diff options
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/clear.c | 62 | ||||
-rw-r--r-- | src/mesa/main/clear.h | 7 |
2 files changed, 69 insertions, 0 deletions
diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c index b011da04b46..61bc836a38d 100644 --- a/src/mesa/main/clear.c +++ b/src/mesa/main/clear.c @@ -96,6 +96,68 @@ _mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) /** + * GL_EXT_texture_integer + */ +void GLAPIENTRY +_mesa_ClearColorIiEXT(GLint r, GLint g, GLint b, GLint a) +{ + GLfloat tmp[4]; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + tmp[0] = (GLfloat) r; + tmp[1] = (GLfloat) g; + tmp[2] = (GLfloat) b; + tmp[3] = (GLfloat) a; + + if (TEST_EQ_4V(tmp, ctx->Color.ClearColor)) + return; /* no change */ + + FLUSH_VERTICES(ctx, _NEW_COLOR); + + /* XXX we should eventually have a float/int/uint union for + * the ctx->Color.ClearColor state. + */ + COPY_4V(ctx->Color.ClearColor, tmp); + + if (ctx->Driver.ClearColor) { + ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor); + } +} + + +/** + * GL_EXT_texture_integer + */ +void GLAPIENTRY +_mesa_ClearColorIuiEXT(GLuint r, GLuint g, GLuint b, GLuint a) +{ + GLfloat tmp[4]; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + tmp[0] = (GLfloat) r; + tmp[1] = (GLfloat) g; + tmp[2] = (GLfloat) b; + tmp[3] = (GLfloat) a; + + if (TEST_EQ_4V(tmp, ctx->Color.ClearColor)) + return; /* no change */ + + FLUSH_VERTICES(ctx, _NEW_COLOR); + + /* XXX we should eventually have a float/int/uint union for + * the ctx->Color.ClearColor state. + */ + COPY_4V(ctx->Color.ClearColor, tmp); + + if (ctx->Driver.ClearColor) { + ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor); + } +} + + +/** * Clear buffers. * * \param mask bit-mask indicating the buffers to be cleared. diff --git a/src/mesa/main/clear.h b/src/mesa/main/clear.h index 6657370c4b6..78327192034 100644 --- a/src/mesa/main/clear.h +++ b/src/mesa/main/clear.h @@ -38,6 +38,13 @@ _mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ); extern void GLAPIENTRY +_mesa_ClearColorIiEXT(GLint r, GLint g, GLint b, GLint a); + +extern void GLAPIENTRY +_mesa_ClearColorIuiEXT(GLuint r, GLuint g, GLuint b, GLuint a); + + +extern void GLAPIENTRY _mesa_Clear( GLbitfield mask ); |