif /* FEATURE_remap_table */
diff --git a/src/mesa/main/remap.h b/src/mesa/main/remap.h
index a2a55f615d5..5fee3005290 100644
--- a/src/mesa/main/remap.h
+++ b/src/mesa/main/remap.h
@@ -60,25 +60,8 @@ extern void
_mesa_map_static_functions(void);
extern void
-_mesa_map_static_functions_es1(void);
-
-extern void
-_mesa_map_static_functions_es2(void);
-
-extern void
-_mesa_do_init_remap_table(const char *pool,
- int size,
- const struct gl_function_pool_remap *remap);
-
-extern void
_mesa_init_remap_table(void);
-extern void
-_mesa_init_remap_table_es1(void);
-
-extern void
-_mesa_init_remap_table_es2(void);
-
#else /* FEATURE_remap_table */
static INLINE const char *
@@ -105,37 +88,10 @@ _mesa_map_static_functions(void)
static INLINE void
-_mesa_map_static_functions_es1(void)
-{
-}
-
-static INLINE void
-_mesa_map_static_functions_es2(void)
-{
-}
-
-static INLINE void
-_mesa_do_init_remap_table(const char *pool,
- int size,
- const struct gl_function_pool_remap *remap)
-{
-}
-
-static INLINE void
_mesa_init_remap_table(void)
{
}
-static INLINE void
-_mesa_init_remap_table_es1(void)
-{
-}
-
-static INLINE void
-_mesa_init_remap_table_es2(void)
-{
-}
-
#endif /* FEATURE_remap_table */
diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h
index 9034b10d488..1aa2cdea38f 100644
--- a/src/mesa/main/remap_helper.h
+++ b/src/mesa/main/remap_helper.h
@@ -45,4464 +45,4600 @@ static const char _mesa_function_pool[] =
"iff\0"
"glMapGrid1f\0"
"\0"
- /* _mesa_function_pool[81]: RasterPos4i (offset 82) */
+ /* _mesa_function_pool[81]: VertexAttribI2iEXT (will be remapped) */
+ "iii\0"
+ "glVertexAttribI2iEXT\0"
+ "\0"
+ /* _mesa_function_pool[107]: RasterPos4i (offset 82) */
"iiii\0"
"glRasterPos4i\0"
"\0"
- /* _mesa_function_pool[101]: RasterPos4d (offset 78) */
+ /* _mesa_function_pool[127]: RasterPos4d (offset 78) */
"dddd\0"
"glRasterPos4d\0"
"\0"
- /* _mesa_function_pool[121]: NewList (dynamic) */
+ /* _mesa_function_pool[147]: NewList (dynamic) */
"ii\0"
"glNewList\0"
"\0"
- /* _mesa_function_pool[135]: RasterPos4f (offset 80) */
+ /* _mesa_function_pool[161]: RasterPos4f (offset 80) */
"ffff\0"
"glRasterPos4f\0"
"\0"
- /* _mesa_function_pool[155]: LoadIdentity (offset 290) */
+ /* _mesa_function_pool[181]: LoadIdentity (offset 290) */
"\0"
"glLoadIdentity\0"
"\0"
- /* _mesa_function_pool[172]: GetCombinerOutputParameterfvNV (will be remapped) */
- "iiip\0"
- "glGetCombinerOutputParameterfvNV\0"
- "\0"
- /* _mesa_function_pool[211]: SampleCoverageARB (will be remapped) */
+ /* _mesa_function_pool[198]: SampleCoverageARB (will be remapped) */
"fi\0"
"glSampleCoverage\0"
"glSampleCoverageARB\0"
"\0"
- /* _mesa_function_pool[252]: ConvolutionFilter1D (offset 348) */
+ /* _mesa_function_pool[239]: ConvolutionFilter1D (offset 348) */
"iiiiip\0"
"glConvolutionFilter1D\0"
"glConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[307]: BeginQueryARB (will be remapped) */
+ /* _mesa_function_pool[294]: BeginQueryARB (will be remapped) */
"ii\0"
"glBeginQuery\0"
"glBeginQueryARB\0"
"\0"
- /* _mesa_function_pool[340]: RasterPos3dv (offset 71) */
+ /* _mesa_function_pool[327]: RasterPos3dv (offset 71) */
"p\0"
"glRasterPos3dv\0"
"\0"
- /* _mesa_function_pool[358]: PointParameteriNV (will be remapped) */
+ /* _mesa_function_pool[345]: PointParameteriNV (will be remapped) */
"ii\0"
"glPointParameteri\0"
"glPointParameteriNV\0"
"\0"
- /* _mesa_function_pool[400]: GetProgramiv (will be remapped) */
+ /* _mesa_function_pool[387]: GetProgramiv (will be remapped) */
"iip\0"
"glGetProgramiv\0"
"\0"
- /* _mesa_function_pool[420]: MultiTexCoord3sARB (offset 398) */
+ /* _mesa_function_pool[407]: MultiTexCoord3sARB (offset 398) */
"iiii\0"
"glMultiTexCoord3s\0"
"glMultiTexCoord3sARB\0"
"\0"
- /* _mesa_function_pool[465]: SecondaryColor3iEXT (will be remapped) */
+ /* _mesa_function_pool[452]: SecondaryColor3iEXT (will be remapped) */
"iii\0"
"glSecondaryColor3i\0"
"glSecondaryColor3iEXT\0"
"\0"
- /* _mesa_function_pool[511]: WindowPos3fMESA (will be remapped) */
+ /* _mesa_function_pool[498]: WindowPos3fMESA (will be remapped) */
"fff\0"
"glWindowPos3f\0"
"glWindowPos3fARB\0"
"glWindowPos3fMESA\0"
"\0"
- /* _mesa_function_pool[565]: TexCoord1iv (offset 99) */
+ /* _mesa_function_pool[552]: TexCoord1iv (offset 99) */
"p\0"
"glTexCoord1iv\0"
"\0"
- /* _mesa_function_pool[582]: TexCoord4sv (offset 125) */
+ /* _mesa_function_pool[569]: TexCoord4sv (offset 125) */
"p\0"
"glTexCoord4sv\0"
"\0"
- /* _mesa_function_pool[599]: RasterPos4s (offset 84) */
+ /* _mesa_function_pool[586]: RasterPos4s (offset 84) */
"iiii\0"
"glRasterPos4s\0"
"\0"
- /* _mesa_function_pool[619]: PixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[606]: PixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[652]: ActiveTextureARB (offset 374) */
+ /* _mesa_function_pool[639]: ActiveTextureARB (offset 374) */
"i\0"
"glActiveTexture\0"
"glActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[690]: BlitFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[677]: BlitFramebufferEXT (will be remapped) */
"iiiiiiiiii\0"
"glBlitFramebuffer\0"
"glBlitFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[741]: TexCoord1f (offset 96) */
+ /* _mesa_function_pool[728]: TexCoord1f (offset 96) */
"f\0"
"glTexCoord1f\0"
"\0"
- /* _mesa_function_pool[757]: TexCoord1d (offset 94) */
+ /* _mesa_function_pool[744]: TexCoord1d (offset 94) */
"d\0"
"glTexCoord1d\0"
"\0"
- /* _mesa_function_pool[773]: VertexAttrib4ubvNV (will be remapped) */
+ /* _mesa_function_pool[760]: VertexAttrib4ubvNV (will be remapped) */
"ip\0"
"glVertexAttrib4ubvNV\0"
"\0"
- /* _mesa_function_pool[798]: TexCoord1i (offset 98) */
+ /* _mesa_function_pool[785]: TexCoord1i (offset 98) */
"i\0"
"glTexCoord1i\0"
"\0"
- /* _mesa_function_pool[814]: GetProgramNamedParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[801]: GetProgramNamedParameterdvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterdvNV\0"
"\0"
- /* _mesa_function_pool[851]: Histogram (offset 367) */
+ /* _mesa_function_pool[838]: Histogram (offset 367) */
"iiii\0"
"glHistogram\0"
"glHistogramEXT\0"
"\0"
- /* _mesa_function_pool[884]: TexCoord1s (offset 100) */
+ /* _mesa_function_pool[871]: TexCoord1s (offset 100) */
"i\0"
"glTexCoord1s\0"
"\0"
- /* _mesa_function_pool[900]: GetMapfv (offset 267) */
+ /* _mesa_function_pool[887]: GetMapfv (offset 267) */
"iip\0"
"glGetMapfv\0"
"\0"
- /* _mesa_function_pool[916]: EvalCoord1f (offset 230) */
+ /* _mesa_function_pool[903]: EvalCoord1f (offset 230) */
"f\0"
"glEvalCoord1f\0"
"\0"
- /* _mesa_function_pool[933]: TexImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[920]: VertexAttribI1ivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI1ivEXT\0"
+ "\0"
+ /* _mesa_function_pool[946]: TexImage4DSGIS (dynamic) */
"iiiiiiiiiip\0"
"glTexImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[963]: PolygonStipple (offset 175) */
+ /* _mesa_function_pool[976]: PolygonStipple (offset 175) */
"p\0"
"glPolygonStipple\0"
"\0"
- /* _mesa_function_pool[983]: WindowPos2dvMESA (will be remapped) */
+ /* _mesa_function_pool[996]: WindowPos2dvMESA (will be remapped) */
"p\0"
"glWindowPos2dv\0"
"glWindowPos2dvARB\0"
"glWindowPos2dvMESA\0"
"\0"
- /* _mesa_function_pool[1038]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1051]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1082]: BlendEquationSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[1095]: BlendEquationSeparateEXT (will be remapped) */
"ii\0"
"glBlendEquationSeparate\0"
"glBlendEquationSeparateEXT\0"
"glBlendEquationSeparateATI\0"
"\0"
- /* _mesa_function_pool[1164]: ListParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[1177]: ListParameterfSGIX (dynamic) */
"iif\0"
"glListParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[1190]: SecondaryColor3bEXT (will be remapped) */
+ /* _mesa_function_pool[1203]: SecondaryColor3bEXT (will be remapped) */
"iii\0"
"glSecondaryColor3b\0"
"glSecondaryColor3bEXT\0"
"\0"
- /* _mesa_function_pool[1236]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[1249]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */
"pppp\0"
"glTexCoord4fColor4fNormal3fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[1282]: GetPixelMapfv (offset 271) */
+ /* _mesa_function_pool[1295]: GetPixelMapfv (offset 271) */
"ip\0"
"glGetPixelMapfv\0"
"\0"
- /* _mesa_function_pool[1302]: Color3uiv (offset 22) */
+ /* _mesa_function_pool[1315]: Color3uiv (offset 22) */
"p\0"
"glColor3uiv\0"
"\0"
- /* _mesa_function_pool[1317]: IsEnabled (offset 286) */
+ /* _mesa_function_pool[1330]: IsEnabled (offset 286) */
"i\0"
"glIsEnabled\0"
"\0"
- /* _mesa_function_pool[1332]: VertexAttrib4svNV (will be remapped) */
+ /* _mesa_function_pool[1345]: VertexAttrib4svNV (will be remapped) */
"ip\0"
"glVertexAttrib4svNV\0"
"\0"
- /* _mesa_function_pool[1356]: EvalCoord2fv (offset 235) */
+ /* _mesa_function_pool[1369]: EvalCoord2fv (offset 235) */
"p\0"
"glEvalCoord2fv\0"
"\0"
- /* _mesa_function_pool[1374]: GetBufferSubDataARB (will be remapped) */
+ /* _mesa_function_pool[1387]: GetBufferSubDataARB (will be remapped) */
"iiip\0"
"glGetBufferSubData\0"
"glGetBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[1421]: BufferSubDataARB (will be remapped) */
+ /* _mesa_function_pool[1434]: BufferSubDataARB (will be remapped) */
"iiip\0"
"glBufferSubData\0"
"glBufferSubDataARB\0"
"\0"
- /* _mesa_function_pool[1462]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1475]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1500]: AttachShader (will be remapped) */
+ /* _mesa_function_pool[1513]: AttachShader (will be remapped) */
"ii\0"
"glAttachShader\0"
"\0"
- /* _mesa_function_pool[1519]: VertexAttrib2fARB (will be remapped) */
+ /* _mesa_function_pool[1532]: VertexAttrib2fARB (will be remapped) */
"iff\0"
"glVertexAttrib2f\0"
"glVertexAttrib2fARB\0"
"\0"
- /* _mesa_function_pool[1561]: GetDebugLogLengthMESA (dynamic) */
+ /* _mesa_function_pool[1574]: GetDebugLogLengthMESA (dynamic) */
"iii\0"
"glGetDebugLogLengthMESA\0"
"\0"
- /* _mesa_function_pool[1590]: GetMapiv (offset 268) */
+ /* _mesa_function_pool[1603]: GetMapiv (offset 268) */
"iip\0"
"glGetMapiv\0"
"\0"
- /* _mesa_function_pool[1606]: VertexAttrib3fARB (will be remapped) */
+ /* _mesa_function_pool[1619]: VertexAttrib3fARB (will be remapped) */
"ifff\0"
"glVertexAttrib3f\0"
"glVertexAttrib3fARB\0"
"\0"
- /* _mesa_function_pool[1649]: Indexubv (offset 316) */
+ /* _mesa_function_pool[1662]: Indexubv (offset 316) */
"p\0"
"glIndexubv\0"
"\0"
- /* _mesa_function_pool[1663]: GetQueryivARB (will be remapped) */
+ /* _mesa_function_pool[1676]: GetQueryivARB (will be remapped) */
"iip\0"
"glGetQueryiv\0"
"glGetQueryivARB\0"
"\0"
- /* _mesa_function_pool[1697]: TexImage3D (offset 371) */
+ /* _mesa_function_pool[1710]: TexImage3D (offset 371) */
"iiiiiiiiip\0"
"glTexImage3D\0"
"glTexImage3DEXT\0"
"\0"
- /* _mesa_function_pool[1738]: ReplacementCodeuiVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1751]: BindFragDataLocationEXT (will be remapped) */
+ "iip\0"
+ "glBindFragDataLocationEXT\0"
+ "\0"
+ /* _mesa_function_pool[1782]: ReplacementCodeuiVertex3fvSUN (dynamic) */
"pp\0"
"glReplacementCodeuiVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1774]: EdgeFlagPointer (offset 312) */
+ /* _mesa_function_pool[1818]: EdgeFlagPointer (offset 312) */
"ip\0"
"glEdgeFlagPointer\0"
"\0"
- /* _mesa_function_pool[1796]: Color3ubv (offset 20) */
+ /* _mesa_function_pool[1840]: Color3ubv (offset 20) */
"p\0"
"glColor3ubv\0"
"\0"
- /* _mesa_function_pool[1811]: GetQueryObjectivARB (will be remapped) */
+ /* _mesa_function_pool[1855]: GetQueryObjectivARB (will be remapped) */
"iip\0"
"glGetQueryObjectiv\0"
"glGetQueryObjectivARB\0"
"\0"
- /* _mesa_function_pool[1857]: Vertex3dv (offset 135) */
+ /* _mesa_function_pool[1901]: Vertex3dv (offset 135) */
"p\0"
"glVertex3dv\0"
"\0"
- /* _mesa_function_pool[1872]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[1916]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[1919]: CompressedTexSubImage2DARB (will be remapped) */
+ /* _mesa_function_pool[1963]: CompressedTexSubImage2DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexSubImage2D\0"
"glCompressedTexSubImage2DARB\0"
"\0"
- /* _mesa_function_pool[1985]: CombinerOutputNV (will be remapped) */
+ /* _mesa_function_pool[2029]: CombinerOutputNV (will be remapped) */
"iiiiiiiiii\0"
"glCombinerOutputNV\0"
"\0"
- /* _mesa_function_pool[2016]: VertexAttribs3fvNV (will be remapped) */
+ /* _mesa_function_pool[2060]: VertexAttribs3fvNV (will be remapped) */
"iip\0"
"glVertexAttribs3fvNV\0"
"\0"
- /* _mesa_function_pool[2042]: Uniform2fARB (will be remapped) */
+ /* _mesa_function_pool[2086]: Uniform2fARB (will be remapped) */
"iff\0"
"glUniform2f\0"
"glUniform2fARB\0"
"\0"
- /* _mesa_function_pool[2074]: LightModeliv (offset 166) */
+ /* _mesa_function_pool[2118]: LightModeliv (offset 166) */
"ip\0"
"glLightModeliv\0"
"\0"
- /* _mesa_function_pool[2093]: VertexAttrib1svARB (will be remapped) */
+ /* _mesa_function_pool[2137]: VertexAttrib1svARB (will be remapped) */
"ip\0"
"glVertexAttrib1sv\0"
"glVertexAttrib1svARB\0"
"\0"
- /* _mesa_function_pool[2136]: VertexAttribs1dvNV (will be remapped) */
+ /* _mesa_function_pool[2180]: VertexAttribs1dvNV (will be remapped) */
"iip\0"
"glVertexAttribs1dvNV\0"
"\0"
- /* _mesa_function_pool[2162]: Uniform2ivARB (will be remapped) */
+ /* _mesa_function_pool[2206]: Uniform2ivARB (will be remapped) */
"iip\0"
"glUniform2iv\0"
"glUniform2ivARB\0"
"\0"
- /* _mesa_function_pool[2196]: GetImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[2240]: GetImageTransformParameterfvHP (dynamic) */
"iip\0"
"glGetImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[2234]: Normal3bv (offset 53) */
+ /* _mesa_function_pool[2278]: Normal3bv (offset 53) */
"p\0"
"glNormal3bv\0"
"\0"
- /* _mesa_function_pool[2249]: TexGeniv (offset 193) */
+ /* _mesa_function_pool[2293]: TexGeniv (offset 193) */
"iip\0"
"glTexGeniv\0"
"\0"
- /* _mesa_function_pool[2265]: WeightubvARB (dynamic) */
+ /* _mesa_function_pool[2309]: WeightubvARB (dynamic) */
"ip\0"
"glWeightubvARB\0"
"\0"
- /* _mesa_function_pool[2284]: VertexAttrib1fvNV (will be remapped) */
+ /* _mesa_function_pool[2328]: VertexAttrib1fvNV (will be remapped) */
"ip\0"
"glVertexAttrib1fvNV\0"
"\0"
- /* _mesa_function_pool[2308]: Vertex3iv (offset 139) */
+ /* _mesa_function_pool[2352]: Vertex3iv (offset 139) */
"p\0"
"glVertex3iv\0"
"\0"
- /* _mesa_function_pool[2323]: CopyConvolutionFilter1D (offset 354) */
+ /* _mesa_function_pool[2367]: CopyConvolutionFilter1D (offset 354) */
"iiiii\0"
"glCopyConvolutionFilter1D\0"
"glCopyConvolutionFilter1DEXT\0"
"\0"
- /* _mesa_function_pool[2385]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[2429]: VertexAttribI1uiEXT (will be remapped) */
+ "ii\0"
+ "glVertexAttribI1uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[2455]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[2433]: DeleteSync (will be remapped) */
+ /* _mesa_function_pool[2503]: DeleteSync (will be remapped) */
"i\0"
"glDeleteSync\0"
"\0"
- /* _mesa_function_pool[2449]: FragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[2519]: FragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[2479]: BlendColor (offset 336) */
+ /* _mesa_function_pool[2549]: BlendColor (offset 336) */
"ffff\0"
"glBlendColor\0"
"glBlendColorEXT\0"
"\0"
- /* _mesa_function_pool[2514]: UniformMatrix4fvARB (will be remapped) */
+ /* _mesa_function_pool[2584]: UniformMatrix4fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix4fv\0"
"glUniformMatrix4fvARB\0"
"\0"
- /* _mesa_function_pool[2561]: DeleteVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[2631]: DeleteVertexArraysAPPLE (will be remapped) */
"ip\0"
"glDeleteVertexArrays\0"
"glDeleteVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[2612]: ReadInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[2682]: ReadInstrumentsSGIX (dynamic) */
"i\0"
"glReadInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[2637]: CallLists (offset 3) */
+ /* _mesa_function_pool[2707]: CallLists (offset 3) */
"iip\0"
"glCallLists\0"
"\0"
- /* _mesa_function_pool[2654]: UniformMatrix2x4fv (will be remapped) */
+ /* _mesa_function_pool[2724]: UniformMatrix2x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x4fv\0"
"\0"
- /* _mesa_function_pool[2681]: Color4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[2751]: Color4ubVertex3fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[2708]: Normal3iv (offset 59) */
+ /* _mesa_function_pool[2778]: Normal3iv (offset 59) */
"p\0"
"glNormal3iv\0"
"\0"
- /* _mesa_function_pool[2723]: PassThrough (offset 199) */
+ /* _mesa_function_pool[2793]: PassThrough (offset 199) */
"f\0"
"glPassThrough\0"
"\0"
- /* _mesa_function_pool[2740]: TexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[2810]: GetVertexAttribIivEXT (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribIivEXT\0"
+ "\0"
+ /* _mesa_function_pool[2839]: TexParameterIivEXT (will be remapped) */
"iip\0"
"glTexParameterIivEXT\0"
"\0"
- /* _mesa_function_pool[2766]: FramebufferTextureLayerEXT (will be remapped) */
+ /* _mesa_function_pool[2865]: FramebufferTextureLayerEXT (will be remapped) */
"iiiii\0"
"glFramebufferTextureLayer\0"
"glFramebufferTextureLayerEXT\0"
"\0"
- /* _mesa_function_pool[2828]: GetListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[2927]: GetListParameterfvSGIX (dynamic) */
"iip\0"
"glGetListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[2858]: Viewport (offset 305) */
+ /* _mesa_function_pool[2957]: Viewport (offset 305) */
"iiii\0"
"glViewport\0"
"\0"
- /* _mesa_function_pool[2875]: VertexAttrib4NusvARB (will be remapped) */
+ /* _mesa_function_pool[2974]: VertexAttrib4NusvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nusv\0"
"glVertexAttrib4NusvARB\0"
"\0"
- /* _mesa_function_pool[2922]: WindowPos4svMESA (will be remapped) */
+ /* _mesa_function_pool[3021]: WindowPos4svMESA (will be remapped) */
"p\0"
"glWindowPos4svMESA\0"
"\0"
- /* _mesa_function_pool[2944]: CreateProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[3043]: CreateProgramObjectARB (will be remapped) */
"\0"
"glCreateProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[2971]: DeleteTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[3070]: DeleteTransformFeedbacks (will be remapped) */
"ip\0"
"glDeleteTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[3002]: UniformMatrix4x3fv (will be remapped) */
+ /* _mesa_function_pool[3101]: UniformMatrix4x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x3fv\0"
"\0"
- /* _mesa_function_pool[3029]: PrioritizeTextures (offset 331) */
+ /* _mesa_function_pool[3128]: PrioritizeTextures (offset 331) */
"ipp\0"
"glPrioritizeTextures\0"
"glPrioritizeTexturesEXT\0"
"\0"
- /* _mesa_function_pool[3079]: AsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[3178]: VertexAttribI3uiEXT (will be remapped) */
+ "iiii\0"
+ "glVertexAttribI3uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[3206]: AsyncMarkerSGIX (dynamic) */
"i\0"
"glAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[3100]: GlobalAlphaFactorubSUN (dynamic) */
+ /* _mesa_function_pool[3227]: GlobalAlphaFactorubSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorubSUN\0"
"\0"
- /* _mesa_function_pool[3128]: ClearColorIuiEXT (will be remapped) */
+ /* _mesa_function_pool[3255]: ClearColorIuiEXT (will be remapped) */
"iiii\0"
"glClearColorIuiEXT\0"
"\0"
- /* _mesa_function_pool[3153]: ClearDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[3280]: ClearDebugLogMESA (dynamic) */
"iii\0"
"glClearDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[3178]: ResetHistogram (offset 369) */
+ /* _mesa_function_pool[3305]: Uniform4uiEXT (will be remapped) */
+ "iiiii\0"
+ "glUniform4uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[3328]: ResetHistogram (offset 369) */
"i\0"
"glResetHistogram\0"
"glResetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[3218]: GetProgramNamedParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[3368]: GetProgramNamedParameterfvNV (will be remapped) */
"iipp\0"
"glGetProgramNamedParameterfvNV\0"
"\0"
- /* _mesa_function_pool[3255]: PointParameterfEXT (will be remapped) */
+ /* _mesa_function_pool[3405]: PointParameterfEXT (will be remapped) */
"if\0"
"glPointParameterf\0"
"glPointParameterfARB\0"
"glPointParameterfEXT\0"
"glPointParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[3341]: LoadIdentityDeformationMapSGIX (dynamic) */
+ /* _mesa_function_pool[3491]: LoadIdentityDeformationMapSGIX (dynamic) */
"i\0"
"glLoadIdentityDeformationMapSGIX\0"
"\0"
- /* _mesa_function_pool[3377]: GenFencesNV (will be remapped) */
+ /* _mesa_function_pool[3527]: GenFencesNV (will be remapped) */
"ip\0"
"glGenFencesNV\0"
"\0"
- /* _mesa_function_pool[3395]: ImageTransformParameterfHP (dynamic) */
+ /* _mesa_function_pool[3545]: ImageTransformParameterfHP (dynamic) */
"iif\0"
"glImageTransformParameterfHP\0"
"\0"
- /* _mesa_function_pool[3429]: MatrixIndexusvARB (dynamic) */
+ /* _mesa_function_pool[3579]: MatrixIndexusvARB (dynamic) */
"ip\0"
"glMatrixIndexusvARB\0"
"\0"
- /* _mesa_function_pool[3453]: DrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[3603]: DrawElementsBaseVertex (will be remapped) */
"iiipi\0"
"glDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[3485]: DisableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[3635]: DisableVertexAttribArrayARB (will be remapped) */
"i\0"
"glDisableVertexAttribArray\0"
"glDisableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[3545]: TexCoord2sv (offset 109) */
+ /* _mesa_function_pool[3695]: TexCoord2sv (offset 109) */
"p\0"
"glTexCoord2sv\0"
"\0"
- /* _mesa_function_pool[3562]: Vertex4dv (offset 143) */
+ /* _mesa_function_pool[3712]: Vertex4dv (offset 143) */
"p\0"
"glVertex4dv\0"
"\0"
- /* _mesa_function_pool[3577]: StencilMaskSeparate (will be remapped) */
+ /* _mesa_function_pool[3727]: StencilMaskSeparate (will be remapped) */
"ii\0"
"glStencilMaskSeparate\0"
"\0"
- /* _mesa_function_pool[3603]: ProgramLocalParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[3753]: ProgramLocalParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramLocalParameter4dARB\0"
"\0"
- /* _mesa_function_pool[3640]: CompressedTexImage3DARB (will be remapped) */
+ /* _mesa_function_pool[3790]: CompressedTexImage3DARB (will be remapped) */
"iiiiiiiip\0"
"glCompressedTexImage3D\0"
"glCompressedTexImage3DARB\0"
"\0"
- /* _mesa_function_pool[3700]: Color3sv (offset 18) */
+ /* _mesa_function_pool[3850]: Color3sv (offset 18) */
"p\0"
"glColor3sv\0"
"\0"
- /* _mesa_function_pool[3714]: GetConvolutionParameteriv (offset 358) */
+ /* _mesa_function_pool[3864]: GetConvolutionParameteriv (offset 358) */
"iip\0"
"glGetConvolutionParameteriv\0"
"glGetConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[3778]: VertexAttrib1fARB (will be remapped) */
+ /* _mesa_function_pool[3928]: VertexAttrib1fARB (will be remapped) */
"if\0"
"glVertexAttrib1f\0"
"glVertexAttrib1fARB\0"
"\0"
- /* _mesa_function_pool[3819]: Vertex2dv (offset 127) */
+ /* _mesa_function_pool[3969]: Vertex2dv (offset 127) */
"p\0"
"glVertex2dv\0"
"\0"
- /* _mesa_function_pool[3834]: TestFenceNV (will be remapped) */
+ /* _mesa_function_pool[3984]: TestFenceNV (will be remapped) */
"i\0"
"glTestFenceNV\0"
"\0"
- /* _mesa_function_pool[3851]: MultiTexCoord1fvARB (offset 379) */
+ /* _mesa_function_pool[4001]: GetVertexAttribIuivEXT (will be remapped) */
+ "iip\0"
+ "glGetVertexAttribIuivEXT\0"
+ "\0"
+ /* _mesa_function_pool[4031]: MultiTexCoord1fvARB (offset 379) */
"ip\0"
"glMultiTexCoord1fv\0"
"glMultiTexCoord1fvARB\0"
"\0"
- /* _mesa_function_pool[3896]: TexCoord3iv (offset 115) */
+ /* _mesa_function_pool[4076]: TexCoord3iv (offset 115) */
"p\0"
"glTexCoord3iv\0"
"\0"
- /* _mesa_function_pool[3913]: ColorFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[4093]: Uniform2uivEXT (will be remapped) */
+ "iip\0"
+ "glUniform2uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[4115]: ColorFragmentOp2ATI (will be remapped) */
"iiiiiiiiii\0"
"glColorFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[3947]: SecondaryColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[4149]: SecondaryColorPointerListIBM (dynamic) */
"iiipi\0"
"glSecondaryColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[3985]: GetPixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[4187]: GetPixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[4021]: Color3fv (offset 14) */
+ /* _mesa_function_pool[4223]: Color3fv (offset 14) */
"p\0"
"glColor3fv\0"
"\0"
- /* _mesa_function_pool[4035]: VertexAttrib4fNV (will be remapped) */
+ /* _mesa_function_pool[4237]: VertexAttrib4fNV (will be remapped) */
"iffff\0"
"glVertexAttrib4fNV\0"
"\0"
- /* _mesa_function_pool[4061]: ReplacementCodeubSUN (dynamic) */
+ /* _mesa_function_pool[4263]: ReplacementCodeubSUN (dynamic) */
"i\0"
"glReplacementCodeubSUN\0"
"\0"
- /* _mesa_function_pool[4087]: FinishAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[4289]: FinishAsyncSGIX (dynamic) */
"p\0"
"glFinishAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[4108]: GetDebugLogMESA (dynamic) */
+ /* _mesa_function_pool[4310]: GetDebugLogMESA (dynamic) */
"iiiipp\0"
"glGetDebugLogMESA\0"
"\0"
- /* _mesa_function_pool[4134]: FogCoorddEXT (will be remapped) */
+ /* _mesa_function_pool[4336]: FogCoorddEXT (will be remapped) */
"d\0"
"glFogCoordd\0"
"glFogCoorddEXT\0"
"\0"
- /* _mesa_function_pool[4164]: BeginConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[4366]: BeginConditionalRenderNV (will be remapped) */
"ii\0"
"glBeginConditionalRenderNV\0"
"\0"
- /* _mesa_function_pool[4195]: Color4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4397]: Color4ubVertex3fSUN (dynamic) */
"iiiifff\0"
"glColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4226]: FogCoordfEXT (will be remapped) */
+ /* _mesa_function_pool[4428]: FogCoordfEXT (will be remapped) */
"f\0"
"glFogCoordf\0"
"glFogCoordfEXT\0"
"\0"
- /* _mesa_function_pool[4256]: PointSize (offset 173) */
+ /* _mesa_function_pool[4458]: PointSize (offset 173) */
"f\0"
"glPointSize\0"
"\0"
- /* _mesa_function_pool[4271]: TexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4473]: VertexAttribI2uivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI2uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[4500]: TexCoord2fVertex3fSUN (dynamic) */
"fffff\0"
"glTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4302]: PopName (offset 200) */
+ /* _mesa_function_pool[4531]: PopName (offset 200) */
"\0"
"glPopName\0"
"\0"
- /* _mesa_function_pool[4314]: GlobalAlphaFactoriSUN (dynamic) */
+ /* _mesa_function_pool[4543]: GlobalAlphaFactoriSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoriSUN\0"
"\0"
- /* _mesa_function_pool[4341]: VertexAttrib2dNV (will be remapped) */
+ /* _mesa_function_pool[4570]: VertexAttrib2dNV (will be remapped) */
"idd\0"
"glVertexAttrib2dNV\0"
"\0"
- /* _mesa_function_pool[4365]: GetProgramInfoLog (will be remapped) */
+ /* _mesa_function_pool[4594]: GetProgramInfoLog (will be remapped) */
"iipp\0"
"glGetProgramInfoLog\0"
"\0"
- /* _mesa_function_pool[4391]: VertexAttrib4NbvARB (will be remapped) */
+ /* _mesa_function_pool[4620]: VertexAttrib4NbvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nbv\0"
"glVertexAttrib4NbvARB\0"
"\0"
- /* _mesa_function_pool[4436]: GetActiveAttribARB (will be remapped) */
+ /* _mesa_function_pool[4665]: GetActiveAttribARB (will be remapped) */
"iiipppp\0"
"glGetActiveAttrib\0"
"glGetActiveAttribARB\0"
"\0"
- /* _mesa_function_pool[4484]: Vertex4sv (offset 149) */
+ /* _mesa_function_pool[4713]: Vertex4sv (offset 149) */
"p\0"
"glVertex4sv\0"
"\0"
- /* _mesa_function_pool[4499]: VertexAttrib4ubNV (will be remapped) */
+ /* _mesa_function_pool[4728]: VertexAttrib4ubNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4ubNV\0"
"\0"
- /* _mesa_function_pool[4526]: TextureRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[4755]: TextureRangeAPPLE (will be remapped) */
"iip\0"
"glTextureRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[4551]: GetTexEnvfv (offset 276) */
+ /* _mesa_function_pool[4780]: GetTexEnvfv (offset 276) */
"iip\0"
"glGetTexEnvfv\0"
"\0"
- /* _mesa_function_pool[4570]: BindTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[4799]: BindTransformFeedback (will be remapped) */
"ii\0"
"glBindTransformFeedback\0"
"\0"
- /* _mesa_function_pool[4598]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[4827]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"ffffffffffff\0"
"glTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[4651]: Indexub (offset 315) */
+ /* _mesa_function_pool[4880]: Indexub (offset 315) */
"i\0"
"glIndexub\0"
"\0"
- /* _mesa_function_pool[4664]: ColorMaskIndexedEXT (will be remapped) */
- "iiiii\0"
- "glColorMaskIndexedEXT\0"
- "\0"
- /* _mesa_function_pool[4693]: TexEnvi (offset 186) */
+ /* _mesa_function_pool[4893]: TexEnvi (offset 186) */
"iii\0"
"glTexEnvi\0"
"\0"
- /* _mesa_function_pool[4708]: GetClipPlane (offset 259) */
+ /* _mesa_function_pool[4908]: GetClipPlane (offset 259) */
"ip\0"
"glGetClipPlane\0"
"\0"
- /* _mesa_function_pool[4727]: CombinerParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[4927]: CombinerParameterfvNV (will be remapped) */
"ip\0"
"glCombinerParameterfvNV\0"
"\0"
- /* _mesa_function_pool[4755]: VertexAttribs3dvNV (will be remapped) */
+ /* _mesa_function_pool[4955]: VertexAttribs3dvNV (will be remapped) */
"iip\0"
"glVertexAttribs3dvNV\0"
"\0"
- /* _mesa_function_pool[4781]: VertexAttribs4fvNV (will be remapped) */
+ /* _mesa_function_pool[4981]: VertexAttribI2uiEXT (will be remapped) */
+ "iii\0"
+ "glVertexAttribI2uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[5008]: VertexAttribs4fvNV (will be remapped) */
"iip\0"
"glVertexAttribs4fvNV\0"
"\0"
- /* _mesa_function_pool[4807]: VertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[5034]: VertexArrayRangeNV (will be remapped) */
"ip\0"
"glVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[4832]: FragmentLightiSGIX (dynamic) */
+ /* _mesa_function_pool[5059]: FragmentLightiSGIX (dynamic) */
"iii\0"
"glFragmentLightiSGIX\0"
"\0"
- /* _mesa_function_pool[4858]: PolygonOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[5085]: PolygonOffsetEXT (will be remapped) */
"ff\0"
"glPolygonOffsetEXT\0"
"\0"
- /* _mesa_function_pool[4881]: PollAsyncSGIX (dynamic) */
+ /* _mesa_function_pool[5108]: VertexAttribI4uivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[5135]: PollAsyncSGIX (dynamic) */
"p\0"
"glPollAsyncSGIX\0"
"\0"
- /* _mesa_function_pool[4900]: DeleteFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[5154]: DeleteFragmentShaderATI (will be remapped) */
"i\0"
"glDeleteFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[4929]: Scaled (offset 301) */
+ /* _mesa_function_pool[5183]: Scaled (offset 301) */
"ddd\0"
"glScaled\0"
"\0"
- /* _mesa_function_pool[4943]: ResumeTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[5197]: ResumeTransformFeedback (will be remapped) */
"\0"
"glResumeTransformFeedback\0"
"\0"
- /* _mesa_function_pool[4971]: Scalef (offset 302) */
+ /* _mesa_function_pool[5225]: Scalef (offset 302) */
"fff\0"
"glScalef\0"
"\0"
- /* _mesa_function_pool[4985]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[5239]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[5023]: MultTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[5277]: MultTransposeMatrixdARB (will be remapped) */
"p\0"
"glMultTransposeMatrixd\0"
"glMultTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[5075]: ObjectUnpurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[5329]: ColorMaskIndexedEXT (will be remapped) */
+ "iiiii\0"
+ "glColorMaskIndexedEXT\0"
+ "\0"
+ /* _mesa_function_pool[5358]: ObjectUnpurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectUnpurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[5105]: AlphaFunc (offset 240) */
+ /* _mesa_function_pool[5388]: AlphaFunc (offset 240) */
"if\0"
"glAlphaFunc\0"
"\0"
- /* _mesa_function_pool[5121]: WindowPos2svMESA (will be remapped) */
+ /* _mesa_function_pool[5404]: WindowPos2svMESA (will be remapped) */
"p\0"
"glWindowPos2sv\0"
"glWindowPos2svARB\0"
"glWindowPos2svMESA\0"
"\0"
- /* _mesa_function_pool[5176]: EdgeFlag (offset 41) */
+ /* _mesa_function_pool[5459]: EdgeFlag (offset 41) */
"i\0"
"glEdgeFlag\0"
"\0"
- /* _mesa_function_pool[5190]: TexCoord2iv (offset 107) */
+ /* _mesa_function_pool[5473]: TexCoord2iv (offset 107) */
"p\0"
"glTexCoord2iv\0"
"\0"
- /* _mesa_function_pool[5207]: CompressedTexImage1DARB (will be remapped) */
+ /* _mesa_function_pool[5490]: CompressedTexImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexImage1D\0"
"glCompressedTexImage1DARB\0"
"\0"
- /* _mesa_function_pool[5265]: Rotated (offset 299) */
+ /* _mesa_function_pool[5548]: Rotated (offset 299) */
"dddd\0"
"glRotated\0"
"\0"
- /* _mesa_function_pool[5281]: GetTexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[5564]: GetTexParameterIuivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIuivEXT\0"
"\0"
- /* _mesa_function_pool[5311]: VertexAttrib2sNV (will be remapped) */
+ /* _mesa_function_pool[5594]: VertexAttrib2sNV (will be remapped) */
"iii\0"
"glVertexAttrib2sNV\0"
"\0"
- /* _mesa_function_pool[5335]: ReadPixels (offset 256) */
+ /* _mesa_function_pool[5618]: ReadPixels (offset 256) */
"iiiiiip\0"
"glReadPixels\0"
"\0"
- /* _mesa_function_pool[5357]: EdgeFlagv (offset 42) */
+ /* _mesa_function_pool[5640]: EdgeFlagv (offset 42) */
"p\0"
"glEdgeFlagv\0"
"\0"
- /* _mesa_function_pool[5372]: NormalPointerListIBM (dynamic) */
+ /* _mesa_function_pool[5655]: NormalPointerListIBM (dynamic) */
"iipi\0"
"glNormalPointerListIBM\0"
"\0"
- /* _mesa_function_pool[5401]: IndexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[5684]: IndexPointerEXT (will be remapped) */
"iiip\0"
"glIndexPointerEXT\0"
"\0"
- /* _mesa_function_pool[5425]: Color4iv (offset 32) */
+ /* _mesa_function_pool[5708]: Color4iv (offset 32) */
"p\0"
"glColor4iv\0"
"\0"
- /* _mesa_function_pool[5439]: TexParameterf (offset 178) */
+ /* _mesa_function_pool[5722]: TexParameterf (offset 178) */
"iif\0"
"glTexParameterf\0"
"\0"
- /* _mesa_function_pool[5460]: TexParameteri (offset 180) */
+ /* _mesa_function_pool[5743]: TexParameteri (offset 180) */
"iii\0"
"glTexParameteri\0"
"\0"
- /* _mesa_function_pool[5481]: NormalPointerEXT (will be remapped) */
+ /* _mesa_function_pool[5764]: NormalPointerEXT (will be remapped) */
"iiip\0"
"glNormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[5506]: MultiTexCoord3dARB (offset 392) */
+ /* _mesa_function_pool[5789]: MultiTexCoord3dARB (offset 392) */
"iddd\0"
"glMultiTexCoord3d\0"
"glMultiTexCoord3dARB\0"
"\0"
- /* _mesa_function_pool[5551]: MultiTexCoord2iARB (offset 388) */
+ /* _mesa_function_pool[5834]: MultiTexCoord2iARB (offset 388) */
"iii\0"
"glMultiTexCoord2i\0"
"glMultiTexCoord2iARB\0"
"\0"
- /* _mesa_function_pool[5595]: DrawPixels (offset 257) */
+ /* _mesa_function_pool[5878]: DrawPixels (offset 257) */
"iiiip\0"
"glDrawPixels\0"
"\0"
- /* _mesa_function_pool[5615]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[5898]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */
"iffffffff\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[5675]: MultiTexCoord2svARB (offset 391) */
+ /* _mesa_function_pool[5958]: MultiTexCoord2svARB (offset 391) */
"ip\0"
"glMultiTexCoord2sv\0"
"glMultiTexCoord2svARB\0"
"\0"
- /* _mesa_function_pool[5720]: ReplacementCodeubvSUN (dynamic) */
+ /* _mesa_function_pool[6003]: ReplacementCodeubvSUN (dynamic) */
"p\0"
"glReplacementCodeubvSUN\0"
"\0"
- /* _mesa_function_pool[5747]: Uniform3iARB (will be remapped) */
+ /* _mesa_function_pool[6030]: Uniform3iARB (will be remapped) */
"iiii\0"
"glUniform3i\0"
"glUniform3iARB\0"
"\0"
- /* _mesa_function_pool[5780]: DrawTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[6063]: DrawTransformFeedback (will be remapped) */
"ii\0"
"glDrawTransformFeedback\0"
"\0"
- /* _mesa_function_pool[5808]: GetFragmentMaterialfvSGIX (dynamic) */
+ /* _mesa_function_pool[6091]: GetFragmentMaterialfvSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialfvSGIX\0"
"\0"
- /* _mesa_function_pool[5841]: GetShaderInfoLog (will be remapped) */
+ /* _mesa_function_pool[6124]: GetShaderInfoLog (will be remapped) */
"iipp\0"
"glGetShaderInfoLog\0"
"\0"
- /* _mesa_function_pool[5866]: WeightivARB (dynamic) */
+ /* _mesa_function_pool[6149]: WeightivARB (dynamic) */
"ip\0"
"glWeightivARB\0"
"\0"
- /* _mesa_function_pool[5884]: PollInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[6167]: PollInstrumentsSGIX (dynamic) */
"p\0"
"glPollInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[5909]: GlobalAlphaFactordSUN (dynamic) */
+ /* _mesa_function_pool[6192]: GlobalAlphaFactordSUN (dynamic) */
"d\0"
"glGlobalAlphaFactordSUN\0"
"\0"
- /* _mesa_function_pool[5936]: GetFinalCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[6219]: GetFinalCombinerInputParameterfvNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[5978]: GenerateMipmapEXT (will be remapped) */
+ /* _mesa_function_pool[6261]: GenerateMipmapEXT (will be remapped) */
"i\0"
"glGenerateMipmap\0"
"glGenerateMipmapEXT\0"
"\0"
- /* _mesa_function_pool[6018]: GenLists (offset 5) */
+ /* _mesa_function_pool[6301]: GenLists (offset 5) */
"i\0"
"glGenLists\0"
"\0"
- /* _mesa_function_pool[6032]: SetFragmentShaderConstantATI (will be remapped) */
+ /* _mesa_function_pool[6315]: SetFragmentShaderConstantATI (will be remapped) */
"ip\0"
"glSetFragmentShaderConstantATI\0"
"\0"
- /* _mesa_function_pool[6067]: GetMapAttribParameterivNV (dynamic) */
+ /* _mesa_function_pool[6350]: GetMapAttribParameterivNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterivNV\0"
"\0"
- /* _mesa_function_pool[6101]: CreateShaderObjectARB (will be remapped) */
+ /* _mesa_function_pool[6384]: CreateShaderObjectARB (will be remapped) */
"i\0"
"glCreateShaderObjectARB\0"
"\0"
- /* _mesa_function_pool[6128]: GetSharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[6411]: GetSharpenTexFuncSGIS (dynamic) */
"ip\0"
"glGetSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[6156]: BufferDataARB (will be remapped) */
+ /* _mesa_function_pool[6439]: BufferDataARB (will be remapped) */
"iipi\0"
"glBufferData\0"
"glBufferDataARB\0"
"\0"
- /* _mesa_function_pool[6191]: FlushVertexArrayRangeNV (will be remapped) */
+ /* _mesa_function_pool[6474]: FlushVertexArrayRangeNV (will be remapped) */
"\0"
"glFlushVertexArrayRangeNV\0"
"\0"
- /* _mesa_function_pool[6219]: MapGrid2d (offset 226) */
+ /* _mesa_function_pool[6502]: MapGrid2d (offset 226) */
"iddidd\0"
"glMapGrid2d\0"
"\0"
- /* _mesa_function_pool[6239]: MapGrid2f (offset 227) */
+ /* _mesa_function_pool[6522]: MapGrid2f (offset 227) */
"iffiff\0"
"glMapGrid2f\0"
"\0"
- /* _mesa_function_pool[6259]: SampleMapATI (will be remapped) */
+ /* _mesa_function_pool[6542]: SampleMapATI (will be remapped) */
"iii\0"
"glSampleMapATI\0"
"\0"
- /* _mesa_function_pool[6279]: VertexPointerEXT (will be remapped) */
+ /* _mesa_function_pool[6562]: VertexPointerEXT (will be remapped) */
"iiiip\0"
"glVertexPointerEXT\0"
"\0"
- /* _mesa_function_pool[6305]: GetTexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[6588]: GetTexFilterFuncSGIS (dynamic) */
"iip\0"
"glGetTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[6333]: Scissor (offset 176) */
+ /* _mesa_function_pool[6616]: Scissor (offset 176) */
"iiii\0"
"glScissor\0"
"\0"
- /* _mesa_function_pool[6349]: Fogf (offset 153) */
+ /* _mesa_function_pool[6632]: Fogf (offset 153) */
"if\0"
"glFogf\0"
"\0"
- /* _mesa_function_pool[6360]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[6643]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiColor4ubVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[6405]: TexSubImage1D (offset 332) */
+ /* _mesa_function_pool[6688]: TexSubImage1D (offset 332) */
"iiiiiip\0"
"glTexSubImage1D\0"
"glTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[6449]: VertexAttrib1sARB (will be remapped) */
+ /* _mesa_function_pool[6732]: VertexAttrib1sARB (will be remapped) */
"ii\0"
"glVertexAttrib1s\0"
"glVertexAttrib1sARB\0"
"\0"
- /* _mesa_function_pool[6490]: FenceSync (will be remapped) */
+ /* _mesa_function_pool[6773]: FenceSync (will be remapped) */
"ii\0"
"glFenceSync\0"
"\0"
- /* _mesa_function_pool[6506]: Color4usv (offset 40) */
+ /* _mesa_function_pool[6789]: Color4usv (offset 40) */
"p\0"
"glColor4usv\0"
"\0"
- /* _mesa_function_pool[6521]: Fogi (offset 155) */
+ /* _mesa_function_pool[6804]: Fogi (offset 155) */
"ii\0"
"glFogi\0"
"\0"
- /* _mesa_function_pool[6532]: DepthRange (offset 288) */
+ /* _mesa_function_pool[6815]: DepthRange (offset 288) */
"dd\0"
"glDepthRange\0"
"\0"
- /* _mesa_function_pool[6549]: RasterPos3iv (offset 75) */
+ /* _mesa_function_pool[6832]: RasterPos3iv (offset 75) */
"p\0"
"glRasterPos3iv\0"
"\0"
- /* _mesa_function_pool[6567]: FinalCombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[6850]: FinalCombinerInputNV (will be remapped) */
"iiii\0"
"glFinalCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[6596]: TexCoord2i (offset 106) */
+ /* _mesa_function_pool[6879]: TexCoord2i (offset 106) */
"ii\0"
"glTexCoord2i\0"
"\0"
- /* _mesa_function_pool[6613]: PixelMapfv (offset 251) */
+ /* _mesa_function_pool[6896]: PixelMapfv (offset 251) */
"iip\0"
"glPixelMapfv\0"
"\0"
- /* _mesa_function_pool[6631]: Color4ui (offset 37) */
+ /* _mesa_function_pool[6914]: Color4ui (offset 37) */
"iiii\0"
"glColor4ui\0"
"\0"
- /* _mesa_function_pool[6648]: RasterPos3s (offset 76) */
+ /* _mesa_function_pool[6931]: RasterPos3s (offset 76) */
"iii\0"
"glRasterPos3s\0"
"\0"
- /* _mesa_function_pool[6667]: Color3usv (offset 24) */
+ /* _mesa_function_pool[6950]: Color3usv (offset 24) */
"p\0"
"glColor3usv\0"
"\0"
- /* _mesa_function_pool[6682]: FlushRasterSGIX (dynamic) */
+ /* _mesa_function_pool[6965]: FlushRasterSGIX (dynamic) */
"\0"
"glFlushRasterSGIX\0"
"\0"
- /* _mesa_function_pool[6702]: TexCoord2f (offset 104) */
+ /* _mesa_function_pool[6985]: TexCoord2f (offset 104) */
"ff\0"
"glTexCoord2f\0"
"\0"
- /* _mesa_function_pool[6719]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[7002]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */
"ifffff\0"
"glReplacementCodeuiTexCoord2fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[6768]: TexCoord2d (offset 102) */
+ /* _mesa_function_pool[7051]: TexCoord2d (offset 102) */
"dd\0"
"glTexCoord2d\0"
"\0"
- /* _mesa_function_pool[6785]: RasterPos3d (offset 70) */
+ /* _mesa_function_pool[7068]: RasterPos3d (offset 70) */
"ddd\0"
"glRasterPos3d\0"
"\0"
- /* _mesa_function_pool[6804]: RasterPos3f (offset 72) */
+ /* _mesa_function_pool[7087]: RasterPos3f (offset 72) */
"fff\0"
"glRasterPos3f\0"
"\0"
- /* _mesa_function_pool[6823]: Uniform1fARB (will be remapped) */
+ /* _mesa_function_pool[7106]: Uniform1fARB (will be remapped) */
"if\0"
"glUniform1f\0"
"glUniform1fARB\0"
"\0"
- /* _mesa_function_pool[6854]: AreTexturesResident (offset 322) */
+ /* _mesa_function_pool[7137]: AreTexturesResident (offset 322) */
"ipp\0"
"glAreTexturesResident\0"
"glAreTexturesResidentEXT\0"
"\0"
- /* _mesa_function_pool[6906]: TexCoord2s (offset 108) */
+ /* _mesa_function_pool[7189]: TexCoord2s (offset 108) */
"ii\0"
"glTexCoord2s\0"
"\0"
- /* _mesa_function_pool[6923]: StencilOpSeparate (will be remapped) */
+ /* _mesa_function_pool[7206]: StencilOpSeparate (will be remapped) */
"iiii\0"
"glStencilOpSeparate\0"
"glStencilOpSeparateATI\0"
"\0"
- /* _mesa_function_pool[6972]: ColorTableParameteriv (offset 341) */
+ /* _mesa_function_pool[7255]: ColorTableParameteriv (offset 341) */
"iip\0"
"glColorTableParameteriv\0"
"glColorTableParameterivSGI\0"
"\0"
- /* _mesa_function_pool[7028]: FogCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[7311]: FogCoordPointerListIBM (dynamic) */
"iipi\0"
"glFogCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[7059]: WindowPos3dMESA (will be remapped) */
+ /* _mesa_function_pool[7342]: WindowPos3dMESA (will be remapped) */
"ddd\0"
"glWindowPos3d\0"
"glWindowPos3dARB\0"
"glWindowPos3dMESA\0"
"\0"
- /* _mesa_function_pool[7113]: Color4us (offset 39) */
+ /* _mesa_function_pool[7396]: Color4us (offset 39) */
"iiii\0"
"glColor4us\0"
"\0"
- /* _mesa_function_pool[7130]: PointParameterfvEXT (will be remapped) */
+ /* _mesa_function_pool[7413]: PointParameterfvEXT (will be remapped) */
"ip\0"
"glPointParameterfv\0"
"glPointParameterfvARB\0"
"glPointParameterfvEXT\0"
"glPointParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[7220]: Color3bv (offset 10) */
+ /* _mesa_function_pool[7503]: Color3bv (offset 10) */
"p\0"
"glColor3bv\0"
"\0"
- /* _mesa_function_pool[7234]: WindowPos2fvMESA (will be remapped) */
+ /* _mesa_function_pool[7517]: WindowPos2fvMESA (will be remapped) */
"p\0"
"glWindowPos2fv\0"
"glWindowPos2fvARB\0"
"glWindowPos2fvMESA\0"
"\0"
- /* _mesa_function_pool[7289]: SecondaryColor3bvEXT (will be remapped) */
+ /* _mesa_function_pool[7572]: SecondaryColor3bvEXT (will be remapped) */
"p\0"
"glSecondaryColor3bv\0"
"glSecondaryColor3bvEXT\0"
"\0"
- /* _mesa_function_pool[7335]: VertexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[7618]: VertexPointerListIBM (dynamic) */
"iiipi\0"
"glVertexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[7365]: GetProgramLocalParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[7648]: GetProgramLocalParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterfvARB\0"
"\0"
- /* _mesa_function_pool[7402]: FragmentMaterialfSGIX (dynamic) */
+ /* _mesa_function_pool[7685]: FragmentMaterialfSGIX (dynamic) */
"iif\0"
"glFragmentMaterialfSGIX\0"
"\0"
- /* _mesa_function_pool[7431]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[7714]: TexCoord2fNormal3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[7473]: RenderbufferStorageEXT (will be remapped) */
+ /* _mesa_function_pool[7756]: RenderbufferStorageEXT (will be remapped) */
"iiii\0"
"glRenderbufferStorage\0"
"glRenderbufferStorageEXT\0"
"\0"
- /* _mesa_function_pool[7526]: IsFenceNV (will be remapped) */
+ /* _mesa_function_pool[7809]: IsFenceNV (will be remapped) */
"i\0"
"glIsFenceNV\0"
"\0"
- /* _mesa_function_pool[7541]: AttachObjectARB (will be remapped) */
+ /* _mesa_function_pool[7824]: AttachObjectARB (will be remapped) */
"ii\0"
"glAttachObjectARB\0"
"\0"
- /* _mesa_function_pool[7563]: GetFragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[7846]: GetFragmentLightivSGIX (dynamic) */
"iip\0"
"glGetFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[7593]: UniformMatrix2fvARB (will be remapped) */
+ /* _mesa_function_pool[7876]: UniformMatrix2fvARB (will be remapped) */
"iiip\0"
"glUniformMatrix2fv\0"
"glUniformMatrix2fvARB\0"
"\0"
- /* _mesa_function_pool[7640]: MultiTexCoord2fARB (offset 386) */
+ /* _mesa_function_pool[7923]: MultiTexCoord2fARB (offset 386) */
"iff\0"
"glMultiTexCoord2f\0"
"glMultiTexCoord2fARB\0"
"\0"
- /* _mesa_function_pool[7684]: ColorTable (offset 339) */
+ /* _mesa_function_pool[7967]: ColorTable (offset 339) */
"iiiiip\0"
"glColorTable\0"
"glColorTableSGI\0"
"glColorTableEXT\0"
"\0"
- /* _mesa_function_pool[7737]: IndexPointer (offset 314) */
+ /* _mesa_function_pool[8020]: IndexPointer (offset 314) */
"iip\0"
"glIndexPointer\0"
"\0"
- /* _mesa_function_pool[7757]: Accum (offset 213) */
+ /* _mesa_function_pool[8040]: Accum (offset 213) */
"if\0"
"glAccum\0"
"\0"
- /* _mesa_function_pool[7769]: GetTexImage (offset 281) */
+ /* _mesa_function_pool[8052]: GetTexImage (offset 281) */
"iiiip\0"
"glGetTexImage\0"
"\0"
- /* _mesa_function_pool[7790]: MapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[8073]: MapControlPointsNV (dynamic) */
"iiiiiiiip\0"
"glMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[7822]: ConvolutionFilter2D (offset 349) */
+ /* _mesa_function_pool[8105]: ConvolutionFilter2D (offset 349) */
"iiiiiip\0"
"glConvolutionFilter2D\0"
"glConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[7878]: Finish (offset 216) */
+ /* _mesa_function_pool[8161]: Finish (offset 216) */
"\0"
"glFinish\0"
"\0"
- /* _mesa_function_pool[7889]: MapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[8172]: MapParameterfvNV (dynamic) */
"iip\0"
"glMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[7913]: ClearStencil (offset 207) */
+ /* _mesa_function_pool[8196]: ClearStencil (offset 207) */
"i\0"
"glClearStencil\0"
"\0"
- /* _mesa_function_pool[7931]: VertexAttrib3dvARB (will be remapped) */
+ /* _mesa_function_pool[8214]: VertexAttrib3dvARB (will be remapped) */
"ip\0"
"glVertexAttrib3dv\0"
"glVertexAttrib3dvARB\0"
"\0"
- /* _mesa_function_pool[7974]: HintPGI (dynamic) */
+ /* _mesa_function_pool[8257]: Uniform4uivEXT (will be remapped) */
+ "iip\0"
+ "glUniform4uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[8279]: HintPGI (dynamic) */
"ii\0"
"glHintPGI\0"
"\0"
- /* _mesa_function_pool[7988]: ConvolutionParameteriv (offset 353) */
+ /* _mesa_function_pool[8293]: ConvolutionParameteriv (offset 353) */
"iip\0"
"glConvolutionParameteriv\0"
"glConvolutionParameterivEXT\0"
"\0"
- /* _mesa_function_pool[8046]: Color4s (offset 33) */
+ /* _mesa_function_pool[8351]: Color4s (offset 33) */
"iiii\0"
"glColor4s\0"
"\0"
- /* _mesa_function_pool[8062]: InterleavedArrays (offset 317) */
+ /* _mesa_function_pool[8367]: InterleavedArrays (offset 317) */
"iip\0"
"glInterleavedArrays\0"
"\0"
- /* _mesa_function_pool[8087]: RasterPos2fv (offset 65) */
+ /* _mesa_function_pool[8392]: RasterPos2fv (offset 65) */
"p\0"
"glRasterPos2fv\0"
"\0"
- /* _mesa_function_pool[8105]: TexCoord1fv (offset 97) */
+ /* _mesa_function_pool[8410]: TexCoord1fv (offset 97) */
"p\0"
"glTexCoord1fv\0"
"\0"
- /* _mesa_function_pool[8122]: Vertex2d (offset 126) */
+ /* _mesa_function_pool[8427]: Vertex2d (offset 126) */
"dd\0"
"glVertex2d\0"
"\0"
- /* _mesa_function_pool[8137]: CullParameterdvEXT (dynamic) */
+ /* _mesa_function_pool[8442]: CullParameterdvEXT (dynamic) */
"ip\0"
"glCullParameterdvEXT\0"
"\0"
- /* _mesa_function_pool[8162]: ProgramNamedParameter4fNV (will be remapped) */
+ /* _mesa_function_pool[8467]: ProgramNamedParameter4fNV (will be remapped) */
"iipffff\0"
"glProgramNamedParameter4fNV\0"
"\0"
- /* _mesa_function_pool[8199]: Color3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[8504]: Color3fVertex3fSUN (dynamic) */
"ffffff\0"
"glColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[8228]: ProgramEnvParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[8533]: ProgramEnvParameter4fvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4fvARB\0"
"glProgramParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[8285]: Color4i (offset 31) */
+ /* _mesa_function_pool[8590]: Color4i (offset 31) */
"iiii\0"
"glColor4i\0"
"\0"
- /* _mesa_function_pool[8301]: Color4f (offset 29) */
+ /* _mesa_function_pool[8606]: Color4f (offset 29) */
"ffff\0"
"glColor4f\0"
"\0"
- /* _mesa_function_pool[8317]: RasterPos4fv (offset 81) */
+ /* _mesa_function_pool[8622]: RasterPos4fv (offset 81) */
"p\0"
"glRasterPos4fv\0"
"\0"
- /* _mesa_function_pool[8335]: Color4d (offset 27) */
+ /* _mesa_function_pool[8640]: Color4d (offset 27) */
"dddd\0"
"glColor4d\0"
"\0"
- /* _mesa_function_pool[8351]: ClearIndex (offset 205) */
+ /* _mesa_function_pool[8656]: ClearIndex (offset 205) */
"f\0"
"glClearIndex\0"
"\0"
- /* _mesa_function_pool[8367]: Color4b (offset 25) */
+ /* _mesa_function_pool[8672]: Color4b (offset 25) */
"iiii\0"
"glColor4b\0"
"\0"
- /* _mesa_function_pool[8383]: LoadMatrixd (offset 292) */
+ /* _mesa_function_pool[8688]: LoadMatrixd (offset 292) */
"p\0"
"glLoadMatrixd\0"
"\0"
- /* _mesa_function_pool[8400]: FragmentLightModeliSGIX (dynamic) */
+ /* _mesa_function_pool[8705]: FragmentLightModeliSGIX (dynamic) */
"ii\0"
"glFragmentLightModeliSGIX\0"
"\0"
- /* _mesa_function_pool[8430]: RasterPos2dv (offset 63) */
+ /* _mesa_function_pool[8735]: RasterPos2dv (offset 63) */
"p\0"
"glRasterPos2dv\0"
"\0"
- /* _mesa_function_pool[8448]: ConvolutionParameterfv (offset 351) */
+ /* _mesa_function_pool[8753]: ConvolutionParameterfv (offset 351) */
"iip\0"
"glConvolutionParameterfv\0"
"glConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[8506]: TbufferMask3DFX (dynamic) */
+ /* _mesa_function_pool[8811]: TbufferMask3DFX (dynamic) */
"i\0"
"glTbufferMask3DFX\0"
"\0"
- /* _mesa_function_pool[8527]: GetTexGendv (offset 278) */
+ /* _mesa_function_pool[8832]: GetTexGendv (offset 278) */
"iip\0"
"glGetTexGendv\0"
"\0"
- /* _mesa_function_pool[8546]: GetVertexAttribfvNV (will be remapped) */
+ /* _mesa_function_pool[8851]: GetVertexAttribfvNV (will be remapped) */
"iip\0"
"glGetVertexAttribfvNV\0"
"\0"
- /* _mesa_function_pool[8573]: BeginTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[8878]: BeginTransformFeedbackEXT (will be remapped) */
"i\0"
"glBeginTransformFeedbackEXT\0"
"glBeginTransformFeedback\0"
"\0"
- /* _mesa_function_pool[8629]: LoadProgramNV (will be remapped) */
+ /* _mesa_function_pool[8934]: LoadProgramNV (will be remapped) */
"iiip\0"
"glLoadProgramNV\0"
"\0"
- /* _mesa_function_pool[8651]: WaitSync (will be remapped) */
+ /* _mesa_function_pool[8956]: WaitSync (will be remapped) */
"iii\0"
"glWaitSync\0"
"\0"
- /* _mesa_function_pool[8667]: EndList (offset 1) */
+ /* _mesa_function_pool[8972]: EndList (offset 1) */
"\0"
"glEndList\0"
"\0"
- /* _mesa_function_pool[8679]: VertexAttrib4fvNV (will be remapped) */
+ /* _mesa_function_pool[8984]: VertexAttrib4fvNV (will be remapped) */
"ip\0"
"glVertexAttrib4fvNV\0"
"\0"
- /* _mesa_function_pool[8703]: GetAttachedObjectsARB (will be remapped) */
+ /* _mesa_function_pool[9008]: GetAttachedObjectsARB (will be remapped) */
"iipp\0"
"glGetAttachedObjectsARB\0"
"\0"
- /* _mesa_function_pool[8733]: Uniform3fvARB (will be remapped) */
+ /* _mesa_function_pool[9038]: Uniform3fvARB (will be remapped) */
"iip\0"
"glUniform3fv\0"
"glUniform3fvARB\0"
"\0"
- /* _mesa_function_pool[8767]: EvalCoord1fv (offset 231) */
+ /* _mesa_function_pool[9072]: EvalCoord1fv (offset 231) */
"p\0"
"glEvalCoord1fv\0"
"\0"
- /* _mesa_function_pool[8785]: DrawRangeElements (offset 338) */
+ /* _mesa_function_pool[9090]: DrawRangeElements (offset 338) */
"iiiiip\0"
"glDrawRangeElements\0"
"glDrawRangeElementsEXT\0"
"\0"
- /* _mesa_function_pool[8836]: EvalMesh2 (offset 238) */
+ /* _mesa_function_pool[9141]: EvalMesh2 (offset 238) */
"iiiii\0"
"glEvalMesh2\0"
"\0"
- /* _mesa_function_pool[8855]: Vertex4fv (offset 145) */
+ /* _mesa_function_pool[9160]: Vertex4fv (offset 145) */
"p\0"
"glVertex4fv\0"
"\0"
- /* _mesa_function_pool[8870]: GenTransformFeedbacks (will be remapped) */
+ /* _mesa_function_pool[9175]: GenTransformFeedbacks (will be remapped) */
"ip\0"
"glGenTransformFeedbacks\0"
"\0"
- /* _mesa_function_pool[8898]: SpriteParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[9203]: SpriteParameterfvSGIX (dynamic) */
"ip\0"
"glSpriteParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[8926]: CheckFramebufferStatusEXT (will be remapped) */
+ /* _mesa_function_pool[9231]: CheckFramebufferStatusEXT (will be remapped) */
"i\0"
"glCheckFramebufferStatus\0"
"glCheckFramebufferStatusEXT\0"
"\0"
- /* _mesa_function_pool[8982]: GlobalAlphaFactoruiSUN (dynamic) */
+ /* _mesa_function_pool[9287]: GlobalAlphaFactoruiSUN (dynamic) */
"i\0"
"glGlobalAlphaFactoruiSUN\0"
"\0"
- /* _mesa_function_pool[9010]: GetHandleARB (will be remapped) */
+ /* _mesa_function_pool[9315]: GetHandleARB (will be remapped) */
"i\0"
"glGetHandleARB\0"
"\0"
- /* _mesa_function_pool[9028]: GetVertexAttribivARB (will be remapped) */
+ /* _mesa_function_pool[9333]: GetVertexAttribivARB (will be remapped) */
"iip\0"
"glGetVertexAttribiv\0"
"glGetVertexAttribivARB\0"
"\0"
- /* _mesa_function_pool[9076]: GetCombinerInputParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[9381]: GetCombinerInputParameterfvNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterfvNV\0"
"\0"
- /* _mesa_function_pool[9115]: GetTexParameterIivEXT (will be remapped) */
+ /* _mesa_function_pool[9420]: GetTexParameterIivEXT (will be remapped) */
"iip\0"
"glGetTexParameterIivEXT\0"
"\0"
- /* _mesa_function_pool[9144]: CreateProgram (will be remapped) */
+ /* _mesa_function_pool[9449]: CreateProgram (will be remapped) */
"\0"
"glCreateProgram\0"
"\0"
- /* _mesa_function_pool[9162]: LoadTransposeMatrixdARB (will be remapped) */
+ /* _mesa_function_pool[9467]: LoadTransposeMatrixdARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixd\0"
"glLoadTransposeMatrixdARB\0"
"\0"
- /* _mesa_function_pool[9214]: GetMinmax (offset 364) */
+ /* _mesa_function_pool[9519]: GetMinmax (offset 364) */
"iiiip\0"
"glGetMinmax\0"
"glGetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[9248]: StencilFuncSeparate (will be remapped) */
+ /* _mesa_function_pool[9553]: StencilFuncSeparate (will be remapped) */
"iiii\0"
"glStencilFuncSeparate\0"
"\0"
- /* _mesa_function_pool[9276]: SecondaryColor3sEXT (will be remapped) */
+ /* _mesa_function_pool[9581]: SecondaryColor3sEXT (will be remapped) */
"iii\0"
"glSecondaryColor3s\0"
"glSecondaryColor3sEXT\0"
"\0"
- /* _mesa_function_pool[9322]: Color3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[9627]: Color3fVertex3fvSUN (dynamic) */
"pp\0"
"glColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[9348]: Normal3fv (offset 57) */
+ /* _mesa_function_pool[9653]: Normal3fv (offset 57) */
"p\0"
"glNormal3fv\0"
"\0"
- /* _mesa_function_pool[9363]: GlobalAlphaFactorbSUN (dynamic) */
+ /* _mesa_function_pool[9668]: GlobalAlphaFactorbSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorbSUN\0"
"\0"
- /* _mesa_function_pool[9390]: Color3us (offset 23) */
+ /* _mesa_function_pool[9695]: Color3us (offset 23) */
"iii\0"
"glColor3us\0"
"\0"
- /* _mesa_function_pool[9406]: ImageTransformParameterfvHP (dynamic) */
+ /* _mesa_function_pool[9711]: ImageTransformParameterfvHP (dynamic) */
"iip\0"
"glImageTransformParameterfvHP\0"
"\0"
- /* _mesa_function_pool[9441]: VertexAttrib4ivARB (will be remapped) */
+ /* _mesa_function_pool[9746]: VertexAttrib4ivARB (will be remapped) */
"ip\0"
"glVertexAttrib4iv\0"
"glVertexAttrib4ivARB\0"
"\0"
- /* _mesa_function_pool[9484]: End (offset 43) */
+ /* _mesa_function_pool[9789]: End (offset 43) */
"\0"
"glEnd\0"
"\0"
- /* _mesa_function_pool[9492]: VertexAttrib3fNV (will be remapped) */
+ /* _mesa_function_pool[9797]: VertexAttrib3fNV (will be remapped) */
"ifff\0"
"glVertexAttrib3fNV\0"
"\0"
- /* _mesa_function_pool[9517]: VertexAttribs2dvNV (will be remapped) */
+ /* _mesa_function_pool[9822]: VertexAttribs2dvNV (will be remapped) */
"iip\0"
"glVertexAttribs2dvNV\0"
"\0"
- /* _mesa_function_pool[9543]: GetQueryObjectui64vEXT (will be remapped) */
+ /* _mesa_function_pool[9848]: GetQueryObjectui64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjectui64vEXT\0"
"\0"
- /* _mesa_function_pool[9573]: MultiTexCoord3fvARB (offset 395) */
+ /* _mesa_function_pool[9878]: MultiTexCoord3fvARB (offset 395) */
"ip\0"
"glMultiTexCoord3fv\0"
"glMultiTexCoord3fvARB\0"
"\0"
- /* _mesa_function_pool[9618]: SecondaryColor3dEXT (will be remapped) */
+ /* _mesa_function_pool[9923]: SecondaryColor3dEXT (will be remapped) */
"ddd\0"
"glSecondaryColor3d\0"
"glSecondaryColor3dEXT\0"
"\0"
- /* _mesa_function_pool[9664]: Color3ub (offset 19) */
+ /* _mesa_function_pool[9969]: Color3ub (offset 19) */
"iii\0"
"glColor3ub\0"
"\0"
- /* _mesa_function_pool[9680]: GetProgramParameterfvNV (will be remapped) */
+ /* _mesa_function_pool[9985]: GetProgramParameterfvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterfvNV\0"
"\0"
- /* _mesa_function_pool[9712]: TangentPointerEXT (dynamic) */
+ /* _mesa_function_pool[10017]: TangentPointerEXT (dynamic) */
"iip\0"
"glTangentPointerEXT\0"
"\0"
- /* _mesa_function_pool[9737]: Color4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10042]: Color4fNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[9772]: GetInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[10077]: GetInstrumentsSGIX (dynamic) */
"\0"
"glGetInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[9795]: Color3ui (offset 21) */
+ /* _mesa_function_pool[10100]: GetUniformuivEXT (will be remapped) */
+ "iip\0"
+ "glGetUniformuivEXT\0"
+ "\0"
+ /* _mesa_function_pool[10124]: Color3ui (offset 21) */
"iii\0"
"glColor3ui\0"
"\0"
- /* _mesa_function_pool[9811]: EvalMapsNV (dynamic) */
+ /* _mesa_function_pool[10140]: EvalMapsNV (dynamic) */
"ii\0"
"glEvalMapsNV\0"
"\0"
- /* _mesa_function_pool[9828]: TexSubImage2D (offset 333) */
+ /* _mesa_function_pool[10157]: TexSubImage2D (offset 333) */
"iiiiiiiip\0"
"glTexSubImage2D\0"
"glTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[9874]: FragmentLightivSGIX (dynamic) */
+ /* _mesa_function_pool[10203]: FragmentLightivSGIX (dynamic) */
"iip\0"
"glFragmentLightivSGIX\0"
"\0"
- /* _mesa_function_pool[9901]: GetTexParameterPointervAPPLE (will be remapped) */
+ /* _mesa_function_pool[10230]: GetTexParameterPointervAPPLE (will be remapped) */
"iip\0"
"glGetTexParameterPointervAPPLE\0"
"\0"
- /* _mesa_function_pool[9937]: TexGenfv (offset 191) */
+ /* _mesa_function_pool[10266]: TexGenfv (offset 191) */
"iip\0"
"glTexGenfv\0"
"\0"
- /* _mesa_function_pool[9953]: GetTransformFeedbackVaryingEXT (will be remapped) */
+ /* _mesa_function_pool[10282]: GetTransformFeedbackVaryingEXT (will be remapped) */
"iiipppp\0"
"glGetTransformFeedbackVaryingEXT\0"
"glGetTransformFeedbackVarying\0"
"\0"
- /* _mesa_function_pool[10025]: VertexAttrib4bvARB (will be remapped) */
+ /* _mesa_function_pool[10354]: VertexAttrib4bvARB (will be remapped) */
"ip\0"
"glVertexAttrib4bv\0"
"glVertexAttrib4bvARB\0"
"\0"
- /* _mesa_function_pool[10068]: AlphaFragmentOp2ATI (will be remapped) */
+ /* _mesa_function_pool[10397]: AlphaFragmentOp2ATI (will be remapped) */
"iiiiiiiii\0"
"glAlphaFragmentOp2ATI\0"
"\0"
- /* _mesa_function_pool[10101]: GetIntegerIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[10430]: GetIntegerIndexedvEXT (will be remapped) */
"iip\0"
"glGetIntegerIndexedvEXT\0"
"\0"
- /* _mesa_function_pool[10130]: MultiTexCoord4sARB (offset 406) */
+ /* _mesa_function_pool[10459]: MultiTexCoord4sARB (offset 406) */
"iiiii\0"
"glMultiTexCoord4s\0"
"glMultiTexCoord4sARB\0"
"\0"
- /* _mesa_function_pool[10176]: GetFragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[10505]: GetFragmentMaterialivSGIX (dynamic) */
"iip\0"
"glGetFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[10209]: WindowPos4dMESA (will be remapped) */
+ /* _mesa_function_pool[10538]: WindowPos4dMESA (will be remapped) */
"dddd\0"
"glWindowPos4dMESA\0"
"\0"
- /* _mesa_function_pool[10233]: WeightPointerARB (dynamic) */
+ /* _mesa_function_pool[10562]: WeightPointerARB (dynamic) */
"iiip\0"
"glWeightPointerARB\0"
"\0"
- /* _mesa_function_pool[10258]: WindowPos2dMESA (will be remapped) */
+ /* _mesa_function_pool[10587]: WindowPos2dMESA (will be remapped) */
"dd\0"
"glWindowPos2d\0"
"glWindowPos2dARB\0"
"glWindowPos2dMESA\0"
"\0"
- /* _mesa_function_pool[10311]: FramebufferTexture3DEXT (will be remapped) */
+ /* _mesa_function_pool[10640]: FramebufferTexture3DEXT (will be remapped) */
"iiiiii\0"
"glFramebufferTexture3D\0"
"glFramebufferTexture3DEXT\0"
"\0"
- /* _mesa_function_pool[10368]: BlendEquation (offset 337) */
+ /* _mesa_function_pool[10697]: BlendEquation (offset 337) */
"i\0"
"glBlendEquation\0"
"glBlendEquationEXT\0"
"\0"
- /* _mesa_function_pool[10406]: VertexAttrib3dNV (will be remapped) */
+ /* _mesa_function_pool[10735]: VertexAttrib3dNV (will be remapped) */
"iddd\0"
"glVertexAttrib3dNV\0"
"\0"
- /* _mesa_function_pool[10431]: VertexAttrib3dARB (will be remapped) */
+ /* _mesa_function_pool[10760]: VertexAttrib3dARB (will be remapped) */
"iddd\0"
"glVertexAttrib3d\0"
"glVertexAttrib3dARB\0"
"\0"
- /* _mesa_function_pool[10474]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[10803]: VertexAttribI4usvEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4usvEXT\0"
+ "\0"
+ /* _mesa_function_pool[10830]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"ppppp\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[10538]: VertexAttrib4fARB (will be remapped) */
+ /* _mesa_function_pool[10894]: VertexAttrib4fARB (will be remapped) */
"iffff\0"
"glVertexAttrib4f\0"
"glVertexAttrib4fARB\0"
"\0"
- /* _mesa_function_pool[10582]: GetError (offset 261) */
+ /* _mesa_function_pool[10938]: GetError (offset 261) */
"\0"
"glGetError\0"
"\0"
- /* _mesa_function_pool[10595]: IndexFuncEXT (dynamic) */
+ /* _mesa_function_pool[10951]: IndexFuncEXT (dynamic) */
"if\0"
"glIndexFuncEXT\0"
"\0"
- /* _mesa_function_pool[10614]: TexCoord3dv (offset 111) */
+ /* _mesa_function_pool[10970]: TexCoord3dv (offset 111) */
"p\0"
"glTexCoord3dv\0"
"\0"
- /* _mesa_function_pool[10631]: Indexdv (offset 45) */
+ /* _mesa_function_pool[10987]: Indexdv (offset 45) */
"p\0"
"glIndexdv\0"
"\0"
- /* _mesa_function_pool[10644]: FramebufferTexture2DEXT (will be remapped) */
+ /* _mesa_function_pool[11000]: FramebufferTexture2DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture2D\0"
"glFramebufferTexture2DEXT\0"
"\0"
- /* _mesa_function_pool[10700]: Normal3s (offset 60) */
+ /* _mesa_function_pool[11056]: Normal3s (offset 60) */
"iii\0"
"glNormal3s\0"
"\0"
- /* _mesa_function_pool[10716]: GetObjectParameterivAPPLE (will be remapped) */
+ /* _mesa_function_pool[11072]: GetObjectParameterivAPPLE (will be remapped) */
"iiip\0"
"glGetObjectParameterivAPPLE\0"
"\0"
- /* _mesa_function_pool[10750]: PushName (offset 201) */
+ /* _mesa_function_pool[11106]: PushName (offset 201) */
"i\0"
"glPushName\0"
"\0"
- /* _mesa_function_pool[10764]: MultiTexCoord2dvARB (offset 385) */
+ /* _mesa_function_pool[11120]: MultiTexCoord2dvARB (offset 385) */
"ip\0"
"glMultiTexCoord2dv\0"
"glMultiTexCoord2dvARB\0"
"\0"
- /* _mesa_function_pool[10809]: CullParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[11165]: CullParameterfvEXT (dynamic) */
"ip\0"
"glCullParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[10834]: Normal3i (offset 58) */
+ /* _mesa_function_pool[11190]: Normal3i (offset 58) */
"iii\0"
"glNormal3i\0"
"\0"
- /* _mesa_function_pool[10850]: ProgramNamedParameter4fvNV (will be remapped) */
+ /* _mesa_function_pool[11206]: ProgramNamedParameter4fvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4fvNV\0"
"\0"
- /* _mesa_function_pool[10885]: SecondaryColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[11241]: SecondaryColorPointerEXT (will be remapped) */
"iiip\0"
"glSecondaryColorPointer\0"
"glSecondaryColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[10942]: VertexAttrib4fvARB (will be remapped) */
+ /* _mesa_function_pool[11298]: VertexAttrib4fvARB (will be remapped) */
"ip\0"
"glVertexAttrib4fv\0"
"glVertexAttrib4fvARB\0"
"\0"
- /* _mesa_function_pool[10985]: ColorPointerListIBM (dynamic) */
+ /* _mesa_function_pool[11341]: ColorPointerListIBM (dynamic) */
"iiipi\0"
"glColorPointerListIBM\0"
"\0"
- /* _mesa_function_pool[11014]: GetActiveUniformARB (will be remapped) */
+ /* _mesa_function_pool[11370]: GetActiveUniformARB (will be remapped) */
"iiipppp\0"
"glGetActiveUniform\0"
"glGetActiveUniformARB\0"
"\0"
- /* _mesa_function_pool[11064]: ImageTransformParameteriHP (dynamic) */
+ /* _mesa_function_pool[11420]: ImageTransformParameteriHP (dynamic) */
"iii\0"
"glImageTransformParameteriHP\0"
"\0"
- /* _mesa_function_pool[11098]: Normal3b (offset 52) */
+ /* _mesa_function_pool[11454]: Normal3b (offset 52) */
"iii\0"
"glNormal3b\0"
"\0"
- /* _mesa_function_pool[11114]: Normal3d (offset 54) */
+ /* _mesa_function_pool[11470]: Normal3d (offset 54) */
"ddd\0"
"glNormal3d\0"
"\0"
- /* _mesa_function_pool[11130]: Normal3f (offset 56) */
+ /* _mesa_function_pool[11486]: Uniform1uiEXT (will be remapped) */
+ "ii\0"
+ "glUniform1uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[11506]: Normal3f (offset 56) */
"fff\0"
"glNormal3f\0"
"\0"
- /* _mesa_function_pool[11146]: MultiTexCoord1svARB (offset 383) */
+ /* _mesa_function_pool[11522]: MultiTexCoord1svARB (offset 383) */
"ip\0"
"glMultiTexCoord1sv\0"
"glMultiTexCoord1svARB\0"
"\0"
- /* _mesa_function_pool[11191]: Indexi (offset 48) */
+ /* _mesa_function_pool[11567]: Indexi (offset 48) */
"i\0"
"glIndexi\0"
"\0"
- /* _mesa_function_pool[11203]: EGLImageTargetTexture2DOES (will be remapped) */
+ /* _mesa_function_pool[11579]: EGLImageTargetTexture2DOES (will be remapped) */
"ip\0"
"glEGLImageTargetTexture2DOES\0"
"\0"
- /* _mesa_function_pool[11236]: EndQueryARB (will be remapped) */
+ /* _mesa_function_pool[11612]: EndQueryARB (will be remapped) */
"i\0"
"glEndQuery\0"
"glEndQueryARB\0"
"\0"
- /* _mesa_function_pool[11264]: DeleteFencesNV (will be remapped) */
+ /* _mesa_function_pool[11640]: DeleteFencesNV (will be remapped) */
"ip\0"
"glDeleteFencesNV\0"
"\0"
- /* _mesa_function_pool[11285]: DeformationMap3dSGIX (dynamic) */
- "iddiiddiiddiip\0"
- "glDeformationMap3dSGIX\0"
- "\0"
- /* _mesa_function_pool[11324]: BindBufferRangeEXT (will be remapped) */
+ /* _mesa_function_pool[11661]: BindBufferRangeEXT (will be remapped) */
"iiiii\0"
"glBindBufferRangeEXT\0"
"glBindBufferRange\0"
"\0"
- /* _mesa_function_pool[11370]: DepthMask (offset 211) */
+ /* _mesa_function_pool[11707]: DepthMask (offset 211) */
"i\0"
"glDepthMask\0"
"\0"
- /* _mesa_function_pool[11385]: IsShader (will be remapped) */
+ /* _mesa_function_pool[11722]: IsShader (will be remapped) */
"i\0"
"glIsShader\0"
"\0"
- /* _mesa_function_pool[11399]: Indexf (offset 46) */
+ /* _mesa_function_pool[11736]: Indexf (offset 46) */
"f\0"
"glIndexf\0"
"\0"
- /* _mesa_function_pool[11411]: GetImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[11748]: GetImageTransformParameterivHP (dynamic) */
"iip\0"
"glGetImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[11449]: Indexd (offset 44) */
+ /* _mesa_function_pool[11786]: Indexd (offset 44) */
"d\0"
"glIndexd\0"
"\0"
- /* _mesa_function_pool[11461]: GetMaterialiv (offset 270) */
+ /* _mesa_function_pool[11798]: GetMaterialiv (offset 270) */
"iip\0"
"glGetMaterialiv\0"
"\0"
- /* _mesa_function_pool[11482]: StencilOp (offset 244) */
+ /* _mesa_function_pool[11819]: StencilOp (offset 244) */
"iii\0"
"glStencilOp\0"
"\0"
- /* _mesa_function_pool[11499]: WindowPos4ivMESA (will be remapped) */
+ /* _mesa_function_pool[11836]: WindowPos4ivMESA (will be remapped) */
"p\0"
"glWindowPos4ivMESA\0"
"\0"
- /* _mesa_function_pool[11521]: FramebufferTextureLayer (dynamic) */
+ /* _mesa_function_pool[11858]: FramebufferTextureLayer (dynamic) */
"iiiii\0"
"glFramebufferTextureLayerARB\0"
"\0"
- /* _mesa_function_pool[11557]: MultiTexCoord3svARB (offset 399) */
+ /* _mesa_function_pool[11894]: MultiTexCoord3svARB (offset 399) */
"ip\0"
"glMultiTexCoord3sv\0"
"glMultiTexCoord3svARB\0"
"\0"
- /* _mesa_function_pool[11602]: TexEnvfv (offset 185) */
+ /* _mesa_function_pool[11939]: TexEnvfv (offset 185) */
"iip\0"
"glTexEnvfv\0"
"\0"
- /* _mesa_function_pool[11618]: MultiTexCoord4iARB (offset 404) */
+ /* _mesa_function_pool[11955]: MultiTexCoord4iARB (offset 404) */
"iiiii\0"
"glMultiTexCoord4i\0"
"glMultiTexCoord4iARB\0"
"\0"
- /* _mesa_function_pool[11664]: Indexs (offset 50) */
+ /* _mesa_function_pool[12001]: Indexs (offset 50) */
"i\0"
"glIndexs\0"
"\0"
- /* _mesa_function_pool[11676]: Binormal3ivEXT (dynamic) */
+ /* _mesa_function_pool[12013]: Binormal3ivEXT (dynamic) */
"p\0"
"glBinormal3ivEXT\0"
"\0"
- /* _mesa_function_pool[11696]: ResizeBuffersMESA (will be remapped) */
+ /* _mesa_function_pool[12033]: ResizeBuffersMESA (will be remapped) */
"\0"
"glResizeBuffersMESA\0"
"\0"
- /* _mesa_function_pool[11718]: GetUniformivARB (will be remapped) */
+ /* _mesa_function_pool[12055]: GetUniformivARB (will be remapped) */
"iip\0"
"glGetUniformiv\0"
"glGetUniformivARB\0"
"\0"
- /* _mesa_function_pool[11756]: PixelTexGenParameteriSGIS (will be remapped) */
+ /* _mesa_function_pool[12093]: PixelTexGenParameteriSGIS (will be remapped) */
"ii\0"
"glPixelTexGenParameteriSGIS\0"
"\0"
- /* _mesa_function_pool[11788]: VertexPointervINTEL (dynamic) */
+ /* _mesa_function_pool[12125]: VertexPointervINTEL (dynamic) */
"iip\0"
"glVertexPointervINTEL\0"
"\0"
- /* _mesa_function_pool[11815]: Vertex2i (offset 130) */
+ /* _mesa_function_pool[12152]: Vertex2i (offset 130) */
"ii\0"
"glVertex2i\0"
"\0"
- /* _mesa_function_pool[11830]: LoadMatrixf (offset 291) */
+ /* _mesa_function_pool[12167]: LoadMatrixf (offset 291) */
"p\0"
"glLoadMatrixf\0"
"\0"
- /* _mesa_function_pool[11847]: Vertex2f (offset 128) */
+ /* _mesa_function_pool[12184]: VertexAttribI1uivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI1uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[12211]: Vertex2f (offset 128) */
"ff\0"
"glVertex2f\0"
"\0"
- /* _mesa_function_pool[11862]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[12226]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[11915]: Color4bv (offset 26) */
+ /* _mesa_function_pool[12279]: Color4bv (offset 26) */
"p\0"
"glColor4bv\0"
"\0"
- /* _mesa_function_pool[11929]: VertexPointer (offset 321) */
+ /* _mesa_function_pool[12293]: VertexPointer (offset 321) */
"iiip\0"
"glVertexPointer\0"
"\0"
- /* _mesa_function_pool[11951]: SecondaryColor3uiEXT (will be remapped) */
+ /* _mesa_function_pool[12315]: SecondaryColor3uiEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ui\0"
"glSecondaryColor3uiEXT\0"
"\0"
- /* _mesa_function_pool[11999]: StartInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[12363]: StartInstrumentsSGIX (dynamic) */
"\0"
"glStartInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[12024]: SecondaryColor3usvEXT (will be remapped) */
+ /* _mesa_function_pool[12388]: SecondaryColor3usvEXT (will be remapped) */
"p\0"
"glSecondaryColor3usv\0"
"glSecondaryColor3usvEXT\0"
"\0"
- /* _mesa_function_pool[12072]: VertexAttrib2fvNV (will be remapped) */
+ /* _mesa_function_pool[12436]: VertexAttrib2fvNV (will be remapped) */
"ip\0"
"glVertexAttrib2fvNV\0"
"\0"
- /* _mesa_function_pool[12096]: ProgramLocalParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[12460]: ProgramLocalParameter4dvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4dvARB\0"
"\0"
- /* _mesa_function_pool[12131]: DeleteLists (offset 4) */
+ /* _mesa_function_pool[12495]: DeleteLists (offset 4) */
"ii\0"
"glDeleteLists\0"
"\0"
- /* _mesa_function_pool[12149]: LogicOp (offset 242) */
+ /* _mesa_function_pool[12513]: LogicOp (offset 242) */
"i\0"
"glLogicOp\0"
"\0"
- /* _mesa_function_pool[12162]: MatrixIndexuivARB (dynamic) */
+ /* _mesa_function_pool[12526]: MatrixIndexuivARB (dynamic) */
"ip\0"
"glMatrixIndexuivARB\0"
"\0"
- /* _mesa_function_pool[12186]: Vertex2s (offset 132) */
+ /* _mesa_function_pool[12550]: Vertex2s (offset 132) */
"ii\0"
"glVertex2s\0"
"\0"
- /* _mesa_function_pool[12201]: RenderbufferStorageMultisample (will be remapped) */
+ /* _mesa_function_pool[12565]: RenderbufferStorageMultisample (will be remapped) */
"iiiii\0"
"glRenderbufferStorageMultisample\0"
"glRenderbufferStorageMultisampleEXT\0"
"\0"
- /* _mesa_function_pool[12277]: TexCoord4fv (offset 121) */
+ /* _mesa_function_pool[12641]: TexCoord4fv (offset 121) */
"p\0"
"glTexCoord4fv\0"
"\0"
- /* _mesa_function_pool[12294]: Tangent3sEXT (dynamic) */
+ /* _mesa_function_pool[12658]: Tangent3sEXT (dynamic) */
"iii\0"
"glTangent3sEXT\0"
"\0"
- /* _mesa_function_pool[12314]: GlobalAlphaFactorfSUN (dynamic) */
+ /* _mesa_function_pool[12678]: GlobalAlphaFactorfSUN (dynamic) */
"f\0"
"glGlobalAlphaFactorfSUN\0"
"\0"
- /* _mesa_function_pool[12341]: MultiTexCoord3iARB (offset 396) */
+ /* _mesa_function_pool[12705]: MultiTexCoord3iARB (offset 396) */
"iiii\0"
"glMultiTexCoord3i\0"
"glMultiTexCoord3iARB\0"
"\0"
- /* _mesa_function_pool[12386]: IsProgram (will be remapped) */
+ /* _mesa_function_pool[12750]: IsProgram (will be remapped) */
"i\0"
"glIsProgram\0"
"\0"
- /* _mesa_function_pool[12401]: TexCoordPointerListIBM (dynamic) */
+ /* _mesa_function_pool[12765]: TexCoordPointerListIBM (dynamic) */
"iiipi\0"
"glTexCoordPointerListIBM\0"
"\0"
- /* _mesa_function_pool[12433]: GlobalAlphaFactorusSUN (dynamic) */
+ /* _mesa_function_pool[12797]: VertexAttribI4svEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4svEXT\0"
+ "\0"
+ /* _mesa_function_pool[12823]: GlobalAlphaFactorusSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorusSUN\0"
"\0"
- /* _mesa_function_pool[12461]: VertexAttrib2dvNV (will be remapped) */
+ /* _mesa_function_pool[12851]: VertexAttrib2dvNV (will be remapped) */
"ip\0"
"glVertexAttrib2dvNV\0"
"\0"
- /* _mesa_function_pool[12485]: FramebufferRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[12875]: FramebufferRenderbufferEXT (will be remapped) */
"iiii\0"
"glFramebufferRenderbuffer\0"
"glFramebufferRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[12546]: VertexAttrib1dvNV (will be remapped) */
+ /* _mesa_function_pool[12936]: VertexAttrib1dvNV (will be remapped) */
"ip\0"
"glVertexAttrib1dvNV\0"
"\0"
- /* _mesa_function_pool[12570]: GenTextures (offset 328) */
+ /* _mesa_function_pool[12960]: GenTextures (offset 328) */
"ip\0"
"glGenTextures\0"
"glGenTexturesEXT\0"
"\0"
- /* _mesa_function_pool[12605]: FramebufferTextureARB (will be remapped) */
+ /* _mesa_function_pool[12995]: FramebufferTextureARB (will be remapped) */
"iiii\0"
"glFramebufferTextureARB\0"
"\0"
- /* _mesa_function_pool[12635]: SetFenceNV (will be remapped) */
+ /* _mesa_function_pool[13025]: SetFenceNV (will be remapped) */
"ii\0"
"glSetFenceNV\0"
"\0"
- /* _mesa_function_pool[12652]: FramebufferTexture1DEXT (will be remapped) */
+ /* _mesa_function_pool[13042]: FramebufferTexture1DEXT (will be remapped) */
"iiiii\0"
"glFramebufferTexture1D\0"
"glFramebufferTexture1DEXT\0"
"\0"
- /* _mesa_function_pool[12708]: GetCombinerOutputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[13098]: GetCombinerOutputParameterivNV (will be remapped) */
"iiip\0"
"glGetCombinerOutputParameterivNV\0"
"\0"
- /* _mesa_function_pool[12747]: PixelTexGenParameterivSGIS (will be remapped) */
+ /* _mesa_function_pool[13137]: MultiModeDrawArraysIBM (will be remapped) */
+ "pppii\0"
+ "glMultiModeDrawArraysIBM\0"
+ "\0"
+ /* _mesa_function_pool[13169]: PixelTexGenParameterivSGIS (will be remapped) */
"ip\0"
"glPixelTexGenParameterivSGIS\0"
"\0"
- /* _mesa_function_pool[12780]: TextureNormalEXT (dynamic) */
+ /* _mesa_function_pool[13202]: TextureNormalEXT (dynamic) */
"i\0"
"glTextureNormalEXT\0"
"\0"
- /* _mesa_function_pool[12802]: IndexPointerListIBM (dynamic) */
+ /* _mesa_function_pool[13224]: IndexPointerListIBM (dynamic) */
"iipi\0"
"glIndexPointerListIBM\0"
"\0"
- /* _mesa_function_pool[12830]: WeightfvARB (dynamic) */
+ /* _mesa_function_pool[13252]: WeightfvARB (dynamic) */
"ip\0"
"glWeightfvARB\0"
"\0"
- /* _mesa_function_pool[12848]: RasterPos2sv (offset 69) */
+ /* _mesa_function_pool[13270]: GetCombinerOutputParameterfvNV (will be remapped) */
+ "iiip\0"
+ "glGetCombinerOutputParameterfvNV\0"
+ "\0"
+ /* _mesa_function_pool[13309]: RasterPos2sv (offset 69) */
"p\0"
"glRasterPos2sv\0"
"\0"
- /* _mesa_function_pool[12866]: Color4ubv (offset 36) */
+ /* _mesa_function_pool[13327]: Color4ubv (offset 36) */
"p\0"
"glColor4ubv\0"
"\0"
- /* _mesa_function_pool[12881]: DrawBuffer (offset 202) */
+ /* _mesa_function_pool[13342]: DrawBuffer (offset 202) */
"i\0"
"glDrawBuffer\0"
"\0"
- /* _mesa_function_pool[12897]: TexCoord2fv (offset 105) */
+ /* _mesa_function_pool[13358]: TexCoord2fv (offset 105) */
"p\0"
"glTexCoord2fv\0"
"\0"
- /* _mesa_function_pool[12914]: WindowPos4fMESA (will be remapped) */
+ /* _mesa_function_pool[13375]: WindowPos4fMESA (will be remapped) */
"ffff\0"
"glWindowPos4fMESA\0"
"\0"
- /* _mesa_function_pool[12938]: TexCoord1sv (offset 101) */
+ /* _mesa_function_pool[13399]: TexCoord1sv (offset 101) */
"p\0"
"glTexCoord1sv\0"
"\0"
- /* _mesa_function_pool[12955]: WindowPos3dvMESA (will be remapped) */
+ /* _mesa_function_pool[13416]: WindowPos3dvMESA (will be remapped) */
"p\0"
"glWindowPos3dv\0"
"glWindowPos3dvARB\0"
"glWindowPos3dvMESA\0"
"\0"
- /* _mesa_function_pool[13010]: DepthFunc (offset 245) */
+ /* _mesa_function_pool[13471]: DepthFunc (offset 245) */
"i\0"
"glDepthFunc\0"
"\0"
- /* _mesa_function_pool[13025]: PixelMapusv (offset 253) */
+ /* _mesa_function_pool[13486]: PixelMapusv (offset 253) */
"iip\0"
"glPixelMapusv\0"
"\0"
- /* _mesa_function_pool[13044]: GetQueryObjecti64vEXT (will be remapped) */
+ /* _mesa_function_pool[13505]: GetQueryObjecti64vEXT (will be remapped) */
"iip\0"
"glGetQueryObjecti64vEXT\0"
"\0"
- /* _mesa_function_pool[13073]: MultiTexCoord1dARB (offset 376) */
+ /* _mesa_function_pool[13534]: MultiTexCoord1dARB (offset 376) */
"id\0"
"glMultiTexCoord1d\0"
"glMultiTexCoord1dARB\0"
"\0"
- /* _mesa_function_pool[13116]: PointParameterivNV (will be remapped) */
+ /* _mesa_function_pool[13577]: PointParameterivNV (will be remapped) */
"ip\0"
"glPointParameteriv\0"
"glPointParameterivNV\0"
"\0"
- /* _mesa_function_pool[13160]: BlendFunc (offset 241) */
+ /* _mesa_function_pool[13621]: BlendFunc (offset 241) */
"ii\0"
"glBlendFunc\0"
"\0"
- /* _mesa_function_pool[13176]: EndTransformFeedbackEXT (will be remapped) */
+ /* _mesa_function_pool[13637]: EndTransformFeedbackEXT (will be remapped) */
"\0"
"glEndTransformFeedbackEXT\0"
"glEndTransformFeedback\0"
"\0"
- /* _mesa_function_pool[13227]: Uniform2fvARB (will be remapped) */
+ /* _mesa_function_pool[13688]: Uniform2fvARB (will be remapped) */
"iip\0"
"glUniform2fv\0"
"glUniform2fvARB\0"
"\0"
- /* _mesa_function_pool[13261]: BufferParameteriAPPLE (will be remapped) */
+ /* _mesa_function_pool[13722]: BufferParameteriAPPLE (will be remapped) */
"iii\0"
"glBufferParameteriAPPLE\0"
"\0"
- /* _mesa_function_pool[13290]: MultiTexCoord3dvARB (offset 393) */
+ /* _mesa_function_pool[13751]: MultiTexCoord3dvARB (offset 393) */
"ip\0"
"glMultiTexCoord3dv\0"
"glMultiTexCoord3dvARB\0"
"\0"
- /* _mesa_function_pool[13335]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[13796]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[13391]: DeleteObjectARB (will be remapped) */
+ /* _mesa_function_pool[13852]: DeleteObjectARB (will be remapped) */
"i\0"
"glDeleteObjectARB\0"
"\0"
- /* _mesa_function_pool[13412]: MatrixIndexPointerARB (dynamic) */
+ /* _mesa_function_pool[13873]: MatrixIndexPointerARB (dynamic) */
"iiip\0"
"glMatrixIndexPointerARB\0"
"\0"
- /* _mesa_function_pool[13442]: ProgramNamedParameter4dvNV (will be remapped) */
+ /* _mesa_function_pool[13903]: ProgramNamedParameter4dvNV (will be remapped) */
"iipp\0"
"glProgramNamedParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[13477]: Tangent3fvEXT (dynamic) */
+ /* _mesa_function_pool[13938]: Tangent3fvEXT (dynamic) */
"p\0"
"glTangent3fvEXT\0"
"\0"
- /* _mesa_function_pool[13496]: Flush (offset 217) */
+ /* _mesa_function_pool[13957]: Flush (offset 217) */
"\0"
"glFlush\0"
"\0"
- /* _mesa_function_pool[13506]: Color4uiv (offset 38) */
+ /* _mesa_function_pool[13967]: Color4uiv (offset 38) */
"p\0"
"glColor4uiv\0"
"\0"
- /* _mesa_function_pool[13521]: GenVertexArrays (will be remapped) */
+ /* _mesa_function_pool[13982]: VertexAttribI4iEXT (will be remapped) */
+ "iiiii\0"
+ "glVertexAttribI4iEXT\0"
+ "\0"
+ /* _mesa_function_pool[14010]: GenVertexArrays (will be remapped) */
"ip\0"
"glGenVertexArrays\0"
"\0"
- /* _mesa_function_pool[13543]: RasterPos3sv (offset 77) */
+ /* _mesa_function_pool[14032]: Uniform3uivEXT (will be remapped) */
+ "iip\0"
+ "glUniform3uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[14054]: RasterPos3sv (offset 77) */
"p\0"
"glRasterPos3sv\0"
"\0"
- /* _mesa_function_pool[13561]: BindFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[14072]: BindFramebufferEXT (will be remapped) */
"ii\0"
"glBindFramebuffer\0"
"glBindFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[13604]: ReferencePlaneSGIX (dynamic) */
+ /* _mesa_function_pool[14115]: ReferencePlaneSGIX (dynamic) */
"p\0"
"glReferencePlaneSGIX\0"
"\0"
- /* _mesa_function_pool[13628]: PushAttrib (offset 219) */
+ /* _mesa_function_pool[14139]: PushAttrib (offset 219) */
"i\0"
"glPushAttrib\0"
"\0"
- /* _mesa_function_pool[13644]: RasterPos2i (offset 66) */
+ /* _mesa_function_pool[14155]: RasterPos2i (offset 66) */
"ii\0"
"glRasterPos2i\0"
"\0"
- /* _mesa_function_pool[13662]: ValidateProgramARB (will be remapped) */
+ /* _mesa_function_pool[14173]: ValidateProgramARB (will be remapped) */
"i\0"
"glValidateProgram\0"
"glValidateProgramARB\0"
"\0"
- /* _mesa_function_pool[13704]: TexParameteriv (offset 181) */
+ /* _mesa_function_pool[14215]: TexParameteriv (offset 181) */
"iip\0"
"glTexParameteriv\0"
"\0"
- /* _mesa_function_pool[13726]: UnlockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[14237]: UnlockArraysEXT (will be remapped) */
"\0"
"glUnlockArraysEXT\0"
"\0"
- /* _mesa_function_pool[13746]: TexCoord2fColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[14257]: TexCoord2fColor3fVertex3fSUN (dynamic) */
"ffffffff\0"
"glTexCoord2fColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[13787]: WindowPos3fvMESA (will be remapped) */
+ /* _mesa_function_pool[14298]: WindowPos3fvMESA (will be remapped) */
"p\0"
"glWindowPos3fv\0"
"glWindowPos3fvARB\0"
"glWindowPos3fvMESA\0"
"\0"
- /* _mesa_function_pool[13842]: RasterPos2f (offset 64) */
+ /* _mesa_function_pool[14353]: RasterPos2f (offset 64) */
"ff\0"
"glRasterPos2f\0"
"\0"
- /* _mesa_function_pool[13860]: VertexAttrib1svNV (will be remapped) */
+ /* _mesa_function_pool[14371]: VertexAttrib1svNV (will be remapped) */
"ip\0"
"glVertexAttrib1svNV\0"
"\0"
- /* _mesa_function_pool[13884]: RasterPos2d (offset 62) */
+ /* _mesa_function_pool[14395]: RasterPos2d (offset 62) */
"dd\0"
"glRasterPos2d\0"
"\0"
- /* _mesa_function_pool[13902]: RasterPos3fv (offset 73) */
+ /* _mesa_function_pool[14413]: RasterPos3fv (offset 73) */
"p\0"
"glRasterPos3fv\0"
"\0"
- /* _mesa_function_pool[13920]: CopyTexSubImage3D (offset 373) */
+ /* _mesa_function_pool[14431]: CopyTexSubImage3D (offset 373) */
"iiiiiiiii\0"
"glCopyTexSubImage3D\0"
"glCopyTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[13974]: VertexAttrib2dARB (will be remapped) */
+ /* _mesa_function_pool[14485]: VertexAttrib2dARB (will be remapped) */
"idd\0"
"glVertexAttrib2d\0"
"glVertexAttrib2dARB\0"
"\0"
- /* _mesa_function_pool[14016]: Color4ub (offset 35) */
+ /* _mesa_function_pool[14527]: Color4ub (offset 35) */
"iiii\0"
"glColor4ub\0"
"\0"
- /* _mesa_function_pool[14033]: GetInteger64v (will be remapped) */
+ /* _mesa_function_pool[14544]: GetInteger64v (will be remapped) */
"ip\0"
"glGetInteger64v\0"
"\0"
- /* _mesa_function_pool[14053]: TextureColorMaskSGIS (dynamic) */
+ /* _mesa_function_pool[14564]: TextureColorMaskSGIS (dynamic) */
"iiii\0"
"glTextureColorMaskSGIS\0"
"\0"
- /* _mesa_function_pool[14082]: RasterPos2s (offset 68) */
+ /* _mesa_function_pool[14593]: RasterPos2s (offset 68) */
"ii\0"
"glRasterPos2s\0"
"\0"
- /* _mesa_function_pool[14100]: GetColorTable (offset 343) */
+ /* _mesa_function_pool[14611]: GetColorTable (offset 343) */
"iiip\0"
"glGetColorTable\0"
"glGetColorTableSGI\0"
"glGetColorTableEXT\0"
"\0"
- /* _mesa_function_pool[14160]: SelectBuffer (offset 195) */
+ /* _mesa_function_pool[14671]: SelectBuffer (offset 195) */
"ip\0"
"glSelectBuffer\0"
"\0"
- /* _mesa_function_pool[14179]: Indexiv (offset 49) */
+ /* _mesa_function_pool[14690]: Indexiv (offset 49) */
"p\0"
"glIndexiv\0"
"\0"
- /* _mesa_function_pool[14192]: TexCoord3i (offset 114) */
+ /* _mesa_function_pool[14703]: TexCoord3i (offset 114) */
"iii\0"
"glTexCoord3i\0"
"\0"
- /* _mesa_function_pool[14210]: CopyColorTable (offset 342) */
+ /* _mesa_function_pool[14721]: CopyColorTable (offset 342) */
"iiiii\0"
"glCopyColorTable\0"
"glCopyColorTableSGI\0"
"\0"
- /* _mesa_function_pool[14254]: GetHistogramParameterfv (offset 362) */
+ /* _mesa_function_pool[14765]: GetHistogramParameterfv (offset 362) */
"iip\0"
"glGetHistogramParameterfv\0"
"glGetHistogramParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[14314]: Frustum (offset 289) */
+ /* _mesa_function_pool[14825]: Frustum (offset 289) */
"dddddd\0"
"glFrustum\0"
"\0"
- /* _mesa_function_pool[14332]: GetString (offset 275) */
+ /* _mesa_function_pool[14843]: GetString (offset 275) */
"i\0"
"glGetString\0"
"\0"
- /* _mesa_function_pool[14347]: ColorPointervINTEL (dynamic) */
+ /* _mesa_function_pool[14858]: ColorPointervINTEL (dynamic) */
"iip\0"
"glColorPointervINTEL\0"
"\0"
- /* _mesa_function_pool[14373]: TexEnvf (offset 184) */
+ /* _mesa_function_pool[14884]: TexEnvf (offset 184) */
"iif\0"
"glTexEnvf\0"
"\0"
- /* _mesa_function_pool[14388]: TexCoord3d (offset 110) */
+ /* _mesa_function_pool[14899]: TexCoord3d (offset 110) */
"ddd\0"
"glTexCoord3d\0"
"\0"
- /* _mesa_function_pool[14406]: AlphaFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[14917]: AlphaFragmentOp1ATI (will be remapped) */
"iiiiii\0"
"glAlphaFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[14436]: TexCoord3f (offset 112) */
+ /* _mesa_function_pool[14947]: TexCoord3f (offset 112) */
"fff\0"
"glTexCoord3f\0"
"\0"
- /* _mesa_function_pool[14454]: MultiTexCoord3ivARB (offset 397) */
+ /* _mesa_function_pool[14965]: MultiTexCoord3ivARB (offset 397) */
"ip\0"
"glMultiTexCoord3iv\0"
"glMultiTexCoord3ivARB\0"
"\0"
- /* _mesa_function_pool[14499]: MultiTexCoord2sARB (offset 390) */
+ /* _mesa_function_pool[15010]: MultiTexCoord2sARB (offset 390) */
"iii\0"
"glMultiTexCoord2s\0"
"glMultiTexCoord2sARB\0"
"\0"
- /* _mesa_function_pool[14543]: VertexAttrib1dvARB (will be remapped) */
+ /* _mesa_function_pool[15054]: VertexAttrib1dvARB (will be remapped) */
"ip\0"
"glVertexAttrib1dv\0"
"glVertexAttrib1dvARB\0"
"\0"
- /* _mesa_function_pool[14586]: DeleteTextures (offset 327) */
+ /* _mesa_function_pool[15097]: DeleteTextures (offset 327) */
"ip\0"
"glDeleteTextures\0"
"glDeleteTexturesEXT\0"
"\0"
- /* _mesa_function_pool[14627]: TexCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[15138]: TexCoordPointerEXT (will be remapped) */
"iiiip\0"
"glTexCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[14655]: TexSubImage4DSGIS (dynamic) */
+ /* _mesa_function_pool[15166]: TexSubImage4DSGIS (dynamic) */
"iiiiiiiiiiiip\0"
"glTexSubImage4DSGIS\0"
"\0"
- /* _mesa_function_pool[14690]: TexCoord3s (offset 116) */
+ /* _mesa_function_pool[15201]: TexCoord3s (offset 116) */
"iii\0"
"glTexCoord3s\0"
"\0"
- /* _mesa_function_pool[14708]: GetTexLevelParameteriv (offset 285) */
+ /* _mesa_function_pool[15219]: GetTexLevelParameteriv (offset 285) */
"iiip\0"
"glGetTexLevelParameteriv\0"
"\0"
- /* _mesa_function_pool[14739]: DrawArraysInstanced (will be remapped) */
+ /* _mesa_function_pool[15250]: DrawArraysInstanced (will be remapped) */
"iiii\0"
"glDrawArraysInstanced\0"
"glDrawArraysInstancedARB\0"
"glDrawArraysInstancedEXT\0"
"\0"
- /* _mesa_function_pool[14817]: CombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[15328]: CombinerStageParameterfvNV (dynamic) */
"iip\0"
"glCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[14851]: StopInstrumentsSGIX (dynamic) */
+ /* _mesa_function_pool[15362]: StopInstrumentsSGIX (dynamic) */
"i\0"
"glStopInstrumentsSGIX\0"
"\0"
- /* _mesa_function_pool[14876]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[15387]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */
"fffffffffffffff\0"
"glTexCoord4fColor4fNormal3fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[14932]: ClearAccum (offset 204) */
+ /* _mesa_function_pool[15443]: ClearAccum (offset 204) */
"ffff\0"
"glClearAccum\0"
"\0"
- /* _mesa_function_pool[14951]: DeformSGIX (dynamic) */
+ /* _mesa_function_pool[15462]: DeformSGIX (dynamic) */
"i\0"
"glDeformSGIX\0"
"\0"
- /* _mesa_function_pool[14967]: GetVertexAttribfvARB (will be remapped) */
+ /* _mesa_function_pool[15478]: GetVertexAttribfvARB (will be remapped) */
"iip\0"
"glGetVertexAttribfv\0"
"glGetVertexAttribfvARB\0"
"\0"
- /* _mesa_function_pool[15015]: SecondaryColor3ivEXT (will be remapped) */
+ /* _mesa_function_pool[15526]: SecondaryColor3ivEXT (will be remapped) */
"p\0"
"glSecondaryColor3iv\0"
"glSecondaryColor3ivEXT\0"
"\0"
- /* _mesa_function_pool[15061]: TexCoord4iv (offset 123) */
+ /* _mesa_function_pool[15572]: TexCoord4iv (offset 123) */
"p\0"
"glTexCoord4iv\0"
"\0"
- /* _mesa_function_pool[15078]: UniformMatrix4x2fv (will be remapped) */
+ /* _mesa_function_pool[15589]: VertexAttribI4uiEXT (will be remapped) */
+ "iiiii\0"
+ "glVertexAttribI4uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[15618]: UniformMatrix4x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix4x2fv\0"
"\0"
- /* _mesa_function_pool[15105]: GetDetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[15645]: GetDetailTexFuncSGIS (dynamic) */
"ip\0"
"glGetDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[15132]: GetCombinerStageParameterfvNV (dynamic) */
+ /* _mesa_function_pool[15672]: GetCombinerStageParameterfvNV (dynamic) */
"iip\0"
"glGetCombinerStageParameterfvNV\0"
"\0"
- /* _mesa_function_pool[15169]: PolygonOffset (offset 319) */
+ /* _mesa_function_pool[15709]: PolygonOffset (offset 319) */
"ff\0"
"glPolygonOffset\0"
"\0"
- /* _mesa_function_pool[15189]: BindVertexArray (will be remapped) */
+ /* _mesa_function_pool[15729]: BindVertexArray (will be remapped) */
"i\0"
"glBindVertexArray\0"
"\0"
- /* _mesa_function_pool[15210]: Color4ubVertex2fvSUN (dynamic) */
+ /* _mesa_function_pool[15750]: Color4ubVertex2fvSUN (dynamic) */
"pp\0"
"glColor4ubVertex2fvSUN\0"
"\0"
- /* _mesa_function_pool[15237]: Rectd (offset 86) */
+ /* _mesa_function_pool[15777]: Rectd (offset 86) */
"dddd\0"
"glRectd\0"
"\0"
- /* _mesa_function_pool[15251]: TexFilterFuncSGIS (dynamic) */
+ /* _mesa_function_pool[15791]: TexFilterFuncSGIS (dynamic) */
"iiip\0"
"glTexFilterFuncSGIS\0"
"\0"
- /* _mesa_function_pool[15277]: SampleMaskSGIS (will be remapped) */
+ /* _mesa_function_pool[15817]: SampleMaskSGIS (will be remapped) */
"fi\0"
"glSampleMaskSGIS\0"
"glSampleMaskEXT\0"
"\0"
- /* _mesa_function_pool[15314]: GetAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[15854]: VertexAttribI4ubvEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4ubvEXT\0"
+ "\0"
+ /* _mesa_function_pool[15881]: GetAttribLocationARB (will be remapped) */
"ip\0"
"glGetAttribLocation\0"
"glGetAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[15361]: RasterPos3i (offset 74) */
+ /* _mesa_function_pool[15928]: RasterPos3i (offset 74) */
"iii\0"
"glRasterPos3i\0"
"\0"
- /* _mesa_function_pool[15380]: VertexAttrib4ubvARB (will be remapped) */
+ /* _mesa_function_pool[15947]: VertexAttrib4ubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4ubv\0"
"glVertexAttrib4ubvARB\0"
"\0"
- /* _mesa_function_pool[15425]: DetailTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[15992]: DetailTexFuncSGIS (dynamic) */
"iip\0"
"glDetailTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[15450]: Normal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[16017]: Normal3fVertex3fSUN (dynamic) */
"ffffff\0"
"glNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[15480]: CopyTexImage2D (offset 324) */
+ /* _mesa_function_pool[16047]: CopyTexImage2D (offset 324) */
"iiiiiiii\0"
"glCopyTexImage2D\0"
"glCopyTexImage2DEXT\0"
"\0"
- /* _mesa_function_pool[15527]: GetBufferPointervARB (will be remapped) */
+ /* _mesa_function_pool[16094]: GetBufferPointervARB (will be remapped) */
"iip\0"
"glGetBufferPointerv\0"
"glGetBufferPointervARB\0"
"\0"
- /* _mesa_function_pool[15575]: ProgramEnvParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[16142]: ProgramEnvParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramEnvParameter4fARB\0"
"glProgramParameter4fNV\0"
"\0"
- /* _mesa_function_pool[15633]: Uniform3ivARB (will be remapped) */
+ /* _mesa_function_pool[16200]: Uniform3ivARB (will be remapped) */
"iip\0"
"glUniform3iv\0"
"glUniform3ivARB\0"
"\0"
- /* _mesa_function_pool[15667]: Lightfv (offset 160) */
+ /* _mesa_function_pool[16234]: Lightfv (offset 160) */
"iip\0"
"glLightfv\0"
"\0"
- /* _mesa_function_pool[15682]: PrimitiveRestartIndexNV (will be remapped) */
+ /* _mesa_function_pool[16249]: PrimitiveRestartIndexNV (will be remapped) */
"i\0"
"glPrimitiveRestartIndexNV\0"
"\0"
- /* _mesa_function_pool[15711]: ClearDepth (offset 208) */
+ /* _mesa_function_pool[16278]: ClearDepth (offset 208) */
"d\0"
"glClearDepth\0"
"\0"
- /* _mesa_function_pool[15727]: GetFenceivNV (will be remapped) */
+ /* _mesa_function_pool[16294]: GetFenceivNV (will be remapped) */
"iip\0"
"glGetFenceivNV\0"
"\0"
- /* _mesa_function_pool[15747]: WindowPos4dvMESA (will be remapped) */
+ /* _mesa_function_pool[16314]: WindowPos4dvMESA (will be remapped) */
"p\0"
"glWindowPos4dvMESA\0"
"\0"
- /* _mesa_function_pool[15769]: ColorSubTable (offset 346) */
+ /* _mesa_function_pool[16336]: ColorSubTable (offset 346) */
"iiiiip\0"
"glColorSubTable\0"
"glColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[15812]: Color4fv (offset 30) */
+ /* _mesa_function_pool[16379]: Color4fv (offset 30) */
"p\0"
"glColor4fv\0"
"\0"
- /* _mesa_function_pool[15826]: MultiTexCoord4ivARB (offset 405) */
+ /* _mesa_function_pool[16393]: MultiTexCoord4ivARB (offset 405) */
"ip\0"
"glMultiTexCoord4iv\0"
"glMultiTexCoord4ivARB\0"
"\0"
- /* _mesa_function_pool[15871]: DrawElementsInstanced (will be remapped) */
+ /* _mesa_function_pool[16438]: DrawElementsInstanced (will be remapped) */
"iiipi\0"
"glDrawElementsInstanced\0"
"glDrawElementsInstancedARB\0"
"glDrawElementsInstancedEXT\0"
"\0"
- /* _mesa_function_pool[15956]: ColorPointer (offset 308) */
+ /* _mesa_function_pool[16523]: ColorPointer (offset 308) */
"iiip\0"
"glColorPointer\0"
"\0"
- /* _mesa_function_pool[15977]: Rects (offset 92) */
+ /* _mesa_function_pool[16544]: Rects (offset 92) */
"iiii\0"
"glRects\0"
"\0"
- /* _mesa_function_pool[15991]: GetMapAttribParameterfvNV (dynamic) */
+ /* _mesa_function_pool[16558]: GetMapAttribParameterfvNV (dynamic) */
"iiip\0"
"glGetMapAttribParameterfvNV\0"
"\0"
- /* _mesa_function_pool[16025]: CreateShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[16592]: CreateShaderProgramEXT (will be remapped) */
"ip\0"
"glCreateShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[16054]: ActiveProgramEXT (will be remapped) */
+ /* _mesa_function_pool[16621]: ActiveProgramEXT (will be remapped) */
"i\0"
"glActiveProgramEXT\0"
"\0"
- /* _mesa_function_pool[16076]: Lightiv (offset 162) */
+ /* _mesa_function_pool[16643]: Lightiv (offset 162) */
"iip\0"
"glLightiv\0"
"\0"
- /* _mesa_function_pool[16091]: VertexAttrib4sARB (will be remapped) */
+ /* _mesa_function_pool[16658]: VertexAttrib4sARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4s\0"
"glVertexAttrib4sARB\0"
"\0"
- /* _mesa_function_pool[16135]: GetQueryObjectuivARB (will be remapped) */
+ /* _mesa_function_pool[16702]: GetQueryObjectuivARB (will be remapped) */
"iip\0"
"glGetQueryObjectuiv\0"
"glGetQueryObjectuivARB\0"
"\0"
- /* _mesa_function_pool[16183]: GetTexParameteriv (offset 283) */
+ /* _mesa_function_pool[16750]: GetTexParameteriv (offset 283) */
"iip\0"
"glGetTexParameteriv\0"
"\0"
- /* _mesa_function_pool[16208]: MapParameterivNV (dynamic) */
+ /* _mesa_function_pool[16775]: MapParameterivNV (dynamic) */
"iip\0"
"glMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[16232]: GenRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[16799]: GenRenderbuffersEXT (will be remapped) */
"ip\0"
"glGenRenderbuffers\0"
"glGenRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[16277]: VertexAttrib2dvARB (will be remapped) */
+ /* _mesa_function_pool[16844]: VertexAttrib2dvARB (will be remapped) */
"ip\0"
"glVertexAttrib2dv\0"
"glVertexAttrib2dvARB\0"
"\0"
- /* _mesa_function_pool[16320]: EdgeFlagPointerEXT (will be remapped) */
+ /* _mesa_function_pool[16887]: EdgeFlagPointerEXT (will be remapped) */
"iip\0"
"glEdgeFlagPointerEXT\0"
"\0"
- /* _mesa_function_pool[16346]: VertexAttribs2svNV (will be remapped) */
+ /* _mesa_function_pool[16913]: VertexAttribs2svNV (will be remapped) */
"iip\0"
"glVertexAttribs2svNV\0"
"\0"
- /* _mesa_function_pool[16372]: WeightbvARB (dynamic) */
+ /* _mesa_function_pool[16939]: WeightbvARB (dynamic) */
"ip\0"
"glWeightbvARB\0"
"\0"
- /* _mesa_function_pool[16390]: VertexAttrib2fvARB (will be remapped) */
+ /* _mesa_function_pool[16957]: VertexAttrib2fvARB (will be remapped) */
"ip\0"
"glVertexAttrib2fv\0"
"glVertexAttrib2fvARB\0"
"\0"
- /* _mesa_function_pool[16433]: GetBufferParameterivARB (will be remapped) */
+ /* _mesa_function_pool[17000]: GetBufferParameterivARB (will be remapped) */
"iip\0"
"glGetBufferParameteriv\0"
"glGetBufferParameterivARB\0"
"\0"
- /* _mesa_function_pool[16487]: Rectdv (offset 87) */
+ /* _mesa_function_pool[17054]: Rectdv (offset 87) */
"pp\0"
"glRectdv\0"
"\0"
- /* _mesa_function_pool[16500]: ListParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[17067]: ListParameteriSGIX (dynamic) */
"iii\0"
"glListParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[16526]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[17093]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffff\0"
"glReplacementCodeuiColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[16585]: InstrumentsBufferSGIX (dynamic) */
+ /* _mesa_function_pool[17152]: InstrumentsBufferSGIX (dynamic) */
"ip\0"
"glInstrumentsBufferSGIX\0"
"\0"
- /* _mesa_function_pool[16613]: VertexAttrib4NivARB (will be remapped) */
+ /* _mesa_function_pool[17180]: VertexAttrib4NivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Niv\0"
"glVertexAttrib4NivARB\0"
"\0"
- /* _mesa_function_pool[16658]: GetAttachedShaders (will be remapped) */
+ /* _mesa_function_pool[17225]: GetAttachedShaders (will be remapped) */
"iipp\0"
"glGetAttachedShaders\0"
"\0"
- /* _mesa_function_pool[16685]: GenVertexArraysAPPLE (will be remapped) */
+ /* _mesa_function_pool[17252]: GenVertexArraysAPPLE (will be remapped) */
"ip\0"
"glGenVertexArraysAPPLE\0"
"\0"
- /* _mesa_function_pool[16712]: Materialiv (offset 172) */
+ /* _mesa_function_pool[17279]: Materialiv (offset 172) */
"iip\0"
"glMaterialiv\0"
"\0"
- /* _mesa_function_pool[16730]: PushClientAttrib (offset 335) */
+ /* _mesa_function_pool[17297]: PushClientAttrib (offset 335) */
"i\0"
"glPushClientAttrib\0"
"\0"
- /* _mesa_function_pool[16752]: ProgramEnvParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[17319]: ProgramEnvParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramEnvParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[16787]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[17354]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */
"pppp\0"
"glTexCoord2fColor4fNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[16833]: WindowPos2iMESA (will be remapped) */
+ /* _mesa_function_pool[17400]: WindowPos2iMESA (will be remapped) */
"ii\0"
"glWindowPos2i\0"
"glWindowPos2iARB\0"
"glWindowPos2iMESA\0"
"\0"
- /* _mesa_function_pool[16886]: SecondaryColor3fvEXT (will be remapped) */
+ /* _mesa_function_pool[17453]: SecondaryColor3fvEXT (will be remapped) */
"p\0"
"glSecondaryColor3fv\0"
"glSecondaryColor3fvEXT\0"
"\0"
- /* _mesa_function_pool[16932]: PolygonMode (offset 174) */
+ /* _mesa_function_pool[17499]: PolygonMode (offset 174) */
"ii\0"
"glPolygonMode\0"
"\0"
- /* _mesa_function_pool[16950]: CompressedTexSubImage1DARB (will be remapped) */
+ /* _mesa_function_pool[17517]: CompressedTexSubImage1DARB (will be remapped) */
"iiiiiip\0"
"glCompressedTexSubImage1D\0"
"glCompressedTexSubImage1DARB\0"
"\0"
- /* _mesa_function_pool[17014]: GetVertexAttribivNV (will be remapped) */
+ /* _mesa_function_pool[17581]: VertexAttribI1iEXT (will be remapped) */
+ "ii\0"
+ "glVertexAttribI1iEXT\0"
+ "\0"
+ /* _mesa_function_pool[17606]: GetVertexAttribivNV (will be remapped) */
"iip\0"
"glGetVertexAttribivNV\0"
"\0"
- /* _mesa_function_pool[17041]: GetProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[17633]: GetProgramStringARB (will be remapped) */
"iip\0"
"glGetProgramStringARB\0"
"\0"
- /* _mesa_function_pool[17068]: TexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[17660]: VertexAttribIPointerEXT (will be remapped) */
+ "iiiip\0"
+ "glVertexAttribIPointerEXT\0"
+ "\0"
+ /* _mesa_function_pool[17693]: TexBumpParameterfvATI (will be remapped) */
"ip\0"
"glTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[17096]: CompileShaderARB (will be remapped) */
+ /* _mesa_function_pool[17721]: CompileShaderARB (will be remapped) */
"i\0"
"glCompileShader\0"
"glCompileShaderARB\0"
"\0"
- /* _mesa_function_pool[17134]: DeleteShader (will be remapped) */
+ /* _mesa_function_pool[17759]: DeleteShader (will be remapped) */
"i\0"
"glDeleteShader\0"
"\0"
- /* _mesa_function_pool[17152]: DisableClientState (offset 309) */
+ /* _mesa_function_pool[17777]: DisableClientState (offset 309) */
"i\0"
"glDisableClientState\0"
"\0"
- /* _mesa_function_pool[17176]: TexGeni (offset 192) */
+ /* _mesa_function_pool[17801]: TexGeni (offset 192) */
"iii\0"
"glTexGeni\0"
"\0"
- /* _mesa_function_pool[17191]: TexGenf (offset 190) */
+ /* _mesa_function_pool[17816]: TexGenf (offset 190) */
"iif\0"
"glTexGenf\0"
"\0"
- /* _mesa_function_pool[17206]: Uniform3fARB (will be remapped) */
+ /* _mesa_function_pool[17831]: Uniform3fARB (will be remapped) */
"ifff\0"
"glUniform3f\0"
"glUniform3fARB\0"
"\0"
- /* _mesa_function_pool[17239]: TexGend (offset 188) */
+ /* _mesa_function_pool[17864]: TexGend (offset 188) */
"iid\0"
"glTexGend\0"
"\0"
- /* _mesa_function_pool[17254]: ListParameterfvSGIX (dynamic) */
+ /* _mesa_function_pool[17879]: ListParameterfvSGIX (dynamic) */
"iip\0"
"glListParameterfvSGIX\0"
"\0"
- /* _mesa_function_pool[17281]: GetPolygonStipple (offset 274) */
+ /* _mesa_function_pool[17906]: GetPolygonStipple (offset 274) */
"p\0"
"glGetPolygonStipple\0"
"\0"
- /* _mesa_function_pool[17304]: Tangent3dvEXT (dynamic) */
+ /* _mesa_function_pool[17929]: Tangent3dvEXT (dynamic) */
"p\0"
"glTangent3dvEXT\0"
"\0"
- /* _mesa_function_pool[17323]: BindBufferOffsetEXT (will be remapped) */
+ /* _mesa_function_pool[17948]: BindBufferOffsetEXT (will be remapped) */
"iiii\0"
"glBindBufferOffsetEXT\0"
"\0"
- /* _mesa_function_pool[17351]: WindowPos3sMESA (will be remapped) */
+ /* _mesa_function_pool[17976]: WindowPos3sMESA (will be remapped) */
"iii\0"
"glWindowPos3s\0"
"glWindowPos3sARB\0"
"glWindowPos3sMESA\0"
"\0"
- /* _mesa_function_pool[17405]: VertexAttrib2svNV (will be remapped) */
+ /* _mesa_function_pool[18030]: VertexAttrib2svNV (will be remapped) */
"ip\0"
"glVertexAttrib2svNV\0"
"\0"
- /* _mesa_function_pool[17429]: DisableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[18054]: DisableIndexedEXT (will be remapped) */
"ii\0"
"glDisableIndexedEXT\0"
"\0"
- /* _mesa_function_pool[17453]: BindBufferBaseEXT (will be remapped) */
+ /* _mesa_function_pool[18078]: BindBufferBaseEXT (will be remapped) */
"iii\0"
"glBindBufferBaseEXT\0"
"glBindBufferBase\0"
"\0"
- /* _mesa_function_pool[17495]: TexCoord2fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[18120]: TexCoord2fVertex3fvSUN (dynamic) */
"pp\0"
"glTexCoord2fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[17524]: WindowPos4sMESA (will be remapped) */
+ /* _mesa_function_pool[18149]: WindowPos4sMESA (will be remapped) */
"iiii\0"
"glWindowPos4sMESA\0"
"\0"
- /* _mesa_function_pool[17548]: VertexAttrib4NuivARB (will be remapped) */
+ /* _mesa_function_pool[18173]: VertexAttrib4NuivARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nuiv\0"
"glVertexAttrib4NuivARB\0"
"\0"
- /* _mesa_function_pool[17595]: ClientActiveTextureARB (offset 375) */
+ /* _mesa_function_pool[18220]: ClientActiveTextureARB (offset 375) */
"i\0"
"glClientActiveTexture\0"
"glClientActiveTextureARB\0"
"\0"
- /* _mesa_function_pool[17645]: PixelTexGenSGIX (will be remapped) */
+ /* _mesa_function_pool[18270]: PixelTexGenSGIX (will be remapped) */
"i\0"
"glPixelTexGenSGIX\0"
"\0"
- /* _mesa_function_pool[17666]: ReplacementCodeusvSUN (dynamic) */
+ /* _mesa_function_pool[18291]: ReplacementCodeusvSUN (dynamic) */
"p\0"
"glReplacementCodeusvSUN\0"
"\0"
- /* _mesa_function_pool[17693]: Uniform4fARB (will be remapped) */
+ /* _mesa_function_pool[18318]: Uniform4fARB (will be remapped) */
"iffff\0"
"glUniform4f\0"
"glUniform4fARB\0"
"\0"
- /* _mesa_function_pool[17727]: Color4sv (offset 34) */
+ /* _mesa_function_pool[18352]: Color4sv (offset 34) */
"p\0"
"glColor4sv\0"
"\0"
- /* _mesa_function_pool[17741]: FlushMappedBufferRange (will be remapped) */
+ /* _mesa_function_pool[18366]: FlushMappedBufferRange (will be remapped) */
"iii\0"
"glFlushMappedBufferRange\0"
"\0"
- /* _mesa_function_pool[17771]: IsProgramNV (will be remapped) */
+ /* _mesa_function_pool[18396]: IsProgramNV (will be remapped) */
"i\0"
"glIsProgramARB\0"
"glIsProgramNV\0"
"\0"
- /* _mesa_function_pool[17803]: FlushMappedBufferRangeAPPLE (will be remapped) */
+ /* _mesa_function_pool[18428]: FlushMappedBufferRangeAPPLE (will be remapped) */
"iii\0"
"glFlushMappedBufferRangeAPPLE\0"
"\0"
- /* _mesa_function_pool[17838]: PixelZoom (offset 246) */
+ /* _mesa_function_pool[18463]: PixelZoom (offset 246) */
"ff\0"
"glPixelZoom\0"
"\0"
- /* _mesa_function_pool[17854]: ReplacementCodePointerSUN (dynamic) */
+ /* _mesa_function_pool[18479]: ReplacementCodePointerSUN (dynamic) */
"iip\0"
"glReplacementCodePointerSUN\0"
"\0"
- /* _mesa_function_pool[17887]: ProgramEnvParameter4dARB (will be remapped) */
+ /* _mesa_function_pool[18512]: ProgramEnvParameter4dARB (will be remapped) */
"iidddd\0"
"glProgramEnvParameter4dARB\0"
"glProgramParameter4dNV\0"
"\0"
- /* _mesa_function_pool[17945]: ColorTableParameterfv (offset 340) */
+ /* _mesa_function_pool[18570]: ColorTableParameterfv (offset 340) */
"iip\0"
"glColorTableParameterfv\0"
"glColorTableParameterfvSGI\0"
"\0"
- /* _mesa_function_pool[18001]: FragmentLightModelfSGIX (dynamic) */
+ /* _mesa_function_pool[18626]: FragmentLightModelfSGIX (dynamic) */
"if\0"
"glFragmentLightModelfSGIX\0"
"\0"
- /* _mesa_function_pool[18031]: Binormal3bvEXT (dynamic) */
+ /* _mesa_function_pool[18656]: Binormal3bvEXT (dynamic) */
"p\0"
"glBinormal3bvEXT\0"
"\0"
- /* _mesa_function_pool[18051]: PixelMapuiv (offset 252) */
+ /* _mesa_function_pool[18676]: PixelMapuiv (offset 252) */
"iip\0"
"glPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[18070]: Color3dv (offset 12) */
+ /* _mesa_function_pool[18695]: Color3dv (offset 12) */
"p\0"
"glColor3dv\0"
"\0"
- /* _mesa_function_pool[18084]: IsTexture (offset 330) */
+ /* _mesa_function_pool[18709]: IsTexture (offset 330) */
"i\0"
"glIsTexture\0"
"glIsTextureEXT\0"
"\0"
- /* _mesa_function_pool[18114]: VertexWeightfvEXT (dynamic) */
+ /* _mesa_function_pool[18739]: VertexWeightfvEXT (dynamic) */
"p\0"
"glVertexWeightfvEXT\0"
"\0"
- /* _mesa_function_pool[18137]: VertexAttrib1dARB (will be remapped) */
+ /* _mesa_function_pool[18762]: VertexAttrib1dARB (will be remapped) */
"id\0"
"glVertexAttrib1d\0"
"glVertexAttrib1dARB\0"
"\0"
- /* _mesa_function_pool[18178]: ImageTransformParameterivHP (dynamic) */
+ /* _mesa_function_pool[18803]: ImageTransformParameterivHP (dynamic) */
"iip\0"
"glImageTransformParameterivHP\0"
"\0"
- /* _mesa_function_pool[18213]: TexCoord4i (offset 122) */
+ /* _mesa_function_pool[18838]: TexCoord4i (offset 122) */
"iiii\0"
"glTexCoord4i\0"
"\0"
- /* _mesa_function_pool[18232]: DeleteQueriesARB (will be remapped) */
+ /* _mesa_function_pool[18857]: DeleteQueriesARB (will be remapped) */
"ip\0"
"glDeleteQueries\0"
"glDeleteQueriesARB\0"
"\0"
- /* _mesa_function_pool[18271]: Color4ubVertex2fSUN (dynamic) */
+ /* _mesa_function_pool[18896]: Color4ubVertex2fSUN (dynamic) */
"iiiiff\0"
"glColor4ubVertex2fSUN\0"
"\0"
- /* _mesa_function_pool[18301]: FragmentColorMaterialSGIX (dynamic) */
+ /* _mesa_function_pool[18926]: FragmentColorMaterialSGIX (dynamic) */
"ii\0"
"glFragmentColorMaterialSGIX\0"
"\0"
- /* _mesa_function_pool[18333]: CurrentPaletteMatrixARB (dynamic) */
+ /* _mesa_function_pool[18958]: CurrentPaletteMatrixARB (dynamic) */
"i\0"
"glCurrentPaletteMatrixARB\0"
"\0"
- /* _mesa_function_pool[18362]: GetMapdv (offset 266) */
+ /* _mesa_function_pool[18987]: GetMapdv (offset 266) */
"iip\0"
"glGetMapdv\0"
"\0"
- /* _mesa_function_pool[18378]: ObjectPurgeableAPPLE (will be remapped) */
+ /* _mesa_function_pool[19003]: ObjectPurgeableAPPLE (will be remapped) */
"iii\0"
"glObjectPurgeableAPPLE\0"
"\0"
- /* _mesa_function_pool[18406]: SamplePatternSGIS (will be remapped) */
+ /* _mesa_function_pool[19031]: SamplePatternSGIS (will be remapped) */
"i\0"
"glSamplePatternSGIS\0"
"glSamplePatternEXT\0"
"\0"
- /* _mesa_function_pool[18448]: PixelStoref (offset 249) */
+ /* _mesa_function_pool[19073]: PixelStoref (offset 249) */
"if\0"
"glPixelStoref\0"
"\0"
- /* _mesa_function_pool[18466]: IsQueryARB (will be remapped) */
+ /* _mesa_function_pool[19091]: IsQueryARB (will be remapped) */
"i\0"
"glIsQuery\0"
"glIsQueryARB\0"
"\0"
- /* _mesa_function_pool[18492]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[19117]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */
"iiiiifff\0"
"glReplacementCodeuiColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[18541]: PixelStorei (offset 250) */
+ /* _mesa_function_pool[19166]: PixelStorei (offset 250) */
"ii\0"
"glPixelStorei\0"
"\0"
- /* _mesa_function_pool[18559]: VertexAttrib4usvARB (will be remapped) */
+ /* _mesa_function_pool[19184]: VertexAttrib4usvARB (will be remapped) */
"ip\0"
"glVertexAttrib4usv\0"
"glVertexAttrib4usvARB\0"
"\0"
- /* _mesa_function_pool[18604]: LinkProgramARB (will be remapped) */
+ /* _mesa_function_pool[19229]: LinkProgramARB (will be remapped) */
"i\0"
"glLinkProgram\0"
"glLinkProgramARB\0"
"\0"
- /* _mesa_function_pool[18638]: VertexAttrib2fNV (will be remapped) */
+ /* _mesa_function_pool[19263]: VertexAttrib2fNV (will be remapped) */
"iff\0"
"glVertexAttrib2fNV\0"
"\0"
- /* _mesa_function_pool[18662]: ShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[19287]: ShaderSourceARB (will be remapped) */
"iipp\0"
"glShaderSource\0"
"glShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[18701]: FragmentMaterialiSGIX (dynamic) */
+ /* _mesa_function_pool[19326]: FragmentMaterialiSGIX (dynamic) */
"iii\0"
"glFragmentMaterialiSGIX\0"
"\0"
- /* _mesa_function_pool[18730]: EvalCoord2dv (offset 233) */
+ /* _mesa_function_pool[19355]: EvalCoord2dv (offset 233) */
"p\0"
"glEvalCoord2dv\0"
"\0"
- /* _mesa_function_pool[18748]: VertexAttrib3svARB (will be remapped) */
+ /* _mesa_function_pool[19373]: VertexAttrib3svARB (will be remapped) */
"ip\0"
"glVertexAttrib3sv\0"
"glVertexAttrib3svARB\0"
"\0"
- /* _mesa_function_pool[18791]: ColorMaterial (offset 151) */
+ /* _mesa_function_pool[19416]: ColorMaterial (offset 151) */
"ii\0"
"glColorMaterial\0"
"\0"
- /* _mesa_function_pool[18811]: CompressedTexSubImage3DARB (will be remapped) */
+ /* _mesa_function_pool[19436]: CompressedTexSubImage3DARB (will be remapped) */
"iiiiiiiiiip\0"
"glCompressedTexSubImage3D\0"
"glCompressedTexSubImage3DARB\0"
"\0"
- /* _mesa_function_pool[18879]: WindowPos2ivMESA (will be remapped) */
+ /* _mesa_function_pool[19504]: WindowPos2ivMESA (will be remapped) */
"p\0"
"glWindowPos2iv\0"
"glWindowPos2ivARB\0"
"glWindowPos2ivMESA\0"
"\0"
- /* _mesa_function_pool[18934]: IsFramebufferEXT (will be remapped) */
+ /* _mesa_function_pool[19559]: IsFramebufferEXT (will be remapped) */
"i\0"
"glIsFramebuffer\0"
"glIsFramebufferEXT\0"
"\0"
- /* _mesa_function_pool[18972]: Uniform4ivARB (will be remapped) */
+ /* _mesa_function_pool[19597]: Uniform4ivARB (will be remapped) */
"iip\0"
"glUniform4iv\0"
"glUniform4ivARB\0"
"\0"
- /* _mesa_function_pool[19006]: GetVertexAttribdvARB (will be remapped) */
+ /* _mesa_function_pool[19631]: GetVertexAttribdvARB (will be remapped) */
"iip\0"
"glGetVertexAttribdv\0"
"glGetVertexAttribdvARB\0"
"\0"
- /* _mesa_function_pool[19054]: TexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[19679]: TexBumpParameterivATI (will be remapped) */
"ip\0"
"glTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[19082]: GetSeparableFilter (offset 359) */
+ /* _mesa_function_pool[19707]: GetSeparableFilter (offset 359) */
"iiippp\0"
"glGetSeparableFilter\0"
"glGetSeparableFilterEXT\0"
"\0"
- /* _mesa_function_pool[19135]: Binormal3dEXT (dynamic) */
+ /* _mesa_function_pool[19760]: Binormal3dEXT (dynamic) */
"ddd\0"
"glBinormal3dEXT\0"
"\0"
- /* _mesa_function_pool[19156]: SpriteParameteriSGIX (dynamic) */
+ /* _mesa_function_pool[19781]: SpriteParameteriSGIX (dynamic) */
"ii\0"
"glSpriteParameteriSGIX\0"
"\0"
- /* _mesa_function_pool[19183]: RequestResidentProgramsNV (will be remapped) */
+ /* _mesa_function_pool[19808]: RequestResidentProgramsNV (will be remapped) */
"ip\0"
"glRequestResidentProgramsNV\0"
"\0"
- /* _mesa_function_pool[19215]: TagSampleBufferSGIX (dynamic) */
+ /* _mesa_function_pool[19840]: TagSampleBufferSGIX (dynamic) */
"\0"
"glTagSampleBufferSGIX\0"
"\0"
- /* _mesa_function_pool[19239]: TransformFeedbackVaryingsEXT (will be remapped) */
+ /* _mesa_function_pool[19864]: TransformFeedbackVaryingsEXT (will be remapped) */
"iipi\0"
"glTransformFeedbackVaryingsEXT\0"
"glTransformFeedbackVaryings\0"
"\0"
- /* _mesa_function_pool[19304]: FeedbackBuffer (offset 194) */
+ /* _mesa_function_pool[19929]: FeedbackBuffer (offset 194) */
"iip\0"
"glFeedbackBuffer\0"
"\0"
- /* _mesa_function_pool[19326]: RasterPos2iv (offset 67) */
+ /* _mesa_function_pool[19951]: RasterPos2iv (offset 67) */
"p\0"
"glRasterPos2iv\0"
"\0"
- /* _mesa_function_pool[19344]: TexImage1D (offset 182) */
+ /* _mesa_function_pool[19969]: TexImage1D (offset 182) */
"iiiiiiip\0"
"glTexImage1D\0"
"\0"
- /* _mesa_function_pool[19367]: ListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[19992]: ListParameterivSGIX (dynamic) */
"iip\0"
"glListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[19394]: MultiDrawElementsEXT (will be remapped) */
+ /* _mesa_function_pool[20019]: MultiDrawElementsEXT (will be remapped) */
"ipipi\0"
"glMultiDrawElements\0"
"glMultiDrawElementsEXT\0"
"\0"
- /* _mesa_function_pool[19444]: Color3s (offset 17) */
+ /* _mesa_function_pool[20069]: Color3s (offset 17) */
"iii\0"
"glColor3s\0"
"\0"
- /* _mesa_function_pool[19459]: Uniform1ivARB (will be remapped) */
+ /* _mesa_function_pool[20084]: Uniform1ivARB (will be remapped) */
"iip\0"
"glUniform1iv\0"
"glUniform1ivARB\0"
"\0"
- /* _mesa_function_pool[19493]: WindowPos2sMESA (will be remapped) */
+ /* _mesa_function_pool[20118]: WindowPos2sMESA (will be remapped) */
"ii\0"
"glWindowPos2s\0"
"glWindowPos2sARB\0"
"glWindowPos2sMESA\0"
"\0"
- /* _mesa_function_pool[19546]: WeightusvARB (dynamic) */
+ /* _mesa_function_pool[20171]: WeightusvARB (dynamic) */
"ip\0"
"glWeightusvARB\0"
"\0"
- /* _mesa_function_pool[19565]: TexCoordPointer (offset 320) */
+ /* _mesa_function_pool[20190]: TexCoordPointer (offset 320) */
"iiip\0"
"glTexCoordPointer\0"
"\0"
- /* _mesa_function_pool[19589]: FogCoordPointerEXT (will be remapped) */
+ /* _mesa_function_pool[20214]: FogCoordPointerEXT (will be remapped) */
"iip\0"
"glFogCoordPointer\0"
"glFogCoordPointerEXT\0"
"\0"
- /* _mesa_function_pool[19633]: IndexMaterialEXT (dynamic) */
+ /* _mesa_function_pool[20258]: IndexMaterialEXT (dynamic) */
"ii\0"
"glIndexMaterialEXT\0"
"\0"
- /* _mesa_function_pool[19656]: Color3i (offset 15) */
+ /* _mesa_function_pool[20281]: Color3i (offset 15) */
"iii\0"
"glColor3i\0"
"\0"
- /* _mesa_function_pool[19671]: FrontFace (offset 157) */
+ /* _mesa_function_pool[20296]: FrontFace (offset 157) */
"i\0"
"glFrontFace\0"
"\0"
- /* _mesa_function_pool[19686]: EvalCoord2d (offset 232) */
+ /* _mesa_function_pool[20311]: EvalCoord2d (offset 232) */
"dd\0"
"glEvalCoord2d\0"
"\0"
- /* _mesa_function_pool[19704]: SecondaryColor3ubvEXT (will be remapped) */
+ /* _mesa_function_pool[20329]: SecondaryColor3ubvEXT (will be remapped) */
"p\0"
"glSecondaryColor3ubv\0"
"glSecondaryColor3ubvEXT\0"
"\0"
- /* _mesa_function_pool[19752]: EvalCoord2f (offset 234) */
+ /* _mesa_function_pool[20377]: EvalCoord2f (offset 234) */
"ff\0"
"glEvalCoord2f\0"
"\0"
- /* _mesa_function_pool[19770]: VertexAttrib4dvARB (will be remapped) */
+ /* _mesa_function_pool[20395]: VertexAttrib4dvARB (will be remapped) */
"ip\0"
"glVertexAttrib4dv\0"
"glVertexAttrib4dvARB\0"
"\0"
- /* _mesa_function_pool[19813]: BindAttribLocationARB (will be remapped) */
+ /* _mesa_function_pool[20438]: BindAttribLocationARB (will be remapped) */
"iip\0"
"glBindAttribLocation\0"
"glBindAttribLocationARB\0"
"\0"
- /* _mesa_function_pool[19863]: Color3b (offset 9) */
+ /* _mesa_function_pool[20488]: Color3b (offset 9) */
"iii\0"
"glColor3b\0"
"\0"
- /* _mesa_function_pool[19878]: MultiTexCoord2dARB (offset 384) */
+ /* _mesa_function_pool[20503]: MultiTexCoord2dARB (offset 384) */
"idd\0"
"glMultiTexCoord2d\0"
"glMultiTexCoord2dARB\0"
"\0"
- /* _mesa_function_pool[19922]: ExecuteProgramNV (will be remapped) */
+ /* _mesa_function_pool[20547]: ExecuteProgramNV (will be remapped) */
"iip\0"
"glExecuteProgramNV\0"
"\0"
- /* _mesa_function_pool[19946]: Color3f (offset 13) */
+ /* _mesa_function_pool[20571]: Color3f (offset 13) */
"fff\0"
"glColor3f\0"
"\0"
- /* _mesa_function_pool[19961]: LightEnviSGIX (dynamic) */
+ /* _mesa_function_pool[20586]: LightEnviSGIX (dynamic) */
"ii\0"
"glLightEnviSGIX\0"
"\0"
- /* _mesa_function_pool[19981]: Color3d (offset 11) */
+ /* _mesa_function_pool[20606]: Color3d (offset 11) */
"ddd\0"
"glColor3d\0"
"\0"
- /* _mesa_function_pool[19996]: Normal3dv (offset 55) */
+ /* _mesa_function_pool[20621]: Normal3dv (offset 55) */
"p\0"
"glNormal3dv\0"
"\0"
- /* _mesa_function_pool[20011]: Lightf (offset 159) */
+ /* _mesa_function_pool[20636]: Lightf (offset 159) */
"iif\0"
"glLightf\0"
"\0"
- /* _mesa_function_pool[20025]: ReplacementCodeuiSUN (dynamic) */
+ /* _mesa_function_pool[20650]: ReplacementCodeuiSUN (dynamic) */
"i\0"
"glReplacementCodeuiSUN\0"
"\0"
- /* _mesa_function_pool[20051]: MatrixMode (offset 293) */
+ /* _mesa_function_pool[20676]: MatrixMode (offset 293) */
"i\0"
"glMatrixMode\0"
"\0"
- /* _mesa_function_pool[20067]: GetPixelMapusv (offset 273) */
+ /* _mesa_function_pool[20692]: GetPixelMapusv (offset 273) */
"ip\0"
"glGetPixelMapusv\0"
"\0"
- /* _mesa_function_pool[20088]: Lighti (offset 161) */
+ /* _mesa_function_pool[20713]: Lighti (offset 161) */
"iii\0"
"glLighti\0"
"\0"
- /* _mesa_function_pool[20102]: VertexAttribPointerNV (will be remapped) */
+ /* _mesa_function_pool[20727]: VertexAttribPointerNV (will be remapped) */
"iiiip\0"
"glVertexAttribPointerNV\0"
"\0"
- /* _mesa_function_pool[20133]: ProgramLocalParameters4fvEXT (will be remapped) */
+ /* _mesa_function_pool[20758]: ProgramLocalParameters4fvEXT (will be remapped) */
"iiip\0"
"glProgramLocalParameters4fvEXT\0"
"\0"
- /* _mesa_function_pool[20170]: GetBooleanIndexedvEXT (will be remapped) */
+ /* _mesa_function_pool[20795]: GetBooleanIndexedvEXT (will be remapped) */
"iip\0"
"glGetBooleanIndexedvEXT\0"
"\0"
- /* _mesa_function_pool[20199]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[20824]: GetFramebufferAttachmentParameterivEXT (will be remapped) */
"iiip\0"
"glGetFramebufferAttachmentParameteriv\0"
"glGetFramebufferAttachmentParameterivEXT\0"
"\0"
- /* _mesa_function_pool[20284]: PixelTransformParameterfEXT (dynamic) */
+ /* _mesa_function_pool[20909]: PixelTransformParameterfEXT (dynamic) */
"iif\0"
"glPixelTransformParameterfEXT\0"
"\0"
- /* _mesa_function_pool[20319]: MultiTexCoord4dvARB (offset 401) */
+ /* _mesa_function_pool[20944]: MultiTexCoord4dvARB (offset 401) */
"ip\0"
"glMultiTexCoord4dv\0"
"glMultiTexCoord4dvARB\0"
"\0"
- /* _mesa_function_pool[20364]: PixelTransformParameteriEXT (dynamic) */
+ /* _mesa_function_pool[20989]: PixelTransformParameteriEXT (dynamic) */
"iii\0"
"glPixelTransformParameteriEXT\0"
"\0"
- /* _mesa_function_pool[20399]: GetDoublev (offset 260) */
+ /* _mesa_function_pool[21024]: GetDoublev (offset 260) */
"ip\0"
"glGetDoublev\0"
"\0"
- /* _mesa_function_pool[20416]: MultMatrixd (offset 295) */
+ /* _mesa_function_pool[21041]: MultMatrixd (offset 295) */
"p\0"
"glMultMatrixd\0"
"\0"
- /* _mesa_function_pool[20433]: MultMatrixf (offset 294) */
+ /* _mesa_function_pool[21058]: MultMatrixf (offset 294) */
"p\0"
"glMultMatrixf\0"
"\0"
- /* _mesa_function_pool[20450]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[21075]: VertexAttribI4bvEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4bvEXT\0"
+ "\0"
+ /* _mesa_function_pool[21101]: TexCoord2fColor4ubVertex3fSUN (dynamic) */
"ffiiiifff\0"
"glTexCoord2fColor4ubVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[20493]: Uniform1iARB (will be remapped) */
+ /* _mesa_function_pool[21144]: Uniform1iARB (will be remapped) */
"ii\0"
"glUniform1i\0"
"glUniform1iARB\0"
"\0"
- /* _mesa_function_pool[20524]: VertexAttribPointerARB (will be remapped) */
+ /* _mesa_function_pool[21175]: VertexAttribPointerARB (will be remapped) */
"iiiiip\0"
"glVertexAttribPointer\0"
"glVertexAttribPointerARB\0"
"\0"
- /* _mesa_function_pool[20579]: VertexAttrib3sNV (will be remapped) */
+ /* _mesa_function_pool[21230]: VertexAttrib3sNV (will be remapped) */
"iiii\0"
"glVertexAttrib3sNV\0"
"\0"
- /* _mesa_function_pool[20604]: SharpenTexFuncSGIS (dynamic) */
+ /* _mesa_function_pool[21255]: SharpenTexFuncSGIS (dynamic) */
"iip\0"
"glSharpenTexFuncSGIS\0"
"\0"
- /* _mesa_function_pool[20630]: MultiTexCoord4fvARB (offset 403) */
+ /* _mesa_function_pool[21281]: MultiTexCoord4fvARB (offset 403) */
"ip\0"
"glMultiTexCoord4fv\0"
"glMultiTexCoord4fvARB\0"
"\0"
- /* _mesa_function_pool[20675]: UniformMatrix2x3fv (will be remapped) */
+ /* _mesa_function_pool[21326]: Uniform2uiEXT (will be remapped) */
+ "iii\0"
+ "glUniform2uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[21347]: UniformMatrix2x3fv (will be remapped) */
"iiip\0"
"glUniformMatrix2x3fv\0"
"\0"
- /* _mesa_function_pool[20702]: TrackMatrixNV (will be remapped) */
+ /* _mesa_function_pool[21374]: TrackMatrixNV (will be remapped) */
"iiii\0"
"glTrackMatrixNV\0"
"\0"
- /* _mesa_function_pool[20724]: CombinerParameteriNV (will be remapped) */
+ /* _mesa_function_pool[21396]: CombinerParameteriNV (will be remapped) */
"ii\0"
"glCombinerParameteriNV\0"
"\0"
- /* _mesa_function_pool[20751]: DeleteAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[21423]: DeleteAsyncMarkersSGIX (dynamic) */
"ii\0"
"glDeleteAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[20780]: ReplacementCodeusSUN (dynamic) */
+ /* _mesa_function_pool[21452]: ReplacementCodeusSUN (dynamic) */
"i\0"
"glReplacementCodeusSUN\0"
"\0"
- /* _mesa_function_pool[20806]: IsAsyncMarkerSGIX (dynamic) */
+ /* _mesa_function_pool[21478]: IsAsyncMarkerSGIX (dynamic) */
"i\0"
"glIsAsyncMarkerSGIX\0"
"\0"
- /* _mesa_function_pool[20829]: FrameZoomSGIX (dynamic) */
+ /* _mesa_function_pool[21501]: FrameZoomSGIX (dynamic) */
"i\0"
"glFrameZoomSGIX\0"
"\0"
- /* _mesa_function_pool[20848]: Normal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[21520]: Normal3fVertex3fvSUN (dynamic) */
"pp\0"
"glNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[20875]: RasterPos4sv (offset 85) */
+ /* _mesa_function_pool[21547]: RasterPos4sv (offset 85) */
"p\0"
"glRasterPos4sv\0"
"\0"
- /* _mesa_function_pool[20893]: VertexAttrib4NsvARB (will be remapped) */
+ /* _mesa_function_pool[21565]: VertexAttrib4NsvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nsv\0"
"glVertexAttrib4NsvARB\0"
"\0"
- /* _mesa_function_pool[20938]: VertexAttrib3fvARB (will be remapped) */
+ /* _mesa_function_pool[21610]: VertexAttrib3fvARB (will be remapped) */
"ip\0"
"glVertexAttrib3fv\0"
"glVertexAttrib3fvARB\0"
"\0"
- /* _mesa_function_pool[20981]: ClearColor (offset 206) */
+ /* _mesa_function_pool[21653]: ClearColor (offset 206) */
"ffff\0"
"glClearColor\0"
"\0"
- /* _mesa_function_pool[21000]: GetSynciv (will be remapped) */
+ /* _mesa_function_pool[21672]: GetSynciv (will be remapped) */
"iiipp\0"
"glGetSynciv\0"
"\0"
- /* _mesa_function_pool[21019]: ClearColorIiEXT (will be remapped) */
+ /* _mesa_function_pool[21691]: ClearColorIiEXT (will be remapped) */
"iiii\0"
"glClearColorIiEXT\0"
"\0"
- /* _mesa_function_pool[21043]: DeleteFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[21715]: DeleteFramebuffersEXT (will be remapped) */
"ip\0"
"glDeleteFramebuffers\0"
"glDeleteFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[21092]: GlobalAlphaFactorsSUN (dynamic) */
+ /* _mesa_function_pool[21764]: GlobalAlphaFactorsSUN (dynamic) */
"i\0"
"glGlobalAlphaFactorsSUN\0"
"\0"
- /* _mesa_function_pool[21119]: IsEnabledIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[21791]: IsEnabledIndexedEXT (will be remapped) */
"ii\0"
"glIsEnabledIndexedEXT\0"
"\0"
- /* _mesa_function_pool[21145]: TexEnviv (offset 187) */
+ /* _mesa_function_pool[21817]: TexEnviv (offset 187) */
"iip\0"
"glTexEnviv\0"
"\0"
- /* _mesa_function_pool[21161]: TexSubImage3D (offset 372) */
+ /* _mesa_function_pool[21833]: TexSubImage3D (offset 372) */
"iiiiiiiiiip\0"
"glTexSubImage3D\0"
"glTexSubImage3DEXT\0"
"\0"
- /* _mesa_function_pool[21209]: Tangent3fEXT (dynamic) */
+ /* _mesa_function_pool[21881]: Tangent3fEXT (dynamic) */
"fff\0"
"glTangent3fEXT\0"
"\0"
- /* _mesa_function_pool[21229]: SecondaryColor3uivEXT (will be remapped) */
+ /* _mesa_function_pool[21901]: SecondaryColor3uivEXT (will be remapped) */
"p\0"
"glSecondaryColor3uiv\0"
"glSecondaryColor3uivEXT\0"
"\0"
- /* _mesa_function_pool[21277]: MatrixIndexubvARB (dynamic) */
+ /* _mesa_function_pool[21949]: MatrixIndexubvARB (dynamic) */
"ip\0"
"glMatrixIndexubvARB\0"
"\0"
- /* _mesa_function_pool[21301]: Color4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[21973]: Color4fNormal3fVertex3fSUN (dynamic) */
"ffffffffff\0"
"glColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[21342]: PixelTexGenParameterfSGIS (will be remapped) */
+ /* _mesa_function_pool[22014]: PixelTexGenParameterfSGIS (will be remapped) */
"if\0"
"glPixelTexGenParameterfSGIS\0"
"\0"
- /* _mesa_function_pool[21374]: CreateShader (will be remapped) */
+ /* _mesa_function_pool[22046]: CreateShader (will be remapped) */
"i\0"
"glCreateShader\0"
"\0"
- /* _mesa_function_pool[21392]: GetColorTableParameterfv (offset 344) */
+ /* _mesa_function_pool[22064]: GetColorTableParameterfv (offset 344) */
"iip\0"
"glGetColorTableParameterfv\0"
"glGetColorTableParameterfvSGI\0"
"glGetColorTableParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[21484]: FragmentLightModelfvSGIX (dynamic) */
+ /* _mesa_function_pool[22156]: FragmentLightModelfvSGIX (dynamic) */
"ip\0"
"glFragmentLightModelfvSGIX\0"
"\0"
- /* _mesa_function_pool[21515]: Bitmap (offset 8) */
+ /* _mesa_function_pool[22187]: Bitmap (offset 8) */
"iiffffp\0"
"glBitmap\0"
"\0"
- /* _mesa_function_pool[21533]: MultiTexCoord3fARB (offset 394) */
+ /* _mesa_function_pool[22205]: MultiTexCoord3fARB (offset 394) */
"ifff\0"
"glMultiTexCoord3f\0"
"glMultiTexCoord3fARB\0"
"\0"
- /* _mesa_function_pool[21578]: GetTexLevelParameterfv (offset 284) */
+ /* _mesa_function_pool[22250]: GetTexLevelParameterfv (offset 284) */
"iiip\0"
"glGetTexLevelParameterfv\0"
"\0"
- /* _mesa_function_pool[21609]: GetPixelTexGenParameterfvSGIS (will be remapped) */
+ /* _mesa_function_pool[22281]: GetPixelTexGenParameterfvSGIS (will be remapped) */
"ip\0"
"glGetPixelTexGenParameterfvSGIS\0"
"\0"
- /* _mesa_function_pool[21645]: GenFramebuffersEXT (will be remapped) */
+ /* _mesa_function_pool[22317]: GenFramebuffersEXT (will be remapped) */
"ip\0"
"glGenFramebuffers\0"
"glGenFramebuffersEXT\0"
"\0"
- /* _mesa_function_pool[21688]: GetProgramParameterdvNV (will be remapped) */
+ /* _mesa_function_pool[22360]: GetProgramParameterdvNV (will be remapped) */
"iiip\0"
"glGetProgramParameterdvNV\0"
"\0"
- /* _mesa_function_pool[21720]: Vertex2sv (offset 133) */
+ /* _mesa_function_pool[22392]: Vertex2sv (offset 133) */
"p\0"
"glVertex2sv\0"
"\0"
- /* _mesa_function_pool[21735]: GetIntegerv (offset 263) */
+ /* _mesa_function_pool[22407]: GetIntegerv (offset 263) */
"ip\0"
"glGetIntegerv\0"
"\0"
- /* _mesa_function_pool[21753]: IsVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[22425]: IsVertexArrayAPPLE (will be remapped) */
"i\0"
"glIsVertexArray\0"
"glIsVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[21793]: FragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[22465]: FragmentLightfvSGIX (dynamic) */
"iip\0"
"glFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[21820]: DetachShader (will be remapped) */
+ /* _mesa_function_pool[22492]: DetachShader (will be remapped) */
"ii\0"
"glDetachShader\0"
"\0"
- /* _mesa_function_pool[21839]: VertexAttrib4NubARB (will be remapped) */
+ /* _mesa_function_pool[22511]: VertexAttrib4NubARB (will be remapped) */
"iiiii\0"
"glVertexAttrib4Nub\0"
"glVertexAttrib4NubARB\0"
"\0"
- /* _mesa_function_pool[21887]: GetProgramEnvParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[22559]: GetProgramEnvParameterfvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterfvARB\0"
"\0"
- /* _mesa_function_pool[21922]: GetTrackMatrixivNV (will be remapped) */
+ /* _mesa_function_pool[22594]: GetTrackMatrixivNV (will be remapped) */
"iiip\0"
"glGetTrackMatrixivNV\0"
"\0"
- /* _mesa_function_pool[21949]: VertexAttrib3svNV (will be remapped) */
+ /* _mesa_function_pool[22621]: VertexAttrib3svNV (will be remapped) */
"ip\0"
"glVertexAttrib3svNV\0"
"\0"
- /* _mesa_function_pool[21973]: Uniform4fvARB (will be remapped) */
+ /* _mesa_function_pool[22645]: Uniform4fvARB (will be remapped) */
"iip\0"
"glUniform4fv\0"
"glUniform4fvARB\0"
"\0"
- /* _mesa_function_pool[22007]: MultTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[22679]: MultTransposeMatrixfARB (will be remapped) */
"p\0"
"glMultTransposeMatrixf\0"
"glMultTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[22059]: GetTexEnviv (offset 277) */
+ /* _mesa_function_pool[22731]: GetTexEnviv (offset 277) */
"iip\0"
"glGetTexEnviv\0"
"\0"
- /* _mesa_function_pool[22078]: ColorFragmentOp1ATI (will be remapped) */
+ /* _mesa_function_pool[22750]: ColorFragmentOp1ATI (will be remapped) */
"iiiiiii\0"
"glColorFragmentOp1ATI\0"
"\0"
- /* _mesa_function_pool[22109]: GetUniformfvARB (will be remapped) */
+ /* _mesa_function_pool[22781]: GetUniformfvARB (will be remapped) */
"iip\0"
"glGetUniformfv\0"
"glGetUniformfvARB\0"
"\0"
- /* _mesa_function_pool[22147]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
+ /* _mesa_function_pool[22819]: EGLImageTargetRenderbufferStorageOES (will be remapped) */
"ip\0"
"glEGLImageTargetRenderbufferStorageOES\0"
"\0"
- /* _mesa_function_pool[22190]: PopClientAttrib (offset 334) */
+ /* _mesa_function_pool[22862]: VertexAttribI2ivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI2ivEXT\0"
+ "\0"
+ /* _mesa_function_pool[22888]: PopClientAttrib (offset 334) */
"\0"
"glPopClientAttrib\0"
"\0"
- /* _mesa_function_pool[22210]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[22908]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */
"iffffffffffff\0"
"glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[22281]: DetachObjectARB (will be remapped) */
+ /* _mesa_function_pool[22979]: DetachObjectARB (will be remapped) */
"ii\0"
"glDetachObjectARB\0"
"\0"
- /* _mesa_function_pool[22303]: VertexBlendARB (dynamic) */
+ /* _mesa_function_pool[23001]: VertexBlendARB (dynamic) */
"i\0"
"glVertexBlendARB\0"
"\0"
- /* _mesa_function_pool[22323]: WindowPos3iMESA (will be remapped) */
+ /* _mesa_function_pool[23021]: WindowPos3iMESA (will be remapped) */
"iii\0"
"glWindowPos3i\0"
"glWindowPos3iARB\0"
"glWindowPos3iMESA\0"
"\0"
- /* _mesa_function_pool[22377]: SeparableFilter2D (offset 360) */
+ /* _mesa_function_pool[23075]: SeparableFilter2D (offset 360) */
"iiiiiipp\0"
"glSeparableFilter2D\0"
"glSeparableFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[22430]: ProgramParameteriARB (will be remapped) */
+ /* _mesa_function_pool[23128]: ProgramParameteriARB (will be remapped) */
"iii\0"
"glProgramParameteriARB\0"
"\0"
- /* _mesa_function_pool[22458]: Map1d (offset 220) */
+ /* _mesa_function_pool[23156]: Map1d (offset 220) */
"iddiip\0"
"glMap1d\0"
"\0"
- /* _mesa_function_pool[22474]: Map1f (offset 221) */
+ /* _mesa_function_pool[23172]: Map1f (offset 221) */
"iffiip\0"
"glMap1f\0"
"\0"
- /* _mesa_function_pool[22490]: CompressedTexImage2DARB (will be remapped) */
+ /* _mesa_function_pool[23188]: CompressedTexImage2DARB (will be remapped) */
"iiiiiiip\0"
"glCompressedTexImage2D\0"
"glCompressedTexImage2DARB\0"
"\0"
- /* _mesa_function_pool[22549]: ArrayElement (offset 306) */
+ /* _mesa_function_pool[23247]: ArrayElement (offset 306) */
"i\0"
"glArrayElement\0"
"glArrayElementEXT\0"
"\0"
- /* _mesa_function_pool[22585]: TexImage2D (offset 183) */
+ /* _mesa_function_pool[23283]: TexImage2D (offset 183) */
"iiiiiiiip\0"
"glTexImage2D\0"
"\0"
- /* _mesa_function_pool[22609]: DepthBoundsEXT (will be remapped) */
+ /* _mesa_function_pool[23307]: DepthBoundsEXT (will be remapped) */
"dd\0"
"glDepthBoundsEXT\0"
"\0"
- /* _mesa_function_pool[22630]: ProgramParameters4fvNV (will be remapped) */
+ /* _mesa_function_pool[23328]: ProgramParameters4fvNV (will be remapped) */
"iiip\0"
"glProgramParameters4fvNV\0"
"\0"
- /* _mesa_function_pool[22661]: DeformationMap3fSGIX (dynamic) */
+ /* _mesa_function_pool[23359]: DeformationMap3fSGIX (dynamic) */
"iffiiffiiffiip\0"
"glDeformationMap3fSGIX\0"
"\0"
- /* _mesa_function_pool[22700]: GetProgramivNV (will be remapped) */
+ /* _mesa_function_pool[23398]: GetProgramivNV (will be remapped) */
"iip\0"
"glGetProgramivNV\0"
"\0"
- /* _mesa_function_pool[22722]: GetMinmaxParameteriv (offset 366) */
+ /* _mesa_function_pool[23420]: GetFragDataLocationEXT (will be remapped) */
+ "ip\0"
+ "glGetFragDataLocationEXT\0"
+ "\0"
+ /* _mesa_function_pool[23449]: GetMinmaxParameteriv (offset 366) */
"iip\0"
"glGetMinmaxParameteriv\0"
"glGetMinmaxParameterivEXT\0"
"\0"
- /* _mesa_function_pool[22776]: PixelTransferf (offset 247) */
+ /* _mesa_function_pool[23503]: PixelTransferf (offset 247) */
"if\0"
"glPixelTransferf\0"
"\0"
- /* _mesa_function_pool[22797]: CopyTexImage1D (offset 323) */
+ /* _mesa_function_pool[23524]: CopyTexImage1D (offset 323) */
"iiiiiii\0"
"glCopyTexImage1D\0"
"glCopyTexImage1DEXT\0"
"\0"
- /* _mesa_function_pool[22843]: PushMatrix (offset 298) */
+ /* _mesa_function_pool[23570]: PushMatrix (offset 298) */
"\0"
"glPushMatrix\0"
"\0"
- /* _mesa_function_pool[22858]: Fogiv (offset 156) */
+ /* _mesa_function_pool[23585]: Fogiv (offset 156) */
"ip\0"
"glFogiv\0"
"\0"
- /* _mesa_function_pool[22870]: TexCoord1dv (offset 95) */
+ /* _mesa_function_pool[23597]: TexCoord1dv (offset 95) */
"p\0"
"glTexCoord1dv\0"
"\0"
- /* _mesa_function_pool[22887]: AlphaFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[23614]: AlphaFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiii\0"
"glAlphaFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[22923]: PixelTransferi (offset 248) */
+ /* _mesa_function_pool[23650]: PixelTransferi (offset 248) */
"ii\0"
"glPixelTransferi\0"
"\0"
- /* _mesa_function_pool[22944]: GetVertexAttribdvNV (will be remapped) */
+ /* _mesa_function_pool[23671]: GetVertexAttribdvNV (will be remapped) */
"iip\0"
"glGetVertexAttribdvNV\0"
"\0"
- /* _mesa_function_pool[22971]: VertexAttrib3fvNV (will be remapped) */
+ /* _mesa_function_pool[23698]: VertexAttrib3fvNV (will be remapped) */
"ip\0"
"glVertexAttrib3fvNV\0"
"\0"
- /* _mesa_function_pool[22995]: Rotatef (offset 300) */
+ /* _mesa_function_pool[23722]: Rotatef (offset 300) */
"ffff\0"
"glRotatef\0"
"\0"
- /* _mesa_function_pool[23011]: GetFinalCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[23738]: GetFinalCombinerInputParameterivNV (will be remapped) */
"iip\0"
"glGetFinalCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[23053]: Vertex3i (offset 138) */
+ /* _mesa_function_pool[23780]: Vertex3i (offset 138) */
"iii\0"
"glVertex3i\0"
"\0"
- /* _mesa_function_pool[23069]: Vertex3f (offset 136) */
+ /* _mesa_function_pool[23796]: Vertex3f (offset 136) */
"fff\0"
"glVertex3f\0"
"\0"
- /* _mesa_function_pool[23085]: Clear (offset 203) */
+ /* _mesa_function_pool[23812]: Clear (offset 203) */
"i\0"
"glClear\0"
"\0"
- /* _mesa_function_pool[23096]: Vertex3d (offset 134) */
+ /* _mesa_function_pool[23823]: Vertex3d (offset 134) */
"ddd\0"
"glVertex3d\0"
"\0"
- /* _mesa_function_pool[23112]: GetMapParameterivNV (dynamic) */
+ /* _mesa_function_pool[23839]: GetMapParameterivNV (dynamic) */
"iip\0"
"glGetMapParameterivNV\0"
"\0"
- /* _mesa_function_pool[23139]: Uniform4iARB (will be remapped) */
+ /* _mesa_function_pool[23866]: Uniform4iARB (will be remapped) */
"iiiii\0"
"glUniform4i\0"
"glUniform4iARB\0"
"\0"
- /* _mesa_function_pool[23173]: ReadBuffer (offset 254) */
+ /* _mesa_function_pool[23900]: ReadBuffer (offset 254) */
"i\0"
"glReadBuffer\0"
"\0"
- /* _mesa_function_pool[23189]: ConvolutionParameteri (offset 352) */
+ /* _mesa_function_pool[23916]: ConvolutionParameteri (offset 352) */
"iii\0"
"glConvolutionParameteri\0"
"glConvolutionParameteriEXT\0"
"\0"
- /* _mesa_function_pool[23245]: Ortho (offset 296) */
+ /* _mesa_function_pool[23972]: Ortho (offset 296) */
"dddddd\0"
"glOrtho\0"
"\0"
- /* _mesa_function_pool[23261]: Binormal3sEXT (dynamic) */
+ /* _mesa_function_pool[23988]: Binormal3sEXT (dynamic) */
"iii\0"
"glBinormal3sEXT\0"
"\0"
- /* _mesa_function_pool[23282]: ListBase (offset 6) */
+ /* _mesa_function_pool[24009]: ListBase (offset 6) */
"i\0"
"glListBase\0"
"\0"
- /* _mesa_function_pool[23296]: Vertex3s (offset 140) */
+ /* _mesa_function_pool[24023]: Vertex3s (offset 140) */
"iii\0"
"glVertex3s\0"
"\0"
- /* _mesa_function_pool[23312]: ConvolutionParameterf (offset 350) */
+ /* _mesa_function_pool[24039]: ConvolutionParameterf (offset 350) */
"iif\0"
"glConvolutionParameterf\0"
"glConvolutionParameterfEXT\0"
"\0"
- /* _mesa_function_pool[23368]: GetColorTableParameteriv (offset 345) */
+ /* _mesa_function_pool[24095]: GetColorTableParameteriv (offset 345) */
"iip\0"
"glGetColorTableParameteriv\0"
"glGetColorTableParameterivSGI\0"
"glGetColorTableParameterivEXT\0"
"\0"
- /* _mesa_function_pool[23460]: ProgramEnvParameter4dvARB (will be remapped) */
+ /* _mesa_function_pool[24187]: ProgramEnvParameter4dvARB (will be remapped) */
"iip\0"
"glProgramEnvParameter4dvARB\0"
"glProgramParameter4dvNV\0"
"\0"
- /* _mesa_function_pool[23517]: ShadeModel (offset 177) */
+ /* _mesa_function_pool[24244]: ShadeModel (offset 177) */
"i\0"
"glShadeModel\0"
"\0"
- /* _mesa_function_pool[23533]: VertexAttribs2fvNV (will be remapped) */
+ /* _mesa_function_pool[24260]: VertexAttribs2fvNV (will be remapped) */
"iip\0"
"glVertexAttribs2fvNV\0"
"\0"
- /* _mesa_function_pool[23559]: Rectiv (offset 91) */
+ /* _mesa_function_pool[24286]: Rectiv (offset 91) */
"pp\0"
"glRectiv\0"
"\0"
- /* _mesa_function_pool[23572]: UseProgramObjectARB (will be remapped) */
+ /* _mesa_function_pool[24299]: UseProgramObjectARB (will be remapped) */
"i\0"
"glUseProgram\0"
"glUseProgramObjectARB\0"
"\0"
- /* _mesa_function_pool[23610]: GetMapParameterfvNV (dynamic) */
+ /* _mesa_function_pool[24337]: GetMapParameterfvNV (dynamic) */
"iip\0"
"glGetMapParameterfvNV\0"
"\0"
- /* _mesa_function_pool[23637]: EndConditionalRenderNV (will be remapped) */
+ /* _mesa_function_pool[24364]: EndConditionalRenderNV (will be remapped) */
"\0"
"glEndConditionalRenderNV\0"
"\0"
- /* _mesa_function_pool[23664]: PassTexCoordATI (will be remapped) */
+ /* _mesa_function_pool[24391]: PassTexCoordATI (will be remapped) */
"iii\0"
"glPassTexCoordATI\0"
"\0"
- /* _mesa_function_pool[23687]: DeleteProgram (will be remapped) */
+ /* _mesa_function_pool[24414]: DeleteProgram (will be remapped) */
"i\0"
"glDeleteProgram\0"
"\0"
- /* _mesa_function_pool[23706]: Tangent3ivEXT (dynamic) */
+ /* _mesa_function_pool[24433]: Tangent3ivEXT (dynamic) */
"p\0"
"glTangent3ivEXT\0"
"\0"
- /* _mesa_function_pool[23725]: Tangent3dEXT (dynamic) */
+ /* _mesa_function_pool[24452]: Tangent3dEXT (dynamic) */
"ddd\0"
"glTangent3dEXT\0"
"\0"
- /* _mesa_function_pool[23745]: SecondaryColor3dvEXT (will be remapped) */
+ /* _mesa_function_pool[24472]: SecondaryColor3dvEXT (will be remapped) */
"p\0"
"glSecondaryColor3dv\0"
"glSecondaryColor3dvEXT\0"
"\0"
- /* _mesa_function_pool[23791]: Vertex2fv (offset 129) */
+ /* _mesa_function_pool[24518]: Vertex2fv (offset 129) */
"p\0"
"glVertex2fv\0"
"\0"
- /* _mesa_function_pool[23806]: MultiDrawArraysEXT (will be remapped) */
+ /* _mesa_function_pool[24533]: MultiDrawArraysEXT (will be remapped) */
"ippi\0"
"glMultiDrawArrays\0"
"glMultiDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[23851]: BindRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[24578]: BindRenderbufferEXT (will be remapped) */
"ii\0"
"glBindRenderbuffer\0"
"glBindRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[23896]: MultiTexCoord4dARB (offset 400) */
+ /* _mesa_function_pool[24623]: MultiTexCoord4dARB (offset 400) */
"idddd\0"
"glMultiTexCoord4d\0"
"glMultiTexCoord4dARB\0"
"\0"
- /* _mesa_function_pool[23942]: FramebufferTextureFaceARB (will be remapped) */
+ /* _mesa_function_pool[24669]: FramebufferTextureFaceARB (will be remapped) */
"iiiii\0"
"glFramebufferTextureFaceARB\0"
"\0"
- /* _mesa_function_pool[23977]: Vertex3sv (offset 141) */
+ /* _mesa_function_pool[24704]: Vertex3sv (offset 141) */
"p\0"
"glVertex3sv\0"
"\0"
- /* _mesa_function_pool[23992]: SecondaryColor3usEXT (will be remapped) */
+ /* _mesa_function_pool[24719]: SecondaryColor3usEXT (will be remapped) */
"iii\0"
"glSecondaryColor3us\0"
"glSecondaryColor3usEXT\0"
"\0"
- /* _mesa_function_pool[24040]: ProgramLocalParameter4fvARB (will be remapped) */
+ /* _mesa_function_pool[24767]: ProgramLocalParameter4fvARB (will be remapped) */
"iip\0"
"glProgramLocalParameter4fvARB\0"
"\0"
- /* _mesa_function_pool[24075]: DeleteProgramsNV (will be remapped) */
+ /* _mesa_function_pool[24802]: DeleteProgramsNV (will be remapped) */
"ip\0"
"glDeleteProgramsARB\0"
"glDeleteProgramsNV\0"
"\0"
- /* _mesa_function_pool[24118]: EvalMesh1 (offset 236) */
+ /* _mesa_function_pool[24845]: EvalMesh1 (offset 236) */
"iii\0"
"glEvalMesh1\0"
"\0"
- /* _mesa_function_pool[24135]: PauseTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[24862]: PauseTransformFeedback (will be remapped) */
"\0"
"glPauseTransformFeedback\0"
"\0"
- /* _mesa_function_pool[24162]: MultiTexCoord1sARB (offset 382) */
+ /* _mesa_function_pool[24889]: MultiTexCoord1sARB (offset 382) */
"ii\0"
"glMultiTexCoord1s\0"
"glMultiTexCoord1sARB\0"
"\0"
- /* _mesa_function_pool[24205]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[24932]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */
"iffffff\0"
"glReplacementCodeuiColor3fVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[24252]: GetVertexAttribPointervNV (will be remapped) */
+ /* _mesa_function_pool[24979]: GetVertexAttribPointervNV (will be remapped) */
"iip\0"
"glGetVertexAttribPointerv\0"
"glGetVertexAttribPointervARB\0"
"glGetVertexAttribPointervNV\0"
"\0"
- /* _mesa_function_pool[24340]: VertexAttribs1fvNV (will be remapped) */
+ /* _mesa_function_pool[25067]: VertexAttribs1fvNV (will be remapped) */
"iip\0"
"glVertexAttribs1fvNV\0"
"\0"
- /* _mesa_function_pool[24366]: MultiTexCoord1dvARB (offset 377) */
+ /* _mesa_function_pool[25093]: MultiTexCoord1dvARB (offset 377) */
"ip\0"
"glMultiTexCoord1dv\0"
"glMultiTexCoord1dvARB\0"
"\0"
- /* _mesa_function_pool[24411]: Uniform2iARB (will be remapped) */
+ /* _mesa_function_pool[25138]: Uniform2iARB (will be remapped) */
"iii\0"
"glUniform2i\0"
"glUniform2iARB\0"
"\0"
- /* _mesa_function_pool[24443]: Vertex2iv (offset 131) */
+ /* _mesa_function_pool[25170]: Vertex2iv (offset 131) */
"p\0"
"glVertex2iv\0"
"\0"
- /* _mesa_function_pool[24458]: GetProgramStringNV (will be remapped) */
+ /* _mesa_function_pool[25185]: GetProgramStringNV (will be remapped) */
"iip\0"
"glGetProgramStringNV\0"
"\0"
- /* _mesa_function_pool[24484]: ColorPointerEXT (will be remapped) */
+ /* _mesa_function_pool[25211]: ColorPointerEXT (will be remapped) */
"iiiip\0"
"glColorPointerEXT\0"
"\0"
- /* _mesa_function_pool[24509]: LineWidth (offset 168) */
+ /* _mesa_function_pool[25236]: LineWidth (offset 168) */
"f\0"
"glLineWidth\0"
"\0"
- /* _mesa_function_pool[24524]: MapBufferARB (will be remapped) */
+ /* _mesa_function_pool[25251]: MapBufferARB (will be remapped) */
"ii\0"
"glMapBuffer\0"
"glMapBufferARB\0"
"\0"
- /* _mesa_function_pool[24555]: MultiDrawElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[25282]: MultiDrawElementsBaseVertex (will be remapped) */
"ipipip\0"
"glMultiDrawElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[24593]: TexParameterIuivEXT (will be remapped) */
+ /* _mesa_function_pool[25320]: TexParameterIuivEXT (will be remapped) */
"iip\0"
"glTexParameterIuivEXT\0"
"\0"
- /* _mesa_function_pool[24620]: Binormal3svEXT (dynamic) */
+ /* _mesa_function_pool[25347]: Binormal3svEXT (dynamic) */
"p\0"
"glBinormal3svEXT\0"
"\0"
- /* _mesa_function_pool[24640]: ApplyTextureEXT (dynamic) */
+ /* _mesa_function_pool[25367]: ApplyTextureEXT (dynamic) */
"i\0"
"glApplyTextureEXT\0"
"\0"
- /* _mesa_function_pool[24661]: TexGendv (offset 189) */
+ /* _mesa_function_pool[25388]: TexGendv (offset 189) */
"iip\0"
"glTexGendv\0"
"\0"
- /* _mesa_function_pool[24677]: EnableIndexedEXT (will be remapped) */
+ /* _mesa_function_pool[25404]: VertexAttribI3iEXT (will be remapped) */
+ "iiii\0"
+ "glVertexAttribI3iEXT\0"
+ "\0"
+ /* _mesa_function_pool[25431]: EnableIndexedEXT (will be remapped) */
"ii\0"
"glEnableIndexedEXT\0"
"\0"
- /* _mesa_function_pool[24700]: TextureMaterialEXT (dynamic) */
+ /* _mesa_function_pool[25454]: TextureMaterialEXT (dynamic) */
"ii\0"
"glTextureMaterialEXT\0"
"\0"
- /* _mesa_function_pool[24725]: TextureLightEXT (dynamic) */
+ /* _mesa_function_pool[25479]: TextureLightEXT (dynamic) */
"i\0"
"glTextureLightEXT\0"
"\0"
- /* _mesa_function_pool[24746]: ResetMinmax (offset 370) */
+ /* _mesa_function_pool[25500]: ResetMinmax (offset 370) */
"i\0"
"glResetMinmax\0"
"glResetMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[24780]: SpriteParameterfSGIX (dynamic) */
+ /* _mesa_function_pool[25534]: SpriteParameterfSGIX (dynamic) */
"if\0"
"glSpriteParameterfSGIX\0"
"\0"
- /* _mesa_function_pool[24807]: EnableClientState (offset 313) */
+ /* _mesa_function_pool[25561]: EnableClientState (offset 313) */
"i\0"
"glEnableClientState\0"
"\0"
- /* _mesa_function_pool[24830]: VertexAttrib4sNV (will be remapped) */
+ /* _mesa_function_pool[25584]: VertexAttrib4sNV (will be remapped) */
"iiiii\0"
"glVertexAttrib4sNV\0"
"\0"
- /* _mesa_function_pool[24856]: GetConvolutionParameterfv (offset 357) */
+ /* _mesa_function_pool[25610]: GetConvolutionParameterfv (offset 357) */
"iip\0"
"glGetConvolutionParameterfv\0"
"glGetConvolutionParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[24920]: VertexAttribs4dvNV (will be remapped) */
+ /* _mesa_function_pool[25674]: VertexAttribs4dvNV (will be remapped) */
"iip\0"
"glVertexAttribs4dvNV\0"
"\0"
- /* _mesa_function_pool[24946]: MultiModeDrawArraysIBM (will be remapped) */
- "pppii\0"
- "glMultiModeDrawArraysIBM\0"
- "\0"
- /* _mesa_function_pool[24978]: VertexAttrib4dARB (will be remapped) */
+ /* _mesa_function_pool[25700]: VertexAttrib4dARB (will be remapped) */
"idddd\0"
"glVertexAttrib4d\0"
"glVertexAttrib4dARB\0"
"\0"
- /* _mesa_function_pool[25022]: GetTexBumpParameterfvATI (will be remapped) */
+ /* _mesa_function_pool[25744]: GetTexBumpParameterfvATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterfvATI\0"
"\0"
- /* _mesa_function_pool[25053]: ProgramNamedParameter4dNV (will be remapped) */
+ /* _mesa_function_pool[25775]: ProgramNamedParameter4dNV (will be remapped) */
"iipdddd\0"
"glProgramNamedParameter4dNV\0"
"\0"
- /* _mesa_function_pool[25090]: GetMaterialfv (offset 269) */
+ /* _mesa_function_pool[25812]: GetMaterialfv (offset 269) */
"iip\0"
"glGetMaterialfv\0"
"\0"
- /* _mesa_function_pool[25111]: VertexWeightfEXT (dynamic) */
+ /* _mesa_function_pool[25833]: VertexWeightfEXT (dynamic) */
"f\0"
"glVertexWeightfEXT\0"
"\0"
- /* _mesa_function_pool[25133]: Binormal3fEXT (dynamic) */
+ /* _mesa_function_pool[25855]: Binormal3fEXT (dynamic) */
"fff\0"
"glBinormal3fEXT\0"
"\0"
- /* _mesa_function_pool[25154]: CallList (offset 2) */
+ /* _mesa_function_pool[25876]: CallList (offset 2) */
"i\0"
"glCallList\0"
"\0"
- /* _mesa_function_pool[25168]: Materialfv (offset 170) */
+ /* _mesa_function_pool[25890]: Materialfv (offset 170) */
"iip\0"
"glMaterialfv\0"
"\0"
- /* _mesa_function_pool[25186]: TexCoord3fv (offset 113) */
+ /* _mesa_function_pool[25908]: TexCoord3fv (offset 113) */
"p\0"
"glTexCoord3fv\0"
"\0"
- /* _mesa_function_pool[25203]: FogCoordfvEXT (will be remapped) */
+ /* _mesa_function_pool[25925]: FogCoordfvEXT (will be remapped) */
"p\0"
"glFogCoordfv\0"
"glFogCoordfvEXT\0"
"\0"
- /* _mesa_function_pool[25235]: MultiTexCoord1ivARB (offset 381) */
+ /* _mesa_function_pool[25957]: MultiTexCoord1ivARB (offset 381) */
"ip\0"
"glMultiTexCoord1iv\0"
"glMultiTexCoord1ivARB\0"
"\0"
- /* _mesa_function_pool[25280]: SecondaryColor3ubEXT (will be remapped) */
+ /* _mesa_function_pool[26002]: SecondaryColor3ubEXT (will be remapped) */
"iii\0"
"glSecondaryColor3ub\0"
"glSecondaryColor3ubEXT\0"
"\0"
- /* _mesa_function_pool[25328]: MultiTexCoord2ivARB (offset 389) */
+ /* _mesa_function_pool[26050]: MultiTexCoord2ivARB (offset 389) */
"ip\0"
"glMultiTexCoord2iv\0"
"glMultiTexCoord2ivARB\0"
"\0"
- /* _mesa_function_pool[25373]: FogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[26095]: FogFuncSGIS (dynamic) */
"ip\0"
"glFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[25391]: CopyTexSubImage2D (offset 326) */
+ /* _mesa_function_pool[26113]: CopyTexSubImage2D (offset 326) */
"iiiiiiii\0"
"glCopyTexSubImage2D\0"
"glCopyTexSubImage2DEXT\0"
"\0"
- /* _mesa_function_pool[25444]: GetObjectParameterivARB (will be remapped) */
+ /* _mesa_function_pool[26166]: GetObjectParameterivARB (will be remapped) */
"iip\0"
"glGetObjectParameterivARB\0"
"\0"
- /* _mesa_function_pool[25475]: Color3iv (offset 16) */
+ /* _mesa_function_pool[26197]: Color3iv (offset 16) */
"p\0"
"glColor3iv\0"
"\0"
- /* _mesa_function_pool[25489]: TexCoord4fVertex4fSUN (dynamic) */
+ /* _mesa_function_pool[26211]: TexCoord4fVertex4fSUN (dynamic) */
"ffffffff\0"
"glTexCoord4fVertex4fSUN\0"
"\0"
- /* _mesa_function_pool[25523]: DrawElements (offset 311) */
+ /* _mesa_function_pool[26245]: DrawElements (offset 311) */
"iiip\0"
"glDrawElements\0"
"\0"
- /* _mesa_function_pool[25544]: BindVertexArrayAPPLE (will be remapped) */
+ /* _mesa_function_pool[26266]: BindVertexArrayAPPLE (will be remapped) */
"i\0"
"glBindVertexArrayAPPLE\0"
"\0"
- /* _mesa_function_pool[25570]: GetProgramLocalParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[26292]: GetProgramLocalParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramLocalParameterdvARB\0"
"\0"
- /* _mesa_function_pool[25607]: GetHistogramParameteriv (offset 363) */
+ /* _mesa_function_pool[26329]: GetHistogramParameteriv (offset 363) */
"iip\0"
"glGetHistogramParameteriv\0"
"glGetHistogramParameterivEXT\0"
"\0"
- /* _mesa_function_pool[25667]: MultiTexCoord1iARB (offset 380) */
+ /* _mesa_function_pool[26389]: MultiTexCoord1iARB (offset 380) */
"ii\0"
"glMultiTexCoord1i\0"
"glMultiTexCoord1iARB\0"
"\0"
- /* _mesa_function_pool[25710]: GetConvolutionFilter (offset 356) */
+ /* _mesa_function_pool[26432]: GetConvolutionFilter (offset 356) */
"iiip\0"
"glGetConvolutionFilter\0"
"glGetConvolutionFilterEXT\0"
"\0"
- /* _mesa_function_pool[25765]: GetProgramivARB (will be remapped) */
+ /* _mesa_function_pool[26487]: GetProgramivARB (will be remapped) */
"iip\0"
"glGetProgramivARB\0"
"\0"
- /* _mesa_function_pool[25788]: BlendFuncSeparateEXT (will be remapped) */
+ /* _mesa_function_pool[26510]: BlendFuncSeparateEXT (will be remapped) */
"iiii\0"
"glBlendFuncSeparate\0"
"glBlendFuncSeparateEXT\0"
"glBlendFuncSeparateINGR\0"
"\0"
- /* _mesa_function_pool[25861]: MapBufferRange (will be remapped) */
+ /* _mesa_function_pool[26583]: MapBufferRange (will be remapped) */
"iiii\0"
"glMapBufferRange\0"
"\0"
- /* _mesa_function_pool[25884]: ProgramParameters4dvNV (will be remapped) */
+ /* _mesa_function_pool[26606]: ProgramParameters4dvNV (will be remapped) */
"iiip\0"
"glProgramParameters4dvNV\0"
"\0"
- /* _mesa_function_pool[25915]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[26637]: TexCoord2fColor3fVertex3fvSUN (dynamic) */
"ppp\0"
"glTexCoord2fColor3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[25952]: EvalPoint2 (offset 239) */
+ /* _mesa_function_pool[26674]: EvalPoint2 (offset 239) */
"ii\0"
"glEvalPoint2\0"
"\0"
- /* _mesa_function_pool[25969]: EvalPoint1 (offset 237) */
+ /* _mesa_function_pool[26691]: Uniform1uivEXT (will be remapped) */
+ "iip\0"
+ "glUniform1uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[26713]: EvalPoint1 (offset 237) */
"i\0"
"glEvalPoint1\0"
"\0"
- /* _mesa_function_pool[25985]: Binormal3dvEXT (dynamic) */
+ /* _mesa_function_pool[26729]: Binormal3dvEXT (dynamic) */
"p\0"
"glBinormal3dvEXT\0"
"\0"
- /* _mesa_function_pool[26005]: PopMatrix (offset 297) */
+ /* _mesa_function_pool[26749]: PopMatrix (offset 297) */
"\0"
"glPopMatrix\0"
"\0"
- /* _mesa_function_pool[26019]: FinishFenceNV (will be remapped) */
+ /* _mesa_function_pool[26763]: FinishFenceNV (will be remapped) */
"i\0"
"glFinishFenceNV\0"
"\0"
- /* _mesa_function_pool[26038]: GetFogFuncSGIS (dynamic) */
+ /* _mesa_function_pool[26782]: GetFogFuncSGIS (dynamic) */
"p\0"
"glGetFogFuncSGIS\0"
"\0"
- /* _mesa_function_pool[26058]: GetUniformLocationARB (will be remapped) */
+ /* _mesa_function_pool[26802]: GetUniformLocationARB (will be remapped) */
"ip\0"
"glGetUniformLocation\0"
"glGetUniformLocationARB\0"
"\0"
- /* _mesa_function_pool[26107]: SecondaryColor3fEXT (will be remapped) */
+ /* _mesa_function_pool[26851]: SecondaryColor3fEXT (will be remapped) */
"fff\0"
"glSecondaryColor3f\0"
"glSecondaryColor3fEXT\0"
"\0"
- /* _mesa_function_pool[26153]: GetTexGeniv (offset 280) */
+ /* _mesa_function_pool[26897]: GetTexGeniv (offset 280) */
"iip\0"
"glGetTexGeniv\0"
"\0"
- /* _mesa_function_pool[26172]: CombinerInputNV (will be remapped) */
+ /* _mesa_function_pool[26916]: CombinerInputNV (will be remapped) */
"iiiiii\0"
"glCombinerInputNV\0"
"\0"
- /* _mesa_function_pool[26198]: VertexAttrib3sARB (will be remapped) */
+ /* _mesa_function_pool[26942]: VertexAttrib3sARB (will be remapped) */
"iiii\0"
"glVertexAttrib3s\0"
"glVertexAttrib3sARB\0"
"\0"
- /* _mesa_function_pool[26241]: IsTransformFeedback (will be remapped) */
+ /* _mesa_function_pool[26985]: IsTransformFeedback (will be remapped) */
"i\0"
"glIsTransformFeedback\0"
"\0"
- /* _mesa_function_pool[26266]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
+ /* _mesa_function_pool[27010]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */
"ppp\0"
"glReplacementCodeuiNormal3fVertex3fvSUN\0"
"\0"
- /* _mesa_function_pool[26311]: Map2d (offset 222) */
+ /* _mesa_function_pool[27055]: Map2d (offset 222) */
"iddiiddiip\0"
"glMap2d\0"
"\0"
- /* _mesa_function_pool[26331]: Map2f (offset 223) */
+ /* _mesa_function_pool[27075]: Map2f (offset 223) */
"iffiiffiip\0"
"glMap2f\0"
"\0"
- /* _mesa_function_pool[26351]: ProgramStringARB (will be remapped) */
+ /* _mesa_function_pool[27095]: ProgramStringARB (will be remapped) */
"iiip\0"
"glProgramStringARB\0"
"\0"
- /* _mesa_function_pool[26376]: Vertex4s (offset 148) */
+ /* _mesa_function_pool[27120]: Vertex4s (offset 148) */
"iiii\0"
"glVertex4s\0"
"\0"
- /* _mesa_function_pool[26393]: TexCoord4fVertex4fvSUN (dynamic) */
+ /* _mesa_function_pool[27137]: TexCoord4fVertex4fvSUN (dynamic) */
"pp\0"
"glTexCoord4fVertex4fvSUN\0"
"\0"
- /* _mesa_function_pool[26422]: FragmentLightModelivSGIX (dynamic) */
+ /* _mesa_function_pool[27166]: FragmentLightModelivSGIX (dynamic) */
"ip\0"
"glFragmentLightModelivSGIX\0"
"\0"
- /* _mesa_function_pool[26453]: VertexAttrib1fNV (will be remapped) */
+ /* _mesa_function_pool[27197]: VertexAttrib1fNV (will be remapped) */
"if\0"
"glVertexAttrib1fNV\0"
"\0"
- /* _mesa_function_pool[26476]: Vertex4f (offset 144) */
+ /* _mesa_function_pool[27220]: Vertex4f (offset 144) */
"ffff\0"
"glVertex4f\0"
"\0"
- /* _mesa_function_pool[26493]: EvalCoord1d (offset 228) */
+ /* _mesa_function_pool[27237]: EvalCoord1d (offset 228) */
"d\0"
"glEvalCoord1d\0"
"\0"
- /* _mesa_function_pool[26510]: Vertex4d (offset 142) */
+ /* _mesa_function_pool[27254]: Vertex4d (offset 142) */
"dddd\0"
"glVertex4d\0"
"\0"
- /* _mesa_function_pool[26527]: RasterPos4dv (offset 79) */
+ /* _mesa_function_pool[27271]: RasterPos4dv (offset 79) */
"p\0"
"glRasterPos4dv\0"
"\0"
- /* _mesa_function_pool[26545]: UseShaderProgramEXT (will be remapped) */
+ /* _mesa_function_pool[27289]: UseShaderProgramEXT (will be remapped) */
"ii\0"
"glUseShaderProgramEXT\0"
"\0"
- /* _mesa_function_pool[26571]: FragmentLightfSGIX (dynamic) */
+ /* _mesa_function_pool[27315]: FragmentLightfSGIX (dynamic) */
"iif\0"
"glFragmentLightfSGIX\0"
"\0"
- /* _mesa_function_pool[26597]: GetCompressedTexImageARB (will be remapped) */
+ /* _mesa_function_pool[27341]: GetCompressedTexImageARB (will be remapped) */
"iip\0"
"glGetCompressedTexImage\0"
"glGetCompressedTexImageARB\0"
"\0"
- /* _mesa_function_pool[26653]: GetTexGenfv (offset 279) */
+ /* _mesa_function_pool[27397]: GetTexGenfv (offset 279) */
"iip\0"
"glGetTexGenfv\0"
"\0"
- /* _mesa_function_pool[26672]: Vertex4i (offset 146) */
+ /* _mesa_function_pool[27416]: Vertex4i (offset 146) */
"iiii\0"
"glVertex4i\0"
"\0"
- /* _mesa_function_pool[26689]: VertexWeightPointerEXT (dynamic) */
+ /* _mesa_function_pool[27433]: VertexWeightPointerEXT (dynamic) */
"iiip\0"
"glVertexWeightPointerEXT\0"
"\0"
- /* _mesa_function_pool[26720]: GetHistogram (offset 361) */
+ /* _mesa_function_pool[27464]: GetHistogram (offset 361) */
"iiiip\0"
"glGetHistogram\0"
"glGetHistogramEXT\0"
"\0"
- /* _mesa_function_pool[26760]: ActiveStencilFaceEXT (will be remapped) */
+ /* _mesa_function_pool[27504]: ActiveStencilFaceEXT (will be remapped) */
"i\0"
"glActiveStencilFaceEXT\0"
"\0"
- /* _mesa_function_pool[26786]: StencilFuncSeparateATI (will be remapped) */
+ /* _mesa_function_pool[27530]: StencilFuncSeparateATI (will be remapped) */
"iiii\0"
"glStencilFuncSeparateATI\0"
"\0"
- /* _mesa_function_pool[26817]: Materialf (offset 169) */
+ /* _mesa_function_pool[27561]: Materialf (offset 169) */
"iif\0"
"glMaterialf\0"
"\0"
- /* _mesa_function_pool[26834]: GetShaderSourceARB (will be remapped) */
+ /* _mesa_function_pool[27578]: GetShaderSourceARB (will be remapped) */
"iipp\0"
"glGetShaderSource\0"
"glGetShaderSourceARB\0"
"\0"
- /* _mesa_function_pool[26879]: IglooInterfaceSGIX (dynamic) */
+ /* _mesa_function_pool[27623]: IglooInterfaceSGIX (dynamic) */
"ip\0"
"glIglooInterfaceSGIX\0"
"\0"
- /* _mesa_function_pool[26904]: Materiali (offset 171) */
+ /* _mesa_function_pool[27648]: Materiali (offset 171) */
"iii\0"
"glMateriali\0"
"\0"
- /* _mesa_function_pool[26921]: VertexAttrib4dNV (will be remapped) */
+ /* _mesa_function_pool[27665]: VertexAttrib4dNV (will be remapped) */
"idddd\0"
"glVertexAttrib4dNV\0"
"\0"
- /* _mesa_function_pool[26947]: MultiModeDrawElementsIBM (will be remapped) */
+ /* _mesa_function_pool[27691]: MultiModeDrawElementsIBM (will be remapped) */
"ppipii\0"
"glMultiModeDrawElementsIBM\0"
"\0"
- /* _mesa_function_pool[26982]: Indexsv (offset 51) */
+ /* _mesa_function_pool[27726]: Indexsv (offset 51) */
"p\0"
"glIndexsv\0"
"\0"
- /* _mesa_function_pool[26995]: MultiTexCoord4svARB (offset 407) */
+ /* _mesa_function_pool[27739]: MultiTexCoord4svARB (offset 407) */
"ip\0"
"glMultiTexCoord4sv\0"
"glMultiTexCoord4svARB\0"
"\0"
- /* _mesa_function_pool[27040]: LightModelfv (offset 164) */
+ /* _mesa_function_pool[27784]: LightModelfv (offset 164) */
"ip\0"
"glLightModelfv\0"
"\0"
- /* _mesa_function_pool[27059]: TexCoord2dv (offset 103) */
+ /* _mesa_function_pool[27803]: TexCoord2dv (offset 103) */
"p\0"
"glTexCoord2dv\0"
"\0"
- /* _mesa_function_pool[27076]: GenQueriesARB (will be remapped) */
+ /* _mesa_function_pool[27820]: GenQueriesARB (will be remapped) */
"ip\0"
"glGenQueries\0"
"glGenQueriesARB\0"
"\0"
- /* _mesa_function_pool[27109]: EvalCoord1dv (offset 229) */
+ /* _mesa_function_pool[27853]: EvalCoord1dv (offset 229) */
"p\0"
"glEvalCoord1dv\0"
"\0"
- /* _mesa_function_pool[27127]: ReplacementCodeuiVertex3fSUN (dynamic) */
+ /* _mesa_function_pool[27871]: ReplacementCodeuiVertex3fSUN (dynamic) */
"ifff\0"
"glReplacementCodeuiVertex3fSUN\0"
"\0"
- /* _mesa_function_pool[27164]: Translated (offset 303) */
+ /* _mesa_function_pool[27908]: Translated (offset 303) */
"ddd\0"
"glTranslated\0"
"\0"
- /* _mesa_function_pool[27182]: Translatef (offset 304) */
+ /* _mesa_function_pool[27926]: Translatef (offset 304) */
"fff\0"
"glTranslatef\0"
"\0"
- /* _mesa_function_pool[27200]: StencilMask (offset 209) */
+ /* _mesa_function_pool[27944]: Uniform3uiEXT (will be remapped) */
+ "iiii\0"
+ "glUniform3uiEXT\0"
+ "\0"
+ /* _mesa_function_pool[27966]: StencilMask (offset 209) */
"i\0"
"glStencilMask\0"
"\0"
- /* _mesa_function_pool[27217]: Tangent3iEXT (dynamic) */
+ /* _mesa_function_pool[27983]: Tangent3iEXT (dynamic) */
"iii\0"
"glTangent3iEXT\0"
"\0"
- /* _mesa_function_pool[27237]: GetLightiv (offset 265) */
+ /* _mesa_function_pool[28003]: GetLightiv (offset 265) */
"iip\0"
"glGetLightiv\0"
"\0"
- /* _mesa_function_pool[27255]: DrawMeshArraysSUN (dynamic) */
+ /* _mesa_function_pool[28021]: DrawMeshArraysSUN (dynamic) */
"iiii\0"
"glDrawMeshArraysSUN\0"
"\0"
- /* _mesa_function_pool[27281]: IsList (offset 287) */
+ /* _mesa_function_pool[28047]: IsList (offset 287) */
"i\0"
"glIsList\0"
"\0"
- /* _mesa_function_pool[27293]: IsSync (will be remapped) */
+ /* _mesa_function_pool[28059]: IsSync (will be remapped) */
"i\0"
"glIsSync\0"
"\0"
- /* _mesa_function_pool[27305]: RenderMode (offset 196) */
+ /* _mesa_function_pool[28071]: RenderMode (offset 196) */
"i\0"
"glRenderMode\0"
"\0"
- /* _mesa_function_pool[27321]: GetMapControlPointsNV (dynamic) */
+ /* _mesa_function_pool[28087]: GetMapControlPointsNV (dynamic) */
"iiiiiip\0"
"glGetMapControlPointsNV\0"
"\0"
- /* _mesa_function_pool[27354]: DrawBuffersARB (will be remapped) */
+ /* _mesa_function_pool[28120]: DrawBuffersARB (will be remapped) */
"ip\0"
"glDrawBuffers\0"
"glDrawBuffersARB\0"
"glDrawBuffersATI\0"
"\0"
- /* _mesa_function_pool[27406]: ProgramLocalParameter4fARB (will be remapped) */
+ /* _mesa_function_pool[28172]: ProgramLocalParameter4fARB (will be remapped) */
"iiffff\0"
"glProgramLocalParameter4fARB\0"
"\0"
- /* _mesa_function_pool[27443]: SpriteParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[28209]: SpriteParameterivSGIX (dynamic) */
"ip\0"
"glSpriteParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[27471]: ProvokingVertexEXT (will be remapped) */
+ /* _mesa_function_pool[28237]: ProvokingVertexEXT (will be remapped) */
"i\0"
"glProvokingVertexEXT\0"
"glProvokingVertex\0"
"\0"
- /* _mesa_function_pool[27513]: MultiTexCoord1fARB (offset 378) */
+ /* _mesa_function_pool[28279]: MultiTexCoord1fARB (offset 378) */
"if\0"
"glMultiTexCoord1f\0"
"glMultiTexCoord1fARB\0"
"\0"
- /* _mesa_function_pool[27556]: LoadName (offset 198) */
+ /* _mesa_function_pool[28322]: LoadName (offset 198) */
"i\0"
"glLoadName\0"
"\0"
- /* _mesa_function_pool[27570]: VertexAttribs4ubvNV (will be remapped) */
+ /* _mesa_function_pool[28336]: VertexAttribs4ubvNV (will be remapped) */
"iip\0"
"glVertexAttribs4ubvNV\0"
"\0"
- /* _mesa_function_pool[27597]: WeightsvARB (dynamic) */
+ /* _mesa_function_pool[28363]: WeightsvARB (dynamic) */
"ip\0"
"glWeightsvARB\0"
"\0"
- /* _mesa_function_pool[27615]: Uniform1fvARB (will be remapped) */
+ /* _mesa_function_pool[28381]: Uniform1fvARB (will be remapped) */
"iip\0"
"glUniform1fv\0"
"glUniform1fvARB\0"
"\0"
- /* _mesa_function_pool[27649]: CopyTexSubImage1D (offset 325) */
+ /* _mesa_function_pool[28415]: CopyTexSubImage1D (offset 325) */
"iiiiii\0"
"glCopyTexSubImage1D\0"
"glCopyTexSubImage1DEXT\0"
"\0"
- /* _mesa_function_pool[27700]: CullFace (offset 152) */
+ /* _mesa_function_pool[28466]: CullFace (offset 152) */
"i\0"
"glCullFace\0"
"\0"
- /* _mesa_function_pool[27714]: BindTexture (offset 307) */
+ /* _mesa_function_pool[28480]: BindTexture (offset 307) */
"ii\0"
"glBindTexture\0"
"glBindTextureEXT\0"
"\0"
- /* _mesa_function_pool[27749]: BeginFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[28515]: BeginFragmentShaderATI (will be remapped) */
"\0"
"glBeginFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[27776]: MultiTexCoord4fARB (offset 402) */
+ /* _mesa_function_pool[28542]: MultiTexCoord4fARB (offset 402) */
"iffff\0"
"glMultiTexCoord4f\0"
"glMultiTexCoord4fARB\0"
"\0"
- /* _mesa_function_pool[27822]: VertexAttribs3svNV (will be remapped) */
+ /* _mesa_function_pool[28588]: VertexAttribs3svNV (will be remapped) */
"iip\0"
"glVertexAttribs3svNV\0"
"\0"
- /* _mesa_function_pool[27848]: StencilFunc (offset 243) */
+ /* _mesa_function_pool[28614]: StencilFunc (offset 243) */
"iii\0"
"glStencilFunc\0"
"\0"
- /* _mesa_function_pool[27867]: CopyPixels (offset 255) */
+ /* _mesa_function_pool[28633]: CopyPixels (offset 255) */
"iiiii\0"
"glCopyPixels\0"
"\0"
- /* _mesa_function_pool[27887]: Rectsv (offset 93) */
+ /* _mesa_function_pool[28653]: Rectsv (offset 93) */
"pp\0"
"glRectsv\0"
"\0"
- /* _mesa_function_pool[27900]: ReplacementCodeuivSUN (dynamic) */
+ /* _mesa_function_pool[28666]: ReplacementCodeuivSUN (dynamic) */
"p\0"
"glReplacementCodeuivSUN\0"
"\0"
- /* _mesa_function_pool[27927]: EnableVertexAttribArrayARB (will be remapped) */
+ /* _mesa_function_pool[28693]: EnableVertexAttribArrayARB (will be remapped) */
"i\0"
"glEnableVertexAttribArray\0"
"glEnableVertexAttribArrayARB\0"
"\0"
- /* _mesa_function_pool[27985]: NormalPointervINTEL (dynamic) */
+ /* _mesa_function_pool[28751]: NormalPointervINTEL (dynamic) */
"ip\0"
"glNormalPointervINTEL\0"
"\0"
- /* _mesa_function_pool[28011]: CopyConvolutionFilter2D (offset 355) */
+ /* _mesa_function_pool[28777]: CopyConvolutionFilter2D (offset 355) */
"iiiiii\0"
"glCopyConvolutionFilter2D\0"
"glCopyConvolutionFilter2DEXT\0"
"\0"
- /* _mesa_function_pool[28074]: WindowPos3ivMESA (will be remapped) */
+ /* _mesa_function_pool[28840]: WindowPos3ivMESA (will be remapped) */
"p\0"
"glWindowPos3iv\0"
"glWindowPos3ivARB\0"
"glWindowPos3ivMESA\0"
"\0"
- /* _mesa_function_pool[28129]: CopyBufferSubData (will be remapped) */
+ /* _mesa_function_pool[28895]: CopyBufferSubData (will be remapped) */
"iiiii\0"
"glCopyBufferSubData\0"
"\0"
- /* _mesa_function_pool[28156]: NormalPointer (offset 318) */
+ /* _mesa_function_pool[28922]: NormalPointer (offset 318) */
"iip\0"
"glNormalPointer\0"
"\0"
- /* _mesa_function_pool[28177]: TexParameterfv (offset 179) */
+ /* _mesa_function_pool[28943]: TexParameterfv (offset 179) */
"iip\0"
"glTexParameterfv\0"
"\0"
- /* _mesa_function_pool[28199]: IsBufferARB (will be remapped) */
+ /* _mesa_function_pool[28965]: IsBufferARB (will be remapped) */
"i\0"
"glIsBuffer\0"
"glIsBufferARB\0"
"\0"
- /* _mesa_function_pool[28227]: WindowPos4iMESA (will be remapped) */
+ /* _mesa_function_pool[28993]: WindowPos4iMESA (will be remapped) */
"iiii\0"
"glWindowPos4iMESA\0"
"\0"
- /* _mesa_function_pool[28251]: VertexAttrib4uivARB (will be remapped) */
+ /* _mesa_function_pool[29017]: VertexAttrib4uivARB (will be remapped) */
"ip\0"
"glVertexAttrib4uiv\0"
"glVertexAttrib4uivARB\0"
"\0"
- /* _mesa_function_pool[28296]: Tangent3bvEXT (dynamic) */
+ /* _mesa_function_pool[29062]: Tangent3bvEXT (dynamic) */
"p\0"
"glTangent3bvEXT\0"
"\0"
- /* _mesa_function_pool[28315]: UniformMatrix3x4fv (will be remapped) */
+ /* _mesa_function_pool[29081]: VertexAttribI3uivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI3uivEXT\0"
+ "\0"
+ /* _mesa_function_pool[29108]: UniformMatrix3x4fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x4fv\0"
"\0"
- /* _mesa_function_pool[28342]: ClipPlane (offset 150) */
+ /* _mesa_function_pool[29135]: ClipPlane (offset 150) */
"ip\0"
"glClipPlane\0"
"\0"
- /* _mesa_function_pool[28358]: Recti (offset 90) */
+ /* _mesa_function_pool[29151]: Recti (offset 90) */
"iiii\0"
"glRecti\0"
"\0"
- /* _mesa_function_pool[28372]: DrawRangeElementsBaseVertex (will be remapped) */
+ /* _mesa_function_pool[29165]: VertexAttribI3ivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI3ivEXT\0"
+ "\0"
+ /* _mesa_function_pool[29191]: DrawRangeElementsBaseVertex (will be remapped) */
"iiiiipi\0"
"glDrawRangeElementsBaseVertex\0"
"\0"
- /* _mesa_function_pool[28411]: TexCoordPointervINTEL (dynamic) */
+ /* _mesa_function_pool[29230]: TexCoordPointervINTEL (dynamic) */
"iip\0"
"glTexCoordPointervINTEL\0"
"\0"
- /* _mesa_function_pool[28440]: DeleteBuffersARB (will be remapped) */
+ /* _mesa_function_pool[29259]: DeleteBuffersARB (will be remapped) */
"ip\0"
"glDeleteBuffers\0"
"glDeleteBuffersARB\0"
"\0"
- /* _mesa_function_pool[28479]: PixelTransformParameterfvEXT (dynamic) */
+ /* _mesa_function_pool[29298]: PixelTransformParameterfvEXT (dynamic) */
"iip\0"
"glPixelTransformParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[28515]: PrimitiveRestartNV (will be remapped) */
+ /* _mesa_function_pool[29334]: PrimitiveRestartNV (will be remapped) */
"\0"
"glPrimitiveRestartNV\0"
"\0"
- /* _mesa_function_pool[28538]: WindowPos4fvMESA (will be remapped) */
+ /* _mesa_function_pool[29357]: WindowPos4fvMESA (will be remapped) */
"p\0"
"glWindowPos4fvMESA\0"
"\0"
- /* _mesa_function_pool[28560]: GetPixelMapuiv (offset 272) */
+ /* _mesa_function_pool[29379]: GetPixelMapuiv (offset 272) */
"ip\0"
"glGetPixelMapuiv\0"
"\0"
- /* _mesa_function_pool[28581]: Rectf (offset 88) */
+ /* _mesa_function_pool[29400]: Rectf (offset 88) */
"ffff\0"
"glRectf\0"
"\0"
- /* _mesa_function_pool[28595]: VertexAttrib1sNV (will be remapped) */
+ /* _mesa_function_pool[29414]: VertexAttrib1sNV (will be remapped) */
"ii\0"
"glVertexAttrib1sNV\0"
"\0"
- /* _mesa_function_pool[28618]: Indexfv (offset 47) */
+ /* _mesa_function_pool[29437]: Indexfv (offset 47) */
"p\0"
"glIndexfv\0"
"\0"
- /* _mesa_function_pool[28631]: SecondaryColor3svEXT (will be remapped) */
+ /* _mesa_function_pool[29450]: SecondaryColor3svEXT (will be remapped) */
"p\0"
"glSecondaryColor3sv\0"
"glSecondaryColor3svEXT\0"
"\0"
- /* _mesa_function_pool[28677]: LoadTransposeMatrixfARB (will be remapped) */
+ /* _mesa_function_pool[29496]: LoadTransposeMatrixfARB (will be remapped) */
"p\0"
"glLoadTransposeMatrixf\0"
"glLoadTransposeMatrixfARB\0"
"\0"
- /* _mesa_function_pool[28729]: GetPointerv (offset 329) */
+ /* _mesa_function_pool[29548]: GetPointerv (offset 329) */
"ip\0"
"glGetPointerv\0"
"glGetPointervEXT\0"
"\0"
- /* _mesa_function_pool[28764]: Tangent3bEXT (dynamic) */
+ /* _mesa_function_pool[29583]: Tangent3bEXT (dynamic) */
"iii\0"
"glTangent3bEXT\0"
"\0"
- /* _mesa_function_pool[28784]: CombinerParameterfNV (will be remapped) */
+ /* _mesa_function_pool[29603]: CombinerParameterfNV (will be remapped) */
"if\0"
"glCombinerParameterfNV\0"
"\0"
- /* _mesa_function_pool[28811]: IndexMask (offset 212) */
+ /* _mesa_function_pool[29630]: IndexMask (offset 212) */
"i\0"
"glIndexMask\0"
"\0"
- /* _mesa_function_pool[28826]: BindProgramNV (will be remapped) */
+ /* _mesa_function_pool[29645]: BindProgramNV (will be remapped) */
"ii\0"
"glBindProgramARB\0"
"glBindProgramNV\0"
"\0"
- /* _mesa_function_pool[28863]: VertexAttrib4svARB (will be remapped) */
+ /* _mesa_function_pool[29682]: VertexAttrib4svARB (will be remapped) */
"ip\0"
"glVertexAttrib4sv\0"
"glVertexAttrib4svARB\0"
"\0"
- /* _mesa_function_pool[28906]: GetFloatv (offset 262) */
+ /* _mesa_function_pool[29725]: GetFloatv (offset 262) */
"ip\0"
"glGetFloatv\0"
"\0"
- /* _mesa_function_pool[28922]: CreateDebugObjectMESA (dynamic) */
+ /* _mesa_function_pool[29741]: CreateDebugObjectMESA (dynamic) */
"\0"
"glCreateDebugObjectMESA\0"
"\0"
- /* _mesa_function_pool[28948]: GetShaderiv (will be remapped) */
+ /* _mesa_function_pool[29767]: GetShaderiv (will be remapped) */
"iip\0"
"glGetShaderiv\0"
"\0"
- /* _mesa_function_pool[28967]: ClientWaitSync (will be remapped) */
+ /* _mesa_function_pool[29786]: ClientWaitSync (will be remapped) */
"iii\0"
"glClientWaitSync\0"
"\0"
- /* _mesa_function_pool[28989]: TexCoord4s (offset 124) */
+ /* _mesa_function_pool[29808]: TexCoord4s (offset 124) */
"iiii\0"
"glTexCoord4s\0"
"\0"
- /* _mesa_function_pool[29008]: TexCoord3sv (offset 117) */
+ /* _mesa_function_pool[29827]: TexCoord3sv (offset 117) */
"p\0"
"glTexCoord3sv\0"
"\0"
- /* _mesa_function_pool[29025]: BindFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[29844]: BindFragmentShaderATI (will be remapped) */
"i\0"
"glBindFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[29052]: PopAttrib (offset 218) */
+ /* _mesa_function_pool[29871]: PopAttrib (offset 218) */
"\0"
"glPopAttrib\0"
"\0"
- /* _mesa_function_pool[29066]: Fogfv (offset 154) */
+ /* _mesa_function_pool[29885]: Fogfv (offset 154) */
"ip\0"
"glFogfv\0"
"\0"
- /* _mesa_function_pool[29078]: UnmapBufferARB (will be remapped) */
+ /* _mesa_function_pool[29897]: UnmapBufferARB (will be remapped) */
"i\0"
"glUnmapBuffer\0"
"glUnmapBufferARB\0"
"\0"
- /* _mesa_function_pool[29112]: InitNames (offset 197) */
+ /* _mesa_function_pool[29931]: InitNames (offset 197) */
"\0"
"glInitNames\0"
"\0"
- /* _mesa_function_pool[29126]: Normal3sv (offset 61) */
+ /* _mesa_function_pool[29945]: Normal3sv (offset 61) */
"p\0"
"glNormal3sv\0"
"\0"
- /* _mesa_function_pool[29141]: Minmax (offset 368) */
+ /* _mesa_function_pool[29960]: Minmax (offset 368) */
"iii\0"
"glMinmax\0"
"glMinmaxEXT\0"
"\0"
- /* _mesa_function_pool[29167]: TexCoord4d (offset 118) */
+ /* _mesa_function_pool[29986]: TexCoord4d (offset 118) */
"dddd\0"
"glTexCoord4d\0"
"\0"
- /* _mesa_function_pool[29186]: TexCoord4f (offset 120) */
+ /* _mesa_function_pool[30005]: DeformationMap3dSGIX (dynamic) */
+ "iddiiddiiddiip\0"
+ "glDeformationMap3dSGIX\0"
+ "\0"
+ /* _mesa_function_pool[30044]: TexCoord4f (offset 120) */
"ffff\0"
"glTexCoord4f\0"
"\0"
- /* _mesa_function_pool[29205]: FogCoorddvEXT (will be remapped) */
+ /* _mesa_function_pool[30063]: FogCoorddvEXT (will be remapped) */
"p\0"
"glFogCoorddv\0"
"glFogCoorddvEXT\0"
"\0"
- /* _mesa_function_pool[29237]: FinishTextureSUNX (dynamic) */
+ /* _mesa_function_pool[30095]: FinishTextureSUNX (dynamic) */
"\0"
"glFinishTextureSUNX\0"
"\0"
- /* _mesa_function_pool[29259]: GetFragmentLightfvSGIX (dynamic) */
+ /* _mesa_function_pool[30117]: GetFragmentLightfvSGIX (dynamic) */
"iip\0"
"glGetFragmentLightfvSGIX\0"
"\0"
- /* _mesa_function_pool[29289]: Binormal3fvEXT (dynamic) */
+ /* _mesa_function_pool[30147]: Binormal3fvEXT (dynamic) */
"p\0"
"glBinormal3fvEXT\0"
"\0"
- /* _mesa_function_pool[29309]: GetBooleanv (offset 258) */
+ /* _mesa_function_pool[30167]: GetBooleanv (offset 258) */
"ip\0"
"glGetBooleanv\0"
"\0"
- /* _mesa_function_pool[29327]: ColorFragmentOp3ATI (will be remapped) */
+ /* _mesa_function_pool[30185]: ColorFragmentOp3ATI (will be remapped) */
"iiiiiiiiiiiii\0"
"glColorFragmentOp3ATI\0"
"\0"
- /* _mesa_function_pool[29364]: Hint (offset 158) */
+ /* _mesa_function_pool[30222]: Hint (offset 158) */
"ii\0"
"glHint\0"
"\0"
- /* _mesa_function_pool[29375]: Color4dv (offset 28) */
+ /* _mesa_function_pool[30233]: Color4dv (offset 28) */
"p\0"
"glColor4dv\0"
"\0"
- /* _mesa_function_pool[29389]: VertexAttrib2svARB (will be remapped) */
+ /* _mesa_function_pool[30247]: VertexAttrib2svARB (will be remapped) */
"ip\0"
"glVertexAttrib2sv\0"
"glVertexAttrib2svARB\0"
"\0"
- /* _mesa_function_pool[29432]: AreProgramsResidentNV (will be remapped) */
+ /* _mesa_function_pool[30290]: AreProgramsResidentNV (will be remapped) */
"ipp\0"
"glAreProgramsResidentNV\0"
"\0"
- /* _mesa_function_pool[29461]: WindowPos3svMESA (will be remapped) */
+ /* _mesa_function_pool[30319]: WindowPos3svMESA (will be remapped) */
"p\0"
"glWindowPos3sv\0"
"glWindowPos3svARB\0"
"glWindowPos3svMESA\0"
"\0"
- /* _mesa_function_pool[29516]: CopyColorSubTable (offset 347) */
+ /* _mesa_function_pool[30374]: CopyColorSubTable (offset 347) */
"iiiii\0"
"glCopyColorSubTable\0"
"glCopyColorSubTableEXT\0"
"\0"
- /* _mesa_function_pool[29566]: WeightdvARB (dynamic) */
+ /* _mesa_function_pool[30424]: WeightdvARB (dynamic) */
"ip\0"
"glWeightdvARB\0"
"\0"
- /* _mesa_function_pool[29584]: DeleteRenderbuffersEXT (will be remapped) */
+ /* _mesa_function_pool[30442]: DeleteRenderbuffersEXT (will be remapped) */
"ip\0"
"glDeleteRenderbuffers\0"
"glDeleteRenderbuffersEXT\0"
"\0"
- /* _mesa_function_pool[29635]: VertexAttrib4NubvARB (will be remapped) */
+ /* _mesa_function_pool[30493]: VertexAttrib4NubvARB (will be remapped) */
"ip\0"
"glVertexAttrib4Nubv\0"
"glVertexAttrib4NubvARB\0"
"\0"
- /* _mesa_function_pool[29682]: VertexAttrib3dvNV (will be remapped) */
+ /* _mesa_function_pool[30540]: VertexAttrib3dvNV (will be remapped) */
"ip\0"
"glVertexAttrib3dvNV\0"
"\0"
- /* _mesa_function_pool[29706]: GetObjectParameterfvARB (will be remapped) */
+ /* _mesa_function_pool[30564]: GetObjectParameterfvARB (will be remapped) */
"iip\0"
"glGetObjectParameterfvARB\0"
"\0"
- /* _mesa_function_pool[29737]: Vertex4iv (offset 147) */
+ /* _mesa_function_pool[30595]: Vertex4iv (offset 147) */
"p\0"
"glVertex4iv\0"
"\0"
- /* _mesa_function_pool[29752]: GetProgramEnvParameterdvARB (will be remapped) */
+ /* _mesa_function_pool[30610]: GetProgramEnvParameterdvARB (will be remapped) */
"iip\0"
"glGetProgramEnvParameterdvARB\0"
"\0"
- /* _mesa_function_pool[29787]: TexCoord4dv (offset 119) */
+ /* _mesa_function_pool[30645]: TexCoord4dv (offset 119) */
"p\0"
"glTexCoord4dv\0"
"\0"
- /* _mesa_function_pool[29804]: LockArraysEXT (will be remapped) */
+ /* _mesa_function_pool[30662]: LockArraysEXT (will be remapped) */
"ii\0"
"glLockArraysEXT\0"
"\0"
- /* _mesa_function_pool[29824]: Begin (offset 7) */
+ /* _mesa_function_pool[30682]: Begin (offset 7) */
"i\0"
"glBegin\0"
"\0"
- /* _mesa_function_pool[29835]: LightModeli (offset 165) */
+ /* _mesa_function_pool[30693]: LightModeli (offset 165) */
"ii\0"
"glLightModeli\0"
"\0"
- /* _mesa_function_pool[29853]: Rectfv (offset 89) */
+ /* _mesa_function_pool[30711]: VertexAttribI4ivEXT (will be remapped) */
+ "ip\0"
+ "glVertexAttribI4ivEXT\0"
+ "\0"
+ /* _mesa_function_pool[30737]: Rectfv (offset 89) */
"pp\0"
"glRectfv\0"
"\0"
- /* _mesa_function_pool[29866]: LightModelf (offset 163) */
+ /* _mesa_function_pool[30750]: LightModelf (offset 163) */
"if\0"
"glLightModelf\0"
"\0"
- /* _mesa_function_pool[29884]: GetTexParameterfv (offset 282) */
+ /* _mesa_function_pool[30768]: GetTexParameterfv (offset 282) */
"iip\0"
"glGetTexParameterfv\0"
"\0"
- /* _mesa_function_pool[29909]: GetLightfv (offset 264) */
+ /* _mesa_function_pool[30793]: GetLightfv (offset 264) */
"iip\0"
"glGetLightfv\0"
"\0"
- /* _mesa_function_pool[29927]: PixelTransformParameterivEXT (dynamic) */
+ /* _mesa_function_pool[30811]: PixelTransformParameterivEXT (dynamic) */
"iip\0"
"glPixelTransformParameterivEXT\0"
"\0"
- /* _mesa_function_pool[29963]: BinormalPointerEXT (dynamic) */
+ /* _mesa_function_pool[30847]: BinormalPointerEXT (dynamic) */
"iip\0"
"glBinormalPointerEXT\0"
"\0"
- /* _mesa_function_pool[29989]: VertexAttrib1dNV (will be remapped) */
+ /* _mesa_function_pool[30873]: VertexAttrib1dNV (will be remapped) */
"id\0"
"glVertexAttrib1dNV\0"
"\0"
- /* _mesa_function_pool[30012]: GetCombinerInputParameterivNV (will be remapped) */
+ /* _mesa_function_pool[30896]: GetCombinerInputParameterivNV (will be remapped) */
"iiiip\0"
"glGetCombinerInputParameterivNV\0"
"\0"
- /* _mesa_function_pool[30051]: Disable (offset 214) */
+ /* _mesa_function_pool[30935]: Disable (offset 214) */
"i\0"
"glDisable\0"
"\0"
- /* _mesa_function_pool[30064]: MultiTexCoord2fvARB (offset 387) */
+ /* _mesa_function_pool[30948]: MultiTexCoord2fvARB (offset 387) */
"ip\0"
"glMultiTexCoord2fv\0"
"glMultiTexCoord2fvARB\0"
"\0"
- /* _mesa_function_pool[30109]: GetRenderbufferParameterivEXT (will be remapped) */
+ /* _mesa_function_pool[30993]: GetRenderbufferParameterivEXT (will be remapped) */
"iip\0"
"glGetRenderbufferParameteriv\0"
"glGetRenderbufferParameterivEXT\0"
"\0"
- /* _mesa_function_pool[30175]: CombinerParameterivNV (will be remapped) */
+ /* _mesa_function_pool[31059]: CombinerParameterivNV (will be remapped) */
"ip\0"
"glCombinerParameterivNV\0"
"\0"
- /* _mesa_function_pool[30203]: GenFragmentShadersATI (will be remapped) */
+ /* _mesa_function_pool[31087]: GenFragmentShadersATI (will be remapped) */
"i\0"
"glGenFragmentShadersATI\0"
"\0"
- /* _mesa_function_pool[30230]: DrawArrays (offset 310) */
+ /* _mesa_function_pool[31114]: DrawArrays (offset 310) */
"iii\0"
"glDrawArrays\0"
"glDrawArraysEXT\0"
"\0"
- /* _mesa_function_pool[30264]: WeightuivARB (dynamic) */
+ /* _mesa_function_pool[31148]: WeightuivARB (dynamic) */
"ip\0"
"glWeightuivARB\0"
"\0"
- /* _mesa_function_pool[30283]: VertexAttrib2sARB (will be remapped) */
+ /* _mesa_function_pool[31167]: VertexAttrib2sARB (will be remapped) */
"iii\0"
"glVertexAttrib2s\0"
"glVertexAttrib2sARB\0"
"\0"
- /* _mesa_function_pool[30325]: ColorMask (offset 210) */
+ /* _mesa_function_pool[31209]: ColorMask (offset 210) */
"iiii\0"
"glColorMask\0"
"\0"
- /* _mesa_function_pool[30343]: GenAsyncMarkersSGIX (dynamic) */
+ /* _mesa_function_pool[31227]: GenAsyncMarkersSGIX (dynamic) */
"i\0"
"glGenAsyncMarkersSGIX\0"
"\0"
- /* _mesa_function_pool[30368]: Tangent3svEXT (dynamic) */
+ /* _mesa_function_pool[31252]: Tangent3svEXT (dynamic) */
"p\0"
"glTangent3svEXT\0"
"\0"
- /* _mesa_function_pool[30387]: GetListParameterivSGIX (dynamic) */
+ /* _mesa_function_pool[31271]: GetListParameterivSGIX (dynamic) */
"iip\0"
"glGetListParameterivSGIX\0"
"\0"
- /* _mesa_function_pool[30417]: BindBufferARB (will be remapped) */
+ /* _mesa_function_pool[31301]: BindBufferARB (will be remapped) */
"ii\0"
"glBindBuffer\0"
"glBindBufferARB\0"
"\0"
- /* _mesa_function_pool[30450]: GetInfoLogARB (will be remapped) */
+ /* _mesa_function_pool[31334]: GetInfoLogARB (will be remapped) */
"iipp\0"
"glGetInfoLogARB\0"
"\0"
- /* _mesa_function_pool[30472]: RasterPos4iv (offset 83) */
+ /* _mesa_function_pool[31356]: RasterPos4iv (offset 83) */
"p\0"
"glRasterPos4iv\0"
"\0"
- /* _mesa_function_pool[30490]: Enable (offset 215) */
+ /* _mesa_function_pool[31374]: Enable (offset 215) */
"i\0"
"glEnable\0"
"\0"
- /* _mesa_function_pool[30502]: LineStipple (offset 167) */
+ /* _mesa_function_pool[31386]: LineStipple (offset 167) */
"ii\0"
"glLineStipple\0"
"\0"
- /* _mesa_function_pool[30520]: VertexAttribs4svNV (will be remapped) */
+ /* _mesa_function_pool[31404]: VertexAttribs4svNV (will be remapped) */
"iip\0"
"glVertexAttribs4svNV\0"
"\0"
- /* _mesa_function_pool[30546]: EdgeFlagPointerListIBM (dynamic) */
+ /* _mesa_function_pool[31430]: EdgeFlagPointerListIBM (dynamic) */
"ipi\0"
"glEdgeFlagPointerListIBM\0"
"\0"
- /* _mesa_function_pool[30576]: UniformMatrix3x2fv (will be remapped) */
+ /* _mesa_function_pool[31460]: UniformMatrix3x2fv (will be remapped) */
"iiip\0"
"glUniformMatrix3x2fv\0"
"\0"
- /* _mesa_function_pool[30603]: GetMinmaxParameterfv (offset 365) */
+ /* _mesa_function_pool[31487]: GetMinmaxParameterfv (offset 365) */
"iip\0"
"glGetMinmaxParameterfv\0"
"glGetMinmaxParameterfvEXT\0"
"\0"
- /* _mesa_function_pool[30657]: VertexAttrib1fvARB (will be remapped) */
+ /* _mesa_function_pool[31541]: VertexAttrib1fvARB (will be remapped) */
"ip\0"
"glVertexAttrib1fv\0"
"glVertexAttrib1fvARB\0"
"\0"
- /* _mesa_function_pool[30700]: GenBuffersARB (will be remapped) */
+ /* _mesa_function_pool[31584]: GenBuffersARB (will be remapped) */
"ip\0"
"glGenBuffers\0"
"glGenBuffersARB\0"
"\0"
- /* _mesa_function_pool[30733]: VertexAttribs1svNV (will be remapped) */
+ /* _mesa_function_pool[31617]: VertexAttribs1svNV (will be remapped) */
"iip\0"
"glVertexAttribs1svNV\0"
"\0"
- /* _mesa_function_pool[30759]: Vertex3fv (offset 137) */
+ /* _mesa_function_pool[31643]: Vertex3fv (offset 137) */
"p\0"
"glVertex3fv\0"
"\0"
- /* _mesa_function_pool[30774]: GetTexBumpParameterivATI (will be remapped) */
+ /* _mesa_function_pool[31658]: GetTexBumpParameterivATI (will be remapped) */
"ip\0"
"glGetTexBumpParameterivATI\0"
"\0"
- /* _mesa_function_pool[30805]: Binormal3bEXT (dynamic) */
+ /* _mesa_function_pool[31689]: Binormal3bEXT (dynamic) */
"iii\0"
"glBinormal3bEXT\0"
"\0"
- /* _mesa_function_pool[30826]: FragmentMaterialivSGIX (dynamic) */
+ /* _mesa_function_pool[31710]: FragmentMaterialivSGIX (dynamic) */
"iip\0"
"glFragmentMaterialivSGIX\0"
"\0"
- /* _mesa_function_pool[30856]: IsRenderbufferEXT (will be remapped) */
+ /* _mesa_function_pool[31740]: IsRenderbufferEXT (will be remapped) */
"i\0"
"glIsRenderbuffer\0"
"glIsRenderbufferEXT\0"
"\0"
- /* _mesa_function_pool[30896]: GenProgramsNV (will be remapped) */
+ /* _mesa_function_pool[31780]: GenProgramsNV (will be remapped) */
"ip\0"
"glGenProgramsARB\0"
"glGenProgramsNV\0"
"\0"
- /* _mesa_function_pool[30933]: VertexAttrib4dvNV (will be remapped) */
+ /* _mesa_function_pool[31817]: VertexAttrib4dvNV (will be remapped) */
"ip\0"
"glVertexAttrib4dvNV\0"
"\0"
- /* _mesa_function_pool[30957]: EndFragmentShaderATI (will be remapped) */
+ /* _mesa_function_pool[31841]: EndFragmentShaderATI (will be remapped) */
"\0"
"glEndFragmentShaderATI\0"
"\0"
- /* _mesa_function_pool[30982]: Binormal3iEXT (dynamic) */
+ /* _mesa_function_pool[31866]: Binormal3iEXT (dynamic) */
"iii\0"
"glBinormal3iEXT\0"
"\0"
- /* _mesa_function_pool[31003]: WindowPos2fMESA (will be remapped) */
+ /* _mesa_function_pool[31887]: WindowPos2fMESA (will be remapped) */
"ff\0"
"glWindowPos2f\0"
"glWindowPos2fARB\0"
@@ -4512,544 +4648,578 @@ static const char _mesa_function_pool[] =
/* these functions need to be remapped */
static const struct gl_function_pool_remap MESA_remap_table_functions[] = {
- { 1500, AttachShader_remap_index },
- { 9144, CreateProgram_remap_index },
- { 21374, CreateShader_remap_index },
- { 23687, DeleteProgram_remap_index },
- { 17134, DeleteShader_remap_index },
- { 21820, DetachShader_remap_index },
- { 16658, GetAttachedShaders_remap_index },
- { 4365, GetProgramInfoLog_remap_index },
- { 400, GetProgramiv_remap_index },
- { 5841, GetShaderInfoLog_remap_index },
- { 28948, GetShaderiv_remap_index },
- { 12386, IsProgram_remap_index },
- { 11385, IsShader_remap_index },
- { 9248, StencilFuncSeparate_remap_index },
- { 3577, StencilMaskSeparate_remap_index },
- { 6923, StencilOpSeparate_remap_index },
- { 20675, UniformMatrix2x3fv_remap_index },
- { 2654, UniformMatrix2x4fv_remap_index },
- { 30576, UniformMatrix3x2fv_remap_index },
- { 28315, UniformMatrix3x4fv_remap_index },
- { 15078, UniformMatrix4x2fv_remap_index },
- { 3002, UniformMatrix4x3fv_remap_index },
- { 14739, DrawArraysInstanced_remap_index },
- { 15871, DrawElementsInstanced_remap_index },
- { 9162, LoadTransposeMatrixdARB_remap_index },
- { 28677, LoadTransposeMatrixfARB_remap_index },
- { 5023, MultTransposeMatrixdARB_remap_index },
- { 22007, MultTransposeMatrixfARB_remap_index },
- { 211, SampleCoverageARB_remap_index },
- { 5207, CompressedTexImage1DARB_remap_index },
- { 22490, CompressedTexImage2DARB_remap_index },
- { 3640, CompressedTexImage3DARB_remap_index },
- { 16950, CompressedTexSubImage1DARB_remap_index },
- { 1919, CompressedTexSubImage2DARB_remap_index },
- { 18811, CompressedTexSubImage3DARB_remap_index },
- { 26597, GetCompressedTexImageARB_remap_index },
- { 3485, DisableVertexAttribArrayARB_remap_index },
- { 27927, EnableVertexAttribArrayARB_remap_index },
- { 29752, GetProgramEnvParameterdvARB_remap_index },
- { 21887, GetProgramEnvParameterfvARB_remap_index },
- { 25570, GetProgramLocalParameterdvARB_remap_index },
- { 7365, GetProgramLocalParameterfvARB_remap_index },
- { 17041, GetProgramStringARB_remap_index },
- { 25765, GetProgramivARB_remap_index },
- { 19006, GetVertexAttribdvARB_remap_index },
- { 14967, GetVertexAttribfvARB_remap_index },
- { 9028, GetVertexAttribivARB_remap_index },
- { 17887, ProgramEnvParameter4dARB_remap_index },
- { 23460, ProgramEnvParameter4dvARB_remap_index },
- { 15575, ProgramEnvParameter4fARB_remap_index },
- { 8228, ProgramEnvParameter4fvARB_remap_index },
- { 3603, ProgramLocalParameter4dARB_remap_index },
- { 12096, ProgramLocalParameter4dvARB_remap_index },
- { 27406, ProgramLocalParameter4fARB_remap_index },
- { 24040, ProgramLocalParameter4fvARB_remap_index },
- { 26351, ProgramStringARB_remap_index },
- { 18137, VertexAttrib1dARB_remap_index },
- { 14543, VertexAttrib1dvARB_remap_index },
- { 3778, VertexAttrib1fARB_remap_index },
- { 30657, VertexAttrib1fvARB_remap_index },
- { 6449, VertexAttrib1sARB_remap_index },
- { 2093, VertexAttrib1svARB_remap_index },
- { 13974, VertexAttrib2dARB_remap_index },
- { 16277, VertexAttrib2dvARB_remap_index },
- { 1519, VertexAttrib2fARB_remap_index },
- { 16390, VertexAttrib2fvARB_remap_index },
- { 30283, VertexAttrib2sARB_remap_index },
- { 29389, VertexAttrib2svARB_remap_index },
- { 10431, VertexAttrib3dARB_remap_index },
- { 7931, VertexAttrib3dvARB_remap_index },
- { 1606, VertexAttrib3fARB_remap_index },
- { 20938, VertexAttrib3fvARB_remap_index },
- { 26198, VertexAttrib3sARB_remap_index },
- { 18748, VertexAttrib3svARB_remap_index },
- { 4391, VertexAttrib4NbvARB_remap_index },
- { 16613, VertexAttrib4NivARB_remap_index },
- { 20893, VertexAttrib4NsvARB_remap_index },
- { 21839, VertexAttrib4NubARB_remap_index },
- { 29635, VertexAttrib4NubvARB_remap_index },
- { 17548, VertexAttrib4NuivARB_remap_index },
- { 2875, VertexAttrib4NusvARB_remap_index },
- { 10025, VertexAttrib4bvARB_remap_index },
- { 24978, VertexAttrib4dARB_remap_index },
- { 19770, VertexAttrib4dvARB_remap_index },
- { 10538, VertexAttrib4fARB_remap_index },
- { 10942, VertexAttrib4fvARB_remap_index },
- { 9441, VertexAttrib4ivARB_remap_index },
- { 16091, VertexAttrib4sARB_remap_index },
- { 28863, VertexAttrib4svARB_remap_index },
- { 15380, VertexAttrib4ubvARB_remap_index },
- { 28251, VertexAttrib4uivARB_remap_index },
- { 18559, VertexAttrib4usvARB_remap_index },
- { 20524, VertexAttribPointerARB_remap_index },
- { 30417, BindBufferARB_remap_index },
- { 6156, BufferDataARB_remap_index },
- { 1421, BufferSubDataARB_remap_index },
- { 28440, DeleteBuffersARB_remap_index },
- { 30700, GenBuffersARB_remap_index },
- { 16433, GetBufferParameterivARB_remap_index },
- { 15527, GetBufferPointervARB_remap_index },
- { 1374, GetBufferSubDataARB_remap_index },
- { 28199, IsBufferARB_remap_index },
- { 24524, MapBufferARB_remap_index },
- { 29078, UnmapBufferARB_remap_index },
- { 307, BeginQueryARB_remap_index },
- { 18232, DeleteQueriesARB_remap_index },
- { 11236, EndQueryARB_remap_index },
- { 27076, GenQueriesARB_remap_index },
- { 1811, GetQueryObjectivARB_remap_index },
- { 16135, GetQueryObjectuivARB_remap_index },
- { 1663, GetQueryivARB_remap_index },
- { 18466, IsQueryARB_remap_index },
- { 7541, AttachObjectARB_remap_index },
- { 17096, CompileShaderARB_remap_index },
- { 2944, CreateProgramObjectARB_remap_index },
- { 6101, CreateShaderObjectARB_remap_index },
- { 13391, DeleteObjectARB_remap_index },
- { 22281, DetachObjectARB_remap_index },
- { 11014, GetActiveUniformARB_remap_index },
- { 8703, GetAttachedObjectsARB_remap_index },
- { 9010, GetHandleARB_remap_index },
- { 30450, GetInfoLogARB_remap_index },
- { 29706, GetObjectParameterfvARB_remap_index },
- { 25444, GetObjectParameterivARB_remap_index },
- { 26834, GetShaderSourceARB_remap_index },
- { 26058, GetUniformLocationARB_remap_index },
- { 22109, GetUniformfvARB_remap_index },
- { 11718, GetUniformivARB_remap_index },
- { 18604, LinkProgramARB_remap_index },
- { 18662, ShaderSourceARB_remap_index },
- { 6823, Uniform1fARB_remap_index },
- { 27615, Uniform1fvARB_remap_index },
- { 20493, Uniform1iARB_remap_index },
- { 19459, Uniform1ivARB_remap_index },
- { 2042, Uniform2fARB_remap_index },
- { 13227, Uniform2fvARB_remap_index },
- { 24411, Uniform2iARB_remap_index },
- { 2162, Uniform2ivARB_remap_index },
- { 17206, Uniform3fARB_remap_index },
- { 8733, Uniform3fvARB_remap_index },
- { 5747, Uniform3iARB_remap_index },
- { 15633, Uniform3ivARB_remap_index },
- { 17693, Uniform4fARB_remap_index },
- { 21973, Uniform4fvARB_remap_index },
- { 23139, Uniform4iARB_remap_index },
- { 18972, Uniform4ivARB_remap_index },
- { 7593, UniformMatrix2fvARB_remap_index },
+ { 1513, AttachShader_remap_index },
+ { 9449, CreateProgram_remap_index },
+ { 22046, CreateShader_remap_index },
+ { 24414, DeleteProgram_remap_index },
+ { 17759, DeleteShader_remap_index },
+ { 22492, DetachShader_remap_index },
+ { 17225, GetAttachedShaders_remap_index },
+ { 4594, GetProgramInfoLog_remap_index },
+ { 387, GetProgramiv_remap_index },
+ { 6124, GetShaderInfoLog_remap_index },
+ { 29767, GetShaderiv_remap_index },
+ { 12750, IsProgram_remap_index },
+ { 11722, IsShader_remap_index },
+ { 9553, StencilFuncSeparate_remap_index },
+ { 3727, StencilMaskSeparate_remap_index },
+ { 7206, StencilOpSeparate_remap_index },
+ { 21347, UniformMatrix2x3fv_remap_index },
+ { 2724, UniformMatrix2x4fv_remap_index },
+ { 31460, UniformMatrix3x2fv_remap_index },
+ { 29108, UniformMatrix3x4fv_remap_index },
+ { 15618, UniformMatrix4x2fv_remap_index },
+ { 3101, UniformMatrix4x3fv_remap_index },
+ { 15250, DrawArraysInstanced_remap_index },
+ { 16438, DrawElementsInstanced_remap_index },
+ { 9467, LoadTransposeMatrixdARB_remap_index },
+ { 29496, LoadTransposeMatrixfARB_remap_index },
+ { 5277, MultTransposeMatrixdARB_remap_index },
+ { 22679, MultTransposeMatrixfARB_remap_index },
+ { 198, SampleCoverageARB_remap_index },
+ { 5490, CompressedTexImage1DARB_remap_index },
+ { 23188, CompressedTexImage2DARB_remap_index },
+ { 3790, CompressedTexImage3DARB_remap_index },
+ { 17517, CompressedTexSubImage1DARB_remap_index },
+ { 1963, CompressedTexSubImage2DARB_remap_index },
+ { 19436, CompressedTexSubImage3DARB_remap_index },
+ { 27341, GetCompressedTexImageARB_remap_index },
+ { 3635, DisableVertexAttribArrayARB_remap_index },
+ { 28693, EnableVertexAttribArrayARB_remap_index },
+ { 30610, GetProgramEnvParameterdvARB_remap_index },
+ { 22559, GetProgramEnvParameterfvARB_remap_index },
+ { 26292, GetProgramLocalParameterdvARB_remap_index },
+ { 7648, GetProgramLocalParameterfvARB_remap_index },
+ { 17633, GetProgramStringARB_remap_index },
+ { 26487, GetProgramivARB_remap_index },
+ { 19631, GetVertexAttribdvARB_remap_index },
+ { 15478, GetVertexAttribfvARB_remap_index },
+ { 9333, GetVertexAttribivARB_remap_index },
+ { 18512, ProgramEnvParameter4dARB_remap_index },
+ { 24187, ProgramEnvParameter4dvARB_remap_index },
+ { 16142, ProgramEnvParameter4fARB_remap_index },
+ { 8533, ProgramEnvParameter4fvARB_remap_index },
+ { 3753, ProgramLocalParameter4dARB_remap_index },
+ { 12460, ProgramLocalParameter4dvARB_remap_index },
+ { 28172, ProgramLocalParameter4fARB_remap_index },
+ { 24767, ProgramLocalParameter4fvARB_remap_index },
+ { 27095, ProgramStringARB_remap_index },
+ { 18762, VertexAttrib1dARB_remap_index },
+ { 15054, VertexAttrib1dvARB_remap_index },
+ { 3928, VertexAttrib1fARB_remap_index },
+ { 31541, VertexAttrib1fvARB_remap_index },
+ { 6732, VertexAttrib1sARB_remap_index },
+ { 2137, VertexAttrib1svARB_remap_index },
+ { 14485, VertexAttrib2dARB_remap_index },
+ { 16844, VertexAttrib2dvARB_remap_index },
+ { 1532, VertexAttrib2fARB_remap_index },
+ { 16957, VertexAttrib2fvARB_remap_index },
+ { 31167, VertexAttrib2sARB_remap_index },
+ { 30247, VertexAttrib2svARB_remap_index },
+ { 10760, VertexAttrib3dARB_remap_index },
+ { 8214, VertexAttrib3dvARB_remap_index },
+ { 1619, VertexAttrib3fARB_remap_index },
+ { 21610, VertexAttrib3fvARB_remap_index },
+ { 26942, VertexAttrib3sARB_remap_index },
+ { 19373, VertexAttrib3svARB_remap_index },
+ { 4620, VertexAttrib4NbvARB_remap_index },
+ { 17180, VertexAttrib4NivARB_remap_index },
+ { 21565, VertexAttrib4NsvARB_remap_index },
+ { 22511, VertexAttrib4NubARB_remap_index },
+ { 30493, VertexAttrib4NubvARB_remap_index },
+ { 18173, VertexAttrib4NuivARB_remap_index },
+ { 2974, VertexAttrib4NusvARB_remap_index },
+ { 10354, VertexAttrib4bvARB_remap_index },
+ { 25700, VertexAttrib4dARB_remap_index },
+ { 20395, VertexAttrib4dvARB_remap_index },
+ { 10894, VertexAttrib4fARB_remap_index },
+ { 11298, VertexAttrib4fvARB_remap_index },
+ { 9746, VertexAttrib4ivARB_remap_index },
+ { 16658, VertexAttrib4sARB_remap_index },
+ { 29682, VertexAttrib4svARB_remap_index },
+ { 15947, VertexAttrib4ubvARB_remap_index },
+ { 29017, VertexAttrib4uivARB_remap_index },
+ { 19184, VertexAttrib4usvARB_remap_index },
+ { 21175, VertexAttribPointerARB_remap_index },
+ { 31301, BindBufferARB_remap_index },
+ { 6439, BufferDataARB_remap_index },
+ { 1434, BufferSubDataARB_remap_index },
+ { 29259, DeleteBuffersARB_remap_index },
+ { 31584, GenBuffersARB_remap_index },
+ { 17000, GetBufferParameterivARB_remap_index },
+ { 16094, GetBufferPointervARB_remap_index },
+ { 1387, GetBufferSubDataARB_remap_index },
+ { 28965, IsBufferARB_remap_index },
+ { 25251, MapBufferARB_remap_index },
+ { 29897, UnmapBufferARB_remap_index },
+ { 294, BeginQueryARB_remap_index },
+ { 18857, DeleteQueriesARB_remap_index },
+ { 11612, EndQueryARB_remap_index },
+ { 27820, GenQueriesARB_remap_index },
+ { 1855, GetQueryObjectivARB_remap_index },
+ { 16702, GetQueryObjectuivARB_remap_index },
+ { 1676, GetQueryivARB_remap_index },
+ { 19091, IsQueryARB_remap_index },
+ { 7824, AttachObjectARB_remap_index },
+ { 17721, CompileShaderARB_remap_index },
+ { 3043, CreateProgramObjectARB_remap_index },
+ { 6384, CreateShaderObjectARB_remap_index },
+ { 13852, DeleteObjectARB_remap_index },
+ { 22979, DetachObjectARB_remap_index },
+ { 11370, GetActiveUniformARB_remap_index },
+ { 9008, GetAttachedObjectsARB_remap_index },
+ { 9315, GetHandleARB_remap_index },
+ { 31334, GetInfoLogARB_remap_index },
+ { 30564, GetObjectParameterfvARB_remap_index },
+ { 26166, GetObjectParameterivARB_remap_index },
+ { 27578, GetShaderSourceARB_remap_index },
+ { 26802, GetUniformLocationARB_remap_index },
+ { 22781, GetUniformfvARB_remap_index },
+ { 12055, GetUniformivARB_remap_index },
+ { 19229, LinkProgramARB_remap_index },
+ { 19287, ShaderSourceARB_remap_index },
+ { 7106, Uniform1fARB_remap_index },
+ { 28381, Uniform1fvARB_remap_index },
+ { 21144, Uniform1iARB_remap_index },
+ { 20084, Uniform1ivARB_remap_index },
+ { 2086, Uniform2fARB_remap_index },
+ { 13688, Uniform2fvARB_remap_index },
+ { 25138, Uniform2iARB_remap_index },
+ { 2206, Uniform2ivARB_remap_index },
+ { 17831, Uniform3fARB_remap_index },
+ { 9038, Uniform3fvARB_remap_index },
+ { 6030, Uniform3iARB_remap_index },
+ { 16200, Uniform3ivARB_remap_index },
+ { 18318, Uniform4fARB_remap_index },
+ { 22645, Uniform4fvARB_remap_index },
+ { 23866, Uniform4iARB_remap_index },
+ { 19597, Uniform4ivARB_remap_index },
+ { 7876, UniformMatrix2fvARB_remap_index },
{ 17, UniformMatrix3fvARB_remap_index },
- { 2514, UniformMatrix4fvARB_remap_index },
- { 23572, UseProgramObjectARB_remap_index },
- { 13662, ValidateProgramARB_remap_index },
- { 19813, BindAttribLocationARB_remap_index },
- { 4436, GetActiveAttribARB_remap_index },
- { 15314, GetAttribLocationARB_remap_index },
- { 27354, DrawBuffersARB_remap_index },
- { 12201, RenderbufferStorageMultisample_remap_index },
- { 12605, FramebufferTextureARB_remap_index },
- { 23942, FramebufferTextureFaceARB_remap_index },
- { 22430, ProgramParameteriARB_remap_index },
- { 17741, FlushMappedBufferRange_remap_index },
- { 25861, MapBufferRange_remap_index },
- { 15189, BindVertexArray_remap_index },
- { 13521, GenVertexArrays_remap_index },
- { 28129, CopyBufferSubData_remap_index },
- { 28967, ClientWaitSync_remap_index },
- { 2433, DeleteSync_remap_index },
- { 6490, FenceSync_remap_index },
- { 14033, GetInteger64v_remap_index },
- { 21000, GetSynciv_remap_index },
- { 27293, IsSync_remap_index },
- { 8651, WaitSync_remap_index },
- { 3453, DrawElementsBaseVertex_remap_index },
- { 28372, DrawRangeElementsBaseVertex_remap_index },
- { 24555, MultiDrawElementsBaseVertex_remap_index },
- { 4570, BindTransformFeedback_remap_index },
- { 2971, DeleteTransformFeedbacks_remap_index },
- { 5780, DrawTransformFeedback_remap_index },
- { 8870, GenTransformFeedbacks_remap_index },
- { 26241, IsTransformFeedback_remap_index },
- { 24135, PauseTransformFeedback_remap_index },
- { 4943, ResumeTransformFeedback_remap_index },
- { 4858, PolygonOffsetEXT_remap_index },
- { 21609, GetPixelTexGenParameterfvSGIS_remap_index },
- { 3985, GetPixelTexGenParameterivSGIS_remap_index },
- { 21342, PixelTexGenParameterfSGIS_remap_index },
- { 619, PixelTexGenParameterfvSGIS_remap_index },
- { 11756, PixelTexGenParameteriSGIS_remap_index },
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- { 23664, PassTexCoordATI_remap_index },
- { 6259, SampleMapATI_remap_index },
- { 6032, SetFragmentShaderConstantATI_remap_index },
- { 358, PointParameteriNV_remap_index },
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- { 16685, GenVertexArraysAPPLE_remap_index },
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- { 814, GetProgramNamedParameterdvNV_remap_index },
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- { 25053, ProgramNamedParameter4dNV_remap_index },
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+ { 17693, TexBumpParameterfvATI_remap_index },
+ { 19679, TexBumpParameterivATI_remap_index },
+ { 14917, AlphaFragmentOp1ATI_remap_index },
+ { 10397, AlphaFragmentOp2ATI_remap_index },
+ { 23614, AlphaFragmentOp3ATI_remap_index },
+ { 28515, BeginFragmentShaderATI_remap_index },
+ { 29844, BindFragmentShaderATI_remap_index },
+ { 22750, ColorFragmentOp1ATI_remap_index },
+ { 4115, ColorFragmentOp2ATI_remap_index },
+ { 30185, ColorFragmentOp3ATI_remap_index },
+ { 5154, DeleteFragmentShaderATI_remap_index },
+ { 31841, EndFragmentShaderATI_remap_index },
+ { 31087, GenFragmentShadersATI_remap_index },
+ { 24391, PassTexCoordATI_remap_index },
+ { 6542, SampleMapATI_remap_index },
+ { 6315, SetFragmentShaderConstantATI_remap_index },
+ { 345, PointParameteriNV_remap_index },
+ { 13577, PointParameterivNV_remap_index },
+ { 27504, ActiveStencilFaceEXT_remap_index },
+ { 26266, BindVertexArrayAPPLE_remap_index },
+ { 2631, DeleteVertexArraysAPPLE_remap_index },
+ { 17252, GenVertexArraysAPPLE_remap_index },
+ { 22425, IsVertexArrayAPPLE_remap_index },
+ { 801, GetProgramNamedParameterdvNV_remap_index },
+ { 3368, GetProgramNamedParameterfvNV_remap_index },
+ { 25775, ProgramNamedParameter4dNV_remap_index },
+ { 13903, ProgramNamedParameter4dvNV_remap_index },
+ { 8467, ProgramNamedParameter4fNV_remap_index },
+ { 11206, ProgramNamedParameter4fvNV_remap_index },
+ { 16249, PrimitiveRestartIndexNV_remap_index },
+ { 29334, PrimitiveRestartNV_remap_index },
+ { 23307, DepthBoundsEXT_remap_index },
+ { 1095, BlendEquationSeparateEXT_remap_index },
+ { 14072, BindFramebufferEXT_remap_index },
+ { 24578, BindRenderbufferEXT_remap_index },
+ { 9231, CheckFramebufferStatusEXT_remap_index },
+ { 21715, DeleteFramebuffersEXT_remap_index },
+ { 30442, DeleteRenderbuffersEXT_remap_index },
+ { 12875, FramebufferRenderbufferEXT_remap_index },
+ { 13042, FramebufferTexture1DEXT_remap_index },
+ { 11000, FramebufferTexture2DEXT_remap_index },
+ { 10640, FramebufferTexture3DEXT_remap_index },
+ { 22317, GenFramebuffersEXT_remap_index },
+ { 16799, GenRenderbuffersEXT_remap_index },
+ { 6261, GenerateMipmapEXT_remap_index },
+ { 20824, GetFramebufferAttachmentParameterivEXT_remap_index },
+ { 30993, GetRenderbufferParameterivEXT_remap_index },
+ { 19559, IsFramebufferEXT_remap_index },
+ { 31740, IsRenderbufferEXT_remap_index },
+ { 7756, RenderbufferStorageEXT_remap_index },
+ { 677, BlitFramebufferEXT_remap_index },
+ { 13722, BufferParameteriAPPLE_remap_index },
+ { 18428, FlushMappedBufferRangeAPPLE_remap_index },
+ { 1751, BindFragDataLocationEXT_remap_index },
+ { 23420, GetFragDataLocationEXT_remap_index },
+ { 10100, GetUniformuivEXT_remap_index },
+ { 2810, GetVertexAttribIivEXT_remap_index },
+ { 4001, GetVertexAttribIuivEXT_remap_index },
+ { 11486, Uniform1uiEXT_remap_index },
+ { 26691, Uniform1uivEXT_remap_index },
+ { 21326, Uniform2uiEXT_remap_index },
+ { 4093, Uniform2uivEXT_remap_index },
+ { 27944, Uniform3uiEXT_remap_index },
+ { 14032, Uniform3uivEXT_remap_index },
+ { 3305, Uniform4uiEXT_remap_index },
+ { 8257, Uniform4uivEXT_remap_index },
+ { 17581, VertexAttribI1iEXT_remap_index },
+ { 920, VertexAttribI1ivEXT_remap_index },
+ { 2429, VertexAttribI1uiEXT_remap_index },
+ { 12184, VertexAttribI1uivEXT_remap_index },
+ { 81, VertexAttribI2iEXT_remap_index },
+ { 22862, VertexAttribI2ivEXT_remap_index },
+ { 4981, VertexAttribI2uiEXT_remap_index },
+ { 4473, VertexAttribI2uivEXT_remap_index },
+ { 25404, VertexAttribI3iEXT_remap_index },
+ { 29165, VertexAttribI3ivEXT_remap_index },
+ { 3178, VertexAttribI3uiEXT_remap_index },
+ { 29081, VertexAttribI3uivEXT_remap_index },
+ { 21075, VertexAttribI4bvEXT_remap_index },
+ { 13982, VertexAttribI4iEXT_remap_index },
+ { 30711, VertexAttribI4ivEXT_remap_index },
+ { 12797, VertexAttribI4svEXT_remap_index },
+ { 15854, VertexAttribI4ubvEXT_remap_index },
+ { 15589, VertexAttribI4uiEXT_remap_index },
+ { 5108, VertexAttribI4uivEXT_remap_index },
+ { 10803, VertexAttribI4usvEXT_remap_index },
+ { 17660, VertexAttribIPointerEXT_remap_index },
+ { 2865, FramebufferTextureLayerEXT_remap_index },
+ { 5329, ColorMaskIndexedEXT_remap_index },
+ { 18054, DisableIndexedEXT_remap_index },
+ { 25431, EnableIndexedEXT_remap_index },
+ { 20795, GetBooleanIndexedvEXT_remap_index },
+ { 10430, GetIntegerIndexedvEXT_remap_index },
+ { 21791, IsEnabledIndexedEXT_remap_index },
+ { 21691, ClearColorIiEXT_remap_index },
+ { 3255, ClearColorIuiEXT_remap_index },
+ { 9420, GetTexParameterIivEXT_remap_index },
+ { 5564, GetTexParameterIuivEXT_remap_index },
+ { 2839, TexParameterIivEXT_remap_index },
+ { 25320, TexParameterIuivEXT_remap_index },
+ { 4366, BeginConditionalRenderNV_remap_index },
+ { 24364, EndConditionalRenderNV_remap_index },
+ { 8878, BeginTransformFeedbackEXT_remap_index },
+ { 18078, BindBufferBaseEXT_remap_index },
+ { 17948, BindBufferOffsetEXT_remap_index },
+ { 11661, BindBufferRangeEXT_remap_index },
+ { 13637, EndTransformFeedbackEXT_remap_index },
+ { 10282, GetTransformFeedbackVaryingEXT_remap_index },
+ { 19864, TransformFeedbackVaryingsEXT_remap_index },
+ { 28237, ProvokingVertexEXT_remap_index },
+ { 10230, GetTexParameterPointervAPPLE_remap_index },
+ { 4755, TextureRangeAPPLE_remap_index },
+ { 11072, GetObjectParameterivAPPLE_remap_index },
+ { 19003, ObjectPurgeableAPPLE_remap_index },
+ { 5358, ObjectUnpurgeableAPPLE_remap_index },
+ { 16621, ActiveProgramEXT_remap_index },
+ { 16592, CreateShaderProgramEXT_remap_index },
+ { 27289, UseShaderProgramEXT_remap_index },
+ { 27530, StencilFuncSeparateATI_remap_index },
+ { 17319, ProgramEnvParameters4fvEXT_remap_index },
+ { 20758, ProgramLocalParameters4fvEXT_remap_index },
+ { 13505, GetQueryObjecti64vEXT_remap_index },
+ { 9848, GetQueryObjectui64vEXT_remap_index },
+ { 22819, EGLImageTargetRenderbufferStorageOES_remap_index },
+ { 11579, EGLImageTargetTexture2DOES_remap_index },
{ -1, -1 }
};
/* these functions are in the ABI, but have alternative names */
static const struct gl_function_remap MESA_alt_functions[] = {
/* from GL_EXT_blend_color */
- { 2479, _gloffset_BlendColor },
+ { 2549, _gloffset_BlendColor },
/* from GL_EXT_blend_minmax */
- { 10368, _gloffset_BlendEquation },
+ { 10697, _gloffset_BlendEquation },
/* from GL_EXT_color_subtable */
- { 15769, _gloffset_ColorSubTable },
- { 29516, _gloffset_CopyColorSubTable },
+ { 16336, _gloffset_ColorSubTable },
+ { 30374, _gloffset_CopyColorSubTable },
/* from GL_EXT_convolution */
- { 252, _gloffset_ConvolutionFilter1D },
- { 2323, _gloffset_CopyConvolutionFilter1D },
- { 3714, _gloffset_GetConvolutionParameteriv },
- { 7822, _gloffset_ConvolutionFilter2D },
- { 7988, _gloffset_ConvolutionParameteriv },
- { 8448, _gloffset_ConvolutionParameterfv },
- { 19082, _gloffset_GetSeparableFilter },
- { 22377, _gloffset_SeparableFilter2D },
- { 23189, _gloffset_ConvolutionParameteri },
- { 23312, _gloffset_ConvolutionParameterf },
- { 24856, _gloffset_GetConvolutionParameterfv },
- { 25710, _gloffset_GetConvolutionFilter },
- { 28011, _gloffset_CopyConvolutionFilter2D },
+ { 239, _gloffset_ConvolutionFilter1D },
+ { 2367, _gloffset_CopyConvolutionFilter1D },
+ { 3864, _gloffset_GetConvolutionParameteriv },
+ { 8105, _gloffset_ConvolutionFilter2D },
+ { 8293, _gloffset_ConvolutionParameteriv },
+ { 8753, _gloffset_ConvolutionParameterfv },
+ { 19707, _gloffset_GetSeparableFilter },
+ { 23075, _gloffset_SeparableFilter2D },
+ { 23916, _gloffset_ConvolutionParameteri },
+ { 24039, _gloffset_ConvolutionParameterf },
+ { 25610, _gloffset_GetConvolutionParameterfv },
+ { 26432, _gloffset_GetConvolutionFilter },
+ { 28777, _gloffset_CopyConvolutionFilter2D },
/* from GL_EXT_copy_texture */
- { 13920, _gloffset_CopyTexSubImage3D },
- { 15480, _gloffset_CopyTexImage2D },
- { 22797, _gloffset_CopyTexImage1D },
- { 25391, _gloffset_CopyTexSubImage2D },
- { 27649, _gloffset_CopyTexSubImage1D },
+ { 14431, _gloffset_CopyTexSubImage3D },
+ { 16047, _gloffset_CopyTexImage2D },
+ { 23524, _gloffset_CopyTexImage1D },
+ { 26113, _gloffset_CopyTexSubImage2D },
+ { 28415, _gloffset_CopyTexSubImage1D },
/* from GL_EXT_draw_range_elements */
- { 8785, _gloffset_DrawRangeElements },
+ { 9090, _gloffset_DrawRangeElements },
/* from GL_EXT_histogram */
- { 851, _gloffset_Histogram },
- { 3178, _gloffset_ResetHistogram },
- { 9214, _gloffset_GetMinmax },
- { 14254, _gloffset_GetHistogramParameterfv },
- { 22722, _gloffset_GetMinmaxParameteriv },
- { 24746, _gloffset_ResetMinmax },
- { 25607, _gloffset_GetHistogramParameteriv },
- { 26720, _gloffset_GetHistogram },
- { 29141, _gloffset_Minmax },
- { 30603, _gloffset_GetMinmaxParameterfv },
+ { 838, _gloffset_Histogram },
+ { 3328, _gloffset_ResetHistogram },
+ { 9519, _gloffset_GetMinmax },
+ { 14765, _gloffset_GetHistogramParameterfv },
+ { 23449, _gloffset_GetMinmaxParameteriv },
+ { 25500, _gloffset_ResetMinmax },
+ { 26329, _gloffset_GetHistogramParameteriv },
+ { 27464, _gloffset_GetHistogram },
+ { 29960, _gloffset_Minmax },
+ { 31487, _gloffset_GetMinmaxParameterfv },
/* from GL_EXT_paletted_texture */
- { 7684, _gloffset_ColorTable },
- { 14100, _gloffset_GetColorTable },
- { 21392, _gloffset_GetColorTableParameterfv },
- { 23368, _gloffset_GetColorTableParameteriv },
+ { 7967, _gloffset_ColorTable },
+ { 14611, _gloffset_GetColorTable },
+ { 22064, _gloffset_GetColorTableParameterfv },
+ { 24095, _gloffset_GetColorTableParameteriv },
/* from GL_EXT_subtexture */
- { 6405, _gloffset_TexSubImage1D },
- { 9828, _gloffset_TexSubImage2D },
+ { 6688, _gloffset_TexSubImage1D },
+ { 10157, _gloffset_TexSubImage2D },
/* from GL_EXT_texture3D */
- { 1697, _gloffset_TexImage3D },
- { 21161, _gloffset_TexSubImage3D },
+ { 1710, _gloffset_TexImage3D },
+ { 21833, _gloffset_TexSubImage3D },
/* from GL_EXT_texture_object */
- { 3029, _gloffset_PrioritizeTextures },
- { 6854, _gloffset_AreTexturesResident },
- { 12570, _gloffset_GenTextures },
- { 14586, _gloffset_DeleteTextures },
- { 18084, _gloffset_IsTexture },
- { 27714, _gloffset_BindTexture },
+ { 3128, _gloffset_PrioritizeTextures },
+ { 7137, _gloffset_AreTexturesResident },
+ { 12960, _gloffset_GenTextures },
+ { 15097, _gloffset_DeleteTextures },
+ { 18709, _gloffset_IsTexture },
+ { 28480, _gloffset_BindTexture },
/* from GL_EXT_vertex_array */
- { 22549, _gloffset_ArrayElement },
- { 28729, _gloffset_GetPointerv },
- { 30230, _gloffset_DrawArrays },
+ { 23247, _gloffset_ArrayElement },
+ { 29548, _gloffset_GetPointerv },
+ { 31114, _gloffset_DrawArrays },
/* from GL_SGI_color_table */
- { 6972, _gloffset_ColorTableParameteriv },
- { 7684, _gloffset_ColorTable },
- { 14100, _gloffset_GetColorTable },
- { 14210, _gloffset_CopyColorTable },
- { 17945, _gloffset_ColorTableParameterfv },
- { 21392, _gloffset_GetColorTableParameterfv },
- { 23368, _gloffset_GetColorTableParameteriv },
+ { 7255, _gloffset_ColorTableParameteriv },
+ { 7967, _gloffset_ColorTable },
+ { 14611, _gloffset_GetColorTable },
+ { 14721, _gloffset_CopyColorTable },
+ { 18570, _gloffset_ColorTableParameterfv },
+ { 22064, _gloffset_GetColorTableParameterfv },
+ { 24095, _gloffset_GetColorTableParameteriv },
/* from GL_VERSION_1_3 */
- { 420, _gloffset_MultiTexCoord3sARB },
- { 652, _gloffset_ActiveTextureARB },
- { 3851, _gloffset_MultiTexCoord1fvARB },
- { 5506, _gloffset_MultiTexCoord3dARB },
- { 5551, _gloffset_MultiTexCoord2iARB },
- { 5675, _gloffset_MultiTexCoord2svARB },
- { 7640, _gloffset_MultiTexCoord2fARB },
- { 9573, _gloffset_MultiTexCoord3fvARB },
- { 10130, _gloffset_MultiTexCoord4sARB },
- { 10764, _gloffset_MultiTexCoord2dvARB },
- { 11146, _gloffset_MultiTexCoord1svARB },
- { 11557, _gloffset_MultiTexCoord3svARB },
- { 11618, _gloffset_MultiTexCoord4iARB },
- { 12341, _gloffset_MultiTexCoord3iARB },
- { 13073, _gloffset_MultiTexCoord1dARB },
- { 13290, _gloffset_MultiTexCoord3dvARB },
- { 14454, _gloffset_MultiTexCoord3ivARB },
- { 14499, _gloffset_MultiTexCoord2sARB },
- { 15826, _gloffset_MultiTexCoord4ivARB },
- { 17595, _gloffset_ClientActiveTextureARB },
- { 19878, _gloffset_MultiTexCoord2dARB },
- { 20319, _gloffset_MultiTexCoord4dvARB },
- { 20630, _gloffset_MultiTexCoord4fvARB },
- { 21533, _gloffset_MultiTexCoord3fARB },
- { 23896, _gloffset_MultiTexCoord4dARB },
- { 24162, _gloffset_MultiTexCoord1sARB },
- { 24366, _gloffset_MultiTexCoord1dvARB },
- { 25235, _gloffset_MultiTexCoord1ivARB },
- { 25328, _gloffset_MultiTexCoord2ivARB },
- { 25667, _gloffset_MultiTexCoord1iARB },
- { 26995, _gloffset_MultiTexCoord4svARB },
- { 27513, _gloffset_MultiTexCoord1fARB },
- { 27776, _gloffset_MultiTexCoord4fARB },
- { 30064, _gloffset_MultiTexCoord2fvARB },
+ { 407, _gloffset_MultiTexCoord3sARB },
+ { 639, _gloffset_ActiveTextureARB },
+ { 4031, _gloffset_MultiTexCoord1fvARB },
+ { 5789, _gloffset_MultiTexCoord3dARB },
+ { 5834, _gloffset_MultiTexCoord2iARB },
+ { 5958, _gloffset_MultiTexCoord2svARB },
+ { 7923, _gloffset_MultiTexCoord2fARB },
+ { 9878, _gloffset_MultiTexCoord3fvARB },
+ { 10459, _gloffset_MultiTexCoord4sARB },
+ { 11120, _gloffset_MultiTexCoord2dvARB },
+ { 11522, _gloffset_MultiTexCoord1svARB },
+ { 11894, _gloffset_MultiTexCoord3svARB },
+ { 11955, _gloffset_MultiTexCoord4iARB },
+ { 12705, _gloffset_MultiTexCoord3iARB },
+ { 13534, _gloffset_MultiTexCoord1dARB },
+ { 13751, _gloffset_MultiTexCoord3dvARB },
+ { 14965, _gloffset_MultiTexCoord3ivARB },
+ { 15010, _gloffset_MultiTexCoord2sARB },
+ { 16393, _gloffset_MultiTexCoord4ivARB },
+ { 18220, _gloffset_ClientActiveTextureARB },
+ { 20503, _gloffset_MultiTexCoord2dARB },
+ { 20944, _gloffset_MultiTexCoord4dvARB },
+ { 21281, _gloffset_MultiTexCoord4fvARB },
+ { 22205, _gloffset_MultiTexCoord3fARB },
+ { 24623, _gloffset_MultiTexCoord4dARB },
+ { 24889, _gloffset_MultiTexCoord1sARB },
+ { 25093, _gloffset_MultiTexCoord1dvARB },
+ { 25957, _gloffset_MultiTexCoord1ivARB },
+ { 26050, _gloffset_MultiTexCoord2ivARB },
+ { 26389, _gloffset_MultiTexCoord1iARB },
+ { 27739, _gloffset_MultiTexCoord4svARB },
+ { 28279, _gloffset_MultiTexCoord1fARB },
+ { 28542, _gloffset_MultiTexCoord4fARB },
+ { 30948, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
@@ -5057,7 +5227,7 @@ static const struct gl_function_remap MESA_alt_functions[] = {
#if defined(need_GL_3DFX_tbuffer)
static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = {
- { 8506, -1 }, /* TbufferMask3DFX */
+ { 8811, -1 }, /* TbufferMask3DFX */
{ -1, -1 }
};
#endif
@@ -5128,7 +5298,7 @@ static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = {
#if defined(need_GL_ARB_geometry_shader4)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_ARB_geometry_shader4_functions[] = {
- { 11521, -1 }, /* FramebufferTextureLayer */
+ { 11858, -1 }, /* FramebufferTextureLayer */
{ -1, -1 }
};
#endif
@@ -5142,11 +5312,11 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = {
#if defined(need_GL_ARB_matrix_palette)
static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = {
- { 3429, -1 }, /* MatrixIndexusvARB */
- { 12162, -1 }, /* MatrixIndexuivARB */
- { 13412, -1 }, /* MatrixIndexPointerARB */
- { 18333, -1 }, /* CurrentPaletteMatrixARB */
- { 21277, -1 }, /* MatrixIndexubvARB */
+ { 3579, -1 }, /* MatrixIndexusvARB */
+ { 12526, -1 }, /* MatrixIndexuivARB */
+ { 13873, -1 }, /* MatrixIndexPointerARB */
+ { 18958, -1 }, /* CurrentPaletteMatrixARB */
+ { 21949, -1 }, /* MatrixIndexubvARB */
{ -1, -1 }
};
#endif
@@ -5223,16 +5393,16 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = {
#if defined(need_GL_ARB_vertex_blend)
static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = {
- { 2265, -1 }, /* WeightubvARB */
- { 5866, -1 }, /* WeightivARB */
- { 10233, -1 }, /* WeightPointerARB */
- { 12830, -1 }, /* WeightfvARB */
- { 16372, -1 }, /* WeightbvARB */
- { 19546, -1 }, /* WeightusvARB */
- { 22303, -1 }, /* VertexBlendARB */
- { 27597, -1 }, /* WeightsvARB */
- { 29566, -1 }, /* WeightdvARB */
- { 30264, -1 }, /* WeightuivARB */
+ { 2309, -1 }, /* WeightubvARB */
+ { 6149, -1 }, /* WeightivARB */
+ { 10562, -1 }, /* WeightPointerARB */
+ { 13252, -1 }, /* WeightfvARB */
+ { 16939, -1 }, /* WeightbvARB */
+ { 20171, -1 }, /* WeightusvARB */
+ { 23001, -1 }, /* VertexBlendARB */
+ { 28363, -1 }, /* WeightsvARB */
+ { 30424, -1 }, /* WeightdvARB */
+ { 31148, -1 }, /* WeightuivARB */
{ -1, -1 }
};
#endif
@@ -5302,7 +5472,7 @@ static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = {
#if defined(need_GL_EXT_blend_color)
static const struct gl_function_remap GL_EXT_blend_color_functions[] = {
- { 2479, _gloffset_BlendColor },
+ { 2549, _gloffset_BlendColor },
{ -1, -1 }
};
#endif
@@ -5323,15 +5493,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = {
#if defined(need_GL_EXT_blend_minmax)
static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = {
- { 10368, _gloffset_BlendEquation },
+ { 10697, _gloffset_BlendEquation },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_color_subtable)
static const struct gl_function_remap GL_EXT_color_subtable_functions[] = {
- { 15769, _gloffset_ColorSubTable },
- { 29516, _gloffset_CopyColorSubTable },
+ { 16336, _gloffset_ColorSubTable },
+ { 30374, _gloffset_CopyColorSubTable },
{ -1, -1 }
};
#endif
@@ -5345,66 +5515,66 @@ static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] =
#if defined(need_GL_EXT_convolution)
static const struct gl_function_remap GL_EXT_convolution_functions[] = {
- { 252, _gloffset_ConvolutionFilter1D },
- { 2323, _gloffset_CopyConvolutionFilter1D },
- { 3714, _gloffset_GetConvolutionParameteriv },
- { 7822, _gloffset_ConvolutionFilter2D },
- { 7988, _gloffset_ConvolutionParameteriv },
- { 8448, _gloffset_ConvolutionParameterfv },
- { 19082, _gloffset_GetSeparableFilter },
- { 22377, _gloffset_SeparableFilter2D },
- { 23189, _gloffset_ConvolutionParameteri },
- { 23312, _gloffset_ConvolutionParameterf },
- { 24856, _gloffset_GetConvolutionParameterfv },
- { 25710, _gloffset_GetConvolutionFilter },
- { 28011, _gloffset_CopyConvolutionFilter2D },
+ { 239, _gloffset_ConvolutionFilter1D },
+ { 2367, _gloffset_CopyConvolutionFilter1D },
+ { 3864, _gloffset_GetConvolutionParameteriv },
+ { 8105, _gloffset_ConvolutionFilter2D },
+ { 8293, _gloffset_ConvolutionParameteriv },
+ { 8753, _gloffset_ConvolutionParameterfv },
+ { 19707, _gloffset_GetSeparableFilter },
+ { 23075, _gloffset_SeparableFilter2D },
+ { 23916, _gloffset_ConvolutionParameteri },
+ { 24039, _gloffset_ConvolutionParameterf },
+ { 25610, _gloffset_GetConvolutionParameterfv },
+ { 26432, _gloffset_GetConvolutionFilter },
+ { 28777, _gloffset_CopyConvolutionFilter2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_coordinate_frame)
static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = {
- { 9712, -1 }, /* TangentPointerEXT */
- { 11676, -1 }, /* Binormal3ivEXT */
- { 12294, -1 }, /* Tangent3sEXT */
- { 13477, -1 }, /* Tangent3fvEXT */
- { 17304, -1 }, /* Tangent3dvEXT */
- { 18031, -1 }, /* Binormal3bvEXT */
- { 19135, -1 }, /* Binormal3dEXT */
- { 21209, -1 }, /* Tangent3fEXT */
- { 23261, -1 }, /* Binormal3sEXT */
- { 23706, -1 }, /* Tangent3ivEXT */
- { 23725, -1 }, /* Tangent3dEXT */
- { 24620, -1 }, /* Binormal3svEXT */
- { 25133, -1 }, /* Binormal3fEXT */
- { 25985, -1 }, /* Binormal3dvEXT */
- { 27217, -1 }, /* Tangent3iEXT */
- { 28296, -1 }, /* Tangent3bvEXT */
- { 28764, -1 }, /* Tangent3bEXT */
- { 29289, -1 }, /* Binormal3fvEXT */
- { 29963, -1 }, /* BinormalPointerEXT */
- { 30368, -1 }, /* Tangent3svEXT */
- { 30805, -1 }, /* Binormal3bEXT */
- { 30982, -1 }, /* Binormal3iEXT */
+ { 10017, -1 }, /* TangentPointerEXT */
+ { 12013, -1 }, /* Binormal3ivEXT */
+ { 12658, -1 }, /* Tangent3sEXT */
+ { 13938, -1 }, /* Tangent3fvEXT */
+ { 17929, -1 }, /* Tangent3dvEXT */
+ { 18656, -1 }, /* Binormal3bvEXT */
+ { 19760, -1 }, /* Binormal3dEXT */
+ { 21881, -1 }, /* Tangent3fEXT */
+ { 23988, -1 }, /* Binormal3sEXT */
+ { 24433, -1 }, /* Tangent3ivEXT */
+ { 24452, -1 }, /* Tangent3dEXT */
+ { 25347, -1 }, /* Binormal3svEXT */
+ { 25855, -1 }, /* Binormal3fEXT */
+ { 26729, -1 }, /* Binormal3dvEXT */
+ { 27983, -1 }, /* Tangent3iEXT */
+ { 29062, -1 }, /* Tangent3bvEXT */
+ { 29583, -1 }, /* Tangent3bEXT */
+ { 30147, -1 }, /* Binormal3fvEXT */
+ { 30847, -1 }, /* BinormalPointerEXT */
+ { 31252, -1 }, /* Tangent3svEXT */
+ { 31689, -1 }, /* Binormal3bEXT */
+ { 31866, -1 }, /* Binormal3iEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_copy_texture)
static const struct gl_function_remap GL_EXT_copy_texture_functions[] = {
- { 13920, _gloffset_CopyTexSubImage3D },
- { 15480, _gloffset_CopyTexImage2D },
- { 22797, _gloffset_CopyTexImage1D },
- { 25391, _gloffset_CopyTexSubImage2D },
- { 27649, _gloffset_CopyTexSubImage1D },
+ { 14431, _gloffset_CopyTexSubImage3D },
+ { 16047, _gloffset_CopyTexImage2D },
+ { 23524, _gloffset_CopyTexImage1D },
+ { 26113, _gloffset_CopyTexSubImage2D },
+ { 28415, _gloffset_CopyTexSubImage1D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_cull_vertex)
static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = {
- { 8137, -1 }, /* CullParameterdvEXT */
- { 10809, -1 }, /* CullParameterfvEXT */
+ { 8442, -1 }, /* CullParameterdvEXT */
+ { 11165, -1 }, /* CullParameterfvEXT */
{ -1, -1 }
};
#endif
@@ -5432,7 +5602,7 @@ static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = {
#if defined(need_GL_EXT_draw_range_elements)
static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = {
- { 8785, _gloffset_DrawRangeElements },
+ { 9090, _gloffset_DrawRangeElements },
{ -1, -1 }
};
#endif
@@ -5472,41 +5642,48 @@ static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[]
};
#endif
+#if defined(need_GL_EXT_gpu_shader4)
+/* functions defined in MESA_remap_table_functions are excluded */
+static const struct gl_function_remap GL_EXT_gpu_shader4_functions[] = {
+ { -1, -1 }
+};
+#endif
+
#if defined(need_GL_EXT_histogram)
static const struct gl_function_remap GL_EXT_histogram_functions[] = {
- { 851, _gloffset_Histogram },
- { 3178, _gloffset_ResetHistogram },
- { 9214, _gloffset_GetMinmax },
- { 14254, _gloffset_GetHistogramParameterfv },
- { 22722, _gloffset_GetMinmaxParameteriv },
- { 24746, _gloffset_ResetMinmax },
- { 25607, _gloffset_GetHistogramParameteriv },
- { 26720, _gloffset_GetHistogram },
- { 29141, _gloffset_Minmax },
- { 30603, _gloffset_GetMinmaxParameterfv },
+ { 838, _gloffset_Histogram },
+ { 3328, _gloffset_ResetHistogram },
+ { 9519, _gloffset_GetMinmax },
+ { 14765, _gloffset_GetHistogramParameterfv },
+ { 23449, _gloffset_GetMinmaxParameteriv },
+ { 25500, _gloffset_ResetMinmax },
+ { 26329, _gloffset_GetHistogramParameteriv },
+ { 27464, _gloffset_GetHistogram },
+ { 29960, _gloffset_Minmax },
+ { 31487, _gloffset_GetMinmaxParameterfv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_func)
static const struct gl_function_remap GL_EXT_index_func_functions[] = {
- { 10595, -1 }, /* IndexFuncEXT */
+ { 10951, -1 }, /* IndexFuncEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_index_material)
static const struct gl_function_remap GL_EXT_index_material_functions[] = {
- { 19633, -1 }, /* IndexMaterialEXT */
+ { 20258, -1 }, /* IndexMaterialEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_light_texture)
static const struct gl_function_remap GL_EXT_light_texture_functions[] = {
- { 24640, -1 }, /* ApplyTextureEXT */
- { 24700, -1 }, /* TextureMaterialEXT */
- { 24725, -1 }, /* TextureLightEXT */
+ { 25367, -1 }, /* ApplyTextureEXT */
+ { 25454, -1 }, /* TextureMaterialEXT */
+ { 25479, -1 }, /* TextureLightEXT */
{ -1, -1 }
};
#endif
@@ -5527,20 +5704,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = {
#if defined(need_GL_EXT_paletted_texture)
static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = {
- { 7684, _gloffset_ColorTable },
- { 14100, _gloffset_GetColorTable },
- { 21392, _gloffset_GetColorTableParameterfv },
- { 23368, _gloffset_GetColorTableParameteriv },
+ { 7967, _gloffset_ColorTable },
+ { 14611, _gloffset_GetColorTable },
+ { 22064, _gloffset_GetColorTableParameterfv },
+ { 24095, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_pixel_transform)
static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = {
- { 20284, -1 }, /* PixelTransformParameterfEXT */
- { 20364, -1 }, /* PixelTransformParameteriEXT */
- { 28479, -1 }, /* PixelTransformParameterfvEXT */
- { 29927, -1 }, /* PixelTransformParameterivEXT */
+ { 20909, -1 }, /* PixelTransformParameterfEXT */
+ { 20989, -1 }, /* PixelTransformParameteriEXT */
+ { 29298, -1 }, /* PixelTransformParameterfvEXT */
+ { 30811, -1 }, /* PixelTransformParameterivEXT */
{ -1, -1 }
};
#endif
@@ -5589,16 +5766,16 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = {
#if defined(need_GL_EXT_subtexture)
static const struct gl_function_remap GL_EXT_subtexture_functions[] = {
- { 6405, _gloffset_TexSubImage1D },
- { 9828, _gloffset_TexSubImage2D },
+ { 6688, _gloffset_TexSubImage1D },
+ { 10157, _gloffset_TexSubImage2D },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture3D)
static const struct gl_function_remap GL_EXT_texture3D_functions[] = {
- { 1697, _gloffset_TexImage3D },
- { 21161, _gloffset_TexSubImage3D },
+ { 1710, _gloffset_TexImage3D },
+ { 21833, _gloffset_TexSubImage3D },
{ -1, -1 }
};
#endif
@@ -5619,19 +5796,19 @@ static const struct gl_function_remap GL_EXT_texture_integer_functions[] = {
#if defined(need_GL_EXT_texture_object)
static const struct gl_function_remap GL_EXT_texture_object_functions[] = {
- { 3029, _gloffset_PrioritizeTextures },
- { 6854, _gloffset_AreTexturesResident },
- { 12570, _gloffset_GenTextures },
- { 14586, _gloffset_DeleteTextures },
- { 18084, _gloffset_IsTexture },
- { 27714, _gloffset_BindTexture },
+ { 3128, _gloffset_PrioritizeTextures },
+ { 7137, _gloffset_AreTexturesResident },
+ { 12960, _gloffset_GenTextures },
+ { 15097, _gloffset_DeleteTextures },
+ { 18709, _gloffset_IsTexture },
+ { 28480, _gloffset_BindTexture },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_texture_perturb_normal)
static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = {
- { 12780, -1 }, /* TextureNormalEXT */
+ { 13202, -1 }, /* TextureNormalEXT */
{ -1, -1 }
};
#endif
@@ -5653,30 +5830,30 @@ static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = {
#if defined(need_GL_EXT_vertex_array)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_EXT_vertex_array_functions[] = {
- { 22549, _gloffset_ArrayElement },
- { 28729, _gloffset_GetPointerv },
- { 30230, _gloffset_DrawArrays },
+ { 23247, _gloffset_ArrayElement },
+ { 29548, _gloffset_GetPointerv },
+ { 31114, _gloffset_DrawArrays },
{ -1, -1 }
};
#endif
#if defined(need_GL_EXT_vertex_weighting)
static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = {
- { 18114, -1 }, /* VertexWeightfvEXT */
- { 25111, -1 }, /* VertexWeightfEXT */
- { 26689, -1 }, /* VertexWeightPointerEXT */
+ { 18739, -1 }, /* VertexWeightfvEXT */
+ { 25833, -1 }, /* VertexWeightfEXT */
+ { 27433, -1 }, /* VertexWeightPointerEXT */
{ -1, -1 }
};
#endif
#if defined(need_GL_HP_image_transform)
static const struct gl_function_remap GL_HP_image_transform_functions[] = {
- { 2196, -1 }, /* GetImageTransformParameterfvHP */
- { 3395, -1 }, /* ImageTransformParameterfHP */
- { 9406, -1 }, /* ImageTransformParameterfvHP */
- { 11064, -1 }, /* ImageTransformParameteriHP */
- { 11411, -1 }, /* GetImageTransformParameterivHP */
- { 18178, -1 }, /* ImageTransformParameterivHP */
+ { 2240, -1 }, /* GetImageTransformParameterfvHP */
+ { 3545, -1 }, /* ImageTransformParameterfHP */
+ { 9711, -1 }, /* ImageTransformParameterfvHP */
+ { 11420, -1 }, /* ImageTransformParameteriHP */
+ { 11748, -1 }, /* GetImageTransformParameterivHP */
+ { 18803, -1 }, /* ImageTransformParameterivHP */
{ -1, -1 }
};
#endif
@@ -5690,14 +5867,14 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] =
#if defined(need_GL_IBM_vertex_array_lists)
static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = {
- { 3947, -1 }, /* SecondaryColorPointerListIBM */
- { 5372, -1 }, /* NormalPointerListIBM */
- { 7028, -1 }, /* FogCoordPointerListIBM */
- { 7335, -1 }, /* VertexPointerListIBM */
- { 10985, -1 }, /* ColorPointerListIBM */
- { 12401, -1 }, /* TexCoordPointerListIBM */
- { 12802, -1 }, /* IndexPointerListIBM */
- { 30546, -1 }, /* EdgeFlagPointerListIBM */
+ { 4149, -1 }, /* SecondaryColorPointerListIBM */
+ { 5655, -1 }, /* NormalPointerListIBM */
+ { 7311, -1 }, /* FogCoordPointerListIBM */
+ { 7618, -1 }, /* VertexPointerListIBM */
+ { 11341, -1 }, /* ColorPointerListIBM */
+ { 12765, -1 }, /* TexCoordPointerListIBM */
+ { 13224, -1 }, /* IndexPointerListIBM */
+ { 31430, -1 }, /* EdgeFlagPointerListIBM */
{ -1, -1 }
};
#endif
@@ -5711,10 +5888,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] =
#if defined(need_GL_INTEL_parallel_arrays)
static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = {
- { 11788, -1 }, /* VertexPointervINTEL */
- { 14347, -1 }, /* ColorPointervINTEL */
- { 27985, -1 }, /* NormalPointervINTEL */
- { 28411, -1 }, /* TexCoordPointervINTEL */
+ { 12125, -1 }, /* VertexPointervINTEL */
+ { 14858, -1 }, /* ColorPointervINTEL */
+ { 28751, -1 }, /* NormalPointervINTEL */
+ { 29230, -1 }, /* TexCoordPointervINTEL */
{ -1, -1 }
};
#endif
@@ -5728,10 +5905,10 @@ static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = {
#if defined(need_GL_MESA_shader_debug)
static const struct gl_function_remap GL_MESA_shader_debug_functions[] = {
- { 1561, -1 }, /* GetDebugLogLengthMESA */
- { 3153, -1 }, /* ClearDebugLogMESA */
- { 4108, -1 }, /* GetDebugLogMESA */
- { 28922, -1 }, /* CreateDebugObjectMESA */
+ { 1574, -1 }, /* GetDebugLogLengthMESA */
+ { 3280, -1 }, /* ClearDebugLogMESA */
+ { 4310, -1 }, /* GetDebugLogMESA */
+ { 29741, -1 }, /* CreateDebugObjectMESA */
{ -1, -1 }
};
#endif
@@ -5752,15 +5929,15 @@ static const struct gl_function_remap GL_NV_condtitional_render_functions[] = {
#if defined(need_GL_NV_evaluators)
static const struct gl_function_remap GL_NV_evaluators_functions[] = {
- { 6067, -1 }, /* GetMapAttribParameterivNV */
- { 7790, -1 }, /* MapControlPointsNV */
- { 7889, -1 }, /* MapParameterfvNV */
- { 9811, -1 }, /* EvalMapsNV */
- { 15991, -1 }, /* GetMapAttribParameterfvNV */
- { 16208, -1 }, /* MapParameterivNV */
- { 23112, -1 }, /* GetMapParameterivNV */
- { 23610, -1 }, /* GetMapParameterfvNV */
- { 27321, -1 }, /* GetMapControlPointsNV */
+ { 6350, -1 }, /* GetMapAttribParameterivNV */
+ { 8073, -1 }, /* MapControlPointsNV */
+ { 8172, -1 }, /* MapParameterfvNV */
+ { 10140, -1 }, /* EvalMapsNV */
+ { 16558, -1 }, /* GetMapAttribParameterfvNV */
+ { 16775, -1 }, /* MapParameterivNV */
+ { 23839, -1 }, /* GetMapParameterivNV */
+ { 24337, -1 }, /* GetMapParameterfvNV */
+ { 28087, -1 }, /* GetMapControlPointsNV */
{ -1, -1 }
};
#endif
@@ -5802,8 +5979,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = {
#if defined(need_GL_NV_register_combiners2)
static const struct gl_function_remap GL_NV_register_combiners2_functions[] = {
- { 14817, -1 }, /* CombinerStageParameterfvNV */
- { 15132, -1 }, /* GetCombinerStageParameterfvNV */
+ { 15328, -1 }, /* CombinerStageParameterfvNV */
+ { 15672, -1 }, /* GetCombinerStageParameterfvNV */
{ -1, -1 }
};
#endif
@@ -5831,23 +6008,23 @@ static const struct gl_function_remap GL_OES_EGL_image_functions[] = {
#if defined(need_GL_PGI_misc_hints)
static const struct gl_function_remap GL_PGI_misc_hints_functions[] = {
- { 7974, -1 }, /* HintPGI */
+ { 8279, -1 }, /* HintPGI */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_detail_texture)
static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = {
- { 15105, -1 }, /* GetDetailTexFuncSGIS */
- { 15425, -1 }, /* DetailTexFuncSGIS */
+ { 15645, -1 }, /* GetDetailTexFuncSGIS */
+ { 15992, -1 }, /* DetailTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_fog_function)
static const struct gl_function_remap GL_SGIS_fog_function_functions[] = {
- { 25373, -1 }, /* FogFuncSGIS */
- { 26038, -1 }, /* GetFogFuncSGIS */
+ { 26095, -1 }, /* FogFuncSGIS */
+ { 26782, -1 }, /* GetFogFuncSGIS */
{ -1, -1 }
};
#endif
@@ -5875,112 +6052,112 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = {
#if defined(need_GL_SGIS_sharpen_texture)
static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = {
- { 6128, -1 }, /* GetSharpenTexFuncSGIS */
- { 20604, -1 }, /* SharpenTexFuncSGIS */
+ { 6411, -1 }, /* GetSharpenTexFuncSGIS */
+ { 21255, -1 }, /* SharpenTexFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture4D)
static const struct gl_function_remap GL_SGIS_texture4D_functions[] = {
- { 933, -1 }, /* TexImage4DSGIS */
- { 14655, -1 }, /* TexSubImage4DSGIS */
+ { 946, -1 }, /* TexImage4DSGIS */
+ { 15166, -1 }, /* TexSubImage4DSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_color_mask)
static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = {
- { 14053, -1 }, /* TextureColorMaskSGIS */
+ { 14564, -1 }, /* TextureColorMaskSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIS_texture_filter4)
static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = {
- { 6305, -1 }, /* GetTexFilterFuncSGIS */
- { 15251, -1 }, /* TexFilterFuncSGIS */
+ { 6588, -1 }, /* GetTexFilterFuncSGIS */
+ { 15791, -1 }, /* TexFilterFuncSGIS */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_async)
static const struct gl_function_remap GL_SGIX_async_functions[] = {
- { 3079, -1 }, /* AsyncMarkerSGIX */
- { 4087, -1 }, /* FinishAsyncSGIX */
- { 4881, -1 }, /* PollAsyncSGIX */
- { 20751, -1 }, /* DeleteAsyncMarkersSGIX */
- { 20806, -1 }, /* IsAsyncMarkerSGIX */
- { 30343, -1 }, /* GenAsyncMarkersSGIX */
+ { 3206, -1 }, /* AsyncMarkerSGIX */
+ { 4289, -1 }, /* FinishAsyncSGIX */
+ { 5135, -1 }, /* PollAsyncSGIX */
+ { 21423, -1 }, /* DeleteAsyncMarkersSGIX */
+ { 21478, -1 }, /* IsAsyncMarkerSGIX */
+ { 31227, -1 }, /* GenAsyncMarkersSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_flush_raster)
static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = {
- { 6682, -1 }, /* FlushRasterSGIX */
+ { 6965, -1 }, /* FlushRasterSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_fragment_lighting)
static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = {
- { 2449, -1 }, /* FragmentMaterialfvSGIX */
- { 4832, -1 }, /* FragmentLightiSGIX */
- { 5808, -1 }, /* GetFragmentMaterialfvSGIX */
- { 7402, -1 }, /* FragmentMaterialfSGIX */
- { 7563, -1 }, /* GetFragmentLightivSGIX */
- { 8400, -1 }, /* FragmentLightModeliSGIX */
- { 9874, -1 }, /* FragmentLightivSGIX */
- { 10176, -1 }, /* GetFragmentMaterialivSGIX */
- { 18001, -1 }, /* FragmentLightModelfSGIX */
- { 18301, -1 }, /* FragmentColorMaterialSGIX */
- { 18701, -1 }, /* FragmentMaterialiSGIX */
- { 19961, -1 }, /* LightEnviSGIX */
- { 21484, -1 }, /* FragmentLightModelfvSGIX */
- { 21793, -1 }, /* FragmentLightfvSGIX */
- { 26422, -1 }, /* FragmentLightModelivSGIX */
- { 26571, -1 }, /* FragmentLightfSGIX */
- { 29259, -1 }, /* GetFragmentLightfvSGIX */
- { 30826, -1 }, /* FragmentMaterialivSGIX */
+ { 2519, -1 }, /* FragmentMaterialfvSGIX */
+ { 5059, -1 }, /* FragmentLightiSGIX */
+ { 6091, -1 }, /* GetFragmentMaterialfvSGIX */
+ { 7685, -1 }, /* FragmentMaterialfSGIX */
+ { 7846, -1 }, /* GetFragmentLightivSGIX */
+ { 8705, -1 }, /* FragmentLightModeliSGIX */
+ { 10203, -1 }, /* FragmentLightivSGIX */
+ { 10505, -1 }, /* GetFragmentMaterialivSGIX */
+ { 18626, -1 }, /* FragmentLightModelfSGIX */
+ { 18926, -1 }, /* FragmentColorMaterialSGIX */
+ { 19326, -1 }, /* FragmentMaterialiSGIX */
+ { 20586, -1 }, /* LightEnviSGIX */
+ { 22156, -1 }, /* FragmentLightModelfvSGIX */
+ { 22465, -1 }, /* FragmentLightfvSGIX */
+ { 27166, -1 }, /* FragmentLightModelivSGIX */
+ { 27315, -1 }, /* FragmentLightfSGIX */
+ { 30117, -1 }, /* GetFragmentLightfvSGIX */
+ { 31710, -1 }, /* FragmentMaterialivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_framezoom)
static const struct gl_function_remap GL_SGIX_framezoom_functions[] = {
- { 20829, -1 }, /* FrameZoomSGIX */
+ { 21501, -1 }, /* FrameZoomSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_igloo_interface)
static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = {
- { 26879, -1 }, /* IglooInterfaceSGIX */
+ { 27623, -1 }, /* IglooInterfaceSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_instruments)
static const struct gl_function_remap GL_SGIX_instruments_functions[] = {
- { 2612, -1 }, /* ReadInstrumentsSGIX */
- { 5884, -1 }, /* PollInstrumentsSGIX */
- { 9772, -1 }, /* GetInstrumentsSGIX */
- { 11999, -1 }, /* StartInstrumentsSGIX */
- { 14851, -1 }, /* StopInstrumentsSGIX */
- { 16585, -1 }, /* InstrumentsBufferSGIX */
+ { 2682, -1 }, /* ReadInstrumentsSGIX */
+ { 6167, -1 }, /* PollInstrumentsSGIX */
+ { 10077, -1 }, /* GetInstrumentsSGIX */
+ { 12363, -1 }, /* StartInstrumentsSGIX */
+ { 15362, -1 }, /* StopInstrumentsSGIX */
+ { 17152, -1 }, /* InstrumentsBufferSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_list_priority)
static const struct gl_function_remap GL_SGIX_list_priority_functions[] = {
- { 1164, -1 }, /* ListParameterfSGIX */
- { 2828, -1 }, /* GetListParameterfvSGIX */
- { 16500, -1 }, /* ListParameteriSGIX */
- { 17254, -1 }, /* ListParameterfvSGIX */
- { 19367, -1 }, /* ListParameterivSGIX */
- { 30387, -1 }, /* GetListParameterivSGIX */
+ { 1177, -1 }, /* ListParameterfSGIX */
+ { 2927, -1 }, /* GetListParameterfvSGIX */
+ { 17067, -1 }, /* ListParameteriSGIX */
+ { 17879, -1 }, /* ListParameterfvSGIX */
+ { 19992, -1 }, /* ListParameterivSGIX */
+ { 31271, -1 }, /* GetListParameterivSGIX */
{ -1, -1 }
};
#endif
@@ -5994,134 +6171,134 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = {
#if defined(need_GL_SGIX_polynomial_ffd)
static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = {
- { 3341, -1 }, /* LoadIdentityDeformationMapSGIX */
- { 11285, -1 }, /* DeformationMap3dSGIX */
- { 14951, -1 }, /* DeformSGIX */
- { 22661, -1 }, /* DeformationMap3fSGIX */
+ { 3491, -1 }, /* LoadIdentityDeformationMapSGIX */
+ { 15462, -1 }, /* DeformSGIX */
+ { 23359, -1 }, /* DeformationMap3fSGIX */
+ { 30005, -1 }, /* DeformationMap3dSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_reference_plane)
static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = {
- { 13604, -1 }, /* ReferencePlaneSGIX */
+ { 14115, -1 }, /* ReferencePlaneSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_sprite)
static const struct gl_function_remap GL_SGIX_sprite_functions[] = {
- { 8898, -1 }, /* SpriteParameterfvSGIX */
- { 19156, -1 }, /* SpriteParameteriSGIX */
- { 24780, -1 }, /* SpriteParameterfSGIX */
- { 27443, -1 }, /* SpriteParameterivSGIX */
+ { 9203, -1 }, /* SpriteParameterfvSGIX */
+ { 19781, -1 }, /* SpriteParameteriSGIX */
+ { 25534, -1 }, /* SpriteParameterfSGIX */
+ { 28209, -1 }, /* SpriteParameterivSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGIX_tag_sample_buffer)
static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = {
- { 19215, -1 }, /* TagSampleBufferSGIX */
+ { 19840, -1 }, /* TagSampleBufferSGIX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SGI_color_table)
static const struct gl_function_remap GL_SGI_color_table_functions[] = {
- { 6972, _gloffset_ColorTableParameteriv },
- { 7684, _gloffset_ColorTable },
- { 14100, _gloffset_GetColorTable },
- { 14210, _gloffset_CopyColorTable },
- { 17945, _gloffset_ColorTableParameterfv },
- { 21392, _gloffset_GetColorTableParameterfv },
- { 23368, _gloffset_GetColorTableParameteriv },
+ { 7255, _gloffset_ColorTableParameteriv },
+ { 7967, _gloffset_ColorTable },
+ { 14611, _gloffset_GetColorTable },
+ { 14721, _gloffset_CopyColorTable },
+ { 18570, _gloffset_ColorTableParameterfv },
+ { 22064, _gloffset_GetColorTableParameterfv },
+ { 24095, _gloffset_GetColorTableParameteriv },
{ -1, -1 }
};
#endif
#if defined(need_GL_SUNX_constant_data)
static const struct gl_function_remap GL_SUNX_constant_data_functions[] = {
- { 29237, -1 }, /* FinishTextureSUNX */
+ { 30095, -1 }, /* FinishTextureSUNX */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_global_alpha)
static const struct gl_function_remap GL_SUN_global_alpha_functions[] = {
- { 3100, -1 }, /* GlobalAlphaFactorubSUN */
- { 4314, -1 }, /* GlobalAlphaFactoriSUN */
- { 5909, -1 }, /* GlobalAlphaFactordSUN */
- { 8982, -1 }, /* GlobalAlphaFactoruiSUN */
- { 9363, -1 }, /* GlobalAlphaFactorbSUN */
- { 12314, -1 }, /* GlobalAlphaFactorfSUN */
- { 12433, -1 }, /* GlobalAlphaFactorusSUN */
- { 21092, -1 }, /* GlobalAlphaFactorsSUN */
+ { 3227, -1 }, /* GlobalAlphaFactorubSUN */
+ { 4543, -1 }, /* GlobalAlphaFactoriSUN */
+ { 6192, -1 }, /* GlobalAlphaFactordSUN */
+ { 9287, -1 }, /* GlobalAlphaFactoruiSUN */
+ { 9668, -1 }, /* GlobalAlphaFactorbSUN */
+ { 12678, -1 }, /* GlobalAlphaFactorfSUN */
+ { 12823, -1 }, /* GlobalAlphaFactorusSUN */
+ { 21764, -1 }, /* GlobalAlphaFactorsSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_mesh_array)
static const struct gl_function_remap GL_SUN_mesh_array_functions[] = {
- { 27255, -1 }, /* DrawMeshArraysSUN */
+ { 28021, -1 }, /* DrawMeshArraysSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_triangle_list)
static const struct gl_function_remap GL_SUN_triangle_list_functions[] = {
- { 4061, -1 }, /* ReplacementCodeubSUN */
- { 5720, -1 }, /* ReplacementCodeubvSUN */
- { 17666, -1 }, /* ReplacementCodeusvSUN */
- { 17854, -1 }, /* ReplacementCodePointerSUN */
- { 20025, -1 }, /* ReplacementCodeuiSUN */
- { 20780, -1 }, /* ReplacementCodeusSUN */
- { 27900, -1 }, /* ReplacementCodeuivSUN */
+ { 4263, -1 }, /* ReplacementCodeubSUN */
+ { 6003, -1 }, /* ReplacementCodeubvSUN */
+ { 18291, -1 }, /* ReplacementCodeusvSUN */
+ { 18479, -1 }, /* ReplacementCodePointerSUN */
+ { 20650, -1 }, /* ReplacementCodeuiSUN */
+ { 21452, -1 }, /* ReplacementCodeusSUN */
+ { 28666, -1 }, /* ReplacementCodeuivSUN */
{ -1, -1 }
};
#endif
#if defined(need_GL_SUN_vertex)
static const struct gl_function_remap GL_SUN_vertex_functions[] = {
- { 1038, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */
- { 1236, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */
- { 1462, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */
- { 1738, -1 }, /* ReplacementCodeuiVertex3fvSUN */
- { 1872, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
- { 2385, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
- { 2681, -1 }, /* Color4ubVertex3fvSUN */
- { 4195, -1 }, /* Color4ubVertex3fSUN */
- { 4271, -1 }, /* TexCoord2fVertex3fSUN */
- { 4598, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
- { 4985, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
- { 5615, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
- { 6360, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
- { 6719, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
- { 7431, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
- { 8199, -1 }, /* Color3fVertex3fSUN */
- { 9322, -1 }, /* Color3fVertex3fvSUN */
- { 9737, -1 }, /* Color4fNormal3fVertex3fvSUN */
- { 10474, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
- { 11862, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
- { 13335, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
- { 13746, -1 }, /* TexCoord2fColor3fVertex3fSUN */
- { 14876, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
- { 15210, -1 }, /* Color4ubVertex2fvSUN */
- { 15450, -1 }, /* Normal3fVertex3fSUN */
- { 16526, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
- { 16787, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
- { 17495, -1 }, /* TexCoord2fVertex3fvSUN */
- { 18271, -1 }, /* Color4ubVertex2fSUN */
- { 18492, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
- { 20450, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
- { 20848, -1 }, /* Normal3fVertex3fvSUN */
- { 21301, -1 }, /* Color4fNormal3fVertex3fSUN */
- { 22210, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
- { 24205, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
- { 25489, -1 }, /* TexCoord4fVertex4fSUN */
- { 25915, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
- { 26266, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
- { 26393, -1 }, /* TexCoord4fVertex4fvSUN */
- { 27127, -1 }, /* ReplacementCodeuiVertex3fSUN */
+ { 1051, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */
+ { 1249, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */
+ { 1475, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */
+ { 1782, -1 }, /* ReplacementCodeuiVertex3fvSUN */
+ { 1916, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */
+ { 2455, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */
+ { 2751, -1 }, /* Color4ubVertex3fvSUN */
+ { 4397, -1 }, /* Color4ubVertex3fSUN */
+ { 4500, -1 }, /* TexCoord2fVertex3fSUN */
+ { 4827, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */
+ { 5239, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */
+ { 5898, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */
+ { 6643, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */
+ { 7002, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */
+ { 7714, -1 }, /* TexCoord2fNormal3fVertex3fSUN */
+ { 8504, -1 }, /* Color3fVertex3fSUN */
+ { 9627, -1 }, /* Color3fVertex3fvSUN */
+ { 10042, -1 }, /* Color4fNormal3fVertex3fvSUN */
+ { 10830, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 12226, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */
+ { 13796, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */
+ { 14257, -1 }, /* TexCoord2fColor3fVertex3fSUN */
+ { 15387, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */
+ { 15750, -1 }, /* Color4ubVertex2fvSUN */
+ { 16017, -1 }, /* Normal3fVertex3fSUN */
+ { 17093, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */
+ { 17354, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */
+ { 18120, -1 }, /* TexCoord2fVertex3fvSUN */
+ { 18896, -1 }, /* Color4ubVertex2fSUN */
+ { 19117, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */
+ { 21101, -1 }, /* TexCoord2fColor4ubVertex3fSUN */
+ { 21520, -1 }, /* Normal3fVertex3fvSUN */
+ { 21973, -1 }, /* Color4fNormal3fVertex3fSUN */
+ { 22908, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */
+ { 24932, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */
+ { 26211, -1 }, /* TexCoord4fVertex4fSUN */
+ { 26637, -1 }, /* TexCoord2fColor3fVertex3fvSUN */
+ { 27010, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */
+ { 27137, -1 }, /* TexCoord4fVertex4fvSUN */
+ { 27871, -1 }, /* ReplacementCodeuiVertex3fSUN */
{ -1, -1 }
};
#endif
@@ -6129,40 +6306,40 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = {
#if defined(need_GL_VERSION_1_3)
/* functions defined in MESA_remap_table_functions are excluded */
static const struct gl_function_remap GL_VERSION_1_3_functions[] = {
- { 420, _gloffset_MultiTexCoord3sARB },
- { 652, _gloffset_ActiveTextureARB },
- { 3851, _gloffset_MultiTexCoord1fvARB },
- { 5506, _gloffset_MultiTexCoord3dARB },
- { 5551, _gloffset_MultiTexCoord2iARB },
- { 5675, _gloffset_MultiTexCoord2svARB },
- { 7640, _gloffset_MultiTexCoord2fARB },
- { 9573, _gloffset_MultiTexCoord3fvARB },
- { 10130, _gloffset_MultiTexCoord4sARB },
- { 10764, _gloffset_MultiTexCoord2dvARB },
- { 11146, _gloffset_MultiTexCoord1svARB },
- { 11557, _gloffset_MultiTexCoord3svARB },
- { 11618, _gloffset_MultiTexCoord4iARB },
- { 12341, _gloffset_MultiTexCoord3iARB },
- { 13073, _gloffset_MultiTexCoord1dARB },
- { 13290, _gloffset_MultiTexCoord3dvARB },
- { 14454, _gloffset_MultiTexCoord3ivARB },
- { 14499, _gloffset_MultiTexCoord2sARB },
- { 15826, _gloffset_MultiTexCoord4ivARB },
- { 17595, _gloffset_ClientActiveTextureARB },
- { 19878, _gloffset_MultiTexCoord2dARB },
- { 20319, _gloffset_MultiTexCoord4dvARB },
- { 20630, _gloffset_MultiTexCoord4fvARB },
- { 21533, _gloffset_MultiTexCoord3fARB },
- { 23896, _gloffset_MultiTexCoord4dARB },
- { 24162, _gloffset_MultiTexCoord1sARB },
- { 24366, _gloffset_MultiTexCoord1dvARB },
- { 25235, _gloffset_MultiTexCoord1ivARB },
- { 25328, _gloffset_MultiTexCoord2ivARB },
- { 25667, _gloffset_MultiTexCoord1iARB },
- { 26995, _gloffset_MultiTexCoord4svARB },
- { 27513, _gloffset_MultiTexCoord1fARB },
- { 27776, _gloffset_MultiTexCoord4fARB },
- { 30064, _gloffset_MultiTexCoord2fvARB },
+ { 407, _gloffset_MultiTexCoord3sARB },
+ { 639, _gloffset_ActiveTextureARB },
+ { 4031, _gloffset_MultiTexCoord1fvARB },
+ { 5789, _gloffset_MultiTexCoord3dARB },
+ { 5834, _gloffset_MultiTexCoord2iARB },
+ { 5958, _gloffset_MultiTexCoord2svARB },
+ { 7923, _gloffset_MultiTexCoord2fARB },
+ { 9878, _gloffset_MultiTexCoord3fvARB },
+ { 10459, _gloffset_MultiTexCoord4sARB },
+ { 11120, _gloffset_MultiTexCoord2dvARB },
+ { 11522, _gloffset_MultiTexCoord1svARB },
+ { 11894, _gloffset_MultiTexCoord3svARB },
+ { 11955, _gloffset_MultiTexCoord4iARB },
+ { 12705, _gloffset_MultiTexCoord3iARB },
+ { 13534, _gloffset_MultiTexCoord1dARB },
+ { 13751, _gloffset_MultiTexCoord3dvARB },
+ { 14965, _gloffset_MultiTexCoord3ivARB },
+ { 15010, _gloffset_MultiTexCoord2sARB },
+ { 16393, _gloffset_MultiTexCoord4ivARB },
+ { 18220, _gloffset_ClientActiveTextureARB },
+ { 20503, _gloffset_MultiTexCoord2dARB },
+ { 20944, _gloffset_MultiTexCoord4dvARB },
+ { 21281, _gloffset_MultiTexCoord4fvARB },
+ { 22205, _gloffset_MultiTexCoord3fARB },
+ { 24623, _gloffset_MultiTexCoord4dARB },
+ { 24889, _gloffset_MultiTexCoord1sARB },
+ { 25093, _gloffset_MultiTexCoord1dvARB },
+ { 25957, _gloffset_MultiTexCoord1ivARB },
+ { 26050, _gloffset_MultiTexCoord2ivARB },
+ { 26389, _gloffset_MultiTexCoord1iARB },
+ { 27739, _gloffset_MultiTexCoord4svARB },
+ { 28279, _gloffset_MultiTexCoord1fARB },
+ { 28542, _gloffset_MultiTexCoord4fARB },
+ { 30948, _gloffset_MultiTexCoord2fvARB },
{ -1, -1 }
};
#endif
diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c
index dc8bc747874..3d1a8f85923 100644
--- a/src/mesa/main/renderbuffer.c
+++ b/src/mesa/main/renderbuffer.c
@@ -1766,7 +1766,7 @@ _mesa_add_accum_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb,
/**
- * Add a software-based accumulation renderbuffer to the given framebuffer.
+ * Add a software-based aux renderbuffer to the given framebuffer.
* This is a helper routine for device drivers when creating a
* window system framebuffer (not a user-created render/framebuffer).
* Once this function is called, you can basically forget about this
@@ -1795,7 +1795,7 @@ _mesa_add_aux_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb,
assert(fb->Attachment[BUFFER_AUX0 + i].Renderbuffer == NULL);
if (!rb) {
- _mesa_error(ctx, GL_OUT_OF_MEMORY, "Allocating accum buffer");
+ _mesa_error(ctx, GL_OUT_OF_MEMORY, "Allocating aux buffer");
return GL_FALSE;
}
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index e6c7f7aa3f8..030236e7350 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -404,6 +404,14 @@ bind_attrib_location(struct gl_context *ctx, GLuint program, GLuint index,
}
+static void
+bind_frag_data_location(struct gl_context *ctx, GLuint program,
+ GLuint colorNumber, const GLchar *name)
+{
+ _mesa_problem(ctx, "bind_frag_data_location() not implemented yet");
+}
+
+
static GLuint
create_shader(struct gl_context *ctx, GLenum type)
{
@@ -605,6 +613,16 @@ get_attached_shaders(struct gl_context *ctx, GLuint program, GLsizei maxCount,
}
+static GLint
+get_frag_data_location(struct gl_context *ctx, GLuint program,
+ const GLchar *name)
+{
+ _mesa_problem(ctx, "get_frag_data_location() not implemented yet");
+ return -1;
+}
+
+
+
/**
* glGetHandleARB() - return ID/name of currently bound shader program.
*/
@@ -918,9 +936,9 @@ print_shader_info(const struct gl_shader_program *shProg)
/**
* Use the named shader program for subsequent glUniform calls
*/
-static void
-active_program(struct gl_context *ctx, struct gl_shader_program *shProg,
- const char *caller)
+void
+_mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg,
+ const char *caller)
{
if ((shProg != NULL) && !shProg->LinkStatus) {
_mesa_error(ctx, GL_INVALID_OPERATION,
@@ -974,6 +992,7 @@ use_shader_program(struct gl_context *ctx, GLenum type,
}
if (*target != shProg) {
+ FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
_mesa_reference_shader_program(ctx, target, shProg);
return true;
}
@@ -985,49 +1004,12 @@ use_shader_program(struct gl_context *ctx, GLenum type,
* Use the named shader program for subsequent rendering.
*/
void
-_mesa_use_program(struct gl_context *ctx, GLuint program)
+_mesa_use_program(struct gl_context *ctx, struct gl_shader_program *shProg)
{
- struct gl_shader_program *shProg;
- struct gl_transform_feedback_object *obj =
- ctx->TransformFeedback.CurrentObject;
- bool changed = false;
-
- if (obj->Active) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glUseProgram(transform feedback active)");
- return;
- }
-
- if (program) {
- shProg = _mesa_lookup_shader_program_err(ctx, program, "glUseProgram");
- if (!shProg) {
- return;
- }
- if (!shProg->LinkStatus) {
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glUseProgram(program %u not linked)", program);
- return;
- }
-
- /* debug code */
- if (ctx->Shader.Flags & GLSL_USE_PROG) {
- print_shader_info(shProg);
- }
- }
- else {
- shProg = NULL;
- }
-
- changed = use_shader_program(ctx, GL_VERTEX_SHADER, shProg);
- changed = use_shader_program(ctx, GL_GEOMETRY_SHADER_ARB, shProg)
- || changed;
- changed = use_shader_program(ctx, GL_FRAGMENT_SHADER, shProg)
- || changed;
- active_program(ctx, shProg, "glUseProgram");
-
- if (changed) {
- FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
- }
+ use_shader_program(ctx, GL_VERTEX_SHADER, shProg);
+ use_shader_program(ctx, GL_GEOMETRY_SHADER_ARB, shProg);
+ use_shader_program(ctx, GL_FRAGMENT_SHADER, shProg);
+ _mesa_active_program(ctx, shProg, "glUseProgram");
if (ctx->Driver.UseProgram)
ctx->Driver.UseProgram(ctx, shProg);
@@ -1185,6 +1167,16 @@ _mesa_BindAttribLocationARB(GLhandleARB program, GLuint index,
}
+/* GL_EXT_gpu_shader4, GL3 */
+void GLAPIENTRY
+_mesa_BindFragDataLocation(GLuint program, GLuint colorNumber,
+ const GLchar *name)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ bind_frag_data_location(ctx, program, colorNumber, name);
+}
+
+
void GLAPIENTRY
_mesa_CompileShaderARB(GLhandleARB shaderObj)
{
@@ -1315,6 +1307,16 @@ _mesa_GetAttribLocationARB(GLhandleARB program, const GLcharARB * name)
}
+/* GL_EXT_gpu_shader4, GL3 */
+GLint GLAPIENTRY
+_mesa_GetFragDataLocation(GLuint program, const GLchar *name)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ return get_frag_data_location(ctx, program, name);
+}
+
+
+
void GLAPIENTRY
_mesa_GetInfoLogARB(GLhandleARB object, GLsizei maxLength, GLsizei * length,
GLcharARB * infoLog)
@@ -1576,8 +1578,37 @@ void GLAPIENTRY
_mesa_UseProgramObjectARB(GLhandleARB program)
{
GET_CURRENT_CONTEXT(ctx);
- FLUSH_VERTICES(ctx, _NEW_PROGRAM);
- _mesa_use_program(ctx, program);
+ struct gl_shader_program *shProg;
+ struct gl_transform_feedback_object *obj =
+ ctx->TransformFeedback.CurrentObject;
+
+ if (obj->Active) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glUseProgram(transform feedback active)");
+ return;
+ }
+
+ if (program) {
+ shProg = _mesa_lookup_shader_program_err(ctx, program, "glUseProgram");
+ if (!shProg) {
+ return;
+ }
+ if (!shProg->LinkStatus) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glUseProgram(program %u not linked)", program);
+ return;
+ }
+
+ /* debug code */
+ if (ctx->Shader.Flags & GLSL_USE_PROG) {
+ print_shader_info(shProg);
+ }
+ }
+ else {
+ shProg = NULL;
+ }
+
+ _mesa_use_program(ctx, shProg);
}
@@ -1693,12 +1724,21 @@ _mesa_ProgramParameteriARB(GLuint program, GLenum pname,
#endif
+void
+_mesa_use_shader_program(struct gl_context *ctx, GLenum type,
+ struct gl_shader_program *shProg)
+{
+ use_shader_program(ctx, type, shProg);
+
+ if (ctx->Driver.UseProgram)
+ ctx->Driver.UseProgram(ctx, shProg);
+}
+
void GLAPIENTRY
_mesa_UseShaderProgramEXT(GLenum type, GLuint program)
{
GET_CURRENT_CONTEXT(ctx);
struct gl_shader_program *shProg = NULL;
- bool changed = false;
if (!validate_shader_target(ctx, type)) {
_mesa_error(ctx, GL_INVALID_ENUM, "glUseShaderProgramEXT(type)");
@@ -1724,13 +1764,7 @@ _mesa_UseShaderProgramEXT(GLenum type, GLuint program)
}
}
- changed = use_shader_program(ctx, type, shProg);
- if (changed)
- FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS);
-
- if (ctx->Driver.UseProgram)
- ctx->Driver.UseProgram(ctx, shProg);
- return;
+ _mesa_use_shader_program(ctx, type, shProg);
}
void GLAPIENTRY
@@ -1741,7 +1775,7 @@ _mesa_ActiveProgramEXT(GLuint program)
? _mesa_lookup_shader_program_err(ctx, program, "glActiveProgramEXT")
: NULL;
- active_program(ctx, shProg, "glActiveProgramEXT");
+ _mesa_active_program(ctx, shProg, "glActiveProgramEXT");
return;
}
@@ -1842,6 +1876,11 @@ _mesa_init_shader_dispatch(struct _glapi_table *exec)
SET_UseShaderProgramEXT(exec, _mesa_UseShaderProgramEXT);
SET_ActiveProgramEXT(exec, _mesa_ActiveProgramEXT);
SET_CreateShaderProgramEXT(exec, _mesa_CreateShaderProgramEXT);
+
+ /* GL_EXT_gpu_shader4 / GL 3.0 */
+ SET_BindFragDataLocationEXT(exec, _mesa_BindFragDataLocation);
+ SET_GetFragDataLocationEXT(exec, _mesa_GetFragDataLocation);
+
#endif /* FEATURE_GL */
}
diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h
index de67a9929ef..df78351411c 100644
--- a/src/mesa/main/shaderapi.h
+++ b/src/mesa/main/shaderapi.h
@@ -39,8 +39,11 @@ _mesa_copy_string(GLchar *dst, GLsizei maxLength,
GLsizei *length, const GLchar *src);
extern void
-_mesa_use_program(struct gl_context *ctx, GLuint program);
+_mesa_use_program(struct gl_context *ctx, struct gl_shader_program *shProg);
+extern void
+_mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg,
+ const char *caller);
extern void
_mesa_init_shader_dispatch(struct _glapi_table *exec);
@@ -68,6 +71,9 @@ _mesa_DetachObjectARB(GLhandleARB, GLhandleARB);
extern void GLAPIENTRY
_mesa_GetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *);
+extern GLint GLAPIENTRY
+_mesa_GetFragDataLocation(GLuint program, const GLchar *name);
+
extern GLhandleARB GLAPIENTRY
_mesa_GetHandleARB(GLenum pname);
@@ -106,6 +112,10 @@ extern void GLAPIENTRY
_mesa_BindAttribLocationARB(GLhandleARB, GLuint, const GLcharARB *);
extern void GLAPIENTRY
+_mesa_BindFragDataLocation(GLuint program, GLuint colorNumber,
+ const GLchar *name);
+
+extern void GLAPIENTRY
_mesa_GetActiveAttribARB(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *,
GLenum *, GLcharARB *);
@@ -165,6 +175,9 @@ _mesa_ShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat,
extern void GLAPIENTRY
_mesa_ProgramParameteriARB(GLuint program, GLenum pname,
GLint value);
+void
+_mesa_use_shader_program(struct gl_context *ctx, GLenum type,
+ struct gl_shader_program *shProg);
extern void GLAPIENTRY
_mesa_UseShaderProgramEXT(GLenum type, GLuint program);
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 05f4165c44a..cce1b464f0c 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -483,8 +483,6 @@ update_tricaps(struct gl_context *ctx, GLbitfield new_state)
if (1/*new_state & _NEW_POINT*/) {
if (ctx->Point.SmoothFlag)
ctx->_TriangleCaps |= DD_POINT_SMOOTH;
- if (ctx->Point.Size != 1.0F)
- ctx->_TriangleCaps |= DD_POINT_SIZE;
if (ctx->Point._Attenuated)
ctx->_TriangleCaps |= DD_POINT_ATTEN;
}
@@ -497,8 +495,6 @@ update_tricaps(struct gl_context *ctx, GLbitfield new_state)
ctx->_TriangleCaps |= DD_LINE_SMOOTH;
if (ctx->Line.StippleFlag)
ctx->_TriangleCaps |= DD_LINE_STIPPLE;
- if (ctx->Line.Width != 1.0)
- ctx->_TriangleCaps |= DD_LINE_WIDTH;
}
/*
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index e08df0f7fed..13267609614 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -380,15 +380,20 @@ _mesa_reference_texobj(struct gl_texture_object **ptr,
*
* \note For debug purposes only.
*/
-#if 0
static void
-incomplete(const struct gl_texture_object *t, const char *why)
+incomplete(const struct gl_texture_object *t, const char *fmt, ...)
{
- printf("Texture Obj %d incomplete because: %s\n", t->Name, why);
-}
-#else
-#define incomplete(t, why)
+#if 0
+ va_list args;
+ char s[100];
+
+ va_start(args, fmt);
+ vsnprintf(s, sizeof(s), fmt, args);
+ va_end(args);
+
+ printf("Texture Obj %d incomplete because: %s\n", t->Name, s);
#endif
+}
/**
@@ -416,18 +421,14 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx,
* value.
*/
if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS)) {
- char s[100];
- _mesa_snprintf(s, sizeof(s), "base level = %d is invalid", baseLevel);
- incomplete(t, s);
+ incomplete(t, "base level = %d is invalid", baseLevel);
t->_Complete = GL_FALSE;
return;
}
/* Always need the base level image */
if (!t->Image[0][baseLevel]) {
- char s[100];
- _mesa_snprintf(s, sizeof(s), "Image[baseLevel=%d] == NULL", baseLevel);
- incomplete(t, s);
+ incomplete(t, "Image[baseLevel=%d] == NULL", baseLevel);
t->_Complete = GL_FALSE;
return;
}
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index fb34a005b3b..fd7476d2273 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -315,9 +315,9 @@ make_temp_float_image(struct gl_context *ctx, GLuint dims,
GLint srcWidth, GLint srcHeight, GLint srcDepth,
GLenum srcFormat, GLenum srcType,
const GLvoid *srcAddr,
- const struct gl_pixelstore_attrib *srcPacking)
+ const struct gl_pixelstore_attrib *srcPacking,
+ GLbitfield transferOps)
{
- GLuint transferOps = ctx->_ImageTransferState;
GLfloat *tempImage;
const GLint components = _mesa_components_in_format(logicalBaseFormat);
const GLint srcStride =
@@ -419,6 +419,115 @@ make_temp_float_image(struct gl_context *ctx, GLuint dims,
/**
+ * Make temporary image with uint pixel values. Used for unsigned
+ * integer-valued textures.
+ */
+static GLuint *
+make_temp_uint_image(struct gl_context *ctx, GLuint dims,
+ GLenum logicalBaseFormat,
+ GLenum textureBaseFormat,
+ GLint srcWidth, GLint srcHeight, GLint srcDepth,
+ GLenum srcFormat, GLenum srcType,
+ const GLvoid *srcAddr,
+ const struct gl_pixelstore_attrib *srcPacking)
+{
+ GLuint *tempImage;
+ const GLint components = _mesa_components_in_format(logicalBaseFormat);
+ const GLint srcStride =
+ _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType);
+ GLuint *dst;
+ GLint img, row;
+
+ ASSERT(dims >= 1 && dims <= 3);
+
+ ASSERT(logicalBaseFormat == GL_RGBA ||
+ logicalBaseFormat == GL_RGB ||
+ logicalBaseFormat == GL_RG ||
+ logicalBaseFormat == GL_RED ||
+ logicalBaseFormat == GL_LUMINANCE_ALPHA ||
+ logicalBaseFormat == GL_LUMINANCE ||
+ logicalBaseFormat == GL_INTENSITY ||
+ logicalBaseFormat == GL_ALPHA);
+
+ ASSERT(textureBaseFormat == GL_RGBA ||
+ textureBaseFormat == GL_RGB ||
+ textureBaseFormat == GL_RG ||
+ textureBaseFormat == GL_RED ||
+ textureBaseFormat == GL_LUMINANCE_ALPHA ||
+ textureBaseFormat == GL_LUMINANCE ||
+ textureBaseFormat == GL_ALPHA);
+
+ tempImage = (GLuint *) malloc(srcWidth * srcHeight * srcDepth
+ * components * sizeof(GLuint));
+ if (!tempImage)
+ return NULL;
+
+ dst = tempImage;
+ for (img = 0; img < srcDepth; img++) {
+ const GLubyte *src
+ = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr,
+ srcWidth, srcHeight,
+ srcFormat, srcType,
+ img, 0, 0);
+ for (row = 0; row < srcHeight; row++) {
+ _mesa_unpack_color_span_uint(ctx, srcWidth, logicalBaseFormat,
+ dst, srcFormat, srcType, src,
+ srcPacking);
+ dst += srcWidth * components;
+ src += srcStride;
+ }
+ }
+
+ if (logicalBaseFormat != textureBaseFormat) {
+ /* more work */
+ GLint texComponents = _mesa_components_in_format(textureBaseFormat);
+ GLint logComponents = _mesa_components_in_format(logicalBaseFormat);
+ GLuint *newImage;
+ GLint i, n;
+ GLubyte map[6];
+
+ /* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */
+ ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA ||
+ textureBaseFormat == GL_LUMINANCE_ALPHA);
+
+ /* The actual texture format should have at least as many components
+ * as the logical texture format.
+ */
+ ASSERT(texComponents >= logComponents);
+
+ newImage = (GLuint *) malloc(srcWidth * srcHeight * srcDepth
+ * texComponents * sizeof(GLuint));
+ if (!newImage) {
+ free(tempImage);
+ return NULL;
+ }
+
+ compute_component_mapping(logicalBaseFormat, textureBaseFormat, map);
+
+ n = srcWidth * srcHeight * srcDepth;
+ for (i = 0; i < n; i++) {
+ GLint k;
+ for (k = 0; k < texComponents; k++) {
+ GLint j = map[k];
+ if (j == ZERO)
+ newImage[i * texComponents + k] = 0.0F;
+ else if (j == ONE)
+ newImage[i * texComponents + k] = 1.0F;
+ else
+ newImage[i * texComponents + k] = tempImage[i * logComponents + j];
+ }
+ }
+
+ free(tempImage);
+ tempImage = newImage;
+ }
+
+ return tempImage;
+}
+
+
+
+/**
* Make a temporary (color) texture image with GLchan components.
* Apply all needed pixel unpacking and pixel transfer operations.
* Note that there are both logicalBaseFormat and textureBaseFormat parameters.
@@ -2085,7 +2194,8 @@ _mesa_texstore_unorm1616(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *src = tempImage;
GLint img, row, col;
if (!tempImage)
@@ -2159,7 +2269,8 @@ _mesa_texstore_r16(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *src = tempImage;
GLint img, row, col;
if (!tempImage)
@@ -2216,7 +2327,8 @@ _mesa_texstore_rgba_16(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *src = tempImage;
GLint img, row, col;
if (!tempImage)
@@ -2282,7 +2394,8 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *src = tempImage;
const GLuint comps = _mesa_get_format_bytes(dstFormat) / 2;
GLint img, row, col;
@@ -2663,7 +2776,8 @@ _mesa_texstore_signed_r8(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *srcRow = tempImage;
GLint img, row, col;
if (!tempImage)
@@ -2707,7 +2821,8 @@ _mesa_texstore_signed_rg88(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *srcRow = tempImage;
GLint img, row, col;
if (!tempImage)
@@ -2751,7 +2866,8 @@ _mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *srcRow = tempImage;
GLint img, row, col;
if (!tempImage)
@@ -2863,7 +2979,8 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *srcRow = tempImage;
GLint img, row, col;
if (!tempImage)
@@ -3171,7 +3288,8 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *srcRow = tempImage;
GLint bytesPerRow;
GLint img, row;
@@ -3240,7 +3358,8 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking,
+ ctx->_ImageTransferState);
const GLfloat *src = tempImage;
GLint img, row;
if (!tempImage)
@@ -3284,8 +3403,10 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
baseInternalFormat == GL_INTENSITY);
ASSERT(texelBytes == components * sizeof(GLbyte));
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
+ /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (!srcPacking->SwapBytes &&
baseInternalFormat == srcFormat &&
srcType == GL_BYTE) {
/* simple memcpy path */
@@ -3303,7 +3424,7 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking, 0x0);
const GLfloat *src = tempImage;
GLint img, row;
if (!tempImage)
@@ -3347,10 +3468,12 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
baseInternalFormat == GL_INTENSITY);
ASSERT(texelBytes == components * sizeof(GLshort));
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
+ /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (!srcPacking->SwapBytes &&
baseInternalFormat == srcFormat &&
- srcType == GL_INT) {
+ srcType == GL_SHORT) {
/* simple memcpy path */
memcpy_texture(ctx, dims,
dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset,
@@ -3366,7 +3489,7 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking, 0x0);
const GLfloat *src = tempImage;
GLint img, row;
if (!tempImage)
@@ -3410,8 +3533,10 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
baseInternalFormat == GL_INTENSITY);
ASSERT(texelBytes == components * sizeof(GLint));
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
+ /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (!srcPacking->SwapBytes &&
baseInternalFormat == srcFormat &&
srcType == GL_INT) {
/* simple memcpy path */
@@ -3429,7 +3554,7 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS)
baseFormat,
srcWidth, srcHeight, srcDepth,
srcFormat, srcType, srcAddr,
- srcPacking);
+ srcPacking, 0x0);
const GLfloat *src = tempImage;
GLint img, row;
if (!tempImage)
@@ -3473,8 +3598,10 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
baseInternalFormat == GL_INTENSITY);
ASSERT(texelBytes == components * sizeof(GLubyte));
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
+ /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (!srcPacking->SwapBytes &&
baseInternalFormat == srcFormat &&
srcType == GL_UNSIGNED_BYTE) {
/* simple memcpy path */
@@ -3487,13 +3614,11 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
}
else {
/* general path */
- const GLfloat *tempImage = make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLfloat *src = tempImage;
+ const GLuint *tempImage =
+ make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking);
+ const GLuint *src = tempImage;
GLint img, row;
if (!tempImage)
return GL_FALSE;
@@ -3506,7 +3631,7 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS)
GLubyte *dstTexel = (GLubyte *) dstRow;
GLint i;
for (i = 0; i < srcWidth * components; i++) {
- dstTexel[i] = (GLubyte) src[i];
+ dstTexel[i] = (GLubyte) CLAMP(src[i], 0, 0xff);
}
dstRow += dstRowStride;
src += srcWidth * components;
@@ -3536,8 +3661,10 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
baseInternalFormat == GL_INTENSITY);
ASSERT(texelBytes == components * sizeof(GLushort));
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
+ /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (!srcPacking->SwapBytes &&
baseInternalFormat == srcFormat &&
srcType == GL_UNSIGNED_SHORT) {
/* simple memcpy path */
@@ -3550,13 +3677,11 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
}
else {
/* general path */
- const GLfloat *tempImage = make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLfloat *src = tempImage;
+ const GLuint *tempImage =
+ make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking);
+ const GLuint *src = tempImage;
GLint img, row;
if (!tempImage)
return GL_FALSE;
@@ -3569,7 +3694,7 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS)
GLushort *dstTexel = (GLushort *) dstRow;
GLint i;
for (i = 0; i < srcWidth * components; i++) {
- dstTexel[i] = (GLushort) src[i];
+ dstTexel[i] = (GLushort) CLAMP(src[i], 0, 0xffff);
}
dstRow += dstRowStride;
src += srcWidth * components;
@@ -3599,8 +3724,10 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
baseInternalFormat == GL_INTENSITY);
ASSERT(texelBytes == components * sizeof(GLuint));
- if (!ctx->_ImageTransferState &&
- !srcPacking->SwapBytes &&
+ /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply
+ * to integer formats.
+ */
+ if (!srcPacking->SwapBytes &&
baseInternalFormat == srcFormat &&
srcType == GL_UNSIGNED_INT) {
/* simple memcpy path */
@@ -3613,13 +3740,11 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
}
else {
/* general path */
- const GLfloat *tempImage = make_temp_float_image(ctx, dims,
- baseInternalFormat,
- baseFormat,
- srcWidth, srcHeight, srcDepth,
- srcFormat, srcType, srcAddr,
- srcPacking);
- const GLfloat *src = tempImage;
+ const GLuint *tempImage =
+ make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat,
+ srcWidth, srcHeight, srcDepth,
+ srcFormat, srcType, srcAddr, srcPacking);
+ const GLuint *src = tempImage;
GLint img, row;
if (!tempImage)
return GL_FALSE;
@@ -3632,7 +3757,7 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS)
GLuint *dstTexel = (GLuint *) dstRow;
GLint i;
for (i = 0; i < srcWidth * components; i++) {
- dstTexel[i] = (GLuint) src[i];
+ dstTexel[i] = src[i];
}
dstRow += dstRowStride;
src += srcWidth * components;
diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c
index b5bae0337b2..d61856d0ebc 100644
--- a/src/mesa/main/uniforms.c
+++ b/src/mesa/main/uniforms.c
@@ -682,6 +682,40 @@ _mesa_get_uniformiv(struct gl_context *ctx, GLuint program, GLint location,
/**
+ * Called via glGetUniformuiv().
+ * New in GL_EXT_gpu_shader4, OpenGL 3.0
+ * \sa _mesa_get_uniformfv, only difference is a cast.
+ */
+static void
+_mesa_get_uniformuiv(struct gl_context *ctx, GLuint program, GLint location,
+ GLuint *params)
+{
+ struct gl_program *prog;
+ GLint paramPos;
+ GLint offset;
+
+ split_location_offset(&location, &offset);
+
+ lookup_uniform_parameter(ctx, program, location, &prog, &paramPos);
+
+ if (prog) {
+ const struct gl_program_parameter *p =
+ &prog->Parameters->Parameters[paramPos];
+ GLint rows, cols, i, j, k;
+
+ get_uniform_rows_cols(p, &rows, &cols);
+
+ k = 0;
+ for (i = 0; i < rows; i++) {
+ for (j = 0; j < cols; j++ ) {
+ params[k++] = (GLuint) prog->Parameters->ParameterValues[paramPos+i][j];
+ }
+ }
+ }
+}
+
+
+/**
* Called via glGetUniformLocation().
*
* The return value will encode two values, the uniform location and an
@@ -1534,6 +1568,16 @@ _mesa_GetUniformivARB(GLhandleARB program, GLint location, GLint *params)
}
+/* GL3 */
+void GLAPIENTRY
+_mesa_GetUniformuiv(GLhandleARB program, GLint location, GLuint *params)
+{
+ GET_CURRENT_CONTEXT(ctx);
+ _mesa_get_uniformuiv(ctx, program, location, params);
+}
+
+
+
GLint GLAPIENTRY
_mesa_GetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name)
{
@@ -1603,13 +1647,16 @@ _mesa_init_shader_uniform_dispatch(struct _glapi_table *exec)
/* OpenGL 3.0 */
/* XXX finish dispatch */
- (void) _mesa_Uniform1ui;
- (void) _mesa_Uniform2ui;
- (void) _mesa_Uniform3ui;
- (void) _mesa_Uniform4ui;
- (void) _mesa_Uniform1uiv;
- (void) _mesa_Uniform2uiv;
- (void) _mesa_Uniform3uiv;
- (void) _mesa_Uniform4uiv;
+ SET_Uniform1uiEXT(exec, _mesa_Uniform1ui);
+ SET_Uniform2uiEXT(exec, _mesa_Uniform2ui);
+ SET_Uniform3uiEXT(exec, _mesa_Uniform3ui);
+ SET_Uniform4uiEXT(exec, _mesa_Uniform4ui);
+ SET_Uniform1uivEXT(exec, _mesa_Uniform1uiv);
+ SET_Uniform2uivEXT(exec, _mesa_Uniform2uiv);
+ SET_Uniform3uivEXT(exec, _mesa_Uniform3uiv);
+ SET_Uniform4uivEXT(exec, _mesa_Uniform4uiv);
+ SET_GetUniformuivEXT(exec, _mesa_GetUniformuiv);
+
+
#endif /* FEATURE_GL */
}
diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h
index 64474363051..54abb08ba59 100644
--- a/src/mesa/main/uniforms.h
+++ b/src/mesa/main/uniforms.h
@@ -148,6 +148,9 @@ _mesa_GetUniformfvARB(GLhandleARB, GLint, GLfloat *);
extern void GLAPIENTRY
_mesa_GetUniformivARB(GLhandleARB, GLint, GLint *);
+extern void GLAPIENTRY
+_mesa_GetUniformuiv(GLhandleARB program, GLint location, GLuint *params);
+
extern GLint GLAPIENTRY
_mesa_GetUniformLocationARB(GLhandleARB, const GLcharARB *);
diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c
index 56749355cdf..340c3fe1d39 100644
--- a/src/mesa/main/varray.c
+++ b/src/mesa/main/varray.c
@@ -31,6 +31,7 @@
#include "enable.h"
#include "enums.h"
#include "hash.h"
+#include "image.h"
#include "macros.h"
#include "mtypes.h"
#include "varray.h"
@@ -38,39 +39,143 @@
#include "main/dispatch.h"
+/** Used to do error checking for GL_EXT_vertex_array_bgra */
+#define BGRA_OR_4 5
+
+
+/** Used to indicate which GL datatypes are accepted by each of the
+ * glVertex/Color/Attrib/EtcPointer() functions.
+ */
+#define BOOL_BIT 0x1
+#define BYTE_BIT 0x2
+#define UNSIGNED_BYTE_BIT 0x4
+#define SHORT_BIT 0x8
+#define UNSIGNED_SHORT_BIT 0x10
+#define INT_BIT 0x20
+#define UNSIGNED_INT_BIT 0x40
+#define HALF_BIT 0x80
+#define FLOAT_BIT 0x100
+#define DOUBLE_BIT 0x200
+#define FIXED_BIT 0x400
+
+
+
+/** Convert GL datatype enum into a <type>_BIT value seen above */
+static GLbitfield
+type_to_bit(const struct gl_context *ctx, GLenum type)
+{
+ switch (type) {
+ case GL_BOOL:
+ return BOOL_BIT;
+ case GL_BYTE:
+ return BYTE_BIT;
+ case GL_UNSIGNED_BYTE:
+ return UNSIGNED_BYTE_BIT;
+ case GL_SHORT:
+ return SHORT_BIT;
+ case GL_UNSIGNED_SHORT:
+ return UNSIGNED_SHORT_BIT;
+ case GL_INT:
+ return INT_BIT;
+ case GL_UNSIGNED_INT:
+ return UNSIGNED_INT_BIT;
+ case GL_HALF_FLOAT:
+ if (ctx->Extensions.ARB_half_float_vertex)
+ return HALF_BIT;
+ else
+ return 0x0;
+ case GL_FLOAT:
+ return FLOAT_BIT;
+ case GL_DOUBLE:
+ return DOUBLE_BIT;
+ case GL_FIXED:
+ return FIXED_BIT;
+ default:
+ return 0;
+ }
+}
+
+
/**
- * Set the fields of a vertex array.
- * Also do an error check for GL_ARB_vertex_array_object: check that
- * all arrays reside in VBOs when using a vertex array object.
+ * Do error checking and update state for glVertex/Color/TexCoord/...Pointer
+ * functions.
*
+ * \param func name of calling function used for error reporting
* \param array the array to update
* \param dirtyBit which bit to set in ctx->Array.NewState for this array
- * \param elementSize size of each array element, in bytes
+ * \param legalTypes bitmask of *_BIT above indicating legal datatypes
+ * \param sizeMin min allowable size value
+ * \param sizeMax max allowable size value (may also be BGRA_OR_4)
* \param size components per element (1, 2, 3 or 4)
* \param type datatype of each component (GL_FLOAT, GL_INT, etc)
- * \param format either GL_RGBA or GL_BGRA
* \param stride stride between elements, in elements
* \param normalized are integer types converted to floats in [-1, 1]?
+ * \param integer integer-valued values (will not be normalized to [-1,1])
* \param ptr the address (or offset inside VBO) of the array data
*/
static void
-update_array(struct gl_context *ctx, struct gl_client_array *array,
- GLbitfield dirtyBit, GLsizei elementSize,
- GLint size, GLenum type, GLenum format,
- GLsizei stride, GLboolean normalized, const GLvoid *ptr)
+update_array(struct gl_context *ctx,
+ const char *func,
+ struct gl_client_array *array,
+ GLbitfield dirtyBit, GLbitfield legalTypesMask,
+ GLint sizeMin, GLint sizeMax,
+ GLint size, GLenum type, GLsizei stride,
+ GLboolean normalized, GLboolean integer,
+ const GLvoid *ptr)
{
- ASSERT(format == GL_RGBA || format == GL_BGRA);
+ GLbitfield typeBit;
+ GLsizei elementSize;
+ GLenum format = GL_RGBA;
+
+ if (ctx->API != API_OPENGLES) {
+ /* fixed point arrays / data is only allowed with OpenGL ES 1.x */
+ legalTypesMask &= ~FIXED_BIT;
+ }
+
+ typeBit = type_to_bit(ctx, type);
+ if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) {
+ _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)",
+ func, _mesa_lookup_enum_by_nr(type));
+ return;
+ }
+
+ /* Do size parameter checking.
+ * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
+ * must be handled specially.
+ */
+ if (ctx->Extensions.EXT_vertex_array_bgra &&
+ sizeMax == BGRA_OR_4 &&
+ size == GL_BGRA) {
+ if (type != GL_UNSIGNED_BYTE) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func);
+ return;
+ }
+ format = GL_BGRA;
+ size = 4;
+ }
+ else if (size < sizeMin || size > sizeMax || size > 4) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size);
+ return;
+ }
+
+ ASSERT(size <= 4);
+
+ if (stride < 0) {
+ _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride );
+ return;
+ }
if (ctx->Array.ArrayObj->VBOonly &&
ctx->Array.ArrayBufferObj->Name == 0) {
/* GL_ARB_vertex_array_object requires that all arrays reside in VBOs.
* Generate GL_INVALID_OPERATION if that's not true.
*/
- _mesa_error(ctx, GL_INVALID_OPERATION,
- "glVertex/Normal/EtcPointer(non-VBO array)");
+ _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func);
return;
}
+ elementSize = _mesa_sizeof_type(type) * size;
+
array->Size = size;
array->Type = type;
array->Format = format;
@@ -91,258 +196,81 @@ update_array(struct gl_context *ctx, struct gl_client_array *array,
void GLAPIENTRY
_mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
{
- GLsizei elementSize;
+ GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT |
+ DOUBLE_BIT | HALF_BIT | FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (size < 2 || size > 4) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(size)" );
- return;
- }
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(stride)" );
- return;
- }
+ if (ctx->API == API_OPENGLES)
+ legalTypes |= BYTE_BIT;
- if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
- _mesa_debug(ctx, "glVertexPointer( sz %d type %s stride %d )\n", size,
- _mesa_lookup_enum_by_nr( type ), stride);
-
- /* always need to check that <type> is legal */
- switch (type) {
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_INT:
- elementSize = size * sizeof(GLint);
- break;
- case GL_FLOAT:
- elementSize = size * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = size * sizeof(GLdouble);
- break;
- case GL_HALF_FLOAT:
- elementSize = size * sizeof(GLhalfARB);
- break;
-#if FEATURE_fixedpt
- case GL_FIXED:
- elementSize = size * sizeof(GLfixed);
- break;
-#endif
-#if FEATURE_vertex_array_byte
- case GL_BYTE:
- elementSize = size * sizeof(GLbyte);
- break;
-#endif
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glVertexPointer(type=%s)",
- _mesa_lookup_enum_by_nr(type));
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
- elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr);
+ update_array(ctx, "glVertexPointer",
+ &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX,
+ legalTypes, 2, 4,
+ size, type, stride, GL_FALSE, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
{
- GLsizei elementSize;
+ const GLbitfield legalTypes = (BYTE_BIT | SHORT_BIT | INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glNormalPointer(stride)" );
- return;
- }
-
- if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
- _mesa_debug(ctx, "glNormalPointer( type %s stride %d )\n",
- _mesa_lookup_enum_by_nr( type ), stride);
-
- switch (type) {
- case GL_BYTE:
- elementSize = 3 * sizeof(GLbyte);
- break;
- case GL_SHORT:
- elementSize = 3 * sizeof(GLshort);
- break;
- case GL_INT:
- elementSize = 3 * sizeof(GLint);
- break;
- case GL_FLOAT:
- elementSize = 3 * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = 3 * sizeof(GLdouble);
- break;
- case GL_HALF_FLOAT:
- elementSize = 3 * sizeof(GLhalfARB);
- break;
-#if FEATURE_fixedpt
- case GL_FIXED:
- elementSize = 3 * sizeof(GLfixed);
- break;
-#endif
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glNormalPointer(type=%s)",
- _mesa_lookup_enum_by_nr(type));
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
- elementSize, 3, type, GL_RGBA, stride, GL_TRUE, ptr);
+ update_array(ctx, "glNormalPointer",
+ &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL,
+ legalTypes, 3, 3,
+ 3, type, stride, GL_TRUE, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
{
- GLsizei elementSize;
- GLenum format;
+ const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
+ SHORT_BIT | UNSIGNED_SHORT_BIT |
+ INT_BIT | UNSIGNED_INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (size < 3 || size > 4) {
- if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(size)");
- return;
- }
- }
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glColorPointer(stride)" );
- return;
- }
-
- if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
- _mesa_debug(ctx, "glColorPointer( sz %d type %s stride %d )\n", size,
- _mesa_lookup_enum_by_nr( type ), stride);
-
- if (size == GL_BGRA) {
- if (type != GL_UNSIGNED_BYTE) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(GL_BGRA/GLubyte)");
- return;
- }
- format = GL_BGRA;
- size = 4;
- }
- else {
- format = GL_RGBA;
- }
-
- switch (type) {
- case GL_BYTE:
- elementSize = size * sizeof(GLbyte);
- break;
- case GL_UNSIGNED_BYTE:
- elementSize = size * sizeof(GLubyte);
- break;
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_UNSIGNED_SHORT:
- elementSize = size * sizeof(GLushort);
- break;
- case GL_INT:
- elementSize = size * sizeof(GLint);
- break;
- case GL_UNSIGNED_INT:
- elementSize = size * sizeof(GLuint);
- break;
- case GL_FLOAT:
- elementSize = size * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = size * sizeof(GLdouble);
- break;
- case GL_HALF_FLOAT:
- elementSize = size * sizeof(GLhalfARB);
- break;
-#if FEATURE_fixedpt
- case GL_FIXED:
- elementSize = size * sizeof(GLfixed);
- break;
-#endif
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glColorPointer(type=%s)",
- _mesa_lookup_enum_by_nr(type));
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
- elementSize, size, type, format, stride, GL_TRUE, ptr);
+ update_array(ctx, "glColorPointer",
+ &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0,
+ legalTypes, 3, BGRA_OR_4,
+ size, type, stride, GL_TRUE, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
{
- GLint elementSize;
+ const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glFogCoordPointer(stride)" );
- return;
- }
-
- switch (type) {
- case GL_FLOAT:
- elementSize = sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = sizeof(GLdouble);
- break;
- case GL_HALF_FLOAT:
- elementSize = sizeof(GLhalfARB);
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glFogCoordPointer(type)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
- elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr);
+ update_array(ctx, "glFogCoordPointer",
+ &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD,
+ legalTypes, 1, 1,
+ 1, type, stride, GL_FALSE, GL_FALSE, ptr);
}
void GLAPIENTRY
_mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
{
- GLsizei elementSize;
+ const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
+ FLOAT_BIT | DOUBLE_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glIndexPointer(stride)" );
- return;
- }
-
- switch (type) {
- case GL_UNSIGNED_BYTE:
- elementSize = sizeof(GLubyte);
- break;
- case GL_SHORT:
- elementSize = sizeof(GLshort);
- break;
- case GL_INT:
- elementSize = sizeof(GLint);
- break;
- case GL_FLOAT:
- elementSize = sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = sizeof(GLdouble);
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glIndexPointer(type)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
- elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr);
+ update_array(ctx, "glIndexPointer",
+ &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX,
+ legalTypes, 1, 1,
+ 1, type, stride, GL_FALSE, GL_FALSE, ptr);
}
@@ -350,74 +278,17 @@ void GLAPIENTRY
_mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
- GLsizei elementSize;
- GLenum format;
+ const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
+ SHORT_BIT | UNSIGNED_SHORT_BIT |
+ INT_BIT | UNSIGNED_INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (size != 3 && size != 4) {
- if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(size)");
- return;
- }
- }
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(stride)" );
- return;
- }
-
- if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
- _mesa_debug(ctx, "glSecondaryColorPointer( sz %d type %s stride %d )\n",
- size, _mesa_lookup_enum_by_nr( type ), stride);
-
- if (size == GL_BGRA) {
- if (type != GL_UNSIGNED_BYTE) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(GL_BGRA/GLubyte)");
- return;
- }
- format = GL_BGRA;
- size = 4;
- }
- else {
- format = GL_RGBA;
- }
-
- switch (type) {
- case GL_BYTE:
- elementSize = size * sizeof(GLbyte);
- break;
- case GL_UNSIGNED_BYTE:
- elementSize = size * sizeof(GLubyte);
- break;
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_UNSIGNED_SHORT:
- elementSize = size * sizeof(GLushort);
- break;
- case GL_INT:
- elementSize = size * sizeof(GLint);
- break;
- case GL_UNSIGNED_INT:
- elementSize = size * sizeof(GLuint);
- break;
- case GL_FLOAT:
- elementSize = size * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = size * sizeof(GLdouble);
- break;
- case GL_HALF_FLOAT:
- elementSize = size * sizeof(GLhalfARB);
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glSecondaryColorPointer(type=%s)",
- _mesa_lookup_enum_by_nr(type));
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1,
- elementSize, size, type, format, stride, GL_TRUE, ptr);
+ update_array(ctx, "glSecondaryColorPointer",
+ &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1,
+ legalTypes, 3, BGRA_OR_4,
+ size, type, stride, GL_TRUE, GL_FALSE, ptr);
}
@@ -425,110 +296,59 @@ void GLAPIENTRY
_mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
const GLvoid *ptr)
{
- GLint elementSize;
+ GLbitfield legalTypes = (SHORT_BIT | INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
GET_CURRENT_CONTEXT(ctx);
const GLuint unit = ctx->Array.ActiveTexture;
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (size < 1 || size > 4) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(size)" );
- return;
- }
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(stride)" );
- return;
- }
-
- if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API))
- _mesa_debug(ctx, "glTexCoordPointer(unit %u sz %d type %s stride %d)\n",
- unit, size, _mesa_lookup_enum_by_nr( type ), stride);
-
- /* always need to check that <type> is legal */
- switch (type) {
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_INT:
- elementSize = size * sizeof(GLint);
- break;
- case GL_FLOAT:
- elementSize = size * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = size * sizeof(GLdouble);
- break;
- case GL_HALF_FLOAT:
- elementSize = size * sizeof(GLhalfARB);
- break;
-#if FEATURE_fixedpt
- case GL_FIXED:
- elementSize = size * sizeof(GLfixed);
- break;
-#endif
-#if FEATURE_vertex_array_byte
- case GL_BYTE:
- elementSize = size * sizeof(GLbyte);
- break;
-#endif
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glTexCoordPointer(type=%s)",
- _mesa_lookup_enum_by_nr(type));
- return;
- }
+ if (ctx->API == API_OPENGLES)
+ legalTypes |= BYTE_BIT;
ASSERT(unit < Elements(ctx->Array.ArrayObj->TexCoord));
- update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit],
+ update_array(ctx, "glTexCoordPointer",
+ &ctx->Array.ArrayObj->TexCoord[unit],
_NEW_ARRAY_TEXCOORD(unit),
- elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr);
+ legalTypes, 1, 4,
+ size, type, stride, GL_FALSE, GL_FALSE,
+ ptr);
}
void GLAPIENTRY
_mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
{
+ const GLbitfield legalTypes = UNSIGNED_BYTE_BIT;
+ /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
+ const GLboolean integer = GL_TRUE;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glEdgeFlagPointer(stride)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
- sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA,
- stride, GL_FALSE, ptr);
+ update_array(ctx, "glEdgeFlagPointer",
+ &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG,
+ legalTypes, 1, 1,
+ 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr);
}
void GLAPIENTRY
_mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
{
- GLsizei elementSize;
+ const GLbitfield legalTypes = (FLOAT_BIT | FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
- if (stride < 0) {
- _mesa_error( ctx, GL_INVALID_VALUE, "glPointSizePointer(stride)" );
+ if (ctx->API != API_OPENGLES) {
+ _mesa_error(ctx, GL_INVALID_OPERATION,
+ "glPointSizePointer(ES 1.x only)");
return;
}
-
- switch (type) {
- case GL_FLOAT:
- elementSize = sizeof(GLfloat);
- break;
-#if FEATURE_fixedpt
- case GL_FIXED:
- elementSize = sizeof(GLfixed);
- break;
-#endif
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glPointSizePointer(type)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE,
- elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr);
+
+ update_array(ctx, "glPointSizePointer",
+ &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE,
+ legalTypes, 1, 1,
+ 1, type, stride, GL_FALSE, GL_FALSE, ptr);
}
@@ -543,9 +363,9 @@ void GLAPIENTRY
_mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
GLsizei stride, const GLvoid *ptr)
{
+ const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT |
+ FLOAT_BIT | DOUBLE_BIT);
GLboolean normalized = GL_FALSE;
- GLsizei elementSize;
- GLenum format;
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -554,60 +374,16 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
return;
}
- if (size < 1 || size > 4) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size)");
- return;
- }
-
- if (stride < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(stride)");
- return;
- }
-
if (type == GL_UNSIGNED_BYTE && size != 4) {
_mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
return;
}
- if (size == GL_BGRA) {
- if (type != GL_UNSIGNED_BYTE) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glVertexAttribPointerNV(GL_BGRA/type)");
- return;
- }
-
- format = GL_BGRA;
- size = 4;
- normalized = GL_TRUE;
- }
- else {
- format = GL_RGBA;
- }
-
- /* check for valid 'type' and compute StrideB right away */
- switch (type) {
- case GL_UNSIGNED_BYTE:
- normalized = GL_TRUE;
- elementSize = size * sizeof(GLubyte);
- break;
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_FLOAT:
- elementSize = size * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = size * sizeof(GLdouble);
- break;
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerNV(type=%s)",
- _mesa_lookup_enum_by_nr(type));
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
+ update_array(ctx, "glVertexAttribPointerNV",
+ &ctx->Array.ArrayObj->VertexAttrib[index],
_NEW_ARRAY_ATTRIB(index),
- elementSize, size, type, format, stride, normalized, ptr);
+ legalTypes, 1, BGRA_OR_4,
+ size, type, stride, normalized, GL_FALSE, ptr);
}
#endif
@@ -623,8 +399,11 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
GLboolean normalized,
GLsizei stride, const GLvoid *ptr)
{
- GLsizei elementSize;
- GLenum format;
+ const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
+ SHORT_BIT | UNSIGNED_SHORT_BIT |
+ INT_BIT | UNSIGNED_INT_BIT |
+ HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
+ FIXED_BIT);
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
@@ -633,99 +412,43 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
return;
}
- if (size < 1 || size > 4) {
- if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(size)");
- return;
- }
- }
-
- if (stride < 0) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(stride)");
- return;
- }
-
- if (size == GL_BGRA) {
- if (type != GL_UNSIGNED_BYTE) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glVertexAttribPointerARB(GL_BGRA/type)");
- return;
- }
- if (normalized != GL_TRUE) {
- _mesa_error(ctx, GL_INVALID_VALUE,
- "glVertexAttribPointerARB(GL_BGRA/normalized)");
- return;
- }
-
- format = GL_BGRA;
- size = 4;
- }
- else {
- format = GL_RGBA;
- }
-
- /* check for valid 'type' and compute StrideB right away */
- /* NOTE: more types are supported here than in the NV extension */
- switch (type) {
- case GL_BYTE:
- elementSize = size * sizeof(GLbyte);
- break;
- case GL_UNSIGNED_BYTE:
- elementSize = size * sizeof(GLubyte);
- break;
- case GL_SHORT:
- elementSize = size * sizeof(GLshort);
- break;
- case GL_UNSIGNED_SHORT:
- elementSize = size * sizeof(GLushort);
- break;
- case GL_INT:
- elementSize = size * sizeof(GLint);
- break;
- case GL_UNSIGNED_INT:
- elementSize = size * sizeof(GLuint);
- break;
- case GL_FLOAT:
- elementSize = size * sizeof(GLfloat);
- break;
- case GL_DOUBLE:
- elementSize = size * sizeof(GLdouble);
- break;
- case GL_HALF_FLOAT:
- elementSize = size * sizeof(GLhalfARB);
- break;
-#if FEATURE_fixedpt
- case GL_FIXED:
- elementSize = size * sizeof(GLfixed);
- break;
-#endif
- default:
- _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerARB(type)" );
- return;
- }
-
- update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index],
+ update_array(ctx, "glVertexAttribPointer",
+ &ctx->Array.ArrayObj->VertexAttrib[index],
_NEW_ARRAY_ATTRIB(index),
- elementSize, size, type, format, stride, normalized, ptr);
+ legalTypes, 1, BGRA_OR_4,
+ size, type, stride, normalized, GL_FALSE, ptr);
}
#endif
/**
- * New in GL3:
+ * GL_EXT_gpu_shader4 / GL 3.0.
* Set an integer-valued vertex attribute array.
* Note that these arrays DO NOT alias the conventional GL vertex arrays
* (position, normal, color, fog, texcoord, etc).
*/
void GLAPIENTRY
_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
- GLboolean normalized,
GLsizei stride, const GLvoid *ptr)
{
- /* NOTE: until we have integer-valued vertex attributes, just
- * route this through the regular glVertexAttribPointer() function.
- */
- _mesa_VertexAttribPointerARB(index, size, type, normalized, stride, ptr);
+ const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
+ SHORT_BIT | UNSIGNED_SHORT_BIT |
+ INT_BIT | UNSIGNED_INT_BIT);
+ const GLboolean normalized = GL_FALSE;
+ const GLboolean integer = GL_TRUE;
+ GET_CURRENT_CONTEXT(ctx);
+ ASSERT_OUTSIDE_BEGIN_END(ctx);
+
+ if (index >= ctx->Const.VertexProgram.MaxAttribs) {
+ _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)");
+ return;
+ }
+
+ update_array(ctx, "glVertexAttribIPointer",
+ &ctx->Array.ArrayObj->VertexAttrib[index],
+ _NEW_ARRAY_ATTRIB(index),
+ legalTypes, 1, 4,
+ size, type, stride, normalized, integer, ptr);
}
@@ -805,6 +528,11 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
return array->Normalized;
case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
return array->BufferObj->Name;
+ case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
+ if (ctx->Extensions.EXT_gpu_shader4) {
+ return array->Integer;
+ }
+ /* fall-through */
default:
_mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
return 0;
@@ -1254,7 +982,6 @@ _mesa_UnlockArraysEXT( void )
/* GL_EXT_multi_draw_arrays */
-/* Somebody forgot to spec the first and count parameters as const! <sigh> */
void GLAPIENTRY
_mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first,
const GLsizei *count, GLsizei primcount )
@@ -1352,6 +1079,7 @@ _mesa_copy_client_array(struct gl_context *ctx,
dst->Ptr = src->Ptr;
dst->Enabled = src->Enabled;
dst->Normalized = src->Normalized;
+ dst->Integer = src->Integer;
dst->_ElementSize = src->_ElementSize;
_mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
dst->_MaxElement = src->_MaxElement;
diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h
index a5fa33fa00e..fb96478cfc3 100644
--- a/src/mesa/main/varray.h
+++ b/src/mesa/main/varray.h
@@ -118,7 +118,6 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
void GLAPIENTRY
_mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
- GLboolean normalized,
GLsizei stride, const GLvoid *ptr);
diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h
index 6552a3a7843..1b535080991 100644
--- a/src/mesa/main/version.h
+++ b/src/mesa/main/version.h
@@ -28,7 +28,7 @@
#define VERSION_H
-#include "mtypes.h"
+struct gl_context;
/* Mesa version */
diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c
index 9236bf81a20..8ec6bb3b7cc 100644
--- a/src/mesa/main/vtxfmt.c
+++ b/src/mesa/main/vtxfmt.c
@@ -40,7 +40,7 @@
#if FEATURE_beginend
/**
- * Use the per-vertex functions found in <vfmt> to initialze the given
+ * Use the per-vertex functions found in <vfmt> to initialoze the given
* API dispatch table.
*/
static void
@@ -88,7 +88,7 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt )
SET_Vertex4f(tab, vfmt->Vertex4f);
SET_Vertex4fv(tab, vfmt->Vertex4fv);
- _mesa_install_dlist_vtxfmt(tab, vfmt);
+ _mesa_install_dlist_vtxfmt(tab, vfmt); /* glCallList / glCallLists */
SET_Begin(tab, vfmt->Begin);
SET_End(tab, vfmt->End);
@@ -125,17 +125,43 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt )
SET_VertexAttrib4fARB(tab, vfmt->VertexAttrib4fARB);
SET_VertexAttrib4fvARB(tab, vfmt->VertexAttrib4fvARB);
#endif
+
+ /* GL_EXT_gpu_shader4 / OpenGL 3.0 */
+ SET_VertexAttribI1iEXT(tab, vfmt->VertexAttribI1i);
+ SET_VertexAttribI2iEXT(tab, vfmt->VertexAttribI2i);
+ SET_VertexAttribI3iEXT(tab, vfmt->VertexAttribI3i);
+ SET_VertexAttribI4iEXT(tab, vfmt->VertexAttribI4i);
+ SET_VertexAttribI2ivEXT(tab, vfmt->VertexAttribI2iv);
+ SET_VertexAttribI3ivEXT(tab, vfmt->VertexAttribI3iv);
+ SET_VertexAttribI4ivEXT(tab, vfmt->VertexAttribI4iv);
+
+ SET_VertexAttribI1uiEXT(tab, vfmt->VertexAttribI1ui);
+ SET_VertexAttribI2uiEXT(tab, vfmt->VertexAttribI2ui);
+ SET_VertexAttribI3uiEXT(tab, vfmt->VertexAttribI3ui);
+ SET_VertexAttribI4uiEXT(tab, vfmt->VertexAttribI4ui);
+ SET_VertexAttribI2uivEXT(tab, vfmt->VertexAttribI2uiv);
+ SET_VertexAttribI3uivEXT(tab, vfmt->VertexAttribI3uiv);
+ SET_VertexAttribI4uivEXT(tab, vfmt->VertexAttribI4uiv);
}
-void _mesa_install_exec_vtxfmt( struct gl_context *ctx, const GLvertexformat *vfmt )
+/**
+ * Install per-vertex functions into the API dispatch table for execution.
+ */
+void
+_mesa_install_exec_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
{
if (ctx->API == API_OPENGL)
install_vtxfmt( ctx->Exec, vfmt );
}
-void _mesa_install_save_vtxfmt( struct gl_context *ctx, const GLvertexformat *vfmt )
+/**
+ * Install per-vertex functions into the API dispatch table for display
+ * list compilation.
+ */
+void
+_mesa_install_save_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt)
{
if (ctx->API == API_OPENGL)
install_vtxfmt( ctx->Save, vfmt );