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-rw-r--r--src/mesa/main/get.c1
-rw-r--r--src/mesa/main/get_hash_params.py7
-rw-r--r--src/mesa/main/tests/dispatch_sanity.cpp20
3 files changed, 18 insertions, 10 deletions
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 9edf05620a9..2b1538df938 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -391,6 +391,7 @@ EXTRA_EXT(ARB_texture_gather);
EXTRA_EXT(ARB_shader_atomic_counters);
EXTRA_EXT(ARB_draw_indirect);
EXTRA_EXT(ARB_shader_image_load_store);
+EXTRA_EXT(ARB_viewport_array);
static const int
extra_ARB_color_buffer_float_or_glcore[] = {
diff --git a/src/mesa/main/get_hash_params.py b/src/mesa/main/get_hash_params.py
index 3aa05483c84..b45e1430bac 100644
--- a/src/mesa/main/get_hash_params.py
+++ b/src/mesa/main/get_hash_params.py
@@ -759,6 +759,13 @@ descriptor=[
[ "TEXTURE_BUFFER_OFFSET_ALIGNMENT", "CONTEXT_INT(Const.TextureBufferOffsetAlignment), extra_ARB_texture_buffer_range" ],
# GL_ARB_draw_indirect
[ "DRAW_INDIRECT_BUFFER_BINDING", "LOC_CUSTOM, TYPE_INT, 0, extra_ARB_draw_indirect" ],
+
+# GL_ARB_viewport_array
+ [ "MAX_VIEWPORTS", "CONTEXT_INT(Const.MaxViewports), extra_ARB_viewport_array" ],
+ [ "VIEWPORT_SUBPIXEL_BITS", "CONTEXT_INT(Const.ViewportSubpixelBits), extra_ARB_viewport_array" ],
+ [ "VIEWPORT_BOUNDS_RANGE", "CONTEXT_FLOAT2(Const.ViewportBounds), extra_ARB_viewport_array" ],
+ [ "LAYER_PROVOKING_VERTEX", "CONTEXT_ENUM(Light.ProvokingVertex), extra_ARB_viewport_array" ],
+ [ "VIEWPORT_INDEX_PROVOKING_VERTEX", "CONTEXT_ENUM(Light.ProvokingVertex), extra_ARB_viewport_array" ],
]}
]
diff --git a/src/mesa/main/tests/dispatch_sanity.cpp b/src/mesa/main/tests/dispatch_sanity.cpp
index b9719569f08..78a218ea17b 100644
--- a/src/mesa/main/tests/dispatch_sanity.cpp
+++ b/src/mesa/main/tests/dispatch_sanity.cpp
@@ -786,16 +786,16 @@ const struct function gl_core_functions_possible[] = {
// { "glVertexAttribL4dv", 43, -1 }, // XXX: Add to xml
// { "glVertexAttribLPointer", 43, -1 }, // XXX: Add to xml
// { "glGetVertexAttribLdv", 43, -1 }, // XXX: Add to xml
-// { "glViewportArrayv", 43, -1 }, // XXX: Add to xml
-// { "glViewportIndexedf", 43, -1 }, // XXX: Add to xml
-// { "glViewportIndexedfv", 43, -1 }, // XXX: Add to xml
-// { "glScissorArrayv", 43, -1 }, // XXX: Add to xml
-// { "glScissorIndexed", 43, -1 }, // XXX: Add to xml
-// { "glScissorIndexedv", 43, -1 }, // XXX: Add to xml
-// { "glDepthRangeArrayv", 43, -1 }, // XXX: Add to xml
-// { "glDepthRangeIndexed", 43, -1 }, // XXX: Add to xml
-// { "glGetFloati_v", 43, -1 }, // XXX: Add to xml
-// { "glGetDoublei_v", 43, -1 }, // XXX: Add to xml
+ { "glViewportArrayv", 43, -1 },
+ { "glViewportIndexedf", 43, -1 },
+ { "glViewportIndexedfv", 43, -1 },
+ { "glScissorArrayv", 43, -1 },
+ { "glScissorIndexed", 43, -1 },
+ { "glScissorIndexedv", 43, -1 },
+ { "glDepthRangeArrayv", 43, -1 },
+ { "glDepthRangeIndexed", 43, -1 },
+ { "glGetFloati_v", 43, -1 },
+ { "glGetDoublei_v", 43, -1 },
// { "glCreateSyncFromCLeventARB", 43, -1 }, // XXX: Add to xml
{ "glDebugMessageControlARB", 43, -1 },
{ "glDebugMessageInsertARB", 43, -1 },