diff options
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/context.c | 56 | ||||
-rw-r--r-- | src/mesa/main/matrix.c | 17 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 2 |
3 files changed, 31 insertions, 44 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 6248016d21c..2423b68ddc7 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1606,6 +1606,10 @@ _mesa_free_context_data( GLcontext *ctx ) _mesa_delete_buffer_object(ctx, ctx->Array.NullBufferObj); #endif + /* free dispatch tables */ + _mesa_free(ctx->Exec); + _mesa_free(ctx->Save); + /* Shared context state (display lists, textures, etc) */ _glthread_LOCK_MUTEX(ctx->Shared->Mutex); ctx->Shared->RefCount--; @@ -1618,9 +1622,6 @@ _mesa_free_context_data( GLcontext *ctx ) if (ctx->Extensions.String) FREE((void *) ctx->Extensions.String); - - FREE(ctx->Exec); - FREE(ctx->Save); } @@ -1877,41 +1878,36 @@ _mesa_make_current2( GLcontext *newCtx, GLframebuffer *drawBuffer, newCtx->NewState |= _NEW_BUFFERS; #if _HAVE_FULL_GL - if (drawBuffer->Width == 0 && drawBuffer->Height == 0) { + if (!drawBuffer->Initialized) { /* get initial window size */ GLuint bufWidth, bufHeight; - - /* ask device driver for size of output buffer */ - (*newCtx->Driver.GetBufferSize)( drawBuffer, &bufWidth, &bufHeight ); - - if (drawBuffer->Width != bufWidth || - drawBuffer->Height != bufHeight) { - - drawBuffer->Width = bufWidth; - drawBuffer->Height = bufHeight; - - newCtx->Driver.ResizeBuffers( drawBuffer ); - } + /* ask device driver for size of the buffer */ + (*newCtx->Driver.GetBufferSize)(drawBuffer, &bufWidth, &bufHeight); + /* set initial buffer size */ + drawBuffer->Width = bufWidth; + drawBuffer->Height = bufHeight; + newCtx->Driver.ResizeBuffers( drawBuffer ); + drawBuffer->Initialized = GL_TRUE; } - if (readBuffer != drawBuffer && - readBuffer->Width == 0 && readBuffer->Height == 0) { + if (readBuffer != drawBuffer && !readBuffer->Initialized) { /* get initial window size */ GLuint bufWidth, bufHeight; - - /* ask device driver for size of output buffer */ - (*newCtx->Driver.GetBufferSize)( readBuffer, &bufWidth, &bufHeight ); - - if (readBuffer->Width != bufWidth || - readBuffer->Height != bufHeight) { - - readBuffer->Width = bufWidth; - readBuffer->Height = bufHeight; - - newCtx->Driver.ResizeBuffers( readBuffer ); - } + /* ask device driver for size of the buffer */ + (*newCtx->Driver.GetBufferSize)(readBuffer, &bufWidth, &bufHeight); + /* set initial buffer size */ + readBuffer->Width = bufWidth; + readBuffer->Height = bufHeight; + newCtx->Driver.ResizeBuffers( readBuffer ); + readBuffer->Initialized = GL_TRUE; } #endif + if (newCtx->FirstTimeCurrent) { + /* set initial viewport and scissor size now */ + _mesa_set_viewport(newCtx, 0, 0, drawBuffer->Width, drawBuffer->Height); + newCtx->Scissor.Width = drawBuffer->Width; + newCtx->Scissor.Height = drawBuffer->Height; + } } /* Alert the driver - usually passed on to the sw t&l module, diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c index 3a4bfe30967..82ea37508d0 100644 --- a/src/mesa/main/matrix.c +++ b/src/mesa/main/matrix.c @@ -35,7 +35,6 @@ #include "glheader.h" #include "imports.h" -#include "buffers.h" #include "context.h" #include "enums.h" #include "macros.h" @@ -556,11 +555,6 @@ _mesa_Viewport( GLint x, GLint y, GLsizei width, GLsizei height ) * Set new viewport parameters and update derived state (the _WindowMap * matrix). Usually called from _mesa_Viewport(). * - * \note We also call _mesa_ResizeBuffersMESA() because this is a good - * time to check if the window has been resized. Many device drivers - * can't get direct notification from the window system of size changes - * so this is an ad-hoc solution to that problem. - * * \param ctx GL context. * \param x, y coordinates of the lower left corner of the viewport rectangle. * \param width width of the viewport rectangle. @@ -618,15 +612,10 @@ _mesa_set_viewport( GLcontext *ctx, GLint x, GLint y, ctx->Viewport._WindowMap.type = MATRIX_3D_NO_ROT; ctx->NewState |= _NEW_VIEWPORT; - /* Check if window/buffer has been resized and if so, reallocate the - * ancillary buffers. This is an ad-hoc solution to detecting window - * size changes. 99% of all GL apps call glViewport when a window is - * resized so this is a good time to check for new window dims and - * reallocate color buffers and ancilliary buffers. - */ - _mesa_ResizeBuffersMESA(); - if (ctx->Driver.Viewport) { + /* Many drivers will use this call to check for window size changes + * and reallocate the z/stencil/accum/etc buffers if needed. + */ (*ctx->Driver.Viewport)( ctx, x, y, width, height ); } } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 5586e685109..a53fb127538 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1869,6 +1869,8 @@ struct gl_frame_buffer GLuint Width, Height; /**< size of frame buffer in pixels */ + GLboolean Initialized; + GLboolean UseSoftwareDepthBuffer; GLboolean UseSoftwareAccumBuffer; GLboolean UseSoftwareStencilBuffer; |