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-rw-r--r--src/mesa/main/mtypes.h38
-rw-r--r--src/mesa/main/shaderapi.c8
2 files changed, 0 insertions, 46 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index e8eddce0603..274dbd534b4 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -1933,10 +1933,6 @@ struct gl_program
GLbitfield ShadowSamplers; /**< Texture units used for shadow sampling. */
GLbitfield ExternalSamplersUsed; /**< Texture units used for samplerExternalOES */
- /* Vertex and geometry shaders fields */
- unsigned ClipDistanceArraySize;
- unsigned CullDistanceArraySize;
-
/* Fragement shader only fields */
GLboolean OriginUpperLeft;
GLboolean PixelCenterInteger;
@@ -2748,50 +2744,16 @@ struct gl_shader_program
enum gl_frag_depth_layout FragDepthLayout;
/**
- * Tessellation Evaluation shader state from layout qualifiers.
- */
- struct {
- /**
- * True if gl_ClipDistance is written to. Copied into
- * gl_program by _mesa_copy_linked_program_data().
- */
- GLuint ClipDistanceArraySize; /**< Size of the gl_ClipDistance array, or
- 0 if not present. */
- GLuint CullDistanceArraySize; /**< Size of the gl_CullDistance array, or
- 0 if not present. */
- } TessEval;
-
- /**
* Geometry shader state - copied into gl_program by
* _mesa_copy_linked_program_data().
*/
struct {
GLint VerticesIn;
- /**
- * True if gl_ClipDistance is written to. Copied into
- * gl_program by _mesa_copy_linked_program_data().
- */
- GLuint ClipDistanceArraySize; /**< Size of the gl_ClipDistance array, or
- 0 if not present. */
- GLuint CullDistanceArraySize; /**< Size of the gl_CullDistance array, or
- 0 if not present. */
bool UsesEndPrimitive;
bool UsesStreams;
} Geom;
- /** Vertex shader state */
- struct {
- /**
- * True if gl_ClipDistance is written to. Copied into gl_program
- * by _mesa_copy_linked_program_data().
- */
- GLuint ClipDistanceArraySize; /**< Size of the gl_ClipDistance array, or
- 0 if not present. */
- GLuint CullDistanceArraySize; /**< Size of the gl_CullDistance array, or
- 0 if not present. */
- } Vert;
-
/**
* Compute shader state - copied into gl_program by
* _mesa_copy_linked_program_data().
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index 8ad4e36a309..889ac0fad86 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -2202,17 +2202,11 @@ _mesa_copy_linked_program_data(const struct gl_shader_program *src,
dst->info.separate_shader = src->SeparateShader;
switch (dst_sh->Stage) {
- case MESA_SHADER_VERTEX:
- dst->ClipDistanceArraySize = src->Vert.ClipDistanceArraySize;
- dst->CullDistanceArraySize = src->Vert.CullDistanceArraySize;
- break;
case MESA_SHADER_TESS_EVAL: {
dst->info.tess.primitive_mode = dst_sh->info.TessEval.PrimitiveMode;
dst->info.tess.spacing = dst_sh->info.TessEval.Spacing;
dst->info.tess.ccw = dst_sh->info.TessEval.VertexOrder == GL_CCW;
dst->info.tess.point_mode = dst_sh->info.TessEval.PointMode;
- dst->ClipDistanceArraySize = src->TessEval.ClipDistanceArraySize;
- dst->CullDistanceArraySize = src->TessEval.CullDistanceArraySize;
break;
}
case MESA_SHADER_GEOMETRY: {
@@ -2221,8 +2215,6 @@ _mesa_copy_linked_program_data(const struct gl_shader_program *src,
dst->info.gs.invocations = dst_sh->info.Geom.Invocations;
dst->info.gs.input_primitive = dst_sh->info.Geom.InputType;
dst->info.gs.output_primitive = dst_sh->info.Geom.OutputType;
- dst->ClipDistanceArraySize = src->Geom.ClipDistanceArraySize;
- dst->CullDistanceArraySize = src->Geom.CullDistanceArraySize;
dst->info.gs.uses_end_primitive = src->Geom.UsesEndPrimitive;
dst->info.gs.uses_streams = src->Geom.UsesStreams;
break;