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-rw-r--r--src/mesa/main/arbprogram.c6
-rw-r--r--src/mesa/main/mtypes.h11
2 files changed, 15 insertions, 2 deletions
diff --git a/src/mesa/main/arbprogram.c b/src/mesa/main/arbprogram.c
index 51a299370e9..8bd3f0bd06f 100644
--- a/src/mesa/main/arbprogram.c
+++ b/src/mesa/main/arbprogram.c
@@ -265,6 +265,12 @@ get_local_param_pointer(struct gl_context *ctx, const char *func,
return GL_FALSE;
}
+ if (!prog->LocalParams) {
+ prog->LocalParams = calloc(maxParams, sizeof(float[4]));
+ if (!prog->LocalParams)
+ return GL_FALSE;
+ }
+
*param = prog->LocalParams[index];
return GL_TRUE;
}
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 0f470da3713..67c4996e673 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2035,8 +2035,15 @@ struct gl_program
/** Named parameters, constants, etc. from program text */
struct gl_program_parameter_list *Parameters;
- /** Numbered local parameters */
- GLfloat LocalParams[MAX_PROGRAM_LOCAL_PARAMS][4];
+
+ /**
+ * Local parameters used by the program.
+ *
+ * It's dynamically allocated because it is rarely used (just
+ * assembly-style programs), and MAX_PROGRAM_LOCAL_PARAMS entries once it's
+ * allocated.
+ */
+ GLfloat (*LocalParams)[4];
/** Map from sampler unit to texture unit (set by glUniform1i()) */
GLubyte SamplerUnits[MAX_SAMPLERS];