diff options
Diffstat (limited to 'src/mesa/main')
70 files changed, 11881 insertions, 5910 deletions
diff --git a/src/mesa/main/accum.h b/src/mesa/main/accum.h index def692a73a5..93442444979 100644 --- a/src/mesa/main/accum.h +++ b/src/mesa/main/accum.h @@ -37,8 +37,11 @@ #ifndef ACCUM_H #define ACCUM_H +#include "main/glheader.h" +#include "main/mfeatures.h" -#include "main/mtypes.h" +struct _glapi_table; +struct gl_context; #if FEATURE_accum diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index 172c33b47bf..c22e18c9fbc 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -22,6 +22,14 @@ * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/** + * This file implements the glArrayElement() function. + * It involves looking at the format/type of all the enabled vertex arrays + * and emitting a list of pointers to functions which set the per-vertex + * state for the element/index. + */ + + /* Author: * Keith Whitwell <[email protected]> */ @@ -70,11 +78,13 @@ typedef struct { */ #define TYPE_IDX(t) ( (t) == GL_DOUBLE ? 7 : (t) & 7 ) +#define NUM_TYPES 8 + #if FEATURE_arrayelt -static const int ColorFuncs[2][8] = { +static const int ColorFuncs[2][NUM_TYPES] = { { _gloffset_Color3bv, _gloffset_Color3ubv, @@ -97,7 +107,7 @@ static const int ColorFuncs[2][8] = { }, }; -static const int VertexFuncs[3][8] = { +static const int VertexFuncs[3][NUM_TYPES] = { { -1, -1, @@ -130,7 +140,7 @@ static const int VertexFuncs[3][8] = { }, }; -static const int IndexFuncs[8] = { +static const int IndexFuncs[NUM_TYPES] = { -1, _gloffset_Indexubv, _gloffset_Indexsv, @@ -141,7 +151,7 @@ static const int IndexFuncs[8] = { _gloffset_Indexdv, }; -static const int NormalFuncs[8] = { +static const int NormalFuncs[NUM_TYPES] = { _gloffset_Normal3bv, -1, _gloffset_Normal3sv, @@ -153,8 +163,8 @@ static const int NormalFuncs[8] = { }; /* Note: _gloffset_* for these may not be a compile-time constant. */ -static int SecondaryColorFuncs[8]; -static int FogCoordFuncs[8]; +static int SecondaryColorFuncs[NUM_TYPES]; +static int FogCoordFuncs[NUM_TYPES]; /** @@ -163,39 +173,46 @@ static int FogCoordFuncs[8]; /* GL_BYTE attributes */ -static void GLAPIENTRY VertexAttrib1NbvNV(GLuint index, const GLbyte *v) +static void +VertexAttrib1NbvNV(GLuint index, const GLbyte *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1bvNV(GLuint index, const GLbyte *v) +static void +VertexAttrib1bvNV(GLuint index, const GLbyte *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NbvNV(GLuint index, const GLbyte *v) +static void +VertexAttrib2NbvNV(GLuint index, const GLbyte *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2bvNV(GLuint index, const GLbyte *v) +static void +VertexAttrib2bvNV(GLuint index, const GLbyte *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NbvNV(GLuint index, const GLbyte *v) +static void +VertexAttrib3NbvNV(GLuint index, const GLbyte *v) { CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), BYTE_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3bvNV(GLuint index, const GLbyte *v) +static void +VertexAttrib3bvNV(GLuint index, const GLbyte *v) { CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NbvNV(GLuint index, const GLbyte *v) +static void +VertexAttrib4NbvNV(GLuint index, const GLbyte *v) { CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), @@ -203,94 +220,114 @@ static void GLAPIENTRY VertexAttrib4NbvNV(GLuint index, const GLbyte *v) BYTE_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4bvNV(GLuint index, const GLbyte *v) +static void +VertexAttrib4bvNV(GLuint index, const GLbyte *v) { CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); } /* GL_UNSIGNED_BYTE attributes */ -static void GLAPIENTRY VertexAttrib1NubvNV(GLuint index, const GLubyte *v) +static void +VertexAttrib1NubvNV(GLuint index, const GLubyte *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1ubvNV(GLuint index, const GLubyte *v) +static void +VertexAttrib1ubvNV(GLuint index, const GLubyte *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NubvNV(GLuint index, const GLubyte *v) +static void +VertexAttrib2NubvNV(GLuint index, const GLubyte *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]), - UBYTE_TO_FLOAT(v[1]))); + UBYTE_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2ubvNV(GLuint index, const GLubyte *v) +static void +VertexAttrib2ubvNV(GLuint index, const GLubyte *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NubvNV(GLuint index, const GLubyte *v) +static void +VertexAttrib3NubvNV(GLuint index, const GLubyte *v) { CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]), UBYTE_TO_FLOAT(v[1]), UBYTE_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3ubvNV(GLuint index, const GLubyte *v) +static void +VertexAttrib3ubvNV(GLuint index, const GLubyte *v) { - CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1], (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NubvNV(GLuint index, const GLubyte *v) +static void +VertexAttrib4NubvNV(GLuint index, const GLubyte *v) { CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]), - UBYTE_TO_FLOAT(v[1]), - UBYTE_TO_FLOAT(v[2]), - UBYTE_TO_FLOAT(v[3]))); + UBYTE_TO_FLOAT(v[1]), + UBYTE_TO_FLOAT(v[2]), + UBYTE_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4ubvNV(GLuint index, const GLubyte *v) +static void +VertexAttrib4ubvNV(GLuint index, const GLubyte *v) { - CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1], (GLfloat)v[2], + (GLfloat)v[3])); } /* GL_SHORT attributes */ -static void GLAPIENTRY VertexAttrib1NsvNV(GLuint index, const GLshort *v) +static void +VertexAttrib1NsvNV(GLuint index, const GLshort *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1svNV(GLuint index, const GLshort *v) +static void +VertexAttrib1svNV(GLuint index, const GLshort *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NsvNV(GLuint index, const GLshort *v) +static void +VertexAttrib2NsvNV(GLuint index, const GLshort *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]), - SHORT_TO_FLOAT(v[1]))); + SHORT_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2svNV(GLuint index, const GLshort *v) +static void +VertexAttrib2svNV(GLuint index, const GLshort *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NsvNV(GLuint index, const GLshort *v) +static void +VertexAttrib3NsvNV(GLuint index, const GLshort *v) { CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), SHORT_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3svNV(GLuint index, const GLshort *v) +static void +VertexAttrib3svNV(GLuint index, const GLshort *v) { - CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NsvNV(GLuint index, const GLshort *v) +static void +VertexAttrib4NsvNV(GLuint index, const GLshort *v) { CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]), SHORT_TO_FLOAT(v[1]), @@ -298,47 +335,58 @@ static void GLAPIENTRY VertexAttrib4NsvNV(GLuint index, const GLshort *v) SHORT_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4svNV(GLuint index, const GLshort *v) +static void +VertexAttrib4svNV(GLuint index, const GLshort *v) { - CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2], (GLfloat)v[3])); } /* GL_UNSIGNED_SHORT attributes */ -static void GLAPIENTRY VertexAttrib1NusvNV(GLuint index, const GLushort *v) +static void +VertexAttrib1NusvNV(GLuint index, const GLushort *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1usvNV(GLuint index, const GLushort *v) +static void +VertexAttrib1usvNV(GLuint index, const GLushort *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NusvNV(GLuint index, const GLushort *v) +static void +VertexAttrib2NusvNV(GLuint index, const GLushort *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2usvNV(GLuint index, const GLushort *v) +static void +VertexAttrib2usvNV(GLuint index, const GLushort *v) { - CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); + CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NusvNV(GLuint index, const GLushort *v) +static void +VertexAttrib3NusvNV(GLuint index, const GLushort *v) { CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]), USHORT_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3usvNV(GLuint index, const GLushort *v) +static void +VertexAttrib3usvNV(GLuint index, const GLushort *v) { - CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NusvNV(GLuint index, const GLushort *v) +static void +VertexAttrib4NusvNV(GLuint index, const GLushort *v) { CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]), @@ -346,95 +394,116 @@ static void GLAPIENTRY VertexAttrib4NusvNV(GLuint index, const GLushort *v) USHORT_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4usvNV(GLuint index, const GLushort *v) +static void +VertexAttrib4usvNV(GLuint index, const GLushort *v) { - CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2], (GLfloat)v[3])); } /* GL_INT attributes */ -static void GLAPIENTRY VertexAttrib1NivNV(GLuint index, const GLint *v) +static void +VertexAttrib1NivNV(GLuint index, const GLint *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1ivNV(GLuint index, const GLint *v) +static void +VertexAttrib1ivNV(GLuint index, const GLint *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NivNV(GLuint index, const GLint *v) +static void +VertexAttrib2NivNV(GLuint index, const GLint *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2ivNV(GLuint index, const GLint *v) +static void +VertexAttrib2ivNV(GLuint index, const GLint *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NivNV(GLuint index, const GLint *v) +static void +VertexAttrib3NivNV(GLuint index, const GLint *v) { CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), INT_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3ivNV(GLuint index, const GLint *v) +static void +VertexAttrib3ivNV(GLuint index, const GLint *v) { - CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NivNV(GLuint index, const GLint *v) +static void +VertexAttrib4NivNV(GLuint index, const GLint *v) { CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), - INT_TO_FLOAT(v[1]), - INT_TO_FLOAT(v[2]), - INT_TO_FLOAT(v[3]))); + INT_TO_FLOAT(v[1]), + INT_TO_FLOAT(v[2]), + INT_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4ivNV(GLuint index, const GLint *v) +static void +VertexAttrib4ivNV(GLuint index, const GLint *v) { - CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2], (GLfloat)v[3])); } /* GL_UNSIGNED_INT attributes */ -static void GLAPIENTRY VertexAttrib1NuivNV(GLuint index, const GLuint *v) +static void +VertexAttrib1NuivNV(GLuint index, const GLuint *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1uivNV(GLuint index, const GLuint *v) +static void +VertexAttrib1uivNV(GLuint index, const GLuint *v) { CALL_VertexAttrib1fNV(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NuivNV(GLuint index, const GLuint *v) +static void +VertexAttrib2NuivNV(GLuint index, const GLuint *v) { CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]), - UINT_TO_FLOAT(v[1]))); + UINT_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2uivNV(GLuint index, const GLuint *v) +static void +VertexAttrib2uivNV(GLuint index, const GLuint *v) { - CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); + CALL_VertexAttrib2fNV(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NuivNV(GLuint index, const GLuint *v) +static void +VertexAttrib3NuivNV(GLuint index, const GLuint *v) { CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]), UINT_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3uivNV(GLuint index, const GLuint *v) +static void +VertexAttrib3uivNV(GLuint index, const GLuint *v) { - CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NuivNV(GLuint index, const GLuint *v) +static void +VertexAttrib4NuivNV(GLuint index, const GLuint *v) { CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]), UINT_TO_FLOAT(v[1]), @@ -442,51 +511,61 @@ static void GLAPIENTRY VertexAttrib4NuivNV(GLuint index, const GLuint *v) UINT_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4uivNV(GLuint index, const GLuint *v) +static void +VertexAttrib4uivNV(GLuint index, const GLuint *v) { - CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fNV(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2], (GLfloat)v[3])); } /* GL_FLOAT attributes */ -static void GLAPIENTRY VertexAttrib1fvNV(GLuint index, const GLfloat *v) +static void +VertexAttrib1fvNV(GLuint index, const GLfloat *v) { CALL_VertexAttrib1fvNV(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib2fvNV(GLuint index, const GLfloat *v) +static void +VertexAttrib2fvNV(GLuint index, const GLfloat *v) { CALL_VertexAttrib2fvNV(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib3fvNV(GLuint index, const GLfloat *v) +static void +VertexAttrib3fvNV(GLuint index, const GLfloat *v) { CALL_VertexAttrib3fvNV(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib4fvNV(GLuint index, const GLfloat *v) +static void +VertexAttrib4fvNV(GLuint index, const GLfloat *v) { CALL_VertexAttrib4fvNV(GET_DISPATCH(), (index, v)); } /* GL_DOUBLE attributes */ -static void GLAPIENTRY VertexAttrib1dvNV(GLuint index, const GLdouble *v) +static void +VertexAttrib1dvNV(GLuint index, const GLdouble *v) { CALL_VertexAttrib1dvNV(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib2dvNV(GLuint index, const GLdouble *v) +static void +VertexAttrib2dvNV(GLuint index, const GLdouble *v) { CALL_VertexAttrib2dvNV(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib3dvNV(GLuint index, const GLdouble *v) +static void +VertexAttrib3dvNV(GLuint index, const GLdouble *v) { CALL_VertexAttrib3dvNV(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib4dvNV(GLuint index, const GLdouble *v) +static void +VertexAttrib4dvNV(GLuint index, const GLdouble *v) { CALL_VertexAttrib4dvNV(GET_DISPATCH(), (index, v)); } @@ -495,7 +574,7 @@ static void GLAPIENTRY VertexAttrib4dvNV(GLuint index, const GLdouble *v) /* * Array [size][type] of VertexAttrib functions */ -static attrib_func AttribFuncsNV[2][4][8] = { +static attrib_func AttribFuncsNV[2][4][NUM_TYPES] = { { /* non-normalized */ { @@ -599,39 +678,46 @@ static attrib_func AttribFuncsNV[2][4][8] = { /* GL_BYTE attributes */ -static void GLAPIENTRY VertexAttrib1NbvARB(GLuint index, const GLbyte *v) +static void +VertexAttrib1NbvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1bvARB(GLuint index, const GLbyte *v) +static void +VertexAttrib1bvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NbvARB(GLuint index, const GLbyte *v) +static void +VertexAttrib2NbvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2bvARB(GLuint index, const GLbyte *v) +static void +VertexAttrib2bvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NbvARB(GLuint index, const GLbyte *v) +static void +VertexAttrib3NbvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), BYTE_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3bvARB(GLuint index, const GLbyte *v) +static void +VertexAttrib3bvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NbvARB(GLuint index, const GLbyte *v) +static void +VertexAttrib4NbvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, BYTE_TO_FLOAT(v[0]), BYTE_TO_FLOAT(v[1]), @@ -639,142 +725,188 @@ static void GLAPIENTRY VertexAttrib4NbvARB(GLuint index, const GLbyte *v) BYTE_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4bvARB(GLuint index, const GLbyte *v) +static void +VertexAttrib4bvARB(GLuint index, const GLbyte *v) { CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); } /* GL_UNSIGNED_BYTE attributes */ -static void GLAPIENTRY VertexAttrib1NubvARB(GLuint index, const GLubyte *v) +static void +VertexAttrib1NubvARB(GLuint index, const GLubyte *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1ubvARB(GLuint index, const GLubyte *v) +static void +VertexAttrib1ubvARB(GLuint index, const GLubyte *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NubvARB(GLuint index, const GLubyte *v) +static void +VertexAttrib2NubvARB(GLuint index, const GLubyte *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]), - UBYTE_TO_FLOAT(v[1]))); + CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, + UBYTE_TO_FLOAT(v[0]), + UBYTE_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2ubvARB(GLuint index, const GLubyte *v) +static void +VertexAttrib2ubvARB(GLuint index, const GLubyte *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); + CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, + (GLfloat)v[0], (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NubvARB(GLuint index, const GLubyte *v) +static void +VertexAttrib3NubvARB(GLuint index, const GLubyte *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]), - UBYTE_TO_FLOAT(v[1]), - UBYTE_TO_FLOAT(v[2]))); + CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, + UBYTE_TO_FLOAT(v[0]), + UBYTE_TO_FLOAT(v[1]), + UBYTE_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3ubvARB(GLuint index, const GLubyte *v) +static void +VertexAttrib3ubvARB(GLuint index, const GLubyte *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, + (GLfloat)v[0], + (GLfloat)v[1], + (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NubvARB(GLuint index, const GLubyte *v) +static void +VertexAttrib4NubvARB(GLuint index, const GLubyte *v) { - CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, UBYTE_TO_FLOAT(v[0]), - UBYTE_TO_FLOAT(v[1]), - UBYTE_TO_FLOAT(v[2]), - UBYTE_TO_FLOAT(v[3]))); + CALL_VertexAttrib4fARB(GET_DISPATCH(), + (index, + UBYTE_TO_FLOAT(v[0]), + UBYTE_TO_FLOAT(v[1]), + UBYTE_TO_FLOAT(v[2]), + UBYTE_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4ubvARB(GLuint index, const GLubyte *v) +static void +VertexAttrib4ubvARB(GLuint index, const GLubyte *v) { - CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fARB(GET_DISPATCH(), + (index, + (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2], (GLfloat)v[3])); } /* GL_SHORT attributes */ -static void GLAPIENTRY VertexAttrib1NsvARB(GLuint index, const GLshort *v) +static void +VertexAttrib1NsvARB(GLuint index, const GLshort *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1svARB(GLuint index, const GLshort *v) +static void +VertexAttrib1svARB(GLuint index, const GLshort *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NsvARB(GLuint index, const GLshort *v) +static void +VertexAttrib2NsvARB(GLuint index, const GLshort *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]), - SHORT_TO_FLOAT(v[1]))); + CALL_VertexAttrib2fARB(GET_DISPATCH(), + (index, SHORT_TO_FLOAT(v[0]), + SHORT_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2svARB(GLuint index, const GLshort *v) +static void +VertexAttrib2svARB(GLuint index, const GLshort *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); + CALL_VertexAttrib2fARB(GET_DISPATCH(), + (index, (GLfloat)v[0], (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NsvARB(GLuint index, const GLshort *v) +static void +VertexAttrib3NsvARB(GLuint index, const GLshort *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]), - SHORT_TO_FLOAT(v[1]), - SHORT_TO_FLOAT(v[2]))); + CALL_VertexAttrib3fARB(GET_DISPATCH(), + (index, + SHORT_TO_FLOAT(v[0]), + SHORT_TO_FLOAT(v[1]), + SHORT_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3svARB(GLuint index, const GLshort *v) +static void +VertexAttrib3svARB(GLuint index, const GLshort *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fARB(GET_DISPATCH(), + (index, + (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NsvARB(GLuint index, const GLshort *v) +static void +VertexAttrib4NsvARB(GLuint index, const GLshort *v) { - CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, SHORT_TO_FLOAT(v[0]), - SHORT_TO_FLOAT(v[1]), - SHORT_TO_FLOAT(v[2]), - SHORT_TO_FLOAT(v[3]))); + CALL_VertexAttrib4fARB(GET_DISPATCH(), + (index, + SHORT_TO_FLOAT(v[0]), + SHORT_TO_FLOAT(v[1]), + SHORT_TO_FLOAT(v[2]), + SHORT_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4svARB(GLuint index, const GLshort *v) +static void +VertexAttrib4svARB(GLuint index, const GLshort *v) { - CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2], (GLfloat)v[3])); } /* GL_UNSIGNED_SHORT attributes */ -static void GLAPIENTRY VertexAttrib1NusvARB(GLuint index, const GLushort *v) +static void +VertexAttrib1NusvARB(GLuint index, const GLushort *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1usvARB(GLuint index, const GLushort *v) +static void +VertexAttrib1usvARB(GLuint index, const GLushort *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NusvARB(GLuint index, const GLushort *v) +static void +VertexAttrib2NusvARB(GLuint index, const GLushort *v) { CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2usvARB(GLuint index, const GLushort *v) +static void +VertexAttrib2usvARB(GLuint index, const GLushort *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); + CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NusvARB(GLuint index, const GLushort *v) +static void +VertexAttrib3NusvARB(GLuint index, const GLushort *v) { CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]), USHORT_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3usvARB(GLuint index, const GLushort *v) +static void +VertexAttrib3usvARB(GLuint index, const GLushort *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1], (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NusvARB(GLuint index, const GLushort *v) +static void +VertexAttrib4NusvARB(GLuint index, const GLushort *v) { CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, USHORT_TO_FLOAT(v[0]), USHORT_TO_FLOAT(v[1]), @@ -782,47 +914,57 @@ static void GLAPIENTRY VertexAttrib4NusvARB(GLuint index, const GLushort *v) USHORT_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4usvARB(GLuint index, const GLushort *v) +static void +VertexAttrib4usvARB(GLuint index, const GLushort *v) { CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); } /* GL_INT attributes */ -static void GLAPIENTRY VertexAttrib1NivARB(GLuint index, const GLint *v) +static void +VertexAttrib1NivARB(GLuint index, const GLint *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1ivARB(GLuint index, const GLint *v) +static void +VertexAttrib1ivARB(GLuint index, const GLint *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NivARB(GLuint index, const GLint *v) +static void +VertexAttrib2NivARB(GLuint index, const GLint *v) { CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2ivARB(GLuint index, const GLint *v) +static void +VertexAttrib2ivARB(GLuint index, const GLint *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); + CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NivARB(GLuint index, const GLint *v) +static void +VertexAttrib3NivARB(GLuint index, const GLint *v) { CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), INT_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3ivARB(GLuint index, const GLint *v) +static void +VertexAttrib3ivARB(GLuint index, const GLint *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1], (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NivARB(GLuint index, const GLint *v) +static void +VertexAttrib4NivARB(GLuint index, const GLint *v) { CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, INT_TO_FLOAT(v[0]), INT_TO_FLOAT(v[1]), @@ -830,108 +972,287 @@ static void GLAPIENTRY VertexAttrib4NivARB(GLuint index, const GLint *v) INT_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4ivARB(GLuint index, const GLint *v) +static void +VertexAttrib4ivARB(GLuint index, const GLint *v) { - CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2], (GLfloat)v[3])); } /* GL_UNSIGNED_INT attributes */ -static void GLAPIENTRY VertexAttrib1NuivARB(GLuint index, const GLuint *v) +static void +VertexAttrib1NuivARB(GLuint index, const GLuint *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]))); } -static void GLAPIENTRY VertexAttrib1uivARB(GLuint index, const GLuint *v) +static void +VertexAttrib1uivARB(GLuint index, const GLuint *v) { CALL_VertexAttrib1fARB(GET_DISPATCH(), (index, (GLfloat)v[0])); } -static void GLAPIENTRY VertexAttrib2NuivARB(GLuint index, const GLuint *v) +static void +VertexAttrib2NuivARB(GLuint index, const GLuint *v) { CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]), - UINT_TO_FLOAT(v[1]))); + UINT_TO_FLOAT(v[1]))); } -static void GLAPIENTRY VertexAttrib2uivARB(GLuint index, const GLuint *v) +static void +VertexAttrib2uivARB(GLuint index, const GLuint *v) { - CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1])); + CALL_VertexAttrib2fARB(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1])); } -static void GLAPIENTRY VertexAttrib3NuivARB(GLuint index, const GLuint *v) +static void +VertexAttrib3NuivARB(GLuint index, const GLuint *v) { CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]), - UINT_TO_FLOAT(v[1]), - UINT_TO_FLOAT(v[2]))); + UINT_TO_FLOAT(v[1]), + UINT_TO_FLOAT(v[2]))); } -static void GLAPIENTRY VertexAttrib3uivARB(GLuint index, const GLuint *v) +static void +VertexAttrib3uivARB(GLuint index, const GLuint *v) { - CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2])); + CALL_VertexAttrib3fARB(GET_DISPATCH(), (index, (GLfloat)v[0], + (GLfloat)v[1], (GLfloat)v[2])); } -static void GLAPIENTRY VertexAttrib4NuivARB(GLuint index, const GLuint *v) +static void +VertexAttrib4NuivARB(GLuint index, const GLuint *v) { CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, UINT_TO_FLOAT(v[0]), - UINT_TO_FLOAT(v[1]), - UINT_TO_FLOAT(v[2]), - UINT_TO_FLOAT(v[3]))); + UINT_TO_FLOAT(v[1]), + UINT_TO_FLOAT(v[2]), + UINT_TO_FLOAT(v[3]))); } -static void GLAPIENTRY VertexAttrib4uivARB(GLuint index, const GLuint *v) +static void +VertexAttrib4uivARB(GLuint index, const GLuint *v) { - CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], (GLfloat)v[2], (GLfloat)v[3])); + CALL_VertexAttrib4fARB(GET_DISPATCH(), (index, (GLfloat)v[0], (GLfloat)v[1], + (GLfloat)v[2], (GLfloat)v[3])); } /* GL_FLOAT attributes */ -static void GLAPIENTRY VertexAttrib1fvARB(GLuint index, const GLfloat *v) +static void +VertexAttrib1fvARB(GLuint index, const GLfloat *v) { CALL_VertexAttrib1fvARB(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib2fvARB(GLuint index, const GLfloat *v) +static void +VertexAttrib2fvARB(GLuint index, const GLfloat *v) { CALL_VertexAttrib2fvARB(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib3fvARB(GLuint index, const GLfloat *v) +static void +VertexAttrib3fvARB(GLuint index, const GLfloat *v) { CALL_VertexAttrib3fvARB(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib4fvARB(GLuint index, const GLfloat *v) +static void +VertexAttrib4fvARB(GLuint index, const GLfloat *v) { CALL_VertexAttrib4fvARB(GET_DISPATCH(), (index, v)); } /* GL_DOUBLE attributes */ -static void GLAPIENTRY VertexAttrib1dvARB(GLuint index, const GLdouble *v) +static void +VertexAttrib1dvARB(GLuint index, const GLdouble *v) { CALL_VertexAttrib1dvARB(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib2dvARB(GLuint index, const GLdouble *v) +static void +VertexAttrib2dvARB(GLuint index, const GLdouble *v) { CALL_VertexAttrib2dvARB(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib3dvARB(GLuint index, const GLdouble *v) +static void +VertexAttrib3dvARB(GLuint index, const GLdouble *v) { CALL_VertexAttrib3dvARB(GET_DISPATCH(), (index, v)); } -static void GLAPIENTRY VertexAttrib4dvARB(GLuint index, const GLdouble *v) +static void +VertexAttrib4dvARB(GLuint index, const GLdouble *v) { CALL_VertexAttrib4dvARB(GET_DISPATCH(), (index, v)); } +/** + * Integer-valued attributes + */ +static void +VertexAttribI1bv(GLuint index, const GLbyte *v) +{ + CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0])); +} + +static void +VertexAttribI2bv(GLuint index, const GLbyte *v) +{ + CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1])); +} + +static void +VertexAttribI3bv(GLuint index, const GLbyte *v) +{ + CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2])); +} + +static void +VertexAttribI4bv(GLuint index, const GLbyte *v) +{ + CALL_VertexAttribI4bvEXT(GET_DISPATCH(), (index, v)); +} + + +static void +VertexAttribI1ubv(GLuint index, const GLubyte *v) +{ + CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0])); +} + +static void +VertexAttribI2ubv(GLuint index, const GLubyte *v) +{ + CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1])); +} + +static void +VertexAttribI3ubv(GLuint index, const GLubyte *v) +{ + CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2])); +} + +static void +VertexAttribI4ubv(GLuint index, const GLubyte *v) +{ + CALL_VertexAttribI4ubvEXT(GET_DISPATCH(), (index, v)); +} + + + +static void +VertexAttribI1sv(GLuint index, const GLshort *v) +{ + CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0])); +} + +static void +VertexAttribI2sv(GLuint index, const GLshort *v) +{ + CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1])); +} + +static void +VertexAttribI3sv(GLuint index, const GLshort *v) +{ + CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2])); +} + +static void +VertexAttribI4sv(GLuint index, const GLshort *v) +{ + CALL_VertexAttribI4svEXT(GET_DISPATCH(), (index, v)); +} + + +static void +VertexAttribI1usv(GLuint index, const GLushort *v) +{ + CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0])); +} + +static void +VertexAttribI2usv(GLuint index, const GLushort *v) +{ + CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1])); +} + +static void +VertexAttribI3usv(GLuint index, const GLushort *v) +{ + CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2])); +} + +static void +VertexAttribI4usv(GLuint index, const GLushort *v) +{ + CALL_VertexAttribI4usvEXT(GET_DISPATCH(), (index, v)); +} + + + +static void +VertexAttribI1iv(GLuint index, const GLint *v) +{ + CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index, v[0])); +} + +static void +VertexAttribI2iv(GLuint index, const GLint *v) +{ + CALL_VertexAttribI2iEXT(GET_DISPATCH(), (index, v[0], v[1])); +} + +static void +VertexAttribI3iv(GLuint index, const GLint *v) +{ + CALL_VertexAttribI3iEXT(GET_DISPATCH(), (index, v[0], v[1], v[2])); +} + +static void +VertexAttribI4iv(GLuint index, const GLint *v) +{ + CALL_VertexAttribI4ivEXT(GET_DISPATCH(), (index, v)); +} + + +static void +VertexAttribI1uiv(GLuint index, const GLuint *v) +{ + CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index, v[0])); +} + +static void +VertexAttribI2uiv(GLuint index, const GLuint *v) +{ + CALL_VertexAttribI2uiEXT(GET_DISPATCH(), (index, v[0], v[1])); +} + +static void +VertexAttribI3uiv(GLuint index, const GLuint *v) +{ + CALL_VertexAttribI3uiEXT(GET_DISPATCH(), (index, v[0], v[1], v[2])); +} + +static void +VertexAttribI4uiv(GLuint index, const GLuint *v) +{ + CALL_VertexAttribI4uivEXT(GET_DISPATCH(), (index, v)); +} + + + + /* - * Array [size][type] of VertexAttrib functions + * Array [unnormalized/normalized/integer][size][type] of VertexAttrib + * functions */ -static attrib_func AttribFuncsARB[2][4][8] = { +static attrib_func AttribFuncsARB[3][4][NUM_TYPES] = { { /* non-normalized */ { @@ -1025,6 +1346,54 @@ static attrib_func AttribFuncsARB[2][4][8] = { (attrib_func) VertexAttrib4fvARB, (attrib_func) VertexAttrib4dvARB } + }, + + { + /* integer-valued */ + { + /* size 1 */ + (attrib_func) VertexAttribI1bv, + (attrib_func) VertexAttribI1ubv, + (attrib_func) VertexAttribI1sv, + (attrib_func) VertexAttribI1usv, + (attrib_func) VertexAttribI1iv, + (attrib_func) VertexAttribI1uiv, + NULL, /* GL_FLOAT */ + NULL /* GL_DOUBLE */ + }, + { + /* size 2 */ + (attrib_func) VertexAttribI2bv, + (attrib_func) VertexAttribI2ubv, + (attrib_func) VertexAttribI2sv, + (attrib_func) VertexAttribI2usv, + (attrib_func) VertexAttribI2iv, + (attrib_func) VertexAttribI2uiv, + NULL, /* GL_FLOAT */ + NULL /* GL_DOUBLE */ + }, + { + /* size 3 */ + (attrib_func) VertexAttribI3bv, + (attrib_func) VertexAttribI3ubv, + (attrib_func) VertexAttribI3sv, + (attrib_func) VertexAttribI3usv, + (attrib_func) VertexAttribI3iv, + (attrib_func) VertexAttribI3uiv, + NULL, /* GL_FLOAT */ + NULL /* GL_DOUBLE */ + }, + { + /* size 4 */ + (attrib_func) VertexAttribI4bv, + (attrib_func) VertexAttribI4ubv, + (attrib_func) VertexAttribI4sv, + (attrib_func) VertexAttribI4usv, + (attrib_func) VertexAttribI4iv, + (attrib_func) VertexAttribI4uiv, + NULL, /* GL_FLOAT */ + NULL /* GL_DOUBLE */ + } } }; @@ -1173,7 +1542,15 @@ static void _ae_update_state( struct gl_context *ctx ) [TYPE_IDX(at->array->Type)]; } else { - at->func = AttribFuncsARB[at->array->Normalized] + GLint intOrNorm; + if (at->array->Integer) + intOrNorm = 2; + else if (at->array->Normalized) + intOrNorm = 1; + else + intOrNorm = 0; + + at->func = AttribFuncsARB[intOrNorm] [at->array->Size-1] [TYPE_IDX(at->array->Type)]; } @@ -1271,14 +1648,13 @@ void GLAPIENTRY _ae_ArrayElement( GLint elt ) _ae_update_state( ctx ); } + /* Determine if w need to map/unmap VBOs */ do_map = actx->nr_vbos && !actx->mapped_vbos; - /* - */ if (do_map) _ae_map_vbos(ctx); - /* generic attributes */ + /* emit generic attribute elements */ for (at = actx->attribs; at->func; at++) { const GLubyte *src = ADD_POINTERS(at->array->BufferObj->Pointer, at->array->Ptr) @@ -1286,7 +1662,7 @@ void GLAPIENTRY _ae_ArrayElement( GLint elt ) at->func( at->index, src ); } - /* conventional arrays */ + /* emit conventional arrays elements */ for (aa = actx->arrays; aa->offset != -1 ; aa++) { const GLubyte *src = ADD_POINTERS(aa->array->BufferObj->Pointer, aa->array->Ptr) diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index cd002f6bc27..25ece5c95e9 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -105,46 +105,6 @@ #if FEATURE_GL -#ifdef _GLAPI_USE_REMAP_TABLE - -#define need_MESA_remap_table -#include "main/remap.h" -#include "main/remap_helper.h" - -/* This is shared across all APIs but We define this here since - * desktop GL has the biggest remap table. */ -int driDispatchRemapTable[driDispatchRemapTable_size]; - -/** - * Map the functions which are already static. - * - * When a extension function are incorporated into the ABI, the - * extension suffix is usually stripped. Mapping such functions - * makes sure the alternative names are available. - * - * Note that functions mapped by _mesa_init_remap_table() are - * excluded. - */ -void -_mesa_map_static_functions(void) -{ - /* Remap static functions which have alternative names and are in the ABI. - * This is to be on the safe side. glapi should have defined those names. - */ - _mesa_map_function_array(MESA_alt_functions); -} - -void -_mesa_init_remap_table(void) -{ - _mesa_do_init_remap_table(_mesa_function_pool, - driDispatchRemapTable_size, - MESA_remap_table_functions); -} - -#endif /* _GLAPI_USE_REMAP_TABLE */ - - /** * Initialize a dispatch table with pointers to Mesa's immediate-mode * commands. @@ -160,7 +120,7 @@ _mesa_create_exec_table(void) { struct _glapi_table *exec; - exec = _mesa_alloc_dispatch_table(sizeof *exec); + exec = _mesa_alloc_dispatch_table(_gloffset_COUNT); if (exec == NULL) return NULL; @@ -734,6 +694,11 @@ _mesa_create_exec_table(void) SET_TexParameterIivEXT(exec, _mesa_TexParameterIiv); SET_TexParameterIuivEXT(exec, _mesa_TexParameterIuiv); + /* GL_EXT_gpu_shader4 / OpenGL 3.0 */ + SET_GetVertexAttribIivEXT(exec, _mesa_GetVertexAttribIiv); + SET_GetVertexAttribIuivEXT(exec, _mesa_GetVertexAttribIuiv); + SET_VertexAttribIPointerEXT(exec, _mesa_VertexAttribIPointer); + return exec; } diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c index d1789069cc1..c438307d84c 100644 --- a/src/mesa/main/api_loopback.c +++ b/src/mesa/main/api_loopback.c @@ -34,9 +34,9 @@ #include "api_loopback.h" #include "mtypes.h" #include "glapi/glapi.h" -#include "glapi/glapitable.h" #include "glapi/glthread.h" #include "main/dispatch.h" +#include "mfeatures.h" /* KW: A set of functions to convert unusual Color/Normal/Vertex/etc * calls to a smaller set of driver-provided formats. Currently just @@ -66,16 +66,24 @@ #define MATERIALFV(a,b,c) CALL_Materialfv(GET_DISPATCH(), (a,b,c)) #define RECTF(a,b,c,d) CALL_Rectf(GET_DISPATCH(), (a,b,c,d)) +#define FOGCOORDF(x) CALL_FogCoordfEXT(GET_DISPATCH(), (x)) +#define SECONDARYCOLORF(a,b,c) CALL_SecondaryColor3fEXT(GET_DISPATCH(), (a,b,c)) + #define ATTRIB1NV(index,x) CALL_VertexAttrib1fNV(GET_DISPATCH(), (index,x)) #define ATTRIB2NV(index,x,y) CALL_VertexAttrib2fNV(GET_DISPATCH(), (index,x,y)) #define ATTRIB3NV(index,x,y,z) CALL_VertexAttrib3fNV(GET_DISPATCH(), (index,x,y,z)) #define ATTRIB4NV(index,x,y,z,w) CALL_VertexAttrib4fNV(GET_DISPATCH(), (index,x,y,z,w)) + #define ATTRIB1ARB(index,x) CALL_VertexAttrib1fARB(GET_DISPATCH(), (index,x)) #define ATTRIB2ARB(index,x,y) CALL_VertexAttrib2fARB(GET_DISPATCH(), (index,x,y)) #define ATTRIB3ARB(index,x,y,z) CALL_VertexAttrib3fARB(GET_DISPATCH(), (index,x,y,z)) #define ATTRIB4ARB(index,x,y,z,w) CALL_VertexAttrib4fARB(GET_DISPATCH(), (index,x,y,z,w)) -#define FOGCOORDF(x) CALL_FogCoordfEXT(GET_DISPATCH(), (x)) -#define SECONDARYCOLORF(a,b,c) CALL_SecondaryColor3fEXT(GET_DISPATCH(), (a,b,c)) + +#define ATTRIBI_1I(index,x) CALL_VertexAttribI1iEXT(GET_DISPATCH(), (index,x)) +#define ATTRIBI_1UI(index,x) CALL_VertexAttribI1uiEXT(GET_DISPATCH(), (index,x)) +#define ATTRIBI_4I(index,x,y,z,w) CALL_VertexAttribI4iEXT(GET_DISPATCH(), (index,x,y,z,w)) + +#define ATTRIBI_4UI(index,x,y,z,w) CALL_VertexAttribI4uiEXT(GET_DISPATCH(), (index,x,y,z,w)) #if FEATURE_beginend @@ -1041,6 +1049,7 @@ loopback_SecondaryColor3ubvEXT_f( const GLubyte *v ) /* * GL_NV_vertex_program: * Always loop-back to one of the VertexAttrib[1234]f[v]NV functions. + * Note that attribute indexes DO alias conventional vertex attributes. */ static void GLAPIENTRY @@ -1263,6 +1272,7 @@ loopback_VertexAttribs4ubvNV(GLuint index, GLsizei n, const GLubyte *v) /* * GL_ARB_vertex_program * Always loop-back to one of the VertexAttrib[1234]f[v]ARB functions. + * Note that attribute indexes do NOT alias conventional attributes. */ static void GLAPIENTRY @@ -1443,136 +1453,50 @@ loopback_VertexAttrib4NuivARB(GLuint index, const GLuint * v) -/** GL 3.0 Integer-valued attributes **/ - -static void GLAPIENTRY -loopback_VertexAttribI1i(GLuint index, GLint x) -{ - ATTRIB1ARB(index, (GLfloat) x); -} - -static void GLAPIENTRY -loopback_VertexAttribI2i(GLuint index, GLint x, GLint y) -{ - ATTRIB2ARB(index, (GLfloat) x, (GLfloat) y); -} - -static void GLAPIENTRY -loopback_VertexAttribI3i(GLuint index, GLint x, GLint y, GLint z) -{ - ATTRIB3ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z); -} - -static void GLAPIENTRY -loopback_VertexAttribI4i(GLuint index, GLint x, GLint y, GLint z, GLint w) -{ - ATTRIB4ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); -} - -static void GLAPIENTRY -loopback_VertexAttribI1ui(GLuint index, GLuint x) -{ - ATTRIB1ARB(index, (GLfloat) x); -} - -static void GLAPIENTRY -loopback_VertexAttribI2ui(GLuint index, GLuint x, GLuint y) -{ - ATTRIB2ARB(index, (GLfloat) x, (GLfloat) y); -} - -static void GLAPIENTRY -loopback_VertexAttribI3ui(GLuint index, GLuint x, GLuint y, GLuint z) -{ - ATTRIB3ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z); -} - -static void GLAPIENTRY -loopback_VertexAttribI4ui(GLuint index, GLuint x, GLuint y, GLuint z, GLuint w) -{ - ATTRIB4ARB(index, (GLfloat) x, (GLfloat) y, (GLfloat) z, (GLfloat) w); -} +/** + * GL_EXT_gpu_shader / GL 3.0 signed/unsigned integer-valued attributes. + * Note that attribute indexes do NOT alias conventional attributes. + */ static void GLAPIENTRY loopback_VertexAttribI1iv(GLuint index, const GLint *v) { - ATTRIB1ARB(index, (GLfloat) v[0]); -} - -static void GLAPIENTRY -loopback_VertexAttribI2iv (GLuint index, const GLint *v) -{ - ATTRIB2ARB(index, (GLfloat) v[0], (GLfloat) v[1]); -} - -static void GLAPIENTRY -loopback_VertexAttribI3iv(GLuint index, const GLint *v) -{ - ATTRIB3ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]); -} - -static void GLAPIENTRY -loopback_VertexAttribI4iv(GLuint index, const GLint *v) -{ - ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3]); + ATTRIBI_1I(index, v[0]); } static void GLAPIENTRY loopback_VertexAttribI1uiv(GLuint index, const GLuint *v) { - ATTRIB1ARB(index, (GLfloat) v[0]); -} - -static void GLAPIENTRY -loopback_VertexAttribI2uiv(GLuint index, const GLuint *v) -{ - ATTRIB2ARB(index, (GLfloat) v[0], (GLfloat) v[1]); -} - -static void GLAPIENTRY -loopback_VertexAttribI3uiv(GLuint index, const GLuint *v) -{ - ATTRIB3ARB(index, (GLfloat) v[0], (GLfloat) v[1], (GLfloat) v[2]); -} - -static void GLAPIENTRY -loopback_VertexAttribI4uiv(GLuint index, const GLuint *v) -{ - ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3]); + ATTRIBI_1UI(index, v[0]); } static void GLAPIENTRY loopback_VertexAttribI4bv(GLuint index, const GLbyte *v) { - ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3]); + ATTRIBI_4I(index, v[0], v[1], v[2], v[3]); } static void GLAPIENTRY loopback_VertexAttribI4sv(GLuint index, const GLshort *v) { - ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3]); + ATTRIBI_4I(index, v[0], v[1], v[2], v[3]); } static void GLAPIENTRY loopback_VertexAttribI4ubv(GLuint index, const GLubyte *v) { - ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3]); + ATTRIBI_4UI(index, v[0], v[1], v[2], v[3]); } static void GLAPIENTRY loopback_VertexAttribI4usv(GLuint index, const GLushort *v) { - ATTRIB4ARB(index, (GLfloat) v[0], (GLfloat) v[1], - (GLfloat) v[2], (GLfloat) v[3]); + ATTRIBI_4UI(index, v[0], v[1], v[2], v[3]); } + /* * This code never registers handlers for any of the entry points * listed in vtxfmt.h. @@ -1788,50 +1712,13 @@ _mesa_loopback_init_api_table( struct _glapi_table *dest ) SET_VertexAttrib4NusvARB(dest, loopback_VertexAttrib4NusvARB); SET_VertexAttrib4NuivARB(dest, loopback_VertexAttrib4NuivARB); - /* GL 3.0 */ -#if 0 - SET_VertexAttribI1i(dest, loopback_VertexAttribI1i); - SET_VertexAttribI2i(dest, loopback_VertexAttribI2i); - SET_VertexAttribI3i(dest, loopback_VertexAttribI3i); - SET_VertexAttribI4i(dest, loopback_VertexAttribI4i); - SET_VertexAttribI1ui(dest, loopback_VertexAttribI1ui); - SET_VertexAttribI2ui(dest, loopback_VertexAttribI2ui); - SET_VertexAttribI3ui(dest, loopback_VertexAttribI3ui); - SET_VertexAttribI4ui(dest, loopback_VertexAttribI4ui); - SET_VertexAttribI1iv(dest, loopback_VertexAttribI1iv); - SET_VertexAttribI2iv(dest, loopback_VertexAttribI2iv); - SET_VertexAttribI3iv(dest, loopback_VertexAttribI3iv); - SET_VertexAttribI4iv(dest, loopback_VertexAttribI4iv); - SET_VertexAttribI1uiv(dest, loopback_VertexAttribI1uiv); - SET_VertexAttribI2uiv(dest, loopback_VertexAttribI2uiv); - SET_VertexAttribI3uiv(dest, loopback_VertexAttribI3uiv); - SET_VertexAttribI4uiv(dest, loopback_VertexAttribI4uiv); - SET_VertexAttribI4bv(dest, loopback_VertexAttribI4bv); - SET_VertexAttribI4sv(dest, loopback_VertexAttribI4sv); - SET_VertexAttribI4ubv(dest, loopback_VertexAttribI4ubv); - SET_VertexAttribI4usv(dest, loopback_VertexAttribI4usv); -#else - (void) loopback_VertexAttribI1i; - (void) loopback_VertexAttribI2i; - (void) loopback_VertexAttribI3i; - (void) loopback_VertexAttribI4i; - (void) loopback_VertexAttribI1ui; - (void) loopback_VertexAttribI2ui; - (void) loopback_VertexAttribI3ui; - (void) loopback_VertexAttribI4ui; - (void) loopback_VertexAttribI1iv; - (void) loopback_VertexAttribI2iv; - (void) loopback_VertexAttribI3iv; - (void) loopback_VertexAttribI4iv; - (void) loopback_VertexAttribI1uiv; - (void) loopback_VertexAttribI2uiv; - (void) loopback_VertexAttribI3uiv; - (void) loopback_VertexAttribI4uiv; - (void) loopback_VertexAttribI4bv; - (void) loopback_VertexAttribI4sv; - (void) loopback_VertexAttribI4ubv; - (void) loopback_VertexAttribI4usv; -#endif + /* GL_EXT_gpu_shader4, GL 3.0 */ + SET_VertexAttribI1ivEXT(dest, loopback_VertexAttribI1iv); + SET_VertexAttribI1uivEXT(dest, loopback_VertexAttribI1uiv); + SET_VertexAttribI4bvEXT(dest, loopback_VertexAttribI4bv); + SET_VertexAttribI4svEXT(dest, loopback_VertexAttribI4sv); + SET_VertexAttribI4ubvEXT(dest, loopback_VertexAttribI4ubv); + SET_VertexAttribI4usvEXT(dest, loopback_VertexAttribI4usv); } diff --git a/src/mesa/main/api_loopback.h b/src/mesa/main/api_loopback.h index 3140eb515ee..b9af703ca73 100644 --- a/src/mesa/main/api_loopback.h +++ b/src/mesa/main/api_loopback.h @@ -27,7 +27,10 @@ #ifndef API_LOOPBACK_H #define API_LOOPBACK_H -#include "main/mtypes.h" +#include "main/compiler.h" +#include "main/mfeatures.h" + +struct _glapi_table; #if FEATURE_beginend diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 4929a9310d4..ac9709db3f1 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -27,6 +27,7 @@ #include "bufferobj.h" #include "context.h" #include "imports.h" +#include "mfeatures.h" #include "mtypes.h" #include "vbo/vbo.h" diff --git a/src/mesa/main/api_validate.h b/src/mesa/main/api_validate.h index b232a90843e..16b9c2b2647 100644 --- a/src/mesa/main/api_validate.h +++ b/src/mesa/main/api_validate.h @@ -28,7 +28,10 @@ #define API_VALIDATE_H -#include "mtypes.h" +#include "glheader.h" + +struct gl_buffer_object; +struct gl_context; extern GLuint diff --git a/src/mesa/main/arrayobj.h b/src/mesa/main/arrayobj.h index 26e3af19c91..0b5a0130370 100644 --- a/src/mesa/main/arrayobj.h +++ b/src/mesa/main/arrayobj.h @@ -28,7 +28,9 @@ #ifndef ARRAYOBJ_H #define ARRAYOBJ_H -#include "mtypes.h" +#include "glheader.h" + +struct gl_context; /** * \file arrayobj.h diff --git a/src/mesa/main/atifragshader.h b/src/mesa/main/atifragshader.h index 6911bba5aee..ade91311b01 100644 --- a/src/mesa/main/atifragshader.h +++ b/src/mesa/main/atifragshader.h @@ -8,7 +8,12 @@ #ifndef ATIFRAGSHADER_H #define ATIFRAGSHADER_H -#include "main/mtypes.h" +#include "compiler.h" +#include "glheader.h" +#include "mfeatures.h" + +struct _glapi_table; +struct gl_context; #define MAX_NUM_INSTRUCTIONS_PER_PASS_ATI 8 #define MAX_NUM_PASSES_ATI 2 diff --git a/src/mesa/main/attrib.h b/src/mesa/main/attrib.h index 777781bdf0d..d59d31b9be9 100644 --- a/src/mesa/main/attrib.h +++ b/src/mesa/main/attrib.h @@ -26,8 +26,12 @@ #define ATTRIB_H -#include "main/mtypes.h" +#include "compiler.h" +#include "glheader.h" +#include "mfeatures.h" +struct _glapi_table; +struct gl_context; #if FEATURE_attrib_stack @@ -48,8 +52,6 @@ _mesa_init_attrib_dispatch(struct _glapi_table *disp); #else /* FEATURE_attrib_stack */ -#include "main/compiler.h" - static INLINE void _mesa_PushClientAttrib( GLbitfield mask ) { diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h index 677b01cc9fc..f72c779f1aa 100644 --- a/src/mesa/main/blend.h +++ b/src/mesa/main/blend.h @@ -33,7 +33,9 @@ #define BLEND_H -#include "mtypes.h" +#include "glheader.h" + +struct gl_context; extern void GLAPIENTRY diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 0a68008a100..76f8259a283 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -1189,6 +1189,9 @@ _mesa_BufferSubDataARB(GLenum target, GLintptrARB offset, return; } + if (size == 0) + return; + bufObj->Written = GL_TRUE; ASSERT(ctx->Driver.BufferSubData); diff --git a/src/mesa/main/buffers.h b/src/mesa/main/buffers.h index 36d6c8b6608..1404112c411 100644 --- a/src/mesa/main/buffers.h +++ b/src/mesa/main/buffers.h @@ -33,8 +33,9 @@ #define BUFFERS_H -#include "mtypes.h" +#include "glheader.h" +struct gl_context; extern void GLAPIENTRY _mesa_DrawBuffer( GLenum mode ); diff --git a/src/mesa/main/colortab.h b/src/mesa/main/colortab.h index ea3ec870fd4..ae46d8d236b 100644 --- a/src/mesa/main/colortab.h +++ b/src/mesa/main/colortab.h @@ -27,7 +27,12 @@ #define COLORTAB_H -#include "main/mtypes.h" +#include "compiler.h" +#include "glheader.h" +#include "mfeatures.h" + +struct _glapi_table; +struct gl_color_table; #if FEATURE_colortable @@ -46,8 +51,6 @@ _mesa_init_colortable_dispatch(struct _glapi_table *disp); #else /* FEATURE_colortable */ -#include "main/compiler.h" - static INLINE void GLAPIENTRY _mesa_ColorTable( GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 3ebe54926ff..b60875b7128 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -131,6 +131,7 @@ #if _HAVE_FULL_GL #include "math/m_matrix.h" #endif +#include "main/dispatch.h" /* for _gloffset_COUNT */ #ifdef USE_SPARC_ASM #include "sparc/sparc.h" @@ -379,10 +380,12 @@ _glthread_DECLARE_STATIC_MUTEX(OneTimeLock); static void one_time_init( struct gl_context *ctx ) { - static GLboolean alreadyCalled = GL_FALSE; - (void) ctx; + static GLbitfield api_init_mask = 0x0; + _glthread_LOCK_MUTEX(OneTimeLock); - if (!alreadyCalled) { + + /* truly one-time init */ + if (!api_init_mask) { GLuint i; /* do some implementation tests */ @@ -395,27 +398,9 @@ one_time_init( struct gl_context *ctx ) _mesa_get_cpu_features(); - switch (ctx->API) { -#if FEATURE_GL - case API_OPENGL: - _mesa_init_remap_table(); - break; -#endif -#if FEATURE_ES1 - case API_OPENGLES: - _mesa_init_remap_table_es1(); - break; -#endif -#if FEATURE_ES2 - case API_OPENGLES2: - _mesa_init_remap_table_es2(); - break; -#endif - default: - break; - } - _mesa_init_sqrt_table(); + + /* context dependence is never a one-time thing... */ _mesa_init_get_hash(ctx); for (i = 0; i < 256; i++) { @@ -426,9 +411,22 @@ one_time_init( struct gl_context *ctx ) _mesa_debug(ctx, "Mesa %s DEBUG build %s %s\n", MESA_VERSION_STRING, __DATE__, __TIME__); #endif + } - alreadyCalled = GL_TRUE; + /* per-API one-time init */ + if (!(api_init_mask & (1 << ctx->API))) { + /* + * This is fine as ES does not use the remap table, but it may not be + * future-proof. We cannot always initialize the remap table because + * when an app is linked to libGLES*, there are not enough dynamic + * entries. + */ + if (ctx->API == API_OPENGL) + _mesa_init_remap_table(); } + + api_init_mask |= 1 << ctx->API; + _glthread_UNLOCK_MUTEX(OneTimeLock); /* Hopefully atexit() is widely available. If not, we may need some @@ -620,6 +618,10 @@ _mesa_init_constants(struct gl_context *ctx) /* GL 3.2: hard-coded for now: */ ctx->Const.ProfileMask = GL_CONTEXT_COMPATIBILITY_PROFILE_BIT; + + /** GL_EXT_gpu_shader4 */ + ctx->Const.MinProgramTexelOffset = -8; + ctx->Const.MaxProgramTexelOffset = 7; } @@ -807,10 +809,13 @@ _mesa_alloc_dispatch_table(int size) * Mesa we do this to accomodate different versions of libGL and various * DRI drivers. */ - GLint numEntries = MAX2(_glapi_get_dispatch_table_size(), - size / sizeof(_glapi_proc)); - struct _glapi_table *table = - (struct _glapi_table *) malloc(numEntries * sizeof(_glapi_proc)); + GLint numEntries = MAX2(_glapi_get_dispatch_table_size(), _gloffset_COUNT); + struct _glapi_table *table; + + /* should never happen, but just in case */ + numEntries = MAX2(numEntries, size); + + table = (struct _glapi_table *) malloc(numEntries * sizeof(_glapi_proc)); if (table) { _glapi_proc *entry = (_glapi_proc *) table; GLint i; @@ -1287,9 +1292,6 @@ check_compatible(const struct gl_context *ctx, const struct gl_framebuffer *buff const struct gl_config *ctxvis = &ctx->Visual; const struct gl_config *bufvis = &buffer->Visual; - if (ctxvis == bufvis) - return GL_TRUE; - if (buffer == _mesa_get_incomplete_framebuffer()) return GL_TRUE; diff --git a/src/mesa/main/convolve.h b/src/mesa/main/convolve.h index 0277917433d..7dc0a48b74d 100644 --- a/src/mesa/main/convolve.h +++ b/src/mesa/main/convolve.h @@ -28,7 +28,10 @@ #define CONVOLVE_H -#include "main/mtypes.h" +#include "compiler.h" +#include "mfeatures.h" + +struct _glapi_table; #if FEATURE_convolve @@ -38,8 +41,6 @@ _mesa_init_convolve_dispatch(struct _glapi_table *disp); #else /* FEATURE_convolve */ -#include "main/compiler.h" - static INLINE void _mesa_init_convolve_dispatch(struct _glapi_table *disp) { diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 5e006e0ad30..c62969e9b7e 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -33,8 +33,20 @@ /* THIS FILE ONLY INCLUDED BY mtypes.h !!!!! */ -struct gl_pixelstore_attrib; +#include "glheader.h" + +struct gl_buffer_object; +struct gl_context; struct gl_display_list; +struct gl_framebuffer; +struct gl_pixelstore_attrib; +struct gl_program; +struct gl_renderbuffer; +struct gl_renderbuffer_attachment; +struct gl_shader; +struct gl_shader_program; +struct gl_texture_image; +struct gl_texture_object; /* GL_ARB_vertex_buffer_object */ /* Modifies GL_MAP_UNSYNCHRONIZED_BIT to allow driver to fail (return @@ -1105,6 +1117,24 @@ typedef struct { void (GLAPIENTRYP VertexAttrib3fvARB)( GLuint index, const GLfloat *v ); void (GLAPIENTRYP VertexAttrib4fARB)( GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w ); void (GLAPIENTRYP VertexAttrib4fvARB)( GLuint index, const GLfloat *v ); + + /* GL_EXT_gpu_shader4 / GL 3.0 */ + void (GLAPIENTRYP VertexAttribI1i)( GLuint index, GLint x); + void (GLAPIENTRYP VertexAttribI2i)( GLuint index, GLint x, GLint y); + void (GLAPIENTRYP VertexAttribI3i)( GLuint index, GLint x, GLint y, GLint z); + void (GLAPIENTRYP VertexAttribI4i)( GLuint index, GLint x, GLint y, GLint z, GLint w); + void (GLAPIENTRYP VertexAttribI2iv)( GLuint index, const GLint *v); + void (GLAPIENTRYP VertexAttribI3iv)( GLuint index, const GLint *v); + void (GLAPIENTRYP VertexAttribI4iv)( GLuint index, const GLint *v); + + void (GLAPIENTRYP VertexAttribI1ui)( GLuint index, GLuint x); + void (GLAPIENTRYP VertexAttribI2ui)( GLuint index, GLuint x, GLuint y); + void (GLAPIENTRYP VertexAttribI3ui)( GLuint index, GLuint x, GLuint y, GLuint z); + void (GLAPIENTRYP VertexAttribI4ui)( GLuint index, GLuint x, GLuint y, GLuint z, GLuint w); + void (GLAPIENTRYP VertexAttribI2uiv)( GLuint index, const GLuint *v); + void (GLAPIENTRYP VertexAttribI3uiv)( GLuint index, const GLuint *v); + void (GLAPIENTRYP VertexAttribI4uiv)( GLuint index, const GLuint *v); + /*@}*/ void (GLAPIENTRYP Rectf)( GLfloat, GLfloat, GLfloat, GLfloat ); diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index a7e65f8d3aa..79aa53585f9 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -120,7 +120,7 @@ void _mesa_print_tri_caps( const char *name, GLuint flags ) { _mesa_debug(NULL, - "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s%s%s\n", + "%s: (0x%x) %s%s%s%s%s%s%s%s%s%s%s%s%s\n", name, flags, (flags & DD_FLATSHADE) ? "flat-shade, " : "", @@ -133,9 +133,7 @@ _mesa_print_tri_caps( const char *name, GLuint flags ) (flags & DD_TRI_SMOOTH) ? "tri-smooth, " : "", (flags & DD_LINE_SMOOTH) ? "line-smooth, " : "", (flags & DD_LINE_STIPPLE) ? "line-stipple, " : "", - (flags & DD_LINE_WIDTH) ? "line-wide, " : "", (flags & DD_POINT_SMOOTH) ? "point-smooth, " : "", - (flags & DD_POINT_SIZE) ? "point-size, " : "", (flags & DD_POINT_ATTEN) ? "point-atten, " : "", (flags & DD_TRI_CULL_FRONT_BACK) ? "cull-all, " : "" ); diff --git a/src/mesa/main/debug.h b/src/mesa/main/debug.h index e3bb4dfe813..17aa897e8d1 100644 --- a/src/mesa/main/debug.h +++ b/src/mesa/main/debug.h @@ -37,7 +37,10 @@ #define _DEBUG_H #include "glheader.h" -#include "mtypes.h" +#include "mfeatures.h" + +struct gl_context; +struct gl_texture_image; #if _HAVE_FULL_GL diff --git a/src/mesa/main/depth.h b/src/mesa/main/depth.h index d61d3b121ba..b498a471534 100644 --- a/src/mesa/main/depth.h +++ b/src/mesa/main/depth.h @@ -32,7 +32,10 @@ #define DEPTH_H -#include "mtypes.h" +#include "glheader.h" +#include "mfeatures.h" + +struct gl_context; #if _HAVE_FULL_GL diff --git a/src/mesa/main/depthstencil.h b/src/mesa/main/depthstencil.h index 4db5868263a..ef63c5d7a31 100644 --- a/src/mesa/main/depthstencil.h +++ b/src/mesa/main/depthstencil.h @@ -26,7 +26,7 @@ #ifndef DEPTHSTENCIL_H #define DEPTHSTENCIL_H -#include "mtypes.h" +struct gl_context; extern struct gl_renderbuffer * _mesa_new_z24_renderbuffer_wrapper(struct gl_context *ctx, diff --git a/src/mesa/main/dispatch.h b/src/mesa/main/dispatch.h index 27f80a50629..a597959cf8e 100644 --- a/src/mesa/main/dispatch.h +++ b/src/mesa/main/dispatch.h @@ -26,12 +26,12 @@ #ifndef _DISPATCH_H #define _DISPATCH_H -#ifdef IN_DRI_DRIVER +#include "main/mfeatures.h" + +#if FEATURE_remap_table #define _GLAPI_USE_REMAP_TABLE #endif -#include "glapi/glapitable.h" -#include "glapi/glapioffsets.h" -#include "glapi/glapidispatch.h" +#include "main/glapidispatch.h" #endif /* _DISPATCH_H */ diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index e824226ca67..0c3c9fca36b 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -9116,7 +9116,7 @@ _mesa_create_save_table(void) { struct _glapi_table *table; - table = _mesa_alloc_dispatch_table(sizeof *table); + table = _mesa_alloc_dispatch_table(_gloffset_COUNT); if (table == NULL) return NULL; diff --git a/src/mesa/main/drawpix.h b/src/mesa/main/drawpix.h index 1f95ff5294d..31baa192ec5 100644 --- a/src/mesa/main/drawpix.h +++ b/src/mesa/main/drawpix.h @@ -26,7 +26,10 @@ #define DRAWPIX_H -#include "main/mtypes.h" +#include "compiler.h" +#include "mfeatures.h" + +struct _glapi_table; #if FEATURE_drawpix diff --git a/src/mesa/main/drawtex.h b/src/mesa/main/drawtex.h index d7d507566bb..13ff6f97e9e 100644 --- a/src/mesa/main/drawtex.h +++ b/src/mesa/main/drawtex.h @@ -25,7 +25,8 @@ #define DRAWTEX_H -#include "main/mtypes.h" +#include "glheader.h" +#include "mfeatures.h" #if FEATURE_OES_draw_texture diff --git a/src/mesa/main/enable.h b/src/mesa/main/enable.h index 69e52b1cb26..6d90c170c8a 100644 --- a/src/mesa/main/enable.h +++ b/src/mesa/main/enable.h @@ -32,7 +32,9 @@ #define ENABLE_H -#include "mtypes.h" +#include "glheader.h" + +struct gl_context; extern void diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index 48291cfa7af..a44eb09e3db 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -771,6 +771,14 @@ LONGSTRING static const char enum_string_table[] = "GL_INTERPOLATE_ARB\0" "GL_INTERPOLATE_EXT\0" "GL_INT_10_10_10_2_OES\0" + "GL_INT_SAMPLER_1D_ARRAY_EXT\0" + "GL_INT_SAMPLER_1D_EXT\0" + "GL_INT_SAMPLER_2D_ARRAY_EXT\0" + "GL_INT_SAMPLER_2D_EXT\0" + "GL_INT_SAMPLER_2D_RECT_EXT\0" + "GL_INT_SAMPLER_3D_EXT\0" + "GL_INT_SAMPLER_BUFFER_EXT\0" + "GL_INT_SAMPLER_CUBE_EXT\0" "GL_INT_VEC2\0" "GL_INT_VEC2_ARB\0" "GL_INT_VEC3\0" @@ -1061,6 +1069,7 @@ LONGSTRING static const char enum_string_table[] = "GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB\0" "GL_MAX_PROGRAM_PARAMETERS_ARB\0" "GL_MAX_PROGRAM_TEMPORARIES_ARB\0" + "GL_MAX_PROGRAM_TEXEL_OFFSET_EXT\0" "GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB\0" "GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB\0" "GL_MAX_PROJECTION_STACK_DEPTH\0" @@ -1115,6 +1124,7 @@ LONGSTRING static const char enum_string_table[] = "GL_MINMAX_SINK\0" "GL_MINMAX_SINK_EXT\0" "GL_MIN_EXT\0" + "GL_MIN_PROGRAM_TEXEL_OFFSET_EXT\0" "GL_MIRRORED_REPEAT\0" "GL_MIRRORED_REPEAT_ARB\0" "GL_MIRRORED_REPEAT_IBM\0" @@ -1608,12 +1618,18 @@ LONGSTRING static const char enum_string_table[] = "GL_RIGHT\0" "GL_S\0" "GL_SAMPLER_1D\0" + "GL_SAMPLER_1D_ARRAY_EXT\0" + "GL_SAMPLER_1D_ARRAY_SHADOW_EXT\0" "GL_SAMPLER_1D_SHADOW\0" "GL_SAMPLER_2D\0" + "GL_SAMPLER_2D_ARRAY_EXT\0" + "GL_SAMPLER_2D_ARRAY_SHADOW_EXT\0" "GL_SAMPLER_2D_SHADOW\0" "GL_SAMPLER_3D\0" "GL_SAMPLER_3D_OES\0" + "GL_SAMPLER_BUFFER_EXT\0" "GL_SAMPLER_CUBE\0" + "GL_SAMPLER_CUBE_SHADOW_EXT\0" "GL_SAMPLES\0" "GL_SAMPLES_3DFX\0" "GL_SAMPLES_ARB\0" @@ -2051,6 +2067,17 @@ LONGSTRING static const char enum_string_table[] = "GL_UNSIGNED_INT_2_10_10_10_REV_EXT\0" "GL_UNSIGNED_INT_8_8_8_8\0" "GL_UNSIGNED_INT_8_8_8_8_REV\0" + "GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_1D_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_2D_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_3D_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT\0" + "GL_UNSIGNED_INT_SAMPLER_CUBE_EXT\0" + "GL_UNSIGNED_INT_VEC2_EXT\0" + "GL_UNSIGNED_INT_VEC3_EXT\0" + "GL_UNSIGNED_INT_VEC4_EXT\0" "GL_UNSIGNED_NORMALIZED\0" "GL_UNSIGNED_SHORT\0" "GL_UNSIGNED_SHORT_1_5_5_5_REV\0" @@ -2100,6 +2127,7 @@ LONGSTRING static const char enum_string_table[] = "GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0" "GL_VERTEX_ATTRIB_ARRAY_ENABLED\0" "GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0" + "GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT\0" "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED\0" "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0" "GL_VERTEX_ATTRIB_ARRAY_POINTER\0" @@ -2153,7 +2181,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[2115] = +static const enum_elt all_enums[2143] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -2890,1469 +2918,1497 @@ static const enum_elt all_enums[2115] = { 15831, 0x00008575 }, /* GL_INTERPOLATE_ARB */ { 15850, 0x00008575 }, /* GL_INTERPOLATE_EXT */ { 15869, 0x00008DF7 }, /* GL_INT_10_10_10_2_OES */ - { 15891, 0x00008B53 }, /* GL_INT_VEC2 */ - { 15903, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 15919, 0x00008B54 }, /* GL_INT_VEC3 */ - { 15931, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 15947, 0x00008B55 }, /* GL_INT_VEC4 */ - { 15959, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 15975, 0x00000500 }, /* GL_INVALID_ENUM */ - { 15991, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 16024, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 16061, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */ - { 16098, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 16119, 0x00000501 }, /* GL_INVALID_VALUE */ - { 16136, 0x0000862B }, /* GL_INVERSE_NV */ - { 16150, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 16174, 0x0000150A }, /* GL_INVERT */ - { 16184, 0x00001E00 }, /* GL_KEEP */ - { 16192, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ - { 16218, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ - { 16248, 0x00000406 }, /* GL_LEFT */ - { 16256, 0x00000203 }, /* GL_LEQUAL */ - { 16266, 0x00000201 }, /* GL_LESS */ - { 16274, 0x00004000 }, /* GL_LIGHT0 */ - { 16284, 0x00004001 }, /* GL_LIGHT1 */ - { 16294, 0x00004002 }, /* GL_LIGHT2 */ - { 16304, 0x00004003 }, /* GL_LIGHT3 */ - { 16314, 0x00004004 }, /* GL_LIGHT4 */ - { 16324, 0x00004005 }, /* GL_LIGHT5 */ - { 16334, 0x00004006 }, /* GL_LIGHT6 */ - { 16344, 0x00004007 }, /* GL_LIGHT7 */ - { 16354, 0x00000B50 }, /* GL_LIGHTING */ - { 16366, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 16382, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 16405, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 16434, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 16467, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 16495, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 16519, 0x00001B01 }, /* GL_LINE */ - { 16527, 0x00002601 }, /* GL_LINEAR */ - { 16537, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 16559, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 16589, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 16620, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 16644, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 16669, 0x00000001 }, /* GL_LINES */ - { 16678, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */ - { 16701, 0x00000004 }, /* GL_LINE_BIT */ - { 16713, 0x00000002 }, /* GL_LINE_LOOP */ - { 16726, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 16746, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 16761, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 16781, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 16797, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 16821, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 16844, 0x00000003 }, /* GL_LINE_STRIP */ - { 16858, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */ - { 16886, 0x00000702 }, /* GL_LINE_TOKEN */ - { 16900, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 16914, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 16940, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 16960, 0x00008B82 }, /* GL_LINK_STATUS */ - { 16975, 0x00000B32 }, /* GL_LIST_BASE */ - { 16988, 0x00020000 }, /* GL_LIST_BIT */ - { 17000, 0x00000B33 }, /* GL_LIST_INDEX */ - { 17014, 0x00000B30 }, /* GL_LIST_MODE */ - { 17027, 0x00000101 }, /* GL_LOAD */ - { 17035, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 17047, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 17064, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 17078, 0x00008DF0 }, /* GL_LOW_FLOAT */ - { 17091, 0x00008DF3 }, /* GL_LOW_INT */ - { 17102, 0x00001909 }, /* GL_LUMINANCE */ - { 17115, 0x00008041 }, /* GL_LUMINANCE12 */ - { 17130, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 17153, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 17180, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 17202, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 17228, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 17247, 0x00008042 }, /* GL_LUMINANCE16 */ - { 17262, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */ - { 17282, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */ - { 17303, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 17326, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 17353, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 17372, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */ - { 17392, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */ - { 17413, 0x0000803F }, /* GL_LUMINANCE4 */ - { 17427, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 17448, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 17473, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 17491, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 17512, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 17537, 0x00008040 }, /* GL_LUMINANCE8 */ - { 17551, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */ - { 17570, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */ - { 17590, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 17611, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 17636, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 17654, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 17673, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */ - { 17699, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */ - { 17726, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */ - { 17752, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */ - { 17779, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */ - { 17804, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */ - { 17830, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ - { 17861, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */ - { 17886, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 17902, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 17922, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 17944, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 17958, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 17973, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 17997, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 18021, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 18045, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 18069, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 18086, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 18103, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 18131, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 18160, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 18189, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 18218, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 18247, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 18276, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 18305, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 18333, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 18361, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 18389, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 18417, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 18445, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 18473, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 18501, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 18529, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 18557, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 18573, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 18593, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 18615, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 18629, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 18644, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 18668, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 18692, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 18716, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 18740, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 18757, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 18774, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 18802, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 18831, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 18860, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 18889, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 18918, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 18947, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 18976, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 19004, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 19032, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 19060, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 19088, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 19116, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 19144, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 19172, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 19200, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 19228, 0x00000D10 }, /* GL_MAP_COLOR */ - { 19241, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ - { 19267, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ - { 19296, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ - { 19324, 0x00000001 }, /* GL_MAP_READ_BIT */ - { 19340, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 19355, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ - { 19381, 0x00000002 }, /* GL_MAP_WRITE_BIT */ - { 19398, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 19413, 0x00008630 }, /* GL_MATRIX0_NV */ - { 19427, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 19443, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 19459, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 19475, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 19491, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 19507, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 19523, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 19539, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 19555, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 19571, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 19587, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 19602, 0x00008631 }, /* GL_MATRIX1_NV */ - { 19616, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 19632, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 19648, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 19664, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 19680, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 19696, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 19712, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 19728, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 19744, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 19760, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 19776, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 19791, 0x00008632 }, /* GL_MATRIX2_NV */ - { 19805, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 19821, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 19837, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 19852, 0x00008633 }, /* GL_MATRIX3_NV */ - { 19866, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 19881, 0x00008634 }, /* GL_MATRIX4_NV */ - { 19895, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 19910, 0x00008635 }, /* GL_MATRIX5_NV */ - { 19924, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 19939, 0x00008636 }, /* GL_MATRIX6_NV */ - { 19953, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 19968, 0x00008637 }, /* GL_MATRIX7_NV */ - { 19982, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 19997, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 20012, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 20038, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ - { 20079, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */ - { 20105, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 20139, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */ - { 20173, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 20204, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */ - { 20235, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 20268, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */ - { 20301, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 20332, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */ - { 20363, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 20378, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 20400, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */ - { 20422, 0x00008008 }, /* GL_MAX */ - { 20429, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 20452, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */ - { 20479, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 20511, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 20537, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 20570, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 20596, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 20630, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 20649, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ - { 20674, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 20703, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 20735, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 20771, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 20807, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 20847, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 20873, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 20903, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 20928, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 20957, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 20986, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 21019, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */ - { 21052, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 21072, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 21096, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 21120, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 21144, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 21169, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 21187, 0x00008008 }, /* GL_MAX_EXT */ - { 21198, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 21233, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 21272, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ - { 21304, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */ - { 21340, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */ - { 21380, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */ - { 21424, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */ - { 21463, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ - { 21502, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 21516, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 21536, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 21574, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 21603, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 21627, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 21655, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */ - { 21683, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 21706, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 21743, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 21779, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 21806, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 21835, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 21869, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 21905, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 21932, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 21964, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 22000, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 22029, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 22058, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 22086, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 22124, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 22168, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 22211, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 22245, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 22284, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 22321, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 22359, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 22402, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 22445, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 22475, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 22506, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 22542, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 22578, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 22608, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 22642, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 22675, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ - { 22700, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 22729, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */ - { 22758, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 22773, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ - { 22792, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - { 22819, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 22839, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 22863, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 22885, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 22911, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 22938, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 22969, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 22993, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */ - { 23021, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 23055, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 23075, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 23102, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 23123, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 23148, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 23173, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 23208, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */ - { 23261, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */ - { 23308, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */ - { 23358, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */ - { 23384, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 23406, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 23432, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */ - { 23455, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 23477, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 23503, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 23537, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 23575, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 23608, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 23645, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ - { 23675, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 23699, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */ - { 23723, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ - { 23760, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 23781, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */ - { 23797, 0x00008DF4 }, /* GL_MEDIUM_INT */ - { 23811, 0x00008007 }, /* GL_MIN */ - { 23818, 0x0000802E }, /* GL_MINMAX */ - { 23828, 0x0000802E }, /* GL_MINMAX_EXT */ - { 23842, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 23859, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 23880, 0x00008030 }, /* GL_MINMAX_SINK */ - { 23895, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 23914, 0x00008007 }, /* GL_MIN_EXT */ - { 23925, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 23944, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 23967, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 23990, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 24010, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 24030, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 24060, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 24088, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 24116, 0x00001700 }, /* GL_MODELVIEW */ - { 24129, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 24147, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 24166, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 24185, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 24204, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 24223, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 24242, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 24261, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 24280, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 24299, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 24318, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 24337, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 24355, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 24374, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 24393, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 24412, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 24431, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 24450, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 24469, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 24488, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 24507, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 24526, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 24545, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 24563, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 24582, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 24601, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 24619, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 24637, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 24655, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 24673, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 24691, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 24709, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 24727, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 24747, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 24789, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 24816, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 24841, 0x00002100 }, /* GL_MODULATE */ - { 24853, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 24873, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 24900, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 24925, 0x00000103 }, /* GL_MULT */ - { 24933, 0x0000809D }, /* GL_MULTISAMPLE */ - { 24948, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 24968, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 24987, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 25006, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 25030, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 25053, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 25083, 0x00002A25 }, /* GL_N3F_V3F */ - { 25094, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 25114, 0x0000150E }, /* GL_NAND */ - { 25122, 0x00002600 }, /* GL_NEAREST */ - { 25133, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 25164, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 25196, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 25221, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 25247, 0x00000200 }, /* GL_NEVER */ - { 25256, 0x00001102 }, /* GL_NICEST */ - { 25266, 0x00000000 }, /* GL_NONE */ - { 25274, 0x00000000 }, /* GL_NONE_OES */ - { 25286, 0x00001505 }, /* GL_NOOP */ - { 25294, 0x00001508 }, /* GL_NOR */ - { 25301, 0x00000BA1 }, /* GL_NORMALIZE */ - { 25314, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 25330, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 25361, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 25396, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 25420, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 25443, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 25464, 0x00008511 }, /* GL_NORMAL_MAP */ - { 25478, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 25496, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 25513, 0x00008511 }, /* GL_NORMAL_MAP_OES */ - { 25531, 0x00000205 }, /* GL_NOTEQUAL */ - { 25543, 0x00000000 }, /* GL_NO_ERROR */ - { 25555, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 25589, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 25627, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ - { 25661, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */ - { 25690, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 25722, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 25764, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 25794, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 25834, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 25865, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 25894, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 25922, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 25952, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 25969, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 25995, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 26011, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 26046, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 26068, 0x00009112 }, /* GL_OBJECT_TYPE */ - { 26083, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 26102, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 26132, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 26153, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 26181, 0x00000001 }, /* GL_ONE */ - { 26188, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 26216, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 26248, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 26276, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 26308, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 26331, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 26354, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 26377, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 26400, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 26418, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 26440, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 26462, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 26478, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 26498, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 26518, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 26536, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 26558, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 26580, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 26596, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 26616, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 26636, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 26654, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 26676, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 26698, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 26714, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 26734, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 26754, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 26775, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 26794, 0x00001507 }, /* GL_OR */ - { 26800, 0x00000A01 }, /* GL_ORDER */ - { 26809, 0x0000150D }, /* GL_OR_INVERTED */ - { 26824, 0x0000150B }, /* GL_OR_REVERSE */ - { 26838, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 26855, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 26873, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 26894, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 26914, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 26932, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 26951, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 26971, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 26991, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 27009, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 27028, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 27053, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 27077, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 27098, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 27120, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 27142, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 27167, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 27191, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 27212, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 27234, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 27256, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 27278, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 27309, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 27329, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 27354, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 27374, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 27399, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 27419, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 27444, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 27464, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 27489, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 27509, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 27534, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 27554, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 27579, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 27599, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 27624, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 27644, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 27669, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 27689, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 27714, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 27734, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 27759, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 27777, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 27798, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 27827, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 27860, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 27885, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 27908, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 27939, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 27974, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 28001, 0x00001B00 }, /* GL_POINT */ - { 28010, 0x00000000 }, /* GL_POINTS */ - { 28020, 0x00000002 }, /* GL_POINT_BIT */ - { 28033, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 28063, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 28097, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 28131, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 28166, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 28195, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 28228, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 28261, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 28295, 0x00000B11 }, /* GL_POINT_SIZE */ - { 28309, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ - { 28348, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */ - { 28372, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ - { 28404, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ - { 28435, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ - { 28464, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 28490, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 28508, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 28530, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 28552, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 28575, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 28593, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 28615, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 28637, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 28660, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 28680, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 28696, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 28717, 0x00008861 }, /* GL_POINT_SPRITE */ - { 28733, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 28753, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 28782, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 28801, 0x00008861 }, /* GL_POINT_SPRITE_OES */ - { 28821, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 28847, 0x00000701 }, /* GL_POINT_TOKEN */ - { 28862, 0x00000009 }, /* GL_POLYGON */ - { 28873, 0x00000008 }, /* GL_POLYGON_BIT */ - { 28888, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 28904, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 28927, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 28952, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 28975, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 28998, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 29022, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 29046, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 29064, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 29087, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 29106, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 29129, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 29146, 0x00001203 }, /* GL_POSITION */ - { 29158, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 29190, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 29226, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 29259, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 29296, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 29327, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 29362, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 29394, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 29430, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 29463, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 29495, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 29531, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 29564, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 29601, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 29631, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 29665, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 29696, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 29731, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 29762, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 29797, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 29829, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 29865, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 29895, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 29929, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 29960, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 29995, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 30027, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 30058, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 30093, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 30125, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 30161, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 30190, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 30223, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 30253, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 30287, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 30326, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 30359, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 30399, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 30433, 0x00008578 }, /* GL_PREVIOUS */ - { 30445, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 30461, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 30477, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 30494, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 30515, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 30536, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */ - { 30564, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */ - { 30594, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */ - { 30618, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 30651, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 30683, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 30706, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */ - { 30736, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */ - { 30765, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 30788, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 30818, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 30847, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 30875, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 30897, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 30925, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 30953, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 30975, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 30996, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 31036, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 31075, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 31105, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 31140, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 31173, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 31207, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 31246, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 31285, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 31307, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 31333, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 31357, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */ - { 31383, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 31406, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 31428, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 31449, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 31470, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 31497, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 31529, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 31561, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 31596, 0x00001701 }, /* GL_PROJECTION */ - { 31610, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 31631, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 31674, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 31700, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ - { 31720, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ - { 31744, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 31765, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 31784, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 31807, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 31846, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 31884, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 31904, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 31934, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 31958, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 31978, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 32008, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 32032, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 32052, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 32085, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 32111, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 32141, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 32172, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 32202, 0x00008A1D }, /* GL_PURGEABLE_APPLE */ - { 32221, 0x00002003 }, /* GL_Q */ - { 32226, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 32251, 0x00000007 }, /* GL_QUADS */ - { 32260, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ - { 32304, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - { 32352, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 32369, 0x00000008 }, /* GL_QUAD_STRIP */ - { 32383, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ - { 32413, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ - { 32440, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 32462, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 32488, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ - { 32508, 0x00008866 }, /* GL_QUERY_RESULT */ - { 32524, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 32544, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 32570, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 32600, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ - { 32617, 0x00002002 }, /* GL_R */ - { 32622, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 32634, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */ - { 32660, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 32693, 0x00000C02 }, /* GL_READ_BUFFER */ - { 32708, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 32728, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ - { 32756, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 32788, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 32812, 0x000088B8 }, /* GL_READ_ONLY */ - { 32825, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 32842, 0x000088BA }, /* GL_READ_WRITE */ - { 32856, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 32874, 0x00001903 }, /* GL_RED */ - { 32881, 0x00008016 }, /* GL_REDUCE */ - { 32891, 0x00008016 }, /* GL_REDUCE_EXT */ - { 32905, 0x00000D15 }, /* GL_RED_BIAS */ - { 32917, 0x00000D52 }, /* GL_RED_BITS */ - { 32929, 0x00008D94 }, /* GL_RED_INTEGER_EXT */ - { 32948, 0x00000D14 }, /* GL_RED_SCALE */ - { 32961, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 32979, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 33001, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 33022, 0x00008512 }, /* GL_REFLECTION_MAP_OES */ - { 33044, 0x00008A19 }, /* GL_RELEASED_APPLE */ - { 33062, 0x00001C00 }, /* GL_RENDER */ - { 33072, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 33088, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 33115, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */ - { 33146, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ - { 33170, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 33198, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */ - { 33226, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 33252, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */ - { 33282, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 33309, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */ - { 33340, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 33360, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 33387, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */ - { 33418, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 33441, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 33468, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */ - { 33495, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 33527, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 33563, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */ - { 33599, 0x00008D41 }, /* GL_RENDERBUFFER_OES */ - { 33619, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 33644, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */ - { 33673, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 33697, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ - { 33725, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 33754, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */ - { 33787, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 33809, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 33835, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */ - { 33861, 0x00001F01 }, /* GL_RENDERER */ - { 33873, 0x00000C40 }, /* GL_RENDER_MODE */ - { 33888, 0x00002901 }, /* GL_REPEAT */ - { 33898, 0x00001E01 }, /* GL_REPLACE */ - { 33909, 0x00008062 }, /* GL_REPLACE_EXT */ - { 33924, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 33947, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 33965, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 33987, 0x00008A1B }, /* GL_RETAINED_APPLE */ - { 34005, 0x00000102 }, /* GL_RETURN */ - { 34015, 0x00001907 }, /* GL_RGB */ - { 34022, 0x00008052 }, /* GL_RGB10 */ - { 34031, 0x00008059 }, /* GL_RGB10_A2 */ - { 34043, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 34059, 0x00008052 }, /* GL_RGB10_EXT */ - { 34072, 0x00008053 }, /* GL_RGB12 */ - { 34081, 0x00008053 }, /* GL_RGB12_EXT */ - { 34094, 0x00008054 }, /* GL_RGB16 */ - { 34103, 0x00008D89 }, /* GL_RGB16I_EXT */ - { 34117, 0x00008D77 }, /* GL_RGB16UI_EXT */ - { 34132, 0x00008054 }, /* GL_RGB16_EXT */ - { 34145, 0x0000804E }, /* GL_RGB2_EXT */ - { 34157, 0x00008D83 }, /* GL_RGB32I_EXT */ - { 34171, 0x00008D71 }, /* GL_RGB32UI_EXT */ - { 34186, 0x0000804F }, /* GL_RGB4 */ - { 34194, 0x0000804F }, /* GL_RGB4_EXT */ - { 34206, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 34219, 0x00008050 }, /* GL_RGB5 */ - { 34227, 0x00008D62 }, /* GL_RGB565 */ - { 34237, 0x00008D62 }, /* GL_RGB565_OES */ - { 34251, 0x00008057 }, /* GL_RGB5_A1 */ - { 34262, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 34277, 0x00008057 }, /* GL_RGB5_A1_OES */ - { 34292, 0x00008050 }, /* GL_RGB5_EXT */ - { 34304, 0x00008051 }, /* GL_RGB8 */ - { 34312, 0x00008D8F }, /* GL_RGB8I_EXT */ - { 34325, 0x00008D7D }, /* GL_RGB8UI_EXT */ - { 34339, 0x00008051 }, /* GL_RGB8_EXT */ - { 34351, 0x00008051 }, /* GL_RGB8_OES */ - { 34363, 0x00001908 }, /* GL_RGBA */ - { 34371, 0x0000805A }, /* GL_RGBA12 */ - { 34381, 0x0000805A }, /* GL_RGBA12_EXT */ - { 34395, 0x0000805B }, /* GL_RGBA16 */ - { 34405, 0x00008D88 }, /* GL_RGBA16I_EXT */ - { 34420, 0x00008D76 }, /* GL_RGBA16UI_EXT */ - { 34436, 0x0000805B }, /* GL_RGBA16_EXT */ - { 34450, 0x00008055 }, /* GL_RGBA2 */ - { 34459, 0x00008055 }, /* GL_RGBA2_EXT */ - { 34472, 0x00008D82 }, /* GL_RGBA32I_EXT */ - { 34487, 0x00008D70 }, /* GL_RGBA32UI_EXT */ - { 34503, 0x00008056 }, /* GL_RGBA4 */ - { 34512, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 34531, 0x00008056 }, /* GL_RGBA4_EXT */ - { 34544, 0x00008056 }, /* GL_RGBA4_OES */ - { 34557, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 34571, 0x00008058 }, /* GL_RGBA8 */ - { 34580, 0x00008D8E }, /* GL_RGBA8I_EXT */ - { 34594, 0x00008D7C }, /* GL_RGBA8UI_EXT */ - { 34609, 0x00008058 }, /* GL_RGBA8_EXT */ - { 34622, 0x00008058 }, /* GL_RGBA8_OES */ - { 34635, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 34650, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 34668, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */ - { 34688, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */ - { 34713, 0x00000C31 }, /* GL_RGBA_MODE */ - { 34726, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 34739, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 34753, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */ - { 34772, 0x000083A0 }, /* GL_RGB_S3TC */ - { 34784, 0x00008573 }, /* GL_RGB_SCALE */ - { 34797, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 34814, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 34831, 0x00000407 }, /* GL_RIGHT */ - { 34840, 0x00002000 }, /* GL_S */ - { 34845, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 34859, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 34880, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 34894, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 34915, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 34929, 0x00008B5F }, /* GL_SAMPLER_3D_OES */ - { 34947, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 34963, 0x000080A9 }, /* GL_SAMPLES */ - { 34974, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 34990, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 35005, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 35023, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 35045, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 35073, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 35105, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 35128, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 35155, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 35173, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 35196, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 35218, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 35237, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 35260, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 35286, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 35316, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 35341, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 35370, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 35385, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 35400, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 35416, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 35441, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 35481, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 35525, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 35558, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 35588, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 35620, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 35650, 0x00001C02 }, /* GL_SELECT */ - { 35660, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 35688, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 35713, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 35729, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */ - { 35753, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 35780, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 35811, 0x0000150F }, /* GL_SET */ - { 35818, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */ - { 35843, 0x00008DFA }, /* GL_SHADER_COMPILER */ - { 35862, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 35883, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 35907, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 35922, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 35937, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 35965, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 35988, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 36018, 0x00001601 }, /* GL_SHININESS */ - { 36031, 0x00001402 }, /* GL_SHORT */ - { 36040, 0x00009119 }, /* GL_SIGNALED */ - { 36052, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 36073, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 36089, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 36109, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 36128, 0x00008C46 }, /* GL_SLUMINANCE */ - { 36142, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 36157, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 36179, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 36199, 0x00001D01 }, /* GL_SMOOTH */ - { 36209, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 36242, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 36269, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 36302, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 36329, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 36346, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 36367, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 36388, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 36403, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 36422, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 36441, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 36458, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 36479, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 36500, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 36515, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 36534, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 36553, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 36570, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 36591, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 36612, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 36627, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 36646, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 36665, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 36685, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 36703, 0x00001202 }, /* GL_SPECULAR */ - { 36715, 0x00002402 }, /* GL_SPHERE_MAP */ - { 36729, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 36744, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 36762, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 36779, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 36793, 0x00008580 }, /* GL_SRC0_RGB */ - { 36805, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 36819, 0x00008581 }, /* GL_SRC1_RGB */ - { 36831, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 36845, 0x00008582 }, /* GL_SRC2_RGB */ - { 36857, 0x00000302 }, /* GL_SRC_ALPHA */ - { 36870, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 36892, 0x00000300 }, /* GL_SRC_COLOR */ - { 36905, 0x00008C40 }, /* GL_SRGB */ - { 36913, 0x00008C41 }, /* GL_SRGB8 */ - { 36922, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 36938, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 36952, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 36970, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 36989, 0x000088E6 }, /* GL_STATIC_COPY */ - { 37004, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 37023, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 37038, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 37057, 0x000088E5 }, /* GL_STATIC_READ */ - { 37072, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 37091, 0x00001802 }, /* GL_STENCIL */ - { 37102, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 37124, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 37150, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */ - { 37176, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 37197, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 37222, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 37243, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 37268, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 37300, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 37336, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 37368, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 37404, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 37424, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 37451, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 37477, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 37493, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 37515, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 37538, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 37554, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 37570, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 37587, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ - { 37605, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ - { 37624, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 37647, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 37669, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */ - { 37691, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ - { 37709, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 37731, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */ - { 37753, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ - { 37771, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 37793, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */ - { 37815, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 37836, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 37863, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 37890, 0x00000B97 }, /* GL_STENCIL_REF */ - { 37905, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 37921, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 37950, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 37972, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 37993, 0x00000C33 }, /* GL_STEREO */ - { 38003, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ - { 38027, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ - { 38052, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ - { 38076, 0x000088E2 }, /* GL_STREAM_COPY */ - { 38091, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 38110, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 38125, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 38144, 0x000088E1 }, /* GL_STREAM_READ */ - { 38159, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 38178, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 38195, 0x000084E7 }, /* GL_SUBTRACT */ - { 38207, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 38223, 0x00009113 }, /* GL_SYNC_CONDITION */ - { 38241, 0x00009116 }, /* GL_SYNC_FENCE */ - { 38255, 0x00009115 }, /* GL_SYNC_FLAGS */ - { 38269, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ - { 38296, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - { 38326, 0x00009114 }, /* GL_SYNC_STATUS */ - { 38341, 0x00002001 }, /* GL_T */ - { 38346, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 38361, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 38380, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 38396, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 38411, 0x00002A27 }, /* GL_T2F_V3F */ - { 38422, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 38441, 0x00002A28 }, /* GL_T4F_V4F */ - { 38452, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 38475, 0x00001702 }, /* GL_TEXTURE */ - { 38486, 0x000084C0 }, /* GL_TEXTURE0 */ - { 38498, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 38514, 0x000084C1 }, /* GL_TEXTURE1 */ - { 38526, 0x000084CA }, /* GL_TEXTURE10 */ - { 38539, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 38556, 0x000084CB }, /* GL_TEXTURE11 */ - { 38569, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 38586, 0x000084CC }, /* GL_TEXTURE12 */ - { 38599, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 38616, 0x000084CD }, /* GL_TEXTURE13 */ - { 38629, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 38646, 0x000084CE }, /* GL_TEXTURE14 */ - { 38659, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 38676, 0x000084CF }, /* GL_TEXTURE15 */ - { 38689, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 38706, 0x000084D0 }, /* GL_TEXTURE16 */ - { 38719, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 38736, 0x000084D1 }, /* GL_TEXTURE17 */ - { 38749, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 38766, 0x000084D2 }, /* GL_TEXTURE18 */ - { 38779, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 38796, 0x000084D3 }, /* GL_TEXTURE19 */ - { 38809, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 38826, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 38842, 0x000084C2 }, /* GL_TEXTURE2 */ - { 38854, 0x000084D4 }, /* GL_TEXTURE20 */ - { 38867, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 38884, 0x000084D5 }, /* GL_TEXTURE21 */ - { 38897, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 38914, 0x000084D6 }, /* GL_TEXTURE22 */ - { 38927, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 38944, 0x000084D7 }, /* GL_TEXTURE23 */ - { 38957, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 38974, 0x000084D8 }, /* GL_TEXTURE24 */ - { 38987, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 39004, 0x000084D9 }, /* GL_TEXTURE25 */ - { 39017, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 39034, 0x000084DA }, /* GL_TEXTURE26 */ - { 39047, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 39064, 0x000084DB }, /* GL_TEXTURE27 */ - { 39077, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 39094, 0x000084DC }, /* GL_TEXTURE28 */ - { 39107, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 39124, 0x000084DD }, /* GL_TEXTURE29 */ - { 39137, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 39154, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 39170, 0x000084C3 }, /* GL_TEXTURE3 */ - { 39182, 0x000084DE }, /* GL_TEXTURE30 */ - { 39195, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 39212, 0x000084DF }, /* GL_TEXTURE31 */ - { 39225, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 39242, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 39258, 0x000084C4 }, /* GL_TEXTURE4 */ - { 39270, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 39286, 0x000084C5 }, /* GL_TEXTURE5 */ - { 39298, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 39314, 0x000084C6 }, /* GL_TEXTURE6 */ - { 39326, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 39342, 0x000084C7 }, /* GL_TEXTURE7 */ - { 39354, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 39370, 0x000084C8 }, /* GL_TEXTURE8 */ - { 39382, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 39398, 0x000084C9 }, /* GL_TEXTURE9 */ - { 39410, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 39426, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 39440, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 39464, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 39478, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 39502, 0x0000806F }, /* GL_TEXTURE_3D */ - { 39516, 0x0000806F }, /* GL_TEXTURE_3D_OES */ - { 39534, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 39556, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 39582, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 39604, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 39626, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 39658, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 39680, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 39712, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 39734, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */ - { 39760, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 39788, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 39820, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */ - { 39852, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 39885, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 39917, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 39932, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 39953, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 39978, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 39996, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 40020, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 40051, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 40081, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 40111, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 40146, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 40177, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 40215, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 40242, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 40274, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 40308, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 40332, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 40360, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 40384, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 40412, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 40445, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 40469, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 40491, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 40513, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 40539, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 40573, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 40606, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 40643, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 40671, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 40703, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 40726, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 40764, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 40806, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 40837, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 40865, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 40895, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 40923, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */ - { 40948, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 40968, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 40992, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 41023, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 41058, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */ - { 41093, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 41124, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 41159, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */ - { 41194, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 41225, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 41260, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */ - { 41295, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */ - { 41319, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 41350, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 41385, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */ - { 41420, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 41451, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 41486, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */ - { 41521, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 41552, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 41587, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */ - { 41622, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - { 41651, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 41668, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 41690, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 41716, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 41731, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 41752, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 41772, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 41798, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */ - { 41828, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 41848, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */ - { 41872, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 41889, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 41906, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 41923, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */ - { 41946, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 41963, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 41988, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 42010, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 42036, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 42054, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 42080, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 42106, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 42136, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 42163, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 42188, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 42208, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 42232, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 42259, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 42286, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 42313, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 42339, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 42369, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 42391, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 42409, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ - { 42449, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 42479, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 42507, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 42535, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 42563, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 42584, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 42603, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 42625, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 42644, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 42664, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - { 42694, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - { 42725, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 42750, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 42774, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 42794, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 42818, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 42838, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 42861, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 42885, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ - { 42913, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - { 42943, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 42968, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 43002, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 43019, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 43037, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */ - { 43059, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 43077, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 43095, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ - { 43114, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 43134, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 43153, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 43182, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 43199, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */ - { 43221, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */ - { 43251, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ - { 43287, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ - { 43328, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ - { 43361, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ - { 43399, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ - { 43435, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ - { 43473, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ - { 43512, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ - { 43557, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ - { 43592, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ - { 43637, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 43663, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 43693, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 43725, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 43755, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 43789, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 43805, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 43836, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 43871, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 43899, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 43931, 0x00000004 }, /* GL_TRIANGLES */ - { 43944, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */ - { 43971, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 43987, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 44008, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 44026, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ - { 44058, 0x00000001 }, /* GL_TRUE */ - { 44066, 0x00008A1C }, /* GL_UNDEFINED_APPLE */ - { 44085, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 44105, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 44128, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 44148, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 44169, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 44191, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 44213, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 44233, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 44254, 0x00009118 }, /* GL_UNSIGNALED */ - { 44268, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 44285, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 44312, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 44335, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 44351, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 44378, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */ - { 44409, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 44430, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ - { 44455, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 44479, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */ - { 44504, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 44535, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */ - { 44570, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 44594, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 44622, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 44645, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 44663, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 44693, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */ - { 44727, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 44753, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 44783, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */ - { 44817, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 44843, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 44867, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 44895, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 44923, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 44950, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 44982, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 45013, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 45027, 0x00002A20 }, /* GL_V2F */ - { 45034, 0x00002A21 }, /* GL_V3F */ - { 45041, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 45060, 0x00001F00 }, /* GL_VENDOR */ - { 45070, 0x00001F02 }, /* GL_VERSION */ - { 45081, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 45097, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 45121, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 45151, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 45182, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 45217, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 45241, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 45262, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 45285, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 45306, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 45333, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 45361, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 45389, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 45417, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 45445, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 45473, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 45501, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 45528, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 45555, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 45582, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 45609, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 45636, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 45663, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 45690, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 45717, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 45744, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 45782, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 45824, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 45855, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 45890, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 45924, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 45962, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 45993, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 46028, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 46056, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 46088, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 46118, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 46152, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 46180, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 46212, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 46232, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 46254, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 46283, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 46304, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 46333, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 46366, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 46398, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 46425, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 46456, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 46486, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 46503, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 46524, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 46551, 0x00000BA2 }, /* GL_VIEWPORT */ - { 46563, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 46579, 0x00008A1A }, /* GL_VOLATILE_APPLE */ - { 46597, 0x0000911D }, /* GL_WAIT_FAILED */ - { 46612, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 46632, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 46663, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 46698, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */ - { 46733, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */ - { 46753, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 46781, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */ - { 46809, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 46834, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */ - { 46859, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 46886, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */ - { 46913, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 46938, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */ - { 46963, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 46987, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 47006, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 47020, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 47038, 0x000088B9 }, /* GL_WRITE_ONLY_OES */ - { 47056, 0x00001506 }, /* GL_XOR */ - { 47063, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 47082, 0x00008757 }, /* GL_YCBCR_MESA */ - { 47096, 0x00000000 }, /* GL_ZERO */ - { 47104, 0x00000D16 }, /* GL_ZOOM_X */ - { 47114, 0x00000D17 }, /* GL_ZOOM_Y */ + { 15891, 0x00008DCE }, /* GL_INT_SAMPLER_1D_ARRAY_EXT */ + { 15919, 0x00008DC9 }, /* GL_INT_SAMPLER_1D_EXT */ + { 15941, 0x00008DCF }, /* GL_INT_SAMPLER_2D_ARRAY_EXT */ + { 15969, 0x00008DCA }, /* GL_INT_SAMPLER_2D_EXT */ + { 15991, 0x00008DCD }, /* GL_INT_SAMPLER_2D_RECT_EXT */ + { 16018, 0x00008DCB }, /* GL_INT_SAMPLER_3D_EXT */ + { 16040, 0x00008DD0 }, /* GL_INT_SAMPLER_BUFFER_EXT */ + { 16066, 0x00008DCC }, /* GL_INT_SAMPLER_CUBE_EXT */ + { 16090, 0x00008B53 }, /* GL_INT_VEC2 */ + { 16102, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 16118, 0x00008B54 }, /* GL_INT_VEC3 */ + { 16130, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 16146, 0x00008B55 }, /* GL_INT_VEC4 */ + { 16158, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 16174, 0x00000500 }, /* GL_INVALID_ENUM */ + { 16190, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 16223, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 16260, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_OES */ + { 16297, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 16318, 0x00000501 }, /* GL_INVALID_VALUE */ + { 16335, 0x0000862B }, /* GL_INVERSE_NV */ + { 16349, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 16373, 0x0000150A }, /* GL_INVERT */ + { 16383, 0x00001E00 }, /* GL_KEEP */ + { 16391, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ + { 16417, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ + { 16447, 0x00000406 }, /* GL_LEFT */ + { 16455, 0x00000203 }, /* GL_LEQUAL */ + { 16465, 0x00000201 }, /* GL_LESS */ + { 16473, 0x00004000 }, /* GL_LIGHT0 */ + { 16483, 0x00004001 }, /* GL_LIGHT1 */ + { 16493, 0x00004002 }, /* GL_LIGHT2 */ + { 16503, 0x00004003 }, /* GL_LIGHT3 */ + { 16513, 0x00004004 }, /* GL_LIGHT4 */ + { 16523, 0x00004005 }, /* GL_LIGHT5 */ + { 16533, 0x00004006 }, /* GL_LIGHT6 */ + { 16543, 0x00004007 }, /* GL_LIGHT7 */ + { 16553, 0x00000B50 }, /* GL_LIGHTING */ + { 16565, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 16581, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 16604, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 16633, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 16666, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 16694, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 16718, 0x00001B01 }, /* GL_LINE */ + { 16726, 0x00002601 }, /* GL_LINEAR */ + { 16736, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 16758, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 16788, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 16819, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 16843, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 16868, 0x00000001 }, /* GL_LINES */ + { 16877, 0x0000000A }, /* GL_LINES_ADJACENCY_ARB */ + { 16900, 0x00000004 }, /* GL_LINE_BIT */ + { 16912, 0x00000002 }, /* GL_LINE_LOOP */ + { 16925, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 16945, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 16960, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 16980, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 16996, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 17020, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 17043, 0x00000003 }, /* GL_LINE_STRIP */ + { 17057, 0x0000000B }, /* GL_LINE_STRIP_ADJACENCY_ARB */ + { 17085, 0x00000702 }, /* GL_LINE_TOKEN */ + { 17099, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 17113, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 17139, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 17159, 0x00008B82 }, /* GL_LINK_STATUS */ + { 17174, 0x00000B32 }, /* GL_LIST_BASE */ + { 17187, 0x00020000 }, /* GL_LIST_BIT */ + { 17199, 0x00000B33 }, /* GL_LIST_INDEX */ + { 17213, 0x00000B30 }, /* GL_LIST_MODE */ + { 17226, 0x00000101 }, /* GL_LOAD */ + { 17234, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 17246, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 17263, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 17277, 0x00008DF0 }, /* GL_LOW_FLOAT */ + { 17290, 0x00008DF3 }, /* GL_LOW_INT */ + { 17301, 0x00001909 }, /* GL_LUMINANCE */ + { 17314, 0x00008041 }, /* GL_LUMINANCE12 */ + { 17329, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 17352, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 17379, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 17401, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 17427, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 17446, 0x00008042 }, /* GL_LUMINANCE16 */ + { 17461, 0x00008D8C }, /* GL_LUMINANCE16I_EXT */ + { 17481, 0x00008D7A }, /* GL_LUMINANCE16UI_EXT */ + { 17502, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 17525, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 17552, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 17571, 0x00008D86 }, /* GL_LUMINANCE32I_EXT */ + { 17591, 0x00008D74 }, /* GL_LUMINANCE32UI_EXT */ + { 17612, 0x0000803F }, /* GL_LUMINANCE4 */ + { 17626, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 17647, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 17672, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 17690, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 17711, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 17736, 0x00008040 }, /* GL_LUMINANCE8 */ + { 17750, 0x00008D92 }, /* GL_LUMINANCE8I_EXT */ + { 17769, 0x00008D80 }, /* GL_LUMINANCE8UI_EXT */ + { 17789, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 17810, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 17835, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 17853, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 17872, 0x00008D8D }, /* GL_LUMINANCE_ALPHA16I_EXT */ + { 17898, 0x00008D7B }, /* GL_LUMINANCE_ALPHA16UI_EXT */ + { 17925, 0x00008D87 }, /* GL_LUMINANCE_ALPHA32I_EXT */ + { 17951, 0x00008D75 }, /* GL_LUMINANCE_ALPHA32UI_EXT */ + { 17978, 0x00008D93 }, /* GL_LUMINANCE_ALPHA8I_EXT */ + { 18003, 0x00008D81 }, /* GL_LUMINANCE_ALPHA8UI_EXT */ + { 18029, 0x00008D9D }, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ + { 18060, 0x00008D9C }, /* GL_LUMINANCE_INTEGER_EXT */ + { 18085, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 18101, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 18121, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 18143, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 18157, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 18172, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 18196, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 18220, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 18244, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 18268, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 18285, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 18302, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 18330, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 18359, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 18388, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 18417, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 18446, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 18475, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 18504, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 18532, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 18560, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 18588, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 18616, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 18644, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 18672, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 18700, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 18728, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 18756, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 18772, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 18792, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 18814, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 18828, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 18843, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 18867, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 18891, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 18915, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 18939, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 18956, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 18973, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 19001, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 19030, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 19059, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 19088, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 19117, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 19146, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 19175, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 19203, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 19231, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 19259, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 19287, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 19315, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 19343, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 19371, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 19399, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 19427, 0x00000D10 }, /* GL_MAP_COLOR */ + { 19440, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ + { 19466, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ + { 19495, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ + { 19523, 0x00000001 }, /* GL_MAP_READ_BIT */ + { 19539, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 19554, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ + { 19580, 0x00000002 }, /* GL_MAP_WRITE_BIT */ + { 19597, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 19612, 0x00008630 }, /* GL_MATRIX0_NV */ + { 19626, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 19642, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 19658, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 19674, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 19690, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 19706, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 19722, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 19738, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 19754, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 19770, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 19786, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 19801, 0x00008631 }, /* GL_MATRIX1_NV */ + { 19815, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 19831, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 19847, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 19863, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 19879, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 19895, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 19911, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 19927, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 19943, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 19959, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 19975, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 19990, 0x00008632 }, /* GL_MATRIX2_NV */ + { 20004, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 20020, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 20036, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 20051, 0x00008633 }, /* GL_MATRIX3_NV */ + { 20065, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 20080, 0x00008634 }, /* GL_MATRIX4_NV */ + { 20094, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 20109, 0x00008635 }, /* GL_MATRIX5_NV */ + { 20123, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 20138, 0x00008636 }, /* GL_MATRIX6_NV */ + { 20152, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 20167, 0x00008637 }, /* GL_MATRIX7_NV */ + { 20181, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 20196, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 20211, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 20237, 0x00008B9E }, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ + { 20278, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_OES */ + { 20304, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 20338, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_OES */ + { 20372, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 20403, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_OES */ + { 20434, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 20467, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_OES */ + { 20500, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 20531, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_OES */ + { 20562, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 20577, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 20599, 0x00008840 }, /* GL_MATRIX_PALETTE_OES */ + { 20621, 0x00008008 }, /* GL_MAX */ + { 20628, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 20651, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE_OES */ + { 20678, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 20710, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 20736, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 20769, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 20795, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 20829, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 20848, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ + { 20873, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 20902, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 20934, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 20970, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 21006, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 21046, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 21072, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 21102, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 21127, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 21156, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 21185, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 21218, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_OES */ + { 21251, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 21271, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 21295, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 21319, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 21343, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 21368, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 21386, 0x00008008 }, /* GL_MAX_EXT */ + { 21397, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 21432, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 21471, 0x00008DFD }, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ + { 21503, 0x00008DE0 }, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */ + { 21539, 0x00008C29 }, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */ + { 21579, 0x00008DE1 }, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */ + { 21623, 0x00008DDF }, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */ + { 21662, 0x00008DDD }, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ + { 21701, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 21715, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 21735, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 21773, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 21802, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 21826, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 21854, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_OES */ + { 21882, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 21905, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 21942, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 21978, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 22005, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 22034, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 22068, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 22104, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 22131, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 22163, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 22199, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 22228, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 22257, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 22285, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 22323, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 22367, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 22410, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 22444, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 22483, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 22520, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 22558, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 22601, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 22644, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 22674, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 22705, 0x00008905 }, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */ + { 22737, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 22773, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 22809, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 22839, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 22873, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 22906, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ + { 22931, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 22960, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_OES */ + { 22989, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 23004, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ + { 23023, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + { 23050, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 23070, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 23094, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 23116, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 23142, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 23169, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 23200, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 23224, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS_EXT */ + { 23252, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 23286, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 23306, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 23333, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 23354, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 23379, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 23404, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 23439, 0x00008C8A }, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */ + { 23492, 0x00008C8B }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */ + { 23539, 0x00008C80 }, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */ + { 23589, 0x00008B4B }, /* GL_MAX_VARYING_COMPONENTS */ + { 23615, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 23637, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 23663, 0x00008DFC }, /* GL_MAX_VARYING_VECTORS */ + { 23686, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 23708, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 23734, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 23768, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 23806, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 23839, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 23876, 0x00008DFB }, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ + { 23906, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 23930, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_OES */ + { 23954, 0x00008DDE }, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ + { 23991, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 24012, 0x00008DF1 }, /* GL_MEDIUM_FLOAT */ + { 24028, 0x00008DF4 }, /* GL_MEDIUM_INT */ + { 24042, 0x00008007 }, /* GL_MIN */ + { 24049, 0x0000802E }, /* GL_MINMAX */ + { 24059, 0x0000802E }, /* GL_MINMAX_EXT */ + { 24073, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 24090, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 24111, 0x00008030 }, /* GL_MINMAX_SINK */ + { 24126, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 24145, 0x00008007 }, /* GL_MIN_EXT */ + { 24156, 0x00008904 }, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */ + { 24188, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 24207, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 24230, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 24253, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 24273, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 24293, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 24323, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 24351, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 24379, 0x00001700 }, /* GL_MODELVIEW */ + { 24392, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 24410, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 24429, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 24448, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 24467, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 24486, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 24505, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 24524, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 24543, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 24562, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 24581, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 24600, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 24618, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 24637, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 24656, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 24675, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 24694, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 24713, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 24732, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 24751, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 24770, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 24789, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 24808, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 24826, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 24845, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 24864, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 24882, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 24900, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 24918, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 24936, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 24954, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 24972, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 24990, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 25010, 0x0000898D }, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 25052, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 25079, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 25104, 0x00002100 }, /* GL_MODULATE */ + { 25116, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 25136, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 25163, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 25188, 0x00000103 }, /* GL_MULT */ + { 25196, 0x0000809D }, /* GL_MULTISAMPLE */ + { 25211, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 25231, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 25250, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 25269, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 25293, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 25316, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 25346, 0x00002A25 }, /* GL_N3F_V3F */ + { 25357, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 25377, 0x0000150E }, /* GL_NAND */ + { 25385, 0x00002600 }, /* GL_NEAREST */ + { 25396, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 25427, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 25459, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 25484, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 25510, 0x00000200 }, /* GL_NEVER */ + { 25519, 0x00001102 }, /* GL_NICEST */ + { 25529, 0x00000000 }, /* GL_NONE */ + { 25537, 0x00000000 }, /* GL_NONE_OES */ + { 25549, 0x00001505 }, /* GL_NOOP */ + { 25557, 0x00001508 }, /* GL_NOR */ + { 25564, 0x00000BA1 }, /* GL_NORMALIZE */ + { 25577, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 25593, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 25624, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 25659, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 25683, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 25706, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 25727, 0x00008511 }, /* GL_NORMAL_MAP */ + { 25741, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 25759, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 25776, 0x00008511 }, /* GL_NORMAL_MAP_OES */ + { 25794, 0x00000205 }, /* GL_NOTEQUAL */ + { 25806, 0x00000000 }, /* GL_NO_ERROR */ + { 25818, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 25852, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 25890, 0x000087FE }, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ + { 25924, 0x00008DF9 }, /* GL_NUM_SHADER_BINARY_FORMATS */ + { 25953, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 25985, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 26027, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 26057, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 26097, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 26128, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 26157, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 26185, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 26215, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 26232, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 26258, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 26274, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 26309, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 26331, 0x00009112 }, /* GL_OBJECT_TYPE */ + { 26346, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 26365, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 26395, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 26416, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 26444, 0x00000001 }, /* GL_ONE */ + { 26451, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 26479, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 26511, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 26539, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 26571, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 26594, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 26617, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 26640, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 26663, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 26681, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 26703, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 26725, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 26741, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 26761, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 26781, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 26799, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 26821, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 26843, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 26859, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 26879, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 26899, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 26917, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 26939, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 26961, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 26977, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 26997, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 27017, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 27038, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 27057, 0x00001507 }, /* GL_OR */ + { 27063, 0x00000A01 }, /* GL_ORDER */ + { 27072, 0x0000150D }, /* GL_OR_INVERTED */ + { 27087, 0x0000150B }, /* GL_OR_REVERSE */ + { 27101, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 27118, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 27136, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 27157, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 27177, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 27195, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 27214, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 27234, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 27254, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 27272, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 27291, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 27316, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 27340, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 27361, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 27383, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 27405, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 27430, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 27454, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 27475, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 27497, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 27519, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 27541, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 27572, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 27592, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 27617, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 27637, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 27662, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 27682, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 27707, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 27727, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 27752, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 27772, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 27797, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 27817, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 27842, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 27862, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 27887, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 27907, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 27932, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 27952, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 27977, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 27997, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 28022, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 28040, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 28061, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 28090, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 28123, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 28148, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 28171, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 28202, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 28237, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 28264, 0x00001B00 }, /* GL_POINT */ + { 28273, 0x00000000 }, /* GL_POINTS */ + { 28283, 0x00000002 }, /* GL_POINT_BIT */ + { 28296, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 28326, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 28360, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 28394, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 28429, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 28458, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 28491, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 28524, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 28558, 0x00000B11 }, /* GL_POINT_SIZE */ + { 28572, 0x00008B9F }, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ + { 28611, 0x00008B9C }, /* GL_POINT_SIZE_ARRAY_OES */ + { 28635, 0x0000898C }, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ + { 28667, 0x0000898B }, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ + { 28698, 0x0000898A }, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ + { 28727, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 28753, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 28771, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 28793, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 28815, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 28838, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 28856, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 28878, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 28900, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 28923, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 28943, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 28959, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 28980, 0x00008861 }, /* GL_POINT_SPRITE */ + { 28996, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 29016, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 29045, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 29064, 0x00008861 }, /* GL_POINT_SPRITE_OES */ + { 29084, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 29110, 0x00000701 }, /* GL_POINT_TOKEN */ + { 29125, 0x00000009 }, /* GL_POLYGON */ + { 29136, 0x00000008 }, /* GL_POLYGON_BIT */ + { 29151, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 29167, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 29190, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 29215, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 29238, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 29261, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 29285, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 29309, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 29327, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 29350, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 29369, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 29392, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 29409, 0x00001203 }, /* GL_POSITION */ + { 29421, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 29453, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 29489, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 29522, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 29559, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 29590, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 29625, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 29657, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 29693, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 29726, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 29758, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 29794, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 29827, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 29864, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 29894, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 29928, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 29959, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 29994, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 30025, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 30060, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 30092, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 30128, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 30158, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 30192, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 30223, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 30258, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 30290, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 30321, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 30356, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 30388, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 30424, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 30453, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 30486, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 30516, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 30550, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 30589, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 30622, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 30662, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 30696, 0x00008578 }, /* GL_PREVIOUS */ + { 30708, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 30724, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 30740, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 30757, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 30778, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 30799, 0x00008C87 }, /* GL_PRIMITIVES_GENERATED_EXT */ + { 30827, 0x00008559 }, /* GL_PRIMITIVE_RESTART_INDEX_NV */ + { 30857, 0x00008558 }, /* GL_PRIMITIVE_RESTART_NV */ + { 30881, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 30914, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 30946, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 30969, 0x000087FF }, /* GL_PROGRAM_BINARY_FORMATS_OES */ + { 30999, 0x00008741 }, /* GL_PROGRAM_BINARY_LENGTH_OES */ + { 31028, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 31051, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 31081, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 31110, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 31138, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 31160, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 31188, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 31216, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 31238, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 31259, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 31299, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 31338, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 31368, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 31403, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 31436, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 31470, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 31509, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 31548, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 31570, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 31596, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 31620, 0x00008642 }, /* GL_PROGRAM_POINT_SIZE_ARB */ + { 31646, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 31669, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 31691, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 31712, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 31733, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 31760, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 31792, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 31824, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 31859, 0x00001701 }, /* GL_PROJECTION */ + { 31873, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 31894, 0x0000898E }, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 31937, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 31963, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ + { 31983, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ + { 32007, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 32028, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 32047, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 32070, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 32109, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 32147, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 32167, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 32197, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 32221, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 32241, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 32271, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 32295, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 32315, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 32348, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 32374, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 32404, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 32435, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 32465, 0x00008A1D }, /* GL_PURGEABLE_APPLE */ + { 32484, 0x00002003 }, /* GL_Q */ + { 32489, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 32514, 0x00000007 }, /* GL_QUADS */ + { 32523, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + { 32567, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + { 32615, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 32632, 0x00000008 }, /* GL_QUAD_STRIP */ + { 32646, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + { 32676, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ + { 32703, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 32725, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 32751, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ + { 32771, 0x00008866 }, /* GL_QUERY_RESULT */ + { 32787, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 32807, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 32833, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 32863, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ + { 32880, 0x00002002 }, /* GL_R */ + { 32885, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 32897, 0x00008C89 }, /* GL_RASTERIZER_DISCARD_EXT */ + { 32923, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 32956, 0x00000C02 }, /* GL_READ_BUFFER */ + { 32971, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 32991, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ + { 33019, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 33051, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 33075, 0x000088B8 }, /* GL_READ_ONLY */ + { 33088, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 33105, 0x000088BA }, /* GL_READ_WRITE */ + { 33119, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 33137, 0x00001903 }, /* GL_RED */ + { 33144, 0x00008016 }, /* GL_REDUCE */ + { 33154, 0x00008016 }, /* GL_REDUCE_EXT */ + { 33168, 0x00000D15 }, /* GL_RED_BIAS */ + { 33180, 0x00000D52 }, /* GL_RED_BITS */ + { 33192, 0x00008D94 }, /* GL_RED_INTEGER_EXT */ + { 33211, 0x00000D14 }, /* GL_RED_SCALE */ + { 33224, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 33242, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 33264, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 33285, 0x00008512 }, /* GL_REFLECTION_MAP_OES */ + { 33307, 0x00008A19 }, /* GL_RELEASED_APPLE */ + { 33325, 0x00001C00 }, /* GL_RENDER */ + { 33335, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 33351, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 33378, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE_OES */ + { 33409, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ + { 33433, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 33461, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_OES */ + { 33489, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 33515, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE_OES */ + { 33545, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 33572, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE_OES */ + { 33603, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 33623, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 33650, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE_OES */ + { 33681, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 33704, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 33731, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_OES */ + { 33758, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 33790, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 33826, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_OES */ + { 33862, 0x00008D41 }, /* GL_RENDERBUFFER_OES */ + { 33882, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 33907, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE_OES */ + { 33936, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 33960, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ + { 33988, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 34017, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE_OES */ + { 34050, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 34072, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 34098, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_OES */ + { 34124, 0x00001F01 }, /* GL_RENDERER */ + { 34136, 0x00000C40 }, /* GL_RENDER_MODE */ + { 34151, 0x00002901 }, /* GL_REPEAT */ + { 34161, 0x00001E01 }, /* GL_REPLACE */ + { 34172, 0x00008062 }, /* GL_REPLACE_EXT */ + { 34187, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 34210, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 34228, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 34250, 0x00008A1B }, /* GL_RETAINED_APPLE */ + { 34268, 0x00000102 }, /* GL_RETURN */ + { 34278, 0x00001907 }, /* GL_RGB */ + { 34285, 0x00008052 }, /* GL_RGB10 */ + { 34294, 0x00008059 }, /* GL_RGB10_A2 */ + { 34306, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 34322, 0x00008052 }, /* GL_RGB10_EXT */ + { 34335, 0x00008053 }, /* GL_RGB12 */ + { 34344, 0x00008053 }, /* GL_RGB12_EXT */ + { 34357, 0x00008054 }, /* GL_RGB16 */ + { 34366, 0x00008D89 }, /* GL_RGB16I_EXT */ + { 34380, 0x00008D77 }, /* GL_RGB16UI_EXT */ + { 34395, 0x00008054 }, /* GL_RGB16_EXT */ + { 34408, 0x0000804E }, /* GL_RGB2_EXT */ + { 34420, 0x00008D83 }, /* GL_RGB32I_EXT */ + { 34434, 0x00008D71 }, /* GL_RGB32UI_EXT */ + { 34449, 0x0000804F }, /* GL_RGB4 */ + { 34457, 0x0000804F }, /* GL_RGB4_EXT */ + { 34469, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 34482, 0x00008050 }, /* GL_RGB5 */ + { 34490, 0x00008D62 }, /* GL_RGB565 */ + { 34500, 0x00008D62 }, /* GL_RGB565_OES */ + { 34514, 0x00008057 }, /* GL_RGB5_A1 */ + { 34525, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 34540, 0x00008057 }, /* GL_RGB5_A1_OES */ + { 34555, 0x00008050 }, /* GL_RGB5_EXT */ + { 34567, 0x00008051 }, /* GL_RGB8 */ + { 34575, 0x00008D8F }, /* GL_RGB8I_EXT */ + { 34588, 0x00008D7D }, /* GL_RGB8UI_EXT */ + { 34602, 0x00008051 }, /* GL_RGB8_EXT */ + { 34614, 0x00008051 }, /* GL_RGB8_OES */ + { 34626, 0x00001908 }, /* GL_RGBA */ + { 34634, 0x0000805A }, /* GL_RGBA12 */ + { 34644, 0x0000805A }, /* GL_RGBA12_EXT */ + { 34658, 0x0000805B }, /* GL_RGBA16 */ + { 34668, 0x00008D88 }, /* GL_RGBA16I_EXT */ + { 34683, 0x00008D76 }, /* GL_RGBA16UI_EXT */ + { 34699, 0x0000805B }, /* GL_RGBA16_EXT */ + { 34713, 0x00008055 }, /* GL_RGBA2 */ + { 34722, 0x00008055 }, /* GL_RGBA2_EXT */ + { 34735, 0x00008D82 }, /* GL_RGBA32I_EXT */ + { 34750, 0x00008D70 }, /* GL_RGBA32UI_EXT */ + { 34766, 0x00008056 }, /* GL_RGBA4 */ + { 34775, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 34794, 0x00008056 }, /* GL_RGBA4_EXT */ + { 34807, 0x00008056 }, /* GL_RGBA4_OES */ + { 34820, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 34834, 0x00008058 }, /* GL_RGBA8 */ + { 34843, 0x00008D8E }, /* GL_RGBA8I_EXT */ + { 34857, 0x00008D7C }, /* GL_RGBA8UI_EXT */ + { 34872, 0x00008058 }, /* GL_RGBA8_EXT */ + { 34885, 0x00008058 }, /* GL_RGBA8_OES */ + { 34898, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 34913, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 34931, 0x00008D99 }, /* GL_RGBA_INTEGER_EXT */ + { 34951, 0x00008D9E }, /* GL_RGBA_INTEGER_MODE_EXT */ + { 34976, 0x00000C31 }, /* GL_RGBA_MODE */ + { 34989, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 35002, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 35016, 0x00008D98 }, /* GL_RGB_INTEGER_EXT */ + { 35035, 0x000083A0 }, /* GL_RGB_S3TC */ + { 35047, 0x00008573 }, /* GL_RGB_SCALE */ + { 35060, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 35077, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 35094, 0x00000407 }, /* GL_RIGHT */ + { 35103, 0x00002000 }, /* GL_S */ + { 35108, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 35122, 0x00008DC0 }, /* GL_SAMPLER_1D_ARRAY_EXT */ + { 35146, 0x00008DC3 }, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */ + { 35177, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 35198, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 35212, 0x00008DC1 }, /* GL_SAMPLER_2D_ARRAY_EXT */ + { 35236, 0x00008DC4 }, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */ + { 35267, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 35288, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 35302, 0x00008B5F }, /* GL_SAMPLER_3D_OES */ + { 35320, 0x00008DC2 }, /* GL_SAMPLER_BUFFER_EXT */ + { 35342, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 35358, 0x00008DC5 }, /* GL_SAMPLER_CUBE_SHADOW_EXT */ + { 35385, 0x000080A9 }, /* GL_SAMPLES */ + { 35396, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 35412, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 35427, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 35445, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 35467, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 35495, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 35527, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 35550, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 35577, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 35595, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 35618, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 35640, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 35659, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 35682, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 35708, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 35738, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 35763, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 35792, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 35807, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 35822, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 35838, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 35863, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 35903, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 35947, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 35980, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 36010, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 36042, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 36072, 0x00001C02 }, /* GL_SELECT */ + { 36082, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 36110, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 36135, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 36151, 0x00008C8D }, /* GL_SEPARATE_ATTRIBS_EXT */ + { 36175, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 36202, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 36233, 0x0000150F }, /* GL_SET */ + { 36240, 0x00008DF8 }, /* GL_SHADER_BINARY_FORMATS */ + { 36265, 0x00008DFA }, /* GL_SHADER_COMPILER */ + { 36284, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 36305, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 36329, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 36344, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 36359, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 36387, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 36410, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 36440, 0x00001601 }, /* GL_SHININESS */ + { 36453, 0x00001402 }, /* GL_SHORT */ + { 36462, 0x00009119 }, /* GL_SIGNALED */ + { 36474, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 36495, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 36511, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 36531, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 36550, 0x00008C46 }, /* GL_SLUMINANCE */ + { 36564, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 36579, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 36601, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 36621, 0x00001D01 }, /* GL_SMOOTH */ + { 36631, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 36664, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 36691, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 36724, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 36751, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 36768, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 36789, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 36810, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 36825, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 36844, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 36863, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 36880, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 36901, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 36922, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 36937, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 36956, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 36975, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 36992, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 37013, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 37034, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 37049, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 37068, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 37087, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 37107, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 37125, 0x00001202 }, /* GL_SPECULAR */ + { 37137, 0x00002402 }, /* GL_SPHERE_MAP */ + { 37151, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 37166, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 37184, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 37201, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 37215, 0x00008580 }, /* GL_SRC0_RGB */ + { 37227, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 37241, 0x00008581 }, /* GL_SRC1_RGB */ + { 37253, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 37267, 0x00008582 }, /* GL_SRC2_RGB */ + { 37279, 0x00000302 }, /* GL_SRC_ALPHA */ + { 37292, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 37314, 0x00000300 }, /* GL_SRC_COLOR */ + { 37327, 0x00008C40 }, /* GL_SRGB */ + { 37335, 0x00008C41 }, /* GL_SRGB8 */ + { 37344, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 37360, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 37374, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 37392, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 37411, 0x000088E6 }, /* GL_STATIC_COPY */ + { 37426, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 37445, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 37460, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 37479, 0x000088E5 }, /* GL_STATIC_READ */ + { 37494, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 37513, 0x00001802 }, /* GL_STENCIL */ + { 37524, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 37546, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 37572, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_OES */ + { 37598, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 37619, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 37644, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 37665, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 37690, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 37722, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 37758, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 37790, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 37826, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 37846, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 37873, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 37899, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 37915, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 37937, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 37960, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 37976, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 37992, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 38009, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ + { 38027, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ + { 38046, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 38069, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 38091, 0x00008D46 }, /* GL_STENCIL_INDEX1_OES */ + { 38113, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ + { 38131, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 38153, 0x00008D47 }, /* GL_STENCIL_INDEX4_OES */ + { 38175, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ + { 38193, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 38215, 0x00008D48 }, /* GL_STENCIL_INDEX8_OES */ + { 38237, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 38258, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 38285, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 38312, 0x00000B97 }, /* GL_STENCIL_REF */ + { 38327, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 38343, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 38372, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 38394, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 38415, 0x00000C33 }, /* GL_STEREO */ + { 38425, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 38449, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 38474, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 38498, 0x000088E2 }, /* GL_STREAM_COPY */ + { 38513, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 38532, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 38547, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 38566, 0x000088E1 }, /* GL_STREAM_READ */ + { 38581, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 38600, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 38617, 0x000084E7 }, /* GL_SUBTRACT */ + { 38629, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 38645, 0x00009113 }, /* GL_SYNC_CONDITION */ + { 38663, 0x00009116 }, /* GL_SYNC_FENCE */ + { 38677, 0x00009115 }, /* GL_SYNC_FLAGS */ + { 38691, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ + { 38718, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + { 38748, 0x00009114 }, /* GL_SYNC_STATUS */ + { 38763, 0x00002001 }, /* GL_T */ + { 38768, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 38783, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 38802, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 38818, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 38833, 0x00002A27 }, /* GL_T2F_V3F */ + { 38844, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 38863, 0x00002A28 }, /* GL_T4F_V4F */ + { 38874, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 38897, 0x00001702 }, /* GL_TEXTURE */ + { 38908, 0x000084C0 }, /* GL_TEXTURE0 */ + { 38920, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 38936, 0x000084C1 }, /* GL_TEXTURE1 */ + { 38948, 0x000084CA }, /* GL_TEXTURE10 */ + { 38961, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 38978, 0x000084CB }, /* GL_TEXTURE11 */ + { 38991, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 39008, 0x000084CC }, /* GL_TEXTURE12 */ + { 39021, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 39038, 0x000084CD }, /* GL_TEXTURE13 */ + { 39051, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 39068, 0x000084CE }, /* GL_TEXTURE14 */ + { 39081, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 39098, 0x000084CF }, /* GL_TEXTURE15 */ + { 39111, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 39128, 0x000084D0 }, /* GL_TEXTURE16 */ + { 39141, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 39158, 0x000084D1 }, /* GL_TEXTURE17 */ + { 39171, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 39188, 0x000084D2 }, /* GL_TEXTURE18 */ + { 39201, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 39218, 0x000084D3 }, /* GL_TEXTURE19 */ + { 39231, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 39248, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 39264, 0x000084C2 }, /* GL_TEXTURE2 */ + { 39276, 0x000084D4 }, /* GL_TEXTURE20 */ + { 39289, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 39306, 0x000084D5 }, /* GL_TEXTURE21 */ + { 39319, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 39336, 0x000084D6 }, /* GL_TEXTURE22 */ + { 39349, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 39366, 0x000084D7 }, /* GL_TEXTURE23 */ + { 39379, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 39396, 0x000084D8 }, /* GL_TEXTURE24 */ + { 39409, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 39426, 0x000084D9 }, /* GL_TEXTURE25 */ + { 39439, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 39456, 0x000084DA }, /* GL_TEXTURE26 */ + { 39469, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 39486, 0x000084DB }, /* GL_TEXTURE27 */ + { 39499, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 39516, 0x000084DC }, /* GL_TEXTURE28 */ + { 39529, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 39546, 0x000084DD }, /* GL_TEXTURE29 */ + { 39559, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 39576, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 39592, 0x000084C3 }, /* GL_TEXTURE3 */ + { 39604, 0x000084DE }, /* GL_TEXTURE30 */ + { 39617, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 39634, 0x000084DF }, /* GL_TEXTURE31 */ + { 39647, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 39664, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 39680, 0x000084C4 }, /* GL_TEXTURE4 */ + { 39692, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 39708, 0x000084C5 }, /* GL_TEXTURE5 */ + { 39720, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 39736, 0x000084C6 }, /* GL_TEXTURE6 */ + { 39748, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 39764, 0x000084C7 }, /* GL_TEXTURE7 */ + { 39776, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 39792, 0x000084C8 }, /* GL_TEXTURE8 */ + { 39804, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 39820, 0x000084C9 }, /* GL_TEXTURE9 */ + { 39832, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 39848, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 39862, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 39886, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 39900, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 39924, 0x0000806F }, /* GL_TEXTURE_3D */ + { 39938, 0x0000806F }, /* GL_TEXTURE_3D_OES */ + { 39956, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 39978, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 40004, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 40026, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 40048, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 40080, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 40102, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 40134, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 40156, 0x0000806A }, /* GL_TEXTURE_BINDING_3D_OES */ + { 40182, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 40210, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 40242, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_OES */ + { 40274, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 40307, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 40339, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 40354, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 40375, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 40400, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 40418, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 40442, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 40473, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 40503, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 40533, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 40568, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 40599, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 40637, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 40664, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 40696, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 40730, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 40754, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 40782, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 40806, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 40834, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 40867, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 40891, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 40913, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 40935, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 40961, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 40995, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 41028, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 41065, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 41093, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 41125, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 41148, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 41186, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 41228, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 41259, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 41287, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 41317, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 41345, 0x00008B9D }, /* GL_TEXTURE_CROP_RECT_OES */ + { 41370, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 41390, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 41414, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 41445, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 41480, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_OES */ + { 41515, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 41546, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 41581, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_OES */ + { 41616, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 41647, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 41682, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_OES */ + { 41717, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_OES */ + { 41741, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 41772, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 41807, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_OES */ + { 41842, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 41873, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 41908, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_OES */ + { 41943, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 41974, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 42009, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_OES */ + { 42044, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + { 42073, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 42090, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 42112, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 42138, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 42153, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 42174, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 42194, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 42220, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL_EXT */ + { 42250, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 42270, 0x00002500 }, /* GL_TEXTURE_GEN_MODE_OES */ + { 42294, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 42311, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 42328, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 42345, 0x00008D60 }, /* GL_TEXTURE_GEN_STR_OES */ + { 42368, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 42385, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 42410, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 42432, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 42458, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 42476, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 42502, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 42528, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 42558, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 42585, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 42610, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 42630, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 42654, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 42681, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 42708, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 42735, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 42761, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 42791, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 42813, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 42831, 0x0000898F }, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ + { 42871, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 42901, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 42929, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 42957, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 42985, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 43006, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 43025, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 43047, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 43066, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 43086, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 43116, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 43147, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 43172, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 43196, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 43216, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 43240, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 43260, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 43283, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 43307, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ + { 43335, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 43365, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 43390, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 43424, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 43441, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 43459, 0x00008072 }, /* GL_TEXTURE_WRAP_R_OES */ + { 43481, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 43499, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 43517, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ + { 43536, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 43556, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 43575, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 43604, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 43621, 0x00008E22 }, /* GL_TRANSFORM_FEEDBACK */ + { 43643, 0x00008E25 }, /* GL_TRANSFORM_FEEDBACK_BINDING */ + { 43673, 0x00008E24 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ + { 43709, 0x00008C8F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ + { 43750, 0x00008C8E }, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ + { 43783, 0x00008C7F }, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ + { 43821, 0x00008E23 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ + { 43857, 0x00008C85 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ + { 43895, 0x00008C84 }, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ + { 43934, 0x00008C88 }, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ + { 43979, 0x00008C83 }, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ + { 44014, 0x00008C76 }, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ + { 44059, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 44085, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 44115, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 44147, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 44177, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 44211, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 44227, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 44258, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 44293, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 44321, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 44353, 0x00000004 }, /* GL_TRIANGLES */ + { 44366, 0x0000000C }, /* GL_TRIANGLES_ADJACENCY_ARB */ + { 44393, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 44409, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 44430, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 44448, 0x0000000D }, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ + { 44480, 0x00000001 }, /* GL_TRUE */ + { 44488, 0x00008A1C }, /* GL_UNDEFINED_APPLE */ + { 44507, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 44527, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 44550, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 44570, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 44591, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 44613, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 44635, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 44655, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 44676, 0x00009118 }, /* GL_UNSIGNALED */ + { 44690, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 44707, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 44734, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 44757, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 44773, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 44800, 0x00008DF6 }, /* GL_UNSIGNED_INT_10_10_10_2_OES */ + { 44831, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 44852, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ + { 44877, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 44901, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_OES */ + { 44926, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 44957, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV_EXT */ + { 44992, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 45016, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 45044, 0x00008DD6 }, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */ + { 45081, 0x00008DD1 }, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */ + { 45112, 0x00008DD7 }, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */ + { 45149, 0x00008DD2 }, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */ + { 45180, 0x00008DD5 }, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */ + { 45216, 0x00008DD3 }, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */ + { 45247, 0x00008DD8 }, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */ + { 45282, 0x00008DD4 }, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */ + { 45315, 0x00008DC6 }, /* GL_UNSIGNED_INT_VEC2_EXT */ + { 45340, 0x00008DC7 }, /* GL_UNSIGNED_INT_VEC3_EXT */ + { 45365, 0x00008DC8 }, /* GL_UNSIGNED_INT_VEC4_EXT */ + { 45390, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 45413, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 45431, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 45461, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT */ + { 45495, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 45521, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 45551, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT */ + { 45585, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 45611, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 45635, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 45663, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 45691, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 45718, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 45750, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 45781, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 45795, 0x00002A20 }, /* GL_V2F */ + { 45802, 0x00002A21 }, /* GL_V3F */ + { 45809, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 45828, 0x00001F00 }, /* GL_VENDOR */ + { 45838, 0x00001F02 }, /* GL_VERSION */ + { 45849, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 45865, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 45889, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 45919, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 45950, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 45985, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 46009, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 46030, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 46053, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 46074, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 46101, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 46129, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 46157, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 46185, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 46213, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 46241, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 46269, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 46296, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 46323, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 46350, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 46377, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 46404, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 46431, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 46458, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 46485, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 46512, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 46550, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 46592, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 46623, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 46658, 0x000088FD }, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */ + { 46693, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 46727, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 46765, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 46796, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 46831, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 46859, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 46891, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 46921, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 46955, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 46983, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 47015, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 47035, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 47057, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 47086, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 47107, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 47136, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 47169, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 47201, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 47228, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 47259, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 47289, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 47306, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 47327, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 47354, 0x00000BA2 }, /* GL_VIEWPORT */ + { 47366, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 47382, 0x00008A1A }, /* GL_VOLATILE_APPLE */ + { 47400, 0x0000911D }, /* GL_WAIT_FAILED */ + { 47415, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 47435, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 47466, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 47501, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_OES */ + { 47536, 0x000086AD }, /* GL_WEIGHT_ARRAY_OES */ + { 47556, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 47584, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_OES */ + { 47612, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 47637, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_OES */ + { 47662, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 47689, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_OES */ + { 47716, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 47741, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_OES */ + { 47766, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 47790, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 47809, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 47823, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 47841, 0x000088B9 }, /* GL_WRITE_ONLY_OES */ + { 47859, 0x00001506 }, /* GL_XOR */ + { 47866, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 47885, 0x00008757 }, /* GL_YCBCR_MESA */ + { 47899, 0x00000000 }, /* GL_ZERO */ + { 47907, 0x00000D16 }, /* GL_ZOOM_X */ + { 47917, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1472] = +static const unsigned reduced_enums[1500] = { 511, /* GL_FALSE */ - 778, /* GL_LINES */ - 781, /* GL_LINE_LOOP */ - 788, /* GL_LINE_STRIP */ - 1984, /* GL_TRIANGLES */ - 1988, /* GL_TRIANGLE_STRIP */ - 1986, /* GL_TRIANGLE_FAN */ - 1427, /* GL_QUADS */ - 1431, /* GL_QUAD_STRIP */ - 1305, /* GL_POLYGON */ - 779, /* GL_LINES_ADJACENCY_ARB */ - 789, /* GL_LINE_STRIP_ADJACENCY_ARB */ - 1985, /* GL_TRIANGLES_ADJACENCY_ARB */ - 1989, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ - 1317, /* GL_POLYGON_STIPPLE_BIT */ - 1260, /* GL_PIXEL_MODE_BIT */ - 765, /* GL_LIGHTING_BIT */ + 786, /* GL_LINES */ + 789, /* GL_LINE_LOOP */ + 796, /* GL_LINE_STRIP */ + 2000, /* GL_TRIANGLES */ + 2004, /* GL_TRIANGLE_STRIP */ + 2002, /* GL_TRIANGLE_FAN */ + 1437, /* GL_QUADS */ + 1441, /* GL_QUAD_STRIP */ + 1315, /* GL_POLYGON */ + 787, /* GL_LINES_ADJACENCY_ARB */ + 797, /* GL_LINE_STRIP_ADJACENCY_ARB */ + 2001, /* GL_TRIANGLES_ADJACENCY_ARB */ + 2005, /* GL_TRIANGLE_STRIP_ADJACENCY_ARB */ + 1327, /* GL_POLYGON_STIPPLE_BIT */ + 1270, /* GL_PIXEL_MODE_BIT */ + 773, /* GL_LIGHTING_BIT */ 543, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 799, /* GL_LOAD */ - 1506, /* GL_RETURN */ - 1128, /* GL_MULT */ + 807, /* GL_LOAD */ + 1516, /* GL_RETURN */ + 1138, /* GL_MULT */ 24, /* GL_ADD */ - 1144, /* GL_NEVER */ - 755, /* GL_LESS */ + 1154, /* GL_NEVER */ + 763, /* GL_LESS */ 501, /* GL_EQUAL */ - 754, /* GL_LEQUAL */ + 762, /* GL_LEQUAL */ 660, /* GL_GREATER */ - 1161, /* GL_NOTEQUAL */ + 1171, /* GL_NOTEQUAL */ 659, /* GL_GEQUAL */ 55, /* GL_ALWAYS */ - 1672, /* GL_SRC_COLOR */ - 1193, /* GL_ONE_MINUS_SRC_COLOR */ - 1670, /* GL_SRC_ALPHA */ - 1192, /* GL_ONE_MINUS_SRC_ALPHA */ + 1688, /* GL_SRC_COLOR */ + 1203, /* GL_ONE_MINUS_SRC_COLOR */ + 1686, /* GL_SRC_ALPHA */ + 1202, /* GL_ONE_MINUS_SRC_ALPHA */ 480, /* GL_DST_ALPHA */ - 1190, /* GL_ONE_MINUS_DST_ALPHA */ + 1200, /* GL_ONE_MINUS_DST_ALPHA */ 481, /* GL_DST_COLOR */ - 1191, /* GL_ONE_MINUS_DST_COLOR */ - 1671, /* GL_SRC_ALPHA_SATURATE */ + 1201, /* GL_ONE_MINUS_DST_COLOR */ + 1687, /* GL_SRC_ALPHA_SATURATE */ 640, /* GL_FRONT_LEFT */ 641, /* GL_FRONT_RIGHT */ 77, /* GL_BACK_LEFT */ 78, /* GL_BACK_RIGHT */ 637, /* GL_FRONT */ 76, /* GL_BACK */ - 753, /* GL_LEFT */ - 1569, /* GL_RIGHT */ + 761, /* GL_LEFT */ + 1579, /* GL_RIGHT */ 638, /* GL_FRONT_AND_BACK */ 71, /* GL_AUX0 */ 72, /* GL_AUX1 */ 73, /* GL_AUX2 */ 74, /* GL_AUX3 */ - 741, /* GL_INVALID_ENUM */ - 746, /* GL_INVALID_VALUE */ - 745, /* GL_INVALID_OPERATION */ - 1677, /* GL_STACK_OVERFLOW */ - 1678, /* GL_STACK_UNDERFLOW */ - 1218, /* GL_OUT_OF_MEMORY */ - 742, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 749, /* GL_INVALID_ENUM */ + 754, /* GL_INVALID_VALUE */ + 753, /* GL_INVALID_OPERATION */ + 1693, /* GL_STACK_OVERFLOW */ + 1694, /* GL_STACK_UNDERFLOW */ + 1228, /* GL_OUT_OF_MEMORY */ + 750, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1238, /* GL_PASS_THROUGH_TOKEN */ - 1304, /* GL_POINT_TOKEN */ - 790, /* GL_LINE_TOKEN */ - 1318, /* GL_POLYGON_TOKEN */ + 1248, /* GL_PASS_THROUGH_TOKEN */ + 1314, /* GL_POINT_TOKEN */ + 798, /* GL_LINE_TOKEN */ + 1328, /* GL_POLYGON_TOKEN */ 85, /* GL_BITMAP_TOKEN */ 479, /* GL_DRAW_PIXEL_TOKEN */ 326, /* GL_COPY_PIXEL_TOKEN */ - 782, /* GL_LINE_RESET_TOKEN */ + 790, /* GL_LINE_RESET_TOKEN */ 504, /* GL_EXP */ 505, /* GL_EXP2 */ 363, /* GL_CW */ 148, /* GL_CCW */ 169, /* GL_COEFF */ - 1215, /* GL_ORDER */ + 1225, /* GL_ORDER */ 416, /* GL_DOMAIN */ 336, /* GL_CURRENT_COLOR */ 339, /* GL_CURRENT_INDEX */ @@ -4364,33 +4420,33 @@ static const unsigned reduced_enums[1472] = 354, /* GL_CURRENT_RASTER_POSITION */ 355, /* GL_CURRENT_RASTER_POSITION_VALID */ 352, /* GL_CURRENT_RASTER_DISTANCE */ - 1296, /* GL_POINT_SMOOTH */ - 1280, /* GL_POINT_SIZE */ - 1295, /* GL_POINT_SIZE_RANGE */ - 1286, /* GL_POINT_SIZE_GRANULARITY */ - 783, /* GL_LINE_SMOOTH */ - 791, /* GL_LINE_WIDTH */ - 793, /* GL_LINE_WIDTH_RANGE */ - 792, /* GL_LINE_WIDTH_GRANULARITY */ - 785, /* GL_LINE_STIPPLE */ - 786, /* GL_LINE_STIPPLE_PATTERN */ - 787, /* GL_LINE_STIPPLE_REPEAT */ - 798, /* GL_LIST_MODE */ - 995, /* GL_MAX_LIST_NESTING */ - 795, /* GL_LIST_BASE */ - 797, /* GL_LIST_INDEX */ - 1307, /* GL_POLYGON_MODE */ - 1314, /* GL_POLYGON_SMOOTH */ - 1316, /* GL_POLYGON_STIPPLE */ + 1306, /* GL_POINT_SMOOTH */ + 1290, /* GL_POINT_SIZE */ + 1305, /* GL_POINT_SIZE_RANGE */ + 1296, /* GL_POINT_SIZE_GRANULARITY */ + 791, /* GL_LINE_SMOOTH */ + 799, /* GL_LINE_WIDTH */ + 801, /* GL_LINE_WIDTH_RANGE */ + 800, /* GL_LINE_WIDTH_GRANULARITY */ + 793, /* GL_LINE_STIPPLE */ + 794, /* GL_LINE_STIPPLE_PATTERN */ + 795, /* GL_LINE_STIPPLE_REPEAT */ + 806, /* GL_LIST_MODE */ + 1003, /* GL_MAX_LIST_NESTING */ + 803, /* GL_LIST_BASE */ + 805, /* GL_LIST_INDEX */ + 1317, /* GL_POLYGON_MODE */ + 1324, /* GL_POLYGON_SMOOTH */ + 1326, /* GL_POLYGON_STIPPLE */ 490, /* GL_EDGE_FLAG */ 329, /* GL_CULL_FACE */ 330, /* GL_CULL_FACE_MODE */ 639, /* GL_FRONT_FACE */ - 764, /* GL_LIGHTING */ - 769, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 770, /* GL_LIGHT_MODEL_TWO_SIDE */ - 766, /* GL_LIGHT_MODEL_AMBIENT */ - 1619, /* GL_SHADE_MODEL */ + 772, /* GL_LIGHTING */ + 777, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 778, /* GL_LIGHT_MODEL_TWO_SIDE */ + 774, /* GL_LIGHT_MODEL_AMBIENT */ + 1635, /* GL_SHADE_MODEL */ 217, /* GL_COLOR_MATERIAL_FACE */ 218, /* GL_COLOR_MATERIAL_PARAMETER */ 216, /* GL_COLOR_MATERIAL */ @@ -4407,24 +4463,24 @@ static const unsigned reduced_enums[1472] = 386, /* GL_DEPTH_CLEAR_VALUE */ 400, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1721, /* GL_STENCIL_TEST */ - 1702, /* GL_STENCIL_CLEAR_VALUE */ - 1704, /* GL_STENCIL_FUNC */ - 1723, /* GL_STENCIL_VALUE_MASK */ - 1703, /* GL_STENCIL_FAIL */ - 1718, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1719, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1720, /* GL_STENCIL_REF */ - 1724, /* GL_STENCIL_WRITEMASK */ - 954, /* GL_MATRIX_MODE */ - 1150, /* GL_NORMALIZE */ - 2087, /* GL_VIEWPORT */ - 1123, /* GL_MODELVIEW_STACK_DEPTH */ - 1404, /* GL_PROJECTION_STACK_DEPTH */ - 1946, /* GL_TEXTURE_STACK_DEPTH */ - 1120, /* GL_MODELVIEW_MATRIX */ - 1402, /* GL_PROJECTION_MATRIX */ - 1928, /* GL_TEXTURE_MATRIX */ + 1737, /* GL_STENCIL_TEST */ + 1718, /* GL_STENCIL_CLEAR_VALUE */ + 1720, /* GL_STENCIL_FUNC */ + 1739, /* GL_STENCIL_VALUE_MASK */ + 1719, /* GL_STENCIL_FAIL */ + 1734, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1735, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1736, /* GL_STENCIL_REF */ + 1740, /* GL_STENCIL_WRITEMASK */ + 962, /* GL_MATRIX_MODE */ + 1160, /* GL_NORMALIZE */ + 2115, /* GL_VIEWPORT */ + 1133, /* GL_MODELVIEW_STACK_DEPTH */ + 1414, /* GL_PROJECTION_STACK_DEPTH */ + 1962, /* GL_TEXTURE_STACK_DEPTH */ + 1130, /* GL_MODELVIEW_MATRIX */ + 1412, /* GL_PROJECTION_MATRIX */ + 1944, /* GL_TEXTURE_MATRIX */ 69, /* GL_ATTRIB_STACK_DEPTH */ 159, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 51, /* GL_ALPHA_TEST */ @@ -4434,72 +4490,72 @@ static const unsigned reduced_enums[1472] = 89, /* GL_BLEND_DST */ 103, /* GL_BLEND_SRC */ 86, /* GL_BLEND */ - 801, /* GL_LOGIC_OP_MODE */ + 809, /* GL_LOGIC_OP_MODE */ 707, /* GL_INDEX_LOGIC_OP */ 215, /* GL_COLOR_LOGIC_OP */ 75, /* GL_AUX_BUFFERS */ 426, /* GL_DRAW_BUFFER */ - 1446, /* GL_READ_BUFFER */ - 1597, /* GL_SCISSOR_BOX */ - 1598, /* GL_SCISSOR_TEST */ + 1456, /* GL_READ_BUFFER */ + 1613, /* GL_SCISSOR_BOX */ + 1614, /* GL_SCISSOR_TEST */ 706, /* GL_INDEX_CLEAR_VALUE */ 711, /* GL_INDEX_WRITEMASK */ 212, /* GL_COLOR_CLEAR_VALUE */ 254, /* GL_COLOR_WRITEMASK */ 708, /* GL_INDEX_MODE */ - 1561, /* GL_RGBA_MODE */ + 1571, /* GL_RGBA_MODE */ 425, /* GL_DOUBLEBUFFER */ - 1725, /* GL_STEREO */ - 1498, /* GL_RENDER_MODE */ - 1239, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1297, /* GL_POINT_SMOOTH_HINT */ - 784, /* GL_LINE_SMOOTH_HINT */ - 1315, /* GL_POLYGON_SMOOTH_HINT */ + 1741, /* GL_STEREO */ + 1508, /* GL_RENDER_MODE */ + 1249, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1307, /* GL_POINT_SMOOTH_HINT */ + 792, /* GL_LINE_SMOOTH_HINT */ + 1325, /* GL_POLYGON_SMOOTH_HINT */ 563, /* GL_FOG_HINT */ - 1908, /* GL_TEXTURE_GEN_S */ - 1910, /* GL_TEXTURE_GEN_T */ - 1907, /* GL_TEXTURE_GEN_R */ - 1906, /* GL_TEXTURE_GEN_Q */ - 1252, /* GL_PIXEL_MAP_I_TO_I */ - 1258, /* GL_PIXEL_MAP_S_TO_S */ - 1254, /* GL_PIXEL_MAP_I_TO_R */ - 1250, /* GL_PIXEL_MAP_I_TO_G */ - 1248, /* GL_PIXEL_MAP_I_TO_B */ - 1246, /* GL_PIXEL_MAP_I_TO_A */ - 1256, /* GL_PIXEL_MAP_R_TO_R */ - 1244, /* GL_PIXEL_MAP_G_TO_G */ - 1242, /* GL_PIXEL_MAP_B_TO_B */ - 1240, /* GL_PIXEL_MAP_A_TO_A */ - 1253, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1259, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1255, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1251, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1249, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1247, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1257, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1245, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1243, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1241, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1999, /* GL_UNPACK_SWAP_BYTES */ - 1994, /* GL_UNPACK_LSB_FIRST */ - 1995, /* GL_UNPACK_ROW_LENGTH */ - 1998, /* GL_UNPACK_SKIP_ROWS */ - 1997, /* GL_UNPACK_SKIP_PIXELS */ - 1992, /* GL_UNPACK_ALIGNMENT */ - 1227, /* GL_PACK_SWAP_BYTES */ - 1222, /* GL_PACK_LSB_FIRST */ - 1223, /* GL_PACK_ROW_LENGTH */ - 1226, /* GL_PACK_SKIP_ROWS */ - 1225, /* GL_PACK_SKIP_PIXELS */ - 1219, /* GL_PACK_ALIGNMENT */ - 895, /* GL_MAP_COLOR */ - 900, /* GL_MAP_STENCIL */ + 1924, /* GL_TEXTURE_GEN_S */ + 1926, /* GL_TEXTURE_GEN_T */ + 1923, /* GL_TEXTURE_GEN_R */ + 1922, /* GL_TEXTURE_GEN_Q */ + 1262, /* GL_PIXEL_MAP_I_TO_I */ + 1268, /* GL_PIXEL_MAP_S_TO_S */ + 1264, /* GL_PIXEL_MAP_I_TO_R */ + 1260, /* GL_PIXEL_MAP_I_TO_G */ + 1258, /* GL_PIXEL_MAP_I_TO_B */ + 1256, /* GL_PIXEL_MAP_I_TO_A */ + 1266, /* GL_PIXEL_MAP_R_TO_R */ + 1254, /* GL_PIXEL_MAP_G_TO_G */ + 1252, /* GL_PIXEL_MAP_B_TO_B */ + 1250, /* GL_PIXEL_MAP_A_TO_A */ + 1263, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1269, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1265, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1261, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1259, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1257, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1267, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1255, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1253, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1251, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 2015, /* GL_UNPACK_SWAP_BYTES */ + 2010, /* GL_UNPACK_LSB_FIRST */ + 2011, /* GL_UNPACK_ROW_LENGTH */ + 2014, /* GL_UNPACK_SKIP_ROWS */ + 2013, /* GL_UNPACK_SKIP_PIXELS */ + 2008, /* GL_UNPACK_ALIGNMENT */ + 1237, /* GL_PACK_SWAP_BYTES */ + 1232, /* GL_PACK_LSB_FIRST */ + 1233, /* GL_PACK_ROW_LENGTH */ + 1236, /* GL_PACK_SKIP_ROWS */ + 1235, /* GL_PACK_SKIP_PIXELS */ + 1229, /* GL_PACK_ALIGNMENT */ + 903, /* GL_MAP_COLOR */ + 908, /* GL_MAP_STENCIL */ 710, /* GL_INDEX_SHIFT */ 709, /* GL_INDEX_OFFSET */ - 1461, /* GL_RED_SCALE */ - 1458, /* GL_RED_BIAS */ - 2113, /* GL_ZOOM_X */ - 2114, /* GL_ZOOM_Y */ + 1471, /* GL_RED_SCALE */ + 1468, /* GL_RED_BIAS */ + 2141, /* GL_ZOOM_X */ + 2142, /* GL_ZOOM_Y */ 665, /* GL_GREEN_SCALE */ 662, /* GL_GREEN_BIAS */ 112, /* GL_BLUE_SCALE */ @@ -4508,87 +4564,87 @@ static const unsigned reduced_enums[1472] = 47, /* GL_ALPHA_BIAS */ 402, /* GL_DEPTH_SCALE */ 379, /* GL_DEPTH_BIAS */ - 984, /* GL_MAX_EVAL_ORDER */ - 994, /* GL_MAX_LIGHTS */ - 965, /* GL_MAX_CLIP_PLANES */ - 1045, /* GL_MAX_TEXTURE_SIZE */ - 1001, /* GL_MAX_PIXEL_MAP_TABLE */ - 961, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 997, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 998, /* GL_MAX_NAME_STACK_DEPTH */ - 1027, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 1046, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 1068, /* GL_MAX_VIEWPORT_DIMS */ - 962, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1735, /* GL_SUBPIXEL_BITS */ + 992, /* GL_MAX_EVAL_ORDER */ + 1002, /* GL_MAX_LIGHTS */ + 973, /* GL_MAX_CLIP_PLANES */ + 1054, /* GL_MAX_TEXTURE_SIZE */ + 1009, /* GL_MAX_PIXEL_MAP_TABLE */ + 969, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 1005, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 1006, /* GL_MAX_NAME_STACK_DEPTH */ + 1036, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 1055, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 1077, /* GL_MAX_VIEWPORT_DIMS */ + 970, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1751, /* GL_SUBPIXEL_BITS */ 705, /* GL_INDEX_BITS */ - 1459, /* GL_RED_BITS */ + 1469, /* GL_RED_BITS */ 663, /* GL_GREEN_BITS */ 110, /* GL_BLUE_BITS */ 48, /* GL_ALPHA_BITS */ 380, /* GL_DEPTH_BITS */ - 1700, /* GL_STENCIL_BITS */ + 1716, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 1137, /* GL_NAME_STACK_DEPTH */ + 1147, /* GL_NAME_STACK_DEPTH */ 70, /* GL_AUTO_NORMAL */ - 841, /* GL_MAP1_COLOR_4 */ - 844, /* GL_MAP1_INDEX */ - 845, /* GL_MAP1_NORMAL */ - 846, /* GL_MAP1_TEXTURE_COORD_1 */ - 847, /* GL_MAP1_TEXTURE_COORD_2 */ - 848, /* GL_MAP1_TEXTURE_COORD_3 */ - 849, /* GL_MAP1_TEXTURE_COORD_4 */ - 850, /* GL_MAP1_VERTEX_3 */ - 851, /* GL_MAP1_VERTEX_4 */ - 868, /* GL_MAP2_COLOR_4 */ - 871, /* GL_MAP2_INDEX */ - 872, /* GL_MAP2_NORMAL */ - 873, /* GL_MAP2_TEXTURE_COORD_1 */ - 874, /* GL_MAP2_TEXTURE_COORD_2 */ - 875, /* GL_MAP2_TEXTURE_COORD_3 */ - 876, /* GL_MAP2_TEXTURE_COORD_4 */ - 877, /* GL_MAP2_VERTEX_3 */ - 878, /* GL_MAP2_VERTEX_4 */ - 842, /* GL_MAP1_GRID_DOMAIN */ - 843, /* GL_MAP1_GRID_SEGMENTS */ - 869, /* GL_MAP2_GRID_DOMAIN */ - 870, /* GL_MAP2_GRID_SEGMENTS */ - 1818, /* GL_TEXTURE_1D */ - 1820, /* GL_TEXTURE_2D */ + 849, /* GL_MAP1_COLOR_4 */ + 852, /* GL_MAP1_INDEX */ + 853, /* GL_MAP1_NORMAL */ + 854, /* GL_MAP1_TEXTURE_COORD_1 */ + 855, /* GL_MAP1_TEXTURE_COORD_2 */ + 856, /* GL_MAP1_TEXTURE_COORD_3 */ + 857, /* GL_MAP1_TEXTURE_COORD_4 */ + 858, /* GL_MAP1_VERTEX_3 */ + 859, /* GL_MAP1_VERTEX_4 */ + 876, /* GL_MAP2_COLOR_4 */ + 879, /* GL_MAP2_INDEX */ + 880, /* GL_MAP2_NORMAL */ + 881, /* GL_MAP2_TEXTURE_COORD_1 */ + 882, /* GL_MAP2_TEXTURE_COORD_2 */ + 883, /* GL_MAP2_TEXTURE_COORD_3 */ + 884, /* GL_MAP2_TEXTURE_COORD_4 */ + 885, /* GL_MAP2_VERTEX_3 */ + 886, /* GL_MAP2_VERTEX_4 */ + 850, /* GL_MAP1_GRID_DOMAIN */ + 851, /* GL_MAP1_GRID_SEGMENTS */ + 877, /* GL_MAP2_GRID_DOMAIN */ + 878, /* GL_MAP2_GRID_SEGMENTS */ + 1834, /* GL_TEXTURE_1D */ + 1836, /* GL_TEXTURE_2D */ 514, /* GL_FEEDBACK_BUFFER_POINTER */ 515, /* GL_FEEDBACK_BUFFER_SIZE */ 516, /* GL_FEEDBACK_BUFFER_TYPE */ - 1607, /* GL_SELECTION_BUFFER_POINTER */ - 1608, /* GL_SELECTION_BUFFER_SIZE */ - 1952, /* GL_TEXTURE_WIDTH */ - 1914, /* GL_TEXTURE_HEIGHT */ - 1858, /* GL_TEXTURE_COMPONENTS */ - 1842, /* GL_TEXTURE_BORDER_COLOR */ - 1841, /* GL_TEXTURE_BORDER */ + 1623, /* GL_SELECTION_BUFFER_POINTER */ + 1624, /* GL_SELECTION_BUFFER_SIZE */ + 1968, /* GL_TEXTURE_WIDTH */ + 1930, /* GL_TEXTURE_HEIGHT */ + 1874, /* GL_TEXTURE_COMPONENTS */ + 1858, /* GL_TEXTURE_BORDER_COLOR */ + 1857, /* GL_TEXTURE_BORDER */ 417, /* GL_DONT_CARE */ 512, /* GL_FASTEST */ - 1145, /* GL_NICEST */ + 1155, /* GL_NICEST */ 56, /* GL_AMBIENT */ 414, /* GL_DIFFUSE */ - 1659, /* GL_SPECULAR */ - 1319, /* GL_POSITION */ - 1662, /* GL_SPOT_DIRECTION */ - 1663, /* GL_SPOT_EXPONENT */ - 1661, /* GL_SPOT_CUTOFF */ + 1675, /* GL_SPECULAR */ + 1329, /* GL_POSITION */ + 1678, /* GL_SPOT_DIRECTION */ + 1679, /* GL_SPOT_EXPONENT */ + 1677, /* GL_SPOT_CUTOFF */ 299, /* GL_CONSTANT_ATTENUATION */ - 773, /* GL_LINEAR_ATTENUATION */ - 1426, /* GL_QUADRATIC_ATTENUATION */ + 781, /* GL_LINEAR_ATTENUATION */ + 1436, /* GL_QUADRATIC_ATTENUATION */ 268, /* GL_COMPILE */ 269, /* GL_COMPILE_AND_EXECUTE */ 143, /* GL_BYTE */ - 2001, /* GL_UNSIGNED_BYTE */ - 1624, /* GL_SHORT */ - 2016, /* GL_UNSIGNED_SHORT */ + 2017, /* GL_UNSIGNED_BYTE */ + 1640, /* GL_SHORT */ + 2043, /* GL_UNSIGNED_SHORT */ 713, /* GL_INT */ - 2004, /* GL_UNSIGNED_INT */ + 2020, /* GL_UNSIGNED_INT */ 523, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ @@ -4601,148 +4657,148 @@ static const unsigned reduced_enums[1472] = 60, /* GL_AND_REVERSE */ 324, /* GL_COPY */ 59, /* GL_AND_INVERTED */ - 1148, /* GL_NOOP */ - 2109, /* GL_XOR */ - 1214, /* GL_OR */ - 1149, /* GL_NOR */ + 1158, /* GL_NOOP */ + 2137, /* GL_XOR */ + 1224, /* GL_OR */ + 1159, /* GL_NOR */ 502, /* GL_EQUIV */ - 749, /* GL_INVERT */ - 1217, /* GL_OR_REVERSE */ + 757, /* GL_INVERT */ + 1227, /* GL_OR_REVERSE */ 325, /* GL_COPY_INVERTED */ - 1216, /* GL_OR_INVERTED */ - 1138, /* GL_NAND */ - 1613, /* GL_SET */ + 1226, /* GL_OR_INVERTED */ + 1148, /* GL_NAND */ + 1629, /* GL_SET */ 499, /* GL_EMISSION */ - 1623, /* GL_SHININESS */ + 1639, /* GL_SHININESS */ 57, /* GL_AMBIENT_AND_DIFFUSE */ 214, /* GL_COLOR_INDEXES */ - 1087, /* GL_MODELVIEW */ - 1401, /* GL_PROJECTION */ - 1753, /* GL_TEXTURE */ + 1097, /* GL_MODELVIEW */ + 1411, /* GL_PROJECTION */ + 1769, /* GL_TEXTURE */ 170, /* GL_COLOR */ 372, /* GL_DEPTH */ - 1685, /* GL_STENCIL */ + 1701, /* GL_STENCIL */ 213, /* GL_COLOR_INDEX */ - 1705, /* GL_STENCIL_INDEX */ + 1721, /* GL_STENCIL_INDEX */ 387, /* GL_DEPTH_COMPONENT */ - 1455, /* GL_RED */ + 1465, /* GL_RED */ 661, /* GL_GREEN */ 108, /* GL_BLUE */ 32, /* GL_ALPHA */ - 1507, /* GL_RGB */ - 1536, /* GL_RGBA */ - 805, /* GL_LUMINANCE */ - 832, /* GL_LUMINANCE_ALPHA */ + 1517, /* GL_RGB */ + 1546, /* GL_RGBA */ + 813, /* GL_LUMINANCE */ + 840, /* GL_LUMINANCE_ALPHA */ 84, /* GL_BITMAP */ - 1269, /* GL_POINT */ - 771, /* GL_LINE */ + 1279, /* GL_POINT */ + 779, /* GL_LINE */ 517, /* GL_FILL */ - 1467, /* GL_RENDER */ + 1477, /* GL_RENDER */ 513, /* GL_FEEDBACK */ - 1606, /* GL_SELECT */ + 1622, /* GL_SELECT */ 522, /* GL_FLAT */ - 1634, /* GL_SMOOTH */ - 750, /* GL_KEEP */ - 1500, /* GL_REPLACE */ + 1650, /* GL_SMOOTH */ + 758, /* GL_KEEP */ + 1510, /* GL_REPLACE */ 695, /* GL_INCR */ 368, /* GL_DECR */ - 2033, /* GL_VENDOR */ - 1497, /* GL_RENDERER */ - 2034, /* GL_VERSION */ + 2060, /* GL_VENDOR */ + 1507, /* GL_RENDERER */ + 2061, /* GL_VERSION */ 506, /* GL_EXTENSIONS */ - 1570, /* GL_S */ - 1744, /* GL_T */ - 1442, /* GL_R */ - 1425, /* GL_Q */ - 1124, /* GL_MODULATE */ + 1580, /* GL_S */ + 1760, /* GL_T */ + 1452, /* GL_R */ + 1435, /* GL_Q */ + 1134, /* GL_MODULATE */ 367, /* GL_DECAL */ - 1901, /* GL_TEXTURE_ENV_MODE */ - 1900, /* GL_TEXTURE_ENV_COLOR */ - 1899, /* GL_TEXTURE_ENV */ + 1917, /* GL_TEXTURE_ENV_MODE */ + 1916, /* GL_TEXTURE_ENV_COLOR */ + 1915, /* GL_TEXTURE_ENV */ 507, /* GL_EYE_LINEAR */ - 1175, /* GL_OBJECT_LINEAR */ - 1660, /* GL_SPHERE_MAP */ - 1904, /* GL_TEXTURE_GEN_MODE */ - 1177, /* GL_OBJECT_PLANE */ + 1185, /* GL_OBJECT_LINEAR */ + 1676, /* GL_SPHERE_MAP */ + 1920, /* GL_TEXTURE_GEN_MODE */ + 1187, /* GL_OBJECT_PLANE */ 508, /* GL_EYE_PLANE */ - 1139, /* GL_NEAREST */ - 772, /* GL_LINEAR */ - 1143, /* GL_NEAREST_MIPMAP_NEAREST */ - 777, /* GL_LINEAR_MIPMAP_NEAREST */ - 1142, /* GL_NEAREST_MIPMAP_LINEAR */ - 776, /* GL_LINEAR_MIPMAP_LINEAR */ - 1927, /* GL_TEXTURE_MAG_FILTER */ - 1936, /* GL_TEXTURE_MIN_FILTER */ - 1955, /* GL_TEXTURE_WRAP_S */ - 1956, /* GL_TEXTURE_WRAP_T */ + 1149, /* GL_NEAREST */ + 780, /* GL_LINEAR */ + 1153, /* GL_NEAREST_MIPMAP_NEAREST */ + 785, /* GL_LINEAR_MIPMAP_NEAREST */ + 1152, /* GL_NEAREST_MIPMAP_LINEAR */ + 784, /* GL_LINEAR_MIPMAP_LINEAR */ + 1943, /* GL_TEXTURE_MAG_FILTER */ + 1952, /* GL_TEXTURE_MIN_FILTER */ + 1971, /* GL_TEXTURE_WRAP_S */ + 1972, /* GL_TEXTURE_WRAP_T */ 149, /* GL_CLAMP */ - 1499, /* GL_REPEAT */ - 1313, /* GL_POLYGON_OFFSET_UNITS */ - 1312, /* GL_POLYGON_OFFSET_POINT */ - 1311, /* GL_POLYGON_OFFSET_LINE */ - 1443, /* GL_R3_G3_B2 */ - 2030, /* GL_V2F */ - 2031, /* GL_V3F */ + 1509, /* GL_REPEAT */ + 1323, /* GL_POLYGON_OFFSET_UNITS */ + 1322, /* GL_POLYGON_OFFSET_POINT */ + 1321, /* GL_POLYGON_OFFSET_LINE */ + 1453, /* GL_R3_G3_B2 */ + 2057, /* GL_V2F */ + 2058, /* GL_V3F */ 146, /* GL_C4UB_V2F */ 147, /* GL_C4UB_V3F */ 144, /* GL_C3F_V3F */ - 1136, /* GL_N3F_V3F */ + 1146, /* GL_N3F_V3F */ 145, /* GL_C4F_N3F_V3F */ - 1749, /* GL_T2F_V3F */ - 1751, /* GL_T4F_V4F */ - 1747, /* GL_T2F_C4UB_V3F */ - 1745, /* GL_T2F_C3F_V3F */ - 1748, /* GL_T2F_N3F_V3F */ - 1746, /* GL_T2F_C4F_N3F_V3F */ - 1750, /* GL_T4F_C4F_N3F_V4F */ + 1765, /* GL_T2F_V3F */ + 1767, /* GL_T4F_V4F */ + 1763, /* GL_T2F_C4UB_V3F */ + 1761, /* GL_T2F_C3F_V3F */ + 1764, /* GL_T2F_N3F_V3F */ + 1762, /* GL_T2F_C4F_N3F_V3F */ + 1766, /* GL_T4F_C4F_N3F_V4F */ 162, /* GL_CLIP_PLANE0 */ 163, /* GL_CLIP_PLANE1 */ 164, /* GL_CLIP_PLANE2 */ 165, /* GL_CLIP_PLANE3 */ 166, /* GL_CLIP_PLANE4 */ 167, /* GL_CLIP_PLANE5 */ - 756, /* GL_LIGHT0 */ - 757, /* GL_LIGHT1 */ - 758, /* GL_LIGHT2 */ - 759, /* GL_LIGHT3 */ - 760, /* GL_LIGHT4 */ - 761, /* GL_LIGHT5 */ - 762, /* GL_LIGHT6 */ - 763, /* GL_LIGHT7 */ + 764, /* GL_LIGHT0 */ + 765, /* GL_LIGHT1 */ + 766, /* GL_LIGHT2 */ + 767, /* GL_LIGHT3 */ + 768, /* GL_LIGHT4 */ + 769, /* GL_LIGHT5 */ + 770, /* GL_LIGHT6 */ + 771, /* GL_LIGHT7 */ 670, /* GL_HINT_BIT */ 301, /* GL_CONSTANT_COLOR */ - 1188, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 1198, /* GL_ONE_MINUS_CONSTANT_COLOR */ 296, /* GL_CONSTANT_ALPHA */ - 1186, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 1196, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 87, /* GL_BLEND_COLOR */ 642, /* GL_FUNC_ADD */ - 1071, /* GL_MIN */ - 957, /* GL_MAX */ + 1080, /* GL_MIN */ + 965, /* GL_MAX */ 94, /* GL_BLEND_EQUATION */ 648, /* GL_FUNC_SUBTRACT */ 645, /* GL_FUNC_REVERSE_SUBTRACT */ 304, /* GL_CONVOLUTION_1D */ 305, /* GL_CONVOLUTION_2D */ - 1609, /* GL_SEPARABLE_2D */ + 1625, /* GL_SEPARABLE_2D */ 308, /* GL_CONVOLUTION_BORDER_MODE */ 312, /* GL_CONVOLUTION_FILTER_SCALE */ 310, /* GL_CONVOLUTION_FILTER_BIAS */ - 1456, /* GL_REDUCE */ + 1466, /* GL_REDUCE */ 314, /* GL_CONVOLUTION_FORMAT */ 318, /* GL_CONVOLUTION_WIDTH */ 316, /* GL_CONVOLUTION_HEIGHT */ - 974, /* GL_MAX_CONVOLUTION_WIDTH */ - 972, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1352, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1348, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1343, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1339, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1350, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1346, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1341, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1337, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 982, /* GL_MAX_CONVOLUTION_WIDTH */ + 980, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1362, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1358, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1353, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1349, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1360, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1356, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1351, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1347, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ 671, /* GL_HISTOGRAM */ - 1408, /* GL_PROXY_HISTOGRAM */ + 1418, /* GL_PROXY_HISTOGRAM */ 687, /* GL_HISTOGRAM_WIDTH */ 677, /* GL_HISTOGRAM_FORMAT */ 683, /* GL_HISTOGRAM_RED_SIZE */ @@ -4751,134 +4807,134 @@ static const unsigned reduced_enums[1472] = 672, /* GL_HISTOGRAM_ALPHA_SIZE */ 681, /* GL_HISTOGRAM_LUMINANCE_SIZE */ 685, /* GL_HISTOGRAM_SINK */ - 1072, /* GL_MINMAX */ - 1074, /* GL_MINMAX_FORMAT */ - 1076, /* GL_MINMAX_SINK */ - 1752, /* GL_TABLE_TOO_LARGE_EXT */ - 2003, /* GL_UNSIGNED_BYTE_3_3_2 */ - 2019, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 2022, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 2013, /* GL_UNSIGNED_INT_8_8_8_8 */ - 2005, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1310, /* GL_POLYGON_OFFSET_FILL */ - 1309, /* GL_POLYGON_OFFSET_FACTOR */ - 1308, /* GL_POLYGON_OFFSET_BIAS */ - 1503, /* GL_RESCALE_NORMAL */ + 1081, /* GL_MINMAX */ + 1083, /* GL_MINMAX_FORMAT */ + 1085, /* GL_MINMAX_SINK */ + 1768, /* GL_TABLE_TOO_LARGE_EXT */ + 2019, /* GL_UNSIGNED_BYTE_3_3_2 */ + 2046, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 2049, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 2029, /* GL_UNSIGNED_INT_8_8_8_8 */ + 2021, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1320, /* GL_POLYGON_OFFSET_FILL */ + 1319, /* GL_POLYGON_OFFSET_FACTOR */ + 1318, /* GL_POLYGON_OFFSET_BIAS */ + 1513, /* GL_RESCALE_NORMAL */ 41, /* GL_ALPHA4 */ 43, /* GL_ALPHA8 */ 33, /* GL_ALPHA12 */ 35, /* GL_ALPHA16 */ - 820, /* GL_LUMINANCE4 */ - 826, /* GL_LUMINANCE8 */ - 806, /* GL_LUMINANCE12 */ - 812, /* GL_LUMINANCE16 */ - 821, /* GL_LUMINANCE4_ALPHA4 */ - 824, /* GL_LUMINANCE6_ALPHA2 */ - 829, /* GL_LUMINANCE8_ALPHA8 */ - 809, /* GL_LUMINANCE12_ALPHA4 */ - 807, /* GL_LUMINANCE12_ALPHA12 */ - 815, /* GL_LUMINANCE16_ALPHA16 */ + 828, /* GL_LUMINANCE4 */ + 834, /* GL_LUMINANCE8 */ + 814, /* GL_LUMINANCE12 */ + 820, /* GL_LUMINANCE16 */ + 829, /* GL_LUMINANCE4_ALPHA4 */ + 832, /* GL_LUMINANCE6_ALPHA2 */ + 837, /* GL_LUMINANCE8_ALPHA8 */ + 817, /* GL_LUMINANCE12_ALPHA4 */ + 815, /* GL_LUMINANCE12_ALPHA12 */ + 823, /* GL_LUMINANCE16_ALPHA16 */ 714, /* GL_INTENSITY */ 723, /* GL_INTENSITY4 */ 725, /* GL_INTENSITY8 */ 715, /* GL_INTENSITY12 */ 717, /* GL_INTENSITY16 */ - 1518, /* GL_RGB2_EXT */ - 1521, /* GL_RGB4 */ - 1524, /* GL_RGB5 */ - 1531, /* GL_RGB8 */ - 1508, /* GL_RGB10 */ - 1512, /* GL_RGB12 */ - 1514, /* GL_RGB16 */ - 1543, /* GL_RGBA2 */ - 1547, /* GL_RGBA4 */ - 1527, /* GL_RGB5_A1 */ - 1552, /* GL_RGBA8 */ - 1509, /* GL_RGB10_A2 */ - 1537, /* GL_RGBA12 */ - 1539, /* GL_RGBA16 */ - 1943, /* GL_TEXTURE_RED_SIZE */ - 1912, /* GL_TEXTURE_GREEN_SIZE */ - 1839, /* GL_TEXTURE_BLUE_SIZE */ - 1824, /* GL_TEXTURE_ALPHA_SIZE */ - 1925, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1916, /* GL_TEXTURE_INTENSITY_SIZE */ - 1501, /* GL_REPLACE_EXT */ - 1412, /* GL_PROXY_TEXTURE_1D */ - 1415, /* GL_PROXY_TEXTURE_2D */ - 1950, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1938, /* GL_TEXTURE_PRIORITY */ - 1945, /* GL_TEXTURE_RESIDENT */ - 1827, /* GL_TEXTURE_BINDING_1D */ - 1829, /* GL_TEXTURE_BINDING_2D */ - 1831, /* GL_TEXTURE_BINDING_3D */ - 1224, /* GL_PACK_SKIP_IMAGES */ - 1220, /* GL_PACK_IMAGE_HEIGHT */ - 1996, /* GL_UNPACK_SKIP_IMAGES */ - 1993, /* GL_UNPACK_IMAGE_HEIGHT */ - 1822, /* GL_TEXTURE_3D */ - 1418, /* GL_PROXY_TEXTURE_3D */ - 1896, /* GL_TEXTURE_DEPTH */ - 1953, /* GL_TEXTURE_WRAP_R */ - 958, /* GL_MAX_3D_TEXTURE_SIZE */ - 2035, /* GL_VERTEX_ARRAY */ - 1151, /* GL_NORMAL_ARRAY */ + 1528, /* GL_RGB2_EXT */ + 1531, /* GL_RGB4 */ + 1534, /* GL_RGB5 */ + 1541, /* GL_RGB8 */ + 1518, /* GL_RGB10 */ + 1522, /* GL_RGB12 */ + 1524, /* GL_RGB16 */ + 1553, /* GL_RGBA2 */ + 1557, /* GL_RGBA4 */ + 1537, /* GL_RGB5_A1 */ + 1562, /* GL_RGBA8 */ + 1519, /* GL_RGB10_A2 */ + 1547, /* GL_RGBA12 */ + 1549, /* GL_RGBA16 */ + 1959, /* GL_TEXTURE_RED_SIZE */ + 1928, /* GL_TEXTURE_GREEN_SIZE */ + 1855, /* GL_TEXTURE_BLUE_SIZE */ + 1840, /* GL_TEXTURE_ALPHA_SIZE */ + 1941, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1932, /* GL_TEXTURE_INTENSITY_SIZE */ + 1511, /* GL_REPLACE_EXT */ + 1422, /* GL_PROXY_TEXTURE_1D */ + 1425, /* GL_PROXY_TEXTURE_2D */ + 1966, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1954, /* GL_TEXTURE_PRIORITY */ + 1961, /* GL_TEXTURE_RESIDENT */ + 1843, /* GL_TEXTURE_BINDING_1D */ + 1845, /* GL_TEXTURE_BINDING_2D */ + 1847, /* GL_TEXTURE_BINDING_3D */ + 1234, /* GL_PACK_SKIP_IMAGES */ + 1230, /* GL_PACK_IMAGE_HEIGHT */ + 2012, /* GL_UNPACK_SKIP_IMAGES */ + 2009, /* GL_UNPACK_IMAGE_HEIGHT */ + 1838, /* GL_TEXTURE_3D */ + 1428, /* GL_PROXY_TEXTURE_3D */ + 1912, /* GL_TEXTURE_DEPTH */ + 1969, /* GL_TEXTURE_WRAP_R */ + 966, /* GL_MAX_3D_TEXTURE_SIZE */ + 2062, /* GL_VERTEX_ARRAY */ + 1161, /* GL_NORMAL_ARRAY */ 171, /* GL_COLOR_ARRAY */ 699, /* GL_INDEX_ARRAY */ - 1866, /* GL_TEXTURE_COORD_ARRAY */ + 1882, /* GL_TEXTURE_COORD_ARRAY */ 491, /* GL_EDGE_FLAG_ARRAY */ - 2041, /* GL_VERTEX_ARRAY_SIZE */ - 2043, /* GL_VERTEX_ARRAY_TYPE */ - 2042, /* GL_VERTEX_ARRAY_STRIDE */ - 1156, /* GL_NORMAL_ARRAY_TYPE */ - 1155, /* GL_NORMAL_ARRAY_STRIDE */ + 2068, /* GL_VERTEX_ARRAY_SIZE */ + 2070, /* GL_VERTEX_ARRAY_TYPE */ + 2069, /* GL_VERTEX_ARRAY_STRIDE */ + 1166, /* GL_NORMAL_ARRAY_TYPE */ + 1165, /* GL_NORMAL_ARRAY_STRIDE */ 175, /* GL_COLOR_ARRAY_SIZE */ 177, /* GL_COLOR_ARRAY_TYPE */ 176, /* GL_COLOR_ARRAY_STRIDE */ 704, /* GL_INDEX_ARRAY_TYPE */ 703, /* GL_INDEX_ARRAY_STRIDE */ - 1870, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1872, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1871, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 1886, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1888, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1887, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ 495, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 2040, /* GL_VERTEX_ARRAY_POINTER */ - 1154, /* GL_NORMAL_ARRAY_POINTER */ + 2067, /* GL_VERTEX_ARRAY_POINTER */ + 1164, /* GL_NORMAL_ARRAY_POINTER */ 174, /* GL_COLOR_ARRAY_POINTER */ 702, /* GL_INDEX_ARRAY_POINTER */ - 1869, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 1885, /* GL_TEXTURE_COORD_ARRAY_POINTER */ 494, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 1129, /* GL_MULTISAMPLE */ - 1583, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1585, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1590, /* GL_SAMPLE_COVERAGE */ - 1587, /* GL_SAMPLE_BUFFERS */ - 1578, /* GL_SAMPLES */ - 1594, /* GL_SAMPLE_COVERAGE_VALUE */ - 1592, /* GL_SAMPLE_COVERAGE_INVERT */ + 1139, /* GL_MULTISAMPLE */ + 1599, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1601, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1606, /* GL_SAMPLE_COVERAGE */ + 1603, /* GL_SAMPLE_BUFFERS */ + 1594, /* GL_SAMPLES */ + 1610, /* GL_SAMPLE_COVERAGE_VALUE */ + 1608, /* GL_SAMPLE_COVERAGE_INVERT */ 219, /* GL_COLOR_MATRIX */ 221, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 968, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1335, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1331, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1326, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1322, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1333, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1329, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1324, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1320, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1849, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1419, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1851, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 976, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1345, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1341, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1336, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1332, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1343, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1339, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1334, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1330, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1865, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1429, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1867, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 92, /* GL_BLEND_DST_RGB */ 106, /* GL_BLEND_SRC_RGB */ 90, /* GL_BLEND_DST_ALPHA */ 104, /* GL_BLEND_SRC_ALPHA */ 225, /* GL_COLOR_TABLE */ - 1345, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1328, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1407, /* GL_PROXY_COLOR_TABLE */ - 1411, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1410, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 1355, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1338, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1417, /* GL_PROXY_COLOR_TABLE */ + 1421, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1420, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ 249, /* GL_COLOR_TABLE_SCALE */ 229, /* GL_COLOR_TABLE_BIAS */ 234, /* GL_COLOR_TABLE_FORMAT */ @@ -4891,62 +4947,62 @@ static const unsigned reduced_enums[1472] = 240, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 79, /* GL_BGR */ 80, /* GL_BGRA */ - 983, /* GL_MAX_ELEMENTS_VERTICES */ - 982, /* GL_MAX_ELEMENTS_INDICES */ - 1915, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 991, /* GL_MAX_ELEMENTS_VERTICES */ + 990, /* GL_MAX_ELEMENTS_INDICES */ + 1931, /* GL_TEXTURE_INDEX_SIZE_EXT */ 168, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1291, /* GL_POINT_SIZE_MIN */ - 1287, /* GL_POINT_SIZE_MAX */ - 1276, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1272, /* GL_POINT_DISTANCE_ATTENUATION */ + 1301, /* GL_POINT_SIZE_MIN */ + 1297, /* GL_POINT_SIZE_MAX */ + 1286, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1282, /* GL_POINT_DISTANCE_ATTENUATION */ 150, /* GL_CLAMP_TO_BORDER */ 153, /* GL_CLAMP_TO_EDGE */ - 1937, /* GL_TEXTURE_MIN_LOD */ - 1935, /* GL_TEXTURE_MAX_LOD */ - 1826, /* GL_TEXTURE_BASE_LEVEL */ - 1934, /* GL_TEXTURE_MAX_LEVEL */ + 1953, /* GL_TEXTURE_MIN_LOD */ + 1951, /* GL_TEXTURE_MAX_LOD */ + 1842, /* GL_TEXTURE_BASE_LEVEL */ + 1950, /* GL_TEXTURE_MAX_LEVEL */ 690, /* GL_IGNORE_BORDER_HP */ 300, /* GL_CONSTANT_BORDER_HP */ - 1502, /* GL_REPLICATE_BORDER_HP */ + 1512, /* GL_REPLICATE_BORDER_HP */ 306, /* GL_CONVOLUTION_BORDER_COLOR */ - 1183, /* GL_OCCLUSION_TEST_HP */ - 1184, /* GL_OCCLUSION_TEST_RESULT_HP */ - 774, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1843, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1845, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1847, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1848, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1846, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1844, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 963, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 964, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1355, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1357, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1354, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1356, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1923, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1924, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1922, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 1193, /* GL_OCCLUSION_TEST_HP */ + 1194, /* GL_OCCLUSION_TEST_RESULT_HP */ + 782, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1859, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1861, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1863, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1864, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1862, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1860, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 971, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 972, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1365, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1367, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1364, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1366, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1939, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1940, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1938, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ 651, /* GL_GENERATE_MIPMAP */ 652, /* GL_GENERATE_MIPMAP_HINT */ 566, /* GL_FOG_OFFSET_SGIX */ 567, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1857, /* GL_TEXTURE_COMPARE_SGIX */ - 1856, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1919, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1911, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 1873, /* GL_TEXTURE_COMPARE_SGIX */ + 1872, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1935, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1927, /* GL_TEXTURE_GEQUAL_R_SGIX */ 388, /* GL_DEPTH_COMPONENT16 */ 392, /* GL_DEPTH_COMPONENT24 */ 396, /* GL_DEPTH_COMPONENT32 */ 331, /* GL_CULL_VERTEX_EXT */ 333, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ 332, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 2105, /* GL_WRAP_BORDER_SUN */ - 1850, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 767, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1627, /* GL_SINGLE_COLOR */ - 1611, /* GL_SEPARATE_SPECULAR_COLOR */ - 1622, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 2133, /* GL_WRAP_BORDER_SUN */ + 1866, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 775, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1643, /* GL_SINGLE_COLOR */ + 1627, /* GL_SEPARATE_SPECULAR_COLOR */ + 1638, /* GL_SHARED_TEXTURE_PALETTE_EXT */ 578, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ 579, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ 589, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ @@ -4959,30 +5015,30 @@ static const unsigned reduced_enums[1472] = 633, /* GL_FRAMEBUFFER_UNDEFINED */ 404, /* GL_DEPTH_STENCIL_ATTACHMENT */ 698, /* GL_INDEX */ - 2002, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 2023, /* GL_UNSIGNED_SHORT_5_6_5 */ - 2024, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 2020, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 2017, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 2014, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 2011, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1932, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1933, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1931, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 1079, /* GL_MIRRORED_REPEAT */ - 1565, /* GL_RGB_S3TC */ - 1523, /* GL_RGB4_S3TC */ - 1562, /* GL_RGBA_S3TC */ - 1551, /* GL_RGBA4_S3TC */ - 1558, /* GL_RGBA_DXT5_S3TC */ - 1548, /* GL_RGBA4_DXT5_S3TC */ + 2018, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 2050, /* GL_UNSIGNED_SHORT_5_6_5 */ + 2051, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 2047, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 2044, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 2030, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 2027, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1948, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1949, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1947, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 1089, /* GL_MIRRORED_REPEAT */ + 1575, /* GL_RGB_S3TC */ + 1533, /* GL_RGB4_S3TC */ + 1572, /* GL_RGBA_S3TC */ + 1561, /* GL_RGBA4_S3TC */ + 1568, /* GL_RGBA_DXT5_S3TC */ + 1558, /* GL_RGBA4_DXT5_S3TC */ 288, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ 283, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ 284, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ 285, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 1141, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 1140, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 775, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 1151, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 1150, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 783, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ 553, /* GL_FOG_COORDINATE_SOURCE */ 545, /* GL_FOG_COORD */ 569, /* GL_FRAGMENT_DEPTH */ @@ -4993,281 +5049,281 @@ static const unsigned reduced_enums[1472] = 547, /* GL_FOG_COORDINATE_ARRAY */ 223, /* GL_COLOR_SUM */ 358, /* GL_CURRENT_SECONDARY_COLOR */ - 1603, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1605, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1604, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1602, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1599, /* GL_SECONDARY_COLOR_ARRAY */ + 1619, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1621, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1620, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1618, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1615, /* GL_SECONDARY_COLOR_ARRAY */ 356, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 29, /* GL_ALIASED_POINT_SIZE_RANGE */ 28, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1754, /* GL_TEXTURE0 */ - 1756, /* GL_TEXTURE1 */ - 1778, /* GL_TEXTURE2 */ - 1800, /* GL_TEXTURE3 */ - 1806, /* GL_TEXTURE4 */ - 1808, /* GL_TEXTURE5 */ - 1810, /* GL_TEXTURE6 */ - 1812, /* GL_TEXTURE7 */ - 1814, /* GL_TEXTURE8 */ - 1816, /* GL_TEXTURE9 */ - 1757, /* GL_TEXTURE10 */ - 1759, /* GL_TEXTURE11 */ - 1761, /* GL_TEXTURE12 */ - 1763, /* GL_TEXTURE13 */ - 1765, /* GL_TEXTURE14 */ - 1767, /* GL_TEXTURE15 */ - 1769, /* GL_TEXTURE16 */ - 1771, /* GL_TEXTURE17 */ - 1773, /* GL_TEXTURE18 */ - 1775, /* GL_TEXTURE19 */ - 1779, /* GL_TEXTURE20 */ - 1781, /* GL_TEXTURE21 */ - 1783, /* GL_TEXTURE22 */ - 1785, /* GL_TEXTURE23 */ - 1787, /* GL_TEXTURE24 */ - 1789, /* GL_TEXTURE25 */ - 1791, /* GL_TEXTURE26 */ - 1793, /* GL_TEXTURE27 */ - 1795, /* GL_TEXTURE28 */ - 1797, /* GL_TEXTURE29 */ - 1801, /* GL_TEXTURE30 */ - 1803, /* GL_TEXTURE31 */ + 1770, /* GL_TEXTURE0 */ + 1772, /* GL_TEXTURE1 */ + 1794, /* GL_TEXTURE2 */ + 1816, /* GL_TEXTURE3 */ + 1822, /* GL_TEXTURE4 */ + 1824, /* GL_TEXTURE5 */ + 1826, /* GL_TEXTURE6 */ + 1828, /* GL_TEXTURE7 */ + 1830, /* GL_TEXTURE8 */ + 1832, /* GL_TEXTURE9 */ + 1773, /* GL_TEXTURE10 */ + 1775, /* GL_TEXTURE11 */ + 1777, /* GL_TEXTURE12 */ + 1779, /* GL_TEXTURE13 */ + 1781, /* GL_TEXTURE14 */ + 1783, /* GL_TEXTURE15 */ + 1785, /* GL_TEXTURE16 */ + 1787, /* GL_TEXTURE17 */ + 1789, /* GL_TEXTURE18 */ + 1791, /* GL_TEXTURE19 */ + 1795, /* GL_TEXTURE20 */ + 1797, /* GL_TEXTURE21 */ + 1799, /* GL_TEXTURE22 */ + 1801, /* GL_TEXTURE23 */ + 1803, /* GL_TEXTURE24 */ + 1805, /* GL_TEXTURE25 */ + 1807, /* GL_TEXTURE26 */ + 1809, /* GL_TEXTURE27 */ + 1811, /* GL_TEXTURE28 */ + 1813, /* GL_TEXTURE29 */ + 1817, /* GL_TEXTURE30 */ + 1819, /* GL_TEXTURE31 */ 19, /* GL_ACTIVE_TEXTURE */ 156, /* GL_CLIENT_ACTIVE_TEXTURE */ - 1047, /* GL_MAX_TEXTURE_UNITS */ - 1977, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1980, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1982, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1974, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1736, /* GL_SUBTRACT */ - 1030, /* GL_MAX_RENDERBUFFER_SIZE */ + 1056, /* GL_MAX_TEXTURE_UNITS */ + 1993, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1996, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1998, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1990, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1752, /* GL_SUBTRACT */ + 1039, /* GL_MAX_RENDERBUFFER_SIZE */ 271, /* GL_COMPRESSED_ALPHA */ 275, /* GL_COMPRESSED_LUMINANCE */ 276, /* GL_COMPRESSED_LUMINANCE_ALPHA */ 273, /* GL_COMPRESSED_INTENSITY */ 279, /* GL_COMPRESSED_RGB */ 280, /* GL_COMPRESSED_RGBA */ - 1864, /* GL_TEXTURE_COMPRESSION_HINT */ - 1941, /* GL_TEXTURE_RECTANGLE_ARB */ - 1836, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1422, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - 1028, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 1880, /* GL_TEXTURE_COMPRESSION_HINT */ + 1957, /* GL_TEXTURE_RECTANGLE_ARB */ + 1852, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1432, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 1037, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ 403, /* GL_DEPTH_STENCIL */ - 2007, /* GL_UNSIGNED_INT_24_8 */ - 1042, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1930, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 1044, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1902, /* GL_TEXTURE_FILTER_CONTROL */ - 1920, /* GL_TEXTURE_LOD_BIAS */ + 2023, /* GL_UNSIGNED_INT_24_8 */ + 1051, /* GL_MAX_TEXTURE_LOD_BIAS */ + 1946, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 1053, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 1918, /* GL_TEXTURE_FILTER_CONTROL */ + 1936, /* GL_TEXTURE_LOD_BIAS */ 256, /* GL_COMBINE4 */ - 1036, /* GL_MAX_SHININESS_NV */ - 1037, /* GL_MAX_SPOT_EXPONENT_NV */ + 1045, /* GL_MAX_SHININESS_NV */ + 1046, /* GL_MAX_SPOT_EXPONENT_NV */ 696, /* GL_INCR_WRAP */ 369, /* GL_DECR_WRAP */ - 1099, /* GL_MODELVIEW1_ARB */ - 1157, /* GL_NORMAL_MAP */ - 1462, /* GL_REFLECTION_MAP */ - 1874, /* GL_TEXTURE_CUBE_MAP */ - 1833, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1886, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1876, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1889, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1879, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1892, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1882, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1420, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 976, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 1135, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 1366, /* GL_PRIMITIVE_RESTART_NV */ - 1365, /* GL_PRIMITIVE_RESTART_INDEX_NV */ + 1109, /* GL_MODELVIEW1_ARB */ + 1167, /* GL_NORMAL_MAP */ + 1472, /* GL_REFLECTION_MAP */ + 1890, /* GL_TEXTURE_CUBE_MAP */ + 1849, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1902, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1892, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1905, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1895, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1908, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1898, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1430, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 984, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 1145, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 1376, /* GL_PRIMITIVE_RESTART_NV */ + 1375, /* GL_PRIMITIVE_RESTART_INDEX_NV */ 561, /* GL_FOG_DISTANCE_MODE_NV */ 510, /* GL_EYE_RADIAL_NV */ 509, /* GL_EYE_PLANE_ABSOLUTE_NV */ 255, /* GL_COMBINE */ 262, /* GL_COMBINE_RGB */ 257, /* GL_COMBINE_ALPHA */ - 1566, /* GL_RGB_SCALE */ + 1576, /* GL_RGB_SCALE */ 25, /* GL_ADD_SIGNED */ 731, /* GL_INTERPOLATE */ 295, /* GL_CONSTANT */ - 1361, /* GL_PRIMARY_COLOR */ - 1358, /* GL_PREVIOUS */ - 1642, /* GL_SOURCE0_RGB */ - 1648, /* GL_SOURCE1_RGB */ - 1654, /* GL_SOURCE2_RGB */ - 1658, /* GL_SOURCE3_RGB_NV */ - 1639, /* GL_SOURCE0_ALPHA */ - 1645, /* GL_SOURCE1_ALPHA */ - 1651, /* GL_SOURCE2_ALPHA */ - 1657, /* GL_SOURCE3_ALPHA_NV */ - 1197, /* GL_OPERAND0_RGB */ - 1203, /* GL_OPERAND1_RGB */ - 1209, /* GL_OPERAND2_RGB */ - 1213, /* GL_OPERAND3_RGB_NV */ - 1194, /* GL_OPERAND0_ALPHA */ - 1200, /* GL_OPERAND1_ALPHA */ - 1206, /* GL_OPERAND2_ALPHA */ - 1212, /* GL_OPERAND3_ALPHA_NV */ + 1371, /* GL_PRIMARY_COLOR */ + 1368, /* GL_PREVIOUS */ + 1658, /* GL_SOURCE0_RGB */ + 1664, /* GL_SOURCE1_RGB */ + 1670, /* GL_SOURCE2_RGB */ + 1674, /* GL_SOURCE3_RGB_NV */ + 1655, /* GL_SOURCE0_ALPHA */ + 1661, /* GL_SOURCE1_ALPHA */ + 1667, /* GL_SOURCE2_ALPHA */ + 1673, /* GL_SOURCE3_ALPHA_NV */ + 1207, /* GL_OPERAND0_RGB */ + 1213, /* GL_OPERAND1_RGB */ + 1219, /* GL_OPERAND2_RGB */ + 1223, /* GL_OPERAND3_RGB_NV */ + 1204, /* GL_OPERAND0_ALPHA */ + 1210, /* GL_OPERAND1_ALPHA */ + 1216, /* GL_OPERAND2_ALPHA */ + 1222, /* GL_OPERAND3_ALPHA_NV */ 131, /* GL_BUFFER_OBJECT_APPLE */ - 2036, /* GL_VERTEX_ARRAY_BINDING */ - 1939, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - 1940, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - 2110, /* GL_YCBCR_422_APPLE */ - 2025, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 2027, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1949, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - 1727, /* GL_STORAGE_PRIVATE_APPLE */ - 1726, /* GL_STORAGE_CACHED_APPLE */ - 1728, /* GL_STORAGE_SHARED_APPLE */ - 1629, /* GL_SLICE_ACCUM_SUN */ - 1430, /* GL_QUAD_MESH_SUN */ - 1987, /* GL_TRIANGLE_MESH_SUN */ - 2075, /* GL_VERTEX_PROGRAM_ARB */ - 2086, /* GL_VERTEX_STATE_PROGRAM_NV */ - 2062, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 2068, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 2070, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 2072, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 2063, /* GL_VERTEX_ARRAY_BINDING */ + 1955, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 1956, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 2138, /* GL_YCBCR_422_APPLE */ + 2052, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 2054, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1965, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1743, /* GL_STORAGE_PRIVATE_APPLE */ + 1742, /* GL_STORAGE_CACHED_APPLE */ + 1744, /* GL_STORAGE_SHARED_APPLE */ + 1645, /* GL_SLICE_ACCUM_SUN */ + 1440, /* GL_QUAD_MESH_SUN */ + 2003, /* GL_TRIANGLE_MESH_SUN */ + 2103, /* GL_VERTEX_PROGRAM_ARB */ + 2114, /* GL_VERTEX_STATE_PROGRAM_NV */ + 2089, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 2096, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 2098, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 2100, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ 360, /* GL_CURRENT_VERTEX_ATTRIB */ - 1379, /* GL_PROGRAM_LENGTH_ARB */ - 1394, /* GL_PROGRAM_STRING_ARB */ - 1122, /* GL_MODELVIEW_PROJECTION_NV */ + 1389, /* GL_PROGRAM_LENGTH_ARB */ + 1404, /* GL_PROGRAM_STRING_ARB */ + 1132, /* GL_MODELVIEW_PROJECTION_NV */ 689, /* GL_IDENTITY_NV */ - 747, /* GL_INVERSE_NV */ - 1979, /* GL_TRANSPOSE_NV */ - 748, /* GL_INVERSE_TRANSPOSE_NV */ - 1014, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 1013, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 904, /* GL_MATRIX0_NV */ - 916, /* GL_MATRIX1_NV */ - 928, /* GL_MATRIX2_NV */ - 932, /* GL_MATRIX3_NV */ - 934, /* GL_MATRIX4_NV */ - 936, /* GL_MATRIX5_NV */ - 938, /* GL_MATRIX6_NV */ - 940, /* GL_MATRIX7_NV */ + 755, /* GL_INVERSE_NV */ + 1995, /* GL_TRANSPOSE_NV */ + 756, /* GL_INVERSE_TRANSPOSE_NV */ + 1022, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 1021, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 912, /* GL_MATRIX0_NV */ + 924, /* GL_MATRIX1_NV */ + 936, /* GL_MATRIX2_NV */ + 940, /* GL_MATRIX3_NV */ + 942, /* GL_MATRIX4_NV */ + 944, /* GL_MATRIX5_NV */ + 946, /* GL_MATRIX6_NV */ + 948, /* GL_MATRIX7_NV */ 343, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ 340, /* GL_CURRENT_MATRIX_ARB */ - 2078, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 2081, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1391, /* GL_PROGRAM_PARAMETER_NV */ - 2066, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1396, /* GL_PROGRAM_TARGET_NV */ - 1393, /* GL_PROGRAM_RESIDENT_NV */ - 1959, /* GL_TRACK_MATRIX_NV */ - 1960, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 2076, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1373, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 2106, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 2109, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1401, /* GL_PROGRAM_PARAMETER_NV */ + 2094, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1406, /* GL_PROGRAM_TARGET_NV */ + 1403, /* GL_PROGRAM_RESIDENT_NV */ + 1975, /* GL_TRACK_MATRIX_NV */ + 1976, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 2104, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1383, /* GL_PROGRAM_ERROR_POSITION_ARB */ 384, /* GL_DEPTH_CLAMP */ - 2044, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 2051, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 2052, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 2053, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 2054, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 2055, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 2056, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 2057, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 2058, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 2059, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 2045, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 2046, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 2047, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 2048, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 2049, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 2050, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 852, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 859, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 860, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 861, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 862, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 863, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 864, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 865, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 866, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 867, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 853, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 854, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 855, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 856, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 857, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 858, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 879, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 886, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 887, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 888, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 889, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 890, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 891, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1372, /* GL_PROGRAM_BINDING_ARB */ - 893, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 894, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 880, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 881, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 882, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 883, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 884, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 885, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1862, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1859, /* GL_TEXTURE_COMPRESSED */ - 1163, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 2071, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 2078, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 2079, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 2080, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 2081, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 2082, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 2083, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 2084, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 2085, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 2086, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 2072, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 2073, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 2074, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 2075, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 2076, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 2077, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 860, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 867, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 868, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 869, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 870, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 871, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 872, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 873, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 874, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 875, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 861, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 862, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 863, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 864, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 865, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 866, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 887, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 894, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 895, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 896, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 897, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 898, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 899, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1382, /* GL_PROGRAM_BINDING_ARB */ + 901, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 902, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 888, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 889, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 890, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 891, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 892, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 893, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 1878, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1875, /* GL_TEXTURE_COMPRESSED */ + 1173, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ 293, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 1065, /* GL_MAX_VERTEX_UNITS_ARB */ + 1074, /* GL_MAX_VERTEX_UNITS_ARB */ 23, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 2104, /* GL_WEIGHT_SUM_UNITY_ARB */ - 2074, /* GL_VERTEX_BLEND_ARB */ + 2132, /* GL_WEIGHT_SUM_UNITY_ARB */ + 2102, /* GL_VERTEX_BLEND_ARB */ 362, /* GL_CURRENT_WEIGHT_ARB */ - 2102, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 2100, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 2098, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 2096, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 2091, /* GL_WEIGHT_ARRAY_ARB */ + 2130, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 2128, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 2126, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 2124, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 2119, /* GL_WEIGHT_ARRAY_ARB */ 418, /* GL_DOT3_RGB */ 419, /* GL_DOT3_RGBA */ 287, /* GL_COMPRESSED_RGB_FXT1_3DFX */ 282, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 1130, /* GL_MULTISAMPLE_3DFX */ - 1588, /* GL_SAMPLE_BUFFERS_3DFX */ - 1579, /* GL_SAMPLES_3DFX */ - 1110, /* GL_MODELVIEW2_ARB */ - 1113, /* GL_MODELVIEW3_ARB */ - 1114, /* GL_MODELVIEW4_ARB */ - 1115, /* GL_MODELVIEW5_ARB */ - 1116, /* GL_MODELVIEW6_ARB */ - 1117, /* GL_MODELVIEW7_ARB */ - 1118, /* GL_MODELVIEW8_ARB */ - 1119, /* GL_MODELVIEW9_ARB */ - 1089, /* GL_MODELVIEW10_ARB */ - 1090, /* GL_MODELVIEW11_ARB */ - 1091, /* GL_MODELVIEW12_ARB */ - 1092, /* GL_MODELVIEW13_ARB */ - 1093, /* GL_MODELVIEW14_ARB */ - 1094, /* GL_MODELVIEW15_ARB */ - 1095, /* GL_MODELVIEW16_ARB */ - 1096, /* GL_MODELVIEW17_ARB */ - 1097, /* GL_MODELVIEW18_ARB */ - 1098, /* GL_MODELVIEW19_ARB */ - 1100, /* GL_MODELVIEW20_ARB */ - 1101, /* GL_MODELVIEW21_ARB */ - 1102, /* GL_MODELVIEW22_ARB */ - 1103, /* GL_MODELVIEW23_ARB */ - 1104, /* GL_MODELVIEW24_ARB */ - 1105, /* GL_MODELVIEW25_ARB */ - 1106, /* GL_MODELVIEW26_ARB */ - 1107, /* GL_MODELVIEW27_ARB */ - 1108, /* GL_MODELVIEW28_ARB */ - 1109, /* GL_MODELVIEW29_ARB */ - 1111, /* GL_MODELVIEW30_ARB */ - 1112, /* GL_MODELVIEW31_ARB */ + 1140, /* GL_MULTISAMPLE_3DFX */ + 1604, /* GL_SAMPLE_BUFFERS_3DFX */ + 1595, /* GL_SAMPLES_3DFX */ + 1120, /* GL_MODELVIEW2_ARB */ + 1123, /* GL_MODELVIEW3_ARB */ + 1124, /* GL_MODELVIEW4_ARB */ + 1125, /* GL_MODELVIEW5_ARB */ + 1126, /* GL_MODELVIEW6_ARB */ + 1127, /* GL_MODELVIEW7_ARB */ + 1128, /* GL_MODELVIEW8_ARB */ + 1129, /* GL_MODELVIEW9_ARB */ + 1099, /* GL_MODELVIEW10_ARB */ + 1100, /* GL_MODELVIEW11_ARB */ + 1101, /* GL_MODELVIEW12_ARB */ + 1102, /* GL_MODELVIEW13_ARB */ + 1103, /* GL_MODELVIEW14_ARB */ + 1104, /* GL_MODELVIEW15_ARB */ + 1105, /* GL_MODELVIEW16_ARB */ + 1106, /* GL_MODELVIEW17_ARB */ + 1107, /* GL_MODELVIEW18_ARB */ + 1108, /* GL_MODELVIEW19_ARB */ + 1110, /* GL_MODELVIEW20_ARB */ + 1111, /* GL_MODELVIEW21_ARB */ + 1112, /* GL_MODELVIEW22_ARB */ + 1113, /* GL_MODELVIEW23_ARB */ + 1114, /* GL_MODELVIEW24_ARB */ + 1115, /* GL_MODELVIEW25_ARB */ + 1116, /* GL_MODELVIEW26_ARB */ + 1117, /* GL_MODELVIEW27_ARB */ + 1118, /* GL_MODELVIEW28_ARB */ + 1119, /* GL_MODELVIEW29_ARB */ + 1121, /* GL_MODELVIEW30_ARB */ + 1122, /* GL_MODELVIEW31_ARB */ 423, /* GL_DOT3_RGB_EXT */ 421, /* GL_DOT3_RGBA_EXT */ - 1083, /* GL_MIRROR_CLAMP_EXT */ - 1086, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 1125, /* GL_MODULATE_ADD_ATI */ - 1126, /* GL_MODULATE_SIGNED_ADD_ATI */ - 1127, /* GL_MODULATE_SUBTRACT_ATI */ - 2111, /* GL_YCBCR_MESA */ - 1221, /* GL_PACK_INVERT_MESA */ + 1093, /* GL_MIRROR_CLAMP_EXT */ + 1096, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 1135, /* GL_MODULATE_ADD_ATI */ + 1136, /* GL_MODULATE_SIGNED_ADD_ATI */ + 1137, /* GL_MODULATE_SUBTRACT_ATI */ + 2139, /* GL_YCBCR_MESA */ + 1231, /* GL_PACK_INVERT_MESA */ 365, /* GL_DEBUG_OBJECT_MESA */ 366, /* GL_DEBUG_PRINT_MESA */ 364, /* GL_DEBUG_ASSERT_MESA */ @@ -5281,26 +5337,26 @@ static const unsigned reduced_enums[1472] = 482, /* GL_DU8DV8_ATI */ 137, /* GL_BUMP_ENVMAP_ATI */ 141, /* GL_BUMP_TARGET_ATI */ - 1165, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ - 1370, /* GL_PROGRAM_BINARY_FORMATS_OES */ - 1691, /* GL_STENCIL_BACK_FUNC */ - 1689, /* GL_STENCIL_BACK_FAIL */ - 1693, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1695, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 1175, /* GL_NUM_PROGRAM_BINARY_FORMATS_OES */ + 1380, /* GL_PROGRAM_BINARY_FORMATS_OES */ + 1707, /* GL_STENCIL_BACK_FUNC */ + 1705, /* GL_STENCIL_BACK_FAIL */ + 1709, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1711, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ 570, /* GL_FRAGMENT_PROGRAM_ARB */ - 1368, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1399, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1398, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1382, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1388, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1387, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 1003, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1026, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1025, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1016, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1022, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1021, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 979, /* GL_MAX_DRAW_BUFFERS */ + 1378, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1409, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1408, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1392, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1398, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1397, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 1011, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1035, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1034, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1024, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1030, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1029, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 987, /* GL_MAX_DRAW_BUFFERS */ 427, /* GL_DRAW_BUFFER0 */ 430, /* GL_DRAW_BUFFER1 */ 451, /* GL_DRAW_BUFFER2 */ @@ -5318,172 +5374,175 @@ static const unsigned reduced_enums[1472] = 443, /* GL_DRAW_BUFFER14 */ 446, /* GL_DRAW_BUFFER15 */ 95, /* GL_BLEND_EQUATION_ALPHA */ - 955, /* GL_MATRIX_PALETTE_ARB */ - 996, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 999, /* GL_MAX_PALETTE_MATRICES_ARB */ + 963, /* GL_MATRIX_PALETTE_ARB */ + 1004, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 1007, /* GL_MAX_PALETTE_MATRICES_ARB */ 346, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 943, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 951, /* GL_MATRIX_INDEX_ARRAY_ARB */ 341, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 948, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 952, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 950, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 946, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1897, /* GL_TEXTURE_DEPTH_SIZE */ + 956, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 960, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 958, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 954, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 1913, /* GL_TEXTURE_DEPTH_SIZE */ 411, /* GL_DEPTH_TEXTURE_MODE */ - 1854, /* GL_TEXTURE_COMPARE_MODE */ - 1852, /* GL_TEXTURE_COMPARE_FUNC */ + 1870, /* GL_TEXTURE_COMPARE_MODE */ + 1868, /* GL_TEXTURE_COMPARE_FUNC */ 266, /* GL_COMPARE_R_TO_TEXTURE */ - 1298, /* GL_POINT_SPRITE */ + 1308, /* GL_POINT_SPRITE */ 320, /* GL_COORD_REPLACE */ - 1303, /* GL_POINT_SPRITE_R_MODE_NV */ - 1434, /* GL_QUERY_COUNTER_BITS */ + 1313, /* GL_POINT_SPRITE_R_MODE_NV */ + 1444, /* GL_QUERY_COUNTER_BITS */ 349, /* GL_CURRENT_QUERY */ - 1437, /* GL_QUERY_RESULT */ - 1439, /* GL_QUERY_RESULT_AVAILABLE */ - 1058, /* GL_MAX_VERTEX_ATTRIBS */ - 2064, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 1447, /* GL_QUERY_RESULT */ + 1449, /* GL_QUERY_RESULT_AVAILABLE */ + 1067, /* GL_MAX_VERTEX_ATTRIBS */ + 2092, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ 409, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ 408, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 1038, /* GL_MAX_TEXTURE_COORDS */ - 1040, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1375, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1377, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1376, /* GL_PROGRAM_FORMAT_ARB */ - 1951, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 1047, /* GL_MAX_TEXTURE_COORDS */ + 1049, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1385, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1387, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1386, /* GL_PROGRAM_FORMAT_ARB */ + 1967, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ 382, /* GL_DEPTH_BOUNDS_TEST_EXT */ 381, /* GL_DEPTH_BOUNDS_EXT */ 61, /* GL_ARRAY_BUFFER */ 496, /* GL_ELEMENT_ARRAY_BUFFER */ 62, /* GL_ARRAY_BUFFER_BINDING */ 497, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 2038, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1152, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 2065, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1162, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 172, /* GL_COLOR_ARRAY_BUFFER_BINDING */ 700, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1867, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 1883, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ 492, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1600, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 1616, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ 548, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 2092, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 2060, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1378, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 1009, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1384, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1018, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1397, /* GL_PROGRAM_TEMPORARIES_ARB */ - 1024, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1386, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1020, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1390, /* GL_PROGRAM_PARAMETERS_ARB */ - 1023, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1385, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1019, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1369, /* GL_PROGRAM_ATTRIBS_ARB */ - 1004, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1383, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1017, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1367, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1002, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1381, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 1015, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 1010, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 1006, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1400, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1976, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1451, /* GL_READ_ONLY */ - 2106, /* GL_WRITE_ONLY */ - 1453, /* GL_READ_WRITE */ + 2120, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 2087, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1388, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 1017, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1394, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1026, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1407, /* GL_PROGRAM_TEMPORARIES_ARB */ + 1032, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1396, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1028, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1400, /* GL_PROGRAM_PARAMETERS_ARB */ + 1031, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1395, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1027, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1379, /* GL_PROGRAM_ATTRIBS_ARB */ + 1012, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1393, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1025, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1377, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1010, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1391, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 1023, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 1018, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 1014, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1410, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1992, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1461, /* GL_READ_ONLY */ + 2134, /* GL_WRITE_ONLY */ + 1463, /* GL_READ_WRITE */ 121, /* GL_BUFFER_ACCESS */ 125, /* GL_BUFFER_MAPPED */ 128, /* GL_BUFFER_MAP_POINTER */ - 1958, /* GL_TIME_ELAPSED_EXT */ - 903, /* GL_MATRIX0_ARB */ - 915, /* GL_MATRIX1_ARB */ - 927, /* GL_MATRIX2_ARB */ - 931, /* GL_MATRIX3_ARB */ - 933, /* GL_MATRIX4_ARB */ - 935, /* GL_MATRIX5_ARB */ - 937, /* GL_MATRIX6_ARB */ - 939, /* GL_MATRIX7_ARB */ - 941, /* GL_MATRIX8_ARB */ - 942, /* GL_MATRIX9_ARB */ - 905, /* GL_MATRIX10_ARB */ - 906, /* GL_MATRIX11_ARB */ - 907, /* GL_MATRIX12_ARB */ - 908, /* GL_MATRIX13_ARB */ - 909, /* GL_MATRIX14_ARB */ - 910, /* GL_MATRIX15_ARB */ - 911, /* GL_MATRIX16_ARB */ - 912, /* GL_MATRIX17_ARB */ - 913, /* GL_MATRIX18_ARB */ - 914, /* GL_MATRIX19_ARB */ - 917, /* GL_MATRIX20_ARB */ - 918, /* GL_MATRIX21_ARB */ - 919, /* GL_MATRIX22_ARB */ - 920, /* GL_MATRIX23_ARB */ - 921, /* GL_MATRIX24_ARB */ - 922, /* GL_MATRIX25_ARB */ - 923, /* GL_MATRIX26_ARB */ - 924, /* GL_MATRIX27_ARB */ - 925, /* GL_MATRIX28_ARB */ - 926, /* GL_MATRIX29_ARB */ - 929, /* GL_MATRIX30_ARB */ - 930, /* GL_MATRIX31_ARB */ - 1731, /* GL_STREAM_DRAW */ - 1733, /* GL_STREAM_READ */ - 1729, /* GL_STREAM_COPY */ - 1681, /* GL_STATIC_DRAW */ - 1683, /* GL_STATIC_READ */ - 1679, /* GL_STATIC_COPY */ + 1974, /* GL_TIME_ELAPSED_EXT */ + 911, /* GL_MATRIX0_ARB */ + 923, /* GL_MATRIX1_ARB */ + 935, /* GL_MATRIX2_ARB */ + 939, /* GL_MATRIX3_ARB */ + 941, /* GL_MATRIX4_ARB */ + 943, /* GL_MATRIX5_ARB */ + 945, /* GL_MATRIX6_ARB */ + 947, /* GL_MATRIX7_ARB */ + 949, /* GL_MATRIX8_ARB */ + 950, /* GL_MATRIX9_ARB */ + 913, /* GL_MATRIX10_ARB */ + 914, /* GL_MATRIX11_ARB */ + 915, /* GL_MATRIX12_ARB */ + 916, /* GL_MATRIX13_ARB */ + 917, /* GL_MATRIX14_ARB */ + 918, /* GL_MATRIX15_ARB */ + 919, /* GL_MATRIX16_ARB */ + 920, /* GL_MATRIX17_ARB */ + 921, /* GL_MATRIX18_ARB */ + 922, /* GL_MATRIX19_ARB */ + 925, /* GL_MATRIX20_ARB */ + 926, /* GL_MATRIX21_ARB */ + 927, /* GL_MATRIX22_ARB */ + 928, /* GL_MATRIX23_ARB */ + 929, /* GL_MATRIX24_ARB */ + 930, /* GL_MATRIX25_ARB */ + 931, /* GL_MATRIX26_ARB */ + 932, /* GL_MATRIX27_ARB */ + 933, /* GL_MATRIX28_ARB */ + 934, /* GL_MATRIX29_ARB */ + 937, /* GL_MATRIX30_ARB */ + 938, /* GL_MATRIX31_ARB */ + 1747, /* GL_STREAM_DRAW */ + 1749, /* GL_STREAM_READ */ + 1745, /* GL_STREAM_COPY */ + 1697, /* GL_STATIC_DRAW */ + 1699, /* GL_STATIC_READ */ + 1695, /* GL_STATIC_COPY */ 486, /* GL_DYNAMIC_DRAW */ 488, /* GL_DYNAMIC_READ */ 484, /* GL_DYNAMIC_COPY */ - 1261, /* GL_PIXEL_PACK_BUFFER */ - 1265, /* GL_PIXEL_UNPACK_BUFFER */ - 1262, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1266, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 1271, /* GL_PIXEL_PACK_BUFFER */ + 1275, /* GL_PIXEL_UNPACK_BUFFER */ + 1272, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1276, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ 373, /* GL_DEPTH24_STENCIL8 */ - 1947, /* GL_TEXTURE_STENCIL_SIZE */ - 1895, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - 1005, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 1008, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 1012, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 1011, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 960, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1722, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 1963, /* GL_TEXTURE_STENCIL_SIZE */ + 1911, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + 1013, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 1016, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 1020, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 1019, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 2091, /* GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT */ + 968, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + 1088, /* GL_MIN_PROGRAM_TEXEL_OFFSET_EXT */ + 1033, /* GL_MAX_PROGRAM_TEXEL_OFFSET_EXT */ + 1738, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 18, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 1084, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1581, /* GL_SAMPLES_PASSED */ - 1285, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ - 1284, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ - 1283, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ - 1121, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ - 1403, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ - 1929, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ + 1094, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1597, /* GL_SAMPLES_PASSED */ + 1295, /* GL_POINT_SIZE_ARRAY_TYPE_OES */ + 1294, /* GL_POINT_SIZE_ARRAY_STRIDE_OES */ + 1293, /* GL_POINT_SIZE_ARRAY_POINTER_OES */ + 1131, /* GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES */ + 1413, /* GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES */ + 1945, /* GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES */ 132, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ 124, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ - 1466, /* GL_RELEASED_APPLE */ - 2089, /* GL_VOLATILE_APPLE */ - 1505, /* GL_RETAINED_APPLE */ - 1991, /* GL_UNDEFINED_APPLE */ - 1424, /* GL_PURGEABLE_APPLE */ + 1476, /* GL_RELEASED_APPLE */ + 2117, /* GL_VOLATILE_APPLE */ + 1515, /* GL_RETAINED_APPLE */ + 2007, /* GL_UNDEFINED_APPLE */ + 1434, /* GL_PURGEABLE_APPLE */ 571, /* GL_FRAGMENT_SHADER */ - 2084, /* GL_VERTEX_SHADER */ - 1389, /* GL_PROGRAM_OBJECT_ARB */ - 1616, /* GL_SHADER_OBJECT_ARB */ - 986, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 1062, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 1055, /* GL_MAX_VARYING_FLOATS */ - 1060, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 970, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1181, /* GL_OBJECT_TYPE_ARB */ - 1618, /* GL_SHADER_TYPE */ + 2112, /* GL_VERTEX_SHADER */ + 1399, /* GL_PROGRAM_OBJECT_ARB */ + 1632, /* GL_SHADER_OBJECT_ARB */ + 994, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 1071, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 1064, /* GL_MAX_VARYING_FLOATS */ + 1069, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 978, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1191, /* GL_OBJECT_TYPE_ARB */ + 1634, /* GL_SHADER_TYPE */ 536, /* GL_FLOAT_VEC2 */ 538, /* GL_FLOAT_VEC3 */ 540, /* GL_FLOAT_VEC4 */ - 735, /* GL_INT_VEC2 */ - 737, /* GL_INT_VEC3 */ - 739, /* GL_INT_VEC4 */ + 743, /* GL_INT_VEC2 */ + 745, /* GL_INT_VEC3 */ + 747, /* GL_INT_VEC4 */ 113, /* GL_BOOL */ 115, /* GL_BOOL_VEC2 */ 117, /* GL_BOOL_VEC3 */ @@ -5491,12 +5550,12 @@ static const unsigned reduced_enums[1472] = 524, /* GL_FLOAT_MAT2 */ 528, /* GL_FLOAT_MAT3 */ 532, /* GL_FLOAT_MAT4 */ - 1571, /* GL_SAMPLER_1D */ - 1573, /* GL_SAMPLER_2D */ - 1575, /* GL_SAMPLER_3D */ - 1577, /* GL_SAMPLER_CUBE */ - 1572, /* GL_SAMPLER_1D_SHADOW */ - 1574, /* GL_SAMPLER_2D_SHADOW */ + 1581, /* GL_SAMPLER_1D */ + 1585, /* GL_SAMPLER_2D */ + 1589, /* GL_SAMPLER_3D */ + 1592, /* GL_SAMPLER_CUBE */ + 1584, /* GL_SAMPLER_1D_SHADOW */ + 1588, /* GL_SAMPLER_2D_SHADOW */ 526, /* GL_FLOAT_MAT2x3 */ 527, /* GL_FLOAT_MAT2x4 */ 530, /* GL_FLOAT_MAT3x2 */ @@ -5505,81 +5564,81 @@ static const unsigned reduced_enums[1472] = 535, /* GL_FLOAT_MAT4x3 */ 371, /* GL_DELETE_STATUS */ 270, /* GL_COMPILE_STATUS */ - 794, /* GL_LINK_STATUS */ - 2032, /* GL_VALIDATE_STATUS */ + 802, /* GL_LINK_STATUS */ + 2059, /* GL_VALIDATE_STATUS */ 712, /* GL_INFO_LOG_LENGTH */ 64, /* GL_ATTACHED_SHADERS */ 21, /* GL_ACTIVE_UNIFORMS */ 22, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1617, /* GL_SHADER_SOURCE_LENGTH */ + 1633, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ 573, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1620, /* GL_SHADING_LANGUAGE_VERSION */ + 1636, /* GL_SHADING_LANGUAGE_VERSION */ 348, /* GL_CURRENT_PROGRAM */ - 1230, /* GL_PALETTE4_RGB8_OES */ - 1232, /* GL_PALETTE4_RGBA8_OES */ - 1228, /* GL_PALETTE4_R5_G6_B5_OES */ - 1231, /* GL_PALETTE4_RGBA4_OES */ - 1229, /* GL_PALETTE4_RGB5_A1_OES */ - 1235, /* GL_PALETTE8_RGB8_OES */ - 1237, /* GL_PALETTE8_RGBA8_OES */ - 1233, /* GL_PALETTE8_R5_G6_B5_OES */ - 1236, /* GL_PALETTE8_RGBA4_OES */ - 1234, /* GL_PALETTE8_RGB5_A1_OES */ + 1240, /* GL_PALETTE4_RGB8_OES */ + 1242, /* GL_PALETTE4_RGBA8_OES */ + 1238, /* GL_PALETTE4_R5_G6_B5_OES */ + 1241, /* GL_PALETTE4_RGBA4_OES */ + 1239, /* GL_PALETTE4_RGB5_A1_OES */ + 1245, /* GL_PALETTE8_RGB8_OES */ + 1247, /* GL_PALETTE8_RGBA8_OES */ + 1243, /* GL_PALETTE8_R5_G6_B5_OES */ + 1246, /* GL_PALETTE8_RGBA4_OES */ + 1244, /* GL_PALETTE8_RGB5_A1_OES */ 694, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ 692, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1282, /* GL_POINT_SIZE_ARRAY_OES */ - 1873, /* GL_TEXTURE_CROP_RECT_OES */ - 944, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ - 1281, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ - 2015, /* GL_UNSIGNED_NORMALIZED */ - 1819, /* GL_TEXTURE_1D_ARRAY_EXT */ - 1413, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1821, /* GL_TEXTURE_2D_ARRAY_EXT */ - 1416, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1828, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1830, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 990, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */ - 1673, /* GL_SRGB */ - 1674, /* GL_SRGB8 */ - 1676, /* GL_SRGB_ALPHA */ - 1675, /* GL_SRGB8_ALPHA8 */ - 1633, /* GL_SLUMINANCE_ALPHA */ - 1632, /* GL_SLUMINANCE8_ALPHA8 */ - 1630, /* GL_SLUMINANCE */ - 1631, /* GL_SLUMINANCE8 */ + 1292, /* GL_POINT_SIZE_ARRAY_OES */ + 1889, /* GL_TEXTURE_CROP_RECT_OES */ + 952, /* GL_MATRIX_INDEX_ARRAY_BUFFER_BINDING_OES */ + 1291, /* GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES */ + 2042, /* GL_UNSIGNED_NORMALIZED */ + 1835, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1423, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + 1837, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1426, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + 1844, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1846, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 998, /* GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB */ + 1689, /* GL_SRGB */ + 1690, /* GL_SRGB8 */ + 1692, /* GL_SRGB_ALPHA */ + 1691, /* GL_SRGB8_ALPHA8 */ + 1649, /* GL_SLUMINANCE_ALPHA */ + 1648, /* GL_SLUMINANCE8_ALPHA8 */ + 1646, /* GL_SLUMINANCE */ + 1647, /* GL_SLUMINANCE8 */ 291, /* GL_COMPRESSED_SRGB */ 292, /* GL_COMPRESSED_SRGB_ALPHA */ 289, /* GL_COMPRESSED_SLUMINANCE */ 290, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 1973, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ - 1967, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ - 1053, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */ - 1972, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ - 1970, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ - 1969, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ - 1364, /* GL_PRIMITIVES_GENERATED_EXT */ - 1971, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ - 1444, /* GL_RASTERIZER_DISCARD_EXT */ - 1051, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */ - 1052, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */ + 1989, /* GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT */ + 1983, /* GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT */ + 1062, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT */ + 1988, /* GL_TRANSFORM_FEEDBACK_VARYINGS_EXT */ + 1986, /* GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT */ + 1985, /* GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT */ + 1374, /* GL_PRIMITIVES_GENERATED_EXT */ + 1987, /* GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT */ + 1454, /* GL_RASTERIZER_DISCARD_EXT */ + 1060, /* GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT */ + 1061, /* GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT */ 730, /* GL_INTERLEAVED_ATTRIBS_EXT */ - 1610, /* GL_SEPARATE_ATTRIBS_EXT */ - 1966, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ - 1965, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ - 1300, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 802, /* GL_LOWER_LEFT */ - 2029, /* GL_UPPER_LEFT */ - 1697, /* GL_STENCIL_BACK_REF */ - 1698, /* GL_STENCIL_BACK_VALUE_MASK */ - 1699, /* GL_STENCIL_BACK_WRITEMASK */ + 1626, /* GL_SEPARATE_ATTRIBS_EXT */ + 1982, /* GL_TRANSFORM_FEEDBACK_BUFFER_EXT */ + 1981, /* GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT */ + 1310, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 810, /* GL_LOWER_LEFT */ + 2056, /* GL_UPPER_LEFT */ + 1713, /* GL_STENCIL_BACK_REF */ + 1714, /* GL_STENCIL_BACK_VALUE_MASK */ + 1715, /* GL_STENCIL_BACK_WRITEMASK */ 476, /* GL_DRAW_FRAMEBUFFER_BINDING */ - 1471, /* GL_RENDERBUFFER_BINDING */ - 1447, /* GL_READ_FRAMEBUFFER */ + 1481, /* GL_RENDERBUFFER_BINDING */ + 1457, /* GL_READ_FRAMEBUFFER */ 475, /* GL_DRAW_FRAMEBUFFER */ - 1448, /* GL_READ_FRAMEBUFFER_BINDING */ - 1490, /* GL_RENDERBUFFER_SAMPLES */ + 1458, /* GL_READ_FRAMEBUFFER_BINDING */ + 1500, /* GL_RENDERBUFFER_SAMPLES */ 586, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ 583, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ 598, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ @@ -5595,7 +5654,7 @@ static const unsigned reduced_enums[1472] = 628, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ 634, /* GL_FRAMEBUFFER_UNSUPPORTED */ 632, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 966, /* GL_MAX_COLOR_ATTACHMENTS */ + 974, /* GL_MAX_COLOR_ATTACHMENTS */ 178, /* GL_COLOR_ATTACHMENT0 */ 181, /* GL_COLOR_ATTACHMENT1 */ 195, /* GL_COLOR_ATTACHMENT2 */ @@ -5613,138 +5672,163 @@ static const unsigned reduced_enums[1472] = 190, /* GL_COLOR_ATTACHMENT14 */ 192, /* GL_COLOR_ATTACHMENT15 */ 376, /* GL_DEPTH_ATTACHMENT */ - 1686, /* GL_STENCIL_ATTACHMENT */ + 1702, /* GL_STENCIL_ATTACHMENT */ 575, /* GL_FRAMEBUFFER */ - 1468, /* GL_RENDERBUFFER */ - 1494, /* GL_RENDERBUFFER_WIDTH */ - 1481, /* GL_RENDERBUFFER_HEIGHT */ - 1484, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1717, /* GL_STENCIL_INDEX_EXT */ - 1706, /* GL_STENCIL_INDEX1 */ - 1711, /* GL_STENCIL_INDEX4 */ - 1714, /* GL_STENCIL_INDEX8 */ - 1707, /* GL_STENCIL_INDEX16 */ - 1488, /* GL_RENDERBUFFER_RED_SIZE */ - 1479, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1474, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1469, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1476, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1492, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 1478, /* GL_RENDERBUFFER */ + 1504, /* GL_RENDERBUFFER_WIDTH */ + 1491, /* GL_RENDERBUFFER_HEIGHT */ + 1494, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1733, /* GL_STENCIL_INDEX_EXT */ + 1722, /* GL_STENCIL_INDEX1 */ + 1727, /* GL_STENCIL_INDEX4 */ + 1730, /* GL_STENCIL_INDEX8 */ + 1723, /* GL_STENCIL_INDEX16 */ + 1498, /* GL_RENDERBUFFER_RED_SIZE */ + 1489, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1484, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1479, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1486, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1502, /* GL_RENDERBUFFER_STENCIL_SIZE */ 626, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 1033, /* GL_MAX_SAMPLES */ - 1909, /* GL_TEXTURE_GEN_STR_OES */ + 1042, /* GL_MAX_SAMPLES */ + 1925, /* GL_TEXTURE_GEN_STR_OES */ 667, /* GL_HALF_FLOAT_OES */ - 1526, /* GL_RGB565_OES */ - 1546, /* GL_RGBA32UI_EXT */ - 1520, /* GL_RGB32UI_EXT */ + 1536, /* GL_RGB565_OES */ + 1556, /* GL_RGBA32UI_EXT */ + 1530, /* GL_RGB32UI_EXT */ 40, /* GL_ALPHA32UI_EXT */ 722, /* GL_INTENSITY32UI_EXT */ - 819, /* GL_LUMINANCE32UI_EXT */ - 836, /* GL_LUMINANCE_ALPHA32UI_EXT */ - 1541, /* GL_RGBA16UI_EXT */ - 1516, /* GL_RGB16UI_EXT */ + 827, /* GL_LUMINANCE32UI_EXT */ + 844, /* GL_LUMINANCE_ALPHA32UI_EXT */ + 1551, /* GL_RGBA16UI_EXT */ + 1526, /* GL_RGB16UI_EXT */ 37, /* GL_ALPHA16UI_EXT */ 719, /* GL_INTENSITY16UI_EXT */ - 814, /* GL_LUMINANCE16UI_EXT */ - 834, /* GL_LUMINANCE_ALPHA16UI_EXT */ - 1554, /* GL_RGBA8UI_EXT */ - 1533, /* GL_RGB8UI_EXT */ + 822, /* GL_LUMINANCE16UI_EXT */ + 842, /* GL_LUMINANCE_ALPHA16UI_EXT */ + 1564, /* GL_RGBA8UI_EXT */ + 1543, /* GL_RGB8UI_EXT */ 45, /* GL_ALPHA8UI_EXT */ 727, /* GL_INTENSITY8UI_EXT */ - 828, /* GL_LUMINANCE8UI_EXT */ - 838, /* GL_LUMINANCE_ALPHA8UI_EXT */ - 1545, /* GL_RGBA32I_EXT */ - 1519, /* GL_RGB32I_EXT */ + 836, /* GL_LUMINANCE8UI_EXT */ + 846, /* GL_LUMINANCE_ALPHA8UI_EXT */ + 1555, /* GL_RGBA32I_EXT */ + 1529, /* GL_RGB32I_EXT */ 39, /* GL_ALPHA32I_EXT */ 721, /* GL_INTENSITY32I_EXT */ - 818, /* GL_LUMINANCE32I_EXT */ - 835, /* GL_LUMINANCE_ALPHA32I_EXT */ - 1540, /* GL_RGBA16I_EXT */ - 1515, /* GL_RGB16I_EXT */ + 826, /* GL_LUMINANCE32I_EXT */ + 843, /* GL_LUMINANCE_ALPHA32I_EXT */ + 1550, /* GL_RGBA16I_EXT */ + 1525, /* GL_RGB16I_EXT */ 36, /* GL_ALPHA16I_EXT */ 718, /* GL_INTENSITY16I_EXT */ - 813, /* GL_LUMINANCE16I_EXT */ - 833, /* GL_LUMINANCE_ALPHA16I_EXT */ - 1553, /* GL_RGBA8I_EXT */ - 1532, /* GL_RGB8I_EXT */ + 821, /* GL_LUMINANCE16I_EXT */ + 841, /* GL_LUMINANCE_ALPHA16I_EXT */ + 1563, /* GL_RGBA8I_EXT */ + 1542, /* GL_RGB8I_EXT */ 44, /* GL_ALPHA8I_EXT */ 726, /* GL_INTENSITY8I_EXT */ - 827, /* GL_LUMINANCE8I_EXT */ - 837, /* GL_LUMINANCE_ALPHA8I_EXT */ - 1460, /* GL_RED_INTEGER_EXT */ + 835, /* GL_LUMINANCE8I_EXT */ + 845, /* GL_LUMINANCE_ALPHA8I_EXT */ + 1470, /* GL_RED_INTEGER_EXT */ 664, /* GL_GREEN_INTEGER_EXT */ 111, /* GL_BLUE_INTEGER_EXT */ 49, /* GL_ALPHA_INTEGER_EXT */ - 1564, /* GL_RGB_INTEGER_EXT */ - 1559, /* GL_RGBA_INTEGER_EXT */ + 1574, /* GL_RGB_INTEGER_EXT */ + 1569, /* GL_RGBA_INTEGER_EXT */ 83, /* GL_BGR_INTEGER_EXT */ 82, /* GL_BGRA_INTEGER_EXT */ - 840, /* GL_LUMINANCE_INTEGER_EXT */ - 839, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ - 1560, /* GL_RGBA_INTEGER_MODE_EXT */ + 848, /* GL_LUMINANCE_INTEGER_EXT */ + 847, /* GL_LUMINANCE_ALPHA_INTEGER_EXT */ + 1570, /* GL_RGBA_INTEGER_MODE_EXT */ 582, /* GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB */ 622, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB */ 621, /* GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB */ + 1582, /* GL_SAMPLER_1D_ARRAY_EXT */ + 1586, /* GL_SAMPLER_2D_ARRAY_EXT */ + 1591, /* GL_SAMPLER_BUFFER_EXT */ + 1583, /* GL_SAMPLER_1D_ARRAY_SHADOW_EXT */ + 1587, /* GL_SAMPLER_2D_ARRAY_SHADOW_EXT */ + 1593, /* GL_SAMPLER_CUBE_SHADOW_EXT */ + 2039, /* GL_UNSIGNED_INT_VEC2_EXT */ + 2040, /* GL_UNSIGNED_INT_VEC3_EXT */ + 2041, /* GL_UNSIGNED_INT_VEC4_EXT */ + 736, /* GL_INT_SAMPLER_1D_EXT */ + 738, /* GL_INT_SAMPLER_2D_EXT */ + 740, /* GL_INT_SAMPLER_3D_EXT */ + 742, /* GL_INT_SAMPLER_CUBE_EXT */ + 739, /* GL_INT_SAMPLER_2D_RECT_EXT */ + 735, /* GL_INT_SAMPLER_1D_ARRAY_EXT */ + 737, /* GL_INT_SAMPLER_2D_ARRAY_EXT */ + 741, /* GL_INT_SAMPLER_BUFFER_EXT */ + 2032, /* GL_UNSIGNED_INT_SAMPLER_1D_EXT */ + 2034, /* GL_UNSIGNED_INT_SAMPLER_2D_EXT */ + 2036, /* GL_UNSIGNED_INT_SAMPLER_3D_EXT */ + 2038, /* GL_UNSIGNED_INT_SAMPLER_CUBE_EXT */ + 2035, /* GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT */ + 2031, /* GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT */ + 2033, /* GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT */ + 2037, /* GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT */ 657, /* GL_GEOMETRY_SHADER_ARB */ 658, /* GL_GEOMETRY_VERTICES_OUT_ARB */ 655, /* GL_GEOMETRY_INPUT_TYPE_ARB */ 656, /* GL_GEOMETRY_OUTPUT_TYPE_ARB */ - 993, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ - 1067, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ - 992, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */ - 989, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */ - 991, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */ - 803, /* GL_LOW_FLOAT */ - 1069, /* GL_MEDIUM_FLOAT */ + 1001, /* GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB */ + 1076, /* GL_MAX_VERTEX_VARYING_COMPONENTS_ARB */ + 1000, /* GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB */ + 997, /* GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB */ + 999, /* GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB */ + 811, /* GL_LOW_FLOAT */ + 1078, /* GL_MEDIUM_FLOAT */ 668, /* GL_HIGH_FLOAT */ - 804, /* GL_LOW_INT */ - 1070, /* GL_MEDIUM_INT */ + 812, /* GL_LOW_INT */ + 1079, /* GL_MEDIUM_INT */ 669, /* GL_HIGH_INT */ - 2006, /* GL_UNSIGNED_INT_10_10_10_2_OES */ + 2022, /* GL_UNSIGNED_INT_10_10_10_2_OES */ 734, /* GL_INT_10_10_10_2_OES */ - 1614, /* GL_SHADER_BINARY_FORMATS */ - 1166, /* GL_NUM_SHADER_BINARY_FORMATS */ - 1615, /* GL_SHADER_COMPILER */ - 1064, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ - 1057, /* GL_MAX_VARYING_VECTORS */ - 988, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ - 1441, /* GL_QUERY_WAIT_NV */ - 1436, /* GL_QUERY_NO_WAIT_NV */ - 1433, /* GL_QUERY_BY_REGION_WAIT_NV */ - 1432, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ - 1962, /* GL_TRANSFORM_FEEDBACK */ - 1968, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ - 1964, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ - 1963, /* GL_TRANSFORM_FEEDBACK_BINDING */ - 1428, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + 1630, /* GL_SHADER_BINARY_FORMATS */ + 1176, /* GL_NUM_SHADER_BINARY_FORMATS */ + 1631, /* GL_SHADER_COMPILER */ + 1073, /* GL_MAX_VERTEX_UNIFORM_VECTORS */ + 1066, /* GL_MAX_VARYING_VECTORS */ + 996, /* GL_MAX_FRAGMENT_UNIFORM_VECTORS */ + 1451, /* GL_QUERY_WAIT_NV */ + 1446, /* GL_QUERY_NO_WAIT_NV */ + 1443, /* GL_QUERY_BY_REGION_WAIT_NV */ + 1442, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + 1978, /* GL_TRANSFORM_FEEDBACK */ + 1984, /* GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED */ + 1980, /* GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE */ + 1979, /* GL_TRANSFORM_FEEDBACK_BINDING */ + 1438, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ 518, /* GL_FIRST_VERTEX_CONVENTION */ - 751, /* GL_LAST_VERTEX_CONVENTION */ - 1405, /* GL_PROVOKING_VERTEX */ + 759, /* GL_LAST_VERTEX_CONVENTION */ + 1415, /* GL_PROVOKING_VERTEX */ 327, /* GL_COPY_READ_BUFFER */ 328, /* GL_COPY_WRITE_BUFFER */ - 1563, /* GL_RGBA_SNORM */ - 1557, /* GL_RGBA8_SNORM */ - 1626, /* GL_SIGNED_NORMALIZED */ - 1035, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - 1180, /* GL_OBJECT_TYPE */ - 1738, /* GL_SYNC_CONDITION */ - 1743, /* GL_SYNC_STATUS */ - 1740, /* GL_SYNC_FLAGS */ - 1739, /* GL_SYNC_FENCE */ - 1742, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - 2000, /* GL_UNSIGNALED */ - 1625, /* GL_SIGNALED */ + 1573, /* GL_RGBA_SNORM */ + 1567, /* GL_RGBA8_SNORM */ + 1642, /* GL_SIGNED_NORMALIZED */ + 1044, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + 1190, /* GL_OBJECT_TYPE */ + 1754, /* GL_SYNC_CONDITION */ + 1759, /* GL_SYNC_STATUS */ + 1756, /* GL_SYNC_FLAGS */ + 1755, /* GL_SYNC_FENCE */ + 1758, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + 2016, /* GL_UNSIGNALED */ + 1641, /* GL_SIGNALED */ 54, /* GL_ALREADY_SIGNALED */ - 1957, /* GL_TIMEOUT_EXPIRED */ + 1973, /* GL_TIMEOUT_EXPIRED */ 294, /* GL_CONDITION_SATISFIED */ - 2090, /* GL_WAIT_FAILED */ + 2118, /* GL_WAIT_FAILED */ 503, /* GL_EVAL_BIT */ - 1445, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 796, /* GL_LIST_BIT */ - 1838, /* GL_TEXTURE_BIT */ - 1596, /* GL_SCISSOR_BIT */ + 1455, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 804, /* GL_LIST_BIT */ + 1854, /* GL_TEXTURE_BIT */ + 1612, /* GL_SCISSOR_BIT */ 30, /* GL_ALL_ATTRIB_BITS */ - 1132, /* GL_MULTISAMPLE_BIT */ + 1142, /* GL_MULTISAMPLE_BIT */ 31, /* GL_ALL_CLIENT_ATTRIB_BITS */ }; diff --git a/src/mesa/main/enums.h b/src/mesa/main/enums.h index b5f69001b84..c03cd34da92 100644 --- a/src/mesa/main/enums.h +++ b/src/mesa/main/enums.h @@ -36,6 +36,7 @@ #ifndef _ENUMS_H_ #define _ENUMS_H_ +#include "mfeatures.h" #if defined(_HAVE_FULL_GL) && _HAVE_FULL_GL diff --git a/src/mesa/main/es_generator.py b/src/mesa/main/es_generator.py index ecb34bb5cdf..aa8dab7a743 100644 --- a/src/mesa/main/es_generator.py +++ b/src/mesa/main/es_generator.py @@ -191,6 +191,8 @@ print """ #include "%s" #include "%s" #include "main/mfeatures.h" +#include "main/compiler.h" +#include "main/api_exec.h" #if FEATURE_%s """ % (versionHeader, versionExtHeader, shortname.upper()) @@ -206,50 +208,7 @@ typedef double GLclampd; /* Mesa error handling requires these */ extern void *_mesa_get_current_context(void); extern void _mesa_error(void *ctx, GLenum error, const char *fmtString, ... ); - -#include "main/compiler.h" -#include "main/api_exec.h" -#include "main/remap.h" - -/* cannot include main/dispatch.h here */ -#ifdef IN_DRI_DRIVER -#define _GLAPI_USE_REMAP_TABLE -#endif -/* glapi uses GLAPIENTRY while GLES headers define GL_APIENTRY */ -#ifndef GLAPIENTRY -#define GLAPIENTRY GL_APIENTRY -#endif -#include "%sapi/glapi/glapitable.h" -#include "%sapi/glapi/glapioffsets.h" -#include "%sapi/glapi/glapidispatch.h" - -#if FEATURE_remap_table - -#if !FEATURE_GL -int driDispatchRemapTable[driDispatchRemapTable_size]; -#endif - -#define need_MESA_remap_table - -#include "%sapi/main/remap_helper.h" - -void -_mesa_init_remap_table_%s(void) -{ - _mesa_do_init_remap_table(_mesa_function_pool, - driDispatchRemapTable_size, - MESA_remap_table_functions); -} - -void -_mesa_map_static_functions_%s(void) -{ -} - -#endif - -typedef void (*_glapi_proc)(void); /* generic function pointer */ -""" % (shortname, shortname, shortname, shortname, shortname, shortname); +""" # Finally we get to the all-important functions print """/************************************************************* @@ -713,15 +672,73 @@ for funcName in keys: # end for each function print """ +#include "glapi/glapi.h" + +#if FEATURE_remap_table + +/* cannot include main/dispatch.h here */ +#define _GLAPI_USE_REMAP_TABLE +#include "%sapi/main/glapidispatch.h" + +#define need_MESA_remap_table +#include "%sapi/main/remap_helper.h" + +/* force SET_* macros to use the local remap table */ +#define driDispatchRemapTable remap_table +static int remap_table[driDispatchRemapTable_size]; + +static void +init_remap_table(void) +{ + _glthread_DECLARE_STATIC_MUTEX(mutex); + static GLboolean initialized = GL_FALSE; + const struct gl_function_pool_remap *remap = MESA_remap_table_functions; + int i; + + _glthread_LOCK_MUTEX(mutex); + if (initialized) { + _glthread_UNLOCK_MUTEX(mutex); + return; + } + + for (i = 0; i < driDispatchRemapTable_size; i++) { + GLint offset; + const char *spec; + + /* sanity check */ + ASSERT(i == remap[i].remap_index); + spec = _mesa_function_pool + remap[i].pool_index; + + offset = _mesa_map_function_spec(spec); + remap_table[i] = offset; + } + initialized = GL_TRUE; + _glthread_UNLOCK_MUTEX(mutex); +} + +#else /* FEATURE_remap_table */ + +/* cannot include main/dispatch.h here */ +#include "%sapi/main/glapidispatch.h" + +static INLINE void +init_remap_table(void) +{ +} + +#endif /* FEATURE_remap_table */ + struct _glapi_table * _mesa_create_exec_table_%s(void) { struct _glapi_table *exec; - exec = _mesa_alloc_dispatch_table(sizeof *exec); + + exec = _mesa_alloc_dispatch_table(_gloffset_COUNT); if (exec == NULL) return NULL; -""" % shortname + init_remap_table(); +""" % (shortname, shortname, shortname, shortname) for func in keys: prefix = "_es_" if func not in allSpecials else "_check_" diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index caa5dad950a..3d5830c01cc 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -128,6 +128,7 @@ static const struct { { OFF, "GL_EXT_framebuffer_sRGB", F(EXT_framebuffer_sRGB) }, { OFF, "GL_EXT_fog_coord", F(EXT_fog_coord) }, { OFF, "GL_EXT_gpu_program_parameters", F(EXT_gpu_program_parameters) }, + { OFF, "GL_EXT_gpu_shader4", F(EXT_gpu_shader4) }, { ON, "GL_EXT_multi_draw_arrays", F(EXT_multi_draw_arrays) }, { OFF, "GL_EXT_packed_depth_stencil", F(EXT_packed_depth_stencil) }, { OFF, "GL_EXT_packed_float", F(EXT_packed_float) }, diff --git a/src/mesa/main/extensions.h b/src/mesa/main/extensions.h index 6eb85393965..a9ed41f86bb 100644 --- a/src/mesa/main/extensions.h +++ b/src/mesa/main/extensions.h @@ -36,7 +36,10 @@ #ifndef _EXTENSIONS_H_ #define _EXTENSIONS_H_ -#include "mtypes.h" +#include "glheader.h" +#include "mfeatures.h" + +struct gl_context; #if _HAVE_FULL_GL diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h index 9e18e538a6f..2aace2ebd4b 100644 --- a/src/mesa/main/fbobject.h +++ b/src/mesa/main/fbobject.h @@ -26,7 +26,10 @@ #ifndef FBOBJECT_H #define FBOBJECT_H -#include "mtypes.h" +#include "glheader.h" + +struct gl_context; +struct gl_texture_object; extern void _mesa_init_fbobjects(struct gl_context *ctx); diff --git a/src/mesa/main/ffvertex_prog.h b/src/mesa/main/ffvertex_prog.h index 72cd6ea115d..837a15efca0 100644 --- a/src/mesa/main/ffvertex_prog.h +++ b/src/mesa/main/ffvertex_prog.h @@ -30,7 +30,7 @@ #define FFVERTEX_PROG_H -#include "main/mtypes.h" +struct gl_context; struct gl_vertex_program * _mesa_get_fixed_func_vertex_program(struct gl_context *ctx); diff --git a/src/mesa/main/fog.h b/src/mesa/main/fog.h index 7df4f0b6735..9191a4a54cc 100644 --- a/src/mesa/main/fog.h +++ b/src/mesa/main/fog.h @@ -37,7 +37,10 @@ #define FOG_H -#include "mtypes.h" +#include "glheader.h" +#include "mfeatures.h" + +struct gl_context; #if _HAVE_FULL_GL diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index e18a9fc9977..88a04e888e4 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -1194,6 +1194,7 @@ _mesa_format_to_type_and_comps(gl_format format, case MESA_FORMAT_ARGB8888: case MESA_FORMAT_ARGB8888_REV: case MESA_FORMAT_XRGB8888: + case MESA_FORMAT_XRGB8888_REV: *datatype = GL_UNSIGNED_BYTE; *comps = 4; return; @@ -1220,6 +1221,11 @@ _mesa_format_to_type_and_comps(gl_format format, *comps = 4; return; + case MESA_FORMAT_RGBA5551: + *datatype = GL_UNSIGNED_SHORT_5_5_5_1; + *comps = 4; + return; + case MESA_FORMAT_AL88: case MESA_FORMAT_AL88_REV: case MESA_FORMAT_RG88: @@ -1251,6 +1257,7 @@ _mesa_format_to_type_and_comps(gl_format format, case MESA_FORMAT_I8: case MESA_FORMAT_CI8: case MESA_FORMAT_R8: + case MESA_FORMAT_S8: *datatype = GL_UNSIGNED_BYTE; *comps = 1; return; @@ -1296,12 +1303,26 @@ _mesa_format_to_type_and_comps(gl_format format, *comps = 2; return; + case MESA_FORMAT_SIGNED_R8: + *datatype = GL_BYTE; + *comps = 1; + return; + case MESA_FORMAT_SIGNED_RG88: + *datatype = GL_BYTE; + *comps = 2; + return; case MESA_FORMAT_SIGNED_RGBA8888: case MESA_FORMAT_SIGNED_RGBA8888_REV: + case MESA_FORMAT_SIGNED_RGBX8888: *datatype = GL_BYTE; *comps = 4; return; + case MESA_FORMAT_RGBA_16: + *datatype = GL_UNSIGNED_SHORT; + *comps = 4; + return; + case MESA_FORMAT_SIGNED_R_16: *datatype = GL_SHORT; *comps = 1; @@ -1426,9 +1447,14 @@ _mesa_format_to_type_and_comps(gl_format format, *comps = 4; return; - + case MESA_FORMAT_NONE: + case MESA_FORMAT_COUNT: + /* For debug builds, warn if any formats are not handled */ +#ifndef DEBUG default: - _mesa_problem(NULL, "bad format in _mesa_format_to_type_and_comps"); +#endif + _mesa_problem(NULL, "bad format %s in _mesa_format_to_type_and_comps", + _mesa_get_format_name(format)); *datatype = 0; *comps = 1; } diff --git a/src/mesa/main/framebuffer.h b/src/mesa/main/framebuffer.h index 13722ea457a..20e3ff56b55 100644 --- a/src/mesa/main/framebuffer.h +++ b/src/mesa/main/framebuffer.h @@ -26,7 +26,10 @@ #ifndef FRAMEBUFFER_H #define FRAMEBUFFER_H -#include "mtypes.h" +#include "glheader.h" + +struct gl_config; +struct gl_context; extern struct gl_framebuffer * _mesa_create_framebuffer(const struct gl_config *visual); diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index da9df27bdb6..b54af6ee86b 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -266,6 +266,11 @@ static const int extra_EXT_texture_integer[] = { EXTRA_END }; +static const int extra_EXT_gpu_shader4[] = { + EXT(EXT_gpu_shader4), + EXTRA_END +}; + EXTRA_EXT(ARB_multitexture); EXTRA_EXT(ARB_texture_cube_map); @@ -292,7 +297,7 @@ EXTRA_EXT(ARB_shader_objects); EXTRA_EXT(EXT_provoking_vertex); EXTRA_EXT(ARB_fragment_shader); EXTRA_EXT(ARB_fragment_program); -EXTRA_EXT(ARB_framebuffer_object); +EXTRA_EXT2(ARB_framebuffer_object, EXT_framebuffer_multisample); EXTRA_EXT(EXT_framebuffer_object); EXTRA_EXT(APPLE_vertex_array_object); EXTRA_EXT(ARB_seamless_cube_map); @@ -1137,7 +1142,7 @@ static const struct value_desc values[] = { /* GL_ARB_framebuffer_object */ { GL_MAX_SAMPLES, CONTEXT_INT(Const.MaxSamples), - extra_ARB_framebuffer_object }, + extra_ARB_framebuffer_object_EXT_framebuffer_multisample }, /* GL_APPLE_vertex_array_object */ { GL_VERTEX_ARRAY_BINDING_APPLE, ARRAY_INT(Name), @@ -1198,6 +1203,14 @@ static const struct value_desc values[] = { CONTEXT_INT(Const.GeometryProgram.MaxVertexVaryingComponents), extra_ARB_geometry_shader4 }, + /* GL_EXT_gpu_shader4 / GL 3.0 */ + { GL_MIN_PROGRAM_TEXEL_OFFSET, + CONTEXT_INT(Const.MinProgramTexelOffset), + extra_EXT_gpu_shader4 }, + { GL_MAX_PROGRAM_TEXEL_OFFSET, + CONTEXT_INT(Const.MaxProgramTexelOffset), + extra_EXT_gpu_shader4 }, + /* GL 3.0 */ { GL_NUM_EXTENSIONS, LOC_CUSTOM, TYPE_INT, 0, extra_version_30 }, { GL_MAJOR_VERSION, CONTEXT_INT(VersionMajor), extra_version_30 }, diff --git a/src/mesa/main/glapidispatch.h b/src/mesa/main/glapidispatch.h new file mode 100644 index 00000000000..434d38cb89a --- /dev/null +++ b/src/mesa/main/glapidispatch.h @@ -0,0 +1,4482 @@ +/* DO NOT EDIT - This file generated automatically by gl_table.py (from Mesa) script */ + +/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#if !defined( _GLAPI_DISPATCH_H_ ) +# define _GLAPI_DISPATCH_H_ + + +/* this file should not be included directly in mesa */ + +/** + * \file glapidispatch.h + * Macros for handling GL dispatch tables. + * + * For each known GL function, there are 3 macros in this file. The first + * macro is named CALL_FuncName and is used to call that GL function using + * the specified dispatch table. The other 2 macros, called GET_FuncName + * can SET_FuncName, are used to get and set the dispatch pointer for the + * named function in the specified dispatch table. + */ + +#define CALL_by_offset(disp, cast, offset, parameters) \ + (*(cast (GET_by_offset(disp, offset)))) parameters +#define GET_by_offset(disp, offset) \ + (offset >= 0) ? (((_glapi_proc *)(disp))[offset]) : NULL +#define SET_by_offset(disp, offset, fn) \ + do { \ + if ( (offset) < 0 ) { \ + /* fprintf( stderr, "[%s:%u] SET_by_offset(%p, %d, %s)!\n", */ \ + /* __func__, __LINE__, disp, offset, # fn); */ \ + /* abort(); */ \ + } \ + else { \ + ( (_glapi_proc *) (disp) )[offset] = (_glapi_proc) fn; \ + } \ + } while(0) + +/* total number of offsets below */ +#define _gloffset_COUNT 870 + +#define _gloffset_NewList 0 +#define _gloffset_EndList 1 +#define _gloffset_CallList 2 +#define _gloffset_CallLists 3 +#define _gloffset_DeleteLists 4 +#define _gloffset_GenLists 5 +#define _gloffset_ListBase 6 +#define _gloffset_Begin 7 +#define _gloffset_Bitmap 8 +#define _gloffset_Color3b 9 +#define _gloffset_Color3bv 10 +#define _gloffset_Color3d 11 +#define _gloffset_Color3dv 12 +#define _gloffset_Color3f 13 +#define _gloffset_Color3fv 14 +#define _gloffset_Color3i 15 +#define _gloffset_Color3iv 16 +#define _gloffset_Color3s 17 +#define _gloffset_Color3sv 18 +#define _gloffset_Color3ub 19 +#define _gloffset_Color3ubv 20 +#define _gloffset_Color3ui 21 +#define _gloffset_Color3uiv 22 +#define _gloffset_Color3us 23 +#define _gloffset_Color3usv 24 +#define _gloffset_Color4b 25 +#define _gloffset_Color4bv 26 +#define _gloffset_Color4d 27 +#define _gloffset_Color4dv 28 +#define _gloffset_Color4f 29 +#define _gloffset_Color4fv 30 +#define _gloffset_Color4i 31 +#define _gloffset_Color4iv 32 +#define _gloffset_Color4s 33 +#define _gloffset_Color4sv 34 +#define _gloffset_Color4ub 35 +#define _gloffset_Color4ubv 36 +#define _gloffset_Color4ui 37 +#define _gloffset_Color4uiv 38 +#define _gloffset_Color4us 39 +#define _gloffset_Color4usv 40 +#define _gloffset_EdgeFlag 41 +#define _gloffset_EdgeFlagv 42 +#define _gloffset_End 43 +#define _gloffset_Indexd 44 +#define _gloffset_Indexdv 45 +#define _gloffset_Indexf 46 +#define _gloffset_Indexfv 47 +#define _gloffset_Indexi 48 +#define _gloffset_Indexiv 49 +#define _gloffset_Indexs 50 +#define _gloffset_Indexsv 51 +#define _gloffset_Normal3b 52 +#define _gloffset_Normal3bv 53 +#define _gloffset_Normal3d 54 +#define _gloffset_Normal3dv 55 +#define _gloffset_Normal3f 56 +#define _gloffset_Normal3fv 57 +#define _gloffset_Normal3i 58 +#define _gloffset_Normal3iv 59 +#define _gloffset_Normal3s 60 +#define _gloffset_Normal3sv 61 +#define _gloffset_RasterPos2d 62 +#define _gloffset_RasterPos2dv 63 +#define _gloffset_RasterPos2f 64 +#define _gloffset_RasterPos2fv 65 +#define _gloffset_RasterPos2i 66 +#define _gloffset_RasterPos2iv 67 +#define _gloffset_RasterPos2s 68 +#define _gloffset_RasterPos2sv 69 +#define _gloffset_RasterPos3d 70 +#define _gloffset_RasterPos3dv 71 +#define _gloffset_RasterPos3f 72 +#define _gloffset_RasterPos3fv 73 +#define _gloffset_RasterPos3i 74 +#define _gloffset_RasterPos3iv 75 +#define _gloffset_RasterPos3s 76 +#define _gloffset_RasterPos3sv 77 +#define _gloffset_RasterPos4d 78 +#define _gloffset_RasterPos4dv 79 +#define _gloffset_RasterPos4f 80 +#define _gloffset_RasterPos4fv 81 +#define _gloffset_RasterPos4i 82 +#define _gloffset_RasterPos4iv 83 +#define _gloffset_RasterPos4s 84 +#define _gloffset_RasterPos4sv 85 +#define _gloffset_Rectd 86 +#define _gloffset_Rectdv 87 +#define _gloffset_Rectf 88 +#define _gloffset_Rectfv 89 +#define _gloffset_Recti 90 +#define _gloffset_Rectiv 91 +#define _gloffset_Rects 92 +#define _gloffset_Rectsv 93 +#define _gloffset_TexCoord1d 94 +#define _gloffset_TexCoord1dv 95 +#define _gloffset_TexCoord1f 96 +#define _gloffset_TexCoord1fv 97 +#define _gloffset_TexCoord1i 98 +#define _gloffset_TexCoord1iv 99 +#define _gloffset_TexCoord1s 100 +#define _gloffset_TexCoord1sv 101 +#define _gloffset_TexCoord2d 102 +#define _gloffset_TexCoord2dv 103 +#define _gloffset_TexCoord2f 104 +#define _gloffset_TexCoord2fv 105 +#define _gloffset_TexCoord2i 106 +#define _gloffset_TexCoord2iv 107 +#define _gloffset_TexCoord2s 108 +#define _gloffset_TexCoord2sv 109 +#define _gloffset_TexCoord3d 110 +#define _gloffset_TexCoord3dv 111 +#define _gloffset_TexCoord3f 112 +#define _gloffset_TexCoord3fv 113 +#define _gloffset_TexCoord3i 114 +#define _gloffset_TexCoord3iv 115 +#define _gloffset_TexCoord3s 116 +#define _gloffset_TexCoord3sv 117 +#define _gloffset_TexCoord4d 118 +#define _gloffset_TexCoord4dv 119 +#define _gloffset_TexCoord4f 120 +#define _gloffset_TexCoord4fv 121 +#define _gloffset_TexCoord4i 122 +#define _gloffset_TexCoord4iv 123 +#define _gloffset_TexCoord4s 124 +#define _gloffset_TexCoord4sv 125 +#define _gloffset_Vertex2d 126 +#define _gloffset_Vertex2dv 127 +#define _gloffset_Vertex2f 128 +#define _gloffset_Vertex2fv 129 +#define _gloffset_Vertex2i 130 +#define _gloffset_Vertex2iv 131 +#define _gloffset_Vertex2s 132 +#define _gloffset_Vertex2sv 133 +#define _gloffset_Vertex3d 134 +#define _gloffset_Vertex3dv 135 +#define _gloffset_Vertex3f 136 +#define _gloffset_Vertex3fv 137 +#define _gloffset_Vertex3i 138 +#define _gloffset_Vertex3iv 139 +#define _gloffset_Vertex3s 140 +#define _gloffset_Vertex3sv 141 +#define _gloffset_Vertex4d 142 +#define _gloffset_Vertex4dv 143 +#define _gloffset_Vertex4f 144 +#define _gloffset_Vertex4fv 145 +#define _gloffset_Vertex4i 146 +#define _gloffset_Vertex4iv 147 +#define _gloffset_Vertex4s 148 +#define _gloffset_Vertex4sv 149 +#define _gloffset_ClipPlane 150 +#define _gloffset_ColorMaterial 151 +#define _gloffset_CullFace 152 +#define _gloffset_Fogf 153 +#define _gloffset_Fogfv 154 +#define _gloffset_Fogi 155 +#define _gloffset_Fogiv 156 +#define _gloffset_FrontFace 157 +#define _gloffset_Hint 158 +#define _gloffset_Lightf 159 +#define _gloffset_Lightfv 160 +#define _gloffset_Lighti 161 +#define _gloffset_Lightiv 162 +#define _gloffset_LightModelf 163 +#define _gloffset_LightModelfv 164 +#define _gloffset_LightModeli 165 +#define _gloffset_LightModeliv 166 +#define _gloffset_LineStipple 167 +#define _gloffset_LineWidth 168 +#define _gloffset_Materialf 169 +#define _gloffset_Materialfv 170 +#define _gloffset_Materiali 171 +#define _gloffset_Materialiv 172 +#define _gloffset_PointSize 173 +#define _gloffset_PolygonMode 174 +#define _gloffset_PolygonStipple 175 +#define _gloffset_Scissor 176 +#define _gloffset_ShadeModel 177 +#define _gloffset_TexParameterf 178 +#define _gloffset_TexParameterfv 179 +#define _gloffset_TexParameteri 180 +#define _gloffset_TexParameteriv 181 +#define _gloffset_TexImage1D 182 +#define _gloffset_TexImage2D 183 +#define _gloffset_TexEnvf 184 +#define _gloffset_TexEnvfv 185 +#define _gloffset_TexEnvi 186 +#define _gloffset_TexEnviv 187 +#define _gloffset_TexGend 188 +#define _gloffset_TexGendv 189 +#define _gloffset_TexGenf 190 +#define _gloffset_TexGenfv 191 +#define _gloffset_TexGeni 192 +#define _gloffset_TexGeniv 193 +#define _gloffset_FeedbackBuffer 194 +#define _gloffset_SelectBuffer 195 +#define _gloffset_RenderMode 196 +#define _gloffset_InitNames 197 +#define _gloffset_LoadName 198 +#define _gloffset_PassThrough 199 +#define _gloffset_PopName 200 +#define _gloffset_PushName 201 +#define _gloffset_DrawBuffer 202 +#define _gloffset_Clear 203 +#define _gloffset_ClearAccum 204 +#define _gloffset_ClearIndex 205 +#define _gloffset_ClearColor 206 +#define _gloffset_ClearStencil 207 +#define _gloffset_ClearDepth 208 +#define _gloffset_StencilMask 209 +#define _gloffset_ColorMask 210 +#define _gloffset_DepthMask 211 +#define _gloffset_IndexMask 212 +#define _gloffset_Accum 213 +#define _gloffset_Disable 214 +#define _gloffset_Enable 215 +#define _gloffset_Finish 216 +#define _gloffset_Flush 217 +#define _gloffset_PopAttrib 218 +#define _gloffset_PushAttrib 219 +#define _gloffset_Map1d 220 +#define _gloffset_Map1f 221 +#define _gloffset_Map2d 222 +#define _gloffset_Map2f 223 +#define _gloffset_MapGrid1d 224 +#define _gloffset_MapGrid1f 225 +#define _gloffset_MapGrid2d 226 +#define _gloffset_MapGrid2f 227 +#define _gloffset_EvalCoord1d 228 +#define _gloffset_EvalCoord1dv 229 +#define _gloffset_EvalCoord1f 230 +#define _gloffset_EvalCoord1fv 231 +#define _gloffset_EvalCoord2d 232 +#define _gloffset_EvalCoord2dv 233 +#define _gloffset_EvalCoord2f 234 +#define _gloffset_EvalCoord2fv 235 +#define _gloffset_EvalMesh1 236 +#define _gloffset_EvalPoint1 237 +#define _gloffset_EvalMesh2 238 +#define _gloffset_EvalPoint2 239 +#define _gloffset_AlphaFunc 240 +#define _gloffset_BlendFunc 241 +#define _gloffset_LogicOp 242 +#define _gloffset_StencilFunc 243 +#define _gloffset_StencilOp 244 +#define _gloffset_DepthFunc 245 +#define _gloffset_PixelZoom 246 +#define _gloffset_PixelTransferf 247 +#define _gloffset_PixelTransferi 248 +#define _gloffset_PixelStoref 249 +#define _gloffset_PixelStorei 250 +#define _gloffset_PixelMapfv 251 +#define _gloffset_PixelMapuiv 252 +#define _gloffset_PixelMapusv 253 +#define _gloffset_ReadBuffer 254 +#define _gloffset_CopyPixels 255 +#define _gloffset_ReadPixels 256 +#define _gloffset_DrawPixels 257 +#define _gloffset_GetBooleanv 258 +#define _gloffset_GetClipPlane 259 +#define _gloffset_GetDoublev 260 +#define _gloffset_GetError 261 +#define _gloffset_GetFloatv 262 +#define _gloffset_GetIntegerv 263 +#define _gloffset_GetLightfv 264 +#define _gloffset_GetLightiv 265 +#define _gloffset_GetMapdv 266 +#define _gloffset_GetMapfv 267 +#define _gloffset_GetMapiv 268 +#define _gloffset_GetMaterialfv 269 +#define _gloffset_GetMaterialiv 270 +#define _gloffset_GetPixelMapfv 271 +#define _gloffset_GetPixelMapuiv 272 +#define _gloffset_GetPixelMapusv 273 +#define _gloffset_GetPolygonStipple 274 +#define _gloffset_GetString 275 +#define _gloffset_GetTexEnvfv 276 +#define _gloffset_GetTexEnviv 277 +#define _gloffset_GetTexGendv 278 +#define _gloffset_GetTexGenfv 279 +#define _gloffset_GetTexGeniv 280 +#define _gloffset_GetTexImage 281 +#define _gloffset_GetTexParameterfv 282 +#define _gloffset_GetTexParameteriv 283 +#define _gloffset_GetTexLevelParameterfv 284 +#define _gloffset_GetTexLevelParameteriv 285 +#define _gloffset_IsEnabled 286 +#define _gloffset_IsList 287 +#define _gloffset_DepthRange 288 +#define _gloffset_Frustum 289 +#define _gloffset_LoadIdentity 290 +#define _gloffset_LoadMatrixf 291 +#define _gloffset_LoadMatrixd 292 +#define _gloffset_MatrixMode 293 +#define _gloffset_MultMatrixf 294 +#define _gloffset_MultMatrixd 295 +#define _gloffset_Ortho 296 +#define _gloffset_PopMatrix 297 +#define _gloffset_PushMatrix 298 +#define _gloffset_Rotated 299 +#define _gloffset_Rotatef 300 +#define _gloffset_Scaled 301 +#define _gloffset_Scalef 302 +#define _gloffset_Translated 303 +#define _gloffset_Translatef 304 +#define _gloffset_Viewport 305 +#define _gloffset_ArrayElement 306 +#define _gloffset_BindTexture 307 +#define _gloffset_ColorPointer 308 +#define _gloffset_DisableClientState 309 +#define _gloffset_DrawArrays 310 +#define _gloffset_DrawElements 311 +#define _gloffset_EdgeFlagPointer 312 +#define _gloffset_EnableClientState 313 +#define _gloffset_IndexPointer 314 +#define _gloffset_Indexub 315 +#define _gloffset_Indexubv 316 +#define _gloffset_InterleavedArrays 317 +#define _gloffset_NormalPointer 318 +#define _gloffset_PolygonOffset 319 +#define _gloffset_TexCoordPointer 320 +#define _gloffset_VertexPointer 321 +#define _gloffset_AreTexturesResident 322 +#define _gloffset_CopyTexImage1D 323 +#define _gloffset_CopyTexImage2D 324 +#define _gloffset_CopyTexSubImage1D 325 +#define _gloffset_CopyTexSubImage2D 326 +#define _gloffset_DeleteTextures 327 +#define _gloffset_GenTextures 328 +#define _gloffset_GetPointerv 329 +#define _gloffset_IsTexture 330 +#define _gloffset_PrioritizeTextures 331 +#define _gloffset_TexSubImage1D 332 +#define _gloffset_TexSubImage2D 333 +#define _gloffset_PopClientAttrib 334 +#define _gloffset_PushClientAttrib 335 +#define _gloffset_BlendColor 336 +#define _gloffset_BlendEquation 337 +#define _gloffset_DrawRangeElements 338 +#define _gloffset_ColorTable 339 +#define _gloffset_ColorTableParameterfv 340 +#define _gloffset_ColorTableParameteriv 341 +#define _gloffset_CopyColorTable 342 +#define _gloffset_GetColorTable 343 +#define _gloffset_GetColorTableParameterfv 344 +#define _gloffset_GetColorTableParameteriv 345 +#define _gloffset_ColorSubTable 346 +#define _gloffset_CopyColorSubTable 347 +#define _gloffset_ConvolutionFilter1D 348 +#define _gloffset_ConvolutionFilter2D 349 +#define _gloffset_ConvolutionParameterf 350 +#define _gloffset_ConvolutionParameterfv 351 +#define _gloffset_ConvolutionParameteri 352 +#define _gloffset_ConvolutionParameteriv 353 +#define _gloffset_CopyConvolutionFilter1D 354 +#define _gloffset_CopyConvolutionFilter2D 355 +#define _gloffset_GetConvolutionFilter 356 +#define _gloffset_GetConvolutionParameterfv 357 +#define _gloffset_GetConvolutionParameteriv 358 +#define _gloffset_GetSeparableFilter 359 +#define _gloffset_SeparableFilter2D 360 +#define _gloffset_GetHistogram 361 +#define _gloffset_GetHistogramParameterfv 362 +#define _gloffset_GetHistogramParameteriv 363 +#define _gloffset_GetMinmax 364 +#define _gloffset_GetMinmaxParameterfv 365 +#define _gloffset_GetMinmaxParameteriv 366 +#define _gloffset_Histogram 367 +#define _gloffset_Minmax 368 +#define _gloffset_ResetHistogram 369 +#define _gloffset_ResetMinmax 370 +#define _gloffset_TexImage3D 371 +#define _gloffset_TexSubImage3D 372 +#define _gloffset_CopyTexSubImage3D 373 +#define _gloffset_ActiveTextureARB 374 +#define _gloffset_ClientActiveTextureARB 375 +#define _gloffset_MultiTexCoord1dARB 376 +#define _gloffset_MultiTexCoord1dvARB 377 +#define _gloffset_MultiTexCoord1fARB 378 +#define _gloffset_MultiTexCoord1fvARB 379 +#define _gloffset_MultiTexCoord1iARB 380 +#define _gloffset_MultiTexCoord1ivARB 381 +#define _gloffset_MultiTexCoord1sARB 382 +#define _gloffset_MultiTexCoord1svARB 383 +#define _gloffset_MultiTexCoord2dARB 384 +#define _gloffset_MultiTexCoord2dvARB 385 +#define _gloffset_MultiTexCoord2fARB 386 +#define _gloffset_MultiTexCoord2fvARB 387 +#define _gloffset_MultiTexCoord2iARB 388 +#define _gloffset_MultiTexCoord2ivARB 389 +#define _gloffset_MultiTexCoord2sARB 390 +#define _gloffset_MultiTexCoord2svARB 391 +#define _gloffset_MultiTexCoord3dARB 392 +#define _gloffset_MultiTexCoord3dvARB 393 +#define _gloffset_MultiTexCoord3fARB 394 +#define _gloffset_MultiTexCoord3fvARB 395 +#define _gloffset_MultiTexCoord3iARB 396 +#define _gloffset_MultiTexCoord3ivARB 397 +#define _gloffset_MultiTexCoord3sARB 398 +#define _gloffset_MultiTexCoord3svARB 399 +#define _gloffset_MultiTexCoord4dARB 400 +#define _gloffset_MultiTexCoord4dvARB 401 +#define _gloffset_MultiTexCoord4fARB 402 +#define _gloffset_MultiTexCoord4fvARB 403 +#define _gloffset_MultiTexCoord4iARB 404 +#define _gloffset_MultiTexCoord4ivARB 405 +#define _gloffset_MultiTexCoord4sARB 406 +#define _gloffset_MultiTexCoord4svARB 407 + +#if !defined(_GLAPI_USE_REMAP_TABLE) + +#define _gloffset_AttachShader 408 +#define _gloffset_CreateProgram 409 +#define _gloffset_CreateShader 410 +#define _gloffset_DeleteProgram 411 +#define _gloffset_DeleteShader 412 +#define _gloffset_DetachShader 413 +#define _gloffset_GetAttachedShaders 414 +#define _gloffset_GetProgramInfoLog 415 +#define _gloffset_GetProgramiv 416 +#define _gloffset_GetShaderInfoLog 417 +#define _gloffset_GetShaderiv 418 +#define _gloffset_IsProgram 419 +#define _gloffset_IsShader 420 +#define _gloffset_StencilFuncSeparate 421 +#define _gloffset_StencilMaskSeparate 422 +#define _gloffset_StencilOpSeparate 423 +#define _gloffset_UniformMatrix2x3fv 424 +#define _gloffset_UniformMatrix2x4fv 425 +#define _gloffset_UniformMatrix3x2fv 426 +#define _gloffset_UniformMatrix3x4fv 427 +#define _gloffset_UniformMatrix4x2fv 428 +#define _gloffset_UniformMatrix4x3fv 429 +#define _gloffset_DrawArraysInstanced 430 +#define _gloffset_DrawElementsInstanced 431 +#define _gloffset_LoadTransposeMatrixdARB 432 +#define _gloffset_LoadTransposeMatrixfARB 433 +#define _gloffset_MultTransposeMatrixdARB 434 +#define _gloffset_MultTransposeMatrixfARB 435 +#define _gloffset_SampleCoverageARB 436 +#define _gloffset_CompressedTexImage1DARB 437 +#define _gloffset_CompressedTexImage2DARB 438 +#define _gloffset_CompressedTexImage3DARB 439 +#define _gloffset_CompressedTexSubImage1DARB 440 +#define _gloffset_CompressedTexSubImage2DARB 441 +#define _gloffset_CompressedTexSubImage3DARB 442 +#define _gloffset_GetCompressedTexImageARB 443 +#define _gloffset_DisableVertexAttribArrayARB 444 +#define _gloffset_EnableVertexAttribArrayARB 445 +#define _gloffset_GetProgramEnvParameterdvARB 446 +#define _gloffset_GetProgramEnvParameterfvARB 447 +#define _gloffset_GetProgramLocalParameterdvARB 448 +#define _gloffset_GetProgramLocalParameterfvARB 449 +#define _gloffset_GetProgramStringARB 450 +#define _gloffset_GetProgramivARB 451 +#define _gloffset_GetVertexAttribdvARB 452 +#define _gloffset_GetVertexAttribfvARB 453 +#define _gloffset_GetVertexAttribivARB 454 +#define _gloffset_ProgramEnvParameter4dARB 455 +#define _gloffset_ProgramEnvParameter4dvARB 456 +#define _gloffset_ProgramEnvParameter4fARB 457 +#define _gloffset_ProgramEnvParameter4fvARB 458 +#define _gloffset_ProgramLocalParameter4dARB 459 +#define _gloffset_ProgramLocalParameter4dvARB 460 +#define _gloffset_ProgramLocalParameter4fARB 461 +#define _gloffset_ProgramLocalParameter4fvARB 462 +#define _gloffset_ProgramStringARB 463 +#define _gloffset_VertexAttrib1dARB 464 +#define _gloffset_VertexAttrib1dvARB 465 +#define _gloffset_VertexAttrib1fARB 466 +#define _gloffset_VertexAttrib1fvARB 467 +#define _gloffset_VertexAttrib1sARB 468 +#define _gloffset_VertexAttrib1svARB 469 +#define _gloffset_VertexAttrib2dARB 470 +#define _gloffset_VertexAttrib2dvARB 471 +#define _gloffset_VertexAttrib2fARB 472 +#define _gloffset_VertexAttrib2fvARB 473 +#define _gloffset_VertexAttrib2sARB 474 +#define _gloffset_VertexAttrib2svARB 475 +#define _gloffset_VertexAttrib3dARB 476 +#define _gloffset_VertexAttrib3dvARB 477 +#define _gloffset_VertexAttrib3fARB 478 +#define _gloffset_VertexAttrib3fvARB 479 +#define _gloffset_VertexAttrib3sARB 480 +#define _gloffset_VertexAttrib3svARB 481 +#define _gloffset_VertexAttrib4NbvARB 482 +#define _gloffset_VertexAttrib4NivARB 483 +#define _gloffset_VertexAttrib4NsvARB 484 +#define _gloffset_VertexAttrib4NubARB 485 +#define _gloffset_VertexAttrib4NubvARB 486 +#define _gloffset_VertexAttrib4NuivARB 487 +#define _gloffset_VertexAttrib4NusvARB 488 +#define _gloffset_VertexAttrib4bvARB 489 +#define _gloffset_VertexAttrib4dARB 490 +#define _gloffset_VertexAttrib4dvARB 491 +#define _gloffset_VertexAttrib4fARB 492 +#define _gloffset_VertexAttrib4fvARB 493 +#define _gloffset_VertexAttrib4ivARB 494 +#define _gloffset_VertexAttrib4sARB 495 +#define _gloffset_VertexAttrib4svARB 496 +#define _gloffset_VertexAttrib4ubvARB 497 +#define _gloffset_VertexAttrib4uivARB 498 +#define _gloffset_VertexAttrib4usvARB 499 +#define _gloffset_VertexAttribPointerARB 500 +#define _gloffset_BindBufferARB 501 +#define _gloffset_BufferDataARB 502 +#define _gloffset_BufferSubDataARB 503 +#define _gloffset_DeleteBuffersARB 504 +#define _gloffset_GenBuffersARB 505 +#define _gloffset_GetBufferParameterivARB 506 +#define _gloffset_GetBufferPointervARB 507 +#define _gloffset_GetBufferSubDataARB 508 +#define _gloffset_IsBufferARB 509 +#define _gloffset_MapBufferARB 510 +#define _gloffset_UnmapBufferARB 511 +#define _gloffset_BeginQueryARB 512 +#define _gloffset_DeleteQueriesARB 513 +#define _gloffset_EndQueryARB 514 +#define _gloffset_GenQueriesARB 515 +#define _gloffset_GetQueryObjectivARB 516 +#define _gloffset_GetQueryObjectuivARB 517 +#define _gloffset_GetQueryivARB 518 +#define _gloffset_IsQueryARB 519 +#define _gloffset_AttachObjectARB 520 +#define _gloffset_CompileShaderARB 521 +#define _gloffset_CreateProgramObjectARB 522 +#define _gloffset_CreateShaderObjectARB 523 +#define _gloffset_DeleteObjectARB 524 +#define _gloffset_DetachObjectARB 525 +#define _gloffset_GetActiveUniformARB 526 +#define _gloffset_GetAttachedObjectsARB 527 +#define _gloffset_GetHandleARB 528 +#define _gloffset_GetInfoLogARB 529 +#define _gloffset_GetObjectParameterfvARB 530 +#define _gloffset_GetObjectParameterivARB 531 +#define _gloffset_GetShaderSourceARB 532 +#define _gloffset_GetUniformLocationARB 533 +#define _gloffset_GetUniformfvARB 534 +#define _gloffset_GetUniformivARB 535 +#define _gloffset_LinkProgramARB 536 +#define _gloffset_ShaderSourceARB 537 +#define _gloffset_Uniform1fARB 538 +#define _gloffset_Uniform1fvARB 539 +#define _gloffset_Uniform1iARB 540 +#define _gloffset_Uniform1ivARB 541 +#define _gloffset_Uniform2fARB 542 +#define _gloffset_Uniform2fvARB 543 +#define _gloffset_Uniform2iARB 544 +#define _gloffset_Uniform2ivARB 545 +#define _gloffset_Uniform3fARB 546 +#define _gloffset_Uniform3fvARB 547 +#define _gloffset_Uniform3iARB 548 +#define _gloffset_Uniform3ivARB 549 +#define _gloffset_Uniform4fARB 550 +#define _gloffset_Uniform4fvARB 551 +#define _gloffset_Uniform4iARB 552 +#define _gloffset_Uniform4ivARB 553 +#define _gloffset_UniformMatrix2fvARB 554 +#define _gloffset_UniformMatrix3fvARB 555 +#define _gloffset_UniformMatrix4fvARB 556 +#define _gloffset_UseProgramObjectARB 557 +#define _gloffset_ValidateProgramARB 558 +#define _gloffset_BindAttribLocationARB 559 +#define _gloffset_GetActiveAttribARB 560 +#define _gloffset_GetAttribLocationARB 561 +#define _gloffset_DrawBuffersARB 562 +#define _gloffset_RenderbufferStorageMultisample 563 +#define _gloffset_FramebufferTextureARB 564 +#define _gloffset_FramebufferTextureFaceARB 565 +#define _gloffset_ProgramParameteriARB 566 +#define _gloffset_FlushMappedBufferRange 567 +#define _gloffset_MapBufferRange 568 +#define _gloffset_BindVertexArray 569 +#define _gloffset_GenVertexArrays 570 +#define _gloffset_CopyBufferSubData 571 +#define _gloffset_ClientWaitSync 572 +#define _gloffset_DeleteSync 573 +#define _gloffset_FenceSync 574 +#define _gloffset_GetInteger64v 575 +#define _gloffset_GetSynciv 576 +#define _gloffset_IsSync 577 +#define _gloffset_WaitSync 578 +#define _gloffset_DrawElementsBaseVertex 579 +#define _gloffset_DrawRangeElementsBaseVertex 580 +#define _gloffset_MultiDrawElementsBaseVertex 581 +#define _gloffset_BindTransformFeedback 582 +#define _gloffset_DeleteTransformFeedbacks 583 +#define _gloffset_DrawTransformFeedback 584 +#define _gloffset_GenTransformFeedbacks 585 +#define _gloffset_IsTransformFeedback 586 +#define _gloffset_PauseTransformFeedback 587 +#define _gloffset_ResumeTransformFeedback 588 +#define _gloffset_PolygonOffsetEXT 589 +#define _gloffset_GetPixelTexGenParameterfvSGIS 590 +#define _gloffset_GetPixelTexGenParameterivSGIS 591 +#define _gloffset_PixelTexGenParameterfSGIS 592 +#define _gloffset_PixelTexGenParameterfvSGIS 593 +#define _gloffset_PixelTexGenParameteriSGIS 594 +#define _gloffset_PixelTexGenParameterivSGIS 595 +#define _gloffset_SampleMaskSGIS 596 +#define _gloffset_SamplePatternSGIS 597 +#define _gloffset_ColorPointerEXT 598 +#define _gloffset_EdgeFlagPointerEXT 599 +#define _gloffset_IndexPointerEXT 600 +#define _gloffset_NormalPointerEXT 601 +#define _gloffset_TexCoordPointerEXT 602 +#define _gloffset_VertexPointerEXT 603 +#define _gloffset_PointParameterfEXT 604 +#define _gloffset_PointParameterfvEXT 605 +#define _gloffset_LockArraysEXT 606 +#define _gloffset_UnlockArraysEXT 607 +#define _gloffset_SecondaryColor3bEXT 608 +#define _gloffset_SecondaryColor3bvEXT 609 +#define _gloffset_SecondaryColor3dEXT 610 +#define _gloffset_SecondaryColor3dvEXT 611 +#define _gloffset_SecondaryColor3fEXT 612 +#define _gloffset_SecondaryColor3fvEXT 613 +#define _gloffset_SecondaryColor3iEXT 614 +#define _gloffset_SecondaryColor3ivEXT 615 +#define _gloffset_SecondaryColor3sEXT 616 +#define _gloffset_SecondaryColor3svEXT 617 +#define _gloffset_SecondaryColor3ubEXT 618 +#define _gloffset_SecondaryColor3ubvEXT 619 +#define _gloffset_SecondaryColor3uiEXT 620 +#define _gloffset_SecondaryColor3uivEXT 621 +#define _gloffset_SecondaryColor3usEXT 622 +#define _gloffset_SecondaryColor3usvEXT 623 +#define _gloffset_SecondaryColorPointerEXT 624 +#define _gloffset_MultiDrawArraysEXT 625 +#define _gloffset_MultiDrawElementsEXT 626 +#define _gloffset_FogCoordPointerEXT 627 +#define _gloffset_FogCoorddEXT 628 +#define _gloffset_FogCoorddvEXT 629 +#define _gloffset_FogCoordfEXT 630 +#define _gloffset_FogCoordfvEXT 631 +#define _gloffset_PixelTexGenSGIX 632 +#define _gloffset_BlendFuncSeparateEXT 633 +#define _gloffset_FlushVertexArrayRangeNV 634 +#define _gloffset_VertexArrayRangeNV 635 +#define _gloffset_CombinerInputNV 636 +#define _gloffset_CombinerOutputNV 637 +#define _gloffset_CombinerParameterfNV 638 +#define _gloffset_CombinerParameterfvNV 639 +#define _gloffset_CombinerParameteriNV 640 +#define _gloffset_CombinerParameterivNV 641 +#define _gloffset_FinalCombinerInputNV 642 +#define _gloffset_GetCombinerInputParameterfvNV 643 +#define _gloffset_GetCombinerInputParameterivNV 644 +#define _gloffset_GetCombinerOutputParameterfvNV 645 +#define _gloffset_GetCombinerOutputParameterivNV 646 +#define _gloffset_GetFinalCombinerInputParameterfvNV 647 +#define _gloffset_GetFinalCombinerInputParameterivNV 648 +#define _gloffset_ResizeBuffersMESA 649 +#define _gloffset_WindowPos2dMESA 650 +#define _gloffset_WindowPos2dvMESA 651 +#define _gloffset_WindowPos2fMESA 652 +#define _gloffset_WindowPos2fvMESA 653 +#define _gloffset_WindowPos2iMESA 654 +#define _gloffset_WindowPos2ivMESA 655 +#define _gloffset_WindowPos2sMESA 656 +#define _gloffset_WindowPos2svMESA 657 +#define _gloffset_WindowPos3dMESA 658 +#define _gloffset_WindowPos3dvMESA 659 +#define _gloffset_WindowPos3fMESA 660 +#define _gloffset_WindowPos3fvMESA 661 +#define _gloffset_WindowPos3iMESA 662 +#define _gloffset_WindowPos3ivMESA 663 +#define _gloffset_WindowPos3sMESA 664 +#define _gloffset_WindowPos3svMESA 665 +#define _gloffset_WindowPos4dMESA 666 +#define _gloffset_WindowPos4dvMESA 667 +#define _gloffset_WindowPos4fMESA 668 +#define _gloffset_WindowPos4fvMESA 669 +#define _gloffset_WindowPos4iMESA 670 +#define _gloffset_WindowPos4ivMESA 671 +#define _gloffset_WindowPos4sMESA 672 +#define _gloffset_WindowPos4svMESA 673 +#define _gloffset_MultiModeDrawArraysIBM 674 +#define _gloffset_MultiModeDrawElementsIBM 675 +#define _gloffset_DeleteFencesNV 676 +#define _gloffset_FinishFenceNV 677 +#define _gloffset_GenFencesNV 678 +#define _gloffset_GetFenceivNV 679 +#define _gloffset_IsFenceNV 680 +#define _gloffset_SetFenceNV 681 +#define _gloffset_TestFenceNV 682 +#define _gloffset_AreProgramsResidentNV 683 +#define _gloffset_BindProgramNV 684 +#define _gloffset_DeleteProgramsNV 685 +#define _gloffset_ExecuteProgramNV 686 +#define _gloffset_GenProgramsNV 687 +#define _gloffset_GetProgramParameterdvNV 688 +#define _gloffset_GetProgramParameterfvNV 689 +#define _gloffset_GetProgramStringNV 690 +#define _gloffset_GetProgramivNV 691 +#define _gloffset_GetTrackMatrixivNV 692 +#define _gloffset_GetVertexAttribPointervNV 693 +#define _gloffset_GetVertexAttribdvNV 694 +#define _gloffset_GetVertexAttribfvNV 695 +#define _gloffset_GetVertexAttribivNV 696 +#define _gloffset_IsProgramNV 697 +#define _gloffset_LoadProgramNV 698 +#define _gloffset_ProgramParameters4dvNV 699 +#define _gloffset_ProgramParameters4fvNV 700 +#define _gloffset_RequestResidentProgramsNV 701 +#define _gloffset_TrackMatrixNV 702 +#define _gloffset_VertexAttrib1dNV 703 +#define _gloffset_VertexAttrib1dvNV 704 +#define _gloffset_VertexAttrib1fNV 705 +#define _gloffset_VertexAttrib1fvNV 706 +#define _gloffset_VertexAttrib1sNV 707 +#define _gloffset_VertexAttrib1svNV 708 +#define _gloffset_VertexAttrib2dNV 709 +#define _gloffset_VertexAttrib2dvNV 710 +#define _gloffset_VertexAttrib2fNV 711 +#define _gloffset_VertexAttrib2fvNV 712 +#define _gloffset_VertexAttrib2sNV 713 +#define _gloffset_VertexAttrib2svNV 714 +#define _gloffset_VertexAttrib3dNV 715 +#define _gloffset_VertexAttrib3dvNV 716 +#define _gloffset_VertexAttrib3fNV 717 +#define _gloffset_VertexAttrib3fvNV 718 +#define _gloffset_VertexAttrib3sNV 719 +#define _gloffset_VertexAttrib3svNV 720 +#define _gloffset_VertexAttrib4dNV 721 +#define _gloffset_VertexAttrib4dvNV 722 +#define _gloffset_VertexAttrib4fNV 723 +#define _gloffset_VertexAttrib4fvNV 724 +#define _gloffset_VertexAttrib4sNV 725 +#define _gloffset_VertexAttrib4svNV 726 +#define _gloffset_VertexAttrib4ubNV 727 +#define _gloffset_VertexAttrib4ubvNV 728 +#define _gloffset_VertexAttribPointerNV 729 +#define _gloffset_VertexAttribs1dvNV 730 +#define _gloffset_VertexAttribs1fvNV 731 +#define _gloffset_VertexAttribs1svNV 732 +#define _gloffset_VertexAttribs2dvNV 733 +#define _gloffset_VertexAttribs2fvNV 734 +#define _gloffset_VertexAttribs2svNV 735 +#define _gloffset_VertexAttribs3dvNV 736 +#define _gloffset_VertexAttribs3fvNV 737 +#define _gloffset_VertexAttribs3svNV 738 +#define _gloffset_VertexAttribs4dvNV 739 +#define _gloffset_VertexAttribs4fvNV 740 +#define _gloffset_VertexAttribs4svNV 741 +#define _gloffset_VertexAttribs4ubvNV 742 +#define _gloffset_GetTexBumpParameterfvATI 743 +#define _gloffset_GetTexBumpParameterivATI 744 +#define _gloffset_TexBumpParameterfvATI 745 +#define _gloffset_TexBumpParameterivATI 746 +#define _gloffset_AlphaFragmentOp1ATI 747 +#define _gloffset_AlphaFragmentOp2ATI 748 +#define _gloffset_AlphaFragmentOp3ATI 749 +#define _gloffset_BeginFragmentShaderATI 750 +#define _gloffset_BindFragmentShaderATI 751 +#define _gloffset_ColorFragmentOp1ATI 752 +#define _gloffset_ColorFragmentOp2ATI 753 +#define _gloffset_ColorFragmentOp3ATI 754 +#define _gloffset_DeleteFragmentShaderATI 755 +#define _gloffset_EndFragmentShaderATI 756 +#define _gloffset_GenFragmentShadersATI 757 +#define _gloffset_PassTexCoordATI 758 +#define _gloffset_SampleMapATI 759 +#define _gloffset_SetFragmentShaderConstantATI 760 +#define _gloffset_PointParameteriNV 761 +#define _gloffset_PointParameterivNV 762 +#define _gloffset_ActiveStencilFaceEXT 763 +#define _gloffset_BindVertexArrayAPPLE 764 +#define _gloffset_DeleteVertexArraysAPPLE 765 +#define _gloffset_GenVertexArraysAPPLE 766 +#define _gloffset_IsVertexArrayAPPLE 767 +#define _gloffset_GetProgramNamedParameterdvNV 768 +#define _gloffset_GetProgramNamedParameterfvNV 769 +#define _gloffset_ProgramNamedParameter4dNV 770 +#define _gloffset_ProgramNamedParameter4dvNV 771 +#define _gloffset_ProgramNamedParameter4fNV 772 +#define _gloffset_ProgramNamedParameter4fvNV 773 +#define _gloffset_PrimitiveRestartIndexNV 774 +#define _gloffset_PrimitiveRestartNV 775 +#define _gloffset_DepthBoundsEXT 776 +#define _gloffset_BlendEquationSeparateEXT 777 +#define _gloffset_BindFramebufferEXT 778 +#define _gloffset_BindRenderbufferEXT 779 +#define _gloffset_CheckFramebufferStatusEXT 780 +#define _gloffset_DeleteFramebuffersEXT 781 +#define _gloffset_DeleteRenderbuffersEXT 782 +#define _gloffset_FramebufferRenderbufferEXT 783 +#define _gloffset_FramebufferTexture1DEXT 784 +#define _gloffset_FramebufferTexture2DEXT 785 +#define _gloffset_FramebufferTexture3DEXT 786 +#define _gloffset_GenFramebuffersEXT 787 +#define _gloffset_GenRenderbuffersEXT 788 +#define _gloffset_GenerateMipmapEXT 789 +#define _gloffset_GetFramebufferAttachmentParameterivEXT 790 +#define _gloffset_GetRenderbufferParameterivEXT 791 +#define _gloffset_IsFramebufferEXT 792 +#define _gloffset_IsRenderbufferEXT 793 +#define _gloffset_RenderbufferStorageEXT 794 +#define _gloffset_BlitFramebufferEXT 795 +#define _gloffset_BufferParameteriAPPLE 796 +#define _gloffset_FlushMappedBufferRangeAPPLE 797 +#define _gloffset_BindFragDataLocationEXT 798 +#define _gloffset_GetFragDataLocationEXT 799 +#define _gloffset_GetUniformuivEXT 800 +#define _gloffset_GetVertexAttribIivEXT 801 +#define _gloffset_GetVertexAttribIuivEXT 802 +#define _gloffset_Uniform1uiEXT 803 +#define _gloffset_Uniform1uivEXT 804 +#define _gloffset_Uniform2uiEXT 805 +#define _gloffset_Uniform2uivEXT 806 +#define _gloffset_Uniform3uiEXT 807 +#define _gloffset_Uniform3uivEXT 808 +#define _gloffset_Uniform4uiEXT 809 +#define _gloffset_Uniform4uivEXT 810 +#define _gloffset_VertexAttribI1iEXT 811 +#define _gloffset_VertexAttribI1ivEXT 812 +#define _gloffset_VertexAttribI1uiEXT 813 +#define _gloffset_VertexAttribI1uivEXT 814 +#define _gloffset_VertexAttribI2iEXT 815 +#define _gloffset_VertexAttribI2ivEXT 816 +#define _gloffset_VertexAttribI2uiEXT 817 +#define _gloffset_VertexAttribI2uivEXT 818 +#define _gloffset_VertexAttribI3iEXT 819 +#define _gloffset_VertexAttribI3ivEXT 820 +#define _gloffset_VertexAttribI3uiEXT 821 +#define _gloffset_VertexAttribI3uivEXT 822 +#define _gloffset_VertexAttribI4bvEXT 823 +#define _gloffset_VertexAttribI4iEXT 824 +#define _gloffset_VertexAttribI4ivEXT 825 +#define _gloffset_VertexAttribI4svEXT 826 +#define _gloffset_VertexAttribI4ubvEXT 827 +#define _gloffset_VertexAttribI4uiEXT 828 +#define _gloffset_VertexAttribI4uivEXT 829 +#define _gloffset_VertexAttribI4usvEXT 830 +#define _gloffset_VertexAttribIPointerEXT 831 +#define _gloffset_FramebufferTextureLayerEXT 832 +#define _gloffset_ColorMaskIndexedEXT 833 +#define _gloffset_DisableIndexedEXT 834 +#define _gloffset_EnableIndexedEXT 835 +#define _gloffset_GetBooleanIndexedvEXT 836 +#define _gloffset_GetIntegerIndexedvEXT 837 +#define _gloffset_IsEnabledIndexedEXT 838 +#define _gloffset_ClearColorIiEXT 839 +#define _gloffset_ClearColorIuiEXT 840 +#define _gloffset_GetTexParameterIivEXT 841 +#define _gloffset_GetTexParameterIuivEXT 842 +#define _gloffset_TexParameterIivEXT 843 +#define _gloffset_TexParameterIuivEXT 844 +#define _gloffset_BeginConditionalRenderNV 845 +#define _gloffset_EndConditionalRenderNV 846 +#define _gloffset_BeginTransformFeedbackEXT 847 +#define _gloffset_BindBufferBaseEXT 848 +#define _gloffset_BindBufferOffsetEXT 849 +#define _gloffset_BindBufferRangeEXT 850 +#define _gloffset_EndTransformFeedbackEXT 851 +#define _gloffset_GetTransformFeedbackVaryingEXT 852 +#define _gloffset_TransformFeedbackVaryingsEXT 853 +#define _gloffset_ProvokingVertexEXT 854 +#define _gloffset_GetTexParameterPointervAPPLE 855 +#define _gloffset_TextureRangeAPPLE 856 +#define _gloffset_GetObjectParameterivAPPLE 857 +#define _gloffset_ObjectPurgeableAPPLE 858 +#define _gloffset_ObjectUnpurgeableAPPLE 859 +#define _gloffset_ActiveProgramEXT 860 +#define _gloffset_CreateShaderProgramEXT 861 +#define _gloffset_UseShaderProgramEXT 862 +#define _gloffset_StencilFuncSeparateATI 863 +#define _gloffset_ProgramEnvParameters4fvEXT 864 +#define _gloffset_ProgramLocalParameters4fvEXT 865 +#define _gloffset_GetQueryObjecti64vEXT 866 +#define _gloffset_GetQueryObjectui64vEXT 867 +#define _gloffset_EGLImageTargetRenderbufferStorageOES 868 +#define _gloffset_EGLImageTargetTexture2DOES 869 + +#else /* !_GLAPI_USE_REMAP_TABLE */ + +#define driDispatchRemapTable_size 462 +extern int driDispatchRemapTable[ driDispatchRemapTable_size ]; + +#define AttachShader_remap_index 0 +#define CreateProgram_remap_index 1 +#define CreateShader_remap_index 2 +#define DeleteProgram_remap_index 3 +#define DeleteShader_remap_index 4 +#define DetachShader_remap_index 5 +#define GetAttachedShaders_remap_index 6 +#define GetProgramInfoLog_remap_index 7 +#define GetProgramiv_remap_index 8 +#define GetShaderInfoLog_remap_index 9 +#define GetShaderiv_remap_index 10 +#define IsProgram_remap_index 11 +#define IsShader_remap_index 12 +#define StencilFuncSeparate_remap_index 13 +#define StencilMaskSeparate_remap_index 14 +#define StencilOpSeparate_remap_index 15 +#define UniformMatrix2x3fv_remap_index 16 +#define UniformMatrix2x4fv_remap_index 17 +#define UniformMatrix3x2fv_remap_index 18 +#define UniformMatrix3x4fv_remap_index 19 +#define UniformMatrix4x2fv_remap_index 20 +#define UniformMatrix4x3fv_remap_index 21 +#define DrawArraysInstanced_remap_index 22 +#define DrawElementsInstanced_remap_index 23 +#define LoadTransposeMatrixdARB_remap_index 24 +#define LoadTransposeMatrixfARB_remap_index 25 +#define MultTransposeMatrixdARB_remap_index 26 +#define MultTransposeMatrixfARB_remap_index 27 +#define SampleCoverageARB_remap_index 28 +#define CompressedTexImage1DARB_remap_index 29 +#define CompressedTexImage2DARB_remap_index 30 +#define CompressedTexImage3DARB_remap_index 31 +#define CompressedTexSubImage1DARB_remap_index 32 +#define CompressedTexSubImage2DARB_remap_index 33 +#define CompressedTexSubImage3DARB_remap_index 34 +#define GetCompressedTexImageARB_remap_index 35 +#define DisableVertexAttribArrayARB_remap_index 36 +#define EnableVertexAttribArrayARB_remap_index 37 +#define GetProgramEnvParameterdvARB_remap_index 38 +#define GetProgramEnvParameterfvARB_remap_index 39 +#define GetProgramLocalParameterdvARB_remap_index 40 +#define GetProgramLocalParameterfvARB_remap_index 41 +#define GetProgramStringARB_remap_index 42 +#define GetProgramivARB_remap_index 43 +#define GetVertexAttribdvARB_remap_index 44 +#define GetVertexAttribfvARB_remap_index 45 +#define GetVertexAttribivARB_remap_index 46 +#define ProgramEnvParameter4dARB_remap_index 47 +#define ProgramEnvParameter4dvARB_remap_index 48 +#define ProgramEnvParameter4fARB_remap_index 49 +#define ProgramEnvParameter4fvARB_remap_index 50 +#define ProgramLocalParameter4dARB_remap_index 51 +#define ProgramLocalParameter4dvARB_remap_index 52 +#define ProgramLocalParameter4fARB_remap_index 53 +#define ProgramLocalParameter4fvARB_remap_index 54 +#define ProgramStringARB_remap_index 55 +#define VertexAttrib1dARB_remap_index 56 +#define VertexAttrib1dvARB_remap_index 57 +#define VertexAttrib1fARB_remap_index 58 +#define VertexAttrib1fvARB_remap_index 59 +#define VertexAttrib1sARB_remap_index 60 +#define VertexAttrib1svARB_remap_index 61 +#define VertexAttrib2dARB_remap_index 62 +#define VertexAttrib2dvARB_remap_index 63 +#define VertexAttrib2fARB_remap_index 64 +#define VertexAttrib2fvARB_remap_index 65 +#define VertexAttrib2sARB_remap_index 66 +#define VertexAttrib2svARB_remap_index 67 +#define VertexAttrib3dARB_remap_index 68 +#define VertexAttrib3dvARB_remap_index 69 +#define VertexAttrib3fARB_remap_index 70 +#define VertexAttrib3fvARB_remap_index 71 +#define VertexAttrib3sARB_remap_index 72 +#define VertexAttrib3svARB_remap_index 73 +#define VertexAttrib4NbvARB_remap_index 74 +#define VertexAttrib4NivARB_remap_index 75 +#define VertexAttrib4NsvARB_remap_index 76 +#define VertexAttrib4NubARB_remap_index 77 +#define VertexAttrib4NubvARB_remap_index 78 +#define VertexAttrib4NuivARB_remap_index 79 +#define VertexAttrib4NusvARB_remap_index 80 +#define VertexAttrib4bvARB_remap_index 81 +#define VertexAttrib4dARB_remap_index 82 +#define VertexAttrib4dvARB_remap_index 83 +#define VertexAttrib4fARB_remap_index 84 +#define VertexAttrib4fvARB_remap_index 85 +#define VertexAttrib4ivARB_remap_index 86 +#define VertexAttrib4sARB_remap_index 87 +#define VertexAttrib4svARB_remap_index 88 +#define VertexAttrib4ubvARB_remap_index 89 +#define VertexAttrib4uivARB_remap_index 90 +#define VertexAttrib4usvARB_remap_index 91 +#define VertexAttribPointerARB_remap_index 92 +#define BindBufferARB_remap_index 93 +#define BufferDataARB_remap_index 94 +#define BufferSubDataARB_remap_index 95 +#define DeleteBuffersARB_remap_index 96 +#define GenBuffersARB_remap_index 97 +#define GetBufferParameterivARB_remap_index 98 +#define GetBufferPointervARB_remap_index 99 +#define GetBufferSubDataARB_remap_index 100 +#define IsBufferARB_remap_index 101 +#define MapBufferARB_remap_index 102 +#define UnmapBufferARB_remap_index 103 +#define BeginQueryARB_remap_index 104 +#define DeleteQueriesARB_remap_index 105 +#define EndQueryARB_remap_index 106 +#define GenQueriesARB_remap_index 107 +#define GetQueryObjectivARB_remap_index 108 +#define GetQueryObjectuivARB_remap_index 109 +#define GetQueryivARB_remap_index 110 +#define IsQueryARB_remap_index 111 +#define AttachObjectARB_remap_index 112 +#define CompileShaderARB_remap_index 113 +#define CreateProgramObjectARB_remap_index 114 +#define CreateShaderObjectARB_remap_index 115 +#define DeleteObjectARB_remap_index 116 +#define DetachObjectARB_remap_index 117 +#define GetActiveUniformARB_remap_index 118 +#define GetAttachedObjectsARB_remap_index 119 +#define GetHandleARB_remap_index 120 +#define GetInfoLogARB_remap_index 121 +#define GetObjectParameterfvARB_remap_index 122 +#define GetObjectParameterivARB_remap_index 123 +#define GetShaderSourceARB_remap_index 124 +#define GetUniformLocationARB_remap_index 125 +#define GetUniformfvARB_remap_index 126 +#define GetUniformivARB_remap_index 127 +#define LinkProgramARB_remap_index 128 +#define ShaderSourceARB_remap_index 129 +#define Uniform1fARB_remap_index 130 +#define Uniform1fvARB_remap_index 131 +#define Uniform1iARB_remap_index 132 +#define Uniform1ivARB_remap_index 133 +#define Uniform2fARB_remap_index 134 +#define Uniform2fvARB_remap_index 135 +#define Uniform2iARB_remap_index 136 +#define Uniform2ivARB_remap_index 137 +#define Uniform3fARB_remap_index 138 +#define Uniform3fvARB_remap_index 139 +#define Uniform3iARB_remap_index 140 +#define Uniform3ivARB_remap_index 141 +#define Uniform4fARB_remap_index 142 +#define Uniform4fvARB_remap_index 143 +#define Uniform4iARB_remap_index 144 +#define Uniform4ivARB_remap_index 145 +#define UniformMatrix2fvARB_remap_index 146 +#define UniformMatrix3fvARB_remap_index 147 +#define UniformMatrix4fvARB_remap_index 148 +#define UseProgramObjectARB_remap_index 149 +#define ValidateProgramARB_remap_index 150 +#define BindAttribLocationARB_remap_index 151 +#define GetActiveAttribARB_remap_index 152 +#define GetAttribLocationARB_remap_index 153 +#define DrawBuffersARB_remap_index 154 +#define RenderbufferStorageMultisample_remap_index 155 +#define FramebufferTextureARB_remap_index 156 +#define FramebufferTextureFaceARB_remap_index 157 +#define ProgramParameteriARB_remap_index 158 +#define FlushMappedBufferRange_remap_index 159 +#define MapBufferRange_remap_index 160 +#define BindVertexArray_remap_index 161 +#define GenVertexArrays_remap_index 162 +#define CopyBufferSubData_remap_index 163 +#define ClientWaitSync_remap_index 164 +#define DeleteSync_remap_index 165 +#define FenceSync_remap_index 166 +#define GetInteger64v_remap_index 167 +#define GetSynciv_remap_index 168 +#define IsSync_remap_index 169 +#define WaitSync_remap_index 170 +#define DrawElementsBaseVertex_remap_index 171 +#define DrawRangeElementsBaseVertex_remap_index 172 +#define MultiDrawElementsBaseVertex_remap_index 173 +#define BindTransformFeedback_remap_index 174 +#define DeleteTransformFeedbacks_remap_index 175 +#define DrawTransformFeedback_remap_index 176 +#define GenTransformFeedbacks_remap_index 177 +#define IsTransformFeedback_remap_index 178 +#define PauseTransformFeedback_remap_index 179 +#define ResumeTransformFeedback_remap_index 180 +#define PolygonOffsetEXT_remap_index 181 +#define GetPixelTexGenParameterfvSGIS_remap_index 182 +#define GetPixelTexGenParameterivSGIS_remap_index 183 +#define PixelTexGenParameterfSGIS_remap_index 184 +#define PixelTexGenParameterfvSGIS_remap_index 185 +#define PixelTexGenParameteriSGIS_remap_index 186 +#define PixelTexGenParameterivSGIS_remap_index 187 +#define SampleMaskSGIS_remap_index 188 +#define SamplePatternSGIS_remap_index 189 +#define ColorPointerEXT_remap_index 190 +#define EdgeFlagPointerEXT_remap_index 191 +#define IndexPointerEXT_remap_index 192 +#define NormalPointerEXT_remap_index 193 +#define TexCoordPointerEXT_remap_index 194 +#define VertexPointerEXT_remap_index 195 +#define PointParameterfEXT_remap_index 196 +#define PointParameterfvEXT_remap_index 197 +#define LockArraysEXT_remap_index 198 +#define UnlockArraysEXT_remap_index 199 +#define SecondaryColor3bEXT_remap_index 200 +#define SecondaryColor3bvEXT_remap_index 201 +#define SecondaryColor3dEXT_remap_index 202 +#define SecondaryColor3dvEXT_remap_index 203 +#define SecondaryColor3fEXT_remap_index 204 +#define SecondaryColor3fvEXT_remap_index 205 +#define SecondaryColor3iEXT_remap_index 206 +#define SecondaryColor3ivEXT_remap_index 207 +#define SecondaryColor3sEXT_remap_index 208 +#define SecondaryColor3svEXT_remap_index 209 +#define SecondaryColor3ubEXT_remap_index 210 +#define SecondaryColor3ubvEXT_remap_index 211 +#define SecondaryColor3uiEXT_remap_index 212 +#define SecondaryColor3uivEXT_remap_index 213 +#define SecondaryColor3usEXT_remap_index 214 +#define SecondaryColor3usvEXT_remap_index 215 +#define SecondaryColorPointerEXT_remap_index 216 +#define MultiDrawArraysEXT_remap_index 217 +#define MultiDrawElementsEXT_remap_index 218 +#define FogCoordPointerEXT_remap_index 219 +#define FogCoorddEXT_remap_index 220 +#define FogCoorddvEXT_remap_index 221 +#define FogCoordfEXT_remap_index 222 +#define FogCoordfvEXT_remap_index 223 +#define PixelTexGenSGIX_remap_index 224 +#define BlendFuncSeparateEXT_remap_index 225 +#define FlushVertexArrayRangeNV_remap_index 226 +#define VertexArrayRangeNV_remap_index 227 +#define CombinerInputNV_remap_index 228 +#define CombinerOutputNV_remap_index 229 +#define CombinerParameterfNV_remap_index 230 +#define CombinerParameterfvNV_remap_index 231 +#define CombinerParameteriNV_remap_index 232 +#define CombinerParameterivNV_remap_index 233 +#define FinalCombinerInputNV_remap_index 234 +#define GetCombinerInputParameterfvNV_remap_index 235 +#define GetCombinerInputParameterivNV_remap_index 236 +#define GetCombinerOutputParameterfvNV_remap_index 237 +#define GetCombinerOutputParameterivNV_remap_index 238 +#define GetFinalCombinerInputParameterfvNV_remap_index 239 +#define GetFinalCombinerInputParameterivNV_remap_index 240 +#define ResizeBuffersMESA_remap_index 241 +#define WindowPos2dMESA_remap_index 242 +#define WindowPos2dvMESA_remap_index 243 +#define WindowPos2fMESA_remap_index 244 +#define WindowPos2fvMESA_remap_index 245 +#define WindowPos2iMESA_remap_index 246 +#define WindowPos2ivMESA_remap_index 247 +#define WindowPos2sMESA_remap_index 248 +#define WindowPos2svMESA_remap_index 249 +#define WindowPos3dMESA_remap_index 250 +#define WindowPos3dvMESA_remap_index 251 +#define WindowPos3fMESA_remap_index 252 +#define WindowPos3fvMESA_remap_index 253 +#define WindowPos3iMESA_remap_index 254 +#define WindowPos3ivMESA_remap_index 255 +#define WindowPos3sMESA_remap_index 256 +#define WindowPos3svMESA_remap_index 257 +#define WindowPos4dMESA_remap_index 258 +#define WindowPos4dvMESA_remap_index 259 +#define WindowPos4fMESA_remap_index 260 +#define WindowPos4fvMESA_remap_index 261 +#define WindowPos4iMESA_remap_index 262 +#define WindowPos4ivMESA_remap_index 263 +#define WindowPos4sMESA_remap_index 264 +#define WindowPos4svMESA_remap_index 265 +#define MultiModeDrawArraysIBM_remap_index 266 +#define MultiModeDrawElementsIBM_remap_index 267 +#define DeleteFencesNV_remap_index 268 +#define FinishFenceNV_remap_index 269 +#define GenFencesNV_remap_index 270 +#define GetFenceivNV_remap_index 271 +#define IsFenceNV_remap_index 272 +#define SetFenceNV_remap_index 273 +#define TestFenceNV_remap_index 274 +#define AreProgramsResidentNV_remap_index 275 +#define BindProgramNV_remap_index 276 +#define DeleteProgramsNV_remap_index 277 +#define ExecuteProgramNV_remap_index 278 +#define GenProgramsNV_remap_index 279 +#define GetProgramParameterdvNV_remap_index 280 +#define GetProgramParameterfvNV_remap_index 281 +#define GetProgramStringNV_remap_index 282 +#define GetProgramivNV_remap_index 283 +#define GetTrackMatrixivNV_remap_index 284 +#define GetVertexAttribPointervNV_remap_index 285 +#define GetVertexAttribdvNV_remap_index 286 +#define GetVertexAttribfvNV_remap_index 287 +#define GetVertexAttribivNV_remap_index 288 +#define IsProgramNV_remap_index 289 +#define LoadProgramNV_remap_index 290 +#define ProgramParameters4dvNV_remap_index 291 +#define ProgramParameters4fvNV_remap_index 292 +#define RequestResidentProgramsNV_remap_index 293 +#define TrackMatrixNV_remap_index 294 +#define VertexAttrib1dNV_remap_index 295 +#define VertexAttrib1dvNV_remap_index 296 +#define VertexAttrib1fNV_remap_index 297 +#define VertexAttrib1fvNV_remap_index 298 +#define VertexAttrib1sNV_remap_index 299 +#define VertexAttrib1svNV_remap_index 300 +#define VertexAttrib2dNV_remap_index 301 +#define VertexAttrib2dvNV_remap_index 302 +#define VertexAttrib2fNV_remap_index 303 +#define VertexAttrib2fvNV_remap_index 304 +#define VertexAttrib2sNV_remap_index 305 +#define VertexAttrib2svNV_remap_index 306 +#define VertexAttrib3dNV_remap_index 307 +#define VertexAttrib3dvNV_remap_index 308 +#define VertexAttrib3fNV_remap_index 309 +#define VertexAttrib3fvNV_remap_index 310 +#define VertexAttrib3sNV_remap_index 311 +#define VertexAttrib3svNV_remap_index 312 +#define VertexAttrib4dNV_remap_index 313 +#define VertexAttrib4dvNV_remap_index 314 +#define VertexAttrib4fNV_remap_index 315 +#define VertexAttrib4fvNV_remap_index 316 +#define VertexAttrib4sNV_remap_index 317 +#define VertexAttrib4svNV_remap_index 318 +#define VertexAttrib4ubNV_remap_index 319 +#define VertexAttrib4ubvNV_remap_index 320 +#define VertexAttribPointerNV_remap_index 321 +#define VertexAttribs1dvNV_remap_index 322 +#define VertexAttribs1fvNV_remap_index 323 +#define VertexAttribs1svNV_remap_index 324 +#define VertexAttribs2dvNV_remap_index 325 +#define VertexAttribs2fvNV_remap_index 326 +#define VertexAttribs2svNV_remap_index 327 +#define VertexAttribs3dvNV_remap_index 328 +#define VertexAttribs3fvNV_remap_index 329 +#define VertexAttribs3svNV_remap_index 330 +#define VertexAttribs4dvNV_remap_index 331 +#define VertexAttribs4fvNV_remap_index 332 +#define VertexAttribs4svNV_remap_index 333 +#define VertexAttribs4ubvNV_remap_index 334 +#define GetTexBumpParameterfvATI_remap_index 335 +#define GetTexBumpParameterivATI_remap_index 336 +#define TexBumpParameterfvATI_remap_index 337 +#define TexBumpParameterivATI_remap_index 338 +#define AlphaFragmentOp1ATI_remap_index 339 +#define AlphaFragmentOp2ATI_remap_index 340 +#define AlphaFragmentOp3ATI_remap_index 341 +#define BeginFragmentShaderATI_remap_index 342 +#define BindFragmentShaderATI_remap_index 343 +#define ColorFragmentOp1ATI_remap_index 344 +#define ColorFragmentOp2ATI_remap_index 345 +#define ColorFragmentOp3ATI_remap_index 346 +#define DeleteFragmentShaderATI_remap_index 347 +#define EndFragmentShaderATI_remap_index 348 +#define GenFragmentShadersATI_remap_index 349 +#define PassTexCoordATI_remap_index 350 +#define SampleMapATI_remap_index 351 +#define SetFragmentShaderConstantATI_remap_index 352 +#define PointParameteriNV_remap_index 353 +#define PointParameterivNV_remap_index 354 +#define ActiveStencilFaceEXT_remap_index 355 +#define BindVertexArrayAPPLE_remap_index 356 +#define DeleteVertexArraysAPPLE_remap_index 357 +#define GenVertexArraysAPPLE_remap_index 358 +#define IsVertexArrayAPPLE_remap_index 359 +#define GetProgramNamedParameterdvNV_remap_index 360 +#define GetProgramNamedParameterfvNV_remap_index 361 +#define ProgramNamedParameter4dNV_remap_index 362 +#define ProgramNamedParameter4dvNV_remap_index 363 +#define ProgramNamedParameter4fNV_remap_index 364 +#define ProgramNamedParameter4fvNV_remap_index 365 +#define PrimitiveRestartIndexNV_remap_index 366 +#define PrimitiveRestartNV_remap_index 367 +#define DepthBoundsEXT_remap_index 368 +#define BlendEquationSeparateEXT_remap_index 369 +#define BindFramebufferEXT_remap_index 370 +#define BindRenderbufferEXT_remap_index 371 +#define CheckFramebufferStatusEXT_remap_index 372 +#define DeleteFramebuffersEXT_remap_index 373 +#define DeleteRenderbuffersEXT_remap_index 374 +#define FramebufferRenderbufferEXT_remap_index 375 +#define FramebufferTexture1DEXT_remap_index 376 +#define FramebufferTexture2DEXT_remap_index 377 +#define FramebufferTexture3DEXT_remap_index 378 +#define GenFramebuffersEXT_remap_index 379 +#define GenRenderbuffersEXT_remap_index 380 +#define GenerateMipmapEXT_remap_index 381 +#define GetFramebufferAttachmentParameterivEXT_remap_index 382 +#define GetRenderbufferParameterivEXT_remap_index 383 +#define IsFramebufferEXT_remap_index 384 +#define IsRenderbufferEXT_remap_index 385 +#define RenderbufferStorageEXT_remap_index 386 +#define BlitFramebufferEXT_remap_index 387 +#define BufferParameteriAPPLE_remap_index 388 +#define FlushMappedBufferRangeAPPLE_remap_index 389 +#define BindFragDataLocationEXT_remap_index 390 +#define GetFragDataLocationEXT_remap_index 391 +#define GetUniformuivEXT_remap_index 392 +#define GetVertexAttribIivEXT_remap_index 393 +#define GetVertexAttribIuivEXT_remap_index 394 +#define Uniform1uiEXT_remap_index 395 +#define Uniform1uivEXT_remap_index 396 +#define Uniform2uiEXT_remap_index 397 +#define Uniform2uivEXT_remap_index 398 +#define Uniform3uiEXT_remap_index 399 +#define Uniform3uivEXT_remap_index 400 +#define Uniform4uiEXT_remap_index 401 +#define Uniform4uivEXT_remap_index 402 +#define VertexAttribI1iEXT_remap_index 403 +#define VertexAttribI1ivEXT_remap_index 404 +#define VertexAttribI1uiEXT_remap_index 405 +#define VertexAttribI1uivEXT_remap_index 406 +#define VertexAttribI2iEXT_remap_index 407 +#define VertexAttribI2ivEXT_remap_index 408 +#define VertexAttribI2uiEXT_remap_index 409 +#define VertexAttribI2uivEXT_remap_index 410 +#define VertexAttribI3iEXT_remap_index 411 +#define VertexAttribI3ivEXT_remap_index 412 +#define VertexAttribI3uiEXT_remap_index 413 +#define VertexAttribI3uivEXT_remap_index 414 +#define VertexAttribI4bvEXT_remap_index 415 +#define VertexAttribI4iEXT_remap_index 416 +#define VertexAttribI4ivEXT_remap_index 417 +#define VertexAttribI4svEXT_remap_index 418 +#define VertexAttribI4ubvEXT_remap_index 419 +#define VertexAttribI4uiEXT_remap_index 420 +#define VertexAttribI4uivEXT_remap_index 421 +#define VertexAttribI4usvEXT_remap_index 422 +#define VertexAttribIPointerEXT_remap_index 423 +#define FramebufferTextureLayerEXT_remap_index 424 +#define ColorMaskIndexedEXT_remap_index 425 +#define DisableIndexedEXT_remap_index 426 +#define EnableIndexedEXT_remap_index 427 +#define GetBooleanIndexedvEXT_remap_index 428 +#define GetIntegerIndexedvEXT_remap_index 429 +#define IsEnabledIndexedEXT_remap_index 430 +#define ClearColorIiEXT_remap_index 431 +#define ClearColorIuiEXT_remap_index 432 +#define GetTexParameterIivEXT_remap_index 433 +#define GetTexParameterIuivEXT_remap_index 434 +#define TexParameterIivEXT_remap_index 435 +#define TexParameterIuivEXT_remap_index 436 +#define BeginConditionalRenderNV_remap_index 437 +#define EndConditionalRenderNV_remap_index 438 +#define BeginTransformFeedbackEXT_remap_index 439 +#define BindBufferBaseEXT_remap_index 440 +#define BindBufferOffsetEXT_remap_index 441 +#define BindBufferRangeEXT_remap_index 442 +#define EndTransformFeedbackEXT_remap_index 443 +#define GetTransformFeedbackVaryingEXT_remap_index 444 +#define TransformFeedbackVaryingsEXT_remap_index 445 +#define ProvokingVertexEXT_remap_index 446 +#define GetTexParameterPointervAPPLE_remap_index 447 +#define TextureRangeAPPLE_remap_index 448 +#define GetObjectParameterivAPPLE_remap_index 449 +#define ObjectPurgeableAPPLE_remap_index 450 +#define ObjectUnpurgeableAPPLE_remap_index 451 +#define ActiveProgramEXT_remap_index 452 +#define CreateShaderProgramEXT_remap_index 453 +#define UseShaderProgramEXT_remap_index 454 +#define StencilFuncSeparateATI_remap_index 455 +#define ProgramEnvParameters4fvEXT_remap_index 456 +#define ProgramLocalParameters4fvEXT_remap_index 457 +#define GetQueryObjecti64vEXT_remap_index 458 +#define GetQueryObjectui64vEXT_remap_index 459 +#define EGLImageTargetRenderbufferStorageOES_remap_index 460 +#define EGLImageTargetTexture2DOES_remap_index 461 + +#define _gloffset_AttachShader driDispatchRemapTable[AttachShader_remap_index] +#define _gloffset_CreateProgram driDispatchRemapTable[CreateProgram_remap_index] +#define _gloffset_CreateShader driDispatchRemapTable[CreateShader_remap_index] +#define _gloffset_DeleteProgram driDispatchRemapTable[DeleteProgram_remap_index] +#define _gloffset_DeleteShader driDispatchRemapTable[DeleteShader_remap_index] +#define _gloffset_DetachShader driDispatchRemapTable[DetachShader_remap_index] +#define _gloffset_GetAttachedShaders driDispatchRemapTable[GetAttachedShaders_remap_index] +#define _gloffset_GetProgramInfoLog driDispatchRemapTable[GetProgramInfoLog_remap_index] +#define _gloffset_GetProgramiv driDispatchRemapTable[GetProgramiv_remap_index] +#define _gloffset_GetShaderInfoLog driDispatchRemapTable[GetShaderInfoLog_remap_index] +#define _gloffset_GetShaderiv driDispatchRemapTable[GetShaderiv_remap_index] +#define _gloffset_IsProgram driDispatchRemapTable[IsProgram_remap_index] +#define _gloffset_IsShader driDispatchRemapTable[IsShader_remap_index] +#define _gloffset_StencilFuncSeparate driDispatchRemapTable[StencilFuncSeparate_remap_index] +#define _gloffset_StencilMaskSeparate driDispatchRemapTable[StencilMaskSeparate_remap_index] +#define _gloffset_StencilOpSeparate driDispatchRemapTable[StencilOpSeparate_remap_index] +#define _gloffset_UniformMatrix2x3fv driDispatchRemapTable[UniformMatrix2x3fv_remap_index] +#define _gloffset_UniformMatrix2x4fv driDispatchRemapTable[UniformMatrix2x4fv_remap_index] +#define _gloffset_UniformMatrix3x2fv driDispatchRemapTable[UniformMatrix3x2fv_remap_index] +#define _gloffset_UniformMatrix3x4fv driDispatchRemapTable[UniformMatrix3x4fv_remap_index] +#define _gloffset_UniformMatrix4x2fv driDispatchRemapTable[UniformMatrix4x2fv_remap_index] +#define _gloffset_UniformMatrix4x3fv driDispatchRemapTable[UniformMatrix4x3fv_remap_index] +#define _gloffset_DrawArraysInstanced driDispatchRemapTable[DrawArraysInstanced_remap_index] +#define _gloffset_DrawElementsInstanced driDispatchRemapTable[DrawElementsInstanced_remap_index] +#define _gloffset_LoadTransposeMatrixdARB driDispatchRemapTable[LoadTransposeMatrixdARB_remap_index] +#define _gloffset_LoadTransposeMatrixfARB driDispatchRemapTable[LoadTransposeMatrixfARB_remap_index] +#define _gloffset_MultTransposeMatrixdARB driDispatchRemapTable[MultTransposeMatrixdARB_remap_index] +#define _gloffset_MultTransposeMatrixfARB driDispatchRemapTable[MultTransposeMatrixfARB_remap_index] +#define _gloffset_SampleCoverageARB driDispatchRemapTable[SampleCoverageARB_remap_index] +#define _gloffset_CompressedTexImage1DARB driDispatchRemapTable[CompressedTexImage1DARB_remap_index] +#define _gloffset_CompressedTexImage2DARB driDispatchRemapTable[CompressedTexImage2DARB_remap_index] +#define _gloffset_CompressedTexImage3DARB driDispatchRemapTable[CompressedTexImage3DARB_remap_index] +#define _gloffset_CompressedTexSubImage1DARB driDispatchRemapTable[CompressedTexSubImage1DARB_remap_index] +#define _gloffset_CompressedTexSubImage2DARB driDispatchRemapTable[CompressedTexSubImage2DARB_remap_index] +#define _gloffset_CompressedTexSubImage3DARB driDispatchRemapTable[CompressedTexSubImage3DARB_remap_index] +#define _gloffset_GetCompressedTexImageARB driDispatchRemapTable[GetCompressedTexImageARB_remap_index] +#define _gloffset_DisableVertexAttribArrayARB driDispatchRemapTable[DisableVertexAttribArrayARB_remap_index] +#define _gloffset_EnableVertexAttribArrayARB driDispatchRemapTable[EnableVertexAttribArrayARB_remap_index] +#define _gloffset_GetProgramEnvParameterdvARB driDispatchRemapTable[GetProgramEnvParameterdvARB_remap_index] +#define _gloffset_GetProgramEnvParameterfvARB driDispatchRemapTable[GetProgramEnvParameterfvARB_remap_index] +#define _gloffset_GetProgramLocalParameterdvARB driDispatchRemapTable[GetProgramLocalParameterdvARB_remap_index] +#define _gloffset_GetProgramLocalParameterfvARB driDispatchRemapTable[GetProgramLocalParameterfvARB_remap_index] +#define _gloffset_GetProgramStringARB driDispatchRemapTable[GetProgramStringARB_remap_index] +#define _gloffset_GetProgramivARB driDispatchRemapTable[GetProgramivARB_remap_index] +#define _gloffset_GetVertexAttribdvARB driDispatchRemapTable[GetVertexAttribdvARB_remap_index] +#define _gloffset_GetVertexAttribfvARB driDispatchRemapTable[GetVertexAttribfvARB_remap_index] +#define _gloffset_GetVertexAttribivARB driDispatchRemapTable[GetVertexAttribivARB_remap_index] +#define _gloffset_ProgramEnvParameter4dARB driDispatchRemapTable[ProgramEnvParameter4dARB_remap_index] +#define _gloffset_ProgramEnvParameter4dvARB driDispatchRemapTable[ProgramEnvParameter4dvARB_remap_index] +#define _gloffset_ProgramEnvParameter4fARB driDispatchRemapTable[ProgramEnvParameter4fARB_remap_index] +#define _gloffset_ProgramEnvParameter4fvARB driDispatchRemapTable[ProgramEnvParameter4fvARB_remap_index] +#define _gloffset_ProgramLocalParameter4dARB driDispatchRemapTable[ProgramLocalParameter4dARB_remap_index] +#define _gloffset_ProgramLocalParameter4dvARB driDispatchRemapTable[ProgramLocalParameter4dvARB_remap_index] +#define _gloffset_ProgramLocalParameter4fARB driDispatchRemapTable[ProgramLocalParameter4fARB_remap_index] +#define _gloffset_ProgramLocalParameter4fvARB driDispatchRemapTable[ProgramLocalParameter4fvARB_remap_index] +#define _gloffset_ProgramStringARB driDispatchRemapTable[ProgramStringARB_remap_index] +#define _gloffset_VertexAttrib1dARB driDispatchRemapTable[VertexAttrib1dARB_remap_index] +#define _gloffset_VertexAttrib1dvARB driDispatchRemapTable[VertexAttrib1dvARB_remap_index] +#define _gloffset_VertexAttrib1fARB driDispatchRemapTable[VertexAttrib1fARB_remap_index] +#define _gloffset_VertexAttrib1fvARB driDispatchRemapTable[VertexAttrib1fvARB_remap_index] +#define _gloffset_VertexAttrib1sARB driDispatchRemapTable[VertexAttrib1sARB_remap_index] +#define _gloffset_VertexAttrib1svARB driDispatchRemapTable[VertexAttrib1svARB_remap_index] +#define _gloffset_VertexAttrib2dARB driDispatchRemapTable[VertexAttrib2dARB_remap_index] +#define _gloffset_VertexAttrib2dvARB driDispatchRemapTable[VertexAttrib2dvARB_remap_index] +#define _gloffset_VertexAttrib2fARB driDispatchRemapTable[VertexAttrib2fARB_remap_index] +#define _gloffset_VertexAttrib2fvARB driDispatchRemapTable[VertexAttrib2fvARB_remap_index] +#define _gloffset_VertexAttrib2sARB driDispatchRemapTable[VertexAttrib2sARB_remap_index] +#define _gloffset_VertexAttrib2svARB driDispatchRemapTable[VertexAttrib2svARB_remap_index] +#define _gloffset_VertexAttrib3dARB driDispatchRemapTable[VertexAttrib3dARB_remap_index] +#define _gloffset_VertexAttrib3dvARB driDispatchRemapTable[VertexAttrib3dvARB_remap_index] +#define _gloffset_VertexAttrib3fARB driDispatchRemapTable[VertexAttrib3fARB_remap_index] +#define _gloffset_VertexAttrib3fvARB driDispatchRemapTable[VertexAttrib3fvARB_remap_index] +#define _gloffset_VertexAttrib3sARB driDispatchRemapTable[VertexAttrib3sARB_remap_index] +#define _gloffset_VertexAttrib3svARB driDispatchRemapTable[VertexAttrib3svARB_remap_index] +#define _gloffset_VertexAttrib4NbvARB driDispatchRemapTable[VertexAttrib4NbvARB_remap_index] +#define _gloffset_VertexAttrib4NivARB driDispatchRemapTable[VertexAttrib4NivARB_remap_index] +#define _gloffset_VertexAttrib4NsvARB driDispatchRemapTable[VertexAttrib4NsvARB_remap_index] +#define _gloffset_VertexAttrib4NubARB driDispatchRemapTable[VertexAttrib4NubARB_remap_index] +#define _gloffset_VertexAttrib4NubvARB driDispatchRemapTable[VertexAttrib4NubvARB_remap_index] +#define _gloffset_VertexAttrib4NuivARB driDispatchRemapTable[VertexAttrib4NuivARB_remap_index] +#define _gloffset_VertexAttrib4NusvARB driDispatchRemapTable[VertexAttrib4NusvARB_remap_index] +#define _gloffset_VertexAttrib4bvARB driDispatchRemapTable[VertexAttrib4bvARB_remap_index] +#define _gloffset_VertexAttrib4dARB driDispatchRemapTable[VertexAttrib4dARB_remap_index] +#define _gloffset_VertexAttrib4dvARB driDispatchRemapTable[VertexAttrib4dvARB_remap_index] +#define _gloffset_VertexAttrib4fARB driDispatchRemapTable[VertexAttrib4fARB_remap_index] +#define _gloffset_VertexAttrib4fvARB driDispatchRemapTable[VertexAttrib4fvARB_remap_index] +#define _gloffset_VertexAttrib4ivARB driDispatchRemapTable[VertexAttrib4ivARB_remap_index] +#define _gloffset_VertexAttrib4sARB driDispatchRemapTable[VertexAttrib4sARB_remap_index] +#define _gloffset_VertexAttrib4svARB driDispatchRemapTable[VertexAttrib4svARB_remap_index] +#define _gloffset_VertexAttrib4ubvARB driDispatchRemapTable[VertexAttrib4ubvARB_remap_index] +#define _gloffset_VertexAttrib4uivARB driDispatchRemapTable[VertexAttrib4uivARB_remap_index] +#define _gloffset_VertexAttrib4usvARB driDispatchRemapTable[VertexAttrib4usvARB_remap_index] +#define _gloffset_VertexAttribPointerARB driDispatchRemapTable[VertexAttribPointerARB_remap_index] +#define _gloffset_BindBufferARB driDispatchRemapTable[BindBufferARB_remap_index] +#define _gloffset_BufferDataARB driDispatchRemapTable[BufferDataARB_remap_index] +#define _gloffset_BufferSubDataARB driDispatchRemapTable[BufferSubDataARB_remap_index] +#define _gloffset_DeleteBuffersARB driDispatchRemapTable[DeleteBuffersARB_remap_index] +#define _gloffset_GenBuffersARB driDispatchRemapTable[GenBuffersARB_remap_index] +#define _gloffset_GetBufferParameterivARB driDispatchRemapTable[GetBufferParameterivARB_remap_index] +#define _gloffset_GetBufferPointervARB driDispatchRemapTable[GetBufferPointervARB_remap_index] +#define _gloffset_GetBufferSubDataARB driDispatchRemapTable[GetBufferSubDataARB_remap_index] +#define _gloffset_IsBufferARB driDispatchRemapTable[IsBufferARB_remap_index] +#define _gloffset_MapBufferARB driDispatchRemapTable[MapBufferARB_remap_index] +#define _gloffset_UnmapBufferARB driDispatchRemapTable[UnmapBufferARB_remap_index] +#define _gloffset_BeginQueryARB driDispatchRemapTable[BeginQueryARB_remap_index] +#define _gloffset_DeleteQueriesARB driDispatchRemapTable[DeleteQueriesARB_remap_index] +#define _gloffset_EndQueryARB driDispatchRemapTable[EndQueryARB_remap_index] +#define _gloffset_GenQueriesARB driDispatchRemapTable[GenQueriesARB_remap_index] +#define _gloffset_GetQueryObjectivARB driDispatchRemapTable[GetQueryObjectivARB_remap_index] +#define _gloffset_GetQueryObjectuivARB driDispatchRemapTable[GetQueryObjectuivARB_remap_index] +#define _gloffset_GetQueryivARB driDispatchRemapTable[GetQueryivARB_remap_index] +#define _gloffset_IsQueryARB driDispatchRemapTable[IsQueryARB_remap_index] +#define _gloffset_AttachObjectARB driDispatchRemapTable[AttachObjectARB_remap_index] +#define _gloffset_CompileShaderARB driDispatchRemapTable[CompileShaderARB_remap_index] +#define _gloffset_CreateProgramObjectARB driDispatchRemapTable[CreateProgramObjectARB_remap_index] +#define _gloffset_CreateShaderObjectARB driDispatchRemapTable[CreateShaderObjectARB_remap_index] +#define _gloffset_DeleteObjectARB driDispatchRemapTable[DeleteObjectARB_remap_index] +#define _gloffset_DetachObjectARB driDispatchRemapTable[DetachObjectARB_remap_index] +#define _gloffset_GetActiveUniformARB driDispatchRemapTable[GetActiveUniformARB_remap_index] +#define _gloffset_GetAttachedObjectsARB driDispatchRemapTable[GetAttachedObjectsARB_remap_index] +#define _gloffset_GetHandleARB driDispatchRemapTable[GetHandleARB_remap_index] +#define _gloffset_GetInfoLogARB driDispatchRemapTable[GetInfoLogARB_remap_index] +#define _gloffset_GetObjectParameterfvARB driDispatchRemapTable[GetObjectParameterfvARB_remap_index] +#define _gloffset_GetObjectParameterivARB driDispatchRemapTable[GetObjectParameterivARB_remap_index] +#define _gloffset_GetShaderSourceARB driDispatchRemapTable[GetShaderSourceARB_remap_index] +#define _gloffset_GetUniformLocationARB driDispatchRemapTable[GetUniformLocationARB_remap_index] +#define _gloffset_GetUniformfvARB driDispatchRemapTable[GetUniformfvARB_remap_index] +#define _gloffset_GetUniformivARB driDispatchRemapTable[GetUniformivARB_remap_index] +#define _gloffset_LinkProgramARB driDispatchRemapTable[LinkProgramARB_remap_index] +#define _gloffset_ShaderSourceARB driDispatchRemapTable[ShaderSourceARB_remap_index] +#define _gloffset_Uniform1fARB driDispatchRemapTable[Uniform1fARB_remap_index] +#define _gloffset_Uniform1fvARB driDispatchRemapTable[Uniform1fvARB_remap_index] +#define _gloffset_Uniform1iARB driDispatchRemapTable[Uniform1iARB_remap_index] +#define _gloffset_Uniform1ivARB driDispatchRemapTable[Uniform1ivARB_remap_index] +#define _gloffset_Uniform2fARB driDispatchRemapTable[Uniform2fARB_remap_index] +#define _gloffset_Uniform2fvARB driDispatchRemapTable[Uniform2fvARB_remap_index] +#define _gloffset_Uniform2iARB driDispatchRemapTable[Uniform2iARB_remap_index] +#define _gloffset_Uniform2ivARB driDispatchRemapTable[Uniform2ivARB_remap_index] +#define _gloffset_Uniform3fARB driDispatchRemapTable[Uniform3fARB_remap_index] +#define _gloffset_Uniform3fvARB driDispatchRemapTable[Uniform3fvARB_remap_index] +#define _gloffset_Uniform3iARB driDispatchRemapTable[Uniform3iARB_remap_index] +#define _gloffset_Uniform3ivARB driDispatchRemapTable[Uniform3ivARB_remap_index] +#define _gloffset_Uniform4fARB driDispatchRemapTable[Uniform4fARB_remap_index] +#define _gloffset_Uniform4fvARB driDispatchRemapTable[Uniform4fvARB_remap_index] +#define _gloffset_Uniform4iARB driDispatchRemapTable[Uniform4iARB_remap_index] +#define _gloffset_Uniform4ivARB driDispatchRemapTable[Uniform4ivARB_remap_index] +#define _gloffset_UniformMatrix2fvARB driDispatchRemapTable[UniformMatrix2fvARB_remap_index] +#define _gloffset_UniformMatrix3fvARB driDispatchRemapTable[UniformMatrix3fvARB_remap_index] +#define _gloffset_UniformMatrix4fvARB driDispatchRemapTable[UniformMatrix4fvARB_remap_index] +#define _gloffset_UseProgramObjectARB driDispatchRemapTable[UseProgramObjectARB_remap_index] +#define _gloffset_ValidateProgramARB driDispatchRemapTable[ValidateProgramARB_remap_index] +#define _gloffset_BindAttribLocationARB driDispatchRemapTable[BindAttribLocationARB_remap_index] +#define _gloffset_GetActiveAttribARB driDispatchRemapTable[GetActiveAttribARB_remap_index] +#define _gloffset_GetAttribLocationARB driDispatchRemapTable[GetAttribLocationARB_remap_index] +#define _gloffset_DrawBuffersARB driDispatchRemapTable[DrawBuffersARB_remap_index] +#define _gloffset_RenderbufferStorageMultisample driDispatchRemapTable[RenderbufferStorageMultisample_remap_index] +#define _gloffset_FramebufferTextureARB driDispatchRemapTable[FramebufferTextureARB_remap_index] +#define _gloffset_FramebufferTextureFaceARB driDispatchRemapTable[FramebufferTextureFaceARB_remap_index] +#define _gloffset_ProgramParameteriARB driDispatchRemapTable[ProgramParameteriARB_remap_index] +#define _gloffset_FlushMappedBufferRange driDispatchRemapTable[FlushMappedBufferRange_remap_index] +#define _gloffset_MapBufferRange driDispatchRemapTable[MapBufferRange_remap_index] +#define _gloffset_BindVertexArray driDispatchRemapTable[BindVertexArray_remap_index] +#define _gloffset_GenVertexArrays driDispatchRemapTable[GenVertexArrays_remap_index] +#define _gloffset_CopyBufferSubData driDispatchRemapTable[CopyBufferSubData_remap_index] +#define _gloffset_ClientWaitSync driDispatchRemapTable[ClientWaitSync_remap_index] +#define _gloffset_DeleteSync driDispatchRemapTable[DeleteSync_remap_index] +#define _gloffset_FenceSync driDispatchRemapTable[FenceSync_remap_index] +#define _gloffset_GetInteger64v driDispatchRemapTable[GetInteger64v_remap_index] +#define _gloffset_GetSynciv driDispatchRemapTable[GetSynciv_remap_index] +#define _gloffset_IsSync driDispatchRemapTable[IsSync_remap_index] +#define _gloffset_WaitSync driDispatchRemapTable[WaitSync_remap_index] +#define _gloffset_DrawElementsBaseVertex driDispatchRemapTable[DrawElementsBaseVertex_remap_index] +#define _gloffset_DrawRangeElementsBaseVertex driDispatchRemapTable[DrawRangeElementsBaseVertex_remap_index] +#define _gloffset_MultiDrawElementsBaseVertex driDispatchRemapTable[MultiDrawElementsBaseVertex_remap_index] +#define _gloffset_BindTransformFeedback driDispatchRemapTable[BindTransformFeedback_remap_index] +#define _gloffset_DeleteTransformFeedbacks driDispatchRemapTable[DeleteTransformFeedbacks_remap_index] +#define _gloffset_DrawTransformFeedback driDispatchRemapTable[DrawTransformFeedback_remap_index] +#define _gloffset_GenTransformFeedbacks driDispatchRemapTable[GenTransformFeedbacks_remap_index] +#define _gloffset_IsTransformFeedback driDispatchRemapTable[IsTransformFeedback_remap_index] +#define _gloffset_PauseTransformFeedback driDispatchRemapTable[PauseTransformFeedback_remap_index] +#define _gloffset_ResumeTransformFeedback driDispatchRemapTable[ResumeTransformFeedback_remap_index] +#define _gloffset_PolygonOffsetEXT driDispatchRemapTable[PolygonOffsetEXT_remap_index] +#define _gloffset_GetPixelTexGenParameterfvSGIS driDispatchRemapTable[GetPixelTexGenParameterfvSGIS_remap_index] +#define _gloffset_GetPixelTexGenParameterivSGIS driDispatchRemapTable[GetPixelTexGenParameterivSGIS_remap_index] +#define _gloffset_PixelTexGenParameterfSGIS driDispatchRemapTable[PixelTexGenParameterfSGIS_remap_index] +#define _gloffset_PixelTexGenParameterfvSGIS driDispatchRemapTable[PixelTexGenParameterfvSGIS_remap_index] +#define _gloffset_PixelTexGenParameteriSGIS driDispatchRemapTable[PixelTexGenParameteriSGIS_remap_index] +#define _gloffset_PixelTexGenParameterivSGIS driDispatchRemapTable[PixelTexGenParameterivSGIS_remap_index] +#define _gloffset_SampleMaskSGIS driDispatchRemapTable[SampleMaskSGIS_remap_index] +#define _gloffset_SamplePatternSGIS driDispatchRemapTable[SamplePatternSGIS_remap_index] +#define _gloffset_ColorPointerEXT driDispatchRemapTable[ColorPointerEXT_remap_index] +#define _gloffset_EdgeFlagPointerEXT driDispatchRemapTable[EdgeFlagPointerEXT_remap_index] +#define _gloffset_IndexPointerEXT driDispatchRemapTable[IndexPointerEXT_remap_index] +#define _gloffset_NormalPointerEXT driDispatchRemapTable[NormalPointerEXT_remap_index] +#define _gloffset_TexCoordPointerEXT driDispatchRemapTable[TexCoordPointerEXT_remap_index] +#define _gloffset_VertexPointerEXT driDispatchRemapTable[VertexPointerEXT_remap_index] +#define _gloffset_PointParameterfEXT driDispatchRemapTable[PointParameterfEXT_remap_index] +#define _gloffset_PointParameterfvEXT driDispatchRemapTable[PointParameterfvEXT_remap_index] +#define _gloffset_LockArraysEXT driDispatchRemapTable[LockArraysEXT_remap_index] +#define _gloffset_UnlockArraysEXT driDispatchRemapTable[UnlockArraysEXT_remap_index] +#define _gloffset_SecondaryColor3bEXT driDispatchRemapTable[SecondaryColor3bEXT_remap_index] +#define _gloffset_SecondaryColor3bvEXT driDispatchRemapTable[SecondaryColor3bvEXT_remap_index] +#define _gloffset_SecondaryColor3dEXT driDispatchRemapTable[SecondaryColor3dEXT_remap_index] +#define _gloffset_SecondaryColor3dvEXT driDispatchRemapTable[SecondaryColor3dvEXT_remap_index] +#define _gloffset_SecondaryColor3fEXT driDispatchRemapTable[SecondaryColor3fEXT_remap_index] +#define _gloffset_SecondaryColor3fvEXT driDispatchRemapTable[SecondaryColor3fvEXT_remap_index] +#define _gloffset_SecondaryColor3iEXT driDispatchRemapTable[SecondaryColor3iEXT_remap_index] +#define _gloffset_SecondaryColor3ivEXT driDispatchRemapTable[SecondaryColor3ivEXT_remap_index] +#define _gloffset_SecondaryColor3sEXT driDispatchRemapTable[SecondaryColor3sEXT_remap_index] +#define _gloffset_SecondaryColor3svEXT driDispatchRemapTable[SecondaryColor3svEXT_remap_index] +#define _gloffset_SecondaryColor3ubEXT driDispatchRemapTable[SecondaryColor3ubEXT_remap_index] +#define _gloffset_SecondaryColor3ubvEXT driDispatchRemapTable[SecondaryColor3ubvEXT_remap_index] +#define _gloffset_SecondaryColor3uiEXT driDispatchRemapTable[SecondaryColor3uiEXT_remap_index] +#define _gloffset_SecondaryColor3uivEXT driDispatchRemapTable[SecondaryColor3uivEXT_remap_index] +#define _gloffset_SecondaryColor3usEXT driDispatchRemapTable[SecondaryColor3usEXT_remap_index] +#define _gloffset_SecondaryColor3usvEXT driDispatchRemapTable[SecondaryColor3usvEXT_remap_index] +#define _gloffset_SecondaryColorPointerEXT driDispatchRemapTable[SecondaryColorPointerEXT_remap_index] +#define _gloffset_MultiDrawArraysEXT driDispatchRemapTable[MultiDrawArraysEXT_remap_index] +#define _gloffset_MultiDrawElementsEXT driDispatchRemapTable[MultiDrawElementsEXT_remap_index] +#define _gloffset_FogCoordPointerEXT driDispatchRemapTable[FogCoordPointerEXT_remap_index] +#define _gloffset_FogCoorddEXT driDispatchRemapTable[FogCoorddEXT_remap_index] +#define _gloffset_FogCoorddvEXT driDispatchRemapTable[FogCoorddvEXT_remap_index] +#define _gloffset_FogCoordfEXT driDispatchRemapTable[FogCoordfEXT_remap_index] +#define _gloffset_FogCoordfvEXT driDispatchRemapTable[FogCoordfvEXT_remap_index] +#define _gloffset_PixelTexGenSGIX driDispatchRemapTable[PixelTexGenSGIX_remap_index] +#define _gloffset_BlendFuncSeparateEXT driDispatchRemapTable[BlendFuncSeparateEXT_remap_index] +#define _gloffset_FlushVertexArrayRangeNV driDispatchRemapTable[FlushVertexArrayRangeNV_remap_index] +#define _gloffset_VertexArrayRangeNV driDispatchRemapTable[VertexArrayRangeNV_remap_index] +#define _gloffset_CombinerInputNV driDispatchRemapTable[CombinerInputNV_remap_index] +#define _gloffset_CombinerOutputNV driDispatchRemapTable[CombinerOutputNV_remap_index] +#define _gloffset_CombinerParameterfNV driDispatchRemapTable[CombinerParameterfNV_remap_index] +#define _gloffset_CombinerParameterfvNV driDispatchRemapTable[CombinerParameterfvNV_remap_index] +#define _gloffset_CombinerParameteriNV driDispatchRemapTable[CombinerParameteriNV_remap_index] +#define _gloffset_CombinerParameterivNV driDispatchRemapTable[CombinerParameterivNV_remap_index] +#define _gloffset_FinalCombinerInputNV driDispatchRemapTable[FinalCombinerInputNV_remap_index] +#define _gloffset_GetCombinerInputParameterfvNV driDispatchRemapTable[GetCombinerInputParameterfvNV_remap_index] +#define _gloffset_GetCombinerInputParameterivNV driDispatchRemapTable[GetCombinerInputParameterivNV_remap_index] +#define _gloffset_GetCombinerOutputParameterfvNV driDispatchRemapTable[GetCombinerOutputParameterfvNV_remap_index] +#define _gloffset_GetCombinerOutputParameterivNV driDispatchRemapTable[GetCombinerOutputParameterivNV_remap_index] +#define _gloffset_GetFinalCombinerInputParameterfvNV driDispatchRemapTable[GetFinalCombinerInputParameterfvNV_remap_index] +#define _gloffset_GetFinalCombinerInputParameterivNV driDispatchRemapTable[GetFinalCombinerInputParameterivNV_remap_index] +#define _gloffset_ResizeBuffersMESA driDispatchRemapTable[ResizeBuffersMESA_remap_index] +#define _gloffset_WindowPos2dMESA driDispatchRemapTable[WindowPos2dMESA_remap_index] +#define _gloffset_WindowPos2dvMESA driDispatchRemapTable[WindowPos2dvMESA_remap_index] +#define _gloffset_WindowPos2fMESA driDispatchRemapTable[WindowPos2fMESA_remap_index] +#define _gloffset_WindowPos2fvMESA driDispatchRemapTable[WindowPos2fvMESA_remap_index] +#define _gloffset_WindowPos2iMESA driDispatchRemapTable[WindowPos2iMESA_remap_index] +#define _gloffset_WindowPos2ivMESA driDispatchRemapTable[WindowPos2ivMESA_remap_index] +#define _gloffset_WindowPos2sMESA driDispatchRemapTable[WindowPos2sMESA_remap_index] +#define _gloffset_WindowPos2svMESA driDispatchRemapTable[WindowPos2svMESA_remap_index] +#define _gloffset_WindowPos3dMESA driDispatchRemapTable[WindowPos3dMESA_remap_index] +#define _gloffset_WindowPos3dvMESA driDispatchRemapTable[WindowPos3dvMESA_remap_index] +#define _gloffset_WindowPos3fMESA driDispatchRemapTable[WindowPos3fMESA_remap_index] +#define _gloffset_WindowPos3fvMESA driDispatchRemapTable[WindowPos3fvMESA_remap_index] +#define _gloffset_WindowPos3iMESA driDispatchRemapTable[WindowPos3iMESA_remap_index] +#define _gloffset_WindowPos3ivMESA driDispatchRemapTable[WindowPos3ivMESA_remap_index] +#define _gloffset_WindowPos3sMESA driDispatchRemapTable[WindowPos3sMESA_remap_index] +#define _gloffset_WindowPos3svMESA driDispatchRemapTable[WindowPos3svMESA_remap_index] +#define _gloffset_WindowPos4dMESA driDispatchRemapTable[WindowPos4dMESA_remap_index] +#define _gloffset_WindowPos4dvMESA driDispatchRemapTable[WindowPos4dvMESA_remap_index] +#define _gloffset_WindowPos4fMESA driDispatchRemapTable[WindowPos4fMESA_remap_index] +#define _gloffset_WindowPos4fvMESA driDispatchRemapTable[WindowPos4fvMESA_remap_index] +#define _gloffset_WindowPos4iMESA driDispatchRemapTable[WindowPos4iMESA_remap_index] +#define _gloffset_WindowPos4ivMESA driDispatchRemapTable[WindowPos4ivMESA_remap_index] +#define _gloffset_WindowPos4sMESA driDispatchRemapTable[WindowPos4sMESA_remap_index] +#define _gloffset_WindowPos4svMESA driDispatchRemapTable[WindowPos4svMESA_remap_index] +#define _gloffset_MultiModeDrawArraysIBM driDispatchRemapTable[MultiModeDrawArraysIBM_remap_index] +#define _gloffset_MultiModeDrawElementsIBM driDispatchRemapTable[MultiModeDrawElementsIBM_remap_index] +#define _gloffset_DeleteFencesNV driDispatchRemapTable[DeleteFencesNV_remap_index] +#define _gloffset_FinishFenceNV driDispatchRemapTable[FinishFenceNV_remap_index] +#define _gloffset_GenFencesNV driDispatchRemapTable[GenFencesNV_remap_index] +#define _gloffset_GetFenceivNV driDispatchRemapTable[GetFenceivNV_remap_index] +#define _gloffset_IsFenceNV driDispatchRemapTable[IsFenceNV_remap_index] +#define _gloffset_SetFenceNV driDispatchRemapTable[SetFenceNV_remap_index] +#define _gloffset_TestFenceNV driDispatchRemapTable[TestFenceNV_remap_index] +#define _gloffset_AreProgramsResidentNV driDispatchRemapTable[AreProgramsResidentNV_remap_index] +#define _gloffset_BindProgramNV driDispatchRemapTable[BindProgramNV_remap_index] +#define _gloffset_DeleteProgramsNV driDispatchRemapTable[DeleteProgramsNV_remap_index] +#define _gloffset_ExecuteProgramNV driDispatchRemapTable[ExecuteProgramNV_remap_index] +#define _gloffset_GenProgramsNV driDispatchRemapTable[GenProgramsNV_remap_index] +#define _gloffset_GetProgramParameterdvNV driDispatchRemapTable[GetProgramParameterdvNV_remap_index] +#define _gloffset_GetProgramParameterfvNV driDispatchRemapTable[GetProgramParameterfvNV_remap_index] +#define _gloffset_GetProgramStringNV driDispatchRemapTable[GetProgramStringNV_remap_index] +#define _gloffset_GetProgramivNV driDispatchRemapTable[GetProgramivNV_remap_index] +#define _gloffset_GetTrackMatrixivNV driDispatchRemapTable[GetTrackMatrixivNV_remap_index] +#define _gloffset_GetVertexAttribPointervNV driDispatchRemapTable[GetVertexAttribPointervNV_remap_index] +#define _gloffset_GetVertexAttribdvNV driDispatchRemapTable[GetVertexAttribdvNV_remap_index] +#define _gloffset_GetVertexAttribfvNV driDispatchRemapTable[GetVertexAttribfvNV_remap_index] +#define _gloffset_GetVertexAttribivNV driDispatchRemapTable[GetVertexAttribivNV_remap_index] +#define _gloffset_IsProgramNV driDispatchRemapTable[IsProgramNV_remap_index] +#define _gloffset_LoadProgramNV driDispatchRemapTable[LoadProgramNV_remap_index] +#define _gloffset_ProgramParameters4dvNV driDispatchRemapTable[ProgramParameters4dvNV_remap_index] +#define _gloffset_ProgramParameters4fvNV driDispatchRemapTable[ProgramParameters4fvNV_remap_index] +#define _gloffset_RequestResidentProgramsNV driDispatchRemapTable[RequestResidentProgramsNV_remap_index] +#define _gloffset_TrackMatrixNV driDispatchRemapTable[TrackMatrixNV_remap_index] +#define _gloffset_VertexAttrib1dNV driDispatchRemapTable[VertexAttrib1dNV_remap_index] +#define _gloffset_VertexAttrib1dvNV driDispatchRemapTable[VertexAttrib1dvNV_remap_index] +#define _gloffset_VertexAttrib1fNV driDispatchRemapTable[VertexAttrib1fNV_remap_index] +#define _gloffset_VertexAttrib1fvNV driDispatchRemapTable[VertexAttrib1fvNV_remap_index] +#define _gloffset_VertexAttrib1sNV driDispatchRemapTable[VertexAttrib1sNV_remap_index] +#define _gloffset_VertexAttrib1svNV driDispatchRemapTable[VertexAttrib1svNV_remap_index] +#define _gloffset_VertexAttrib2dNV driDispatchRemapTable[VertexAttrib2dNV_remap_index] +#define _gloffset_VertexAttrib2dvNV driDispatchRemapTable[VertexAttrib2dvNV_remap_index] +#define _gloffset_VertexAttrib2fNV driDispatchRemapTable[VertexAttrib2fNV_remap_index] +#define _gloffset_VertexAttrib2fvNV driDispatchRemapTable[VertexAttrib2fvNV_remap_index] +#define _gloffset_VertexAttrib2sNV driDispatchRemapTable[VertexAttrib2sNV_remap_index] +#define _gloffset_VertexAttrib2svNV driDispatchRemapTable[VertexAttrib2svNV_remap_index] +#define _gloffset_VertexAttrib3dNV driDispatchRemapTable[VertexAttrib3dNV_remap_index] +#define _gloffset_VertexAttrib3dvNV driDispatchRemapTable[VertexAttrib3dvNV_remap_index] +#define _gloffset_VertexAttrib3fNV driDispatchRemapTable[VertexAttrib3fNV_remap_index] +#define _gloffset_VertexAttrib3fvNV driDispatchRemapTable[VertexAttrib3fvNV_remap_index] +#define _gloffset_VertexAttrib3sNV driDispatchRemapTable[VertexAttrib3sNV_remap_index] +#define _gloffset_VertexAttrib3svNV driDispatchRemapTable[VertexAttrib3svNV_remap_index] +#define _gloffset_VertexAttrib4dNV driDispatchRemapTable[VertexAttrib4dNV_remap_index] +#define _gloffset_VertexAttrib4dvNV driDispatchRemapTable[VertexAttrib4dvNV_remap_index] +#define _gloffset_VertexAttrib4fNV driDispatchRemapTable[VertexAttrib4fNV_remap_index] +#define _gloffset_VertexAttrib4fvNV driDispatchRemapTable[VertexAttrib4fvNV_remap_index] +#define _gloffset_VertexAttrib4sNV driDispatchRemapTable[VertexAttrib4sNV_remap_index] +#define _gloffset_VertexAttrib4svNV driDispatchRemapTable[VertexAttrib4svNV_remap_index] +#define _gloffset_VertexAttrib4ubNV driDispatchRemapTable[VertexAttrib4ubNV_remap_index] +#define _gloffset_VertexAttrib4ubvNV driDispatchRemapTable[VertexAttrib4ubvNV_remap_index] +#define _gloffset_VertexAttribPointerNV driDispatchRemapTable[VertexAttribPointerNV_remap_index] +#define _gloffset_VertexAttribs1dvNV driDispatchRemapTable[VertexAttribs1dvNV_remap_index] +#define _gloffset_VertexAttribs1fvNV driDispatchRemapTable[VertexAttribs1fvNV_remap_index] +#define _gloffset_VertexAttribs1svNV driDispatchRemapTable[VertexAttribs1svNV_remap_index] +#define _gloffset_VertexAttribs2dvNV driDispatchRemapTable[VertexAttribs2dvNV_remap_index] +#define _gloffset_VertexAttribs2fvNV driDispatchRemapTable[VertexAttribs2fvNV_remap_index] +#define _gloffset_VertexAttribs2svNV driDispatchRemapTable[VertexAttribs2svNV_remap_index] +#define _gloffset_VertexAttribs3dvNV driDispatchRemapTable[VertexAttribs3dvNV_remap_index] +#define _gloffset_VertexAttribs3fvNV driDispatchRemapTable[VertexAttribs3fvNV_remap_index] +#define _gloffset_VertexAttribs3svNV driDispatchRemapTable[VertexAttribs3svNV_remap_index] +#define _gloffset_VertexAttribs4dvNV driDispatchRemapTable[VertexAttribs4dvNV_remap_index] +#define _gloffset_VertexAttribs4fvNV driDispatchRemapTable[VertexAttribs4fvNV_remap_index] +#define _gloffset_VertexAttribs4svNV driDispatchRemapTable[VertexAttribs4svNV_remap_index] +#define _gloffset_VertexAttribs4ubvNV driDispatchRemapTable[VertexAttribs4ubvNV_remap_index] +#define _gloffset_GetTexBumpParameterfvATI driDispatchRemapTable[GetTexBumpParameterfvATI_remap_index] +#define _gloffset_GetTexBumpParameterivATI driDispatchRemapTable[GetTexBumpParameterivATI_remap_index] +#define _gloffset_TexBumpParameterfvATI driDispatchRemapTable[TexBumpParameterfvATI_remap_index] +#define _gloffset_TexBumpParameterivATI driDispatchRemapTable[TexBumpParameterivATI_remap_index] +#define _gloffset_AlphaFragmentOp1ATI driDispatchRemapTable[AlphaFragmentOp1ATI_remap_index] +#define _gloffset_AlphaFragmentOp2ATI driDispatchRemapTable[AlphaFragmentOp2ATI_remap_index] +#define _gloffset_AlphaFragmentOp3ATI driDispatchRemapTable[AlphaFragmentOp3ATI_remap_index] +#define _gloffset_BeginFragmentShaderATI driDispatchRemapTable[BeginFragmentShaderATI_remap_index] +#define _gloffset_BindFragmentShaderATI driDispatchRemapTable[BindFragmentShaderATI_remap_index] +#define _gloffset_ColorFragmentOp1ATI driDispatchRemapTable[ColorFragmentOp1ATI_remap_index] +#define _gloffset_ColorFragmentOp2ATI driDispatchRemapTable[ColorFragmentOp2ATI_remap_index] +#define _gloffset_ColorFragmentOp3ATI driDispatchRemapTable[ColorFragmentOp3ATI_remap_index] +#define _gloffset_DeleteFragmentShaderATI driDispatchRemapTable[DeleteFragmentShaderATI_remap_index] +#define _gloffset_EndFragmentShaderATI driDispatchRemapTable[EndFragmentShaderATI_remap_index] +#define _gloffset_GenFragmentShadersATI driDispatchRemapTable[GenFragmentShadersATI_remap_index] +#define _gloffset_PassTexCoordATI driDispatchRemapTable[PassTexCoordATI_remap_index] +#define _gloffset_SampleMapATI driDispatchRemapTable[SampleMapATI_remap_index] +#define _gloffset_SetFragmentShaderConstantATI driDispatchRemapTable[SetFragmentShaderConstantATI_remap_index] +#define _gloffset_PointParameteriNV driDispatchRemapTable[PointParameteriNV_remap_index] +#define _gloffset_PointParameterivNV driDispatchRemapTable[PointParameterivNV_remap_index] +#define _gloffset_ActiveStencilFaceEXT driDispatchRemapTable[ActiveStencilFaceEXT_remap_index] +#define _gloffset_BindVertexArrayAPPLE driDispatchRemapTable[BindVertexArrayAPPLE_remap_index] +#define _gloffset_DeleteVertexArraysAPPLE driDispatchRemapTable[DeleteVertexArraysAPPLE_remap_index] +#define _gloffset_GenVertexArraysAPPLE driDispatchRemapTable[GenVertexArraysAPPLE_remap_index] +#define _gloffset_IsVertexArrayAPPLE driDispatchRemapTable[IsVertexArrayAPPLE_remap_index] +#define _gloffset_GetProgramNamedParameterdvNV driDispatchRemapTable[GetProgramNamedParameterdvNV_remap_index] +#define _gloffset_GetProgramNamedParameterfvNV driDispatchRemapTable[GetProgramNamedParameterfvNV_remap_index] +#define _gloffset_ProgramNamedParameter4dNV driDispatchRemapTable[ProgramNamedParameter4dNV_remap_index] +#define _gloffset_ProgramNamedParameter4dvNV driDispatchRemapTable[ProgramNamedParameter4dvNV_remap_index] +#define _gloffset_ProgramNamedParameter4fNV driDispatchRemapTable[ProgramNamedParameter4fNV_remap_index] +#define _gloffset_ProgramNamedParameter4fvNV driDispatchRemapTable[ProgramNamedParameter4fvNV_remap_index] +#define _gloffset_PrimitiveRestartIndexNV driDispatchRemapTable[PrimitiveRestartIndexNV_remap_index] +#define _gloffset_PrimitiveRestartNV driDispatchRemapTable[PrimitiveRestartNV_remap_index] +#define _gloffset_DepthBoundsEXT driDispatchRemapTable[DepthBoundsEXT_remap_index] +#define _gloffset_BlendEquationSeparateEXT driDispatchRemapTable[BlendEquationSeparateEXT_remap_index] +#define _gloffset_BindFramebufferEXT driDispatchRemapTable[BindFramebufferEXT_remap_index] +#define _gloffset_BindRenderbufferEXT driDispatchRemapTable[BindRenderbufferEXT_remap_index] +#define _gloffset_CheckFramebufferStatusEXT driDispatchRemapTable[CheckFramebufferStatusEXT_remap_index] +#define _gloffset_DeleteFramebuffersEXT driDispatchRemapTable[DeleteFramebuffersEXT_remap_index] +#define _gloffset_DeleteRenderbuffersEXT driDispatchRemapTable[DeleteRenderbuffersEXT_remap_index] +#define _gloffset_FramebufferRenderbufferEXT driDispatchRemapTable[FramebufferRenderbufferEXT_remap_index] +#define _gloffset_FramebufferTexture1DEXT driDispatchRemapTable[FramebufferTexture1DEXT_remap_index] +#define _gloffset_FramebufferTexture2DEXT driDispatchRemapTable[FramebufferTexture2DEXT_remap_index] +#define _gloffset_FramebufferTexture3DEXT driDispatchRemapTable[FramebufferTexture3DEXT_remap_index] +#define _gloffset_GenFramebuffersEXT driDispatchRemapTable[GenFramebuffersEXT_remap_index] +#define _gloffset_GenRenderbuffersEXT driDispatchRemapTable[GenRenderbuffersEXT_remap_index] +#define _gloffset_GenerateMipmapEXT driDispatchRemapTable[GenerateMipmapEXT_remap_index] +#define _gloffset_GetFramebufferAttachmentParameterivEXT driDispatchRemapTable[GetFramebufferAttachmentParameterivEXT_remap_index] +#define _gloffset_GetRenderbufferParameterivEXT driDispatchRemapTable[GetRenderbufferParameterivEXT_remap_index] +#define _gloffset_IsFramebufferEXT driDispatchRemapTable[IsFramebufferEXT_remap_index] +#define _gloffset_IsRenderbufferEXT driDispatchRemapTable[IsRenderbufferEXT_remap_index] +#define _gloffset_RenderbufferStorageEXT driDispatchRemapTable[RenderbufferStorageEXT_remap_index] +#define _gloffset_BlitFramebufferEXT driDispatchRemapTable[BlitFramebufferEXT_remap_index] +#define _gloffset_BufferParameteriAPPLE driDispatchRemapTable[BufferParameteriAPPLE_remap_index] +#define _gloffset_FlushMappedBufferRangeAPPLE driDispatchRemapTable[FlushMappedBufferRangeAPPLE_remap_index] +#define _gloffset_BindFragDataLocationEXT driDispatchRemapTable[BindFragDataLocationEXT_remap_index] +#define _gloffset_GetFragDataLocationEXT driDispatchRemapTable[GetFragDataLocationEXT_remap_index] +#define _gloffset_GetUniformuivEXT driDispatchRemapTable[GetUniformuivEXT_remap_index] +#define _gloffset_GetVertexAttribIivEXT driDispatchRemapTable[GetVertexAttribIivEXT_remap_index] +#define _gloffset_GetVertexAttribIuivEXT driDispatchRemapTable[GetVertexAttribIuivEXT_remap_index] +#define _gloffset_Uniform1uiEXT driDispatchRemapTable[Uniform1uiEXT_remap_index] +#define _gloffset_Uniform1uivEXT driDispatchRemapTable[Uniform1uivEXT_remap_index] +#define _gloffset_Uniform2uiEXT driDispatchRemapTable[Uniform2uiEXT_remap_index] +#define _gloffset_Uniform2uivEXT driDispatchRemapTable[Uniform2uivEXT_remap_index] +#define _gloffset_Uniform3uiEXT driDispatchRemapTable[Uniform3uiEXT_remap_index] +#define _gloffset_Uniform3uivEXT driDispatchRemapTable[Uniform3uivEXT_remap_index] +#define _gloffset_Uniform4uiEXT driDispatchRemapTable[Uniform4uiEXT_remap_index] +#define _gloffset_Uniform4uivEXT driDispatchRemapTable[Uniform4uivEXT_remap_index] +#define _gloffset_VertexAttribI1iEXT driDispatchRemapTable[VertexAttribI1iEXT_remap_index] +#define _gloffset_VertexAttribI1ivEXT driDispatchRemapTable[VertexAttribI1ivEXT_remap_index] +#define _gloffset_VertexAttribI1uiEXT driDispatchRemapTable[VertexAttribI1uiEXT_remap_index] +#define _gloffset_VertexAttribI1uivEXT driDispatchRemapTable[VertexAttribI1uivEXT_remap_index] +#define _gloffset_VertexAttribI2iEXT driDispatchRemapTable[VertexAttribI2iEXT_remap_index] +#define _gloffset_VertexAttribI2ivEXT driDispatchRemapTable[VertexAttribI2ivEXT_remap_index] +#define _gloffset_VertexAttribI2uiEXT driDispatchRemapTable[VertexAttribI2uiEXT_remap_index] +#define _gloffset_VertexAttribI2uivEXT driDispatchRemapTable[VertexAttribI2uivEXT_remap_index] +#define _gloffset_VertexAttribI3iEXT driDispatchRemapTable[VertexAttribI3iEXT_remap_index] +#define _gloffset_VertexAttribI3ivEXT driDispatchRemapTable[VertexAttribI3ivEXT_remap_index] +#define _gloffset_VertexAttribI3uiEXT driDispatchRemapTable[VertexAttribI3uiEXT_remap_index] +#define _gloffset_VertexAttribI3uivEXT driDispatchRemapTable[VertexAttribI3uivEXT_remap_index] +#define _gloffset_VertexAttribI4bvEXT driDispatchRemapTable[VertexAttribI4bvEXT_remap_index] +#define _gloffset_VertexAttribI4iEXT driDispatchRemapTable[VertexAttribI4iEXT_remap_index] +#define _gloffset_VertexAttribI4ivEXT driDispatchRemapTable[VertexAttribI4ivEXT_remap_index] +#define _gloffset_VertexAttribI4svEXT driDispatchRemapTable[VertexAttribI4svEXT_remap_index] +#define _gloffset_VertexAttribI4ubvEXT driDispatchRemapTable[VertexAttribI4ubvEXT_remap_index] +#define _gloffset_VertexAttribI4uiEXT driDispatchRemapTable[VertexAttribI4uiEXT_remap_index] +#define _gloffset_VertexAttribI4uivEXT driDispatchRemapTable[VertexAttribI4uivEXT_remap_index] +#define _gloffset_VertexAttribI4usvEXT driDispatchRemapTable[VertexAttribI4usvEXT_remap_index] +#define _gloffset_VertexAttribIPointerEXT driDispatchRemapTable[VertexAttribIPointerEXT_remap_index] +#define _gloffset_FramebufferTextureLayerEXT driDispatchRemapTable[FramebufferTextureLayerEXT_remap_index] +#define _gloffset_ColorMaskIndexedEXT driDispatchRemapTable[ColorMaskIndexedEXT_remap_index] +#define _gloffset_DisableIndexedEXT driDispatchRemapTable[DisableIndexedEXT_remap_index] +#define _gloffset_EnableIndexedEXT driDispatchRemapTable[EnableIndexedEXT_remap_index] +#define _gloffset_GetBooleanIndexedvEXT driDispatchRemapTable[GetBooleanIndexedvEXT_remap_index] +#define _gloffset_GetIntegerIndexedvEXT driDispatchRemapTable[GetIntegerIndexedvEXT_remap_index] +#define _gloffset_IsEnabledIndexedEXT driDispatchRemapTable[IsEnabledIndexedEXT_remap_index] +#define _gloffset_ClearColorIiEXT driDispatchRemapTable[ClearColorIiEXT_remap_index] +#define _gloffset_ClearColorIuiEXT driDispatchRemapTable[ClearColorIuiEXT_remap_index] +#define _gloffset_GetTexParameterIivEXT driDispatchRemapTable[GetTexParameterIivEXT_remap_index] +#define _gloffset_GetTexParameterIuivEXT driDispatchRemapTable[GetTexParameterIuivEXT_remap_index] +#define _gloffset_TexParameterIivEXT driDispatchRemapTable[TexParameterIivEXT_remap_index] +#define _gloffset_TexParameterIuivEXT driDispatchRemapTable[TexParameterIuivEXT_remap_index] +#define _gloffset_BeginConditionalRenderNV driDispatchRemapTable[BeginConditionalRenderNV_remap_index] +#define _gloffset_EndConditionalRenderNV driDispatchRemapTable[EndConditionalRenderNV_remap_index] +#define _gloffset_BeginTransformFeedbackEXT driDispatchRemapTable[BeginTransformFeedbackEXT_remap_index] +#define _gloffset_BindBufferBaseEXT driDispatchRemapTable[BindBufferBaseEXT_remap_index] +#define _gloffset_BindBufferOffsetEXT driDispatchRemapTable[BindBufferOffsetEXT_remap_index] +#define _gloffset_BindBufferRangeEXT driDispatchRemapTable[BindBufferRangeEXT_remap_index] +#define _gloffset_EndTransformFeedbackEXT driDispatchRemapTable[EndTransformFeedbackEXT_remap_index] +#define _gloffset_GetTransformFeedbackVaryingEXT driDispatchRemapTable[GetTransformFeedbackVaryingEXT_remap_index] +#define _gloffset_TransformFeedbackVaryingsEXT driDispatchRemapTable[TransformFeedbackVaryingsEXT_remap_index] +#define _gloffset_ProvokingVertexEXT driDispatchRemapTable[ProvokingVertexEXT_remap_index] +#define _gloffset_GetTexParameterPointervAPPLE driDispatchRemapTable[GetTexParameterPointervAPPLE_remap_index] +#define _gloffset_TextureRangeAPPLE driDispatchRemapTable[TextureRangeAPPLE_remap_index] +#define _gloffset_GetObjectParameterivAPPLE driDispatchRemapTable[GetObjectParameterivAPPLE_remap_index] +#define _gloffset_ObjectPurgeableAPPLE driDispatchRemapTable[ObjectPurgeableAPPLE_remap_index] +#define _gloffset_ObjectUnpurgeableAPPLE driDispatchRemapTable[ObjectUnpurgeableAPPLE_remap_index] +#define _gloffset_ActiveProgramEXT driDispatchRemapTable[ActiveProgramEXT_remap_index] +#define _gloffset_CreateShaderProgramEXT driDispatchRemapTable[CreateShaderProgramEXT_remap_index] +#define _gloffset_UseShaderProgramEXT driDispatchRemapTable[UseShaderProgramEXT_remap_index] +#define _gloffset_StencilFuncSeparateATI driDispatchRemapTable[StencilFuncSeparateATI_remap_index] +#define _gloffset_ProgramEnvParameters4fvEXT driDispatchRemapTable[ProgramEnvParameters4fvEXT_remap_index] +#define _gloffset_ProgramLocalParameters4fvEXT driDispatchRemapTable[ProgramLocalParameters4fvEXT_remap_index] +#define _gloffset_GetQueryObjecti64vEXT driDispatchRemapTable[GetQueryObjecti64vEXT_remap_index] +#define _gloffset_GetQueryObjectui64vEXT driDispatchRemapTable[GetQueryObjectui64vEXT_remap_index] +#define _gloffset_EGLImageTargetRenderbufferStorageOES driDispatchRemapTable[EGLImageTargetRenderbufferStorageOES_remap_index] +#define _gloffset_EGLImageTargetTexture2DOES driDispatchRemapTable[EGLImageTargetTexture2DOES_remap_index] + +#endif /* _GLAPI_USE_REMAP_TABLE */ + +#define CALL_NewList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_NewList, parameters) +#define GET_NewList(disp) GET_by_offset(disp, _gloffset_NewList) +#define SET_NewList(disp, fn) SET_by_offset(disp, _gloffset_NewList, fn) +#define CALL_EndList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndList, parameters) +#define GET_EndList(disp) GET_by_offset(disp, _gloffset_EndList) +#define SET_EndList(disp, fn) SET_by_offset(disp, _gloffset_EndList, fn) +#define CALL_CallList(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_CallList, parameters) +#define GET_CallList(disp) GET_by_offset(disp, _gloffset_CallList) +#define SET_CallList(disp, fn) SET_by_offset(disp, _gloffset_CallList, fn) +#define CALL_CallLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, const GLvoid *)), _gloffset_CallLists, parameters) +#define GET_CallLists(disp) GET_by_offset(disp, _gloffset_CallLists) +#define SET_CallLists(disp, fn) SET_by_offset(disp, _gloffset_CallLists, fn) +#define CALL_DeleteLists(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei)), _gloffset_DeleteLists, parameters) +#define GET_DeleteLists(disp) GET_by_offset(disp, _gloffset_DeleteLists) +#define SET_DeleteLists(disp, fn) SET_by_offset(disp, _gloffset_DeleteLists, fn) +#define CALL_GenLists(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLsizei)), _gloffset_GenLists, parameters) +#define GET_GenLists(disp) GET_by_offset(disp, _gloffset_GenLists) +#define SET_GenLists(disp, fn) SET_by_offset(disp, _gloffset_GenLists, fn) +#define CALL_ListBase(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ListBase, parameters) +#define GET_ListBase(disp) GET_by_offset(disp, _gloffset_ListBase) +#define SET_ListBase(disp, fn) SET_by_offset(disp, _gloffset_ListBase, fn) +#define CALL_Begin(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Begin, parameters) +#define GET_Begin(disp) GET_by_offset(disp, _gloffset_Begin) +#define SET_Begin(disp, fn) SET_by_offset(disp, _gloffset_Begin, fn) +#define CALL_Bitmap(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLfloat, GLfloat, GLfloat, GLfloat, const GLubyte *)), _gloffset_Bitmap, parameters) +#define GET_Bitmap(disp) GET_by_offset(disp, _gloffset_Bitmap) +#define SET_Bitmap(disp, fn) SET_by_offset(disp, _gloffset_Bitmap, fn) +#define CALL_Color3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Color3b, parameters) +#define GET_Color3b(disp) GET_by_offset(disp, _gloffset_Color3b) +#define SET_Color3b(disp, fn) SET_by_offset(disp, _gloffset_Color3b, fn) +#define CALL_Color3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color3bv, parameters) +#define GET_Color3bv(disp) GET_by_offset(disp, _gloffset_Color3bv) +#define SET_Color3bv(disp, fn) SET_by_offset(disp, _gloffset_Color3bv, fn) +#define CALL_Color3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Color3d, parameters) +#define GET_Color3d(disp) GET_by_offset(disp, _gloffset_Color3d) +#define SET_Color3d(disp, fn) SET_by_offset(disp, _gloffset_Color3d, fn) +#define CALL_Color3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color3dv, parameters) +#define GET_Color3dv(disp) GET_by_offset(disp, _gloffset_Color3dv) +#define SET_Color3dv(disp, fn) SET_by_offset(disp, _gloffset_Color3dv, fn) +#define CALL_Color3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Color3f, parameters) +#define GET_Color3f(disp) GET_by_offset(disp, _gloffset_Color3f) +#define SET_Color3f(disp, fn) SET_by_offset(disp, _gloffset_Color3f, fn) +#define CALL_Color3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color3fv, parameters) +#define GET_Color3fv(disp) GET_by_offset(disp, _gloffset_Color3fv) +#define SET_Color3fv(disp, fn) SET_by_offset(disp, _gloffset_Color3fv, fn) +#define CALL_Color3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Color3i, parameters) +#define GET_Color3i(disp) GET_by_offset(disp, _gloffset_Color3i) +#define SET_Color3i(disp, fn) SET_by_offset(disp, _gloffset_Color3i, fn) +#define CALL_Color3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color3iv, parameters) +#define GET_Color3iv(disp) GET_by_offset(disp, _gloffset_Color3iv) +#define SET_Color3iv(disp, fn) SET_by_offset(disp, _gloffset_Color3iv, fn) +#define CALL_Color3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Color3s, parameters) +#define GET_Color3s(disp) GET_by_offset(disp, _gloffset_Color3s) +#define SET_Color3s(disp, fn) SET_by_offset(disp, _gloffset_Color3s, fn) +#define CALL_Color3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color3sv, parameters) +#define GET_Color3sv(disp) GET_by_offset(disp, _gloffset_Color3sv) +#define SET_Color3sv(disp, fn) SET_by_offset(disp, _gloffset_Color3sv, fn) +#define CALL_Color3ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_Color3ub, parameters) +#define GET_Color3ub(disp) GET_by_offset(disp, _gloffset_Color3ub) +#define SET_Color3ub(disp, fn) SET_by_offset(disp, _gloffset_Color3ub, fn) +#define CALL_Color3ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color3ubv, parameters) +#define GET_Color3ubv(disp) GET_by_offset(disp, _gloffset_Color3ubv) +#define SET_Color3ubv(disp, fn) SET_by_offset(disp, _gloffset_Color3ubv, fn) +#define CALL_Color3ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_Color3ui, parameters) +#define GET_Color3ui(disp) GET_by_offset(disp, _gloffset_Color3ui) +#define SET_Color3ui(disp, fn) SET_by_offset(disp, _gloffset_Color3ui, fn) +#define CALL_Color3uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color3uiv, parameters) +#define GET_Color3uiv(disp) GET_by_offset(disp, _gloffset_Color3uiv) +#define SET_Color3uiv(disp, fn) SET_by_offset(disp, _gloffset_Color3uiv, fn) +#define CALL_Color3us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_Color3us, parameters) +#define GET_Color3us(disp) GET_by_offset(disp, _gloffset_Color3us) +#define SET_Color3us(disp, fn) SET_by_offset(disp, _gloffset_Color3us, fn) +#define CALL_Color3usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color3usv, parameters) +#define GET_Color3usv(disp) GET_by_offset(disp, _gloffset_Color3usv) +#define SET_Color3usv(disp, fn) SET_by_offset(disp, _gloffset_Color3usv, fn) +#define CALL_Color4b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte, GLbyte)), _gloffset_Color4b, parameters) +#define GET_Color4b(disp) GET_by_offset(disp, _gloffset_Color4b) +#define SET_Color4b(disp, fn) SET_by_offset(disp, _gloffset_Color4b, fn) +#define CALL_Color4bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Color4bv, parameters) +#define GET_Color4bv(disp) GET_by_offset(disp, _gloffset_Color4bv) +#define SET_Color4bv(disp, fn) SET_by_offset(disp, _gloffset_Color4bv, fn) +#define CALL_Color4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Color4d, parameters) +#define GET_Color4d(disp) GET_by_offset(disp, _gloffset_Color4d) +#define SET_Color4d(disp, fn) SET_by_offset(disp, _gloffset_Color4d, fn) +#define CALL_Color4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Color4dv, parameters) +#define GET_Color4dv(disp) GET_by_offset(disp, _gloffset_Color4dv) +#define SET_Color4dv(disp, fn) SET_by_offset(disp, _gloffset_Color4dv, fn) +#define CALL_Color4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Color4f, parameters) +#define GET_Color4f(disp) GET_by_offset(disp, _gloffset_Color4f) +#define SET_Color4f(disp, fn) SET_by_offset(disp, _gloffset_Color4f, fn) +#define CALL_Color4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Color4fv, parameters) +#define GET_Color4fv(disp) GET_by_offset(disp, _gloffset_Color4fv) +#define SET_Color4fv(disp, fn) SET_by_offset(disp, _gloffset_Color4fv, fn) +#define CALL_Color4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Color4i, parameters) +#define GET_Color4i(disp) GET_by_offset(disp, _gloffset_Color4i) +#define SET_Color4i(disp, fn) SET_by_offset(disp, _gloffset_Color4i, fn) +#define CALL_Color4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Color4iv, parameters) +#define GET_Color4iv(disp) GET_by_offset(disp, _gloffset_Color4iv) +#define SET_Color4iv(disp, fn) SET_by_offset(disp, _gloffset_Color4iv, fn) +#define CALL_Color4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Color4s, parameters) +#define GET_Color4s(disp) GET_by_offset(disp, _gloffset_Color4s) +#define SET_Color4s(disp, fn) SET_by_offset(disp, _gloffset_Color4s, fn) +#define CALL_Color4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Color4sv, parameters) +#define GET_Color4sv(disp) GET_by_offset(disp, _gloffset_Color4sv) +#define SET_Color4sv(disp, fn) SET_by_offset(disp, _gloffset_Color4sv, fn) +#define CALL_Color4ub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_Color4ub, parameters) +#define GET_Color4ub(disp) GET_by_offset(disp, _gloffset_Color4ub) +#define SET_Color4ub(disp, fn) SET_by_offset(disp, _gloffset_Color4ub, fn) +#define CALL_Color4ubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Color4ubv, parameters) +#define GET_Color4ubv(disp) GET_by_offset(disp, _gloffset_Color4ubv) +#define SET_Color4ubv(disp, fn) SET_by_offset(disp, _gloffset_Color4ubv, fn) +#define CALL_Color4ui(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_Color4ui, parameters) +#define GET_Color4ui(disp) GET_by_offset(disp, _gloffset_Color4ui) +#define SET_Color4ui(disp, fn) SET_by_offset(disp, _gloffset_Color4ui, fn) +#define CALL_Color4uiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_Color4uiv, parameters) +#define GET_Color4uiv(disp) GET_by_offset(disp, _gloffset_Color4uiv) +#define SET_Color4uiv(disp, fn) SET_by_offset(disp, _gloffset_Color4uiv, fn) +#define CALL_Color4us(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort, GLushort)), _gloffset_Color4us, parameters) +#define GET_Color4us(disp) GET_by_offset(disp, _gloffset_Color4us) +#define SET_Color4us(disp, fn) SET_by_offset(disp, _gloffset_Color4us, fn) +#define CALL_Color4usv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_Color4usv, parameters) +#define GET_Color4usv(disp) GET_by_offset(disp, _gloffset_Color4usv) +#define SET_Color4usv(disp, fn) SET_by_offset(disp, _gloffset_Color4usv, fn) +#define CALL_EdgeFlag(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_EdgeFlag, parameters) +#define GET_EdgeFlag(disp) GET_by_offset(disp, _gloffset_EdgeFlag) +#define SET_EdgeFlag(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlag, fn) +#define CALL_EdgeFlagv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLboolean *)), _gloffset_EdgeFlagv, parameters) +#define GET_EdgeFlagv(disp) GET_by_offset(disp, _gloffset_EdgeFlagv) +#define SET_EdgeFlagv(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagv, fn) +#define CALL_End(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_End, parameters) +#define GET_End(disp) GET_by_offset(disp, _gloffset_End) +#define SET_End(disp, fn) SET_by_offset(disp, _gloffset_End, fn) +#define CALL_Indexd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_Indexd, parameters) +#define GET_Indexd(disp) GET_by_offset(disp, _gloffset_Indexd) +#define SET_Indexd(disp, fn) SET_by_offset(disp, _gloffset_Indexd, fn) +#define CALL_Indexdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Indexdv, parameters) +#define GET_Indexdv(disp) GET_by_offset(disp, _gloffset_Indexdv) +#define SET_Indexdv(disp, fn) SET_by_offset(disp, _gloffset_Indexdv, fn) +#define CALL_Indexf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_Indexf, parameters) +#define GET_Indexf(disp) GET_by_offset(disp, _gloffset_Indexf) +#define SET_Indexf(disp, fn) SET_by_offset(disp, _gloffset_Indexf, fn) +#define CALL_Indexfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Indexfv, parameters) +#define GET_Indexfv(disp) GET_by_offset(disp, _gloffset_Indexfv) +#define SET_Indexfv(disp, fn) SET_by_offset(disp, _gloffset_Indexfv, fn) +#define CALL_Indexi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_Indexi, parameters) +#define GET_Indexi(disp) GET_by_offset(disp, _gloffset_Indexi) +#define SET_Indexi(disp, fn) SET_by_offset(disp, _gloffset_Indexi, fn) +#define CALL_Indexiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Indexiv, parameters) +#define GET_Indexiv(disp) GET_by_offset(disp, _gloffset_Indexiv) +#define SET_Indexiv(disp, fn) SET_by_offset(disp, _gloffset_Indexiv, fn) +#define CALL_Indexs(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_Indexs, parameters) +#define GET_Indexs(disp) GET_by_offset(disp, _gloffset_Indexs) +#define SET_Indexs(disp, fn) SET_by_offset(disp, _gloffset_Indexs, fn) +#define CALL_Indexsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Indexsv, parameters) +#define GET_Indexsv(disp) GET_by_offset(disp, _gloffset_Indexsv) +#define SET_Indexsv(disp, fn) SET_by_offset(disp, _gloffset_Indexsv, fn) +#define CALL_Normal3b(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_Normal3b, parameters) +#define GET_Normal3b(disp) GET_by_offset(disp, _gloffset_Normal3b) +#define SET_Normal3b(disp, fn) SET_by_offset(disp, _gloffset_Normal3b, fn) +#define CALL_Normal3bv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_Normal3bv, parameters) +#define GET_Normal3bv(disp) GET_by_offset(disp, _gloffset_Normal3bv) +#define SET_Normal3bv(disp, fn) SET_by_offset(disp, _gloffset_Normal3bv, fn) +#define CALL_Normal3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Normal3d, parameters) +#define GET_Normal3d(disp) GET_by_offset(disp, _gloffset_Normal3d) +#define SET_Normal3d(disp, fn) SET_by_offset(disp, _gloffset_Normal3d, fn) +#define CALL_Normal3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Normal3dv, parameters) +#define GET_Normal3dv(disp) GET_by_offset(disp, _gloffset_Normal3dv) +#define SET_Normal3dv(disp, fn) SET_by_offset(disp, _gloffset_Normal3dv, fn) +#define CALL_Normal3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Normal3f, parameters) +#define GET_Normal3f(disp) GET_by_offset(disp, _gloffset_Normal3f) +#define SET_Normal3f(disp, fn) SET_by_offset(disp, _gloffset_Normal3f, fn) +#define CALL_Normal3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Normal3fv, parameters) +#define GET_Normal3fv(disp) GET_by_offset(disp, _gloffset_Normal3fv) +#define SET_Normal3fv(disp, fn) SET_by_offset(disp, _gloffset_Normal3fv, fn) +#define CALL_Normal3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Normal3i, parameters) +#define GET_Normal3i(disp) GET_by_offset(disp, _gloffset_Normal3i) +#define SET_Normal3i(disp, fn) SET_by_offset(disp, _gloffset_Normal3i, fn) +#define CALL_Normal3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Normal3iv, parameters) +#define GET_Normal3iv(disp) GET_by_offset(disp, _gloffset_Normal3iv) +#define SET_Normal3iv(disp, fn) SET_by_offset(disp, _gloffset_Normal3iv, fn) +#define CALL_Normal3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Normal3s, parameters) +#define GET_Normal3s(disp) GET_by_offset(disp, _gloffset_Normal3s) +#define SET_Normal3s(disp, fn) SET_by_offset(disp, _gloffset_Normal3s, fn) +#define CALL_Normal3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Normal3sv, parameters) +#define GET_Normal3sv(disp) GET_by_offset(disp, _gloffset_Normal3sv) +#define SET_Normal3sv(disp, fn) SET_by_offset(disp, _gloffset_Normal3sv, fn) +#define CALL_RasterPos2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_RasterPos2d, parameters) +#define GET_RasterPos2d(disp) GET_by_offset(disp, _gloffset_RasterPos2d) +#define SET_RasterPos2d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2d, fn) +#define CALL_RasterPos2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos2dv, parameters) +#define GET_RasterPos2dv(disp) GET_by_offset(disp, _gloffset_RasterPos2dv) +#define SET_RasterPos2dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2dv, fn) +#define CALL_RasterPos2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_RasterPos2f, parameters) +#define GET_RasterPos2f(disp) GET_by_offset(disp, _gloffset_RasterPos2f) +#define SET_RasterPos2f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2f, fn) +#define CALL_RasterPos2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos2fv, parameters) +#define GET_RasterPos2fv(disp) GET_by_offset(disp, _gloffset_RasterPos2fv) +#define SET_RasterPos2fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2fv, fn) +#define CALL_RasterPos2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_RasterPos2i, parameters) +#define GET_RasterPos2i(disp) GET_by_offset(disp, _gloffset_RasterPos2i) +#define SET_RasterPos2i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2i, fn) +#define CALL_RasterPos2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos2iv, parameters) +#define GET_RasterPos2iv(disp) GET_by_offset(disp, _gloffset_RasterPos2iv) +#define SET_RasterPos2iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2iv, fn) +#define CALL_RasterPos2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_RasterPos2s, parameters) +#define GET_RasterPos2s(disp) GET_by_offset(disp, _gloffset_RasterPos2s) +#define SET_RasterPos2s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2s, fn) +#define CALL_RasterPos2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos2sv, parameters) +#define GET_RasterPos2sv(disp) GET_by_offset(disp, _gloffset_RasterPos2sv) +#define SET_RasterPos2sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos2sv, fn) +#define CALL_RasterPos3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos3d, parameters) +#define GET_RasterPos3d(disp) GET_by_offset(disp, _gloffset_RasterPos3d) +#define SET_RasterPos3d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3d, fn) +#define CALL_RasterPos3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos3dv, parameters) +#define GET_RasterPos3dv(disp) GET_by_offset(disp, _gloffset_RasterPos3dv) +#define SET_RasterPos3dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3dv, fn) +#define CALL_RasterPos3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos3f, parameters) +#define GET_RasterPos3f(disp) GET_by_offset(disp, _gloffset_RasterPos3f) +#define SET_RasterPos3f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3f, fn) +#define CALL_RasterPos3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos3fv, parameters) +#define GET_RasterPos3fv(disp) GET_by_offset(disp, _gloffset_RasterPos3fv) +#define SET_RasterPos3fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3fv, fn) +#define CALL_RasterPos3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_RasterPos3i, parameters) +#define GET_RasterPos3i(disp) GET_by_offset(disp, _gloffset_RasterPos3i) +#define SET_RasterPos3i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3i, fn) +#define CALL_RasterPos3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos3iv, parameters) +#define GET_RasterPos3iv(disp) GET_by_offset(disp, _gloffset_RasterPos3iv) +#define SET_RasterPos3iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3iv, fn) +#define CALL_RasterPos3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_RasterPos3s, parameters) +#define GET_RasterPos3s(disp) GET_by_offset(disp, _gloffset_RasterPos3s) +#define SET_RasterPos3s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3s, fn) +#define CALL_RasterPos3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos3sv, parameters) +#define GET_RasterPos3sv(disp) GET_by_offset(disp, _gloffset_RasterPos3sv) +#define SET_RasterPos3sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos3sv, fn) +#define CALL_RasterPos4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_RasterPos4d, parameters) +#define GET_RasterPos4d(disp) GET_by_offset(disp, _gloffset_RasterPos4d) +#define SET_RasterPos4d(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4d, fn) +#define CALL_RasterPos4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_RasterPos4dv, parameters) +#define GET_RasterPos4dv(disp) GET_by_offset(disp, _gloffset_RasterPos4dv) +#define SET_RasterPos4dv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4dv, fn) +#define CALL_RasterPos4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_RasterPos4f, parameters) +#define GET_RasterPos4f(disp) GET_by_offset(disp, _gloffset_RasterPos4f) +#define SET_RasterPos4f(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4f, fn) +#define CALL_RasterPos4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_RasterPos4fv, parameters) +#define GET_RasterPos4fv(disp) GET_by_offset(disp, _gloffset_RasterPos4fv) +#define SET_RasterPos4fv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4fv, fn) +#define CALL_RasterPos4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_RasterPos4i, parameters) +#define GET_RasterPos4i(disp) GET_by_offset(disp, _gloffset_RasterPos4i) +#define SET_RasterPos4i(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4i, fn) +#define CALL_RasterPos4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_RasterPos4iv, parameters) +#define GET_RasterPos4iv(disp) GET_by_offset(disp, _gloffset_RasterPos4iv) +#define SET_RasterPos4iv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4iv, fn) +#define CALL_RasterPos4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_RasterPos4s, parameters) +#define GET_RasterPos4s(disp) GET_by_offset(disp, _gloffset_RasterPos4s) +#define SET_RasterPos4s(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4s, fn) +#define CALL_RasterPos4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_RasterPos4sv, parameters) +#define GET_RasterPos4sv(disp) GET_by_offset(disp, _gloffset_RasterPos4sv) +#define SET_RasterPos4sv(disp, fn) SET_by_offset(disp, _gloffset_RasterPos4sv, fn) +#define CALL_Rectd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rectd, parameters) +#define GET_Rectd(disp) GET_by_offset(disp, _gloffset_Rectd) +#define SET_Rectd(disp, fn) SET_by_offset(disp, _gloffset_Rectd, fn) +#define CALL_Rectdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *, const GLdouble *)), _gloffset_Rectdv, parameters) +#define GET_Rectdv(disp) GET_by_offset(disp, _gloffset_Rectdv) +#define SET_Rectdv(disp, fn) SET_by_offset(disp, _gloffset_Rectdv, fn) +#define CALL_Rectf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rectf, parameters) +#define GET_Rectf(disp) GET_by_offset(disp, _gloffset_Rectf) +#define SET_Rectf(disp, fn) SET_by_offset(disp, _gloffset_Rectf, fn) +#define CALL_Rectfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *, const GLfloat *)), _gloffset_Rectfv, parameters) +#define GET_Rectfv(disp) GET_by_offset(disp, _gloffset_Rectfv) +#define SET_Rectfv(disp, fn) SET_by_offset(disp, _gloffset_Rectfv, fn) +#define CALL_Recti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Recti, parameters) +#define GET_Recti(disp) GET_by_offset(disp, _gloffset_Recti) +#define SET_Recti(disp, fn) SET_by_offset(disp, _gloffset_Recti, fn) +#define CALL_Rectiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *, const GLint *)), _gloffset_Rectiv, parameters) +#define GET_Rectiv(disp) GET_by_offset(disp, _gloffset_Rectiv) +#define SET_Rectiv(disp, fn) SET_by_offset(disp, _gloffset_Rectiv, fn) +#define CALL_Rects(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Rects, parameters) +#define GET_Rects(disp) GET_by_offset(disp, _gloffset_Rects) +#define SET_Rects(disp, fn) SET_by_offset(disp, _gloffset_Rects, fn) +#define CALL_Rectsv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *, const GLshort *)), _gloffset_Rectsv, parameters) +#define GET_Rectsv(disp) GET_by_offset(disp, _gloffset_Rectsv) +#define SET_Rectsv(disp, fn) SET_by_offset(disp, _gloffset_Rectsv, fn) +#define CALL_TexCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_TexCoord1d, parameters) +#define GET_TexCoord1d(disp) GET_by_offset(disp, _gloffset_TexCoord1d) +#define SET_TexCoord1d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1d, fn) +#define CALL_TexCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord1dv, parameters) +#define GET_TexCoord1dv(disp) GET_by_offset(disp, _gloffset_TexCoord1dv) +#define SET_TexCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1dv, fn) +#define CALL_TexCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_TexCoord1f, parameters) +#define GET_TexCoord1f(disp) GET_by_offset(disp, _gloffset_TexCoord1f) +#define SET_TexCoord1f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1f, fn) +#define CALL_TexCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord1fv, parameters) +#define GET_TexCoord1fv(disp) GET_by_offset(disp, _gloffset_TexCoord1fv) +#define SET_TexCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1fv, fn) +#define CALL_TexCoord1i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_TexCoord1i, parameters) +#define GET_TexCoord1i(disp) GET_by_offset(disp, _gloffset_TexCoord1i) +#define SET_TexCoord1i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1i, fn) +#define CALL_TexCoord1iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord1iv, parameters) +#define GET_TexCoord1iv(disp) GET_by_offset(disp, _gloffset_TexCoord1iv) +#define SET_TexCoord1iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1iv, fn) +#define CALL_TexCoord1s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort)), _gloffset_TexCoord1s, parameters) +#define GET_TexCoord1s(disp) GET_by_offset(disp, _gloffset_TexCoord1s) +#define SET_TexCoord1s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1s, fn) +#define CALL_TexCoord1sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord1sv, parameters) +#define GET_TexCoord1sv(disp) GET_by_offset(disp, _gloffset_TexCoord1sv) +#define SET_TexCoord1sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord1sv, fn) +#define CALL_TexCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_TexCoord2d, parameters) +#define GET_TexCoord2d(disp) GET_by_offset(disp, _gloffset_TexCoord2d) +#define SET_TexCoord2d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2d, fn) +#define CALL_TexCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord2dv, parameters) +#define GET_TexCoord2dv(disp) GET_by_offset(disp, _gloffset_TexCoord2dv) +#define SET_TexCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2dv, fn) +#define CALL_TexCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_TexCoord2f, parameters) +#define GET_TexCoord2f(disp) GET_by_offset(disp, _gloffset_TexCoord2f) +#define SET_TexCoord2f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2f, fn) +#define CALL_TexCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord2fv, parameters) +#define GET_TexCoord2fv(disp) GET_by_offset(disp, _gloffset_TexCoord2fv) +#define SET_TexCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2fv, fn) +#define CALL_TexCoord2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_TexCoord2i, parameters) +#define GET_TexCoord2i(disp) GET_by_offset(disp, _gloffset_TexCoord2i) +#define SET_TexCoord2i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2i, fn) +#define CALL_TexCoord2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord2iv, parameters) +#define GET_TexCoord2iv(disp) GET_by_offset(disp, _gloffset_TexCoord2iv) +#define SET_TexCoord2iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2iv, fn) +#define CALL_TexCoord2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_TexCoord2s, parameters) +#define GET_TexCoord2s(disp) GET_by_offset(disp, _gloffset_TexCoord2s) +#define SET_TexCoord2s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2s, fn) +#define CALL_TexCoord2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord2sv, parameters) +#define GET_TexCoord2sv(disp) GET_by_offset(disp, _gloffset_TexCoord2sv) +#define SET_TexCoord2sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord2sv, fn) +#define CALL_TexCoord3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord3d, parameters) +#define GET_TexCoord3d(disp) GET_by_offset(disp, _gloffset_TexCoord3d) +#define SET_TexCoord3d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3d, fn) +#define CALL_TexCoord3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord3dv, parameters) +#define GET_TexCoord3dv(disp) GET_by_offset(disp, _gloffset_TexCoord3dv) +#define SET_TexCoord3dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3dv, fn) +#define CALL_TexCoord3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord3f, parameters) +#define GET_TexCoord3f(disp) GET_by_offset(disp, _gloffset_TexCoord3f) +#define SET_TexCoord3f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3f, fn) +#define CALL_TexCoord3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord3fv, parameters) +#define GET_TexCoord3fv(disp) GET_by_offset(disp, _gloffset_TexCoord3fv) +#define SET_TexCoord3fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3fv, fn) +#define CALL_TexCoord3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_TexCoord3i, parameters) +#define GET_TexCoord3i(disp) GET_by_offset(disp, _gloffset_TexCoord3i) +#define SET_TexCoord3i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3i, fn) +#define CALL_TexCoord3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord3iv, parameters) +#define GET_TexCoord3iv(disp) GET_by_offset(disp, _gloffset_TexCoord3iv) +#define SET_TexCoord3iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3iv, fn) +#define CALL_TexCoord3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_TexCoord3s, parameters) +#define GET_TexCoord3s(disp) GET_by_offset(disp, _gloffset_TexCoord3s) +#define SET_TexCoord3s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3s, fn) +#define CALL_TexCoord3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord3sv, parameters) +#define GET_TexCoord3sv(disp) GET_by_offset(disp, _gloffset_TexCoord3sv) +#define SET_TexCoord3sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord3sv, fn) +#define CALL_TexCoord4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_TexCoord4d, parameters) +#define GET_TexCoord4d(disp) GET_by_offset(disp, _gloffset_TexCoord4d) +#define SET_TexCoord4d(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4d, fn) +#define CALL_TexCoord4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_TexCoord4dv, parameters) +#define GET_TexCoord4dv(disp) GET_by_offset(disp, _gloffset_TexCoord4dv) +#define SET_TexCoord4dv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4dv, fn) +#define CALL_TexCoord4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_TexCoord4f, parameters) +#define GET_TexCoord4f(disp) GET_by_offset(disp, _gloffset_TexCoord4f) +#define SET_TexCoord4f(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4f, fn) +#define CALL_TexCoord4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_TexCoord4fv, parameters) +#define GET_TexCoord4fv(disp) GET_by_offset(disp, _gloffset_TexCoord4fv) +#define SET_TexCoord4fv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4fv, fn) +#define CALL_TexCoord4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_TexCoord4i, parameters) +#define GET_TexCoord4i(disp) GET_by_offset(disp, _gloffset_TexCoord4i) +#define SET_TexCoord4i(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4i, fn) +#define CALL_TexCoord4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_TexCoord4iv, parameters) +#define GET_TexCoord4iv(disp) GET_by_offset(disp, _gloffset_TexCoord4iv) +#define SET_TexCoord4iv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4iv, fn) +#define CALL_TexCoord4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_TexCoord4s, parameters) +#define GET_TexCoord4s(disp) GET_by_offset(disp, _gloffset_TexCoord4s) +#define SET_TexCoord4s(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4s, fn) +#define CALL_TexCoord4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_TexCoord4sv, parameters) +#define GET_TexCoord4sv(disp) GET_by_offset(disp, _gloffset_TexCoord4sv) +#define SET_TexCoord4sv(disp, fn) SET_by_offset(disp, _gloffset_TexCoord4sv, fn) +#define CALL_Vertex2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_Vertex2d, parameters) +#define GET_Vertex2d(disp) GET_by_offset(disp, _gloffset_Vertex2d) +#define SET_Vertex2d(disp, fn) SET_by_offset(disp, _gloffset_Vertex2d, fn) +#define CALL_Vertex2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex2dv, parameters) +#define GET_Vertex2dv(disp) GET_by_offset(disp, _gloffset_Vertex2dv) +#define SET_Vertex2dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2dv, fn) +#define CALL_Vertex2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_Vertex2f, parameters) +#define GET_Vertex2f(disp) GET_by_offset(disp, _gloffset_Vertex2f) +#define SET_Vertex2f(disp, fn) SET_by_offset(disp, _gloffset_Vertex2f, fn) +#define CALL_Vertex2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex2fv, parameters) +#define GET_Vertex2fv(disp) GET_by_offset(disp, _gloffset_Vertex2fv) +#define SET_Vertex2fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2fv, fn) +#define CALL_Vertex2i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Vertex2i, parameters) +#define GET_Vertex2i(disp) GET_by_offset(disp, _gloffset_Vertex2i) +#define SET_Vertex2i(disp, fn) SET_by_offset(disp, _gloffset_Vertex2i, fn) +#define CALL_Vertex2iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex2iv, parameters) +#define GET_Vertex2iv(disp) GET_by_offset(disp, _gloffset_Vertex2iv) +#define SET_Vertex2iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2iv, fn) +#define CALL_Vertex2s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_Vertex2s, parameters) +#define GET_Vertex2s(disp) GET_by_offset(disp, _gloffset_Vertex2s) +#define SET_Vertex2s(disp, fn) SET_by_offset(disp, _gloffset_Vertex2s, fn) +#define CALL_Vertex2sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex2sv, parameters) +#define GET_Vertex2sv(disp) GET_by_offset(disp, _gloffset_Vertex2sv) +#define SET_Vertex2sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex2sv, fn) +#define CALL_Vertex3d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Vertex3d, parameters) +#define GET_Vertex3d(disp) GET_by_offset(disp, _gloffset_Vertex3d) +#define SET_Vertex3d(disp, fn) SET_by_offset(disp, _gloffset_Vertex3d, fn) +#define CALL_Vertex3dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex3dv, parameters) +#define GET_Vertex3dv(disp) GET_by_offset(disp, _gloffset_Vertex3dv) +#define SET_Vertex3dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3dv, fn) +#define CALL_Vertex3f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Vertex3f, parameters) +#define GET_Vertex3f(disp) GET_by_offset(disp, _gloffset_Vertex3f) +#define SET_Vertex3f(disp, fn) SET_by_offset(disp, _gloffset_Vertex3f, fn) +#define CALL_Vertex3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex3fv, parameters) +#define GET_Vertex3fv(disp) GET_by_offset(disp, _gloffset_Vertex3fv) +#define SET_Vertex3fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3fv, fn) +#define CALL_Vertex3i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Vertex3i, parameters) +#define GET_Vertex3i(disp) GET_by_offset(disp, _gloffset_Vertex3i) +#define SET_Vertex3i(disp, fn) SET_by_offset(disp, _gloffset_Vertex3i, fn) +#define CALL_Vertex3iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex3iv, parameters) +#define GET_Vertex3iv(disp) GET_by_offset(disp, _gloffset_Vertex3iv) +#define SET_Vertex3iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3iv, fn) +#define CALL_Vertex3s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_Vertex3s, parameters) +#define GET_Vertex3s(disp) GET_by_offset(disp, _gloffset_Vertex3s) +#define SET_Vertex3s(disp, fn) SET_by_offset(disp, _gloffset_Vertex3s, fn) +#define CALL_Vertex3sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex3sv, parameters) +#define GET_Vertex3sv(disp) GET_by_offset(disp, _gloffset_Vertex3sv) +#define SET_Vertex3sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex3sv, fn) +#define CALL_Vertex4d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Vertex4d, parameters) +#define GET_Vertex4d(disp) GET_by_offset(disp, _gloffset_Vertex4d) +#define SET_Vertex4d(disp, fn) SET_by_offset(disp, _gloffset_Vertex4d, fn) +#define CALL_Vertex4dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_Vertex4dv, parameters) +#define GET_Vertex4dv(disp) GET_by_offset(disp, _gloffset_Vertex4dv) +#define SET_Vertex4dv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4dv, fn) +#define CALL_Vertex4f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Vertex4f, parameters) +#define GET_Vertex4f(disp) GET_by_offset(disp, _gloffset_Vertex4f) +#define SET_Vertex4f(disp, fn) SET_by_offset(disp, _gloffset_Vertex4f, fn) +#define CALL_Vertex4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_Vertex4fv, parameters) +#define GET_Vertex4fv(disp) GET_by_offset(disp, _gloffset_Vertex4fv) +#define SET_Vertex4fv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4fv, fn) +#define CALL_Vertex4i(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Vertex4i, parameters) +#define GET_Vertex4i(disp) GET_by_offset(disp, _gloffset_Vertex4i) +#define SET_Vertex4i(disp, fn) SET_by_offset(disp, _gloffset_Vertex4i, fn) +#define CALL_Vertex4iv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_Vertex4iv, parameters) +#define GET_Vertex4iv(disp) GET_by_offset(disp, _gloffset_Vertex4iv) +#define SET_Vertex4iv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4iv, fn) +#define CALL_Vertex4s(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_Vertex4s, parameters) +#define GET_Vertex4s(disp) GET_by_offset(disp, _gloffset_Vertex4s) +#define SET_Vertex4s(disp, fn) SET_by_offset(disp, _gloffset_Vertex4s, fn) +#define CALL_Vertex4sv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_Vertex4sv, parameters) +#define GET_Vertex4sv(disp) GET_by_offset(disp, _gloffset_Vertex4sv) +#define SET_Vertex4sv(disp, fn) SET_by_offset(disp, _gloffset_Vertex4sv, fn) +#define CALL_ClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_ClipPlane, parameters) +#define GET_ClipPlane(disp) GET_by_offset(disp, _gloffset_ClipPlane) +#define SET_ClipPlane(disp, fn) SET_by_offset(disp, _gloffset_ClipPlane, fn) +#define CALL_ColorMaterial(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_ColorMaterial, parameters) +#define GET_ColorMaterial(disp) GET_by_offset(disp, _gloffset_ColorMaterial) +#define SET_ColorMaterial(disp, fn) SET_by_offset(disp, _gloffset_ColorMaterial, fn) +#define CALL_CullFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_CullFace, parameters) +#define GET_CullFace(disp) GET_by_offset(disp, _gloffset_CullFace) +#define SET_CullFace(disp, fn) SET_by_offset(disp, _gloffset_CullFace, fn) +#define CALL_Fogf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Fogf, parameters) +#define GET_Fogf(disp) GET_by_offset(disp, _gloffset_Fogf) +#define SET_Fogf(disp, fn) SET_by_offset(disp, _gloffset_Fogf, fn) +#define CALL_Fogfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_Fogfv, parameters) +#define GET_Fogfv(disp) GET_by_offset(disp, _gloffset_Fogfv) +#define SET_Fogfv(disp, fn) SET_by_offset(disp, _gloffset_Fogfv, fn) +#define CALL_Fogi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_Fogi, parameters) +#define GET_Fogi(disp) GET_by_offset(disp, _gloffset_Fogi) +#define SET_Fogi(disp, fn) SET_by_offset(disp, _gloffset_Fogi, fn) +#define CALL_Fogiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_Fogiv, parameters) +#define GET_Fogiv(disp) GET_by_offset(disp, _gloffset_Fogiv) +#define SET_Fogiv(disp, fn) SET_by_offset(disp, _gloffset_Fogiv, fn) +#define CALL_FrontFace(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_FrontFace, parameters) +#define GET_FrontFace(disp) GET_by_offset(disp, _gloffset_FrontFace) +#define SET_FrontFace(disp, fn) SET_by_offset(disp, _gloffset_FrontFace, fn) +#define CALL_Hint(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_Hint, parameters) +#define GET_Hint(disp) GET_by_offset(disp, _gloffset_Hint) +#define SET_Hint(disp, fn) SET_by_offset(disp, _gloffset_Hint, fn) +#define CALL_Lightf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Lightf, parameters) +#define GET_Lightf(disp) GET_by_offset(disp, _gloffset_Lightf) +#define SET_Lightf(disp, fn) SET_by_offset(disp, _gloffset_Lightf, fn) +#define CALL_Lightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Lightfv, parameters) +#define GET_Lightfv(disp) GET_by_offset(disp, _gloffset_Lightfv) +#define SET_Lightfv(disp, fn) SET_by_offset(disp, _gloffset_Lightfv, fn) +#define CALL_Lighti(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Lighti, parameters) +#define GET_Lighti(disp) GET_by_offset(disp, _gloffset_Lighti) +#define SET_Lighti(disp, fn) SET_by_offset(disp, _gloffset_Lighti, fn) +#define CALL_Lightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Lightiv, parameters) +#define GET_Lightiv(disp) GET_by_offset(disp, _gloffset_Lightiv) +#define SET_Lightiv(disp, fn) SET_by_offset(disp, _gloffset_Lightiv, fn) +#define CALL_LightModelf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_LightModelf, parameters) +#define GET_LightModelf(disp) GET_by_offset(disp, _gloffset_LightModelf) +#define SET_LightModelf(disp, fn) SET_by_offset(disp, _gloffset_LightModelf, fn) +#define CALL_LightModelfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_LightModelfv, parameters) +#define GET_LightModelfv(disp) GET_by_offset(disp, _gloffset_LightModelfv) +#define SET_LightModelfv(disp, fn) SET_by_offset(disp, _gloffset_LightModelfv, fn) +#define CALL_LightModeli(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_LightModeli, parameters) +#define GET_LightModeli(disp) GET_by_offset(disp, _gloffset_LightModeli) +#define SET_LightModeli(disp, fn) SET_by_offset(disp, _gloffset_LightModeli, fn) +#define CALL_LightModeliv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_LightModeliv, parameters) +#define GET_LightModeliv(disp) GET_by_offset(disp, _gloffset_LightModeliv) +#define SET_LightModeliv(disp, fn) SET_by_offset(disp, _gloffset_LightModeliv, fn) +#define CALL_LineStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLushort)), _gloffset_LineStipple, parameters) +#define GET_LineStipple(disp) GET_by_offset(disp, _gloffset_LineStipple) +#define SET_LineStipple(disp, fn) SET_by_offset(disp, _gloffset_LineStipple, fn) +#define CALL_LineWidth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_LineWidth, parameters) +#define GET_LineWidth(disp) GET_by_offset(disp, _gloffset_LineWidth) +#define SET_LineWidth(disp, fn) SET_by_offset(disp, _gloffset_LineWidth, fn) +#define CALL_Materialf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_Materialf, parameters) +#define GET_Materialf(disp) GET_by_offset(disp, _gloffset_Materialf) +#define SET_Materialf(disp, fn) SET_by_offset(disp, _gloffset_Materialf, fn) +#define CALL_Materialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_Materialfv, parameters) +#define GET_Materialfv(disp) GET_by_offset(disp, _gloffset_Materialfv) +#define SET_Materialfv(disp, fn) SET_by_offset(disp, _gloffset_Materialfv, fn) +#define CALL_Materiali(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_Materiali, parameters) +#define GET_Materiali(disp) GET_by_offset(disp, _gloffset_Materiali) +#define SET_Materiali(disp, fn) SET_by_offset(disp, _gloffset_Materiali, fn) +#define CALL_Materialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_Materialiv, parameters) +#define GET_Materialiv(disp) GET_by_offset(disp, _gloffset_Materialiv) +#define SET_Materialiv(disp, fn) SET_by_offset(disp, _gloffset_Materialiv, fn) +#define CALL_PointSize(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PointSize, parameters) +#define GET_PointSize(disp) GET_by_offset(disp, _gloffset_PointSize) +#define SET_PointSize(disp, fn) SET_by_offset(disp, _gloffset_PointSize, fn) +#define CALL_PolygonMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_PolygonMode, parameters) +#define GET_PolygonMode(disp) GET_by_offset(disp, _gloffset_PolygonMode) +#define SET_PolygonMode(disp, fn) SET_by_offset(disp, _gloffset_PolygonMode, fn) +#define CALL_PolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_PolygonStipple, parameters) +#define GET_PolygonStipple(disp) GET_by_offset(disp, _gloffset_PolygonStipple) +#define SET_PolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_PolygonStipple, fn) +#define CALL_Scissor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Scissor, parameters) +#define GET_Scissor(disp) GET_by_offset(disp, _gloffset_Scissor) +#define SET_Scissor(disp, fn) SET_by_offset(disp, _gloffset_Scissor, fn) +#define CALL_ShadeModel(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ShadeModel, parameters) +#define GET_ShadeModel(disp) GET_by_offset(disp, _gloffset_ShadeModel) +#define SET_ShadeModel(disp, fn) SET_by_offset(disp, _gloffset_ShadeModel, fn) +#define CALL_TexParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexParameterf, parameters) +#define GET_TexParameterf(disp) GET_by_offset(disp, _gloffset_TexParameterf) +#define SET_TexParameterf(disp, fn) SET_by_offset(disp, _gloffset_TexParameterf, fn) +#define CALL_TexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexParameterfv, parameters) +#define GET_TexParameterfv(disp) GET_by_offset(disp, _gloffset_TexParameterfv) +#define SET_TexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_TexParameterfv, fn) +#define CALL_TexParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexParameteri, parameters) +#define GET_TexParameteri(disp) GET_by_offset(disp, _gloffset_TexParameteri) +#define SET_TexParameteri(disp, fn) SET_by_offset(disp, _gloffset_TexParameteri, fn) +#define CALL_TexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameteriv, parameters) +#define GET_TexParameteriv(disp) GET_by_offset(disp, _gloffset_TexParameteriv) +#define SET_TexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_TexParameteriv, fn) +#define CALL_TexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage1D, parameters) +#define GET_TexImage1D(disp) GET_by_offset(disp, _gloffset_TexImage1D) +#define SET_TexImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexImage1D, fn) +#define CALL_TexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage2D, parameters) +#define GET_TexImage2D(disp) GET_by_offset(disp, _gloffset_TexImage2D) +#define SET_TexImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexImage2D, fn) +#define CALL_TexEnvf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexEnvf, parameters) +#define GET_TexEnvf(disp) GET_by_offset(disp, _gloffset_TexEnvf) +#define SET_TexEnvf(disp, fn) SET_by_offset(disp, _gloffset_TexEnvf, fn) +#define CALL_TexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexEnvfv, parameters) +#define GET_TexEnvfv(disp) GET_by_offset(disp, _gloffset_TexEnvfv) +#define SET_TexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_TexEnvfv, fn) +#define CALL_TexEnvi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexEnvi, parameters) +#define GET_TexEnvi(disp) GET_by_offset(disp, _gloffset_TexEnvi) +#define SET_TexEnvi(disp, fn) SET_by_offset(disp, _gloffset_TexEnvi, fn) +#define CALL_TexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexEnviv, parameters) +#define GET_TexEnviv(disp) GET_by_offset(disp, _gloffset_TexEnviv) +#define SET_TexEnviv(disp, fn) SET_by_offset(disp, _gloffset_TexEnviv, fn) +#define CALL_TexGend(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble)), _gloffset_TexGend, parameters) +#define GET_TexGend(disp) GET_by_offset(disp, _gloffset_TexGend) +#define SET_TexGend(disp, fn) SET_by_offset(disp, _gloffset_TexGend, fn) +#define CALL_TexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLdouble *)), _gloffset_TexGendv, parameters) +#define GET_TexGendv(disp) GET_by_offset(disp, _gloffset_TexGendv) +#define SET_TexGendv(disp, fn) SET_by_offset(disp, _gloffset_TexGendv, fn) +#define CALL_TexGenf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_TexGenf, parameters) +#define GET_TexGenf(disp) GET_by_offset(disp, _gloffset_TexGenf) +#define SET_TexGenf(disp, fn) SET_by_offset(disp, _gloffset_TexGenf, fn) +#define CALL_TexGenfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_TexGenfv, parameters) +#define GET_TexGenfv(disp) GET_by_offset(disp, _gloffset_TexGenfv) +#define SET_TexGenfv(disp, fn) SET_by_offset(disp, _gloffset_TexGenfv, fn) +#define CALL_TexGeni(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_TexGeni, parameters) +#define GET_TexGeni(disp) GET_by_offset(disp, _gloffset_TexGeni) +#define SET_TexGeni(disp, fn) SET_by_offset(disp, _gloffset_TexGeni, fn) +#define CALL_TexGeniv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexGeniv, parameters) +#define GET_TexGeniv(disp) GET_by_offset(disp, _gloffset_TexGeniv) +#define SET_TexGeniv(disp, fn) SET_by_offset(disp, _gloffset_TexGeniv, fn) +#define CALL_FeedbackBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLenum, GLfloat *)), _gloffset_FeedbackBuffer, parameters) +#define GET_FeedbackBuffer(disp) GET_by_offset(disp, _gloffset_FeedbackBuffer) +#define SET_FeedbackBuffer(disp, fn) SET_by_offset(disp, _gloffset_FeedbackBuffer, fn) +#define CALL_SelectBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_SelectBuffer, parameters) +#define GET_SelectBuffer(disp) GET_by_offset(disp, _gloffset_SelectBuffer) +#define SET_SelectBuffer(disp, fn) SET_by_offset(disp, _gloffset_SelectBuffer, fn) +#define CALL_RenderMode(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLenum)), _gloffset_RenderMode, parameters) +#define GET_RenderMode(disp) GET_by_offset(disp, _gloffset_RenderMode) +#define SET_RenderMode(disp, fn) SET_by_offset(disp, _gloffset_RenderMode, fn) +#define CALL_InitNames(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_InitNames, parameters) +#define GET_InitNames(disp) GET_by_offset(disp, _gloffset_InitNames) +#define SET_InitNames(disp, fn) SET_by_offset(disp, _gloffset_InitNames, fn) +#define CALL_LoadName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_LoadName, parameters) +#define GET_LoadName(disp) GET_by_offset(disp, _gloffset_LoadName) +#define SET_LoadName(disp, fn) SET_by_offset(disp, _gloffset_LoadName, fn) +#define CALL_PassThrough(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_PassThrough, parameters) +#define GET_PassThrough(disp) GET_by_offset(disp, _gloffset_PassThrough) +#define SET_PassThrough(disp, fn) SET_by_offset(disp, _gloffset_PassThrough, fn) +#define CALL_PopName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopName, parameters) +#define GET_PopName(disp) GET_by_offset(disp, _gloffset_PopName) +#define SET_PopName(disp, fn) SET_by_offset(disp, _gloffset_PopName, fn) +#define CALL_PushName(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PushName, parameters) +#define GET_PushName(disp) GET_by_offset(disp, _gloffset_PushName) +#define SET_PushName(disp, fn) SET_by_offset(disp, _gloffset_PushName, fn) +#define CALL_DrawBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DrawBuffer, parameters) +#define GET_DrawBuffer(disp) GET_by_offset(disp, _gloffset_DrawBuffer) +#define SET_DrawBuffer(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffer, fn) +#define CALL_Clear(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_Clear, parameters) +#define GET_Clear(disp) GET_by_offset(disp, _gloffset_Clear) +#define SET_Clear(disp, fn) SET_by_offset(disp, _gloffset_Clear, fn) +#define CALL_ClearAccum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ClearAccum, parameters) +#define GET_ClearAccum(disp) GET_by_offset(disp, _gloffset_ClearAccum) +#define SET_ClearAccum(disp, fn) SET_by_offset(disp, _gloffset_ClearAccum, fn) +#define CALL_ClearIndex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_ClearIndex, parameters) +#define GET_ClearIndex(disp) GET_by_offset(disp, _gloffset_ClearIndex) +#define SET_ClearIndex(disp, fn) SET_by_offset(disp, _gloffset_ClearIndex, fn) +#define CALL_ClearColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_ClearColor, parameters) +#define GET_ClearColor(disp) GET_by_offset(disp, _gloffset_ClearColor) +#define SET_ClearColor(disp, fn) SET_by_offset(disp, _gloffset_ClearColor, fn) +#define CALL_ClearStencil(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ClearStencil, parameters) +#define GET_ClearStencil(disp) GET_by_offset(disp, _gloffset_ClearStencil) +#define SET_ClearStencil(disp, fn) SET_by_offset(disp, _gloffset_ClearStencil, fn) +#define CALL_ClearDepth(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd)), _gloffset_ClearDepth, parameters) +#define GET_ClearDepth(disp) GET_by_offset(disp, _gloffset_ClearDepth) +#define SET_ClearDepth(disp, fn) SET_by_offset(disp, _gloffset_ClearDepth, fn) +#define CALL_StencilMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_StencilMask, parameters) +#define GET_StencilMask(disp) GET_by_offset(disp, _gloffset_StencilMask) +#define SET_StencilMask(disp, fn) SET_by_offset(disp, _gloffset_StencilMask, fn) +#define CALL_ColorMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMask, parameters) +#define GET_ColorMask(disp) GET_by_offset(disp, _gloffset_ColorMask) +#define SET_ColorMask(disp, fn) SET_by_offset(disp, _gloffset_ColorMask, fn) +#define CALL_DepthMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLboolean)), _gloffset_DepthMask, parameters) +#define GET_DepthMask(disp) GET_by_offset(disp, _gloffset_DepthMask) +#define SET_DepthMask(disp, fn) SET_by_offset(disp, _gloffset_DepthMask, fn) +#define CALL_IndexMask(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_IndexMask, parameters) +#define GET_IndexMask(disp) GET_by_offset(disp, _gloffset_IndexMask) +#define SET_IndexMask(disp, fn) SET_by_offset(disp, _gloffset_IndexMask, fn) +#define CALL_Accum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_Accum, parameters) +#define GET_Accum(disp) GET_by_offset(disp, _gloffset_Accum) +#define SET_Accum(disp, fn) SET_by_offset(disp, _gloffset_Accum, fn) +#define CALL_Disable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Disable, parameters) +#define GET_Disable(disp) GET_by_offset(disp, _gloffset_Disable) +#define SET_Disable(disp, fn) SET_by_offset(disp, _gloffset_Disable, fn) +#define CALL_Enable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_Enable, parameters) +#define GET_Enable(disp) GET_by_offset(disp, _gloffset_Enable) +#define SET_Enable(disp, fn) SET_by_offset(disp, _gloffset_Enable, fn) +#define CALL_Finish(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Finish, parameters) +#define GET_Finish(disp) GET_by_offset(disp, _gloffset_Finish) +#define SET_Finish(disp, fn) SET_by_offset(disp, _gloffset_Finish, fn) +#define CALL_Flush(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_Flush, parameters) +#define GET_Flush(disp) GET_by_offset(disp, _gloffset_Flush) +#define SET_Flush(disp, fn) SET_by_offset(disp, _gloffset_Flush, fn) +#define CALL_PopAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopAttrib, parameters) +#define GET_PopAttrib(disp) GET_by_offset(disp, _gloffset_PopAttrib) +#define SET_PopAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopAttrib, fn) +#define CALL_PushAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushAttrib, parameters) +#define GET_PushAttrib(disp) GET_by_offset(disp, _gloffset_PushAttrib) +#define SET_PushAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushAttrib, fn) +#define CALL_Map1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map1d, parameters) +#define GET_Map1d(disp) GET_by_offset(disp, _gloffset_Map1d) +#define SET_Map1d(disp, fn) SET_by_offset(disp, _gloffset_Map1d, fn) +#define CALL_Map1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map1f, parameters) +#define GET_Map1f(disp) GET_by_offset(disp, _gloffset_Map1f) +#define SET_Map1f(disp, fn) SET_by_offset(disp, _gloffset_Map1f, fn) +#define CALL_Map2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLint, GLint, GLdouble, GLdouble, GLint, GLint, const GLdouble *)), _gloffset_Map2d, parameters) +#define GET_Map2d(disp) GET_by_offset(disp, _gloffset_Map2d) +#define SET_Map2d(disp, fn) SET_by_offset(disp, _gloffset_Map2d, fn) +#define CALL_Map2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLint, GLint, GLfloat, GLfloat, GLint, GLint, const GLfloat *)), _gloffset_Map2f, parameters) +#define GET_Map2f(disp) GET_by_offset(disp, _gloffset_Map2f) +#define SET_Map2f(disp, fn) SET_by_offset(disp, _gloffset_Map2f, fn) +#define CALL_MapGrid1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble)), _gloffset_MapGrid1d, parameters) +#define GET_MapGrid1d(disp) GET_by_offset(disp, _gloffset_MapGrid1d) +#define SET_MapGrid1d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1d, fn) +#define CALL_MapGrid1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_MapGrid1f, parameters) +#define GET_MapGrid1f(disp) GET_by_offset(disp, _gloffset_MapGrid1f) +#define SET_MapGrid1f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid1f, fn) +#define CALL_MapGrid2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLdouble, GLdouble, GLint, GLdouble, GLdouble)), _gloffset_MapGrid2d, parameters) +#define GET_MapGrid2d(disp) GET_by_offset(disp, _gloffset_MapGrid2d) +#define SET_MapGrid2d(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2d, fn) +#define CALL_MapGrid2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLint, GLfloat, GLfloat)), _gloffset_MapGrid2f, parameters) +#define GET_MapGrid2f(disp) GET_by_offset(disp, _gloffset_MapGrid2f) +#define SET_MapGrid2f(disp, fn) SET_by_offset(disp, _gloffset_MapGrid2f, fn) +#define CALL_EvalCoord1d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_EvalCoord1d, parameters) +#define GET_EvalCoord1d(disp) GET_by_offset(disp, _gloffset_EvalCoord1d) +#define SET_EvalCoord1d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1d, fn) +#define CALL_EvalCoord1dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord1dv, parameters) +#define GET_EvalCoord1dv(disp) GET_by_offset(disp, _gloffset_EvalCoord1dv) +#define SET_EvalCoord1dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1dv, fn) +#define CALL_EvalCoord1f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_EvalCoord1f, parameters) +#define GET_EvalCoord1f(disp) GET_by_offset(disp, _gloffset_EvalCoord1f) +#define SET_EvalCoord1f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1f, fn) +#define CALL_EvalCoord1fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord1fv, parameters) +#define GET_EvalCoord1fv(disp) GET_by_offset(disp, _gloffset_EvalCoord1fv) +#define SET_EvalCoord1fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord1fv, fn) +#define CALL_EvalCoord2d(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_EvalCoord2d, parameters) +#define GET_EvalCoord2d(disp) GET_by_offset(disp, _gloffset_EvalCoord2d) +#define SET_EvalCoord2d(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2d, fn) +#define CALL_EvalCoord2dv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_EvalCoord2dv, parameters) +#define GET_EvalCoord2dv(disp) GET_by_offset(disp, _gloffset_EvalCoord2dv) +#define SET_EvalCoord2dv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2dv, fn) +#define CALL_EvalCoord2f(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_EvalCoord2f, parameters) +#define GET_EvalCoord2f(disp) GET_by_offset(disp, _gloffset_EvalCoord2f) +#define SET_EvalCoord2f(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2f, fn) +#define CALL_EvalCoord2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_EvalCoord2fv, parameters) +#define GET_EvalCoord2fv(disp) GET_by_offset(disp, _gloffset_EvalCoord2fv) +#define SET_EvalCoord2fv(disp, fn) SET_by_offset(disp, _gloffset_EvalCoord2fv, fn) +#define CALL_EvalMesh1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_EvalMesh1, parameters) +#define GET_EvalMesh1(disp) GET_by_offset(disp, _gloffset_EvalMesh1) +#define SET_EvalMesh1(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh1, fn) +#define CALL_EvalPoint1(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_EvalPoint1, parameters) +#define GET_EvalPoint1(disp) GET_by_offset(disp, _gloffset_EvalPoint1) +#define SET_EvalPoint1(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint1, fn) +#define CALL_EvalMesh2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_EvalMesh2, parameters) +#define GET_EvalMesh2(disp) GET_by_offset(disp, _gloffset_EvalMesh2) +#define SET_EvalMesh2(disp, fn) SET_by_offset(disp, _gloffset_EvalMesh2, fn) +#define CALL_EvalPoint2(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_EvalPoint2, parameters) +#define GET_EvalPoint2(disp) GET_by_offset(disp, _gloffset_EvalPoint2) +#define SET_EvalPoint2(disp, fn) SET_by_offset(disp, _gloffset_EvalPoint2, fn) +#define CALL_AlphaFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLclampf)), _gloffset_AlphaFunc, parameters) +#define GET_AlphaFunc(disp) GET_by_offset(disp, _gloffset_AlphaFunc) +#define SET_AlphaFunc(disp, fn) SET_by_offset(disp, _gloffset_AlphaFunc, fn) +#define CALL_BlendFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendFunc, parameters) +#define GET_BlendFunc(disp) GET_by_offset(disp, _gloffset_BlendFunc) +#define SET_BlendFunc(disp, fn) SET_by_offset(disp, _gloffset_BlendFunc, fn) +#define CALL_LogicOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_LogicOp, parameters) +#define GET_LogicOp(disp) GET_by_offset(disp, _gloffset_LogicOp) +#define SET_LogicOp(disp, fn) SET_by_offset(disp, _gloffset_LogicOp, fn) +#define CALL_StencilFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLuint)), _gloffset_StencilFunc, parameters) +#define GET_StencilFunc(disp) GET_by_offset(disp, _gloffset_StencilFunc) +#define SET_StencilFunc(disp, fn) SET_by_offset(disp, _gloffset_StencilFunc, fn) +#define CALL_StencilOp(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum)), _gloffset_StencilOp, parameters) +#define GET_StencilOp(disp) GET_by_offset(disp, _gloffset_StencilOp) +#define SET_StencilOp(disp, fn) SET_by_offset(disp, _gloffset_StencilOp, fn) +#define CALL_DepthFunc(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DepthFunc, parameters) +#define GET_DepthFunc(disp) GET_by_offset(disp, _gloffset_DepthFunc) +#define SET_DepthFunc(disp, fn) SET_by_offset(disp, _gloffset_DepthFunc, fn) +#define CALL_PixelZoom(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PixelZoom, parameters) +#define GET_PixelZoom(disp) GET_by_offset(disp, _gloffset_PixelZoom) +#define SET_PixelZoom(disp, fn) SET_by_offset(disp, _gloffset_PixelZoom, fn) +#define CALL_PixelTransferf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTransferf, parameters) +#define GET_PixelTransferf(disp) GET_by_offset(disp, _gloffset_PixelTransferf) +#define SET_PixelTransferf(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferf, fn) +#define CALL_PixelTransferi(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTransferi, parameters) +#define GET_PixelTransferi(disp) GET_by_offset(disp, _gloffset_PixelTransferi) +#define SET_PixelTransferi(disp, fn) SET_by_offset(disp, _gloffset_PixelTransferi, fn) +#define CALL_PixelStoref(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelStoref, parameters) +#define GET_PixelStoref(disp) GET_by_offset(disp, _gloffset_PixelStoref) +#define SET_PixelStoref(disp, fn) SET_by_offset(disp, _gloffset_PixelStoref, fn) +#define CALL_PixelStorei(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelStorei, parameters) +#define GET_PixelStorei(disp) GET_by_offset(disp, _gloffset_PixelStorei) +#define SET_PixelStorei(disp, fn) SET_by_offset(disp, _gloffset_PixelStorei, fn) +#define CALL_PixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLfloat *)), _gloffset_PixelMapfv, parameters) +#define GET_PixelMapfv(disp) GET_by_offset(disp, _gloffset_PixelMapfv) +#define SET_PixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapfv, fn) +#define CALL_PixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLuint *)), _gloffset_PixelMapuiv, parameters) +#define GET_PixelMapuiv(disp) GET_by_offset(disp, _gloffset_PixelMapuiv) +#define SET_PixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapuiv, fn) +#define CALL_PixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLushort *)), _gloffset_PixelMapusv, parameters) +#define GET_PixelMapusv(disp) GET_by_offset(disp, _gloffset_PixelMapusv) +#define SET_PixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_PixelMapusv, fn) +#define CALL_ReadBuffer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ReadBuffer, parameters) +#define GET_ReadBuffer(disp) GET_by_offset(disp, _gloffset_ReadBuffer) +#define SET_ReadBuffer(disp, fn) SET_by_offset(disp, _gloffset_ReadBuffer, fn) +#define CALL_CopyPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum)), _gloffset_CopyPixels, parameters) +#define GET_CopyPixels(disp) GET_by_offset(disp, _gloffset_CopyPixels) +#define SET_CopyPixels(disp, fn) SET_by_offset(disp, _gloffset_CopyPixels, fn) +#define CALL_ReadPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *)), _gloffset_ReadPixels, parameters) +#define GET_ReadPixels(disp) GET_by_offset(disp, _gloffset_ReadPixels) +#define SET_ReadPixels(disp, fn) SET_by_offset(disp, _gloffset_ReadPixels, fn) +#define CALL_DrawPixels(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_DrawPixels, parameters) +#define GET_DrawPixels(disp) GET_by_offset(disp, _gloffset_DrawPixels) +#define SET_DrawPixels(disp, fn) SET_by_offset(disp, _gloffset_DrawPixels, fn) +#define CALL_GetBooleanv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean *)), _gloffset_GetBooleanv, parameters) +#define GET_GetBooleanv(disp) GET_by_offset(disp, _gloffset_GetBooleanv) +#define SET_GetBooleanv(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanv, fn) +#define CALL_GetClipPlane(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetClipPlane, parameters) +#define GET_GetClipPlane(disp) GET_by_offset(disp, _gloffset_GetClipPlane) +#define SET_GetClipPlane(disp, fn) SET_by_offset(disp, _gloffset_GetClipPlane, fn) +#define CALL_GetDoublev(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble *)), _gloffset_GetDoublev, parameters) +#define GET_GetDoublev(disp) GET_by_offset(disp, _gloffset_GetDoublev) +#define SET_GetDoublev(disp, fn) SET_by_offset(disp, _gloffset_GetDoublev, fn) +#define CALL_GetError(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(void)), _gloffset_GetError, parameters) +#define GET_GetError(disp) GET_by_offset(disp, _gloffset_GetError) +#define SET_GetError(disp, fn) SET_by_offset(disp, _gloffset_GetError, fn) +#define CALL_GetFloatv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetFloatv, parameters) +#define GET_GetFloatv(disp) GET_by_offset(disp, _gloffset_GetFloatv) +#define SET_GetFloatv(disp, fn) SET_by_offset(disp, _gloffset_GetFloatv, fn) +#define CALL_GetIntegerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetIntegerv, parameters) +#define GET_GetIntegerv(disp) GET_by_offset(disp, _gloffset_GetIntegerv) +#define SET_GetIntegerv(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerv, fn) +#define CALL_GetLightfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetLightfv, parameters) +#define GET_GetLightfv(disp) GET_by_offset(disp, _gloffset_GetLightfv) +#define SET_GetLightfv(disp, fn) SET_by_offset(disp, _gloffset_GetLightfv, fn) +#define CALL_GetLightiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetLightiv, parameters) +#define GET_GetLightiv(disp) GET_by_offset(disp, _gloffset_GetLightiv) +#define SET_GetLightiv(disp, fn) SET_by_offset(disp, _gloffset_GetLightiv, fn) +#define CALL_GetMapdv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetMapdv, parameters) +#define GET_GetMapdv(disp) GET_by_offset(disp, _gloffset_GetMapdv) +#define SET_GetMapdv(disp, fn) SET_by_offset(disp, _gloffset_GetMapdv, fn) +#define CALL_GetMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMapfv, parameters) +#define GET_GetMapfv(disp) GET_by_offset(disp, _gloffset_GetMapfv) +#define SET_GetMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetMapfv, fn) +#define CALL_GetMapiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMapiv, parameters) +#define GET_GetMapiv(disp) GET_by_offset(disp, _gloffset_GetMapiv) +#define SET_GetMapiv(disp, fn) SET_by_offset(disp, _gloffset_GetMapiv, fn) +#define CALL_GetMaterialfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMaterialfv, parameters) +#define GET_GetMaterialfv(disp) GET_by_offset(disp, _gloffset_GetMaterialfv) +#define SET_GetMaterialfv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialfv, fn) +#define CALL_GetMaterialiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMaterialiv, parameters) +#define GET_GetMaterialiv(disp) GET_by_offset(disp, _gloffset_GetMaterialiv) +#define SET_GetMaterialiv(disp, fn) SET_by_offset(disp, _gloffset_GetMaterialiv, fn) +#define CALL_GetPixelMapfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelMapfv, parameters) +#define GET_GetPixelMapfv(disp) GET_by_offset(disp, _gloffset_GetPixelMapfv) +#define SET_GetPixelMapfv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapfv, fn) +#define CALL_GetPixelMapuiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint *)), _gloffset_GetPixelMapuiv, parameters) +#define GET_GetPixelMapuiv(disp) GET_by_offset(disp, _gloffset_GetPixelMapuiv) +#define SET_GetPixelMapuiv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapuiv, fn) +#define CALL_GetPixelMapusv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLushort *)), _gloffset_GetPixelMapusv, parameters) +#define GET_GetPixelMapusv(disp) GET_by_offset(disp, _gloffset_GetPixelMapusv) +#define SET_GetPixelMapusv(disp, fn) SET_by_offset(disp, _gloffset_GetPixelMapusv, fn) +#define CALL_GetPolygonStipple(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte *)), _gloffset_GetPolygonStipple, parameters) +#define GET_GetPolygonStipple(disp) GET_by_offset(disp, _gloffset_GetPolygonStipple) +#define SET_GetPolygonStipple(disp, fn) SET_by_offset(disp, _gloffset_GetPolygonStipple, fn) +#define CALL_GetString(disp, parameters) CALL_by_offset(disp, (const GLubyte * (GLAPIENTRYP)(GLenum)), _gloffset_GetString, parameters) +#define GET_GetString(disp) GET_by_offset(disp, _gloffset_GetString) +#define SET_GetString(disp, fn) SET_by_offset(disp, _gloffset_GetString, fn) +#define CALL_GetTexEnvfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexEnvfv, parameters) +#define GET_GetTexEnvfv(disp) GET_by_offset(disp, _gloffset_GetTexEnvfv) +#define SET_GetTexEnvfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnvfv, fn) +#define CALL_GetTexEnviv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexEnviv, parameters) +#define GET_GetTexEnviv(disp) GET_by_offset(disp, _gloffset_GetTexEnviv) +#define SET_GetTexEnviv(disp, fn) SET_by_offset(disp, _gloffset_GetTexEnviv, fn) +#define CALL_GetTexGendv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLdouble *)), _gloffset_GetTexGendv, parameters) +#define GET_GetTexGendv(disp) GET_by_offset(disp, _gloffset_GetTexGendv) +#define SET_GetTexGendv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGendv, fn) +#define CALL_GetTexGenfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexGenfv, parameters) +#define GET_GetTexGenfv(disp) GET_by_offset(disp, _gloffset_GetTexGenfv) +#define SET_GetTexGenfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGenfv, fn) +#define CALL_GetTexGeniv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexGeniv, parameters) +#define GET_GetTexGeniv(disp) GET_by_offset(disp, _gloffset_GetTexGeniv) +#define SET_GetTexGeniv(disp, fn) SET_by_offset(disp, _gloffset_GetTexGeniv, fn) +#define CALL_GetTexImage(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLenum, GLvoid *)), _gloffset_GetTexImage, parameters) +#define GET_GetTexImage(disp) GET_by_offset(disp, _gloffset_GetTexImage) +#define SET_GetTexImage(disp, fn) SET_by_offset(disp, _gloffset_GetTexImage, fn) +#define CALL_GetTexParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetTexParameterfv, parameters) +#define GET_GetTexParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexParameterfv) +#define SET_GetTexParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterfv, fn) +#define CALL_GetTexParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameteriv, parameters) +#define GET_GetTexParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexParameteriv) +#define SET_GetTexParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameteriv, fn) +#define CALL_GetTexLevelParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLfloat *)), _gloffset_GetTexLevelParameterfv, parameters) +#define GET_GetTexLevelParameterfv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameterfv) +#define SET_GetTexLevelParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameterfv, fn) +#define CALL_GetTexLevelParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint *)), _gloffset_GetTexLevelParameteriv, parameters) +#define GET_GetTexLevelParameteriv(disp) GET_by_offset(disp, _gloffset_GetTexLevelParameteriv) +#define SET_GetTexLevelParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetTexLevelParameteriv, fn) +#define CALL_IsEnabled(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_IsEnabled, parameters) +#define GET_IsEnabled(disp) GET_by_offset(disp, _gloffset_IsEnabled) +#define SET_IsEnabled(disp, fn) SET_by_offset(disp, _gloffset_IsEnabled, fn) +#define CALL_IsList(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsList, parameters) +#define GET_IsList(disp) GET_by_offset(disp, _gloffset_IsList) +#define SET_IsList(disp, fn) SET_by_offset(disp, _gloffset_IsList, fn) +#define CALL_DepthRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthRange, parameters) +#define GET_DepthRange(disp) GET_by_offset(disp, _gloffset_DepthRange) +#define SET_DepthRange(disp, fn) SET_by_offset(disp, _gloffset_DepthRange, fn) +#define CALL_Frustum(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Frustum, parameters) +#define GET_Frustum(disp) GET_by_offset(disp, _gloffset_Frustum) +#define SET_Frustum(disp, fn) SET_by_offset(disp, _gloffset_Frustum, fn) +#define CALL_LoadIdentity(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_LoadIdentity, parameters) +#define GET_LoadIdentity(disp) GET_by_offset(disp, _gloffset_LoadIdentity) +#define SET_LoadIdentity(disp, fn) SET_by_offset(disp, _gloffset_LoadIdentity, fn) +#define CALL_LoadMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadMatrixf, parameters) +#define GET_LoadMatrixf(disp) GET_by_offset(disp, _gloffset_LoadMatrixf) +#define SET_LoadMatrixf(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixf, fn) +#define CALL_LoadMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadMatrixd, parameters) +#define GET_LoadMatrixd(disp) GET_by_offset(disp, _gloffset_LoadMatrixd) +#define SET_LoadMatrixd(disp, fn) SET_by_offset(disp, _gloffset_LoadMatrixd, fn) +#define CALL_MatrixMode(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_MatrixMode, parameters) +#define GET_MatrixMode(disp) GET_by_offset(disp, _gloffset_MatrixMode) +#define SET_MatrixMode(disp, fn) SET_by_offset(disp, _gloffset_MatrixMode, fn) +#define CALL_MultMatrixf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultMatrixf, parameters) +#define GET_MultMatrixf(disp) GET_by_offset(disp, _gloffset_MultMatrixf) +#define SET_MultMatrixf(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixf, fn) +#define CALL_MultMatrixd(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultMatrixd, parameters) +#define GET_MultMatrixd(disp) GET_by_offset(disp, _gloffset_MultMatrixd) +#define SET_MultMatrixd(disp, fn) SET_by_offset(disp, _gloffset_MultMatrixd, fn) +#define CALL_Ortho(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Ortho, parameters) +#define GET_Ortho(disp) GET_by_offset(disp, _gloffset_Ortho) +#define SET_Ortho(disp, fn) SET_by_offset(disp, _gloffset_Ortho, fn) +#define CALL_PopMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopMatrix, parameters) +#define GET_PopMatrix(disp) GET_by_offset(disp, _gloffset_PopMatrix) +#define SET_PopMatrix(disp, fn) SET_by_offset(disp, _gloffset_PopMatrix, fn) +#define CALL_PushMatrix(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PushMatrix, parameters) +#define GET_PushMatrix(disp) GET_by_offset(disp, _gloffset_PushMatrix) +#define SET_PushMatrix(disp, fn) SET_by_offset(disp, _gloffset_PushMatrix, fn) +#define CALL_Rotated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_Rotated, parameters) +#define GET_Rotated(disp) GET_by_offset(disp, _gloffset_Rotated) +#define SET_Rotated(disp, fn) SET_by_offset(disp, _gloffset_Rotated, fn) +#define CALL_Rotatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Rotatef, parameters) +#define GET_Rotatef(disp) GET_by_offset(disp, _gloffset_Rotatef) +#define SET_Rotatef(disp, fn) SET_by_offset(disp, _gloffset_Rotatef, fn) +#define CALL_Scaled(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Scaled, parameters) +#define GET_Scaled(disp) GET_by_offset(disp, _gloffset_Scaled) +#define SET_Scaled(disp, fn) SET_by_offset(disp, _gloffset_Scaled, fn) +#define CALL_Scalef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Scalef, parameters) +#define GET_Scalef(disp) GET_by_offset(disp, _gloffset_Scalef) +#define SET_Scalef(disp, fn) SET_by_offset(disp, _gloffset_Scalef, fn) +#define CALL_Translated(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_Translated, parameters) +#define GET_Translated(disp) GET_by_offset(disp, _gloffset_Translated) +#define SET_Translated(disp, fn) SET_by_offset(disp, _gloffset_Translated, fn) +#define CALL_Translatef(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_Translatef, parameters) +#define GET_Translatef(disp) GET_by_offset(disp, _gloffset_Translatef) +#define SET_Translatef(disp, fn) SET_by_offset(disp, _gloffset_Translatef, fn) +#define CALL_Viewport(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLsizei, GLsizei)), _gloffset_Viewport, parameters) +#define GET_Viewport(disp) GET_by_offset(disp, _gloffset_Viewport) +#define SET_Viewport(disp, fn) SET_by_offset(disp, _gloffset_Viewport, fn) +#define CALL_ArrayElement(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint)), _gloffset_ArrayElement, parameters) +#define GET_ArrayElement(disp) GET_by_offset(disp, _gloffset_ArrayElement) +#define SET_ArrayElement(disp, fn) SET_by_offset(disp, _gloffset_ArrayElement, fn) +#define CALL_BindTexture(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTexture, parameters) +#define GET_BindTexture(disp) GET_by_offset(disp, _gloffset_BindTexture) +#define SET_BindTexture(disp, fn) SET_by_offset(disp, _gloffset_BindTexture, fn) +#define CALL_ColorPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_ColorPointer, parameters) +#define GET_ColorPointer(disp) GET_by_offset(disp, _gloffset_ColorPointer) +#define SET_ColorPointer(disp, fn) SET_by_offset(disp, _gloffset_ColorPointer, fn) +#define CALL_DisableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_DisableClientState, parameters) +#define GET_DisableClientState(disp) GET_by_offset(disp, _gloffset_DisableClientState) +#define SET_DisableClientState(disp, fn) SET_by_offset(disp, _gloffset_DisableClientState, fn) +#define CALL_DrawArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei)), _gloffset_DrawArrays, parameters) +#define GET_DrawArrays(disp) GET_by_offset(disp, _gloffset_DrawArrays) +#define SET_DrawArrays(disp, fn) SET_by_offset(disp, _gloffset_DrawArrays, fn) +#define CALL_DrawElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawElements, parameters) +#define GET_DrawElements(disp) GET_by_offset(disp, _gloffset_DrawElements) +#define SET_DrawElements(disp, fn) SET_by_offset(disp, _gloffset_DrawElements, fn) +#define CALL_EdgeFlagPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_EdgeFlagPointer, parameters) +#define GET_EdgeFlagPointer(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointer) +#define SET_EdgeFlagPointer(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointer, fn) +#define CALL_EnableClientState(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EnableClientState, parameters) +#define GET_EnableClientState(disp) GET_by_offset(disp, _gloffset_EnableClientState) +#define SET_EnableClientState(disp, fn) SET_by_offset(disp, _gloffset_EnableClientState, fn) +#define CALL_IndexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_IndexPointer, parameters) +#define GET_IndexPointer(disp) GET_by_offset(disp, _gloffset_IndexPointer) +#define SET_IndexPointer(disp, fn) SET_by_offset(disp, _gloffset_IndexPointer, fn) +#define CALL_Indexub(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte)), _gloffset_Indexub, parameters) +#define GET_Indexub(disp) GET_by_offset(disp, _gloffset_Indexub) +#define SET_Indexub(disp, fn) SET_by_offset(disp, _gloffset_Indexub, fn) +#define CALL_Indexubv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_Indexubv, parameters) +#define GET_Indexubv(disp) GET_by_offset(disp, _gloffset_Indexubv) +#define SET_Indexubv(disp, fn) SET_by_offset(disp, _gloffset_Indexubv, fn) +#define CALL_InterleavedArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_InterleavedArrays, parameters) +#define GET_InterleavedArrays(disp) GET_by_offset(disp, _gloffset_InterleavedArrays) +#define SET_InterleavedArrays(disp, fn) SET_by_offset(disp, _gloffset_InterleavedArrays, fn) +#define CALL_NormalPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_NormalPointer, parameters) +#define GET_NormalPointer(disp) GET_by_offset(disp, _gloffset_NormalPointer) +#define SET_NormalPointer(disp, fn) SET_by_offset(disp, _gloffset_NormalPointer, fn) +#define CALL_PolygonOffset(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffset, parameters) +#define GET_PolygonOffset(disp) GET_by_offset(disp, _gloffset_PolygonOffset) +#define SET_PolygonOffset(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffset, fn) +#define CALL_TexCoordPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_TexCoordPointer, parameters) +#define GET_TexCoordPointer(disp) GET_by_offset(disp, _gloffset_TexCoordPointer) +#define SET_TexCoordPointer(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointer, fn) +#define CALL_VertexPointer(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexPointer, parameters) +#define GET_VertexPointer(disp) GET_by_offset(disp, _gloffset_VertexPointer) +#define SET_VertexPointer(disp, fn) SET_by_offset(disp, _gloffset_VertexPointer, fn) +#define CALL_AreTexturesResident(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreTexturesResident, parameters) +#define GET_AreTexturesResident(disp) GET_by_offset(disp, _gloffset_AreTexturesResident) +#define SET_AreTexturesResident(disp, fn) SET_by_offset(disp, _gloffset_AreTexturesResident, fn) +#define CALL_CopyTexImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLint)), _gloffset_CopyTexImage1D, parameters) +#define GET_CopyTexImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexImage1D) +#define SET_CopyTexImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage1D, fn) +#define CALL_CopyTexImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLint, GLint, GLsizei, GLsizei, GLint)), _gloffset_CopyTexImage2D, parameters) +#define GET_CopyTexImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexImage2D) +#define SET_CopyTexImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexImage2D, fn) +#define CALL_CopyTexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei)), _gloffset_CopyTexSubImage1D, parameters) +#define GET_CopyTexSubImage1D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage1D) +#define SET_CopyTexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage1D, fn) +#define CALL_CopyTexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage2D, parameters) +#define GET_CopyTexSubImage2D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage2D) +#define SET_CopyTexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage2D, fn) +#define CALL_DeleteTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTextures, parameters) +#define GET_DeleteTextures(disp) GET_by_offset(disp, _gloffset_DeleteTextures) +#define SET_DeleteTextures(disp, fn) SET_by_offset(disp, _gloffset_DeleteTextures, fn) +#define CALL_GenTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTextures, parameters) +#define GET_GenTextures(disp) GET_by_offset(disp, _gloffset_GenTextures) +#define SET_GenTextures(disp, fn) SET_by_offset(disp, _gloffset_GenTextures, fn) +#define CALL_GetPointerv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid **)), _gloffset_GetPointerv, parameters) +#define GET_GetPointerv(disp) GET_by_offset(disp, _gloffset_GetPointerv) +#define SET_GetPointerv(disp, fn) SET_by_offset(disp, _gloffset_GetPointerv, fn) +#define CALL_IsTexture(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTexture, parameters) +#define GET_IsTexture(disp) GET_by_offset(disp, _gloffset_IsTexture) +#define SET_IsTexture(disp, fn) SET_by_offset(disp, _gloffset_IsTexture, fn) +#define CALL_PrioritizeTextures(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *, const GLclampf *)), _gloffset_PrioritizeTextures, parameters) +#define GET_PrioritizeTextures(disp) GET_by_offset(disp, _gloffset_PrioritizeTextures) +#define SET_PrioritizeTextures(disp, fn) SET_by_offset(disp, _gloffset_PrioritizeTextures, fn) +#define CALL_TexSubImage1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage1D, parameters) +#define GET_TexSubImage1D(disp) GET_by_offset(disp, _gloffset_TexSubImage1D) +#define SET_TexSubImage1D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage1D, fn) +#define CALL_TexSubImage2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage2D, parameters) +#define GET_TexSubImage2D(disp) GET_by_offset(disp, _gloffset_TexSubImage2D) +#define SET_TexSubImage2D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage2D, fn) +#define CALL_PopClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PopClientAttrib, parameters) +#define GET_PopClientAttrib(disp) GET_by_offset(disp, _gloffset_PopClientAttrib) +#define SET_PopClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PopClientAttrib, fn) +#define CALL_PushClientAttrib(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbitfield)), _gloffset_PushClientAttrib, parameters) +#define GET_PushClientAttrib(disp) GET_by_offset(disp, _gloffset_PushClientAttrib) +#define SET_PushClientAttrib(disp, fn) SET_by_offset(disp, _gloffset_PushClientAttrib, fn) +#define CALL_BlendColor(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLclampf, GLclampf, GLclampf)), _gloffset_BlendColor, parameters) +#define GET_BlendColor(disp) GET_by_offset(disp, _gloffset_BlendColor) +#define SET_BlendColor(disp, fn) SET_by_offset(disp, _gloffset_BlendColor, fn) +#define CALL_BlendEquation(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BlendEquation, parameters) +#define GET_BlendEquation(disp) GET_by_offset(disp, _gloffset_BlendEquation) +#define SET_BlendEquation(disp, fn) SET_by_offset(disp, _gloffset_BlendEquation, fn) +#define CALL_DrawRangeElements(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *)), _gloffset_DrawRangeElements, parameters) +#define GET_DrawRangeElements(disp) GET_by_offset(disp, _gloffset_DrawRangeElements) +#define SET_DrawRangeElements(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElements, fn) +#define CALL_ColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorTable, parameters) +#define GET_ColorTable(disp) GET_by_offset(disp, _gloffset_ColorTable) +#define SET_ColorTable(disp, fn) SET_by_offset(disp, _gloffset_ColorTable, fn) +#define CALL_ColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ColorTableParameterfv, parameters) +#define GET_ColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_ColorTableParameterfv) +#define SET_ColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameterfv, fn) +#define CALL_ColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ColorTableParameteriv, parameters) +#define GET_ColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_ColorTableParameteriv) +#define SET_ColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ColorTableParameteriv, fn) +#define CALL_CopyColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyColorTable, parameters) +#define GET_CopyColorTable(disp) GET_by_offset(disp, _gloffset_CopyColorTable) +#define SET_CopyColorTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorTable, fn) +#define CALL_GetColorTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetColorTable, parameters) +#define GET_GetColorTable(disp) GET_by_offset(disp, _gloffset_GetColorTable) +#define SET_GetColorTable(disp, fn) SET_by_offset(disp, _gloffset_GetColorTable, fn) +#define CALL_GetColorTableParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetColorTableParameterfv, parameters) +#define GET_GetColorTableParameterfv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameterfv) +#define SET_GetColorTableParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameterfv, fn) +#define CALL_GetColorTableParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetColorTableParameteriv, parameters) +#define GET_GetColorTableParameteriv(disp) GET_by_offset(disp, _gloffset_GetColorTableParameteriv) +#define SET_GetColorTableParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetColorTableParameteriv, fn) +#define CALL_ColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ColorSubTable, parameters) +#define GET_ColorSubTable(disp) GET_by_offset(disp, _gloffset_ColorSubTable) +#define SET_ColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_ColorSubTable, fn) +#define CALL_CopyColorSubTable(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLint, GLint, GLsizei)), _gloffset_CopyColorSubTable, parameters) +#define GET_CopyColorSubTable(disp) GET_by_offset(disp, _gloffset_CopyColorSubTable) +#define SET_CopyColorSubTable(disp, fn) SET_by_offset(disp, _gloffset_CopyColorSubTable, fn) +#define CALL_ConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter1D, parameters) +#define GET_ConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter1D) +#define SET_ConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter1D, fn) +#define CALL_ConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_ConvolutionFilter2D, parameters) +#define GET_ConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_ConvolutionFilter2D) +#define SET_ConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionFilter2D, fn) +#define CALL_ConvolutionParameterf(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat)), _gloffset_ConvolutionParameterf, parameters) +#define GET_ConvolutionParameterf(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterf) +#define SET_ConvolutionParameterf(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterf, fn) +#define CALL_ConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLfloat *)), _gloffset_ConvolutionParameterfv, parameters) +#define GET_ConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameterfv) +#define SET_ConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameterfv, fn) +#define CALL_ConvolutionParameteri(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_ConvolutionParameteri, parameters) +#define GET_ConvolutionParameteri(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteri) +#define SET_ConvolutionParameteri(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteri, fn) +#define CALL_ConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_ConvolutionParameteriv, parameters) +#define GET_ConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_ConvolutionParameteriv) +#define SET_ConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_ConvolutionParameteriv, fn) +#define CALL_CopyConvolutionFilter1D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei)), _gloffset_CopyConvolutionFilter1D, parameters) +#define GET_CopyConvolutionFilter1D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter1D) +#define SET_CopyConvolutionFilter1D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter1D, fn) +#define CALL_CopyConvolutionFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyConvolutionFilter2D, parameters) +#define GET_CopyConvolutionFilter2D(disp) GET_by_offset(disp, _gloffset_CopyConvolutionFilter2D) +#define SET_CopyConvolutionFilter2D(disp, fn) SET_by_offset(disp, _gloffset_CopyConvolutionFilter2D, fn) +#define CALL_GetConvolutionFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *)), _gloffset_GetConvolutionFilter, parameters) +#define GET_GetConvolutionFilter(disp) GET_by_offset(disp, _gloffset_GetConvolutionFilter) +#define SET_GetConvolutionFilter(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionFilter, fn) +#define CALL_GetConvolutionParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetConvolutionParameterfv, parameters) +#define GET_GetConvolutionParameterfv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameterfv) +#define SET_GetConvolutionParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameterfv, fn) +#define CALL_GetConvolutionParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetConvolutionParameteriv, parameters) +#define GET_GetConvolutionParameteriv(disp) GET_by_offset(disp, _gloffset_GetConvolutionParameteriv) +#define SET_GetConvolutionParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetConvolutionParameteriv, fn) +#define CALL_GetSeparableFilter(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLvoid *, GLvoid *, GLvoid *)), _gloffset_GetSeparableFilter, parameters) +#define GET_GetSeparableFilter(disp) GET_by_offset(disp, _gloffset_GetSeparableFilter) +#define SET_GetSeparableFilter(disp, fn) SET_by_offset(disp, _gloffset_GetSeparableFilter, fn) +#define CALL_SeparableFilter2D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *, const GLvoid *)), _gloffset_SeparableFilter2D, parameters) +#define GET_SeparableFilter2D(disp) GET_by_offset(disp, _gloffset_SeparableFilter2D) +#define SET_SeparableFilter2D(disp, fn) SET_by_offset(disp, _gloffset_SeparableFilter2D, fn) +#define CALL_GetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetHistogram, parameters) +#define GET_GetHistogram(disp) GET_by_offset(disp, _gloffset_GetHistogram) +#define SET_GetHistogram(disp, fn) SET_by_offset(disp, _gloffset_GetHistogram, fn) +#define CALL_GetHistogramParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetHistogramParameterfv, parameters) +#define GET_GetHistogramParameterfv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameterfv) +#define SET_GetHistogramParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameterfv, fn) +#define CALL_GetHistogramParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetHistogramParameteriv, parameters) +#define GET_GetHistogramParameteriv(disp) GET_by_offset(disp, _gloffset_GetHistogramParameteriv) +#define SET_GetHistogramParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetHistogramParameteriv, fn) +#define CALL_GetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLboolean, GLenum, GLenum, GLvoid *)), _gloffset_GetMinmax, parameters) +#define GET_GetMinmax(disp) GET_by_offset(disp, _gloffset_GetMinmax) +#define SET_GetMinmax(disp, fn) SET_by_offset(disp, _gloffset_GetMinmax, fn) +#define CALL_GetMinmaxParameterfv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetMinmaxParameterfv, parameters) +#define GET_GetMinmaxParameterfv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameterfv) +#define SET_GetMinmaxParameterfv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameterfv, fn) +#define CALL_GetMinmaxParameteriv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetMinmaxParameteriv, parameters) +#define GET_GetMinmaxParameteriv(disp) GET_by_offset(disp, _gloffset_GetMinmaxParameteriv) +#define SET_GetMinmaxParameteriv(disp, fn) SET_by_offset(disp, _gloffset_GetMinmaxParameteriv, fn) +#define CALL_Histogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLboolean)), _gloffset_Histogram, parameters) +#define GET_Histogram(disp) GET_by_offset(disp, _gloffset_Histogram) +#define SET_Histogram(disp, fn) SET_by_offset(disp, _gloffset_Histogram, fn) +#define CALL_Minmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLboolean)), _gloffset_Minmax, parameters) +#define GET_Minmax(disp) GET_by_offset(disp, _gloffset_Minmax) +#define SET_Minmax(disp, fn) SET_by_offset(disp, _gloffset_Minmax, fn) +#define CALL_ResetHistogram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetHistogram, parameters) +#define GET_ResetHistogram(disp) GET_by_offset(disp, _gloffset_ResetHistogram) +#define SET_ResetHistogram(disp, fn) SET_by_offset(disp, _gloffset_ResetHistogram, fn) +#define CALL_ResetMinmax(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ResetMinmax, parameters) +#define GET_ResetMinmax(disp) GET_by_offset(disp, _gloffset_ResetMinmax) +#define SET_ResetMinmax(disp, fn) SET_by_offset(disp, _gloffset_ResetMinmax, fn) +#define CALL_TexImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *)), _gloffset_TexImage3D, parameters) +#define GET_TexImage3D(disp) GET_by_offset(disp, _gloffset_TexImage3D) +#define SET_TexImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexImage3D, fn) +#define CALL_TexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *)), _gloffset_TexSubImage3D, parameters) +#define GET_TexSubImage3D(disp) GET_by_offset(disp, _gloffset_TexSubImage3D) +#define SET_TexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_TexSubImage3D, fn) +#define CALL_CopyTexSubImage3D(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLint, GLint, GLsizei, GLsizei)), _gloffset_CopyTexSubImage3D, parameters) +#define GET_CopyTexSubImage3D(disp) GET_by_offset(disp, _gloffset_CopyTexSubImage3D) +#define SET_CopyTexSubImage3D(disp, fn) SET_by_offset(disp, _gloffset_CopyTexSubImage3D, fn) +#define CALL_ActiveTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveTextureARB, parameters) +#define GET_ActiveTextureARB(disp) GET_by_offset(disp, _gloffset_ActiveTextureARB) +#define SET_ActiveTextureARB(disp, fn) SET_by_offset(disp, _gloffset_ActiveTextureARB, fn) +#define CALL_ClientActiveTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ClientActiveTextureARB, parameters) +#define GET_ClientActiveTextureARB(disp) GET_by_offset(disp, _gloffset_ClientActiveTextureARB) +#define SET_ClientActiveTextureARB(disp, fn) SET_by_offset(disp, _gloffset_ClientActiveTextureARB, fn) +#define CALL_MultiTexCoord1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble)), _gloffset_MultiTexCoord1dARB, parameters) +#define GET_MultiTexCoord1dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dARB) +#define SET_MultiTexCoord1dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dARB, fn) +#define CALL_MultiTexCoord1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord1dvARB, parameters) +#define GET_MultiTexCoord1dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1dvARB) +#define SET_MultiTexCoord1dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1dvARB, fn) +#define CALL_MultiTexCoord1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_MultiTexCoord1fARB, parameters) +#define GET_MultiTexCoord1fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fARB) +#define SET_MultiTexCoord1fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fARB, fn) +#define CALL_MultiTexCoord1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord1fvARB, parameters) +#define GET_MultiTexCoord1fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1fvARB) +#define SET_MultiTexCoord1fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1fvARB, fn) +#define CALL_MultiTexCoord1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_MultiTexCoord1iARB, parameters) +#define GET_MultiTexCoord1iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1iARB) +#define SET_MultiTexCoord1iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1iARB, fn) +#define CALL_MultiTexCoord1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord1ivARB, parameters) +#define GET_MultiTexCoord1ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1ivARB) +#define SET_MultiTexCoord1ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1ivARB, fn) +#define CALL_MultiTexCoord1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort)), _gloffset_MultiTexCoord1sARB, parameters) +#define GET_MultiTexCoord1sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1sARB) +#define SET_MultiTexCoord1sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1sARB, fn) +#define CALL_MultiTexCoord1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord1svARB, parameters) +#define GET_MultiTexCoord1svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord1svARB) +#define SET_MultiTexCoord1svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord1svARB, fn) +#define CALL_MultiTexCoord2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble)), _gloffset_MultiTexCoord2dARB, parameters) +#define GET_MultiTexCoord2dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dARB) +#define SET_MultiTexCoord2dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dARB, fn) +#define CALL_MultiTexCoord2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord2dvARB, parameters) +#define GET_MultiTexCoord2dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2dvARB) +#define SET_MultiTexCoord2dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2dvARB, fn) +#define CALL_MultiTexCoord2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat)), _gloffset_MultiTexCoord2fARB, parameters) +#define GET_MultiTexCoord2fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fARB) +#define SET_MultiTexCoord2fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fARB, fn) +#define CALL_MultiTexCoord2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord2fvARB, parameters) +#define GET_MultiTexCoord2fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2fvARB) +#define SET_MultiTexCoord2fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2fvARB, fn) +#define CALL_MultiTexCoord2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint)), _gloffset_MultiTexCoord2iARB, parameters) +#define GET_MultiTexCoord2iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2iARB) +#define SET_MultiTexCoord2iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2iARB, fn) +#define CALL_MultiTexCoord2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord2ivARB, parameters) +#define GET_MultiTexCoord2ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2ivARB) +#define SET_MultiTexCoord2ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2ivARB, fn) +#define CALL_MultiTexCoord2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort)), _gloffset_MultiTexCoord2sARB, parameters) +#define GET_MultiTexCoord2sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2sARB) +#define SET_MultiTexCoord2sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2sARB, fn) +#define CALL_MultiTexCoord2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord2svARB, parameters) +#define GET_MultiTexCoord2svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord2svARB) +#define SET_MultiTexCoord2svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord2svARB, fn) +#define CALL_MultiTexCoord3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord3dARB, parameters) +#define GET_MultiTexCoord3dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dARB) +#define SET_MultiTexCoord3dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dARB, fn) +#define CALL_MultiTexCoord3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord3dvARB, parameters) +#define GET_MultiTexCoord3dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3dvARB) +#define SET_MultiTexCoord3dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3dvARB, fn) +#define CALL_MultiTexCoord3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord3fARB, parameters) +#define GET_MultiTexCoord3fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fARB) +#define SET_MultiTexCoord3fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fARB, fn) +#define CALL_MultiTexCoord3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord3fvARB, parameters) +#define GET_MultiTexCoord3fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3fvARB) +#define SET_MultiTexCoord3fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3fvARB, fn) +#define CALL_MultiTexCoord3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint)), _gloffset_MultiTexCoord3iARB, parameters) +#define GET_MultiTexCoord3iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3iARB) +#define SET_MultiTexCoord3iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3iARB, fn) +#define CALL_MultiTexCoord3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord3ivARB, parameters) +#define GET_MultiTexCoord3ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3ivARB) +#define SET_MultiTexCoord3ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3ivARB, fn) +#define CALL_MultiTexCoord3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord3sARB, parameters) +#define GET_MultiTexCoord3sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3sARB) +#define SET_MultiTexCoord3sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3sARB, fn) +#define CALL_MultiTexCoord3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord3svARB, parameters) +#define GET_MultiTexCoord3svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord3svARB) +#define SET_MultiTexCoord3svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord3svARB, fn) +#define CALL_MultiTexCoord4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_MultiTexCoord4dARB, parameters) +#define GET_MultiTexCoord4dARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dARB) +#define SET_MultiTexCoord4dARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dARB, fn) +#define CALL_MultiTexCoord4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLdouble *)), _gloffset_MultiTexCoord4dvARB, parameters) +#define GET_MultiTexCoord4dvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4dvARB) +#define SET_MultiTexCoord4dvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4dvARB, fn) +#define CALL_MultiTexCoord4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_MultiTexCoord4fARB, parameters) +#define GET_MultiTexCoord4fARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fARB) +#define SET_MultiTexCoord4fARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fARB, fn) +#define CALL_MultiTexCoord4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_MultiTexCoord4fvARB, parameters) +#define GET_MultiTexCoord4fvARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4fvARB) +#define SET_MultiTexCoord4fvARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4fvARB, fn) +#define CALL_MultiTexCoord4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint)), _gloffset_MultiTexCoord4iARB, parameters) +#define GET_MultiTexCoord4iARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4iARB) +#define SET_MultiTexCoord4iARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4iARB, fn) +#define CALL_MultiTexCoord4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_MultiTexCoord4ivARB, parameters) +#define GET_MultiTexCoord4ivARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4ivARB) +#define SET_MultiTexCoord4ivARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4ivARB, fn) +#define CALL_MultiTexCoord4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLshort, GLshort, GLshort, GLshort)), _gloffset_MultiTexCoord4sARB, parameters) +#define GET_MultiTexCoord4sARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4sARB) +#define SET_MultiTexCoord4sARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4sARB, fn) +#define CALL_MultiTexCoord4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLshort *)), _gloffset_MultiTexCoord4svARB, parameters) +#define GET_MultiTexCoord4svARB(disp) GET_by_offset(disp, _gloffset_MultiTexCoord4svARB) +#define SET_MultiTexCoord4svARB(disp, fn) SET_by_offset(disp, _gloffset_MultiTexCoord4svARB, fn) +#define CALL_AttachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_AttachShader, parameters) +#define GET_AttachShader(disp) GET_by_offset(disp, _gloffset_AttachShader) +#define SET_AttachShader(disp, fn) SET_by_offset(disp, _gloffset_AttachShader, fn) +#define CALL_CreateProgram(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(void)), _gloffset_CreateProgram, parameters) +#define GET_CreateProgram(disp) GET_by_offset(disp, _gloffset_CreateProgram) +#define SET_CreateProgram(disp, fn) SET_by_offset(disp, _gloffset_CreateProgram, fn) +#define CALL_CreateShader(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum)), _gloffset_CreateShader, parameters) +#define GET_CreateShader(disp) GET_by_offset(disp, _gloffset_CreateShader) +#define SET_CreateShader(disp, fn) SET_by_offset(disp, _gloffset_CreateShader, fn) +#define CALL_DeleteProgram(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteProgram, parameters) +#define GET_DeleteProgram(disp) GET_by_offset(disp, _gloffset_DeleteProgram) +#define SET_DeleteProgram(disp, fn) SET_by_offset(disp, _gloffset_DeleteProgram, fn) +#define CALL_DeleteShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteShader, parameters) +#define GET_DeleteShader(disp) GET_by_offset(disp, _gloffset_DeleteShader) +#define SET_DeleteShader(disp, fn) SET_by_offset(disp, _gloffset_DeleteShader, fn) +#define CALL_DetachShader(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_DetachShader, parameters) +#define GET_DetachShader(disp) GET_by_offset(disp, _gloffset_DetachShader) +#define SET_DetachShader(disp, fn) SET_by_offset(disp, _gloffset_DetachShader, fn) +#define CALL_GetAttachedShaders(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLuint *)), _gloffset_GetAttachedShaders, parameters) +#define GET_GetAttachedShaders(disp) GET_by_offset(disp, _gloffset_GetAttachedShaders) +#define SET_GetAttachedShaders(disp, fn) SET_by_offset(disp, _gloffset_GetAttachedShaders, fn) +#define CALL_GetProgramInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetProgramInfoLog, parameters) +#define GET_GetProgramInfoLog(disp) GET_by_offset(disp, _gloffset_GetProgramInfoLog) +#define SET_GetProgramInfoLog(disp, fn) SET_by_offset(disp, _gloffset_GetProgramInfoLog, fn) +#define CALL_GetProgramiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetProgramiv, parameters) +#define GET_GetProgramiv(disp) GET_by_offset(disp, _gloffset_GetProgramiv) +#define SET_GetProgramiv(disp, fn) SET_by_offset(disp, _gloffset_GetProgramiv, fn) +#define CALL_GetShaderInfoLog(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, GLsizei *, GLchar *)), _gloffset_GetShaderInfoLog, parameters) +#define GET_GetShaderInfoLog(disp) GET_by_offset(disp, _gloffset_GetShaderInfoLog) +#define SET_GetShaderInfoLog(disp, fn) SET_by_offset(disp, _gloffset_GetShaderInfoLog, fn) +#define CALL_GetShaderiv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetShaderiv, parameters) +#define GET_GetShaderiv(disp) GET_by_offset(disp, _gloffset_GetShaderiv) +#define SET_GetShaderiv(disp, fn) SET_by_offset(disp, _gloffset_GetShaderiv, fn) +#define CALL_IsProgram(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsProgram, parameters) +#define GET_IsProgram(disp) GET_by_offset(disp, _gloffset_IsProgram) +#define SET_IsProgram(disp, fn) SET_by_offset(disp, _gloffset_IsProgram, fn) +#define CALL_IsShader(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsShader, parameters) +#define GET_IsShader(disp) GET_by_offset(disp, _gloffset_IsShader) +#define SET_IsShader(disp, fn) SET_by_offset(disp, _gloffset_IsShader, fn) +#define CALL_StencilFuncSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparate, parameters) +#define GET_StencilFuncSeparate(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparate) +#define SET_StencilFuncSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparate, fn) +#define CALL_StencilMaskSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_StencilMaskSeparate, parameters) +#define GET_StencilMaskSeparate(disp) GET_by_offset(disp, _gloffset_StencilMaskSeparate) +#define SET_StencilMaskSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilMaskSeparate, fn) +#define CALL_StencilOpSeparate(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_StencilOpSeparate, parameters) +#define GET_StencilOpSeparate(disp) GET_by_offset(disp, _gloffset_StencilOpSeparate) +#define SET_StencilOpSeparate(disp, fn) SET_by_offset(disp, _gloffset_StencilOpSeparate, fn) +#define CALL_UniformMatrix2x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2x3fv, parameters) +#define GET_UniformMatrix2x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix2x3fv) +#define SET_UniformMatrix2x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2x3fv, fn) +#define CALL_UniformMatrix2x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2x4fv, parameters) +#define GET_UniformMatrix2x4fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix2x4fv) +#define SET_UniformMatrix2x4fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2x4fv, fn) +#define CALL_UniformMatrix3x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3x2fv, parameters) +#define GET_UniformMatrix3x2fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix3x2fv) +#define SET_UniformMatrix3x2fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3x2fv, fn) +#define CALL_UniformMatrix3x4fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3x4fv, parameters) +#define GET_UniformMatrix3x4fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix3x4fv) +#define SET_UniformMatrix3x4fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3x4fv, fn) +#define CALL_UniformMatrix4x2fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x2fv, parameters) +#define GET_UniformMatrix4x2fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x2fv) +#define SET_UniformMatrix4x2fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x2fv, fn) +#define CALL_UniformMatrix4x3fv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4x3fv, parameters) +#define GET_UniformMatrix4x3fv(disp) GET_by_offset(disp, _gloffset_UniformMatrix4x3fv) +#define SET_UniformMatrix4x3fv(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4x3fv, fn) +#define CALL_DrawArraysInstanced(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLsizei, GLsizei)), _gloffset_DrawArraysInstanced, parameters) +#define GET_DrawArraysInstanced(disp) GET_by_offset(disp, _gloffset_DrawArraysInstanced) +#define SET_DrawArraysInstanced(disp, fn) SET_by_offset(disp, _gloffset_DrawArraysInstanced, fn) +#define CALL_DrawElementsInstanced(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLsizei)), _gloffset_DrawElementsInstanced, parameters) +#define GET_DrawElementsInstanced(disp) GET_by_offset(disp, _gloffset_DrawElementsInstanced) +#define SET_DrawElementsInstanced(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsInstanced, fn) +#define CALL_LoadTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_LoadTransposeMatrixdARB, parameters) +#define GET_LoadTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB) +#define SET_LoadTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixdARB, fn) +#define CALL_LoadTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_LoadTransposeMatrixfARB, parameters) +#define GET_LoadTransposeMatrixfARB(disp) GET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB) +#define SET_LoadTransposeMatrixfARB(disp, fn) SET_by_offset(disp, _gloffset_LoadTransposeMatrixfARB, fn) +#define CALL_MultTransposeMatrixdARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_MultTransposeMatrixdARB, parameters) +#define GET_MultTransposeMatrixdARB(disp) GET_by_offset(disp, _gloffset_MultTransposeMatrixdARB) +#define SET_MultTransposeMatrixdARB(disp, fn) SET_by_offset(disp, _gloffset_MultTransposeMatrixdARB, fn) +#define CALL_MultTransposeMatrixfARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_MultTransposeMatrixfARB, parameters) +#define GET_MultTransposeMatrixfARB(disp) GET_by_offset(disp, _gloffset_MultTransposeMatrixfARB) +#define SET_MultTransposeMatrixfARB(disp, fn) SET_by_offset(disp, _gloffset_MultTransposeMatrixfARB, fn) +#define CALL_SampleCoverageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleCoverageARB, parameters) +#define GET_SampleCoverageARB(disp) GET_by_offset(disp, _gloffset_SampleCoverageARB) +#define SET_SampleCoverageARB(disp, fn) SET_by_offset(disp, _gloffset_SampleCoverageARB, fn) +#define CALL_CompressedTexImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage1DARB, parameters) +#define GET_CompressedTexImage1DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage1DARB) +#define SET_CompressedTexImage1DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage1DARB, fn) +#define CALL_CompressedTexImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage2DARB, parameters) +#define GET_CompressedTexImage2DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage2DARB) +#define SET_CompressedTexImage2DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage2DARB, fn) +#define CALL_CompressedTexImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLsizei, const GLvoid *)), _gloffset_CompressedTexImage3DARB, parameters) +#define GET_CompressedTexImage3DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexImage3DARB) +#define SET_CompressedTexImage3DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexImage3DARB, fn) +#define CALL_CompressedTexSubImage1DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage1DARB, parameters) +#define GET_CompressedTexSubImage1DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB) +#define SET_CompressedTexSubImage1DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage1DARB, fn) +#define CALL_CompressedTexSubImage2DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage2DARB, parameters) +#define GET_CompressedTexSubImage2DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB) +#define SET_CompressedTexSubImage2DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage2DARB, fn) +#define CALL_CompressedTexSubImage3DARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLint, GLint, GLint, GLsizei, GLsizei, GLsizei, GLenum, GLsizei, const GLvoid *)), _gloffset_CompressedTexSubImage3DARB, parameters) +#define GET_CompressedTexSubImage3DARB(disp) GET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB) +#define SET_CompressedTexSubImage3DARB(disp, fn) SET_by_offset(disp, _gloffset_CompressedTexSubImage3DARB, fn) +#define CALL_GetCompressedTexImageARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint, GLvoid *)), _gloffset_GetCompressedTexImageARB, parameters) +#define GET_GetCompressedTexImageARB(disp) GET_by_offset(disp, _gloffset_GetCompressedTexImageARB) +#define SET_GetCompressedTexImageARB(disp, fn) SET_by_offset(disp, _gloffset_GetCompressedTexImageARB, fn) +#define CALL_DisableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DisableVertexAttribArrayARB, parameters) +#define GET_DisableVertexAttribArrayARB(disp) GET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB) +#define SET_DisableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, _gloffset_DisableVertexAttribArrayARB, fn) +#define CALL_EnableVertexAttribArrayARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_EnableVertexAttribArrayARB, parameters) +#define GET_EnableVertexAttribArrayARB(disp) GET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB) +#define SET_EnableVertexAttribArrayARB(disp, fn) SET_by_offset(disp, _gloffset_EnableVertexAttribArrayARB, fn) +#define CALL_GetProgramEnvParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), _gloffset_GetProgramEnvParameterdvARB, parameters) +#define GET_GetProgramEnvParameterdvARB(disp) GET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB) +#define SET_GetProgramEnvParameterdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramEnvParameterdvARB, fn) +#define CALL_GetProgramEnvParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), _gloffset_GetProgramEnvParameterfvARB, parameters) +#define GET_GetProgramEnvParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB) +#define SET_GetProgramEnvParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramEnvParameterfvARB, fn) +#define CALL_GetProgramLocalParameterdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble *)), _gloffset_GetProgramLocalParameterdvARB, parameters) +#define GET_GetProgramLocalParameterdvARB(disp) GET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB) +#define SET_GetProgramLocalParameterdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramLocalParameterdvARB, fn) +#define CALL_GetProgramLocalParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat *)), _gloffset_GetProgramLocalParameterfvARB, parameters) +#define GET_GetProgramLocalParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB) +#define SET_GetProgramLocalParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramLocalParameterfvARB, fn) +#define CALL_GetProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid *)), _gloffset_GetProgramStringARB, parameters) +#define GET_GetProgramStringARB(disp) GET_by_offset(disp, _gloffset_GetProgramStringARB) +#define SET_GetProgramStringARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramStringARB, fn) +#define CALL_GetProgramivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetProgramivARB, parameters) +#define GET_GetProgramivARB(disp) GET_by_offset(disp, _gloffset_GetProgramivARB) +#define SET_GetProgramivARB(disp, fn) SET_by_offset(disp, _gloffset_GetProgramivARB, fn) +#define CALL_GetVertexAttribdvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), _gloffset_GetVertexAttribdvARB, parameters) +#define GET_GetVertexAttribdvARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribdvARB) +#define SET_GetVertexAttribdvARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribdvARB, fn) +#define CALL_GetVertexAttribfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), _gloffset_GetVertexAttribfvARB, parameters) +#define GET_GetVertexAttribfvARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribfvARB) +#define SET_GetVertexAttribfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribfvARB, fn) +#define CALL_GetVertexAttribivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribivARB, parameters) +#define GET_GetVertexAttribivARB(disp) GET_by_offset(disp, _gloffset_GetVertexAttribivARB) +#define SET_GetVertexAttribivARB(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribivARB, fn) +#define CALL_ProgramEnvParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramEnvParameter4dARB, parameters) +#define GET_ProgramEnvParameter4dARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB) +#define SET_ProgramEnvParameter4dARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4dARB, fn) +#define CALL_ProgramEnvParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), _gloffset_ProgramEnvParameter4dvARB, parameters) +#define GET_ProgramEnvParameter4dvARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB) +#define SET_ProgramEnvParameter4dvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4dvARB, fn) +#define CALL_ProgramEnvParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramEnvParameter4fARB, parameters) +#define GET_ProgramEnvParameter4fARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB) +#define SET_ProgramEnvParameter4fARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4fARB, fn) +#define CALL_ProgramEnvParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ProgramEnvParameter4fvARB, parameters) +#define GET_ProgramEnvParameter4fvARB(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB) +#define SET_ProgramEnvParameter4fvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameter4fvARB, fn) +#define CALL_ProgramLocalParameter4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramLocalParameter4dARB, parameters) +#define GET_ProgramLocalParameter4dARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB) +#define SET_ProgramLocalParameter4dARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4dARB, fn) +#define CALL_ProgramLocalParameter4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLdouble *)), _gloffset_ProgramLocalParameter4dvARB, parameters) +#define GET_ProgramLocalParameter4dvARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB) +#define SET_ProgramLocalParameter4dvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4dvARB, fn) +#define CALL_ProgramLocalParameter4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramLocalParameter4fARB, parameters) +#define GET_ProgramLocalParameter4fARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB) +#define SET_ProgramLocalParameter4fARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4fARB, fn) +#define CALL_ProgramLocalParameter4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ProgramLocalParameter4fvARB, parameters) +#define GET_ProgramLocalParameter4fvARB(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB) +#define SET_ProgramLocalParameter4fvARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameter4fvARB, fn) +#define CALL_ProgramStringARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, const GLvoid *)), _gloffset_ProgramStringARB, parameters) +#define GET_ProgramStringARB(disp) GET_by_offset(disp, _gloffset_ProgramStringARB) +#define SET_ProgramStringARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramStringARB, fn) +#define CALL_VertexAttrib1dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), _gloffset_VertexAttrib1dARB, parameters) +#define GET_VertexAttrib1dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dARB) +#define SET_VertexAttrib1dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dARB, fn) +#define CALL_VertexAttrib1dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib1dvARB, parameters) +#define GET_VertexAttrib1dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dvARB) +#define SET_VertexAttrib1dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dvARB, fn) +#define CALL_VertexAttrib1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), _gloffset_VertexAttrib1fARB, parameters) +#define GET_VertexAttrib1fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fARB) +#define SET_VertexAttrib1fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fARB, fn) +#define CALL_VertexAttrib1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib1fvARB, parameters) +#define GET_VertexAttrib1fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fvARB) +#define SET_VertexAttrib1fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fvARB, fn) +#define CALL_VertexAttrib1sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), _gloffset_VertexAttrib1sARB, parameters) +#define GET_VertexAttrib1sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1sARB) +#define SET_VertexAttrib1sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1sARB, fn) +#define CALL_VertexAttrib1svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib1svARB, parameters) +#define GET_VertexAttrib1svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib1svARB) +#define SET_VertexAttrib1svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1svARB, fn) +#define CALL_VertexAttrib2dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), _gloffset_VertexAttrib2dARB, parameters) +#define GET_VertexAttrib2dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dARB) +#define SET_VertexAttrib2dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dARB, fn) +#define CALL_VertexAttrib2dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib2dvARB, parameters) +#define GET_VertexAttrib2dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dvARB) +#define SET_VertexAttrib2dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dvARB, fn) +#define CALL_VertexAttrib2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), _gloffset_VertexAttrib2fARB, parameters) +#define GET_VertexAttrib2fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fARB) +#define SET_VertexAttrib2fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fARB, fn) +#define CALL_VertexAttrib2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib2fvARB, parameters) +#define GET_VertexAttrib2fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fvARB) +#define SET_VertexAttrib2fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fvARB, fn) +#define CALL_VertexAttrib2sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), _gloffset_VertexAttrib2sARB, parameters) +#define GET_VertexAttrib2sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2sARB) +#define SET_VertexAttrib2sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2sARB, fn) +#define CALL_VertexAttrib2svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib2svARB, parameters) +#define GET_VertexAttrib2svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib2svARB) +#define SET_VertexAttrib2svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2svARB, fn) +#define CALL_VertexAttrib3dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib3dARB, parameters) +#define GET_VertexAttrib3dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dARB) +#define SET_VertexAttrib3dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dARB, fn) +#define CALL_VertexAttrib3dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib3dvARB, parameters) +#define GET_VertexAttrib3dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dvARB) +#define SET_VertexAttrib3dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dvARB, fn) +#define CALL_VertexAttrib3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib3fARB, parameters) +#define GET_VertexAttrib3fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fARB) +#define SET_VertexAttrib3fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fARB, fn) +#define CALL_VertexAttrib3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib3fvARB, parameters) +#define GET_VertexAttrib3fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fvARB) +#define SET_VertexAttrib3fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fvARB, fn) +#define CALL_VertexAttrib3sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib3sARB, parameters) +#define GET_VertexAttrib3sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3sARB) +#define SET_VertexAttrib3sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3sARB, fn) +#define CALL_VertexAttrib3svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib3svARB, parameters) +#define GET_VertexAttrib3svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib3svARB) +#define SET_VertexAttrib3svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3svARB, fn) +#define CALL_VertexAttrib4NbvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttrib4NbvARB, parameters) +#define GET_VertexAttrib4NbvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NbvARB) +#define SET_VertexAttrib4NbvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NbvARB, fn) +#define CALL_VertexAttrib4NivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttrib4NivARB, parameters) +#define GET_VertexAttrib4NivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NivARB) +#define SET_VertexAttrib4NivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NivARB, fn) +#define CALL_VertexAttrib4NsvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4NsvARB, parameters) +#define GET_VertexAttrib4NsvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NsvARB) +#define SET_VertexAttrib4NsvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NsvARB, fn) +#define CALL_VertexAttrib4NubARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_VertexAttrib4NubARB, parameters) +#define GET_VertexAttrib4NubARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NubARB) +#define SET_VertexAttrib4NubARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NubARB, fn) +#define CALL_VertexAttrib4NubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4NubvARB, parameters) +#define GET_VertexAttrib4NubvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NubvARB) +#define SET_VertexAttrib4NubvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NubvARB, fn) +#define CALL_VertexAttrib4NuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttrib4NuivARB, parameters) +#define GET_VertexAttrib4NuivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NuivARB) +#define SET_VertexAttrib4NuivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NuivARB, fn) +#define CALL_VertexAttrib4NusvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttrib4NusvARB, parameters) +#define GET_VertexAttrib4NusvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4NusvARB) +#define SET_VertexAttrib4NusvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4NusvARB, fn) +#define CALL_VertexAttrib4bvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttrib4bvARB, parameters) +#define GET_VertexAttrib4bvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4bvARB) +#define SET_VertexAttrib4bvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4bvARB, fn) +#define CALL_VertexAttrib4dARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib4dARB, parameters) +#define GET_VertexAttrib4dARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dARB) +#define SET_VertexAttrib4dARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dARB, fn) +#define CALL_VertexAttrib4dvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib4dvARB, parameters) +#define GET_VertexAttrib4dvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dvARB) +#define SET_VertexAttrib4dvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dvARB, fn) +#define CALL_VertexAttrib4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib4fARB, parameters) +#define GET_VertexAttrib4fARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fARB) +#define SET_VertexAttrib4fARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fARB, fn) +#define CALL_VertexAttrib4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib4fvARB, parameters) +#define GET_VertexAttrib4fvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fvARB) +#define SET_VertexAttrib4fvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fvARB, fn) +#define CALL_VertexAttrib4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttrib4ivARB, parameters) +#define GET_VertexAttrib4ivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ivARB) +#define SET_VertexAttrib4ivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ivARB, fn) +#define CALL_VertexAttrib4sARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib4sARB, parameters) +#define GET_VertexAttrib4sARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4sARB) +#define SET_VertexAttrib4sARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4sARB, fn) +#define CALL_VertexAttrib4svARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4svARB, parameters) +#define GET_VertexAttrib4svARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4svARB) +#define SET_VertexAttrib4svARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4svARB, fn) +#define CALL_VertexAttrib4ubvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4ubvARB, parameters) +#define GET_VertexAttrib4ubvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubvARB) +#define SET_VertexAttrib4ubvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubvARB, fn) +#define CALL_VertexAttrib4uivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttrib4uivARB, parameters) +#define GET_VertexAttrib4uivARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4uivARB) +#define SET_VertexAttrib4uivARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4uivARB, fn) +#define CALL_VertexAttrib4usvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttrib4usvARB, parameters) +#define GET_VertexAttrib4usvARB(disp) GET_by_offset(disp, _gloffset_VertexAttrib4usvARB) +#define SET_VertexAttrib4usvARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4usvARB, fn) +#define CALL_VertexAttribPointerARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *)), _gloffset_VertexAttribPointerARB, parameters) +#define GET_VertexAttribPointerARB(disp) GET_by_offset(disp, _gloffset_VertexAttribPointerARB) +#define SET_VertexAttribPointerARB(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribPointerARB, fn) +#define CALL_BindBufferARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindBufferARB, parameters) +#define GET_BindBufferARB(disp) GET_by_offset(disp, _gloffset_BindBufferARB) +#define SET_BindBufferARB(disp, fn) SET_by_offset(disp, _gloffset_BindBufferARB, fn) +#define CALL_BufferDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizeiptrARB, const GLvoid *, GLenum)), _gloffset_BufferDataARB, parameters) +#define GET_BufferDataARB(disp) GET_by_offset(disp, _gloffset_BufferDataARB) +#define SET_BufferDataARB(disp, fn) SET_by_offset(disp, _gloffset_BufferDataARB, fn) +#define CALL_BufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, const GLvoid *)), _gloffset_BufferSubDataARB, parameters) +#define GET_BufferSubDataARB(disp) GET_by_offset(disp, _gloffset_BufferSubDataARB) +#define SET_BufferSubDataARB(disp, fn) SET_by_offset(disp, _gloffset_BufferSubDataARB, fn) +#define CALL_DeleteBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteBuffersARB, parameters) +#define GET_DeleteBuffersARB(disp) GET_by_offset(disp, _gloffset_DeleteBuffersARB) +#define SET_DeleteBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteBuffersARB, fn) +#define CALL_GenBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenBuffersARB, parameters) +#define GET_GenBuffersARB(disp) GET_by_offset(disp, _gloffset_GenBuffersARB) +#define SET_GenBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_GenBuffersARB, fn) +#define CALL_GetBufferParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetBufferParameterivARB, parameters) +#define GET_GetBufferParameterivARB(disp) GET_by_offset(disp, _gloffset_GetBufferParameterivARB) +#define SET_GetBufferParameterivARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferParameterivARB, fn) +#define CALL_GetBufferPointervARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetBufferPointervARB, parameters) +#define GET_GetBufferPointervARB(disp) GET_by_offset(disp, _gloffset_GetBufferPointervARB) +#define SET_GetBufferPointervARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferPointervARB, fn) +#define CALL_GetBufferSubDataARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptrARB, GLsizeiptrARB, GLvoid *)), _gloffset_GetBufferSubDataARB, parameters) +#define GET_GetBufferSubDataARB(disp) GET_by_offset(disp, _gloffset_GetBufferSubDataARB) +#define SET_GetBufferSubDataARB(disp, fn) SET_by_offset(disp, _gloffset_GetBufferSubDataARB, fn) +#define CALL_IsBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsBufferARB, parameters) +#define GET_IsBufferARB(disp) GET_by_offset(disp, _gloffset_IsBufferARB) +#define SET_IsBufferARB(disp, fn) SET_by_offset(disp, _gloffset_IsBufferARB, fn) +#define CALL_MapBufferARB(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_MapBufferARB, parameters) +#define GET_MapBufferARB(disp) GET_by_offset(disp, _gloffset_MapBufferARB) +#define SET_MapBufferARB(disp, fn) SET_by_offset(disp, _gloffset_MapBufferARB, fn) +#define CALL_UnmapBufferARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum)), _gloffset_UnmapBufferARB, parameters) +#define GET_UnmapBufferARB(disp) GET_by_offset(disp, _gloffset_UnmapBufferARB) +#define SET_UnmapBufferARB(disp, fn) SET_by_offset(disp, _gloffset_UnmapBufferARB, fn) +#define CALL_BeginQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BeginQueryARB, parameters) +#define GET_BeginQueryARB(disp) GET_by_offset(disp, _gloffset_BeginQueryARB) +#define SET_BeginQueryARB(disp, fn) SET_by_offset(disp, _gloffset_BeginQueryARB, fn) +#define CALL_DeleteQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteQueriesARB, parameters) +#define GET_DeleteQueriesARB(disp) GET_by_offset(disp, _gloffset_DeleteQueriesARB) +#define SET_DeleteQueriesARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteQueriesARB, fn) +#define CALL_EndQueryARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_EndQueryARB, parameters) +#define GET_EndQueryARB(disp) GET_by_offset(disp, _gloffset_EndQueryARB) +#define SET_EndQueryARB(disp, fn) SET_by_offset(disp, _gloffset_EndQueryARB, fn) +#define CALL_GenQueriesARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenQueriesARB, parameters) +#define GET_GenQueriesARB(disp) GET_by_offset(disp, _gloffset_GenQueriesARB) +#define SET_GenQueriesARB(disp, fn) SET_by_offset(disp, _gloffset_GenQueriesARB, fn) +#define CALL_GetQueryObjectivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetQueryObjectivARB, parameters) +#define GET_GetQueryObjectivARB(disp) GET_by_offset(disp, _gloffset_GetQueryObjectivARB) +#define SET_GetQueryObjectivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectivARB, fn) +#define CALL_GetQueryObjectuivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), _gloffset_GetQueryObjectuivARB, parameters) +#define GET_GetQueryObjectuivARB(disp) GET_by_offset(disp, _gloffset_GetQueryObjectuivARB) +#define SET_GetQueryObjectuivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectuivARB, fn) +#define CALL_GetQueryivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetQueryivARB, parameters) +#define GET_GetQueryivARB(disp) GET_by_offset(disp, _gloffset_GetQueryivARB) +#define SET_GetQueryivARB(disp, fn) SET_by_offset(disp, _gloffset_GetQueryivARB, fn) +#define CALL_IsQueryARB(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsQueryARB, parameters) +#define GET_IsQueryARB(disp) GET_by_offset(disp, _gloffset_IsQueryARB) +#define SET_IsQueryARB(disp, fn) SET_by_offset(disp, _gloffset_IsQueryARB, fn) +#define CALL_AttachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), _gloffset_AttachObjectARB, parameters) +#define GET_AttachObjectARB(disp) GET_by_offset(disp, _gloffset_AttachObjectARB) +#define SET_AttachObjectARB(disp, fn) SET_by_offset(disp, _gloffset_AttachObjectARB, fn) +#define CALL_CompileShaderARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_CompileShaderARB, parameters) +#define GET_CompileShaderARB(disp) GET_by_offset(disp, _gloffset_CompileShaderARB) +#define SET_CompileShaderARB(disp, fn) SET_by_offset(disp, _gloffset_CompileShaderARB, fn) +#define CALL_CreateProgramObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(void)), _gloffset_CreateProgramObjectARB, parameters) +#define GET_CreateProgramObjectARB(disp) GET_by_offset(disp, _gloffset_CreateProgramObjectARB) +#define SET_CreateProgramObjectARB(disp, fn) SET_by_offset(disp, _gloffset_CreateProgramObjectARB, fn) +#define CALL_CreateShaderObjectARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), _gloffset_CreateShaderObjectARB, parameters) +#define GET_CreateShaderObjectARB(disp) GET_by_offset(disp, _gloffset_CreateShaderObjectARB) +#define SET_CreateShaderObjectARB(disp, fn) SET_by_offset(disp, _gloffset_CreateShaderObjectARB, fn) +#define CALL_DeleteObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_DeleteObjectARB, parameters) +#define GET_DeleteObjectARB(disp) GET_by_offset(disp, _gloffset_DeleteObjectARB) +#define SET_DeleteObjectARB(disp, fn) SET_by_offset(disp, _gloffset_DeleteObjectARB, fn) +#define CALL_DetachObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLhandleARB)), _gloffset_DetachObjectARB, parameters) +#define GET_DetachObjectARB(disp) GET_by_offset(disp, _gloffset_DetachObjectARB) +#define SET_DetachObjectARB(disp, fn) SET_by_offset(disp, _gloffset_DetachObjectARB, fn) +#define CALL_GetActiveUniformARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), _gloffset_GetActiveUniformARB, parameters) +#define GET_GetActiveUniformARB(disp) GET_by_offset(disp, _gloffset_GetActiveUniformARB) +#define SET_GetActiveUniformARB(disp, fn) SET_by_offset(disp, _gloffset_GetActiveUniformARB, fn) +#define CALL_GetAttachedObjectsARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *)), _gloffset_GetAttachedObjectsARB, parameters) +#define GET_GetAttachedObjectsARB(disp) GET_by_offset(disp, _gloffset_GetAttachedObjectsARB) +#define SET_GetAttachedObjectsARB(disp, fn) SET_by_offset(disp, _gloffset_GetAttachedObjectsARB, fn) +#define CALL_GetHandleARB(disp, parameters) CALL_by_offset(disp, (GLhandleARB (GLAPIENTRYP)(GLenum)), _gloffset_GetHandleARB, parameters) +#define GET_GetHandleARB(disp) GET_by_offset(disp, _gloffset_GetHandleARB) +#define SET_GetHandleARB(disp, fn) SET_by_offset(disp, _gloffset_GetHandleARB, fn) +#define CALL_GetInfoLogARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), _gloffset_GetInfoLogARB, parameters) +#define GET_GetInfoLogARB(disp) GET_by_offset(disp, _gloffset_GetInfoLogARB) +#define SET_GetInfoLogARB(disp, fn) SET_by_offset(disp, _gloffset_GetInfoLogARB, fn) +#define CALL_GetObjectParameterfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLfloat *)), _gloffset_GetObjectParameterfvARB, parameters) +#define GET_GetObjectParameterfvARB(disp) GET_by_offset(disp, _gloffset_GetObjectParameterfvARB) +#define SET_GetObjectParameterfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterfvARB, fn) +#define CALL_GetObjectParameterivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLenum, GLint *)), _gloffset_GetObjectParameterivARB, parameters) +#define GET_GetObjectParameterivARB(disp) GET_by_offset(disp, _gloffset_GetObjectParameterivARB) +#define SET_GetObjectParameterivARB(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterivARB, fn) +#define CALL_GetShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, GLsizei *, GLcharARB *)), _gloffset_GetShaderSourceARB, parameters) +#define GET_GetShaderSourceARB(disp) GET_by_offset(disp, _gloffset_GetShaderSourceARB) +#define SET_GetShaderSourceARB(disp, fn) SET_by_offset(disp, _gloffset_GetShaderSourceARB, fn) +#define CALL_GetUniformLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), _gloffset_GetUniformLocationARB, parameters) +#define GET_GetUniformLocationARB(disp) GET_by_offset(disp, _gloffset_GetUniformLocationARB) +#define SET_GetUniformLocationARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformLocationARB, fn) +#define CALL_GetUniformfvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLfloat *)), _gloffset_GetUniformfvARB, parameters) +#define GET_GetUniformfvARB(disp) GET_by_offset(disp, _gloffset_GetUniformfvARB) +#define SET_GetUniformfvARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformfvARB, fn) +#define CALL_GetUniformivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLint, GLint *)), _gloffset_GetUniformivARB, parameters) +#define GET_GetUniformivARB(disp) GET_by_offset(disp, _gloffset_GetUniformivARB) +#define SET_GetUniformivARB(disp, fn) SET_by_offset(disp, _gloffset_GetUniformivARB, fn) +#define CALL_LinkProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_LinkProgramARB, parameters) +#define GET_LinkProgramARB(disp) GET_by_offset(disp, _gloffset_LinkProgramARB) +#define SET_LinkProgramARB(disp, fn) SET_by_offset(disp, _gloffset_LinkProgramARB, fn) +#define CALL_ShaderSourceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLsizei, const GLcharARB **, const GLint *)), _gloffset_ShaderSourceARB, parameters) +#define GET_ShaderSourceARB(disp) GET_by_offset(disp, _gloffset_ShaderSourceARB) +#define SET_ShaderSourceARB(disp, fn) SET_by_offset(disp, _gloffset_ShaderSourceARB, fn) +#define CALL_Uniform1fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat)), _gloffset_Uniform1fARB, parameters) +#define GET_Uniform1fARB(disp) GET_by_offset(disp, _gloffset_Uniform1fARB) +#define SET_Uniform1fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1fARB, fn) +#define CALL_Uniform1fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform1fvARB, parameters) +#define GET_Uniform1fvARB(disp) GET_by_offset(disp, _gloffset_Uniform1fvARB) +#define SET_Uniform1fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1fvARB, fn) +#define CALL_Uniform1iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_Uniform1iARB, parameters) +#define GET_Uniform1iARB(disp) GET_by_offset(disp, _gloffset_Uniform1iARB) +#define SET_Uniform1iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1iARB, fn) +#define CALL_Uniform1ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform1ivARB, parameters) +#define GET_Uniform1ivARB(disp) GET_by_offset(disp, _gloffset_Uniform1ivARB) +#define SET_Uniform1ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform1ivARB, fn) +#define CALL_Uniform2fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat)), _gloffset_Uniform2fARB, parameters) +#define GET_Uniform2fARB(disp) GET_by_offset(disp, _gloffset_Uniform2fARB) +#define SET_Uniform2fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2fARB, fn) +#define CALL_Uniform2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform2fvARB, parameters) +#define GET_Uniform2fvARB(disp) GET_by_offset(disp, _gloffset_Uniform2fvARB) +#define SET_Uniform2fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2fvARB, fn) +#define CALL_Uniform2iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_Uniform2iARB, parameters) +#define GET_Uniform2iARB(disp) GET_by_offset(disp, _gloffset_Uniform2iARB) +#define SET_Uniform2iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2iARB, fn) +#define CALL_Uniform2ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform2ivARB, parameters) +#define GET_Uniform2ivARB(disp) GET_by_offset(disp, _gloffset_Uniform2ivARB) +#define SET_Uniform2ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform2ivARB, fn) +#define CALL_Uniform3fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat)), _gloffset_Uniform3fARB, parameters) +#define GET_Uniform3fARB(disp) GET_by_offset(disp, _gloffset_Uniform3fARB) +#define SET_Uniform3fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3fARB, fn) +#define CALL_Uniform3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform3fvARB, parameters) +#define GET_Uniform3fvARB(disp) GET_by_offset(disp, _gloffset_Uniform3fvARB) +#define SET_Uniform3fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3fvARB, fn) +#define CALL_Uniform3iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_Uniform3iARB, parameters) +#define GET_Uniform3iARB(disp) GET_by_offset(disp, _gloffset_Uniform3iARB) +#define SET_Uniform3iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3iARB, fn) +#define CALL_Uniform3ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform3ivARB, parameters) +#define GET_Uniform3ivARB(disp) GET_by_offset(disp, _gloffset_Uniform3ivARB) +#define SET_Uniform3ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform3ivARB, fn) +#define CALL_Uniform4fARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_Uniform4fARB, parameters) +#define GET_Uniform4fARB(disp) GET_by_offset(disp, _gloffset_Uniform4fARB) +#define SET_Uniform4fARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4fARB, fn) +#define CALL_Uniform4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLfloat *)), _gloffset_Uniform4fvARB, parameters) +#define GET_Uniform4fvARB(disp) GET_by_offset(disp, _gloffset_Uniform4fvARB) +#define SET_Uniform4fvARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4fvARB, fn) +#define CALL_Uniform4iARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint)), _gloffset_Uniform4iARB, parameters) +#define GET_Uniform4iARB(disp) GET_by_offset(disp, _gloffset_Uniform4iARB) +#define SET_Uniform4iARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4iARB, fn) +#define CALL_Uniform4ivARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLint *)), _gloffset_Uniform4ivARB, parameters) +#define GET_Uniform4ivARB(disp) GET_by_offset(disp, _gloffset_Uniform4ivARB) +#define SET_Uniform4ivARB(disp, fn) SET_by_offset(disp, _gloffset_Uniform4ivARB, fn) +#define CALL_UniformMatrix2fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix2fvARB, parameters) +#define GET_UniformMatrix2fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix2fvARB) +#define SET_UniformMatrix2fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix2fvARB, fn) +#define CALL_UniformMatrix3fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix3fvARB, parameters) +#define GET_UniformMatrix3fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix3fvARB) +#define SET_UniformMatrix3fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix3fvARB, fn) +#define CALL_UniformMatrix4fvARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, GLboolean, const GLfloat *)), _gloffset_UniformMatrix4fvARB, parameters) +#define GET_UniformMatrix4fvARB(disp) GET_by_offset(disp, _gloffset_UniformMatrix4fvARB) +#define SET_UniformMatrix4fvARB(disp, fn) SET_by_offset(disp, _gloffset_UniformMatrix4fvARB, fn) +#define CALL_UseProgramObjectARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_UseProgramObjectARB, parameters) +#define GET_UseProgramObjectARB(disp) GET_by_offset(disp, _gloffset_UseProgramObjectARB) +#define SET_UseProgramObjectARB(disp, fn) SET_by_offset(disp, _gloffset_UseProgramObjectARB, fn) +#define CALL_ValidateProgramARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB)), _gloffset_ValidateProgramARB, parameters) +#define GET_ValidateProgramARB(disp) GET_by_offset(disp, _gloffset_ValidateProgramARB) +#define SET_ValidateProgramARB(disp, fn) SET_by_offset(disp, _gloffset_ValidateProgramARB, fn) +#define CALL_BindAttribLocationARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, const GLcharARB *)), _gloffset_BindAttribLocationARB, parameters) +#define GET_BindAttribLocationARB(disp) GET_by_offset(disp, _gloffset_BindAttribLocationARB) +#define SET_BindAttribLocationARB(disp, fn) SET_by_offset(disp, _gloffset_BindAttribLocationARB, fn) +#define CALL_GetActiveAttribARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *)), _gloffset_GetActiveAttribARB, parameters) +#define GET_GetActiveAttribARB(disp) GET_by_offset(disp, _gloffset_GetActiveAttribARB) +#define SET_GetActiveAttribARB(disp, fn) SET_by_offset(disp, _gloffset_GetActiveAttribARB, fn) +#define CALL_GetAttribLocationARB(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLhandleARB, const GLcharARB *)), _gloffset_GetAttribLocationARB, parameters) +#define GET_GetAttribLocationARB(disp) GET_by_offset(disp, _gloffset_GetAttribLocationARB) +#define SET_GetAttribLocationARB(disp, fn) SET_by_offset(disp, _gloffset_GetAttribLocationARB, fn) +#define CALL_DrawBuffersARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLenum *)), _gloffset_DrawBuffersARB, parameters) +#define GET_DrawBuffersARB(disp) GET_by_offset(disp, _gloffset_DrawBuffersARB) +#define SET_DrawBuffersARB(disp, fn) SET_by_offset(disp, _gloffset_DrawBuffersARB, fn) +#define CALL_RenderbufferStorageMultisample(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageMultisample, parameters) +#define GET_RenderbufferStorageMultisample(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageMultisample) +#define SET_RenderbufferStorageMultisample(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageMultisample, fn) +#define CALL_FramebufferTextureARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTextureARB, parameters) +#define GET_FramebufferTextureARB(disp) GET_by_offset(disp, _gloffset_FramebufferTextureARB) +#define SET_FramebufferTextureARB(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureARB, fn) +#define CALL_FramebufferTextureFaceARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLenum)), _gloffset_FramebufferTextureFaceARB, parameters) +#define GET_FramebufferTextureFaceARB(disp) GET_by_offset(disp, _gloffset_FramebufferTextureFaceARB) +#define SET_FramebufferTextureFaceARB(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureFaceARB, fn) +#define CALL_ProgramParameteriARB(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint)), _gloffset_ProgramParameteriARB, parameters) +#define GET_ProgramParameteriARB(disp) GET_by_offset(disp, _gloffset_ProgramParameteriARB) +#define SET_ProgramParameteriARB(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameteriARB, fn) +#define CALL_FlushMappedBufferRange(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRange, parameters) +#define GET_FlushMappedBufferRange(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRange) +#define SET_FlushMappedBufferRange(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRange, fn) +#define CALL_MapBufferRange(disp, parameters) CALL_by_offset(disp, (GLvoid * (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr, GLbitfield)), _gloffset_MapBufferRange, parameters) +#define GET_MapBufferRange(disp) GET_by_offset(disp, _gloffset_MapBufferRange) +#define SET_MapBufferRange(disp, fn) SET_by_offset(disp, _gloffset_MapBufferRange, fn) +#define CALL_BindVertexArray(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArray, parameters) +#define GET_BindVertexArray(disp) GET_by_offset(disp, _gloffset_BindVertexArray) +#define SET_BindVertexArray(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArray, fn) +#define CALL_GenVertexArrays(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArrays, parameters) +#define GET_GenVertexArrays(disp) GET_by_offset(disp, _gloffset_GenVertexArrays) +#define SET_GenVertexArrays(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArrays, fn) +#define CALL_CopyBufferSubData(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLintptr, GLintptr, GLsizeiptr)), _gloffset_CopyBufferSubData, parameters) +#define GET_CopyBufferSubData(disp) GET_by_offset(disp, _gloffset_CopyBufferSubData) +#define SET_CopyBufferSubData(disp, fn) SET_by_offset(disp, _gloffset_CopyBufferSubData, fn) +#define CALL_ClientWaitSync(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), _gloffset_ClientWaitSync, parameters) +#define GET_ClientWaitSync(disp) GET_by_offset(disp, _gloffset_ClientWaitSync) +#define SET_ClientWaitSync(disp, fn) SET_by_offset(disp, _gloffset_ClientWaitSync, fn) +#define CALL_DeleteSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync)), _gloffset_DeleteSync, parameters) +#define GET_DeleteSync(disp) GET_by_offset(disp, _gloffset_DeleteSync) +#define SET_DeleteSync(disp, fn) SET_by_offset(disp, _gloffset_DeleteSync, fn) +#define CALL_FenceSync(disp, parameters) CALL_by_offset(disp, (GLsync (GLAPIENTRYP)(GLenum, GLbitfield)), _gloffset_FenceSync, parameters) +#define GET_FenceSync(disp) GET_by_offset(disp, _gloffset_FenceSync) +#define SET_FenceSync(disp, fn) SET_by_offset(disp, _gloffset_FenceSync, fn) +#define CALL_GetInteger64v(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint64 *)), _gloffset_GetInteger64v, parameters) +#define GET_GetInteger64v(disp) GET_by_offset(disp, _gloffset_GetInteger64v) +#define SET_GetInteger64v(disp, fn) SET_by_offset(disp, _gloffset_GetInteger64v, fn) +#define CALL_GetSynciv(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLenum, GLsizei, GLsizei *, GLint *)), _gloffset_GetSynciv, parameters) +#define GET_GetSynciv(disp) GET_by_offset(disp, _gloffset_GetSynciv) +#define SET_GetSynciv(disp, fn) SET_by_offset(disp, _gloffset_GetSynciv, fn) +#define CALL_IsSync(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsync)), _gloffset_IsSync, parameters) +#define GET_IsSync(disp) GET_by_offset(disp, _gloffset_IsSync) +#define SET_IsSync(disp, fn) SET_by_offset(disp, _gloffset_IsSync, fn) +#define CALL_WaitSync(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsync, GLbitfield, GLuint64)), _gloffset_WaitSync, parameters) +#define GET_WaitSync(disp) GET_by_offset(disp, _gloffset_WaitSync) +#define SET_WaitSync(disp, fn) SET_by_offset(disp, _gloffset_WaitSync, fn) +#define CALL_DrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLenum, const GLvoid *, GLint)), _gloffset_DrawElementsBaseVertex, parameters) +#define GET_DrawElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_DrawElementsBaseVertex) +#define SET_DrawElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_DrawElementsBaseVertex, fn) +#define CALL_DrawRangeElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLsizei, GLenum, const GLvoid *, GLint)), _gloffset_DrawRangeElementsBaseVertex, parameters) +#define GET_DrawRangeElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex) +#define SET_DrawRangeElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_DrawRangeElementsBaseVertex, fn) +#define CALL_MultiDrawElementsBaseVertex(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei, const GLint *)), _gloffset_MultiDrawElementsBaseVertex, parameters) +#define GET_MultiDrawElementsBaseVertex(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex) +#define SET_MultiDrawElementsBaseVertex(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsBaseVertex, fn) +#define CALL_BindTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindTransformFeedback, parameters) +#define GET_BindTransformFeedback(disp) GET_by_offset(disp, _gloffset_BindTransformFeedback) +#define SET_BindTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_BindTransformFeedback, fn) +#define CALL_DeleteTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteTransformFeedbacks, parameters) +#define GET_DeleteTransformFeedbacks(disp) GET_by_offset(disp, _gloffset_DeleteTransformFeedbacks) +#define SET_DeleteTransformFeedbacks(disp, fn) SET_by_offset(disp, _gloffset_DeleteTransformFeedbacks, fn) +#define CALL_DrawTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_DrawTransformFeedback, parameters) +#define GET_DrawTransformFeedback(disp) GET_by_offset(disp, _gloffset_DrawTransformFeedback) +#define SET_DrawTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_DrawTransformFeedback, fn) +#define CALL_GenTransformFeedbacks(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenTransformFeedbacks, parameters) +#define GET_GenTransformFeedbacks(disp) GET_by_offset(disp, _gloffset_GenTransformFeedbacks) +#define SET_GenTransformFeedbacks(disp, fn) SET_by_offset(disp, _gloffset_GenTransformFeedbacks, fn) +#define CALL_IsTransformFeedback(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsTransformFeedback, parameters) +#define GET_IsTransformFeedback(disp) GET_by_offset(disp, _gloffset_IsTransformFeedback) +#define SET_IsTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_IsTransformFeedback, fn) +#define CALL_PauseTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PauseTransformFeedback, parameters) +#define GET_PauseTransformFeedback(disp) GET_by_offset(disp, _gloffset_PauseTransformFeedback) +#define SET_PauseTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_PauseTransformFeedback, fn) +#define CALL_ResumeTransformFeedback(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResumeTransformFeedback, parameters) +#define GET_ResumeTransformFeedback(disp) GET_by_offset(disp, _gloffset_ResumeTransformFeedback) +#define SET_ResumeTransformFeedback(disp, fn) SET_by_offset(disp, _gloffset_ResumeTransformFeedback, fn) +#define CALL_PolygonOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_PolygonOffsetEXT, parameters) +#define GET_PolygonOffsetEXT(disp) GET_by_offset(disp, _gloffset_PolygonOffsetEXT) +#define SET_PolygonOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_PolygonOffsetEXT, fn) +#define CALL_GetPixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetPixelTexGenParameterfvSGIS, parameters) +#define GET_GetPixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS) +#define SET_GetPixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, _gloffset_GetPixelTexGenParameterfvSGIS, fn) +#define CALL_GetPixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetPixelTexGenParameterivSGIS, parameters) +#define GET_GetPixelTexGenParameterivSGIS(disp) GET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS) +#define SET_GetPixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, _gloffset_GetPixelTexGenParameterivSGIS, fn) +#define CALL_PixelTexGenParameterfSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PixelTexGenParameterfSGIS, parameters) +#define GET_PixelTexGenParameterfSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS) +#define SET_PixelTexGenParameterfSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterfSGIS, fn) +#define CALL_PixelTexGenParameterfvSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_PixelTexGenParameterfvSGIS, parameters) +#define GET_PixelTexGenParameterfvSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS) +#define SET_PixelTexGenParameterfvSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterfvSGIS, fn) +#define CALL_PixelTexGenParameteriSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PixelTexGenParameteriSGIS, parameters) +#define GET_PixelTexGenParameteriSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS) +#define SET_PixelTexGenParameteriSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameteriSGIS, fn) +#define CALL_PixelTexGenParameterivSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_PixelTexGenParameterivSGIS, parameters) +#define GET_PixelTexGenParameterivSGIS(disp) GET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS) +#define SET_PixelTexGenParameterivSGIS(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenParameterivSGIS, fn) +#define CALL_SampleMaskSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampf, GLboolean)), _gloffset_SampleMaskSGIS, parameters) +#define GET_SampleMaskSGIS(disp) GET_by_offset(disp, _gloffset_SampleMaskSGIS) +#define SET_SampleMaskSGIS(disp, fn) SET_by_offset(disp, _gloffset_SampleMaskSGIS, fn) +#define CALL_SamplePatternSGIS(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_SamplePatternSGIS, parameters) +#define GET_SamplePatternSGIS(disp) GET_by_offset(disp, _gloffset_SamplePatternSGIS) +#define SET_SamplePatternSGIS(disp, fn) SET_by_offset(disp, _gloffset_SamplePatternSGIS, fn) +#define CALL_ColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_ColorPointerEXT, parameters) +#define GET_ColorPointerEXT(disp) GET_by_offset(disp, _gloffset_ColorPointerEXT) +#define SET_ColorPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_ColorPointerEXT, fn) +#define CALL_EdgeFlagPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLsizei, const GLboolean *)), _gloffset_EdgeFlagPointerEXT, parameters) +#define GET_EdgeFlagPointerEXT(disp) GET_by_offset(disp, _gloffset_EdgeFlagPointerEXT) +#define SET_EdgeFlagPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_EdgeFlagPointerEXT, fn) +#define CALL_IndexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_IndexPointerEXT, parameters) +#define GET_IndexPointerEXT(disp) GET_by_offset(disp, _gloffset_IndexPointerEXT) +#define SET_IndexPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_IndexPointerEXT, fn) +#define CALL_NormalPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_NormalPointerEXT, parameters) +#define GET_NormalPointerEXT(disp) GET_by_offset(disp, _gloffset_NormalPointerEXT) +#define SET_NormalPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_NormalPointerEXT, fn) +#define CALL_TexCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_TexCoordPointerEXT, parameters) +#define GET_TexCoordPointerEXT(disp) GET_by_offset(disp, _gloffset_TexCoordPointerEXT) +#define SET_TexCoordPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_TexCoordPointerEXT, fn) +#define CALL_VertexPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, GLsizei, const GLvoid *)), _gloffset_VertexPointerEXT, parameters) +#define GET_VertexPointerEXT(disp) GET_by_offset(disp, _gloffset_VertexPointerEXT) +#define SET_VertexPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexPointerEXT, fn) +#define CALL_PointParameterfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_PointParameterfEXT, parameters) +#define GET_PointParameterfEXT(disp) GET_by_offset(disp, _gloffset_PointParameterfEXT) +#define SET_PointParameterfEXT(disp, fn) SET_by_offset(disp, _gloffset_PointParameterfEXT, fn) +#define CALL_PointParameterfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_PointParameterfvEXT, parameters) +#define GET_PointParameterfvEXT(disp) GET_by_offset(disp, _gloffset_PointParameterfvEXT) +#define SET_PointParameterfvEXT(disp, fn) SET_by_offset(disp, _gloffset_PointParameterfvEXT, fn) +#define CALL_LockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei)), _gloffset_LockArraysEXT, parameters) +#define GET_LockArraysEXT(disp) GET_by_offset(disp, _gloffset_LockArraysEXT) +#define SET_LockArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_LockArraysEXT, fn) +#define CALL_UnlockArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_UnlockArraysEXT, parameters) +#define GET_UnlockArraysEXT(disp) GET_by_offset(disp, _gloffset_UnlockArraysEXT) +#define SET_UnlockArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_UnlockArraysEXT, fn) +#define CALL_SecondaryColor3bEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLbyte, GLbyte, GLbyte)), _gloffset_SecondaryColor3bEXT, parameters) +#define GET_SecondaryColor3bEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3bEXT) +#define SET_SecondaryColor3bEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3bEXT, fn) +#define CALL_SecondaryColor3bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLbyte *)), _gloffset_SecondaryColor3bvEXT, parameters) +#define GET_SecondaryColor3bvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3bvEXT) +#define SET_SecondaryColor3bvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3bvEXT, fn) +#define CALL_SecondaryColor3dEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_SecondaryColor3dEXT, parameters) +#define GET_SecondaryColor3dEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3dEXT) +#define SET_SecondaryColor3dEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3dEXT, fn) +#define CALL_SecondaryColor3dvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_SecondaryColor3dvEXT, parameters) +#define GET_SecondaryColor3dvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3dvEXT) +#define SET_SecondaryColor3dvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3dvEXT, fn) +#define CALL_SecondaryColor3fEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_SecondaryColor3fEXT, parameters) +#define GET_SecondaryColor3fEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3fEXT) +#define SET_SecondaryColor3fEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3fEXT, fn) +#define CALL_SecondaryColor3fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_SecondaryColor3fvEXT, parameters) +#define GET_SecondaryColor3fvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3fvEXT) +#define SET_SecondaryColor3fvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3fvEXT, fn) +#define CALL_SecondaryColor3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_SecondaryColor3iEXT, parameters) +#define GET_SecondaryColor3iEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3iEXT) +#define SET_SecondaryColor3iEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3iEXT, fn) +#define CALL_SecondaryColor3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_SecondaryColor3ivEXT, parameters) +#define GET_SecondaryColor3ivEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ivEXT) +#define SET_SecondaryColor3ivEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ivEXT, fn) +#define CALL_SecondaryColor3sEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_SecondaryColor3sEXT, parameters) +#define GET_SecondaryColor3sEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3sEXT) +#define SET_SecondaryColor3sEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3sEXT, fn) +#define CALL_SecondaryColor3svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_SecondaryColor3svEXT, parameters) +#define GET_SecondaryColor3svEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3svEXT) +#define SET_SecondaryColor3svEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3svEXT, fn) +#define CALL_SecondaryColor3ubEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLubyte, GLubyte, GLubyte)), _gloffset_SecondaryColor3ubEXT, parameters) +#define GET_SecondaryColor3ubEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ubEXT) +#define SET_SecondaryColor3ubEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ubEXT, fn) +#define CALL_SecondaryColor3ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLubyte *)), _gloffset_SecondaryColor3ubvEXT, parameters) +#define GET_SecondaryColor3ubvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT) +#define SET_SecondaryColor3ubvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3ubvEXT, fn) +#define CALL_SecondaryColor3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_SecondaryColor3uiEXT, parameters) +#define GET_SecondaryColor3uiEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3uiEXT) +#define SET_SecondaryColor3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3uiEXT, fn) +#define CALL_SecondaryColor3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLuint *)), _gloffset_SecondaryColor3uivEXT, parameters) +#define GET_SecondaryColor3uivEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3uivEXT) +#define SET_SecondaryColor3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3uivEXT, fn) +#define CALL_SecondaryColor3usEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLushort, GLushort, GLushort)), _gloffset_SecondaryColor3usEXT, parameters) +#define GET_SecondaryColor3usEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3usEXT) +#define SET_SecondaryColor3usEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3usEXT, fn) +#define CALL_SecondaryColor3usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLushort *)), _gloffset_SecondaryColor3usvEXT, parameters) +#define GET_SecondaryColor3usvEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColor3usvEXT) +#define SET_SecondaryColor3usvEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColor3usvEXT, fn) +#define CALL_SecondaryColorPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_SecondaryColorPointerEXT, parameters) +#define GET_SecondaryColorPointerEXT(disp) GET_by_offset(disp, _gloffset_SecondaryColorPointerEXT) +#define SET_SecondaryColorPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_SecondaryColorPointerEXT, fn) +#define CALL_MultiDrawArraysEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *, const GLsizei *, GLsizei)), _gloffset_MultiDrawArraysEXT, parameters) +#define GET_MultiDrawArraysEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawArraysEXT) +#define SET_MultiDrawArraysEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawArraysEXT, fn) +#define CALL_MultiDrawElementsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLsizei *, GLenum, const GLvoid **, GLsizei)), _gloffset_MultiDrawElementsEXT, parameters) +#define GET_MultiDrawElementsEXT(disp) GET_by_offset(disp, _gloffset_MultiDrawElementsEXT) +#define SET_MultiDrawElementsEXT(disp, fn) SET_by_offset(disp, _gloffset_MultiDrawElementsEXT, fn) +#define CALL_FogCoordPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, const GLvoid *)), _gloffset_FogCoordPointerEXT, parameters) +#define GET_FogCoordPointerEXT(disp) GET_by_offset(disp, _gloffset_FogCoordPointerEXT) +#define SET_FogCoordPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordPointerEXT, fn) +#define CALL_FogCoorddEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble)), _gloffset_FogCoorddEXT, parameters) +#define GET_FogCoorddEXT(disp) GET_by_offset(disp, _gloffset_FogCoorddEXT) +#define SET_FogCoorddEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoorddEXT, fn) +#define CALL_FogCoorddvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_FogCoorddvEXT, parameters) +#define GET_FogCoorddvEXT(disp) GET_by_offset(disp, _gloffset_FogCoorddvEXT) +#define SET_FogCoorddvEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoorddvEXT, fn) +#define CALL_FogCoordfEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat)), _gloffset_FogCoordfEXT, parameters) +#define GET_FogCoordfEXT(disp) GET_by_offset(disp, _gloffset_FogCoordfEXT) +#define SET_FogCoordfEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordfEXT, fn) +#define CALL_FogCoordfvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_FogCoordfvEXT, parameters) +#define GET_FogCoordfvEXT(disp) GET_by_offset(disp, _gloffset_FogCoordfvEXT) +#define SET_FogCoordfvEXT(disp, fn) SET_by_offset(disp, _gloffset_FogCoordfvEXT, fn) +#define CALL_PixelTexGenSGIX(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_PixelTexGenSGIX, parameters) +#define GET_PixelTexGenSGIX(disp) GET_by_offset(disp, _gloffset_PixelTexGenSGIX) +#define SET_PixelTexGenSGIX(disp, fn) SET_by_offset(disp, _gloffset_PixelTexGenSGIX, fn) +#define CALL_BlendFuncSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_BlendFuncSeparateEXT, parameters) +#define GET_BlendFuncSeparateEXT(disp) GET_by_offset(disp, _gloffset_BlendFuncSeparateEXT) +#define SET_BlendFuncSeparateEXT(disp, fn) SET_by_offset(disp, _gloffset_BlendFuncSeparateEXT, fn) +#define CALL_FlushVertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_FlushVertexArrayRangeNV, parameters) +#define GET_FlushVertexArrayRangeNV(disp) GET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV) +#define SET_FlushVertexArrayRangeNV(disp, fn) SET_by_offset(disp, _gloffset_FlushVertexArrayRangeNV, fn) +#define CALL_VertexArrayRangeNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLvoid *)), _gloffset_VertexArrayRangeNV, parameters) +#define GET_VertexArrayRangeNV(disp) GET_by_offset(disp, _gloffset_VertexArrayRangeNV) +#define SET_VertexArrayRangeNV(disp, fn) SET_by_offset(disp, _gloffset_VertexArrayRangeNV, fn) +#define CALL_CombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum)), _gloffset_CombinerInputNV, parameters) +#define GET_CombinerInputNV(disp) GET_by_offset(disp, _gloffset_CombinerInputNV) +#define SET_CombinerInputNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerInputNV, fn) +#define CALL_CombinerOutputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLenum, GLboolean, GLboolean, GLboolean)), _gloffset_CombinerOutputNV, parameters) +#define GET_CombinerOutputNV(disp) GET_by_offset(disp, _gloffset_CombinerOutputNV) +#define SET_CombinerOutputNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerOutputNV, fn) +#define CALL_CombinerParameterfNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat)), _gloffset_CombinerParameterfNV, parameters) +#define GET_CombinerParameterfNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterfNV) +#define SET_CombinerParameterfNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterfNV, fn) +#define CALL_CombinerParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_CombinerParameterfvNV, parameters) +#define GET_CombinerParameterfvNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterfvNV) +#define SET_CombinerParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterfvNV, fn) +#define CALL_CombinerParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_CombinerParameteriNV, parameters) +#define GET_CombinerParameteriNV(disp) GET_by_offset(disp, _gloffset_CombinerParameteriNV) +#define SET_CombinerParameteriNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameteriNV, fn) +#define CALL_CombinerParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_CombinerParameterivNV, parameters) +#define GET_CombinerParameterivNV(disp) GET_by_offset(disp, _gloffset_CombinerParameterivNV) +#define SET_CombinerParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_CombinerParameterivNV, fn) +#define CALL_FinalCombinerInputNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum)), _gloffset_FinalCombinerInputNV, parameters) +#define GET_FinalCombinerInputNV(disp) GET_by_offset(disp, _gloffset_FinalCombinerInputNV) +#define SET_FinalCombinerInputNV(disp, fn) SET_by_offset(disp, _gloffset_FinalCombinerInputNV, fn) +#define CALL_GetCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLfloat *)), _gloffset_GetCombinerInputParameterfvNV, parameters) +#define GET_GetCombinerInputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV) +#define SET_GetCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerInputParameterfvNV, fn) +#define CALL_GetCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLenum, GLint *)), _gloffset_GetCombinerInputParameterivNV, parameters) +#define GET_GetCombinerInputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV) +#define SET_GetCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerInputParameterivNV, fn) +#define CALL_GetCombinerOutputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLfloat *)), _gloffset_GetCombinerOutputParameterfvNV, parameters) +#define GET_GetCombinerOutputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV) +#define SET_GetCombinerOutputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerOutputParameterfvNV, fn) +#define CALL_GetCombinerOutputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetCombinerOutputParameterivNV, parameters) +#define GET_GetCombinerOutputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV) +#define SET_GetCombinerOutputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetCombinerOutputParameterivNV, fn) +#define CALL_GetFinalCombinerInputParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLfloat *)), _gloffset_GetFinalCombinerInputParameterfvNV, parameters) +#define GET_GetFinalCombinerInputParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV) +#define SET_GetFinalCombinerInputParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterfvNV, fn) +#define CALL_GetFinalCombinerInputParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetFinalCombinerInputParameterivNV, parameters) +#define GET_GetFinalCombinerInputParameterivNV(disp) GET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV) +#define SET_GetFinalCombinerInputParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_GetFinalCombinerInputParameterivNV, fn) +#define CALL_ResizeBuffersMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_ResizeBuffersMESA, parameters) +#define GET_ResizeBuffersMESA(disp) GET_by_offset(disp, _gloffset_ResizeBuffersMESA) +#define SET_ResizeBuffersMESA(disp, fn) SET_by_offset(disp, _gloffset_ResizeBuffersMESA, fn) +#define CALL_WindowPos2dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble)), _gloffset_WindowPos2dMESA, parameters) +#define GET_WindowPos2dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2dMESA) +#define SET_WindowPos2dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2dMESA, fn) +#define CALL_WindowPos2dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos2dvMESA, parameters) +#define GET_WindowPos2dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2dvMESA) +#define SET_WindowPos2dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2dvMESA, fn) +#define CALL_WindowPos2fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat)), _gloffset_WindowPos2fMESA, parameters) +#define GET_WindowPos2fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2fMESA) +#define SET_WindowPos2fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2fMESA, fn) +#define CALL_WindowPos2fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos2fvMESA, parameters) +#define GET_WindowPos2fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2fvMESA) +#define SET_WindowPos2fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2fvMESA, fn) +#define CALL_WindowPos2iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint)), _gloffset_WindowPos2iMESA, parameters) +#define GET_WindowPos2iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2iMESA) +#define SET_WindowPos2iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2iMESA, fn) +#define CALL_WindowPos2ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos2ivMESA, parameters) +#define GET_WindowPos2ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2ivMESA) +#define SET_WindowPos2ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2ivMESA, fn) +#define CALL_WindowPos2sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort)), _gloffset_WindowPos2sMESA, parameters) +#define GET_WindowPos2sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2sMESA) +#define SET_WindowPos2sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2sMESA, fn) +#define CALL_WindowPos2svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos2svMESA, parameters) +#define GET_WindowPos2svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos2svMESA) +#define SET_WindowPos2svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos2svMESA, fn) +#define CALL_WindowPos3dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble)), _gloffset_WindowPos3dMESA, parameters) +#define GET_WindowPos3dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3dMESA) +#define SET_WindowPos3dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3dMESA, fn) +#define CALL_WindowPos3dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos3dvMESA, parameters) +#define GET_WindowPos3dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3dvMESA) +#define SET_WindowPos3dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3dvMESA, fn) +#define CALL_WindowPos3fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat)), _gloffset_WindowPos3fMESA, parameters) +#define GET_WindowPos3fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3fMESA) +#define SET_WindowPos3fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3fMESA, fn) +#define CALL_WindowPos3fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos3fvMESA, parameters) +#define GET_WindowPos3fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3fvMESA) +#define SET_WindowPos3fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3fvMESA, fn) +#define CALL_WindowPos3iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint)), _gloffset_WindowPos3iMESA, parameters) +#define GET_WindowPos3iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3iMESA) +#define SET_WindowPos3iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3iMESA, fn) +#define CALL_WindowPos3ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos3ivMESA, parameters) +#define GET_WindowPos3ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3ivMESA) +#define SET_WindowPos3ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3ivMESA, fn) +#define CALL_WindowPos3sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort)), _gloffset_WindowPos3sMESA, parameters) +#define GET_WindowPos3sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3sMESA) +#define SET_WindowPos3sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3sMESA, fn) +#define CALL_WindowPos3svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos3svMESA, parameters) +#define GET_WindowPos3svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos3svMESA) +#define SET_WindowPos3svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos3svMESA, fn) +#define CALL_WindowPos4dMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_WindowPos4dMESA, parameters) +#define GET_WindowPos4dMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4dMESA) +#define SET_WindowPos4dMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4dMESA, fn) +#define CALL_WindowPos4dvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLdouble *)), _gloffset_WindowPos4dvMESA, parameters) +#define GET_WindowPos4dvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4dvMESA) +#define SET_WindowPos4dvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4dvMESA, fn) +#define CALL_WindowPos4fMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_WindowPos4fMESA, parameters) +#define GET_WindowPos4fMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4fMESA) +#define SET_WindowPos4fMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4fMESA, fn) +#define CALL_WindowPos4fvMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLfloat *)), _gloffset_WindowPos4fvMESA, parameters) +#define GET_WindowPos4fvMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4fvMESA) +#define SET_WindowPos4fvMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4fvMESA, fn) +#define CALL_WindowPos4iMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_WindowPos4iMESA, parameters) +#define GET_WindowPos4iMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4iMESA) +#define SET_WindowPos4iMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4iMESA, fn) +#define CALL_WindowPos4ivMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLint *)), _gloffset_WindowPos4ivMESA, parameters) +#define GET_WindowPos4ivMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4ivMESA) +#define SET_WindowPos4ivMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4ivMESA, fn) +#define CALL_WindowPos4sMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLshort, GLshort, GLshort, GLshort)), _gloffset_WindowPos4sMESA, parameters) +#define GET_WindowPos4sMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4sMESA) +#define SET_WindowPos4sMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4sMESA, fn) +#define CALL_WindowPos4svMESA(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLshort *)), _gloffset_WindowPos4svMESA, parameters) +#define GET_WindowPos4svMESA(disp) GET_by_offset(disp, _gloffset_WindowPos4svMESA) +#define SET_WindowPos4svMESA(disp, fn) SET_by_offset(disp, _gloffset_WindowPos4svMESA, fn) +#define CALL_MultiModeDrawArraysIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLint *, const GLsizei *, GLsizei, GLint)), _gloffset_MultiModeDrawArraysIBM, parameters) +#define GET_MultiModeDrawArraysIBM(disp) GET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM) +#define SET_MultiModeDrawArraysIBM(disp, fn) SET_by_offset(disp, _gloffset_MultiModeDrawArraysIBM, fn) +#define CALL_MultiModeDrawElementsIBM(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(const GLenum *, const GLsizei *, GLenum, const GLvoid * const *, GLsizei, GLint)), _gloffset_MultiModeDrawElementsIBM, parameters) +#define GET_MultiModeDrawElementsIBM(disp) GET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM) +#define SET_MultiModeDrawElementsIBM(disp, fn) SET_by_offset(disp, _gloffset_MultiModeDrawElementsIBM, fn) +#define CALL_DeleteFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFencesNV, parameters) +#define GET_DeleteFencesNV(disp) GET_by_offset(disp, _gloffset_DeleteFencesNV) +#define SET_DeleteFencesNV(disp, fn) SET_by_offset(disp, _gloffset_DeleteFencesNV, fn) +#define CALL_FinishFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_FinishFenceNV, parameters) +#define GET_FinishFenceNV(disp) GET_by_offset(disp, _gloffset_FinishFenceNV) +#define SET_FinishFenceNV(disp, fn) SET_by_offset(disp, _gloffset_FinishFenceNV, fn) +#define CALL_GenFencesNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFencesNV, parameters) +#define GET_GenFencesNV(disp) GET_by_offset(disp, _gloffset_GenFencesNV) +#define SET_GenFencesNV(disp, fn) SET_by_offset(disp, _gloffset_GenFencesNV, fn) +#define CALL_GetFenceivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetFenceivNV, parameters) +#define GET_GetFenceivNV(disp) GET_by_offset(disp, _gloffset_GetFenceivNV) +#define SET_GetFenceivNV(disp, fn) SET_by_offset(disp, _gloffset_GetFenceivNV, fn) +#define CALL_IsFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFenceNV, parameters) +#define GET_IsFenceNV(disp) GET_by_offset(disp, _gloffset_IsFenceNV) +#define SET_IsFenceNV(disp, fn) SET_by_offset(disp, _gloffset_IsFenceNV, fn) +#define CALL_SetFenceNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_SetFenceNV, parameters) +#define GET_SetFenceNV(disp) GET_by_offset(disp, _gloffset_SetFenceNV) +#define SET_SetFenceNV(disp, fn) SET_by_offset(disp, _gloffset_SetFenceNV, fn) +#define CALL_TestFenceNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_TestFenceNV, parameters) +#define GET_TestFenceNV(disp) GET_by_offset(disp, _gloffset_TestFenceNV) +#define SET_TestFenceNV(disp, fn) SET_by_offset(disp, _gloffset_TestFenceNV, fn) +#define CALL_AreProgramsResidentNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLsizei, const GLuint *, GLboolean *)), _gloffset_AreProgramsResidentNV, parameters) +#define GET_AreProgramsResidentNV(disp) GET_by_offset(disp, _gloffset_AreProgramsResidentNV) +#define SET_AreProgramsResidentNV(disp, fn) SET_by_offset(disp, _gloffset_AreProgramsResidentNV, fn) +#define CALL_BindProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindProgramNV, parameters) +#define GET_BindProgramNV(disp) GET_by_offset(disp, _gloffset_BindProgramNV) +#define SET_BindProgramNV(disp, fn) SET_by_offset(disp, _gloffset_BindProgramNV, fn) +#define CALL_DeleteProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteProgramsNV, parameters) +#define GET_DeleteProgramsNV(disp) GET_by_offset(disp, _gloffset_DeleteProgramsNV) +#define SET_DeleteProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_DeleteProgramsNV, fn) +#define CALL_ExecuteProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, const GLfloat *)), _gloffset_ExecuteProgramNV, parameters) +#define GET_ExecuteProgramNV(disp) GET_by_offset(disp, _gloffset_ExecuteProgramNV) +#define SET_ExecuteProgramNV(disp, fn) SET_by_offset(disp, _gloffset_ExecuteProgramNV, fn) +#define CALL_GenProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenProgramsNV, parameters) +#define GET_GenProgramsNV(disp) GET_by_offset(disp, _gloffset_GenProgramsNV) +#define SET_GenProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_GenProgramsNV, fn) +#define CALL_GetProgramParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLdouble *)), _gloffset_GetProgramParameterdvNV, parameters) +#define GET_GetProgramParameterdvNV(disp) GET_by_offset(disp, _gloffset_GetProgramParameterdvNV) +#define SET_GetProgramParameterdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramParameterdvNV, fn) +#define CALL_GetProgramParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLfloat *)), _gloffset_GetProgramParameterfvNV, parameters) +#define GET_GetProgramParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetProgramParameterfvNV) +#define SET_GetProgramParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramParameterfvNV, fn) +#define CALL_GetProgramStringNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLubyte *)), _gloffset_GetProgramStringNV, parameters) +#define GET_GetProgramStringNV(disp) GET_by_offset(disp, _gloffset_GetProgramStringNV) +#define SET_GetProgramStringNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramStringNV, fn) +#define CALL_GetProgramivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetProgramivNV, parameters) +#define GET_GetProgramivNV(disp) GET_by_offset(disp, _gloffset_GetProgramivNV) +#define SET_GetProgramivNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramivNV, fn) +#define CALL_GetTrackMatrixivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), _gloffset_GetTrackMatrixivNV, parameters) +#define GET_GetTrackMatrixivNV(disp) GET_by_offset(disp, _gloffset_GetTrackMatrixivNV) +#define SET_GetTrackMatrixivNV(disp, fn) SET_by_offset(disp, _gloffset_GetTrackMatrixivNV, fn) +#define CALL_GetVertexAttribPointervNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLvoid **)), _gloffset_GetVertexAttribPointervNV, parameters) +#define GET_GetVertexAttribPointervNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribPointervNV) +#define SET_GetVertexAttribPointervNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribPointervNV, fn) +#define CALL_GetVertexAttribdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLdouble *)), _gloffset_GetVertexAttribdvNV, parameters) +#define GET_GetVertexAttribdvNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribdvNV) +#define SET_GetVertexAttribdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribdvNV, fn) +#define CALL_GetVertexAttribfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLfloat *)), _gloffset_GetVertexAttribfvNV, parameters) +#define GET_GetVertexAttribfvNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribfvNV) +#define SET_GetVertexAttribfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribfvNV, fn) +#define CALL_GetVertexAttribivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribivNV, parameters) +#define GET_GetVertexAttribivNV(disp) GET_by_offset(disp, _gloffset_GetVertexAttribivNV) +#define SET_GetVertexAttribivNV(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribivNV, fn) +#define CALL_IsProgramNV(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsProgramNV, parameters) +#define GET_IsProgramNV(disp) GET_by_offset(disp, _gloffset_IsProgramNV) +#define SET_IsProgramNV(disp, fn) SET_by_offset(disp, _gloffset_IsProgramNV, fn) +#define CALL_LoadProgramNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLubyte *)), _gloffset_LoadProgramNV, parameters) +#define GET_LoadProgramNV(disp) GET_by_offset(disp, _gloffset_LoadProgramNV) +#define SET_LoadProgramNV(disp, fn) SET_by_offset(disp, _gloffset_LoadProgramNV, fn) +#define CALL_ProgramParameters4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLdouble *)), _gloffset_ProgramParameters4dvNV, parameters) +#define GET_ProgramParameters4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4dvNV) +#define SET_ProgramParameters4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4dvNV, fn) +#define CALL_ProgramParameters4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, const GLfloat *)), _gloffset_ProgramParameters4fvNV, parameters) +#define GET_ProgramParameters4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramParameters4fvNV) +#define SET_ProgramParameters4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramParameters4fvNV, fn) +#define CALL_RequestResidentProgramsNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_RequestResidentProgramsNV, parameters) +#define GET_RequestResidentProgramsNV(disp) GET_by_offset(disp, _gloffset_RequestResidentProgramsNV) +#define SET_RequestResidentProgramsNV(disp, fn) SET_by_offset(disp, _gloffset_RequestResidentProgramsNV, fn) +#define CALL_TrackMatrixNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLenum)), _gloffset_TrackMatrixNV, parameters) +#define GET_TrackMatrixNV(disp) GET_by_offset(disp, _gloffset_TrackMatrixNV) +#define SET_TrackMatrixNV(disp, fn) SET_by_offset(disp, _gloffset_TrackMatrixNV, fn) +#define CALL_VertexAttrib1dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble)), _gloffset_VertexAttrib1dNV, parameters) +#define GET_VertexAttrib1dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dNV) +#define SET_VertexAttrib1dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dNV, fn) +#define CALL_VertexAttrib1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib1dvNV, parameters) +#define GET_VertexAttrib1dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1dvNV) +#define SET_VertexAttrib1dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1dvNV, fn) +#define CALL_VertexAttrib1fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat)), _gloffset_VertexAttrib1fNV, parameters) +#define GET_VertexAttrib1fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fNV) +#define SET_VertexAttrib1fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fNV, fn) +#define CALL_VertexAttrib1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib1fvNV, parameters) +#define GET_VertexAttrib1fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1fvNV) +#define SET_VertexAttrib1fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1fvNV, fn) +#define CALL_VertexAttrib1sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort)), _gloffset_VertexAttrib1sNV, parameters) +#define GET_VertexAttrib1sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1sNV) +#define SET_VertexAttrib1sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1sNV, fn) +#define CALL_VertexAttrib1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib1svNV, parameters) +#define GET_VertexAttrib1svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib1svNV) +#define SET_VertexAttrib1svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib1svNV, fn) +#define CALL_VertexAttrib2dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble)), _gloffset_VertexAttrib2dNV, parameters) +#define GET_VertexAttrib2dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dNV) +#define SET_VertexAttrib2dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dNV, fn) +#define CALL_VertexAttrib2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib2dvNV, parameters) +#define GET_VertexAttrib2dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2dvNV) +#define SET_VertexAttrib2dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2dvNV, fn) +#define CALL_VertexAttrib2fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat)), _gloffset_VertexAttrib2fNV, parameters) +#define GET_VertexAttrib2fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fNV) +#define SET_VertexAttrib2fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fNV, fn) +#define CALL_VertexAttrib2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib2fvNV, parameters) +#define GET_VertexAttrib2fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2fvNV) +#define SET_VertexAttrib2fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2fvNV, fn) +#define CALL_VertexAttrib2sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort)), _gloffset_VertexAttrib2sNV, parameters) +#define GET_VertexAttrib2sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2sNV) +#define SET_VertexAttrib2sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2sNV, fn) +#define CALL_VertexAttrib2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib2svNV, parameters) +#define GET_VertexAttrib2svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib2svNV) +#define SET_VertexAttrib2svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib2svNV, fn) +#define CALL_VertexAttrib3dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib3dNV, parameters) +#define GET_VertexAttrib3dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dNV) +#define SET_VertexAttrib3dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dNV, fn) +#define CALL_VertexAttrib3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib3dvNV, parameters) +#define GET_VertexAttrib3dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3dvNV) +#define SET_VertexAttrib3dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3dvNV, fn) +#define CALL_VertexAttrib3fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib3fNV, parameters) +#define GET_VertexAttrib3fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fNV) +#define SET_VertexAttrib3fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fNV, fn) +#define CALL_VertexAttrib3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib3fvNV, parameters) +#define GET_VertexAttrib3fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3fvNV) +#define SET_VertexAttrib3fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3fvNV, fn) +#define CALL_VertexAttrib3sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib3sNV, parameters) +#define GET_VertexAttrib3sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3sNV) +#define SET_VertexAttrib3sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3sNV, fn) +#define CALL_VertexAttrib3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib3svNV, parameters) +#define GET_VertexAttrib3svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib3svNV) +#define SET_VertexAttrib3svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib3svNV, fn) +#define CALL_VertexAttrib4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_VertexAttrib4dNV, parameters) +#define GET_VertexAttrib4dNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dNV) +#define SET_VertexAttrib4dNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dNV, fn) +#define CALL_VertexAttrib4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLdouble *)), _gloffset_VertexAttrib4dvNV, parameters) +#define GET_VertexAttrib4dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4dvNV) +#define SET_VertexAttrib4dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4dvNV, fn) +#define CALL_VertexAttrib4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_VertexAttrib4fNV, parameters) +#define GET_VertexAttrib4fNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fNV) +#define SET_VertexAttrib4fNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fNV, fn) +#define CALL_VertexAttrib4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_VertexAttrib4fvNV, parameters) +#define GET_VertexAttrib4fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4fvNV) +#define SET_VertexAttrib4fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4fvNV, fn) +#define CALL_VertexAttrib4sNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLshort, GLshort, GLshort, GLshort)), _gloffset_VertexAttrib4sNV, parameters) +#define GET_VertexAttrib4sNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4sNV) +#define SET_VertexAttrib4sNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4sNV, fn) +#define CALL_VertexAttrib4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttrib4svNV, parameters) +#define GET_VertexAttrib4svNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4svNV) +#define SET_VertexAttrib4svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4svNV, fn) +#define CALL_VertexAttrib4ubNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLubyte, GLubyte, GLubyte, GLubyte)), _gloffset_VertexAttrib4ubNV, parameters) +#define GET_VertexAttrib4ubNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubNV) +#define SET_VertexAttrib4ubNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubNV, fn) +#define CALL_VertexAttrib4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttrib4ubvNV, parameters) +#define GET_VertexAttrib4ubvNV(disp) GET_by_offset(disp, _gloffset_VertexAttrib4ubvNV) +#define SET_VertexAttrib4ubvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttrib4ubvNV, fn) +#define CALL_VertexAttribPointerNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexAttribPointerNV, parameters) +#define GET_VertexAttribPointerNV(disp) GET_by_offset(disp, _gloffset_VertexAttribPointerNV) +#define SET_VertexAttribPointerNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribPointerNV, fn) +#define CALL_VertexAttribs1dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs1dvNV, parameters) +#define GET_VertexAttribs1dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1dvNV) +#define SET_VertexAttribs1dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1dvNV, fn) +#define CALL_VertexAttribs1fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs1fvNV, parameters) +#define GET_VertexAttribs1fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1fvNV) +#define SET_VertexAttribs1fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1fvNV, fn) +#define CALL_VertexAttribs1svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs1svNV, parameters) +#define GET_VertexAttribs1svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs1svNV) +#define SET_VertexAttribs1svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs1svNV, fn) +#define CALL_VertexAttribs2dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs2dvNV, parameters) +#define GET_VertexAttribs2dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2dvNV) +#define SET_VertexAttribs2dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2dvNV, fn) +#define CALL_VertexAttribs2fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs2fvNV, parameters) +#define GET_VertexAttribs2fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2fvNV) +#define SET_VertexAttribs2fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2fvNV, fn) +#define CALL_VertexAttribs2svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs2svNV, parameters) +#define GET_VertexAttribs2svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs2svNV) +#define SET_VertexAttribs2svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs2svNV, fn) +#define CALL_VertexAttribs3dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs3dvNV, parameters) +#define GET_VertexAttribs3dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3dvNV) +#define SET_VertexAttribs3dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3dvNV, fn) +#define CALL_VertexAttribs3fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs3fvNV, parameters) +#define GET_VertexAttribs3fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3fvNV) +#define SET_VertexAttribs3fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3fvNV, fn) +#define CALL_VertexAttribs3svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs3svNV, parameters) +#define GET_VertexAttribs3svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs3svNV) +#define SET_VertexAttribs3svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs3svNV, fn) +#define CALL_VertexAttribs4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLdouble *)), _gloffset_VertexAttribs4dvNV, parameters) +#define GET_VertexAttribs4dvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4dvNV) +#define SET_VertexAttribs4dvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4dvNV, fn) +#define CALL_VertexAttribs4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLfloat *)), _gloffset_VertexAttribs4fvNV, parameters) +#define GET_VertexAttribs4fvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4fvNV) +#define SET_VertexAttribs4fvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4fvNV, fn) +#define CALL_VertexAttribs4svNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLshort *)), _gloffset_VertexAttribs4svNV, parameters) +#define GET_VertexAttribs4svNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4svNV) +#define SET_VertexAttribs4svNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4svNV, fn) +#define CALL_VertexAttribs4ubvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *)), _gloffset_VertexAttribs4ubvNV, parameters) +#define GET_VertexAttribs4ubvNV(disp) GET_by_offset(disp, _gloffset_VertexAttribs4ubvNV) +#define SET_VertexAttribs4ubvNV(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribs4ubvNV, fn) +#define CALL_GetTexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLfloat *)), _gloffset_GetTexBumpParameterfvATI, parameters) +#define GET_GetTexBumpParameterfvATI(disp) GET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI) +#define SET_GetTexBumpParameterfvATI(disp, fn) SET_by_offset(disp, _gloffset_GetTexBumpParameterfvATI, fn) +#define CALL_GetTexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint *)), _gloffset_GetTexBumpParameterivATI, parameters) +#define GET_GetTexBumpParameterivATI(disp) GET_by_offset(disp, _gloffset_GetTexBumpParameterivATI) +#define SET_GetTexBumpParameterivATI(disp, fn) SET_by_offset(disp, _gloffset_GetTexBumpParameterivATI, fn) +#define CALL_TexBumpParameterfvATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLfloat *)), _gloffset_TexBumpParameterfvATI, parameters) +#define GET_TexBumpParameterfvATI(disp) GET_by_offset(disp, _gloffset_TexBumpParameterfvATI) +#define SET_TexBumpParameterfvATI(disp, fn) SET_by_offset(disp, _gloffset_TexBumpParameterfvATI, fn) +#define CALL_TexBumpParameterivATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_TexBumpParameterivATI, parameters) +#define GET_TexBumpParameterivATI(disp) GET_by_offset(disp, _gloffset_TexBumpParameterivATI) +#define SET_TexBumpParameterivATI(disp, fn) SET_by_offset(disp, _gloffset_TexBumpParameterivATI, fn) +#define CALL_AlphaFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp1ATI, parameters) +#define GET_AlphaFragmentOp1ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI) +#define SET_AlphaFragmentOp1ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp1ATI, fn) +#define CALL_AlphaFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp2ATI, parameters) +#define GET_AlphaFragmentOp2ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI) +#define SET_AlphaFragmentOp2ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp2ATI, fn) +#define CALL_AlphaFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_AlphaFragmentOp3ATI, parameters) +#define GET_AlphaFragmentOp3ATI(disp) GET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI) +#define SET_AlphaFragmentOp3ATI(disp, fn) SET_by_offset(disp, _gloffset_AlphaFragmentOp3ATI, fn) +#define CALL_BeginFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_BeginFragmentShaderATI, parameters) +#define GET_BeginFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_BeginFragmentShaderATI) +#define SET_BeginFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_BeginFragmentShaderATI, fn) +#define CALL_BindFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindFragmentShaderATI, parameters) +#define GET_BindFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_BindFragmentShaderATI) +#define SET_BindFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_BindFragmentShaderATI, fn) +#define CALL_ColorFragmentOp1ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp1ATI, parameters) +#define GET_ColorFragmentOp1ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp1ATI) +#define SET_ColorFragmentOp1ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp1ATI, fn) +#define CALL_ColorFragmentOp2ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp2ATI, parameters) +#define GET_ColorFragmentOp2ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp2ATI) +#define SET_ColorFragmentOp2ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp2ATI, fn) +#define CALL_ColorFragmentOp3ATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_ColorFragmentOp3ATI, parameters) +#define GET_ColorFragmentOp3ATI(disp) GET_by_offset(disp, _gloffset_ColorFragmentOp3ATI) +#define SET_ColorFragmentOp3ATI(disp, fn) SET_by_offset(disp, _gloffset_ColorFragmentOp3ATI, fn) +#define CALL_DeleteFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_DeleteFragmentShaderATI, parameters) +#define GET_DeleteFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_DeleteFragmentShaderATI) +#define SET_DeleteFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_DeleteFragmentShaderATI, fn) +#define CALL_EndFragmentShaderATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndFragmentShaderATI, parameters) +#define GET_EndFragmentShaderATI(disp) GET_by_offset(disp, _gloffset_EndFragmentShaderATI) +#define SET_EndFragmentShaderATI(disp, fn) SET_by_offset(disp, _gloffset_EndFragmentShaderATI, fn) +#define CALL_GenFragmentShadersATI(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLuint)), _gloffset_GenFragmentShadersATI, parameters) +#define GET_GenFragmentShadersATI(disp) GET_by_offset(disp, _gloffset_GenFragmentShadersATI) +#define SET_GenFragmentShadersATI(disp, fn) SET_by_offset(disp, _gloffset_GenFragmentShadersATI, fn) +#define CALL_PassTexCoordATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), _gloffset_PassTexCoordATI, parameters) +#define GET_PassTexCoordATI(disp) GET_by_offset(disp, _gloffset_PassTexCoordATI) +#define SET_PassTexCoordATI(disp, fn) SET_by_offset(disp, _gloffset_PassTexCoordATI, fn) +#define CALL_SampleMapATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLenum)), _gloffset_SampleMapATI, parameters) +#define GET_SampleMapATI(disp) GET_by_offset(disp, _gloffset_SampleMapATI) +#define SET_SampleMapATI(disp, fn) SET_by_offset(disp, _gloffset_SampleMapATI, fn) +#define CALL_SetFragmentShaderConstantATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLfloat *)), _gloffset_SetFragmentShaderConstantATI, parameters) +#define GET_SetFragmentShaderConstantATI(disp) GET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI) +#define SET_SetFragmentShaderConstantATI(disp, fn) SET_by_offset(disp, _gloffset_SetFragmentShaderConstantATI, fn) +#define CALL_PointParameteriNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLint)), _gloffset_PointParameteriNV, parameters) +#define GET_PointParameteriNV(disp) GET_by_offset(disp, _gloffset_PointParameteriNV) +#define SET_PointParameteriNV(disp, fn) SET_by_offset(disp, _gloffset_PointParameteriNV, fn) +#define CALL_PointParameterivNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, const GLint *)), _gloffset_PointParameterivNV, parameters) +#define GET_PointParameterivNV(disp) GET_by_offset(disp, _gloffset_PointParameterivNV) +#define SET_PointParameterivNV(disp, fn) SET_by_offset(disp, _gloffset_PointParameterivNV, fn) +#define CALL_ActiveStencilFaceEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ActiveStencilFaceEXT, parameters) +#define GET_ActiveStencilFaceEXT(disp) GET_by_offset(disp, _gloffset_ActiveStencilFaceEXT) +#define SET_ActiveStencilFaceEXT(disp, fn) SET_by_offset(disp, _gloffset_ActiveStencilFaceEXT, fn) +#define CALL_BindVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_BindVertexArrayAPPLE, parameters) +#define GET_BindVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_BindVertexArrayAPPLE) +#define SET_BindVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BindVertexArrayAPPLE, fn) +#define CALL_DeleteVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteVertexArraysAPPLE, parameters) +#define GET_DeleteVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE) +#define SET_DeleteVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_DeleteVertexArraysAPPLE, fn) +#define CALL_GenVertexArraysAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenVertexArraysAPPLE, parameters) +#define GET_GenVertexArraysAPPLE(disp) GET_by_offset(disp, _gloffset_GenVertexArraysAPPLE) +#define SET_GenVertexArraysAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GenVertexArraysAPPLE, fn) +#define CALL_IsVertexArrayAPPLE(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsVertexArrayAPPLE, parameters) +#define GET_IsVertexArrayAPPLE(disp) GET_by_offset(disp, _gloffset_IsVertexArrayAPPLE) +#define SET_IsVertexArrayAPPLE(disp, fn) SET_by_offset(disp, _gloffset_IsVertexArrayAPPLE, fn) +#define CALL_GetProgramNamedParameterdvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble *)), _gloffset_GetProgramNamedParameterdvNV, parameters) +#define GET_GetProgramNamedParameterdvNV(disp) GET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV) +#define SET_GetProgramNamedParameterdvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramNamedParameterdvNV, fn) +#define CALL_GetProgramNamedParameterfvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat *)), _gloffset_GetProgramNamedParameterfvNV, parameters) +#define GET_GetProgramNamedParameterfvNV(disp) GET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV) +#define SET_GetProgramNamedParameterfvNV(disp, fn) SET_by_offset(disp, _gloffset_GetProgramNamedParameterfvNV, fn) +#define CALL_ProgramNamedParameter4dNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLdouble, GLdouble, GLdouble, GLdouble)), _gloffset_ProgramNamedParameter4dNV, parameters) +#define GET_ProgramNamedParameter4dNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV) +#define SET_ProgramNamedParameter4dNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4dNV, fn) +#define CALL_ProgramNamedParameter4dvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLdouble *)), _gloffset_ProgramNamedParameter4dvNV, parameters) +#define GET_ProgramNamedParameter4dvNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV) +#define SET_ProgramNamedParameter4dvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4dvNV, fn) +#define CALL_ProgramNamedParameter4fNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, GLfloat, GLfloat, GLfloat, GLfloat)), _gloffset_ProgramNamedParameter4fNV, parameters) +#define GET_ProgramNamedParameter4fNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV) +#define SET_ProgramNamedParameter4fNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4fNV, fn) +#define CALL_ProgramNamedParameter4fvNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const GLubyte *, const GLfloat *)), _gloffset_ProgramNamedParameter4fvNV, parameters) +#define GET_ProgramNamedParameter4fvNV(disp) GET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV) +#define SET_ProgramNamedParameter4fvNV(disp, fn) SET_by_offset(disp, _gloffset_ProgramNamedParameter4fvNV, fn) +#define CALL_PrimitiveRestartIndexNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_PrimitiveRestartIndexNV, parameters) +#define GET_PrimitiveRestartIndexNV(disp) GET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV) +#define SET_PrimitiveRestartIndexNV(disp, fn) SET_by_offset(disp, _gloffset_PrimitiveRestartIndexNV, fn) +#define CALL_PrimitiveRestartNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_PrimitiveRestartNV, parameters) +#define GET_PrimitiveRestartNV(disp) GET_by_offset(disp, _gloffset_PrimitiveRestartNV) +#define SET_PrimitiveRestartNV(disp, fn) SET_by_offset(disp, _gloffset_PrimitiveRestartNV, fn) +#define CALL_DepthBoundsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLclampd, GLclampd)), _gloffset_DepthBoundsEXT, parameters) +#define GET_DepthBoundsEXT(disp) GET_by_offset(disp, _gloffset_DepthBoundsEXT) +#define SET_DepthBoundsEXT(disp, fn) SET_by_offset(disp, _gloffset_DepthBoundsEXT, fn) +#define CALL_BlendEquationSeparateEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum)), _gloffset_BlendEquationSeparateEXT, parameters) +#define GET_BlendEquationSeparateEXT(disp) GET_by_offset(disp, _gloffset_BlendEquationSeparateEXT) +#define SET_BlendEquationSeparateEXT(disp, fn) SET_by_offset(disp, _gloffset_BlendEquationSeparateEXT, fn) +#define CALL_BindFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindFramebufferEXT, parameters) +#define GET_BindFramebufferEXT(disp) GET_by_offset(disp, _gloffset_BindFramebufferEXT) +#define SET_BindFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BindFramebufferEXT, fn) +#define CALL_BindRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_BindRenderbufferEXT, parameters) +#define GET_BindRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_BindRenderbufferEXT) +#define SET_BindRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BindRenderbufferEXT, fn) +#define CALL_CheckFramebufferStatusEXT(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum)), _gloffset_CheckFramebufferStatusEXT, parameters) +#define GET_CheckFramebufferStatusEXT(disp) GET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT) +#define SET_CheckFramebufferStatusEXT(disp, fn) SET_by_offset(disp, _gloffset_CheckFramebufferStatusEXT, fn) +#define CALL_DeleteFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteFramebuffersEXT, parameters) +#define GET_DeleteFramebuffersEXT(disp) GET_by_offset(disp, _gloffset_DeleteFramebuffersEXT) +#define SET_DeleteFramebuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_DeleteFramebuffersEXT, fn) +#define CALL_DeleteRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, const GLuint *)), _gloffset_DeleteRenderbuffersEXT, parameters) +#define GET_DeleteRenderbuffersEXT(disp) GET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT) +#define SET_DeleteRenderbuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_DeleteRenderbuffersEXT, fn) +#define CALL_FramebufferRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint)), _gloffset_FramebufferRenderbufferEXT, parameters) +#define GET_FramebufferRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT) +#define SET_FramebufferRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferRenderbufferEXT, fn) +#define CALL_FramebufferTexture1DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture1DEXT, parameters) +#define GET_FramebufferTexture1DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture1DEXT) +#define SET_FramebufferTexture1DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture1DEXT, fn) +#define CALL_FramebufferTexture2DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint)), _gloffset_FramebufferTexture2DEXT, parameters) +#define GET_FramebufferTexture2DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture2DEXT) +#define SET_FramebufferTexture2DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture2DEXT, fn) +#define CALL_FramebufferTexture3DEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTexture3DEXT, parameters) +#define GET_FramebufferTexture3DEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTexture3DEXT) +#define SET_FramebufferTexture3DEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTexture3DEXT, fn) +#define CALL_GenFramebuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenFramebuffersEXT, parameters) +#define GET_GenFramebuffersEXT(disp) GET_by_offset(disp, _gloffset_GenFramebuffersEXT) +#define SET_GenFramebuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_GenFramebuffersEXT, fn) +#define CALL_GenRenderbuffersEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLsizei, GLuint *)), _gloffset_GenRenderbuffersEXT, parameters) +#define GET_GenRenderbuffersEXT(disp) GET_by_offset(disp, _gloffset_GenRenderbuffersEXT) +#define SET_GenRenderbuffersEXT(disp, fn) SET_by_offset(disp, _gloffset_GenRenderbuffersEXT, fn) +#define CALL_GenerateMipmapEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_GenerateMipmapEXT, parameters) +#define GET_GenerateMipmapEXT(disp) GET_by_offset(disp, _gloffset_GenerateMipmapEXT) +#define SET_GenerateMipmapEXT(disp, fn) SET_by_offset(disp, _gloffset_GenerateMipmapEXT, fn) +#define CALL_GetFramebufferAttachmentParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLenum, GLint *)), _gloffset_GetFramebufferAttachmentParameterivEXT, parameters) +#define GET_GetFramebufferAttachmentParameterivEXT(disp) GET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT) +#define SET_GetFramebufferAttachmentParameterivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetFramebufferAttachmentParameterivEXT, fn) +#define CALL_GetRenderbufferParameterivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetRenderbufferParameterivEXT, parameters) +#define GET_GetRenderbufferParameterivEXT(disp) GET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT) +#define SET_GetRenderbufferParameterivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetRenderbufferParameterivEXT, fn) +#define CALL_IsFramebufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsFramebufferEXT, parameters) +#define GET_IsFramebufferEXT(disp) GET_by_offset(disp, _gloffset_IsFramebufferEXT) +#define SET_IsFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_IsFramebufferEXT, fn) +#define CALL_IsRenderbufferEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLuint)), _gloffset_IsRenderbufferEXT, parameters) +#define GET_IsRenderbufferEXT(disp) GET_by_offset(disp, _gloffset_IsRenderbufferEXT) +#define SET_IsRenderbufferEXT(disp, fn) SET_by_offset(disp, _gloffset_IsRenderbufferEXT, fn) +#define CALL_RenderbufferStorageEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLsizei, GLsizei)), _gloffset_RenderbufferStorageEXT, parameters) +#define GET_RenderbufferStorageEXT(disp) GET_by_offset(disp, _gloffset_RenderbufferStorageEXT) +#define SET_RenderbufferStorageEXT(disp, fn) SET_by_offset(disp, _gloffset_RenderbufferStorageEXT, fn) +#define CALL_BlitFramebufferEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum)), _gloffset_BlitFramebufferEXT, parameters) +#define GET_BlitFramebufferEXT(disp) GET_by_offset(disp, _gloffset_BlitFramebufferEXT) +#define SET_BlitFramebufferEXT(disp, fn) SET_by_offset(disp, _gloffset_BlitFramebufferEXT, fn) +#define CALL_BufferParameteriAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint)), _gloffset_BufferParameteriAPPLE, parameters) +#define GET_BufferParameteriAPPLE(disp) GET_by_offset(disp, _gloffset_BufferParameteriAPPLE) +#define SET_BufferParameteriAPPLE(disp, fn) SET_by_offset(disp, _gloffset_BufferParameteriAPPLE, fn) +#define CALL_FlushMappedBufferRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLintptr, GLsizeiptr)), _gloffset_FlushMappedBufferRangeAPPLE, parameters) +#define GET_FlushMappedBufferRangeAPPLE(disp) GET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE) +#define SET_FlushMappedBufferRangeAPPLE(disp, fn) SET_by_offset(disp, _gloffset_FlushMappedBufferRangeAPPLE, fn) +#define CALL_BindFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, const GLchar *)), _gloffset_BindFragDataLocationEXT, parameters) +#define GET_BindFragDataLocationEXT(disp) GET_by_offset(disp, _gloffset_BindFragDataLocationEXT) +#define SET_BindFragDataLocationEXT(disp, fn) SET_by_offset(disp, _gloffset_BindFragDataLocationEXT, fn) +#define CALL_GetFragDataLocationEXT(disp, parameters) CALL_by_offset(disp, (GLint (GLAPIENTRYP)(GLuint, const GLchar *)), _gloffset_GetFragDataLocationEXT, parameters) +#define GET_GetFragDataLocationEXT(disp) GET_by_offset(disp, _gloffset_GetFragDataLocationEXT) +#define SET_GetFragDataLocationEXT(disp, fn) SET_by_offset(disp, _gloffset_GetFragDataLocationEXT, fn) +#define CALL_GetUniformuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLuint *)), _gloffset_GetUniformuivEXT, parameters) +#define GET_GetUniformuivEXT(disp) GET_by_offset(disp, _gloffset_GetUniformuivEXT) +#define SET_GetUniformuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetUniformuivEXT, fn) +#define CALL_GetVertexAttribIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint *)), _gloffset_GetVertexAttribIivEXT, parameters) +#define GET_GetVertexAttribIivEXT(disp) GET_by_offset(disp, _gloffset_GetVertexAttribIivEXT) +#define SET_GetVertexAttribIivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribIivEXT, fn) +#define CALL_GetVertexAttribIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint *)), _gloffset_GetVertexAttribIuivEXT, parameters) +#define GET_GetVertexAttribIuivEXT(disp) GET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT) +#define SET_GetVertexAttribIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetVertexAttribIuivEXT, fn) +#define CALL_Uniform1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint)), _gloffset_Uniform1uiEXT, parameters) +#define GET_Uniform1uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform1uiEXT) +#define SET_Uniform1uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform1uiEXT, fn) +#define CALL_Uniform1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform1uivEXT, parameters) +#define GET_Uniform1uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform1uivEXT) +#define SET_Uniform1uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform1uivEXT, fn) +#define CALL_Uniform2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint)), _gloffset_Uniform2uiEXT, parameters) +#define GET_Uniform2uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform2uiEXT) +#define SET_Uniform2uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform2uiEXT, fn) +#define CALL_Uniform2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform2uivEXT, parameters) +#define GET_Uniform2uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform2uivEXT) +#define SET_Uniform2uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform2uivEXT, fn) +#define CALL_Uniform3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint)), _gloffset_Uniform3uiEXT, parameters) +#define GET_Uniform3uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform3uiEXT) +#define SET_Uniform3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform3uiEXT, fn) +#define CALL_Uniform3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform3uivEXT, parameters) +#define GET_Uniform3uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform3uivEXT) +#define SET_Uniform3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform3uivEXT, fn) +#define CALL_Uniform4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLuint, GLuint, GLuint, GLuint)), _gloffset_Uniform4uiEXT, parameters) +#define GET_Uniform4uiEXT(disp) GET_by_offset(disp, _gloffset_Uniform4uiEXT) +#define SET_Uniform4uiEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform4uiEXT, fn) +#define CALL_Uniform4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLsizei, const GLuint *)), _gloffset_Uniform4uivEXT, parameters) +#define GET_Uniform4uivEXT(disp) GET_by_offset(disp, _gloffset_Uniform4uivEXT) +#define SET_Uniform4uivEXT(disp, fn) SET_by_offset(disp, _gloffset_Uniform4uivEXT, fn) +#define CALL_VertexAttribI1iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint)), _gloffset_VertexAttribI1iEXT, parameters) +#define GET_VertexAttribI1iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1iEXT) +#define SET_VertexAttribI1iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1iEXT, fn) +#define CALL_VertexAttribI1ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI1ivEXT, parameters) +#define GET_VertexAttribI1ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1ivEXT) +#define SET_VertexAttribI1ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1ivEXT, fn) +#define CALL_VertexAttribI1uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint)), _gloffset_VertexAttribI1uiEXT, parameters) +#define GET_VertexAttribI1uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1uiEXT) +#define SET_VertexAttribI1uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1uiEXT, fn) +#define CALL_VertexAttribI1uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI1uivEXT, parameters) +#define GET_VertexAttribI1uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI1uivEXT) +#define SET_VertexAttribI1uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI1uivEXT, fn) +#define CALL_VertexAttribI2iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint)), _gloffset_VertexAttribI2iEXT, parameters) +#define GET_VertexAttribI2iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2iEXT) +#define SET_VertexAttribI2iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2iEXT, fn) +#define CALL_VertexAttribI2ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI2ivEXT, parameters) +#define GET_VertexAttribI2ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2ivEXT) +#define SET_VertexAttribI2ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2ivEXT, fn) +#define CALL_VertexAttribI2uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint)), _gloffset_VertexAttribI2uiEXT, parameters) +#define GET_VertexAttribI2uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2uiEXT) +#define SET_VertexAttribI2uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2uiEXT, fn) +#define CALL_VertexAttribI2uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI2uivEXT, parameters) +#define GET_VertexAttribI2uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI2uivEXT) +#define SET_VertexAttribI2uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI2uivEXT, fn) +#define CALL_VertexAttribI3iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint)), _gloffset_VertexAttribI3iEXT, parameters) +#define GET_VertexAttribI3iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3iEXT) +#define SET_VertexAttribI3iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3iEXT, fn) +#define CALL_VertexAttribI3ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI3ivEXT, parameters) +#define GET_VertexAttribI3ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3ivEXT) +#define SET_VertexAttribI3ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3ivEXT, fn) +#define CALL_VertexAttribI3uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_VertexAttribI3uiEXT, parameters) +#define GET_VertexAttribI3uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3uiEXT) +#define SET_VertexAttribI3uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3uiEXT, fn) +#define CALL_VertexAttribI3uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI3uivEXT, parameters) +#define GET_VertexAttribI3uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI3uivEXT) +#define SET_VertexAttribI3uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI3uivEXT, fn) +#define CALL_VertexAttribI4bvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLbyte *)), _gloffset_VertexAttribI4bvEXT, parameters) +#define GET_VertexAttribI4bvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4bvEXT) +#define SET_VertexAttribI4bvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4bvEXT, fn) +#define CALL_VertexAttribI4iEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLint, GLint, GLint)), _gloffset_VertexAttribI4iEXT, parameters) +#define GET_VertexAttribI4iEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4iEXT) +#define SET_VertexAttribI4iEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4iEXT, fn) +#define CALL_VertexAttribI4ivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLint *)), _gloffset_VertexAttribI4ivEXT, parameters) +#define GET_VertexAttribI4ivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4ivEXT) +#define SET_VertexAttribI4ivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4ivEXT, fn) +#define CALL_VertexAttribI4svEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLshort *)), _gloffset_VertexAttribI4svEXT, parameters) +#define GET_VertexAttribI4svEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4svEXT) +#define SET_VertexAttribI4svEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4svEXT, fn) +#define CALL_VertexAttribI4ubvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLubyte *)), _gloffset_VertexAttribI4ubvEXT, parameters) +#define GET_VertexAttribI4ubvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT) +#define SET_VertexAttribI4ubvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4ubvEXT, fn) +#define CALL_VertexAttribI4uiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint, GLuint)), _gloffset_VertexAttribI4uiEXT, parameters) +#define GET_VertexAttribI4uiEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4uiEXT) +#define SET_VertexAttribI4uiEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4uiEXT, fn) +#define CALL_VertexAttribI4uivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLuint *)), _gloffset_VertexAttribI4uivEXT, parameters) +#define GET_VertexAttribI4uivEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4uivEXT) +#define SET_VertexAttribI4uivEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4uivEXT, fn) +#define CALL_VertexAttribI4usvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, const GLushort *)), _gloffset_VertexAttribI4usvEXT, parameters) +#define GET_VertexAttribI4usvEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribI4usvEXT) +#define SET_VertexAttribI4usvEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribI4usvEXT, fn) +#define CALL_VertexAttribIPointerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLint, GLenum, GLsizei, const GLvoid *)), _gloffset_VertexAttribIPointerEXT, parameters) +#define GET_VertexAttribIPointerEXT(disp) GET_by_offset(disp, _gloffset_VertexAttribIPointerEXT) +#define SET_VertexAttribIPointerEXT(disp, fn) SET_by_offset(disp, _gloffset_VertexAttribIPointerEXT, fn) +#define CALL_FramebufferTextureLayerEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint, GLint, GLint)), _gloffset_FramebufferTextureLayerEXT, parameters) +#define GET_FramebufferTextureLayerEXT(disp) GET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT) +#define SET_FramebufferTextureLayerEXT(disp, fn) SET_by_offset(disp, _gloffset_FramebufferTextureLayerEXT, fn) +#define CALL_ColorMaskIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLboolean, GLboolean, GLboolean, GLboolean)), _gloffset_ColorMaskIndexedEXT, parameters) +#define GET_ColorMaskIndexedEXT(disp) GET_by_offset(disp, _gloffset_ColorMaskIndexedEXT) +#define SET_ColorMaskIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_ColorMaskIndexedEXT, fn) +#define CALL_DisableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_DisableIndexedEXT, parameters) +#define GET_DisableIndexedEXT(disp) GET_by_offset(disp, _gloffset_DisableIndexedEXT) +#define SET_DisableIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_DisableIndexedEXT, fn) +#define CALL_EnableIndexedEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_EnableIndexedEXT, parameters) +#define GET_EnableIndexedEXT(disp) GET_by_offset(disp, _gloffset_EnableIndexedEXT) +#define SET_EnableIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_EnableIndexedEXT, fn) +#define CALL_GetBooleanIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLboolean *)), _gloffset_GetBooleanIndexedvEXT, parameters) +#define GET_GetBooleanIndexedvEXT(disp) GET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT) +#define SET_GetBooleanIndexedvEXT(disp, fn) SET_by_offset(disp, _gloffset_GetBooleanIndexedvEXT, fn) +#define CALL_GetIntegerIndexedvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLint *)), _gloffset_GetIntegerIndexedvEXT, parameters) +#define GET_GetIntegerIndexedvEXT(disp) GET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT) +#define SET_GetIntegerIndexedvEXT(disp, fn) SET_by_offset(disp, _gloffset_GetIntegerIndexedvEXT, fn) +#define CALL_IsEnabledIndexedEXT(disp, parameters) CALL_by_offset(disp, (GLboolean (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_IsEnabledIndexedEXT, parameters) +#define GET_IsEnabledIndexedEXT(disp) GET_by_offset(disp, _gloffset_IsEnabledIndexedEXT) +#define SET_IsEnabledIndexedEXT(disp, fn) SET_by_offset(disp, _gloffset_IsEnabledIndexedEXT, fn) +#define CALL_ClearColorIiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLint, GLint, GLint, GLint)), _gloffset_ClearColorIiEXT, parameters) +#define GET_ClearColorIiEXT(disp) GET_by_offset(disp, _gloffset_ClearColorIiEXT) +#define SET_ClearColorIiEXT(disp, fn) SET_by_offset(disp, _gloffset_ClearColorIiEXT, fn) +#define CALL_ClearColorIuiEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLuint, GLuint)), _gloffset_ClearColorIuiEXT, parameters) +#define GET_ClearColorIuiEXT(disp) GET_by_offset(disp, _gloffset_ClearColorIuiEXT) +#define SET_ClearColorIuiEXT(disp, fn) SET_by_offset(disp, _gloffset_ClearColorIuiEXT, fn) +#define CALL_GetTexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint *)), _gloffset_GetTexParameterIivEXT, parameters) +#define GET_GetTexParameterIivEXT(disp) GET_by_offset(disp, _gloffset_GetTexParameterIivEXT) +#define SET_GetTexParameterIivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterIivEXT, fn) +#define CALL_GetTexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLuint *)), _gloffset_GetTexParameterIuivEXT, parameters) +#define GET_GetTexParameterIuivEXT(disp) GET_by_offset(disp, _gloffset_GetTexParameterIuivEXT) +#define SET_GetTexParameterIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterIuivEXT, fn) +#define CALL_TexParameterIivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLint *)), _gloffset_TexParameterIivEXT, parameters) +#define GET_TexParameterIivEXT(disp) GET_by_offset(disp, _gloffset_TexParameterIivEXT) +#define SET_TexParameterIivEXT(disp, fn) SET_by_offset(disp, _gloffset_TexParameterIivEXT, fn) +#define CALL_TexParameterIuivEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, const GLuint *)), _gloffset_TexParameterIuivEXT, parameters) +#define GET_TexParameterIuivEXT(disp) GET_by_offset(disp, _gloffset_TexParameterIuivEXT) +#define SET_TexParameterIuivEXT(disp, fn) SET_by_offset(disp, _gloffset_TexParameterIuivEXT, fn) +#define CALL_BeginConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum)), _gloffset_BeginConditionalRenderNV, parameters) +#define GET_BeginConditionalRenderNV(disp) GET_by_offset(disp, _gloffset_BeginConditionalRenderNV) +#define SET_BeginConditionalRenderNV(disp, fn) SET_by_offset(disp, _gloffset_BeginConditionalRenderNV, fn) +#define CALL_EndConditionalRenderNV(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndConditionalRenderNV, parameters) +#define GET_EndConditionalRenderNV(disp) GET_by_offset(disp, _gloffset_EndConditionalRenderNV) +#define SET_EndConditionalRenderNV(disp, fn) SET_by_offset(disp, _gloffset_EndConditionalRenderNV, fn) +#define CALL_BeginTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_BeginTransformFeedbackEXT, parameters) +#define GET_BeginTransformFeedbackEXT(disp) GET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT) +#define SET_BeginTransformFeedbackEXT(disp, fn) SET_by_offset(disp, _gloffset_BeginTransformFeedbackEXT, fn) +#define CALL_BindBufferBaseEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint)), _gloffset_BindBufferBaseEXT, parameters) +#define GET_BindBufferBaseEXT(disp) GET_by_offset(disp, _gloffset_BindBufferBaseEXT) +#define SET_BindBufferBaseEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferBaseEXT, fn) +#define CALL_BindBufferOffsetEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr)), _gloffset_BindBufferOffsetEXT, parameters) +#define GET_BindBufferOffsetEXT(disp) GET_by_offset(disp, _gloffset_BindBufferOffsetEXT) +#define SET_BindBufferOffsetEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferOffsetEXT, fn) +#define CALL_BindBufferRangeEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLuint, GLintptr, GLsizeiptr)), _gloffset_BindBufferRangeEXT, parameters) +#define GET_BindBufferRangeEXT(disp) GET_by_offset(disp, _gloffset_BindBufferRangeEXT) +#define SET_BindBufferRangeEXT(disp, fn) SET_by_offset(disp, _gloffset_BindBufferRangeEXT, fn) +#define CALL_EndTransformFeedbackEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(void)), _gloffset_EndTransformFeedbackEXT, parameters) +#define GET_EndTransformFeedbackEXT(disp) GET_by_offset(disp, _gloffset_EndTransformFeedbackEXT) +#define SET_EndTransformFeedbackEXT(disp, fn) SET_by_offset(disp, _gloffset_EndTransformFeedbackEXT, fn) +#define CALL_GetTransformFeedbackVaryingEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLuint, GLsizei, GLsizei *, GLsizei *, GLenum *, GLchar *)), _gloffset_GetTransformFeedbackVaryingEXT, parameters) +#define GET_GetTransformFeedbackVaryingEXT(disp) GET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT) +#define SET_GetTransformFeedbackVaryingEXT(disp, fn) SET_by_offset(disp, _gloffset_GetTransformFeedbackVaryingEXT, fn) +#define CALL_TransformFeedbackVaryingsEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLsizei, const char **, GLenum)), _gloffset_TransformFeedbackVaryingsEXT, parameters) +#define GET_TransformFeedbackVaryingsEXT(disp) GET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT) +#define SET_TransformFeedbackVaryingsEXT(disp, fn) SET_by_offset(disp, _gloffset_TransformFeedbackVaryingsEXT, fn) +#define CALL_ProvokingVertexEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum)), _gloffset_ProvokingVertexEXT, parameters) +#define GET_ProvokingVertexEXT(disp) GET_by_offset(disp, _gloffset_ProvokingVertexEXT) +#define SET_ProvokingVertexEXT(disp, fn) SET_by_offset(disp, _gloffset_ProvokingVertexEXT, fn) +#define CALL_GetTexParameterPointervAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLvoid **)), _gloffset_GetTexParameterPointervAPPLE, parameters) +#define GET_GetTexParameterPointervAPPLE(disp) GET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE) +#define SET_GetTexParameterPointervAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GetTexParameterPointervAPPLE, fn) +#define CALL_TextureRangeAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLsizei, GLvoid *)), _gloffset_TextureRangeAPPLE, parameters) +#define GET_TextureRangeAPPLE(disp) GET_by_offset(disp, _gloffset_TextureRangeAPPLE) +#define SET_TextureRangeAPPLE(disp, fn) SET_by_offset(disp, _gloffset_TextureRangeAPPLE, fn) +#define CALL_GetObjectParameterivAPPLE(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLenum, GLint *)), _gloffset_GetObjectParameterivAPPLE, parameters) +#define GET_GetObjectParameterivAPPLE(disp) GET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE) +#define SET_GetObjectParameterivAPPLE(disp, fn) SET_by_offset(disp, _gloffset_GetObjectParameterivAPPLE, fn) +#define CALL_ObjectPurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), _gloffset_ObjectPurgeableAPPLE, parameters) +#define GET_ObjectPurgeableAPPLE(disp) GET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE) +#define SET_ObjectPurgeableAPPLE(disp, fn) SET_by_offset(disp, _gloffset_ObjectPurgeableAPPLE, fn) +#define CALL_ObjectUnpurgeableAPPLE(disp, parameters) CALL_by_offset(disp, (GLenum (GLAPIENTRYP)(GLenum, GLuint, GLenum)), _gloffset_ObjectUnpurgeableAPPLE, parameters) +#define GET_ObjectUnpurgeableAPPLE(disp) GET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE) +#define SET_ObjectUnpurgeableAPPLE(disp, fn) SET_by_offset(disp, _gloffset_ObjectUnpurgeableAPPLE, fn) +#define CALL_ActiveProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint)), _gloffset_ActiveProgramEXT, parameters) +#define GET_ActiveProgramEXT(disp) GET_by_offset(disp, _gloffset_ActiveProgramEXT) +#define SET_ActiveProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_ActiveProgramEXT, fn) +#define CALL_CreateShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (GLuint (GLAPIENTRYP)(GLenum, const GLchar *)), _gloffset_CreateShaderProgramEXT, parameters) +#define GET_CreateShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_CreateShaderProgramEXT) +#define SET_CreateShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_CreateShaderProgramEXT, fn) +#define CALL_UseShaderProgramEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint)), _gloffset_UseShaderProgramEXT, parameters) +#define GET_UseShaderProgramEXT(disp) GET_by_offset(disp, _gloffset_UseShaderProgramEXT) +#define SET_UseShaderProgramEXT(disp, fn) SET_by_offset(disp, _gloffset_UseShaderProgramEXT, fn) +#define CALL_StencilFuncSeparateATI(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLenum, GLint, GLuint)), _gloffset_StencilFuncSeparateATI, parameters) +#define GET_StencilFuncSeparateATI(disp) GET_by_offset(disp, _gloffset_StencilFuncSeparateATI) +#define SET_StencilFuncSeparateATI(disp, fn) SET_by_offset(disp, _gloffset_StencilFuncSeparateATI, fn) +#define CALL_ProgramEnvParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramEnvParameters4fvEXT, parameters) +#define GET_ProgramEnvParameters4fvEXT(disp) GET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT) +#define SET_ProgramEnvParameters4fvEXT(disp, fn) SET_by_offset(disp, _gloffset_ProgramEnvParameters4fvEXT, fn) +#define CALL_ProgramLocalParameters4fvEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLuint, GLsizei, const GLfloat *)), _gloffset_ProgramLocalParameters4fvEXT, parameters) +#define GET_ProgramLocalParameters4fvEXT(disp) GET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT) +#define SET_ProgramLocalParameters4fvEXT(disp, fn) SET_by_offset(disp, _gloffset_ProgramLocalParameters4fvEXT, fn) +#define CALL_GetQueryObjecti64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLint64EXT *)), _gloffset_GetQueryObjecti64vEXT, parameters) +#define GET_GetQueryObjecti64vEXT(disp) GET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT) +#define SET_GetQueryObjecti64vEXT(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjecti64vEXT, fn) +#define CALL_GetQueryObjectui64vEXT(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLuint, GLenum, GLuint64EXT *)), _gloffset_GetQueryObjectui64vEXT, parameters) +#define GET_GetQueryObjectui64vEXT(disp) GET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT) +#define SET_GetQueryObjectui64vEXT(disp, fn) SET_by_offset(disp, _gloffset_GetQueryObjectui64vEXT, fn) +#define CALL_EGLImageTargetRenderbufferStorageOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetRenderbufferStorageOES, parameters) +#define GET_EGLImageTargetRenderbufferStorageOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES) +#define SET_EGLImageTargetRenderbufferStorageOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetRenderbufferStorageOES, fn) +#define CALL_EGLImageTargetTexture2DOES(disp, parameters) CALL_by_offset(disp, (void (GLAPIENTRYP)(GLenum, GLvoid *)), _gloffset_EGLImageTargetTexture2DOES, parameters) +#define GET_EGLImageTargetTexture2DOES(disp) GET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES) +#define SET_EGLImageTargetTexture2DOES(disp, fn) SET_by_offset(disp, _gloffset_EGLImageTargetTexture2DOES, fn) + +#endif /* !defined( _GLAPI_DISPATCH_H_ ) */ diff --git a/src/mesa/main/hint.h b/src/mesa/main/hint.h index 66e78ad6557..6c62068743a 100644 --- a/src/mesa/main/hint.h +++ b/src/mesa/main/hint.h @@ -36,8 +36,10 @@ #ifndef HINT_H #define HINT_H +#include "glheader.h" +#include "mfeatures.h" -#include "mtypes.h" +struct gl_context; #if _HAVE_FULL_GL diff --git a/src/mesa/main/histogram.h b/src/mesa/main/histogram.h index 240087141b3..577324222ca 100644 --- a/src/mesa/main/histogram.h +++ b/src/mesa/main/histogram.h @@ -36,7 +36,10 @@ #ifndef HISTOGRAM_H #define HISTOGRAM_H -#include "main/mtypes.h" +#include "compiler.h" +#include "mfeatures.h" + +struct _glapi_table; #if FEATURE_histogram diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index 43cc06d7196..df1527b47f1 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -315,13 +315,15 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type ) return comps * sizeof(GLhalfARB); case GL_UNSIGNED_BYTE_3_3_2: case GL_UNSIGNED_BYTE_2_3_3_REV: - if (format == GL_RGB || format == GL_BGR) + if (format == GL_RGB || format == GL_BGR || + format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT) return sizeof(GLubyte); else return -1; /* error */ case GL_UNSIGNED_SHORT_5_6_5: case GL_UNSIGNED_SHORT_5_6_5_REV: - if (format == GL_RGB || format == GL_BGR) + if (format == GL_RGB || format == GL_BGR || + format == GL_RGB_INTEGER_EXT || format == GL_BGR_INTEGER_EXT) return sizeof(GLushort); else return -1; /* error */ @@ -329,7 +331,8 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type ) case GL_UNSIGNED_SHORT_4_4_4_4_REV: case GL_UNSIGNED_SHORT_5_5_5_1: case GL_UNSIGNED_SHORT_1_5_5_5_REV: - if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT) + if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT || + format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT) return sizeof(GLushort); else return -1; @@ -337,7 +340,8 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type ) case GL_UNSIGNED_INT_8_8_8_8_REV: case GL_UNSIGNED_INT_10_10_10_2: case GL_UNSIGNED_INT_2_10_10_10_REV: - if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT) + if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT || + format == GL_RGBA_INTEGER_EXT || format == GL_BGRA_INTEGER_EXT) return sizeof(GLuint); else return -1; @@ -368,7 +372,8 @@ _mesa_bytes_per_pixel( GLenum format, GLenum type ) * otherwise. */ GLboolean -_mesa_is_legal_format_and_type( struct gl_context *ctx, GLenum format, GLenum type ) +_mesa_is_legal_format_and_type(const struct gl_context *ctx, + GLenum format, GLenum type) { switch (format) { case GL_COLOR_INDEX: @@ -518,14 +523,77 @@ _mesa_is_legal_format_and_type( struct gl_context *ctx, GLenum format, GLenum ty default: return GL_FALSE; } + + /* integer-valued formats */ case GL_RED_INTEGER_EXT: case GL_GREEN_INTEGER_EXT: case GL_BLUE_INTEGER_EXT: case GL_ALPHA_INTEGER_EXT: + switch (type) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + case GL_SHORT: + case GL_UNSIGNED_SHORT: + case GL_INT: + case GL_UNSIGNED_INT: + return ctx->Extensions.EXT_texture_integer; + default: + return GL_FALSE; + } + case GL_RGB_INTEGER_EXT: - case GL_RGBA_INTEGER_EXT: + switch (type) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + case GL_SHORT: + case GL_UNSIGNED_SHORT: + case GL_INT: + case GL_UNSIGNED_INT: + case GL_UNSIGNED_BYTE_3_3_2: + case GL_UNSIGNED_BYTE_2_3_3_REV: + case GL_UNSIGNED_SHORT_5_6_5: + case GL_UNSIGNED_SHORT_5_6_5_REV: + return ctx->Extensions.EXT_texture_integer; + default: + return GL_FALSE; + } + case GL_BGR_INTEGER_EXT: + switch (type) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + case GL_SHORT: + case GL_UNSIGNED_SHORT: + case GL_INT: + case GL_UNSIGNED_INT: + /* NOTE: no packed formats w/ BGR format */ + return ctx->Extensions.EXT_texture_integer; + default: + return GL_FALSE; + } + + case GL_RGBA_INTEGER_EXT: case GL_BGRA_INTEGER_EXT: + switch (type) { + case GL_BYTE: + case GL_UNSIGNED_BYTE: + case GL_SHORT: + case GL_UNSIGNED_SHORT: + case GL_INT: + case GL_UNSIGNED_INT: + case GL_UNSIGNED_SHORT_4_4_4_4: + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + case GL_UNSIGNED_SHORT_5_5_5_1: + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + case GL_UNSIGNED_INT_8_8_8_8: + case GL_UNSIGNED_INT_8_8_8_8_REV: + case GL_UNSIGNED_INT_10_10_10_2: + case GL_UNSIGNED_INT_2_10_10_10_REV: + return ctx->Extensions.EXT_texture_integer; + default: + return GL_FALSE; + } + case GL_LUMINANCE_INTEGER_EXT: case GL_LUMINANCE_ALPHA_INTEGER_EXT: switch (type) { diff --git a/src/mesa/main/image.h b/src/mesa/main/image.h index b40717223e1..005fbccbeb0 100644 --- a/src/mesa/main/image.h +++ b/src/mesa/main/image.h @@ -27,8 +27,10 @@ #define IMAGE_H -#include "mtypes.h" +#include "glheader.h" +struct gl_context; +struct gl_pixelstore_attrib; extern void _mesa_swap2( GLushort *p, GLuint n ); @@ -52,7 +54,8 @@ extern GLint _mesa_bytes_per_pixel( GLenum format, GLenum type ); extern GLboolean -_mesa_is_legal_format_and_type( struct gl_context *ctx, GLenum format, GLenum type ); +_mesa_is_legal_format_and_type(const struct gl_context *ctx, + GLenum format, GLenum type); extern GLboolean _mesa_is_color_format(GLenum format); diff --git a/src/mesa/main/light.h b/src/mesa/main/light.h index 021f5ea1939..f42fbe6f506 100644 --- a/src/mesa/main/light.h +++ b/src/mesa/main/light.h @@ -28,7 +28,12 @@ #define LIGHT_H -#include "mtypes.h" +#include "glheader.h" +#include "mfeatures.h" + +struct gl_context; +struct gl_light; +struct gl_material; extern void GLAPIENTRY _mesa_ShadeModel( GLenum mode ); diff --git a/src/mesa/main/lines.c b/src/mesa/main/lines.c index 505f840ba5a..81e179a9254 100644 --- a/src/mesa/main/lines.c +++ b/src/mesa/main/lines.c @@ -54,11 +54,6 @@ _mesa_LineWidth( GLfloat width ) FLUSH_VERTICES(ctx, _NEW_LINE); ctx->Line.Width = width; - if (width != 1.0F) - ctx->_TriangleCaps |= DD_LINE_WIDTH; - else - ctx->_TriangleCaps &= ~DD_LINE_WIDTH; - if (ctx->Driver.LineWidth) ctx->Driver.LineWidth(ctx, width); } diff --git a/src/mesa/main/lines.h b/src/mesa/main/lines.h index 3accdd78004..8e8b3f8d6e1 100644 --- a/src/mesa/main/lines.h +++ b/src/mesa/main/lines.h @@ -33,8 +33,9 @@ #define LINES_H -#include "mtypes.h" +#include "glheader.h" +struct gl_context; extern void GLAPIENTRY _mesa_LineWidth( GLfloat width ); diff --git a/src/mesa/main/matrix.h b/src/mesa/main/matrix.h index 38fd235b117..2878cc134b5 100644 --- a/src/mesa/main/matrix.h +++ b/src/mesa/main/matrix.h @@ -28,8 +28,9 @@ #define MATRIX_H -#include "mtypes.h" +#include "glheader.h" +struct gl_context; extern void GLAPIENTRY _mesa_Frustum( GLdouble left, GLdouble right, diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h index 5afd65d9766..1b39f5fdd36 100644 --- a/src/mesa/main/mfeatures.h +++ b/src/mesa/main/mfeatures.h @@ -78,7 +78,7 @@ #define FEATURE_GL !FEATURE_ES #endif -#ifdef IN_DRI_DRIVER +#if defined(IN_DRI_DRIVER) || (FEATURE_GL + FEATURE_ES1 + FEATURE_ES2 > 1) #define FEATURE_remap_table 1 #else #define FEATURE_remap_table 0 @@ -107,9 +107,7 @@ #define FEATURE_texture_s3tc FEATURE_GL #define FEATURE_extra_context_init FEATURE_ES -#define FEATURE_fixedpt FEATURE_ES #define FEATURE_point_size_array FEATURE_ES -#define FEATURE_vertex_array_byte FEATURE_ES #define FEATURE_es2_glsl FEATURE_ES2 diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index 11d5a0519e0..b1989b4b91e 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -288,6 +288,54 @@ do_row(GLenum datatype, GLuint comps, GLint srcWidth, dst[i] = (rowA[j] + rowA[k] + rowB[j] + rowB[k]) / 4; } } + + else if (datatype == GL_SHORT && comps == 4) { + GLuint i, j, k; + const GLshort(*rowA)[4] = (const GLshort(*)[4]) srcRowA; + const GLshort(*rowB)[4] = (const GLshort(*)[4]) srcRowB; + GLshort(*dst)[4] = (GLshort(*)[4]) dstRow; + for (i = j = 0, k = k0; i < (GLuint) dstWidth; + i++, j += colStride, k += colStride) { + dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; + dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; + dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4; + dst[i][3] = (rowA[j][3] + rowA[k][3] + rowB[j][3] + rowB[k][3]) / 4; + } + } + else if (datatype == GL_SHORT && comps == 3) { + GLuint i, j, k; + const GLshort(*rowA)[3] = (const GLshort(*)[3]) srcRowA; + const GLshort(*rowB)[3] = (const GLshort(*)[3]) srcRowB; + GLshort(*dst)[3] = (GLshort(*)[3]) dstRow; + for (i = j = 0, k = k0; i < (GLuint) dstWidth; + i++, j += colStride, k += colStride) { + dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; + dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; + dst[i][2] = (rowA[j][2] + rowA[k][2] + rowB[j][2] + rowB[k][2]) / 4; + } + } + else if (datatype == GL_SHORT && comps == 2) { + GLuint i, j, k; + const GLshort(*rowA)[2] = (const GLshort(*)[2]) srcRowA; + const GLshort(*rowB)[2] = (const GLshort(*)[2]) srcRowB; + GLshort(*dst)[2] = (GLshort(*)[2]) dstRow; + for (i = j = 0, k = k0; i < (GLuint) dstWidth; + i++, j += colStride, k += colStride) { + dst[i][0] = (rowA[j][0] + rowA[k][0] + rowB[j][0] + rowB[k][0]) / 4; + dst[i][1] = (rowA[j][1] + rowA[k][1] + rowB[j][1] + rowB[k][1]) / 4; + } + } + else if (datatype == GL_SHORT && comps == 1) { + GLuint i, j, k; + const GLshort *rowA = (const GLshort *) srcRowA; + const GLshort *rowB = (const GLshort *) srcRowB; + GLshort *dst = (GLshort *) dstRow; + for (i = j = 0, k = k0; i < (GLuint) dstWidth; + i++, j += colStride, k += colStride) { + dst[i] = (rowA[j] + rowA[k] + rowB[j] + rowB[k]) / 4; + } + } + else if (datatype == GL_FLOAT && comps == 4) { GLuint i, j, k; const GLfloat(*rowA)[4] = (const GLfloat(*)[4]) srcRowA; @@ -507,6 +555,37 @@ do_row(GLenum datatype, GLuint comps, GLint srcWidth, dst[i] = (alpha << 15) | (blue << 10) | (green << 5) | red; } } + else if (datatype == GL_UNSIGNED_SHORT_5_5_5_1 && comps == 4) { + GLuint i, j, k; + const GLushort *rowA = (const GLushort *) srcRowA; + const GLushort *rowB = (const GLushort *) srcRowB; + GLushort *dst = (GLushort *) dstRow; + for (i = j = 0, k = k0; i < (GLuint) dstWidth; + i++, j += colStride, k += colStride) { + const GLint rowAr0 = (rowA[j] >> 11) & 0x1f; + const GLint rowAr1 = (rowA[k] >> 11) & 0x1f; + const GLint rowBr0 = (rowB[j] >> 11) & 0x1f; + const GLint rowBr1 = (rowB[k] >> 11) & 0x1f; + const GLint rowAg0 = (rowA[j] >> 6) & 0x1f; + const GLint rowAg1 = (rowA[k] >> 6) & 0x1f; + const GLint rowBg0 = (rowB[j] >> 6) & 0x1f; + const GLint rowBg1 = (rowB[k] >> 6) & 0x1f; + const GLint rowAb0 = (rowA[j] >> 1) & 0x1f; + const GLint rowAb1 = (rowA[k] >> 1) & 0x1f; + const GLint rowBb0 = (rowB[j] >> 1) & 0x1f; + const GLint rowBb1 = (rowB[k] >> 1) & 0x1f; + const GLint rowAa0 = (rowA[j] & 0x1); + const GLint rowAa1 = (rowA[k] & 0x1); + const GLint rowBa0 = (rowB[j] & 0x1); + const GLint rowBa1 = (rowB[k] & 0x1); + const GLint red = (rowAr0 + rowAr1 + rowBr0 + rowBr1) >> 2; + const GLint green = (rowAg0 + rowAg1 + rowBg0 + rowBg1) >> 2; + const GLint blue = (rowAb0 + rowAb1 + rowBb0 + rowBb1) >> 2; + const GLint alpha = (rowAa0 + rowAa1 + rowBa0 + rowBa1) >> 2; + dst[i] = (red << 11) | (green << 6) | (blue << 1) | alpha; + } + } + else if (datatype == GL_UNSIGNED_BYTE_3_3_2 && comps == 3) { GLuint i, j, k; const GLubyte *rowA = (const GLubyte *) srcRowA; @@ -682,6 +761,44 @@ do_row_3D(GLenum datatype, GLuint comps, GLint srcWidth, FILTER_3D(0); } } + else if ((datatype == GL_SHORT) && (comps == 4)) { + DECLARE_ROW_POINTERS(GLshort, 4); + + for (i = j = 0, k = k0; i < (GLuint) dstWidth; + i++, j += colStride, k += colStride) { + FILTER_3D(0); + FILTER_3D(1); + FILTER_3D(2); + FILTER_3D(3); + } + } + else if ((datatype == GL_SHORT) && (comps == 3)) { + DECLARE_ROW_POINTERS(GLshort, 3); + + for (i = j = 0, k = k0; i < (GLuint) dstWidth; + i++, j += colStride, k += colStride) { + FILTER_3D(0); + FILTER_3D(1); + FILTER_3D(2); + } + } + else if ((datatype == GL_SHORT) && (comps == 2)) { + DECLARE_ROW_POINTERS(GLshort, 2); + + for (i = j = 0, k = k0; i < (GLuint) dstWidth; + i++, j += colStride, k += colStride) { + FILTER_3D(0); + FILTER_3D(1); + } + } + else if ((datatype == GL_SHORT) && (comps == 1)) { + DECLARE_ROW_POINTERS(GLshort, 1); + + for (i = j = 0, k = k0; i < (GLuint) dstWidth; + i++, j += colStride, k += colStride) { + FILTER_3D(0); + } + } else if ((datatype == GL_FLOAT) && (comps == 4)) { DECLARE_ROW_POINTERS(GLfloat, 4); @@ -910,6 +1027,55 @@ do_row_3D(GLenum datatype, GLuint comps, GLint srcWidth, dst[i] = (a << 15) | (b << 10) | (g << 5) | r; } } + else if ((datatype == GL_UNSIGNED_SHORT_5_5_5_1) && (comps == 4)) { + DECLARE_ROW_POINTERS0(GLushort); + + for (i = j = 0, k = k0; i < (GLuint) dstWidth; + i++, j += colStride, k += colStride) { + const GLint rowAr0 = (rowA[j] >> 11) & 0x1f; + const GLint rowAr1 = (rowA[k] >> 11) & 0x1f; + const GLint rowBr0 = (rowB[j] >> 11) & 0x1f; + const GLint rowBr1 = (rowB[k] >> 11) & 0x1f; + const GLint rowCr0 = (rowC[j] >> 11) & 0x1f; + const GLint rowCr1 = (rowC[k] >> 11) & 0x1f; + const GLint rowDr0 = (rowD[j] >> 11) & 0x1f; + const GLint rowDr1 = (rowD[k] >> 11) & 0x1f; + const GLint rowAg0 = (rowA[j] >> 6) & 0x1f; + const GLint rowAg1 = (rowA[k] >> 6) & 0x1f; + const GLint rowBg0 = (rowB[j] >> 6) & 0x1f; + const GLint rowBg1 = (rowB[k] >> 6) & 0x1f; + const GLint rowCg0 = (rowC[j] >> 6) & 0x1f; + const GLint rowCg1 = (rowC[k] >> 6) & 0x1f; + const GLint rowDg0 = (rowD[j] >> 6) & 0x1f; + const GLint rowDg1 = (rowD[k] >> 6) & 0x1f; + const GLint rowAb0 = (rowA[j] >> 1) & 0x1f; + const GLint rowAb1 = (rowA[k] >> 1) & 0x1f; + const GLint rowBb0 = (rowB[j] >> 1) & 0x1f; + const GLint rowBb1 = (rowB[k] >> 1) & 0x1f; + const GLint rowCb0 = (rowC[j] >> 1) & 0x1f; + const GLint rowCb1 = (rowC[k] >> 1) & 0x1f; + const GLint rowDb0 = (rowD[j] >> 1) & 0x1f; + const GLint rowDb1 = (rowD[k] >> 1) & 0x1f; + const GLint rowAa0 = (rowA[j] & 0x1); + const GLint rowAa1 = (rowA[k] & 0x1); + const GLint rowBa0 = (rowB[j] & 0x1); + const GLint rowBa1 = (rowB[k] & 0x1); + const GLint rowCa0 = (rowC[j] & 0x1); + const GLint rowCa1 = (rowC[k] & 0x1); + const GLint rowDa0 = (rowD[j] & 0x1); + const GLint rowDa1 = (rowD[k] & 0x1); + const GLint r = FILTER_SUM_3D(rowAr0, rowAr1, rowBr0, rowBr1, + rowCr0, rowCr1, rowDr0, rowDr1); + const GLint g = FILTER_SUM_3D(rowAg0, rowAg1, rowBg0, rowBg1, + rowCg0, rowCg1, rowDg0, rowDg1); + const GLint b = FILTER_SUM_3D(rowAb0, rowAb1, rowBb0, rowBb1, + rowCb0, rowCb1, rowDb0, rowDb1); + const GLint a = FILTER_SUM_3D(rowAa0, rowAa1, rowBa0, rowBa1, + rowCa0, rowCa1, rowDa0, rowDa1); + + dst[i] = (r << 11) | (g << 6) | (b << 1) | a; + } + } else if ((datatype == GL_UNSIGNED_BYTE_3_3_2) && (comps == 3)) { DECLARE_ROW_POINTERS0(GLushort); diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 1b8a80416c9..87b96489dbf 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -454,6 +454,68 @@ typedef enum /** + * Framebuffer configuration (aka visual / pixelformat) + * Note: some of these fields should be boolean, but it appears that + * code in drivers/dri/common/util.c requires int-sized fields. + */ +struct gl_config +{ + GLboolean rgbMode; + GLboolean floatMode; + GLboolean colorIndexMode; /* XXX is this used anywhere? */ + GLuint doubleBufferMode; + GLuint stereoMode; + + GLboolean haveAccumBuffer; + GLboolean haveDepthBuffer; + GLboolean haveStencilBuffer; + + GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */ + GLuint redMask, greenMask, blueMask, alphaMask; + GLint rgbBits; /* total bits for rgb */ + GLint indexBits; /* total bits for colorindex */ + + GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits; + GLint depthBits; + GLint stencilBits; + + GLint numAuxBuffers; + + GLint level; + + /* EXT_visual_rating / GLX 1.2 */ + GLint visualRating; + + /* EXT_visual_info / GLX 1.2 */ + GLint transparentPixel; + /* colors are floats scaled to ints */ + GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha; + GLint transparentIndex; + + /* ARB_multisample / SGIS_multisample */ + GLint sampleBuffers; + GLint samples; + + /* SGIX_pbuffer / GLX 1.3 */ + GLint maxPbufferWidth; + GLint maxPbufferHeight; + GLint maxPbufferPixels; + GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */ + GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */ + + /* OML_swap_method */ + GLint swapMethod; + + /* EXT_texture_from_pixmap */ + GLint bindToTextureRgb; + GLint bindToTextureRgba; + GLint bindToMipmapTexture; + GLint bindToTextureTargets; + GLint yInverted; +}; + + +/** * Data structure for color tables */ struct gl_color_table @@ -547,60 +609,6 @@ struct gl_shine_tab GLuint refcount; }; -struct gl_config { - GLboolean rgbMode; - GLboolean floatMode; - GLboolean colorIndexMode; - GLuint doubleBufferMode; - GLuint stereoMode; - - GLboolean haveAccumBuffer; - GLboolean haveDepthBuffer; - GLboolean haveStencilBuffer; - - GLint redBits, greenBits, blueBits, alphaBits; /* bits per comp */ - GLuint redMask, greenMask, blueMask, alphaMask; - GLint rgbBits; /* total bits for rgb */ - GLint indexBits; /* total bits for colorindex */ - - GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits; - GLint depthBits; - GLint stencilBits; - - GLint numAuxBuffers; - - GLint level; - - /* EXT_visual_rating / GLX 1.2 */ - GLint visualRating; - - /* EXT_visual_info / GLX 1.2 */ - GLint transparentPixel; - /* colors are floats scaled to ints */ - GLint transparentRed, transparentGreen, transparentBlue, transparentAlpha; - GLint transparentIndex; - - /* ARB_multisample / SGIS_multisample */ - GLint sampleBuffers; - GLint samples; - - /* SGIX_pbuffer / GLX 1.3 */ - GLint maxPbufferWidth; - GLint maxPbufferHeight; - GLint maxPbufferPixels; - GLint optimalPbufferWidth; /* Only for SGIX_pbuffer. */ - GLint optimalPbufferHeight; /* Only for SGIX_pbuffer. */ - - /* OML_swap_method */ - GLint swapMethod; - - /* EXT_texture_from_pixmap */ - GLint bindToTextureRgb; - GLint bindToTextureRgba; - GLint bindToMipmapTexture; - GLint bindToTextureTargets; - GLint yInverted; -}; /** * Light source state. @@ -1530,6 +1538,7 @@ struct gl_client_array const GLubyte *Ptr; /**< Points to array data */ GLboolean Enabled; /**< Enabled flag is a boolean */ GLboolean Normalized; /**< GL_ARB_vertex_program */ + GLboolean Integer; /**< Integer-valued? */ GLuint _ElementSize; /**< size of each element in bytes */ struct gl_buffer_object *BufferObj;/**< GL_ARB_vertex_buffer_object */ @@ -2624,6 +2633,9 @@ struct gl_constants GLuint MaxTransformFeedbackSeparateAttribs; GLuint MaxTransformFeedbackSeparateComponents; GLuint MaxTransformFeedbackInterleavedComponents; + + /** GL_EXT_gpu_shader4 */ + GLint MinProgramTexelOffset, MaxProgramTexelOffset; }; @@ -2913,11 +2925,9 @@ struct gl_matrix_stack #define DD_TRI_OFFSET 0x80 #define DD_LINE_SMOOTH 0x100 #define DD_LINE_STIPPLE 0x200 -#define DD_LINE_WIDTH 0x400 -#define DD_POINT_SMOOTH 0x800 -#define DD_POINT_SIZE 0x1000 -#define DD_POINT_ATTEN 0x2000 -#define DD_TRI_TWOSTENCIL 0x4000 +#define DD_POINT_SMOOTH 0x400 +#define DD_POINT_ATTEN 0x800 +#define DD_TRI_TWOSTENCIL 0x1000 /*@}*/ diff --git a/src/mesa/main/multisample.h b/src/mesa/main/multisample.h index c7cc432daac..e86d4092bc9 100644 --- a/src/mesa/main/multisample.h +++ b/src/mesa/main/multisample.h @@ -26,7 +26,9 @@ #ifndef MULTISAMPLE_H #define MULTISAMPLE_H -#include "mtypes.h" +#include "glheader.h" + +struct gl_context; extern void GLAPIENTRY _mesa_SampleCoverageARB(GLclampf value, GLboolean invert); diff --git a/src/mesa/main/nvprogram.h b/src/mesa/main/nvprogram.h index 035f2fe2426..5668963da10 100644 --- a/src/mesa/main/nvprogram.h +++ b/src/mesa/main/nvprogram.h @@ -30,7 +30,9 @@ #define NVPROGRAM_H #include "glheader.h" -#include "mtypes.h" + +struct gl_context; +struct gl_program; extern void GLAPIENTRY _mesa_ExecuteProgramNV(GLenum target, GLuint id, const GLfloat *params); diff --git a/src/mesa/main/pack.c b/src/mesa/main/pack.c index 877d27ce1e4..fdb647c7ea8 100644 --- a/src/mesa/main/pack.c +++ b/src/mesa/main/pack.c @@ -33,6 +33,7 @@ #include "colormac.h" #include "enums.h" #include "image.h" +#include "imports.h" #include "pack.h" #include "pixeltransfer.h" #include "imports.h" @@ -334,6 +335,104 @@ _mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source, } +/** + * Get indexes of color components for a basic color format, such as + * GL_RGBA, GL_RED, GL_LUMINANCE_ALPHA, etc. Return -1 for indexes + * that do not apply. + */ +static void +get_component_indexes(GLenum format, + GLint *redIndex, + GLint *greenIndex, + GLint *blueIndex, + GLint *alphaIndex, + GLint *luminanceIndex, + GLint *intensityIndex) +{ + *redIndex = -1; + *greenIndex = -1; + *blueIndex = -1; + *alphaIndex = -1; + *luminanceIndex = -1; + *intensityIndex = -1; + + switch (format) { + case GL_LUMINANCE: + case GL_LUMINANCE_INTEGER_EXT: + *luminanceIndex = 0; + break; + case GL_LUMINANCE_ALPHA: + case GL_LUMINANCE_ALPHA_INTEGER_EXT: + *luminanceIndex = 0; + *alphaIndex = 1; + break; + case GL_INTENSITY: + *intensityIndex = 0; + break; + case GL_RED: + case GL_RED_INTEGER_EXT: + *redIndex = 0; + break; + case GL_GREEN: + case GL_GREEN_INTEGER_EXT: + *greenIndex = 0; + break; + case GL_BLUE: + case GL_BLUE_INTEGER_EXT: + *blueIndex = 0; + break; + case GL_ALPHA: + case GL_ALPHA_INTEGER_EXT: + *alphaIndex = 0; + break; + case GL_RG: + case GL_RG_INTEGER: + *redIndex = 0; + *greenIndex = 1; + break; + case GL_RGB: + case GL_RGB_INTEGER_EXT: + *redIndex = 0; + *greenIndex = 1; + *blueIndex = 2; + break; + case GL_BGR: + case GL_BGR_INTEGER_EXT: + *blueIndex = 0; + *greenIndex = 1; + *redIndex = 2; + break; + case GL_RGBA: + case GL_RGBA_INTEGER_EXT: + *redIndex = 0; + *greenIndex = 1; + *blueIndex = 2; + *alphaIndex = 3; + break; + case GL_BGRA: + case GL_BGRA_INTEGER: + *redIndex = 2; + *greenIndex = 1; + *blueIndex = 0; + *alphaIndex = 3; + break; + case GL_ABGR_EXT: + *redIndex = 3; + *greenIndex = 2; + *blueIndex = 1; + *alphaIndex = 0; + break; + case GL_DU8DV8_ATI: + case GL_DUDV_ATI: + *redIndex = 0; + *greenIndex = 1; + break; + default: + assert(0 && "bad format in get_component_indexes()"); + } +} + + /** * For small integer types, return the min and max possible values. @@ -2027,6 +2126,133 @@ extract_uint_indexes(GLuint n, GLuint indexes[], } +/** + * Return source/dest RGBA indexes for unpacking pixels. + */ +static void +get_component_mapping(GLenum format, + GLint *rSrc, + GLint *gSrc, + GLint *bSrc, + GLint *aSrc, + GLint *rDst, + GLint *gDst, + GLint *bDst, + GLint *aDst) +{ + switch (format) { + case GL_RED: + case GL_RED_INTEGER_EXT: + *rSrc = 0; + *gSrc = *bSrc = *aSrc = -1; + break; + case GL_GREEN: + case GL_GREEN_INTEGER_EXT: + *gSrc = 0; + *rSrc = *bSrc = *aSrc = -1; + break; + case GL_BLUE: + case GL_BLUE_INTEGER_EXT: + *bSrc = 0; + *rSrc = *gSrc = *aSrc = -1; + break; + case GL_ALPHA: + case GL_ALPHA_INTEGER_EXT: + *rSrc = *gSrc = *bSrc = -1; + *aSrc = 0; + break; + case GL_LUMINANCE: + case GL_LUMINANCE_INTEGER_EXT: + *rSrc = *gSrc = *bSrc = 0; + *aSrc = -1; + break; + case GL_LUMINANCE_ALPHA: + case GL_LUMINANCE_ALPHA_INTEGER_EXT: + *rSrc = *gSrc = *bSrc = 0; + *aSrc = 1; + break; + case GL_INTENSITY: + *rSrc = *gSrc = *bSrc = *aSrc = 0; + break; + case GL_RG: + case GL_RG_INTEGER: + *rSrc = 0; + *gSrc = 1; + *bSrc = -1; + *aSrc = -1; + *rDst = 0; + *gDst = 1; + *bDst = 2; + *aDst = 3; + break; + case GL_RGB: + case GL_RGB_INTEGER: + *rSrc = 0; + *gSrc = 1; + *bSrc = 2; + *aSrc = -1; + *rDst = 0; + *gDst = 1; + *bDst = 2; + *aDst = 3; + break; + case GL_BGR: + *rSrc = 2; + *gSrc = 1; + *bSrc = 0; + *aSrc = -1; + *rDst = 2; + *gDst = 1; + *bDst = 0; + *aDst = 3; + break; + case GL_RGBA: + case GL_RGBA_INTEGER: + *rSrc = 0; + *gSrc = 1; + *bSrc = 2; + *aSrc = 3; + *rDst = 0; + *gDst = 1; + *bDst = 2; + *aDst = 3; + break; + case GL_BGRA: + *rSrc = 2; + *gSrc = 1; + *bSrc = 0; + *aSrc = 3; + *rDst = 2; + *gDst = 1; + *bDst = 0; + *aDst = 3; + break; + case GL_ABGR_EXT: + *rSrc = 3; + *gSrc = 2; + *bSrc = 1; + *aSrc = 0; + *rDst = 3; + *gDst = 2; + *bDst = 1; + *aDst = 0; + break; + case GL_DU8DV8_ATI: + case GL_DUDV_ATI: + *rSrc = 0; + *gSrc = 1; + *bSrc = -1; + *aSrc = -1; + break; + default: + _mesa_problem(NULL, "bad srcFormat %s in get_component_mapping", + _mesa_lookup_enum_by_nr(format)); + return; + } +} + + + /* * This function extracts floating point RGBA values from arbitrary * image data. srcFormat and srcType are the format and type parameters @@ -2048,9 +2274,9 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], GLenum srcFormat, GLenum srcType, const GLvoid *src, GLboolean swapBytes) { - GLint redIndex, greenIndex, blueIndex, alphaIndex; + GLint rSrc, gSrc, bSrc, aSrc; GLint stride; - GLint rComp, bComp, gComp, aComp; + GLint rDst, bDst, gDst, aDst; GLboolean intFormat; GLfloat rs = 1.0f, gs = 1.0f, bs = 1.0f, as = 1.0f; /* scale factors */ @@ -2101,145 +2327,25 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], srcType == GL_UNSIGNED_INT_10_10_10_2 || srcType == GL_UNSIGNED_INT_2_10_10_10_REV); - rComp = gComp = bComp = aComp = -1; + get_component_mapping(srcFormat, + &rSrc, &gSrc, &bSrc, &aSrc, + &rDst, &gDst, &bDst, &aDst); - switch (srcFormat) { - case GL_RED: - case GL_RED_INTEGER_EXT: - redIndex = 0; - greenIndex = blueIndex = alphaIndex = -1; - stride = 1; - break; - case GL_GREEN: - case GL_GREEN_INTEGER_EXT: - greenIndex = 0; - redIndex = blueIndex = alphaIndex = -1; - stride = 1; - break; - case GL_BLUE: - case GL_BLUE_INTEGER_EXT: - blueIndex = 0; - redIndex = greenIndex = alphaIndex = -1; - stride = 1; - break; - case GL_ALPHA: - case GL_ALPHA_INTEGER_EXT: - redIndex = greenIndex = blueIndex = -1; - alphaIndex = 0; - stride = 1; - break; - case GL_LUMINANCE: - case GL_LUMINANCE_INTEGER_EXT: - redIndex = greenIndex = blueIndex = 0; - alphaIndex = -1; - stride = 1; - break; - case GL_LUMINANCE_ALPHA: - case GL_LUMINANCE_ALPHA_INTEGER_EXT: - redIndex = greenIndex = blueIndex = 0; - alphaIndex = 1; - stride = 2; - break; - case GL_INTENSITY: - redIndex = greenIndex = blueIndex = alphaIndex = 0; - stride = 1; - break; - case GL_RG: - case GL_RG_INTEGER: - redIndex = 0; - greenIndex = 1; - blueIndex = -1; - alphaIndex = -1; - rComp = 0; - gComp = 1; - bComp = 2; - aComp = 3; - stride = 2; - break; - case GL_RGB: - case GL_RGB_INTEGER: - redIndex = 0; - greenIndex = 1; - blueIndex = 2; - alphaIndex = -1; - rComp = 0; - gComp = 1; - bComp = 2; - aComp = 3; - stride = 3; - break; - case GL_BGR: - redIndex = 2; - greenIndex = 1; - blueIndex = 0; - alphaIndex = -1; - rComp = 2; - gComp = 1; - bComp = 0; - aComp = 3; - stride = 3; - break; - case GL_RGBA: - case GL_RGBA_INTEGER: - redIndex = 0; - greenIndex = 1; - blueIndex = 2; - alphaIndex = 3; - rComp = 0; - gComp = 1; - bComp = 2; - aComp = 3; - stride = 4; - break; - case GL_BGRA: - redIndex = 2; - greenIndex = 1; - blueIndex = 0; - alphaIndex = 3; - rComp = 2; - gComp = 1; - bComp = 0; - aComp = 3; - stride = 4; - break; - case GL_ABGR_EXT: - redIndex = 3; - greenIndex = 2; - blueIndex = 1; - alphaIndex = 0; - rComp = 3; - gComp = 2; - bComp = 1; - aComp = 0; - stride = 4; - break; - case GL_DU8DV8_ATI: - case GL_DUDV_ATI: - redIndex = 0; - greenIndex = 1; - blueIndex = -1; - alphaIndex = -1; - stride = 2; - break; - default: - _mesa_problem(NULL, "bad srcFormat %s in extract float data", - _mesa_lookup_enum_by_nr(srcFormat)); - return; - } + stride = _mesa_components_in_format(srcFormat); intFormat = _mesa_is_integer_format(srcFormat); -#define PROCESS(INDEX, CHANNEL, DEFAULT, DEFAULT_INT, TYPE, CONVERSION) \ - if ((INDEX) < 0) { \ +#define PROCESS(SRC_INDEX, DST_INDEX, DEFAULT_FLT, DEFAULT_INT, TYPE, CONVERSION) \ + if ((SRC_INDEX) < 0) { \ GLuint i; \ if (intFormat) { \ for (i = 0; i < n; i++) { \ - rgba[i][CHANNEL] = DEFAULT_INT; \ + rgba[i][DST_INDEX] = DEFAULT_INT; \ } \ } \ else { \ for (i = 0; i < n; i++) { \ - rgba[i][CHANNEL] = DEFAULT; \ + rgba[i][DST_INDEX] = DEFAULT_FLT; \ } \ } \ } \ @@ -2247,7 +2353,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], const TYPE *s = (const TYPE *) src; \ GLuint i; \ for (i = 0; i < n; i++) { \ - TYPE value = s[INDEX]; \ + TYPE value = s[SRC_INDEX]; \ if (sizeof(TYPE) == 2) { \ SWAP2BYTE(value); \ } \ @@ -2255,9 +2361,9 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], SWAP4BYTE(value); \ } \ if (intFormat) \ - rgba[i][CHANNEL] = (GLfloat) value; \ + rgba[i][DST_INDEX] = (GLfloat) value; \ else \ - rgba[i][CHANNEL] = (GLfloat) CONVERSION(value); \ + rgba[i][DST_INDEX] = (GLfloat) CONVERSION(value); \ s += stride; \ } \ } \ @@ -2266,13 +2372,13 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], GLuint i; \ if (intFormat) { \ for (i = 0; i < n; i++) { \ - rgba[i][CHANNEL] = (GLfloat) s[INDEX]; \ + rgba[i][DST_INDEX] = (GLfloat) s[SRC_INDEX]; \ s += stride; \ } \ } \ else { \ for (i = 0; i < n; i++) { \ - rgba[i][CHANNEL] = (GLfloat) CONVERSION(s[INDEX]); \ + rgba[i][DST_INDEX] = (GLfloat) CONVERSION(s[SRC_INDEX]); \ s += stride; \ } \ } \ @@ -2280,52 +2386,52 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], switch (srcType) { case GL_UNSIGNED_BYTE: - PROCESS(redIndex, RCOMP, 0.0F, 0, GLubyte, UBYTE_TO_FLOAT); - PROCESS(greenIndex, GCOMP, 0.0F, 0, GLubyte, UBYTE_TO_FLOAT); - PROCESS(blueIndex, BCOMP, 0.0F, 0, GLubyte, UBYTE_TO_FLOAT); - PROCESS(alphaIndex, ACOMP, 1.0F, 255, GLubyte, UBYTE_TO_FLOAT); + PROCESS(rSrc, RCOMP, 0.0F, 0, GLubyte, UBYTE_TO_FLOAT); + PROCESS(gSrc, GCOMP, 0.0F, 0, GLubyte, UBYTE_TO_FLOAT); + PROCESS(bSrc, BCOMP, 0.0F, 0, GLubyte, UBYTE_TO_FLOAT); + PROCESS(aSrc, ACOMP, 1.0F, 255, GLubyte, UBYTE_TO_FLOAT); break; case GL_BYTE: - PROCESS(redIndex, RCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOAT); - PROCESS(greenIndex, GCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOAT); - PROCESS(blueIndex, BCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOAT); - PROCESS(alphaIndex, ACOMP, 1.0F, 127, GLbyte, BYTE_TO_FLOAT); + PROCESS(rSrc, RCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOAT); + PROCESS(gSrc, GCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOAT); + PROCESS(bSrc, BCOMP, 0.0F, 0, GLbyte, BYTE_TO_FLOAT); + PROCESS(aSrc, ACOMP, 1.0F, 127, GLbyte, BYTE_TO_FLOAT); break; case GL_UNSIGNED_SHORT: - PROCESS(redIndex, RCOMP, 0.0F, 0, GLushort, USHORT_TO_FLOAT); - PROCESS(greenIndex, GCOMP, 0.0F, 0, GLushort, USHORT_TO_FLOAT); - PROCESS(blueIndex, BCOMP, 0.0F, 0, GLushort, USHORT_TO_FLOAT); - PROCESS(alphaIndex, ACOMP, 1.0F, 0xffff, GLushort, USHORT_TO_FLOAT); + PROCESS(rSrc, RCOMP, 0.0F, 0, GLushort, USHORT_TO_FLOAT); + PROCESS(gSrc, GCOMP, 0.0F, 0, GLushort, USHORT_TO_FLOAT); + PROCESS(bSrc, BCOMP, 0.0F, 0, GLushort, USHORT_TO_FLOAT); + PROCESS(aSrc, ACOMP, 1.0F, 0xffff, GLushort, USHORT_TO_FLOAT); break; case GL_SHORT: - PROCESS(redIndex, RCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOAT); - PROCESS(greenIndex, GCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOAT); - PROCESS(blueIndex, BCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOAT); - PROCESS(alphaIndex, ACOMP, 1.0F, 32767, GLshort, SHORT_TO_FLOAT); + PROCESS(rSrc, RCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOAT); + PROCESS(gSrc, GCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOAT); + PROCESS(bSrc, BCOMP, 0.0F, 0, GLshort, SHORT_TO_FLOAT); + PROCESS(aSrc, ACOMP, 1.0F, 32767, GLshort, SHORT_TO_FLOAT); break; case GL_UNSIGNED_INT: - PROCESS(redIndex, RCOMP, 0.0F, 0, GLuint, UINT_TO_FLOAT); - PROCESS(greenIndex, GCOMP, 0.0F, 0, GLuint, UINT_TO_FLOAT); - PROCESS(blueIndex, BCOMP, 0.0F, 0, GLuint, UINT_TO_FLOAT); - PROCESS(alphaIndex, ACOMP, 1.0F, 0xffffffff, GLuint, UINT_TO_FLOAT); + PROCESS(rSrc, RCOMP, 0.0F, 0, GLuint, UINT_TO_FLOAT); + PROCESS(gSrc, GCOMP, 0.0F, 0, GLuint, UINT_TO_FLOAT); + PROCESS(bSrc, BCOMP, 0.0F, 0, GLuint, UINT_TO_FLOAT); + PROCESS(aSrc, ACOMP, 1.0F, 0xffffffff, GLuint, UINT_TO_FLOAT); break; case GL_INT: - PROCESS(redIndex, RCOMP, 0.0F, 0, GLint, INT_TO_FLOAT); - PROCESS(greenIndex, GCOMP, 0.0F, 0, GLint, INT_TO_FLOAT); - PROCESS(blueIndex, BCOMP, 0.0F, 0, GLint, INT_TO_FLOAT); - PROCESS(alphaIndex, ACOMP, 1.0F, 2147483647, GLint, INT_TO_FLOAT); + PROCESS(rSrc, RCOMP, 0.0F, 0, GLint, INT_TO_FLOAT); + PROCESS(gSrc, GCOMP, 0.0F, 0, GLint, INT_TO_FLOAT); + PROCESS(bSrc, BCOMP, 0.0F, 0, GLint, INT_TO_FLOAT); + PROCESS(aSrc, ACOMP, 1.0F, 2147483647, GLint, INT_TO_FLOAT); break; case GL_FLOAT: - PROCESS(redIndex, RCOMP, 0.0F, 0.0F, GLfloat, (GLfloat)); - PROCESS(greenIndex, GCOMP, 0.0F, 0.0F, GLfloat, (GLfloat)); - PROCESS(blueIndex, BCOMP, 0.0F, 0.0F, GLfloat, (GLfloat)); - PROCESS(alphaIndex, ACOMP, 1.0F, 1.0F, GLfloat, (GLfloat)); + PROCESS(rSrc, RCOMP, 0.0F, 0.0F, GLfloat, (GLfloat)); + PROCESS(gSrc, GCOMP, 0.0F, 0.0F, GLfloat, (GLfloat)); + PROCESS(bSrc, BCOMP, 0.0F, 0.0F, GLfloat, (GLfloat)); + PROCESS(aSrc, ACOMP, 1.0F, 1.0F, GLfloat, (GLfloat)); break; case GL_HALF_FLOAT_ARB: - PROCESS(redIndex, RCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float); - PROCESS(greenIndex, GCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float); - PROCESS(blueIndex, BCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float); - PROCESS(alphaIndex, ACOMP, 1.0F, 1.0F, GLhalfARB, _mesa_half_to_float); + PROCESS(rSrc, RCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float); + PROCESS(gSrc, GCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float); + PROCESS(bSrc, BCOMP, 0.0F, 0.0F, GLhalfARB, _mesa_half_to_float); + PROCESS(aSrc, ACOMP, 1.0F, 1.0F, GLhalfARB, _mesa_half_to_float); break; case GL_UNSIGNED_BYTE_3_3_2: { @@ -2338,10 +2444,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], } for (i = 0; i < n; i ++) { GLubyte p = ubsrc[i]; - rgba[i][rComp] = ((p >> 5) ) * rs; - rgba[i][gComp] = ((p >> 2) & 0x7) * gs; - rgba[i][bComp] = ((p ) & 0x3) * bs; - rgba[i][aComp] = 1.0F; + rgba[i][rDst] = ((p >> 5) ) * rs; + rgba[i][gDst] = ((p >> 2) & 0x7) * gs; + rgba[i][bDst] = ((p ) & 0x3) * bs; + rgba[i][aDst] = 1.0F; } } break; @@ -2356,10 +2462,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], } for (i = 0; i < n; i ++) { GLubyte p = ubsrc[i]; - rgba[i][rComp] = ((p ) & 0x7) * rs; - rgba[i][gComp] = ((p >> 3) & 0x7) * gs; - rgba[i][bComp] = ((p >> 6) ) * bs; - rgba[i][aComp] = 1.0F; + rgba[i][rDst] = ((p ) & 0x7) * rs; + rgba[i][gDst] = ((p >> 3) & 0x7) * gs; + rgba[i][bDst] = ((p >> 6) ) * bs; + rgba[i][aDst] = 1.0F; } } break; @@ -2375,10 +2481,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], for (i = 0; i < n; i ++) { GLushort p = ussrc[i]; SWAP2BYTE(p); - rgba[i][rComp] = ((p >> 11) ) * rs; - rgba[i][gComp] = ((p >> 5) & 0x3f) * gs; - rgba[i][bComp] = ((p ) & 0x1f) * bs; - rgba[i][aComp] = 1.0F; + rgba[i][rDst] = ((p >> 11) ) * rs; + rgba[i][gDst] = ((p >> 5) & 0x3f) * gs; + rgba[i][bDst] = ((p ) & 0x1f) * bs; + rgba[i][aDst] = 1.0F; } } else { @@ -2386,10 +2492,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], GLuint i; for (i = 0; i < n; i ++) { GLushort p = ussrc[i]; - rgba[i][rComp] = ((p >> 11) ) * rs; - rgba[i][gComp] = ((p >> 5) & 0x3f) * gs; - rgba[i][bComp] = ((p ) & 0x1f) * bs; - rgba[i][aComp] = 1.0F; + rgba[i][rDst] = ((p >> 11) ) * rs; + rgba[i][gDst] = ((p >> 5) & 0x3f) * gs; + rgba[i][bDst] = ((p ) & 0x1f) * bs; + rgba[i][aDst] = 1.0F; } } break; @@ -2405,10 +2511,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], for (i = 0; i < n; i ++) { GLushort p = ussrc[i]; SWAP2BYTE(p); - rgba[i][rComp] = ((p ) & 0x1f) * rs; - rgba[i][gComp] = ((p >> 5) & 0x3f) * gs; - rgba[i][bComp] = ((p >> 11) ) * bs; - rgba[i][aComp] = 1.0F; + rgba[i][rDst] = ((p ) & 0x1f) * rs; + rgba[i][gDst] = ((p >> 5) & 0x3f) * gs; + rgba[i][bDst] = ((p >> 11) ) * bs; + rgba[i][aDst] = 1.0F; } } else { @@ -2416,10 +2522,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], GLuint i; for (i = 0; i < n; i ++) { GLushort p = ussrc[i]; - rgba[i][rComp] = ((p ) & 0x1f) * rs; - rgba[i][gComp] = ((p >> 5) & 0x3f) * gs; - rgba[i][bComp] = ((p >> 11) ) * bs; - rgba[i][aComp] = 1.0F; + rgba[i][rDst] = ((p ) & 0x1f) * rs; + rgba[i][gDst] = ((p >> 5) & 0x3f) * gs; + rgba[i][bDst] = ((p >> 11) ) * bs; + rgba[i][aDst] = 1.0F; } } break; @@ -2433,10 +2539,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], for (i = 0; i < n; i ++) { GLushort p = ussrc[i]; SWAP2BYTE(p); - rgba[i][rComp] = ((p >> 12) ) * rs; - rgba[i][gComp] = ((p >> 8) & 0xf) * gs; - rgba[i][bComp] = ((p >> 4) & 0xf) * bs; - rgba[i][aComp] = ((p ) & 0xf) * as; + rgba[i][rDst] = ((p >> 12) ) * rs; + rgba[i][gDst] = ((p >> 8) & 0xf) * gs; + rgba[i][bDst] = ((p >> 4) & 0xf) * bs; + rgba[i][aDst] = ((p ) & 0xf) * as; } } else { @@ -2444,10 +2550,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], GLuint i; for (i = 0; i < n; i ++) { GLushort p = ussrc[i]; - rgba[i][rComp] = ((p >> 12) ) * rs; - rgba[i][gComp] = ((p >> 8) & 0xf) * gs; - rgba[i][bComp] = ((p >> 4) & 0xf) * bs; - rgba[i][aComp] = ((p ) & 0xf) * as; + rgba[i][rDst] = ((p >> 12) ) * rs; + rgba[i][gDst] = ((p >> 8) & 0xf) * gs; + rgba[i][bDst] = ((p >> 4) & 0xf) * bs; + rgba[i][aDst] = ((p ) & 0xf) * as; } } break; @@ -2461,10 +2567,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], for (i = 0; i < n; i ++) { GLushort p = ussrc[i]; SWAP2BYTE(p); - rgba[i][rComp] = ((p ) & 0xf) * rs; - rgba[i][gComp] = ((p >> 4) & 0xf) * gs; - rgba[i][bComp] = ((p >> 8) & 0xf) * bs; - rgba[i][aComp] = ((p >> 12) ) * as; + rgba[i][rDst] = ((p ) & 0xf) * rs; + rgba[i][gDst] = ((p >> 4) & 0xf) * gs; + rgba[i][bDst] = ((p >> 8) & 0xf) * bs; + rgba[i][aDst] = ((p >> 12) ) * as; } } else { @@ -2472,10 +2578,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], GLuint i; for (i = 0; i < n; i ++) { GLushort p = ussrc[i]; - rgba[i][rComp] = ((p ) & 0xf) * rs; - rgba[i][gComp] = ((p >> 4) & 0xf) * gs; - rgba[i][bComp] = ((p >> 8) & 0xf) * bs; - rgba[i][aComp] = ((p >> 12) ) * as; + rgba[i][rDst] = ((p ) & 0xf) * rs; + rgba[i][gDst] = ((p >> 4) & 0xf) * gs; + rgba[i][bDst] = ((p >> 8) & 0xf) * bs; + rgba[i][aDst] = ((p >> 12) ) * as; } } break; @@ -2489,10 +2595,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], for (i = 0; i < n; i ++) { GLushort p = ussrc[i]; SWAP2BYTE(p); - rgba[i][rComp] = ((p >> 11) ) * rs; - rgba[i][gComp] = ((p >> 6) & 0x1f) * gs; - rgba[i][bComp] = ((p >> 1) & 0x1f) * bs; - rgba[i][aComp] = ((p ) & 0x1) * as; + rgba[i][rDst] = ((p >> 11) ) * rs; + rgba[i][gDst] = ((p >> 6) & 0x1f) * gs; + rgba[i][bDst] = ((p >> 1) & 0x1f) * bs; + rgba[i][aDst] = ((p ) & 0x1) * as; } } else { @@ -2500,10 +2606,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], GLuint i; for (i = 0; i < n; i ++) { GLushort p = ussrc[i]; - rgba[i][rComp] = ((p >> 11) ) * rs; - rgba[i][gComp] = ((p >> 6) & 0x1f) * gs; - rgba[i][bComp] = ((p >> 1) & 0x1f) * bs; - rgba[i][aComp] = ((p ) & 0x1) * as; + rgba[i][rDst] = ((p >> 11) ) * rs; + rgba[i][gDst] = ((p >> 6) & 0x1f) * gs; + rgba[i][bDst] = ((p >> 1) & 0x1f) * bs; + rgba[i][aDst] = ((p ) & 0x1) * as; } } break; @@ -2517,10 +2623,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], for (i = 0; i < n; i ++) { GLushort p = ussrc[i]; SWAP2BYTE(p); - rgba[i][rComp] = ((p ) & 0x1f) * rs; - rgba[i][gComp] = ((p >> 5) & 0x1f) * gs; - rgba[i][bComp] = ((p >> 10) & 0x1f) * bs; - rgba[i][aComp] = ((p >> 15) ) * as; + rgba[i][rDst] = ((p ) & 0x1f) * rs; + rgba[i][gDst] = ((p >> 5) & 0x1f) * gs; + rgba[i][bDst] = ((p >> 10) & 0x1f) * bs; + rgba[i][aDst] = ((p >> 15) ) * as; } } else { @@ -2528,10 +2634,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], GLuint i; for (i = 0; i < n; i ++) { GLushort p = ussrc[i]; - rgba[i][rComp] = ((p ) & 0x1f) * rs; - rgba[i][gComp] = ((p >> 5) & 0x1f) * gs; - rgba[i][bComp] = ((p >> 10) & 0x1f) * bs; - rgba[i][aComp] = ((p >> 15) ) * as; + rgba[i][rDst] = ((p ) & 0x1f) * rs; + rgba[i][gDst] = ((p >> 5) & 0x1f) * gs; + rgba[i][bDst] = ((p >> 10) & 0x1f) * bs; + rgba[i][aDst] = ((p >> 15) ) * as; } } break; @@ -2542,19 +2648,19 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], if (intFormat) { for (i = 0; i < n; i ++) { GLuint p = uisrc[i]; - rgba[i][rComp] = (GLfloat) ((p ) & 0xff); - rgba[i][gComp] = (GLfloat) ((p >> 8) & 0xff); - rgba[i][bComp] = (GLfloat) ((p >> 16) & 0xff); - rgba[i][aComp] = (GLfloat) ((p >> 24) ); + rgba[i][rDst] = (GLfloat) ((p ) & 0xff); + rgba[i][gDst] = (GLfloat) ((p >> 8) & 0xff); + rgba[i][bDst] = (GLfloat) ((p >> 16) & 0xff); + rgba[i][aDst] = (GLfloat) ((p >> 24) ); } } else { for (i = 0; i < n; i ++) { GLuint p = uisrc[i]; - rgba[i][rComp] = UBYTE_TO_FLOAT((p ) & 0xff); - rgba[i][gComp] = UBYTE_TO_FLOAT((p >> 8) & 0xff); - rgba[i][bComp] = UBYTE_TO_FLOAT((p >> 16) & 0xff); - rgba[i][aComp] = UBYTE_TO_FLOAT((p >> 24) ); + rgba[i][rDst] = UBYTE_TO_FLOAT((p ) & 0xff); + rgba[i][gDst] = UBYTE_TO_FLOAT((p >> 8) & 0xff); + rgba[i][bDst] = UBYTE_TO_FLOAT((p >> 16) & 0xff); + rgba[i][aDst] = UBYTE_TO_FLOAT((p >> 24) ); } } } @@ -2564,19 +2670,19 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], if (intFormat) { for (i = 0; i < n; i ++) { GLuint p = uisrc[i]; - rgba[i][rComp] = (GLfloat) ((p >> 24) ); - rgba[i][gComp] = (GLfloat) ((p >> 16) & 0xff); - rgba[i][bComp] = (GLfloat) ((p >> 8) & 0xff); - rgba[i][aComp] = (GLfloat) ((p ) & 0xff); + rgba[i][rDst] = (GLfloat) ((p >> 24) ); + rgba[i][gDst] = (GLfloat) ((p >> 16) & 0xff); + rgba[i][bDst] = (GLfloat) ((p >> 8) & 0xff); + rgba[i][aDst] = (GLfloat) ((p ) & 0xff); } } else { for (i = 0; i < n; i ++) { GLuint p = uisrc[i]; - rgba[i][rComp] = UBYTE_TO_FLOAT((p >> 24) ); - rgba[i][gComp] = UBYTE_TO_FLOAT((p >> 16) & 0xff); - rgba[i][bComp] = UBYTE_TO_FLOAT((p >> 8) & 0xff); - rgba[i][aComp] = UBYTE_TO_FLOAT((p ) & 0xff); + rgba[i][rDst] = UBYTE_TO_FLOAT((p >> 24) ); + rgba[i][gDst] = UBYTE_TO_FLOAT((p >> 16) & 0xff); + rgba[i][bDst] = UBYTE_TO_FLOAT((p >> 8) & 0xff); + rgba[i][aDst] = UBYTE_TO_FLOAT((p ) & 0xff); } } } @@ -2588,19 +2694,19 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], if (intFormat) { for (i = 0; i < n; i ++) { GLuint p = uisrc[i]; - rgba[i][rComp] = (GLfloat) ((p >> 24) ); - rgba[i][gComp] = (GLfloat) ((p >> 16) & 0xff); - rgba[i][bComp] = (GLfloat) ((p >> 8) & 0xff); - rgba[i][aComp] = (GLfloat) ((p ) & 0xff); + rgba[i][rDst] = (GLfloat) ((p >> 24) ); + rgba[i][gDst] = (GLfloat) ((p >> 16) & 0xff); + rgba[i][bDst] = (GLfloat) ((p >> 8) & 0xff); + rgba[i][aDst] = (GLfloat) ((p ) & 0xff); } } else { for (i = 0; i < n; i ++) { GLuint p = uisrc[i]; - rgba[i][rComp] = UBYTE_TO_FLOAT((p >> 24) ); - rgba[i][gComp] = UBYTE_TO_FLOAT((p >> 16) & 0xff); - rgba[i][bComp] = UBYTE_TO_FLOAT((p >> 8) & 0xff); - rgba[i][aComp] = UBYTE_TO_FLOAT((p ) & 0xff); + rgba[i][rDst] = UBYTE_TO_FLOAT((p >> 24) ); + rgba[i][gDst] = UBYTE_TO_FLOAT((p >> 16) & 0xff); + rgba[i][bDst] = UBYTE_TO_FLOAT((p >> 8) & 0xff); + rgba[i][aDst] = UBYTE_TO_FLOAT((p ) & 0xff); } } } @@ -2610,19 +2716,19 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], if (intFormat) { for (i = 0; i < n; i ++) { GLuint p = uisrc[i]; - rgba[i][rComp] = (GLfloat) ((p ) & 0xff); - rgba[i][gComp] = (GLfloat) ((p >> 8) & 0xff); - rgba[i][bComp] = (GLfloat) ((p >> 16) & 0xff); - rgba[i][aComp] = (GLfloat) ((p >> 24) ); + rgba[i][rDst] = (GLfloat) ((p ) & 0xff); + rgba[i][gDst] = (GLfloat) ((p >> 8) & 0xff); + rgba[i][bDst] = (GLfloat) ((p >> 16) & 0xff); + rgba[i][aDst] = (GLfloat) ((p >> 24) ); } } else { for (i = 0; i < n; i ++) { GLuint p = uisrc[i]; - rgba[i][rComp] = UBYTE_TO_FLOAT((p ) & 0xff); - rgba[i][gComp] = UBYTE_TO_FLOAT((p >> 8) & 0xff); - rgba[i][bComp] = UBYTE_TO_FLOAT((p >> 16) & 0xff); - rgba[i][aComp] = UBYTE_TO_FLOAT((p >> 24) ); + rgba[i][rDst] = UBYTE_TO_FLOAT((p ) & 0xff); + rgba[i][gDst] = UBYTE_TO_FLOAT((p >> 8) & 0xff); + rgba[i][bDst] = UBYTE_TO_FLOAT((p >> 16) & 0xff); + rgba[i][aDst] = UBYTE_TO_FLOAT((p >> 24) ); } } } @@ -2640,10 +2746,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], for (i = 0; i < n; i ++) { GLuint p = uisrc[i]; SWAP4BYTE(p); - rgba[i][rComp] = ((p >> 22) ) * rs; - rgba[i][gComp] = ((p >> 12) & 0x3ff) * gs; - rgba[i][bComp] = ((p >> 2) & 0x3ff) * bs; - rgba[i][aComp] = ((p ) & 0x3 ) * as; + rgba[i][rDst] = ((p >> 22) ) * rs; + rgba[i][gDst] = ((p >> 12) & 0x3ff) * gs; + rgba[i][bDst] = ((p >> 2) & 0x3ff) * bs; + rgba[i][aDst] = ((p ) & 0x3 ) * as; } } else { @@ -2651,10 +2757,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], GLuint i; for (i = 0; i < n; i ++) { GLuint p = uisrc[i]; - rgba[i][rComp] = ((p >> 22) ) * rs; - rgba[i][gComp] = ((p >> 12) & 0x3ff) * gs; - rgba[i][bComp] = ((p >> 2) & 0x3ff) * bs; - rgba[i][aComp] = ((p ) & 0x3 ) * as; + rgba[i][rDst] = ((p >> 22) ) * rs; + rgba[i][gDst] = ((p >> 12) & 0x3ff) * gs; + rgba[i][bDst] = ((p >> 2) & 0x3ff) * bs; + rgba[i][aDst] = ((p ) & 0x3 ) * as; } } break; @@ -2671,10 +2777,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], for (i = 0; i < n; i ++) { GLuint p = uisrc[i]; SWAP4BYTE(p); - rgba[i][rComp] = ((p ) & 0x3ff) * rs; - rgba[i][gComp] = ((p >> 10) & 0x3ff) * gs; - rgba[i][bComp] = ((p >> 20) & 0x3ff) * bs; - rgba[i][aComp] = ((p >> 30) ) * as; + rgba[i][rDst] = ((p ) & 0x3ff) * rs; + rgba[i][gDst] = ((p >> 10) & 0x3ff) * gs; + rgba[i][bDst] = ((p >> 20) & 0x3ff) * bs; + rgba[i][aDst] = ((p >> 30) ) * as; } } else { @@ -2682,10 +2788,10 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], GLuint i; for (i = 0; i < n; i ++) { GLuint p = uisrc[i]; - rgba[i][rComp] = ((p ) & 0x3ff) * rs; - rgba[i][gComp] = ((p >> 10) & 0x3ff) * gs; - rgba[i][bComp] = ((p >> 20) & 0x3ff) * bs; - rgba[i][aComp] = ((p >> 30) ) * as; + rgba[i][rDst] = ((p ) & 0x3ff) * rs; + rgba[i][gDst] = ((p >> 10) & 0x3ff) * gs; + rgba[i][bDst] = ((p >> 20) & 0x3ff) * bs; + rgba[i][aDst] = ((p >> 30) ) * as; } } break; @@ -2693,9 +2799,477 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], _mesa_problem(NULL, "bad srcType in extract float data"); break; } +#undef PROCESS } +static INLINE GLuint +clamp_byte_to_uint(GLbyte b) +{ + return b < 0 ? 0 : b; +} + + +static INLINE GLuint +clamp_short_to_uint(GLshort s) +{ + return s < 0 ? 0 : s; +} + + +static INLINE GLuint +clamp_int_to_uint(GLint i) +{ + return i < 0 ? 0 : i; +} + + +static INLINE GLuint +clamp_float_to_uint(GLfloat f) +{ + return f < 0.0F ? 0 : IROUND(f); +} + + +static INLINE GLuint +clamp_half_to_uint(GLhalfARB h) +{ + GLfloat f = _mesa_half_to_float(h); + return f < 0.0F ? 0 : IROUND(f); +} + + +/** + * \sa extract_float_rgba() + */ +static void +extract_uint_rgba(GLuint n, GLuint rgba[][4], + GLenum srcFormat, GLenum srcType, const GLvoid *src, + GLboolean swapBytes) +{ + GLint rSrc, gSrc, bSrc, aSrc; + GLint stride; + GLint rDst, bDst, gDst, aDst; + GLboolean intFormat; + + ASSERT(srcFormat == GL_RED || + srcFormat == GL_GREEN || + srcFormat == GL_BLUE || + srcFormat == GL_ALPHA || + srcFormat == GL_LUMINANCE || + srcFormat == GL_LUMINANCE_ALPHA || + srcFormat == GL_INTENSITY || + srcFormat == GL_RG || + srcFormat == GL_RGB || + srcFormat == GL_BGR || + srcFormat == GL_RGBA || + srcFormat == GL_BGRA || + srcFormat == GL_ABGR_EXT || + srcFormat == GL_DU8DV8_ATI || + srcFormat == GL_DUDV_ATI || + srcFormat == GL_RED_INTEGER_EXT || + srcFormat == GL_GREEN_INTEGER_EXT || + srcFormat == GL_BLUE_INTEGER_EXT || + srcFormat == GL_ALPHA_INTEGER_EXT || + srcFormat == GL_RGB_INTEGER_EXT || + srcFormat == GL_RGBA_INTEGER_EXT || + srcFormat == GL_BGR_INTEGER_EXT || + srcFormat == GL_BGRA_INTEGER_EXT || + srcFormat == GL_LUMINANCE_INTEGER_EXT || + srcFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT); + + ASSERT(srcType == GL_UNSIGNED_BYTE || + srcType == GL_BYTE || + srcType == GL_UNSIGNED_SHORT || + srcType == GL_SHORT || + srcType == GL_UNSIGNED_INT || + srcType == GL_INT || + srcType == GL_HALF_FLOAT_ARB || + srcType == GL_FLOAT || + srcType == GL_UNSIGNED_BYTE_3_3_2 || + srcType == GL_UNSIGNED_BYTE_2_3_3_REV || + srcType == GL_UNSIGNED_SHORT_5_6_5 || + srcType == GL_UNSIGNED_SHORT_5_6_5_REV || + srcType == GL_UNSIGNED_SHORT_4_4_4_4 || + srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV || + srcType == GL_UNSIGNED_SHORT_5_5_5_1 || + srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV || + srcType == GL_UNSIGNED_INT_8_8_8_8 || + srcType == GL_UNSIGNED_INT_8_8_8_8_REV || + srcType == GL_UNSIGNED_INT_10_10_10_2 || + srcType == GL_UNSIGNED_INT_2_10_10_10_REV); + + get_component_mapping(srcFormat, + &rSrc, &gSrc, &bSrc, &aSrc, + &rDst, &gDst, &bDst, &aDst); + + stride = _mesa_components_in_format(srcFormat); + + intFormat = _mesa_is_integer_format(srcFormat); + +#define PROCESS(SRC_INDEX, DST_INDEX, DEFAULT, TYPE, CONVERSION) \ + if ((SRC_INDEX) < 0) { \ + GLuint i; \ + for (i = 0; i < n; i++) { \ + rgba[i][DST_INDEX] = DEFAULT; \ + } \ + } \ + else if (swapBytes) { \ + const TYPE *s = (const TYPE *) src; \ + GLuint i; \ + for (i = 0; i < n; i++) { \ + TYPE value = s[SRC_INDEX]; \ + if (sizeof(TYPE) == 2) { \ + SWAP2BYTE(value); \ + } \ + else if (sizeof(TYPE) == 4) { \ + SWAP4BYTE(value); \ + } \ + rgba[i][DST_INDEX] = CONVERSION(value); \ + s += stride; \ + } \ + } \ + else { \ + const TYPE *s = (const TYPE *) src; \ + GLuint i; \ + for (i = 0; i < n; i++) { \ + rgba[i][DST_INDEX] = CONVERSION(s[SRC_INDEX]); \ + s += stride; \ + } \ + } + + switch (srcType) { + case GL_UNSIGNED_BYTE: + PROCESS(rSrc, RCOMP, 0, GLubyte, (GLuint)); + PROCESS(gSrc, GCOMP, 0, GLubyte, (GLuint)); + PROCESS(bSrc, BCOMP, 0, GLubyte, (GLuint)); + PROCESS(aSrc, ACOMP, 1, GLubyte, (GLuint)); + break; + case GL_BYTE: + PROCESS(rSrc, RCOMP, 0, GLbyte, clamp_byte_to_uint); + PROCESS(gSrc, GCOMP, 0, GLbyte, clamp_byte_to_uint); + PROCESS(bSrc, BCOMP, 0, GLbyte, clamp_byte_to_uint); + PROCESS(aSrc, ACOMP, 1, GLbyte, clamp_byte_to_uint); + break; + case GL_UNSIGNED_SHORT: + PROCESS(rSrc, RCOMP, 0, GLushort, (GLuint)); + PROCESS(gSrc, GCOMP, 0, GLushort, (GLuint)); + PROCESS(bSrc, BCOMP, 0, GLushort, (GLuint)); + PROCESS(aSrc, ACOMP, 1, GLushort, (GLuint)); + break; + case GL_SHORT: + PROCESS(rSrc, RCOMP, 0, GLshort, clamp_short_to_uint); + PROCESS(gSrc, GCOMP, 0, GLshort, clamp_short_to_uint); + PROCESS(bSrc, BCOMP, 0, GLshort, clamp_short_to_uint); + PROCESS(aSrc, ACOMP, 1, GLshort, clamp_short_to_uint); + break; + case GL_UNSIGNED_INT: + PROCESS(rSrc, RCOMP, 0, GLuint, (GLuint)); + PROCESS(gSrc, GCOMP, 0, GLuint, (GLuint)); + PROCESS(bSrc, BCOMP, 0, GLuint, (GLuint)); + PROCESS(aSrc, ACOMP, 1, GLuint, (GLuint)); + break; + case GL_INT: + PROCESS(rSrc, RCOMP, 0, GLint, clamp_int_to_uint); + PROCESS(gSrc, GCOMP, 0, GLint, clamp_int_to_uint); + PROCESS(bSrc, BCOMP, 0, GLint, clamp_int_to_uint); + PROCESS(aSrc, ACOMP, 1, GLint, clamp_int_to_uint); + break; + case GL_FLOAT: + PROCESS(rSrc, RCOMP, 0, GLfloat, clamp_float_to_uint); + PROCESS(gSrc, GCOMP, 0, GLfloat, clamp_float_to_uint); + PROCESS(bSrc, BCOMP, 0, GLfloat, clamp_float_to_uint); + PROCESS(aSrc, ACOMP, 1, GLfloat, clamp_float_to_uint); + break; + case GL_HALF_FLOAT_ARB: + PROCESS(rSrc, RCOMP, 0, GLhalfARB, clamp_half_to_uint); + PROCESS(gSrc, GCOMP, 0, GLhalfARB, clamp_half_to_uint); + PROCESS(bSrc, BCOMP, 0, GLhalfARB, clamp_half_to_uint); + PROCESS(aSrc, ACOMP, 1, GLhalfARB, clamp_half_to_uint); + break; + case GL_UNSIGNED_BYTE_3_3_2: + { + const GLubyte *ubsrc = (const GLubyte *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLubyte p = ubsrc[i]; + rgba[i][rDst] = ((p >> 5) ); + rgba[i][gDst] = ((p >> 2) & 0x7); + rgba[i][bDst] = ((p ) & 0x3); + rgba[i][aDst] = 1; + } + } + break; + case GL_UNSIGNED_BYTE_2_3_3_REV: + { + const GLubyte *ubsrc = (const GLubyte *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLubyte p = ubsrc[i]; + rgba[i][rDst] = ((p ) & 0x7); + rgba[i][gDst] = ((p >> 3) & 0x7); + rgba[i][bDst] = ((p >> 6) ); + rgba[i][aDst] = 1; + } + } + break; + case GL_UNSIGNED_SHORT_5_6_5: + if (swapBytes) { + const GLushort *ussrc = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLushort p = ussrc[i]; + SWAP2BYTE(p); + rgba[i][rDst] = ((p >> 11) ); + rgba[i][gDst] = ((p >> 5) & 0x3f); + rgba[i][bDst] = ((p ) & 0x1f); + rgba[i][aDst] = 1; + } + } + else { + const GLushort *ussrc = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLushort p = ussrc[i]; + rgba[i][rDst] = ((p >> 11) ); + rgba[i][gDst] = ((p >> 5) & 0x3f); + rgba[i][bDst] = ((p ) & 0x1f); + rgba[i][aDst] = 1; + } + } + break; + case GL_UNSIGNED_SHORT_5_6_5_REV: + if (swapBytes) { + const GLushort *ussrc = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLushort p = ussrc[i]; + SWAP2BYTE(p); + rgba[i][rDst] = ((p ) & 0x1f); + rgba[i][gDst] = ((p >> 5) & 0x3f); + rgba[i][bDst] = ((p >> 11) ); + rgba[i][aDst] = 1; + } + } + else { + const GLushort *ussrc = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLushort p = ussrc[i]; + rgba[i][rDst] = ((p ) & 0x1f); + rgba[i][gDst] = ((p >> 5) & 0x3f); + rgba[i][bDst] = ((p >> 11) ); + rgba[i][aDst] = 1; + } + } + break; + case GL_UNSIGNED_SHORT_4_4_4_4: + if (swapBytes) { + const GLushort *ussrc = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLushort p = ussrc[i]; + SWAP2BYTE(p); + rgba[i][rDst] = ((p >> 12) ); + rgba[i][gDst] = ((p >> 8) & 0xf); + rgba[i][bDst] = ((p >> 4) & 0xf); + rgba[i][aDst] = ((p ) & 0xf); + } + } + else { + const GLushort *ussrc = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLushort p = ussrc[i]; + rgba[i][rDst] = ((p >> 12) ); + rgba[i][gDst] = ((p >> 8) & 0xf); + rgba[i][bDst] = ((p >> 4) & 0xf); + rgba[i][aDst] = ((p ) & 0xf); + } + } + break; + case GL_UNSIGNED_SHORT_4_4_4_4_REV: + if (swapBytes) { + const GLushort *ussrc = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLushort p = ussrc[i]; + SWAP2BYTE(p); + rgba[i][rDst] = ((p ) & 0xf); + rgba[i][gDst] = ((p >> 4) & 0xf); + rgba[i][bDst] = ((p >> 8) & 0xf); + rgba[i][aDst] = ((p >> 12) ); + } + } + else { + const GLushort *ussrc = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLushort p = ussrc[i]; + rgba[i][rDst] = ((p ) & 0xf); + rgba[i][gDst] = ((p >> 4) & 0xf); + rgba[i][bDst] = ((p >> 8) & 0xf); + rgba[i][aDst] = ((p >> 12) ); + } + } + break; + case GL_UNSIGNED_SHORT_5_5_5_1: + if (swapBytes) { + const GLushort *ussrc = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLushort p = ussrc[i]; + SWAP2BYTE(p); + rgba[i][rDst] = ((p >> 11) ); + rgba[i][gDst] = ((p >> 6) & 0x1f); + rgba[i][bDst] = ((p >> 1) & 0x1f); + rgba[i][aDst] = ((p ) & 0x1 ); + } + } + else { + const GLushort *ussrc = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLushort p = ussrc[i]; + rgba[i][rDst] = ((p >> 11) ); + rgba[i][gDst] = ((p >> 6) & 0x1f); + rgba[i][bDst] = ((p >> 1) & 0x1f); + rgba[i][aDst] = ((p ) & 0x1 ); + } + } + break; + case GL_UNSIGNED_SHORT_1_5_5_5_REV: + if (swapBytes) { + const GLushort *ussrc = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLushort p = ussrc[i]; + SWAP2BYTE(p); + rgba[i][rDst] = ((p ) & 0x1f); + rgba[i][gDst] = ((p >> 5) & 0x1f); + rgba[i][bDst] = ((p >> 10) & 0x1f); + rgba[i][aDst] = ((p >> 15) ); + } + } + else { + const GLushort *ussrc = (const GLushort *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLushort p = ussrc[i]; + rgba[i][rDst] = ((p ) & 0x1f); + rgba[i][gDst] = ((p >> 5) & 0x1f); + rgba[i][bDst] = ((p >> 10) & 0x1f); + rgba[i][aDst] = ((p >> 15) ); + } + } + break; + case GL_UNSIGNED_INT_8_8_8_8: + if (swapBytes) { + const GLuint *uisrc = (const GLuint *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLuint p = uisrc[i]; + rgba[i][rDst] = ((p ) & 0xff); + rgba[i][gDst] = ((p >> 8) & 0xff); + rgba[i][bDst] = ((p >> 16) & 0xff); + rgba[i][aDst] = ((p >> 24) ); + } + } + else { + const GLuint *uisrc = (const GLuint *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLuint p = uisrc[i]; + rgba[i][rDst] = ((p >> 24) ); + rgba[i][gDst] = ((p >> 16) & 0xff); + rgba[i][bDst] = ((p >> 8) & 0xff); + rgba[i][aDst] = ((p ) & 0xff); + } + } + break; + case GL_UNSIGNED_INT_8_8_8_8_REV: + if (swapBytes) { + const GLuint *uisrc = (const GLuint *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLuint p = uisrc[i]; + rgba[i][rDst] = ((p >> 24) ); + rgba[i][gDst] = ((p >> 16) & 0xff); + rgba[i][bDst] = ((p >> 8) & 0xff); + rgba[i][aDst] = ((p ) & 0xff); + } + } + else { + const GLuint *uisrc = (const GLuint *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLuint p = uisrc[i]; + rgba[i][rDst] = ((p ) & 0xff); + rgba[i][gDst] = ((p >> 8) & 0xff); + rgba[i][bDst] = ((p >> 16) & 0xff); + rgba[i][aDst] = ((p >> 24) ); + } + } + break; + case GL_UNSIGNED_INT_10_10_10_2: + if (swapBytes) { + const GLuint *uisrc = (const GLuint *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLuint p = uisrc[i]; + SWAP4BYTE(p); + rgba[i][rDst] = ((p >> 22) ); + rgba[i][gDst] = ((p >> 12) & 0x3ff); + rgba[i][bDst] = ((p >> 2) & 0x3ff); + rgba[i][aDst] = ((p ) & 0x3 ); + } + } + else { + const GLuint *uisrc = (const GLuint *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLuint p = uisrc[i]; + rgba[i][rDst] = ((p >> 22) ); + rgba[i][gDst] = ((p >> 12) & 0x3ff); + rgba[i][bDst] = ((p >> 2) & 0x3ff); + rgba[i][aDst] = ((p ) & 0x3 ); + } + } + break; + case GL_UNSIGNED_INT_2_10_10_10_REV: + if (swapBytes) { + const GLuint *uisrc = (const GLuint *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLuint p = uisrc[i]; + SWAP4BYTE(p); + rgba[i][rDst] = ((p ) & 0x3ff); + rgba[i][gDst] = ((p >> 10) & 0x3ff); + rgba[i][bDst] = ((p >> 20) & 0x3ff); + rgba[i][aDst] = ((p >> 30) ); + } + } + else { + const GLuint *uisrc = (const GLuint *) src; + GLuint i; + for (i = 0; i < n; i ++) { + GLuint p = uisrc[i]; + rgba[i][rDst] = ((p ) & 0x3ff); + rgba[i][gDst] = ((p >> 10) & 0x3ff); + rgba[i][bDst] = ((p >> 20) & 0x3ff); + rgba[i][aDst] = ((p >> 30) ); + } + } + break; + default: + _mesa_problem(NULL, "bad srcType in extract uint data"); + break; + } +#undef PROCESS +} + + + /* * Unpack a row of color image data from a client buffer according to * the pixel unpacking parameters. @@ -2887,8 +3461,7 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx, /* general solution begins here */ { GLint dstComponents; - GLint dstRedIndex, dstGreenIndex, dstBlueIndex, dstAlphaIndex; - GLint dstLuminanceIndex, dstIntensityIndex; + GLint rDst, gDst, bDst, aDst, lDst, iDst; GLfloat rgba[MAX_WIDTH][4]; dstComponents = _mesa_components_in_format( dstFormat ); @@ -2941,103 +3514,50 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx, _mesa_apply_rgba_transfer_ops(ctx, transferOps, n, rgba); } - /* Now determine which color channels we need to produce. - * And determine the dest index (offset) within each color tuple. - */ - switch (dstFormat) { - case GL_ALPHA: - dstAlphaIndex = 0; - dstRedIndex = dstGreenIndex = dstBlueIndex = -1; - dstLuminanceIndex = dstIntensityIndex = -1; - break; - case GL_LUMINANCE: - dstLuminanceIndex = 0; - dstRedIndex = dstGreenIndex = dstBlueIndex = dstAlphaIndex = -1; - dstIntensityIndex = -1; - break; - case GL_LUMINANCE_ALPHA: - dstLuminanceIndex = 0; - dstAlphaIndex = 1; - dstRedIndex = dstGreenIndex = dstBlueIndex = -1; - dstIntensityIndex = -1; - break; - case GL_INTENSITY: - dstIntensityIndex = 0; - dstRedIndex = dstGreenIndex = dstBlueIndex = dstAlphaIndex = -1; - dstLuminanceIndex = -1; - break; - case GL_RED: - dstRedIndex = 0; - dstGreenIndex = dstBlueIndex = -1; - dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1; - break; - case GL_RG: - dstRedIndex = 0; - dstGreenIndex = 1; - dstBlueIndex = -1; - dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1; - break; - case GL_RGB: - dstRedIndex = 0; - dstGreenIndex = 1; - dstBlueIndex = 2; - dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1; - break; - case GL_RGBA: - dstRedIndex = 0; - dstGreenIndex = 1; - dstBlueIndex = 2; - dstAlphaIndex = 3; - dstLuminanceIndex = dstIntensityIndex = -1; - break; - default: - _mesa_problem(ctx, "bad dstFormat in _mesa_unpack_chan_span()"); - return; - } - + get_component_indexes(dstFormat, + &rDst, &gDst, &bDst, &aDst, &lDst, &iDst); /* Now return the GLchan data in the requested dstFormat */ - - if (dstRedIndex >= 0) { + if (rDst >= 0) { GLchan *dst = dest; GLuint i; for (i = 0; i < n; i++) { - CLAMPED_FLOAT_TO_CHAN(dst[dstRedIndex], rgba[i][RCOMP]); + CLAMPED_FLOAT_TO_CHAN(dst[rDst], rgba[i][RCOMP]); dst += dstComponents; } } - if (dstGreenIndex >= 0) { + if (gDst >= 0) { GLchan *dst = dest; GLuint i; for (i = 0; i < n; i++) { - CLAMPED_FLOAT_TO_CHAN(dst[dstGreenIndex], rgba[i][GCOMP]); + CLAMPED_FLOAT_TO_CHAN(dst[gDst], rgba[i][GCOMP]); dst += dstComponents; } } - if (dstBlueIndex >= 0) { + if (bDst >= 0) { GLchan *dst = dest; GLuint i; for (i = 0; i < n; i++) { - CLAMPED_FLOAT_TO_CHAN(dst[dstBlueIndex], rgba[i][BCOMP]); + CLAMPED_FLOAT_TO_CHAN(dst[bDst], rgba[i][BCOMP]); dst += dstComponents; } } - if (dstAlphaIndex >= 0) { + if (aDst >= 0) { GLchan *dst = dest; GLuint i; for (i = 0; i < n; i++) { - CLAMPED_FLOAT_TO_CHAN(dst[dstAlphaIndex], rgba[i][ACOMP]); + CLAMPED_FLOAT_TO_CHAN(dst[aDst], rgba[i][ACOMP]); dst += dstComponents; } } - if (dstIntensityIndex >= 0) { + if (iDst >= 0) { GLchan *dst = dest; GLuint i; - assert(dstIntensityIndex == 0); + assert(iDst == 0); assert(dstComponents == 1); for (i = 0; i < n; i++) { /* Intensity comes from red channel */ @@ -3045,10 +3565,10 @@ _mesa_unpack_color_span_chan( struct gl_context *ctx, } } - if (dstLuminanceIndex >= 0) { + if (lDst >= 0) { GLchan *dst = dest; GLuint i; - assert(dstLuminanceIndex == 0); + assert(lDst == 0); for (i = 0; i < n; i++) { /* Luminance comes from red channel */ CLAMPED_FLOAT_TO_CHAN(dst[0], rgba[i][RCOMP]); @@ -3131,8 +3651,7 @@ _mesa_unpack_color_span_float( struct gl_context *ctx, /* general solution, no special cases, yet */ { GLint dstComponents; - GLint dstRedIndex, dstGreenIndex, dstBlueIndex, dstAlphaIndex; - GLint dstLuminanceIndex, dstIntensityIndex; + GLint rDst, gDst, bDst, aDst, lDst, iDst; GLfloat rgba[MAX_WIDTH][4]; dstComponents = _mesa_components_in_format( dstFormat ); @@ -3180,101 +3699,50 @@ _mesa_unpack_color_span_float( struct gl_context *ctx, _mesa_apply_rgba_transfer_ops(ctx, transferOps, n, rgba); } - /* Now determine which color channels we need to produce. - * And determine the dest index (offset) within each color tuple. - */ - switch (dstFormat) { - case GL_ALPHA: - dstAlphaIndex = 0; - dstRedIndex = dstGreenIndex = dstBlueIndex = -1; - dstLuminanceIndex = dstIntensityIndex = -1; - break; - case GL_LUMINANCE: - dstLuminanceIndex = 0; - dstRedIndex = dstGreenIndex = dstBlueIndex = dstAlphaIndex = -1; - dstIntensityIndex = -1; - break; - case GL_LUMINANCE_ALPHA: - dstLuminanceIndex = 0; - dstAlphaIndex = 1; - dstRedIndex = dstGreenIndex = dstBlueIndex = -1; - dstIntensityIndex = -1; - break; - case GL_INTENSITY: - dstIntensityIndex = 0; - dstRedIndex = dstGreenIndex = dstBlueIndex = dstAlphaIndex = -1; - dstLuminanceIndex = -1; - break; - case GL_RED: - dstRedIndex = 0; - dstGreenIndex = dstBlueIndex = -1; - dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1; - break; - case GL_RG: - dstRedIndex = 0; - dstGreenIndex = 1; - dstBlueIndex = -1; - dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1; - break; - case GL_RGB: - dstRedIndex = 0; - dstGreenIndex = 1; - dstBlueIndex = 2; - dstAlphaIndex = dstLuminanceIndex = dstIntensityIndex = -1; - break; - case GL_RGBA: - dstRedIndex = 0; - dstGreenIndex = 1; - dstBlueIndex = 2; - dstAlphaIndex = 3; - dstLuminanceIndex = dstIntensityIndex = -1; - break; - default: - _mesa_problem(ctx, "bad dstFormat in _mesa_unpack_color_span_float()"); - return; - } + get_component_indexes(dstFormat, + &rDst, &gDst, &bDst, &aDst, &lDst, &iDst); /* Now pack results in the requested dstFormat */ - if (dstRedIndex >= 0) { + if (rDst >= 0) { GLfloat *dst = dest; GLuint i; for (i = 0; i < n; i++) { - dst[dstRedIndex] = rgba[i][RCOMP]; + dst[rDst] = rgba[i][RCOMP]; dst += dstComponents; } } - if (dstGreenIndex >= 0) { + if (gDst >= 0) { GLfloat *dst = dest; GLuint i; for (i = 0; i < n; i++) { - dst[dstGreenIndex] = rgba[i][GCOMP]; + dst[gDst] = rgba[i][GCOMP]; dst += dstComponents; } } - if (dstBlueIndex >= 0) { + if (bDst >= 0) { GLfloat *dst = dest; GLuint i; for (i = 0; i < n; i++) { - dst[dstBlueIndex] = rgba[i][BCOMP]; + dst[bDst] = rgba[i][BCOMP]; dst += dstComponents; } } - if (dstAlphaIndex >= 0) { + if (aDst >= 0) { GLfloat *dst = dest; GLuint i; for (i = 0; i < n; i++) { - dst[dstAlphaIndex] = rgba[i][ACOMP]; + dst[aDst] = rgba[i][ACOMP]; dst += dstComponents; } } - if (dstIntensityIndex >= 0) { + if (iDst >= 0) { GLfloat *dst = dest; GLuint i; - assert(dstIntensityIndex == 0); + assert(iDst == 0); assert(dstComponents == 1); for (i = 0; i < n; i++) { /* Intensity comes from red channel */ @@ -3282,10 +3750,10 @@ _mesa_unpack_color_span_float( struct gl_context *ctx, } } - if (dstLuminanceIndex >= 0) { + if (lDst >= 0) { GLfloat *dst = dest; GLuint i; - assert(dstLuminanceIndex == 0); + assert(lDst == 0); for (i = 0; i < n; i++) { /* Luminance comes from red channel */ dst[0] = rgba[i][RCOMP]; @@ -3295,6 +3763,159 @@ _mesa_unpack_color_span_float( struct gl_context *ctx, } } + +/** + * Same as _mesa_unpack_color_span_chan(), but return GLuint data + * instead of GLchan. + * No pixel transfer ops are applied. + */ +void +_mesa_unpack_color_span_uint(struct gl_context *ctx, + GLuint n, GLenum dstFormat, GLuint *dest, + GLenum srcFormat, GLenum srcType, + const GLvoid *source, + const struct gl_pixelstore_attrib *srcPacking) +{ + GLuint rgba[MAX_WIDTH][4]; + + ASSERT(n <= MAX_WIDTH); + + ASSERT(dstFormat == GL_ALPHA || + dstFormat == GL_LUMINANCE || + dstFormat == GL_LUMINANCE_ALPHA || + dstFormat == GL_INTENSITY || + dstFormat == GL_RED || + dstFormat == GL_RG || + dstFormat == GL_RGB || + dstFormat == GL_RGBA); + + ASSERT(srcFormat == GL_RED || + srcFormat == GL_GREEN || + srcFormat == GL_BLUE || + srcFormat == GL_ALPHA || + srcFormat == GL_LUMINANCE || + srcFormat == GL_LUMINANCE_ALPHA || + srcFormat == GL_INTENSITY || + srcFormat == GL_RG || + srcFormat == GL_RGB || + srcFormat == GL_BGR || + srcFormat == GL_RGBA || + srcFormat == GL_BGRA || + srcFormat == GL_ABGR_EXT || + srcFormat == GL_RED_INTEGER_EXT || + srcFormat == GL_GREEN_INTEGER_EXT || + srcFormat == GL_BLUE_INTEGER_EXT || + srcFormat == GL_ALPHA_INTEGER_EXT || + srcFormat == GL_RGB_INTEGER_EXT || + srcFormat == GL_RGBA_INTEGER_EXT || + srcFormat == GL_BGR_INTEGER_EXT || + srcFormat == GL_BGRA_INTEGER_EXT || + srcFormat == GL_LUMINANCE_INTEGER_EXT || + srcFormat == GL_LUMINANCE_ALPHA_INTEGER_EXT); + + ASSERT(srcType == GL_UNSIGNED_BYTE || + srcType == GL_BYTE || + srcType == GL_UNSIGNED_SHORT || + srcType == GL_SHORT || + srcType == GL_UNSIGNED_INT || + srcType == GL_INT || + srcType == GL_HALF_FLOAT_ARB || + srcType == GL_FLOAT || + srcType == GL_UNSIGNED_BYTE_3_3_2 || + srcType == GL_UNSIGNED_BYTE_2_3_3_REV || + srcType == GL_UNSIGNED_SHORT_5_6_5 || + srcType == GL_UNSIGNED_SHORT_5_6_5_REV || + srcType == GL_UNSIGNED_SHORT_4_4_4_4 || + srcType == GL_UNSIGNED_SHORT_4_4_4_4_REV || + srcType == GL_UNSIGNED_SHORT_5_5_5_1 || + srcType == GL_UNSIGNED_SHORT_1_5_5_5_REV || + srcType == GL_UNSIGNED_INT_8_8_8_8 || + srcType == GL_UNSIGNED_INT_8_8_8_8_REV || + srcType == GL_UNSIGNED_INT_10_10_10_2 || + srcType == GL_UNSIGNED_INT_2_10_10_10_REV); + + + /* Extract image data as uint[4] pixels */ + extract_uint_rgba(n, rgba, srcFormat, srcType, source, + srcPacking->SwapBytes); + + if (dstFormat == GL_RGBA) { + /* simple case */ + memcpy(dest, rgba, 4 * sizeof(GLuint) * n); + } + else { + /* general case */ + GLint rDst, gDst, bDst, aDst, lDst, iDst; + GLint dstComponents = _mesa_components_in_format( dstFormat ); + + assert(dstComponents > 0); + + get_component_indexes(dstFormat, + &rDst, &gDst, &bDst, &aDst, &lDst, &iDst); + + /* Now pack values in the requested dest format */ + if (rDst >= 0) { + GLuint *dst = dest; + GLuint i; + for (i = 0; i < n; i++) { + dst[rDst] = rgba[i][RCOMP]; + dst += dstComponents; + } + } + + if (gDst >= 0) { + GLuint *dst = dest; + GLuint i; + for (i = 0; i < n; i++) { + dst[gDst] = rgba[i][GCOMP]; + dst += dstComponents; + } + } + + if (bDst >= 0) { + GLuint *dst = dest; + GLuint i; + for (i = 0; i < n; i++) { + dst[bDst] = rgba[i][BCOMP]; + dst += dstComponents; + } + } + + if (aDst >= 0) { + GLuint *dst = dest; + GLuint i; + for (i = 0; i < n; i++) { + dst[aDst] = rgba[i][ACOMP]; + dst += dstComponents; + } + } + + if (iDst >= 0) { + GLuint *dst = dest; + GLuint i; + assert(iDst == 0); + assert(dstComponents == 1); + for (i = 0; i < n; i++) { + /* Intensity comes from red channel */ + dst[i] = rgba[i][RCOMP]; + } + } + + if (lDst >= 0) { + GLuint *dst = dest; + GLuint i; + assert(lDst == 0); + for (i = 0; i < n; i++) { + /* Luminance comes from red channel */ + dst[0] = rgba[i][RCOMP]; + dst += dstComponents; + } + } + } +} + + + /** * Similar to _mesa_unpack_color_span_float(), but for dudv data instead of rgba, * directly return GLbyte data, no transfer ops apply. diff --git a/src/mesa/main/pack.h b/src/mesa/main/pack.h index 3b24159fc2b..65d3f7a0fb2 100644 --- a/src/mesa/main/pack.h +++ b/src/mesa/main/pack.h @@ -75,6 +75,13 @@ _mesa_unpack_color_span_float(struct gl_context *ctx, GLbitfield transferOps); extern void +_mesa_unpack_color_span_uint(struct gl_context *ctx, + GLuint n, GLenum dstFormat, GLuint *dest, + GLenum srcFormat, GLenum srcType, + const GLvoid *source, + const struct gl_pixelstore_attrib *srcPacking); + +extern void _mesa_unpack_dudv_span_byte(struct gl_context *ctx, GLuint n, GLenum dstFormat, GLbyte dest[], GLenum srcFormat, GLenum srcType, diff --git a/src/mesa/main/pixel.h b/src/mesa/main/pixel.h index 03560835a8c..6f04eb62724 100644 --- a/src/mesa/main/pixel.h +++ b/src/mesa/main/pixel.h @@ -33,7 +33,12 @@ #define PIXEL_H -#include "main/mtypes.h" +#include "compiler.h" +#include "glheader.h" +#include "mfeatures.h" + +struct _glapi_table; +struct gl_context; #if FEATURE_pixel_transfer diff --git a/src/mesa/main/pixelstore.h b/src/mesa/main/pixelstore.h index cdef7de2613..eb508197490 100644 --- a/src/mesa/main/pixelstore.h +++ b/src/mesa/main/pixelstore.h @@ -33,7 +33,8 @@ #include "glheader.h" -#include "mtypes.h" + +struct gl_context; extern void GLAPIENTRY diff --git a/src/mesa/main/remap.c b/src/mesa/main/remap.c index 2341f8488d1..c89fba45302 100644 --- a/src/mesa/main/remap.c +++ b/src/mesa/main/remap.c @@ -44,10 +44,15 @@ #include "imports.h" #include "glapi/glapi.h" -#define ARRAY_SIZE(a) (sizeof (a) / sizeof ((a)[0])) #define MAX_ENTRY_POINTS 16 -static const char *_mesa_function_pool; +#define need_MESA_remap_table +#include "main/remap_helper.h" + + +/* this is global for quick access */ +int driDispatchRemapTable[driDispatchRemapTable_size]; + /** * Return the spec string associated with the given function index. @@ -60,7 +65,10 @@ static const char *_mesa_function_pool; const char * _mesa_get_function_spec(GLint func_index) { - return _mesa_function_pool + func_index; + if (func_index < Elements(_mesa_function_pool)) + return _mesa_function_pool + func_index; + else + return NULL; } @@ -152,11 +160,31 @@ _mesa_map_function_array(const struct gl_function_remap *func_array) /** + * Map the functions which are already static. + * + * When a extension function are incorporated into the ABI, the + * extension suffix is usually stripped. Mapping such functions + * makes sure the alternative names are available. + * + * Note that functions mapped by _mesa_init_remap_table() are + * excluded. + */ +void +_mesa_map_static_functions(void) +{ + /* Remap static functions which have alternative names and are in the ABI. + * This is to be on the safe side. glapi should have defined those names. + */ + _mesa_map_function_array(MESA_alt_functions); +} + + +/** * Initialize the remap table. This is called in one_time_init(). * The remap table needs to be initialized before calling the * CALL/GET/SET macros defined in main/dispatch.h. */ -void +static void _mesa_do_init_remap_table(const char *pool, int size, const struct gl_function_pool_remap *remap) @@ -167,7 +195,6 @@ _mesa_do_init_remap_table(const char *pool, if (initialized) return; initialized = GL_TRUE; - _mesa_function_pool = pool; /* initialize the remap table */ for (i = 0; i < size; i++) { @@ -187,4 +214,13 @@ _mesa_do_init_remap_table(const char *pool, } +void +_mesa_init_remap_table(void) +{ + _mesa_do_init_remap_table(_mesa_function_pool, + driDispatchRemapTable_size, + MESA_remap_table_functions); +} + + #endif /* FEATURE_remap_table */ diff --git a/src/mesa/main/remap.h b/src/mesa/main/remap.h index a2a55f615d5..5fee3005290 100644 --- a/src/mesa/main/remap.h +++ b/src/mesa/main/remap.h @@ -60,25 +60,8 @@ extern void _mesa_map_static_functions(void); extern void -_mesa_map_static_functions_es1(void); - -extern void -_mesa_map_static_functions_es2(void); - -extern void -_mesa_do_init_remap_table(const char *pool, - int size, - const struct gl_function_pool_remap *remap); - -extern void _mesa_init_remap_table(void); -extern void -_mesa_init_remap_table_es1(void); - -extern void -_mesa_init_remap_table_es2(void); - #else /* FEATURE_remap_table */ static INLINE const char * @@ -105,37 +88,10 @@ _mesa_map_static_functions(void) static INLINE void -_mesa_map_static_functions_es1(void) -{ -} - -static INLINE void -_mesa_map_static_functions_es2(void) -{ -} - -static INLINE void -_mesa_do_init_remap_table(const char *pool, - int size, - const struct gl_function_pool_remap *remap) -{ -} - -static INLINE void _mesa_init_remap_table(void) { } -static INLINE void -_mesa_init_remap_table_es1(void) -{ -} - -static INLINE void -_mesa_init_remap_table_es2(void) -{ -} - #endif /* FEATURE_remap_table */ diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h index 9034b10d488..1aa2cdea38f 100644 --- a/src/mesa/main/remap_helper.h +++ b/src/mesa/main/remap_helper.h @@ -45,4464 +45,4600 @@ static const char _mesa_function_pool[] = "iff\0" "glMapGrid1f\0" "\0" - /* _mesa_function_pool[81]: RasterPos4i (offset 82) */ + /* _mesa_function_pool[81]: VertexAttribI2iEXT (will be remapped) */ + "iii\0" + "glVertexAttribI2iEXT\0" + "\0" + /* _mesa_function_pool[107]: RasterPos4i (offset 82) */ "iiii\0" "glRasterPos4i\0" "\0" - /* _mesa_function_pool[101]: RasterPos4d (offset 78) */ + /* _mesa_function_pool[127]: RasterPos4d (offset 78) */ "dddd\0" "glRasterPos4d\0" "\0" - /* _mesa_function_pool[121]: NewList (dynamic) */ + /* _mesa_function_pool[147]: NewList (dynamic) */ "ii\0" "glNewList\0" "\0" - /* _mesa_function_pool[135]: RasterPos4f (offset 80) */ + /* _mesa_function_pool[161]: RasterPos4f (offset 80) */ "ffff\0" "glRasterPos4f\0" "\0" - /* _mesa_function_pool[155]: LoadIdentity (offset 290) */ + /* _mesa_function_pool[181]: LoadIdentity (offset 290) */ "\0" "glLoadIdentity\0" "\0" - /* _mesa_function_pool[172]: GetCombinerOutputParameterfvNV (will be remapped) */ - "iiip\0" - "glGetCombinerOutputParameterfvNV\0" - "\0" - /* _mesa_function_pool[211]: SampleCoverageARB (will be remapped) */ + /* _mesa_function_pool[198]: SampleCoverageARB (will be remapped) */ "fi\0" "glSampleCoverage\0" "glSampleCoverageARB\0" "\0" - /* _mesa_function_pool[252]: ConvolutionFilter1D (offset 348) */ + /* _mesa_function_pool[239]: ConvolutionFilter1D (offset 348) */ "iiiiip\0" "glConvolutionFilter1D\0" "glConvolutionFilter1DEXT\0" "\0" - /* _mesa_function_pool[307]: BeginQueryARB (will be remapped) */ + /* _mesa_function_pool[294]: BeginQueryARB (will be remapped) */ "ii\0" "glBeginQuery\0" "glBeginQueryARB\0" "\0" - /* _mesa_function_pool[340]: RasterPos3dv (offset 71) */ + /* _mesa_function_pool[327]: RasterPos3dv (offset 71) */ "p\0" "glRasterPos3dv\0" "\0" - /* _mesa_function_pool[358]: PointParameteriNV (will be remapped) */ + /* _mesa_function_pool[345]: PointParameteriNV (will be remapped) */ "ii\0" "glPointParameteri\0" "glPointParameteriNV\0" "\0" - /* _mesa_function_pool[400]: GetProgramiv (will be remapped) */ + /* _mesa_function_pool[387]: GetProgramiv (will be remapped) */ "iip\0" "glGetProgramiv\0" "\0" - /* _mesa_function_pool[420]: MultiTexCoord3sARB (offset 398) */ + /* _mesa_function_pool[407]: MultiTexCoord3sARB (offset 398) */ "iiii\0" "glMultiTexCoord3s\0" "glMultiTexCoord3sARB\0" "\0" - /* _mesa_function_pool[465]: SecondaryColor3iEXT (will be remapped) */ + /* _mesa_function_pool[452]: SecondaryColor3iEXT (will be remapped) */ "iii\0" "glSecondaryColor3i\0" "glSecondaryColor3iEXT\0" "\0" - /* _mesa_function_pool[511]: WindowPos3fMESA (will be remapped) */ + /* _mesa_function_pool[498]: WindowPos3fMESA (will be remapped) */ "fff\0" "glWindowPos3f\0" "glWindowPos3fARB\0" "glWindowPos3fMESA\0" "\0" - /* _mesa_function_pool[565]: TexCoord1iv (offset 99) */ + /* _mesa_function_pool[552]: TexCoord1iv (offset 99) */ "p\0" "glTexCoord1iv\0" "\0" - /* _mesa_function_pool[582]: TexCoord4sv (offset 125) */ + /* _mesa_function_pool[569]: TexCoord4sv (offset 125) */ "p\0" "glTexCoord4sv\0" "\0" - /* _mesa_function_pool[599]: RasterPos4s (offset 84) */ + /* _mesa_function_pool[586]: RasterPos4s (offset 84) */ "iiii\0" "glRasterPos4s\0" "\0" - /* _mesa_function_pool[619]: PixelTexGenParameterfvSGIS (will be remapped) */ + /* _mesa_function_pool[606]: PixelTexGenParameterfvSGIS (will be remapped) */ "ip\0" "glPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[652]: ActiveTextureARB (offset 374) */ + /* _mesa_function_pool[639]: ActiveTextureARB (offset 374) */ "i\0" "glActiveTexture\0" "glActiveTextureARB\0" "\0" - /* _mesa_function_pool[690]: BlitFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[677]: BlitFramebufferEXT (will be remapped) */ "iiiiiiiiii\0" "glBlitFramebuffer\0" "glBlitFramebufferEXT\0" "\0" - /* _mesa_function_pool[741]: TexCoord1f (offset 96) */ + /* _mesa_function_pool[728]: TexCoord1f (offset 96) */ "f\0" "glTexCoord1f\0" "\0" - /* _mesa_function_pool[757]: TexCoord1d (offset 94) */ + /* _mesa_function_pool[744]: TexCoord1d (offset 94) */ "d\0" "glTexCoord1d\0" "\0" - /* _mesa_function_pool[773]: VertexAttrib4ubvNV (will be remapped) */ + /* _mesa_function_pool[760]: VertexAttrib4ubvNV (will be remapped) */ "ip\0" "glVertexAttrib4ubvNV\0" "\0" - /* _mesa_function_pool[798]: TexCoord1i (offset 98) */ + /* _mesa_function_pool[785]: TexCoord1i (offset 98) */ "i\0" "glTexCoord1i\0" "\0" - /* _mesa_function_pool[814]: GetProgramNamedParameterdvNV (will be remapped) */ + /* _mesa_function_pool[801]: GetProgramNamedParameterdvNV (will be remapped) */ "iipp\0" "glGetProgramNamedParameterdvNV\0" "\0" - /* _mesa_function_pool[851]: Histogram (offset 367) */ + /* _mesa_function_pool[838]: Histogram (offset 367) */ "iiii\0" "glHistogram\0" "glHistogramEXT\0" "\0" - /* _mesa_function_pool[884]: TexCoord1s (offset 100) */ + /* _mesa_function_pool[871]: TexCoord1s (offset 100) */ "i\0" "glTexCoord1s\0" "\0" - /* _mesa_function_pool[900]: GetMapfv (offset 267) */ + /* _mesa_function_pool[887]: GetMapfv (offset 267) */ "iip\0" "glGetMapfv\0" "\0" - /* _mesa_function_pool[916]: EvalCoord1f (offset 230) */ + /* _mesa_function_pool[903]: EvalCoord1f (offset 230) */ "f\0" "glEvalCoord1f\0" "\0" - /* _mesa_function_pool[933]: TexImage4DSGIS (dynamic) */ + /* _mesa_function_pool[920]: VertexAttribI1ivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI1ivEXT\0" + "\0" + /* _mesa_function_pool[946]: TexImage4DSGIS (dynamic) */ "iiiiiiiiiip\0" "glTexImage4DSGIS\0" "\0" - /* _mesa_function_pool[963]: PolygonStipple (offset 175) */ + /* _mesa_function_pool[976]: PolygonStipple (offset 175) */ "p\0" "glPolygonStipple\0" "\0" - /* _mesa_function_pool[983]: WindowPos2dvMESA (will be remapped) */ + /* _mesa_function_pool[996]: WindowPos2dvMESA (will be remapped) */ "p\0" "glWindowPos2dv\0" "glWindowPos2dvARB\0" "glWindowPos2dvMESA\0" "\0" - /* _mesa_function_pool[1038]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1051]: ReplacementCodeuiColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1082]: BlendEquationSeparateEXT (will be remapped) */ + /* _mesa_function_pool[1095]: BlendEquationSeparateEXT (will be remapped) */ "ii\0" "glBlendEquationSeparate\0" "glBlendEquationSeparateEXT\0" "glBlendEquationSeparateATI\0" "\0" - /* _mesa_function_pool[1164]: ListParameterfSGIX (dynamic) */ + /* _mesa_function_pool[1177]: ListParameterfSGIX (dynamic) */ "iif\0" "glListParameterfSGIX\0" "\0" - /* _mesa_function_pool[1190]: SecondaryColor3bEXT (will be remapped) */ + /* _mesa_function_pool[1203]: SecondaryColor3bEXT (will be remapped) */ "iii\0" "glSecondaryColor3b\0" "glSecondaryColor3bEXT\0" "\0" - /* _mesa_function_pool[1236]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[1249]: TexCoord4fColor4fNormal3fVertex4fvSUN (dynamic) */ "pppp\0" "glTexCoord4fColor4fNormal3fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[1282]: GetPixelMapfv (offset 271) */ + /* _mesa_function_pool[1295]: GetPixelMapfv (offset 271) */ "ip\0" "glGetPixelMapfv\0" "\0" - /* _mesa_function_pool[1302]: Color3uiv (offset 22) */ + /* _mesa_function_pool[1315]: Color3uiv (offset 22) */ "p\0" "glColor3uiv\0" "\0" - /* _mesa_function_pool[1317]: IsEnabled (offset 286) */ + /* _mesa_function_pool[1330]: IsEnabled (offset 286) */ "i\0" "glIsEnabled\0" "\0" - /* _mesa_function_pool[1332]: VertexAttrib4svNV (will be remapped) */ + /* _mesa_function_pool[1345]: VertexAttrib4svNV (will be remapped) */ "ip\0" "glVertexAttrib4svNV\0" "\0" - /* _mesa_function_pool[1356]: EvalCoord2fv (offset 235) */ + /* _mesa_function_pool[1369]: EvalCoord2fv (offset 235) */ "p\0" "glEvalCoord2fv\0" "\0" - /* _mesa_function_pool[1374]: GetBufferSubDataARB (will be remapped) */ + /* _mesa_function_pool[1387]: GetBufferSubDataARB (will be remapped) */ "iiip\0" "glGetBufferSubData\0" "glGetBufferSubDataARB\0" "\0" - /* _mesa_function_pool[1421]: BufferSubDataARB (will be remapped) */ + /* _mesa_function_pool[1434]: BufferSubDataARB (will be remapped) */ "iiip\0" "glBufferSubData\0" "glBufferSubDataARB\0" "\0" - /* _mesa_function_pool[1462]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1475]: TexCoord2fColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1500]: AttachShader (will be remapped) */ + /* _mesa_function_pool[1513]: AttachShader (will be remapped) */ "ii\0" "glAttachShader\0" "\0" - /* _mesa_function_pool[1519]: VertexAttrib2fARB (will be remapped) */ + /* _mesa_function_pool[1532]: VertexAttrib2fARB (will be remapped) */ "iff\0" "glVertexAttrib2f\0" "glVertexAttrib2fARB\0" "\0" - /* _mesa_function_pool[1561]: GetDebugLogLengthMESA (dynamic) */ + /* _mesa_function_pool[1574]: GetDebugLogLengthMESA (dynamic) */ "iii\0" "glGetDebugLogLengthMESA\0" "\0" - /* _mesa_function_pool[1590]: GetMapiv (offset 268) */ + /* _mesa_function_pool[1603]: GetMapiv (offset 268) */ "iip\0" "glGetMapiv\0" "\0" - /* _mesa_function_pool[1606]: VertexAttrib3fARB (will be remapped) */ + /* _mesa_function_pool[1619]: VertexAttrib3fARB (will be remapped) */ "ifff\0" "glVertexAttrib3f\0" "glVertexAttrib3fARB\0" "\0" - /* _mesa_function_pool[1649]: Indexubv (offset 316) */ + /* _mesa_function_pool[1662]: Indexubv (offset 316) */ "p\0" "glIndexubv\0" "\0" - /* _mesa_function_pool[1663]: GetQueryivARB (will be remapped) */ + /* _mesa_function_pool[1676]: GetQueryivARB (will be remapped) */ "iip\0" "glGetQueryiv\0" "glGetQueryivARB\0" "\0" - /* _mesa_function_pool[1697]: TexImage3D (offset 371) */ + /* _mesa_function_pool[1710]: TexImage3D (offset 371) */ "iiiiiiiiip\0" "glTexImage3D\0" "glTexImage3DEXT\0" "\0" - /* _mesa_function_pool[1738]: ReplacementCodeuiVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1751]: BindFragDataLocationEXT (will be remapped) */ + "iip\0" + "glBindFragDataLocationEXT\0" + "\0" + /* _mesa_function_pool[1782]: ReplacementCodeuiVertex3fvSUN (dynamic) */ "pp\0" "glReplacementCodeuiVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1774]: EdgeFlagPointer (offset 312) */ + /* _mesa_function_pool[1818]: EdgeFlagPointer (offset 312) */ "ip\0" "glEdgeFlagPointer\0" "\0" - /* _mesa_function_pool[1796]: Color3ubv (offset 20) */ + /* _mesa_function_pool[1840]: Color3ubv (offset 20) */ "p\0" "glColor3ubv\0" "\0" - /* _mesa_function_pool[1811]: GetQueryObjectivARB (will be remapped) */ + /* _mesa_function_pool[1855]: GetQueryObjectivARB (will be remapped) */ "iip\0" "glGetQueryObjectiv\0" "glGetQueryObjectivARB\0" "\0" - /* _mesa_function_pool[1857]: Vertex3dv (offset 135) */ + /* _mesa_function_pool[1901]: Vertex3dv (offset 135) */ "p\0" "glVertex3dv\0" "\0" - /* _mesa_function_pool[1872]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[1916]: ReplacementCodeuiTexCoord2fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[1919]: CompressedTexSubImage2DARB (will be remapped) */ + /* _mesa_function_pool[1963]: CompressedTexSubImage2DARB (will be remapped) */ "iiiiiiiip\0" "glCompressedTexSubImage2D\0" "glCompressedTexSubImage2DARB\0" "\0" - /* _mesa_function_pool[1985]: CombinerOutputNV (will be remapped) */ + /* _mesa_function_pool[2029]: CombinerOutputNV (will be remapped) */ "iiiiiiiiii\0" "glCombinerOutputNV\0" "\0" - /* _mesa_function_pool[2016]: VertexAttribs3fvNV (will be remapped) */ + /* _mesa_function_pool[2060]: VertexAttribs3fvNV (will be remapped) */ "iip\0" "glVertexAttribs3fvNV\0" "\0" - /* _mesa_function_pool[2042]: Uniform2fARB (will be remapped) */ + /* _mesa_function_pool[2086]: Uniform2fARB (will be remapped) */ "iff\0" "glUniform2f\0" "glUniform2fARB\0" "\0" - /* _mesa_function_pool[2074]: LightModeliv (offset 166) */ + /* _mesa_function_pool[2118]: LightModeliv (offset 166) */ "ip\0" "glLightModeliv\0" "\0" - /* _mesa_function_pool[2093]: VertexAttrib1svARB (will be remapped) */ + /* _mesa_function_pool[2137]: VertexAttrib1svARB (will be remapped) */ "ip\0" "glVertexAttrib1sv\0" "glVertexAttrib1svARB\0" "\0" - /* _mesa_function_pool[2136]: VertexAttribs1dvNV (will be remapped) */ + /* _mesa_function_pool[2180]: VertexAttribs1dvNV (will be remapped) */ "iip\0" "glVertexAttribs1dvNV\0" "\0" - /* _mesa_function_pool[2162]: Uniform2ivARB (will be remapped) */ + /* _mesa_function_pool[2206]: Uniform2ivARB (will be remapped) */ "iip\0" "glUniform2iv\0" "glUniform2ivARB\0" "\0" - /* _mesa_function_pool[2196]: GetImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[2240]: GetImageTransformParameterfvHP (dynamic) */ "iip\0" "glGetImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[2234]: Normal3bv (offset 53) */ + /* _mesa_function_pool[2278]: Normal3bv (offset 53) */ "p\0" "glNormal3bv\0" "\0" - /* _mesa_function_pool[2249]: TexGeniv (offset 193) */ + /* _mesa_function_pool[2293]: TexGeniv (offset 193) */ "iip\0" "glTexGeniv\0" "\0" - /* _mesa_function_pool[2265]: WeightubvARB (dynamic) */ + /* _mesa_function_pool[2309]: WeightubvARB (dynamic) */ "ip\0" "glWeightubvARB\0" "\0" - /* _mesa_function_pool[2284]: VertexAttrib1fvNV (will be remapped) */ + /* _mesa_function_pool[2328]: VertexAttrib1fvNV (will be remapped) */ "ip\0" "glVertexAttrib1fvNV\0" "\0" - /* _mesa_function_pool[2308]: Vertex3iv (offset 139) */ + /* _mesa_function_pool[2352]: Vertex3iv (offset 139) */ "p\0" "glVertex3iv\0" "\0" - /* _mesa_function_pool[2323]: CopyConvolutionFilter1D (offset 354) */ + /* _mesa_function_pool[2367]: CopyConvolutionFilter1D (offset 354) */ "iiiii\0" "glCopyConvolutionFilter1D\0" "glCopyConvolutionFilter1DEXT\0" "\0" - /* _mesa_function_pool[2385]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[2429]: VertexAttribI1uiEXT (will be remapped) */ + "ii\0" + "glVertexAttribI1uiEXT\0" + "\0" + /* _mesa_function_pool[2455]: ReplacementCodeuiNormal3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[2433]: DeleteSync (will be remapped) */ + /* _mesa_function_pool[2503]: DeleteSync (will be remapped) */ "i\0" "glDeleteSync\0" "\0" - /* _mesa_function_pool[2449]: FragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[2519]: FragmentMaterialfvSGIX (dynamic) */ "iip\0" "glFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[2479]: BlendColor (offset 336) */ + /* _mesa_function_pool[2549]: BlendColor (offset 336) */ "ffff\0" "glBlendColor\0" "glBlendColorEXT\0" "\0" - /* _mesa_function_pool[2514]: UniformMatrix4fvARB (will be remapped) */ + /* _mesa_function_pool[2584]: UniformMatrix4fvARB (will be remapped) */ "iiip\0" "glUniformMatrix4fv\0" "glUniformMatrix4fvARB\0" "\0" - /* _mesa_function_pool[2561]: DeleteVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[2631]: DeleteVertexArraysAPPLE (will be remapped) */ "ip\0" "glDeleteVertexArrays\0" "glDeleteVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[2612]: ReadInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[2682]: ReadInstrumentsSGIX (dynamic) */ "i\0" "glReadInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[2637]: CallLists (offset 3) */ + /* _mesa_function_pool[2707]: CallLists (offset 3) */ "iip\0" "glCallLists\0" "\0" - /* _mesa_function_pool[2654]: UniformMatrix2x4fv (will be remapped) */ + /* _mesa_function_pool[2724]: UniformMatrix2x4fv (will be remapped) */ "iiip\0" "glUniformMatrix2x4fv\0" "\0" - /* _mesa_function_pool[2681]: Color4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[2751]: Color4ubVertex3fvSUN (dynamic) */ "pp\0" "glColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[2708]: Normal3iv (offset 59) */ + /* _mesa_function_pool[2778]: Normal3iv (offset 59) */ "p\0" "glNormal3iv\0" "\0" - /* _mesa_function_pool[2723]: PassThrough (offset 199) */ + /* _mesa_function_pool[2793]: PassThrough (offset 199) */ "f\0" "glPassThrough\0" "\0" - /* _mesa_function_pool[2740]: TexParameterIivEXT (will be remapped) */ + /* _mesa_function_pool[2810]: GetVertexAttribIivEXT (will be remapped) */ + "iip\0" + "glGetVertexAttribIivEXT\0" + "\0" + /* _mesa_function_pool[2839]: TexParameterIivEXT (will be remapped) */ "iip\0" "glTexParameterIivEXT\0" "\0" - /* _mesa_function_pool[2766]: FramebufferTextureLayerEXT (will be remapped) */ + /* _mesa_function_pool[2865]: FramebufferTextureLayerEXT (will be remapped) */ "iiiii\0" "glFramebufferTextureLayer\0" "glFramebufferTextureLayerEXT\0" "\0" - /* _mesa_function_pool[2828]: GetListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[2927]: GetListParameterfvSGIX (dynamic) */ "iip\0" "glGetListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[2858]: Viewport (offset 305) */ + /* _mesa_function_pool[2957]: Viewport (offset 305) */ "iiii\0" "glViewport\0" "\0" - /* _mesa_function_pool[2875]: VertexAttrib4NusvARB (will be remapped) */ + /* _mesa_function_pool[2974]: VertexAttrib4NusvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nusv\0" "glVertexAttrib4NusvARB\0" "\0" - /* _mesa_function_pool[2922]: WindowPos4svMESA (will be remapped) */ + /* _mesa_function_pool[3021]: WindowPos4svMESA (will be remapped) */ "p\0" "glWindowPos4svMESA\0" "\0" - /* _mesa_function_pool[2944]: CreateProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[3043]: CreateProgramObjectARB (will be remapped) */ "\0" "glCreateProgramObjectARB\0" "\0" - /* _mesa_function_pool[2971]: DeleteTransformFeedbacks (will be remapped) */ + /* _mesa_function_pool[3070]: DeleteTransformFeedbacks (will be remapped) */ "ip\0" "glDeleteTransformFeedbacks\0" "\0" - /* _mesa_function_pool[3002]: UniformMatrix4x3fv (will be remapped) */ + /* _mesa_function_pool[3101]: UniformMatrix4x3fv (will be remapped) */ "iiip\0" "glUniformMatrix4x3fv\0" "\0" - /* _mesa_function_pool[3029]: PrioritizeTextures (offset 331) */ + /* _mesa_function_pool[3128]: PrioritizeTextures (offset 331) */ "ipp\0" "glPrioritizeTextures\0" "glPrioritizeTexturesEXT\0" "\0" - /* _mesa_function_pool[3079]: AsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[3178]: VertexAttribI3uiEXT (will be remapped) */ + "iiii\0" + "glVertexAttribI3uiEXT\0" + "\0" + /* _mesa_function_pool[3206]: AsyncMarkerSGIX (dynamic) */ "i\0" "glAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[3100]: GlobalAlphaFactorubSUN (dynamic) */ + /* _mesa_function_pool[3227]: GlobalAlphaFactorubSUN (dynamic) */ "i\0" "glGlobalAlphaFactorubSUN\0" "\0" - /* _mesa_function_pool[3128]: ClearColorIuiEXT (will be remapped) */ + /* _mesa_function_pool[3255]: ClearColorIuiEXT (will be remapped) */ "iiii\0" "glClearColorIuiEXT\0" "\0" - /* _mesa_function_pool[3153]: ClearDebugLogMESA (dynamic) */ + /* _mesa_function_pool[3280]: ClearDebugLogMESA (dynamic) */ "iii\0" "glClearDebugLogMESA\0" "\0" - /* _mesa_function_pool[3178]: ResetHistogram (offset 369) */ + /* _mesa_function_pool[3305]: Uniform4uiEXT (will be remapped) */ + "iiiii\0" + "glUniform4uiEXT\0" + "\0" + /* _mesa_function_pool[3328]: ResetHistogram (offset 369) */ "i\0" "glResetHistogram\0" "glResetHistogramEXT\0" "\0" - /* _mesa_function_pool[3218]: GetProgramNamedParameterfvNV (will be remapped) */ + /* _mesa_function_pool[3368]: GetProgramNamedParameterfvNV (will be remapped) */ "iipp\0" "glGetProgramNamedParameterfvNV\0" "\0" - /* _mesa_function_pool[3255]: PointParameterfEXT (will be remapped) */ + /* _mesa_function_pool[3405]: PointParameterfEXT (will be remapped) */ "if\0" "glPointParameterf\0" "glPointParameterfARB\0" "glPointParameterfEXT\0" "glPointParameterfSGIS\0" "\0" - /* _mesa_function_pool[3341]: LoadIdentityDeformationMapSGIX (dynamic) */ + /* _mesa_function_pool[3491]: LoadIdentityDeformationMapSGIX (dynamic) */ "i\0" "glLoadIdentityDeformationMapSGIX\0" "\0" - /* _mesa_function_pool[3377]: GenFencesNV (will be remapped) */ + /* _mesa_function_pool[3527]: GenFencesNV (will be remapped) */ "ip\0" "glGenFencesNV\0" "\0" - /* _mesa_function_pool[3395]: ImageTransformParameterfHP (dynamic) */ + /* _mesa_function_pool[3545]: ImageTransformParameterfHP (dynamic) */ "iif\0" "glImageTransformParameterfHP\0" "\0" - /* _mesa_function_pool[3429]: MatrixIndexusvARB (dynamic) */ + /* _mesa_function_pool[3579]: MatrixIndexusvARB (dynamic) */ "ip\0" "glMatrixIndexusvARB\0" "\0" - /* _mesa_function_pool[3453]: DrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[3603]: DrawElementsBaseVertex (will be remapped) */ "iiipi\0" "glDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[3485]: DisableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[3635]: DisableVertexAttribArrayARB (will be remapped) */ "i\0" "glDisableVertexAttribArray\0" "glDisableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[3545]: TexCoord2sv (offset 109) */ + /* _mesa_function_pool[3695]: TexCoord2sv (offset 109) */ "p\0" "glTexCoord2sv\0" "\0" - /* _mesa_function_pool[3562]: Vertex4dv (offset 143) */ + /* _mesa_function_pool[3712]: Vertex4dv (offset 143) */ "p\0" "glVertex4dv\0" "\0" - /* _mesa_function_pool[3577]: StencilMaskSeparate (will be remapped) */ + /* _mesa_function_pool[3727]: StencilMaskSeparate (will be remapped) */ "ii\0" "glStencilMaskSeparate\0" "\0" - /* _mesa_function_pool[3603]: ProgramLocalParameter4dARB (will be remapped) */ + /* _mesa_function_pool[3753]: ProgramLocalParameter4dARB (will be remapped) */ "iidddd\0" "glProgramLocalParameter4dARB\0" "\0" - /* _mesa_function_pool[3640]: CompressedTexImage3DARB (will be remapped) */ + /* _mesa_function_pool[3790]: CompressedTexImage3DARB (will be remapped) */ "iiiiiiiip\0" "glCompressedTexImage3D\0" "glCompressedTexImage3DARB\0" "\0" - /* _mesa_function_pool[3700]: Color3sv (offset 18) */ + /* _mesa_function_pool[3850]: Color3sv (offset 18) */ "p\0" "glColor3sv\0" "\0" - /* _mesa_function_pool[3714]: GetConvolutionParameteriv (offset 358) */ + /* _mesa_function_pool[3864]: GetConvolutionParameteriv (offset 358) */ "iip\0" "glGetConvolutionParameteriv\0" "glGetConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[3778]: VertexAttrib1fARB (will be remapped) */ + /* _mesa_function_pool[3928]: VertexAttrib1fARB (will be remapped) */ "if\0" "glVertexAttrib1f\0" "glVertexAttrib1fARB\0" "\0" - /* _mesa_function_pool[3819]: Vertex2dv (offset 127) */ + /* _mesa_function_pool[3969]: Vertex2dv (offset 127) */ "p\0" "glVertex2dv\0" "\0" - /* _mesa_function_pool[3834]: TestFenceNV (will be remapped) */ + /* _mesa_function_pool[3984]: TestFenceNV (will be remapped) */ "i\0" "glTestFenceNV\0" "\0" - /* _mesa_function_pool[3851]: MultiTexCoord1fvARB (offset 379) */ + /* _mesa_function_pool[4001]: GetVertexAttribIuivEXT (will be remapped) */ + "iip\0" + "glGetVertexAttribIuivEXT\0" + "\0" + /* _mesa_function_pool[4031]: MultiTexCoord1fvARB (offset 379) */ "ip\0" "glMultiTexCoord1fv\0" "glMultiTexCoord1fvARB\0" "\0" - /* _mesa_function_pool[3896]: TexCoord3iv (offset 115) */ + /* _mesa_function_pool[4076]: TexCoord3iv (offset 115) */ "p\0" "glTexCoord3iv\0" "\0" - /* _mesa_function_pool[3913]: ColorFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[4093]: Uniform2uivEXT (will be remapped) */ + "iip\0" + "glUniform2uivEXT\0" + "\0" + /* _mesa_function_pool[4115]: ColorFragmentOp2ATI (will be remapped) */ "iiiiiiiiii\0" "glColorFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[3947]: SecondaryColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[4149]: SecondaryColorPointerListIBM (dynamic) */ "iiipi\0" "glSecondaryColorPointerListIBM\0" "\0" - /* _mesa_function_pool[3985]: GetPixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[4187]: GetPixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[4021]: Color3fv (offset 14) */ + /* _mesa_function_pool[4223]: Color3fv (offset 14) */ "p\0" "glColor3fv\0" "\0" - /* _mesa_function_pool[4035]: VertexAttrib4fNV (will be remapped) */ + /* _mesa_function_pool[4237]: VertexAttrib4fNV (will be remapped) */ "iffff\0" "glVertexAttrib4fNV\0" "\0" - /* _mesa_function_pool[4061]: ReplacementCodeubSUN (dynamic) */ + /* _mesa_function_pool[4263]: ReplacementCodeubSUN (dynamic) */ "i\0" "glReplacementCodeubSUN\0" "\0" - /* _mesa_function_pool[4087]: FinishAsyncSGIX (dynamic) */ + /* _mesa_function_pool[4289]: FinishAsyncSGIX (dynamic) */ "p\0" "glFinishAsyncSGIX\0" "\0" - /* _mesa_function_pool[4108]: GetDebugLogMESA (dynamic) */ + /* _mesa_function_pool[4310]: GetDebugLogMESA (dynamic) */ "iiiipp\0" "glGetDebugLogMESA\0" "\0" - /* _mesa_function_pool[4134]: FogCoorddEXT (will be remapped) */ + /* _mesa_function_pool[4336]: FogCoorddEXT (will be remapped) */ "d\0" "glFogCoordd\0" "glFogCoorddEXT\0" "\0" - /* _mesa_function_pool[4164]: BeginConditionalRenderNV (will be remapped) */ + /* _mesa_function_pool[4366]: BeginConditionalRenderNV (will be remapped) */ "ii\0" "glBeginConditionalRenderNV\0" "\0" - /* _mesa_function_pool[4195]: Color4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4397]: Color4ubVertex3fSUN (dynamic) */ "iiiifff\0" "glColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[4226]: FogCoordfEXT (will be remapped) */ + /* _mesa_function_pool[4428]: FogCoordfEXT (will be remapped) */ "f\0" "glFogCoordf\0" "glFogCoordfEXT\0" "\0" - /* _mesa_function_pool[4256]: PointSize (offset 173) */ + /* _mesa_function_pool[4458]: PointSize (offset 173) */ "f\0" "glPointSize\0" "\0" - /* _mesa_function_pool[4271]: TexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4473]: VertexAttribI2uivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI2uivEXT\0" + "\0" + /* _mesa_function_pool[4500]: TexCoord2fVertex3fSUN (dynamic) */ "fffff\0" "glTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[4302]: PopName (offset 200) */ + /* _mesa_function_pool[4531]: PopName (offset 200) */ "\0" "glPopName\0" "\0" - /* _mesa_function_pool[4314]: GlobalAlphaFactoriSUN (dynamic) */ + /* _mesa_function_pool[4543]: GlobalAlphaFactoriSUN (dynamic) */ "i\0" "glGlobalAlphaFactoriSUN\0" "\0" - /* _mesa_function_pool[4341]: VertexAttrib2dNV (will be remapped) */ + /* _mesa_function_pool[4570]: VertexAttrib2dNV (will be remapped) */ "idd\0" "glVertexAttrib2dNV\0" "\0" - /* _mesa_function_pool[4365]: GetProgramInfoLog (will be remapped) */ + /* _mesa_function_pool[4594]: GetProgramInfoLog (will be remapped) */ "iipp\0" "glGetProgramInfoLog\0" "\0" - /* _mesa_function_pool[4391]: VertexAttrib4NbvARB (will be remapped) */ + /* _mesa_function_pool[4620]: VertexAttrib4NbvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nbv\0" "glVertexAttrib4NbvARB\0" "\0" - /* _mesa_function_pool[4436]: GetActiveAttribARB (will be remapped) */ + /* _mesa_function_pool[4665]: GetActiveAttribARB (will be remapped) */ "iiipppp\0" "glGetActiveAttrib\0" "glGetActiveAttribARB\0" "\0" - /* _mesa_function_pool[4484]: Vertex4sv (offset 149) */ + /* _mesa_function_pool[4713]: Vertex4sv (offset 149) */ "p\0" "glVertex4sv\0" "\0" - /* _mesa_function_pool[4499]: VertexAttrib4ubNV (will be remapped) */ + /* _mesa_function_pool[4728]: VertexAttrib4ubNV (will be remapped) */ "iiiii\0" "glVertexAttrib4ubNV\0" "\0" - /* _mesa_function_pool[4526]: TextureRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[4755]: TextureRangeAPPLE (will be remapped) */ "iip\0" "glTextureRangeAPPLE\0" "\0" - /* _mesa_function_pool[4551]: GetTexEnvfv (offset 276) */ + /* _mesa_function_pool[4780]: GetTexEnvfv (offset 276) */ "iip\0" "glGetTexEnvfv\0" "\0" - /* _mesa_function_pool[4570]: BindTransformFeedback (will be remapped) */ + /* _mesa_function_pool[4799]: BindTransformFeedback (will be remapped) */ "ii\0" "glBindTransformFeedback\0" "\0" - /* _mesa_function_pool[4598]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4827]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "ffffffffffff\0" "glTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[4651]: Indexub (offset 315) */ + /* _mesa_function_pool[4880]: Indexub (offset 315) */ "i\0" "glIndexub\0" "\0" - /* _mesa_function_pool[4664]: ColorMaskIndexedEXT (will be remapped) */ - "iiiii\0" - "glColorMaskIndexedEXT\0" - "\0" - /* _mesa_function_pool[4693]: TexEnvi (offset 186) */ + /* _mesa_function_pool[4893]: TexEnvi (offset 186) */ "iii\0" "glTexEnvi\0" "\0" - /* _mesa_function_pool[4708]: GetClipPlane (offset 259) */ + /* _mesa_function_pool[4908]: GetClipPlane (offset 259) */ "ip\0" "glGetClipPlane\0" "\0" - /* _mesa_function_pool[4727]: CombinerParameterfvNV (will be remapped) */ + /* _mesa_function_pool[4927]: CombinerParameterfvNV (will be remapped) */ "ip\0" "glCombinerParameterfvNV\0" "\0" - /* _mesa_function_pool[4755]: VertexAttribs3dvNV (will be remapped) */ + /* _mesa_function_pool[4955]: VertexAttribs3dvNV (will be remapped) */ "iip\0" "glVertexAttribs3dvNV\0" "\0" - /* _mesa_function_pool[4781]: VertexAttribs4fvNV (will be remapped) */ + /* _mesa_function_pool[4981]: VertexAttribI2uiEXT (will be remapped) */ + "iii\0" + "glVertexAttribI2uiEXT\0" + "\0" + /* _mesa_function_pool[5008]: VertexAttribs4fvNV (will be remapped) */ "iip\0" "glVertexAttribs4fvNV\0" "\0" - /* _mesa_function_pool[4807]: VertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[5034]: VertexArrayRangeNV (will be remapped) */ "ip\0" "glVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[4832]: FragmentLightiSGIX (dynamic) */ + /* _mesa_function_pool[5059]: FragmentLightiSGIX (dynamic) */ "iii\0" "glFragmentLightiSGIX\0" "\0" - /* _mesa_function_pool[4858]: PolygonOffsetEXT (will be remapped) */ + /* _mesa_function_pool[5085]: PolygonOffsetEXT (will be remapped) */ "ff\0" "glPolygonOffsetEXT\0" "\0" - /* _mesa_function_pool[4881]: PollAsyncSGIX (dynamic) */ + /* _mesa_function_pool[5108]: VertexAttribI4uivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI4uivEXT\0" + "\0" + /* _mesa_function_pool[5135]: PollAsyncSGIX (dynamic) */ "p\0" "glPollAsyncSGIX\0" "\0" - /* _mesa_function_pool[4900]: DeleteFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[5154]: DeleteFragmentShaderATI (will be remapped) */ "i\0" "glDeleteFragmentShaderATI\0" "\0" - /* _mesa_function_pool[4929]: Scaled (offset 301) */ + /* _mesa_function_pool[5183]: Scaled (offset 301) */ "ddd\0" "glScaled\0" "\0" - /* _mesa_function_pool[4943]: ResumeTransformFeedback (will be remapped) */ + /* _mesa_function_pool[5197]: ResumeTransformFeedback (will be remapped) */ "\0" "glResumeTransformFeedback\0" "\0" - /* _mesa_function_pool[4971]: Scalef (offset 302) */ + /* _mesa_function_pool[5225]: Scalef (offset 302) */ "fff\0" "glScalef\0" "\0" - /* _mesa_function_pool[4985]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[5239]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[5023]: MultTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[5277]: MultTransposeMatrixdARB (will be remapped) */ "p\0" "glMultTransposeMatrixd\0" "glMultTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[5075]: ObjectUnpurgeableAPPLE (will be remapped) */ + /* _mesa_function_pool[5329]: ColorMaskIndexedEXT (will be remapped) */ + "iiiii\0" + "glColorMaskIndexedEXT\0" + "\0" + /* _mesa_function_pool[5358]: ObjectUnpurgeableAPPLE (will be remapped) */ "iii\0" "glObjectUnpurgeableAPPLE\0" "\0" - /* _mesa_function_pool[5105]: AlphaFunc (offset 240) */ + /* _mesa_function_pool[5388]: AlphaFunc (offset 240) */ "if\0" "glAlphaFunc\0" "\0" - /* _mesa_function_pool[5121]: WindowPos2svMESA (will be remapped) */ + /* _mesa_function_pool[5404]: WindowPos2svMESA (will be remapped) */ "p\0" "glWindowPos2sv\0" "glWindowPos2svARB\0" "glWindowPos2svMESA\0" "\0" - /* _mesa_function_pool[5176]: EdgeFlag (offset 41) */ + /* _mesa_function_pool[5459]: EdgeFlag (offset 41) */ "i\0" "glEdgeFlag\0" "\0" - /* _mesa_function_pool[5190]: TexCoord2iv (offset 107) */ + /* _mesa_function_pool[5473]: TexCoord2iv (offset 107) */ "p\0" "glTexCoord2iv\0" "\0" - /* _mesa_function_pool[5207]: CompressedTexImage1DARB (will be remapped) */ + /* _mesa_function_pool[5490]: CompressedTexImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexImage1D\0" "glCompressedTexImage1DARB\0" "\0" - /* _mesa_function_pool[5265]: Rotated (offset 299) */ + /* _mesa_function_pool[5548]: Rotated (offset 299) */ "dddd\0" "glRotated\0" "\0" - /* _mesa_function_pool[5281]: GetTexParameterIuivEXT (will be remapped) */ + /* _mesa_function_pool[5564]: GetTexParameterIuivEXT (will be remapped) */ "iip\0" "glGetTexParameterIuivEXT\0" "\0" - /* _mesa_function_pool[5311]: VertexAttrib2sNV (will be remapped) */ + /* _mesa_function_pool[5594]: VertexAttrib2sNV (will be remapped) */ "iii\0" "glVertexAttrib2sNV\0" "\0" - /* _mesa_function_pool[5335]: ReadPixels (offset 256) */ + /* _mesa_function_pool[5618]: ReadPixels (offset 256) */ "iiiiiip\0" "glReadPixels\0" "\0" - /* _mesa_function_pool[5357]: EdgeFlagv (offset 42) */ + /* _mesa_function_pool[5640]: EdgeFlagv (offset 42) */ "p\0" "glEdgeFlagv\0" "\0" - /* _mesa_function_pool[5372]: NormalPointerListIBM (dynamic) */ + /* _mesa_function_pool[5655]: NormalPointerListIBM (dynamic) */ "iipi\0" "glNormalPointerListIBM\0" "\0" - /* _mesa_function_pool[5401]: IndexPointerEXT (will be remapped) */ + /* _mesa_function_pool[5684]: IndexPointerEXT (will be remapped) */ "iiip\0" "glIndexPointerEXT\0" "\0" - /* _mesa_function_pool[5425]: Color4iv (offset 32) */ + /* _mesa_function_pool[5708]: Color4iv (offset 32) */ "p\0" "glColor4iv\0" "\0" - /* _mesa_function_pool[5439]: TexParameterf (offset 178) */ + /* _mesa_function_pool[5722]: TexParameterf (offset 178) */ "iif\0" "glTexParameterf\0" "\0" - /* _mesa_function_pool[5460]: TexParameteri (offset 180) */ + /* _mesa_function_pool[5743]: TexParameteri (offset 180) */ "iii\0" "glTexParameteri\0" "\0" - /* _mesa_function_pool[5481]: NormalPointerEXT (will be remapped) */ + /* _mesa_function_pool[5764]: NormalPointerEXT (will be remapped) */ "iiip\0" "glNormalPointerEXT\0" "\0" - /* _mesa_function_pool[5506]: MultiTexCoord3dARB (offset 392) */ + /* _mesa_function_pool[5789]: MultiTexCoord3dARB (offset 392) */ "iddd\0" "glMultiTexCoord3d\0" "glMultiTexCoord3dARB\0" "\0" - /* _mesa_function_pool[5551]: MultiTexCoord2iARB (offset 388) */ + /* _mesa_function_pool[5834]: MultiTexCoord2iARB (offset 388) */ "iii\0" "glMultiTexCoord2i\0" "glMultiTexCoord2iARB\0" "\0" - /* _mesa_function_pool[5595]: DrawPixels (offset 257) */ + /* _mesa_function_pool[5878]: DrawPixels (offset 257) */ "iiiip\0" "glDrawPixels\0" "\0" - /* _mesa_function_pool[5615]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[5898]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ "iffffffff\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[5675]: MultiTexCoord2svARB (offset 391) */ + /* _mesa_function_pool[5958]: MultiTexCoord2svARB (offset 391) */ "ip\0" "glMultiTexCoord2sv\0" "glMultiTexCoord2svARB\0" "\0" - /* _mesa_function_pool[5720]: ReplacementCodeubvSUN (dynamic) */ + /* _mesa_function_pool[6003]: ReplacementCodeubvSUN (dynamic) */ "p\0" "glReplacementCodeubvSUN\0" "\0" - /* _mesa_function_pool[5747]: Uniform3iARB (will be remapped) */ + /* _mesa_function_pool[6030]: Uniform3iARB (will be remapped) */ "iiii\0" "glUniform3i\0" "glUniform3iARB\0" "\0" - /* _mesa_function_pool[5780]: DrawTransformFeedback (will be remapped) */ + /* _mesa_function_pool[6063]: DrawTransformFeedback (will be remapped) */ "ii\0" "glDrawTransformFeedback\0" "\0" - /* _mesa_function_pool[5808]: GetFragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[6091]: GetFragmentMaterialfvSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[5841]: GetShaderInfoLog (will be remapped) */ + /* _mesa_function_pool[6124]: GetShaderInfoLog (will be remapped) */ "iipp\0" "glGetShaderInfoLog\0" "\0" - /* _mesa_function_pool[5866]: WeightivARB (dynamic) */ + /* _mesa_function_pool[6149]: WeightivARB (dynamic) */ "ip\0" "glWeightivARB\0" "\0" - /* _mesa_function_pool[5884]: PollInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[6167]: PollInstrumentsSGIX (dynamic) */ "p\0" "glPollInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[5909]: GlobalAlphaFactordSUN (dynamic) */ + /* _mesa_function_pool[6192]: GlobalAlphaFactordSUN (dynamic) */ "d\0" "glGlobalAlphaFactordSUN\0" "\0" - /* _mesa_function_pool[5936]: GetFinalCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[6219]: GetFinalCombinerInputParameterfvNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[5978]: GenerateMipmapEXT (will be remapped) */ + /* _mesa_function_pool[6261]: GenerateMipmapEXT (will be remapped) */ "i\0" "glGenerateMipmap\0" "glGenerateMipmapEXT\0" "\0" - /* _mesa_function_pool[6018]: GenLists (offset 5) */ + /* _mesa_function_pool[6301]: GenLists (offset 5) */ "i\0" "glGenLists\0" "\0" - /* _mesa_function_pool[6032]: SetFragmentShaderConstantATI (will be remapped) */ + /* _mesa_function_pool[6315]: SetFragmentShaderConstantATI (will be remapped) */ "ip\0" "glSetFragmentShaderConstantATI\0" "\0" - /* _mesa_function_pool[6067]: GetMapAttribParameterivNV (dynamic) */ + /* _mesa_function_pool[6350]: GetMapAttribParameterivNV (dynamic) */ "iiip\0" "glGetMapAttribParameterivNV\0" "\0" - /* _mesa_function_pool[6101]: CreateShaderObjectARB (will be remapped) */ + /* _mesa_function_pool[6384]: CreateShaderObjectARB (will be remapped) */ "i\0" "glCreateShaderObjectARB\0" "\0" - /* _mesa_function_pool[6128]: GetSharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[6411]: GetSharpenTexFuncSGIS (dynamic) */ "ip\0" "glGetSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[6156]: BufferDataARB (will be remapped) */ + /* _mesa_function_pool[6439]: BufferDataARB (will be remapped) */ "iipi\0" "glBufferData\0" "glBufferDataARB\0" "\0" - /* _mesa_function_pool[6191]: FlushVertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[6474]: FlushVertexArrayRangeNV (will be remapped) */ "\0" "glFlushVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[6219]: MapGrid2d (offset 226) */ + /* _mesa_function_pool[6502]: MapGrid2d (offset 226) */ "iddidd\0" "glMapGrid2d\0" "\0" - /* _mesa_function_pool[6239]: MapGrid2f (offset 227) */ + /* _mesa_function_pool[6522]: MapGrid2f (offset 227) */ "iffiff\0" "glMapGrid2f\0" "\0" - /* _mesa_function_pool[6259]: SampleMapATI (will be remapped) */ + /* _mesa_function_pool[6542]: SampleMapATI (will be remapped) */ "iii\0" "glSampleMapATI\0" "\0" - /* _mesa_function_pool[6279]: VertexPointerEXT (will be remapped) */ + /* _mesa_function_pool[6562]: VertexPointerEXT (will be remapped) */ "iiiip\0" "glVertexPointerEXT\0" "\0" - /* _mesa_function_pool[6305]: GetTexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[6588]: GetTexFilterFuncSGIS (dynamic) */ "iip\0" "glGetTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[6333]: Scissor (offset 176) */ + /* _mesa_function_pool[6616]: Scissor (offset 176) */ "iiii\0" "glScissor\0" "\0" - /* _mesa_function_pool[6349]: Fogf (offset 153) */ + /* _mesa_function_pool[6632]: Fogf (offset 153) */ "if\0" "glFogf\0" "\0" - /* _mesa_function_pool[6360]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[6643]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[6405]: TexSubImage1D (offset 332) */ + /* _mesa_function_pool[6688]: TexSubImage1D (offset 332) */ "iiiiiip\0" "glTexSubImage1D\0" "glTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[6449]: VertexAttrib1sARB (will be remapped) */ + /* _mesa_function_pool[6732]: VertexAttrib1sARB (will be remapped) */ "ii\0" "glVertexAttrib1s\0" "glVertexAttrib1sARB\0" "\0" - /* _mesa_function_pool[6490]: FenceSync (will be remapped) */ + /* _mesa_function_pool[6773]: FenceSync (will be remapped) */ "ii\0" "glFenceSync\0" "\0" - /* _mesa_function_pool[6506]: Color4usv (offset 40) */ + /* _mesa_function_pool[6789]: Color4usv (offset 40) */ "p\0" "glColor4usv\0" "\0" - /* _mesa_function_pool[6521]: Fogi (offset 155) */ + /* _mesa_function_pool[6804]: Fogi (offset 155) */ "ii\0" "glFogi\0" "\0" - /* _mesa_function_pool[6532]: DepthRange (offset 288) */ + /* _mesa_function_pool[6815]: DepthRange (offset 288) */ "dd\0" "glDepthRange\0" "\0" - /* _mesa_function_pool[6549]: RasterPos3iv (offset 75) */ + /* _mesa_function_pool[6832]: RasterPos3iv (offset 75) */ "p\0" "glRasterPos3iv\0" "\0" - /* _mesa_function_pool[6567]: FinalCombinerInputNV (will be remapped) */ + /* _mesa_function_pool[6850]: FinalCombinerInputNV (will be remapped) */ "iiii\0" "glFinalCombinerInputNV\0" "\0" - /* _mesa_function_pool[6596]: TexCoord2i (offset 106) */ + /* _mesa_function_pool[6879]: TexCoord2i (offset 106) */ "ii\0" "glTexCoord2i\0" "\0" - /* _mesa_function_pool[6613]: PixelMapfv (offset 251) */ + /* _mesa_function_pool[6896]: PixelMapfv (offset 251) */ "iip\0" "glPixelMapfv\0" "\0" - /* _mesa_function_pool[6631]: Color4ui (offset 37) */ + /* _mesa_function_pool[6914]: Color4ui (offset 37) */ "iiii\0" "glColor4ui\0" "\0" - /* _mesa_function_pool[6648]: RasterPos3s (offset 76) */ + /* _mesa_function_pool[6931]: RasterPos3s (offset 76) */ "iii\0" "glRasterPos3s\0" "\0" - /* _mesa_function_pool[6667]: Color3usv (offset 24) */ + /* _mesa_function_pool[6950]: Color3usv (offset 24) */ "p\0" "glColor3usv\0" "\0" - /* _mesa_function_pool[6682]: FlushRasterSGIX (dynamic) */ + /* _mesa_function_pool[6965]: FlushRasterSGIX (dynamic) */ "\0" "glFlushRasterSGIX\0" "\0" - /* _mesa_function_pool[6702]: TexCoord2f (offset 104) */ + /* _mesa_function_pool[6985]: TexCoord2f (offset 104) */ "ff\0" "glTexCoord2f\0" "\0" - /* _mesa_function_pool[6719]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7002]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ "ifffff\0" "glReplacementCodeuiTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[6768]: TexCoord2d (offset 102) */ + /* _mesa_function_pool[7051]: TexCoord2d (offset 102) */ "dd\0" "glTexCoord2d\0" "\0" - /* _mesa_function_pool[6785]: RasterPos3d (offset 70) */ + /* _mesa_function_pool[7068]: RasterPos3d (offset 70) */ "ddd\0" "glRasterPos3d\0" "\0" - /* _mesa_function_pool[6804]: RasterPos3f (offset 72) */ + /* _mesa_function_pool[7087]: RasterPos3f (offset 72) */ "fff\0" "glRasterPos3f\0" "\0" - /* _mesa_function_pool[6823]: Uniform1fARB (will be remapped) */ + /* _mesa_function_pool[7106]: Uniform1fARB (will be remapped) */ "if\0" "glUniform1f\0" "glUniform1fARB\0" "\0" - /* _mesa_function_pool[6854]: AreTexturesResident (offset 322) */ + /* _mesa_function_pool[7137]: AreTexturesResident (offset 322) */ "ipp\0" "glAreTexturesResident\0" "glAreTexturesResidentEXT\0" "\0" - /* _mesa_function_pool[6906]: TexCoord2s (offset 108) */ + /* _mesa_function_pool[7189]: TexCoord2s (offset 108) */ "ii\0" "glTexCoord2s\0" "\0" - /* _mesa_function_pool[6923]: StencilOpSeparate (will be remapped) */ + /* _mesa_function_pool[7206]: StencilOpSeparate (will be remapped) */ "iiii\0" "glStencilOpSeparate\0" "glStencilOpSeparateATI\0" "\0" - /* _mesa_function_pool[6972]: ColorTableParameteriv (offset 341) */ + /* _mesa_function_pool[7255]: ColorTableParameteriv (offset 341) */ "iip\0" "glColorTableParameteriv\0" "glColorTableParameterivSGI\0" "\0" - /* _mesa_function_pool[7028]: FogCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[7311]: FogCoordPointerListIBM (dynamic) */ "iipi\0" "glFogCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[7059]: WindowPos3dMESA (will be remapped) */ + /* _mesa_function_pool[7342]: WindowPos3dMESA (will be remapped) */ "ddd\0" "glWindowPos3d\0" "glWindowPos3dARB\0" "glWindowPos3dMESA\0" "\0" - /* _mesa_function_pool[7113]: Color4us (offset 39) */ + /* _mesa_function_pool[7396]: Color4us (offset 39) */ "iiii\0" "glColor4us\0" "\0" - /* _mesa_function_pool[7130]: PointParameterfvEXT (will be remapped) */ + /* _mesa_function_pool[7413]: PointParameterfvEXT (will be remapped) */ "ip\0" "glPointParameterfv\0" "glPointParameterfvARB\0" "glPointParameterfvEXT\0" "glPointParameterfvSGIS\0" "\0" - /* _mesa_function_pool[7220]: Color3bv (offset 10) */ + /* _mesa_function_pool[7503]: Color3bv (offset 10) */ "p\0" "glColor3bv\0" "\0" - /* _mesa_function_pool[7234]: WindowPos2fvMESA (will be remapped) */ + /* _mesa_function_pool[7517]: WindowPos2fvMESA (will be remapped) */ "p\0" "glWindowPos2fv\0" "glWindowPos2fvARB\0" "glWindowPos2fvMESA\0" "\0" - /* _mesa_function_pool[7289]: SecondaryColor3bvEXT (will be remapped) */ + /* _mesa_function_pool[7572]: SecondaryColor3bvEXT (will be remapped) */ "p\0" "glSecondaryColor3bv\0" "glSecondaryColor3bvEXT\0" "\0" - /* _mesa_function_pool[7335]: VertexPointerListIBM (dynamic) */ + /* _mesa_function_pool[7618]: VertexPointerListIBM (dynamic) */ "iiipi\0" "glVertexPointerListIBM\0" "\0" - /* _mesa_function_pool[7365]: GetProgramLocalParameterfvARB (will be remapped) */ + /* _mesa_function_pool[7648]: GetProgramLocalParameterfvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterfvARB\0" "\0" - /* _mesa_function_pool[7402]: FragmentMaterialfSGIX (dynamic) */ + /* _mesa_function_pool[7685]: FragmentMaterialfSGIX (dynamic) */ "iif\0" "glFragmentMaterialfSGIX\0" "\0" - /* _mesa_function_pool[7431]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7714]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7473]: RenderbufferStorageEXT (will be remapped) */ + /* _mesa_function_pool[7756]: RenderbufferStorageEXT (will be remapped) */ "iiii\0" "glRenderbufferStorage\0" "glRenderbufferStorageEXT\0" "\0" - /* _mesa_function_pool[7526]: IsFenceNV (will be remapped) */ + /* _mesa_function_pool[7809]: IsFenceNV (will be remapped) */ "i\0" "glIsFenceNV\0" "\0" - /* _mesa_function_pool[7541]: AttachObjectARB (will be remapped) */ + /* _mesa_function_pool[7824]: AttachObjectARB (will be remapped) */ "ii\0" "glAttachObjectARB\0" "\0" - /* _mesa_function_pool[7563]: GetFragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[7846]: GetFragmentLightivSGIX (dynamic) */ "iip\0" "glGetFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[7593]: UniformMatrix2fvARB (will be remapped) */ + /* _mesa_function_pool[7876]: UniformMatrix2fvARB (will be remapped) */ "iiip\0" "glUniformMatrix2fv\0" "glUniformMatrix2fvARB\0" "\0" - /* _mesa_function_pool[7640]: MultiTexCoord2fARB (offset 386) */ + /* _mesa_function_pool[7923]: MultiTexCoord2fARB (offset 386) */ "iff\0" "glMultiTexCoord2f\0" "glMultiTexCoord2fARB\0" "\0" - /* _mesa_function_pool[7684]: ColorTable (offset 339) */ + /* _mesa_function_pool[7967]: ColorTable (offset 339) */ "iiiiip\0" "glColorTable\0" "glColorTableSGI\0" "glColorTableEXT\0" "\0" - /* _mesa_function_pool[7737]: IndexPointer (offset 314) */ + /* _mesa_function_pool[8020]: IndexPointer (offset 314) */ "iip\0" "glIndexPointer\0" "\0" - /* _mesa_function_pool[7757]: Accum (offset 213) */ + /* _mesa_function_pool[8040]: Accum (offset 213) */ "if\0" "glAccum\0" "\0" - /* _mesa_function_pool[7769]: GetTexImage (offset 281) */ + /* _mesa_function_pool[8052]: GetTexImage (offset 281) */ "iiiip\0" "glGetTexImage\0" "\0" - /* _mesa_function_pool[7790]: MapControlPointsNV (dynamic) */ + /* _mesa_function_pool[8073]: MapControlPointsNV (dynamic) */ "iiiiiiiip\0" "glMapControlPointsNV\0" "\0" - /* _mesa_function_pool[7822]: ConvolutionFilter2D (offset 349) */ + /* _mesa_function_pool[8105]: ConvolutionFilter2D (offset 349) */ "iiiiiip\0" "glConvolutionFilter2D\0" "glConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[7878]: Finish (offset 216) */ + /* _mesa_function_pool[8161]: Finish (offset 216) */ "\0" "glFinish\0" "\0" - /* _mesa_function_pool[7889]: MapParameterfvNV (dynamic) */ + /* _mesa_function_pool[8172]: MapParameterfvNV (dynamic) */ "iip\0" "glMapParameterfvNV\0" "\0" - /* _mesa_function_pool[7913]: ClearStencil (offset 207) */ + /* _mesa_function_pool[8196]: ClearStencil (offset 207) */ "i\0" "glClearStencil\0" "\0" - /* _mesa_function_pool[7931]: VertexAttrib3dvARB (will be remapped) */ + /* _mesa_function_pool[8214]: VertexAttrib3dvARB (will be remapped) */ "ip\0" "glVertexAttrib3dv\0" "glVertexAttrib3dvARB\0" "\0" - /* _mesa_function_pool[7974]: HintPGI (dynamic) */ + /* _mesa_function_pool[8257]: Uniform4uivEXT (will be remapped) */ + "iip\0" + "glUniform4uivEXT\0" + "\0" + /* _mesa_function_pool[8279]: HintPGI (dynamic) */ "ii\0" "glHintPGI\0" "\0" - /* _mesa_function_pool[7988]: ConvolutionParameteriv (offset 353) */ + /* _mesa_function_pool[8293]: ConvolutionParameteriv (offset 353) */ "iip\0" "glConvolutionParameteriv\0" "glConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[8046]: Color4s (offset 33) */ + /* _mesa_function_pool[8351]: Color4s (offset 33) */ "iiii\0" "glColor4s\0" "\0" - /* _mesa_function_pool[8062]: InterleavedArrays (offset 317) */ + /* _mesa_function_pool[8367]: InterleavedArrays (offset 317) */ "iip\0" "glInterleavedArrays\0" "\0" - /* _mesa_function_pool[8087]: RasterPos2fv (offset 65) */ + /* _mesa_function_pool[8392]: RasterPos2fv (offset 65) */ "p\0" "glRasterPos2fv\0" "\0" - /* _mesa_function_pool[8105]: TexCoord1fv (offset 97) */ + /* _mesa_function_pool[8410]: TexCoord1fv (offset 97) */ "p\0" "glTexCoord1fv\0" "\0" - /* _mesa_function_pool[8122]: Vertex2d (offset 126) */ + /* _mesa_function_pool[8427]: Vertex2d (offset 126) */ "dd\0" "glVertex2d\0" "\0" - /* _mesa_function_pool[8137]: CullParameterdvEXT (dynamic) */ + /* _mesa_function_pool[8442]: CullParameterdvEXT (dynamic) */ "ip\0" "glCullParameterdvEXT\0" "\0" - /* _mesa_function_pool[8162]: ProgramNamedParameter4fNV (will be remapped) */ + /* _mesa_function_pool[8467]: ProgramNamedParameter4fNV (will be remapped) */ "iipffff\0" "glProgramNamedParameter4fNV\0" "\0" - /* _mesa_function_pool[8199]: Color3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[8504]: Color3fVertex3fSUN (dynamic) */ "ffffff\0" "glColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[8228]: ProgramEnvParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[8533]: ProgramEnvParameter4fvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4fvARB\0" "glProgramParameter4fvNV\0" "\0" - /* _mesa_function_pool[8285]: Color4i (offset 31) */ + /* _mesa_function_pool[8590]: Color4i (offset 31) */ "iiii\0" "glColor4i\0" "\0" - /* _mesa_function_pool[8301]: Color4f (offset 29) */ + /* _mesa_function_pool[8606]: Color4f (offset 29) */ "ffff\0" "glColor4f\0" "\0" - /* _mesa_function_pool[8317]: RasterPos4fv (offset 81) */ + /* _mesa_function_pool[8622]: RasterPos4fv (offset 81) */ "p\0" "glRasterPos4fv\0" "\0" - /* _mesa_function_pool[8335]: Color4d (offset 27) */ + /* _mesa_function_pool[8640]: Color4d (offset 27) */ "dddd\0" "glColor4d\0" "\0" - /* _mesa_function_pool[8351]: ClearIndex (offset 205) */ + /* _mesa_function_pool[8656]: ClearIndex (offset 205) */ "f\0" "glClearIndex\0" "\0" - /* _mesa_function_pool[8367]: Color4b (offset 25) */ + /* _mesa_function_pool[8672]: Color4b (offset 25) */ "iiii\0" "glColor4b\0" "\0" - /* _mesa_function_pool[8383]: LoadMatrixd (offset 292) */ + /* _mesa_function_pool[8688]: LoadMatrixd (offset 292) */ "p\0" "glLoadMatrixd\0" "\0" - /* _mesa_function_pool[8400]: FragmentLightModeliSGIX (dynamic) */ + /* _mesa_function_pool[8705]: FragmentLightModeliSGIX (dynamic) */ "ii\0" "glFragmentLightModeliSGIX\0" "\0" - /* _mesa_function_pool[8430]: RasterPos2dv (offset 63) */ + /* _mesa_function_pool[8735]: RasterPos2dv (offset 63) */ "p\0" "glRasterPos2dv\0" "\0" - /* _mesa_function_pool[8448]: ConvolutionParameterfv (offset 351) */ + /* _mesa_function_pool[8753]: ConvolutionParameterfv (offset 351) */ "iip\0" "glConvolutionParameterfv\0" "glConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[8506]: TbufferMask3DFX (dynamic) */ + /* _mesa_function_pool[8811]: TbufferMask3DFX (dynamic) */ "i\0" "glTbufferMask3DFX\0" "\0" - /* _mesa_function_pool[8527]: GetTexGendv (offset 278) */ + /* _mesa_function_pool[8832]: GetTexGendv (offset 278) */ "iip\0" "glGetTexGendv\0" "\0" - /* _mesa_function_pool[8546]: GetVertexAttribfvNV (will be remapped) */ + /* _mesa_function_pool[8851]: GetVertexAttribfvNV (will be remapped) */ "iip\0" "glGetVertexAttribfvNV\0" "\0" - /* _mesa_function_pool[8573]: BeginTransformFeedbackEXT (will be remapped) */ + /* _mesa_function_pool[8878]: BeginTransformFeedbackEXT (will be remapped) */ "i\0" "glBeginTransformFeedbackEXT\0" "glBeginTransformFeedback\0" "\0" - /* _mesa_function_pool[8629]: LoadProgramNV (will be remapped) */ + /* _mesa_function_pool[8934]: LoadProgramNV (will be remapped) */ "iiip\0" "glLoadProgramNV\0" "\0" - /* _mesa_function_pool[8651]: WaitSync (will be remapped) */ + /* _mesa_function_pool[8956]: WaitSync (will be remapped) */ "iii\0" "glWaitSync\0" "\0" - /* _mesa_function_pool[8667]: EndList (offset 1) */ + /* _mesa_function_pool[8972]: EndList (offset 1) */ "\0" "glEndList\0" "\0" - /* _mesa_function_pool[8679]: VertexAttrib4fvNV (will be remapped) */ + /* _mesa_function_pool[8984]: VertexAttrib4fvNV (will be remapped) */ "ip\0" "glVertexAttrib4fvNV\0" "\0" - /* _mesa_function_pool[8703]: GetAttachedObjectsARB (will be remapped) */ + /* _mesa_function_pool[9008]: GetAttachedObjectsARB (will be remapped) */ "iipp\0" "glGetAttachedObjectsARB\0" "\0" - /* _mesa_function_pool[8733]: Uniform3fvARB (will be remapped) */ + /* _mesa_function_pool[9038]: Uniform3fvARB (will be remapped) */ "iip\0" "glUniform3fv\0" "glUniform3fvARB\0" "\0" - /* _mesa_function_pool[8767]: EvalCoord1fv (offset 231) */ + /* _mesa_function_pool[9072]: EvalCoord1fv (offset 231) */ "p\0" "glEvalCoord1fv\0" "\0" - /* _mesa_function_pool[8785]: DrawRangeElements (offset 338) */ + /* _mesa_function_pool[9090]: DrawRangeElements (offset 338) */ "iiiiip\0" "glDrawRangeElements\0" "glDrawRangeElementsEXT\0" "\0" - /* _mesa_function_pool[8836]: EvalMesh2 (offset 238) */ + /* _mesa_function_pool[9141]: EvalMesh2 (offset 238) */ "iiiii\0" "glEvalMesh2\0" "\0" - /* _mesa_function_pool[8855]: Vertex4fv (offset 145) */ + /* _mesa_function_pool[9160]: Vertex4fv (offset 145) */ "p\0" "glVertex4fv\0" "\0" - /* _mesa_function_pool[8870]: GenTransformFeedbacks (will be remapped) */ + /* _mesa_function_pool[9175]: GenTransformFeedbacks (will be remapped) */ "ip\0" "glGenTransformFeedbacks\0" "\0" - /* _mesa_function_pool[8898]: SpriteParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[9203]: SpriteParameterfvSGIX (dynamic) */ "ip\0" "glSpriteParameterfvSGIX\0" "\0" - /* _mesa_function_pool[8926]: CheckFramebufferStatusEXT (will be remapped) */ + /* _mesa_function_pool[9231]: CheckFramebufferStatusEXT (will be remapped) */ "i\0" "glCheckFramebufferStatus\0" "glCheckFramebufferStatusEXT\0" "\0" - /* _mesa_function_pool[8982]: GlobalAlphaFactoruiSUN (dynamic) */ + /* _mesa_function_pool[9287]: GlobalAlphaFactoruiSUN (dynamic) */ "i\0" "glGlobalAlphaFactoruiSUN\0" "\0" - /* _mesa_function_pool[9010]: GetHandleARB (will be remapped) */ + /* _mesa_function_pool[9315]: GetHandleARB (will be remapped) */ "i\0" "glGetHandleARB\0" "\0" - /* _mesa_function_pool[9028]: GetVertexAttribivARB (will be remapped) */ + /* _mesa_function_pool[9333]: GetVertexAttribivARB (will be remapped) */ "iip\0" "glGetVertexAttribiv\0" "glGetVertexAttribivARB\0" "\0" - /* _mesa_function_pool[9076]: GetCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[9381]: GetCombinerInputParameterfvNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[9115]: GetTexParameterIivEXT (will be remapped) */ + /* _mesa_function_pool[9420]: GetTexParameterIivEXT (will be remapped) */ "iip\0" "glGetTexParameterIivEXT\0" "\0" - /* _mesa_function_pool[9144]: CreateProgram (will be remapped) */ + /* _mesa_function_pool[9449]: CreateProgram (will be remapped) */ "\0" "glCreateProgram\0" "\0" - /* _mesa_function_pool[9162]: LoadTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[9467]: LoadTransposeMatrixdARB (will be remapped) */ "p\0" "glLoadTransposeMatrixd\0" "glLoadTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[9214]: GetMinmax (offset 364) */ + /* _mesa_function_pool[9519]: GetMinmax (offset 364) */ "iiiip\0" "glGetMinmax\0" "glGetMinmaxEXT\0" "\0" - /* _mesa_function_pool[9248]: StencilFuncSeparate (will be remapped) */ + /* _mesa_function_pool[9553]: StencilFuncSeparate (will be remapped) */ "iiii\0" "glStencilFuncSeparate\0" "\0" - /* _mesa_function_pool[9276]: SecondaryColor3sEXT (will be remapped) */ + /* _mesa_function_pool[9581]: SecondaryColor3sEXT (will be remapped) */ "iii\0" "glSecondaryColor3s\0" "glSecondaryColor3sEXT\0" "\0" - /* _mesa_function_pool[9322]: Color3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[9627]: Color3fVertex3fvSUN (dynamic) */ "pp\0" "glColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[9348]: Normal3fv (offset 57) */ + /* _mesa_function_pool[9653]: Normal3fv (offset 57) */ "p\0" "glNormal3fv\0" "\0" - /* _mesa_function_pool[9363]: GlobalAlphaFactorbSUN (dynamic) */ + /* _mesa_function_pool[9668]: GlobalAlphaFactorbSUN (dynamic) */ "i\0" "glGlobalAlphaFactorbSUN\0" "\0" - /* _mesa_function_pool[9390]: Color3us (offset 23) */ + /* _mesa_function_pool[9695]: Color3us (offset 23) */ "iii\0" "glColor3us\0" "\0" - /* _mesa_function_pool[9406]: ImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[9711]: ImageTransformParameterfvHP (dynamic) */ "iip\0" "glImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[9441]: VertexAttrib4ivARB (will be remapped) */ + /* _mesa_function_pool[9746]: VertexAttrib4ivARB (will be remapped) */ "ip\0" "glVertexAttrib4iv\0" "glVertexAttrib4ivARB\0" "\0" - /* _mesa_function_pool[9484]: End (offset 43) */ + /* _mesa_function_pool[9789]: End (offset 43) */ "\0" "glEnd\0" "\0" - /* _mesa_function_pool[9492]: VertexAttrib3fNV (will be remapped) */ + /* _mesa_function_pool[9797]: VertexAttrib3fNV (will be remapped) */ "ifff\0" "glVertexAttrib3fNV\0" "\0" - /* _mesa_function_pool[9517]: VertexAttribs2dvNV (will be remapped) */ + /* _mesa_function_pool[9822]: VertexAttribs2dvNV (will be remapped) */ "iip\0" "glVertexAttribs2dvNV\0" "\0" - /* _mesa_function_pool[9543]: GetQueryObjectui64vEXT (will be remapped) */ + /* _mesa_function_pool[9848]: GetQueryObjectui64vEXT (will be remapped) */ "iip\0" "glGetQueryObjectui64vEXT\0" "\0" - /* _mesa_function_pool[9573]: MultiTexCoord3fvARB (offset 395) */ + /* _mesa_function_pool[9878]: MultiTexCoord3fvARB (offset 395) */ "ip\0" "glMultiTexCoord3fv\0" "glMultiTexCoord3fvARB\0" "\0" - /* _mesa_function_pool[9618]: SecondaryColor3dEXT (will be remapped) */ + /* _mesa_function_pool[9923]: SecondaryColor3dEXT (will be remapped) */ "ddd\0" "glSecondaryColor3d\0" "glSecondaryColor3dEXT\0" "\0" - /* _mesa_function_pool[9664]: Color3ub (offset 19) */ + /* _mesa_function_pool[9969]: Color3ub (offset 19) */ "iii\0" "glColor3ub\0" "\0" - /* _mesa_function_pool[9680]: GetProgramParameterfvNV (will be remapped) */ + /* _mesa_function_pool[9985]: GetProgramParameterfvNV (will be remapped) */ "iiip\0" "glGetProgramParameterfvNV\0" "\0" - /* _mesa_function_pool[9712]: TangentPointerEXT (dynamic) */ + /* _mesa_function_pool[10017]: TangentPointerEXT (dynamic) */ "iip\0" "glTangentPointerEXT\0" "\0" - /* _mesa_function_pool[9737]: Color4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[10042]: Color4fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[9772]: GetInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[10077]: GetInstrumentsSGIX (dynamic) */ "\0" "glGetInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[9795]: Color3ui (offset 21) */ + /* _mesa_function_pool[10100]: GetUniformuivEXT (will be remapped) */ + "iip\0" + "glGetUniformuivEXT\0" + "\0" + /* _mesa_function_pool[10124]: Color3ui (offset 21) */ "iii\0" "glColor3ui\0" "\0" - /* _mesa_function_pool[9811]: EvalMapsNV (dynamic) */ + /* _mesa_function_pool[10140]: EvalMapsNV (dynamic) */ "ii\0" "glEvalMapsNV\0" "\0" - /* _mesa_function_pool[9828]: TexSubImage2D (offset 333) */ + /* _mesa_function_pool[10157]: TexSubImage2D (offset 333) */ "iiiiiiiip\0" "glTexSubImage2D\0" "glTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[9874]: FragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[10203]: FragmentLightivSGIX (dynamic) */ "iip\0" "glFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[9901]: GetTexParameterPointervAPPLE (will be remapped) */ + /* _mesa_function_pool[10230]: GetTexParameterPointervAPPLE (will be remapped) */ "iip\0" "glGetTexParameterPointervAPPLE\0" "\0" - /* _mesa_function_pool[9937]: TexGenfv (offset 191) */ + /* _mesa_function_pool[10266]: TexGenfv (offset 191) */ "iip\0" "glTexGenfv\0" "\0" - /* _mesa_function_pool[9953]: GetTransformFeedbackVaryingEXT (will be remapped) */ + /* _mesa_function_pool[10282]: GetTransformFeedbackVaryingEXT (will be remapped) */ "iiipppp\0" "glGetTransformFeedbackVaryingEXT\0" "glGetTransformFeedbackVarying\0" "\0" - /* _mesa_function_pool[10025]: VertexAttrib4bvARB (will be remapped) */ + /* _mesa_function_pool[10354]: VertexAttrib4bvARB (will be remapped) */ "ip\0" "glVertexAttrib4bv\0" "glVertexAttrib4bvARB\0" "\0" - /* _mesa_function_pool[10068]: AlphaFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[10397]: AlphaFragmentOp2ATI (will be remapped) */ "iiiiiiiii\0" "glAlphaFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[10101]: GetIntegerIndexedvEXT (will be remapped) */ + /* _mesa_function_pool[10430]: GetIntegerIndexedvEXT (will be remapped) */ "iip\0" "glGetIntegerIndexedvEXT\0" "\0" - /* _mesa_function_pool[10130]: MultiTexCoord4sARB (offset 406) */ + /* _mesa_function_pool[10459]: MultiTexCoord4sARB (offset 406) */ "iiiii\0" "glMultiTexCoord4s\0" "glMultiTexCoord4sARB\0" "\0" - /* _mesa_function_pool[10176]: GetFragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[10505]: GetFragmentMaterialivSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[10209]: WindowPos4dMESA (will be remapped) */ + /* _mesa_function_pool[10538]: WindowPos4dMESA (will be remapped) */ "dddd\0" "glWindowPos4dMESA\0" "\0" - /* _mesa_function_pool[10233]: WeightPointerARB (dynamic) */ + /* _mesa_function_pool[10562]: WeightPointerARB (dynamic) */ "iiip\0" "glWeightPointerARB\0" "\0" - /* _mesa_function_pool[10258]: WindowPos2dMESA (will be remapped) */ + /* _mesa_function_pool[10587]: WindowPos2dMESA (will be remapped) */ "dd\0" "glWindowPos2d\0" "glWindowPos2dARB\0" "glWindowPos2dMESA\0" "\0" - /* _mesa_function_pool[10311]: FramebufferTexture3DEXT (will be remapped) */ + /* _mesa_function_pool[10640]: FramebufferTexture3DEXT (will be remapped) */ "iiiiii\0" "glFramebufferTexture3D\0" "glFramebufferTexture3DEXT\0" "\0" - /* _mesa_function_pool[10368]: BlendEquation (offset 337) */ + /* _mesa_function_pool[10697]: BlendEquation (offset 337) */ "i\0" "glBlendEquation\0" "glBlendEquationEXT\0" "\0" - /* _mesa_function_pool[10406]: VertexAttrib3dNV (will be remapped) */ + /* _mesa_function_pool[10735]: VertexAttrib3dNV (will be remapped) */ "iddd\0" "glVertexAttrib3dNV\0" "\0" - /* _mesa_function_pool[10431]: VertexAttrib3dARB (will be remapped) */ + /* _mesa_function_pool[10760]: VertexAttrib3dARB (will be remapped) */ "iddd\0" "glVertexAttrib3d\0" "glVertexAttrib3dARB\0" "\0" - /* _mesa_function_pool[10474]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[10803]: VertexAttribI4usvEXT (will be remapped) */ + "ip\0" + "glVertexAttribI4usvEXT\0" + "\0" + /* _mesa_function_pool[10830]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "ppppp\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[10538]: VertexAttrib4fARB (will be remapped) */ + /* _mesa_function_pool[10894]: VertexAttrib4fARB (will be remapped) */ "iffff\0" "glVertexAttrib4f\0" "glVertexAttrib4fARB\0" "\0" - /* _mesa_function_pool[10582]: GetError (offset 261) */ + /* _mesa_function_pool[10938]: GetError (offset 261) */ "\0" "glGetError\0" "\0" - /* _mesa_function_pool[10595]: IndexFuncEXT (dynamic) */ + /* _mesa_function_pool[10951]: IndexFuncEXT (dynamic) */ "if\0" "glIndexFuncEXT\0" "\0" - /* _mesa_function_pool[10614]: TexCoord3dv (offset 111) */ + /* _mesa_function_pool[10970]: TexCoord3dv (offset 111) */ "p\0" "glTexCoord3dv\0" "\0" - /* _mesa_function_pool[10631]: Indexdv (offset 45) */ + /* _mesa_function_pool[10987]: Indexdv (offset 45) */ "p\0" "glIndexdv\0" "\0" - /* _mesa_function_pool[10644]: FramebufferTexture2DEXT (will be remapped) */ + /* _mesa_function_pool[11000]: FramebufferTexture2DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture2D\0" "glFramebufferTexture2DEXT\0" "\0" - /* _mesa_function_pool[10700]: Normal3s (offset 60) */ + /* _mesa_function_pool[11056]: Normal3s (offset 60) */ "iii\0" "glNormal3s\0" "\0" - /* _mesa_function_pool[10716]: GetObjectParameterivAPPLE (will be remapped) */ + /* _mesa_function_pool[11072]: GetObjectParameterivAPPLE (will be remapped) */ "iiip\0" "glGetObjectParameterivAPPLE\0" "\0" - /* _mesa_function_pool[10750]: PushName (offset 201) */ + /* _mesa_function_pool[11106]: PushName (offset 201) */ "i\0" "glPushName\0" "\0" - /* _mesa_function_pool[10764]: MultiTexCoord2dvARB (offset 385) */ + /* _mesa_function_pool[11120]: MultiTexCoord2dvARB (offset 385) */ "ip\0" "glMultiTexCoord2dv\0" "glMultiTexCoord2dvARB\0" "\0" - /* _mesa_function_pool[10809]: CullParameterfvEXT (dynamic) */ + /* _mesa_function_pool[11165]: CullParameterfvEXT (dynamic) */ "ip\0" "glCullParameterfvEXT\0" "\0" - /* _mesa_function_pool[10834]: Normal3i (offset 58) */ + /* _mesa_function_pool[11190]: Normal3i (offset 58) */ "iii\0" "glNormal3i\0" "\0" - /* _mesa_function_pool[10850]: ProgramNamedParameter4fvNV (will be remapped) */ + /* _mesa_function_pool[11206]: ProgramNamedParameter4fvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4fvNV\0" "\0" - /* _mesa_function_pool[10885]: SecondaryColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[11241]: SecondaryColorPointerEXT (will be remapped) */ "iiip\0" "glSecondaryColorPointer\0" "glSecondaryColorPointerEXT\0" "\0" - /* _mesa_function_pool[10942]: VertexAttrib4fvARB (will be remapped) */ + /* _mesa_function_pool[11298]: VertexAttrib4fvARB (will be remapped) */ "ip\0" "glVertexAttrib4fv\0" "glVertexAttrib4fvARB\0" "\0" - /* _mesa_function_pool[10985]: ColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[11341]: ColorPointerListIBM (dynamic) */ "iiipi\0" "glColorPointerListIBM\0" "\0" - /* _mesa_function_pool[11014]: GetActiveUniformARB (will be remapped) */ + /* _mesa_function_pool[11370]: GetActiveUniformARB (will be remapped) */ "iiipppp\0" "glGetActiveUniform\0" "glGetActiveUniformARB\0" "\0" - /* _mesa_function_pool[11064]: ImageTransformParameteriHP (dynamic) */ + /* _mesa_function_pool[11420]: ImageTransformParameteriHP (dynamic) */ "iii\0" "glImageTransformParameteriHP\0" "\0" - /* _mesa_function_pool[11098]: Normal3b (offset 52) */ + /* _mesa_function_pool[11454]: Normal3b (offset 52) */ "iii\0" "glNormal3b\0" "\0" - /* _mesa_function_pool[11114]: Normal3d (offset 54) */ + /* _mesa_function_pool[11470]: Normal3d (offset 54) */ "ddd\0" "glNormal3d\0" "\0" - /* _mesa_function_pool[11130]: Normal3f (offset 56) */ + /* _mesa_function_pool[11486]: Uniform1uiEXT (will be remapped) */ + "ii\0" + "glUniform1uiEXT\0" + "\0" + /* _mesa_function_pool[11506]: Normal3f (offset 56) */ "fff\0" "glNormal3f\0" "\0" - /* _mesa_function_pool[11146]: MultiTexCoord1svARB (offset 383) */ + /* _mesa_function_pool[11522]: MultiTexCoord1svARB (offset 383) */ "ip\0" "glMultiTexCoord1sv\0" "glMultiTexCoord1svARB\0" "\0" - /* _mesa_function_pool[11191]: Indexi (offset 48) */ + /* _mesa_function_pool[11567]: Indexi (offset 48) */ "i\0" "glIndexi\0" "\0" - /* _mesa_function_pool[11203]: EGLImageTargetTexture2DOES (will be remapped) */ + /* _mesa_function_pool[11579]: EGLImageTargetTexture2DOES (will be remapped) */ "ip\0" "glEGLImageTargetTexture2DOES\0" "\0" - /* _mesa_function_pool[11236]: EndQueryARB (will be remapped) */ + /* _mesa_function_pool[11612]: EndQueryARB (will be remapped) */ "i\0" "glEndQuery\0" "glEndQueryARB\0" "\0" - /* _mesa_function_pool[11264]: DeleteFencesNV (will be remapped) */ + /* _mesa_function_pool[11640]: DeleteFencesNV (will be remapped) */ "ip\0" "glDeleteFencesNV\0" "\0" - /* _mesa_function_pool[11285]: DeformationMap3dSGIX (dynamic) */ - "iddiiddiiddiip\0" - "glDeformationMap3dSGIX\0" - "\0" - /* _mesa_function_pool[11324]: BindBufferRangeEXT (will be remapped) */ + /* _mesa_function_pool[11661]: BindBufferRangeEXT (will be remapped) */ "iiiii\0" "glBindBufferRangeEXT\0" "glBindBufferRange\0" "\0" - /* _mesa_function_pool[11370]: DepthMask (offset 211) */ + /* _mesa_function_pool[11707]: DepthMask (offset 211) */ "i\0" "glDepthMask\0" "\0" - /* _mesa_function_pool[11385]: IsShader (will be remapped) */ + /* _mesa_function_pool[11722]: IsShader (will be remapped) */ "i\0" "glIsShader\0" "\0" - /* _mesa_function_pool[11399]: Indexf (offset 46) */ + /* _mesa_function_pool[11736]: Indexf (offset 46) */ "f\0" "glIndexf\0" "\0" - /* _mesa_function_pool[11411]: GetImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[11748]: GetImageTransformParameterivHP (dynamic) */ "iip\0" "glGetImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[11449]: Indexd (offset 44) */ + /* _mesa_function_pool[11786]: Indexd (offset 44) */ "d\0" "glIndexd\0" "\0" - /* _mesa_function_pool[11461]: GetMaterialiv (offset 270) */ + /* _mesa_function_pool[11798]: GetMaterialiv (offset 270) */ "iip\0" "glGetMaterialiv\0" "\0" - /* _mesa_function_pool[11482]: StencilOp (offset 244) */ + /* _mesa_function_pool[11819]: StencilOp (offset 244) */ "iii\0" "glStencilOp\0" "\0" - /* _mesa_function_pool[11499]: WindowPos4ivMESA (will be remapped) */ + /* _mesa_function_pool[11836]: WindowPos4ivMESA (will be remapped) */ "p\0" "glWindowPos4ivMESA\0" "\0" - /* _mesa_function_pool[11521]: FramebufferTextureLayer (dynamic) */ + /* _mesa_function_pool[11858]: FramebufferTextureLayer (dynamic) */ "iiiii\0" "glFramebufferTextureLayerARB\0" "\0" - /* _mesa_function_pool[11557]: MultiTexCoord3svARB (offset 399) */ + /* _mesa_function_pool[11894]: MultiTexCoord3svARB (offset 399) */ "ip\0" "glMultiTexCoord3sv\0" "glMultiTexCoord3svARB\0" "\0" - /* _mesa_function_pool[11602]: TexEnvfv (offset 185) */ + /* _mesa_function_pool[11939]: TexEnvfv (offset 185) */ "iip\0" "glTexEnvfv\0" "\0" - /* _mesa_function_pool[11618]: MultiTexCoord4iARB (offset 404) */ + /* _mesa_function_pool[11955]: MultiTexCoord4iARB (offset 404) */ "iiiii\0" "glMultiTexCoord4i\0" "glMultiTexCoord4iARB\0" "\0" - /* _mesa_function_pool[11664]: Indexs (offset 50) */ + /* _mesa_function_pool[12001]: Indexs (offset 50) */ "i\0" "glIndexs\0" "\0" - /* _mesa_function_pool[11676]: Binormal3ivEXT (dynamic) */ + /* _mesa_function_pool[12013]: Binormal3ivEXT (dynamic) */ "p\0" "glBinormal3ivEXT\0" "\0" - /* _mesa_function_pool[11696]: ResizeBuffersMESA (will be remapped) */ + /* _mesa_function_pool[12033]: ResizeBuffersMESA (will be remapped) */ "\0" "glResizeBuffersMESA\0" "\0" - /* _mesa_function_pool[11718]: GetUniformivARB (will be remapped) */ + /* _mesa_function_pool[12055]: GetUniformivARB (will be remapped) */ "iip\0" "glGetUniformiv\0" "glGetUniformivARB\0" "\0" - /* _mesa_function_pool[11756]: PixelTexGenParameteriSGIS (will be remapped) */ + /* _mesa_function_pool[12093]: PixelTexGenParameteriSGIS (will be remapped) */ "ii\0" "glPixelTexGenParameteriSGIS\0" "\0" - /* _mesa_function_pool[11788]: VertexPointervINTEL (dynamic) */ + /* _mesa_function_pool[12125]: VertexPointervINTEL (dynamic) */ "iip\0" "glVertexPointervINTEL\0" "\0" - /* _mesa_function_pool[11815]: Vertex2i (offset 130) */ + /* _mesa_function_pool[12152]: Vertex2i (offset 130) */ "ii\0" "glVertex2i\0" "\0" - /* _mesa_function_pool[11830]: LoadMatrixf (offset 291) */ + /* _mesa_function_pool[12167]: LoadMatrixf (offset 291) */ "p\0" "glLoadMatrixf\0" "\0" - /* _mesa_function_pool[11847]: Vertex2f (offset 128) */ + /* _mesa_function_pool[12184]: VertexAttribI1uivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI1uivEXT\0" + "\0" + /* _mesa_function_pool[12211]: Vertex2f (offset 128) */ "ff\0" "glVertex2f\0" "\0" - /* _mesa_function_pool[11862]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[12226]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[11915]: Color4bv (offset 26) */ + /* _mesa_function_pool[12279]: Color4bv (offset 26) */ "p\0" "glColor4bv\0" "\0" - /* _mesa_function_pool[11929]: VertexPointer (offset 321) */ + /* _mesa_function_pool[12293]: VertexPointer (offset 321) */ "iiip\0" "glVertexPointer\0" "\0" - /* _mesa_function_pool[11951]: SecondaryColor3uiEXT (will be remapped) */ + /* _mesa_function_pool[12315]: SecondaryColor3uiEXT (will be remapped) */ "iii\0" "glSecondaryColor3ui\0" "glSecondaryColor3uiEXT\0" "\0" - /* _mesa_function_pool[11999]: StartInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[12363]: StartInstrumentsSGIX (dynamic) */ "\0" "glStartInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[12024]: SecondaryColor3usvEXT (will be remapped) */ + /* _mesa_function_pool[12388]: SecondaryColor3usvEXT (will be remapped) */ "p\0" "glSecondaryColor3usv\0" "glSecondaryColor3usvEXT\0" "\0" - /* _mesa_function_pool[12072]: VertexAttrib2fvNV (will be remapped) */ + /* _mesa_function_pool[12436]: VertexAttrib2fvNV (will be remapped) */ "ip\0" "glVertexAttrib2fvNV\0" "\0" - /* _mesa_function_pool[12096]: ProgramLocalParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[12460]: ProgramLocalParameter4dvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4dvARB\0" "\0" - /* _mesa_function_pool[12131]: DeleteLists (offset 4) */ + /* _mesa_function_pool[12495]: DeleteLists (offset 4) */ "ii\0" "glDeleteLists\0" "\0" - /* _mesa_function_pool[12149]: LogicOp (offset 242) */ + /* _mesa_function_pool[12513]: LogicOp (offset 242) */ "i\0" "glLogicOp\0" "\0" - /* _mesa_function_pool[12162]: MatrixIndexuivARB (dynamic) */ + /* _mesa_function_pool[12526]: MatrixIndexuivARB (dynamic) */ "ip\0" "glMatrixIndexuivARB\0" "\0" - /* _mesa_function_pool[12186]: Vertex2s (offset 132) */ + /* _mesa_function_pool[12550]: Vertex2s (offset 132) */ "ii\0" "glVertex2s\0" "\0" - /* _mesa_function_pool[12201]: RenderbufferStorageMultisample (will be remapped) */ + /* _mesa_function_pool[12565]: RenderbufferStorageMultisample (will be remapped) */ "iiiii\0" "glRenderbufferStorageMultisample\0" "glRenderbufferStorageMultisampleEXT\0" "\0" - /* _mesa_function_pool[12277]: TexCoord4fv (offset 121) */ + /* _mesa_function_pool[12641]: TexCoord4fv (offset 121) */ "p\0" "glTexCoord4fv\0" "\0" - /* _mesa_function_pool[12294]: Tangent3sEXT (dynamic) */ + /* _mesa_function_pool[12658]: Tangent3sEXT (dynamic) */ "iii\0" "glTangent3sEXT\0" "\0" - /* _mesa_function_pool[12314]: GlobalAlphaFactorfSUN (dynamic) */ + /* _mesa_function_pool[12678]: GlobalAlphaFactorfSUN (dynamic) */ "f\0" "glGlobalAlphaFactorfSUN\0" "\0" - /* _mesa_function_pool[12341]: MultiTexCoord3iARB (offset 396) */ + /* _mesa_function_pool[12705]: MultiTexCoord3iARB (offset 396) */ "iiii\0" "glMultiTexCoord3i\0" "glMultiTexCoord3iARB\0" "\0" - /* _mesa_function_pool[12386]: IsProgram (will be remapped) */ + /* _mesa_function_pool[12750]: IsProgram (will be remapped) */ "i\0" "glIsProgram\0" "\0" - /* _mesa_function_pool[12401]: TexCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[12765]: TexCoordPointerListIBM (dynamic) */ "iiipi\0" "glTexCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[12433]: GlobalAlphaFactorusSUN (dynamic) */ + /* _mesa_function_pool[12797]: VertexAttribI4svEXT (will be remapped) */ + "ip\0" + "glVertexAttribI4svEXT\0" + "\0" + /* _mesa_function_pool[12823]: GlobalAlphaFactorusSUN (dynamic) */ "i\0" "glGlobalAlphaFactorusSUN\0" "\0" - /* _mesa_function_pool[12461]: VertexAttrib2dvNV (will be remapped) */ + /* _mesa_function_pool[12851]: VertexAttrib2dvNV (will be remapped) */ "ip\0" "glVertexAttrib2dvNV\0" "\0" - /* _mesa_function_pool[12485]: FramebufferRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[12875]: FramebufferRenderbufferEXT (will be remapped) */ "iiii\0" "glFramebufferRenderbuffer\0" "glFramebufferRenderbufferEXT\0" "\0" - /* _mesa_function_pool[12546]: VertexAttrib1dvNV (will be remapped) */ + /* _mesa_function_pool[12936]: VertexAttrib1dvNV (will be remapped) */ "ip\0" "glVertexAttrib1dvNV\0" "\0" - /* _mesa_function_pool[12570]: GenTextures (offset 328) */ + /* _mesa_function_pool[12960]: GenTextures (offset 328) */ "ip\0" "glGenTextures\0" "glGenTexturesEXT\0" "\0" - /* _mesa_function_pool[12605]: FramebufferTextureARB (will be remapped) */ + /* _mesa_function_pool[12995]: FramebufferTextureARB (will be remapped) */ "iiii\0" "glFramebufferTextureARB\0" "\0" - /* _mesa_function_pool[12635]: SetFenceNV (will be remapped) */ + /* _mesa_function_pool[13025]: SetFenceNV (will be remapped) */ "ii\0" "glSetFenceNV\0" "\0" - /* _mesa_function_pool[12652]: FramebufferTexture1DEXT (will be remapped) */ + /* _mesa_function_pool[13042]: FramebufferTexture1DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture1D\0" "glFramebufferTexture1DEXT\0" "\0" - /* _mesa_function_pool[12708]: GetCombinerOutputParameterivNV (will be remapped) */ + /* _mesa_function_pool[13098]: GetCombinerOutputParameterivNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterivNV\0" "\0" - /* _mesa_function_pool[12747]: PixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[13137]: MultiModeDrawArraysIBM (will be remapped) */ + "pppii\0" + "glMultiModeDrawArraysIBM\0" + "\0" + /* _mesa_function_pool[13169]: PixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[12780]: TextureNormalEXT (dynamic) */ + /* _mesa_function_pool[13202]: TextureNormalEXT (dynamic) */ "i\0" "glTextureNormalEXT\0" "\0" - /* _mesa_function_pool[12802]: IndexPointerListIBM (dynamic) */ + /* _mesa_function_pool[13224]: IndexPointerListIBM (dynamic) */ "iipi\0" "glIndexPointerListIBM\0" "\0" - /* _mesa_function_pool[12830]: WeightfvARB (dynamic) */ + /* _mesa_function_pool[13252]: WeightfvARB (dynamic) */ "ip\0" "glWeightfvARB\0" "\0" - /* _mesa_function_pool[12848]: RasterPos2sv (offset 69) */ + /* _mesa_function_pool[13270]: GetCombinerOutputParameterfvNV (will be remapped) */ + "iiip\0" + "glGetCombinerOutputParameterfvNV\0" + "\0" + /* _mesa_function_pool[13309]: RasterPos2sv (offset 69) */ "p\0" "glRasterPos2sv\0" "\0" - /* _mesa_function_pool[12866]: Color4ubv (offset 36) */ + /* _mesa_function_pool[13327]: Color4ubv (offset 36) */ "p\0" "glColor4ubv\0" "\0" - /* _mesa_function_pool[12881]: DrawBuffer (offset 202) */ + /* _mesa_function_pool[13342]: DrawBuffer (offset 202) */ "i\0" "glDrawBuffer\0" "\0" - /* _mesa_function_pool[12897]: TexCoord2fv (offset 105) */ + /* _mesa_function_pool[13358]: TexCoord2fv (offset 105) */ "p\0" "glTexCoord2fv\0" "\0" - /* _mesa_function_pool[12914]: WindowPos4fMESA (will be remapped) */ + /* _mesa_function_pool[13375]: WindowPos4fMESA (will be remapped) */ "ffff\0" "glWindowPos4fMESA\0" "\0" - /* _mesa_function_pool[12938]: TexCoord1sv (offset 101) */ + /* _mesa_function_pool[13399]: TexCoord1sv (offset 101) */ "p\0" "glTexCoord1sv\0" "\0" - /* _mesa_function_pool[12955]: WindowPos3dvMESA (will be remapped) */ + /* _mesa_function_pool[13416]: WindowPos3dvMESA (will be remapped) */ "p\0" "glWindowPos3dv\0" "glWindowPos3dvARB\0" "glWindowPos3dvMESA\0" "\0" - /* _mesa_function_pool[13010]: DepthFunc (offset 245) */ + /* _mesa_function_pool[13471]: DepthFunc (offset 245) */ "i\0" "glDepthFunc\0" "\0" - /* _mesa_function_pool[13025]: PixelMapusv (offset 253) */ + /* _mesa_function_pool[13486]: PixelMapusv (offset 253) */ "iip\0" "glPixelMapusv\0" "\0" - /* _mesa_function_pool[13044]: GetQueryObjecti64vEXT (will be remapped) */ + /* _mesa_function_pool[13505]: GetQueryObjecti64vEXT (will be remapped) */ "iip\0" "glGetQueryObjecti64vEXT\0" "\0" - /* _mesa_function_pool[13073]: MultiTexCoord1dARB (offset 376) */ + /* _mesa_function_pool[13534]: MultiTexCoord1dARB (offset 376) */ "id\0" "glMultiTexCoord1d\0" "glMultiTexCoord1dARB\0" "\0" - /* _mesa_function_pool[13116]: PointParameterivNV (will be remapped) */ + /* _mesa_function_pool[13577]: PointParameterivNV (will be remapped) */ "ip\0" "glPointParameteriv\0" "glPointParameterivNV\0" "\0" - /* _mesa_function_pool[13160]: BlendFunc (offset 241) */ + /* _mesa_function_pool[13621]: BlendFunc (offset 241) */ "ii\0" "glBlendFunc\0" "\0" - /* _mesa_function_pool[13176]: EndTransformFeedbackEXT (will be remapped) */ + /* _mesa_function_pool[13637]: EndTransformFeedbackEXT (will be remapped) */ "\0" "glEndTransformFeedbackEXT\0" "glEndTransformFeedback\0" "\0" - /* _mesa_function_pool[13227]: Uniform2fvARB (will be remapped) */ + /* _mesa_function_pool[13688]: Uniform2fvARB (will be remapped) */ "iip\0" "glUniform2fv\0" "glUniform2fvARB\0" "\0" - /* _mesa_function_pool[13261]: BufferParameteriAPPLE (will be remapped) */ + /* _mesa_function_pool[13722]: BufferParameteriAPPLE (will be remapped) */ "iii\0" "glBufferParameteriAPPLE\0" "\0" - /* _mesa_function_pool[13290]: MultiTexCoord3dvARB (offset 393) */ + /* _mesa_function_pool[13751]: MultiTexCoord3dvARB (offset 393) */ "ip\0" "glMultiTexCoord3dv\0" "glMultiTexCoord3dvARB\0" "\0" - /* _mesa_function_pool[13335]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[13796]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[13391]: DeleteObjectARB (will be remapped) */ + /* _mesa_function_pool[13852]: DeleteObjectARB (will be remapped) */ "i\0" "glDeleteObjectARB\0" "\0" - /* _mesa_function_pool[13412]: MatrixIndexPointerARB (dynamic) */ + /* _mesa_function_pool[13873]: MatrixIndexPointerARB (dynamic) */ "iiip\0" "glMatrixIndexPointerARB\0" "\0" - /* _mesa_function_pool[13442]: ProgramNamedParameter4dvNV (will be remapped) */ + /* _mesa_function_pool[13903]: ProgramNamedParameter4dvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4dvNV\0" "\0" - /* _mesa_function_pool[13477]: Tangent3fvEXT (dynamic) */ + /* _mesa_function_pool[13938]: Tangent3fvEXT (dynamic) */ "p\0" "glTangent3fvEXT\0" "\0" - /* _mesa_function_pool[13496]: Flush (offset 217) */ + /* _mesa_function_pool[13957]: Flush (offset 217) */ "\0" "glFlush\0" "\0" - /* _mesa_function_pool[13506]: Color4uiv (offset 38) */ + /* _mesa_function_pool[13967]: Color4uiv (offset 38) */ "p\0" "glColor4uiv\0" "\0" - /* _mesa_function_pool[13521]: GenVertexArrays (will be remapped) */ + /* _mesa_function_pool[13982]: VertexAttribI4iEXT (will be remapped) */ + "iiiii\0" + "glVertexAttribI4iEXT\0" + "\0" + /* _mesa_function_pool[14010]: GenVertexArrays (will be remapped) */ "ip\0" "glGenVertexArrays\0" "\0" - /* _mesa_function_pool[13543]: RasterPos3sv (offset 77) */ + /* _mesa_function_pool[14032]: Uniform3uivEXT (will be remapped) */ + "iip\0" + "glUniform3uivEXT\0" + "\0" + /* _mesa_function_pool[14054]: RasterPos3sv (offset 77) */ "p\0" "glRasterPos3sv\0" "\0" - /* _mesa_function_pool[13561]: BindFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[14072]: BindFramebufferEXT (will be remapped) */ "ii\0" "glBindFramebuffer\0" "glBindFramebufferEXT\0" "\0" - /* _mesa_function_pool[13604]: ReferencePlaneSGIX (dynamic) */ + /* _mesa_function_pool[14115]: ReferencePlaneSGIX (dynamic) */ "p\0" "glReferencePlaneSGIX\0" "\0" - /* _mesa_function_pool[13628]: PushAttrib (offset 219) */ + /* _mesa_function_pool[14139]: PushAttrib (offset 219) */ "i\0" "glPushAttrib\0" "\0" - /* _mesa_function_pool[13644]: RasterPos2i (offset 66) */ + /* _mesa_function_pool[14155]: RasterPos2i (offset 66) */ "ii\0" "glRasterPos2i\0" "\0" - /* _mesa_function_pool[13662]: ValidateProgramARB (will be remapped) */ + /* _mesa_function_pool[14173]: ValidateProgramARB (will be remapped) */ "i\0" "glValidateProgram\0" "glValidateProgramARB\0" "\0" - /* _mesa_function_pool[13704]: TexParameteriv (offset 181) */ + /* _mesa_function_pool[14215]: TexParameteriv (offset 181) */ "iip\0" "glTexParameteriv\0" "\0" - /* _mesa_function_pool[13726]: UnlockArraysEXT (will be remapped) */ + /* _mesa_function_pool[14237]: UnlockArraysEXT (will be remapped) */ "\0" "glUnlockArraysEXT\0" "\0" - /* _mesa_function_pool[13746]: TexCoord2fColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[14257]: TexCoord2fColor3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[13787]: WindowPos3fvMESA (will be remapped) */ + /* _mesa_function_pool[14298]: WindowPos3fvMESA (will be remapped) */ "p\0" "glWindowPos3fv\0" "glWindowPos3fvARB\0" "glWindowPos3fvMESA\0" "\0" - /* _mesa_function_pool[13842]: RasterPos2f (offset 64) */ + /* _mesa_function_pool[14353]: RasterPos2f (offset 64) */ "ff\0" "glRasterPos2f\0" "\0" - /* _mesa_function_pool[13860]: VertexAttrib1svNV (will be remapped) */ + /* _mesa_function_pool[14371]: VertexAttrib1svNV (will be remapped) */ "ip\0" "glVertexAttrib1svNV\0" "\0" - /* _mesa_function_pool[13884]: RasterPos2d (offset 62) */ + /* _mesa_function_pool[14395]: RasterPos2d (offset 62) */ "dd\0" "glRasterPos2d\0" "\0" - /* _mesa_function_pool[13902]: RasterPos3fv (offset 73) */ + /* _mesa_function_pool[14413]: RasterPos3fv (offset 73) */ "p\0" "glRasterPos3fv\0" "\0" - /* _mesa_function_pool[13920]: CopyTexSubImage3D (offset 373) */ + /* _mesa_function_pool[14431]: CopyTexSubImage3D (offset 373) */ "iiiiiiiii\0" "glCopyTexSubImage3D\0" "glCopyTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[13974]: VertexAttrib2dARB (will be remapped) */ + /* _mesa_function_pool[14485]: VertexAttrib2dARB (will be remapped) */ "idd\0" "glVertexAttrib2d\0" "glVertexAttrib2dARB\0" "\0" - /* _mesa_function_pool[14016]: Color4ub (offset 35) */ + /* _mesa_function_pool[14527]: Color4ub (offset 35) */ "iiii\0" "glColor4ub\0" "\0" - /* _mesa_function_pool[14033]: GetInteger64v (will be remapped) */ + /* _mesa_function_pool[14544]: GetInteger64v (will be remapped) */ "ip\0" "glGetInteger64v\0" "\0" - /* _mesa_function_pool[14053]: TextureColorMaskSGIS (dynamic) */ + /* _mesa_function_pool[14564]: TextureColorMaskSGIS (dynamic) */ "iiii\0" "glTextureColorMaskSGIS\0" "\0" - /* _mesa_function_pool[14082]: RasterPos2s (offset 68) */ + /* _mesa_function_pool[14593]: RasterPos2s (offset 68) */ "ii\0" "glRasterPos2s\0" "\0" - /* _mesa_function_pool[14100]: GetColorTable (offset 343) */ + /* _mesa_function_pool[14611]: GetColorTable (offset 343) */ "iiip\0" "glGetColorTable\0" "glGetColorTableSGI\0" "glGetColorTableEXT\0" "\0" - /* _mesa_function_pool[14160]: SelectBuffer (offset 195) */ + /* _mesa_function_pool[14671]: SelectBuffer (offset 195) */ "ip\0" "glSelectBuffer\0" "\0" - /* _mesa_function_pool[14179]: Indexiv (offset 49) */ + /* _mesa_function_pool[14690]: Indexiv (offset 49) */ "p\0" "glIndexiv\0" "\0" - /* _mesa_function_pool[14192]: TexCoord3i (offset 114) */ + /* _mesa_function_pool[14703]: TexCoord3i (offset 114) */ "iii\0" "glTexCoord3i\0" "\0" - /* _mesa_function_pool[14210]: CopyColorTable (offset 342) */ + /* _mesa_function_pool[14721]: CopyColorTable (offset 342) */ "iiiii\0" "glCopyColorTable\0" "glCopyColorTableSGI\0" "\0" - /* _mesa_function_pool[14254]: GetHistogramParameterfv (offset 362) */ + /* _mesa_function_pool[14765]: GetHistogramParameterfv (offset 362) */ "iip\0" "glGetHistogramParameterfv\0" "glGetHistogramParameterfvEXT\0" "\0" - /* _mesa_function_pool[14314]: Frustum (offset 289) */ + /* _mesa_function_pool[14825]: Frustum (offset 289) */ "dddddd\0" "glFrustum\0" "\0" - /* _mesa_function_pool[14332]: GetString (offset 275) */ + /* _mesa_function_pool[14843]: GetString (offset 275) */ "i\0" "glGetString\0" "\0" - /* _mesa_function_pool[14347]: ColorPointervINTEL (dynamic) */ + /* _mesa_function_pool[14858]: ColorPointervINTEL (dynamic) */ "iip\0" "glColorPointervINTEL\0" "\0" - /* _mesa_function_pool[14373]: TexEnvf (offset 184) */ + /* _mesa_function_pool[14884]: TexEnvf (offset 184) */ "iif\0" "glTexEnvf\0" "\0" - /* _mesa_function_pool[14388]: TexCoord3d (offset 110) */ + /* _mesa_function_pool[14899]: TexCoord3d (offset 110) */ "ddd\0" "glTexCoord3d\0" "\0" - /* _mesa_function_pool[14406]: AlphaFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[14917]: AlphaFragmentOp1ATI (will be remapped) */ "iiiiii\0" "glAlphaFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[14436]: TexCoord3f (offset 112) */ + /* _mesa_function_pool[14947]: TexCoord3f (offset 112) */ "fff\0" "glTexCoord3f\0" "\0" - /* _mesa_function_pool[14454]: MultiTexCoord3ivARB (offset 397) */ + /* _mesa_function_pool[14965]: MultiTexCoord3ivARB (offset 397) */ "ip\0" "glMultiTexCoord3iv\0" "glMultiTexCoord3ivARB\0" "\0" - /* _mesa_function_pool[14499]: MultiTexCoord2sARB (offset 390) */ + /* _mesa_function_pool[15010]: MultiTexCoord2sARB (offset 390) */ "iii\0" "glMultiTexCoord2s\0" "glMultiTexCoord2sARB\0" "\0" - /* _mesa_function_pool[14543]: VertexAttrib1dvARB (will be remapped) */ + /* _mesa_function_pool[15054]: VertexAttrib1dvARB (will be remapped) */ "ip\0" "glVertexAttrib1dv\0" "glVertexAttrib1dvARB\0" "\0" - /* _mesa_function_pool[14586]: DeleteTextures (offset 327) */ + /* _mesa_function_pool[15097]: DeleteTextures (offset 327) */ "ip\0" "glDeleteTextures\0" "glDeleteTexturesEXT\0" "\0" - /* _mesa_function_pool[14627]: TexCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[15138]: TexCoordPointerEXT (will be remapped) */ "iiiip\0" "glTexCoordPointerEXT\0" "\0" - /* _mesa_function_pool[14655]: TexSubImage4DSGIS (dynamic) */ + /* _mesa_function_pool[15166]: TexSubImage4DSGIS (dynamic) */ "iiiiiiiiiiiip\0" "glTexSubImage4DSGIS\0" "\0" - /* _mesa_function_pool[14690]: TexCoord3s (offset 116) */ + /* _mesa_function_pool[15201]: TexCoord3s (offset 116) */ "iii\0" "glTexCoord3s\0" "\0" - /* _mesa_function_pool[14708]: GetTexLevelParameteriv (offset 285) */ + /* _mesa_function_pool[15219]: GetTexLevelParameteriv (offset 285) */ "iiip\0" "glGetTexLevelParameteriv\0" "\0" - /* _mesa_function_pool[14739]: DrawArraysInstanced (will be remapped) */ + /* _mesa_function_pool[15250]: DrawArraysInstanced (will be remapped) */ "iiii\0" "glDrawArraysInstanced\0" "glDrawArraysInstancedARB\0" "glDrawArraysInstancedEXT\0" "\0" - /* _mesa_function_pool[14817]: CombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[15328]: CombinerStageParameterfvNV (dynamic) */ "iip\0" "glCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[14851]: StopInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[15362]: StopInstrumentsSGIX (dynamic) */ "i\0" "glStopInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[14876]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[15387]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ "fffffffffffffff\0" "glTexCoord4fColor4fNormal3fVertex4fSUN\0" "\0" - /* _mesa_function_pool[14932]: ClearAccum (offset 204) */ + /* _mesa_function_pool[15443]: ClearAccum (offset 204) */ "ffff\0" "glClearAccum\0" "\0" - /* _mesa_function_pool[14951]: DeformSGIX (dynamic) */ + /* _mesa_function_pool[15462]: DeformSGIX (dynamic) */ "i\0" "glDeformSGIX\0" "\0" - /* _mesa_function_pool[14967]: GetVertexAttribfvARB (will be remapped) */ + /* _mesa_function_pool[15478]: GetVertexAttribfvARB (will be remapped) */ "iip\0" "glGetVertexAttribfv\0" "glGetVertexAttribfvARB\0" "\0" - /* _mesa_function_pool[15015]: SecondaryColor3ivEXT (will be remapped) */ + /* _mesa_function_pool[15526]: SecondaryColor3ivEXT (will be remapped) */ "p\0" "glSecondaryColor3iv\0" "glSecondaryColor3ivEXT\0" "\0" - /* _mesa_function_pool[15061]: TexCoord4iv (offset 123) */ + /* _mesa_function_pool[15572]: TexCoord4iv (offset 123) */ "p\0" "glTexCoord4iv\0" "\0" - /* _mesa_function_pool[15078]: UniformMatrix4x2fv (will be remapped) */ + /* _mesa_function_pool[15589]: VertexAttribI4uiEXT (will be remapped) */ + "iiiii\0" + "glVertexAttribI4uiEXT\0" + "\0" + /* _mesa_function_pool[15618]: UniformMatrix4x2fv (will be remapped) */ "iiip\0" "glUniformMatrix4x2fv\0" "\0" - /* _mesa_function_pool[15105]: GetDetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[15645]: GetDetailTexFuncSGIS (dynamic) */ "ip\0" "glGetDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[15132]: GetCombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[15672]: GetCombinerStageParameterfvNV (dynamic) */ "iip\0" "glGetCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[15169]: PolygonOffset (offset 319) */ + /* _mesa_function_pool[15709]: PolygonOffset (offset 319) */ "ff\0" "glPolygonOffset\0" "\0" - /* _mesa_function_pool[15189]: BindVertexArray (will be remapped) */ + /* _mesa_function_pool[15729]: BindVertexArray (will be remapped) */ "i\0" "glBindVertexArray\0" "\0" - /* _mesa_function_pool[15210]: Color4ubVertex2fvSUN (dynamic) */ + /* _mesa_function_pool[15750]: Color4ubVertex2fvSUN (dynamic) */ "pp\0" "glColor4ubVertex2fvSUN\0" "\0" - /* _mesa_function_pool[15237]: Rectd (offset 86) */ + /* _mesa_function_pool[15777]: Rectd (offset 86) */ "dddd\0" "glRectd\0" "\0" - /* _mesa_function_pool[15251]: TexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[15791]: TexFilterFuncSGIS (dynamic) */ "iiip\0" "glTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[15277]: SampleMaskSGIS (will be remapped) */ + /* _mesa_function_pool[15817]: SampleMaskSGIS (will be remapped) */ "fi\0" "glSampleMaskSGIS\0" "glSampleMaskEXT\0" "\0" - /* _mesa_function_pool[15314]: GetAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[15854]: VertexAttribI4ubvEXT (will be remapped) */ + "ip\0" + "glVertexAttribI4ubvEXT\0" + "\0" + /* _mesa_function_pool[15881]: GetAttribLocationARB (will be remapped) */ "ip\0" "glGetAttribLocation\0" "glGetAttribLocationARB\0" "\0" - /* _mesa_function_pool[15361]: RasterPos3i (offset 74) */ + /* _mesa_function_pool[15928]: RasterPos3i (offset 74) */ "iii\0" "glRasterPos3i\0" "\0" - /* _mesa_function_pool[15380]: VertexAttrib4ubvARB (will be remapped) */ + /* _mesa_function_pool[15947]: VertexAttrib4ubvARB (will be remapped) */ "ip\0" "glVertexAttrib4ubv\0" "glVertexAttrib4ubvARB\0" "\0" - /* _mesa_function_pool[15425]: DetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[15992]: DetailTexFuncSGIS (dynamic) */ "iip\0" "glDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[15450]: Normal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[16017]: Normal3fVertex3fSUN (dynamic) */ "ffffff\0" "glNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[15480]: CopyTexImage2D (offset 324) */ + /* _mesa_function_pool[16047]: CopyTexImage2D (offset 324) */ "iiiiiiii\0" "glCopyTexImage2D\0" "glCopyTexImage2DEXT\0" "\0" - /* _mesa_function_pool[15527]: GetBufferPointervARB (will be remapped) */ + /* _mesa_function_pool[16094]: GetBufferPointervARB (will be remapped) */ "iip\0" "glGetBufferPointerv\0" "glGetBufferPointervARB\0" "\0" - /* _mesa_function_pool[15575]: ProgramEnvParameter4fARB (will be remapped) */ + /* _mesa_function_pool[16142]: ProgramEnvParameter4fARB (will be remapped) */ "iiffff\0" "glProgramEnvParameter4fARB\0" "glProgramParameter4fNV\0" "\0" - /* _mesa_function_pool[15633]: Uniform3ivARB (will be remapped) */ + /* _mesa_function_pool[16200]: Uniform3ivARB (will be remapped) */ "iip\0" "glUniform3iv\0" "glUniform3ivARB\0" "\0" - /* _mesa_function_pool[15667]: Lightfv (offset 160) */ + /* _mesa_function_pool[16234]: Lightfv (offset 160) */ "iip\0" "glLightfv\0" "\0" - /* _mesa_function_pool[15682]: PrimitiveRestartIndexNV (will be remapped) */ + /* _mesa_function_pool[16249]: PrimitiveRestartIndexNV (will be remapped) */ "i\0" "glPrimitiveRestartIndexNV\0" "\0" - /* _mesa_function_pool[15711]: ClearDepth (offset 208) */ + /* _mesa_function_pool[16278]: ClearDepth (offset 208) */ "d\0" "glClearDepth\0" "\0" - /* _mesa_function_pool[15727]: GetFenceivNV (will be remapped) */ + /* _mesa_function_pool[16294]: GetFenceivNV (will be remapped) */ "iip\0" "glGetFenceivNV\0" "\0" - /* _mesa_function_pool[15747]: WindowPos4dvMESA (will be remapped) */ + /* _mesa_function_pool[16314]: WindowPos4dvMESA (will be remapped) */ "p\0" "glWindowPos4dvMESA\0" "\0" - /* _mesa_function_pool[15769]: ColorSubTable (offset 346) */ + /* _mesa_function_pool[16336]: ColorSubTable (offset 346) */ "iiiiip\0" "glColorSubTable\0" "glColorSubTableEXT\0" "\0" - /* _mesa_function_pool[15812]: Color4fv (offset 30) */ + /* _mesa_function_pool[16379]: Color4fv (offset 30) */ "p\0" "glColor4fv\0" "\0" - /* _mesa_function_pool[15826]: MultiTexCoord4ivARB (offset 405) */ + /* _mesa_function_pool[16393]: MultiTexCoord4ivARB (offset 405) */ "ip\0" "glMultiTexCoord4iv\0" "glMultiTexCoord4ivARB\0" "\0" - /* _mesa_function_pool[15871]: DrawElementsInstanced (will be remapped) */ + /* _mesa_function_pool[16438]: DrawElementsInstanced (will be remapped) */ "iiipi\0" "glDrawElementsInstanced\0" "glDrawElementsInstancedARB\0" "glDrawElementsInstancedEXT\0" "\0" - /* _mesa_function_pool[15956]: ColorPointer (offset 308) */ + /* _mesa_function_pool[16523]: ColorPointer (offset 308) */ "iiip\0" "glColorPointer\0" "\0" - /* _mesa_function_pool[15977]: Rects (offset 92) */ + /* _mesa_function_pool[16544]: Rects (offset 92) */ "iiii\0" "glRects\0" "\0" - /* _mesa_function_pool[15991]: GetMapAttribParameterfvNV (dynamic) */ + /* _mesa_function_pool[16558]: GetMapAttribParameterfvNV (dynamic) */ "iiip\0" "glGetMapAttribParameterfvNV\0" "\0" - /* _mesa_function_pool[16025]: CreateShaderProgramEXT (will be remapped) */ + /* _mesa_function_pool[16592]: CreateShaderProgramEXT (will be remapped) */ "ip\0" "glCreateShaderProgramEXT\0" "\0" - /* _mesa_function_pool[16054]: ActiveProgramEXT (will be remapped) */ + /* _mesa_function_pool[16621]: ActiveProgramEXT (will be remapped) */ "i\0" "glActiveProgramEXT\0" "\0" - /* _mesa_function_pool[16076]: Lightiv (offset 162) */ + /* _mesa_function_pool[16643]: Lightiv (offset 162) */ "iip\0" "glLightiv\0" "\0" - /* _mesa_function_pool[16091]: VertexAttrib4sARB (will be remapped) */ + /* _mesa_function_pool[16658]: VertexAttrib4sARB (will be remapped) */ "iiiii\0" "glVertexAttrib4s\0" "glVertexAttrib4sARB\0" "\0" - /* _mesa_function_pool[16135]: GetQueryObjectuivARB (will be remapped) */ + /* _mesa_function_pool[16702]: GetQueryObjectuivARB (will be remapped) */ "iip\0" "glGetQueryObjectuiv\0" "glGetQueryObjectuivARB\0" "\0" - /* _mesa_function_pool[16183]: GetTexParameteriv (offset 283) */ + /* _mesa_function_pool[16750]: GetTexParameteriv (offset 283) */ "iip\0" "glGetTexParameteriv\0" "\0" - /* _mesa_function_pool[16208]: MapParameterivNV (dynamic) */ + /* _mesa_function_pool[16775]: MapParameterivNV (dynamic) */ "iip\0" "glMapParameterivNV\0" "\0" - /* _mesa_function_pool[16232]: GenRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[16799]: GenRenderbuffersEXT (will be remapped) */ "ip\0" "glGenRenderbuffers\0" "glGenRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[16277]: VertexAttrib2dvARB (will be remapped) */ + /* _mesa_function_pool[16844]: VertexAttrib2dvARB (will be remapped) */ "ip\0" "glVertexAttrib2dv\0" "glVertexAttrib2dvARB\0" "\0" - /* _mesa_function_pool[16320]: EdgeFlagPointerEXT (will be remapped) */ + /* _mesa_function_pool[16887]: EdgeFlagPointerEXT (will be remapped) */ "iip\0" "glEdgeFlagPointerEXT\0" "\0" - /* _mesa_function_pool[16346]: VertexAttribs2svNV (will be remapped) */ + /* _mesa_function_pool[16913]: VertexAttribs2svNV (will be remapped) */ "iip\0" "glVertexAttribs2svNV\0" "\0" - /* _mesa_function_pool[16372]: WeightbvARB (dynamic) */ + /* _mesa_function_pool[16939]: WeightbvARB (dynamic) */ "ip\0" "glWeightbvARB\0" "\0" - /* _mesa_function_pool[16390]: VertexAttrib2fvARB (will be remapped) */ + /* _mesa_function_pool[16957]: VertexAttrib2fvARB (will be remapped) */ "ip\0" "glVertexAttrib2fv\0" "glVertexAttrib2fvARB\0" "\0" - /* _mesa_function_pool[16433]: GetBufferParameterivARB (will be remapped) */ + /* _mesa_function_pool[17000]: GetBufferParameterivARB (will be remapped) */ "iip\0" "glGetBufferParameteriv\0" "glGetBufferParameterivARB\0" "\0" - /* _mesa_function_pool[16487]: Rectdv (offset 87) */ + /* _mesa_function_pool[17054]: Rectdv (offset 87) */ "pp\0" "glRectdv\0" "\0" - /* _mesa_function_pool[16500]: ListParameteriSGIX (dynamic) */ + /* _mesa_function_pool[17067]: ListParameteriSGIX (dynamic) */ "iii\0" "glListParameteriSGIX\0" "\0" - /* _mesa_function_pool[16526]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[17093]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffff\0" "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[16585]: InstrumentsBufferSGIX (dynamic) */ + /* _mesa_function_pool[17152]: InstrumentsBufferSGIX (dynamic) */ "ip\0" "glInstrumentsBufferSGIX\0" "\0" - /* _mesa_function_pool[16613]: VertexAttrib4NivARB (will be remapped) */ + /* _mesa_function_pool[17180]: VertexAttrib4NivARB (will be remapped) */ "ip\0" "glVertexAttrib4Niv\0" "glVertexAttrib4NivARB\0" "\0" - /* _mesa_function_pool[16658]: GetAttachedShaders (will be remapped) */ + /* _mesa_function_pool[17225]: GetAttachedShaders (will be remapped) */ "iipp\0" "glGetAttachedShaders\0" "\0" - /* _mesa_function_pool[16685]: GenVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[17252]: GenVertexArraysAPPLE (will be remapped) */ "ip\0" "glGenVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[16712]: Materialiv (offset 172) */ + /* _mesa_function_pool[17279]: Materialiv (offset 172) */ "iip\0" "glMaterialiv\0" "\0" - /* _mesa_function_pool[16730]: PushClientAttrib (offset 335) */ + /* _mesa_function_pool[17297]: PushClientAttrib (offset 335) */ "i\0" "glPushClientAttrib\0" "\0" - /* _mesa_function_pool[16752]: ProgramEnvParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[17319]: ProgramEnvParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramEnvParameters4fvEXT\0" "\0" - /* _mesa_function_pool[16787]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[17354]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[16833]: WindowPos2iMESA (will be remapped) */ + /* _mesa_function_pool[17400]: WindowPos2iMESA (will be remapped) */ "ii\0" "glWindowPos2i\0" "glWindowPos2iARB\0" "glWindowPos2iMESA\0" "\0" - /* _mesa_function_pool[16886]: SecondaryColor3fvEXT (will be remapped) */ + /* _mesa_function_pool[17453]: SecondaryColor3fvEXT (will be remapped) */ "p\0" "glSecondaryColor3fv\0" "glSecondaryColor3fvEXT\0" "\0" - /* _mesa_function_pool[16932]: PolygonMode (offset 174) */ + /* _mesa_function_pool[17499]: PolygonMode (offset 174) */ "ii\0" "glPolygonMode\0" "\0" - /* _mesa_function_pool[16950]: CompressedTexSubImage1DARB (will be remapped) */ + /* _mesa_function_pool[17517]: CompressedTexSubImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexSubImage1D\0" "glCompressedTexSubImage1DARB\0" "\0" - /* _mesa_function_pool[17014]: GetVertexAttribivNV (will be remapped) */ + /* _mesa_function_pool[17581]: VertexAttribI1iEXT (will be remapped) */ + "ii\0" + "glVertexAttribI1iEXT\0" + "\0" + /* _mesa_function_pool[17606]: GetVertexAttribivNV (will be remapped) */ "iip\0" "glGetVertexAttribivNV\0" "\0" - /* _mesa_function_pool[17041]: GetProgramStringARB (will be remapped) */ + /* _mesa_function_pool[17633]: GetProgramStringARB (will be remapped) */ "iip\0" "glGetProgramStringARB\0" "\0" - /* _mesa_function_pool[17068]: TexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[17660]: VertexAttribIPointerEXT (will be remapped) */ + "iiiip\0" + "glVertexAttribIPointerEXT\0" + "\0" + /* _mesa_function_pool[17693]: TexBumpParameterfvATI (will be remapped) */ "ip\0" "glTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[17096]: CompileShaderARB (will be remapped) */ + /* _mesa_function_pool[17721]: CompileShaderARB (will be remapped) */ "i\0" "glCompileShader\0" "glCompileShaderARB\0" "\0" - /* _mesa_function_pool[17134]: DeleteShader (will be remapped) */ + /* _mesa_function_pool[17759]: DeleteShader (will be remapped) */ "i\0" "glDeleteShader\0" "\0" - /* _mesa_function_pool[17152]: DisableClientState (offset 309) */ + /* _mesa_function_pool[17777]: DisableClientState (offset 309) */ "i\0" "glDisableClientState\0" "\0" - /* _mesa_function_pool[17176]: TexGeni (offset 192) */ + /* _mesa_function_pool[17801]: TexGeni (offset 192) */ "iii\0" "glTexGeni\0" "\0" - /* _mesa_function_pool[17191]: TexGenf (offset 190) */ + /* _mesa_function_pool[17816]: TexGenf (offset 190) */ "iif\0" "glTexGenf\0" "\0" - /* _mesa_function_pool[17206]: Uniform3fARB (will be remapped) */ + /* _mesa_function_pool[17831]: Uniform3fARB (will be remapped) */ "ifff\0" "glUniform3f\0" "glUniform3fARB\0" "\0" - /* _mesa_function_pool[17239]: TexGend (offset 188) */ + /* _mesa_function_pool[17864]: TexGend (offset 188) */ "iid\0" "glTexGend\0" "\0" - /* _mesa_function_pool[17254]: ListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[17879]: ListParameterfvSGIX (dynamic) */ "iip\0" "glListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[17281]: GetPolygonStipple (offset 274) */ + /* _mesa_function_pool[17906]: GetPolygonStipple (offset 274) */ "p\0" "glGetPolygonStipple\0" "\0" - /* _mesa_function_pool[17304]: Tangent3dvEXT (dynamic) */ + /* _mesa_function_pool[17929]: Tangent3dvEXT (dynamic) */ "p\0" "glTangent3dvEXT\0" "\0" - /* _mesa_function_pool[17323]: BindBufferOffsetEXT (will be remapped) */ + /* _mesa_function_pool[17948]: BindBufferOffsetEXT (will be remapped) */ "iiii\0" "glBindBufferOffsetEXT\0" "\0" - /* _mesa_function_pool[17351]: WindowPos3sMESA (will be remapped) */ + /* _mesa_function_pool[17976]: WindowPos3sMESA (will be remapped) */ "iii\0" "glWindowPos3s\0" "glWindowPos3sARB\0" "glWindowPos3sMESA\0" "\0" - /* _mesa_function_pool[17405]: VertexAttrib2svNV (will be remapped) */ + /* _mesa_function_pool[18030]: VertexAttrib2svNV (will be remapped) */ "ip\0" "glVertexAttrib2svNV\0" "\0" - /* _mesa_function_pool[17429]: DisableIndexedEXT (will be remapped) */ + /* _mesa_function_pool[18054]: DisableIndexedEXT (will be remapped) */ "ii\0" "glDisableIndexedEXT\0" "\0" - /* _mesa_function_pool[17453]: BindBufferBaseEXT (will be remapped) */ + /* _mesa_function_pool[18078]: BindBufferBaseEXT (will be remapped) */ "iii\0" "glBindBufferBaseEXT\0" "glBindBufferBase\0" "\0" - /* _mesa_function_pool[17495]: TexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[18120]: TexCoord2fVertex3fvSUN (dynamic) */ "pp\0" "glTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[17524]: WindowPos4sMESA (will be remapped) */ + /* _mesa_function_pool[18149]: WindowPos4sMESA (will be remapped) */ "iiii\0" "glWindowPos4sMESA\0" "\0" - /* _mesa_function_pool[17548]: VertexAttrib4NuivARB (will be remapped) */ + /* _mesa_function_pool[18173]: VertexAttrib4NuivARB (will be remapped) */ "ip\0" "glVertexAttrib4Nuiv\0" "glVertexAttrib4NuivARB\0" "\0" - /* _mesa_function_pool[17595]: ClientActiveTextureARB (offset 375) */ + /* _mesa_function_pool[18220]: ClientActiveTextureARB (offset 375) */ "i\0" "glClientActiveTexture\0" "glClientActiveTextureARB\0" "\0" - /* _mesa_function_pool[17645]: PixelTexGenSGIX (will be remapped) */ + /* _mesa_function_pool[18270]: PixelTexGenSGIX (will be remapped) */ "i\0" "glPixelTexGenSGIX\0" "\0" - /* _mesa_function_pool[17666]: ReplacementCodeusvSUN (dynamic) */ + /* _mesa_function_pool[18291]: ReplacementCodeusvSUN (dynamic) */ "p\0" "glReplacementCodeusvSUN\0" "\0" - /* _mesa_function_pool[17693]: Uniform4fARB (will be remapped) */ + /* _mesa_function_pool[18318]: Uniform4fARB (will be remapped) */ "iffff\0" "glUniform4f\0" "glUniform4fARB\0" "\0" - /* _mesa_function_pool[17727]: Color4sv (offset 34) */ + /* _mesa_function_pool[18352]: Color4sv (offset 34) */ "p\0" "glColor4sv\0" "\0" - /* _mesa_function_pool[17741]: FlushMappedBufferRange (will be remapped) */ + /* _mesa_function_pool[18366]: FlushMappedBufferRange (will be remapped) */ "iii\0" "glFlushMappedBufferRange\0" "\0" - /* _mesa_function_pool[17771]: IsProgramNV (will be remapped) */ + /* _mesa_function_pool[18396]: IsProgramNV (will be remapped) */ "i\0" "glIsProgramARB\0" "glIsProgramNV\0" "\0" - /* _mesa_function_pool[17803]: FlushMappedBufferRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[18428]: FlushMappedBufferRangeAPPLE (will be remapped) */ "iii\0" "glFlushMappedBufferRangeAPPLE\0" "\0" - /* _mesa_function_pool[17838]: PixelZoom (offset 246) */ + /* _mesa_function_pool[18463]: PixelZoom (offset 246) */ "ff\0" "glPixelZoom\0" "\0" - /* _mesa_function_pool[17854]: ReplacementCodePointerSUN (dynamic) */ + /* _mesa_function_pool[18479]: ReplacementCodePointerSUN (dynamic) */ "iip\0" "glReplacementCodePointerSUN\0" "\0" - /* _mesa_function_pool[17887]: ProgramEnvParameter4dARB (will be remapped) */ + /* _mesa_function_pool[18512]: ProgramEnvParameter4dARB (will be remapped) */ "iidddd\0" "glProgramEnvParameter4dARB\0" "glProgramParameter4dNV\0" "\0" - /* _mesa_function_pool[17945]: ColorTableParameterfv (offset 340) */ + /* _mesa_function_pool[18570]: ColorTableParameterfv (offset 340) */ "iip\0" "glColorTableParameterfv\0" "glColorTableParameterfvSGI\0" "\0" - /* _mesa_function_pool[18001]: FragmentLightModelfSGIX (dynamic) */ + /* _mesa_function_pool[18626]: FragmentLightModelfSGIX (dynamic) */ "if\0" "glFragmentLightModelfSGIX\0" "\0" - /* _mesa_function_pool[18031]: Binormal3bvEXT (dynamic) */ + /* _mesa_function_pool[18656]: Binormal3bvEXT (dynamic) */ "p\0" "glBinormal3bvEXT\0" "\0" - /* _mesa_function_pool[18051]: PixelMapuiv (offset 252) */ + /* _mesa_function_pool[18676]: PixelMapuiv (offset 252) */ "iip\0" "glPixelMapuiv\0" "\0" - /* _mesa_function_pool[18070]: Color3dv (offset 12) */ + /* _mesa_function_pool[18695]: Color3dv (offset 12) */ "p\0" "glColor3dv\0" "\0" - /* _mesa_function_pool[18084]: IsTexture (offset 330) */ + /* _mesa_function_pool[18709]: IsTexture (offset 330) */ "i\0" "glIsTexture\0" "glIsTextureEXT\0" "\0" - /* _mesa_function_pool[18114]: VertexWeightfvEXT (dynamic) */ + /* _mesa_function_pool[18739]: VertexWeightfvEXT (dynamic) */ "p\0" "glVertexWeightfvEXT\0" "\0" - /* _mesa_function_pool[18137]: VertexAttrib1dARB (will be remapped) */ + /* _mesa_function_pool[18762]: VertexAttrib1dARB (will be remapped) */ "id\0" "glVertexAttrib1d\0" "glVertexAttrib1dARB\0" "\0" - /* _mesa_function_pool[18178]: ImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[18803]: ImageTransformParameterivHP (dynamic) */ "iip\0" "glImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[18213]: TexCoord4i (offset 122) */ + /* _mesa_function_pool[18838]: TexCoord4i (offset 122) */ "iiii\0" "glTexCoord4i\0" "\0" - /* _mesa_function_pool[18232]: DeleteQueriesARB (will be remapped) */ + /* _mesa_function_pool[18857]: DeleteQueriesARB (will be remapped) */ "ip\0" "glDeleteQueries\0" "glDeleteQueriesARB\0" "\0" - /* _mesa_function_pool[18271]: Color4ubVertex2fSUN (dynamic) */ + /* _mesa_function_pool[18896]: Color4ubVertex2fSUN (dynamic) */ "iiiiff\0" "glColor4ubVertex2fSUN\0" "\0" - /* _mesa_function_pool[18301]: FragmentColorMaterialSGIX (dynamic) */ + /* _mesa_function_pool[18926]: FragmentColorMaterialSGIX (dynamic) */ "ii\0" "glFragmentColorMaterialSGIX\0" "\0" - /* _mesa_function_pool[18333]: CurrentPaletteMatrixARB (dynamic) */ + /* _mesa_function_pool[18958]: CurrentPaletteMatrixARB (dynamic) */ "i\0" "glCurrentPaletteMatrixARB\0" "\0" - /* _mesa_function_pool[18362]: GetMapdv (offset 266) */ + /* _mesa_function_pool[18987]: GetMapdv (offset 266) */ "iip\0" "glGetMapdv\0" "\0" - /* _mesa_function_pool[18378]: ObjectPurgeableAPPLE (will be remapped) */ + /* _mesa_function_pool[19003]: ObjectPurgeableAPPLE (will be remapped) */ "iii\0" "glObjectPurgeableAPPLE\0" "\0" - /* _mesa_function_pool[18406]: SamplePatternSGIS (will be remapped) */ + /* _mesa_function_pool[19031]: SamplePatternSGIS (will be remapped) */ "i\0" "glSamplePatternSGIS\0" "glSamplePatternEXT\0" "\0" - /* _mesa_function_pool[18448]: PixelStoref (offset 249) */ + /* _mesa_function_pool[19073]: PixelStoref (offset 249) */ "if\0" "glPixelStoref\0" "\0" - /* _mesa_function_pool[18466]: IsQueryARB (will be remapped) */ + /* _mesa_function_pool[19091]: IsQueryARB (will be remapped) */ "i\0" "glIsQuery\0" "glIsQueryARB\0" "\0" - /* _mesa_function_pool[18492]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[19117]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ "iiiiifff\0" "glReplacementCodeuiColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[18541]: PixelStorei (offset 250) */ + /* _mesa_function_pool[19166]: PixelStorei (offset 250) */ "ii\0" "glPixelStorei\0" "\0" - /* _mesa_function_pool[18559]: VertexAttrib4usvARB (will be remapped) */ + /* _mesa_function_pool[19184]: VertexAttrib4usvARB (will be remapped) */ "ip\0" "glVertexAttrib4usv\0" "glVertexAttrib4usvARB\0" "\0" - /* _mesa_function_pool[18604]: LinkProgramARB (will be remapped) */ + /* _mesa_function_pool[19229]: LinkProgramARB (will be remapped) */ "i\0" "glLinkProgram\0" "glLinkProgramARB\0" "\0" - /* _mesa_function_pool[18638]: VertexAttrib2fNV (will be remapped) */ + /* _mesa_function_pool[19263]: VertexAttrib2fNV (will be remapped) */ "iff\0" "glVertexAttrib2fNV\0" "\0" - /* _mesa_function_pool[18662]: ShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[19287]: ShaderSourceARB (will be remapped) */ "iipp\0" "glShaderSource\0" "glShaderSourceARB\0" "\0" - /* _mesa_function_pool[18701]: FragmentMaterialiSGIX (dynamic) */ + /* _mesa_function_pool[19326]: FragmentMaterialiSGIX (dynamic) */ "iii\0" "glFragmentMaterialiSGIX\0" "\0" - /* _mesa_function_pool[18730]: EvalCoord2dv (offset 233) */ + /* _mesa_function_pool[19355]: EvalCoord2dv (offset 233) */ "p\0" "glEvalCoord2dv\0" "\0" - /* _mesa_function_pool[18748]: VertexAttrib3svARB (will be remapped) */ + /* _mesa_function_pool[19373]: VertexAttrib3svARB (will be remapped) */ "ip\0" "glVertexAttrib3sv\0" "glVertexAttrib3svARB\0" "\0" - /* _mesa_function_pool[18791]: ColorMaterial (offset 151) */ + /* _mesa_function_pool[19416]: ColorMaterial (offset 151) */ "ii\0" "glColorMaterial\0" "\0" - /* _mesa_function_pool[18811]: CompressedTexSubImage3DARB (will be remapped) */ + /* _mesa_function_pool[19436]: CompressedTexSubImage3DARB (will be remapped) */ "iiiiiiiiiip\0" "glCompressedTexSubImage3D\0" "glCompressedTexSubImage3DARB\0" "\0" - /* _mesa_function_pool[18879]: WindowPos2ivMESA (will be remapped) */ + /* _mesa_function_pool[19504]: WindowPos2ivMESA (will be remapped) */ "p\0" "glWindowPos2iv\0" "glWindowPos2ivARB\0" "glWindowPos2ivMESA\0" "\0" - /* _mesa_function_pool[18934]: IsFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[19559]: IsFramebufferEXT (will be remapped) */ "i\0" "glIsFramebuffer\0" "glIsFramebufferEXT\0" "\0" - /* _mesa_function_pool[18972]: Uniform4ivARB (will be remapped) */ + /* _mesa_function_pool[19597]: Uniform4ivARB (will be remapped) */ "iip\0" "glUniform4iv\0" "glUniform4ivARB\0" "\0" - /* _mesa_function_pool[19006]: GetVertexAttribdvARB (will be remapped) */ + /* _mesa_function_pool[19631]: GetVertexAttribdvARB (will be remapped) */ "iip\0" "glGetVertexAttribdv\0" "glGetVertexAttribdvARB\0" "\0" - /* _mesa_function_pool[19054]: TexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[19679]: TexBumpParameterivATI (will be remapped) */ "ip\0" "glTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[19082]: GetSeparableFilter (offset 359) */ + /* _mesa_function_pool[19707]: GetSeparableFilter (offset 359) */ "iiippp\0" "glGetSeparableFilter\0" "glGetSeparableFilterEXT\0" "\0" - /* _mesa_function_pool[19135]: Binormal3dEXT (dynamic) */ + /* _mesa_function_pool[19760]: Binormal3dEXT (dynamic) */ "ddd\0" "glBinormal3dEXT\0" "\0" - /* _mesa_function_pool[19156]: SpriteParameteriSGIX (dynamic) */ + /* _mesa_function_pool[19781]: SpriteParameteriSGIX (dynamic) */ "ii\0" "glSpriteParameteriSGIX\0" "\0" - /* _mesa_function_pool[19183]: RequestResidentProgramsNV (will be remapped) */ + /* _mesa_function_pool[19808]: RequestResidentProgramsNV (will be remapped) */ "ip\0" "glRequestResidentProgramsNV\0" "\0" - /* _mesa_function_pool[19215]: TagSampleBufferSGIX (dynamic) */ + /* _mesa_function_pool[19840]: TagSampleBufferSGIX (dynamic) */ "\0" "glTagSampleBufferSGIX\0" "\0" - /* _mesa_function_pool[19239]: TransformFeedbackVaryingsEXT (will be remapped) */ + /* _mesa_function_pool[19864]: TransformFeedbackVaryingsEXT (will be remapped) */ "iipi\0" "glTransformFeedbackVaryingsEXT\0" "glTransformFeedbackVaryings\0" "\0" - /* _mesa_function_pool[19304]: FeedbackBuffer (offset 194) */ + /* _mesa_function_pool[19929]: FeedbackBuffer (offset 194) */ "iip\0" "glFeedbackBuffer\0" "\0" - /* _mesa_function_pool[19326]: RasterPos2iv (offset 67) */ + /* _mesa_function_pool[19951]: RasterPos2iv (offset 67) */ "p\0" "glRasterPos2iv\0" "\0" - /* _mesa_function_pool[19344]: TexImage1D (offset 182) */ + /* _mesa_function_pool[19969]: TexImage1D (offset 182) */ "iiiiiiip\0" "glTexImage1D\0" "\0" - /* _mesa_function_pool[19367]: ListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[19992]: ListParameterivSGIX (dynamic) */ "iip\0" "glListParameterivSGIX\0" "\0" - /* _mesa_function_pool[19394]: MultiDrawElementsEXT (will be remapped) */ + /* _mesa_function_pool[20019]: MultiDrawElementsEXT (will be remapped) */ "ipipi\0" "glMultiDrawElements\0" "glMultiDrawElementsEXT\0" "\0" - /* _mesa_function_pool[19444]: Color3s (offset 17) */ + /* _mesa_function_pool[20069]: Color3s (offset 17) */ "iii\0" "glColor3s\0" "\0" - /* _mesa_function_pool[19459]: Uniform1ivARB (will be remapped) */ + /* _mesa_function_pool[20084]: Uniform1ivARB (will be remapped) */ "iip\0" "glUniform1iv\0" "glUniform1ivARB\0" "\0" - /* _mesa_function_pool[19493]: WindowPos2sMESA (will be remapped) */ + /* _mesa_function_pool[20118]: WindowPos2sMESA (will be remapped) */ "ii\0" "glWindowPos2s\0" "glWindowPos2sARB\0" "glWindowPos2sMESA\0" "\0" - /* _mesa_function_pool[19546]: WeightusvARB (dynamic) */ + /* _mesa_function_pool[20171]: WeightusvARB (dynamic) */ "ip\0" "glWeightusvARB\0" "\0" - /* _mesa_function_pool[19565]: TexCoordPointer (offset 320) */ + /* _mesa_function_pool[20190]: TexCoordPointer (offset 320) */ "iiip\0" "glTexCoordPointer\0" "\0" - /* _mesa_function_pool[19589]: FogCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[20214]: FogCoordPointerEXT (will be remapped) */ "iip\0" "glFogCoordPointer\0" "glFogCoordPointerEXT\0" "\0" - /* _mesa_function_pool[19633]: IndexMaterialEXT (dynamic) */ + /* _mesa_function_pool[20258]: IndexMaterialEXT (dynamic) */ "ii\0" "glIndexMaterialEXT\0" "\0" - /* _mesa_function_pool[19656]: Color3i (offset 15) */ + /* _mesa_function_pool[20281]: Color3i (offset 15) */ "iii\0" "glColor3i\0" "\0" - /* _mesa_function_pool[19671]: FrontFace (offset 157) */ + /* _mesa_function_pool[20296]: FrontFace (offset 157) */ "i\0" "glFrontFace\0" "\0" - /* _mesa_function_pool[19686]: EvalCoord2d (offset 232) */ + /* _mesa_function_pool[20311]: EvalCoord2d (offset 232) */ "dd\0" "glEvalCoord2d\0" "\0" - /* _mesa_function_pool[19704]: SecondaryColor3ubvEXT (will be remapped) */ + /* _mesa_function_pool[20329]: SecondaryColor3ubvEXT (will be remapped) */ "p\0" "glSecondaryColor3ubv\0" "glSecondaryColor3ubvEXT\0" "\0" - /* _mesa_function_pool[19752]: EvalCoord2f (offset 234) */ + /* _mesa_function_pool[20377]: EvalCoord2f (offset 234) */ "ff\0" "glEvalCoord2f\0" "\0" - /* _mesa_function_pool[19770]: VertexAttrib4dvARB (will be remapped) */ + /* _mesa_function_pool[20395]: VertexAttrib4dvARB (will be remapped) */ "ip\0" "glVertexAttrib4dv\0" "glVertexAttrib4dvARB\0" "\0" - /* _mesa_function_pool[19813]: BindAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[20438]: BindAttribLocationARB (will be remapped) */ "iip\0" "glBindAttribLocation\0" "glBindAttribLocationARB\0" "\0" - /* _mesa_function_pool[19863]: Color3b (offset 9) */ + /* _mesa_function_pool[20488]: Color3b (offset 9) */ "iii\0" "glColor3b\0" "\0" - /* _mesa_function_pool[19878]: MultiTexCoord2dARB (offset 384) */ + /* _mesa_function_pool[20503]: MultiTexCoord2dARB (offset 384) */ "idd\0" "glMultiTexCoord2d\0" "glMultiTexCoord2dARB\0" "\0" - /* _mesa_function_pool[19922]: ExecuteProgramNV (will be remapped) */ + /* _mesa_function_pool[20547]: ExecuteProgramNV (will be remapped) */ "iip\0" "glExecuteProgramNV\0" "\0" - /* _mesa_function_pool[19946]: Color3f (offset 13) */ + /* _mesa_function_pool[20571]: Color3f (offset 13) */ "fff\0" "glColor3f\0" "\0" - /* _mesa_function_pool[19961]: LightEnviSGIX (dynamic) */ + /* _mesa_function_pool[20586]: LightEnviSGIX (dynamic) */ "ii\0" "glLightEnviSGIX\0" "\0" - /* _mesa_function_pool[19981]: Color3d (offset 11) */ + /* _mesa_function_pool[20606]: Color3d (offset 11) */ "ddd\0" "glColor3d\0" "\0" - /* _mesa_function_pool[19996]: Normal3dv (offset 55) */ + /* _mesa_function_pool[20621]: Normal3dv (offset 55) */ "p\0" "glNormal3dv\0" "\0" - /* _mesa_function_pool[20011]: Lightf (offset 159) */ + /* _mesa_function_pool[20636]: Lightf (offset 159) */ "iif\0" "glLightf\0" "\0" - /* _mesa_function_pool[20025]: ReplacementCodeuiSUN (dynamic) */ + /* _mesa_function_pool[20650]: ReplacementCodeuiSUN (dynamic) */ "i\0" "glReplacementCodeuiSUN\0" "\0" - /* _mesa_function_pool[20051]: MatrixMode (offset 293) */ + /* _mesa_function_pool[20676]: MatrixMode (offset 293) */ "i\0" "glMatrixMode\0" "\0" - /* _mesa_function_pool[20067]: GetPixelMapusv (offset 273) */ + /* _mesa_function_pool[20692]: GetPixelMapusv (offset 273) */ "ip\0" "glGetPixelMapusv\0" "\0" - /* _mesa_function_pool[20088]: Lighti (offset 161) */ + /* _mesa_function_pool[20713]: Lighti (offset 161) */ "iii\0" "glLighti\0" "\0" - /* _mesa_function_pool[20102]: VertexAttribPointerNV (will be remapped) */ + /* _mesa_function_pool[20727]: VertexAttribPointerNV (will be remapped) */ "iiiip\0" "glVertexAttribPointerNV\0" "\0" - /* _mesa_function_pool[20133]: ProgramLocalParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[20758]: ProgramLocalParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramLocalParameters4fvEXT\0" "\0" - /* _mesa_function_pool[20170]: GetBooleanIndexedvEXT (will be remapped) */ + /* _mesa_function_pool[20795]: GetBooleanIndexedvEXT (will be remapped) */ "iip\0" "glGetBooleanIndexedvEXT\0" "\0" - /* _mesa_function_pool[20199]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ + /* _mesa_function_pool[20824]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ "iiip\0" "glGetFramebufferAttachmentParameteriv\0" "glGetFramebufferAttachmentParameterivEXT\0" "\0" - /* _mesa_function_pool[20284]: PixelTransformParameterfEXT (dynamic) */ + /* _mesa_function_pool[20909]: PixelTransformParameterfEXT (dynamic) */ "iif\0" "glPixelTransformParameterfEXT\0" "\0" - /* _mesa_function_pool[20319]: MultiTexCoord4dvARB (offset 401) */ + /* _mesa_function_pool[20944]: MultiTexCoord4dvARB (offset 401) */ "ip\0" "glMultiTexCoord4dv\0" "glMultiTexCoord4dvARB\0" "\0" - /* _mesa_function_pool[20364]: PixelTransformParameteriEXT (dynamic) */ + /* _mesa_function_pool[20989]: PixelTransformParameteriEXT (dynamic) */ "iii\0" "glPixelTransformParameteriEXT\0" "\0" - /* _mesa_function_pool[20399]: GetDoublev (offset 260) */ + /* _mesa_function_pool[21024]: GetDoublev (offset 260) */ "ip\0" "glGetDoublev\0" "\0" - /* _mesa_function_pool[20416]: MultMatrixd (offset 295) */ + /* _mesa_function_pool[21041]: MultMatrixd (offset 295) */ "p\0" "glMultMatrixd\0" "\0" - /* _mesa_function_pool[20433]: MultMatrixf (offset 294) */ + /* _mesa_function_pool[21058]: MultMatrixf (offset 294) */ "p\0" "glMultMatrixf\0" "\0" - /* _mesa_function_pool[20450]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[21075]: VertexAttribI4bvEXT (will be remapped) */ + "ip\0" + "glVertexAttribI4bvEXT\0" + "\0" + /* _mesa_function_pool[21101]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ "ffiiiifff\0" "glTexCoord2fColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[20493]: Uniform1iARB (will be remapped) */ + /* _mesa_function_pool[21144]: Uniform1iARB (will be remapped) */ "ii\0" "glUniform1i\0" "glUniform1iARB\0" "\0" - /* _mesa_function_pool[20524]: VertexAttribPointerARB (will be remapped) */ + /* _mesa_function_pool[21175]: VertexAttribPointerARB (will be remapped) */ "iiiiip\0" "glVertexAttribPointer\0" "glVertexAttribPointerARB\0" "\0" - /* _mesa_function_pool[20579]: VertexAttrib3sNV (will be remapped) */ + /* _mesa_function_pool[21230]: VertexAttrib3sNV (will be remapped) */ "iiii\0" "glVertexAttrib3sNV\0" "\0" - /* _mesa_function_pool[20604]: SharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[21255]: SharpenTexFuncSGIS (dynamic) */ "iip\0" "glSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[20630]: MultiTexCoord4fvARB (offset 403) */ + /* _mesa_function_pool[21281]: MultiTexCoord4fvARB (offset 403) */ "ip\0" "glMultiTexCoord4fv\0" "glMultiTexCoord4fvARB\0" "\0" - /* _mesa_function_pool[20675]: UniformMatrix2x3fv (will be remapped) */ + /* _mesa_function_pool[21326]: Uniform2uiEXT (will be remapped) */ + "iii\0" + "glUniform2uiEXT\0" + "\0" + /* _mesa_function_pool[21347]: UniformMatrix2x3fv (will be remapped) */ "iiip\0" "glUniformMatrix2x3fv\0" "\0" - /* _mesa_function_pool[20702]: TrackMatrixNV (will be remapped) */ + /* _mesa_function_pool[21374]: TrackMatrixNV (will be remapped) */ "iiii\0" "glTrackMatrixNV\0" "\0" - /* _mesa_function_pool[20724]: CombinerParameteriNV (will be remapped) */ + /* _mesa_function_pool[21396]: CombinerParameteriNV (will be remapped) */ "ii\0" "glCombinerParameteriNV\0" "\0" - /* _mesa_function_pool[20751]: DeleteAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[21423]: DeleteAsyncMarkersSGIX (dynamic) */ "ii\0" "glDeleteAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[20780]: ReplacementCodeusSUN (dynamic) */ + /* _mesa_function_pool[21452]: ReplacementCodeusSUN (dynamic) */ "i\0" "glReplacementCodeusSUN\0" "\0" - /* _mesa_function_pool[20806]: IsAsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[21478]: IsAsyncMarkerSGIX (dynamic) */ "i\0" "glIsAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[20829]: FrameZoomSGIX (dynamic) */ + /* _mesa_function_pool[21501]: FrameZoomSGIX (dynamic) */ "i\0" "glFrameZoomSGIX\0" "\0" - /* _mesa_function_pool[20848]: Normal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[21520]: Normal3fVertex3fvSUN (dynamic) */ "pp\0" "glNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[20875]: RasterPos4sv (offset 85) */ + /* _mesa_function_pool[21547]: RasterPos4sv (offset 85) */ "p\0" "glRasterPos4sv\0" "\0" - /* _mesa_function_pool[20893]: VertexAttrib4NsvARB (will be remapped) */ + /* _mesa_function_pool[21565]: VertexAttrib4NsvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nsv\0" "glVertexAttrib4NsvARB\0" "\0" - /* _mesa_function_pool[20938]: VertexAttrib3fvARB (will be remapped) */ + /* _mesa_function_pool[21610]: VertexAttrib3fvARB (will be remapped) */ "ip\0" "glVertexAttrib3fv\0" "glVertexAttrib3fvARB\0" "\0" - /* _mesa_function_pool[20981]: ClearColor (offset 206) */ + /* _mesa_function_pool[21653]: ClearColor (offset 206) */ "ffff\0" "glClearColor\0" "\0" - /* _mesa_function_pool[21000]: GetSynciv (will be remapped) */ + /* _mesa_function_pool[21672]: GetSynciv (will be remapped) */ "iiipp\0" "glGetSynciv\0" "\0" - /* _mesa_function_pool[21019]: ClearColorIiEXT (will be remapped) */ + /* _mesa_function_pool[21691]: ClearColorIiEXT (will be remapped) */ "iiii\0" "glClearColorIiEXT\0" "\0" - /* _mesa_function_pool[21043]: DeleteFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[21715]: DeleteFramebuffersEXT (will be remapped) */ "ip\0" "glDeleteFramebuffers\0" "glDeleteFramebuffersEXT\0" "\0" - /* _mesa_function_pool[21092]: GlobalAlphaFactorsSUN (dynamic) */ + /* _mesa_function_pool[21764]: GlobalAlphaFactorsSUN (dynamic) */ "i\0" "glGlobalAlphaFactorsSUN\0" "\0" - /* _mesa_function_pool[21119]: IsEnabledIndexedEXT (will be remapped) */ + /* _mesa_function_pool[21791]: IsEnabledIndexedEXT (will be remapped) */ "ii\0" "glIsEnabledIndexedEXT\0" "\0" - /* _mesa_function_pool[21145]: TexEnviv (offset 187) */ + /* _mesa_function_pool[21817]: TexEnviv (offset 187) */ "iip\0" "glTexEnviv\0" "\0" - /* _mesa_function_pool[21161]: TexSubImage3D (offset 372) */ + /* _mesa_function_pool[21833]: TexSubImage3D (offset 372) */ "iiiiiiiiiip\0" "glTexSubImage3D\0" "glTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[21209]: Tangent3fEXT (dynamic) */ + /* _mesa_function_pool[21881]: Tangent3fEXT (dynamic) */ "fff\0" "glTangent3fEXT\0" "\0" - /* _mesa_function_pool[21229]: SecondaryColor3uivEXT (will be remapped) */ + /* _mesa_function_pool[21901]: SecondaryColor3uivEXT (will be remapped) */ "p\0" "glSecondaryColor3uiv\0" "glSecondaryColor3uivEXT\0" "\0" - /* _mesa_function_pool[21277]: MatrixIndexubvARB (dynamic) */ + /* _mesa_function_pool[21949]: MatrixIndexubvARB (dynamic) */ "ip\0" "glMatrixIndexubvARB\0" "\0" - /* _mesa_function_pool[21301]: Color4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[21973]: Color4fNormal3fVertex3fSUN (dynamic) */ "ffffffffff\0" "glColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[21342]: PixelTexGenParameterfSGIS (will be remapped) */ + /* _mesa_function_pool[22014]: PixelTexGenParameterfSGIS (will be remapped) */ "if\0" "glPixelTexGenParameterfSGIS\0" "\0" - /* _mesa_function_pool[21374]: CreateShader (will be remapped) */ + /* _mesa_function_pool[22046]: CreateShader (will be remapped) */ "i\0" "glCreateShader\0" "\0" - /* _mesa_function_pool[21392]: GetColorTableParameterfv (offset 344) */ + /* _mesa_function_pool[22064]: GetColorTableParameterfv (offset 344) */ "iip\0" "glGetColorTableParameterfv\0" "glGetColorTableParameterfvSGI\0" "glGetColorTableParameterfvEXT\0" "\0" - /* _mesa_function_pool[21484]: FragmentLightModelfvSGIX (dynamic) */ + /* _mesa_function_pool[22156]: FragmentLightModelfvSGIX (dynamic) */ "ip\0" "glFragmentLightModelfvSGIX\0" "\0" - /* _mesa_function_pool[21515]: Bitmap (offset 8) */ + /* _mesa_function_pool[22187]: Bitmap (offset 8) */ "iiffffp\0" "glBitmap\0" "\0" - /* _mesa_function_pool[21533]: MultiTexCoord3fARB (offset 394) */ + /* _mesa_function_pool[22205]: MultiTexCoord3fARB (offset 394) */ "ifff\0" "glMultiTexCoord3f\0" "glMultiTexCoord3fARB\0" "\0" - /* _mesa_function_pool[21578]: GetTexLevelParameterfv (offset 284) */ + /* _mesa_function_pool[22250]: GetTexLevelParameterfv (offset 284) */ "iiip\0" "glGetTexLevelParameterfv\0" "\0" - /* _mesa_function_pool[21609]: GetPixelTexGenParameterfvSGIS (will be remapped) */ + /* _mesa_function_pool[22281]: GetPixelTexGenParameterfvSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[21645]: GenFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[22317]: GenFramebuffersEXT (will be remapped) */ "ip\0" "glGenFramebuffers\0" "glGenFramebuffersEXT\0" "\0" - /* _mesa_function_pool[21688]: GetProgramParameterdvNV (will be remapped) */ + /* _mesa_function_pool[22360]: GetProgramParameterdvNV (will be remapped) */ "iiip\0" "glGetProgramParameterdvNV\0" "\0" - /* _mesa_function_pool[21720]: Vertex2sv (offset 133) */ + /* _mesa_function_pool[22392]: Vertex2sv (offset 133) */ "p\0" "glVertex2sv\0" "\0" - /* _mesa_function_pool[21735]: GetIntegerv (offset 263) */ + /* _mesa_function_pool[22407]: GetIntegerv (offset 263) */ "ip\0" "glGetIntegerv\0" "\0" - /* _mesa_function_pool[21753]: IsVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[22425]: IsVertexArrayAPPLE (will be remapped) */ "i\0" "glIsVertexArray\0" "glIsVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[21793]: FragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[22465]: FragmentLightfvSGIX (dynamic) */ "iip\0" "glFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[21820]: DetachShader (will be remapped) */ + /* _mesa_function_pool[22492]: DetachShader (will be remapped) */ "ii\0" "glDetachShader\0" "\0" - /* _mesa_function_pool[21839]: VertexAttrib4NubARB (will be remapped) */ + /* _mesa_function_pool[22511]: VertexAttrib4NubARB (will be remapped) */ "iiiii\0" "glVertexAttrib4Nub\0" "glVertexAttrib4NubARB\0" "\0" - /* _mesa_function_pool[21887]: GetProgramEnvParameterfvARB (will be remapped) */ + /* _mesa_function_pool[22559]: GetProgramEnvParameterfvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterfvARB\0" "\0" - /* _mesa_function_pool[21922]: GetTrackMatrixivNV (will be remapped) */ + /* _mesa_function_pool[22594]: GetTrackMatrixivNV (will be remapped) */ "iiip\0" "glGetTrackMatrixivNV\0" "\0" - /* _mesa_function_pool[21949]: VertexAttrib3svNV (will be remapped) */ + /* _mesa_function_pool[22621]: VertexAttrib3svNV (will be remapped) */ "ip\0" "glVertexAttrib3svNV\0" "\0" - /* _mesa_function_pool[21973]: Uniform4fvARB (will be remapped) */ + /* _mesa_function_pool[22645]: Uniform4fvARB (will be remapped) */ "iip\0" "glUniform4fv\0" "glUniform4fvARB\0" "\0" - /* _mesa_function_pool[22007]: MultTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[22679]: MultTransposeMatrixfARB (will be remapped) */ "p\0" "glMultTransposeMatrixf\0" "glMultTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[22059]: GetTexEnviv (offset 277) */ + /* _mesa_function_pool[22731]: GetTexEnviv (offset 277) */ "iip\0" "glGetTexEnviv\0" "\0" - /* _mesa_function_pool[22078]: ColorFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[22750]: ColorFragmentOp1ATI (will be remapped) */ "iiiiiii\0" "glColorFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[22109]: GetUniformfvARB (will be remapped) */ + /* _mesa_function_pool[22781]: GetUniformfvARB (will be remapped) */ "iip\0" "glGetUniformfv\0" "glGetUniformfvARB\0" "\0" - /* _mesa_function_pool[22147]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ + /* _mesa_function_pool[22819]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ "ip\0" "glEGLImageTargetRenderbufferStorageOES\0" "\0" - /* _mesa_function_pool[22190]: PopClientAttrib (offset 334) */ + /* _mesa_function_pool[22862]: VertexAttribI2ivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI2ivEXT\0" + "\0" + /* _mesa_function_pool[22888]: PopClientAttrib (offset 334) */ "\0" "glPopClientAttrib\0" "\0" - /* _mesa_function_pool[22210]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[22908]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffffff\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[22281]: DetachObjectARB (will be remapped) */ + /* _mesa_function_pool[22979]: DetachObjectARB (will be remapped) */ "ii\0" "glDetachObjectARB\0" "\0" - /* _mesa_function_pool[22303]: VertexBlendARB (dynamic) */ + /* _mesa_function_pool[23001]: VertexBlendARB (dynamic) */ "i\0" "glVertexBlendARB\0" "\0" - /* _mesa_function_pool[22323]: WindowPos3iMESA (will be remapped) */ + /* _mesa_function_pool[23021]: WindowPos3iMESA (will be remapped) */ "iii\0" "glWindowPos3i\0" "glWindowPos3iARB\0" "glWindowPos3iMESA\0" "\0" - /* _mesa_function_pool[22377]: SeparableFilter2D (offset 360) */ + /* _mesa_function_pool[23075]: SeparableFilter2D (offset 360) */ "iiiiiipp\0" "glSeparableFilter2D\0" "glSeparableFilter2DEXT\0" "\0" - /* _mesa_function_pool[22430]: ProgramParameteriARB (will be remapped) */ + /* _mesa_function_pool[23128]: ProgramParameteriARB (will be remapped) */ "iii\0" "glProgramParameteriARB\0" "\0" - /* _mesa_function_pool[22458]: Map1d (offset 220) */ + /* _mesa_function_pool[23156]: Map1d (offset 220) */ "iddiip\0" "glMap1d\0" "\0" - /* _mesa_function_pool[22474]: Map1f (offset 221) */ + /* _mesa_function_pool[23172]: Map1f (offset 221) */ "iffiip\0" "glMap1f\0" "\0" - /* _mesa_function_pool[22490]: CompressedTexImage2DARB (will be remapped) */ + /* _mesa_function_pool[23188]: CompressedTexImage2DARB (will be remapped) */ "iiiiiiip\0" "glCompressedTexImage2D\0" "glCompressedTexImage2DARB\0" "\0" - /* _mesa_function_pool[22549]: ArrayElement (offset 306) */ + /* _mesa_function_pool[23247]: ArrayElement (offset 306) */ "i\0" "glArrayElement\0" "glArrayElementEXT\0" "\0" - /* _mesa_function_pool[22585]: TexImage2D (offset 183) */ + /* _mesa_function_pool[23283]: TexImage2D (offset 183) */ "iiiiiiiip\0" "glTexImage2D\0" "\0" - /* _mesa_function_pool[22609]: DepthBoundsEXT (will be remapped) */ + /* _mesa_function_pool[23307]: DepthBoundsEXT (will be remapped) */ "dd\0" "glDepthBoundsEXT\0" "\0" - /* _mesa_function_pool[22630]: ProgramParameters4fvNV (will be remapped) */ + /* _mesa_function_pool[23328]: ProgramParameters4fvNV (will be remapped) */ "iiip\0" "glProgramParameters4fvNV\0" "\0" - /* _mesa_function_pool[22661]: DeformationMap3fSGIX (dynamic) */ + /* _mesa_function_pool[23359]: DeformationMap3fSGIX (dynamic) */ "iffiiffiiffiip\0" "glDeformationMap3fSGIX\0" "\0" - /* _mesa_function_pool[22700]: GetProgramivNV (will be remapped) */ + /* _mesa_function_pool[23398]: GetProgramivNV (will be remapped) */ "iip\0" "glGetProgramivNV\0" "\0" - /* _mesa_function_pool[22722]: GetMinmaxParameteriv (offset 366) */ + /* _mesa_function_pool[23420]: GetFragDataLocationEXT (will be remapped) */ + "ip\0" + "glGetFragDataLocationEXT\0" + "\0" + /* _mesa_function_pool[23449]: GetMinmaxParameteriv (offset 366) */ "iip\0" "glGetMinmaxParameteriv\0" "glGetMinmaxParameterivEXT\0" "\0" - /* _mesa_function_pool[22776]: PixelTransferf (offset 247) */ + /* _mesa_function_pool[23503]: PixelTransferf (offset 247) */ "if\0" "glPixelTransferf\0" "\0" - /* _mesa_function_pool[22797]: CopyTexImage1D (offset 323) */ + /* _mesa_function_pool[23524]: CopyTexImage1D (offset 323) */ "iiiiiii\0" "glCopyTexImage1D\0" "glCopyTexImage1DEXT\0" "\0" - /* _mesa_function_pool[22843]: PushMatrix (offset 298) */ + /* _mesa_function_pool[23570]: PushMatrix (offset 298) */ "\0" "glPushMatrix\0" "\0" - /* _mesa_function_pool[22858]: Fogiv (offset 156) */ + /* _mesa_function_pool[23585]: Fogiv (offset 156) */ "ip\0" "glFogiv\0" "\0" - /* _mesa_function_pool[22870]: TexCoord1dv (offset 95) */ + /* _mesa_function_pool[23597]: TexCoord1dv (offset 95) */ "p\0" "glTexCoord1dv\0" "\0" - /* _mesa_function_pool[22887]: AlphaFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[23614]: AlphaFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiii\0" "glAlphaFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[22923]: PixelTransferi (offset 248) */ + /* _mesa_function_pool[23650]: PixelTransferi (offset 248) */ "ii\0" "glPixelTransferi\0" "\0" - /* _mesa_function_pool[22944]: GetVertexAttribdvNV (will be remapped) */ + /* _mesa_function_pool[23671]: GetVertexAttribdvNV (will be remapped) */ "iip\0" "glGetVertexAttribdvNV\0" "\0" - /* _mesa_function_pool[22971]: VertexAttrib3fvNV (will be remapped) */ + /* _mesa_function_pool[23698]: VertexAttrib3fvNV (will be remapped) */ "ip\0" "glVertexAttrib3fvNV\0" "\0" - /* _mesa_function_pool[22995]: Rotatef (offset 300) */ + /* _mesa_function_pool[23722]: Rotatef (offset 300) */ "ffff\0" "glRotatef\0" "\0" - /* _mesa_function_pool[23011]: GetFinalCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[23738]: GetFinalCombinerInputParameterivNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[23053]: Vertex3i (offset 138) */ + /* _mesa_function_pool[23780]: Vertex3i (offset 138) */ "iii\0" "glVertex3i\0" "\0" - /* _mesa_function_pool[23069]: Vertex3f (offset 136) */ + /* _mesa_function_pool[23796]: Vertex3f (offset 136) */ "fff\0" "glVertex3f\0" "\0" - /* _mesa_function_pool[23085]: Clear (offset 203) */ + /* _mesa_function_pool[23812]: Clear (offset 203) */ "i\0" "glClear\0" "\0" - /* _mesa_function_pool[23096]: Vertex3d (offset 134) */ + /* _mesa_function_pool[23823]: Vertex3d (offset 134) */ "ddd\0" "glVertex3d\0" "\0" - /* _mesa_function_pool[23112]: GetMapParameterivNV (dynamic) */ + /* _mesa_function_pool[23839]: GetMapParameterivNV (dynamic) */ "iip\0" "glGetMapParameterivNV\0" "\0" - /* _mesa_function_pool[23139]: Uniform4iARB (will be remapped) */ + /* _mesa_function_pool[23866]: Uniform4iARB (will be remapped) */ "iiiii\0" "glUniform4i\0" "glUniform4iARB\0" "\0" - /* _mesa_function_pool[23173]: ReadBuffer (offset 254) */ + /* _mesa_function_pool[23900]: ReadBuffer (offset 254) */ "i\0" "glReadBuffer\0" "\0" - /* _mesa_function_pool[23189]: ConvolutionParameteri (offset 352) */ + /* _mesa_function_pool[23916]: ConvolutionParameteri (offset 352) */ "iii\0" "glConvolutionParameteri\0" "glConvolutionParameteriEXT\0" "\0" - /* _mesa_function_pool[23245]: Ortho (offset 296) */ + /* _mesa_function_pool[23972]: Ortho (offset 296) */ "dddddd\0" "glOrtho\0" "\0" - /* _mesa_function_pool[23261]: Binormal3sEXT (dynamic) */ + /* _mesa_function_pool[23988]: Binormal3sEXT (dynamic) */ "iii\0" "glBinormal3sEXT\0" "\0" - /* _mesa_function_pool[23282]: ListBase (offset 6) */ + /* _mesa_function_pool[24009]: ListBase (offset 6) */ "i\0" "glListBase\0" "\0" - /* _mesa_function_pool[23296]: Vertex3s (offset 140) */ + /* _mesa_function_pool[24023]: Vertex3s (offset 140) */ "iii\0" "glVertex3s\0" "\0" - /* _mesa_function_pool[23312]: ConvolutionParameterf (offset 350) */ + /* _mesa_function_pool[24039]: ConvolutionParameterf (offset 350) */ "iif\0" "glConvolutionParameterf\0" "glConvolutionParameterfEXT\0" "\0" - /* _mesa_function_pool[23368]: GetColorTableParameteriv (offset 345) */ + /* _mesa_function_pool[24095]: GetColorTableParameteriv (offset 345) */ "iip\0" "glGetColorTableParameteriv\0" "glGetColorTableParameterivSGI\0" "glGetColorTableParameterivEXT\0" "\0" - /* _mesa_function_pool[23460]: ProgramEnvParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[24187]: ProgramEnvParameter4dvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4dvARB\0" "glProgramParameter4dvNV\0" "\0" - /* _mesa_function_pool[23517]: ShadeModel (offset 177) */ + /* _mesa_function_pool[24244]: ShadeModel (offset 177) */ "i\0" "glShadeModel\0" "\0" - /* _mesa_function_pool[23533]: VertexAttribs2fvNV (will be remapped) */ + /* _mesa_function_pool[24260]: VertexAttribs2fvNV (will be remapped) */ "iip\0" "glVertexAttribs2fvNV\0" "\0" - /* _mesa_function_pool[23559]: Rectiv (offset 91) */ + /* _mesa_function_pool[24286]: Rectiv (offset 91) */ "pp\0" "glRectiv\0" "\0" - /* _mesa_function_pool[23572]: UseProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[24299]: UseProgramObjectARB (will be remapped) */ "i\0" "glUseProgram\0" "glUseProgramObjectARB\0" "\0" - /* _mesa_function_pool[23610]: GetMapParameterfvNV (dynamic) */ + /* _mesa_function_pool[24337]: GetMapParameterfvNV (dynamic) */ "iip\0" "glGetMapParameterfvNV\0" "\0" - /* _mesa_function_pool[23637]: EndConditionalRenderNV (will be remapped) */ + /* _mesa_function_pool[24364]: EndConditionalRenderNV (will be remapped) */ "\0" "glEndConditionalRenderNV\0" "\0" - /* _mesa_function_pool[23664]: PassTexCoordATI (will be remapped) */ + /* _mesa_function_pool[24391]: PassTexCoordATI (will be remapped) */ "iii\0" "glPassTexCoordATI\0" "\0" - /* _mesa_function_pool[23687]: DeleteProgram (will be remapped) */ + /* _mesa_function_pool[24414]: DeleteProgram (will be remapped) */ "i\0" "glDeleteProgram\0" "\0" - /* _mesa_function_pool[23706]: Tangent3ivEXT (dynamic) */ + /* _mesa_function_pool[24433]: Tangent3ivEXT (dynamic) */ "p\0" "glTangent3ivEXT\0" "\0" - /* _mesa_function_pool[23725]: Tangent3dEXT (dynamic) */ + /* _mesa_function_pool[24452]: Tangent3dEXT (dynamic) */ "ddd\0" "glTangent3dEXT\0" "\0" - /* _mesa_function_pool[23745]: SecondaryColor3dvEXT (will be remapped) */ + /* _mesa_function_pool[24472]: SecondaryColor3dvEXT (will be remapped) */ "p\0" "glSecondaryColor3dv\0" "glSecondaryColor3dvEXT\0" "\0" - /* _mesa_function_pool[23791]: Vertex2fv (offset 129) */ + /* _mesa_function_pool[24518]: Vertex2fv (offset 129) */ "p\0" "glVertex2fv\0" "\0" - /* _mesa_function_pool[23806]: MultiDrawArraysEXT (will be remapped) */ + /* _mesa_function_pool[24533]: MultiDrawArraysEXT (will be remapped) */ "ippi\0" "glMultiDrawArrays\0" "glMultiDrawArraysEXT\0" "\0" - /* _mesa_function_pool[23851]: BindRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[24578]: BindRenderbufferEXT (will be remapped) */ "ii\0" "glBindRenderbuffer\0" "glBindRenderbufferEXT\0" "\0" - /* _mesa_function_pool[23896]: MultiTexCoord4dARB (offset 400) */ + /* _mesa_function_pool[24623]: MultiTexCoord4dARB (offset 400) */ "idddd\0" "glMultiTexCoord4d\0" "glMultiTexCoord4dARB\0" "\0" - /* _mesa_function_pool[23942]: FramebufferTextureFaceARB (will be remapped) */ + /* _mesa_function_pool[24669]: FramebufferTextureFaceARB (will be remapped) */ "iiiii\0" "glFramebufferTextureFaceARB\0" "\0" - /* _mesa_function_pool[23977]: Vertex3sv (offset 141) */ + /* _mesa_function_pool[24704]: Vertex3sv (offset 141) */ "p\0" "glVertex3sv\0" "\0" - /* _mesa_function_pool[23992]: SecondaryColor3usEXT (will be remapped) */ + /* _mesa_function_pool[24719]: SecondaryColor3usEXT (will be remapped) */ "iii\0" "glSecondaryColor3us\0" "glSecondaryColor3usEXT\0" "\0" - /* _mesa_function_pool[24040]: ProgramLocalParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[24767]: ProgramLocalParameter4fvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4fvARB\0" "\0" - /* _mesa_function_pool[24075]: DeleteProgramsNV (will be remapped) */ + /* _mesa_function_pool[24802]: DeleteProgramsNV (will be remapped) */ "ip\0" "glDeleteProgramsARB\0" "glDeleteProgramsNV\0" "\0" - /* _mesa_function_pool[24118]: EvalMesh1 (offset 236) */ + /* _mesa_function_pool[24845]: EvalMesh1 (offset 236) */ "iii\0" "glEvalMesh1\0" "\0" - /* _mesa_function_pool[24135]: PauseTransformFeedback (will be remapped) */ + /* _mesa_function_pool[24862]: PauseTransformFeedback (will be remapped) */ "\0" "glPauseTransformFeedback\0" "\0" - /* _mesa_function_pool[24162]: MultiTexCoord1sARB (offset 382) */ + /* _mesa_function_pool[24889]: MultiTexCoord1sARB (offset 382) */ "ii\0" "glMultiTexCoord1s\0" "glMultiTexCoord1sARB\0" "\0" - /* _mesa_function_pool[24205]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[24932]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[24252]: GetVertexAttribPointervNV (will be remapped) */ + /* _mesa_function_pool[24979]: GetVertexAttribPointervNV (will be remapped) */ "iip\0" "glGetVertexAttribPointerv\0" "glGetVertexAttribPointervARB\0" "glGetVertexAttribPointervNV\0" "\0" - /* _mesa_function_pool[24340]: VertexAttribs1fvNV (will be remapped) */ + /* _mesa_function_pool[25067]: VertexAttribs1fvNV (will be remapped) */ "iip\0" "glVertexAttribs1fvNV\0" "\0" - /* _mesa_function_pool[24366]: MultiTexCoord1dvARB (offset 377) */ + /* _mesa_function_pool[25093]: MultiTexCoord1dvARB (offset 377) */ "ip\0" "glMultiTexCoord1dv\0" "glMultiTexCoord1dvARB\0" "\0" - /* _mesa_function_pool[24411]: Uniform2iARB (will be remapped) */ + /* _mesa_function_pool[25138]: Uniform2iARB (will be remapped) */ "iii\0" "glUniform2i\0" "glUniform2iARB\0" "\0" - /* _mesa_function_pool[24443]: Vertex2iv (offset 131) */ + /* _mesa_function_pool[25170]: Vertex2iv (offset 131) */ "p\0" "glVertex2iv\0" "\0" - /* _mesa_function_pool[24458]: GetProgramStringNV (will be remapped) */ + /* _mesa_function_pool[25185]: GetProgramStringNV (will be remapped) */ "iip\0" "glGetProgramStringNV\0" "\0" - /* _mesa_function_pool[24484]: ColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[25211]: ColorPointerEXT (will be remapped) */ "iiiip\0" "glColorPointerEXT\0" "\0" - /* _mesa_function_pool[24509]: LineWidth (offset 168) */ + /* _mesa_function_pool[25236]: LineWidth (offset 168) */ "f\0" "glLineWidth\0" "\0" - /* _mesa_function_pool[24524]: MapBufferARB (will be remapped) */ + /* _mesa_function_pool[25251]: MapBufferARB (will be remapped) */ "ii\0" "glMapBuffer\0" "glMapBufferARB\0" "\0" - /* _mesa_function_pool[24555]: MultiDrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[25282]: MultiDrawElementsBaseVertex (will be remapped) */ "ipipip\0" "glMultiDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[24593]: TexParameterIuivEXT (will be remapped) */ + /* _mesa_function_pool[25320]: TexParameterIuivEXT (will be remapped) */ "iip\0" "glTexParameterIuivEXT\0" "\0" - /* _mesa_function_pool[24620]: Binormal3svEXT (dynamic) */ + /* _mesa_function_pool[25347]: Binormal3svEXT (dynamic) */ "p\0" "glBinormal3svEXT\0" "\0" - /* _mesa_function_pool[24640]: ApplyTextureEXT (dynamic) */ + /* _mesa_function_pool[25367]: ApplyTextureEXT (dynamic) */ "i\0" "glApplyTextureEXT\0" "\0" - /* _mesa_function_pool[24661]: TexGendv (offset 189) */ + /* _mesa_function_pool[25388]: TexGendv (offset 189) */ "iip\0" "glTexGendv\0" "\0" - /* _mesa_function_pool[24677]: EnableIndexedEXT (will be remapped) */ + /* _mesa_function_pool[25404]: VertexAttribI3iEXT (will be remapped) */ + "iiii\0" + "glVertexAttribI3iEXT\0" + "\0" + /* _mesa_function_pool[25431]: EnableIndexedEXT (will be remapped) */ "ii\0" "glEnableIndexedEXT\0" "\0" - /* _mesa_function_pool[24700]: TextureMaterialEXT (dynamic) */ + /* _mesa_function_pool[25454]: TextureMaterialEXT (dynamic) */ "ii\0" "glTextureMaterialEXT\0" "\0" - /* _mesa_function_pool[24725]: TextureLightEXT (dynamic) */ + /* _mesa_function_pool[25479]: TextureLightEXT (dynamic) */ "i\0" "glTextureLightEXT\0" "\0" - /* _mesa_function_pool[24746]: ResetMinmax (offset 370) */ + /* _mesa_function_pool[25500]: ResetMinmax (offset 370) */ "i\0" "glResetMinmax\0" "glResetMinmaxEXT\0" "\0" - /* _mesa_function_pool[24780]: SpriteParameterfSGIX (dynamic) */ + /* _mesa_function_pool[25534]: SpriteParameterfSGIX (dynamic) */ "if\0" "glSpriteParameterfSGIX\0" "\0" - /* _mesa_function_pool[24807]: EnableClientState (offset 313) */ + /* _mesa_function_pool[25561]: EnableClientState (offset 313) */ "i\0" "glEnableClientState\0" "\0" - /* _mesa_function_pool[24830]: VertexAttrib4sNV (will be remapped) */ + /* _mesa_function_pool[25584]: VertexAttrib4sNV (will be remapped) */ "iiiii\0" "glVertexAttrib4sNV\0" "\0" - /* _mesa_function_pool[24856]: GetConvolutionParameterfv (offset 357) */ + /* _mesa_function_pool[25610]: GetConvolutionParameterfv (offset 357) */ "iip\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[24920]: VertexAttribs4dvNV (will be remapped) */ + /* _mesa_function_pool[25674]: VertexAttribs4dvNV (will be remapped) */ "iip\0" "glVertexAttribs4dvNV\0" "\0" - /* _mesa_function_pool[24946]: MultiModeDrawArraysIBM (will be remapped) */ - "pppii\0" - "glMultiModeDrawArraysIBM\0" - "\0" - /* _mesa_function_pool[24978]: VertexAttrib4dARB (will be remapped) */ + /* _mesa_function_pool[25700]: VertexAttrib4dARB (will be remapped) */ "idddd\0" "glVertexAttrib4d\0" "glVertexAttrib4dARB\0" "\0" - /* _mesa_function_pool[25022]: GetTexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[25744]: GetTexBumpParameterfvATI (will be remapped) */ "ip\0" "glGetTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[25053]: ProgramNamedParameter4dNV (will be remapped) */ + /* _mesa_function_pool[25775]: ProgramNamedParameter4dNV (will be remapped) */ "iipdddd\0" "glProgramNamedParameter4dNV\0" "\0" - /* _mesa_function_pool[25090]: GetMaterialfv (offset 269) */ + /* _mesa_function_pool[25812]: GetMaterialfv (offset 269) */ "iip\0" "glGetMaterialfv\0" "\0" - /* _mesa_function_pool[25111]: VertexWeightfEXT (dynamic) */ + /* _mesa_function_pool[25833]: VertexWeightfEXT (dynamic) */ "f\0" "glVertexWeightfEXT\0" "\0" - /* _mesa_function_pool[25133]: Binormal3fEXT (dynamic) */ + /* _mesa_function_pool[25855]: Binormal3fEXT (dynamic) */ "fff\0" "glBinormal3fEXT\0" "\0" - /* _mesa_function_pool[25154]: CallList (offset 2) */ + /* _mesa_function_pool[25876]: CallList (offset 2) */ "i\0" "glCallList\0" "\0" - /* _mesa_function_pool[25168]: Materialfv (offset 170) */ + /* _mesa_function_pool[25890]: Materialfv (offset 170) */ "iip\0" "glMaterialfv\0" "\0" - /* _mesa_function_pool[25186]: TexCoord3fv (offset 113) */ + /* _mesa_function_pool[25908]: TexCoord3fv (offset 113) */ "p\0" "glTexCoord3fv\0" "\0" - /* _mesa_function_pool[25203]: FogCoordfvEXT (will be remapped) */ + /* _mesa_function_pool[25925]: FogCoordfvEXT (will be remapped) */ "p\0" "glFogCoordfv\0" "glFogCoordfvEXT\0" "\0" - /* _mesa_function_pool[25235]: MultiTexCoord1ivARB (offset 381) */ + /* _mesa_function_pool[25957]: MultiTexCoord1ivARB (offset 381) */ "ip\0" "glMultiTexCoord1iv\0" "glMultiTexCoord1ivARB\0" "\0" - /* _mesa_function_pool[25280]: SecondaryColor3ubEXT (will be remapped) */ + /* _mesa_function_pool[26002]: SecondaryColor3ubEXT (will be remapped) */ "iii\0" "glSecondaryColor3ub\0" "glSecondaryColor3ubEXT\0" "\0" - /* _mesa_function_pool[25328]: MultiTexCoord2ivARB (offset 389) */ + /* _mesa_function_pool[26050]: MultiTexCoord2ivARB (offset 389) */ "ip\0" "glMultiTexCoord2iv\0" "glMultiTexCoord2ivARB\0" "\0" - /* _mesa_function_pool[25373]: FogFuncSGIS (dynamic) */ + /* _mesa_function_pool[26095]: FogFuncSGIS (dynamic) */ "ip\0" "glFogFuncSGIS\0" "\0" - /* _mesa_function_pool[25391]: CopyTexSubImage2D (offset 326) */ + /* _mesa_function_pool[26113]: CopyTexSubImage2D (offset 326) */ "iiiiiiii\0" "glCopyTexSubImage2D\0" "glCopyTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[25444]: GetObjectParameterivARB (will be remapped) */ + /* _mesa_function_pool[26166]: GetObjectParameterivARB (will be remapped) */ "iip\0" "glGetObjectParameterivARB\0" "\0" - /* _mesa_function_pool[25475]: Color3iv (offset 16) */ + /* _mesa_function_pool[26197]: Color3iv (offset 16) */ "p\0" "glColor3iv\0" "\0" - /* _mesa_function_pool[25489]: TexCoord4fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[26211]: TexCoord4fVertex4fSUN (dynamic) */ "ffffffff\0" "glTexCoord4fVertex4fSUN\0" "\0" - /* _mesa_function_pool[25523]: DrawElements (offset 311) */ + /* _mesa_function_pool[26245]: DrawElements (offset 311) */ "iiip\0" "glDrawElements\0" "\0" - /* _mesa_function_pool[25544]: BindVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[26266]: BindVertexArrayAPPLE (will be remapped) */ "i\0" "glBindVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[25570]: GetProgramLocalParameterdvARB (will be remapped) */ + /* _mesa_function_pool[26292]: GetProgramLocalParameterdvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterdvARB\0" "\0" - /* _mesa_function_pool[25607]: GetHistogramParameteriv (offset 363) */ + /* _mesa_function_pool[26329]: GetHistogramParameteriv (offset 363) */ "iip\0" "glGetHistogramParameteriv\0" "glGetHistogramParameterivEXT\0" "\0" - /* _mesa_function_pool[25667]: MultiTexCoord1iARB (offset 380) */ + /* _mesa_function_pool[26389]: MultiTexCoord1iARB (offset 380) */ "ii\0" "glMultiTexCoord1i\0" "glMultiTexCoord1iARB\0" "\0" - /* _mesa_function_pool[25710]: GetConvolutionFilter (offset 356) */ + /* _mesa_function_pool[26432]: GetConvolutionFilter (offset 356) */ "iiip\0" "glGetConvolutionFilter\0" "glGetConvolutionFilterEXT\0" "\0" - /* _mesa_function_pool[25765]: GetProgramivARB (will be remapped) */ + /* _mesa_function_pool[26487]: GetProgramivARB (will be remapped) */ "iip\0" "glGetProgramivARB\0" "\0" - /* _mesa_function_pool[25788]: BlendFuncSeparateEXT (will be remapped) */ + /* _mesa_function_pool[26510]: BlendFuncSeparateEXT (will be remapped) */ "iiii\0" "glBlendFuncSeparate\0" "glBlendFuncSeparateEXT\0" "glBlendFuncSeparateINGR\0" "\0" - /* _mesa_function_pool[25861]: MapBufferRange (will be remapped) */ + /* _mesa_function_pool[26583]: MapBufferRange (will be remapped) */ "iiii\0" "glMapBufferRange\0" "\0" - /* _mesa_function_pool[25884]: ProgramParameters4dvNV (will be remapped) */ + /* _mesa_function_pool[26606]: ProgramParameters4dvNV (will be remapped) */ "iiip\0" "glProgramParameters4dvNV\0" "\0" - /* _mesa_function_pool[25915]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[26637]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[25952]: EvalPoint2 (offset 239) */ + /* _mesa_function_pool[26674]: EvalPoint2 (offset 239) */ "ii\0" "glEvalPoint2\0" "\0" - /* _mesa_function_pool[25969]: EvalPoint1 (offset 237) */ + /* _mesa_function_pool[26691]: Uniform1uivEXT (will be remapped) */ + "iip\0" + "glUniform1uivEXT\0" + "\0" + /* _mesa_function_pool[26713]: EvalPoint1 (offset 237) */ "i\0" "glEvalPoint1\0" "\0" - /* _mesa_function_pool[25985]: Binormal3dvEXT (dynamic) */ + /* _mesa_function_pool[26729]: Binormal3dvEXT (dynamic) */ "p\0" "glBinormal3dvEXT\0" "\0" - /* _mesa_function_pool[26005]: PopMatrix (offset 297) */ + /* _mesa_function_pool[26749]: PopMatrix (offset 297) */ "\0" "glPopMatrix\0" "\0" - /* _mesa_function_pool[26019]: FinishFenceNV (will be remapped) */ + /* _mesa_function_pool[26763]: FinishFenceNV (will be remapped) */ "i\0" "glFinishFenceNV\0" "\0" - /* _mesa_function_pool[26038]: GetFogFuncSGIS (dynamic) */ + /* _mesa_function_pool[26782]: GetFogFuncSGIS (dynamic) */ "p\0" "glGetFogFuncSGIS\0" "\0" - /* _mesa_function_pool[26058]: GetUniformLocationARB (will be remapped) */ + /* _mesa_function_pool[26802]: GetUniformLocationARB (will be remapped) */ "ip\0" "glGetUniformLocation\0" "glGetUniformLocationARB\0" "\0" - /* _mesa_function_pool[26107]: SecondaryColor3fEXT (will be remapped) */ + /* _mesa_function_pool[26851]: SecondaryColor3fEXT (will be remapped) */ "fff\0" "glSecondaryColor3f\0" "glSecondaryColor3fEXT\0" "\0" - /* _mesa_function_pool[26153]: GetTexGeniv (offset 280) */ + /* _mesa_function_pool[26897]: GetTexGeniv (offset 280) */ "iip\0" "glGetTexGeniv\0" "\0" - /* _mesa_function_pool[26172]: CombinerInputNV (will be remapped) */ + /* _mesa_function_pool[26916]: CombinerInputNV (will be remapped) */ "iiiiii\0" "glCombinerInputNV\0" "\0" - /* _mesa_function_pool[26198]: VertexAttrib3sARB (will be remapped) */ + /* _mesa_function_pool[26942]: VertexAttrib3sARB (will be remapped) */ "iiii\0" "glVertexAttrib3s\0" "glVertexAttrib3sARB\0" "\0" - /* _mesa_function_pool[26241]: IsTransformFeedback (will be remapped) */ + /* _mesa_function_pool[26985]: IsTransformFeedback (will be remapped) */ "i\0" "glIsTransformFeedback\0" "\0" - /* _mesa_function_pool[26266]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[27010]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[26311]: Map2d (offset 222) */ + /* _mesa_function_pool[27055]: Map2d (offset 222) */ "iddiiddiip\0" "glMap2d\0" "\0" - /* _mesa_function_pool[26331]: Map2f (offset 223) */ + /* _mesa_function_pool[27075]: Map2f (offset 223) */ "iffiiffiip\0" "glMap2f\0" "\0" - /* _mesa_function_pool[26351]: ProgramStringARB (will be remapped) */ + /* _mesa_function_pool[27095]: ProgramStringARB (will be remapped) */ "iiip\0" "glProgramStringARB\0" "\0" - /* _mesa_function_pool[26376]: Vertex4s (offset 148) */ + /* _mesa_function_pool[27120]: Vertex4s (offset 148) */ "iiii\0" "glVertex4s\0" "\0" - /* _mesa_function_pool[26393]: TexCoord4fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[27137]: TexCoord4fVertex4fvSUN (dynamic) */ "pp\0" "glTexCoord4fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[26422]: FragmentLightModelivSGIX (dynamic) */ + /* _mesa_function_pool[27166]: FragmentLightModelivSGIX (dynamic) */ "ip\0" "glFragmentLightModelivSGIX\0" "\0" - /* _mesa_function_pool[26453]: VertexAttrib1fNV (will be remapped) */ + /* _mesa_function_pool[27197]: VertexAttrib1fNV (will be remapped) */ "if\0" "glVertexAttrib1fNV\0" "\0" - /* _mesa_function_pool[26476]: Vertex4f (offset 144) */ + /* _mesa_function_pool[27220]: Vertex4f (offset 144) */ "ffff\0" "glVertex4f\0" "\0" - /* _mesa_function_pool[26493]: EvalCoord1d (offset 228) */ + /* _mesa_function_pool[27237]: EvalCoord1d (offset 228) */ "d\0" "glEvalCoord1d\0" "\0" - /* _mesa_function_pool[26510]: Vertex4d (offset 142) */ + /* _mesa_function_pool[27254]: Vertex4d (offset 142) */ "dddd\0" "glVertex4d\0" "\0" - /* _mesa_function_pool[26527]: RasterPos4dv (offset 79) */ + /* _mesa_function_pool[27271]: RasterPos4dv (offset 79) */ "p\0" "glRasterPos4dv\0" "\0" - /* _mesa_function_pool[26545]: UseShaderProgramEXT (will be remapped) */ + /* _mesa_function_pool[27289]: UseShaderProgramEXT (will be remapped) */ "ii\0" "glUseShaderProgramEXT\0" "\0" - /* _mesa_function_pool[26571]: FragmentLightfSGIX (dynamic) */ + /* _mesa_function_pool[27315]: FragmentLightfSGIX (dynamic) */ "iif\0" "glFragmentLightfSGIX\0" "\0" - /* _mesa_function_pool[26597]: GetCompressedTexImageARB (will be remapped) */ + /* _mesa_function_pool[27341]: GetCompressedTexImageARB (will be remapped) */ "iip\0" "glGetCompressedTexImage\0" "glGetCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[26653]: GetTexGenfv (offset 279) */ + /* _mesa_function_pool[27397]: GetTexGenfv (offset 279) */ "iip\0" "glGetTexGenfv\0" "\0" - /* _mesa_function_pool[26672]: Vertex4i (offset 146) */ + /* _mesa_function_pool[27416]: Vertex4i (offset 146) */ "iiii\0" "glVertex4i\0" "\0" - /* _mesa_function_pool[26689]: VertexWeightPointerEXT (dynamic) */ + /* _mesa_function_pool[27433]: VertexWeightPointerEXT (dynamic) */ "iiip\0" "glVertexWeightPointerEXT\0" "\0" - /* _mesa_function_pool[26720]: GetHistogram (offset 361) */ + /* _mesa_function_pool[27464]: GetHistogram (offset 361) */ "iiiip\0" "glGetHistogram\0" "glGetHistogramEXT\0" "\0" - /* _mesa_function_pool[26760]: ActiveStencilFaceEXT (will be remapped) */ + /* _mesa_function_pool[27504]: ActiveStencilFaceEXT (will be remapped) */ "i\0" "glActiveStencilFaceEXT\0" "\0" - /* _mesa_function_pool[26786]: StencilFuncSeparateATI (will be remapped) */ + /* _mesa_function_pool[27530]: StencilFuncSeparateATI (will be remapped) */ "iiii\0" "glStencilFuncSeparateATI\0" "\0" - /* _mesa_function_pool[26817]: Materialf (offset 169) */ + /* _mesa_function_pool[27561]: Materialf (offset 169) */ "iif\0" "glMaterialf\0" "\0" - /* _mesa_function_pool[26834]: GetShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[27578]: GetShaderSourceARB (will be remapped) */ "iipp\0" "glGetShaderSource\0" "glGetShaderSourceARB\0" "\0" - /* _mesa_function_pool[26879]: IglooInterfaceSGIX (dynamic) */ + /* _mesa_function_pool[27623]: IglooInterfaceSGIX (dynamic) */ "ip\0" "glIglooInterfaceSGIX\0" "\0" - /* _mesa_function_pool[26904]: Materiali (offset 171) */ + /* _mesa_function_pool[27648]: Materiali (offset 171) */ "iii\0" "glMateriali\0" "\0" - /* _mesa_function_pool[26921]: VertexAttrib4dNV (will be remapped) */ + /* _mesa_function_pool[27665]: VertexAttrib4dNV (will be remapped) */ "idddd\0" "glVertexAttrib4dNV\0" "\0" - /* _mesa_function_pool[26947]: MultiModeDrawElementsIBM (will be remapped) */ + /* _mesa_function_pool[27691]: MultiModeDrawElementsIBM (will be remapped) */ "ppipii\0" "glMultiModeDrawElementsIBM\0" "\0" - /* _mesa_function_pool[26982]: Indexsv (offset 51) */ + /* _mesa_function_pool[27726]: Indexsv (offset 51) */ "p\0" "glIndexsv\0" "\0" - /* _mesa_function_pool[26995]: MultiTexCoord4svARB (offset 407) */ + /* _mesa_function_pool[27739]: MultiTexCoord4svARB (offset 407) */ "ip\0" "glMultiTexCoord4sv\0" "glMultiTexCoord4svARB\0" "\0" - /* _mesa_function_pool[27040]: LightModelfv (offset 164) */ + /* _mesa_function_pool[27784]: LightModelfv (offset 164) */ "ip\0" "glLightModelfv\0" "\0" - /* _mesa_function_pool[27059]: TexCoord2dv (offset 103) */ + /* _mesa_function_pool[27803]: TexCoord2dv (offset 103) */ "p\0" "glTexCoord2dv\0" "\0" - /* _mesa_function_pool[27076]: GenQueriesARB (will be remapped) */ + /* _mesa_function_pool[27820]: GenQueriesARB (will be remapped) */ "ip\0" "glGenQueries\0" "glGenQueriesARB\0" "\0" - /* _mesa_function_pool[27109]: EvalCoord1dv (offset 229) */ + /* _mesa_function_pool[27853]: EvalCoord1dv (offset 229) */ "p\0" "glEvalCoord1dv\0" "\0" - /* _mesa_function_pool[27127]: ReplacementCodeuiVertex3fSUN (dynamic) */ + /* _mesa_function_pool[27871]: ReplacementCodeuiVertex3fSUN (dynamic) */ "ifff\0" "glReplacementCodeuiVertex3fSUN\0" "\0" - /* _mesa_function_pool[27164]: Translated (offset 303) */ + /* _mesa_function_pool[27908]: Translated (offset 303) */ "ddd\0" "glTranslated\0" "\0" - /* _mesa_function_pool[27182]: Translatef (offset 304) */ + /* _mesa_function_pool[27926]: Translatef (offset 304) */ "fff\0" "glTranslatef\0" "\0" - /* _mesa_function_pool[27200]: StencilMask (offset 209) */ + /* _mesa_function_pool[27944]: Uniform3uiEXT (will be remapped) */ + "iiii\0" + "glUniform3uiEXT\0" + "\0" + /* _mesa_function_pool[27966]: StencilMask (offset 209) */ "i\0" "glStencilMask\0" "\0" - /* _mesa_function_pool[27217]: Tangent3iEXT (dynamic) */ + /* _mesa_function_pool[27983]: Tangent3iEXT (dynamic) */ "iii\0" "glTangent3iEXT\0" "\0" - /* _mesa_function_pool[27237]: GetLightiv (offset 265) */ + /* _mesa_function_pool[28003]: GetLightiv (offset 265) */ "iip\0" "glGetLightiv\0" "\0" - /* _mesa_function_pool[27255]: DrawMeshArraysSUN (dynamic) */ + /* _mesa_function_pool[28021]: DrawMeshArraysSUN (dynamic) */ "iiii\0" "glDrawMeshArraysSUN\0" "\0" - /* _mesa_function_pool[27281]: IsList (offset 287) */ + /* _mesa_function_pool[28047]: IsList (offset 287) */ "i\0" "glIsList\0" "\0" - /* _mesa_function_pool[27293]: IsSync (will be remapped) */ + /* _mesa_function_pool[28059]: IsSync (will be remapped) */ "i\0" "glIsSync\0" "\0" - /* _mesa_function_pool[27305]: RenderMode (offset 196) */ + /* _mesa_function_pool[28071]: RenderMode (offset 196) */ "i\0" "glRenderMode\0" "\0" - /* _mesa_function_pool[27321]: GetMapControlPointsNV (dynamic) */ + /* _mesa_function_pool[28087]: GetMapControlPointsNV (dynamic) */ "iiiiiip\0" "glGetMapControlPointsNV\0" "\0" - /* _mesa_function_pool[27354]: DrawBuffersARB (will be remapped) */ + /* _mesa_function_pool[28120]: DrawBuffersARB (will be remapped) */ "ip\0" "glDrawBuffers\0" "glDrawBuffersARB\0" "glDrawBuffersATI\0" "\0" - /* _mesa_function_pool[27406]: ProgramLocalParameter4fARB (will be remapped) */ + /* _mesa_function_pool[28172]: ProgramLocalParameter4fARB (will be remapped) */ "iiffff\0" "glProgramLocalParameter4fARB\0" "\0" - /* _mesa_function_pool[27443]: SpriteParameterivSGIX (dynamic) */ + /* _mesa_function_pool[28209]: SpriteParameterivSGIX (dynamic) */ "ip\0" "glSpriteParameterivSGIX\0" "\0" - /* _mesa_function_pool[27471]: ProvokingVertexEXT (will be remapped) */ + /* _mesa_function_pool[28237]: ProvokingVertexEXT (will be remapped) */ "i\0" "glProvokingVertexEXT\0" "glProvokingVertex\0" "\0" - /* _mesa_function_pool[27513]: MultiTexCoord1fARB (offset 378) */ + /* _mesa_function_pool[28279]: MultiTexCoord1fARB (offset 378) */ "if\0" "glMultiTexCoord1f\0" "glMultiTexCoord1fARB\0" "\0" - /* _mesa_function_pool[27556]: LoadName (offset 198) */ + /* _mesa_function_pool[28322]: LoadName (offset 198) */ "i\0" "glLoadName\0" "\0" - /* _mesa_function_pool[27570]: VertexAttribs4ubvNV (will be remapped) */ + /* _mesa_function_pool[28336]: VertexAttribs4ubvNV (will be remapped) */ "iip\0" "glVertexAttribs4ubvNV\0" "\0" - /* _mesa_function_pool[27597]: WeightsvARB (dynamic) */ + /* _mesa_function_pool[28363]: WeightsvARB (dynamic) */ "ip\0" "glWeightsvARB\0" "\0" - /* _mesa_function_pool[27615]: Uniform1fvARB (will be remapped) */ + /* _mesa_function_pool[28381]: Uniform1fvARB (will be remapped) */ "iip\0" "glUniform1fv\0" "glUniform1fvARB\0" "\0" - /* _mesa_function_pool[27649]: CopyTexSubImage1D (offset 325) */ + /* _mesa_function_pool[28415]: CopyTexSubImage1D (offset 325) */ "iiiiii\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[27700]: CullFace (offset 152) */ + /* _mesa_function_pool[28466]: CullFace (offset 152) */ "i\0" "glCullFace\0" "\0" - /* _mesa_function_pool[27714]: BindTexture (offset 307) */ + /* _mesa_function_pool[28480]: BindTexture (offset 307) */ "ii\0" "glBindTexture\0" "glBindTextureEXT\0" "\0" - /* _mesa_function_pool[27749]: BeginFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[28515]: BeginFragmentShaderATI (will be remapped) */ "\0" "glBeginFragmentShaderATI\0" "\0" - /* _mesa_function_pool[27776]: MultiTexCoord4fARB (offset 402) */ + /* _mesa_function_pool[28542]: MultiTexCoord4fARB (offset 402) */ "iffff\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fARB\0" "\0" - /* _mesa_function_pool[27822]: VertexAttribs3svNV (will be remapped) */ + /* _mesa_function_pool[28588]: VertexAttribs3svNV (will be remapped) */ "iip\0" "glVertexAttribs3svNV\0" "\0" - /* _mesa_function_pool[27848]: StencilFunc (offset 243) */ + /* _mesa_function_pool[28614]: StencilFunc (offset 243) */ "iii\0" "glStencilFunc\0" "\0" - /* _mesa_function_pool[27867]: CopyPixels (offset 255) */ + /* _mesa_function_pool[28633]: CopyPixels (offset 255) */ "iiiii\0" "glCopyPixels\0" "\0" - /* _mesa_function_pool[27887]: Rectsv (offset 93) */ + /* _mesa_function_pool[28653]: Rectsv (offset 93) */ "pp\0" "glRectsv\0" "\0" - /* _mesa_function_pool[27900]: ReplacementCodeuivSUN (dynamic) */ + /* _mesa_function_pool[28666]: ReplacementCodeuivSUN (dynamic) */ "p\0" "glReplacementCodeuivSUN\0" "\0" - /* _mesa_function_pool[27927]: EnableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[28693]: EnableVertexAttribArrayARB (will be remapped) */ "i\0" "glEnableVertexAttribArray\0" "glEnableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[27985]: NormalPointervINTEL (dynamic) */ + /* _mesa_function_pool[28751]: NormalPointervINTEL (dynamic) */ "ip\0" "glNormalPointervINTEL\0" "\0" - /* _mesa_function_pool[28011]: CopyConvolutionFilter2D (offset 355) */ + /* _mesa_function_pool[28777]: CopyConvolutionFilter2D (offset 355) */ "iiiiii\0" "glCopyConvolutionFilter2D\0" "glCopyConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[28074]: WindowPos3ivMESA (will be remapped) */ + /* _mesa_function_pool[28840]: WindowPos3ivMESA (will be remapped) */ "p\0" "glWindowPos3iv\0" "glWindowPos3ivARB\0" "glWindowPos3ivMESA\0" "\0" - /* _mesa_function_pool[28129]: CopyBufferSubData (will be remapped) */ + /* _mesa_function_pool[28895]: CopyBufferSubData (will be remapped) */ "iiiii\0" "glCopyBufferSubData\0" "\0" - /* _mesa_function_pool[28156]: NormalPointer (offset 318) */ + /* _mesa_function_pool[28922]: NormalPointer (offset 318) */ "iip\0" "glNormalPointer\0" "\0" - /* _mesa_function_pool[28177]: TexParameterfv (offset 179) */ + /* _mesa_function_pool[28943]: TexParameterfv (offset 179) */ "iip\0" "glTexParameterfv\0" "\0" - /* _mesa_function_pool[28199]: IsBufferARB (will be remapped) */ + /* _mesa_function_pool[28965]: IsBufferARB (will be remapped) */ "i\0" "glIsBuffer\0" "glIsBufferARB\0" "\0" - /* _mesa_function_pool[28227]: WindowPos4iMESA (will be remapped) */ + /* _mesa_function_pool[28993]: WindowPos4iMESA (will be remapped) */ "iiii\0" "glWindowPos4iMESA\0" "\0" - /* _mesa_function_pool[28251]: VertexAttrib4uivARB (will be remapped) */ + /* _mesa_function_pool[29017]: VertexAttrib4uivARB (will be remapped) */ "ip\0" "glVertexAttrib4uiv\0" "glVertexAttrib4uivARB\0" "\0" - /* _mesa_function_pool[28296]: Tangent3bvEXT (dynamic) */ + /* _mesa_function_pool[29062]: Tangent3bvEXT (dynamic) */ "p\0" "glTangent3bvEXT\0" "\0" - /* _mesa_function_pool[28315]: UniformMatrix3x4fv (will be remapped) */ + /* _mesa_function_pool[29081]: VertexAttribI3uivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI3uivEXT\0" + "\0" + /* _mesa_function_pool[29108]: UniformMatrix3x4fv (will be remapped) */ "iiip\0" "glUniformMatrix3x4fv\0" "\0" - /* _mesa_function_pool[28342]: ClipPlane (offset 150) */ + /* _mesa_function_pool[29135]: ClipPlane (offset 150) */ "ip\0" "glClipPlane\0" "\0" - /* _mesa_function_pool[28358]: Recti (offset 90) */ + /* _mesa_function_pool[29151]: Recti (offset 90) */ "iiii\0" "glRecti\0" "\0" - /* _mesa_function_pool[28372]: DrawRangeElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[29165]: VertexAttribI3ivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI3ivEXT\0" + "\0" + /* _mesa_function_pool[29191]: DrawRangeElementsBaseVertex (will be remapped) */ "iiiiipi\0" "glDrawRangeElementsBaseVertex\0" "\0" - /* _mesa_function_pool[28411]: TexCoordPointervINTEL (dynamic) */ + /* _mesa_function_pool[29230]: TexCoordPointervINTEL (dynamic) */ "iip\0" "glTexCoordPointervINTEL\0" "\0" - /* _mesa_function_pool[28440]: DeleteBuffersARB (will be remapped) */ + /* _mesa_function_pool[29259]: DeleteBuffersARB (will be remapped) */ "ip\0" "glDeleteBuffers\0" "glDeleteBuffersARB\0" "\0" - /* _mesa_function_pool[28479]: PixelTransformParameterfvEXT (dynamic) */ + /* _mesa_function_pool[29298]: PixelTransformParameterfvEXT (dynamic) */ "iip\0" "glPixelTransformParameterfvEXT\0" "\0" - /* _mesa_function_pool[28515]: PrimitiveRestartNV (will be remapped) */ + /* _mesa_function_pool[29334]: PrimitiveRestartNV (will be remapped) */ "\0" "glPrimitiveRestartNV\0" "\0" - /* _mesa_function_pool[28538]: WindowPos4fvMESA (will be remapped) */ + /* _mesa_function_pool[29357]: WindowPos4fvMESA (will be remapped) */ "p\0" "glWindowPos4fvMESA\0" "\0" - /* _mesa_function_pool[28560]: GetPixelMapuiv (offset 272) */ + /* _mesa_function_pool[29379]: GetPixelMapuiv (offset 272) */ "ip\0" "glGetPixelMapuiv\0" "\0" - /* _mesa_function_pool[28581]: Rectf (offset 88) */ + /* _mesa_function_pool[29400]: Rectf (offset 88) */ "ffff\0" "glRectf\0" "\0" - /* _mesa_function_pool[28595]: VertexAttrib1sNV (will be remapped) */ + /* _mesa_function_pool[29414]: VertexAttrib1sNV (will be remapped) */ "ii\0" "glVertexAttrib1sNV\0" "\0" - /* _mesa_function_pool[28618]: Indexfv (offset 47) */ + /* _mesa_function_pool[29437]: Indexfv (offset 47) */ "p\0" "glIndexfv\0" "\0" - /* _mesa_function_pool[28631]: SecondaryColor3svEXT (will be remapped) */ + /* _mesa_function_pool[29450]: SecondaryColor3svEXT (will be remapped) */ "p\0" "glSecondaryColor3sv\0" "glSecondaryColor3svEXT\0" "\0" - /* _mesa_function_pool[28677]: LoadTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[29496]: LoadTransposeMatrixfARB (will be remapped) */ "p\0" "glLoadTransposeMatrixf\0" "glLoadTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[28729]: GetPointerv (offset 329) */ + /* _mesa_function_pool[29548]: GetPointerv (offset 329) */ "ip\0" "glGetPointerv\0" "glGetPointervEXT\0" "\0" - /* _mesa_function_pool[28764]: Tangent3bEXT (dynamic) */ + /* _mesa_function_pool[29583]: Tangent3bEXT (dynamic) */ "iii\0" "glTangent3bEXT\0" "\0" - /* _mesa_function_pool[28784]: CombinerParameterfNV (will be remapped) */ + /* _mesa_function_pool[29603]: CombinerParameterfNV (will be remapped) */ "if\0" "glCombinerParameterfNV\0" "\0" - /* _mesa_function_pool[28811]: IndexMask (offset 212) */ + /* _mesa_function_pool[29630]: IndexMask (offset 212) */ "i\0" "glIndexMask\0" "\0" - /* _mesa_function_pool[28826]: BindProgramNV (will be remapped) */ + /* _mesa_function_pool[29645]: BindProgramNV (will be remapped) */ "ii\0" "glBindProgramARB\0" "glBindProgramNV\0" "\0" - /* _mesa_function_pool[28863]: VertexAttrib4svARB (will be remapped) */ + /* _mesa_function_pool[29682]: VertexAttrib4svARB (will be remapped) */ "ip\0" "glVertexAttrib4sv\0" "glVertexAttrib4svARB\0" "\0" - /* _mesa_function_pool[28906]: GetFloatv (offset 262) */ + /* _mesa_function_pool[29725]: GetFloatv (offset 262) */ "ip\0" "glGetFloatv\0" "\0" - /* _mesa_function_pool[28922]: CreateDebugObjectMESA (dynamic) */ + /* _mesa_function_pool[29741]: CreateDebugObjectMESA (dynamic) */ "\0" "glCreateDebugObjectMESA\0" "\0" - /* _mesa_function_pool[28948]: GetShaderiv (will be remapped) */ + /* _mesa_function_pool[29767]: GetShaderiv (will be remapped) */ "iip\0" "glGetShaderiv\0" "\0" - /* _mesa_function_pool[28967]: ClientWaitSync (will be remapped) */ + /* _mesa_function_pool[29786]: ClientWaitSync (will be remapped) */ "iii\0" "glClientWaitSync\0" "\0" - /* _mesa_function_pool[28989]: TexCoord4s (offset 124) */ + /* _mesa_function_pool[29808]: TexCoord4s (offset 124) */ "iiii\0" "glTexCoord4s\0" "\0" - /* _mesa_function_pool[29008]: TexCoord3sv (offset 117) */ + /* _mesa_function_pool[29827]: TexCoord3sv (offset 117) */ "p\0" "glTexCoord3sv\0" "\0" - /* _mesa_function_pool[29025]: BindFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[29844]: BindFragmentShaderATI (will be remapped) */ "i\0" "glBindFragmentShaderATI\0" "\0" - /* _mesa_function_pool[29052]: PopAttrib (offset 218) */ + /* _mesa_function_pool[29871]: PopAttrib (offset 218) */ "\0" "glPopAttrib\0" "\0" - /* _mesa_function_pool[29066]: Fogfv (offset 154) */ + /* _mesa_function_pool[29885]: Fogfv (offset 154) */ "ip\0" "glFogfv\0" "\0" - /* _mesa_function_pool[29078]: UnmapBufferARB (will be remapped) */ + /* _mesa_function_pool[29897]: UnmapBufferARB (will be remapped) */ "i\0" "glUnmapBuffer\0" "glUnmapBufferARB\0" "\0" - /* _mesa_function_pool[29112]: InitNames (offset 197) */ + /* _mesa_function_pool[29931]: InitNames (offset 197) */ "\0" "glInitNames\0" "\0" - /* _mesa_function_pool[29126]: Normal3sv (offset 61) */ + /* _mesa_function_pool[29945]: Normal3sv (offset 61) */ "p\0" "glNormal3sv\0" "\0" - /* _mesa_function_pool[29141]: Minmax (offset 368) */ + /* _mesa_function_pool[29960]: Minmax (offset 368) */ "iii\0" "glMinmax\0" "glMinmaxEXT\0" "\0" - /* _mesa_function_pool[29167]: TexCoord4d (offset 118) */ + /* _mesa_function_pool[29986]: TexCoord4d (offset 118) */ "dddd\0" "glTexCoord4d\0" "\0" - /* _mesa_function_pool[29186]: TexCoord4f (offset 120) */ + /* _mesa_function_pool[30005]: DeformationMap3dSGIX (dynamic) */ + "iddiiddiiddiip\0" + "glDeformationMap3dSGIX\0" + "\0" + /* _mesa_function_pool[30044]: TexCoord4f (offset 120) */ "ffff\0" "glTexCoord4f\0" "\0" - /* _mesa_function_pool[29205]: FogCoorddvEXT (will be remapped) */ + /* _mesa_function_pool[30063]: FogCoorddvEXT (will be remapped) */ "p\0" "glFogCoorddv\0" "glFogCoorddvEXT\0" "\0" - /* _mesa_function_pool[29237]: FinishTextureSUNX (dynamic) */ + /* _mesa_function_pool[30095]: FinishTextureSUNX (dynamic) */ "\0" "glFinishTextureSUNX\0" "\0" - /* _mesa_function_pool[29259]: GetFragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[30117]: GetFragmentLightfvSGIX (dynamic) */ "iip\0" "glGetFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[29289]: Binormal3fvEXT (dynamic) */ + /* _mesa_function_pool[30147]: Binormal3fvEXT (dynamic) */ "p\0" "glBinormal3fvEXT\0" "\0" - /* _mesa_function_pool[29309]: GetBooleanv (offset 258) */ + /* _mesa_function_pool[30167]: GetBooleanv (offset 258) */ "ip\0" "glGetBooleanv\0" "\0" - /* _mesa_function_pool[29327]: ColorFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[30185]: ColorFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiiii\0" "glColorFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[29364]: Hint (offset 158) */ + /* _mesa_function_pool[30222]: Hint (offset 158) */ "ii\0" "glHint\0" "\0" - /* _mesa_function_pool[29375]: Color4dv (offset 28) */ + /* _mesa_function_pool[30233]: Color4dv (offset 28) */ "p\0" "glColor4dv\0" "\0" - /* _mesa_function_pool[29389]: VertexAttrib2svARB (will be remapped) */ + /* _mesa_function_pool[30247]: VertexAttrib2svARB (will be remapped) */ "ip\0" "glVertexAttrib2sv\0" "glVertexAttrib2svARB\0" "\0" - /* _mesa_function_pool[29432]: AreProgramsResidentNV (will be remapped) */ + /* _mesa_function_pool[30290]: AreProgramsResidentNV (will be remapped) */ "ipp\0" "glAreProgramsResidentNV\0" "\0" - /* _mesa_function_pool[29461]: WindowPos3svMESA (will be remapped) */ + /* _mesa_function_pool[30319]: WindowPos3svMESA (will be remapped) */ "p\0" "glWindowPos3sv\0" "glWindowPos3svARB\0" "glWindowPos3svMESA\0" "\0" - /* _mesa_function_pool[29516]: CopyColorSubTable (offset 347) */ + /* _mesa_function_pool[30374]: CopyColorSubTable (offset 347) */ "iiiii\0" "glCopyColorSubTable\0" "glCopyColorSubTableEXT\0" "\0" - /* _mesa_function_pool[29566]: WeightdvARB (dynamic) */ + /* _mesa_function_pool[30424]: WeightdvARB (dynamic) */ "ip\0" "glWeightdvARB\0" "\0" - /* _mesa_function_pool[29584]: DeleteRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[30442]: DeleteRenderbuffersEXT (will be remapped) */ "ip\0" "glDeleteRenderbuffers\0" "glDeleteRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[29635]: VertexAttrib4NubvARB (will be remapped) */ + /* _mesa_function_pool[30493]: VertexAttrib4NubvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nubv\0" "glVertexAttrib4NubvARB\0" "\0" - /* _mesa_function_pool[29682]: VertexAttrib3dvNV (will be remapped) */ + /* _mesa_function_pool[30540]: VertexAttrib3dvNV (will be remapped) */ "ip\0" "glVertexAttrib3dvNV\0" "\0" - /* _mesa_function_pool[29706]: GetObjectParameterfvARB (will be remapped) */ + /* _mesa_function_pool[30564]: GetObjectParameterfvARB (will be remapped) */ "iip\0" "glGetObjectParameterfvARB\0" "\0" - /* _mesa_function_pool[29737]: Vertex4iv (offset 147) */ + /* _mesa_function_pool[30595]: Vertex4iv (offset 147) */ "p\0" "glVertex4iv\0" "\0" - /* _mesa_function_pool[29752]: GetProgramEnvParameterdvARB (will be remapped) */ + /* _mesa_function_pool[30610]: GetProgramEnvParameterdvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterdvARB\0" "\0" - /* _mesa_function_pool[29787]: TexCoord4dv (offset 119) */ + /* _mesa_function_pool[30645]: TexCoord4dv (offset 119) */ "p\0" "glTexCoord4dv\0" "\0" - /* _mesa_function_pool[29804]: LockArraysEXT (will be remapped) */ + /* _mesa_function_pool[30662]: LockArraysEXT (will be remapped) */ "ii\0" "glLockArraysEXT\0" "\0" - /* _mesa_function_pool[29824]: Begin (offset 7) */ + /* _mesa_function_pool[30682]: Begin (offset 7) */ "i\0" "glBegin\0" "\0" - /* _mesa_function_pool[29835]: LightModeli (offset 165) */ + /* _mesa_function_pool[30693]: LightModeli (offset 165) */ "ii\0" "glLightModeli\0" "\0" - /* _mesa_function_pool[29853]: Rectfv (offset 89) */ + /* _mesa_function_pool[30711]: VertexAttribI4ivEXT (will be remapped) */ + "ip\0" + "glVertexAttribI4ivEXT\0" + "\0" + /* _mesa_function_pool[30737]: Rectfv (offset 89) */ "pp\0" "glRectfv\0" "\0" - /* _mesa_function_pool[29866]: LightModelf (offset 163) */ + /* _mesa_function_pool[30750]: LightModelf (offset 163) */ "if\0" "glLightModelf\0" "\0" - /* _mesa_function_pool[29884]: GetTexParameterfv (offset 282) */ + /* _mesa_function_pool[30768]: GetTexParameterfv (offset 282) */ "iip\0" "glGetTexParameterfv\0" "\0" - /* _mesa_function_pool[29909]: GetLightfv (offset 264) */ + /* _mesa_function_pool[30793]: GetLightfv (offset 264) */ "iip\0" "glGetLightfv\0" "\0" - /* _mesa_function_pool[29927]: PixelTransformParameterivEXT (dynamic) */ + /* _mesa_function_pool[30811]: PixelTransformParameterivEXT (dynamic) */ "iip\0" "glPixelTransformParameterivEXT\0" "\0" - /* _mesa_function_pool[29963]: BinormalPointerEXT (dynamic) */ + /* _mesa_function_pool[30847]: BinormalPointerEXT (dynamic) */ "iip\0" "glBinormalPointerEXT\0" "\0" - /* _mesa_function_pool[29989]: VertexAttrib1dNV (will be remapped) */ + /* _mesa_function_pool[30873]: VertexAttrib1dNV (will be remapped) */ "id\0" "glVertexAttrib1dNV\0" "\0" - /* _mesa_function_pool[30012]: GetCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[30896]: GetCombinerInputParameterivNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[30051]: Disable (offset 214) */ + /* _mesa_function_pool[30935]: Disable (offset 214) */ "i\0" "glDisable\0" "\0" - /* _mesa_function_pool[30064]: MultiTexCoord2fvARB (offset 387) */ + /* _mesa_function_pool[30948]: MultiTexCoord2fvARB (offset 387) */ "ip\0" "glMultiTexCoord2fv\0" "glMultiTexCoord2fvARB\0" "\0" - /* _mesa_function_pool[30109]: GetRenderbufferParameterivEXT (will be remapped) */ + /* _mesa_function_pool[30993]: GetRenderbufferParameterivEXT (will be remapped) */ "iip\0" "glGetRenderbufferParameteriv\0" "glGetRenderbufferParameterivEXT\0" "\0" - /* _mesa_function_pool[30175]: CombinerParameterivNV (will be remapped) */ + /* _mesa_function_pool[31059]: CombinerParameterivNV (will be remapped) */ "ip\0" "glCombinerParameterivNV\0" "\0" - /* _mesa_function_pool[30203]: GenFragmentShadersATI (will be remapped) */ + /* _mesa_function_pool[31087]: GenFragmentShadersATI (will be remapped) */ "i\0" "glGenFragmentShadersATI\0" "\0" - /* _mesa_function_pool[30230]: DrawArrays (offset 310) */ + /* _mesa_function_pool[31114]: DrawArrays (offset 310) */ "iii\0" "glDrawArrays\0" "glDrawArraysEXT\0" "\0" - /* _mesa_function_pool[30264]: WeightuivARB (dynamic) */ + /* _mesa_function_pool[31148]: WeightuivARB (dynamic) */ "ip\0" "glWeightuivARB\0" "\0" - /* _mesa_function_pool[30283]: VertexAttrib2sARB (will be remapped) */ + /* _mesa_function_pool[31167]: VertexAttrib2sARB (will be remapped) */ "iii\0" "glVertexAttrib2s\0" "glVertexAttrib2sARB\0" "\0" - /* _mesa_function_pool[30325]: ColorMask (offset 210) */ + /* _mesa_function_pool[31209]: ColorMask (offset 210) */ "iiii\0" "glColorMask\0" "\0" - /* _mesa_function_pool[30343]: GenAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[31227]: GenAsyncMarkersSGIX (dynamic) */ "i\0" "glGenAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[30368]: Tangent3svEXT (dynamic) */ + /* _mesa_function_pool[31252]: Tangent3svEXT (dynamic) */ "p\0" "glTangent3svEXT\0" "\0" - /* _mesa_function_pool[30387]: GetListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[31271]: GetListParameterivSGIX (dynamic) */ "iip\0" "glGetListParameterivSGIX\0" "\0" - /* _mesa_function_pool[30417]: BindBufferARB (will be remapped) */ + /* _mesa_function_pool[31301]: BindBufferARB (will be remapped) */ "ii\0" "glBindBuffer\0" "glBindBufferARB\0" "\0" - /* _mesa_function_pool[30450]: GetInfoLogARB (will be remapped) */ + /* _mesa_function_pool[31334]: GetInfoLogARB (will be remapped) */ "iipp\0" "glGetInfoLogARB\0" "\0" - /* _mesa_function_pool[30472]: RasterPos4iv (offset 83) */ + /* _mesa_function_pool[31356]: RasterPos4iv (offset 83) */ "p\0" "glRasterPos4iv\0" "\0" - /* _mesa_function_pool[30490]: Enable (offset 215) */ + /* _mesa_function_pool[31374]: Enable (offset 215) */ "i\0" "glEnable\0" "\0" - /* _mesa_function_pool[30502]: LineStipple (offset 167) */ + /* _mesa_function_pool[31386]: LineStipple (offset 167) */ "ii\0" "glLineStipple\0" "\0" - /* _mesa_function_pool[30520]: VertexAttribs4svNV (will be remapped) */ + /* _mesa_function_pool[31404]: VertexAttribs4svNV (will be remapped) */ "iip\0" "glVertexAttribs4svNV\0" "\0" - /* _mesa_function_pool[30546]: EdgeFlagPointerListIBM (dynamic) */ + /* _mesa_function_pool[31430]: EdgeFlagPointerListIBM (dynamic) */ "ipi\0" "glEdgeFlagPointerListIBM\0" "\0" - /* _mesa_function_pool[30576]: UniformMatrix3x2fv (will be remapped) */ + /* _mesa_function_pool[31460]: UniformMatrix3x2fv (will be remapped) */ "iiip\0" "glUniformMatrix3x2fv\0" "\0" - /* _mesa_function_pool[30603]: GetMinmaxParameterfv (offset 365) */ + /* _mesa_function_pool[31487]: GetMinmaxParameterfv (offset 365) */ "iip\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameterfvEXT\0" "\0" - /* _mesa_function_pool[30657]: VertexAttrib1fvARB (will be remapped) */ + /* _mesa_function_pool[31541]: VertexAttrib1fvARB (will be remapped) */ "ip\0" "glVertexAttrib1fv\0" "glVertexAttrib1fvARB\0" "\0" - /* _mesa_function_pool[30700]: GenBuffersARB (will be remapped) */ + /* _mesa_function_pool[31584]: GenBuffersARB (will be remapped) */ "ip\0" "glGenBuffers\0" "glGenBuffersARB\0" "\0" - /* _mesa_function_pool[30733]: VertexAttribs1svNV (will be remapped) */ + /* _mesa_function_pool[31617]: VertexAttribs1svNV (will be remapped) */ "iip\0" "glVertexAttribs1svNV\0" "\0" - /* _mesa_function_pool[30759]: Vertex3fv (offset 137) */ + /* _mesa_function_pool[31643]: Vertex3fv (offset 137) */ "p\0" "glVertex3fv\0" "\0" - /* _mesa_function_pool[30774]: GetTexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[31658]: GetTexBumpParameterivATI (will be remapped) */ "ip\0" "glGetTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[30805]: Binormal3bEXT (dynamic) */ + /* _mesa_function_pool[31689]: Binormal3bEXT (dynamic) */ "iii\0" "glBinormal3bEXT\0" "\0" - /* _mesa_function_pool[30826]: FragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[31710]: FragmentMaterialivSGIX (dynamic) */ "iip\0" "glFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[30856]: IsRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[31740]: IsRenderbufferEXT (will be remapped) */ "i\0" "glIsRenderbuffer\0" "glIsRenderbufferEXT\0" "\0" - /* _mesa_function_pool[30896]: GenProgramsNV (will be remapped) */ + /* _mesa_function_pool[31780]: GenProgramsNV (will be remapped) */ "ip\0" "glGenProgramsARB\0" "glGenProgramsNV\0" "\0" - /* _mesa_function_pool[30933]: VertexAttrib4dvNV (will be remapped) */ + /* _mesa_function_pool[31817]: VertexAttrib4dvNV (will be remapped) */ "ip\0" "glVertexAttrib4dvNV\0" "\0" - /* _mesa_function_pool[30957]: EndFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[31841]: EndFragmentShaderATI (will be remapped) */ "\0" "glEndFragmentShaderATI\0" "\0" - /* _mesa_function_pool[30982]: Binormal3iEXT (dynamic) */ + /* _mesa_function_pool[31866]: Binormal3iEXT (dynamic) */ "iii\0" "glBinormal3iEXT\0" "\0" - /* _mesa_function_pool[31003]: WindowPos2fMESA (will be remapped) */ + /* _mesa_function_pool[31887]: WindowPos2fMESA (will be remapped) */ "ff\0" "glWindowPos2f\0" "glWindowPos2fARB\0" @@ -4512,544 +4648,578 @@ static const char _mesa_function_pool[] = /* these functions need to be remapped */ static const struct gl_function_pool_remap MESA_remap_table_functions[] = { - { 1500, AttachShader_remap_index }, - { 9144, CreateProgram_remap_index }, - { 21374, CreateShader_remap_index }, - { 23687, DeleteProgram_remap_index }, - { 17134, DeleteShader_remap_index }, - { 21820, DetachShader_remap_index }, - { 16658, GetAttachedShaders_remap_index }, - { 4365, GetProgramInfoLog_remap_index }, - { 400, GetProgramiv_remap_index }, - { 5841, GetShaderInfoLog_remap_index }, - { 28948, GetShaderiv_remap_index }, - { 12386, IsProgram_remap_index }, - { 11385, IsShader_remap_index }, - { 9248, StencilFuncSeparate_remap_index }, - { 3577, StencilMaskSeparate_remap_index }, - { 6923, StencilOpSeparate_remap_index }, - { 20675, UniformMatrix2x3fv_remap_index }, - { 2654, UniformMatrix2x4fv_remap_index }, - { 30576, UniformMatrix3x2fv_remap_index }, - { 28315, UniformMatrix3x4fv_remap_index }, - { 15078, UniformMatrix4x2fv_remap_index }, - { 3002, UniformMatrix4x3fv_remap_index }, - { 14739, DrawArraysInstanced_remap_index }, - { 15871, DrawElementsInstanced_remap_index }, - { 9162, LoadTransposeMatrixdARB_remap_index }, - { 28677, LoadTransposeMatrixfARB_remap_index }, - { 5023, MultTransposeMatrixdARB_remap_index }, - { 22007, MultTransposeMatrixfARB_remap_index }, - { 211, SampleCoverageARB_remap_index }, - { 5207, CompressedTexImage1DARB_remap_index }, - { 22490, CompressedTexImage2DARB_remap_index }, - { 3640, CompressedTexImage3DARB_remap_index }, - { 16950, CompressedTexSubImage1DARB_remap_index }, - { 1919, CompressedTexSubImage2DARB_remap_index }, - { 18811, CompressedTexSubImage3DARB_remap_index }, - { 26597, GetCompressedTexImageARB_remap_index }, - { 3485, DisableVertexAttribArrayARB_remap_index }, - { 27927, EnableVertexAttribArrayARB_remap_index }, - { 29752, GetProgramEnvParameterdvARB_remap_index }, - { 21887, GetProgramEnvParameterfvARB_remap_index }, - { 25570, GetProgramLocalParameterdvARB_remap_index }, - { 7365, GetProgramLocalParameterfvARB_remap_index }, - { 17041, GetProgramStringARB_remap_index }, - { 25765, GetProgramivARB_remap_index }, - { 19006, GetVertexAttribdvARB_remap_index }, - { 14967, GetVertexAttribfvARB_remap_index }, - { 9028, GetVertexAttribivARB_remap_index }, - { 17887, ProgramEnvParameter4dARB_remap_index }, - { 23460, ProgramEnvParameter4dvARB_remap_index }, - { 15575, ProgramEnvParameter4fARB_remap_index }, - { 8228, ProgramEnvParameter4fvARB_remap_index }, - { 3603, ProgramLocalParameter4dARB_remap_index }, - { 12096, ProgramLocalParameter4dvARB_remap_index }, - { 27406, ProgramLocalParameter4fARB_remap_index }, - { 24040, ProgramLocalParameter4fvARB_remap_index }, - { 26351, ProgramStringARB_remap_index }, - { 18137, VertexAttrib1dARB_remap_index }, - { 14543, VertexAttrib1dvARB_remap_index }, - { 3778, VertexAttrib1fARB_remap_index }, - { 30657, VertexAttrib1fvARB_remap_index }, - { 6449, VertexAttrib1sARB_remap_index }, - { 2093, VertexAttrib1svARB_remap_index }, - { 13974, VertexAttrib2dARB_remap_index }, - { 16277, VertexAttrib2dvARB_remap_index }, - { 1519, VertexAttrib2fARB_remap_index }, - { 16390, VertexAttrib2fvARB_remap_index }, - { 30283, VertexAttrib2sARB_remap_index }, - { 29389, VertexAttrib2svARB_remap_index }, - { 10431, VertexAttrib3dARB_remap_index }, - { 7931, VertexAttrib3dvARB_remap_index }, - { 1606, VertexAttrib3fARB_remap_index }, - { 20938, VertexAttrib3fvARB_remap_index }, - { 26198, VertexAttrib3sARB_remap_index }, - { 18748, VertexAttrib3svARB_remap_index }, - { 4391, VertexAttrib4NbvARB_remap_index }, - { 16613, VertexAttrib4NivARB_remap_index }, - { 20893, VertexAttrib4NsvARB_remap_index }, - { 21839, VertexAttrib4NubARB_remap_index }, - { 29635, VertexAttrib4NubvARB_remap_index }, - { 17548, VertexAttrib4NuivARB_remap_index }, - { 2875, VertexAttrib4NusvARB_remap_index }, - { 10025, VertexAttrib4bvARB_remap_index }, - { 24978, VertexAttrib4dARB_remap_index }, - { 19770, VertexAttrib4dvARB_remap_index }, - { 10538, VertexAttrib4fARB_remap_index }, - { 10942, VertexAttrib4fvARB_remap_index }, - { 9441, VertexAttrib4ivARB_remap_index }, - { 16091, VertexAttrib4sARB_remap_index }, - { 28863, VertexAttrib4svARB_remap_index }, - { 15380, VertexAttrib4ubvARB_remap_index }, - { 28251, VertexAttrib4uivARB_remap_index }, - { 18559, VertexAttrib4usvARB_remap_index }, - { 20524, VertexAttribPointerARB_remap_index }, - { 30417, BindBufferARB_remap_index }, - { 6156, BufferDataARB_remap_index }, - { 1421, BufferSubDataARB_remap_index }, - { 28440, DeleteBuffersARB_remap_index }, - { 30700, GenBuffersARB_remap_index }, - { 16433, GetBufferParameterivARB_remap_index }, - { 15527, GetBufferPointervARB_remap_index }, - { 1374, GetBufferSubDataARB_remap_index }, - { 28199, IsBufferARB_remap_index }, - { 24524, MapBufferARB_remap_index }, - { 29078, UnmapBufferARB_remap_index }, - { 307, BeginQueryARB_remap_index }, - { 18232, DeleteQueriesARB_remap_index }, - { 11236, EndQueryARB_remap_index }, - { 27076, GenQueriesARB_remap_index }, - { 1811, GetQueryObjectivARB_remap_index }, - { 16135, GetQueryObjectuivARB_remap_index }, - { 1663, GetQueryivARB_remap_index }, - { 18466, IsQueryARB_remap_index }, - { 7541, AttachObjectARB_remap_index }, - { 17096, CompileShaderARB_remap_index }, - { 2944, CreateProgramObjectARB_remap_index }, - { 6101, CreateShaderObjectARB_remap_index }, - { 13391, DeleteObjectARB_remap_index }, - { 22281, DetachObjectARB_remap_index }, - { 11014, GetActiveUniformARB_remap_index }, - { 8703, GetAttachedObjectsARB_remap_index }, - { 9010, GetHandleARB_remap_index }, - { 30450, GetInfoLogARB_remap_index }, - { 29706, GetObjectParameterfvARB_remap_index }, - { 25444, GetObjectParameterivARB_remap_index }, - { 26834, GetShaderSourceARB_remap_index }, - { 26058, GetUniformLocationARB_remap_index }, - { 22109, GetUniformfvARB_remap_index }, - { 11718, GetUniformivARB_remap_index }, - { 18604, LinkProgramARB_remap_index }, - { 18662, ShaderSourceARB_remap_index }, - { 6823, Uniform1fARB_remap_index }, - { 27615, Uniform1fvARB_remap_index }, - { 20493, Uniform1iARB_remap_index }, - { 19459, Uniform1ivARB_remap_index }, - { 2042, Uniform2fARB_remap_index }, - { 13227, Uniform2fvARB_remap_index }, - { 24411, Uniform2iARB_remap_index }, - { 2162, Uniform2ivARB_remap_index }, - { 17206, Uniform3fARB_remap_index }, - { 8733, Uniform3fvARB_remap_index }, - { 5747, Uniform3iARB_remap_index }, - { 15633, Uniform3ivARB_remap_index }, - { 17693, Uniform4fARB_remap_index }, - { 21973, Uniform4fvARB_remap_index }, - { 23139, Uniform4iARB_remap_index }, - { 18972, Uniform4ivARB_remap_index }, - { 7593, UniformMatrix2fvARB_remap_index }, + { 1513, AttachShader_remap_index }, + { 9449, CreateProgram_remap_index }, + { 22046, CreateShader_remap_index }, + { 24414, DeleteProgram_remap_index }, + { 17759, DeleteShader_remap_index }, + { 22492, DetachShader_remap_index }, + { 17225, GetAttachedShaders_remap_index }, + { 4594, GetProgramInfoLog_remap_index }, + { 387, GetProgramiv_remap_index }, + { 6124, GetShaderInfoLog_remap_index }, + { 29767, GetShaderiv_remap_index }, + { 12750, IsProgram_remap_index }, + { 11722, IsShader_remap_index }, + { 9553, StencilFuncSeparate_remap_index }, + { 3727, StencilMaskSeparate_remap_index }, + { 7206, StencilOpSeparate_remap_index }, + { 21347, UniformMatrix2x3fv_remap_index }, + { 2724, UniformMatrix2x4fv_remap_index }, + { 31460, UniformMatrix3x2fv_remap_index }, + { 29108, UniformMatrix3x4fv_remap_index }, + { 15618, UniformMatrix4x2fv_remap_index }, + { 3101, UniformMatrix4x3fv_remap_index }, + { 15250, DrawArraysInstanced_remap_index }, + { 16438, DrawElementsInstanced_remap_index }, + { 9467, LoadTransposeMatrixdARB_remap_index }, + { 29496, LoadTransposeMatrixfARB_remap_index }, + { 5277, MultTransposeMatrixdARB_remap_index }, + { 22679, MultTransposeMatrixfARB_remap_index }, + { 198, SampleCoverageARB_remap_index }, + { 5490, CompressedTexImage1DARB_remap_index }, + { 23188, CompressedTexImage2DARB_remap_index }, + { 3790, CompressedTexImage3DARB_remap_index }, + { 17517, CompressedTexSubImage1DARB_remap_index }, + { 1963, CompressedTexSubImage2DARB_remap_index }, + { 19436, CompressedTexSubImage3DARB_remap_index }, + { 27341, GetCompressedTexImageARB_remap_index }, + { 3635, DisableVertexAttribArrayARB_remap_index }, + { 28693, EnableVertexAttribArrayARB_remap_index }, + { 30610, GetProgramEnvParameterdvARB_remap_index }, + { 22559, GetProgramEnvParameterfvARB_remap_index }, + { 26292, GetProgramLocalParameterdvARB_remap_index }, + { 7648, GetProgramLocalParameterfvARB_remap_index }, + { 17633, GetProgramStringARB_remap_index }, + { 26487, GetProgramivARB_remap_index }, + { 19631, GetVertexAttribdvARB_remap_index }, + { 15478, GetVertexAttribfvARB_remap_index }, + { 9333, GetVertexAttribivARB_remap_index }, + { 18512, ProgramEnvParameter4dARB_remap_index }, + { 24187, ProgramEnvParameter4dvARB_remap_index }, + { 16142, ProgramEnvParameter4fARB_remap_index }, + { 8533, ProgramEnvParameter4fvARB_remap_index }, + { 3753, ProgramLocalParameter4dARB_remap_index }, + { 12460, ProgramLocalParameter4dvARB_remap_index }, + { 28172, ProgramLocalParameter4fARB_remap_index }, + { 24767, ProgramLocalParameter4fvARB_remap_index }, + { 27095, ProgramStringARB_remap_index }, + { 18762, VertexAttrib1dARB_remap_index }, + { 15054, VertexAttrib1dvARB_remap_index }, + { 3928, VertexAttrib1fARB_remap_index }, + { 31541, VertexAttrib1fvARB_remap_index }, + { 6732, VertexAttrib1sARB_remap_index }, + { 2137, VertexAttrib1svARB_remap_index }, + { 14485, VertexAttrib2dARB_remap_index }, + { 16844, VertexAttrib2dvARB_remap_index }, + { 1532, VertexAttrib2fARB_remap_index }, + { 16957, VertexAttrib2fvARB_remap_index }, + { 31167, VertexAttrib2sARB_remap_index }, + { 30247, VertexAttrib2svARB_remap_index }, + { 10760, VertexAttrib3dARB_remap_index }, + { 8214, VertexAttrib3dvARB_remap_index }, + { 1619, VertexAttrib3fARB_remap_index }, + { 21610, VertexAttrib3fvARB_remap_index }, + { 26942, VertexAttrib3sARB_remap_index }, + { 19373, VertexAttrib3svARB_remap_index }, + { 4620, VertexAttrib4NbvARB_remap_index }, + { 17180, VertexAttrib4NivARB_remap_index }, + { 21565, VertexAttrib4NsvARB_remap_index }, + { 22511, VertexAttrib4NubARB_remap_index }, + { 30493, VertexAttrib4NubvARB_remap_index }, + { 18173, VertexAttrib4NuivARB_remap_index }, + { 2974, VertexAttrib4NusvARB_remap_index }, + { 10354, VertexAttrib4bvARB_remap_index }, + { 25700, VertexAttrib4dARB_remap_index }, + { 20395, VertexAttrib4dvARB_remap_index }, + { 10894, VertexAttrib4fARB_remap_index }, + { 11298, VertexAttrib4fvARB_remap_index }, + { 9746, VertexAttrib4ivARB_remap_index }, + { 16658, VertexAttrib4sARB_remap_index }, + { 29682, VertexAttrib4svARB_remap_index }, + { 15947, VertexAttrib4ubvARB_remap_index }, + { 29017, VertexAttrib4uivARB_remap_index }, + { 19184, VertexAttrib4usvARB_remap_index }, + { 21175, VertexAttribPointerARB_remap_index }, + { 31301, BindBufferARB_remap_index }, + { 6439, BufferDataARB_remap_index }, + { 1434, BufferSubDataARB_remap_index }, + { 29259, DeleteBuffersARB_remap_index }, + { 31584, GenBuffersARB_remap_index }, + { 17000, GetBufferParameterivARB_remap_index }, + { 16094, GetBufferPointervARB_remap_index }, + { 1387, GetBufferSubDataARB_remap_index }, + { 28965, IsBufferARB_remap_index }, + { 25251, MapBufferARB_remap_index }, + { 29897, UnmapBufferARB_remap_index }, + { 294, BeginQueryARB_remap_index }, + { 18857, DeleteQueriesARB_remap_index }, + { 11612, EndQueryARB_remap_index }, + { 27820, GenQueriesARB_remap_index }, + { 1855, GetQueryObjectivARB_remap_index }, + { 16702, GetQueryObjectuivARB_remap_index }, + { 1676, GetQueryivARB_remap_index }, + { 19091, IsQueryARB_remap_index }, + { 7824, AttachObjectARB_remap_index }, + { 17721, CompileShaderARB_remap_index }, + { 3043, CreateProgramObjectARB_remap_index }, + { 6384, CreateShaderObjectARB_remap_index }, + { 13852, DeleteObjectARB_remap_index }, + { 22979, DetachObjectARB_remap_index }, + { 11370, GetActiveUniformARB_remap_index }, + { 9008, GetAttachedObjectsARB_remap_index }, + { 9315, GetHandleARB_remap_index }, + { 31334, GetInfoLogARB_remap_index }, + { 30564, GetObjectParameterfvARB_remap_index }, + { 26166, GetObjectParameterivARB_remap_index }, + { 27578, GetShaderSourceARB_remap_index }, + { 26802, GetUniformLocationARB_remap_index }, + { 22781, GetUniformfvARB_remap_index }, + { 12055, GetUniformivARB_remap_index }, + { 19229, LinkProgramARB_remap_index }, + { 19287, ShaderSourceARB_remap_index }, + { 7106, Uniform1fARB_remap_index }, + { 28381, Uniform1fvARB_remap_index }, + { 21144, Uniform1iARB_remap_index }, + { 20084, Uniform1ivARB_remap_index }, + { 2086, Uniform2fARB_remap_index }, + { 13688, Uniform2fvARB_remap_index }, + { 25138, Uniform2iARB_remap_index }, + { 2206, 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GenFencesNV_remap_index }, + { 16294, GetFenceivNV_remap_index }, + { 7809, IsFenceNV_remap_index }, + { 13025, SetFenceNV_remap_index }, + { 3984, TestFenceNV_remap_index }, + { 30290, AreProgramsResidentNV_remap_index }, + { 29645, BindProgramNV_remap_index }, + { 24802, DeleteProgramsNV_remap_index }, + { 20547, ExecuteProgramNV_remap_index }, + { 31780, GenProgramsNV_remap_index }, + { 22360, GetProgramParameterdvNV_remap_index }, + { 9985, GetProgramParameterfvNV_remap_index }, + { 25185, GetProgramStringNV_remap_index }, + { 23398, GetProgramivNV_remap_index }, + { 22594, GetTrackMatrixivNV_remap_index }, + { 24979, GetVertexAttribPointervNV_remap_index }, + { 23671, GetVertexAttribdvNV_remap_index }, + { 8851, GetVertexAttribfvNV_remap_index }, + { 17606, GetVertexAttribivNV_remap_index }, + { 18396, IsProgramNV_remap_index }, + { 8934, LoadProgramNV_remap_index }, + { 26606, ProgramParameters4dvNV_remap_index }, + { 23328, ProgramParameters4fvNV_remap_index }, + { 19808, RequestResidentProgramsNV_remap_index }, + { 21374, TrackMatrixNV_remap_index }, + { 30873, VertexAttrib1dNV_remap_index }, + { 12936, VertexAttrib1dvNV_remap_index }, + { 27197, VertexAttrib1fNV_remap_index }, + { 2328, VertexAttrib1fvNV_remap_index }, + { 29414, VertexAttrib1sNV_remap_index }, + { 14371, VertexAttrib1svNV_remap_index }, + { 4570, VertexAttrib2dNV_remap_index }, + { 12851, VertexAttrib2dvNV_remap_index }, + { 19263, VertexAttrib2fNV_remap_index }, + { 12436, VertexAttrib2fvNV_remap_index }, + { 5594, VertexAttrib2sNV_remap_index }, + { 18030, VertexAttrib2svNV_remap_index }, + { 10735, VertexAttrib3dNV_remap_index }, + { 30540, VertexAttrib3dvNV_remap_index }, + { 9797, VertexAttrib3fNV_remap_index }, + { 23698, VertexAttrib3fvNV_remap_index }, + { 21230, VertexAttrib3sNV_remap_index }, + { 22621, VertexAttrib3svNV_remap_index }, + { 27665, VertexAttrib4dNV_remap_index }, + { 31817, VertexAttrib4dvNV_remap_index }, + { 4237, VertexAttrib4fNV_remap_index }, + { 8984, VertexAttrib4fvNV_remap_index }, + { 25584, VertexAttrib4sNV_remap_index }, + { 1345, VertexAttrib4svNV_remap_index }, + { 4728, VertexAttrib4ubNV_remap_index }, + { 760, VertexAttrib4ubvNV_remap_index }, + { 20727, VertexAttribPointerNV_remap_index }, + { 2180, VertexAttribs1dvNV_remap_index }, + { 25067, VertexAttribs1fvNV_remap_index }, + { 31617, VertexAttribs1svNV_remap_index }, + { 9822, VertexAttribs2dvNV_remap_index }, + { 24260, VertexAttribs2fvNV_remap_index }, + { 16913, VertexAttribs2svNV_remap_index }, + { 4955, VertexAttribs3dvNV_remap_index }, + { 2060, VertexAttribs3fvNV_remap_index }, + { 28588, VertexAttribs3svNV_remap_index }, + { 25674, VertexAttribs4dvNV_remap_index }, + { 5008, VertexAttribs4fvNV_remap_index }, + { 31404, VertexAttribs4svNV_remap_index }, + { 28336, VertexAttribs4ubvNV_remap_index }, + { 25744, GetTexBumpParameterfvATI_remap_index }, + { 31658, GetTexBumpParameterivATI_remap_index }, + { 17693, TexBumpParameterfvATI_remap_index }, + { 19679, TexBumpParameterivATI_remap_index }, + { 14917, AlphaFragmentOp1ATI_remap_index }, + { 10397, AlphaFragmentOp2ATI_remap_index }, + { 23614, AlphaFragmentOp3ATI_remap_index }, + { 28515, BeginFragmentShaderATI_remap_index }, + { 29844, BindFragmentShaderATI_remap_index }, + { 22750, ColorFragmentOp1ATI_remap_index }, + { 4115, ColorFragmentOp2ATI_remap_index }, + { 30185, ColorFragmentOp3ATI_remap_index }, + { 5154, DeleteFragmentShaderATI_remap_index }, + { 31841, EndFragmentShaderATI_remap_index }, + { 31087, GenFragmentShadersATI_remap_index }, + { 24391, PassTexCoordATI_remap_index }, + { 6542, SampleMapATI_remap_index }, + { 6315, SetFragmentShaderConstantATI_remap_index }, + { 345, PointParameteriNV_remap_index }, + { 13577, PointParameterivNV_remap_index }, + { 27504, ActiveStencilFaceEXT_remap_index }, + { 26266, BindVertexArrayAPPLE_remap_index }, + { 2631, DeleteVertexArraysAPPLE_remap_index }, + { 17252, GenVertexArraysAPPLE_remap_index }, + { 22425, IsVertexArrayAPPLE_remap_index }, + { 801, GetProgramNamedParameterdvNV_remap_index }, + { 3368, GetProgramNamedParameterfvNV_remap_index }, + { 25775, ProgramNamedParameter4dNV_remap_index }, + { 13903, ProgramNamedParameter4dvNV_remap_index }, + { 8467, ProgramNamedParameter4fNV_remap_index }, + { 11206, ProgramNamedParameter4fvNV_remap_index }, + { 16249, PrimitiveRestartIndexNV_remap_index }, + { 29334, PrimitiveRestartNV_remap_index }, + { 23307, DepthBoundsEXT_remap_index }, + { 1095, BlendEquationSeparateEXT_remap_index }, + { 14072, BindFramebufferEXT_remap_index }, + { 24578, BindRenderbufferEXT_remap_index }, + { 9231, CheckFramebufferStatusEXT_remap_index }, + { 21715, DeleteFramebuffersEXT_remap_index }, + { 30442, DeleteRenderbuffersEXT_remap_index }, + { 12875, FramebufferRenderbufferEXT_remap_index }, + { 13042, FramebufferTexture1DEXT_remap_index }, + { 11000, FramebufferTexture2DEXT_remap_index }, + { 10640, FramebufferTexture3DEXT_remap_index }, + { 22317, GenFramebuffersEXT_remap_index }, + { 16799, GenRenderbuffersEXT_remap_index }, + { 6261, GenerateMipmapEXT_remap_index }, + { 20824, GetFramebufferAttachmentParameterivEXT_remap_index }, + { 30993, GetRenderbufferParameterivEXT_remap_index }, + { 19559, IsFramebufferEXT_remap_index }, + { 31740, IsRenderbufferEXT_remap_index }, + { 7756, RenderbufferStorageEXT_remap_index }, + { 677, BlitFramebufferEXT_remap_index }, + { 13722, BufferParameteriAPPLE_remap_index }, + { 18428, FlushMappedBufferRangeAPPLE_remap_index }, + { 1751, BindFragDataLocationEXT_remap_index }, + { 23420, GetFragDataLocationEXT_remap_index }, + { 10100, GetUniformuivEXT_remap_index }, + { 2810, GetVertexAttribIivEXT_remap_index }, + { 4001, GetVertexAttribIuivEXT_remap_index }, + { 11486, Uniform1uiEXT_remap_index }, + { 26691, Uniform1uivEXT_remap_index }, + { 21326, Uniform2uiEXT_remap_index }, + { 4093, Uniform2uivEXT_remap_index }, + { 27944, Uniform3uiEXT_remap_index }, + { 14032, Uniform3uivEXT_remap_index }, + { 3305, Uniform4uiEXT_remap_index }, + { 8257, Uniform4uivEXT_remap_index }, + { 17581, VertexAttribI1iEXT_remap_index }, + { 920, VertexAttribI1ivEXT_remap_index }, + { 2429, VertexAttribI1uiEXT_remap_index }, + { 12184, VertexAttribI1uivEXT_remap_index }, + { 81, VertexAttribI2iEXT_remap_index }, + { 22862, VertexAttribI2ivEXT_remap_index }, + { 4981, VertexAttribI2uiEXT_remap_index }, + { 4473, VertexAttribI2uivEXT_remap_index }, + { 25404, VertexAttribI3iEXT_remap_index }, + { 29165, VertexAttribI3ivEXT_remap_index }, + { 3178, VertexAttribI3uiEXT_remap_index }, + { 29081, VertexAttribI3uivEXT_remap_index }, + { 21075, VertexAttribI4bvEXT_remap_index }, + { 13982, VertexAttribI4iEXT_remap_index }, + { 30711, VertexAttribI4ivEXT_remap_index }, + { 12797, VertexAttribI4svEXT_remap_index }, + { 15854, VertexAttribI4ubvEXT_remap_index }, + { 15589, VertexAttribI4uiEXT_remap_index }, + { 5108, VertexAttribI4uivEXT_remap_index }, + { 10803, VertexAttribI4usvEXT_remap_index }, + { 17660, VertexAttribIPointerEXT_remap_index }, + { 2865, FramebufferTextureLayerEXT_remap_index }, + { 5329, ColorMaskIndexedEXT_remap_index }, + { 18054, DisableIndexedEXT_remap_index }, + { 25431, EnableIndexedEXT_remap_index }, + { 20795, GetBooleanIndexedvEXT_remap_index }, + { 10430, GetIntegerIndexedvEXT_remap_index }, + { 21791, IsEnabledIndexedEXT_remap_index }, + { 21691, ClearColorIiEXT_remap_index }, + { 3255, ClearColorIuiEXT_remap_index }, + { 9420, GetTexParameterIivEXT_remap_index }, + { 5564, GetTexParameterIuivEXT_remap_index }, + { 2839, TexParameterIivEXT_remap_index }, + { 25320, TexParameterIuivEXT_remap_index }, + { 4366, BeginConditionalRenderNV_remap_index }, + { 24364, EndConditionalRenderNV_remap_index }, + { 8878, BeginTransformFeedbackEXT_remap_index }, + { 18078, BindBufferBaseEXT_remap_index }, + { 17948, BindBufferOffsetEXT_remap_index }, + { 11661, BindBufferRangeEXT_remap_index }, + { 13637, EndTransformFeedbackEXT_remap_index }, + { 10282, GetTransformFeedbackVaryingEXT_remap_index }, + { 19864, TransformFeedbackVaryingsEXT_remap_index }, + { 28237, ProvokingVertexEXT_remap_index }, + { 10230, GetTexParameterPointervAPPLE_remap_index }, + { 4755, TextureRangeAPPLE_remap_index }, + { 11072, GetObjectParameterivAPPLE_remap_index }, + { 19003, ObjectPurgeableAPPLE_remap_index }, + { 5358, ObjectUnpurgeableAPPLE_remap_index }, + { 16621, ActiveProgramEXT_remap_index }, + { 16592, CreateShaderProgramEXT_remap_index }, + { 27289, UseShaderProgramEXT_remap_index }, + { 27530, StencilFuncSeparateATI_remap_index }, + { 17319, ProgramEnvParameters4fvEXT_remap_index }, + { 20758, ProgramLocalParameters4fvEXT_remap_index }, + { 13505, GetQueryObjecti64vEXT_remap_index }, + { 9848, GetQueryObjectui64vEXT_remap_index }, + { 22819, EGLImageTargetRenderbufferStorageOES_remap_index }, + { 11579, EGLImageTargetTexture2DOES_remap_index }, { -1, -1 } }; /* these functions are in the ABI, but have alternative names */ static const struct gl_function_remap MESA_alt_functions[] = { /* from GL_EXT_blend_color */ - { 2479, _gloffset_BlendColor }, + { 2549, _gloffset_BlendColor }, /* from GL_EXT_blend_minmax */ - { 10368, _gloffset_BlendEquation }, + { 10697, _gloffset_BlendEquation }, /* from GL_EXT_color_subtable */ - { 15769, _gloffset_ColorSubTable }, - { 29516, _gloffset_CopyColorSubTable }, + { 16336, _gloffset_ColorSubTable }, + { 30374, _gloffset_CopyColorSubTable }, /* from GL_EXT_convolution */ - { 252, _gloffset_ConvolutionFilter1D }, - { 2323, _gloffset_CopyConvolutionFilter1D }, - { 3714, _gloffset_GetConvolutionParameteriv }, - { 7822, _gloffset_ConvolutionFilter2D }, - { 7988, _gloffset_ConvolutionParameteriv }, - { 8448, _gloffset_ConvolutionParameterfv }, - { 19082, _gloffset_GetSeparableFilter }, - { 22377, _gloffset_SeparableFilter2D }, - { 23189, _gloffset_ConvolutionParameteri }, - { 23312, _gloffset_ConvolutionParameterf }, - { 24856, _gloffset_GetConvolutionParameterfv }, - { 25710, _gloffset_GetConvolutionFilter }, - { 28011, _gloffset_CopyConvolutionFilter2D }, + { 239, _gloffset_ConvolutionFilter1D }, + { 2367, _gloffset_CopyConvolutionFilter1D }, + { 3864, _gloffset_GetConvolutionParameteriv }, + { 8105, _gloffset_ConvolutionFilter2D }, + { 8293, _gloffset_ConvolutionParameteriv }, + { 8753, _gloffset_ConvolutionParameterfv }, + { 19707, _gloffset_GetSeparableFilter }, + { 23075, _gloffset_SeparableFilter2D }, + { 23916, _gloffset_ConvolutionParameteri }, + { 24039, _gloffset_ConvolutionParameterf }, + { 25610, _gloffset_GetConvolutionParameterfv }, + { 26432, _gloffset_GetConvolutionFilter }, + { 28777, _gloffset_CopyConvolutionFilter2D }, /* from GL_EXT_copy_texture */ - { 13920, _gloffset_CopyTexSubImage3D }, - { 15480, _gloffset_CopyTexImage2D }, - { 22797, _gloffset_CopyTexImage1D }, - { 25391, _gloffset_CopyTexSubImage2D }, - { 27649, _gloffset_CopyTexSubImage1D }, + { 14431, _gloffset_CopyTexSubImage3D }, + { 16047, _gloffset_CopyTexImage2D }, + { 23524, _gloffset_CopyTexImage1D }, + { 26113, _gloffset_CopyTexSubImage2D }, + { 28415, _gloffset_CopyTexSubImage1D }, /* from GL_EXT_draw_range_elements */ - { 8785, _gloffset_DrawRangeElements }, + { 9090, _gloffset_DrawRangeElements }, /* from GL_EXT_histogram */ - { 851, _gloffset_Histogram }, - { 3178, _gloffset_ResetHistogram }, - { 9214, _gloffset_GetMinmax }, - { 14254, _gloffset_GetHistogramParameterfv }, - { 22722, _gloffset_GetMinmaxParameteriv }, - { 24746, _gloffset_ResetMinmax }, - { 25607, _gloffset_GetHistogramParameteriv }, - { 26720, _gloffset_GetHistogram }, - { 29141, _gloffset_Minmax }, - { 30603, _gloffset_GetMinmaxParameterfv }, + { 838, _gloffset_Histogram }, + { 3328, _gloffset_ResetHistogram }, + { 9519, _gloffset_GetMinmax }, + { 14765, _gloffset_GetHistogramParameterfv }, + { 23449, _gloffset_GetMinmaxParameteriv }, + { 25500, _gloffset_ResetMinmax }, + { 26329, _gloffset_GetHistogramParameteriv }, + { 27464, _gloffset_GetHistogram }, + { 29960, _gloffset_Minmax }, + { 31487, _gloffset_GetMinmaxParameterfv }, /* from GL_EXT_paletted_texture */ - { 7684, _gloffset_ColorTable }, - { 14100, _gloffset_GetColorTable }, - { 21392, _gloffset_GetColorTableParameterfv }, - { 23368, _gloffset_GetColorTableParameteriv }, + { 7967, _gloffset_ColorTable }, + { 14611, _gloffset_GetColorTable }, + { 22064, _gloffset_GetColorTableParameterfv }, + { 24095, _gloffset_GetColorTableParameteriv }, /* from GL_EXT_subtexture */ - { 6405, _gloffset_TexSubImage1D }, - { 9828, _gloffset_TexSubImage2D }, + { 6688, _gloffset_TexSubImage1D }, + { 10157, _gloffset_TexSubImage2D }, /* from GL_EXT_texture3D */ - { 1697, _gloffset_TexImage3D }, - { 21161, _gloffset_TexSubImage3D }, + { 1710, _gloffset_TexImage3D }, + { 21833, _gloffset_TexSubImage3D }, /* from GL_EXT_texture_object */ - { 3029, _gloffset_PrioritizeTextures }, - { 6854, _gloffset_AreTexturesResident }, - { 12570, _gloffset_GenTextures }, - { 14586, _gloffset_DeleteTextures }, - { 18084, _gloffset_IsTexture }, - { 27714, _gloffset_BindTexture }, + { 3128, _gloffset_PrioritizeTextures }, + { 7137, _gloffset_AreTexturesResident }, + { 12960, _gloffset_GenTextures }, + { 15097, _gloffset_DeleteTextures }, + { 18709, _gloffset_IsTexture }, + { 28480, _gloffset_BindTexture }, /* from GL_EXT_vertex_array */ - { 22549, _gloffset_ArrayElement }, - { 28729, _gloffset_GetPointerv }, - { 30230, _gloffset_DrawArrays }, + { 23247, _gloffset_ArrayElement }, + { 29548, _gloffset_GetPointerv }, + { 31114, _gloffset_DrawArrays }, /* from GL_SGI_color_table */ - { 6972, _gloffset_ColorTableParameteriv }, - { 7684, _gloffset_ColorTable }, - { 14100, _gloffset_GetColorTable }, - { 14210, _gloffset_CopyColorTable }, - { 17945, _gloffset_ColorTableParameterfv }, - { 21392, _gloffset_GetColorTableParameterfv }, - { 23368, _gloffset_GetColorTableParameteriv }, + { 7255, _gloffset_ColorTableParameteriv }, + { 7967, _gloffset_ColorTable }, + { 14611, _gloffset_GetColorTable }, + { 14721, _gloffset_CopyColorTable }, + { 18570, _gloffset_ColorTableParameterfv }, + { 22064, _gloffset_GetColorTableParameterfv }, + { 24095, _gloffset_GetColorTableParameteriv }, /* from GL_VERSION_1_3 */ - { 420, _gloffset_MultiTexCoord3sARB }, - { 652, _gloffset_ActiveTextureARB }, - { 3851, _gloffset_MultiTexCoord1fvARB }, - { 5506, _gloffset_MultiTexCoord3dARB }, - { 5551, _gloffset_MultiTexCoord2iARB }, - { 5675, _gloffset_MultiTexCoord2svARB }, - { 7640, _gloffset_MultiTexCoord2fARB }, - { 9573, _gloffset_MultiTexCoord3fvARB }, - { 10130, _gloffset_MultiTexCoord4sARB }, - { 10764, _gloffset_MultiTexCoord2dvARB }, - { 11146, _gloffset_MultiTexCoord1svARB }, - { 11557, _gloffset_MultiTexCoord3svARB }, - { 11618, _gloffset_MultiTexCoord4iARB }, - { 12341, _gloffset_MultiTexCoord3iARB }, - { 13073, _gloffset_MultiTexCoord1dARB }, - { 13290, _gloffset_MultiTexCoord3dvARB }, - { 14454, _gloffset_MultiTexCoord3ivARB }, - { 14499, _gloffset_MultiTexCoord2sARB }, - { 15826, _gloffset_MultiTexCoord4ivARB }, - { 17595, _gloffset_ClientActiveTextureARB }, - { 19878, _gloffset_MultiTexCoord2dARB }, - { 20319, _gloffset_MultiTexCoord4dvARB }, - { 20630, _gloffset_MultiTexCoord4fvARB }, - { 21533, _gloffset_MultiTexCoord3fARB }, - { 23896, _gloffset_MultiTexCoord4dARB }, - { 24162, _gloffset_MultiTexCoord1sARB }, - { 24366, _gloffset_MultiTexCoord1dvARB }, - { 25235, _gloffset_MultiTexCoord1ivARB }, - { 25328, _gloffset_MultiTexCoord2ivARB }, - { 25667, _gloffset_MultiTexCoord1iARB }, - { 26995, _gloffset_MultiTexCoord4svARB }, - { 27513, _gloffset_MultiTexCoord1fARB }, - { 27776, _gloffset_MultiTexCoord4fARB }, - { 30064, _gloffset_MultiTexCoord2fvARB }, + { 407, _gloffset_MultiTexCoord3sARB }, + { 639, _gloffset_ActiveTextureARB }, + { 4031, _gloffset_MultiTexCoord1fvARB }, + { 5789, _gloffset_MultiTexCoord3dARB }, + { 5834, _gloffset_MultiTexCoord2iARB }, + { 5958, _gloffset_MultiTexCoord2svARB }, + { 7923, _gloffset_MultiTexCoord2fARB }, + { 9878, _gloffset_MultiTexCoord3fvARB }, + { 10459, _gloffset_MultiTexCoord4sARB }, + { 11120, _gloffset_MultiTexCoord2dvARB }, + { 11522, _gloffset_MultiTexCoord1svARB }, + { 11894, _gloffset_MultiTexCoord3svARB }, + { 11955, _gloffset_MultiTexCoord4iARB }, + { 12705, _gloffset_MultiTexCoord3iARB }, + { 13534, _gloffset_MultiTexCoord1dARB }, + { 13751, _gloffset_MultiTexCoord3dvARB }, + { 14965, _gloffset_MultiTexCoord3ivARB }, + { 15010, _gloffset_MultiTexCoord2sARB }, + { 16393, _gloffset_MultiTexCoord4ivARB }, + { 18220, _gloffset_ClientActiveTextureARB }, + { 20503, _gloffset_MultiTexCoord2dARB }, + { 20944, _gloffset_MultiTexCoord4dvARB }, + { 21281, _gloffset_MultiTexCoord4fvARB }, + { 22205, _gloffset_MultiTexCoord3fARB }, + { 24623, _gloffset_MultiTexCoord4dARB }, + { 24889, _gloffset_MultiTexCoord1sARB }, + { 25093, _gloffset_MultiTexCoord1dvARB }, + { 25957, _gloffset_MultiTexCoord1ivARB }, + { 26050, _gloffset_MultiTexCoord2ivARB }, + { 26389, _gloffset_MultiTexCoord1iARB }, + { 27739, _gloffset_MultiTexCoord4svARB }, + { 28279, _gloffset_MultiTexCoord1fARB }, + { 28542, _gloffset_MultiTexCoord4fARB }, + { 30948, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; @@ -5057,7 +5227,7 @@ static const struct gl_function_remap MESA_alt_functions[] = { #if defined(need_GL_3DFX_tbuffer) static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = { - { 8506, -1 }, /* TbufferMask3DFX */ + { 8811, -1 }, /* TbufferMask3DFX */ { -1, -1 } }; #endif @@ -5128,7 +5298,7 @@ static const struct gl_function_remap GL_ARB_framebuffer_object_functions[] = { #if defined(need_GL_ARB_geometry_shader4) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_ARB_geometry_shader4_functions[] = { - { 11521, -1 }, /* FramebufferTextureLayer */ + { 11858, -1 }, /* FramebufferTextureLayer */ { -1, -1 } }; #endif @@ -5142,11 +5312,11 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = { #if defined(need_GL_ARB_matrix_palette) static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = { - { 3429, -1 }, /* MatrixIndexusvARB */ - { 12162, -1 }, /* MatrixIndexuivARB */ - { 13412, -1 }, /* MatrixIndexPointerARB */ - { 18333, -1 }, /* CurrentPaletteMatrixARB */ - { 21277, -1 }, /* MatrixIndexubvARB */ + { 3579, -1 }, /* MatrixIndexusvARB */ + { 12526, -1 }, /* MatrixIndexuivARB */ + { 13873, -1 }, /* MatrixIndexPointerARB */ + { 18958, -1 }, /* CurrentPaletteMatrixARB */ + { 21949, -1 }, /* MatrixIndexubvARB */ { -1, -1 } }; #endif @@ -5223,16 +5393,16 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = { #if defined(need_GL_ARB_vertex_blend) static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = { - { 2265, -1 }, /* WeightubvARB */ - { 5866, -1 }, /* WeightivARB */ - { 10233, -1 }, /* WeightPointerARB */ - { 12830, -1 }, /* WeightfvARB */ - { 16372, -1 }, /* WeightbvARB */ - { 19546, -1 }, /* WeightusvARB */ - { 22303, -1 }, /* VertexBlendARB */ - { 27597, -1 }, /* WeightsvARB */ - { 29566, -1 }, /* WeightdvARB */ - { 30264, -1 }, /* WeightuivARB */ + { 2309, -1 }, /* WeightubvARB */ + { 6149, -1 }, /* WeightivARB */ + { 10562, -1 }, /* WeightPointerARB */ + { 13252, -1 }, /* WeightfvARB */ + { 16939, -1 }, /* WeightbvARB */ + { 20171, -1 }, /* WeightusvARB */ + { 23001, -1 }, /* VertexBlendARB */ + { 28363, -1 }, /* WeightsvARB */ + { 30424, -1 }, /* WeightdvARB */ + { 31148, -1 }, /* WeightuivARB */ { -1, -1 } }; #endif @@ -5302,7 +5472,7 @@ static const struct gl_function_remap GL_ATI_separate_stencil_functions[] = { #if defined(need_GL_EXT_blend_color) static const struct gl_function_remap GL_EXT_blend_color_functions[] = { - { 2479, _gloffset_BlendColor }, + { 2549, _gloffset_BlendColor }, { -1, -1 } }; #endif @@ -5323,15 +5493,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = { #if defined(need_GL_EXT_blend_minmax) static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = { - { 10368, _gloffset_BlendEquation }, + { 10697, _gloffset_BlendEquation }, { -1, -1 } }; #endif #if defined(need_GL_EXT_color_subtable) static const struct gl_function_remap GL_EXT_color_subtable_functions[] = { - { 15769, _gloffset_ColorSubTable }, - { 29516, _gloffset_CopyColorSubTable }, + { 16336, _gloffset_ColorSubTable }, + { 30374, _gloffset_CopyColorSubTable }, { -1, -1 } }; #endif @@ -5345,66 +5515,66 @@ static const struct gl_function_remap GL_EXT_compiled_vertex_array_functions[] = #if defined(need_GL_EXT_convolution) static const struct gl_function_remap GL_EXT_convolution_functions[] = { - { 252, _gloffset_ConvolutionFilter1D }, - { 2323, _gloffset_CopyConvolutionFilter1D }, - { 3714, _gloffset_GetConvolutionParameteriv }, - { 7822, _gloffset_ConvolutionFilter2D }, - { 7988, _gloffset_ConvolutionParameteriv }, - { 8448, _gloffset_ConvolutionParameterfv }, - { 19082, _gloffset_GetSeparableFilter }, - { 22377, _gloffset_SeparableFilter2D }, - { 23189, _gloffset_ConvolutionParameteri }, - { 23312, _gloffset_ConvolutionParameterf }, - { 24856, _gloffset_GetConvolutionParameterfv }, - { 25710, _gloffset_GetConvolutionFilter }, - { 28011, _gloffset_CopyConvolutionFilter2D }, + { 239, _gloffset_ConvolutionFilter1D }, + { 2367, _gloffset_CopyConvolutionFilter1D }, + { 3864, _gloffset_GetConvolutionParameteriv }, + { 8105, _gloffset_ConvolutionFilter2D }, + { 8293, _gloffset_ConvolutionParameteriv }, + { 8753, _gloffset_ConvolutionParameterfv }, + { 19707, _gloffset_GetSeparableFilter }, + { 23075, _gloffset_SeparableFilter2D }, + { 23916, _gloffset_ConvolutionParameteri }, + { 24039, _gloffset_ConvolutionParameterf }, + { 25610, _gloffset_GetConvolutionParameterfv }, + { 26432, _gloffset_GetConvolutionFilter }, + { 28777, _gloffset_CopyConvolutionFilter2D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_coordinate_frame) static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = { - { 9712, -1 }, /* TangentPointerEXT */ - { 11676, -1 }, /* Binormal3ivEXT */ - { 12294, -1 }, /* Tangent3sEXT */ - { 13477, -1 }, /* Tangent3fvEXT */ - { 17304, -1 }, /* Tangent3dvEXT */ - { 18031, -1 }, /* Binormal3bvEXT */ - { 19135, -1 }, /* Binormal3dEXT */ - { 21209, -1 }, /* Tangent3fEXT */ - { 23261, -1 }, /* Binormal3sEXT */ - { 23706, -1 }, /* Tangent3ivEXT */ - { 23725, -1 }, /* Tangent3dEXT */ - { 24620, -1 }, /* Binormal3svEXT */ - { 25133, -1 }, /* Binormal3fEXT */ - { 25985, -1 }, /* Binormal3dvEXT */ - { 27217, -1 }, /* Tangent3iEXT */ - { 28296, -1 }, /* Tangent3bvEXT */ - { 28764, -1 }, /* Tangent3bEXT */ - { 29289, -1 }, /* Binormal3fvEXT */ - { 29963, -1 }, /* BinormalPointerEXT */ - { 30368, -1 }, /* Tangent3svEXT */ - { 30805, -1 }, /* Binormal3bEXT */ - { 30982, -1 }, /* Binormal3iEXT */ + { 10017, -1 }, /* TangentPointerEXT */ + { 12013, -1 }, /* Binormal3ivEXT */ + { 12658, -1 }, /* Tangent3sEXT */ + { 13938, -1 }, /* Tangent3fvEXT */ + { 17929, -1 }, /* Tangent3dvEXT */ + { 18656, -1 }, /* Binormal3bvEXT */ + { 19760, -1 }, /* Binormal3dEXT */ + { 21881, -1 }, /* Tangent3fEXT */ + { 23988, -1 }, /* Binormal3sEXT */ + { 24433, -1 }, /* Tangent3ivEXT */ + { 24452, -1 }, /* Tangent3dEXT */ + { 25347, -1 }, /* Binormal3svEXT */ + { 25855, -1 }, /* Binormal3fEXT */ + { 26729, -1 }, /* Binormal3dvEXT */ + { 27983, -1 }, /* Tangent3iEXT */ + { 29062, -1 }, /* Tangent3bvEXT */ + { 29583, -1 }, /* Tangent3bEXT */ + { 30147, -1 }, /* Binormal3fvEXT */ + { 30847, -1 }, /* BinormalPointerEXT */ + { 31252, -1 }, /* Tangent3svEXT */ + { 31689, -1 }, /* Binormal3bEXT */ + { 31866, -1 }, /* Binormal3iEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_copy_texture) static const struct gl_function_remap GL_EXT_copy_texture_functions[] = { - { 13920, _gloffset_CopyTexSubImage3D }, - { 15480, _gloffset_CopyTexImage2D }, - { 22797, _gloffset_CopyTexImage1D }, - { 25391, _gloffset_CopyTexSubImage2D }, - { 27649, _gloffset_CopyTexSubImage1D }, + { 14431, _gloffset_CopyTexSubImage3D }, + { 16047, _gloffset_CopyTexImage2D }, + { 23524, _gloffset_CopyTexImage1D }, + { 26113, _gloffset_CopyTexSubImage2D }, + { 28415, _gloffset_CopyTexSubImage1D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_cull_vertex) static const struct gl_function_remap GL_EXT_cull_vertex_functions[] = { - { 8137, -1 }, /* CullParameterdvEXT */ - { 10809, -1 }, /* CullParameterfvEXT */ + { 8442, -1 }, /* CullParameterdvEXT */ + { 11165, -1 }, /* CullParameterfvEXT */ { -1, -1 } }; #endif @@ -5432,7 +5602,7 @@ static const struct gl_function_remap GL_EXT_draw_instanced_functions[] = { #if defined(need_GL_EXT_draw_range_elements) static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = { - { 8785, _gloffset_DrawRangeElements }, + { 9090, _gloffset_DrawRangeElements }, { -1, -1 } }; #endif @@ -5472,41 +5642,48 @@ static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[] }; #endif +#if defined(need_GL_EXT_gpu_shader4) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_gpu_shader4_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_EXT_histogram) static const struct gl_function_remap GL_EXT_histogram_functions[] = { - { 851, _gloffset_Histogram }, - { 3178, _gloffset_ResetHistogram }, - { 9214, _gloffset_GetMinmax }, - { 14254, _gloffset_GetHistogramParameterfv }, - { 22722, _gloffset_GetMinmaxParameteriv }, - { 24746, _gloffset_ResetMinmax }, - { 25607, _gloffset_GetHistogramParameteriv }, - { 26720, _gloffset_GetHistogram }, - { 29141, _gloffset_Minmax }, - { 30603, _gloffset_GetMinmaxParameterfv }, + { 838, _gloffset_Histogram }, + { 3328, _gloffset_ResetHistogram }, + { 9519, _gloffset_GetMinmax }, + { 14765, _gloffset_GetHistogramParameterfv }, + { 23449, _gloffset_GetMinmaxParameteriv }, + { 25500, _gloffset_ResetMinmax }, + { 26329, _gloffset_GetHistogramParameteriv }, + { 27464, _gloffset_GetHistogram }, + { 29960, _gloffset_Minmax }, + { 31487, _gloffset_GetMinmaxParameterfv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_index_func) static const struct gl_function_remap GL_EXT_index_func_functions[] = { - { 10595, -1 }, /* IndexFuncEXT */ + { 10951, -1 }, /* IndexFuncEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_index_material) static const struct gl_function_remap GL_EXT_index_material_functions[] = { - { 19633, -1 }, /* IndexMaterialEXT */ + { 20258, -1 }, /* IndexMaterialEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_light_texture) static const struct gl_function_remap GL_EXT_light_texture_functions[] = { - { 24640, -1 }, /* ApplyTextureEXT */ - { 24700, -1 }, /* TextureMaterialEXT */ - { 24725, -1 }, /* TextureLightEXT */ + { 25367, -1 }, /* ApplyTextureEXT */ + { 25454, -1 }, /* TextureMaterialEXT */ + { 25479, -1 }, /* TextureLightEXT */ { -1, -1 } }; #endif @@ -5527,20 +5704,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = { #if defined(need_GL_EXT_paletted_texture) static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { - { 7684, _gloffset_ColorTable }, - { 14100, _gloffset_GetColorTable }, - { 21392, _gloffset_GetColorTableParameterfv }, - { 23368, _gloffset_GetColorTableParameteriv }, + { 7967, _gloffset_ColorTable }, + { 14611, _gloffset_GetColorTable }, + { 22064, _gloffset_GetColorTableParameterfv }, + { 24095, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_pixel_transform) static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = { - { 20284, -1 }, /* PixelTransformParameterfEXT */ - { 20364, -1 }, /* PixelTransformParameteriEXT */ - { 28479, -1 }, /* PixelTransformParameterfvEXT */ - { 29927, -1 }, /* PixelTransformParameterivEXT */ + { 20909, -1 }, /* PixelTransformParameterfEXT */ + { 20989, -1 }, /* PixelTransformParameteriEXT */ + { 29298, -1 }, /* PixelTransformParameterfvEXT */ + { 30811, -1 }, /* PixelTransformParameterivEXT */ { -1, -1 } }; #endif @@ -5589,16 +5766,16 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = { #if defined(need_GL_EXT_subtexture) static const struct gl_function_remap GL_EXT_subtexture_functions[] = { - { 6405, _gloffset_TexSubImage1D }, - { 9828, _gloffset_TexSubImage2D }, + { 6688, _gloffset_TexSubImage1D }, + { 10157, _gloffset_TexSubImage2D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture3D) static const struct gl_function_remap GL_EXT_texture3D_functions[] = { - { 1697, _gloffset_TexImage3D }, - { 21161, _gloffset_TexSubImage3D }, + { 1710, _gloffset_TexImage3D }, + { 21833, _gloffset_TexSubImage3D }, { -1, -1 } }; #endif @@ -5619,19 +5796,19 @@ static const struct gl_function_remap GL_EXT_texture_integer_functions[] = { #if defined(need_GL_EXT_texture_object) static const struct gl_function_remap GL_EXT_texture_object_functions[] = { - { 3029, _gloffset_PrioritizeTextures }, - { 6854, _gloffset_AreTexturesResident }, - { 12570, _gloffset_GenTextures }, - { 14586, _gloffset_DeleteTextures }, - { 18084, _gloffset_IsTexture }, - { 27714, _gloffset_BindTexture }, + { 3128, _gloffset_PrioritizeTextures }, + { 7137, _gloffset_AreTexturesResident }, + { 12960, _gloffset_GenTextures }, + { 15097, _gloffset_DeleteTextures }, + { 18709, _gloffset_IsTexture }, + { 28480, _gloffset_BindTexture }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture_perturb_normal) static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = { - { 12780, -1 }, /* TextureNormalEXT */ + { 13202, -1 }, /* TextureNormalEXT */ { -1, -1 } }; #endif @@ -5653,30 +5830,30 @@ static const struct gl_function_remap GL_EXT_transform_feedback_functions[] = { #if defined(need_GL_EXT_vertex_array) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_EXT_vertex_array_functions[] = { - { 22549, _gloffset_ArrayElement }, - { 28729, _gloffset_GetPointerv }, - { 30230, _gloffset_DrawArrays }, + { 23247, _gloffset_ArrayElement }, + { 29548, _gloffset_GetPointerv }, + { 31114, _gloffset_DrawArrays }, { -1, -1 } }; #endif #if defined(need_GL_EXT_vertex_weighting) static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { - { 18114, -1 }, /* VertexWeightfvEXT */ - { 25111, -1 }, /* VertexWeightfEXT */ - { 26689, -1 }, /* VertexWeightPointerEXT */ + { 18739, -1 }, /* VertexWeightfvEXT */ + { 25833, -1 }, /* VertexWeightfEXT */ + { 27433, -1 }, /* VertexWeightPointerEXT */ { -1, -1 } }; #endif #if defined(need_GL_HP_image_transform) static const struct gl_function_remap GL_HP_image_transform_functions[] = { - { 2196, -1 }, /* GetImageTransformParameterfvHP */ - { 3395, -1 }, /* ImageTransformParameterfHP */ - { 9406, -1 }, /* ImageTransformParameterfvHP */ - { 11064, -1 }, /* ImageTransformParameteriHP */ - { 11411, -1 }, /* GetImageTransformParameterivHP */ - { 18178, -1 }, /* ImageTransformParameterivHP */ + { 2240, -1 }, /* GetImageTransformParameterfvHP */ + { 3545, -1 }, /* ImageTransformParameterfHP */ + { 9711, -1 }, /* ImageTransformParameterfvHP */ + { 11420, -1 }, /* ImageTransformParameteriHP */ + { 11748, -1 }, /* GetImageTransformParameterivHP */ + { 18803, -1 }, /* ImageTransformParameterivHP */ { -1, -1 } }; #endif @@ -5690,14 +5867,14 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] = #if defined(need_GL_IBM_vertex_array_lists) static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = { - { 3947, -1 }, /* SecondaryColorPointerListIBM */ - { 5372, -1 }, /* NormalPointerListIBM */ - { 7028, -1 }, /* FogCoordPointerListIBM */ - { 7335, -1 }, /* VertexPointerListIBM */ - { 10985, -1 }, /* ColorPointerListIBM */ - { 12401, -1 }, /* TexCoordPointerListIBM */ - { 12802, -1 }, /* IndexPointerListIBM */ - { 30546, -1 }, /* EdgeFlagPointerListIBM */ + { 4149, -1 }, /* SecondaryColorPointerListIBM */ + { 5655, -1 }, /* NormalPointerListIBM */ + { 7311, -1 }, /* FogCoordPointerListIBM */ + { 7618, -1 }, /* VertexPointerListIBM */ + { 11341, -1 }, /* ColorPointerListIBM */ + { 12765, -1 }, /* TexCoordPointerListIBM */ + { 13224, -1 }, /* IndexPointerListIBM */ + { 31430, -1 }, /* EdgeFlagPointerListIBM */ { -1, -1 } }; #endif @@ -5711,10 +5888,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = #if defined(need_GL_INTEL_parallel_arrays) static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = { - { 11788, -1 }, /* VertexPointervINTEL */ - { 14347, -1 }, /* ColorPointervINTEL */ - { 27985, -1 }, /* NormalPointervINTEL */ - { 28411, -1 }, /* TexCoordPointervINTEL */ + { 12125, -1 }, /* VertexPointervINTEL */ + { 14858, -1 }, /* ColorPointervINTEL */ + { 28751, -1 }, /* NormalPointervINTEL */ + { 29230, -1 }, /* TexCoordPointervINTEL */ { -1, -1 } }; #endif @@ -5728,10 +5905,10 @@ static const struct gl_function_remap GL_MESA_resize_buffers_functions[] = { #if defined(need_GL_MESA_shader_debug) static const struct gl_function_remap GL_MESA_shader_debug_functions[] = { - { 1561, -1 }, /* GetDebugLogLengthMESA */ - { 3153, -1 }, /* ClearDebugLogMESA */ - { 4108, -1 }, /* GetDebugLogMESA */ - { 28922, -1 }, /* CreateDebugObjectMESA */ + { 1574, -1 }, /* GetDebugLogLengthMESA */ + { 3280, -1 }, /* ClearDebugLogMESA */ + { 4310, -1 }, /* GetDebugLogMESA */ + { 29741, -1 }, /* CreateDebugObjectMESA */ { -1, -1 } }; #endif @@ -5752,15 +5929,15 @@ static const struct gl_function_remap GL_NV_condtitional_render_functions[] = { #if defined(need_GL_NV_evaluators) static const struct gl_function_remap GL_NV_evaluators_functions[] = { - { 6067, -1 }, /* GetMapAttribParameterivNV */ - { 7790, -1 }, /* MapControlPointsNV */ - { 7889, -1 }, /* MapParameterfvNV */ - { 9811, -1 }, /* EvalMapsNV */ - { 15991, -1 }, /* GetMapAttribParameterfvNV */ - { 16208, -1 }, /* MapParameterivNV */ - { 23112, -1 }, /* GetMapParameterivNV */ - { 23610, -1 }, /* GetMapParameterfvNV */ - { 27321, -1 }, /* GetMapControlPointsNV */ + { 6350, -1 }, /* GetMapAttribParameterivNV */ + { 8073, -1 }, /* MapControlPointsNV */ + { 8172, -1 }, /* MapParameterfvNV */ + { 10140, -1 }, /* EvalMapsNV */ + { 16558, -1 }, /* GetMapAttribParameterfvNV */ + { 16775, -1 }, /* MapParameterivNV */ + { 23839, -1 }, /* GetMapParameterivNV */ + { 24337, -1 }, /* GetMapParameterfvNV */ + { 28087, -1 }, /* GetMapControlPointsNV */ { -1, -1 } }; #endif @@ -5802,8 +5979,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = { #if defined(need_GL_NV_register_combiners2) static const struct gl_function_remap GL_NV_register_combiners2_functions[] = { - { 14817, -1 }, /* CombinerStageParameterfvNV */ - { 15132, -1 }, /* GetCombinerStageParameterfvNV */ + { 15328, -1 }, /* CombinerStageParameterfvNV */ + { 15672, -1 }, /* GetCombinerStageParameterfvNV */ { -1, -1 } }; #endif @@ -5831,23 +6008,23 @@ static const struct gl_function_remap GL_OES_EGL_image_functions[] = { #if defined(need_GL_PGI_misc_hints) static const struct gl_function_remap GL_PGI_misc_hints_functions[] = { - { 7974, -1 }, /* HintPGI */ + { 8279, -1 }, /* HintPGI */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_detail_texture) static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = { - { 15105, -1 }, /* GetDetailTexFuncSGIS */ - { 15425, -1 }, /* DetailTexFuncSGIS */ + { 15645, -1 }, /* GetDetailTexFuncSGIS */ + { 15992, -1 }, /* DetailTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_fog_function) static const struct gl_function_remap GL_SGIS_fog_function_functions[] = { - { 25373, -1 }, /* FogFuncSGIS */ - { 26038, -1 }, /* GetFogFuncSGIS */ + { 26095, -1 }, /* FogFuncSGIS */ + { 26782, -1 }, /* GetFogFuncSGIS */ { -1, -1 } }; #endif @@ -5875,112 +6052,112 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = { #if defined(need_GL_SGIS_sharpen_texture) static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { - { 6128, -1 }, /* GetSharpenTexFuncSGIS */ - { 20604, -1 }, /* SharpenTexFuncSGIS */ + { 6411, -1 }, /* GetSharpenTexFuncSGIS */ + { 21255, -1 }, /* SharpenTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture4D) static const struct gl_function_remap GL_SGIS_texture4D_functions[] = { - { 933, -1 }, /* TexImage4DSGIS */ - { 14655, -1 }, /* TexSubImage4DSGIS */ + { 946, -1 }, /* TexImage4DSGIS */ + { 15166, -1 }, /* TexSubImage4DSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_color_mask) static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { - { 14053, -1 }, /* TextureColorMaskSGIS */ + { 14564, -1 }, /* TextureColorMaskSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_filter4) static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { - { 6305, -1 }, /* GetTexFilterFuncSGIS */ - { 15251, -1 }, /* TexFilterFuncSGIS */ + { 6588, -1 }, /* GetTexFilterFuncSGIS */ + { 15791, -1 }, /* TexFilterFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_async) static const struct gl_function_remap GL_SGIX_async_functions[] = { - { 3079, -1 }, /* AsyncMarkerSGIX */ - { 4087, -1 }, /* FinishAsyncSGIX */ - { 4881, -1 }, /* PollAsyncSGIX */ - { 20751, -1 }, /* DeleteAsyncMarkersSGIX */ - { 20806, -1 }, /* IsAsyncMarkerSGIX */ - { 30343, -1 }, /* GenAsyncMarkersSGIX */ + { 3206, -1 }, /* AsyncMarkerSGIX */ + { 4289, -1 }, /* FinishAsyncSGIX */ + { 5135, -1 }, /* PollAsyncSGIX */ + { 21423, -1 }, /* DeleteAsyncMarkersSGIX */ + { 21478, -1 }, /* IsAsyncMarkerSGIX */ + { 31227, -1 }, /* GenAsyncMarkersSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_flush_raster) static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { - { 6682, -1 }, /* FlushRasterSGIX */ + { 6965, -1 }, /* FlushRasterSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_fragment_lighting) static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = { - { 2449, -1 }, /* FragmentMaterialfvSGIX */ - { 4832, -1 }, /* FragmentLightiSGIX */ - { 5808, -1 }, /* GetFragmentMaterialfvSGIX */ - { 7402, -1 }, /* FragmentMaterialfSGIX */ - { 7563, -1 }, /* GetFragmentLightivSGIX */ - { 8400, -1 }, /* FragmentLightModeliSGIX */ - { 9874, -1 }, /* FragmentLightivSGIX */ - { 10176, -1 }, /* GetFragmentMaterialivSGIX */ - { 18001, -1 }, /* FragmentLightModelfSGIX */ - { 18301, -1 }, /* FragmentColorMaterialSGIX */ - { 18701, -1 }, /* FragmentMaterialiSGIX */ - { 19961, -1 }, /* LightEnviSGIX */ - { 21484, -1 }, /* FragmentLightModelfvSGIX */ - { 21793, -1 }, /* FragmentLightfvSGIX */ - { 26422, -1 }, /* FragmentLightModelivSGIX */ - { 26571, -1 }, /* FragmentLightfSGIX */ - { 29259, -1 }, /* GetFragmentLightfvSGIX */ - { 30826, -1 }, /* FragmentMaterialivSGIX */ + { 2519, -1 }, /* FragmentMaterialfvSGIX */ + { 5059, -1 }, /* FragmentLightiSGIX */ + { 6091, -1 }, /* GetFragmentMaterialfvSGIX */ + { 7685, -1 }, /* FragmentMaterialfSGIX */ + { 7846, -1 }, /* GetFragmentLightivSGIX */ + { 8705, -1 }, /* FragmentLightModeliSGIX */ + { 10203, -1 }, /* FragmentLightivSGIX */ + { 10505, -1 }, /* GetFragmentMaterialivSGIX */ + { 18626, -1 }, /* FragmentLightModelfSGIX */ + { 18926, -1 }, /* FragmentColorMaterialSGIX */ + { 19326, -1 }, /* FragmentMaterialiSGIX */ + { 20586, -1 }, /* LightEnviSGIX */ + { 22156, -1 }, /* FragmentLightModelfvSGIX */ + { 22465, -1 }, /* FragmentLightfvSGIX */ + { 27166, -1 }, /* FragmentLightModelivSGIX */ + { 27315, -1 }, /* FragmentLightfSGIX */ + { 30117, -1 }, /* GetFragmentLightfvSGIX */ + { 31710, -1 }, /* FragmentMaterialivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_framezoom) static const struct gl_function_remap GL_SGIX_framezoom_functions[] = { - { 20829, -1 }, /* FrameZoomSGIX */ + { 21501, -1 }, /* FrameZoomSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_igloo_interface) static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { - { 26879, -1 }, /* IglooInterfaceSGIX */ + { 27623, -1 }, /* IglooInterfaceSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_instruments) static const struct gl_function_remap GL_SGIX_instruments_functions[] = { - { 2612, -1 }, /* ReadInstrumentsSGIX */ - { 5884, -1 }, /* PollInstrumentsSGIX */ - { 9772, -1 }, /* GetInstrumentsSGIX */ - { 11999, -1 }, /* StartInstrumentsSGIX */ - { 14851, -1 }, /* StopInstrumentsSGIX */ - { 16585, -1 }, /* InstrumentsBufferSGIX */ + { 2682, -1 }, /* ReadInstrumentsSGIX */ + { 6167, -1 }, /* PollInstrumentsSGIX */ + { 10077, -1 }, /* GetInstrumentsSGIX */ + { 12363, -1 }, /* StartInstrumentsSGIX */ + { 15362, -1 }, /* StopInstrumentsSGIX */ + { 17152, -1 }, /* InstrumentsBufferSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_list_priority) static const struct gl_function_remap GL_SGIX_list_priority_functions[] = { - { 1164, -1 }, /* ListParameterfSGIX */ - { 2828, -1 }, /* GetListParameterfvSGIX */ - { 16500, -1 }, /* ListParameteriSGIX */ - { 17254, -1 }, /* ListParameterfvSGIX */ - { 19367, -1 }, /* ListParameterivSGIX */ - { 30387, -1 }, /* GetListParameterivSGIX */ + { 1177, -1 }, /* ListParameterfSGIX */ + { 2927, -1 }, /* GetListParameterfvSGIX */ + { 17067, -1 }, /* ListParameteriSGIX */ + { 17879, -1 }, /* ListParameterfvSGIX */ + { 19992, -1 }, /* ListParameterivSGIX */ + { 31271, -1 }, /* GetListParameterivSGIX */ { -1, -1 } }; #endif @@ -5994,134 +6171,134 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = { #if defined(need_GL_SGIX_polynomial_ffd) static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = { - { 3341, -1 }, /* LoadIdentityDeformationMapSGIX */ - { 11285, -1 }, /* DeformationMap3dSGIX */ - { 14951, -1 }, /* DeformSGIX */ - { 22661, -1 }, /* DeformationMap3fSGIX */ + { 3491, -1 }, /* LoadIdentityDeformationMapSGIX */ + { 15462, -1 }, /* DeformSGIX */ + { 23359, -1 }, /* DeformationMap3fSGIX */ + { 30005, -1 }, /* DeformationMap3dSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_reference_plane) static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { - { 13604, -1 }, /* ReferencePlaneSGIX */ + { 14115, -1 }, /* ReferencePlaneSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_sprite) static const struct gl_function_remap GL_SGIX_sprite_functions[] = { - { 8898, -1 }, /* SpriteParameterfvSGIX */ - { 19156, -1 }, /* SpriteParameteriSGIX */ - { 24780, -1 }, /* SpriteParameterfSGIX */ - { 27443, -1 }, /* SpriteParameterivSGIX */ + { 9203, -1 }, /* SpriteParameterfvSGIX */ + { 19781, -1 }, /* SpriteParameteriSGIX */ + { 25534, -1 }, /* SpriteParameterfSGIX */ + { 28209, -1 }, /* SpriteParameterivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_tag_sample_buffer) static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { - { 19215, -1 }, /* TagSampleBufferSGIX */ + { 19840, -1 }, /* TagSampleBufferSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGI_color_table) static const struct gl_function_remap GL_SGI_color_table_functions[] = { - { 6972, _gloffset_ColorTableParameteriv }, - { 7684, _gloffset_ColorTable }, - { 14100, _gloffset_GetColorTable }, - { 14210, _gloffset_CopyColorTable }, - { 17945, _gloffset_ColorTableParameterfv }, - { 21392, _gloffset_GetColorTableParameterfv }, - { 23368, _gloffset_GetColorTableParameteriv }, + { 7255, _gloffset_ColorTableParameteriv }, + { 7967, _gloffset_ColorTable }, + { 14611, _gloffset_GetColorTable }, + { 14721, _gloffset_CopyColorTable }, + { 18570, _gloffset_ColorTableParameterfv }, + { 22064, _gloffset_GetColorTableParameterfv }, + { 24095, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_SUNX_constant_data) static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { - { 29237, -1 }, /* FinishTextureSUNX */ + { 30095, -1 }, /* FinishTextureSUNX */ { -1, -1 } }; #endif #if defined(need_GL_SUN_global_alpha) static const struct gl_function_remap GL_SUN_global_alpha_functions[] = { - { 3100, -1 }, /* GlobalAlphaFactorubSUN */ - { 4314, -1 }, /* GlobalAlphaFactoriSUN */ - { 5909, -1 }, /* GlobalAlphaFactordSUN */ - { 8982, -1 }, /* GlobalAlphaFactoruiSUN */ - { 9363, -1 }, /* GlobalAlphaFactorbSUN */ - { 12314, -1 }, /* GlobalAlphaFactorfSUN */ - { 12433, -1 }, /* GlobalAlphaFactorusSUN */ - { 21092, -1 }, /* GlobalAlphaFactorsSUN */ + { 3227, -1 }, /* GlobalAlphaFactorubSUN */ + { 4543, -1 }, /* GlobalAlphaFactoriSUN */ + { 6192, -1 }, /* GlobalAlphaFactordSUN */ + { 9287, -1 }, /* GlobalAlphaFactoruiSUN */ + { 9668, -1 }, /* GlobalAlphaFactorbSUN */ + { 12678, -1 }, /* GlobalAlphaFactorfSUN */ + { 12823, -1 }, /* GlobalAlphaFactorusSUN */ + { 21764, -1 }, /* GlobalAlphaFactorsSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_mesh_array) static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { - { 27255, -1 }, /* DrawMeshArraysSUN */ + { 28021, -1 }, /* DrawMeshArraysSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_triangle_list) static const struct gl_function_remap GL_SUN_triangle_list_functions[] = { - { 4061, -1 }, /* ReplacementCodeubSUN */ - { 5720, -1 }, /* ReplacementCodeubvSUN */ - { 17666, -1 }, /* ReplacementCodeusvSUN */ - { 17854, -1 }, /* ReplacementCodePointerSUN */ - { 20025, -1 }, /* ReplacementCodeuiSUN */ - { 20780, -1 }, /* ReplacementCodeusSUN */ - { 27900, -1 }, /* ReplacementCodeuivSUN */ + { 4263, -1 }, /* ReplacementCodeubSUN */ + { 6003, -1 }, /* ReplacementCodeubvSUN */ + { 18291, -1 }, /* ReplacementCodeusvSUN */ + { 18479, -1 }, /* ReplacementCodePointerSUN */ + { 20650, -1 }, /* ReplacementCodeuiSUN */ + { 21452, -1 }, /* ReplacementCodeusSUN */ + { 28666, -1 }, /* ReplacementCodeuivSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_vertex) static const struct gl_function_remap GL_SUN_vertex_functions[] = { - { 1038, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */ - { 1236, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */ - { 1462, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */ - { 1738, -1 }, /* ReplacementCodeuiVertex3fvSUN */ - { 1872, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ - { 2385, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ - { 2681, -1 }, /* Color4ubVertex3fvSUN */ - { 4195, -1 }, /* Color4ubVertex3fSUN */ - { 4271, -1 }, /* TexCoord2fVertex3fSUN */ - { 4598, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ - { 4985, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ - { 5615, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ - { 6360, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ - { 6719, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ - { 7431, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ - { 8199, -1 }, /* Color3fVertex3fSUN */ - { 9322, -1 }, /* Color3fVertex3fvSUN */ - { 9737, -1 }, /* Color4fNormal3fVertex3fvSUN */ - { 10474, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ - { 11862, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ - { 13335, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ - { 13746, -1 }, /* TexCoord2fColor3fVertex3fSUN */ - { 14876, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ - { 15210, -1 }, /* Color4ubVertex2fvSUN */ - { 15450, -1 }, /* Normal3fVertex3fSUN */ - { 16526, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ - { 16787, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ - { 17495, -1 }, /* TexCoord2fVertex3fvSUN */ - { 18271, -1 }, /* Color4ubVertex2fSUN */ - { 18492, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ - { 20450, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ - { 20848, -1 }, /* Normal3fVertex3fvSUN */ - { 21301, -1 }, /* Color4fNormal3fVertex3fSUN */ - { 22210, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ - { 24205, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ - { 25489, -1 }, /* TexCoord4fVertex4fSUN */ - { 25915, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ - { 26266, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ - { 26393, -1 }, /* TexCoord4fVertex4fvSUN */ - { 27127, -1 }, /* ReplacementCodeuiVertex3fSUN */ + { 1051, -1 }, /* ReplacementCodeuiColor3fVertex3fvSUN */ + { 1249, -1 }, /* TexCoord4fColor4fNormal3fVertex4fvSUN */ + { 1475, -1 }, /* TexCoord2fColor4ubVertex3fvSUN */ + { 1782, -1 }, /* ReplacementCodeuiVertex3fvSUN */ + { 1916, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ + { 2455, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ + { 2751, -1 }, /* Color4ubVertex3fvSUN */ + { 4397, -1 }, /* Color4ubVertex3fSUN */ + { 4500, -1 }, /* TexCoord2fVertex3fSUN */ + { 4827, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ + { 5239, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ + { 5898, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ + { 6643, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ + { 7002, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ + { 7714, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ + { 8504, -1 }, /* Color3fVertex3fSUN */ + { 9627, -1 }, /* Color3fVertex3fvSUN */ + { 10042, -1 }, /* Color4fNormal3fVertex3fvSUN */ + { 10830, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ + { 12226, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ + { 13796, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ + { 14257, -1 }, /* TexCoord2fColor3fVertex3fSUN */ + { 15387, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ + { 15750, -1 }, /* Color4ubVertex2fvSUN */ + { 16017, -1 }, /* Normal3fVertex3fSUN */ + { 17093, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ + { 17354, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ + { 18120, -1 }, /* TexCoord2fVertex3fvSUN */ + { 18896, -1 }, /* Color4ubVertex2fSUN */ + { 19117, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ + { 21101, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ + { 21520, -1 }, /* Normal3fVertex3fvSUN */ + { 21973, -1 }, /* Color4fNormal3fVertex3fSUN */ + { 22908, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ + { 24932, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ + { 26211, -1 }, /* TexCoord4fVertex4fSUN */ + { 26637, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ + { 27010, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ + { 27137, -1 }, /* TexCoord4fVertex4fvSUN */ + { 27871, -1 }, /* ReplacementCodeuiVertex3fSUN */ { -1, -1 } }; #endif @@ -6129,40 +6306,40 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = { #if defined(need_GL_VERSION_1_3) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_VERSION_1_3_functions[] = { - { 420, _gloffset_MultiTexCoord3sARB }, - { 652, _gloffset_ActiveTextureARB }, - { 3851, _gloffset_MultiTexCoord1fvARB }, - { 5506, _gloffset_MultiTexCoord3dARB }, - { 5551, _gloffset_MultiTexCoord2iARB }, - { 5675, _gloffset_MultiTexCoord2svARB }, - { 7640, _gloffset_MultiTexCoord2fARB }, - { 9573, _gloffset_MultiTexCoord3fvARB }, - { 10130, _gloffset_MultiTexCoord4sARB }, - { 10764, _gloffset_MultiTexCoord2dvARB }, - { 11146, _gloffset_MultiTexCoord1svARB }, - { 11557, _gloffset_MultiTexCoord3svARB }, - { 11618, _gloffset_MultiTexCoord4iARB }, - { 12341, _gloffset_MultiTexCoord3iARB }, - { 13073, _gloffset_MultiTexCoord1dARB }, - { 13290, _gloffset_MultiTexCoord3dvARB }, - { 14454, _gloffset_MultiTexCoord3ivARB }, - { 14499, _gloffset_MultiTexCoord2sARB }, - { 15826, _gloffset_MultiTexCoord4ivARB }, - { 17595, _gloffset_ClientActiveTextureARB }, - { 19878, _gloffset_MultiTexCoord2dARB }, - { 20319, _gloffset_MultiTexCoord4dvARB }, - { 20630, _gloffset_MultiTexCoord4fvARB }, - { 21533, _gloffset_MultiTexCoord3fARB }, - { 23896, _gloffset_MultiTexCoord4dARB }, - { 24162, _gloffset_MultiTexCoord1sARB }, - { 24366, _gloffset_MultiTexCoord1dvARB }, - { 25235, _gloffset_MultiTexCoord1ivARB }, - { 25328, _gloffset_MultiTexCoord2ivARB }, - { 25667, _gloffset_MultiTexCoord1iARB }, - { 26995, _gloffset_MultiTexCoord4svARB }, - { 27513, _gloffset_MultiTexCoord1fARB }, - { 27776, _gloffset_MultiTexCoord4fARB }, - { 30064, _gloffset_MultiTexCoord2fvARB }, + { 407, _gloffset_MultiTexCoord3sARB }, + { 639, _gloffset_ActiveTextureARB }, + { 4031, _gloffset_MultiTexCoord1fvARB }, + { 5789, _gloffset_MultiTexCoord3dARB }, + { 5834, _gloffset_MultiTexCoord2iARB }, + { 5958, _gloffset_MultiTexCoord2svARB }, + { 7923, _gloffset_MultiTexCoord2fARB }, + { 9878, _gloffset_MultiTexCoord3fvARB }, + { 10459, _gloffset_MultiTexCoord4sARB }, + { 11120, _gloffset_MultiTexCoord2dvARB }, + { 11522, _gloffset_MultiTexCoord1svARB }, + { 11894, _gloffset_MultiTexCoord3svARB }, + { 11955, _gloffset_MultiTexCoord4iARB }, + { 12705, _gloffset_MultiTexCoord3iARB }, + { 13534, _gloffset_MultiTexCoord1dARB }, + { 13751, _gloffset_MultiTexCoord3dvARB }, + { 14965, _gloffset_MultiTexCoord3ivARB }, + { 15010, _gloffset_MultiTexCoord2sARB }, + { 16393, _gloffset_MultiTexCoord4ivARB }, + { 18220, _gloffset_ClientActiveTextureARB }, + { 20503, _gloffset_MultiTexCoord2dARB }, + { 20944, _gloffset_MultiTexCoord4dvARB }, + { 21281, _gloffset_MultiTexCoord4fvARB }, + { 22205, _gloffset_MultiTexCoord3fARB }, + { 24623, _gloffset_MultiTexCoord4dARB }, + { 24889, _gloffset_MultiTexCoord1sARB }, + { 25093, _gloffset_MultiTexCoord1dvARB }, + { 25957, _gloffset_MultiTexCoord1ivARB }, + { 26050, _gloffset_MultiTexCoord2ivARB }, + { 26389, _gloffset_MultiTexCoord1iARB }, + { 27739, _gloffset_MultiTexCoord4svARB }, + { 28279, _gloffset_MultiTexCoord1fARB }, + { 28542, _gloffset_MultiTexCoord4fARB }, + { 30948, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; #endif diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c index dc8bc747874..3d1a8f85923 100644 --- a/src/mesa/main/renderbuffer.c +++ b/src/mesa/main/renderbuffer.c @@ -1766,7 +1766,7 @@ _mesa_add_accum_renderbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, /** - * Add a software-based accumulation renderbuffer to the given framebuffer. + * Add a software-based aux renderbuffer to the given framebuffer. * This is a helper routine for device drivers when creating a * window system framebuffer (not a user-created render/framebuffer). * Once this function is called, you can basically forget about this @@ -1795,7 +1795,7 @@ _mesa_add_aux_renderbuffers(struct gl_context *ctx, struct gl_framebuffer *fb, assert(fb->Attachment[BUFFER_AUX0 + i].Renderbuffer == NULL); if (!rb) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "Allocating accum buffer"); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "Allocating aux buffer"); return GL_FALSE; } diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c index e6c7f7aa3f8..030236e7350 100644 --- a/src/mesa/main/shaderapi.c +++ b/src/mesa/main/shaderapi.c @@ -404,6 +404,14 @@ bind_attrib_location(struct gl_context *ctx, GLuint program, GLuint index, } +static void +bind_frag_data_location(struct gl_context *ctx, GLuint program, + GLuint colorNumber, const GLchar *name) +{ + _mesa_problem(ctx, "bind_frag_data_location() not implemented yet"); +} + + static GLuint create_shader(struct gl_context *ctx, GLenum type) { @@ -605,6 +613,16 @@ get_attached_shaders(struct gl_context *ctx, GLuint program, GLsizei maxCount, } +static GLint +get_frag_data_location(struct gl_context *ctx, GLuint program, + const GLchar *name) +{ + _mesa_problem(ctx, "get_frag_data_location() not implemented yet"); + return -1; +} + + + /** * glGetHandleARB() - return ID/name of currently bound shader program. */ @@ -918,9 +936,9 @@ print_shader_info(const struct gl_shader_program *shProg) /** * Use the named shader program for subsequent glUniform calls */ -static void -active_program(struct gl_context *ctx, struct gl_shader_program *shProg, - const char *caller) +void +_mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg, + const char *caller) { if ((shProg != NULL) && !shProg->LinkStatus) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -974,6 +992,7 @@ use_shader_program(struct gl_context *ctx, GLenum type, } if (*target != shProg) { + FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); _mesa_reference_shader_program(ctx, target, shProg); return true; } @@ -985,49 +1004,12 @@ use_shader_program(struct gl_context *ctx, GLenum type, * Use the named shader program for subsequent rendering. */ void -_mesa_use_program(struct gl_context *ctx, GLuint program) +_mesa_use_program(struct gl_context *ctx, struct gl_shader_program *shProg) { - struct gl_shader_program *shProg; - struct gl_transform_feedback_object *obj = - ctx->TransformFeedback.CurrentObject; - bool changed = false; - - if (obj->Active) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glUseProgram(transform feedback active)"); - return; - } - - if (program) { - shProg = _mesa_lookup_shader_program_err(ctx, program, "glUseProgram"); - if (!shProg) { - return; - } - if (!shProg->LinkStatus) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glUseProgram(program %u not linked)", program); - return; - } - - /* debug code */ - if (ctx->Shader.Flags & GLSL_USE_PROG) { - print_shader_info(shProg); - } - } - else { - shProg = NULL; - } - - changed = use_shader_program(ctx, GL_VERTEX_SHADER, shProg); - changed = use_shader_program(ctx, GL_GEOMETRY_SHADER_ARB, shProg) - || changed; - changed = use_shader_program(ctx, GL_FRAGMENT_SHADER, shProg) - || changed; - active_program(ctx, shProg, "glUseProgram"); - - if (changed) { - FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); - } + use_shader_program(ctx, GL_VERTEX_SHADER, shProg); + use_shader_program(ctx, GL_GEOMETRY_SHADER_ARB, shProg); + use_shader_program(ctx, GL_FRAGMENT_SHADER, shProg); + _mesa_active_program(ctx, shProg, "glUseProgram"); if (ctx->Driver.UseProgram) ctx->Driver.UseProgram(ctx, shProg); @@ -1185,6 +1167,16 @@ _mesa_BindAttribLocationARB(GLhandleARB program, GLuint index, } +/* GL_EXT_gpu_shader4, GL3 */ +void GLAPIENTRY +_mesa_BindFragDataLocation(GLuint program, GLuint colorNumber, + const GLchar *name) +{ + GET_CURRENT_CONTEXT(ctx); + bind_frag_data_location(ctx, program, colorNumber, name); +} + + void GLAPIENTRY _mesa_CompileShaderARB(GLhandleARB shaderObj) { @@ -1315,6 +1307,16 @@ _mesa_GetAttribLocationARB(GLhandleARB program, const GLcharARB * name) } +/* GL_EXT_gpu_shader4, GL3 */ +GLint GLAPIENTRY +_mesa_GetFragDataLocation(GLuint program, const GLchar *name) +{ + GET_CURRENT_CONTEXT(ctx); + return get_frag_data_location(ctx, program, name); +} + + + void GLAPIENTRY _mesa_GetInfoLogARB(GLhandleARB object, GLsizei maxLength, GLsizei * length, GLcharARB * infoLog) @@ -1576,8 +1578,37 @@ void GLAPIENTRY _mesa_UseProgramObjectARB(GLhandleARB program) { GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, _NEW_PROGRAM); - _mesa_use_program(ctx, program); + struct gl_shader_program *shProg; + struct gl_transform_feedback_object *obj = + ctx->TransformFeedback.CurrentObject; + + if (obj->Active) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glUseProgram(transform feedback active)"); + return; + } + + if (program) { + shProg = _mesa_lookup_shader_program_err(ctx, program, "glUseProgram"); + if (!shProg) { + return; + } + if (!shProg->LinkStatus) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glUseProgram(program %u not linked)", program); + return; + } + + /* debug code */ + if (ctx->Shader.Flags & GLSL_USE_PROG) { + print_shader_info(shProg); + } + } + else { + shProg = NULL; + } + + _mesa_use_program(ctx, shProg); } @@ -1693,12 +1724,21 @@ _mesa_ProgramParameteriARB(GLuint program, GLenum pname, #endif +void +_mesa_use_shader_program(struct gl_context *ctx, GLenum type, + struct gl_shader_program *shProg) +{ + use_shader_program(ctx, type, shProg); + + if (ctx->Driver.UseProgram) + ctx->Driver.UseProgram(ctx, shProg); +} + void GLAPIENTRY _mesa_UseShaderProgramEXT(GLenum type, GLuint program) { GET_CURRENT_CONTEXT(ctx); struct gl_shader_program *shProg = NULL; - bool changed = false; if (!validate_shader_target(ctx, type)) { _mesa_error(ctx, GL_INVALID_ENUM, "glUseShaderProgramEXT(type)"); @@ -1724,13 +1764,7 @@ _mesa_UseShaderProgramEXT(GLenum type, GLuint program) } } - changed = use_shader_program(ctx, type, shProg); - if (changed) - FLUSH_VERTICES(ctx, _NEW_PROGRAM | _NEW_PROGRAM_CONSTANTS); - - if (ctx->Driver.UseProgram) - ctx->Driver.UseProgram(ctx, shProg); - return; + _mesa_use_shader_program(ctx, type, shProg); } void GLAPIENTRY @@ -1741,7 +1775,7 @@ _mesa_ActiveProgramEXT(GLuint program) ? _mesa_lookup_shader_program_err(ctx, program, "glActiveProgramEXT") : NULL; - active_program(ctx, shProg, "glActiveProgramEXT"); + _mesa_active_program(ctx, shProg, "glActiveProgramEXT"); return; } @@ -1842,6 +1876,11 @@ _mesa_init_shader_dispatch(struct _glapi_table *exec) SET_UseShaderProgramEXT(exec, _mesa_UseShaderProgramEXT); SET_ActiveProgramEXT(exec, _mesa_ActiveProgramEXT); SET_CreateShaderProgramEXT(exec, _mesa_CreateShaderProgramEXT); + + /* GL_EXT_gpu_shader4 / GL 3.0 */ + SET_BindFragDataLocationEXT(exec, _mesa_BindFragDataLocation); + SET_GetFragDataLocationEXT(exec, _mesa_GetFragDataLocation); + #endif /* FEATURE_GL */ } diff --git a/src/mesa/main/shaderapi.h b/src/mesa/main/shaderapi.h index de67a9929ef..df78351411c 100644 --- a/src/mesa/main/shaderapi.h +++ b/src/mesa/main/shaderapi.h @@ -39,8 +39,11 @@ _mesa_copy_string(GLchar *dst, GLsizei maxLength, GLsizei *length, const GLchar *src); extern void -_mesa_use_program(struct gl_context *ctx, GLuint program); +_mesa_use_program(struct gl_context *ctx, struct gl_shader_program *shProg); +extern void +_mesa_active_program(struct gl_context *ctx, struct gl_shader_program *shProg, + const char *caller); extern void _mesa_init_shader_dispatch(struct _glapi_table *exec); @@ -68,6 +71,9 @@ _mesa_DetachObjectARB(GLhandleARB, GLhandleARB); extern void GLAPIENTRY _mesa_GetAttachedObjectsARB(GLhandleARB, GLsizei, GLsizei *, GLhandleARB *); +extern GLint GLAPIENTRY +_mesa_GetFragDataLocation(GLuint program, const GLchar *name); + extern GLhandleARB GLAPIENTRY _mesa_GetHandleARB(GLenum pname); @@ -106,6 +112,10 @@ extern void GLAPIENTRY _mesa_BindAttribLocationARB(GLhandleARB, GLuint, const GLcharARB *); extern void GLAPIENTRY +_mesa_BindFragDataLocation(GLuint program, GLuint colorNumber, + const GLchar *name); + +extern void GLAPIENTRY _mesa_GetActiveAttribARB(GLhandleARB, GLuint, GLsizei, GLsizei *, GLint *, GLenum *, GLcharARB *); @@ -165,6 +175,9 @@ _mesa_ShaderBinary(GLint n, const GLuint *shaders, GLenum binaryformat, extern void GLAPIENTRY _mesa_ProgramParameteriARB(GLuint program, GLenum pname, GLint value); +void +_mesa_use_shader_program(struct gl_context *ctx, GLenum type, + struct gl_shader_program *shProg); extern void GLAPIENTRY _mesa_UseShaderProgramEXT(GLenum type, GLuint program); diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 05f4165c44a..cce1b464f0c 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -483,8 +483,6 @@ update_tricaps(struct gl_context *ctx, GLbitfield new_state) if (1/*new_state & _NEW_POINT*/) { if (ctx->Point.SmoothFlag) ctx->_TriangleCaps |= DD_POINT_SMOOTH; - if (ctx->Point.Size != 1.0F) - ctx->_TriangleCaps |= DD_POINT_SIZE; if (ctx->Point._Attenuated) ctx->_TriangleCaps |= DD_POINT_ATTEN; } @@ -497,8 +495,6 @@ update_tricaps(struct gl_context *ctx, GLbitfield new_state) ctx->_TriangleCaps |= DD_LINE_SMOOTH; if (ctx->Line.StippleFlag) ctx->_TriangleCaps |= DD_LINE_STIPPLE; - if (ctx->Line.Width != 1.0) - ctx->_TriangleCaps |= DD_LINE_WIDTH; } /* diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index e08df0f7fed..13267609614 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -380,15 +380,20 @@ _mesa_reference_texobj(struct gl_texture_object **ptr, * * \note For debug purposes only. */ -#if 0 static void -incomplete(const struct gl_texture_object *t, const char *why) +incomplete(const struct gl_texture_object *t, const char *fmt, ...) { - printf("Texture Obj %d incomplete because: %s\n", t->Name, why); -} -#else -#define incomplete(t, why) +#if 0 + va_list args; + char s[100]; + + va_start(args, fmt); + vsnprintf(s, sizeof(s), fmt, args); + va_end(args); + + printf("Texture Obj %d incomplete because: %s\n", t->Name, s); #endif +} /** @@ -416,18 +421,14 @@ _mesa_test_texobj_completeness( const struct gl_context *ctx, * value. */ if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS)) { - char s[100]; - _mesa_snprintf(s, sizeof(s), "base level = %d is invalid", baseLevel); - incomplete(t, s); + incomplete(t, "base level = %d is invalid", baseLevel); t->_Complete = GL_FALSE; return; } /* Always need the base level image */ if (!t->Image[0][baseLevel]) { - char s[100]; - _mesa_snprintf(s, sizeof(s), "Image[baseLevel=%d] == NULL", baseLevel); - incomplete(t, s); + incomplete(t, "Image[baseLevel=%d] == NULL", baseLevel); t->_Complete = GL_FALSE; return; } diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index fb34a005b3b..fd7476d2273 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -315,9 +315,9 @@ make_temp_float_image(struct gl_context *ctx, GLuint dims, GLint srcWidth, GLint srcHeight, GLint srcDepth, GLenum srcFormat, GLenum srcType, const GLvoid *srcAddr, - const struct gl_pixelstore_attrib *srcPacking) + const struct gl_pixelstore_attrib *srcPacking, + GLbitfield transferOps) { - GLuint transferOps = ctx->_ImageTransferState; GLfloat *tempImage; const GLint components = _mesa_components_in_format(logicalBaseFormat); const GLint srcStride = @@ -419,6 +419,115 @@ make_temp_float_image(struct gl_context *ctx, GLuint dims, /** + * Make temporary image with uint pixel values. Used for unsigned + * integer-valued textures. + */ +static GLuint * +make_temp_uint_image(struct gl_context *ctx, GLuint dims, + GLenum logicalBaseFormat, + GLenum textureBaseFormat, + GLint srcWidth, GLint srcHeight, GLint srcDepth, + GLenum srcFormat, GLenum srcType, + const GLvoid *srcAddr, + const struct gl_pixelstore_attrib *srcPacking) +{ + GLuint *tempImage; + const GLint components = _mesa_components_in_format(logicalBaseFormat); + const GLint srcStride = + _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, srcType); + GLuint *dst; + GLint img, row; + + ASSERT(dims >= 1 && dims <= 3); + + ASSERT(logicalBaseFormat == GL_RGBA || + logicalBaseFormat == GL_RGB || + logicalBaseFormat == GL_RG || + logicalBaseFormat == GL_RED || + logicalBaseFormat == GL_LUMINANCE_ALPHA || + logicalBaseFormat == GL_LUMINANCE || + logicalBaseFormat == GL_INTENSITY || + logicalBaseFormat == GL_ALPHA); + + ASSERT(textureBaseFormat == GL_RGBA || + textureBaseFormat == GL_RGB || + textureBaseFormat == GL_RG || + textureBaseFormat == GL_RED || + textureBaseFormat == GL_LUMINANCE_ALPHA || + textureBaseFormat == GL_LUMINANCE || + textureBaseFormat == GL_ALPHA); + + tempImage = (GLuint *) malloc(srcWidth * srcHeight * srcDepth + * components * sizeof(GLuint)); + if (!tempImage) + return NULL; + + dst = tempImage; + for (img = 0; img < srcDepth; img++) { + const GLubyte *src + = (const GLubyte *) _mesa_image_address(dims, srcPacking, srcAddr, + srcWidth, srcHeight, + srcFormat, srcType, + img, 0, 0); + for (row = 0; row < srcHeight; row++) { + _mesa_unpack_color_span_uint(ctx, srcWidth, logicalBaseFormat, + dst, srcFormat, srcType, src, + srcPacking); + dst += srcWidth * components; + src += srcStride; + } + } + + if (logicalBaseFormat != textureBaseFormat) { + /* more work */ + GLint texComponents = _mesa_components_in_format(textureBaseFormat); + GLint logComponents = _mesa_components_in_format(logicalBaseFormat); + GLuint *newImage; + GLint i, n; + GLubyte map[6]; + + /* we only promote up to RGB, RGBA and LUMINANCE_ALPHA formats for now */ + ASSERT(textureBaseFormat == GL_RGB || textureBaseFormat == GL_RGBA || + textureBaseFormat == GL_LUMINANCE_ALPHA); + + /* The actual texture format should have at least as many components + * as the logical texture format. + */ + ASSERT(texComponents >= logComponents); + + newImage = (GLuint *) malloc(srcWidth * srcHeight * srcDepth + * texComponents * sizeof(GLuint)); + if (!newImage) { + free(tempImage); + return NULL; + } + + compute_component_mapping(logicalBaseFormat, textureBaseFormat, map); + + n = srcWidth * srcHeight * srcDepth; + for (i = 0; i < n; i++) { + GLint k; + for (k = 0; k < texComponents; k++) { + GLint j = map[k]; + if (j == ZERO) + newImage[i * texComponents + k] = 0.0F; + else if (j == ONE) + newImage[i * texComponents + k] = 1.0F; + else + newImage[i * texComponents + k] = tempImage[i * logComponents + j]; + } + } + + free(tempImage); + tempImage = newImage; + } + + return tempImage; +} + + + +/** * Make a temporary (color) texture image with GLchan components. * Apply all needed pixel unpacking and pixel transfer operations. * Note that there are both logicalBaseFormat and textureBaseFormat parameters. @@ -2085,7 +2194,8 @@ _mesa_texstore_unorm1616(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *src = tempImage; GLint img, row, col; if (!tempImage) @@ -2159,7 +2269,8 @@ _mesa_texstore_r16(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *src = tempImage; GLint img, row, col; if (!tempImage) @@ -2216,7 +2327,8 @@ _mesa_texstore_rgba_16(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *src = tempImage; GLint img, row, col; if (!tempImage) @@ -2282,7 +2394,8 @@ _mesa_texstore_signed_rgba_16(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *src = tempImage; const GLuint comps = _mesa_get_format_bytes(dstFormat) / 2; GLint img, row, col; @@ -2663,7 +2776,8 @@ _mesa_texstore_signed_r8(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *srcRow = tempImage; GLint img, row, col; if (!tempImage) @@ -2707,7 +2821,8 @@ _mesa_texstore_signed_rg88(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *srcRow = tempImage; GLint img, row, col; if (!tempImage) @@ -2751,7 +2866,8 @@ _mesa_texstore_signed_rgbx8888(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *srcRow = tempImage; GLint img, row, col; if (!tempImage) @@ -2863,7 +2979,8 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *srcRow = tempImage; GLint img, row, col; if (!tempImage) @@ -3171,7 +3288,8 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *srcRow = tempImage; GLint bytesPerRow; GLint img, row; @@ -3240,7 +3358,8 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, + ctx->_ImageTransferState); const GLfloat *src = tempImage; GLint img, row; if (!tempImage) @@ -3284,8 +3403,10 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY); ASSERT(texelBytes == components * sizeof(GLbyte)); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && + /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (!srcPacking->SwapBytes && baseInternalFormat == srcFormat && srcType == GL_BYTE) { /* simple memcpy path */ @@ -3303,7 +3424,7 @@ _mesa_texstore_rgba_int8(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, 0x0); const GLfloat *src = tempImage; GLint img, row; if (!tempImage) @@ -3347,10 +3468,12 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY); ASSERT(texelBytes == components * sizeof(GLshort)); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && + /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (!srcPacking->SwapBytes && baseInternalFormat == srcFormat && - srcType == GL_INT) { + srcType == GL_SHORT) { /* simple memcpy path */ memcpy_texture(ctx, dims, dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, @@ -3366,7 +3489,7 @@ _mesa_texstore_rgba_int16(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, 0x0); const GLfloat *src = tempImage; GLint img, row; if (!tempImage) @@ -3410,8 +3533,10 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY); ASSERT(texelBytes == components * sizeof(GLint)); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && + /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (!srcPacking->SwapBytes && baseInternalFormat == srcFormat && srcType == GL_INT) { /* simple memcpy path */ @@ -3429,7 +3554,7 @@ _mesa_texstore_rgba_int32(TEXSTORE_PARAMS) baseFormat, srcWidth, srcHeight, srcDepth, srcFormat, srcType, srcAddr, - srcPacking); + srcPacking, 0x0); const GLfloat *src = tempImage; GLint img, row; if (!tempImage) @@ -3473,8 +3598,10 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY); ASSERT(texelBytes == components * sizeof(GLubyte)); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && + /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (!srcPacking->SwapBytes && baseInternalFormat == srcFormat && srcType == GL_UNSIGNED_BYTE) { /* simple memcpy path */ @@ -3487,13 +3614,11 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS) } else { /* general path */ - const GLfloat *tempImage = make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLfloat *src = tempImage; + const GLuint *tempImage = + make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, srcPacking); + const GLuint *src = tempImage; GLint img, row; if (!tempImage) return GL_FALSE; @@ -3506,7 +3631,7 @@ _mesa_texstore_rgba_uint8(TEXSTORE_PARAMS) GLubyte *dstTexel = (GLubyte *) dstRow; GLint i; for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = (GLubyte) src[i]; + dstTexel[i] = (GLubyte) CLAMP(src[i], 0, 0xff); } dstRow += dstRowStride; src += srcWidth * components; @@ -3536,8 +3661,10 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY); ASSERT(texelBytes == components * sizeof(GLushort)); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && + /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (!srcPacking->SwapBytes && baseInternalFormat == srcFormat && srcType == GL_UNSIGNED_SHORT) { /* simple memcpy path */ @@ -3550,13 +3677,11 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS) } else { /* general path */ - const GLfloat *tempImage = make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLfloat *src = tempImage; + const GLuint *tempImage = + make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, srcPacking); + const GLuint *src = tempImage; GLint img, row; if (!tempImage) return GL_FALSE; @@ -3569,7 +3694,7 @@ _mesa_texstore_rgba_uint16(TEXSTORE_PARAMS) GLushort *dstTexel = (GLushort *) dstRow; GLint i; for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = (GLushort) src[i]; + dstTexel[i] = (GLushort) CLAMP(src[i], 0, 0xffff); } dstRow += dstRowStride; src += srcWidth * components; @@ -3599,8 +3724,10 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS) baseInternalFormat == GL_INTENSITY); ASSERT(texelBytes == components * sizeof(GLuint)); - if (!ctx->_ImageTransferState && - !srcPacking->SwapBytes && + /* Note: Pixel transfer ops (scale, bias, table lookup) do not apply + * to integer formats. + */ + if (!srcPacking->SwapBytes && baseInternalFormat == srcFormat && srcType == GL_UNSIGNED_INT) { /* simple memcpy path */ @@ -3613,13 +3740,11 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS) } else { /* general path */ - const GLfloat *tempImage = make_temp_float_image(ctx, dims, - baseInternalFormat, - baseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); - const GLfloat *src = tempImage; + const GLuint *tempImage = + make_temp_uint_image(ctx, dims, baseInternalFormat, baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, srcPacking); + const GLuint *src = tempImage; GLint img, row; if (!tempImage) return GL_FALSE; @@ -3632,7 +3757,7 @@ _mesa_texstore_rgba_uint32(TEXSTORE_PARAMS) GLuint *dstTexel = (GLuint *) dstRow; GLint i; for (i = 0; i < srcWidth * components; i++) { - dstTexel[i] = (GLuint) src[i]; + dstTexel[i] = src[i]; } dstRow += dstRowStride; src += srcWidth * components; diff --git a/src/mesa/main/uniforms.c b/src/mesa/main/uniforms.c index b5bae0337b2..d61856d0ebc 100644 --- a/src/mesa/main/uniforms.c +++ b/src/mesa/main/uniforms.c @@ -682,6 +682,40 @@ _mesa_get_uniformiv(struct gl_context *ctx, GLuint program, GLint location, /** + * Called via glGetUniformuiv(). + * New in GL_EXT_gpu_shader4, OpenGL 3.0 + * \sa _mesa_get_uniformfv, only difference is a cast. + */ +static void +_mesa_get_uniformuiv(struct gl_context *ctx, GLuint program, GLint location, + GLuint *params) +{ + struct gl_program *prog; + GLint paramPos; + GLint offset; + + split_location_offset(&location, &offset); + + lookup_uniform_parameter(ctx, program, location, &prog, ¶mPos); + + if (prog) { + const struct gl_program_parameter *p = + &prog->Parameters->Parameters[paramPos]; + GLint rows, cols, i, j, k; + + get_uniform_rows_cols(p, &rows, &cols); + + k = 0; + for (i = 0; i < rows; i++) { + for (j = 0; j < cols; j++ ) { + params[k++] = (GLuint) prog->Parameters->ParameterValues[paramPos+i][j]; + } + } + } +} + + +/** * Called via glGetUniformLocation(). * * The return value will encode two values, the uniform location and an @@ -1534,6 +1568,16 @@ _mesa_GetUniformivARB(GLhandleARB program, GLint location, GLint *params) } +/* GL3 */ +void GLAPIENTRY +_mesa_GetUniformuiv(GLhandleARB program, GLint location, GLuint *params) +{ + GET_CURRENT_CONTEXT(ctx); + _mesa_get_uniformuiv(ctx, program, location, params); +} + + + GLint GLAPIENTRY _mesa_GetUniformLocationARB(GLhandleARB programObj, const GLcharARB *name) { @@ -1603,13 +1647,16 @@ _mesa_init_shader_uniform_dispatch(struct _glapi_table *exec) /* OpenGL 3.0 */ /* XXX finish dispatch */ - (void) _mesa_Uniform1ui; - (void) _mesa_Uniform2ui; - (void) _mesa_Uniform3ui; - (void) _mesa_Uniform4ui; - (void) _mesa_Uniform1uiv; - (void) _mesa_Uniform2uiv; - (void) _mesa_Uniform3uiv; - (void) _mesa_Uniform4uiv; + SET_Uniform1uiEXT(exec, _mesa_Uniform1ui); + SET_Uniform2uiEXT(exec, _mesa_Uniform2ui); + SET_Uniform3uiEXT(exec, _mesa_Uniform3ui); + SET_Uniform4uiEXT(exec, _mesa_Uniform4ui); + SET_Uniform1uivEXT(exec, _mesa_Uniform1uiv); + SET_Uniform2uivEXT(exec, _mesa_Uniform2uiv); + SET_Uniform3uivEXT(exec, _mesa_Uniform3uiv); + SET_Uniform4uivEXT(exec, _mesa_Uniform4uiv); + SET_GetUniformuivEXT(exec, _mesa_GetUniformuiv); + + #endif /* FEATURE_GL */ } diff --git a/src/mesa/main/uniforms.h b/src/mesa/main/uniforms.h index 64474363051..54abb08ba59 100644 --- a/src/mesa/main/uniforms.h +++ b/src/mesa/main/uniforms.h @@ -148,6 +148,9 @@ _mesa_GetUniformfvARB(GLhandleARB, GLint, GLfloat *); extern void GLAPIENTRY _mesa_GetUniformivARB(GLhandleARB, GLint, GLint *); +extern void GLAPIENTRY +_mesa_GetUniformuiv(GLhandleARB program, GLint location, GLuint *params); + extern GLint GLAPIENTRY _mesa_GetUniformLocationARB(GLhandleARB, const GLcharARB *); diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 56749355cdf..340c3fe1d39 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -31,6 +31,7 @@ #include "enable.h" #include "enums.h" #include "hash.h" +#include "image.h" #include "macros.h" #include "mtypes.h" #include "varray.h" @@ -38,39 +39,143 @@ #include "main/dispatch.h" +/** Used to do error checking for GL_EXT_vertex_array_bgra */ +#define BGRA_OR_4 5 + + +/** Used to indicate which GL datatypes are accepted by each of the + * glVertex/Color/Attrib/EtcPointer() functions. + */ +#define BOOL_BIT 0x1 +#define BYTE_BIT 0x2 +#define UNSIGNED_BYTE_BIT 0x4 +#define SHORT_BIT 0x8 +#define UNSIGNED_SHORT_BIT 0x10 +#define INT_BIT 0x20 +#define UNSIGNED_INT_BIT 0x40 +#define HALF_BIT 0x80 +#define FLOAT_BIT 0x100 +#define DOUBLE_BIT 0x200 +#define FIXED_BIT 0x400 + + + +/** Convert GL datatype enum into a <type>_BIT value seen above */ +static GLbitfield +type_to_bit(const struct gl_context *ctx, GLenum type) +{ + switch (type) { + case GL_BOOL: + return BOOL_BIT; + case GL_BYTE: + return BYTE_BIT; + case GL_UNSIGNED_BYTE: + return UNSIGNED_BYTE_BIT; + case GL_SHORT: + return SHORT_BIT; + case GL_UNSIGNED_SHORT: + return UNSIGNED_SHORT_BIT; + case GL_INT: + return INT_BIT; + case GL_UNSIGNED_INT: + return UNSIGNED_INT_BIT; + case GL_HALF_FLOAT: + if (ctx->Extensions.ARB_half_float_vertex) + return HALF_BIT; + else + return 0x0; + case GL_FLOAT: + return FLOAT_BIT; + case GL_DOUBLE: + return DOUBLE_BIT; + case GL_FIXED: + return FIXED_BIT; + default: + return 0; + } +} + + /** - * Set the fields of a vertex array. - * Also do an error check for GL_ARB_vertex_array_object: check that - * all arrays reside in VBOs when using a vertex array object. + * Do error checking and update state for glVertex/Color/TexCoord/...Pointer + * functions. * + * \param func name of calling function used for error reporting * \param array the array to update * \param dirtyBit which bit to set in ctx->Array.NewState for this array - * \param elementSize size of each array element, in bytes + * \param legalTypes bitmask of *_BIT above indicating legal datatypes + * \param sizeMin min allowable size value + * \param sizeMax max allowable size value (may also be BGRA_OR_4) * \param size components per element (1, 2, 3 or 4) * \param type datatype of each component (GL_FLOAT, GL_INT, etc) - * \param format either GL_RGBA or GL_BGRA * \param stride stride between elements, in elements * \param normalized are integer types converted to floats in [-1, 1]? + * \param integer integer-valued values (will not be normalized to [-1,1]) * \param ptr the address (or offset inside VBO) of the array data */ static void -update_array(struct gl_context *ctx, struct gl_client_array *array, - GLbitfield dirtyBit, GLsizei elementSize, - GLint size, GLenum type, GLenum format, - GLsizei stride, GLboolean normalized, const GLvoid *ptr) +update_array(struct gl_context *ctx, + const char *func, + struct gl_client_array *array, + GLbitfield dirtyBit, GLbitfield legalTypesMask, + GLint sizeMin, GLint sizeMax, + GLint size, GLenum type, GLsizei stride, + GLboolean normalized, GLboolean integer, + const GLvoid *ptr) { - ASSERT(format == GL_RGBA || format == GL_BGRA); + GLbitfield typeBit; + GLsizei elementSize; + GLenum format = GL_RGBA; + + if (ctx->API != API_OPENGLES) { + /* fixed point arrays / data is only allowed with OpenGL ES 1.x */ + legalTypesMask &= ~FIXED_BIT; + } + + typeBit = type_to_bit(ctx, type); + if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) { + _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)", + func, _mesa_lookup_enum_by_nr(type)); + return; + } + + /* Do size parameter checking. + * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and + * must be handled specially. + */ + if (ctx->Extensions.EXT_vertex_array_bgra && + sizeMax == BGRA_OR_4 && + size == GL_BGRA) { + if (type != GL_UNSIGNED_BYTE) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func); + return; + } + format = GL_BGRA; + size = 4; + } + else if (size < sizeMin || size > sizeMax || size > 4) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size); + return; + } + + ASSERT(size <= 4); + + if (stride < 0) { + _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride ); + return; + } if (ctx->Array.ArrayObj->VBOonly && ctx->Array.ArrayBufferObj->Name == 0) { /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs. * Generate GL_INVALID_OPERATION if that's not true. */ - _mesa_error(ctx, GL_INVALID_OPERATION, - "glVertex/Normal/EtcPointer(non-VBO array)"); + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func); return; } + elementSize = _mesa_sizeof_type(type) * size; + array->Size = size; array->Type = type; array->Format = format; @@ -91,258 +196,81 @@ update_array(struct gl_context *ctx, struct gl_client_array *array, void GLAPIENTRY _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { - GLsizei elementSize; + GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT | + DOUBLE_BIT | HALF_BIT | FIXED_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (size < 2 || size > 4) { - _mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(size)" ); - return; - } - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glVertexPointer(stride)" ); - return; - } + if (ctx->API == API_OPENGLES) + legalTypes |= BYTE_BIT; - if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug(ctx, "glVertexPointer( sz %d type %s stride %d )\n", size, - _mesa_lookup_enum_by_nr( type ), stride); - - /* always need to check that <type> is legal */ - switch (type) { - case GL_SHORT: - elementSize = size * sizeof(GLshort); - break; - case GL_INT: - elementSize = size * sizeof(GLint); - break; - case GL_FLOAT: - elementSize = size * sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = size * sizeof(GLdouble); - break; - case GL_HALF_FLOAT: - elementSize = size * sizeof(GLhalfARB); - break; -#if FEATURE_fixedpt - case GL_FIXED: - elementSize = size * sizeof(GLfixed); - break; -#endif -#if FEATURE_vertex_array_byte - case GL_BYTE: - elementSize = size * sizeof(GLbyte); - break; -#endif - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexPointer(type=%s)", - _mesa_lookup_enum_by_nr(type)); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX, - elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr); + update_array(ctx, "glVertexPointer", + &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX, + legalTypes, 2, 4, + size, type, stride, GL_FALSE, GL_FALSE, ptr); } void GLAPIENTRY _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) { - GLsizei elementSize; + const GLbitfield legalTypes = (BYTE_BIT | SHORT_BIT | INT_BIT | + HALF_BIT | FLOAT_BIT | DOUBLE_BIT | + FIXED_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glNormalPointer(stride)" ); - return; - } - - if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug(ctx, "glNormalPointer( type %s stride %d )\n", - _mesa_lookup_enum_by_nr( type ), stride); - - switch (type) { - case GL_BYTE: - elementSize = 3 * sizeof(GLbyte); - break; - case GL_SHORT: - elementSize = 3 * sizeof(GLshort); - break; - case GL_INT: - elementSize = 3 * sizeof(GLint); - break; - case GL_FLOAT: - elementSize = 3 * sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = 3 * sizeof(GLdouble); - break; - case GL_HALF_FLOAT: - elementSize = 3 * sizeof(GLhalfARB); - break; -#if FEATURE_fixedpt - case GL_FIXED: - elementSize = 3 * sizeof(GLfixed); - break; -#endif - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glNormalPointer(type=%s)", - _mesa_lookup_enum_by_nr(type)); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL, - elementSize, 3, type, GL_RGBA, stride, GL_TRUE, ptr); + update_array(ctx, "glNormalPointer", + &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL, + legalTypes, 3, 3, + 3, type, stride, GL_TRUE, GL_FALSE, ptr); } void GLAPIENTRY _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { - GLsizei elementSize; - GLenum format; + const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | + SHORT_BIT | UNSIGNED_SHORT_BIT | + INT_BIT | UNSIGNED_INT_BIT | + HALF_BIT | FLOAT_BIT | DOUBLE_BIT | + FIXED_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (size < 3 || size > 4) { - if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) { - _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(size)"); - return; - } - } - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glColorPointer(stride)" ); - return; - } - - if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug(ctx, "glColorPointer( sz %d type %s stride %d )\n", size, - _mesa_lookup_enum_by_nr( type ), stride); - - if (size == GL_BGRA) { - if (type != GL_UNSIGNED_BYTE) { - _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(GL_BGRA/GLubyte)"); - return; - } - format = GL_BGRA; - size = 4; - } - else { - format = GL_RGBA; - } - - switch (type) { - case GL_BYTE: - elementSize = size * sizeof(GLbyte); - break; - case GL_UNSIGNED_BYTE: - elementSize = size * sizeof(GLubyte); - break; - case GL_SHORT: - elementSize = size * sizeof(GLshort); - break; - case GL_UNSIGNED_SHORT: - elementSize = size * sizeof(GLushort); - break; - case GL_INT: - elementSize = size * sizeof(GLint); - break; - case GL_UNSIGNED_INT: - elementSize = size * sizeof(GLuint); - break; - case GL_FLOAT: - elementSize = size * sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = size * sizeof(GLdouble); - break; - case GL_HALF_FLOAT: - elementSize = size * sizeof(GLhalfARB); - break; -#if FEATURE_fixedpt - case GL_FIXED: - elementSize = size * sizeof(GLfixed); - break; -#endif - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glColorPointer(type=%s)", - _mesa_lookup_enum_by_nr(type)); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0, - elementSize, size, type, format, stride, GL_TRUE, ptr); + update_array(ctx, "glColorPointer", + &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0, + legalTypes, 3, BGRA_OR_4, + size, type, stride, GL_TRUE, GL_FALSE, ptr); } void GLAPIENTRY _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) { - GLint elementSize; + const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glFogCoordPointer(stride)" ); - return; - } - - switch (type) { - case GL_FLOAT: - elementSize = sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = sizeof(GLdouble); - break; - case GL_HALF_FLOAT: - elementSize = sizeof(GLhalfARB); - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glFogCoordPointer(type)" ); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD, - elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr); + update_array(ctx, "glFogCoordPointer", + &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD, + legalTypes, 1, 1, + 1, type, stride, GL_FALSE, GL_FALSE, ptr); } void GLAPIENTRY _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) { - GLsizei elementSize; + const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT | + FLOAT_BIT | DOUBLE_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glIndexPointer(stride)" ); - return; - } - - switch (type) { - case GL_UNSIGNED_BYTE: - elementSize = sizeof(GLubyte); - break; - case GL_SHORT: - elementSize = sizeof(GLshort); - break; - case GL_INT: - elementSize = sizeof(GLint); - break; - case GL_FLOAT: - elementSize = sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = sizeof(GLdouble); - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glIndexPointer(type)" ); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX, - elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr); + update_array(ctx, "glIndexPointer", + &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX, + legalTypes, 1, 1, + 1, type, stride, GL_FALSE, GL_FALSE, ptr); } @@ -350,74 +278,17 @@ void GLAPIENTRY _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { - GLsizei elementSize; - GLenum format; + const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | + SHORT_BIT | UNSIGNED_SHORT_BIT | + INT_BIT | UNSIGNED_INT_BIT | + HALF_BIT | FLOAT_BIT | DOUBLE_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (size != 3 && size != 4) { - if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) { - _mesa_error(ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(size)"); - return; - } - } - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glSecondaryColorPointer(stride)" ); - return; - } - - if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug(ctx, "glSecondaryColorPointer( sz %d type %s stride %d )\n", - size, _mesa_lookup_enum_by_nr( type ), stride); - - if (size == GL_BGRA) { - if (type != GL_UNSIGNED_BYTE) { - _mesa_error(ctx, GL_INVALID_VALUE, "glColorPointer(GL_BGRA/GLubyte)"); - return; - } - format = GL_BGRA; - size = 4; - } - else { - format = GL_RGBA; - } - - switch (type) { - case GL_BYTE: - elementSize = size * sizeof(GLbyte); - break; - case GL_UNSIGNED_BYTE: - elementSize = size * sizeof(GLubyte); - break; - case GL_SHORT: - elementSize = size * sizeof(GLshort); - break; - case GL_UNSIGNED_SHORT: - elementSize = size * sizeof(GLushort); - break; - case GL_INT: - elementSize = size * sizeof(GLint); - break; - case GL_UNSIGNED_INT: - elementSize = size * sizeof(GLuint); - break; - case GL_FLOAT: - elementSize = size * sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = size * sizeof(GLdouble); - break; - case GL_HALF_FLOAT: - elementSize = size * sizeof(GLhalfARB); - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glSecondaryColorPointer(type=%s)", - _mesa_lookup_enum_by_nr(type)); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1, - elementSize, size, type, format, stride, GL_TRUE, ptr); + update_array(ctx, "glSecondaryColorPointer", + &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1, + legalTypes, 3, BGRA_OR_4, + size, type, stride, GL_TRUE, GL_FALSE, ptr); } @@ -425,110 +296,59 @@ void GLAPIENTRY _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { - GLint elementSize; + GLbitfield legalTypes = (SHORT_BIT | INT_BIT | + HALF_BIT | FLOAT_BIT | DOUBLE_BIT); GET_CURRENT_CONTEXT(ctx); const GLuint unit = ctx->Array.ActiveTexture; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (size < 1 || size > 4) { - _mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(size)" ); - return; - } - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glTexCoordPointer(stride)" ); - return; - } - - if (MESA_VERBOSE&(VERBOSE_VARRAY|VERBOSE_API)) - _mesa_debug(ctx, "glTexCoordPointer(unit %u sz %d type %s stride %d)\n", - unit, size, _mesa_lookup_enum_by_nr( type ), stride); - - /* always need to check that <type> is legal */ - switch (type) { - case GL_SHORT: - elementSize = size * sizeof(GLshort); - break; - case GL_INT: - elementSize = size * sizeof(GLint); - break; - case GL_FLOAT: - elementSize = size * sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = size * sizeof(GLdouble); - break; - case GL_HALF_FLOAT: - elementSize = size * sizeof(GLhalfARB); - break; -#if FEATURE_fixedpt - case GL_FIXED: - elementSize = size * sizeof(GLfixed); - break; -#endif -#if FEATURE_vertex_array_byte - case GL_BYTE: - elementSize = size * sizeof(GLbyte); - break; -#endif - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glTexCoordPointer(type=%s)", - _mesa_lookup_enum_by_nr(type)); - return; - } + if (ctx->API == API_OPENGLES) + legalTypes |= BYTE_BIT; ASSERT(unit < Elements(ctx->Array.ArrayObj->TexCoord)); - update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit], + update_array(ctx, "glTexCoordPointer", + &ctx->Array.ArrayObj->TexCoord[unit], _NEW_ARRAY_TEXCOORD(unit), - elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr); + legalTypes, 1, 4, + size, type, stride, GL_FALSE, GL_FALSE, + ptr); } void GLAPIENTRY _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr) { + const GLbitfield legalTypes = UNSIGNED_BYTE_BIT; + /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */ + const GLboolean integer = GL_TRUE; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glEdgeFlagPointer(stride)" ); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG, - sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA, - stride, GL_FALSE, ptr); + update_array(ctx, "glEdgeFlagPointer", + &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG, + legalTypes, 1, 1, + 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr); } void GLAPIENTRY _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr) { - GLsizei elementSize; + const GLbitfield legalTypes = (FLOAT_BIT | FIXED_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); - if (stride < 0) { - _mesa_error( ctx, GL_INVALID_VALUE, "glPointSizePointer(stride)" ); + if (ctx->API != API_OPENGLES) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glPointSizePointer(ES 1.x only)"); return; } - - switch (type) { - case GL_FLOAT: - elementSize = sizeof(GLfloat); - break; -#if FEATURE_fixedpt - case GL_FIXED: - elementSize = sizeof(GLfixed); - break; -#endif - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glPointSizePointer(type)" ); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE, - elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr); + + update_array(ctx, "glPointSizePointer", + &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE, + legalTypes, 1, 1, + 1, type, stride, GL_FALSE, GL_FALSE, ptr); } @@ -543,9 +363,9 @@ void GLAPIENTRY _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { + const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | + FLOAT_BIT | DOUBLE_BIT); GLboolean normalized = GL_FALSE; - GLsizei elementSize; - GLenum format; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -554,60 +374,16 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, return; } - if (size < 1 || size > 4) { - _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size)"); - return; - } - - if (stride < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(stride)"); - return; - } - if (type == GL_UNSIGNED_BYTE && size != 4) { _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)"); return; } - if (size == GL_BGRA) { - if (type != GL_UNSIGNED_BYTE) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glVertexAttribPointerNV(GL_BGRA/type)"); - return; - } - - format = GL_BGRA; - size = 4; - normalized = GL_TRUE; - } - else { - format = GL_RGBA; - } - - /* check for valid 'type' and compute StrideB right away */ - switch (type) { - case GL_UNSIGNED_BYTE: - normalized = GL_TRUE; - elementSize = size * sizeof(GLubyte); - break; - case GL_SHORT: - elementSize = size * sizeof(GLshort); - break; - case GL_FLOAT: - elementSize = size * sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = size * sizeof(GLdouble); - break; - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerNV(type=%s)", - _mesa_lookup_enum_by_nr(type)); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], + update_array(ctx, "glVertexAttribPointerNV", + &ctx->Array.ArrayObj->VertexAttrib[index], _NEW_ARRAY_ATTRIB(index), - elementSize, size, type, format, stride, normalized, ptr); + legalTypes, 1, BGRA_OR_4, + size, type, stride, normalized, GL_FALSE, ptr); } #endif @@ -623,8 +399,11 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const GLvoid *ptr) { - GLsizei elementSize; - GLenum format; + const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | + SHORT_BIT | UNSIGNED_SHORT_BIT | + INT_BIT | UNSIGNED_INT_BIT | + HALF_BIT | FLOAT_BIT | DOUBLE_BIT | + FIXED_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -633,99 +412,43 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, return; } - if (size < 1 || size > 4) { - if (!ctx->Extensions.EXT_vertex_array_bgra || size != GL_BGRA) { - _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(size)"); - return; - } - } - - if (stride < 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(stride)"); - return; - } - - if (size == GL_BGRA) { - if (type != GL_UNSIGNED_BYTE) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glVertexAttribPointerARB(GL_BGRA/type)"); - return; - } - if (normalized != GL_TRUE) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glVertexAttribPointerARB(GL_BGRA/normalized)"); - return; - } - - format = GL_BGRA; - size = 4; - } - else { - format = GL_RGBA; - } - - /* check for valid 'type' and compute StrideB right away */ - /* NOTE: more types are supported here than in the NV extension */ - switch (type) { - case GL_BYTE: - elementSize = size * sizeof(GLbyte); - break; - case GL_UNSIGNED_BYTE: - elementSize = size * sizeof(GLubyte); - break; - case GL_SHORT: - elementSize = size * sizeof(GLshort); - break; - case GL_UNSIGNED_SHORT: - elementSize = size * sizeof(GLushort); - break; - case GL_INT: - elementSize = size * sizeof(GLint); - break; - case GL_UNSIGNED_INT: - elementSize = size * sizeof(GLuint); - break; - case GL_FLOAT: - elementSize = size * sizeof(GLfloat); - break; - case GL_DOUBLE: - elementSize = size * sizeof(GLdouble); - break; - case GL_HALF_FLOAT: - elementSize = size * sizeof(GLhalfARB); - break; -#if FEATURE_fixedpt - case GL_FIXED: - elementSize = size * sizeof(GLfixed); - break; -#endif - default: - _mesa_error( ctx, GL_INVALID_ENUM, "glVertexAttribPointerARB(type)" ); - return; - } - - update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], + update_array(ctx, "glVertexAttribPointer", + &ctx->Array.ArrayObj->VertexAttrib[index], _NEW_ARRAY_ATTRIB(index), - elementSize, size, type, format, stride, normalized, ptr); + legalTypes, 1, BGRA_OR_4, + size, type, stride, normalized, GL_FALSE, ptr); } #endif /** - * New in GL3: + * GL_EXT_gpu_shader4 / GL 3.0. * Set an integer-valued vertex attribute array. * Note that these arrays DO NOT alias the conventional GL vertex arrays * (position, normal, color, fog, texcoord, etc). */ void GLAPIENTRY _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type, - GLboolean normalized, GLsizei stride, const GLvoid *ptr) { - /* NOTE: until we have integer-valued vertex attributes, just - * route this through the regular glVertexAttribPointer() function. - */ - _mesa_VertexAttribPointerARB(index, size, type, normalized, stride, ptr); + const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | + SHORT_BIT | UNSIGNED_SHORT_BIT | + INT_BIT | UNSIGNED_INT_BIT); + const GLboolean normalized = GL_FALSE; + const GLboolean integer = GL_TRUE; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (index >= ctx->Const.VertexProgram.MaxAttribs) { + _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)"); + return; + } + + update_array(ctx, "glVertexAttribIPointer", + &ctx->Array.ArrayObj->VertexAttrib[index], + _NEW_ARRAY_ATTRIB(index), + legalTypes, 1, 4, + size, type, stride, normalized, integer, ptr); } @@ -805,6 +528,11 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname, return array->Normalized; case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: return array->BufferObj->Name; + case GL_VERTEX_ATTRIB_ARRAY_INTEGER: + if (ctx->Extensions.EXT_gpu_shader4) { + return array->Integer; + } + /* fall-through */ default: _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname); return 0; @@ -1254,7 +982,6 @@ _mesa_UnlockArraysEXT( void ) /* GL_EXT_multi_draw_arrays */ -/* Somebody forgot to spec the first and count parameters as const! <sigh> */ void GLAPIENTRY _mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount ) @@ -1352,6 +1079,7 @@ _mesa_copy_client_array(struct gl_context *ctx, dst->Ptr = src->Ptr; dst->Enabled = src->Enabled; dst->Normalized = src->Normalized; + dst->Integer = src->Integer; dst->_ElementSize = src->_ElementSize; _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj); dst->_MaxElement = src->_MaxElement; diff --git a/src/mesa/main/varray.h b/src/mesa/main/varray.h index a5fa33fa00e..fb96478cfc3 100644 --- a/src/mesa/main/varray.h +++ b/src/mesa/main/varray.h @@ -118,7 +118,6 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, void GLAPIENTRY _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type, - GLboolean normalized, GLsizei stride, const GLvoid *ptr); diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h index 6552a3a7843..1b535080991 100644 --- a/src/mesa/main/version.h +++ b/src/mesa/main/version.h @@ -28,7 +28,7 @@ #define VERSION_H -#include "mtypes.h" +struct gl_context; /* Mesa version */ diff --git a/src/mesa/main/vtxfmt.c b/src/mesa/main/vtxfmt.c index 9236bf81a20..8ec6bb3b7cc 100644 --- a/src/mesa/main/vtxfmt.c +++ b/src/mesa/main/vtxfmt.c @@ -40,7 +40,7 @@ #if FEATURE_beginend /** - * Use the per-vertex functions found in <vfmt> to initialze the given + * Use the per-vertex functions found in <vfmt> to initialoze the given * API dispatch table. */ static void @@ -88,7 +88,7 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt ) SET_Vertex4f(tab, vfmt->Vertex4f); SET_Vertex4fv(tab, vfmt->Vertex4fv); - _mesa_install_dlist_vtxfmt(tab, vfmt); + _mesa_install_dlist_vtxfmt(tab, vfmt); /* glCallList / glCallLists */ SET_Begin(tab, vfmt->Begin); SET_End(tab, vfmt->End); @@ -125,17 +125,43 @@ install_vtxfmt( struct _glapi_table *tab, const GLvertexformat *vfmt ) SET_VertexAttrib4fARB(tab, vfmt->VertexAttrib4fARB); SET_VertexAttrib4fvARB(tab, vfmt->VertexAttrib4fvARB); #endif + + /* GL_EXT_gpu_shader4 / OpenGL 3.0 */ + SET_VertexAttribI1iEXT(tab, vfmt->VertexAttribI1i); + SET_VertexAttribI2iEXT(tab, vfmt->VertexAttribI2i); + SET_VertexAttribI3iEXT(tab, vfmt->VertexAttribI3i); + SET_VertexAttribI4iEXT(tab, vfmt->VertexAttribI4i); + SET_VertexAttribI2ivEXT(tab, vfmt->VertexAttribI2iv); + SET_VertexAttribI3ivEXT(tab, vfmt->VertexAttribI3iv); + SET_VertexAttribI4ivEXT(tab, vfmt->VertexAttribI4iv); + + SET_VertexAttribI1uiEXT(tab, vfmt->VertexAttribI1ui); + SET_VertexAttribI2uiEXT(tab, vfmt->VertexAttribI2ui); + SET_VertexAttribI3uiEXT(tab, vfmt->VertexAttribI3ui); + SET_VertexAttribI4uiEXT(tab, vfmt->VertexAttribI4ui); + SET_VertexAttribI2uivEXT(tab, vfmt->VertexAttribI2uiv); + SET_VertexAttribI3uivEXT(tab, vfmt->VertexAttribI3uiv); + SET_VertexAttribI4uivEXT(tab, vfmt->VertexAttribI4uiv); } -void _mesa_install_exec_vtxfmt( struct gl_context *ctx, const GLvertexformat *vfmt ) +/** + * Install per-vertex functions into the API dispatch table for execution. + */ +void +_mesa_install_exec_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt) { if (ctx->API == API_OPENGL) install_vtxfmt( ctx->Exec, vfmt ); } -void _mesa_install_save_vtxfmt( struct gl_context *ctx, const GLvertexformat *vfmt ) +/** + * Install per-vertex functions into the API dispatch table for display + * list compilation. + */ +void +_mesa_install_save_vtxfmt(struct gl_context *ctx, const GLvertexformat *vfmt) { if (ctx->API == API_OPENGL) install_vtxfmt( ctx->Save, vfmt ); |