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-rw-r--r--src/mesa/main/api_arrayelt.c113
-rw-r--r--src/mesa/main/api_arrayelt.h5
-rw-r--r--src/mesa/main/api_loopback.c2
-rw-r--r--src/mesa/main/attrib.c23
-rw-r--r--src/mesa/main/buffers.c3
-rw-r--r--src/mesa/main/config.h9
-rw-r--r--src/mesa/main/context.c13
-rw-r--r--src/mesa/main/context.h8
-rw-r--r--src/mesa/main/dlist.c4
-rw-r--r--src/mesa/main/enable.c91
-rw-r--r--src/mesa/main/enums.c5939
-rw-r--r--src/mesa/main/extensions.c6
-rw-r--r--src/mesa/main/get.c9
-rw-r--r--src/mesa/main/get_gen.py1
-rw-r--r--src/mesa/main/getstring.c16
-rw-r--r--src/mesa/main/glheader.h12
-rw-r--r--src/mesa/main/image.c6
-rw-r--r--src/mesa/main/imports.c222
-rw-r--r--src/mesa/main/imports.h28
-rw-r--r--src/mesa/main/light.c14
-rw-r--r--src/mesa/main/lines.c23
-rw-r--r--src/mesa/main/matrix.c2
-rw-r--r--src/mesa/main/mtypes.h1
-rw-r--r--src/mesa/main/points.c14
-rw-r--r--src/mesa/main/polygon.c39
-rw-r--r--src/mesa/main/polygon.h7
-rw-r--r--src/mesa/main/rastpos.c1
-rw-r--r--src/mesa/main/sources76
-rw-r--r--src/mesa/main/state.c136
-rw-r--r--src/mesa/main/stencil.c8
-rw-r--r--src/mesa/main/texcompress_fxt1.c4
-rw-r--r--src/mesa/main/texenvprogram.c2
-rw-r--r--src/mesa/main/teximage.c6
-rw-r--r--src/mesa/main/texstore.c4
34 files changed, 3586 insertions, 3261 deletions
diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c
index dda659bbc3f..1899975213f 100644
--- a/src/mesa/main/api_arrayelt.c
+++ b/src/mesa/main/api_arrayelt.c
@@ -53,6 +53,11 @@ typedef struct {
AEarray arrays[32];
AEattrib attribs[VERT_ATTRIB_MAX + 1];
GLuint NewState;
+
+ struct gl_buffer_object *vbo[VERT_ATTRIB_MAX];
+ GLuint nr_vbos;
+ GLboolean mapped_vbos;
+
} AEcontext;
#define AE_CONTEXT(ctx) ((AEcontext *)(ctx)->aelt_context)
@@ -1046,7 +1051,7 @@ GLboolean _ae_create_context( GLcontext *ctx )
FogCoordFuncs[6] = _gloffset_FogCoordfvEXT;
FogCoordFuncs[7] = _gloffset_FogCoorddvEXT;
- ctx->aelt_context = MALLOC( sizeof(AEcontext) );
+ ctx->aelt_context = CALLOC( sizeof(AEcontext) );
if (!ctx->aelt_context)
return GL_FALSE;
@@ -1063,6 +1068,19 @@ void _ae_destroy_context( GLcontext *ctx )
}
}
+static void check_vbo( AEcontext *actx,
+ struct gl_buffer_object *vbo )
+{
+ if (vbo->Name && !vbo->Pointer) {
+ GLuint i;
+ for (i = 0; i < actx->nr_vbos; i++)
+ if (actx->vbo[i] == vbo)
+ return;
+ assert(actx->nr_vbos < VERT_ATTRIB_MAX);
+ actx->vbo[actx->nr_vbos++] = vbo;
+ }
+}
+
/**
* Make a list of per-vertex functions to call for each glArrayElement call.
@@ -1077,35 +1095,43 @@ static void _ae_update_state( GLcontext *ctx )
AEattrib *at = actx->attribs;
GLuint i;
+ actx->nr_vbos = 0;
+
/* conventional vertex arrays */
if (ctx->Array.ArrayObj->Index.Enabled) {
aa->array = &ctx->Array.ArrayObj->Index;
aa->offset = IndexFuncs[TYPE_IDX(aa->array->Type)];
+ check_vbo(actx, aa->array->BufferObj);
aa++;
}
if (ctx->Array.ArrayObj->EdgeFlag.Enabled) {
aa->array = &ctx->Array.ArrayObj->EdgeFlag;
aa->offset = _gloffset_EdgeFlagv;
+ check_vbo(actx, aa->array->BufferObj);
aa++;
}
if (ctx->Array.ArrayObj->Normal.Enabled) {
aa->array = &ctx->Array.ArrayObj->Normal;
aa->offset = NormalFuncs[TYPE_IDX(aa->array->Type)];
+ check_vbo(actx, aa->array->BufferObj);
aa++;
}
if (ctx->Array.ArrayObj->Color.Enabled) {
aa->array = &ctx->Array.ArrayObj->Color;
aa->offset = ColorFuncs[aa->array->Size-3][TYPE_IDX(aa->array->Type)];
+ check_vbo(actx, aa->array->BufferObj);
aa++;
}
if (ctx->Array.ArrayObj->SecondaryColor.Enabled) {
aa->array = &ctx->Array.ArrayObj->SecondaryColor;
aa->offset = SecondaryColorFuncs[TYPE_IDX(aa->array->Type)];
+ check_vbo(actx, aa->array->BufferObj);
aa++;
}
if (ctx->Array.ArrayObj->FogCoord.Enabled) {
aa->array = &ctx->Array.ArrayObj->FogCoord;
aa->offset = FogCoordFuncs[TYPE_IDX(aa->array->Type)];
+ check_vbo(actx, aa->array->BufferObj);
aa++;
}
for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++) {
@@ -1120,11 +1146,12 @@ static void _ae_update_state( GLcontext *ctx )
[at->array->Size-1]
[TYPE_IDX(at->array->Type)];
at->index = VERT_ATTRIB_TEX0 + i;
+ check_vbo(actx, at->array->BufferObj);
at++;
}
}
- /* generic vertex attribute arrays */
+ /* generic vertex attribute arrays */
for (i = 1; i < VERT_ATTRIB_MAX; i++) { /* skip zero! */
struct gl_client_array *attribArray = &ctx->Array.ArrayObj->VertexAttrib[i];
if (attribArray->Enabled) {
@@ -1146,6 +1173,7 @@ static void _ae_update_state( GLcontext *ctx )
[TYPE_IDX(at->array->Type)];
}
at->index = i;
+ check_vbo(actx, at->array->BufferObj);
at++;
}
}
@@ -1158,14 +1186,18 @@ static void _ae_update_state( GLcontext *ctx )
aa->array = &ctx->Array.ArrayObj->VertexAttrib[0];
assert(aa->array->Size >= 2); /* XXX fix someday? */
aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)];
+ check_vbo(actx, aa->array->BufferObj);
aa++;
}
else if (ctx->Array.ArrayObj->Vertex.Enabled) {
aa->array = &ctx->Array.ArrayObj->Vertex;
aa->offset = VertexFuncs[aa->array->Size-2][TYPE_IDX(aa->array->Type)];
+ check_vbo(actx, aa->array->BufferObj);
aa++;
}
+ check_vbo(actx, ctx->Array.ElementArrayBufferObj);
+
ASSERT(at - actx->attribs <= VERT_ATTRIB_MAX);
ASSERT(aa - actx->arrays < 32);
at->func = NULL; /* terminate the list */
@@ -1174,6 +1206,45 @@ static void _ae_update_state( GLcontext *ctx )
actx->NewState = 0;
}
+void _ae_map_vbos( GLcontext *ctx )
+{
+ AEcontext *actx = AE_CONTEXT(ctx);
+ GLuint i;
+
+ if (actx->mapped_vbos)
+ return;
+
+ if (actx->NewState)
+ _ae_update_state(ctx);
+
+ for (i = 0; i < actx->nr_vbos; i++)
+ ctx->Driver.MapBuffer(ctx,
+ GL_ARRAY_BUFFER_ARB,
+ GL_DYNAMIC_DRAW_ARB,
+ actx->vbo[i]);
+
+ if (actx->nr_vbos)
+ actx->mapped_vbos = GL_TRUE;
+}
+
+void _ae_unmap_vbos( GLcontext *ctx )
+{
+ AEcontext *actx = AE_CONTEXT(ctx);
+ GLuint i;
+
+ if (!actx->mapped_vbos)
+ return;
+
+ assert (!actx->NewState);
+
+ for (i = 0; i < actx->nr_vbos; i++)
+ ctx->Driver.UnmapBuffer(ctx,
+ GL_ARRAY_BUFFER_ARB,
+ actx->vbo[i]);
+
+ actx->mapped_vbos = GL_FALSE;
+}
+
/**
* Called via glArrayElement() and glDrawArrays().
@@ -1188,15 +1259,24 @@ void GLAPIENTRY _ae_loopback_array_elt( GLint elt )
const AEarray *aa;
const AEattrib *at;
const struct _glapi_table * const disp = GET_DISPATCH();
+ GLboolean do_map;
-
- if (actx->NewState)
+ if (actx->NewState) {
+ assert(!actx->mapped_vbos);
_ae_update_state( ctx );
+ }
+
+ do_map = actx->nr_vbos && !actx->mapped_vbos;
+ /*
+ */
+ if (do_map)
+ _ae_map_vbos(ctx);
+
/* generic attributes */
for (at = actx->attribs; at->func; at++) {
const GLubyte *src
- = ADD_POINTERS(at->array->BufferObj->Data, at->array->Ptr)
+ = ADD_POINTERS(at->array->BufferObj->Pointer, at->array->Ptr)
+ elt * at->array->StrideB;
at->func( at->index, src );
}
@@ -1204,15 +1284,34 @@ void GLAPIENTRY _ae_loopback_array_elt( GLint elt )
/* conventional arrays */
for (aa = actx->arrays; aa->offset != -1 ; aa++) {
const GLubyte *src
- = ADD_POINTERS(aa->array->BufferObj->Data, aa->array->Ptr)
+ = ADD_POINTERS(aa->array->BufferObj->Pointer, aa->array->Ptr)
+ elt * aa->array->StrideB;
CALL_by_offset( disp, (array_func), aa->offset,
((const void *) src) );
}
+
+ if (do_map)
+ _ae_unmap_vbos(ctx);
}
void _ae_invalidate_state( GLcontext *ctx, GLuint new_state )
{
- AE_CONTEXT(ctx)->NewState |= new_state;
+ AEcontext *actx = AE_CONTEXT(ctx);
+
+
+ /* Only interested in this subset of mesa state. Need to prune
+ * this down as both tnl/ and the drivers can raise statechanges
+ * for arcane reasons in the middle of seemingly atomic operations
+ * like DrawElements, over which we'd like to keep a known set of
+ * arrays and vbo's mapped.
+ *
+ * Luckily, neither the drivers nor tnl muck with the state that
+ * concerns us here:
+ */
+ new_state &= _NEW_ARRAY | _NEW_PROGRAM;
+ if (new_state) {
+ assert(!actx->mapped_vbos);
+ actx->NewState |= new_state;
+ }
}
diff --git a/src/mesa/main/api_arrayelt.h b/src/mesa/main/api_arrayelt.h
index 1c0af9f3ea8..e621724fb29 100644
--- a/src/mesa/main/api_arrayelt.h
+++ b/src/mesa/main/api_arrayelt.h
@@ -34,4 +34,9 @@ extern void _ae_destroy_context( GLcontext *ctx );
extern void _ae_invalidate_state( GLcontext *ctx, GLuint new_state );
extern void GLAPIENTRY _ae_loopback_array_elt( GLint elt );
+/* May optionally be called before a batch of element calls:
+ */
+extern void _ae_map_vbos( GLcontext *ctx );
+extern void _ae_unmap_vbos( GLcontext *ctx );
+
#endif
diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c
index 51d5af6f5f0..717ef1fc8f0 100644
--- a/src/mesa/main/api_loopback.c
+++ b/src/mesa/main/api_loopback.c
@@ -510,7 +510,7 @@ loopback_TexCoord2sv( const GLshort *v )
static void GLAPIENTRY
loopback_TexCoord3dv( const GLdouble *v )
{
- TEXCOORD2((GLfloat) v[0],(GLfloat) v[1]);
+ TEXCOORD3((GLfloat) v[0],(GLfloat) v[1],(GLfloat) v[2]);
}
static void GLAPIENTRY
diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c
index e22edc1bbcf..2b1a35f3de3 100644
--- a/src/mesa/main/attrib.c
+++ b/src/mesa/main/attrib.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.1
+ * Version: 6.5.3
*
- * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2007 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -1009,9 +1009,6 @@ _mesa_PopAttrib(void)
(GLfloat) light->Model.TwoSide);
_mesa_LightModelf(GL_LIGHT_MODEL_COLOR_CONTROL,
(GLfloat) light->Model.ColorControl);
- /* materials */
- MEMCPY(&ctx->Light.Material, &light->Material,
- sizeof(struct gl_material));
/* shade model */
_mesa_ShadeModel(light->ShadeModel);
/* color material */
@@ -1019,6 +1016,9 @@ _mesa_PopAttrib(void)
light->ColorMaterialMode);
_mesa_set_enable(ctx, GL_COLOR_MATERIAL,
light->ColorMaterialEnabled);
+ /* materials */
+ MEMCPY(&ctx->Light.Material, &light->Material,
+ sizeof(struct gl_material));
}
break;
case GL_LINE_BIT:
@@ -1285,6 +1285,12 @@ _mesa_PushClientAttrib(GLbitfield mask)
attr = MALLOC_STRUCT( gl_array_attrib );
obj = MALLOC_STRUCT( gl_array_object );
+#if FEATURE_ARB_vertex_buffer_object
+ /* increment ref counts since we're copying pointers to these objects */
+ ctx->Array.ArrayBufferObj->RefCount++;
+ ctx->Array.ElementArrayBufferObj->RefCount++;
+#endif
+
MEMCPY( attr, &ctx->Array, sizeof(struct gl_array_attrib) );
MEMCPY( obj, ctx->Array.ArrayObj, sizeof(struct gl_array_object) );
@@ -1359,6 +1365,13 @@ _mesa_PopClientAttrib(void)
_mesa_BindVertexArrayAPPLE( data->ArrayObj->Name );
+#if FEATURE_ARB_vertex_buffer_object
+ _mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
+ data->ArrayBufferObj->Name);
+ _mesa_BindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB,
+ data->ElementArrayBufferObj->Name);
+#endif
+
MEMCPY( ctx->Array.ArrayObj, data->ArrayObj,
sizeof( struct gl_array_object ) );
diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c
index ece53463b33..0e3ed155841 100644
--- a/src/mesa/main/buffers.c
+++ b/src/mesa/main/buffers.c
@@ -648,7 +648,8 @@ _mesa_ResizeBuffersMESA( void )
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_resizebuffers( ctx );
+ if (ctx->Extensions.MESA_resize_buffers)
+ _mesa_resizebuffers( ctx );
}
diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h
index e2ba65ac63b..13c6281f077 100644
--- a/src/mesa/main/config.h
+++ b/src/mesa/main/config.h
@@ -5,7 +5,7 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5.1
+ * Version: 6.5.2
*
* Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
@@ -28,8 +28,8 @@
*/
-#ifndef CONFIG_H
-#define CONFIG_H
+#ifndef MESA_CONFIG_H_INCLUDED
+#define MESA_CONFIG_H_INCLUDED
/**
* \name OpenGL implementation limits
@@ -198,6 +198,7 @@
#define MAX_PROGRAM_LOCAL_PARAMS 128 /* KW: power of two */
#define MAX_PROGRAM_MATRICES 8
#define MAX_PROGRAM_MATRIX_STACK_DEPTH 4
+#define MAX_PROGRAM_CALL_DEPTH 8
/*@}*/
/** For GL_ARB_fragment_shader */
@@ -323,4 +324,4 @@
#define MAX_CLIPPED_VERTICES ((2 * (6 + MAX_CLIP_PLANES))+1)
-#endif /* CONFIG_H */
+#endif /* MESA_CONFIG_H_INCLUDED */
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 94d0ff63079..59e8740cdc6 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -876,6 +876,16 @@ delete_arrayobj_cb(GLuint id, void *data, void *userData)
_mesa_delete_array_object(ctx, arrayObj);
}
+/**
+ * Callback for deleting an shader object. Called by _mesa_HashDeleteAll().
+ */
+static void
+delete_shaderobj_cb(GLuint id, void *data, void *userData)
+{
+ /* XXX probably need to fix this */
+ _mesa_free(data);
+}
+
/**
* Deallocate a shared state object and all children structures.
@@ -938,6 +948,7 @@ free_shared_state( GLcontext *ctx, struct gl_shared_state *ss )
_mesa_DeleteHashTable(ss->ArrayObjects);
#if FEATURE_ARB_shader_objects
+ _mesa_HashDeleteAll(ss->GL2Objects, delete_shaderobj_cb, ctx);
_mesa_DeleteHashTable(ss->GL2Objects);
#endif
@@ -1074,7 +1085,7 @@ _mesa_init_constants( GLcontext *ctx )
/* If we're running in the X server, do bounds checking to prevent
* segfaults and server crashes!
*/
-#if defined(XFree86LOADER) && defined(IN_MODULE)
+#if defined(XFree86Server)
ctx->Const.CheckArrayBounds = GL_TRUE;
#else
ctx->Const.CheckArrayBounds = GL_FALSE;
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h
index c72fe8a56ac..e7e0fda72ea 100644
--- a/src/mesa/main/context.h
+++ b/src/mesa/main/context.h
@@ -317,4 +317,12 @@ do { \
)
+/**
+ * Is RGBA LogicOp enabled?
+ */
+#define RGBA_LOGICOP_ENABLED(CTX) \
+ ((CTX)->Color.ColorLogicOpEnabled || \
+ ((CTX)->Color.BlendEnabled && (CTX)->Color.BlendEquationRGB == GL_LOGIC_OP))
+
+
#endif /* CONTEXT_H */
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index b5187045d69..dca6ede6cb3 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -8052,7 +8052,7 @@ _mesa_init_dlist_table(struct _glapi_table *table)
SET_GetVertexAttribfvNV(table, _mesa_GetVertexAttribfvNV);
SET_GetVertexAttribivNV(table, _mesa_GetVertexAttribivNV);
SET_GetVertexAttribPointervNV(table, _mesa_GetVertexAttribPointervNV);
- SET_IsProgramNV(table, _mesa_IsProgram);
+ SET_IsProgramNV(table, _mesa_IsProgramARB);
SET_LoadProgramNV(table, save_LoadProgramNV);
SET_ProgramParameter4dNV(table, save_ProgramParameter4dNV);
SET_ProgramParameter4dvNV(table, save_ProgramParameter4dvNV);
@@ -8145,7 +8145,7 @@ _mesa_init_dlist_table(struct _glapi_table *table)
SET_BindProgramNV(table, save_BindProgramNV);
SET_DeleteProgramsNV(table, _mesa_DeletePrograms);
SET_GenProgramsNV(table, _mesa_GenPrograms);
- SET_IsProgramNV(table, _mesa_IsProgram);
+ SET_IsProgramNV(table, _mesa_IsProgramARB);
SET_GetVertexAttribdvNV(table, _mesa_GetVertexAttribdvNV);
SET_GetVertexAttribfvNV(table, _mesa_GetVertexAttribfvNV);
SET_GetVertexAttribivNV(table, _mesa_GetVertexAttribivNV);
diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c
index bf86e6db7d2..0d54c29949b 100644
--- a/src/mesa/main/enable.c
+++ b/src/mesa/main/enable.c
@@ -49,8 +49,11 @@
}
+/**
+ * Helper to enable/disable client-side state.
+ */
static void
-client_state( GLcontext *ctx, GLenum cap, GLboolean state )
+client_state(GLcontext *ctx, GLenum cap, GLboolean state)
{
GLuint flag;
GLboolean *var;
@@ -134,17 +137,14 @@ client_state( GLcontext *ctx, GLenum cap, GLboolean state )
ctx->Array.ArrayObj->_Enabled &= ~flag;
if (ctx->Driver.Enable) {
- (*ctx->Driver.Enable)( ctx, cap, state );
+ ctx->Driver.Enable( ctx, cap, state );
}
}
/**
* Enable GL capability.
- *
- * \param cap capability.
- *
- * \sa glEnable().
+ * \param cap state to enable/disable.
*
* Get's the current context, assures that we're outside glBegin()/glEnd() and
* calls client_state().
@@ -160,10 +160,7 @@ _mesa_EnableClientState( GLenum cap )
/**
* Disable GL capability.
- *
- * \param cap capability.
- *
- * \sa glDisable().
+ * \param cap state to enable/disable.
*
* Get's the current context, assures that we're outside glBegin()/glEnd() and
* calls client_state().
@@ -195,10 +192,10 @@ _mesa_DisableClientState( GLenum cap )
/**
- * Perform glEnable() and glDisable() calls.
+ * Helper function to enable or disable state.
*
* \param ctx GL context.
- * \param cap capability.
+ * \param cap the state to enable/disable
* \param state whether to enable or disable the specified capability.
*
* Updates the current context and flushes the vertices as needed. For
@@ -206,7 +203,8 @@ _mesa_DisableClientState( GLenum cap )
* are effectivly present before updating. Notifies the driver via
* dd_function_table::Enable.
*/
-void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
+void
+_mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state)
{
if (MESA_VERBOSE & VERBOSE_API)
_mesa_debug(ctx, "%s %s (newstate is %x)\n",
@@ -285,7 +283,6 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
FLUSH_VERTICES(ctx, _NEW_POLYGON);
ctx->Polygon.CullFlag = state;
break;
-
case GL_CULL_VERTEX_EXT:
CHECK_EXTENSION(EXT_cull_vertex, cap);
if (ctx->Transform.CullVertexFlag == state)
@@ -293,13 +290,12 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
ctx->Transform.CullVertexFlag = state;
break;
-
case GL_DEPTH_TEST:
if (state && ctx->DrawBuffer->Visual.depthBits == 0) {
_mesa_warning(ctx,"glEnable(GL_DEPTH_TEST) but no depth buffer");
return;
}
- if (ctx->Depth.Test==state)
+ if (ctx->Depth.Test == state)
return;
FLUSH_VERTICES(ctx, _NEW_DEPTH);
ctx->Depth.Test = state;
@@ -308,13 +304,13 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
if (ctx->NoDither) {
state = GL_FALSE; /* MESA_NO_DITHER env var */
}
- if (ctx->Color.DitherFlag==state)
+ if (ctx->Color.DitherFlag == state)
return;
FLUSH_VERTICES(ctx, _NEW_COLOR);
ctx->Color.DitherFlag = state;
break;
case GL_FOG:
- if (ctx->Fog.Enabled==state)
+ if (ctx->Fog.Enabled == state)
return;
FLUSH_VERTICES(ctx, _NEW_FOG);
ctx->Fog.Enabled = state;
@@ -351,26 +347,18 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
return;
FLUSH_VERTICES(ctx, _NEW_LIGHT);
ctx->Light.Enabled = state;
-
- if (ctx->Light.Enabled && ctx->Light.Model.TwoSide)
- ctx->_TriangleCaps |= DD_TRI_LIGHT_TWOSIDE;
- else
- ctx->_TriangleCaps &= ~DD_TRI_LIGHT_TWOSIDE;
-
break;
case GL_LINE_SMOOTH:
if (ctx->Line.SmoothFlag == state)
return;
FLUSH_VERTICES(ctx, _NEW_LINE);
ctx->Line.SmoothFlag = state;
- ctx->_TriangleCaps ^= DD_LINE_SMOOTH;
break;
case GL_LINE_STIPPLE:
if (ctx->Line.StippleFlag == state)
return;
FLUSH_VERTICES(ctx, _NEW_LINE);
ctx->Line.StippleFlag = state;
- ctx->_TriangleCaps ^= DD_LINE_STIPPLE;
break;
case GL_INDEX_LOGIC_OP:
if (ctx->Color.IndexLogicOpEnabled == state)
@@ -505,41 +493,38 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
ctx->Transform.Normalize = state;
break;
case GL_POINT_SMOOTH:
- if (ctx->Point.SmoothFlag==state)
+ if (ctx->Point.SmoothFlag == state)
return;
FLUSH_VERTICES(ctx, _NEW_POINT);
ctx->Point.SmoothFlag = state;
- ctx->_TriangleCaps ^= DD_POINT_SMOOTH;
break;
case GL_POLYGON_SMOOTH:
- if (ctx->Polygon.SmoothFlag==state)
+ if (ctx->Polygon.SmoothFlag == state)
return;
FLUSH_VERTICES(ctx, _NEW_POLYGON);
ctx->Polygon.SmoothFlag = state;
- ctx->_TriangleCaps ^= DD_TRI_SMOOTH;
break;
case GL_POLYGON_STIPPLE:
- if (ctx->Polygon.StippleFlag==state)
+ if (ctx->Polygon.StippleFlag == state)
return;
FLUSH_VERTICES(ctx, _NEW_POLYGON);
ctx->Polygon.StippleFlag = state;
- ctx->_TriangleCaps ^= DD_TRI_STIPPLE;
break;
case GL_POLYGON_OFFSET_POINT:
- if (ctx->Polygon.OffsetPoint==state)
+ if (ctx->Polygon.OffsetPoint == state)
return;
FLUSH_VERTICES(ctx, _NEW_POLYGON);
ctx->Polygon.OffsetPoint = state;
break;
case GL_POLYGON_OFFSET_LINE:
- if (ctx->Polygon.OffsetLine==state)
+ if (ctx->Polygon.OffsetLine == state)
return;
FLUSH_VERTICES(ctx, _NEW_POLYGON);
ctx->Polygon.OffsetLine = state;
break;
case GL_POLYGON_OFFSET_FILL:
/*case GL_POLYGON_OFFSET_EXT:*/
- if (ctx->Polygon.OffsetFill==state)
+ if (ctx->Polygon.OffsetFill == state)
return;
FLUSH_VERTICES(ctx, _NEW_POLYGON);
ctx->Polygon.OffsetFill = state;
@@ -551,7 +536,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
ctx->Transform.RescaleNormals = state;
break;
case GL_SCISSOR_TEST:
- if (ctx->Scissor.Enabled==state)
+ if (ctx->Scissor.Enabled == state)
return;
FLUSH_VERTICES(ctx, _NEW_SCISSOR);
ctx->Scissor.Enabled = state;
@@ -568,7 +553,7 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
"glEnable(GL_STENCIL_TEST) but no stencil buffer");
return;
}
- if (ctx->Stencil.Enabled==state)
+ if (ctx->Stencil.Enabled == state)
return;
FLUSH_VERTICES(ctx, _NEW_STENCIL);
ctx->Stencil.Enabled = state;
@@ -916,11 +901,6 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
return;
FLUSH_VERTICES(ctx, _NEW_STENCIL);
ctx->Stencil.TestTwoSide = state;
- if (state) {
- ctx->_TriangleCaps |= DD_TRI_TWOSTENCIL;
- } else {
- ctx->_TriangleCaps &= ~DD_TRI_TWOSTENCIL;
- }
break;
#if FEATURE_ARB_fragment_program
@@ -973,20 +953,14 @@ void _mesa_set_enable( GLcontext *ctx, GLenum cap, GLboolean state )
}
if (ctx->Driver.Enable) {
- (*ctx->Driver.Enable)( ctx, cap, state );
+ ctx->Driver.Enable( ctx, cap, state );
}
}
/**
- * Enable GL capability.
- *
- * \param cap capability.
- *
- * \sa glEnable().
- *
- * Get's the current context, assures that we're outside glBegin()/glEnd() and
- * calls _mesa_set_enable().
+ * Enable GL capability. Called by glEnable()
+ * \param cap state to enable.
*/
void GLAPIENTRY
_mesa_Enable( GLenum cap )
@@ -999,14 +973,8 @@ _mesa_Enable( GLenum cap )
/**
- * Disable GL capability.
- *
- * \param cap capability.
- *
- * \sa glDisable().
- *
- * Get's the current context, assures that we're outside glBegin()/glEnd() and
- * calls _mesa_set_enable().
+ * Disable GL capability. Called by glDisable()
+ * \param cap state to disable.
*/
void GLAPIENTRY
_mesa_Disable( GLenum cap )
@@ -1032,10 +1000,11 @@ _mesa_Disable( GLenum cap )
return GL_FALSE; \
}
+
/**
- * Test whether a capability is enabled.
+ * Return simple enable/disable state.
*
- * \param cap capability.
+ * \param cap state variable to query.
*
* Returns the state of the specified capability from the current GL context.
* For the capabilities associated with extensions verifies that those
diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c
index b569d6ad6f6..fc56809e978 100644
--- a/src/mesa/main/enums.c
+++ b/src/mesa/main/enums.c
@@ -34,7 +34,7 @@ typedef struct {
int n;
} enum_elt;
-static const char enum_string_table[] =
+LONGSTRING static const char enum_string_table[] =
"GL_2D\0"
"GL_2_BYTES\0"
"GL_3D\0"
@@ -50,9 +50,13 @@ static const char enum_string_table[] =
"GL_ACCUM_CLEAR_VALUE\0"
"GL_ACCUM_GREEN_BITS\0"
"GL_ACCUM_RED_BITS\0"
+ "GL_ACTIVE_ATTRIBUTES\0"
+ "GL_ACTIVE_ATTRIBUTE_MAX_LENGTH\0"
"GL_ACTIVE_STENCIL_FACE_EXT\0"
"GL_ACTIVE_TEXTURE\0"
"GL_ACTIVE_TEXTURE_ARB\0"
+ "GL_ACTIVE_UNIFORMS\0"
+ "GL_ACTIVE_UNIFORM_MAX_LENGTH\0"
"GL_ACTIVE_VERTEX_UNITS_ARB\0"
"GL_ADD\0"
"GL_ADD_SIGNED\0"
@@ -87,6 +91,7 @@ static const char enum_string_table[] =
"GL_ARRAY_BUFFER_ARB\0"
"GL_ARRAY_BUFFER_BINDING\0"
"GL_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_ATTACHED_SHADERS\0"
"GL_ATTRIB_ARRAY_POINTER_NV\0"
"GL_ATTRIB_ARRAY_SIZE_NV\0"
"GL_ATTRIB_ARRAY_STRIDE_NV\0"
@@ -112,6 +117,7 @@ static const char enum_string_table[] =
"GL_BLEND_DST_ALPHA\0"
"GL_BLEND_DST_RGB\0"
"GL_BLEND_EQUATION\0"
+ "GL_BLEND_EQUATION_ALPHA\0"
"GL_BLEND_EQUATION_ALPHA_EXT\0"
"GL_BLEND_EQUATION_EXT\0"
"GL_BLEND_EQUATION_RGB_EXT\0"
@@ -122,9 +128,13 @@ static const char enum_string_table[] =
"GL_BLUE_BIAS\0"
"GL_BLUE_BITS\0"
"GL_BLUE_SCALE\0"
+ "GL_BOOL\0"
"GL_BOOL_ARB\0"
+ "GL_BOOL_VEC2\0"
"GL_BOOL_VEC2_ARB\0"
+ "GL_BOOL_VEC3\0"
"GL_BOOL_VEC3_ARB\0"
+ "GL_BOOL_VEC4\0"
"GL_BOOL_VEC4_ARB\0"
"GL_BUFFER_ACCESS\0"
"GL_BUFFER_ACCESS_ARB\0"
@@ -245,6 +255,7 @@ static const char enum_string_table[] =
"GL_COMPARE_R_TO_TEXTURE_ARB\0"
"GL_COMPILE\0"
"GL_COMPILE_AND_EXECUTE\0"
+ "GL_COMPILE_STATUS\0"
"GL_COMPRESSED_ALPHA\0"
"GL_COMPRESSED_ALPHA_ARB\0"
"GL_COMPRESSED_INTENSITY\0"
@@ -289,6 +300,7 @@ static const char enum_string_table[] =
"GL_CONVOLUTION_HEIGHT_EXT\0"
"GL_CONVOLUTION_WIDTH\0"
"GL_CONVOLUTION_WIDTH_EXT\0"
+ "GL_COORD_REPLACE\0"
"GL_COORD_REPLACE_ARB\0"
"GL_COORD_REPLACE_NV\0"
"GL_COPY\0"
@@ -312,6 +324,7 @@ static const char enum_string_table[] =
"GL_CURRENT_MATRIX_STACK_DEPTH_NV\0"
"GL_CURRENT_NORMAL\0"
"GL_CURRENT_PALETTE_MATRIX_ARB\0"
+ "GL_CURRENT_PROGRAM\0"
"GL_CURRENT_QUERY\0"
"GL_CURRENT_QUERY_ARB\0"
"GL_CURRENT_RASTER_COLOR\0"
@@ -322,6 +335,7 @@ static const char enum_string_table[] =
"GL_CURRENT_RASTER_TEXTURE_COORDS\0"
"GL_CURRENT_SECONDARY_COLOR\0"
"GL_CURRENT_TEXTURE_COORDS\0"
+ "GL_CURRENT_VERTEX_ATTRIB\0"
"GL_CURRENT_VERTEX_ATTRIB_ARB\0"
"GL_CURRENT_WEIGHT_ARB\0"
"GL_CW\0"
@@ -332,6 +346,7 @@ static const char enum_string_table[] =
"GL_DECR\0"
"GL_DECR_WRAP\0"
"GL_DECR_WRAP_EXT\0"
+ "GL_DELETE_STATUS\0"
"GL_DEPTH\0"
"GL_DEPTH_ATTACHMENT_EXT\0"
"GL_DEPTH_BIAS\0"
@@ -374,36 +389,52 @@ static const char enum_string_table[] =
"GL_DOUBLE\0"
"GL_DOUBLEBUFFER\0"
"GL_DRAW_BUFFER\0"
+ "GL_DRAW_BUFFER0\0"
"GL_DRAW_BUFFER0_ARB\0"
"GL_DRAW_BUFFER0_ATI\0"
+ "GL_DRAW_BUFFER1\0"
+ "GL_DRAW_BUFFER10\0"
"GL_DRAW_BUFFER10_ARB\0"
"GL_DRAW_BUFFER10_ATI\0"
+ "GL_DRAW_BUFFER11\0"
"GL_DRAW_BUFFER11_ARB\0"
"GL_DRAW_BUFFER11_ATI\0"
+ "GL_DRAW_BUFFER12\0"
"GL_DRAW_BUFFER12_ARB\0"
"GL_DRAW_BUFFER12_ATI\0"
+ "GL_DRAW_BUFFER13\0"
"GL_DRAW_BUFFER13_ARB\0"
"GL_DRAW_BUFFER13_ATI\0"
+ "GL_DRAW_BUFFER14\0"
"GL_DRAW_BUFFER14_ARB\0"
"GL_DRAW_BUFFER14_ATI\0"
+ "GL_DRAW_BUFFER15\0"
"GL_DRAW_BUFFER15_ARB\0"
"GL_DRAW_BUFFER15_ATI\0"
"GL_DRAW_BUFFER1_ARB\0"
"GL_DRAW_BUFFER1_ATI\0"
+ "GL_DRAW_BUFFER2\0"
"GL_DRAW_BUFFER2_ARB\0"
"GL_DRAW_BUFFER2_ATI\0"
+ "GL_DRAW_BUFFER3\0"
"GL_DRAW_BUFFER3_ARB\0"
"GL_DRAW_BUFFER3_ATI\0"
+ "GL_DRAW_BUFFER4\0"
"GL_DRAW_BUFFER4_ARB\0"
"GL_DRAW_BUFFER4_ATI\0"
+ "GL_DRAW_BUFFER5\0"
"GL_DRAW_BUFFER5_ARB\0"
"GL_DRAW_BUFFER5_ATI\0"
+ "GL_DRAW_BUFFER6\0"
"GL_DRAW_BUFFER6_ARB\0"
"GL_DRAW_BUFFER6_ATI\0"
+ "GL_DRAW_BUFFER7\0"
"GL_DRAW_BUFFER7_ARB\0"
"GL_DRAW_BUFFER7_ATI\0"
+ "GL_DRAW_BUFFER8\0"
"GL_DRAW_BUFFER8_ARB\0"
"GL_DRAW_BUFFER8_ATI\0"
+ "GL_DRAW_BUFFER9\0"
"GL_DRAW_BUFFER9_ARB\0"
"GL_DRAW_BUFFER9_ATI\0"
"GL_DRAW_FRAMEBUFFER_BINDING_EXT\0"
@@ -448,11 +479,17 @@ static const char enum_string_table[] =
"GL_FILL\0"
"GL_FLAT\0"
"GL_FLOAT\0"
+ "GL_FLOAT_MAT2\0"
"GL_FLOAT_MAT2_ARB\0"
+ "GL_FLOAT_MAT3\0"
"GL_FLOAT_MAT3_ARB\0"
+ "GL_FLOAT_MAT4\0"
"GL_FLOAT_MAT4_ARB\0"
+ "GL_FLOAT_VEC2\0"
"GL_FLOAT_VEC2_ARB\0"
+ "GL_FLOAT_VEC3\0"
"GL_FLOAT_VEC3_ARB\0"
+ "GL_FLOAT_VEC4\0"
"GL_FLOAT_VEC4_ARB\0"
"GL_FOG\0"
"GL_FOG_BIT\0"
@@ -483,7 +520,9 @@ static const char enum_string_table[] =
"GL_FOG_START\0"
"GL_FRAGMENT_DEPTH\0"
"GL_FRAGMENT_PROGRAM_ARB\0"
+ "GL_FRAGMENT_SHADER\0"
"GL_FRAGMENT_SHADER_ARB\0"
+ "GL_FRAGMENT_SHADER_DERIVATIVE_HINT\0"
"GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT\0"
"GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT\0"
"GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT\0"
@@ -517,6 +556,30 @@ static const char enum_string_table[] =
"GL_GENERATE_MIPMAP_HINT_SGIS\0"
"GL_GENERATE_MIPMAP_SGIS\0"
"GL_GEQUAL\0"
+ "GL_GL_BLEND_EQUATION_RGB\0"
+ "GL_GL_COMPRESSED_SLUMINANCE\0"
+ "GL_GL_COMPRESSED_SLUMINANCE_ALPHA\0"
+ "GL_GL_COMPRESSED_SRGB\0"
+ "GL_GL_COMPRESSED_SRGB_ALPHA\0"
+ "GL_GL_CURRENT_RASTER_SECONDARY_COLOR\0"
+ "GL_GL_FLOAT_MAT2x3\0"
+ "GL_GL_FLOAT_MAT2x4\0"
+ "GL_GL_FLOAT_MAT3x2\0"
+ "GL_GL_FLOAT_MAT3x4\0"
+ "GL_GL_FLOAT_MAT4x2\0"
+ "GL_GL_FLOAT_MAT4x3\0"
+ "GL_GL_PIXEL_PACK_BUFFER\0"
+ "GL_GL_PIXEL_PACK_BUFFER_BINDING\0"
+ "GL_GL_PIXEL_UNPACK_BUFFER\0"
+ "GL_GL_PIXEL_UNPACK_BUFFER_BINDING\0"
+ "GL_GL_SLUMINANCE\0"
+ "GL_GL_SLUMINANCE8\0"
+ "GL_GL_SLUMINANCE8_ALPHA8\0"
+ "GL_GL_SLUMINANCE_ALPHA\0"
+ "GL_GL_SRGB\0"
+ "GL_GL_SRGB8\0"
+ "GL_GL_SRGB8_ALPHA8\0"
+ "GL_GL_SRGB_ALPHA\0"
"GL_GREATER\0"
"GL_GREEN\0"
"GL_GREEN_BIAS\0"
@@ -561,6 +624,7 @@ static const char enum_string_table[] =
"GL_INDEX_OFFSET\0"
"GL_INDEX_SHIFT\0"
"GL_INDEX_WRITEMASK\0"
+ "GL_INFO_LOG_LENGTH\0"
"GL_INT\0"
"GL_INTENSITY\0"
"GL_INTENSITY12\0"
@@ -575,8 +639,11 @@ static const char enum_string_table[] =
"GL_INTERPOLATE\0"
"GL_INTERPOLATE_ARB\0"
"GL_INTERPOLATE_EXT\0"
+ "GL_INT_VEC2\0"
"GL_INT_VEC2_ARB\0"
+ "GL_INT_VEC3\0"
"GL_INT_VEC3_ARB\0"
+ "GL_INT_VEC4\0"
"GL_INT_VEC4_ARB\0"
"GL_INVALID_ENUM\0"
"GL_INVALID_FRAMEBUFFER_OPERATION_EXT\0"
@@ -625,6 +692,7 @@ static const char enum_string_table[] =
"GL_LINE_WIDTH\0"
"GL_LINE_WIDTH_GRANULARITY\0"
"GL_LINE_WIDTH_RANGE\0"
+ "GL_LINK_STATUS\0"
"GL_LIST_BASE\0"
"GL_LIST_BIT\0"
"GL_LIST_INDEX\0"
@@ -632,6 +700,7 @@ static const char enum_string_table[] =
"GL_LOAD\0"
"GL_LOGIC_OP\0"
"GL_LOGIC_OP_MODE\0"
+ "GL_LOWER_LEFT\0"
"GL_LUMINANCE\0"
"GL_LUMINANCE12\0"
"GL_LUMINANCE12_ALPHA12\0"
@@ -767,6 +836,7 @@ static const char enum_string_table[] =
"GL_MAX_COLOR_ATTACHMENTS_EXT\0"
"GL_MAX_COLOR_MATRIX_STACK_DEPTH\0"
"GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI\0"
+ "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS\0"
"GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB\0"
"GL_MAX_CONVOLUTION_HEIGHT\0"
"GL_MAX_CONVOLUTION_HEIGHT_EXT\0"
@@ -774,12 +844,14 @@ static const char enum_string_table[] =
"GL_MAX_CONVOLUTION_WIDTH_EXT\0"
"GL_MAX_CUBE_MAP_TEXTURE_SIZE\0"
"GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB\0"
+ "GL_MAX_DRAW_BUFFERS\0"
"GL_MAX_DRAW_BUFFERS_ARB\0"
"GL_MAX_DRAW_BUFFERS_ATI\0"
"GL_MAX_ELEMENTS_INDICES\0"
"GL_MAX_ELEMENTS_VERTICES\0"
"GL_MAX_EVAL_ORDER\0"
"GL_MAX_EXT\0"
+ "GL_MAX_FRAGMENT_UNIFORM_COMPONENTS\0"
"GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB\0"
"GL_MAX_LIGHTS\0"
"GL_MAX_LIST_NESTING\0"
@@ -819,7 +891,9 @@ static const char enum_string_table[] =
"GL_MAX_RENDERBUFFER_SIZE_EXT\0"
"GL_MAX_SHININESS_NV\0"
"GL_MAX_SPOT_EXPONENT_NV\0"
+ "GL_MAX_TEXTURE_COORDS\0"
"GL_MAX_TEXTURE_COORDS_ARB\0"
+ "GL_MAX_TEXTURE_IMAGE_UNITS\0"
"GL_MAX_TEXTURE_IMAGE_UNITS_ARB\0"
"GL_MAX_TEXTURE_LOD_BIAS\0"
"GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT\0"
@@ -829,9 +903,13 @@ static const char enum_string_table[] =
"GL_MAX_TEXTURE_UNITS_ARB\0"
"GL_MAX_TRACK_MATRICES_NV\0"
"GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV\0"
+ "GL_MAX_VARYING_FLOATS\0"
"GL_MAX_VARYING_FLOATS_ARB\0"
+ "GL_MAX_VERTEX_ATTRIBS\0"
"GL_MAX_VERTEX_ATTRIBS_ARB\0"
+ "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS\0"
"GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB\0"
+ "GL_MAX_VERTEX_UNIFORM_COMPONENTS\0"
"GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB\0"
"GL_MAX_VERTEX_UNITS_ARB\0"
"GL_MAX_VIEWPORT_DIMS\0"
@@ -1047,6 +1125,7 @@ static const char enum_string_table[] =
"GL_POINT_SIZE_RANGE\0"
"GL_POINT_SMOOTH\0"
"GL_POINT_SMOOTH_HINT\0"
+ "GL_POINT_SPRITE\0"
"GL_POINT_SPRITE_ARB\0"
"GL_POINT_SPRITE_COORD_ORIGIN\0"
"GL_POINT_SPRITE_NV\0"
@@ -1246,6 +1325,12 @@ static const char enum_string_table[] =
"GL_RGB_SCALE_EXT\0"
"GL_RIGHT\0"
"GL_S\0"
+ "GL_SAMPLER_1D\0"
+ "GL_SAMPLER_1D_SHADOW\0"
+ "GL_SAMPLER_2D\0"
+ "GL_SAMPLER_2D_SHADOW\0"
+ "GL_SAMPLER_3D\0"
+ "GL_SAMPLER_CUBE\0"
"GL_SAMPLES\0"
"GL_SAMPLES_3DFX\0"
"GL_SAMPLES_ARB\0"
@@ -1282,7 +1367,10 @@ static const char enum_string_table[] =
"GL_SEPARATE_SPECULAR_COLOR_EXT\0"
"GL_SET\0"
"GL_SHADER_OBJECT_ARB\0"
+ "GL_SHADER_SOURCE_LENGTH\0"
+ "GL_SHADER_TYPE\0"
"GL_SHADE_MODEL\0"
+ "GL_SHADING_LANGUAGE_VERSION\0"
"GL_SHADOW_AMBIENT_SGIX\0"
"GL_SHARED_TEXTURE_PALETTE_EXT\0"
"GL_SHININESS\0"
@@ -1339,6 +1427,13 @@ static const char enum_string_table[] =
"GL_STATIC_READ_ARB\0"
"GL_STENCIL\0"
"GL_STENCIL_ATTACHMENT_EXT\0"
+ "GL_STENCIL_BACK_FAIL\0"
+ "GL_STENCIL_BACK_FUNC\0"
+ "GL_STENCIL_BACK_PASS_DEPTH_FAIL\0"
+ "GL_STENCIL_BACK_PASS_DEPTH_PASS\0"
+ "GL_STENCIL_BACK_REF\0"
+ "GL_STENCIL_BACK_VALUE_MASK\0"
+ "GL_STENCIL_BACK_WRITEMASK\0"
"GL_STENCIL_BITS\0"
"GL_STENCIL_BUFFER_BIT\0"
"GL_STENCIL_CLEAR_VALUE\0"
@@ -1601,8 +1696,10 @@ static const char enum_string_table[] =
"GL_UNSIGNED_SHORT_8_8_MESA\0"
"GL_UNSIGNED_SHORT_8_8_REV_APPLE\0"
"GL_UNSIGNED_SHORT_8_8_REV_MESA\0"
+ "GL_UPPER_LEFT\0"
"GL_V2F\0"
"GL_V3F\0"
+ "GL_VALIDATE_STATUS\0"
"GL_VENDOR\0"
"GL_VERSION\0"
"GL_VERTEX_ARRAY\0"
@@ -1631,20 +1728,29 @@ static const char enum_string_table[] =
"GL_VERTEX_ATTRIB_ARRAY9_NV\0"
"GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING\0"
"GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_ENABLED\0"
"GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_NORMALIZED\0"
"GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_POINTER\0"
"GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_SIZE\0"
"GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_STRIDE\0"
"GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB\0"
+ "GL_VERTEX_ATTRIB_ARRAY_TYPE\0"
"GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB\0"
"GL_VERTEX_BLEND_ARB\0"
"GL_VERTEX_PROGRAM_ARB\0"
"GL_VERTEX_PROGRAM_BINDING_NV\0"
"GL_VERTEX_PROGRAM_NV\0"
+ "GL_VERTEX_PROGRAM_POINT_SIZE\0"
"GL_VERTEX_PROGRAM_POINT_SIZE_ARB\0"
"GL_VERTEX_PROGRAM_POINT_SIZE_NV\0"
+ "GL_VERTEX_PROGRAM_TWO_SIDE\0"
"GL_VERTEX_PROGRAM_TWO_SIDE_ARB\0"
"GL_VERTEX_PROGRAM_TWO_SIDE_NV\0"
+ "GL_VERTEX_SHADER\0"
"GL_VERTEX_SHADER_ARB\0"
"GL_VERTEX_STATE_PROGRAM_NV\0"
"GL_VIEWPORT\0"
@@ -1668,7 +1774,7 @@ static const char enum_string_table[] =
"GL_ZOOM_Y\0"
;
-static const enum_elt all_enums[1631] =
+static const enum_elt all_enums[1737] =
{
{ 0, 0x00000600 }, /* GL_2D */
{ 6, 0x00001407 }, /* GL_2_BYTES */
@@ -1685,2866 +1791,3009 @@ static const enum_elt all_enums[1631] =
{ 165, 0x00000B80 }, /* GL_ACCUM_CLEAR_VALUE */
{ 186, 0x00000D59 }, /* GL_ACCUM_GREEN_BITS */
{ 206, 0x00000D58 }, /* GL_ACCUM_RED_BITS */
- { 224, 0x00008911 }, /* GL_ACTIVE_STENCIL_FACE_EXT */
- { 251, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */
- { 269, 0x000084E0 }, /* GL_ACTIVE_TEXTURE_ARB */
- { 291, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- { 318, 0x00000104 }, /* GL_ADD */
- { 325, 0x00008574 }, /* GL_ADD_SIGNED */
- { 339, 0x00008574 }, /* GL_ADD_SIGNED_ARB */
- { 357, 0x00008574 }, /* GL_ADD_SIGNED_EXT */
- { 375, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */
- { 403, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */
- { 431, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */
- { 450, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */
- { 476, 0x00001906 }, /* GL_ALPHA */
- { 485, 0x0000803D }, /* GL_ALPHA12 */
- { 496, 0x0000803D }, /* GL_ALPHA12_EXT */
- { 511, 0x0000803E }, /* GL_ALPHA16 */
- { 522, 0x0000803E }, /* GL_ALPHA16_EXT */
- { 537, 0x0000803B }, /* GL_ALPHA4 */
- { 547, 0x0000803B }, /* GL_ALPHA4_EXT */
- { 561, 0x0000803C }, /* GL_ALPHA8 */
- { 571, 0x0000803C }, /* GL_ALPHA8_EXT */
- { 585, 0x00000D1D }, /* GL_ALPHA_BIAS */
- { 599, 0x00000D55 }, /* GL_ALPHA_BITS */
- { 613, 0x00000D1C }, /* GL_ALPHA_SCALE */
- { 628, 0x00000BC0 }, /* GL_ALPHA_TEST */
- { 642, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */
- { 661, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */
- { 679, 0x00000207 }, /* GL_ALWAYS */
- { 689, 0x00001200 }, /* GL_AMBIENT */
- { 700, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */
- { 723, 0x00001501 }, /* GL_AND */
- { 730, 0x00001504 }, /* GL_AND_INVERTED */
- { 746, 0x00001502 }, /* GL_AND_REVERSE */
- { 761, 0x00008892 }, /* GL_ARRAY_BUFFER */
- { 777, 0x00008892 }, /* GL_ARRAY_BUFFER_ARB */
- { 797, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */
- { 821, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */
- { 849, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */
- { 876, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */
- { 900, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */
- { 926, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */
- { 950, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */
- { 972, 0x00000D80 }, /* GL_AUTO_NORMAL */
- { 987, 0x00000409 }, /* GL_AUX0 */
- { 995, 0x0000040A }, /* GL_AUX1 */
- { 1003, 0x0000040B }, /* GL_AUX2 */
- { 1011, 0x0000040C }, /* GL_AUX3 */
- { 1019, 0x00000C00 }, /* GL_AUX_BUFFERS */
- { 1034, 0x00000405 }, /* GL_BACK */
- { 1042, 0x00000402 }, /* GL_BACK_LEFT */
- { 1055, 0x00000403 }, /* GL_BACK_RIGHT */
- { 1069, 0x000080E0 }, /* GL_BGR */
- { 1076, 0x000080E1 }, /* GL_BGRA */
- { 1084, 0x00001A00 }, /* GL_BITMAP */
- { 1094, 0x00000704 }, /* GL_BITMAP_TOKEN */
- { 1110, 0x00000BE2 }, /* GL_BLEND */
- { 1119, 0x00008005 }, /* GL_BLEND_COLOR */
- { 1134, 0x00008005 }, /* GL_BLEND_COLOR_EXT */
- { 1153, 0x00000BE0 }, /* GL_BLEND_DST */
- { 1166, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
- { 1185, 0x000080C8 }, /* GL_BLEND_DST_RGB */
- { 1202, 0x00008009 }, /* GL_BLEND_EQUATION */
- { 1220, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */
- { 1248, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */
- { 1270, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */
- { 1296, 0x00000BE1 }, /* GL_BLEND_SRC */
- { 1309, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
- { 1328, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
- { 1345, 0x00001905 }, /* GL_BLUE */
- { 1353, 0x00000D1B }, /* GL_BLUE_BIAS */
- { 1366, 0x00000D54 }, /* GL_BLUE_BITS */
- { 1379, 0x00000D1A }, /* GL_BLUE_SCALE */
- { 1393, 0x00008B56 }, /* GL_BOOL_ARB */
- { 1405, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */
- { 1422, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */
- { 1439, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
- { 1456, 0x000088BB }, /* GL_BUFFER_ACCESS */
- { 1473, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
- { 1494, 0x000088BC }, /* GL_BUFFER_MAPPED */
- { 1511, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
- { 1532, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
- { 1554, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
- { 1580, 0x00008764 }, /* GL_BUFFER_SIZE */
- { 1595, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
- { 1614, 0x00008765 }, /* GL_BUFFER_USAGE */
- { 1630, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
- { 1650, 0x00001400 }, /* GL_BYTE */
- { 1658, 0x00002A24 }, /* GL_C3F_V3F */
- { 1669, 0x00002A26 }, /* GL_C4F_N3F_V3F */
- { 1684, 0x00002A22 }, /* GL_C4UB_V2F */
- { 1696, 0x00002A23 }, /* GL_C4UB_V3F */
- { 1708, 0x00000901 }, /* GL_CCW */
- { 1715, 0x00002900 }, /* GL_CLAMP */
- { 1724, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
- { 1743, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
- { 1766, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
- { 1790, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
- { 1807, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
- { 1829, 0x00001500 }, /* GL_CLEAR */
- { 1838, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
- { 1863, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
- { 1892, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
- { 1918, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
- { 1947, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
- { 1973, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
- { 2000, 0x00003000 }, /* GL_CLIP_PLANE0 */
- { 2015, 0x00003001 }, /* GL_CLIP_PLANE1 */
- { 2030, 0x00003002 }, /* GL_CLIP_PLANE2 */
- { 2045, 0x00003003 }, /* GL_CLIP_PLANE3 */
- { 2060, 0x00003004 }, /* GL_CLIP_PLANE4 */
- { 2075, 0x00003005 }, /* GL_CLIP_PLANE5 */
- { 2090, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- { 2123, 0x00000A00 }, /* GL_COEFF */
- { 2132, 0x00001800 }, /* GL_COLOR */
- { 2141, 0x00008076 }, /* GL_COLOR_ARRAY */
- { 2156, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- { 2186, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 2220, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
- { 2243, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
- { 2263, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
- { 2285, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
- { 2305, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
- { 2330, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
- { 2356, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
- { 2382, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
- { 2408, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
- { 2434, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
- { 2460, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
- { 2486, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
- { 2511, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
- { 2536, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
- { 2561, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
- { 2586, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
- { 2611, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
- { 2636, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
- { 2661, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
- { 2686, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
- { 2711, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
- { 2731, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
- { 2752, 0x00001900 }, /* GL_COLOR_INDEX */
- { 2767, 0x00001603 }, /* GL_COLOR_INDEXES */
- { 2784, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
- { 2802, 0x00000B57 }, /* GL_COLOR_MATERIAL */
- { 2820, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
- { 2843, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
- { 2871, 0x000080B1 }, /* GL_COLOR_MATRIX */
- { 2887, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
- { 2907, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
- { 2935, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 2967, 0x00008458 }, /* GL_COLOR_SUM */
- { 2980, 0x00008458 }, /* GL_COLOR_SUM_ARB */
- { 2997, 0x000080D0 }, /* GL_COLOR_TABLE */
- { 3012, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
- { 3038, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
- { 3068, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
- { 3098, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
- { 3118, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
- { 3142, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
- { 3167, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
- { 3196, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
- { 3225, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
- { 3247, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
- { 3273, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
- { 3299, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
- { 3325, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
- { 3355, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
- { 3385, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
- { 3415, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
- { 3449, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
- { 3483, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- { 3513, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
- { 3547, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
- { 3581, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
- { 3605, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
- { 3633, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
- { 3661, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
- { 3682, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
- { 3707, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
- { 3728, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
- { 3753, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
- { 3778, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
- { 3797, 0x00008570 }, /* GL_COMBINE */
- { 3808, 0x00008503 }, /* GL_COMBINE4 */
- { 3820, 0x00008572 }, /* GL_COMBINE_ALPHA */
- { 3837, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
- { 3858, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
- { 3879, 0x00008570 }, /* GL_COMBINE_ARB */
- { 3894, 0x00008570 }, /* GL_COMBINE_EXT */
- { 3909, 0x00008571 }, /* GL_COMBINE_RGB */
- { 3924, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
- { 3943, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
- { 3962, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
- { 3986, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
- { 4014, 0x00001300 }, /* GL_COMPILE */
- { 4025, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
- { 4048, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
- { 4068, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
- { 4092, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
- { 4116, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
- { 4144, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
- { 4168, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- { 4198, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
- { 4232, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
- { 4260, 0x000084ED }, /* GL_COMPRESSED_RGB */
- { 4278, 0x000084EE }, /* GL_COMPRESSED_RGBA */
- { 4297, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
- { 4320, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- { 4349, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- { 4382, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- { 4415, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- { 4448, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
- { 4470, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- { 4498, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- { 4530, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
- { 4560, 0x00008576 }, /* GL_CONSTANT */
- { 4572, 0x00008003 }, /* GL_CONSTANT_ALPHA */
- { 4590, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
- { 4612, 0x00008576 }, /* GL_CONSTANT_ARB */
- { 4628, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
- { 4652, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
- { 4674, 0x00008001 }, /* GL_CONSTANT_COLOR */
- { 4692, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
- { 4714, 0x00008576 }, /* GL_CONSTANT_EXT */
- { 4730, 0x00008010 }, /* GL_CONVOLUTION_1D */
- { 4748, 0x00008011 }, /* GL_CONVOLUTION_2D */
- { 4766, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
- { 4794, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
- { 4825, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
- { 4852, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
- { 4883, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
- { 4910, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
- { 4941, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
- { 4969, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
- { 5001, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
- { 5023, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
- { 5049, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
- { 5071, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
- { 5097, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
- { 5118, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
- { 5143, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
- { 5164, 0x00008862 }, /* GL_COORD_REPLACE_NV */
- { 5184, 0x00001503 }, /* GL_COPY */
- { 5192, 0x0000150C }, /* GL_COPY_INVERTED */
- { 5209, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
- { 5229, 0x00000B44 }, /* GL_CULL_FACE */
- { 5242, 0x00000B45 }, /* GL_CULL_FACE_MODE */
- { 5260, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
- { 5279, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- { 5311, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- { 5346, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
- { 5367, 0x00000001 }, /* GL_CURRENT_BIT */
- { 5382, 0x00000B00 }, /* GL_CURRENT_COLOR */
- { 5399, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
- { 5420, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
- { 5446, 0x00000B01 }, /* GL_CURRENT_INDEX */
- { 5463, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
- { 5485, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
- { 5513, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
- { 5534, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- { 5568, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
- { 5601, 0x00000B02 }, /* GL_CURRENT_NORMAL */
- { 5619, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- { 5649, 0x00008865 }, /* GL_CURRENT_QUERY */
- { 5666, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
- { 5687, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
- { 5711, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
- { 5738, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
- { 5762, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
- { 5789, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
- { 5822, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- { 5855, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
- { 5882, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
- { 5908, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
- { 5937, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
- { 5959, 0x00000900 }, /* GL_CW */
- { 5965, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
- { 5986, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
- { 6007, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
- { 6027, 0x00002101 }, /* GL_DECAL */
- { 6036, 0x00001E03 }, /* GL_DECR */
- { 6044, 0x00008508 }, /* GL_DECR_WRAP */
- { 6057, 0x00008508 }, /* GL_DECR_WRAP_EXT */
- { 6074, 0x00001801 }, /* GL_DEPTH */
- { 6083, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
- { 6107, 0x00000D1F }, /* GL_DEPTH_BIAS */
- { 6121, 0x00000D56 }, /* GL_DEPTH_BITS */
- { 6135, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
- { 6155, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
- { 6180, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
- { 6200, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
- { 6218, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
- { 6239, 0x00001902 }, /* GL_DEPTH_COMPONENT */
- { 6258, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
- { 6279, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
- { 6304, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
- { 6330, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
- { 6351, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
- { 6376, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
- { 6402, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
- { 6423, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
- { 6448, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
- { 6474, 0x00000B74 }, /* GL_DEPTH_FUNC */
- { 6488, 0x00000B70 }, /* GL_DEPTH_RANGE */
- { 6503, 0x00000D1E }, /* GL_DEPTH_SCALE */
- { 6518, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
- { 6538, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- { 6566, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- { 6594, 0x00000B71 }, /* GL_DEPTH_TEST */
- { 6608, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
- { 6630, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
- { 6656, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
- { 6675, 0x00001201 }, /* GL_DIFFUSE */
- { 6686, 0x00000BD0 }, /* GL_DITHER */
- { 6696, 0x00000A02 }, /* GL_DOMAIN */
- { 6706, 0x00001100 }, /* GL_DONT_CARE */
- { 6719, 0x000086AE }, /* GL_DOT3_RGB */
- { 6731, 0x000086AF }, /* GL_DOT3_RGBA */
- { 6744, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
- { 6761, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
- { 6778, 0x000086AE }, /* GL_DOT3_RGB_ARB */
- { 6794, 0x00008740 }, /* GL_DOT3_RGB_EXT */
- { 6810, 0x0000140A }, /* GL_DOUBLE */
- { 6820, 0x00000C32 }, /* GL_DOUBLEBUFFER */
- { 6836, 0x00000C01 }, /* GL_DRAW_BUFFER */
- { 6851, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
- { 6871, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
- { 6891, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
- { 6912, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
- { 6933, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
- { 6954, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
- { 6975, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
- { 6996, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
- { 7017, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
- { 7038, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
- { 7059, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
- { 7080, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
- { 7101, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
- { 7122, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
- { 7143, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
- { 7163, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
- { 7183, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
- { 7203, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
- { 7223, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
- { 7243, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
- { 7263, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
- { 7283, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
- { 7303, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
- { 7323, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
- { 7343, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
- { 7363, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
- { 7383, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
- { 7403, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
- { 7423, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
- { 7443, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
- { 7463, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
- { 7483, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
- { 7503, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- { 7535, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
- { 7559, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
- { 7579, 0x00000304 }, /* GL_DST_ALPHA */
- { 7592, 0x00000306 }, /* GL_DST_COLOR */
- { 7605, 0x000088EA }, /* GL_DYNAMIC_COPY */
- { 7621, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
- { 7641, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
- { 7657, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
- { 7677, 0x000088E9 }, /* GL_DYNAMIC_READ */
- { 7693, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
- { 7713, 0x00000B43 }, /* GL_EDGE_FLAG */
- { 7726, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
- { 7745, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- { 7779, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
- { 7817, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
- { 7844, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- { 7870, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
- { 7894, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER_ARB */
- { 7922, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- { 7954, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
- { 7990, 0x00001600 }, /* GL_EMISSION */
- { 8002, 0x00002000 }, /* GL_ENABLE_BIT */
- { 8016, 0x00000202 }, /* GL_EQUAL */
- { 8025, 0x00001509 }, /* GL_EQUIV */
- { 8034, 0x00010000 }, /* GL_EVAL_BIT */
- { 8046, 0x00000800 }, /* GL_EXP */
- { 8053, 0x00000801 }, /* GL_EXP2 */
- { 8061, 0x00001F03 }, /* GL_EXTENSIONS */
- { 8075, 0x00002400 }, /* GL_EYE_LINEAR */
- { 8089, 0x00002502 }, /* GL_EYE_PLANE */
- { 8102, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
- { 8127, 0x0000855B }, /* GL_EYE_RADIAL_NV */
- { 8144, 0x00000000 }, /* GL_FALSE */
- { 8153, 0x00001101 }, /* GL_FASTEST */
- { 8164, 0x00001C01 }, /* GL_FEEDBACK */
- { 8176, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
- { 8203, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
- { 8227, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
- { 8251, 0x00001B02 }, /* GL_FILL */
- { 8259, 0x00001D00 }, /* GL_FLAT */
- { 8267, 0x00001406 }, /* GL_FLOAT */
- { 8276, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
- { 8294, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
- { 8312, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
- { 8330, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
- { 8348, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
- { 8366, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
- { 8384, 0x00000B60 }, /* GL_FOG */
- { 8391, 0x00000080 }, /* GL_FOG_BIT */
- { 8402, 0x00000B66 }, /* GL_FOG_COLOR */
- { 8415, 0x00008451 }, /* GL_FOG_COORD */
- { 8428, 0x00008451 }, /* GL_FOG_COORDINATE */
- { 8446, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
- { 8470, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- { 8509, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
- { 8552, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- { 8584, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- { 8615, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- { 8644, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
- { 8669, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
- { 8688, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
- { 8722, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
- { 8749, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
- { 8775, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
- { 8799, 0x00008450 }, /* GL_FOG_COORD_SRC */
- { 8816, 0x00000B62 }, /* GL_FOG_DENSITY */
- { 8831, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
- { 8855, 0x00000B64 }, /* GL_FOG_END */
- { 8866, 0x00000C54 }, /* GL_FOG_HINT */
- { 8878, 0x00000B61 }, /* GL_FOG_INDEX */
- { 8891, 0x00000B65 }, /* GL_FOG_MODE */
- { 8903, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
- { 8922, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
- { 8947, 0x00000B63 }, /* GL_FOG_START */
- { 8960, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
- { 8978, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
- { 9002, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
- { 9025, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- { 9067, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- { 9109, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- { 9158, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- { 9210, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- { 9254, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
- { 9281, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- { 9309, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
- { 9328, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- { 9369, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- { 9410, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- { 9452, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- { 9503, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- { 9541, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- { 9590, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- { 9632, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- { 9664, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- { 9695, 0x00000404 }, /* GL_FRONT */
- { 9704, 0x00000408 }, /* GL_FRONT_AND_BACK */
- { 9722, 0x00000B46 }, /* GL_FRONT_FACE */
- { 9736, 0x00000400 }, /* GL_FRONT_LEFT */
- { 9750, 0x00000401 }, /* GL_FRONT_RIGHT */
- { 9765, 0x00008006 }, /* GL_FUNC_ADD */
- { 9777, 0x00008006 }, /* GL_FUNC_ADD_EXT */
- { 9793, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
- { 9818, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
- { 9847, 0x0000800A }, /* GL_FUNC_SUBTRACT */
- { 9864, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
- { 9885, 0x00008191 }, /* GL_GENERATE_MIPMAP */
- { 9904, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
- { 9928, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
- { 9957, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
- { 9981, 0x00000206 }, /* GL_GEQUAL */
- { 9991, 0x00000204 }, /* GL_GREATER */
- { 10002, 0x00001904 }, /* GL_GREEN */
- { 10011, 0x00000D19 }, /* GL_GREEN_BIAS */
- { 10025, 0x00000D53 }, /* GL_GREEN_BITS */
- { 10039, 0x00000D18 }, /* GL_GREEN_SCALE */
- { 10054, 0x00008000 }, /* GL_HINT_BIT */
- { 10066, 0x00008024 }, /* GL_HISTOGRAM */
- { 10079, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
- { 10103, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
- { 10131, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
- { 10154, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
- { 10181, 0x00008024 }, /* GL_HISTOGRAM_EXT */
- { 10198, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
- { 10218, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
- { 10242, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
- { 10266, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
- { 10294, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- { 10322, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
- { 10354, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
- { 10376, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
- { 10402, 0x0000802D }, /* GL_HISTOGRAM_SINK */
- { 10420, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
- { 10442, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
- { 10461, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
- { 10484, 0x0000862A }, /* GL_IDENTITY_NV */
- { 10499, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
- { 10519, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- { 10559, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- { 10597, 0x00001E02 }, /* GL_INCR */
- { 10605, 0x00008507 }, /* GL_INCR_WRAP */
- { 10618, 0x00008507 }, /* GL_INCR_WRAP_EXT */
- { 10635, 0x00008077 }, /* GL_INDEX_ARRAY */
- { 10650, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- { 10680, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
- { 10714, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
- { 10737, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
- { 10759, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
- { 10779, 0x00000D51 }, /* GL_INDEX_BITS */
- { 10793, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
- { 10814, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
- { 10832, 0x00000C30 }, /* GL_INDEX_MODE */
- { 10846, 0x00000D13 }, /* GL_INDEX_OFFSET */
- { 10862, 0x00000D12 }, /* GL_INDEX_SHIFT */
- { 10877, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
- { 10896, 0x00001404 }, /* GL_INT */
- { 10903, 0x00008049 }, /* GL_INTENSITY */
- { 10916, 0x0000804C }, /* GL_INTENSITY12 */
- { 10931, 0x0000804C }, /* GL_INTENSITY12_EXT */
- { 10950, 0x0000804D }, /* GL_INTENSITY16 */
- { 10965, 0x0000804D }, /* GL_INTENSITY16_EXT */
- { 10984, 0x0000804A }, /* GL_INTENSITY4 */
- { 10998, 0x0000804A }, /* GL_INTENSITY4_EXT */
- { 11016, 0x0000804B }, /* GL_INTENSITY8 */
- { 11030, 0x0000804B }, /* GL_INTENSITY8_EXT */
- { 11048, 0x00008049 }, /* GL_INTENSITY_EXT */
- { 11065, 0x00008575 }, /* GL_INTERPOLATE */
- { 11080, 0x00008575 }, /* GL_INTERPOLATE_ARB */
- { 11099, 0x00008575 }, /* GL_INTERPOLATE_EXT */
- { 11118, 0x00008B53 }, /* GL_INT_VEC2_ARB */
- { 11134, 0x00008B54 }, /* GL_INT_VEC3_ARB */
- { 11150, 0x00008B55 }, /* GL_INT_VEC4_ARB */
- { 11166, 0x00000500 }, /* GL_INVALID_ENUM */
- { 11182, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
- { 11219, 0x00000502 }, /* GL_INVALID_OPERATION */
- { 11240, 0x00000501 }, /* GL_INVALID_VALUE */
- { 11257, 0x0000862B }, /* GL_INVERSE_NV */
- { 11271, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
- { 11295, 0x0000150A }, /* GL_INVERT */
- { 11305, 0x00001E00 }, /* GL_KEEP */
- { 11313, 0x00000406 }, /* GL_LEFT */
- { 11321, 0x00000203 }, /* GL_LEQUAL */
- { 11331, 0x00000201 }, /* GL_LESS */
- { 11339, 0x00004000 }, /* GL_LIGHT0 */
- { 11349, 0x00004001 }, /* GL_LIGHT1 */
- { 11359, 0x00004002 }, /* GL_LIGHT2 */
- { 11369, 0x00004003 }, /* GL_LIGHT3 */
- { 11379, 0x00004004 }, /* GL_LIGHT4 */
- { 11389, 0x00004005 }, /* GL_LIGHT5 */
- { 11399, 0x00004006 }, /* GL_LIGHT6 */
- { 11409, 0x00004007 }, /* GL_LIGHT7 */
- { 11419, 0x00000B50 }, /* GL_LIGHTING */
- { 11431, 0x00000040 }, /* GL_LIGHTING_BIT */
- { 11447, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
- { 11470, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- { 11499, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
- { 11532, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- { 11560, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
- { 11584, 0x00001B01 }, /* GL_LINE */
- { 11592, 0x00002601 }, /* GL_LINEAR */
- { 11602, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
- { 11624, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- { 11654, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- { 11685, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
- { 11709, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
- { 11734, 0x00000001 }, /* GL_LINES */
- { 11743, 0x00000004 }, /* GL_LINE_BIT */
- { 11755, 0x00000002 }, /* GL_LINE_LOOP */
- { 11768, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
- { 11788, 0x00000B20 }, /* GL_LINE_SMOOTH */
- { 11803, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
- { 11823, 0x00000B24 }, /* GL_LINE_STIPPLE */
- { 11839, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
- { 11863, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
- { 11886, 0x00000003 }, /* GL_LINE_STRIP */
- { 11900, 0x00000702 }, /* GL_LINE_TOKEN */
- { 11914, 0x00000B21 }, /* GL_LINE_WIDTH */
- { 11928, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
- { 11954, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
- { 11974, 0x00000B32 }, /* GL_LIST_BASE */
- { 11987, 0x00020000 }, /* GL_LIST_BIT */
- { 11999, 0x00000B33 }, /* GL_LIST_INDEX */
- { 12013, 0x00000B30 }, /* GL_LIST_MODE */
- { 12026, 0x00000101 }, /* GL_LOAD */
- { 12034, 0x00000BF1 }, /* GL_LOGIC_OP */
- { 12046, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
- { 12063, 0x00001909 }, /* GL_LUMINANCE */
- { 12076, 0x00008041 }, /* GL_LUMINANCE12 */
- { 12091, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
- { 12114, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
- { 12141, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
- { 12163, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
- { 12189, 0x00008041 }, /* GL_LUMINANCE12_EXT */
- { 12208, 0x00008042 }, /* GL_LUMINANCE16 */
- { 12223, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
- { 12246, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
- { 12273, 0x00008042 }, /* GL_LUMINANCE16_EXT */
- { 12292, 0x0000803F }, /* GL_LUMINANCE4 */
- { 12306, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
- { 12327, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
- { 12352, 0x0000803F }, /* GL_LUMINANCE4_EXT */
- { 12370, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
- { 12391, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
- { 12416, 0x00008040 }, /* GL_LUMINANCE8 */
- { 12430, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
- { 12451, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
- { 12476, 0x00008040 }, /* GL_LUMINANCE8_EXT */
- { 12494, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
- { 12513, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
- { 12529, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
- { 12549, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
- { 12571, 0x00000D91 }, /* GL_MAP1_INDEX */
- { 12585, 0x00000D92 }, /* GL_MAP1_NORMAL */
- { 12600, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
- { 12624, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
- { 12648, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
- { 12672, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
- { 12696, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
- { 12713, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
- { 12730, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- { 12758, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- { 12787, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- { 12816, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- { 12845, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- { 12874, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- { 12903, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- { 12932, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- { 12960, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- { 12988, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- { 13016, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- { 13044, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- { 13072, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- { 13100, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- { 13128, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- { 13156, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- { 13184, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
- { 13200, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
- { 13220, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
- { 13242, 0x00000DB1 }, /* GL_MAP2_INDEX */
- { 13256, 0x00000DB2 }, /* GL_MAP2_NORMAL */
- { 13271, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
- { 13295, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
- { 13319, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
- { 13343, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
- { 13367, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
- { 13384, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
- { 13401, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- { 13429, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- { 13458, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- { 13487, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- { 13516, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- { 13545, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- { 13574, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- { 13603, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- { 13631, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- { 13659, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- { 13687, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- { 13715, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- { 13743, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- { 13771, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
- { 13799, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- { 13827, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- { 13855, 0x00000D10 }, /* GL_MAP_COLOR */
- { 13868, 0x00000D11 }, /* GL_MAP_STENCIL */
- { 13883, 0x000088C0 }, /* GL_MATRIX0_ARB */
- { 13898, 0x00008630 }, /* GL_MATRIX0_NV */
- { 13912, 0x000088CA }, /* GL_MATRIX10_ARB */
- { 13928, 0x000088CB }, /* GL_MATRIX11_ARB */
- { 13944, 0x000088CC }, /* GL_MATRIX12_ARB */
- { 13960, 0x000088CD }, /* GL_MATRIX13_ARB */
- { 13976, 0x000088CE }, /* GL_MATRIX14_ARB */
- { 13992, 0x000088CF }, /* GL_MATRIX15_ARB */
- { 14008, 0x000088D0 }, /* GL_MATRIX16_ARB */
- { 14024, 0x000088D1 }, /* GL_MATRIX17_ARB */
- { 14040, 0x000088D2 }, /* GL_MATRIX18_ARB */
- { 14056, 0x000088D3 }, /* GL_MATRIX19_ARB */
- { 14072, 0x000088C1 }, /* GL_MATRIX1_ARB */
- { 14087, 0x00008631 }, /* GL_MATRIX1_NV */
- { 14101, 0x000088D4 }, /* GL_MATRIX20_ARB */
- { 14117, 0x000088D5 }, /* GL_MATRIX21_ARB */
- { 14133, 0x000088D6 }, /* GL_MATRIX22_ARB */
- { 14149, 0x000088D7 }, /* GL_MATRIX23_ARB */
- { 14165, 0x000088D8 }, /* GL_MATRIX24_ARB */
- { 14181, 0x000088D9 }, /* GL_MATRIX25_ARB */
- { 14197, 0x000088DA }, /* GL_MATRIX26_ARB */
- { 14213, 0x000088DB }, /* GL_MATRIX27_ARB */
- { 14229, 0x000088DC }, /* GL_MATRIX28_ARB */
- { 14245, 0x000088DD }, /* GL_MATRIX29_ARB */
- { 14261, 0x000088C2 }, /* GL_MATRIX2_ARB */
- { 14276, 0x00008632 }, /* GL_MATRIX2_NV */
- { 14290, 0x000088DE }, /* GL_MATRIX30_ARB */
- { 14306, 0x000088DF }, /* GL_MATRIX31_ARB */
- { 14322, 0x000088C3 }, /* GL_MATRIX3_ARB */
- { 14337, 0x00008633 }, /* GL_MATRIX3_NV */
- { 14351, 0x000088C4 }, /* GL_MATRIX4_ARB */
- { 14366, 0x00008634 }, /* GL_MATRIX4_NV */
- { 14380, 0x000088C5 }, /* GL_MATRIX5_ARB */
- { 14395, 0x00008635 }, /* GL_MATRIX5_NV */
- { 14409, 0x000088C6 }, /* GL_MATRIX6_ARB */
- { 14424, 0x00008636 }, /* GL_MATRIX6_NV */
- { 14438, 0x000088C7 }, /* GL_MATRIX7_ARB */
- { 14453, 0x00008637 }, /* GL_MATRIX7_NV */
- { 14467, 0x000088C8 }, /* GL_MATRIX8_ARB */
- { 14482, 0x000088C9 }, /* GL_MATRIX9_ARB */
- { 14497, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
- { 14523, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- { 14557, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- { 14588, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- { 14621, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- { 14652, 0x00000BA0 }, /* GL_MATRIX_MODE */
- { 14667, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
- { 14689, 0x00008008 }, /* GL_MAX */
- { 14696, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
- { 14719, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
- { 14745, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- { 14778, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- { 14804, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 14838, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
- { 14857, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- { 14886, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- { 14918, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
- { 14954, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- { 14994, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
- { 15020, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
- { 15050, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
- { 15075, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
- { 15104, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- { 15133, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
- { 15166, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
- { 15190, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
- { 15214, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
- { 15238, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
- { 15263, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
- { 15281, 0x00008008 }, /* GL_MAX_EXT */
- { 15292, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- { 15331, 0x00000D31 }, /* GL_MAX_LIGHTS */
- { 15345, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
- { 15365, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- { 15403, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- { 15432, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
- { 15456, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
- { 15484, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
- { 15507, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 15544, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 15580, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- { 15607, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- { 15636, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- { 15670, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- { 15706, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- { 15733, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- { 15765, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- { 15801, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- { 15830, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- { 15859, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
- { 15887, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- { 15925, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 15969, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 16012, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 16046, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 16085, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 16122, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 16160, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 16203, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 16246, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- { 16276, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- { 16307, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 16343, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 16379, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
- { 16409, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- { 16443, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
- { 16476, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- { 16505, 0x00008504 }, /* GL_MAX_SHININESS_NV */
- { 16525, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
- { 16549, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
- { 16575, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- { 16606, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
- { 16630, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- { 16664, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
- { 16684, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
- { 16711, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
- { 16732, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
- { 16757, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
- { 16782, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
- { 16817, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
- { 16843, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- { 16869, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- { 16907, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- { 16944, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
- { 16968, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
- { 16989, 0x00008007 }, /* GL_MIN */
- { 16996, 0x0000802E }, /* GL_MINMAX */
- { 17006, 0x0000802E }, /* GL_MINMAX_EXT */
- { 17020, 0x0000802F }, /* GL_MINMAX_FORMAT */
- { 17037, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
- { 17058, 0x00008030 }, /* GL_MINMAX_SINK */
- { 17073, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
- { 17092, 0x00008007 }, /* GL_MIN_EXT */
- { 17103, 0x00008370 }, /* GL_MIRRORED_REPEAT */
- { 17122, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
- { 17145, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
- { 17168, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
- { 17188, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
- { 17208, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- { 17238, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
- { 17266, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- { 17294, 0x00001700 }, /* GL_MODELVIEW */
- { 17307, 0x00001700 }, /* GL_MODELVIEW0_ARB */
- { 17325, 0x0000872A }, /* GL_MODELVIEW10_ARB */
- { 17344, 0x0000872B }, /* GL_MODELVIEW11_ARB */
- { 17363, 0x0000872C }, /* GL_MODELVIEW12_ARB */
- { 17382, 0x0000872D }, /* GL_MODELVIEW13_ARB */
- { 17401, 0x0000872E }, /* GL_MODELVIEW14_ARB */
- { 17420, 0x0000872F }, /* GL_MODELVIEW15_ARB */
- { 17439, 0x00008730 }, /* GL_MODELVIEW16_ARB */
- { 17458, 0x00008731 }, /* GL_MODELVIEW17_ARB */
- { 17477, 0x00008732 }, /* GL_MODELVIEW18_ARB */
- { 17496, 0x00008733 }, /* GL_MODELVIEW19_ARB */
- { 17515, 0x0000850A }, /* GL_MODELVIEW1_ARB */
- { 17533, 0x00008734 }, /* GL_MODELVIEW20_ARB */
- { 17552, 0x00008735 }, /* GL_MODELVIEW21_ARB */
- { 17571, 0x00008736 }, /* GL_MODELVIEW22_ARB */
- { 17590, 0x00008737 }, /* GL_MODELVIEW23_ARB */
- { 17609, 0x00008738 }, /* GL_MODELVIEW24_ARB */
- { 17628, 0x00008739 }, /* GL_MODELVIEW25_ARB */
- { 17647, 0x0000873A }, /* GL_MODELVIEW26_ARB */
- { 17666, 0x0000873B }, /* GL_MODELVIEW27_ARB */
- { 17685, 0x0000873C }, /* GL_MODELVIEW28_ARB */
- { 17704, 0x0000873D }, /* GL_MODELVIEW29_ARB */
- { 17723, 0x00008722 }, /* GL_MODELVIEW2_ARB */
- { 17741, 0x0000873E }, /* GL_MODELVIEW30_ARB */
- { 17760, 0x0000873F }, /* GL_MODELVIEW31_ARB */
- { 17779, 0x00008723 }, /* GL_MODELVIEW3_ARB */
- { 17797, 0x00008724 }, /* GL_MODELVIEW4_ARB */
- { 17815, 0x00008725 }, /* GL_MODELVIEW5_ARB */
- { 17833, 0x00008726 }, /* GL_MODELVIEW6_ARB */
- { 17851, 0x00008727 }, /* GL_MODELVIEW7_ARB */
- { 17869, 0x00008728 }, /* GL_MODELVIEW8_ARB */
- { 17887, 0x00008729 }, /* GL_MODELVIEW9_ARB */
- { 17905, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
- { 17925, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
- { 17952, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
- { 17977, 0x00002100 }, /* GL_MODULATE */
- { 17989, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
- { 18009, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
- { 18036, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
- { 18061, 0x00000103 }, /* GL_MULT */
- { 18069, 0x0000809D }, /* GL_MULTISAMPLE */
- { 18084, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
- { 18104, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
- { 18123, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
- { 18142, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
- { 18166, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
- { 18189, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- { 18219, 0x00002A25 }, /* GL_N3F_V3F */
- { 18230, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
- { 18250, 0x0000150E }, /* GL_NAND */
- { 18258, 0x00002600 }, /* GL_NEAREST */
- { 18269, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- { 18300, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- { 18332, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
- { 18357, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
- { 18383, 0x00000200 }, /* GL_NEVER */
- { 18392, 0x00001102 }, /* GL_NICEST */
- { 18402, 0x00000000 }, /* GL_NONE */
- { 18410, 0x00001505 }, /* GL_NOOP */
- { 18418, 0x00001508 }, /* GL_NOR */
- { 18425, 0x00000BA1 }, /* GL_NORMALIZE */
- { 18438, 0x00008075 }, /* GL_NORMAL_ARRAY */
- { 18454, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- { 18485, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
- { 18520, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
- { 18544, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
- { 18567, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
- { 18588, 0x00008511 }, /* GL_NORMAL_MAP */
- { 18602, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
- { 18620, 0x00008511 }, /* GL_NORMAL_MAP_NV */
- { 18637, 0x00000205 }, /* GL_NOTEQUAL */
- { 18649, 0x00000000 }, /* GL_NO_ERROR */
- { 18661, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- { 18695, 0x000086A2 }, /* GL_NUM_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 18733, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- { 18765, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- { 18807, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- { 18837, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- { 18877, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- { 18908, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
- { 18937, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
- { 18965, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- { 18995, 0x00002401 }, /* GL_OBJECT_LINEAR */
- { 19012, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
- { 19038, 0x00002501 }, /* GL_OBJECT_PLANE */
- { 19054, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- { 19089, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
- { 19111, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
- { 19130, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- { 19160, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
- { 19181, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
- { 19209, 0x00000001 }, /* GL_ONE */
- { 19216, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- { 19244, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
- { 19276, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
- { 19304, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
- { 19336, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
- { 19359, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
- { 19382, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
- { 19405, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
- { 19428, 0x00008598 }, /* GL_OPERAND0_ALPHA */
- { 19446, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
- { 19468, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
- { 19490, 0x00008590 }, /* GL_OPERAND0_RGB */
- { 19506, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
- { 19526, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
- { 19546, 0x00008599 }, /* GL_OPERAND1_ALPHA */
- { 19564, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
- { 19586, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
- { 19608, 0x00008591 }, /* GL_OPERAND1_RGB */
- { 19624, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
- { 19644, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
- { 19664, 0x0000859A }, /* GL_OPERAND2_ALPHA */
- { 19682, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
- { 19704, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
- { 19726, 0x00008592 }, /* GL_OPERAND2_RGB */
- { 19742, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
- { 19762, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
- { 19782, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
- { 19803, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
- { 19822, 0x00001507 }, /* GL_OR */
- { 19828, 0x00000A01 }, /* GL_ORDER */
- { 19837, 0x0000150D }, /* GL_OR_INVERTED */
- { 19852, 0x0000150B }, /* GL_OR_REVERSE */
- { 19866, 0x00000505 }, /* GL_OUT_OF_MEMORY */
- { 19883, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
- { 19901, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
- { 19922, 0x00008758 }, /* GL_PACK_INVERT_MESA */
- { 19942, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
- { 19960, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
- { 19979, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
- { 19999, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
- { 20019, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
- { 20037, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
- { 20056, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
- { 20081, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
- { 20105, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
- { 20126, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
- { 20148, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
- { 20170, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
- { 20195, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
- { 20219, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
- { 20240, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
- { 20262, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
- { 20284, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
- { 20306, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
- { 20337, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
- { 20357, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- { 20382, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
- { 20402, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- { 20427, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
- { 20447, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- { 20472, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
- { 20492, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- { 20517, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
- { 20537, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- { 20562, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
- { 20582, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- { 20607, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
- { 20627, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- { 20652, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
- { 20672, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- { 20697, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
- { 20717, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- { 20742, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
- { 20762, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- { 20787, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
- { 20805, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- { 20838, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
- { 20863, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- { 20898, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- { 20925, 0x00001B00 }, /* GL_POINT */
- { 20934, 0x00000000 }, /* GL_POINTS */
- { 20944, 0x00000002 }, /* GL_POINT_BIT */
- { 20957, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
- { 20987, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
- { 21021, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
- { 21055, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
- { 21090, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
- { 21119, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
- { 21152, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
- { 21185, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
- { 21219, 0x00000B11 }, /* GL_POINT_SIZE */
- { 21233, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
- { 21259, 0x00008127 }, /* GL_POINT_SIZE_MAX */
- { 21277, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
- { 21299, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
- { 21321, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
- { 21344, 0x00008126 }, /* GL_POINT_SIZE_MIN */
- { 21362, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
- { 21384, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
- { 21406, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
- { 21429, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
- { 21449, 0x00000B10 }, /* GL_POINT_SMOOTH */
- { 21465, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
- { 21486, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
- { 21506, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
- { 21535, 0x00008861 }, /* GL_POINT_SPRITE_NV */
- { 21554, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
- { 21580, 0x00000701 }, /* GL_POINT_TOKEN */
- { 21595, 0x00000009 }, /* GL_POLYGON */
- { 21606, 0x00000008 }, /* GL_POLYGON_BIT */
- { 21621, 0x00000B40 }, /* GL_POLYGON_MODE */
- { 21637, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
- { 21660, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
- { 21685, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
- { 21708, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
- { 21731, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
- { 21755, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
- { 21779, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
- { 21797, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
- { 21820, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
- { 21839, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
- { 21862, 0x00000703 }, /* GL_POLYGON_TOKEN */
- { 21879, 0x00001203 }, /* GL_POSITION */
- { 21891, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- { 21923, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
- { 21959, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- { 21992, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
- { 22029, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- { 22060, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
- { 22095, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- { 22127, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
- { 22163, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- { 22196, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- { 22228, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
- { 22264, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- { 22297, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
- { 22334, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- { 22364, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
- { 22398, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- { 22429, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
- { 22464, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- { 22495, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
- { 22530, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- { 22562, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
- { 22598, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- { 22628, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
- { 22662, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- { 22693, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
- { 22728, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- { 22760, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- { 22791, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
- { 22826, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- { 22858, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
- { 22894, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
- { 22923, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
- { 22956, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
- { 22986, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
- { 23020, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- { 23059, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- { 23092, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- { 23132, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- { 23166, 0x00008578 }, /* GL_PREVIOUS */
- { 23178, 0x00008578 }, /* GL_PREVIOUS_ARB */
- { 23194, 0x00008578 }, /* GL_PREVIOUS_EXT */
- { 23210, 0x00008577 }, /* GL_PRIMARY_COLOR */
- { 23227, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
- { 23248, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
- { 23269, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- { 23302, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- { 23334, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
- { 23357, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
- { 23380, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
- { 23410, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
- { 23439, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
- { 23467, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
- { 23489, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- { 23517, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- { 23545, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
- { 23567, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
- { 23588, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- { 23628, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- { 23667, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- { 23697, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- { 23732, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- { 23765, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- { 23799, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- { 23838, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- { 23877, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
- { 23899, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
- { 23925, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
- { 23949, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
- { 23972, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
- { 23994, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
- { 24015, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
- { 24036, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
- { 24063, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- { 24095, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- { 24127, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- { 24162, 0x00001701 }, /* GL_PROJECTION */
- { 24176, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
- { 24197, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
- { 24223, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
- { 24244, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
- { 24263, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
- { 24286, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- { 24325, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- { 24363, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
- { 24383, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
- { 24407, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
- { 24427, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
- { 24451, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
- { 24471, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- { 24504, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
- { 24530, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
- { 24560, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- { 24591, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
- { 24621, 0x00002003 }, /* GL_Q */
- { 24626, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
- { 24651, 0x00000007 }, /* GL_QUADS */
- { 24660, 0x00008614 }, /* GL_QUAD_MESH_SUN */
- { 24677, 0x00000008 }, /* GL_QUAD_STRIP */
- { 24691, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
- { 24713, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
- { 24739, 0x00008866 }, /* GL_QUERY_RESULT */
- { 24755, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
- { 24775, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
- { 24801, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
- { 24831, 0x00002002 }, /* GL_R */
- { 24836, 0x00002A10 }, /* GL_R3_G3_B2 */
- { 24848, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- { 24881, 0x00000C02 }, /* GL_READ_BUFFER */
- { 24896, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- { 24928, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
- { 24952, 0x000088B8 }, /* GL_READ_ONLY */
- { 24965, 0x000088B8 }, /* GL_READ_ONLY_ARB */
- { 24982, 0x000088BA }, /* GL_READ_WRITE */
- { 24996, 0x000088BA }, /* GL_READ_WRITE_ARB */
- { 25014, 0x00001903 }, /* GL_RED */
- { 25021, 0x00008016 }, /* GL_REDUCE */
- { 25031, 0x00008016 }, /* GL_REDUCE_EXT */
- { 25045, 0x00000D15 }, /* GL_RED_BIAS */
- { 25057, 0x00000D52 }, /* GL_RED_BITS */
- { 25069, 0x00000D14 }, /* GL_RED_SCALE */
- { 25082, 0x00008512 }, /* GL_REFLECTION_MAP */
- { 25100, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
- { 25122, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
- { 25143, 0x00001C00 }, /* GL_RENDER */
- { 25153, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
- { 25181, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
- { 25201, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
- { 25228, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- { 25264, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
- { 25290, 0x00001F01 }, /* GL_RENDERER */
- { 25302, 0x00000C40 }, /* GL_RENDER_MODE */
- { 25317, 0x00002901 }, /* GL_REPEAT */
- { 25327, 0x00001E01 }, /* GL_REPLACE */
- { 25338, 0x00008062 }, /* GL_REPLACE_EXT */
- { 25353, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
- { 25376, 0x0000803A }, /* GL_RESCALE_NORMAL */
- { 25394, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
- { 25416, 0x00000102 }, /* GL_RETURN */
- { 25426, 0x00001907 }, /* GL_RGB */
- { 25433, 0x00008052 }, /* GL_RGB10 */
- { 25442, 0x00008059 }, /* GL_RGB10_A2 */
- { 25454, 0x00008059 }, /* GL_RGB10_A2_EXT */
- { 25470, 0x00008052 }, /* GL_RGB10_EXT */
- { 25483, 0x00008053 }, /* GL_RGB12 */
- { 25492, 0x00008053 }, /* GL_RGB12_EXT */
- { 25505, 0x00008054 }, /* GL_RGB16 */
- { 25514, 0x00008054 }, /* GL_RGB16_EXT */
- { 25527, 0x0000804E }, /* GL_RGB2_EXT */
- { 25539, 0x0000804F }, /* GL_RGB4 */
- { 25547, 0x0000804F }, /* GL_RGB4_EXT */
- { 25559, 0x000083A1 }, /* GL_RGB4_S3TC */
- { 25572, 0x00008050 }, /* GL_RGB5 */
- { 25580, 0x00008057 }, /* GL_RGB5_A1 */
- { 25591, 0x00008057 }, /* GL_RGB5_A1_EXT */
- { 25606, 0x00008050 }, /* GL_RGB5_EXT */
- { 25618, 0x00008051 }, /* GL_RGB8 */
- { 25626, 0x00008051 }, /* GL_RGB8_EXT */
- { 25638, 0x00001908 }, /* GL_RGBA */
- { 25646, 0x0000805A }, /* GL_RGBA12 */
- { 25656, 0x0000805A }, /* GL_RGBA12_EXT */
- { 25670, 0x0000805B }, /* GL_RGBA16 */
- { 25680, 0x0000805B }, /* GL_RGBA16_EXT */
- { 25694, 0x00008055 }, /* GL_RGBA2 */
- { 25703, 0x00008055 }, /* GL_RGBA2_EXT */
- { 25716, 0x00008056 }, /* GL_RGBA4 */
- { 25725, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
- { 25744, 0x00008056 }, /* GL_RGBA4_EXT */
- { 25757, 0x000083A3 }, /* GL_RGBA4_S3TC */
- { 25771, 0x00008058 }, /* GL_RGBA8 */
- { 25780, 0x00008058 }, /* GL_RGBA8_EXT */
- { 25793, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
- { 25811, 0x00000C31 }, /* GL_RGBA_MODE */
- { 25824, 0x000083A2 }, /* GL_RGBA_S3TC */
- { 25837, 0x000083A0 }, /* GL_RGB_S3TC */
- { 25849, 0x00008573 }, /* GL_RGB_SCALE */
- { 25862, 0x00008573 }, /* GL_RGB_SCALE_ARB */
- { 25879, 0x00008573 }, /* GL_RGB_SCALE_EXT */
- { 25896, 0x00000407 }, /* GL_RIGHT */
- { 25905, 0x00002000 }, /* GL_S */
- { 25910, 0x000080A9 }, /* GL_SAMPLES */
- { 25921, 0x000086B4 }, /* GL_SAMPLES_3DFX */
- { 25937, 0x000080A9 }, /* GL_SAMPLES_ARB */
- { 25952, 0x00008914 }, /* GL_SAMPLES_PASSED */
- { 25970, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
- { 25992, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- { 26020, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
- { 26052, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
- { 26075, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
- { 26102, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
- { 26120, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
- { 26143, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
- { 26165, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
- { 26184, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
- { 26207, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
- { 26233, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
- { 26263, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
- { 26288, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
- { 26317, 0x00080000 }, /* GL_SCISSOR_BIT */
- { 26332, 0x00000C10 }, /* GL_SCISSOR_BOX */
- { 26347, 0x00000C11 }, /* GL_SCISSOR_TEST */
- { 26363, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
- { 26388, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- { 26428, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
- { 26472, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- { 26505, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- { 26535, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- { 26567, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- { 26597, 0x00001C02 }, /* GL_SELECT */
- { 26607, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
- { 26635, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
- { 26660, 0x00008012 }, /* GL_SEPARABLE_2D */
- { 26676, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
- { 26703, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
- { 26734, 0x0000150F }, /* GL_SET */
- { 26741, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
- { 26762, 0x00000B54 }, /* GL_SHADE_MODEL */
- { 26777, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
- { 26800, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- { 26830, 0x00001601 }, /* GL_SHININESS */
- { 26843, 0x00001402 }, /* GL_SHORT */
- { 26852, 0x000081F9 }, /* GL_SINGLE_COLOR */
- { 26868, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
- { 26888, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
- { 26907, 0x00001D01 }, /* GL_SMOOTH */
- { 26917, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
- { 26950, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
- { 26977, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
- { 27010, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
- { 27037, 0x00008588 }, /* GL_SOURCE0_ALPHA */
- { 27054, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
- { 27075, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
- { 27096, 0x00008580 }, /* GL_SOURCE0_RGB */
- { 27111, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
- { 27130, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
- { 27149, 0x00008589 }, /* GL_SOURCE1_ALPHA */
- { 27166, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
- { 27187, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
- { 27208, 0x00008581 }, /* GL_SOURCE1_RGB */
- { 27223, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
- { 27242, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
- { 27261, 0x0000858A }, /* GL_SOURCE2_ALPHA */
- { 27278, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
- { 27299, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
- { 27320, 0x00008582 }, /* GL_SOURCE2_RGB */
- { 27335, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
- { 27354, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
- { 27373, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
- { 27393, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
- { 27411, 0x00001202 }, /* GL_SPECULAR */
- { 27423, 0x00002402 }, /* GL_SPHERE_MAP */
- { 27437, 0x00001206 }, /* GL_SPOT_CUTOFF */
- { 27452, 0x00001204 }, /* GL_SPOT_DIRECTION */
- { 27470, 0x00001205 }, /* GL_SPOT_EXPONENT */
- { 27487, 0x00008588 }, /* GL_SRC0_ALPHA */
- { 27501, 0x00008580 }, /* GL_SRC0_RGB */
- { 27513, 0x00008589 }, /* GL_SRC1_ALPHA */
- { 27527, 0x00008581 }, /* GL_SRC1_RGB */
- { 27539, 0x0000858A }, /* GL_SRC2_ALPHA */
- { 27553, 0x00008582 }, /* GL_SRC2_RGB */
- { 27565, 0x00000302 }, /* GL_SRC_ALPHA */
- { 27578, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
- { 27600, 0x00000300 }, /* GL_SRC_COLOR */
- { 27613, 0x00000503 }, /* GL_STACK_OVERFLOW */
- { 27631, 0x00000504 }, /* GL_STACK_UNDERFLOW */
- { 27650, 0x000088E6 }, /* GL_STATIC_COPY */
- { 27665, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
- { 27684, 0x000088E4 }, /* GL_STATIC_DRAW */
- { 27699, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
- { 27718, 0x000088E5 }, /* GL_STATIC_READ */
- { 27733, 0x000088E5 }, /* GL_STATIC_READ_ARB */
- { 27752, 0x00001802 }, /* GL_STENCIL */
- { 27763, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
- { 27789, 0x00000D57 }, /* GL_STENCIL_BITS */
- { 27805, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
- { 27827, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
- { 27850, 0x00000B94 }, /* GL_STENCIL_FAIL */
- { 27866, 0x00000B92 }, /* GL_STENCIL_FUNC */
- { 27882, 0x00001901 }, /* GL_STENCIL_INDEX */
- { 27899, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
- { 27922, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
- { 27944, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
- { 27966, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
- { 27988, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
- { 28009, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
- { 28036, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
- { 28063, 0x00000B97 }, /* GL_STENCIL_REF */
- { 28078, 0x00000B90 }, /* GL_STENCIL_TEST */
- { 28094, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- { 28123, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
- { 28145, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
- { 28166, 0x00000C33 }, /* GL_STEREO */
- { 28176, 0x000088E2 }, /* GL_STREAM_COPY */
- { 28191, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
- { 28210, 0x000088E0 }, /* GL_STREAM_DRAW */
- { 28225, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
- { 28244, 0x000088E1 }, /* GL_STREAM_READ */
- { 28259, 0x000088E1 }, /* GL_STREAM_READ_ARB */
- { 28278, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
- { 28295, 0x000084E7 }, /* GL_SUBTRACT */
- { 28307, 0x000084E7 }, /* GL_SUBTRACT_ARB */
- { 28323, 0x00002001 }, /* GL_T */
- { 28328, 0x00002A2A }, /* GL_T2F_C3F_V3F */
- { 28343, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
- { 28362, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
- { 28378, 0x00002A2B }, /* GL_T2F_N3F_V3F */
- { 28393, 0x00002A27 }, /* GL_T2F_V3F */
- { 28404, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
- { 28423, 0x00002A28 }, /* GL_T4F_V4F */
- { 28434, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
- { 28457, 0x00001702 }, /* GL_TEXTURE */
- { 28468, 0x000084C0 }, /* GL_TEXTURE0 */
- { 28480, 0x000084C0 }, /* GL_TEXTURE0_ARB */
- { 28496, 0x000084C1 }, /* GL_TEXTURE1 */
- { 28508, 0x000084CA }, /* GL_TEXTURE10 */
- { 28521, 0x000084CA }, /* GL_TEXTURE10_ARB */
- { 28538, 0x000084CB }, /* GL_TEXTURE11 */
- { 28551, 0x000084CB }, /* GL_TEXTURE11_ARB */
- { 28568, 0x000084CC }, /* GL_TEXTURE12 */
- { 28581, 0x000084CC }, /* GL_TEXTURE12_ARB */
- { 28598, 0x000084CD }, /* GL_TEXTURE13 */
- { 28611, 0x000084CD }, /* GL_TEXTURE13_ARB */
- { 28628, 0x000084CE }, /* GL_TEXTURE14 */
- { 28641, 0x000084CE }, /* GL_TEXTURE14_ARB */
- { 28658, 0x000084CF }, /* GL_TEXTURE15 */
- { 28671, 0x000084CF }, /* GL_TEXTURE15_ARB */
- { 28688, 0x000084D0 }, /* GL_TEXTURE16 */
- { 28701, 0x000084D0 }, /* GL_TEXTURE16_ARB */
- { 28718, 0x000084D1 }, /* GL_TEXTURE17 */
- { 28731, 0x000084D1 }, /* GL_TEXTURE17_ARB */
- { 28748, 0x000084D2 }, /* GL_TEXTURE18 */
- { 28761, 0x000084D2 }, /* GL_TEXTURE18_ARB */
- { 28778, 0x000084D3 }, /* GL_TEXTURE19 */
- { 28791, 0x000084D3 }, /* GL_TEXTURE19_ARB */
- { 28808, 0x000084C1 }, /* GL_TEXTURE1_ARB */
- { 28824, 0x000084C2 }, /* GL_TEXTURE2 */
- { 28836, 0x000084D4 }, /* GL_TEXTURE20 */
- { 28849, 0x000084D4 }, /* GL_TEXTURE20_ARB */
- { 28866, 0x000084D5 }, /* GL_TEXTURE21 */
- { 28879, 0x000084D5 }, /* GL_TEXTURE21_ARB */
- { 28896, 0x000084D6 }, /* GL_TEXTURE22 */
- { 28909, 0x000084D6 }, /* GL_TEXTURE22_ARB */
- { 28926, 0x000084D7 }, /* GL_TEXTURE23 */
- { 28939, 0x000084D7 }, /* GL_TEXTURE23_ARB */
- { 28956, 0x000084D8 }, /* GL_TEXTURE24 */
- { 28969, 0x000084D8 }, /* GL_TEXTURE24_ARB */
- { 28986, 0x000084D9 }, /* GL_TEXTURE25 */
- { 28999, 0x000084D9 }, /* GL_TEXTURE25_ARB */
- { 29016, 0x000084DA }, /* GL_TEXTURE26 */
- { 29029, 0x000084DA }, /* GL_TEXTURE26_ARB */
- { 29046, 0x000084DB }, /* GL_TEXTURE27 */
- { 29059, 0x000084DB }, /* GL_TEXTURE27_ARB */
- { 29076, 0x000084DC }, /* GL_TEXTURE28 */
- { 29089, 0x000084DC }, /* GL_TEXTURE28_ARB */
- { 29106, 0x000084DD }, /* GL_TEXTURE29 */
- { 29119, 0x000084DD }, /* GL_TEXTURE29_ARB */
- { 29136, 0x000084C2 }, /* GL_TEXTURE2_ARB */
- { 29152, 0x000084C3 }, /* GL_TEXTURE3 */
- { 29164, 0x000084DE }, /* GL_TEXTURE30 */
- { 29177, 0x000084DE }, /* GL_TEXTURE30_ARB */
- { 29194, 0x000084DF }, /* GL_TEXTURE31 */
- { 29207, 0x000084DF }, /* GL_TEXTURE31_ARB */
- { 29224, 0x000084C3 }, /* GL_TEXTURE3_ARB */
- { 29240, 0x000084C4 }, /* GL_TEXTURE4 */
- { 29252, 0x000084C4 }, /* GL_TEXTURE4_ARB */
- { 29268, 0x000084C5 }, /* GL_TEXTURE5 */
- { 29280, 0x000084C5 }, /* GL_TEXTURE5_ARB */
- { 29296, 0x000084C6 }, /* GL_TEXTURE6 */
- { 29308, 0x000084C6 }, /* GL_TEXTURE6_ARB */
- { 29324, 0x000084C7 }, /* GL_TEXTURE7 */
- { 29336, 0x000084C7 }, /* GL_TEXTURE7_ARB */
- { 29352, 0x000084C8 }, /* GL_TEXTURE8 */
- { 29364, 0x000084C8 }, /* GL_TEXTURE8_ARB */
- { 29380, 0x000084C9 }, /* GL_TEXTURE9 */
- { 29392, 0x000084C9 }, /* GL_TEXTURE9_ARB */
- { 29408, 0x00000DE0 }, /* GL_TEXTURE_1D */
- { 29422, 0x00000DE1 }, /* GL_TEXTURE_2D */
- { 29436, 0x0000806F }, /* GL_TEXTURE_3D */
- { 29450, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
- { 29472, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
- { 29498, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
- { 29520, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
- { 29542, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
- { 29564, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
- { 29586, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
- { 29614, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
- { 29646, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- { 29679, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
- { 29711, 0x00040000 }, /* GL_TEXTURE_BIT */
- { 29726, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
- { 29747, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
- { 29772, 0x00001005 }, /* GL_TEXTURE_BORDER */
- { 29790, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
- { 29814, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- { 29845, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- { 29875, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- { 29905, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- { 29940, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- { 29971, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- { 30009, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
- { 30036, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- { 30068, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- { 30102, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
- { 30126, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
- { 30154, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
- { 30178, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
- { 30206, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- { 30239, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
- { 30263, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
- { 30285, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
- { 30307, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
- { 30333, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
- { 30367, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- { 30400, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
- { 30437, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
- { 30465, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
- { 30497, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
- { 30520, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- { 30558, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
- { 30600, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- { 30631, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- { 30659, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- { 30689, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- { 30717, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
- { 30737, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
- { 30761, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- { 30792, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
- { 30827, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- { 30858, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
- { 30893, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- { 30924, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
- { 30959, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- { 30990, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
- { 31025, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- { 31056, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
- { 31091, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- { 31122, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
- { 31157, 0x00008071 }, /* GL_TEXTURE_DEPTH */
- { 31174, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
- { 31196, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
- { 31222, 0x00002300 }, /* GL_TEXTURE_ENV */
- { 31237, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
- { 31258, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
- { 31278, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
- { 31304, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
- { 31324, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
- { 31341, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
- { 31358, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
- { 31375, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
- { 31392, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
- { 31417, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
- { 31439, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
- { 31465, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
- { 31483, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
- { 31509, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
- { 31535, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
- { 31565, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
- { 31592, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
- { 31617, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
- { 31637, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
- { 31661, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- { 31688, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- { 31715, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- { 31742, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
- { 31768, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
- { 31798, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
- { 31820, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
- { 31838, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- { 31868, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- { 31896, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- { 31924, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- { 31952, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
- { 31973, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
- { 31992, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
- { 32014, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
- { 32033, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
- { 32053, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
- { 32078, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
- { 32102, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
- { 32122, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
- { 32146, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
- { 32166, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
- { 32189, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
- { 32214, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- { 32248, 0x00001000 }, /* GL_TEXTURE_WIDTH */
- { 32265, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
- { 32283, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
- { 32301, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
- { 32319, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
- { 32339, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
- { 32358, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- { 32387, 0x00001000 }, /* GL_TRANSFORM_BIT */
- { 32404, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
- { 32430, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
- { 32460, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- { 32492, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- { 32522, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
- { 32556, 0x0000862C }, /* GL_TRANSPOSE_NV */
- { 32572, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- { 32603, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
- { 32638, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- { 32666, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
- { 32698, 0x00000004 }, /* GL_TRIANGLES */
- { 32711, 0x00000006 }, /* GL_TRIANGLE_FAN */
- { 32727, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
- { 32748, 0x00000005 }, /* GL_TRIANGLE_STRIP */
- { 32766, 0x00000001 }, /* GL_TRUE */
- { 32774, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
- { 32794, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
- { 32817, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
- { 32837, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
- { 32858, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
- { 32880, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
- { 32902, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
- { 32922, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
- { 32943, 0x00001401 }, /* GL_UNSIGNED_BYTE */
- { 32960, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- { 32987, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
- { 33010, 0x00001405 }, /* GL_UNSIGNED_INT */
- { 33026, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
- { 33053, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
- { 33077, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- { 33108, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
- { 33132, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- { 33160, 0x00001403 }, /* GL_UNSIGNED_SHORT */
- { 33178, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- { 33208, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- { 33234, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- { 33264, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- { 33290, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
- { 33314, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- { 33342, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- { 33370, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
- { 33397, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- { 33429, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
- { 33460, 0x00002A20 }, /* GL_V2F */
- { 33467, 0x00002A21 }, /* GL_V3F */
- { 33474, 0x00001F00 }, /* GL_VENDOR */
- { 33484, 0x00001F02 }, /* GL_VERSION */
- { 33495, 0x00008074 }, /* GL_VERTEX_ARRAY */
- { 33511, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- { 33541, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- { 33572, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
- { 33607, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
- { 33631, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
- { 33652, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
- { 33675, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
- { 33696, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- { 33723, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- { 33751, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- { 33779, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- { 33807, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- { 33835, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- { 33863, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- { 33891, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- { 33918, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- { 33945, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- { 33972, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- { 33999, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- { 34026, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- { 34053, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- { 34080, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- { 34107, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- { 34134, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- { 34172, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
- { 34214, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- { 34249, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- { 34287, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- { 34322, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- { 34354, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- { 34388, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- { 34420, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
- { 34440, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
- { 34462, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
- { 34491, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
- { 34512, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- { 34545, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
- { 34577, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- { 34608, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
- { 34638, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
- { 34659, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
- { 34686, 0x00000BA2 }, /* GL_VIEWPORT */
- { 34698, 0x00000800 }, /* GL_VIEWPORT_BIT */
- { 34714, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
- { 34734, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- { 34765, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
- { 34800, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- { 34828, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- { 34853, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- { 34880, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- { 34905, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
- { 34929, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
- { 34948, 0x000088B9 }, /* GL_WRITE_ONLY */
- { 34962, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
- { 34980, 0x00001506 }, /* GL_XOR */
- { 34987, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
- { 35006, 0x00008757 }, /* GL_YCBCR_MESA */
- { 35020, 0x00000000 }, /* GL_ZERO */
- { 35028, 0x00000D16 }, /* GL_ZOOM_X */
- { 35038, 0x00000D17 }, /* GL_ZOOM_Y */
+ { 224, 0x00008B89 }, /* GL_ACTIVE_ATTRIBUTES */
+ { 245, 0x00008B8A }, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
+ { 276, 0x00008911 }, /* GL_ACTIVE_STENCIL_FACE_EXT */
+ { 303, 0x000084E0 }, /* GL_ACTIVE_TEXTURE */
+ { 321, 0x000084E0 }, /* GL_ACTIVE_TEXTURE_ARB */
+ { 343, 0x00008B86 }, /* GL_ACTIVE_UNIFORMS */
+ { 362, 0x00008B87 }, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
+ { 391, 0x000086A5 }, /* GL_ACTIVE_VERTEX_UNITS_ARB */
+ { 418, 0x00000104 }, /* GL_ADD */
+ { 425, 0x00008574 }, /* GL_ADD_SIGNED */
+ { 439, 0x00008574 }, /* GL_ADD_SIGNED_ARB */
+ { 457, 0x00008574 }, /* GL_ADD_SIGNED_EXT */
+ { 475, 0x0000846E }, /* GL_ALIASED_LINE_WIDTH_RANGE */
+ { 503, 0x0000846D }, /* GL_ALIASED_POINT_SIZE_RANGE */
+ { 531, 0x000FFFFF }, /* GL_ALL_ATTRIB_BITS */
+ { 550, 0xFFFFFFFF }, /* GL_ALL_CLIENT_ATTRIB_BITS */
+ { 576, 0x00001906 }, /* GL_ALPHA */
+ { 585, 0x0000803D }, /* GL_ALPHA12 */
+ { 596, 0x0000803D }, /* GL_ALPHA12_EXT */
+ { 611, 0x0000803E }, /* GL_ALPHA16 */
+ { 622, 0x0000803E }, /* GL_ALPHA16_EXT */
+ { 637, 0x0000803B }, /* GL_ALPHA4 */
+ { 647, 0x0000803B }, /* GL_ALPHA4_EXT */
+ { 661, 0x0000803C }, /* GL_ALPHA8 */
+ { 671, 0x0000803C }, /* GL_ALPHA8_EXT */
+ { 685, 0x00000D1D }, /* GL_ALPHA_BIAS */
+ { 699, 0x00000D55 }, /* GL_ALPHA_BITS */
+ { 713, 0x00000D1C }, /* GL_ALPHA_SCALE */
+ { 728, 0x00000BC0 }, /* GL_ALPHA_TEST */
+ { 742, 0x00000BC1 }, /* GL_ALPHA_TEST_FUNC */
+ { 761, 0x00000BC2 }, /* GL_ALPHA_TEST_REF */
+ { 779, 0x00000207 }, /* GL_ALWAYS */
+ { 789, 0x00001200 }, /* GL_AMBIENT */
+ { 800, 0x00001602 }, /* GL_AMBIENT_AND_DIFFUSE */
+ { 823, 0x00001501 }, /* GL_AND */
+ { 830, 0x00001504 }, /* GL_AND_INVERTED */
+ { 846, 0x00001502 }, /* GL_AND_REVERSE */
+ { 861, 0x00008892 }, /* GL_ARRAY_BUFFER */
+ { 877, 0x00008892 }, /* GL_ARRAY_BUFFER_ARB */
+ { 897, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING */
+ { 921, 0x00008894 }, /* GL_ARRAY_BUFFER_BINDING_ARB */
+ { 949, 0x00008B85 }, /* GL_ATTACHED_SHADERS */
+ { 969, 0x00008645 }, /* GL_ATTRIB_ARRAY_POINTER_NV */
+ { 996, 0x00008623 }, /* GL_ATTRIB_ARRAY_SIZE_NV */
+ { 1020, 0x00008624 }, /* GL_ATTRIB_ARRAY_STRIDE_NV */
+ { 1046, 0x00008625 }, /* GL_ATTRIB_ARRAY_TYPE_NV */
+ { 1070, 0x00000BB0 }, /* GL_ATTRIB_STACK_DEPTH */
+ { 1092, 0x00000D80 }, /* GL_AUTO_NORMAL */
+ { 1107, 0x00000409 }, /* GL_AUX0 */
+ { 1115, 0x0000040A }, /* GL_AUX1 */
+ { 1123, 0x0000040B }, /* GL_AUX2 */
+ { 1131, 0x0000040C }, /* GL_AUX3 */
+ { 1139, 0x00000C00 }, /* GL_AUX_BUFFERS */
+ { 1154, 0x00000405 }, /* GL_BACK */
+ { 1162, 0x00000402 }, /* GL_BACK_LEFT */
+ { 1175, 0x00000403 }, /* GL_BACK_RIGHT */
+ { 1189, 0x000080E0 }, /* GL_BGR */
+ { 1196, 0x000080E1 }, /* GL_BGRA */
+ { 1204, 0x00001A00 }, /* GL_BITMAP */
+ { 1214, 0x00000704 }, /* GL_BITMAP_TOKEN */
+ { 1230, 0x00000BE2 }, /* GL_BLEND */
+ { 1239, 0x00008005 }, /* GL_BLEND_COLOR */
+ { 1254, 0x00008005 }, /* GL_BLEND_COLOR_EXT */
+ { 1273, 0x00000BE0 }, /* GL_BLEND_DST */
+ { 1286, 0x000080CA }, /* GL_BLEND_DST_ALPHA */
+ { 1305, 0x000080C8 }, /* GL_BLEND_DST_RGB */
+ { 1322, 0x00008009 }, /* GL_BLEND_EQUATION */
+ { 1340, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA */
+ { 1364, 0x0000883D }, /* GL_BLEND_EQUATION_ALPHA_EXT */
+ { 1392, 0x00008009 }, /* GL_BLEND_EQUATION_EXT */
+ { 1414, 0x00008009 }, /* GL_BLEND_EQUATION_RGB_EXT */
+ { 1440, 0x00000BE1 }, /* GL_BLEND_SRC */
+ { 1453, 0x000080CB }, /* GL_BLEND_SRC_ALPHA */
+ { 1472, 0x000080C9 }, /* GL_BLEND_SRC_RGB */
+ { 1489, 0x00001905 }, /* GL_BLUE */
+ { 1497, 0x00000D1B }, /* GL_BLUE_BIAS */
+ { 1510, 0x00000D54 }, /* GL_BLUE_BITS */
+ { 1523, 0x00000D1A }, /* GL_BLUE_SCALE */
+ { 1537, 0x00008B56 }, /* GL_BOOL */
+ { 1545, 0x00008B56 }, /* GL_BOOL_ARB */
+ { 1557, 0x00008B57 }, /* GL_BOOL_VEC2 */
+ { 1570, 0x00008B57 }, /* GL_BOOL_VEC2_ARB */
+ { 1587, 0x00008B58 }, /* GL_BOOL_VEC3 */
+ { 1600, 0x00008B58 }, /* GL_BOOL_VEC3_ARB */
+ { 1617, 0x00008B59 }, /* GL_BOOL_VEC4 */
+ { 1630, 0x00008B59 }, /* GL_BOOL_VEC4_ARB */
+ { 1647, 0x000088BB }, /* GL_BUFFER_ACCESS */
+ { 1664, 0x000088BB }, /* GL_BUFFER_ACCESS_ARB */
+ { 1685, 0x000088BC }, /* GL_BUFFER_MAPPED */
+ { 1702, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */
+ { 1723, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */
+ { 1745, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */
+ { 1771, 0x00008764 }, /* GL_BUFFER_SIZE */
+ { 1786, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */
+ { 1805, 0x00008765 }, /* GL_BUFFER_USAGE */
+ { 1821, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */
+ { 1841, 0x00001400 }, /* GL_BYTE */
+ { 1849, 0x00002A24 }, /* GL_C3F_V3F */
+ { 1860, 0x00002A26 }, /* GL_C4F_N3F_V3F */
+ { 1875, 0x00002A22 }, /* GL_C4UB_V2F */
+ { 1887, 0x00002A23 }, /* GL_C4UB_V3F */
+ { 1899, 0x00000901 }, /* GL_CCW */
+ { 1906, 0x00002900 }, /* GL_CLAMP */
+ { 1915, 0x0000812D }, /* GL_CLAMP_TO_BORDER */
+ { 1934, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */
+ { 1957, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */
+ { 1981, 0x0000812F }, /* GL_CLAMP_TO_EDGE */
+ { 1998, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */
+ { 2020, 0x00001500 }, /* GL_CLEAR */
+ { 2029, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */
+ { 2054, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */
+ { 2083, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */
+ { 2109, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ { 2138, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */
+ { 2164, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */
+ { 2191, 0x00003000 }, /* GL_CLIP_PLANE0 */
+ { 2206, 0x00003001 }, /* GL_CLIP_PLANE1 */
+ { 2221, 0x00003002 }, /* GL_CLIP_PLANE2 */
+ { 2236, 0x00003003 }, /* GL_CLIP_PLANE3 */
+ { 2251, 0x00003004 }, /* GL_CLIP_PLANE4 */
+ { 2266, 0x00003005 }, /* GL_CLIP_PLANE5 */
+ { 2281, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ { 2314, 0x00000A00 }, /* GL_COEFF */
+ { 2323, 0x00001800 }, /* GL_COLOR */
+ { 2332, 0x00008076 }, /* GL_COLOR_ARRAY */
+ { 2347, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ { 2377, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 2411, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */
+ { 2434, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */
+ { 2454, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */
+ { 2476, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */
+ { 2496, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */
+ { 2521, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */
+ { 2547, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */
+ { 2573, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */
+ { 2599, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */
+ { 2625, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */
+ { 2651, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */
+ { 2677, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */
+ { 2702, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */
+ { 2727, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */
+ { 2752, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */
+ { 2777, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */
+ { 2802, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */
+ { 2827, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */
+ { 2852, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */
+ { 2877, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */
+ { 2902, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */
+ { 2922, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */
+ { 2943, 0x00001900 }, /* GL_COLOR_INDEX */
+ { 2958, 0x00001603 }, /* GL_COLOR_INDEXES */
+ { 2975, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */
+ { 2993, 0x00000B57 }, /* GL_COLOR_MATERIAL */
+ { 3011, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */
+ { 3034, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */
+ { 3062, 0x000080B1 }, /* GL_COLOR_MATRIX */
+ { 3078, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */
+ { 3098, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ { 3126, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 3158, 0x00008458 }, /* GL_COLOR_SUM */
+ { 3171, 0x00008458 }, /* GL_COLOR_SUM_ARB */
+ { 3188, 0x000080D0 }, /* GL_COLOR_TABLE */
+ { 3203, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ { 3229, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */
+ { 3259, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */
+ { 3289, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */
+ { 3309, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */
+ { 3333, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */
+ { 3358, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */
+ { 3387, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */
+ { 3416, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */
+ { 3438, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */
+ { 3464, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */
+ { 3490, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */
+ { 3516, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */
+ { 3546, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */
+ { 3576, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ { 3606, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */
+ { 3640, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */
+ { 3674, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ { 3704, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */
+ { 3738, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */
+ { 3772, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */
+ { 3796, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */
+ { 3824, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */
+ { 3852, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */
+ { 3873, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */
+ { 3898, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */
+ { 3919, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */
+ { 3944, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */
+ { 3969, 0x00000C23 }, /* GL_COLOR_WRITEMASK */
+ { 3988, 0x00008570 }, /* GL_COMBINE */
+ { 3999, 0x00008503 }, /* GL_COMBINE4 */
+ { 4011, 0x00008572 }, /* GL_COMBINE_ALPHA */
+ { 4028, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */
+ { 4049, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */
+ { 4070, 0x00008570 }, /* GL_COMBINE_ARB */
+ { 4085, 0x00008570 }, /* GL_COMBINE_EXT */
+ { 4100, 0x00008571 }, /* GL_COMBINE_RGB */
+ { 4115, 0x00008571 }, /* GL_COMBINE_RGB_ARB */
+ { 4134, 0x00008571 }, /* GL_COMBINE_RGB_EXT */
+ { 4153, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */
+ { 4177, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */
+ { 4205, 0x00001300 }, /* GL_COMPILE */
+ { 4216, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */
+ { 4239, 0x00008B81 }, /* GL_COMPILE_STATUS */
+ { 4257, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */
+ { 4277, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */
+ { 4301, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */
+ { 4325, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */
+ { 4353, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */
+ { 4377, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ { 4407, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */
+ { 4441, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */
+ { 4469, 0x000084ED }, /* GL_COMPRESSED_RGB */
+ { 4487, 0x000084EE }, /* GL_COMPRESSED_RGBA */
+ { 4506, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */
+ { 4529, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ { 4558, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ { 4591, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ { 4624, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ { 4657, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */
+ { 4679, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ { 4707, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ { 4739, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ { 4769, 0x00008576 }, /* GL_CONSTANT */
+ { 4781, 0x00008003 }, /* GL_CONSTANT_ALPHA */
+ { 4799, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */
+ { 4821, 0x00008576 }, /* GL_CONSTANT_ARB */
+ { 4837, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */
+ { 4861, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */
+ { 4883, 0x00008001 }, /* GL_CONSTANT_COLOR */
+ { 4901, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */
+ { 4923, 0x00008576 }, /* GL_CONSTANT_EXT */
+ { 4939, 0x00008010 }, /* GL_CONVOLUTION_1D */
+ { 4957, 0x00008011 }, /* GL_CONVOLUTION_2D */
+ { 4975, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */
+ { 5003, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */
+ { 5034, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */
+ { 5061, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */
+ { 5092, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */
+ { 5119, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */
+ { 5150, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */
+ { 5178, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */
+ { 5210, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */
+ { 5232, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */
+ { 5258, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */
+ { 5280, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */
+ { 5306, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */
+ { 5327, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */
+ { 5352, 0x00008862 }, /* GL_COORD_REPLACE */
+ { 5369, 0x00008862 }, /* GL_COORD_REPLACE_ARB */
+ { 5390, 0x00008862 }, /* GL_COORD_REPLACE_NV */
+ { 5410, 0x00001503 }, /* GL_COPY */
+ { 5418, 0x0000150C }, /* GL_COPY_INVERTED */
+ { 5435, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */
+ { 5455, 0x00000B44 }, /* GL_CULL_FACE */
+ { 5468, 0x00000B45 }, /* GL_CULL_FACE_MODE */
+ { 5486, 0x000081AA }, /* GL_CULL_VERTEX_EXT */
+ { 5505, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ { 5537, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ { 5572, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */
+ { 5593, 0x00000001 }, /* GL_CURRENT_BIT */
+ { 5608, 0x00000B00 }, /* GL_CURRENT_COLOR */
+ { 5625, 0x00008453 }, /* GL_CURRENT_FOG_COORD */
+ { 5646, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */
+ { 5672, 0x00000B01 }, /* GL_CURRENT_INDEX */
+ { 5689, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */
+ { 5711, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ { 5739, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */
+ { 5760, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ { 5794, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */
+ { 5827, 0x00000B02 }, /* GL_CURRENT_NORMAL */
+ { 5845, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ { 5875, 0x00008B8D }, /* GL_CURRENT_PROGRAM */
+ { 5894, 0x00008865 }, /* GL_CURRENT_QUERY */
+ { 5911, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */
+ { 5932, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */
+ { 5956, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */
+ { 5983, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */
+ { 6007, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */
+ { 6034, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */
+ { 6067, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ { 6100, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */
+ { 6127, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */
+ { 6153, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */
+ { 6178, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
+ { 6207, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */
+ { 6229, 0x00000900 }, /* GL_CW */
+ { 6235, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */
+ { 6256, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */
+ { 6277, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */
+ { 6297, 0x00002101 }, /* GL_DECAL */
+ { 6306, 0x00001E03 }, /* GL_DECR */
+ { 6314, 0x00008508 }, /* GL_DECR_WRAP */
+ { 6327, 0x00008508 }, /* GL_DECR_WRAP_EXT */
+ { 6344, 0x00008B80 }, /* GL_DELETE_STATUS */
+ { 6361, 0x00001801 }, /* GL_DEPTH */
+ { 6370, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */
+ { 6394, 0x00000D1F }, /* GL_DEPTH_BIAS */
+ { 6408, 0x00000D56 }, /* GL_DEPTH_BITS */
+ { 6422, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */
+ { 6442, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ { 6467, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */
+ { 6487, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */
+ { 6505, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */
+ { 6526, 0x00001902 }, /* GL_DEPTH_COMPONENT */
+ { 6545, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */
+ { 6566, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */
+ { 6591, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */
+ { 6617, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */
+ { 6638, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */
+ { 6663, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */
+ { 6689, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */
+ { 6710, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */
+ { 6735, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */
+ { 6761, 0x00000B74 }, /* GL_DEPTH_FUNC */
+ { 6775, 0x00000B70 }, /* GL_DEPTH_RANGE */
+ { 6790, 0x00000D1E }, /* GL_DEPTH_SCALE */
+ { 6805, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */
+ { 6825, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ { 6853, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ { 6881, 0x00000B71 }, /* GL_DEPTH_TEST */
+ { 6895, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */
+ { 6917, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */
+ { 6943, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */
+ { 6962, 0x00001201 }, /* GL_DIFFUSE */
+ { 6973, 0x00000BD0 }, /* GL_DITHER */
+ { 6983, 0x00000A02 }, /* GL_DOMAIN */
+ { 6993, 0x00001100 }, /* GL_DONT_CARE */
+ { 7006, 0x000086AE }, /* GL_DOT3_RGB */
+ { 7018, 0x000086AF }, /* GL_DOT3_RGBA */
+ { 7031, 0x000086AF }, /* GL_DOT3_RGBA_ARB */
+ { 7048, 0x00008741 }, /* GL_DOT3_RGBA_EXT */
+ { 7065, 0x000086AE }, /* GL_DOT3_RGB_ARB */
+ { 7081, 0x00008740 }, /* GL_DOT3_RGB_EXT */
+ { 7097, 0x0000140A }, /* GL_DOUBLE */
+ { 7107, 0x00000C32 }, /* GL_DOUBLEBUFFER */
+ { 7123, 0x00000C01 }, /* GL_DRAW_BUFFER */
+ { 7138, 0x00008825 }, /* GL_DRAW_BUFFER0 */
+ { 7154, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */
+ { 7174, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */
+ { 7194, 0x00008826 }, /* GL_DRAW_BUFFER1 */
+ { 7210, 0x0000882F }, /* GL_DRAW_BUFFER10 */
+ { 7227, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */
+ { 7248, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */
+ { 7269, 0x00008830 }, /* GL_DRAW_BUFFER11 */
+ { 7286, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */
+ { 7307, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */
+ { 7328, 0x00008831 }, /* GL_DRAW_BUFFER12 */
+ { 7345, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */
+ { 7366, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */
+ { 7387, 0x00008832 }, /* GL_DRAW_BUFFER13 */
+ { 7404, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */
+ { 7425, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */
+ { 7446, 0x00008833 }, /* GL_DRAW_BUFFER14 */
+ { 7463, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */
+ { 7484, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */
+ { 7505, 0x00008834 }, /* GL_DRAW_BUFFER15 */
+ { 7522, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */
+ { 7543, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */
+ { 7564, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */
+ { 7584, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */
+ { 7604, 0x00008827 }, /* GL_DRAW_BUFFER2 */
+ { 7620, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */
+ { 7640, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */
+ { 7660, 0x00008828 }, /* GL_DRAW_BUFFER3 */
+ { 7676, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */
+ { 7696, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */
+ { 7716, 0x00008829 }, /* GL_DRAW_BUFFER4 */
+ { 7732, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */
+ { 7752, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */
+ { 7772, 0x0000882A }, /* GL_DRAW_BUFFER5 */
+ { 7788, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */
+ { 7808, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */
+ { 7828, 0x0000882B }, /* GL_DRAW_BUFFER6 */
+ { 7844, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */
+ { 7864, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */
+ { 7884, 0x0000882C }, /* GL_DRAW_BUFFER7 */
+ { 7900, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */
+ { 7920, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */
+ { 7940, 0x0000882D }, /* GL_DRAW_BUFFER8 */
+ { 7956, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */
+ { 7976, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */
+ { 7996, 0x0000882E }, /* GL_DRAW_BUFFER9 */
+ { 8012, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */
+ { 8032, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */
+ { 8052, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ { 8084, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */
+ { 8108, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */
+ { 8128, 0x00000304 }, /* GL_DST_ALPHA */
+ { 8141, 0x00000306 }, /* GL_DST_COLOR */
+ { 8154, 0x000088EA }, /* GL_DYNAMIC_COPY */
+ { 8170, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */
+ { 8190, 0x000088E8 }, /* GL_DYNAMIC_DRAW */
+ { 8206, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */
+ { 8226, 0x000088E9 }, /* GL_DYNAMIC_READ */
+ { 8242, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */
+ { 8262, 0x00000B43 }, /* GL_EDGE_FLAG */
+ { 8275, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */
+ { 8294, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ { 8328, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */
+ { 8366, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ { 8393, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ { 8419, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */
+ { 8443, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER_ARB */
+ { 8471, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ { 8503, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */
+ { 8539, 0x00001600 }, /* GL_EMISSION */
+ { 8551, 0x00002000 }, /* GL_ENABLE_BIT */
+ { 8565, 0x00000202 }, /* GL_EQUAL */
+ { 8574, 0x00001509 }, /* GL_EQUIV */
+ { 8583, 0x00010000 }, /* GL_EVAL_BIT */
+ { 8595, 0x00000800 }, /* GL_EXP */
+ { 8602, 0x00000801 }, /* GL_EXP2 */
+ { 8610, 0x00001F03 }, /* GL_EXTENSIONS */
+ { 8624, 0x00002400 }, /* GL_EYE_LINEAR */
+ { 8638, 0x00002502 }, /* GL_EYE_PLANE */
+ { 8651, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ { 8676, 0x0000855B }, /* GL_EYE_RADIAL_NV */
+ { 8693, 0x00000000 }, /* GL_FALSE */
+ { 8702, 0x00001101 }, /* GL_FASTEST */
+ { 8713, 0x00001C01 }, /* GL_FEEDBACK */
+ { 8725, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */
+ { 8752, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */
+ { 8776, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */
+ { 8800, 0x00001B02 }, /* GL_FILL */
+ { 8808, 0x00001D00 }, /* GL_FLAT */
+ { 8816, 0x00001406 }, /* GL_FLOAT */
+ { 8825, 0x00008B5A }, /* GL_FLOAT_MAT2 */
+ { 8839, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */
+ { 8857, 0x00008B5B }, /* GL_FLOAT_MAT3 */
+ { 8871, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */
+ { 8889, 0x00008B5C }, /* GL_FLOAT_MAT4 */
+ { 8903, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */
+ { 8921, 0x00008B50 }, /* GL_FLOAT_VEC2 */
+ { 8935, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */
+ { 8953, 0x00008B51 }, /* GL_FLOAT_VEC3 */
+ { 8967, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */
+ { 8985, 0x00008B52 }, /* GL_FLOAT_VEC4 */
+ { 8999, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */
+ { 9017, 0x00000B60 }, /* GL_FOG */
+ { 9024, 0x00000080 }, /* GL_FOG_BIT */
+ { 9035, 0x00000B66 }, /* GL_FOG_COLOR */
+ { 9048, 0x00008451 }, /* GL_FOG_COORD */
+ { 9061, 0x00008451 }, /* GL_FOG_COORDINATE */
+ { 9079, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */
+ { 9103, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ { 9142, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */
+ { 9185, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ { 9217, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ { 9248, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ { 9277, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */
+ { 9302, 0x00008457 }, /* GL_FOG_COORD_ARRAY */
+ { 9321, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */
+ { 9355, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */
+ { 9382, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */
+ { 9408, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */
+ { 9432, 0x00008450 }, /* GL_FOG_COORD_SRC */
+ { 9449, 0x00000B62 }, /* GL_FOG_DENSITY */
+ { 9464, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */
+ { 9488, 0x00000B64 }, /* GL_FOG_END */
+ { 9499, 0x00000C54 }, /* GL_FOG_HINT */
+ { 9511, 0x00000B61 }, /* GL_FOG_INDEX */
+ { 9524, 0x00000B65 }, /* GL_FOG_MODE */
+ { 9536, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */
+ { 9555, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */
+ { 9580, 0x00000B63 }, /* GL_FOG_START */
+ { 9593, 0x00008452 }, /* GL_FRAGMENT_DEPTH */
+ { 9611, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */
+ { 9635, 0x00008B30 }, /* GL_FRAGMENT_SHADER */
+ { 9654, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */
+ { 9677, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ { 9712, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ { 9754, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ { 9796, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ { 9845, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ { 9897, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ { 9941, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */
+ { 9968, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ { 9996, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */
+ { 10015, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ { 10056, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ { 10097, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ { 10139, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ { 10190, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ { 10228, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ { 10277, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ { 10319, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ { 10351, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ { 10382, 0x00000404 }, /* GL_FRONT */
+ { 10391, 0x00000408 }, /* GL_FRONT_AND_BACK */
+ { 10409, 0x00000B46 }, /* GL_FRONT_FACE */
+ { 10423, 0x00000400 }, /* GL_FRONT_LEFT */
+ { 10437, 0x00000401 }, /* GL_FRONT_RIGHT */
+ { 10452, 0x00008006 }, /* GL_FUNC_ADD */
+ { 10464, 0x00008006 }, /* GL_FUNC_ADD_EXT */
+ { 10480, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */
+ { 10505, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */
+ { 10534, 0x0000800A }, /* GL_FUNC_SUBTRACT */
+ { 10551, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */
+ { 10572, 0x00008191 }, /* GL_GENERATE_MIPMAP */
+ { 10591, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */
+ { 10615, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */
+ { 10644, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */
+ { 10668, 0x00000206 }, /* GL_GEQUAL */
+ { 10678, 0x00008009 }, /* GL_GL_BLEND_EQUATION_RGB */
+ { 10703, 0x00008C4A }, /* GL_GL_COMPRESSED_SLUMINANCE */
+ { 10731, 0x00008C4B }, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */
+ { 10765, 0x00008C48 }, /* GL_GL_COMPRESSED_SRGB */
+ { 10787, 0x00008C49 }, /* GL_GL_COMPRESSED_SRGB_ALPHA */
+ { 10815, 0x0000845F }, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */
+ { 10852, 0x00008B65 }, /* GL_GL_FLOAT_MAT2x3 */
+ { 10871, 0x00008B66 }, /* GL_GL_FLOAT_MAT2x4 */
+ { 10890, 0x00008B67 }, /* GL_GL_FLOAT_MAT3x2 */
+ { 10909, 0x00008B68 }, /* GL_GL_FLOAT_MAT3x4 */
+ { 10928, 0x00008B69 }, /* GL_GL_FLOAT_MAT4x2 */
+ { 10947, 0x00008B6A }, /* GL_GL_FLOAT_MAT4x3 */
+ { 10966, 0x000088EB }, /* GL_GL_PIXEL_PACK_BUFFER */
+ { 10990, 0x000088ED }, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */
+ { 11022, 0x000088EC }, /* GL_GL_PIXEL_UNPACK_BUFFER */
+ { 11048, 0x000088EF }, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */
+ { 11082, 0x00008C46 }, /* GL_GL_SLUMINANCE */
+ { 11099, 0x00008C47 }, /* GL_GL_SLUMINANCE8 */
+ { 11117, 0x00008C45 }, /* GL_GL_SLUMINANCE8_ALPHA8 */
+ { 11142, 0x00008C44 }, /* GL_GL_SLUMINANCE_ALPHA */
+ { 11165, 0x00008C40 }, /* GL_GL_SRGB */
+ { 11176, 0x00008C41 }, /* GL_GL_SRGB8 */
+ { 11188, 0x00008C43 }, /* GL_GL_SRGB8_ALPHA8 */
+ { 11207, 0x00008C42 }, /* GL_GL_SRGB_ALPHA */
+ { 11224, 0x00000204 }, /* GL_GREATER */
+ { 11235, 0x00001904 }, /* GL_GREEN */
+ { 11244, 0x00000D19 }, /* GL_GREEN_BIAS */
+ { 11258, 0x00000D53 }, /* GL_GREEN_BITS */
+ { 11272, 0x00000D18 }, /* GL_GREEN_SCALE */
+ { 11287, 0x00008000 }, /* GL_HINT_BIT */
+ { 11299, 0x00008024 }, /* GL_HISTOGRAM */
+ { 11312, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */
+ { 11336, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */
+ { 11364, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */
+ { 11387, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */
+ { 11414, 0x00008024 }, /* GL_HISTOGRAM_EXT */
+ { 11431, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */
+ { 11451, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */
+ { 11475, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */
+ { 11499, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */
+ { 11527, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ { 11555, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */
+ { 11587, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */
+ { 11609, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */
+ { 11635, 0x0000802D }, /* GL_HISTOGRAM_SINK */
+ { 11653, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */
+ { 11675, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */
+ { 11694, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */
+ { 11717, 0x0000862A }, /* GL_IDENTITY_NV */
+ { 11732, 0x00008150 }, /* GL_IGNORE_BORDER_HP */
+ { 11752, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ { 11792, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ { 11830, 0x00001E02 }, /* GL_INCR */
+ { 11838, 0x00008507 }, /* GL_INCR_WRAP */
+ { 11851, 0x00008507 }, /* GL_INCR_WRAP_EXT */
+ { 11868, 0x00008077 }, /* GL_INDEX_ARRAY */
+ { 11883, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ { 11913, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */
+ { 11947, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */
+ { 11970, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */
+ { 11992, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */
+ { 12012, 0x00000D51 }, /* GL_INDEX_BITS */
+ { 12026, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */
+ { 12047, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */
+ { 12065, 0x00000C30 }, /* GL_INDEX_MODE */
+ { 12079, 0x00000D13 }, /* GL_INDEX_OFFSET */
+ { 12095, 0x00000D12 }, /* GL_INDEX_SHIFT */
+ { 12110, 0x00000C21 }, /* GL_INDEX_WRITEMASK */
+ { 12129, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */
+ { 12148, 0x00001404 }, /* GL_INT */
+ { 12155, 0x00008049 }, /* GL_INTENSITY */
+ { 12168, 0x0000804C }, /* GL_INTENSITY12 */
+ { 12183, 0x0000804C }, /* GL_INTENSITY12_EXT */
+ { 12202, 0x0000804D }, /* GL_INTENSITY16 */
+ { 12217, 0x0000804D }, /* GL_INTENSITY16_EXT */
+ { 12236, 0x0000804A }, /* GL_INTENSITY4 */
+ { 12250, 0x0000804A }, /* GL_INTENSITY4_EXT */
+ { 12268, 0x0000804B }, /* GL_INTENSITY8 */
+ { 12282, 0x0000804B }, /* GL_INTENSITY8_EXT */
+ { 12300, 0x00008049 }, /* GL_INTENSITY_EXT */
+ { 12317, 0x00008575 }, /* GL_INTERPOLATE */
+ { 12332, 0x00008575 }, /* GL_INTERPOLATE_ARB */
+ { 12351, 0x00008575 }, /* GL_INTERPOLATE_EXT */
+ { 12370, 0x00008B53 }, /* GL_INT_VEC2 */
+ { 12382, 0x00008B53 }, /* GL_INT_VEC2_ARB */
+ { 12398, 0x00008B54 }, /* GL_INT_VEC3 */
+ { 12410, 0x00008B54 }, /* GL_INT_VEC3_ARB */
+ { 12426, 0x00008B55 }, /* GL_INT_VEC4 */
+ { 12438, 0x00008B55 }, /* GL_INT_VEC4_ARB */
+ { 12454, 0x00000500 }, /* GL_INVALID_ENUM */
+ { 12470, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ { 12507, 0x00000502 }, /* GL_INVALID_OPERATION */
+ { 12528, 0x00000501 }, /* GL_INVALID_VALUE */
+ { 12545, 0x0000862B }, /* GL_INVERSE_NV */
+ { 12559, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */
+ { 12583, 0x0000150A }, /* GL_INVERT */
+ { 12593, 0x00001E00 }, /* GL_KEEP */
+ { 12601, 0x00000406 }, /* GL_LEFT */
+ { 12609, 0x00000203 }, /* GL_LEQUAL */
+ { 12619, 0x00000201 }, /* GL_LESS */
+ { 12627, 0x00004000 }, /* GL_LIGHT0 */
+ { 12637, 0x00004001 }, /* GL_LIGHT1 */
+ { 12647, 0x00004002 }, /* GL_LIGHT2 */
+ { 12657, 0x00004003 }, /* GL_LIGHT3 */
+ { 12667, 0x00004004 }, /* GL_LIGHT4 */
+ { 12677, 0x00004005 }, /* GL_LIGHT5 */
+ { 12687, 0x00004006 }, /* GL_LIGHT6 */
+ { 12697, 0x00004007 }, /* GL_LIGHT7 */
+ { 12707, 0x00000B50 }, /* GL_LIGHTING */
+ { 12719, 0x00000040 }, /* GL_LIGHTING_BIT */
+ { 12735, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */
+ { 12758, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ { 12787, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */
+ { 12820, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ { 12848, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */
+ { 12872, 0x00001B01 }, /* GL_LINE */
+ { 12880, 0x00002601 }, /* GL_LINEAR */
+ { 12890, 0x00001208 }, /* GL_LINEAR_ATTENUATION */
+ { 12912, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ { 12942, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ { 12973, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */
+ { 12997, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */
+ { 13022, 0x00000001 }, /* GL_LINES */
+ { 13031, 0x00000004 }, /* GL_LINE_BIT */
+ { 13043, 0x00000002 }, /* GL_LINE_LOOP */
+ { 13056, 0x00000707 }, /* GL_LINE_RESET_TOKEN */
+ { 13076, 0x00000B20 }, /* GL_LINE_SMOOTH */
+ { 13091, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */
+ { 13111, 0x00000B24 }, /* GL_LINE_STIPPLE */
+ { 13127, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */
+ { 13151, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */
+ { 13174, 0x00000003 }, /* GL_LINE_STRIP */
+ { 13188, 0x00000702 }, /* GL_LINE_TOKEN */
+ { 13202, 0x00000B21 }, /* GL_LINE_WIDTH */
+ { 13216, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */
+ { 13242, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */
+ { 13262, 0x00008B82 }, /* GL_LINK_STATUS */
+ { 13277, 0x00000B32 }, /* GL_LIST_BASE */
+ { 13290, 0x00020000 }, /* GL_LIST_BIT */
+ { 13302, 0x00000B33 }, /* GL_LIST_INDEX */
+ { 13316, 0x00000B30 }, /* GL_LIST_MODE */
+ { 13329, 0x00000101 }, /* GL_LOAD */
+ { 13337, 0x00000BF1 }, /* GL_LOGIC_OP */
+ { 13349, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */
+ { 13366, 0x00008CA1 }, /* GL_LOWER_LEFT */
+ { 13380, 0x00001909 }, /* GL_LUMINANCE */
+ { 13393, 0x00008041 }, /* GL_LUMINANCE12 */
+ { 13408, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */
+ { 13431, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */
+ { 13458, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */
+ { 13480, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */
+ { 13506, 0x00008041 }, /* GL_LUMINANCE12_EXT */
+ { 13525, 0x00008042 }, /* GL_LUMINANCE16 */
+ { 13540, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */
+ { 13563, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */
+ { 13590, 0x00008042 }, /* GL_LUMINANCE16_EXT */
+ { 13609, 0x0000803F }, /* GL_LUMINANCE4 */
+ { 13623, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */
+ { 13644, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */
+ { 13669, 0x0000803F }, /* GL_LUMINANCE4_EXT */
+ { 13687, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */
+ { 13708, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */
+ { 13733, 0x00008040 }, /* GL_LUMINANCE8 */
+ { 13747, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */
+ { 13768, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */
+ { 13793, 0x00008040 }, /* GL_LUMINANCE8_EXT */
+ { 13811, 0x0000190A }, /* GL_LUMINANCE_ALPHA */
+ { 13830, 0x00000D90 }, /* GL_MAP1_COLOR_4 */
+ { 13846, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */
+ { 13866, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */
+ { 13888, 0x00000D91 }, /* GL_MAP1_INDEX */
+ { 13902, 0x00000D92 }, /* GL_MAP1_NORMAL */
+ { 13917, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */
+ { 13941, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */
+ { 13965, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */
+ { 13989, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */
+ { 14013, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */
+ { 14030, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */
+ { 14047, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ { 14075, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ { 14104, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ { 14133, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ { 14162, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ { 14191, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ { 14220, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ { 14249, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ { 14277, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ { 14305, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ { 14333, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ { 14361, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ { 14389, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ { 14417, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ { 14445, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ { 14473, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ { 14501, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */
+ { 14517, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */
+ { 14537, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */
+ { 14559, 0x00000DB1 }, /* GL_MAP2_INDEX */
+ { 14573, 0x00000DB2 }, /* GL_MAP2_NORMAL */
+ { 14588, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */
+ { 14612, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */
+ { 14636, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */
+ { 14660, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */
+ { 14684, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */
+ { 14701, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */
+ { 14718, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ { 14746, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ { 14775, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ { 14804, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ { 14833, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ { 14862, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ { 14891, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ { 14920, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ { 14948, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ { 14976, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ { 15004, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ { 15032, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ { 15060, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ { 15088, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */
+ { 15116, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ { 15144, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ { 15172, 0x00000D10 }, /* GL_MAP_COLOR */
+ { 15185, 0x00000D11 }, /* GL_MAP_STENCIL */
+ { 15200, 0x000088C0 }, /* GL_MATRIX0_ARB */
+ { 15215, 0x00008630 }, /* GL_MATRIX0_NV */
+ { 15229, 0x000088CA }, /* GL_MATRIX10_ARB */
+ { 15245, 0x000088CB }, /* GL_MATRIX11_ARB */
+ { 15261, 0x000088CC }, /* GL_MATRIX12_ARB */
+ { 15277, 0x000088CD }, /* GL_MATRIX13_ARB */
+ { 15293, 0x000088CE }, /* GL_MATRIX14_ARB */
+ { 15309, 0x000088CF }, /* GL_MATRIX15_ARB */
+ { 15325, 0x000088D0 }, /* GL_MATRIX16_ARB */
+ { 15341, 0x000088D1 }, /* GL_MATRIX17_ARB */
+ { 15357, 0x000088D2 }, /* GL_MATRIX18_ARB */
+ { 15373, 0x000088D3 }, /* GL_MATRIX19_ARB */
+ { 15389, 0x000088C1 }, /* GL_MATRIX1_ARB */
+ { 15404, 0x00008631 }, /* GL_MATRIX1_NV */
+ { 15418, 0x000088D4 }, /* GL_MATRIX20_ARB */
+ { 15434, 0x000088D5 }, /* GL_MATRIX21_ARB */
+ { 15450, 0x000088D6 }, /* GL_MATRIX22_ARB */
+ { 15466, 0x000088D7 }, /* GL_MATRIX23_ARB */
+ { 15482, 0x000088D8 }, /* GL_MATRIX24_ARB */
+ { 15498, 0x000088D9 }, /* GL_MATRIX25_ARB */
+ { 15514, 0x000088DA }, /* GL_MATRIX26_ARB */
+ { 15530, 0x000088DB }, /* GL_MATRIX27_ARB */
+ { 15546, 0x000088DC }, /* GL_MATRIX28_ARB */
+ { 15562, 0x000088DD }, /* GL_MATRIX29_ARB */
+ { 15578, 0x000088C2 }, /* GL_MATRIX2_ARB */
+ { 15593, 0x00008632 }, /* GL_MATRIX2_NV */
+ { 15607, 0x000088DE }, /* GL_MATRIX30_ARB */
+ { 15623, 0x000088DF }, /* GL_MATRIX31_ARB */
+ { 15639, 0x000088C3 }, /* GL_MATRIX3_ARB */
+ { 15654, 0x00008633 }, /* GL_MATRIX3_NV */
+ { 15668, 0x000088C4 }, /* GL_MATRIX4_ARB */
+ { 15683, 0x00008634 }, /* GL_MATRIX4_NV */
+ { 15697, 0x000088C5 }, /* GL_MATRIX5_ARB */
+ { 15712, 0x00008635 }, /* GL_MATRIX5_NV */
+ { 15726, 0x000088C6 }, /* GL_MATRIX6_ARB */
+ { 15741, 0x00008636 }, /* GL_MATRIX6_NV */
+ { 15755, 0x000088C7 }, /* GL_MATRIX7_ARB */
+ { 15770, 0x00008637 }, /* GL_MATRIX7_NV */
+ { 15784, 0x000088C8 }, /* GL_MATRIX8_ARB */
+ { 15799, 0x000088C9 }, /* GL_MATRIX9_ARB */
+ { 15814, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ { 15840, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ { 15874, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ { 15905, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ { 15938, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ { 15969, 0x00000BA0 }, /* GL_MATRIX_MODE */
+ { 15984, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */
+ { 16006, 0x00008008 }, /* GL_MAX */
+ { 16013, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */
+ { 16036, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ { 16062, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ { 16095, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ { 16121, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 16155, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */
+ { 16174, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ { 16203, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ { 16235, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */
+ { 16271, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ { 16307, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
+ { 16347, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */
+ { 16373, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */
+ { 16403, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */
+ { 16428, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */
+ { 16457, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ { 16486, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */
+ { 16519, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */
+ { 16539, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */
+ { 16563, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */
+ { 16587, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */
+ { 16611, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */
+ { 16636, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */
+ { 16654, 0x00008008 }, /* GL_MAX_EXT */
+ { 16665, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ { 16700, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
+ { 16739, 0x00000D31 }, /* GL_MAX_LIGHTS */
+ { 16753, 0x00000B31 }, /* GL_MAX_LIST_NESTING */
+ { 16773, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ { 16811, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ { 16840, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */
+ { 16864, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */
+ { 16892, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */
+ { 16915, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 16952, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 16988, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ { 17015, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ { 17044, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ { 17078, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ { 17114, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ { 17141, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ { 17173, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ { 17209, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ { 17238, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ { 17267, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ { 17295, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ { 17333, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 17377, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 17420, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 17454, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 17493, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 17530, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 17568, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 17611, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 17654, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ { 17684, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ { 17715, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 17751, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 17787, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ { 17817, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ { 17851, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */
+ { 17884, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ { 17913, 0x00008504 }, /* GL_MAX_SHININESS_NV */
+ { 17933, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */
+ { 17957, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */
+ { 17979, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */
+ { 18005, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ { 18032, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
+ { 18063, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */
+ { 18087, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 18121, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */
+ { 18141, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ { 18168, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */
+ { 18189, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */
+ { 18214, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */
+ { 18239, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */
+ { 18274, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */
+ { 18296, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */
+ { 18322, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */
+ { 18344, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */
+ { 18370, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ { 18404, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
+ { 18442, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ { 18475, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
+ { 18512, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */
+ { 18536, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */
+ { 18557, 0x00008007 }, /* GL_MIN */
+ { 18564, 0x0000802E }, /* GL_MINMAX */
+ { 18574, 0x0000802E }, /* GL_MINMAX_EXT */
+ { 18588, 0x0000802F }, /* GL_MINMAX_FORMAT */
+ { 18605, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */
+ { 18626, 0x00008030 }, /* GL_MINMAX_SINK */
+ { 18641, 0x00008030 }, /* GL_MINMAX_SINK_EXT */
+ { 18660, 0x00008007 }, /* GL_MIN_EXT */
+ { 18671, 0x00008370 }, /* GL_MIRRORED_REPEAT */
+ { 18690, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */
+ { 18713, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */
+ { 18736, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */
+ { 18756, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */
+ { 18776, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ { 18806, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */
+ { 18834, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ { 18862, 0x00001700 }, /* GL_MODELVIEW */
+ { 18875, 0x00001700 }, /* GL_MODELVIEW0_ARB */
+ { 18893, 0x0000872A }, /* GL_MODELVIEW10_ARB */
+ { 18912, 0x0000872B }, /* GL_MODELVIEW11_ARB */
+ { 18931, 0x0000872C }, /* GL_MODELVIEW12_ARB */
+ { 18950, 0x0000872D }, /* GL_MODELVIEW13_ARB */
+ { 18969, 0x0000872E }, /* GL_MODELVIEW14_ARB */
+ { 18988, 0x0000872F }, /* GL_MODELVIEW15_ARB */
+ { 19007, 0x00008730 }, /* GL_MODELVIEW16_ARB */
+ { 19026, 0x00008731 }, /* GL_MODELVIEW17_ARB */
+ { 19045, 0x00008732 }, /* GL_MODELVIEW18_ARB */
+ { 19064, 0x00008733 }, /* GL_MODELVIEW19_ARB */
+ { 19083, 0x0000850A }, /* GL_MODELVIEW1_ARB */
+ { 19101, 0x00008734 }, /* GL_MODELVIEW20_ARB */
+ { 19120, 0x00008735 }, /* GL_MODELVIEW21_ARB */
+ { 19139, 0x00008736 }, /* GL_MODELVIEW22_ARB */
+ { 19158, 0x00008737 }, /* GL_MODELVIEW23_ARB */
+ { 19177, 0x00008738 }, /* GL_MODELVIEW24_ARB */
+ { 19196, 0x00008739 }, /* GL_MODELVIEW25_ARB */
+ { 19215, 0x0000873A }, /* GL_MODELVIEW26_ARB */
+ { 19234, 0x0000873B }, /* GL_MODELVIEW27_ARB */
+ { 19253, 0x0000873C }, /* GL_MODELVIEW28_ARB */
+ { 19272, 0x0000873D }, /* GL_MODELVIEW29_ARB */
+ { 19291, 0x00008722 }, /* GL_MODELVIEW2_ARB */
+ { 19309, 0x0000873E }, /* GL_MODELVIEW30_ARB */
+ { 19328, 0x0000873F }, /* GL_MODELVIEW31_ARB */
+ { 19347, 0x00008723 }, /* GL_MODELVIEW3_ARB */
+ { 19365, 0x00008724 }, /* GL_MODELVIEW4_ARB */
+ { 19383, 0x00008725 }, /* GL_MODELVIEW5_ARB */
+ { 19401, 0x00008726 }, /* GL_MODELVIEW6_ARB */
+ { 19419, 0x00008727 }, /* GL_MODELVIEW7_ARB */
+ { 19437, 0x00008728 }, /* GL_MODELVIEW8_ARB */
+ { 19455, 0x00008729 }, /* GL_MODELVIEW9_ARB */
+ { 19473, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */
+ { 19493, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */
+ { 19520, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */
+ { 19545, 0x00002100 }, /* GL_MODULATE */
+ { 19557, 0x00008744 }, /* GL_MODULATE_ADD_ATI */
+ { 19577, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */
+ { 19604, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */
+ { 19629, 0x00000103 }, /* GL_MULT */
+ { 19637, 0x0000809D }, /* GL_MULTISAMPLE */
+ { 19652, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */
+ { 19672, 0x0000809D }, /* GL_MULTISAMPLE_ARB */
+ { 19691, 0x20000000 }, /* GL_MULTISAMPLE_BIT */
+ { 19710, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */
+ { 19734, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */
+ { 19757, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ { 19787, 0x00002A25 }, /* GL_N3F_V3F */
+ { 19798, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */
+ { 19818, 0x0000150E }, /* GL_NAND */
+ { 19826, 0x00002600 }, /* GL_NEAREST */
+ { 19837, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ { 19868, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ { 19900, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */
+ { 19925, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */
+ { 19951, 0x00000200 }, /* GL_NEVER */
+ { 19960, 0x00001102 }, /* GL_NICEST */
+ { 19970, 0x00000000 }, /* GL_NONE */
+ { 19978, 0x00001505 }, /* GL_NOOP */
+ { 19986, 0x00001508 }, /* GL_NOR */
+ { 19993, 0x00000BA1 }, /* GL_NORMALIZE */
+ { 20006, 0x00008075 }, /* GL_NORMAL_ARRAY */
+ { 20022, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ { 20053, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */
+ { 20088, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */
+ { 20112, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */
+ { 20135, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */
+ { 20156, 0x00008511 }, /* GL_NORMAL_MAP */
+ { 20170, 0x00008511 }, /* GL_NORMAL_MAP_ARB */
+ { 20188, 0x00008511 }, /* GL_NORMAL_MAP_NV */
+ { 20205, 0x00000205 }, /* GL_NOTEQUAL */
+ { 20217, 0x00000000 }, /* GL_NO_ERROR */
+ { 20229, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ { 20263, 0x000086A2 }, /* GL_NUM_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 20301, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
+ { 20333, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
+ { 20375, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
+ { 20405, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
+ { 20445, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
+ { 20476, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */
+ { 20505, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */
+ { 20533, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
+ { 20563, 0x00002401 }, /* GL_OBJECT_LINEAR */
+ { 20580, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */
+ { 20606, 0x00002501 }, /* GL_OBJECT_PLANE */
+ { 20622, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
+ { 20657, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */
+ { 20679, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */
+ { 20698, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */
+ { 20728, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */
+ { 20749, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */
+ { 20777, 0x00000001 }, /* GL_ONE */
+ { 20784, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ { 20812, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */
+ { 20844, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ { 20872, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */
+ { 20904, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */
+ { 20927, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */
+ { 20950, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */
+ { 20973, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */
+ { 20996, 0x00008598 }, /* GL_OPERAND0_ALPHA */
+ { 21014, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */
+ { 21036, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */
+ { 21058, 0x00008590 }, /* GL_OPERAND0_RGB */
+ { 21074, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */
+ { 21094, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */
+ { 21114, 0x00008599 }, /* GL_OPERAND1_ALPHA */
+ { 21132, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */
+ { 21154, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */
+ { 21176, 0x00008591 }, /* GL_OPERAND1_RGB */
+ { 21192, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */
+ { 21212, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */
+ { 21232, 0x0000859A }, /* GL_OPERAND2_ALPHA */
+ { 21250, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */
+ { 21272, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */
+ { 21294, 0x00008592 }, /* GL_OPERAND2_RGB */
+ { 21310, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */
+ { 21330, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */
+ { 21350, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */
+ { 21371, 0x00008593 }, /* GL_OPERAND3_RGB_NV */
+ { 21390, 0x00001507 }, /* GL_OR */
+ { 21396, 0x00000A01 }, /* GL_ORDER */
+ { 21405, 0x0000150D }, /* GL_OR_INVERTED */
+ { 21420, 0x0000150B }, /* GL_OR_REVERSE */
+ { 21434, 0x00000505 }, /* GL_OUT_OF_MEMORY */
+ { 21451, 0x00000D05 }, /* GL_PACK_ALIGNMENT */
+ { 21469, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */
+ { 21490, 0x00008758 }, /* GL_PACK_INVERT_MESA */
+ { 21510, 0x00000D01 }, /* GL_PACK_LSB_FIRST */
+ { 21528, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */
+ { 21547, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */
+ { 21567, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */
+ { 21587, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */
+ { 21605, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */
+ { 21624, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */
+ { 21649, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */
+ { 21673, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */
+ { 21694, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */
+ { 21716, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */
+ { 21738, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */
+ { 21763, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */
+ { 21787, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */
+ { 21808, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */
+ { 21830, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */
+ { 21852, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */
+ { 21874, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ { 21905, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */
+ { 21925, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ { 21950, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */
+ { 21970, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ { 21995, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */
+ { 22015, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ { 22040, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */
+ { 22060, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ { 22085, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */
+ { 22105, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ { 22130, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */
+ { 22150, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ { 22175, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */
+ { 22195, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ { 22220, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */
+ { 22240, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ { 22265, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */
+ { 22285, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ { 22310, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */
+ { 22330, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ { 22355, 0x00000020 }, /* GL_PIXEL_MODE_BIT */
+ { 22373, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
+ { 22406, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */
+ { 22431, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
+ { 22466, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */
+ { 22493, 0x00001B00 }, /* GL_POINT */
+ { 22502, 0x00000000 }, /* GL_POINTS */
+ { 22512, 0x00000002 }, /* GL_POINT_BIT */
+ { 22525, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */
+ { 22555, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */
+ { 22589, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */
+ { 22623, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */
+ { 22658, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ { 22687, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */
+ { 22720, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */
+ { 22753, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */
+ { 22787, 0x00000B11 }, /* GL_POINT_SIZE */
+ { 22801, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */
+ { 22827, 0x00008127 }, /* GL_POINT_SIZE_MAX */
+ { 22845, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */
+ { 22867, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */
+ { 22889, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */
+ { 22912, 0x00008126 }, /* GL_POINT_SIZE_MIN */
+ { 22930, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */
+ { 22952, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */
+ { 22974, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */
+ { 22997, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */
+ { 23017, 0x00000B10 }, /* GL_POINT_SMOOTH */
+ { 23033, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */
+ { 23054, 0x00008861 }, /* GL_POINT_SPRITE */
+ { 23070, 0x00008861 }, /* GL_POINT_SPRITE_ARB */
+ { 23090, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ { 23119, 0x00008861 }, /* GL_POINT_SPRITE_NV */
+ { 23138, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */
+ { 23164, 0x00000701 }, /* GL_POINT_TOKEN */
+ { 23179, 0x00000009 }, /* GL_POLYGON */
+ { 23190, 0x00000008 }, /* GL_POLYGON_BIT */
+ { 23205, 0x00000B40 }, /* GL_POLYGON_MODE */
+ { 23221, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */
+ { 23244, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */
+ { 23269, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */
+ { 23292, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */
+ { 23315, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */
+ { 23339, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */
+ { 23363, 0x00000B41 }, /* GL_POLYGON_SMOOTH */
+ { 23381, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */
+ { 23404, 0x00000B42 }, /* GL_POLYGON_STIPPLE */
+ { 23423, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */
+ { 23446, 0x00000703 }, /* GL_POLYGON_TOKEN */
+ { 23463, 0x00001203 }, /* GL_POSITION */
+ { 23475, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ { 23507, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */
+ { 23543, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ { 23576, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */
+ { 23613, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ { 23644, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */
+ { 23679, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ { 23711, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */
+ { 23747, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 23780, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ { 23812, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */
+ { 23848, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ { 23881, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */
+ { 23918, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ { 23948, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */
+ { 23982, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ { 24013, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */
+ { 24048, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ { 24079, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */
+ { 24114, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ { 24146, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */
+ { 24182, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ { 24212, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */
+ { 24246, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ { 24277, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */
+ { 24312, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ { 24344, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ { 24375, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */
+ { 24410, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ { 24442, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */
+ { 24478, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */
+ { 24507, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */
+ { 24540, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */
+ { 24570, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */
+ { 24604, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ { 24643, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ { 24676, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ { 24716, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ { 24750, 0x00008578 }, /* GL_PREVIOUS */
+ { 24762, 0x00008578 }, /* GL_PREVIOUS_ARB */
+ { 24778, 0x00008578 }, /* GL_PREVIOUS_EXT */
+ { 24794, 0x00008577 }, /* GL_PRIMARY_COLOR */
+ { 24811, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */
+ { 24832, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */
+ { 24853, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ { 24886, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ { 24918, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */
+ { 24941, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */
+ { 24964, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ { 24994, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */
+ { 25023, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */
+ { 25051, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */
+ { 25073, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ { 25101, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ { 25129, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */
+ { 25151, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */
+ { 25172, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ { 25212, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ { 25251, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ { 25281, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ { 25316, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ { 25349, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ { 25383, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ { 25422, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ { 25461, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */
+ { 25483, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */
+ { 25509, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */
+ { 25533, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */
+ { 25556, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */
+ { 25578, 0x00008628 }, /* GL_PROGRAM_STRING_NV */
+ { 25599, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */
+ { 25620, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */
+ { 25647, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ { 25679, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ { 25711, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ { 25746, 0x00001701 }, /* GL_PROJECTION */
+ { 25760, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */
+ { 25781, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */
+ { 25807, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */
+ { 25828, 0x00008025 }, /* GL_PROXY_HISTOGRAM */
+ { 25847, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */
+ { 25870, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ { 25909, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ { 25947, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */
+ { 25967, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */
+ { 25991, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */
+ { 26011, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */
+ { 26035, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */
+ { 26055, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ { 26088, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ { 26114, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */
+ { 26144, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ { 26175, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */
+ { 26205, 0x00002003 }, /* GL_Q */
+ { 26210, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */
+ { 26235, 0x00000007 }, /* GL_QUADS */
+ { 26244, 0x00008614 }, /* GL_QUAD_MESH_SUN */
+ { 26261, 0x00000008 }, /* GL_QUAD_STRIP */
+ { 26275, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */
+ { 26297, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */
+ { 26323, 0x00008866 }, /* GL_QUERY_RESULT */
+ { 26339, 0x00008866 }, /* GL_QUERY_RESULT_ARB */
+ { 26359, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */
+ { 26385, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */
+ { 26415, 0x00002002 }, /* GL_R */
+ { 26420, 0x00002A10 }, /* GL_R3_G3_B2 */
+ { 26432, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ { 26465, 0x00000C02 }, /* GL_READ_BUFFER */
+ { 26480, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ { 26512, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */
+ { 26536, 0x000088B8 }, /* GL_READ_ONLY */
+ { 26549, 0x000088B8 }, /* GL_READ_ONLY_ARB */
+ { 26566, 0x000088BA }, /* GL_READ_WRITE */
+ { 26580, 0x000088BA }, /* GL_READ_WRITE_ARB */
+ { 26598, 0x00001903 }, /* GL_RED */
+ { 26605, 0x00008016 }, /* GL_REDUCE */
+ { 26615, 0x00008016 }, /* GL_REDUCE_EXT */
+ { 26629, 0x00000D15 }, /* GL_RED_BIAS */
+ { 26641, 0x00000D52 }, /* GL_RED_BITS */
+ { 26653, 0x00000D14 }, /* GL_RED_SCALE */
+ { 26666, 0x00008512 }, /* GL_REFLECTION_MAP */
+ { 26684, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */
+ { 26706, 0x00008512 }, /* GL_REFLECTION_MAP_NV */
+ { 26727, 0x00001C00 }, /* GL_RENDER */
+ { 26737, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */
+ { 26765, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */
+ { 26785, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ { 26812, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ { 26848, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */
+ { 26874, 0x00001F01 }, /* GL_RENDERER */
+ { 26886, 0x00000C40 }, /* GL_RENDER_MODE */
+ { 26901, 0x00002901 }, /* GL_REPEAT */
+ { 26911, 0x00001E01 }, /* GL_REPLACE */
+ { 26922, 0x00008062 }, /* GL_REPLACE_EXT */
+ { 26937, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */
+ { 26960, 0x0000803A }, /* GL_RESCALE_NORMAL */
+ { 26978, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */
+ { 27000, 0x00000102 }, /* GL_RETURN */
+ { 27010, 0x00001907 }, /* GL_RGB */
+ { 27017, 0x00008052 }, /* GL_RGB10 */
+ { 27026, 0x00008059 }, /* GL_RGB10_A2 */
+ { 27038, 0x00008059 }, /* GL_RGB10_A2_EXT */
+ { 27054, 0x00008052 }, /* GL_RGB10_EXT */
+ { 27067, 0x00008053 }, /* GL_RGB12 */
+ { 27076, 0x00008053 }, /* GL_RGB12_EXT */
+ { 27089, 0x00008054 }, /* GL_RGB16 */
+ { 27098, 0x00008054 }, /* GL_RGB16_EXT */
+ { 27111, 0x0000804E }, /* GL_RGB2_EXT */
+ { 27123, 0x0000804F }, /* GL_RGB4 */
+ { 27131, 0x0000804F }, /* GL_RGB4_EXT */
+ { 27143, 0x000083A1 }, /* GL_RGB4_S3TC */
+ { 27156, 0x00008050 }, /* GL_RGB5 */
+ { 27164, 0x00008057 }, /* GL_RGB5_A1 */
+ { 27175, 0x00008057 }, /* GL_RGB5_A1_EXT */
+ { 27190, 0x00008050 }, /* GL_RGB5_EXT */
+ { 27202, 0x00008051 }, /* GL_RGB8 */
+ { 27210, 0x00008051 }, /* GL_RGB8_EXT */
+ { 27222, 0x00001908 }, /* GL_RGBA */
+ { 27230, 0x0000805A }, /* GL_RGBA12 */
+ { 27240, 0x0000805A }, /* GL_RGBA12_EXT */
+ { 27254, 0x0000805B }, /* GL_RGBA16 */
+ { 27264, 0x0000805B }, /* GL_RGBA16_EXT */
+ { 27278, 0x00008055 }, /* GL_RGBA2 */
+ { 27287, 0x00008055 }, /* GL_RGBA2_EXT */
+ { 27300, 0x00008056 }, /* GL_RGBA4 */
+ { 27309, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */
+ { 27328, 0x00008056 }, /* GL_RGBA4_EXT */
+ { 27341, 0x000083A3 }, /* GL_RGBA4_S3TC */
+ { 27355, 0x00008058 }, /* GL_RGBA8 */
+ { 27364, 0x00008058 }, /* GL_RGBA8_EXT */
+ { 27377, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */
+ { 27395, 0x00000C31 }, /* GL_RGBA_MODE */
+ { 27408, 0x000083A2 }, /* GL_RGBA_S3TC */
+ { 27421, 0x000083A0 }, /* GL_RGB_S3TC */
+ { 27433, 0x00008573 }, /* GL_RGB_SCALE */
+ { 27446, 0x00008573 }, /* GL_RGB_SCALE_ARB */
+ { 27463, 0x00008573 }, /* GL_RGB_SCALE_EXT */
+ { 27480, 0x00000407 }, /* GL_RIGHT */
+ { 27489, 0x00002000 }, /* GL_S */
+ { 27494, 0x00008B5D }, /* GL_SAMPLER_1D */
+ { 27508, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */
+ { 27529, 0x00008B5E }, /* GL_SAMPLER_2D */
+ { 27543, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */
+ { 27564, 0x00008B5F }, /* GL_SAMPLER_3D */
+ { 27578, 0x00008B60 }, /* GL_SAMPLER_CUBE */
+ { 27594, 0x000080A9 }, /* GL_SAMPLES */
+ { 27605, 0x000086B4 }, /* GL_SAMPLES_3DFX */
+ { 27621, 0x000080A9 }, /* GL_SAMPLES_ARB */
+ { 27636, 0x00008914 }, /* GL_SAMPLES_PASSED */
+ { 27654, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */
+ { 27676, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ { 27704, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */
+ { 27736, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */
+ { 27759, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */
+ { 27786, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */
+ { 27804, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */
+ { 27827, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */
+ { 27849, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */
+ { 27868, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */
+ { 27891, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */
+ { 27917, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */
+ { 27947, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */
+ { 27972, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */
+ { 28001, 0x00080000 }, /* GL_SCISSOR_BIT */
+ { 28016, 0x00000C10 }, /* GL_SCISSOR_BOX */
+ { 28031, 0x00000C11 }, /* GL_SCISSOR_TEST */
+ { 28047, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */
+ { 28072, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ { 28112, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */
+ { 28156, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ { 28189, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ { 28219, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ { 28251, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ { 28281, 0x00001C02 }, /* GL_SELECT */
+ { 28291, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */
+ { 28319, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */
+ { 28344, 0x00008012 }, /* GL_SEPARABLE_2D */
+ { 28360, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */
+ { 28387, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */
+ { 28418, 0x0000150F }, /* GL_SET */
+ { 28425, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */
+ { 28446, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */
+ { 28470, 0x00008B4F }, /* GL_SHADER_TYPE */
+ { 28485, 0x00000B54 }, /* GL_SHADE_MODEL */
+ { 28500, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */
+ { 28528, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */
+ { 28551, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ { 28581, 0x00001601 }, /* GL_SHININESS */
+ { 28594, 0x00001402 }, /* GL_SHORT */
+ { 28603, 0x000081F9 }, /* GL_SINGLE_COLOR */
+ { 28619, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */
+ { 28639, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */
+ { 28658, 0x00001D01 }, /* GL_SMOOTH */
+ { 28668, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */
+ { 28701, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */
+ { 28728, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */
+ { 28761, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */
+ { 28788, 0x00008588 }, /* GL_SOURCE0_ALPHA */
+ { 28805, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */
+ { 28826, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */
+ { 28847, 0x00008580 }, /* GL_SOURCE0_RGB */
+ { 28862, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */
+ { 28881, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */
+ { 28900, 0x00008589 }, /* GL_SOURCE1_ALPHA */
+ { 28917, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */
+ { 28938, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */
+ { 28959, 0x00008581 }, /* GL_SOURCE1_RGB */
+ { 28974, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */
+ { 28993, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */
+ { 29012, 0x0000858A }, /* GL_SOURCE2_ALPHA */
+ { 29029, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */
+ { 29050, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */
+ { 29071, 0x00008582 }, /* GL_SOURCE2_RGB */
+ { 29086, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */
+ { 29105, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */
+ { 29124, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */
+ { 29144, 0x00008583 }, /* GL_SOURCE3_RGB_NV */
+ { 29162, 0x00001202 }, /* GL_SPECULAR */
+ { 29174, 0x00002402 }, /* GL_SPHERE_MAP */
+ { 29188, 0x00001206 }, /* GL_SPOT_CUTOFF */
+ { 29203, 0x00001204 }, /* GL_SPOT_DIRECTION */
+ { 29221, 0x00001205 }, /* GL_SPOT_EXPONENT */
+ { 29238, 0x00008588 }, /* GL_SRC0_ALPHA */
+ { 29252, 0x00008580 }, /* GL_SRC0_RGB */
+ { 29264, 0x00008589 }, /* GL_SRC1_ALPHA */
+ { 29278, 0x00008581 }, /* GL_SRC1_RGB */
+ { 29290, 0x0000858A }, /* GL_SRC2_ALPHA */
+ { 29304, 0x00008582 }, /* GL_SRC2_RGB */
+ { 29316, 0x00000302 }, /* GL_SRC_ALPHA */
+ { 29329, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */
+ { 29351, 0x00000300 }, /* GL_SRC_COLOR */
+ { 29364, 0x00000503 }, /* GL_STACK_OVERFLOW */
+ { 29382, 0x00000504 }, /* GL_STACK_UNDERFLOW */
+ { 29401, 0x000088E6 }, /* GL_STATIC_COPY */
+ { 29416, 0x000088E6 }, /* GL_STATIC_COPY_ARB */
+ { 29435, 0x000088E4 }, /* GL_STATIC_DRAW */
+ { 29450, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */
+ { 29469, 0x000088E5 }, /* GL_STATIC_READ */
+ { 29484, 0x000088E5 }, /* GL_STATIC_READ_ARB */
+ { 29503, 0x00001802 }, /* GL_STENCIL */
+ { 29514, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */
+ { 29540, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */
+ { 29561, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */
+ { 29582, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ { 29614, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ { 29646, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */
+ { 29666, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */
+ { 29693, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */
+ { 29719, 0x00000D57 }, /* GL_STENCIL_BITS */
+ { 29735, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */
+ { 29757, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */
+ { 29780, 0x00000B94 }, /* GL_STENCIL_FAIL */
+ { 29796, 0x00000B92 }, /* GL_STENCIL_FUNC */
+ { 29812, 0x00001901 }, /* GL_STENCIL_INDEX */
+ { 29829, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */
+ { 29852, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */
+ { 29874, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */
+ { 29896, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */
+ { 29918, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */
+ { 29939, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ { 29966, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */
+ { 29993, 0x00000B97 }, /* GL_STENCIL_REF */
+ { 30008, 0x00000B90 }, /* GL_STENCIL_TEST */
+ { 30024, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ { 30053, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */
+ { 30075, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */
+ { 30096, 0x00000C33 }, /* GL_STEREO */
+ { 30106, 0x000088E2 }, /* GL_STREAM_COPY */
+ { 30121, 0x000088E2 }, /* GL_STREAM_COPY_ARB */
+ { 30140, 0x000088E0 }, /* GL_STREAM_DRAW */
+ { 30155, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */
+ { 30174, 0x000088E1 }, /* GL_STREAM_READ */
+ { 30189, 0x000088E1 }, /* GL_STREAM_READ_ARB */
+ { 30208, 0x00000D50 }, /* GL_SUBPIXEL_BITS */
+ { 30225, 0x000084E7 }, /* GL_SUBTRACT */
+ { 30237, 0x000084E7 }, /* GL_SUBTRACT_ARB */
+ { 30253, 0x00002001 }, /* GL_T */
+ { 30258, 0x00002A2A }, /* GL_T2F_C3F_V3F */
+ { 30273, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */
+ { 30292, 0x00002A29 }, /* GL_T2F_C4UB_V3F */
+ { 30308, 0x00002A2B }, /* GL_T2F_N3F_V3F */
+ { 30323, 0x00002A27 }, /* GL_T2F_V3F */
+ { 30334, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */
+ { 30353, 0x00002A28 }, /* GL_T4F_V4F */
+ { 30364, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */
+ { 30387, 0x00001702 }, /* GL_TEXTURE */
+ { 30398, 0x000084C0 }, /* GL_TEXTURE0 */
+ { 30410, 0x000084C0 }, /* GL_TEXTURE0_ARB */
+ { 30426, 0x000084C1 }, /* GL_TEXTURE1 */
+ { 30438, 0x000084CA }, /* GL_TEXTURE10 */
+ { 30451, 0x000084CA }, /* GL_TEXTURE10_ARB */
+ { 30468, 0x000084CB }, /* GL_TEXTURE11 */
+ { 30481, 0x000084CB }, /* GL_TEXTURE11_ARB */
+ { 30498, 0x000084CC }, /* GL_TEXTURE12 */
+ { 30511, 0x000084CC }, /* GL_TEXTURE12_ARB */
+ { 30528, 0x000084CD }, /* GL_TEXTURE13 */
+ { 30541, 0x000084CD }, /* GL_TEXTURE13_ARB */
+ { 30558, 0x000084CE }, /* GL_TEXTURE14 */
+ { 30571, 0x000084CE }, /* GL_TEXTURE14_ARB */
+ { 30588, 0x000084CF }, /* GL_TEXTURE15 */
+ { 30601, 0x000084CF }, /* GL_TEXTURE15_ARB */
+ { 30618, 0x000084D0 }, /* GL_TEXTURE16 */
+ { 30631, 0x000084D0 }, /* GL_TEXTURE16_ARB */
+ { 30648, 0x000084D1 }, /* GL_TEXTURE17 */
+ { 30661, 0x000084D1 }, /* GL_TEXTURE17_ARB */
+ { 30678, 0x000084D2 }, /* GL_TEXTURE18 */
+ { 30691, 0x000084D2 }, /* GL_TEXTURE18_ARB */
+ { 30708, 0x000084D3 }, /* GL_TEXTURE19 */
+ { 30721, 0x000084D3 }, /* GL_TEXTURE19_ARB */
+ { 30738, 0x000084C1 }, /* GL_TEXTURE1_ARB */
+ { 30754, 0x000084C2 }, /* GL_TEXTURE2 */
+ { 30766, 0x000084D4 }, /* GL_TEXTURE20 */
+ { 30779, 0x000084D4 }, /* GL_TEXTURE20_ARB */
+ { 30796, 0x000084D5 }, /* GL_TEXTURE21 */
+ { 30809, 0x000084D5 }, /* GL_TEXTURE21_ARB */
+ { 30826, 0x000084D6 }, /* GL_TEXTURE22 */
+ { 30839, 0x000084D6 }, /* GL_TEXTURE22_ARB */
+ { 30856, 0x000084D7 }, /* GL_TEXTURE23 */
+ { 30869, 0x000084D7 }, /* GL_TEXTURE23_ARB */
+ { 30886, 0x000084D8 }, /* GL_TEXTURE24 */
+ { 30899, 0x000084D8 }, /* GL_TEXTURE24_ARB */
+ { 30916, 0x000084D9 }, /* GL_TEXTURE25 */
+ { 30929, 0x000084D9 }, /* GL_TEXTURE25_ARB */
+ { 30946, 0x000084DA }, /* GL_TEXTURE26 */
+ { 30959, 0x000084DA }, /* GL_TEXTURE26_ARB */
+ { 30976, 0x000084DB }, /* GL_TEXTURE27 */
+ { 30989, 0x000084DB }, /* GL_TEXTURE27_ARB */
+ { 31006, 0x000084DC }, /* GL_TEXTURE28 */
+ { 31019, 0x000084DC }, /* GL_TEXTURE28_ARB */
+ { 31036, 0x000084DD }, /* GL_TEXTURE29 */
+ { 31049, 0x000084DD }, /* GL_TEXTURE29_ARB */
+ { 31066, 0x000084C2 }, /* GL_TEXTURE2_ARB */
+ { 31082, 0x000084C3 }, /* GL_TEXTURE3 */
+ { 31094, 0x000084DE }, /* GL_TEXTURE30 */
+ { 31107, 0x000084DE }, /* GL_TEXTURE30_ARB */
+ { 31124, 0x000084DF }, /* GL_TEXTURE31 */
+ { 31137, 0x000084DF }, /* GL_TEXTURE31_ARB */
+ { 31154, 0x000084C3 }, /* GL_TEXTURE3_ARB */
+ { 31170, 0x000084C4 }, /* GL_TEXTURE4 */
+ { 31182, 0x000084C4 }, /* GL_TEXTURE4_ARB */
+ { 31198, 0x000084C5 }, /* GL_TEXTURE5 */
+ { 31210, 0x000084C5 }, /* GL_TEXTURE5_ARB */
+ { 31226, 0x000084C6 }, /* GL_TEXTURE6 */
+ { 31238, 0x000084C6 }, /* GL_TEXTURE6_ARB */
+ { 31254, 0x000084C7 }, /* GL_TEXTURE7 */
+ { 31266, 0x000084C7 }, /* GL_TEXTURE7_ARB */
+ { 31282, 0x000084C8 }, /* GL_TEXTURE8 */
+ { 31294, 0x000084C8 }, /* GL_TEXTURE8_ARB */
+ { 31310, 0x000084C9 }, /* GL_TEXTURE9 */
+ { 31322, 0x000084C9 }, /* GL_TEXTURE9_ARB */
+ { 31338, 0x00000DE0 }, /* GL_TEXTURE_1D */
+ { 31352, 0x00000DE1 }, /* GL_TEXTURE_2D */
+ { 31366, 0x0000806F }, /* GL_TEXTURE_3D */
+ { 31380, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */
+ { 31402, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */
+ { 31428, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */
+ { 31450, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */
+ { 31472, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */
+ { 31494, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */
+ { 31516, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ { 31544, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */
+ { 31576, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ { 31609, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */
+ { 31641, 0x00040000 }, /* GL_TEXTURE_BIT */
+ { 31656, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */
+ { 31677, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */
+ { 31702, 0x00001005 }, /* GL_TEXTURE_BORDER */
+ { 31720, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */
+ { 31744, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ { 31775, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ { 31805, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ { 31835, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ { 31870, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ { 31901, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ { 31939, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ { 31966, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ { 31998, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ { 32032, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */
+ { 32056, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */
+ { 32084, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */
+ { 32108, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */
+ { 32136, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ { 32169, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */
+ { 32193, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */
+ { 32215, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */
+ { 32237, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */
+ { 32263, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */
+ { 32297, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ { 32330, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */
+ { 32367, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */
+ { 32395, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */
+ { 32427, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */
+ { 32450, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ { 32488, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */
+ { 32530, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ { 32561, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ { 32589, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ { 32619, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ { 32647, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */
+ { 32667, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */
+ { 32691, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ { 32722, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */
+ { 32757, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ { 32788, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */
+ { 32823, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ { 32854, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */
+ { 32889, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ { 32920, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */
+ { 32955, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ { 32986, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */
+ { 33021, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ { 33052, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */
+ { 33087, 0x00008071 }, /* GL_TEXTURE_DEPTH */
+ { 33104, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */
+ { 33126, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */
+ { 33152, 0x00002300 }, /* GL_TEXTURE_ENV */
+ { 33167, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */
+ { 33188, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */
+ { 33208, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */
+ { 33234, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */
+ { 33254, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */
+ { 33271, 0x00000C62 }, /* GL_TEXTURE_GEN_R */
+ { 33288, 0x00000C60 }, /* GL_TEXTURE_GEN_S */
+ { 33305, 0x00000C61 }, /* GL_TEXTURE_GEN_T */
+ { 33322, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ { 33347, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */
+ { 33369, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */
+ { 33395, 0x00001001 }, /* GL_TEXTURE_HEIGHT */
+ { 33413, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ { 33439, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */
+ { 33465, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */
+ { 33495, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */
+ { 33522, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ { 33547, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */
+ { 33567, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */
+ { 33591, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ { 33618, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ { 33645, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ { 33672, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */
+ { 33698, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */
+ { 33728, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */
+ { 33750, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */
+ { 33768, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ { 33798, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ { 33826, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ { 33854, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ { 33882, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */
+ { 33903, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */
+ { 33922, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */
+ { 33944, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */
+ { 33963, 0x00008066 }, /* GL_TEXTURE_PRIORITY */
+ { 33983, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */
+ { 34008, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */
+ { 34032, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */
+ { 34052, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */
+ { 34076, 0x00008067 }, /* GL_TEXTURE_RESIDENT */
+ { 34096, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */
+ { 34119, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */
+ { 34144, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ { 34178, 0x00001000 }, /* GL_TEXTURE_WIDTH */
+ { 34195, 0x00008072 }, /* GL_TEXTURE_WRAP_R */
+ { 34213, 0x00002802 }, /* GL_TEXTURE_WRAP_S */
+ { 34231, 0x00002803 }, /* GL_TEXTURE_WRAP_T */
+ { 34249, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */
+ { 34269, 0x00008648 }, /* GL_TRACK_MATRIX_NV */
+ { 34288, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ { 34317, 0x00001000 }, /* GL_TRANSFORM_BIT */
+ { 34334, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */
+ { 34360, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */
+ { 34390, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ { 34422, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ { 34452, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */
+ { 34486, 0x0000862C }, /* GL_TRANSPOSE_NV */
+ { 34502, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ { 34533, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */
+ { 34568, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ { 34596, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */
+ { 34628, 0x00000004 }, /* GL_TRIANGLES */
+ { 34641, 0x00000006 }, /* GL_TRIANGLE_FAN */
+ { 34657, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */
+ { 34678, 0x00000005 }, /* GL_TRIANGLE_STRIP */
+ { 34696, 0x00000001 }, /* GL_TRUE */
+ { 34704, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */
+ { 34724, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */
+ { 34747, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */
+ { 34767, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */
+ { 34788, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */
+ { 34810, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */
+ { 34832, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */
+ { 34852, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */
+ { 34873, 0x00001401 }, /* GL_UNSIGNED_BYTE */
+ { 34890, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ { 34917, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */
+ { 34940, 0x00001405 }, /* GL_UNSIGNED_INT */
+ { 34956, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */
+ { 34983, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */
+ { 35007, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ { 35038, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */
+ { 35062, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ { 35090, 0x00001403 }, /* GL_UNSIGNED_SHORT */
+ { 35108, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ { 35138, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ { 35164, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ { 35194, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ { 35220, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */
+ { 35244, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ { 35272, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ { 35300, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */
+ { 35327, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ { 35359, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */
+ { 35390, 0x00008CA2 }, /* GL_UPPER_LEFT */
+ { 35404, 0x00002A20 }, /* GL_V2F */
+ { 35411, 0x00002A21 }, /* GL_V3F */
+ { 35418, 0x00008B83 }, /* GL_VALIDATE_STATUS */
+ { 35437, 0x00001F00 }, /* GL_VENDOR */
+ { 35447, 0x00001F02 }, /* GL_VERSION */
+ { 35458, 0x00008074 }, /* GL_VERTEX_ARRAY */
+ { 35474, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ { 35504, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ { 35535, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */
+ { 35570, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */
+ { 35594, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */
+ { 35615, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */
+ { 35638, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */
+ { 35659, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ { 35686, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ { 35714, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ { 35742, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ { 35770, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ { 35798, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ { 35826, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ { 35854, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ { 35881, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ { 35908, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ { 35935, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ { 35962, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ { 35989, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ { 36016, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ { 36043, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ { 36070, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ { 36097, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ { 36135, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */
+ { 36177, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ { 36208, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
+ { 36243, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ { 36277, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
+ { 36315, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ { 36346, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
+ { 36381, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ { 36409, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
+ { 36441, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ { 36471, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
+ { 36505, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ { 36533, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
+ { 36565, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */
+ { 36585, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */
+ { 36607, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ { 36636, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */
+ { 36657, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ { 36686, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
+ { 36719, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */
+ { 36751, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ { 36778, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
+ { 36809, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */
+ { 36839, 0x00008B31 }, /* GL_VERTEX_SHADER */
+ { 36856, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */
+ { 36877, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */
+ { 36904, 0x00000BA2 }, /* GL_VIEWPORT */
+ { 36916, 0x00000800 }, /* GL_VIEWPORT_BIT */
+ { 36932, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */
+ { 36952, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ { 36983, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */
+ { 37018, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ { 37046, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ { 37071, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ { 37098, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ { 37123, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */
+ { 37147, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */
+ { 37166, 0x000088B9 }, /* GL_WRITE_ONLY */
+ { 37180, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */
+ { 37198, 0x00001506 }, /* GL_XOR */
+ { 37205, 0x000085B9 }, /* GL_YCBCR_422_APPLE */
+ { 37224, 0x00008757 }, /* GL_YCBCR_MESA */
+ { 37238, 0x00000000 }, /* GL_ZERO */
+ { 37246, 0x00000D16 }, /* GL_ZOOM_X */
+ { 37256, 0x00000D17 }, /* GL_ZOOM_Y */
};
-static const unsigned reduced_enums[1240] =
+static const unsigned reduced_enums[1277] =
{
- 404, /* GL_FALSE */
- 576, /* GL_LINES */
- 578, /* GL_LINE_LOOP */
- 585, /* GL_LINE_STRIP */
- 1533, /* GL_TRIANGLES */
- 1536, /* GL_TRIANGLE_STRIP */
- 1534, /* GL_TRIANGLE_FAN */
- 1127, /* GL_QUADS */
- 1129, /* GL_QUAD_STRIP */
- 1017, /* GL_POLYGON */
- 1029, /* GL_POLYGON_STIPPLE_BIT */
- 983, /* GL_PIXEL_MODE_BIT */
- 563, /* GL_LIGHTING_BIT */
- 420, /* GL_FOG_BIT */
+ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */
+ 435, /* GL_FALSE */
+ 643, /* GL_LINES */
+ 645, /* GL_LINE_LOOP */
+ 652, /* GL_LINE_STRIP */
+ 1628, /* GL_TRIANGLES */
+ 1631, /* GL_TRIANGLE_STRIP */
+ 1629, /* GL_TRIANGLE_FAN */
+ 1206, /* GL_QUADS */
+ 1208, /* GL_QUAD_STRIP */
+ 1096, /* GL_POLYGON */
+ 1108, /* GL_POLYGON_STIPPLE_BIT */
+ 1061, /* GL_PIXEL_MODE_BIT */
+ 630, /* GL_LIGHTING_BIT */
+ 457, /* GL_FOG_BIT */
8, /* GL_ACCUM */
- 594, /* GL_LOAD */
- 1169, /* GL_RETURN */
- 856, /* GL_MULT */
- 19, /* GL_ADD */
- 872, /* GL_NEVER */
- 553, /* GL_LESS */
- 394, /* GL_EQUAL */
- 552, /* GL_LEQUAL */
- 482, /* GL_GREATER */
- 887, /* GL_NOTEQUAL */
- 481, /* GL_GEQUAL */
- 42, /* GL_ALWAYS */
- 1293, /* GL_SRC_COLOR */
- 916, /* GL_ONE_MINUS_SRC_COLOR */
- 1291, /* GL_SRC_ALPHA */
- 915, /* GL_ONE_MINUS_SRC_ALPHA */
- 374, /* GL_DST_ALPHA */
- 913, /* GL_ONE_MINUS_DST_ALPHA */
- 375, /* GL_DST_COLOR */
- 914, /* GL_ONE_MINUS_DST_COLOR */
- 1292, /* GL_SRC_ALPHA_SATURATE */
- 469, /* GL_FRONT_LEFT */
- 470, /* GL_FRONT_RIGHT */
- 64, /* GL_BACK_LEFT */
- 65, /* GL_BACK_RIGHT */
- 466, /* GL_FRONT */
- 63, /* GL_BACK */
- 551, /* GL_LEFT */
- 1209, /* GL_RIGHT */
- 467, /* GL_FRONT_AND_BACK */
- 58, /* GL_AUX0 */
- 59, /* GL_AUX1 */
- 60, /* GL_AUX2 */
- 61, /* GL_AUX3 */
- 543, /* GL_INVALID_ENUM */
- 546, /* GL_INVALID_VALUE */
- 545, /* GL_INVALID_OPERATION */
- 1294, /* GL_STACK_OVERFLOW */
- 1295, /* GL_STACK_UNDERFLOW */
- 941, /* GL_OUT_OF_MEMORY */
- 544, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
+ 662, /* GL_LOAD */
+ 1248, /* GL_RETURN */
+ 934, /* GL_MULT */
+ 23, /* GL_ADD */
+ 950, /* GL_NEVER */
+ 620, /* GL_LESS */
+ 425, /* GL_EQUAL */
+ 619, /* GL_LEQUAL */
+ 545, /* GL_GREATER */
+ 965, /* GL_NOTEQUAL */
+ 520, /* GL_GEQUAL */
+ 46, /* GL_ALWAYS */
+ 1381, /* GL_SRC_COLOR */
+ 994, /* GL_ONE_MINUS_SRC_COLOR */
+ 1379, /* GL_SRC_ALPHA */
+ 993, /* GL_ONE_MINUS_SRC_ALPHA */
+ 405, /* GL_DST_ALPHA */
+ 991, /* GL_ONE_MINUS_DST_ALPHA */
+ 406, /* GL_DST_COLOR */
+ 992, /* GL_ONE_MINUS_DST_COLOR */
+ 1380, /* GL_SRC_ALPHA_SATURATE */
+ 508, /* GL_FRONT_LEFT */
+ 509, /* GL_FRONT_RIGHT */
+ 69, /* GL_BACK_LEFT */
+ 70, /* GL_BACK_RIGHT */
+ 505, /* GL_FRONT */
+ 68, /* GL_BACK */
+ 618, /* GL_LEFT */
+ 1288, /* GL_RIGHT */
+ 506, /* GL_FRONT_AND_BACK */
+ 63, /* GL_AUX0 */
+ 64, /* GL_AUX1 */
+ 65, /* GL_AUX2 */
+ 66, /* GL_AUX3 */
+ 610, /* GL_INVALID_ENUM */
+ 613, /* GL_INVALID_VALUE */
+ 612, /* GL_INVALID_OPERATION */
+ 1382, /* GL_STACK_OVERFLOW */
+ 1383, /* GL_STACK_UNDERFLOW */
+ 1019, /* GL_OUT_OF_MEMORY */
+ 611, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */
0, /* GL_2D */
2, /* GL_3D */
3, /* GL_3D_COLOR */
4, /* GL_3D_COLOR_TEXTURE */
6, /* GL_4D_COLOR_TEXTURE */
- 961, /* GL_PASS_THROUGH_TOKEN */
- 1016, /* GL_POINT_TOKEN */
- 586, /* GL_LINE_TOKEN */
- 1030, /* GL_POLYGON_TOKEN */
- 69, /* GL_BITMAP_TOKEN */
- 373, /* GL_DRAW_PIXEL_TOKEN */
- 258, /* GL_COPY_PIXEL_TOKEN */
- 579, /* GL_LINE_RESET_TOKEN */
- 397, /* GL_EXP */
- 398, /* GL_EXP2 */
- 289, /* GL_CW */
- 106, /* GL_CCW */
- 127, /* GL_COEFF */
- 938, /* GL_ORDER */
- 328, /* GL_DOMAIN */
- 266, /* GL_CURRENT_COLOR */
- 269, /* GL_CURRENT_INDEX */
- 275, /* GL_CURRENT_NORMAL */
- 286, /* GL_CURRENT_TEXTURE_COORDS */
- 279, /* GL_CURRENT_RASTER_COLOR */
- 281, /* GL_CURRENT_RASTER_INDEX */
- 284, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
- 282, /* GL_CURRENT_RASTER_POSITION */
- 283, /* GL_CURRENT_RASTER_POSITION_VALID */
- 280, /* GL_CURRENT_RASTER_DISTANCE */
- 1010, /* GL_POINT_SMOOTH */
- 999, /* GL_POINT_SIZE */
- 1009, /* GL_POINT_SIZE_RANGE */
- 1000, /* GL_POINT_SIZE_GRANULARITY */
- 580, /* GL_LINE_SMOOTH */
- 587, /* GL_LINE_WIDTH */
- 589, /* GL_LINE_WIDTH_RANGE */
- 588, /* GL_LINE_WIDTH_GRANULARITY */
- 582, /* GL_LINE_STIPPLE */
- 583, /* GL_LINE_STIPPLE_PATTERN */
- 584, /* GL_LINE_STIPPLE_REPEAT */
- 593, /* GL_LIST_MODE */
- 747, /* GL_MAX_LIST_NESTING */
- 590, /* GL_LIST_BASE */
- 592, /* GL_LIST_INDEX */
- 1019, /* GL_POLYGON_MODE */
- 1026, /* GL_POLYGON_SMOOTH */
- 1028, /* GL_POLYGON_STIPPLE */
- 382, /* GL_EDGE_FLAG */
- 259, /* GL_CULL_FACE */
- 260, /* GL_CULL_FACE_MODE */
- 468, /* GL_FRONT_FACE */
- 562, /* GL_LIGHTING */
- 567, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
- 568, /* GL_LIGHT_MODEL_TWO_SIDE */
- 564, /* GL_LIGHT_MODEL_AMBIENT */
- 1247, /* GL_SHADE_MODEL */
- 158, /* GL_COLOR_MATERIAL_FACE */
- 159, /* GL_COLOR_MATERIAL_PARAMETER */
- 157, /* GL_COLOR_MATERIAL */
- 419, /* GL_FOG */
- 441, /* GL_FOG_INDEX */
- 437, /* GL_FOG_DENSITY */
- 445, /* GL_FOG_START */
- 439, /* GL_FOG_END */
- 442, /* GL_FOG_MODE */
- 421, /* GL_FOG_COLOR */
- 317, /* GL_DEPTH_RANGE */
- 322, /* GL_DEPTH_TEST */
- 325, /* GL_DEPTH_WRITEMASK */
- 305, /* GL_DEPTH_CLEAR_VALUE */
- 316, /* GL_DEPTH_FUNC */
+ 1039, /* GL_PASS_THROUGH_TOKEN */
+ 1095, /* GL_POINT_TOKEN */
+ 653, /* GL_LINE_TOKEN */
+ 1109, /* GL_POLYGON_TOKEN */
+ 74, /* GL_BITMAP_TOKEN */
+ 404, /* GL_DRAW_PIXEL_TOKEN */
+ 270, /* GL_COPY_PIXEL_TOKEN */
+ 646, /* GL_LINE_RESET_TOKEN */
+ 428, /* GL_EXP */
+ 429, /* GL_EXP2 */
+ 303, /* GL_CW */
+ 116, /* GL_CCW */
+ 137, /* GL_COEFF */
+ 1016, /* GL_ORDER */
+ 343, /* GL_DOMAIN */
+ 278, /* GL_CURRENT_COLOR */
+ 281, /* GL_CURRENT_INDEX */
+ 287, /* GL_CURRENT_NORMAL */
+ 299, /* GL_CURRENT_TEXTURE_COORDS */
+ 292, /* GL_CURRENT_RASTER_COLOR */
+ 294, /* GL_CURRENT_RASTER_INDEX */
+ 297, /* GL_CURRENT_RASTER_TEXTURE_COORDS */
+ 295, /* GL_CURRENT_RASTER_POSITION */
+ 296, /* GL_CURRENT_RASTER_POSITION_VALID */
+ 293, /* GL_CURRENT_RASTER_DISTANCE */
+ 1088, /* GL_POINT_SMOOTH */
+ 1077, /* GL_POINT_SIZE */
+ 1087, /* GL_POINT_SIZE_RANGE */
+ 1078, /* GL_POINT_SIZE_GRANULARITY */
+ 647, /* GL_LINE_SMOOTH */
+ 654, /* GL_LINE_WIDTH */
+ 656, /* GL_LINE_WIDTH_RANGE */
+ 655, /* GL_LINE_WIDTH_GRANULARITY */
+ 649, /* GL_LINE_STIPPLE */
+ 650, /* GL_LINE_STIPPLE_PATTERN */
+ 651, /* GL_LINE_STIPPLE_REPEAT */
+ 661, /* GL_LIST_MODE */
+ 819, /* GL_MAX_LIST_NESTING */
+ 658, /* GL_LIST_BASE */
+ 660, /* GL_LIST_INDEX */
+ 1098, /* GL_POLYGON_MODE */
+ 1105, /* GL_POLYGON_SMOOTH */
+ 1107, /* GL_POLYGON_STIPPLE */
+ 413, /* GL_EDGE_FLAG */
+ 271, /* GL_CULL_FACE */
+ 272, /* GL_CULL_FACE_MODE */
+ 507, /* GL_FRONT_FACE */
+ 629, /* GL_LIGHTING */
+ 634, /* GL_LIGHT_MODEL_LOCAL_VIEWER */
+ 635, /* GL_LIGHT_MODEL_TWO_SIDE */
+ 631, /* GL_LIGHT_MODEL_AMBIENT */
+ 1334, /* GL_SHADE_MODEL */
+ 168, /* GL_COLOR_MATERIAL_FACE */
+ 169, /* GL_COLOR_MATERIAL_PARAMETER */
+ 167, /* GL_COLOR_MATERIAL */
+ 456, /* GL_FOG */
+ 478, /* GL_FOG_INDEX */
+ 474, /* GL_FOG_DENSITY */
+ 482, /* GL_FOG_START */
+ 476, /* GL_FOG_END */
+ 479, /* GL_FOG_MODE */
+ 458, /* GL_FOG_COLOR */
+ 332, /* GL_DEPTH_RANGE */
+ 337, /* GL_DEPTH_TEST */
+ 340, /* GL_DEPTH_WRITEMASK */
+ 320, /* GL_DEPTH_CLEAR_VALUE */
+ 331, /* GL_DEPTH_FUNC */
12, /* GL_ACCUM_CLEAR_VALUE */
- 1318, /* GL_STENCIL_TEST */
- 1306, /* GL_STENCIL_CLEAR_VALUE */
- 1308, /* GL_STENCIL_FUNC */
- 1320, /* GL_STENCIL_VALUE_MASK */
- 1307, /* GL_STENCIL_FAIL */
- 1315, /* GL_STENCIL_PASS_DEPTH_FAIL */
- 1316, /* GL_STENCIL_PASS_DEPTH_PASS */
- 1317, /* GL_STENCIL_REF */
- 1321, /* GL_STENCIL_WRITEMASK */
- 720, /* GL_MATRIX_MODE */
- 877, /* GL_NORMALIZE */
- 1612, /* GL_VIEWPORT */
- 851, /* GL_MODELVIEW_STACK_DEPTH */
- 1109, /* GL_PROJECTION_STACK_DEPTH */
- 1512, /* GL_TEXTURE_STACK_DEPTH */
- 849, /* GL_MODELVIEW_MATRIX */
- 1108, /* GL_PROJECTION_MATRIX */
- 1497, /* GL_TEXTURE_MATRIX */
- 56, /* GL_ATTRIB_STACK_DEPTH */
- 117, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
- 39, /* GL_ALPHA_TEST */
- 40, /* GL_ALPHA_TEST_FUNC */
- 41, /* GL_ALPHA_TEST_REF */
- 327, /* GL_DITHER */
- 73, /* GL_BLEND_DST */
- 80, /* GL_BLEND_SRC */
- 70, /* GL_BLEND */
- 596, /* GL_LOGIC_OP_MODE */
- 521, /* GL_INDEX_LOGIC_OP */
- 156, /* GL_COLOR_LOGIC_OP */
- 62, /* GL_AUX_BUFFERS */
- 338, /* GL_DRAW_BUFFER */
- 1139, /* GL_READ_BUFFER */
- 1230, /* GL_SCISSOR_BOX */
- 1231, /* GL_SCISSOR_TEST */
- 520, /* GL_INDEX_CLEAR_VALUE */
- 525, /* GL_INDEX_WRITEMASK */
- 153, /* GL_COLOR_CLEAR_VALUE */
- 195, /* GL_COLOR_WRITEMASK */
- 522, /* GL_INDEX_MODE */
- 1203, /* GL_RGBA_MODE */
- 337, /* GL_DOUBLEBUFFER */
- 1322, /* GL_STEREO */
- 1162, /* GL_RENDER_MODE */
- 962, /* GL_PERSPECTIVE_CORRECTION_HINT */
- 1011, /* GL_POINT_SMOOTH_HINT */
- 581, /* GL_LINE_SMOOTH_HINT */
- 1027, /* GL_POLYGON_SMOOTH_HINT */
- 440, /* GL_FOG_HINT */
- 1478, /* GL_TEXTURE_GEN_S */
- 1479, /* GL_TEXTURE_GEN_T */
- 1477, /* GL_TEXTURE_GEN_R */
- 1476, /* GL_TEXTURE_GEN_Q */
- 975, /* GL_PIXEL_MAP_I_TO_I */
- 981, /* GL_PIXEL_MAP_S_TO_S */
- 977, /* GL_PIXEL_MAP_I_TO_R */
- 973, /* GL_PIXEL_MAP_I_TO_G */
- 971, /* GL_PIXEL_MAP_I_TO_B */
- 969, /* GL_PIXEL_MAP_I_TO_A */
- 979, /* GL_PIXEL_MAP_R_TO_R */
- 967, /* GL_PIXEL_MAP_G_TO_G */
- 965, /* GL_PIXEL_MAP_B_TO_B */
- 963, /* GL_PIXEL_MAP_A_TO_A */
- 976, /* GL_PIXEL_MAP_I_TO_I_SIZE */
- 982, /* GL_PIXEL_MAP_S_TO_S_SIZE */
- 978, /* GL_PIXEL_MAP_I_TO_R_SIZE */
- 974, /* GL_PIXEL_MAP_I_TO_G_SIZE */
- 972, /* GL_PIXEL_MAP_I_TO_B_SIZE */
- 970, /* GL_PIXEL_MAP_I_TO_A_SIZE */
- 980, /* GL_PIXEL_MAP_R_TO_R_SIZE */
- 968, /* GL_PIXEL_MAP_G_TO_G_SIZE */
- 966, /* GL_PIXEL_MAP_B_TO_B_SIZE */
- 964, /* GL_PIXEL_MAP_A_TO_A_SIZE */
- 1545, /* GL_UNPACK_SWAP_BYTES */
- 1540, /* GL_UNPACK_LSB_FIRST */
- 1541, /* GL_UNPACK_ROW_LENGTH */
- 1544, /* GL_UNPACK_SKIP_ROWS */
- 1543, /* GL_UNPACK_SKIP_PIXELS */
- 1538, /* GL_UNPACK_ALIGNMENT */
- 950, /* GL_PACK_SWAP_BYTES */
- 945, /* GL_PACK_LSB_FIRST */
- 946, /* GL_PACK_ROW_LENGTH */
- 949, /* GL_PACK_SKIP_ROWS */
- 948, /* GL_PACK_SKIP_PIXELS */
- 942, /* GL_PACK_ALIGNMENT */
- 673, /* GL_MAP_COLOR */
- 674, /* GL_MAP_STENCIL */
- 524, /* GL_INDEX_SHIFT */
- 523, /* GL_INDEX_OFFSET */
- 1151, /* GL_RED_SCALE */
- 1149, /* GL_RED_BIAS */
- 1629, /* GL_ZOOM_X */
- 1630, /* GL_ZOOM_Y */
- 486, /* GL_GREEN_SCALE */
- 484, /* GL_GREEN_BIAS */
- 86, /* GL_BLUE_SCALE */
- 84, /* GL_BLUE_BIAS */
- 38, /* GL_ALPHA_SCALE */
- 36, /* GL_ALPHA_BIAS */
- 318, /* GL_DEPTH_SCALE */
- 299, /* GL_DEPTH_BIAS */
- 743, /* GL_MAX_EVAL_ORDER */
- 746, /* GL_MAX_LIGHTS */
- 728, /* GL_MAX_CLIP_PLANES */
- 788, /* GL_MAX_TEXTURE_SIZE */
- 752, /* GL_MAX_PIXEL_MAP_TABLE */
- 724, /* GL_MAX_ATTRIB_STACK_DEPTH */
- 749, /* GL_MAX_MODELVIEW_STACK_DEPTH */
- 750, /* GL_MAX_NAME_STACK_DEPTH */
- 778, /* GL_MAX_PROJECTION_STACK_DEPTH */
- 789, /* GL_MAX_TEXTURE_STACK_DEPTH */
- 799, /* GL_MAX_VIEWPORT_DIMS */
- 725, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
- 1329, /* GL_SUBPIXEL_BITS */
- 519, /* GL_INDEX_BITS */
- 1150, /* GL_RED_BITS */
- 485, /* GL_GREEN_BITS */
- 85, /* GL_BLUE_BITS */
- 37, /* GL_ALPHA_BITS */
- 300, /* GL_DEPTH_BITS */
- 1304, /* GL_STENCIL_BITS */
+ 1413, /* GL_STENCIL_TEST */
+ 1401, /* GL_STENCIL_CLEAR_VALUE */
+ 1403, /* GL_STENCIL_FUNC */
+ 1415, /* GL_STENCIL_VALUE_MASK */
+ 1402, /* GL_STENCIL_FAIL */
+ 1410, /* GL_STENCIL_PASS_DEPTH_FAIL */
+ 1411, /* GL_STENCIL_PASS_DEPTH_PASS */
+ 1412, /* GL_STENCIL_REF */
+ 1416, /* GL_STENCIL_WRITEMASK */
+ 789, /* GL_MATRIX_MODE */
+ 955, /* GL_NORMALIZE */
+ 1718, /* GL_VIEWPORT */
+ 929, /* GL_MODELVIEW_STACK_DEPTH */
+ 1188, /* GL_PROJECTION_STACK_DEPTH */
+ 1607, /* GL_TEXTURE_STACK_DEPTH */
+ 927, /* GL_MODELVIEW_MATRIX */
+ 1187, /* GL_PROJECTION_MATRIX */
+ 1592, /* GL_TEXTURE_MATRIX */
+ 61, /* GL_ATTRIB_STACK_DEPTH */
+ 127, /* GL_CLIENT_ATTRIB_STACK_DEPTH */
+ 43, /* GL_ALPHA_TEST */
+ 44, /* GL_ALPHA_TEST_FUNC */
+ 45, /* GL_ALPHA_TEST_REF */
+ 342, /* GL_DITHER */
+ 78, /* GL_BLEND_DST */
+ 86, /* GL_BLEND_SRC */
+ 75, /* GL_BLEND */
+ 664, /* GL_LOGIC_OP_MODE */
+ 584, /* GL_INDEX_LOGIC_OP */
+ 166, /* GL_COLOR_LOGIC_OP */
+ 67, /* GL_AUX_BUFFERS */
+ 353, /* GL_DRAW_BUFFER */
+ 1218, /* GL_READ_BUFFER */
+ 1315, /* GL_SCISSOR_BOX */
+ 1316, /* GL_SCISSOR_TEST */
+ 583, /* GL_INDEX_CLEAR_VALUE */
+ 588, /* GL_INDEX_WRITEMASK */
+ 163, /* GL_COLOR_CLEAR_VALUE */
+ 205, /* GL_COLOR_WRITEMASK */
+ 585, /* GL_INDEX_MODE */
+ 1282, /* GL_RGBA_MODE */
+ 352, /* GL_DOUBLEBUFFER */
+ 1417, /* GL_STEREO */
+ 1241, /* GL_RENDER_MODE */
+ 1040, /* GL_PERSPECTIVE_CORRECTION_HINT */
+ 1089, /* GL_POINT_SMOOTH_HINT */
+ 648, /* GL_LINE_SMOOTH_HINT */
+ 1106, /* GL_POLYGON_SMOOTH_HINT */
+ 477, /* GL_FOG_HINT */
+ 1573, /* GL_TEXTURE_GEN_S */
+ 1574, /* GL_TEXTURE_GEN_T */
+ 1572, /* GL_TEXTURE_GEN_R */
+ 1571, /* GL_TEXTURE_GEN_Q */
+ 1053, /* GL_PIXEL_MAP_I_TO_I */
+ 1059, /* GL_PIXEL_MAP_S_TO_S */
+ 1055, /* GL_PIXEL_MAP_I_TO_R */
+ 1051, /* GL_PIXEL_MAP_I_TO_G */
+ 1049, /* GL_PIXEL_MAP_I_TO_B */
+ 1047, /* GL_PIXEL_MAP_I_TO_A */
+ 1057, /* GL_PIXEL_MAP_R_TO_R */
+ 1045, /* GL_PIXEL_MAP_G_TO_G */
+ 1043, /* GL_PIXEL_MAP_B_TO_B */
+ 1041, /* GL_PIXEL_MAP_A_TO_A */
+ 1054, /* GL_PIXEL_MAP_I_TO_I_SIZE */
+ 1060, /* GL_PIXEL_MAP_S_TO_S_SIZE */
+ 1056, /* GL_PIXEL_MAP_I_TO_R_SIZE */
+ 1052, /* GL_PIXEL_MAP_I_TO_G_SIZE */
+ 1050, /* GL_PIXEL_MAP_I_TO_B_SIZE */
+ 1048, /* GL_PIXEL_MAP_I_TO_A_SIZE */
+ 1058, /* GL_PIXEL_MAP_R_TO_R_SIZE */
+ 1046, /* GL_PIXEL_MAP_G_TO_G_SIZE */
+ 1044, /* GL_PIXEL_MAP_B_TO_B_SIZE */
+ 1042, /* GL_PIXEL_MAP_A_TO_A_SIZE */
+ 1640, /* GL_UNPACK_SWAP_BYTES */
+ 1635, /* GL_UNPACK_LSB_FIRST */
+ 1636, /* GL_UNPACK_ROW_LENGTH */
+ 1639, /* GL_UNPACK_SKIP_ROWS */
+ 1638, /* GL_UNPACK_SKIP_PIXELS */
+ 1633, /* GL_UNPACK_ALIGNMENT */
+ 1028, /* GL_PACK_SWAP_BYTES */
+ 1023, /* GL_PACK_LSB_FIRST */
+ 1024, /* GL_PACK_ROW_LENGTH */
+ 1027, /* GL_PACK_SKIP_ROWS */
+ 1026, /* GL_PACK_SKIP_PIXELS */
+ 1020, /* GL_PACK_ALIGNMENT */
+ 742, /* GL_MAP_COLOR */
+ 743, /* GL_MAP_STENCIL */
+ 587, /* GL_INDEX_SHIFT */
+ 586, /* GL_INDEX_OFFSET */
+ 1230, /* GL_RED_SCALE */
+ 1228, /* GL_RED_BIAS */
+ 1735, /* GL_ZOOM_X */
+ 1736, /* GL_ZOOM_Y */
+ 549, /* GL_GREEN_SCALE */
+ 547, /* GL_GREEN_BIAS */
+ 92, /* GL_BLUE_SCALE */
+ 90, /* GL_BLUE_BIAS */
+ 42, /* GL_ALPHA_SCALE */
+ 40, /* GL_ALPHA_BIAS */
+ 333, /* GL_DEPTH_SCALE */
+ 314, /* GL_DEPTH_BIAS */
+ 814, /* GL_MAX_EVAL_ORDER */
+ 818, /* GL_MAX_LIGHTS */
+ 797, /* GL_MAX_CLIP_PLANES */
+ 862, /* GL_MAX_TEXTURE_SIZE */
+ 824, /* GL_MAX_PIXEL_MAP_TABLE */
+ 793, /* GL_MAX_ATTRIB_STACK_DEPTH */
+ 821, /* GL_MAX_MODELVIEW_STACK_DEPTH */
+ 822, /* GL_MAX_NAME_STACK_DEPTH */
+ 850, /* GL_MAX_PROJECTION_STACK_DEPTH */
+ 863, /* GL_MAX_TEXTURE_STACK_DEPTH */
+ 877, /* GL_MAX_VIEWPORT_DIMS */
+ 794, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */
+ 1424, /* GL_SUBPIXEL_BITS */
+ 582, /* GL_INDEX_BITS */
+ 1229, /* GL_RED_BITS */
+ 548, /* GL_GREEN_BITS */
+ 91, /* GL_BLUE_BITS */
+ 41, /* GL_ALPHA_BITS */
+ 315, /* GL_DEPTH_BITS */
+ 1399, /* GL_STENCIL_BITS */
14, /* GL_ACCUM_RED_BITS */
13, /* GL_ACCUM_GREEN_BITS */
10, /* GL_ACCUM_BLUE_BITS */
9, /* GL_ACCUM_ALPHA_BITS */
- 865, /* GL_NAME_STACK_DEPTH */
- 57, /* GL_AUTO_NORMAL */
- 619, /* GL_MAP1_COLOR_4 */
- 622, /* GL_MAP1_INDEX */
- 623, /* GL_MAP1_NORMAL */
- 624, /* GL_MAP1_TEXTURE_COORD_1 */
- 625, /* GL_MAP1_TEXTURE_COORD_2 */
- 626, /* GL_MAP1_TEXTURE_COORD_3 */
- 627, /* GL_MAP1_TEXTURE_COORD_4 */
- 628, /* GL_MAP1_VERTEX_3 */
- 629, /* GL_MAP1_VERTEX_4 */
- 646, /* GL_MAP2_COLOR_4 */
- 649, /* GL_MAP2_INDEX */
- 650, /* GL_MAP2_NORMAL */
- 651, /* GL_MAP2_TEXTURE_COORD_1 */
- 652, /* GL_MAP2_TEXTURE_COORD_2 */
- 653, /* GL_MAP2_TEXTURE_COORD_3 */
- 654, /* GL_MAP2_TEXTURE_COORD_4 */
- 655, /* GL_MAP2_VERTEX_3 */
- 656, /* GL_MAP2_VERTEX_4 */
- 620, /* GL_MAP1_GRID_DOMAIN */
- 621, /* GL_MAP1_GRID_SEGMENTS */
- 647, /* GL_MAP2_GRID_DOMAIN */
- 648, /* GL_MAP2_GRID_SEGMENTS */
- 1406, /* GL_TEXTURE_1D */
- 1407, /* GL_TEXTURE_2D */
- 407, /* GL_FEEDBACK_BUFFER_POINTER */
- 408, /* GL_FEEDBACK_BUFFER_SIZE */
- 409, /* GL_FEEDBACK_BUFFER_TYPE */
- 1240, /* GL_SELECTION_BUFFER_POINTER */
- 1241, /* GL_SELECTION_BUFFER_SIZE */
- 1515, /* GL_TEXTURE_WIDTH */
- 1483, /* GL_TEXTURE_HEIGHT */
- 1439, /* GL_TEXTURE_COMPONENTS */
- 1423, /* GL_TEXTURE_BORDER_COLOR */
- 1422, /* GL_TEXTURE_BORDER */
- 329, /* GL_DONT_CARE */
- 405, /* GL_FASTEST */
- 873, /* GL_NICEST */
- 43, /* GL_AMBIENT */
- 326, /* GL_DIFFUSE */
- 1280, /* GL_SPECULAR */
- 1031, /* GL_POSITION */
- 1283, /* GL_SPOT_DIRECTION */
- 1284, /* GL_SPOT_EXPONENT */
- 1282, /* GL_SPOT_CUTOFF */
- 233, /* GL_CONSTANT_ATTENUATION */
- 571, /* GL_LINEAR_ATTENUATION */
- 1126, /* GL_QUADRATIC_ATTENUATION */
- 208, /* GL_COMPILE */
- 209, /* GL_COMPILE_AND_EXECUTE */
- 101, /* GL_BYTE */
- 1546, /* GL_UNSIGNED_BYTE */
- 1251, /* GL_SHORT */
- 1555, /* GL_UNSIGNED_SHORT */
- 526, /* GL_INT */
- 1549, /* GL_UNSIGNED_INT */
- 412, /* GL_FLOAT */
+ 943, /* GL_NAME_STACK_DEPTH */
+ 62, /* GL_AUTO_NORMAL */
+ 688, /* GL_MAP1_COLOR_4 */
+ 691, /* GL_MAP1_INDEX */
+ 692, /* GL_MAP1_NORMAL */
+ 693, /* GL_MAP1_TEXTURE_COORD_1 */
+ 694, /* GL_MAP1_TEXTURE_COORD_2 */
+ 695, /* GL_MAP1_TEXTURE_COORD_3 */
+ 696, /* GL_MAP1_TEXTURE_COORD_4 */
+ 697, /* GL_MAP1_VERTEX_3 */
+ 698, /* GL_MAP1_VERTEX_4 */
+ 715, /* GL_MAP2_COLOR_4 */
+ 718, /* GL_MAP2_INDEX */
+ 719, /* GL_MAP2_NORMAL */
+ 720, /* GL_MAP2_TEXTURE_COORD_1 */
+ 721, /* GL_MAP2_TEXTURE_COORD_2 */
+ 722, /* GL_MAP2_TEXTURE_COORD_3 */
+ 723, /* GL_MAP2_TEXTURE_COORD_4 */
+ 724, /* GL_MAP2_VERTEX_3 */
+ 725, /* GL_MAP2_VERTEX_4 */
+ 689, /* GL_MAP1_GRID_DOMAIN */
+ 690, /* GL_MAP1_GRID_SEGMENTS */
+ 716, /* GL_MAP2_GRID_DOMAIN */
+ 717, /* GL_MAP2_GRID_SEGMENTS */
+ 1501, /* GL_TEXTURE_1D */
+ 1502, /* GL_TEXTURE_2D */
+ 438, /* GL_FEEDBACK_BUFFER_POINTER */
+ 439, /* GL_FEEDBACK_BUFFER_SIZE */
+ 440, /* GL_FEEDBACK_BUFFER_TYPE */
+ 1325, /* GL_SELECTION_BUFFER_POINTER */
+ 1326, /* GL_SELECTION_BUFFER_SIZE */
+ 1610, /* GL_TEXTURE_WIDTH */
+ 1578, /* GL_TEXTURE_HEIGHT */
+ 1534, /* GL_TEXTURE_COMPONENTS */
+ 1518, /* GL_TEXTURE_BORDER_COLOR */
+ 1517, /* GL_TEXTURE_BORDER */
+ 344, /* GL_DONT_CARE */
+ 436, /* GL_FASTEST */
+ 951, /* GL_NICEST */
+ 47, /* GL_AMBIENT */
+ 341, /* GL_DIFFUSE */
+ 1368, /* GL_SPECULAR */
+ 1110, /* GL_POSITION */
+ 1371, /* GL_SPOT_DIRECTION */
+ 1372, /* GL_SPOT_EXPONENT */
+ 1370, /* GL_SPOT_CUTOFF */
+ 244, /* GL_CONSTANT_ATTENUATION */
+ 638, /* GL_LINEAR_ATTENUATION */
+ 1205, /* GL_QUADRATIC_ATTENUATION */
+ 218, /* GL_COMPILE */
+ 219, /* GL_COMPILE_AND_EXECUTE */
+ 111, /* GL_BYTE */
+ 1641, /* GL_UNSIGNED_BYTE */
+ 1339, /* GL_SHORT */
+ 1650, /* GL_UNSIGNED_SHORT */
+ 590, /* GL_INT */
+ 1644, /* GL_UNSIGNED_INT */
+ 443, /* GL_FLOAT */
1, /* GL_2_BYTES */
5, /* GL_3_BYTES */
7, /* GL_4_BYTES */
- 336, /* GL_DOUBLE */
- 113, /* GL_CLEAR */
- 45, /* GL_AND */
- 47, /* GL_AND_REVERSE */
- 256, /* GL_COPY */
- 46, /* GL_AND_INVERTED */
- 875, /* GL_NOOP */
- 1625, /* GL_XOR */
- 937, /* GL_OR */
- 876, /* GL_NOR */
- 395, /* GL_EQUIV */
- 549, /* GL_INVERT */
- 940, /* GL_OR_REVERSE */
- 257, /* GL_COPY_INVERTED */
- 939, /* GL_OR_INVERTED */
- 866, /* GL_NAND */
- 1245, /* GL_SET */
- 392, /* GL_EMISSION */
- 1250, /* GL_SHININESS */
- 44, /* GL_AMBIENT_AND_DIFFUSE */
- 155, /* GL_COLOR_INDEXES */
- 816, /* GL_MODELVIEW */
- 1107, /* GL_PROJECTION */
- 1341, /* GL_TEXTURE */
- 128, /* GL_COLOR */
- 297, /* GL_DEPTH */
- 1302, /* GL_STENCIL */
- 154, /* GL_COLOR_INDEX */
- 1309, /* GL_STENCIL_INDEX */
- 306, /* GL_DEPTH_COMPONENT */
- 1146, /* GL_RED */
- 483, /* GL_GREEN */
- 83, /* GL_BLUE */
- 27, /* GL_ALPHA */
- 1170, /* GL_RGB */
- 1189, /* GL_RGBA */
- 597, /* GL_LUMINANCE */
- 618, /* GL_LUMINANCE_ALPHA */
- 68, /* GL_BITMAP */
- 988, /* GL_POINT */
- 569, /* GL_LINE */
- 410, /* GL_FILL */
- 1155, /* GL_RENDER */
- 406, /* GL_FEEDBACK */
- 1239, /* GL_SELECT */
- 411, /* GL_FLAT */
- 1255, /* GL_SMOOTH */
- 550, /* GL_KEEP */
- 1164, /* GL_REPLACE */
- 510, /* GL_INCR */
- 294, /* GL_DECR */
- 1568, /* GL_VENDOR */
- 1161, /* GL_RENDERER */
- 1569, /* GL_VERSION */
- 399, /* GL_EXTENSIONS */
- 1210, /* GL_S */
- 1332, /* GL_T */
- 1136, /* GL_R */
- 1125, /* GL_Q */
- 852, /* GL_MODULATE */
- 293, /* GL_DECAL */
- 1473, /* GL_TEXTURE_ENV_MODE */
- 1472, /* GL_TEXTURE_ENV_COLOR */
- 1471, /* GL_TEXTURE_ENV */
- 400, /* GL_EYE_LINEAR */
- 899, /* GL_OBJECT_LINEAR */
- 1281, /* GL_SPHERE_MAP */
- 1475, /* GL_TEXTURE_GEN_MODE */
- 901, /* GL_OBJECT_PLANE */
- 401, /* GL_EYE_PLANE */
- 867, /* GL_NEAREST */
- 570, /* GL_LINEAR */
- 871, /* GL_NEAREST_MIPMAP_NEAREST */
- 575, /* GL_LINEAR_MIPMAP_NEAREST */
- 870, /* GL_NEAREST_MIPMAP_LINEAR */
- 574, /* GL_LINEAR_MIPMAP_LINEAR */
- 1496, /* GL_TEXTURE_MAG_FILTER */
- 1504, /* GL_TEXTURE_MIN_FILTER */
- 1517, /* GL_TEXTURE_WRAP_S */
- 1518, /* GL_TEXTURE_WRAP_T */
- 107, /* GL_CLAMP */
- 1163, /* GL_REPEAT */
- 1025, /* GL_POLYGON_OFFSET_UNITS */
- 1024, /* GL_POLYGON_OFFSET_POINT */
- 1023, /* GL_POLYGON_OFFSET_LINE */
- 1137, /* GL_R3_G3_B2 */
- 1566, /* GL_V2F */
- 1567, /* GL_V3F */
- 104, /* GL_C4UB_V2F */
- 105, /* GL_C4UB_V3F */
- 102, /* GL_C3F_V3F */
- 864, /* GL_N3F_V3F */
- 103, /* GL_C4F_N3F_V3F */
- 1337, /* GL_T2F_V3F */
- 1339, /* GL_T4F_V4F */
- 1335, /* GL_T2F_C4UB_V3F */
- 1333, /* GL_T2F_C3F_V3F */
- 1336, /* GL_T2F_N3F_V3F */
- 1334, /* GL_T2F_C4F_N3F_V3F */
- 1338, /* GL_T4F_C4F_N3F_V4F */
- 120, /* GL_CLIP_PLANE0 */
- 121, /* GL_CLIP_PLANE1 */
- 122, /* GL_CLIP_PLANE2 */
- 123, /* GL_CLIP_PLANE3 */
- 124, /* GL_CLIP_PLANE4 */
- 125, /* GL_CLIP_PLANE5 */
- 554, /* GL_LIGHT0 */
- 555, /* GL_LIGHT1 */
- 556, /* GL_LIGHT2 */
- 557, /* GL_LIGHT3 */
- 558, /* GL_LIGHT4 */
- 559, /* GL_LIGHT5 */
- 560, /* GL_LIGHT6 */
- 561, /* GL_LIGHT7 */
- 487, /* GL_HINT_BIT */
- 235, /* GL_CONSTANT_COLOR */
- 911, /* GL_ONE_MINUS_CONSTANT_COLOR */
- 230, /* GL_CONSTANT_ALPHA */
- 909, /* GL_ONE_MINUS_CONSTANT_ALPHA */
- 71, /* GL_BLEND_COLOR */
- 471, /* GL_FUNC_ADD */
- 800, /* GL_MIN */
- 722, /* GL_MAX */
- 76, /* GL_BLEND_EQUATION */
- 475, /* GL_FUNC_SUBTRACT */
- 473, /* GL_FUNC_REVERSE_SUBTRACT */
- 238, /* GL_CONVOLUTION_1D */
- 239, /* GL_CONVOLUTION_2D */
- 1242, /* GL_SEPARABLE_2D */
- 242, /* GL_CONVOLUTION_BORDER_MODE */
- 246, /* GL_CONVOLUTION_FILTER_SCALE */
- 244, /* GL_CONVOLUTION_FILTER_BIAS */
- 1147, /* GL_REDUCE */
- 248, /* GL_CONVOLUTION_FORMAT */
- 252, /* GL_CONVOLUTION_WIDTH */
- 250, /* GL_CONVOLUTION_HEIGHT */
- 735, /* GL_MAX_CONVOLUTION_WIDTH */
- 733, /* GL_MAX_CONVOLUTION_HEIGHT */
- 1064, /* GL_POST_CONVOLUTION_RED_SCALE */
- 1060, /* GL_POST_CONVOLUTION_GREEN_SCALE */
- 1055, /* GL_POST_CONVOLUTION_BLUE_SCALE */
- 1051, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
- 1062, /* GL_POST_CONVOLUTION_RED_BIAS */
- 1058, /* GL_POST_CONVOLUTION_GREEN_BIAS */
- 1053, /* GL_POST_CONVOLUTION_BLUE_BIAS */
- 1049, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
- 488, /* GL_HISTOGRAM */
- 1111, /* GL_PROXY_HISTOGRAM */
- 504, /* GL_HISTOGRAM_WIDTH */
- 494, /* GL_HISTOGRAM_FORMAT */
- 500, /* GL_HISTOGRAM_RED_SIZE */
- 496, /* GL_HISTOGRAM_GREEN_SIZE */
- 491, /* GL_HISTOGRAM_BLUE_SIZE */
- 489, /* GL_HISTOGRAM_ALPHA_SIZE */
- 498, /* GL_HISTOGRAM_LUMINANCE_SIZE */
- 502, /* GL_HISTOGRAM_SINK */
- 801, /* GL_MINMAX */
- 803, /* GL_MINMAX_FORMAT */
- 805, /* GL_MINMAX_SINK */
- 1340, /* GL_TABLE_TOO_LARGE_EXT */
- 1548, /* GL_UNSIGNED_BYTE_3_3_2 */
- 1557, /* GL_UNSIGNED_SHORT_4_4_4_4 */
- 1559, /* GL_UNSIGNED_SHORT_5_5_5_1 */
- 1553, /* GL_UNSIGNED_INT_8_8_8_8 */
- 1550, /* GL_UNSIGNED_INT_10_10_10_2 */
- 1022, /* GL_POLYGON_OFFSET_FILL */
- 1021, /* GL_POLYGON_OFFSET_FACTOR */
- 1020, /* GL_POLYGON_OFFSET_BIAS */
- 1167, /* GL_RESCALE_NORMAL */
- 32, /* GL_ALPHA4 */
- 34, /* GL_ALPHA8 */
- 28, /* GL_ALPHA12 */
- 30, /* GL_ALPHA16 */
- 608, /* GL_LUMINANCE4 */
- 614, /* GL_LUMINANCE8 */
- 598, /* GL_LUMINANCE12 */
- 604, /* GL_LUMINANCE16 */
- 609, /* GL_LUMINANCE4_ALPHA4 */
- 612, /* GL_LUMINANCE6_ALPHA2 */
- 615, /* GL_LUMINANCE8_ALPHA8 */
- 601, /* GL_LUMINANCE12_ALPHA4 */
- 599, /* GL_LUMINANCE12_ALPHA12 */
- 605, /* GL_LUMINANCE16_ALPHA16 */
- 527, /* GL_INTENSITY */
- 532, /* GL_INTENSITY4 */
- 534, /* GL_INTENSITY8 */
- 528, /* GL_INTENSITY12 */
- 530, /* GL_INTENSITY16 */
- 1179, /* GL_RGB2_EXT */
- 1180, /* GL_RGB4 */
- 1183, /* GL_RGB5 */
- 1187, /* GL_RGB8 */
- 1171, /* GL_RGB10 */
- 1175, /* GL_RGB12 */
- 1177, /* GL_RGB16 */
- 1194, /* GL_RGBA2 */
- 1196, /* GL_RGBA4 */
- 1184, /* GL_RGB5_A1 */
- 1200, /* GL_RGBA8 */
- 1172, /* GL_RGB10_A2 */
- 1190, /* GL_RGBA12 */
- 1192, /* GL_RGBA16 */
- 1509, /* GL_TEXTURE_RED_SIZE */
- 1481, /* GL_TEXTURE_GREEN_SIZE */
- 1420, /* GL_TEXTURE_BLUE_SIZE */
- 1409, /* GL_TEXTURE_ALPHA_SIZE */
- 1494, /* GL_TEXTURE_LUMINANCE_SIZE */
- 1485, /* GL_TEXTURE_INTENSITY_SIZE */
- 1165, /* GL_REPLACE_EXT */
- 1115, /* GL_PROXY_TEXTURE_1D */
- 1117, /* GL_PROXY_TEXTURE_2D */
- 1513, /* GL_TEXTURE_TOO_LARGE_EXT */
- 1506, /* GL_TEXTURE_PRIORITY */
- 1511, /* GL_TEXTURE_RESIDENT */
- 1412, /* GL_TEXTURE_BINDING_1D */
- 1413, /* GL_TEXTURE_BINDING_2D */
- 1414, /* GL_TEXTURE_BINDING_3D */
- 947, /* GL_PACK_SKIP_IMAGES */
- 943, /* GL_PACK_IMAGE_HEIGHT */
- 1542, /* GL_UNPACK_SKIP_IMAGES */
- 1539, /* GL_UNPACK_IMAGE_HEIGHT */
- 1408, /* GL_TEXTURE_3D */
- 1119, /* GL_PROXY_TEXTURE_3D */
- 1468, /* GL_TEXTURE_DEPTH */
- 1516, /* GL_TEXTURE_WRAP_R */
- 723, /* GL_MAX_3D_TEXTURE_SIZE */
- 1570, /* GL_VERTEX_ARRAY */
- 878, /* GL_NORMAL_ARRAY */
- 129, /* GL_COLOR_ARRAY */
- 513, /* GL_INDEX_ARRAY */
- 1447, /* GL_TEXTURE_COORD_ARRAY */
- 383, /* GL_EDGE_FLAG_ARRAY */
- 1575, /* GL_VERTEX_ARRAY_SIZE */
- 1577, /* GL_VERTEX_ARRAY_TYPE */
- 1576, /* GL_VERTEX_ARRAY_STRIDE */
- 883, /* GL_NORMAL_ARRAY_TYPE */
- 882, /* GL_NORMAL_ARRAY_STRIDE */
- 133, /* GL_COLOR_ARRAY_SIZE */
- 135, /* GL_COLOR_ARRAY_TYPE */
- 134, /* GL_COLOR_ARRAY_STRIDE */
- 518, /* GL_INDEX_ARRAY_TYPE */
- 517, /* GL_INDEX_ARRAY_STRIDE */
- 1451, /* GL_TEXTURE_COORD_ARRAY_SIZE */
- 1453, /* GL_TEXTURE_COORD_ARRAY_TYPE */
- 1452, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
- 387, /* GL_EDGE_FLAG_ARRAY_STRIDE */
- 1574, /* GL_VERTEX_ARRAY_POINTER */
- 881, /* GL_NORMAL_ARRAY_POINTER */
- 132, /* GL_COLOR_ARRAY_POINTER */
- 516, /* GL_INDEX_ARRAY_POINTER */
- 1450, /* GL_TEXTURE_COORD_ARRAY_POINTER */
- 386, /* GL_EDGE_FLAG_ARRAY_POINTER */
- 857, /* GL_MULTISAMPLE */
- 1216, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
- 1218, /* GL_SAMPLE_ALPHA_TO_ONE */
- 1223, /* GL_SAMPLE_COVERAGE */
- 1220, /* GL_SAMPLE_BUFFERS */
- 1211, /* GL_SAMPLES */
- 1227, /* GL_SAMPLE_COVERAGE_VALUE */
- 1225, /* GL_SAMPLE_COVERAGE_INVERT */
- 160, /* GL_COLOR_MATRIX */
- 162, /* GL_COLOR_MATRIX_STACK_DEPTH */
- 730, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
- 1047, /* GL_POST_COLOR_MATRIX_RED_SCALE */
- 1043, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
- 1038, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
- 1034, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
- 1045, /* GL_POST_COLOR_MATRIX_RED_BIAS */
- 1041, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
- 1036, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
- 1032, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
- 1430, /* GL_TEXTURE_COLOR_TABLE_SGI */
- 1120, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
- 1432, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
- 75, /* GL_BLEND_DST_RGB */
- 82, /* GL_BLEND_SRC_RGB */
- 74, /* GL_BLEND_DST_ALPHA */
- 81, /* GL_BLEND_SRC_ALPHA */
- 166, /* GL_COLOR_TABLE */
- 1057, /* GL_POST_CONVOLUTION_COLOR_TABLE */
- 1040, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
- 1110, /* GL_PROXY_COLOR_TABLE */
- 1114, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
- 1113, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
- 190, /* GL_COLOR_TABLE_SCALE */
- 170, /* GL_COLOR_TABLE_BIAS */
- 175, /* GL_COLOR_TABLE_FORMAT */
- 192, /* GL_COLOR_TABLE_WIDTH */
- 187, /* GL_COLOR_TABLE_RED_SIZE */
- 178, /* GL_COLOR_TABLE_GREEN_SIZE */
- 172, /* GL_COLOR_TABLE_BLUE_SIZE */
- 167, /* GL_COLOR_TABLE_ALPHA_SIZE */
- 184, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
- 181, /* GL_COLOR_TABLE_INTENSITY_SIZE */
- 66, /* GL_BGR */
- 67, /* GL_BGRA */
- 742, /* GL_MAX_ELEMENTS_VERTICES */
- 741, /* GL_MAX_ELEMENTS_INDICES */
- 1484, /* GL_TEXTURE_INDEX_SIZE_EXT */
- 126, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
- 1005, /* GL_POINT_SIZE_MIN */
- 1001, /* GL_POINT_SIZE_MAX */
- 995, /* GL_POINT_FADE_THRESHOLD_SIZE */
- 991, /* GL_POINT_DISTANCE_ATTENUATION */
- 108, /* GL_CLAMP_TO_BORDER */
- 111, /* GL_CLAMP_TO_EDGE */
- 1505, /* GL_TEXTURE_MIN_LOD */
- 1503, /* GL_TEXTURE_MAX_LOD */
- 1411, /* GL_TEXTURE_BASE_LEVEL */
- 1502, /* GL_TEXTURE_MAX_LEVEL */
- 507, /* GL_IGNORE_BORDER_HP */
- 234, /* GL_CONSTANT_BORDER_HP */
- 1166, /* GL_REPLICATE_BORDER_HP */
- 240, /* GL_CONVOLUTION_BORDER_COLOR */
- 906, /* GL_OCCLUSION_TEST_HP */
- 907, /* GL_OCCLUSION_TEST_RESULT_HP */
- 572, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
- 1424, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
- 1426, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
- 1428, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
- 1429, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1427, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
- 1425, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
- 726, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
- 727, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
- 1067, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
- 1069, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
- 1066, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
- 1068, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
- 1492, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
- 1493, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
- 1491, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
- 477, /* GL_GENERATE_MIPMAP */
- 478, /* GL_GENERATE_MIPMAP_HINT */
- 443, /* GL_FOG_OFFSET_SGIX */
- 444, /* GL_FOG_OFFSET_VALUE_SGIX */
- 1438, /* GL_TEXTURE_COMPARE_SGIX */
- 1437, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
- 1488, /* GL_TEXTURE_LEQUAL_R_SGIX */
- 1480, /* GL_TEXTURE_GEQUAL_R_SGIX */
- 307, /* GL_DEPTH_COMPONENT16 */
- 310, /* GL_DEPTH_COMPONENT24 */
- 313, /* GL_DEPTH_COMPONENT32 */
- 261, /* GL_CULL_VERTEX_EXT */
- 263, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
- 262, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
- 1622, /* GL_WRAP_BORDER_SUN */
- 1431, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
- 565, /* GL_LIGHT_MODEL_COLOR_CONTROL */
- 1252, /* GL_SINGLE_COLOR */
- 1243, /* GL_SEPARATE_SPECULAR_COLOR */
- 1249, /* GL_SHARED_TEXTURE_PALETTE_EXT */
- 1547, /* GL_UNSIGNED_BYTE_2_3_3_REV */
- 1560, /* GL_UNSIGNED_SHORT_5_6_5 */
- 1561, /* GL_UNSIGNED_SHORT_5_6_5_REV */
- 1558, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
- 1556, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
- 1554, /* GL_UNSIGNED_INT_8_8_8_8_REV */
- 1552, /* GL_UNSIGNED_INT_2_10_10_10_REV */
- 1500, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
- 1501, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
- 1499, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
- 808, /* GL_MIRRORED_REPEAT */
- 1205, /* GL_RGB_S3TC */
- 1182, /* GL_RGB4_S3TC */
- 1204, /* GL_RGBA_S3TC */
- 1199, /* GL_RGBA4_S3TC */
- 1202, /* GL_RGBA_DXT5_S3TC */
- 1197, /* GL_RGBA4_DXT5_S3TC */
- 227, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
- 222, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
- 223, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
- 224, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
- 869, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
- 868, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
- 573, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
- 430, /* GL_FOG_COORDINATE_SOURCE */
- 422, /* GL_FOG_COORD */
- 446, /* GL_FRAGMENT_DEPTH */
- 267, /* GL_CURRENT_FOG_COORD */
- 429, /* GL_FOG_COORDINATE_ARRAY_TYPE */
- 428, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
- 427, /* GL_FOG_COORDINATE_ARRAY_POINTER */
- 424, /* GL_FOG_COORDINATE_ARRAY */
- 164, /* GL_COLOR_SUM */
- 285, /* GL_CURRENT_SECONDARY_COLOR */
- 1236, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
- 1238, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
- 1237, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
- 1235, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
- 1232, /* GL_SECONDARY_COLOR_ARRAY */
- 24, /* GL_ALIASED_POINT_SIZE_RANGE */
- 23, /* GL_ALIASED_LINE_WIDTH_RANGE */
- 1342, /* GL_TEXTURE0 */
- 1344, /* GL_TEXTURE1 */
- 1366, /* GL_TEXTURE2 */
- 1388, /* GL_TEXTURE3 */
- 1394, /* GL_TEXTURE4 */
- 1396, /* GL_TEXTURE5 */
- 1398, /* GL_TEXTURE6 */
- 1400, /* GL_TEXTURE7 */
- 1402, /* GL_TEXTURE8 */
- 1404, /* GL_TEXTURE9 */
- 1345, /* GL_TEXTURE10 */
- 1347, /* GL_TEXTURE11 */
- 1349, /* GL_TEXTURE12 */
- 1351, /* GL_TEXTURE13 */
- 1353, /* GL_TEXTURE14 */
- 1355, /* GL_TEXTURE15 */
- 1357, /* GL_TEXTURE16 */
- 1359, /* GL_TEXTURE17 */
- 1361, /* GL_TEXTURE18 */
- 1363, /* GL_TEXTURE19 */
- 1367, /* GL_TEXTURE20 */
- 1369, /* GL_TEXTURE21 */
- 1371, /* GL_TEXTURE22 */
- 1373, /* GL_TEXTURE23 */
- 1375, /* GL_TEXTURE24 */
- 1377, /* GL_TEXTURE25 */
- 1379, /* GL_TEXTURE26 */
- 1381, /* GL_TEXTURE27 */
- 1383, /* GL_TEXTURE28 */
- 1385, /* GL_TEXTURE29 */
- 1389, /* GL_TEXTURE30 */
- 1391, /* GL_TEXTURE31 */
- 16, /* GL_ACTIVE_TEXTURE */
- 114, /* GL_CLIENT_ACTIVE_TEXTURE */
- 790, /* GL_MAX_TEXTURE_UNITS */
- 1526, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
- 1529, /* GL_TRANSPOSE_PROJECTION_MATRIX */
- 1531, /* GL_TRANSPOSE_TEXTURE_MATRIX */
- 1523, /* GL_TRANSPOSE_COLOR_MATRIX */
- 1330, /* GL_SUBTRACT */
- 781, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
- 210, /* GL_COMPRESSED_ALPHA */
- 214, /* GL_COMPRESSED_LUMINANCE */
- 215, /* GL_COMPRESSED_LUMINANCE_ALPHA */
- 212, /* GL_COMPRESSED_INTENSITY */
- 218, /* GL_COMPRESSED_RGB */
- 219, /* GL_COMPRESSED_RGBA */
- 1445, /* GL_TEXTURE_COMPRESSION_HINT */
- 1507, /* GL_TEXTURE_RECTANGLE_ARB */
- 1417, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
- 1123, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
- 779, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
- 319, /* GL_DEPTH_STENCIL_NV */
- 1551, /* GL_UNSIGNED_INT_24_8_NV */
- 786, /* GL_MAX_TEXTURE_LOD_BIAS */
- 1498, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
- 787, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
- 1474, /* GL_TEXTURE_FILTER_CONTROL */
- 1489, /* GL_TEXTURE_LOD_BIAS */
- 197, /* GL_COMBINE4 */
- 782, /* GL_MAX_SHININESS_NV */
- 783, /* GL_MAX_SPOT_EXPONENT_NV */
- 511, /* GL_INCR_WRAP */
- 295, /* GL_DECR_WRAP */
- 828, /* GL_MODELVIEW1_ARB */
- 884, /* GL_NORMAL_MAP */
- 1152, /* GL_REFLECTION_MAP */
- 1454, /* GL_TEXTURE_CUBE_MAP */
- 1415, /* GL_TEXTURE_BINDING_CUBE_MAP */
- 1462, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
- 1456, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
- 1464, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
- 1458, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
- 1466, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
- 1460, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
- 1121, /* GL_PROXY_TEXTURE_CUBE_MAP */
- 737, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
- 863, /* GL_MULTISAMPLE_FILTER_HINT_NV */
- 438, /* GL_FOG_DISTANCE_MODE_NV */
- 403, /* GL_EYE_RADIAL_NV */
- 402, /* GL_EYE_PLANE_ABSOLUTE_NV */
- 196, /* GL_COMBINE */
- 203, /* GL_COMBINE_RGB */
- 198, /* GL_COMBINE_ALPHA */
- 1206, /* GL_RGB_SCALE */
- 20, /* GL_ADD_SIGNED */
- 537, /* GL_INTERPOLATE */
- 229, /* GL_CONSTANT */
- 1073, /* GL_PRIMARY_COLOR */
- 1070, /* GL_PREVIOUS */
- 1263, /* GL_SOURCE0_RGB */
- 1269, /* GL_SOURCE1_RGB */
- 1275, /* GL_SOURCE2_RGB */
- 1279, /* GL_SOURCE3_RGB_NV */
- 1260, /* GL_SOURCE0_ALPHA */
- 1266, /* GL_SOURCE1_ALPHA */
- 1272, /* GL_SOURCE2_ALPHA */
- 1278, /* GL_SOURCE3_ALPHA_NV */
- 920, /* GL_OPERAND0_RGB */
- 926, /* GL_OPERAND1_RGB */
- 932, /* GL_OPERAND2_RGB */
- 936, /* GL_OPERAND3_RGB_NV */
- 917, /* GL_OPERAND0_ALPHA */
- 923, /* GL_OPERAND1_ALPHA */
- 929, /* GL_OPERAND2_ALPHA */
- 935, /* GL_OPERAND3_ALPHA_NV */
- 1571, /* GL_VERTEX_ARRAY_BINDING_APPLE */
- 1626, /* GL_YCBCR_422_APPLE */
- 1562, /* GL_UNSIGNED_SHORT_8_8_APPLE */
- 1564, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
- 1254, /* GL_SLICE_ACCUM_SUN */
- 1128, /* GL_QUAD_MESH_SUN */
- 1535, /* GL_TRIANGLE_MESH_SUN */
- 1603, /* GL_VERTEX_PROGRAM_ARB */
- 1611, /* GL_VERTEX_STATE_PROGRAM_NV */
- 1596, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */
- 1599, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */
- 1600, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */
- 1601, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */
- 287, /* GL_CURRENT_VERTEX_ATTRIB_ARB */
- 1086, /* GL_PROGRAM_LENGTH_ARB */
- 1100, /* GL_PROGRAM_STRING_ARB */
- 850, /* GL_MODELVIEW_PROJECTION_NV */
- 506, /* GL_IDENTITY_NV */
- 547, /* GL_INVERSE_NV */
- 1528, /* GL_TRANSPOSE_NV */
- 548, /* GL_INVERSE_TRANSPOSE_NV */
- 765, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
- 764, /* GL_MAX_PROGRAM_MATRICES_ARB */
- 676, /* GL_MATRIX0_NV */
- 688, /* GL_MATRIX1_NV */
- 700, /* GL_MATRIX2_NV */
- 704, /* GL_MATRIX3_NV */
- 706, /* GL_MATRIX4_NV */
- 708, /* GL_MATRIX5_NV */
- 710, /* GL_MATRIX6_NV */
- 712, /* GL_MATRIX7_NV */
- 273, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
- 270, /* GL_CURRENT_MATRIX_ARB */
- 1606, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */
- 1608, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */
- 1098, /* GL_PROGRAM_PARAMETER_NV */
- 1598, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */
- 1102, /* GL_PROGRAM_TARGET_NV */
- 1099, /* GL_PROGRAM_RESIDENT_NV */
- 1520, /* GL_TRACK_MATRIX_NV */
- 1521, /* GL_TRACK_MATRIX_TRANSFORM_NV */
- 1604, /* GL_VERTEX_PROGRAM_BINDING_NV */
- 1080, /* GL_PROGRAM_ERROR_POSITION_ARB */
- 304, /* GL_DEPTH_CLAMP_NV */
- 1578, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
- 1585, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
- 1586, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
- 1587, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
- 1588, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
- 1589, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
- 1590, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
- 1591, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
- 1592, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
- 1593, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
- 1579, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
- 1580, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
- 1581, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
- 1582, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
- 1583, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
- 1584, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
- 630, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
- 637, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
- 638, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
- 639, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
- 640, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
- 641, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
- 642, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
- 643, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
- 644, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
- 645, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
- 631, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
- 632, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
- 633, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
- 634, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
- 635, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
- 636, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
- 657, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
- 664, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
- 665, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
- 666, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
- 667, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
- 668, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
- 669, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
- 1079, /* GL_PROGRAM_BINDING_ARB */
- 671, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
- 672, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
- 658, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
- 659, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
- 660, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
- 661, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
- 662, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
- 663, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
- 1443, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
- 1440, /* GL_TEXTURE_COMPRESSED */
- 889, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
- 228, /* GL_COMPRESSED_TEXTURE_FORMATS */
- 798, /* GL_MAX_VERTEX_UNITS_ARB */
- 18, /* GL_ACTIVE_VERTEX_UNITS_ARB */
- 1621, /* GL_WEIGHT_SUM_UNITY_ARB */
- 1602, /* GL_VERTEX_BLEND_ARB */
- 288, /* GL_CURRENT_WEIGHT_ARB */
- 1620, /* GL_WEIGHT_ARRAY_TYPE_ARB */
- 1619, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
- 1618, /* GL_WEIGHT_ARRAY_SIZE_ARB */
- 1617, /* GL_WEIGHT_ARRAY_POINTER_ARB */
- 1614, /* GL_WEIGHT_ARRAY_ARB */
- 330, /* GL_DOT3_RGB */
- 331, /* GL_DOT3_RGBA */
- 226, /* GL_COMPRESSED_RGB_FXT1_3DFX */
- 221, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
- 858, /* GL_MULTISAMPLE_3DFX */
- 1221, /* GL_SAMPLE_BUFFERS_3DFX */
- 1212, /* GL_SAMPLES_3DFX */
- 839, /* GL_MODELVIEW2_ARB */
- 842, /* GL_MODELVIEW3_ARB */
- 843, /* GL_MODELVIEW4_ARB */
- 844, /* GL_MODELVIEW5_ARB */
- 845, /* GL_MODELVIEW6_ARB */
- 846, /* GL_MODELVIEW7_ARB */
- 847, /* GL_MODELVIEW8_ARB */
- 848, /* GL_MODELVIEW9_ARB */
- 818, /* GL_MODELVIEW10_ARB */
- 819, /* GL_MODELVIEW11_ARB */
- 820, /* GL_MODELVIEW12_ARB */
- 821, /* GL_MODELVIEW13_ARB */
- 822, /* GL_MODELVIEW14_ARB */
- 823, /* GL_MODELVIEW15_ARB */
- 824, /* GL_MODELVIEW16_ARB */
- 825, /* GL_MODELVIEW17_ARB */
- 826, /* GL_MODELVIEW18_ARB */
- 827, /* GL_MODELVIEW19_ARB */
- 829, /* GL_MODELVIEW20_ARB */
- 830, /* GL_MODELVIEW21_ARB */
- 831, /* GL_MODELVIEW22_ARB */
- 832, /* GL_MODELVIEW23_ARB */
- 833, /* GL_MODELVIEW24_ARB */
- 834, /* GL_MODELVIEW25_ARB */
- 835, /* GL_MODELVIEW26_ARB */
- 836, /* GL_MODELVIEW27_ARB */
- 837, /* GL_MODELVIEW28_ARB */
- 838, /* GL_MODELVIEW29_ARB */
- 840, /* GL_MODELVIEW30_ARB */
- 841, /* GL_MODELVIEW31_ARB */
- 335, /* GL_DOT3_RGB_EXT */
- 333, /* GL_DOT3_RGBA_EXT */
- 812, /* GL_MIRROR_CLAMP_EXT */
- 815, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
- 853, /* GL_MODULATE_ADD_ATI */
- 854, /* GL_MODULATE_SIGNED_ADD_ATI */
- 855, /* GL_MODULATE_SUBTRACT_ATI */
- 1627, /* GL_YCBCR_MESA */
- 944, /* GL_PACK_INVERT_MESA */
- 291, /* GL_DEBUG_OBJECT_MESA */
- 292, /* GL_DEBUG_PRINT_MESA */
- 290, /* GL_DEBUG_ASSERT_MESA */
- 97, /* GL_BUFFER_SIZE */
- 99, /* GL_BUFFER_USAGE */
- 447, /* GL_FRAGMENT_PROGRAM_ARB */
- 1077, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 1105, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 1104, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
- 1089, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 1095, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 1094, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 754, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
- 777, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
- 776, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
- 767, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
- 773, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
- 772, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
- 739, /* GL_MAX_DRAW_BUFFERS_ARB */
- 339, /* GL_DRAW_BUFFER0_ARB */
- 353, /* GL_DRAW_BUFFER1_ARB */
- 355, /* GL_DRAW_BUFFER2_ARB */
- 357, /* GL_DRAW_BUFFER3_ARB */
- 359, /* GL_DRAW_BUFFER4_ARB */
- 361, /* GL_DRAW_BUFFER5_ARB */
- 363, /* GL_DRAW_BUFFER6_ARB */
- 365, /* GL_DRAW_BUFFER7_ARB */
- 367, /* GL_DRAW_BUFFER8_ARB */
- 369, /* GL_DRAW_BUFFER9_ARB */
- 341, /* GL_DRAW_BUFFER10_ARB */
- 343, /* GL_DRAW_BUFFER11_ARB */
- 345, /* GL_DRAW_BUFFER12_ARB */
- 347, /* GL_DRAW_BUFFER13_ARB */
- 349, /* GL_DRAW_BUFFER14_ARB */
- 351, /* GL_DRAW_BUFFER15_ARB */
- 77, /* GL_BLEND_EQUATION_ALPHA_EXT */
- 721, /* GL_MATRIX_PALETTE_ARB */
- 748, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
- 751, /* GL_MAX_PALETTE_MATRICES_ARB */
- 276, /* GL_CURRENT_PALETTE_MATRIX_ARB */
- 715, /* GL_MATRIX_INDEX_ARRAY_ARB */
- 271, /* GL_CURRENT_MATRIX_INDEX_ARB */
- 717, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
- 719, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
- 718, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
- 716, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
- 1469, /* GL_TEXTURE_DEPTH_SIZE */
- 323, /* GL_DEPTH_TEXTURE_MODE */
- 1435, /* GL_TEXTURE_COMPARE_MODE */
- 1433, /* GL_TEXTURE_COMPARE_FUNC */
- 206, /* GL_COMPARE_R_TO_TEXTURE */
- 1012, /* GL_POINT_SPRITE_ARB */
- 254, /* GL_COORD_REPLACE_ARB */
- 1015, /* GL_POINT_SPRITE_R_MODE_NV */
- 1130, /* GL_QUERY_COUNTER_BITS */
- 277, /* GL_CURRENT_QUERY */
- 1132, /* GL_QUERY_RESULT */
- 1134, /* GL_QUERY_RESULT_AVAILABLE */
- 795, /* GL_MAX_VERTEX_ATTRIBS_ARB */
- 1597, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */
- 321, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
- 320, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
- 784, /* GL_MAX_TEXTURE_COORDS_ARB */
- 785, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */
- 1082, /* GL_PROGRAM_ERROR_STRING_ARB */
- 1084, /* GL_PROGRAM_FORMAT_ASCII_ARB */
- 1083, /* GL_PROGRAM_FORMAT_ARB */
- 1514, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
- 302, /* GL_DEPTH_BOUNDS_TEST_EXT */
- 301, /* GL_DEPTH_BOUNDS_EXT */
- 48, /* GL_ARRAY_BUFFER */
- 388, /* GL_ELEMENT_ARRAY_BUFFER */
- 50, /* GL_ARRAY_BUFFER_BINDING */
- 390, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
- 1572, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
- 879, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
- 130, /* GL_COLOR_ARRAY_BUFFER_BINDING */
- 514, /* GL_INDEX_ARRAY_BUFFER_BINDING */
- 1448, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
- 384, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
- 1233, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
- 425, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
- 1615, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
- 1594, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
- 1085, /* GL_PROGRAM_INSTRUCTIONS_ARB */
- 760, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
- 1091, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 769, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
- 1103, /* GL_PROGRAM_TEMPORARIES_ARB */
- 775, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
- 1093, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 771, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
- 1097, /* GL_PROGRAM_PARAMETERS_ARB */
- 774, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
- 1092, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
- 770, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
- 1078, /* GL_PROGRAM_ATTRIBS_ARB */
- 755, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
- 1090, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
- 768, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
- 1076, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
- 753, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
- 1088, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 766, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
- 761, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
- 757, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
- 1106, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
- 1525, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
- 1142, /* GL_READ_ONLY */
- 1623, /* GL_WRITE_ONLY */
- 1144, /* GL_READ_WRITE */
- 91, /* GL_BUFFER_ACCESS */
- 93, /* GL_BUFFER_MAPPED */
- 95, /* GL_BUFFER_MAP_POINTER */
- 1519, /* GL_TIME_ELAPSED_EXT */
- 675, /* GL_MATRIX0_ARB */
- 687, /* GL_MATRIX1_ARB */
- 699, /* GL_MATRIX2_ARB */
- 703, /* GL_MATRIX3_ARB */
- 705, /* GL_MATRIX4_ARB */
- 707, /* GL_MATRIX5_ARB */
- 709, /* GL_MATRIX6_ARB */
- 711, /* GL_MATRIX7_ARB */
- 713, /* GL_MATRIX8_ARB */
- 714, /* GL_MATRIX9_ARB */
- 677, /* GL_MATRIX10_ARB */
- 678, /* GL_MATRIX11_ARB */
- 679, /* GL_MATRIX12_ARB */
- 680, /* GL_MATRIX13_ARB */
- 681, /* GL_MATRIX14_ARB */
- 682, /* GL_MATRIX15_ARB */
- 683, /* GL_MATRIX16_ARB */
- 684, /* GL_MATRIX17_ARB */
- 685, /* GL_MATRIX18_ARB */
- 686, /* GL_MATRIX19_ARB */
- 689, /* GL_MATRIX20_ARB */
- 690, /* GL_MATRIX21_ARB */
- 691, /* GL_MATRIX22_ARB */
- 692, /* GL_MATRIX23_ARB */
- 693, /* GL_MATRIX24_ARB */
- 694, /* GL_MATRIX25_ARB */
- 695, /* GL_MATRIX26_ARB */
- 696, /* GL_MATRIX27_ARB */
- 697, /* GL_MATRIX28_ARB */
- 698, /* GL_MATRIX29_ARB */
- 701, /* GL_MATRIX30_ARB */
- 702, /* GL_MATRIX31_ARB */
- 1325, /* GL_STREAM_DRAW */
- 1327, /* GL_STREAM_READ */
- 1323, /* GL_STREAM_COPY */
- 1298, /* GL_STATIC_DRAW */
- 1300, /* GL_STATIC_READ */
- 1296, /* GL_STATIC_COPY */
- 378, /* GL_DYNAMIC_DRAW */
- 380, /* GL_DYNAMIC_READ */
- 376, /* GL_DYNAMIC_COPY */
- 985, /* GL_PIXEL_PACK_BUFFER_EXT */
- 987, /* GL_PIXEL_UNPACK_BUFFER_EXT */
- 984, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */
- 986, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */
- 758, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
- 756, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
- 759, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
- 763, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
- 762, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
- 1319, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
- 15, /* GL_ACTIVE_STENCIL_FACE_EXT */
- 813, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
- 1214, /* GL_SAMPLES_PASSED */
- 448, /* GL_FRAGMENT_SHADER_ARB */
- 1610, /* GL_VERTEX_SHADER_ARB */
- 1096, /* GL_PROGRAM_OBJECT_ARB */
- 1246, /* GL_SHADER_OBJECT_ARB */
- 745, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */
- 797, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */
- 794, /* GL_MAX_VARYING_FLOATS_ARB */
- 796, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */
- 732, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */
- 904, /* GL_OBJECT_TYPE_ARB */
- 903, /* GL_OBJECT_SUBTYPE_ARB */
- 416, /* GL_FLOAT_VEC2_ARB */
- 417, /* GL_FLOAT_VEC3_ARB */
- 418, /* GL_FLOAT_VEC4_ARB */
- 540, /* GL_INT_VEC2_ARB */
- 541, /* GL_INT_VEC3_ARB */
- 542, /* GL_INT_VEC4_ARB */
- 87, /* GL_BOOL_ARB */
- 88, /* GL_BOOL_VEC2_ARB */
- 89, /* GL_BOOL_VEC3_ARB */
- 90, /* GL_BOOL_VEC4_ARB */
- 413, /* GL_FLOAT_MAT2_ARB */
- 414, /* GL_FLOAT_MAT3_ARB */
- 415, /* GL_FLOAT_MAT4_ARB */
- 897, /* GL_OBJECT_DELETE_STATUS_ARB */
- 896, /* GL_OBJECT_COMPILE_STATUS_ARB */
- 900, /* GL_OBJECT_LINK_STATUS_ARB */
- 905, /* GL_OBJECT_VALIDATE_STATUS_ARB */
- 898, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */
- 895, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */
- 893, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */
- 894, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */
- 902, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */
- 891, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */
- 892, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */
- 953, /* GL_PALETTE4_RGB8_OES */
- 955, /* GL_PALETTE4_RGBA8_OES */
- 951, /* GL_PALETTE4_R5_G6_B5_OES */
- 954, /* GL_PALETTE4_RGBA4_OES */
- 952, /* GL_PALETTE4_RGB5_A1_OES */
- 958, /* GL_PALETTE8_RGB8_OES */
- 960, /* GL_PALETTE8_RGBA8_OES */
- 956, /* GL_PALETTE8_R5_G6_B5_OES */
- 959, /* GL_PALETTE8_RGBA4_OES */
- 957, /* GL_PALETTE8_RGB5_A1_OES */
- 509, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
- 508, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
- 1013, /* GL_POINT_SPRITE_COORD_ORIGIN */
- 371, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
- 1156, /* GL_RENDERBUFFER_BINDING_EXT */
- 1141, /* GL_READ_FRAMEBUFFER_EXT */
- 372, /* GL_DRAW_FRAMEBUFFER_EXT */
- 1140, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
- 450, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
- 449, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
- 453, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
- 452, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
- 451, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
- 455, /* GL_FRAMEBUFFER_COMPLETE_EXT */
- 457, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
- 462, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
- 460, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
- 458, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
- 461, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
- 459, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
- 463, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
- 465, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
- 464, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
- 729, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
- 136, /* GL_COLOR_ATTACHMENT0_EXT */
- 143, /* GL_COLOR_ATTACHMENT1_EXT */
- 144, /* GL_COLOR_ATTACHMENT2_EXT */
- 145, /* GL_COLOR_ATTACHMENT3_EXT */
- 146, /* GL_COLOR_ATTACHMENT4_EXT */
- 147, /* GL_COLOR_ATTACHMENT5_EXT */
- 148, /* GL_COLOR_ATTACHMENT6_EXT */
- 149, /* GL_COLOR_ATTACHMENT7_EXT */
- 150, /* GL_COLOR_ATTACHMENT8_EXT */
- 151, /* GL_COLOR_ATTACHMENT9_EXT */
- 137, /* GL_COLOR_ATTACHMENT10_EXT */
- 138, /* GL_COLOR_ATTACHMENT11_EXT */
- 139, /* GL_COLOR_ATTACHMENT12_EXT */
- 140, /* GL_COLOR_ATTACHMENT13_EXT */
- 141, /* GL_COLOR_ATTACHMENT14_EXT */
- 142, /* GL_COLOR_ATTACHMENT15_EXT */
- 298, /* GL_DEPTH_ATTACHMENT_EXT */
- 1303, /* GL_STENCIL_ATTACHMENT_EXT */
- 456, /* GL_FRAMEBUFFER_EXT */
- 1157, /* GL_RENDERBUFFER_EXT */
- 1160, /* GL_RENDERBUFFER_WIDTH_EXT */
- 1158, /* GL_RENDERBUFFER_HEIGHT_EXT */
- 1159, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
- 1314, /* GL_STENCIL_INDEX_EXT */
- 1311, /* GL_STENCIL_INDEX1_EXT */
- 1312, /* GL_STENCIL_INDEX4_EXT */
- 1313, /* GL_STENCIL_INDEX8_EXT */
- 1310, /* GL_STENCIL_INDEX16_EXT */
- 396, /* GL_EVAL_BIT */
- 1138, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
- 591, /* GL_LIST_BIT */
- 1419, /* GL_TEXTURE_BIT */
- 1229, /* GL_SCISSOR_BIT */
- 25, /* GL_ALL_ATTRIB_BITS */
- 860, /* GL_MULTISAMPLE_BIT */
- 26, /* GL_ALL_CLIENT_ATTRIB_BITS */
+ 351, /* GL_DOUBLE */
+ 123, /* GL_CLEAR */
+ 49, /* GL_AND */
+ 51, /* GL_AND_REVERSE */
+ 268, /* GL_COPY */
+ 50, /* GL_AND_INVERTED */
+ 953, /* GL_NOOP */
+ 1731, /* GL_XOR */
+ 1015, /* GL_OR */
+ 954, /* GL_NOR */
+ 426, /* GL_EQUIV */
+ 616, /* GL_INVERT */
+ 1018, /* GL_OR_REVERSE */
+ 269, /* GL_COPY_INVERTED */
+ 1017, /* GL_OR_INVERTED */
+ 944, /* GL_NAND */
+ 1330, /* GL_SET */
+ 423, /* GL_EMISSION */
+ 1338, /* GL_SHININESS */
+ 48, /* GL_AMBIENT_AND_DIFFUSE */
+ 165, /* GL_COLOR_INDEXES */
+ 894, /* GL_MODELVIEW */
+ 1186, /* GL_PROJECTION */
+ 1436, /* GL_TEXTURE */
+ 138, /* GL_COLOR */
+ 312, /* GL_DEPTH */
+ 1390, /* GL_STENCIL */
+ 164, /* GL_COLOR_INDEX */
+ 1404, /* GL_STENCIL_INDEX */
+ 321, /* GL_DEPTH_COMPONENT */
+ 1225, /* GL_RED */
+ 546, /* GL_GREEN */
+ 89, /* GL_BLUE */
+ 31, /* GL_ALPHA */
+ 1249, /* GL_RGB */
+ 1268, /* GL_RGBA */
+ 666, /* GL_LUMINANCE */
+ 687, /* GL_LUMINANCE_ALPHA */
+ 73, /* GL_BITMAP */
+ 1066, /* GL_POINT */
+ 636, /* GL_LINE */
+ 441, /* GL_FILL */
+ 1234, /* GL_RENDER */
+ 437, /* GL_FEEDBACK */
+ 1324, /* GL_SELECT */
+ 442, /* GL_FLAT */
+ 1343, /* GL_SMOOTH */
+ 617, /* GL_KEEP */
+ 1243, /* GL_REPLACE */
+ 573, /* GL_INCR */
+ 308, /* GL_DECR */
+ 1665, /* GL_VENDOR */
+ 1240, /* GL_RENDERER */
+ 1666, /* GL_VERSION */
+ 430, /* GL_EXTENSIONS */
+ 1289, /* GL_S */
+ 1427, /* GL_T */
+ 1215, /* GL_R */
+ 1204, /* GL_Q */
+ 930, /* GL_MODULATE */
+ 307, /* GL_DECAL */
+ 1568, /* GL_TEXTURE_ENV_MODE */
+ 1567, /* GL_TEXTURE_ENV_COLOR */
+ 1566, /* GL_TEXTURE_ENV */
+ 431, /* GL_EYE_LINEAR */
+ 977, /* GL_OBJECT_LINEAR */
+ 1369, /* GL_SPHERE_MAP */
+ 1570, /* GL_TEXTURE_GEN_MODE */
+ 979, /* GL_OBJECT_PLANE */
+ 432, /* GL_EYE_PLANE */
+ 945, /* GL_NEAREST */
+ 637, /* GL_LINEAR */
+ 949, /* GL_NEAREST_MIPMAP_NEAREST */
+ 642, /* GL_LINEAR_MIPMAP_NEAREST */
+ 948, /* GL_NEAREST_MIPMAP_LINEAR */
+ 641, /* GL_LINEAR_MIPMAP_LINEAR */
+ 1591, /* GL_TEXTURE_MAG_FILTER */
+ 1599, /* GL_TEXTURE_MIN_FILTER */
+ 1612, /* GL_TEXTURE_WRAP_S */
+ 1613, /* GL_TEXTURE_WRAP_T */
+ 117, /* GL_CLAMP */
+ 1242, /* GL_REPEAT */
+ 1104, /* GL_POLYGON_OFFSET_UNITS */
+ 1103, /* GL_POLYGON_OFFSET_POINT */
+ 1102, /* GL_POLYGON_OFFSET_LINE */
+ 1216, /* GL_R3_G3_B2 */
+ 1662, /* GL_V2F */
+ 1663, /* GL_V3F */
+ 114, /* GL_C4UB_V2F */
+ 115, /* GL_C4UB_V3F */
+ 112, /* GL_C3F_V3F */
+ 942, /* GL_N3F_V3F */
+ 113, /* GL_C4F_N3F_V3F */
+ 1432, /* GL_T2F_V3F */
+ 1434, /* GL_T4F_V4F */
+ 1430, /* GL_T2F_C4UB_V3F */
+ 1428, /* GL_T2F_C3F_V3F */
+ 1431, /* GL_T2F_N3F_V3F */
+ 1429, /* GL_T2F_C4F_N3F_V3F */
+ 1433, /* GL_T4F_C4F_N3F_V4F */
+ 130, /* GL_CLIP_PLANE0 */
+ 131, /* GL_CLIP_PLANE1 */
+ 132, /* GL_CLIP_PLANE2 */
+ 133, /* GL_CLIP_PLANE3 */
+ 134, /* GL_CLIP_PLANE4 */
+ 135, /* GL_CLIP_PLANE5 */
+ 621, /* GL_LIGHT0 */
+ 622, /* GL_LIGHT1 */
+ 623, /* GL_LIGHT2 */
+ 624, /* GL_LIGHT3 */
+ 625, /* GL_LIGHT4 */
+ 626, /* GL_LIGHT5 */
+ 627, /* GL_LIGHT6 */
+ 628, /* GL_LIGHT7 */
+ 550, /* GL_HINT_BIT */
+ 246, /* GL_CONSTANT_COLOR */
+ 989, /* GL_ONE_MINUS_CONSTANT_COLOR */
+ 241, /* GL_CONSTANT_ALPHA */
+ 987, /* GL_ONE_MINUS_CONSTANT_ALPHA */
+ 76, /* GL_BLEND_COLOR */
+ 510, /* GL_FUNC_ADD */
+ 878, /* GL_MIN */
+ 791, /* GL_MAX */
+ 81, /* GL_BLEND_EQUATION */
+ 514, /* GL_FUNC_SUBTRACT */
+ 512, /* GL_FUNC_REVERSE_SUBTRACT */
+ 249, /* GL_CONVOLUTION_1D */
+ 250, /* GL_CONVOLUTION_2D */
+ 1327, /* GL_SEPARABLE_2D */
+ 253, /* GL_CONVOLUTION_BORDER_MODE */
+ 257, /* GL_CONVOLUTION_FILTER_SCALE */
+ 255, /* GL_CONVOLUTION_FILTER_BIAS */
+ 1226, /* GL_REDUCE */
+ 259, /* GL_CONVOLUTION_FORMAT */
+ 263, /* GL_CONVOLUTION_WIDTH */
+ 261, /* GL_CONVOLUTION_HEIGHT */
+ 805, /* GL_MAX_CONVOLUTION_WIDTH */
+ 803, /* GL_MAX_CONVOLUTION_HEIGHT */
+ 1143, /* GL_POST_CONVOLUTION_RED_SCALE */
+ 1139, /* GL_POST_CONVOLUTION_GREEN_SCALE */
+ 1134, /* GL_POST_CONVOLUTION_BLUE_SCALE */
+ 1130, /* GL_POST_CONVOLUTION_ALPHA_SCALE */
+ 1141, /* GL_POST_CONVOLUTION_RED_BIAS */
+ 1137, /* GL_POST_CONVOLUTION_GREEN_BIAS */
+ 1132, /* GL_POST_CONVOLUTION_BLUE_BIAS */
+ 1128, /* GL_POST_CONVOLUTION_ALPHA_BIAS */
+ 551, /* GL_HISTOGRAM */
+ 1190, /* GL_PROXY_HISTOGRAM */
+ 567, /* GL_HISTOGRAM_WIDTH */
+ 557, /* GL_HISTOGRAM_FORMAT */
+ 563, /* GL_HISTOGRAM_RED_SIZE */
+ 559, /* GL_HISTOGRAM_GREEN_SIZE */
+ 554, /* GL_HISTOGRAM_BLUE_SIZE */
+ 552, /* GL_HISTOGRAM_ALPHA_SIZE */
+ 561, /* GL_HISTOGRAM_LUMINANCE_SIZE */
+ 565, /* GL_HISTOGRAM_SINK */
+ 879, /* GL_MINMAX */
+ 881, /* GL_MINMAX_FORMAT */
+ 883, /* GL_MINMAX_SINK */
+ 1435, /* GL_TABLE_TOO_LARGE_EXT */
+ 1643, /* GL_UNSIGNED_BYTE_3_3_2 */
+ 1652, /* GL_UNSIGNED_SHORT_4_4_4_4 */
+ 1654, /* GL_UNSIGNED_SHORT_5_5_5_1 */
+ 1648, /* GL_UNSIGNED_INT_8_8_8_8 */
+ 1645, /* GL_UNSIGNED_INT_10_10_10_2 */
+ 1101, /* GL_POLYGON_OFFSET_FILL */
+ 1100, /* GL_POLYGON_OFFSET_FACTOR */
+ 1099, /* GL_POLYGON_OFFSET_BIAS */
+ 1246, /* GL_RESCALE_NORMAL */
+ 36, /* GL_ALPHA4 */
+ 38, /* GL_ALPHA8 */
+ 32, /* GL_ALPHA12 */
+ 34, /* GL_ALPHA16 */
+ 677, /* GL_LUMINANCE4 */
+ 683, /* GL_LUMINANCE8 */
+ 667, /* GL_LUMINANCE12 */
+ 673, /* GL_LUMINANCE16 */
+ 678, /* GL_LUMINANCE4_ALPHA4 */
+ 681, /* GL_LUMINANCE6_ALPHA2 */
+ 684, /* GL_LUMINANCE8_ALPHA8 */
+ 670, /* GL_LUMINANCE12_ALPHA4 */
+ 668, /* GL_LUMINANCE12_ALPHA12 */
+ 674, /* GL_LUMINANCE16_ALPHA16 */
+ 591, /* GL_INTENSITY */
+ 596, /* GL_INTENSITY4 */
+ 598, /* GL_INTENSITY8 */
+ 592, /* GL_INTENSITY12 */
+ 594, /* GL_INTENSITY16 */
+ 1258, /* GL_RGB2_EXT */
+ 1259, /* GL_RGB4 */
+ 1262, /* GL_RGB5 */
+ 1266, /* GL_RGB8 */
+ 1250, /* GL_RGB10 */
+ 1254, /* GL_RGB12 */
+ 1256, /* GL_RGB16 */
+ 1273, /* GL_RGBA2 */
+ 1275, /* GL_RGBA4 */
+ 1263, /* GL_RGB5_A1 */
+ 1279, /* GL_RGBA8 */
+ 1251, /* GL_RGB10_A2 */
+ 1269, /* GL_RGBA12 */
+ 1271, /* GL_RGBA16 */
+ 1604, /* GL_TEXTURE_RED_SIZE */
+ 1576, /* GL_TEXTURE_GREEN_SIZE */
+ 1515, /* GL_TEXTURE_BLUE_SIZE */
+ 1504, /* GL_TEXTURE_ALPHA_SIZE */
+ 1589, /* GL_TEXTURE_LUMINANCE_SIZE */
+ 1580, /* GL_TEXTURE_INTENSITY_SIZE */
+ 1244, /* GL_REPLACE_EXT */
+ 1194, /* GL_PROXY_TEXTURE_1D */
+ 1196, /* GL_PROXY_TEXTURE_2D */
+ 1608, /* GL_TEXTURE_TOO_LARGE_EXT */
+ 1601, /* GL_TEXTURE_PRIORITY */
+ 1606, /* GL_TEXTURE_RESIDENT */
+ 1507, /* GL_TEXTURE_BINDING_1D */
+ 1508, /* GL_TEXTURE_BINDING_2D */
+ 1509, /* GL_TEXTURE_BINDING_3D */
+ 1025, /* GL_PACK_SKIP_IMAGES */
+ 1021, /* GL_PACK_IMAGE_HEIGHT */
+ 1637, /* GL_UNPACK_SKIP_IMAGES */
+ 1634, /* GL_UNPACK_IMAGE_HEIGHT */
+ 1503, /* GL_TEXTURE_3D */
+ 1198, /* GL_PROXY_TEXTURE_3D */
+ 1563, /* GL_TEXTURE_DEPTH */
+ 1611, /* GL_TEXTURE_WRAP_R */
+ 792, /* GL_MAX_3D_TEXTURE_SIZE */
+ 1667, /* GL_VERTEX_ARRAY */
+ 956, /* GL_NORMAL_ARRAY */
+ 139, /* GL_COLOR_ARRAY */
+ 576, /* GL_INDEX_ARRAY */
+ 1542, /* GL_TEXTURE_COORD_ARRAY */
+ 414, /* GL_EDGE_FLAG_ARRAY */
+ 1672, /* GL_VERTEX_ARRAY_SIZE */
+ 1674, /* GL_VERTEX_ARRAY_TYPE */
+ 1673, /* GL_VERTEX_ARRAY_STRIDE */
+ 961, /* GL_NORMAL_ARRAY_TYPE */
+ 960, /* GL_NORMAL_ARRAY_STRIDE */
+ 143, /* GL_COLOR_ARRAY_SIZE */
+ 145, /* GL_COLOR_ARRAY_TYPE */
+ 144, /* GL_COLOR_ARRAY_STRIDE */
+ 581, /* GL_INDEX_ARRAY_TYPE */
+ 580, /* GL_INDEX_ARRAY_STRIDE */
+ 1546, /* GL_TEXTURE_COORD_ARRAY_SIZE */
+ 1548, /* GL_TEXTURE_COORD_ARRAY_TYPE */
+ 1547, /* GL_TEXTURE_COORD_ARRAY_STRIDE */
+ 418, /* GL_EDGE_FLAG_ARRAY_STRIDE */
+ 1671, /* GL_VERTEX_ARRAY_POINTER */
+ 959, /* GL_NORMAL_ARRAY_POINTER */
+ 142, /* GL_COLOR_ARRAY_POINTER */
+ 579, /* GL_INDEX_ARRAY_POINTER */
+ 1545, /* GL_TEXTURE_COORD_ARRAY_POINTER */
+ 417, /* GL_EDGE_FLAG_ARRAY_POINTER */
+ 935, /* GL_MULTISAMPLE */
+ 1301, /* GL_SAMPLE_ALPHA_TO_COVERAGE */
+ 1303, /* GL_SAMPLE_ALPHA_TO_ONE */
+ 1308, /* GL_SAMPLE_COVERAGE */
+ 1305, /* GL_SAMPLE_BUFFERS */
+ 1296, /* GL_SAMPLES */
+ 1312, /* GL_SAMPLE_COVERAGE_VALUE */
+ 1310, /* GL_SAMPLE_COVERAGE_INVERT */
+ 170, /* GL_COLOR_MATRIX */
+ 172, /* GL_COLOR_MATRIX_STACK_DEPTH */
+ 799, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */
+ 1126, /* GL_POST_COLOR_MATRIX_RED_SCALE */
+ 1122, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */
+ 1117, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */
+ 1113, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */
+ 1124, /* GL_POST_COLOR_MATRIX_RED_BIAS */
+ 1120, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */
+ 1115, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */
+ 1111, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */
+ 1525, /* GL_TEXTURE_COLOR_TABLE_SGI */
+ 1199, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */
+ 1527, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */
+ 80, /* GL_BLEND_DST_RGB */
+ 88, /* GL_BLEND_SRC_RGB */
+ 79, /* GL_BLEND_DST_ALPHA */
+ 87, /* GL_BLEND_SRC_ALPHA */
+ 176, /* GL_COLOR_TABLE */
+ 1136, /* GL_POST_CONVOLUTION_COLOR_TABLE */
+ 1119, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */
+ 1189, /* GL_PROXY_COLOR_TABLE */
+ 1193, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */
+ 1192, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */
+ 200, /* GL_COLOR_TABLE_SCALE */
+ 180, /* GL_COLOR_TABLE_BIAS */
+ 185, /* GL_COLOR_TABLE_FORMAT */
+ 202, /* GL_COLOR_TABLE_WIDTH */
+ 197, /* GL_COLOR_TABLE_RED_SIZE */
+ 188, /* GL_COLOR_TABLE_GREEN_SIZE */
+ 182, /* GL_COLOR_TABLE_BLUE_SIZE */
+ 177, /* GL_COLOR_TABLE_ALPHA_SIZE */
+ 194, /* GL_COLOR_TABLE_LUMINANCE_SIZE */
+ 191, /* GL_COLOR_TABLE_INTENSITY_SIZE */
+ 71, /* GL_BGR */
+ 72, /* GL_BGRA */
+ 813, /* GL_MAX_ELEMENTS_VERTICES */
+ 812, /* GL_MAX_ELEMENTS_INDICES */
+ 1579, /* GL_TEXTURE_INDEX_SIZE_EXT */
+ 136, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */
+ 1083, /* GL_POINT_SIZE_MIN */
+ 1079, /* GL_POINT_SIZE_MAX */
+ 1073, /* GL_POINT_FADE_THRESHOLD_SIZE */
+ 1069, /* GL_POINT_DISTANCE_ATTENUATION */
+ 118, /* GL_CLAMP_TO_BORDER */
+ 121, /* GL_CLAMP_TO_EDGE */
+ 1600, /* GL_TEXTURE_MIN_LOD */
+ 1598, /* GL_TEXTURE_MAX_LOD */
+ 1506, /* GL_TEXTURE_BASE_LEVEL */
+ 1597, /* GL_TEXTURE_MAX_LEVEL */
+ 570, /* GL_IGNORE_BORDER_HP */
+ 245, /* GL_CONSTANT_BORDER_HP */
+ 1245, /* GL_REPLICATE_BORDER_HP */
+ 251, /* GL_CONVOLUTION_BORDER_COLOR */
+ 984, /* GL_OCCLUSION_TEST_HP */
+ 985, /* GL_OCCLUSION_TEST_RESULT_HP */
+ 639, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */
+ 1519, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */
+ 1521, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */
+ 1523, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */
+ 1524, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1522, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */
+ 1520, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */
+ 795, /* GL_MAX_CLIPMAP_DEPTH_SGIX */
+ 796, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */
+ 1146, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */
+ 1148, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */
+ 1145, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */
+ 1147, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */
+ 1587, /* GL_TEXTURE_LOD_BIAS_S_SGIX */
+ 1588, /* GL_TEXTURE_LOD_BIAS_T_SGIX */
+ 1586, /* GL_TEXTURE_LOD_BIAS_R_SGIX */
+ 516, /* GL_GENERATE_MIPMAP */
+ 517, /* GL_GENERATE_MIPMAP_HINT */
+ 480, /* GL_FOG_OFFSET_SGIX */
+ 481, /* GL_FOG_OFFSET_VALUE_SGIX */
+ 1533, /* GL_TEXTURE_COMPARE_SGIX */
+ 1532, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */
+ 1583, /* GL_TEXTURE_LEQUAL_R_SGIX */
+ 1575, /* GL_TEXTURE_GEQUAL_R_SGIX */
+ 322, /* GL_DEPTH_COMPONENT16 */
+ 325, /* GL_DEPTH_COMPONENT24 */
+ 328, /* GL_DEPTH_COMPONENT32 */
+ 273, /* GL_CULL_VERTEX_EXT */
+ 275, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */
+ 274, /* GL_CULL_VERTEX_EYE_POSITION_EXT */
+ 1728, /* GL_WRAP_BORDER_SUN */
+ 1526, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */
+ 632, /* GL_LIGHT_MODEL_COLOR_CONTROL */
+ 1340, /* GL_SINGLE_COLOR */
+ 1328, /* GL_SEPARATE_SPECULAR_COLOR */
+ 1337, /* GL_SHARED_TEXTURE_PALETTE_EXT */
+ 1642, /* GL_UNSIGNED_BYTE_2_3_3_REV */
+ 1655, /* GL_UNSIGNED_SHORT_5_6_5 */
+ 1656, /* GL_UNSIGNED_SHORT_5_6_5_REV */
+ 1653, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */
+ 1651, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */
+ 1649, /* GL_UNSIGNED_INT_8_8_8_8_REV */
+ 1647, /* GL_UNSIGNED_INT_2_10_10_10_REV */
+ 1595, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */
+ 1596, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */
+ 1594, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */
+ 886, /* GL_MIRRORED_REPEAT */
+ 1284, /* GL_RGB_S3TC */
+ 1261, /* GL_RGB4_S3TC */
+ 1283, /* GL_RGBA_S3TC */
+ 1278, /* GL_RGBA4_S3TC */
+ 1281, /* GL_RGBA_DXT5_S3TC */
+ 1276, /* GL_RGBA4_DXT5_S3TC */
+ 238, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */
+ 233, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */
+ 234, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */
+ 235, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */
+ 947, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */
+ 946, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */
+ 640, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */
+ 467, /* GL_FOG_COORDINATE_SOURCE */
+ 459, /* GL_FOG_COORD */
+ 483, /* GL_FRAGMENT_DEPTH */
+ 279, /* GL_CURRENT_FOG_COORD */
+ 466, /* GL_FOG_COORDINATE_ARRAY_TYPE */
+ 465, /* GL_FOG_COORDINATE_ARRAY_STRIDE */
+ 464, /* GL_FOG_COORDINATE_ARRAY_POINTER */
+ 461, /* GL_FOG_COORDINATE_ARRAY */
+ 174, /* GL_COLOR_SUM */
+ 298, /* GL_CURRENT_SECONDARY_COLOR */
+ 1321, /* GL_SECONDARY_COLOR_ARRAY_SIZE */
+ 1323, /* GL_SECONDARY_COLOR_ARRAY_TYPE */
+ 1322, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */
+ 1320, /* GL_SECONDARY_COLOR_ARRAY_POINTER */
+ 1317, /* GL_SECONDARY_COLOR_ARRAY */
+ 526, /* GL_GL_CURRENT_RASTER_SECONDARY_COLOR */
+ 28, /* GL_ALIASED_POINT_SIZE_RANGE */
+ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */
+ 1437, /* GL_TEXTURE0 */
+ 1439, /* GL_TEXTURE1 */
+ 1461, /* GL_TEXTURE2 */
+ 1483, /* GL_TEXTURE3 */
+ 1489, /* GL_TEXTURE4 */
+ 1491, /* GL_TEXTURE5 */
+ 1493, /* GL_TEXTURE6 */
+ 1495, /* GL_TEXTURE7 */
+ 1497, /* GL_TEXTURE8 */
+ 1499, /* GL_TEXTURE9 */
+ 1440, /* GL_TEXTURE10 */
+ 1442, /* GL_TEXTURE11 */
+ 1444, /* GL_TEXTURE12 */
+ 1446, /* GL_TEXTURE13 */
+ 1448, /* GL_TEXTURE14 */
+ 1450, /* GL_TEXTURE15 */
+ 1452, /* GL_TEXTURE16 */
+ 1454, /* GL_TEXTURE17 */
+ 1456, /* GL_TEXTURE18 */
+ 1458, /* GL_TEXTURE19 */
+ 1462, /* GL_TEXTURE20 */
+ 1464, /* GL_TEXTURE21 */
+ 1466, /* GL_TEXTURE22 */
+ 1468, /* GL_TEXTURE23 */
+ 1470, /* GL_TEXTURE24 */
+ 1472, /* GL_TEXTURE25 */
+ 1474, /* GL_TEXTURE26 */
+ 1476, /* GL_TEXTURE27 */
+ 1478, /* GL_TEXTURE28 */
+ 1480, /* GL_TEXTURE29 */
+ 1484, /* GL_TEXTURE30 */
+ 1486, /* GL_TEXTURE31 */
+ 18, /* GL_ACTIVE_TEXTURE */
+ 124, /* GL_CLIENT_ACTIVE_TEXTURE */
+ 864, /* GL_MAX_TEXTURE_UNITS */
+ 1621, /* GL_TRANSPOSE_MODELVIEW_MATRIX */
+ 1624, /* GL_TRANSPOSE_PROJECTION_MATRIX */
+ 1626, /* GL_TRANSPOSE_TEXTURE_MATRIX */
+ 1618, /* GL_TRANSPOSE_COLOR_MATRIX */
+ 1425, /* GL_SUBTRACT */
+ 853, /* GL_MAX_RENDERBUFFER_SIZE_EXT */
+ 221, /* GL_COMPRESSED_ALPHA */
+ 225, /* GL_COMPRESSED_LUMINANCE */
+ 226, /* GL_COMPRESSED_LUMINANCE_ALPHA */
+ 223, /* GL_COMPRESSED_INTENSITY */
+ 229, /* GL_COMPRESSED_RGB */
+ 230, /* GL_COMPRESSED_RGBA */
+ 1540, /* GL_TEXTURE_COMPRESSION_HINT */
+ 1602, /* GL_TEXTURE_RECTANGLE_ARB */
+ 1512, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */
+ 1202, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */
+ 851, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */
+ 334, /* GL_DEPTH_STENCIL_NV */
+ 1646, /* GL_UNSIGNED_INT_24_8_NV */
+ 860, /* GL_MAX_TEXTURE_LOD_BIAS */
+ 1593, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */
+ 861, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */
+ 1569, /* GL_TEXTURE_FILTER_CONTROL */
+ 1584, /* GL_TEXTURE_LOD_BIAS */
+ 207, /* GL_COMBINE4 */
+ 854, /* GL_MAX_SHININESS_NV */
+ 855, /* GL_MAX_SPOT_EXPONENT_NV */
+ 574, /* GL_INCR_WRAP */
+ 309, /* GL_DECR_WRAP */
+ 906, /* GL_MODELVIEW1_ARB */
+ 962, /* GL_NORMAL_MAP */
+ 1231, /* GL_REFLECTION_MAP */
+ 1549, /* GL_TEXTURE_CUBE_MAP */
+ 1510, /* GL_TEXTURE_BINDING_CUBE_MAP */
+ 1557, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */
+ 1551, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */
+ 1559, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */
+ 1553, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */
+ 1561, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */
+ 1555, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */
+ 1200, /* GL_PROXY_TEXTURE_CUBE_MAP */
+ 807, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */
+ 941, /* GL_MULTISAMPLE_FILTER_HINT_NV */
+ 475, /* GL_FOG_DISTANCE_MODE_NV */
+ 434, /* GL_EYE_RADIAL_NV */
+ 433, /* GL_EYE_PLANE_ABSOLUTE_NV */
+ 206, /* GL_COMBINE */
+ 213, /* GL_COMBINE_RGB */
+ 208, /* GL_COMBINE_ALPHA */
+ 1285, /* GL_RGB_SCALE */
+ 24, /* GL_ADD_SIGNED */
+ 601, /* GL_INTERPOLATE */
+ 240, /* GL_CONSTANT */
+ 1152, /* GL_PRIMARY_COLOR */
+ 1149, /* GL_PREVIOUS */
+ 1351, /* GL_SOURCE0_RGB */
+ 1357, /* GL_SOURCE1_RGB */
+ 1363, /* GL_SOURCE2_RGB */
+ 1367, /* GL_SOURCE3_RGB_NV */
+ 1348, /* GL_SOURCE0_ALPHA */
+ 1354, /* GL_SOURCE1_ALPHA */
+ 1360, /* GL_SOURCE2_ALPHA */
+ 1366, /* GL_SOURCE3_ALPHA_NV */
+ 998, /* GL_OPERAND0_RGB */
+ 1004, /* GL_OPERAND1_RGB */
+ 1010, /* GL_OPERAND2_RGB */
+ 1014, /* GL_OPERAND3_RGB_NV */
+ 995, /* GL_OPERAND0_ALPHA */
+ 1001, /* GL_OPERAND1_ALPHA */
+ 1007, /* GL_OPERAND2_ALPHA */
+ 1013, /* GL_OPERAND3_ALPHA_NV */
+ 1668, /* GL_VERTEX_ARRAY_BINDING_APPLE */
+ 1732, /* GL_YCBCR_422_APPLE */
+ 1657, /* GL_UNSIGNED_SHORT_8_8_APPLE */
+ 1659, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */
+ 1342, /* GL_SLICE_ACCUM_SUN */
+ 1207, /* GL_QUAD_MESH_SUN */
+ 1630, /* GL_TRIANGLE_MESH_SUN */
+ 1706, /* GL_VERTEX_PROGRAM_ARB */
+ 1717, /* GL_VERTEX_STATE_PROGRAM_NV */
+ 1693, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */
+ 1699, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */
+ 1701, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */
+ 1703, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */
+ 300, /* GL_CURRENT_VERTEX_ATTRIB */
+ 1165, /* GL_PROGRAM_LENGTH_ARB */
+ 1179, /* GL_PROGRAM_STRING_ARB */
+ 928, /* GL_MODELVIEW_PROJECTION_NV */
+ 569, /* GL_IDENTITY_NV */
+ 614, /* GL_INVERSE_NV */
+ 1623, /* GL_TRANSPOSE_NV */
+ 615, /* GL_INVERSE_TRANSPOSE_NV */
+ 837, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */
+ 836, /* GL_MAX_PROGRAM_MATRICES_ARB */
+ 745, /* GL_MATRIX0_NV */
+ 757, /* GL_MATRIX1_NV */
+ 769, /* GL_MATRIX2_NV */
+ 773, /* GL_MATRIX3_NV */
+ 775, /* GL_MATRIX4_NV */
+ 777, /* GL_MATRIX5_NV */
+ 779, /* GL_MATRIX6_NV */
+ 781, /* GL_MATRIX7_NV */
+ 285, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */
+ 282, /* GL_CURRENT_MATRIX_ARB */
+ 1709, /* GL_VERTEX_PROGRAM_POINT_SIZE */
+ 1712, /* GL_VERTEX_PROGRAM_TWO_SIDE */
+ 1177, /* GL_PROGRAM_PARAMETER_NV */
+ 1697, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */
+ 1181, /* GL_PROGRAM_TARGET_NV */
+ 1178, /* GL_PROGRAM_RESIDENT_NV */
+ 1615, /* GL_TRACK_MATRIX_NV */
+ 1616, /* GL_TRACK_MATRIX_TRANSFORM_NV */
+ 1707, /* GL_VERTEX_PROGRAM_BINDING_NV */
+ 1159, /* GL_PROGRAM_ERROR_POSITION_ARB */
+ 319, /* GL_DEPTH_CLAMP_NV */
+ 1675, /* GL_VERTEX_ATTRIB_ARRAY0_NV */
+ 1682, /* GL_VERTEX_ATTRIB_ARRAY1_NV */
+ 1683, /* GL_VERTEX_ATTRIB_ARRAY2_NV */
+ 1684, /* GL_VERTEX_ATTRIB_ARRAY3_NV */
+ 1685, /* GL_VERTEX_ATTRIB_ARRAY4_NV */
+ 1686, /* GL_VERTEX_ATTRIB_ARRAY5_NV */
+ 1687, /* GL_VERTEX_ATTRIB_ARRAY6_NV */
+ 1688, /* GL_VERTEX_ATTRIB_ARRAY7_NV */
+ 1689, /* GL_VERTEX_ATTRIB_ARRAY8_NV */
+ 1690, /* GL_VERTEX_ATTRIB_ARRAY9_NV */
+ 1676, /* GL_VERTEX_ATTRIB_ARRAY10_NV */
+ 1677, /* GL_VERTEX_ATTRIB_ARRAY11_NV */
+ 1678, /* GL_VERTEX_ATTRIB_ARRAY12_NV */
+ 1679, /* GL_VERTEX_ATTRIB_ARRAY13_NV */
+ 1680, /* GL_VERTEX_ATTRIB_ARRAY14_NV */
+ 1681, /* GL_VERTEX_ATTRIB_ARRAY15_NV */
+ 699, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */
+ 706, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */
+ 707, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */
+ 708, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */
+ 709, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */
+ 710, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */
+ 711, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */
+ 712, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */
+ 713, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */
+ 714, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */
+ 700, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */
+ 701, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */
+ 702, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */
+ 703, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */
+ 704, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */
+ 705, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */
+ 726, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */
+ 733, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */
+ 734, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */
+ 735, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */
+ 736, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */
+ 737, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */
+ 738, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */
+ 1158, /* GL_PROGRAM_BINDING_ARB */
+ 740, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */
+ 741, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */
+ 727, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */
+ 728, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */
+ 729, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */
+ 730, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */
+ 731, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */
+ 732, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */
+ 1538, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */
+ 1535, /* GL_TEXTURE_COMPRESSED */
+ 967, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */
+ 239, /* GL_COMPRESSED_TEXTURE_FORMATS */
+ 876, /* GL_MAX_VERTEX_UNITS_ARB */
+ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */
+ 1727, /* GL_WEIGHT_SUM_UNITY_ARB */
+ 1705, /* GL_VERTEX_BLEND_ARB */
+ 302, /* GL_CURRENT_WEIGHT_ARB */
+ 1726, /* GL_WEIGHT_ARRAY_TYPE_ARB */
+ 1725, /* GL_WEIGHT_ARRAY_STRIDE_ARB */
+ 1724, /* GL_WEIGHT_ARRAY_SIZE_ARB */
+ 1723, /* GL_WEIGHT_ARRAY_POINTER_ARB */
+ 1720, /* GL_WEIGHT_ARRAY_ARB */
+ 345, /* GL_DOT3_RGB */
+ 346, /* GL_DOT3_RGBA */
+ 237, /* GL_COMPRESSED_RGB_FXT1_3DFX */
+ 232, /* GL_COMPRESSED_RGBA_FXT1_3DFX */
+ 936, /* GL_MULTISAMPLE_3DFX */
+ 1306, /* GL_SAMPLE_BUFFERS_3DFX */
+ 1297, /* GL_SAMPLES_3DFX */
+ 917, /* GL_MODELVIEW2_ARB */
+ 920, /* GL_MODELVIEW3_ARB */
+ 921, /* GL_MODELVIEW4_ARB */
+ 922, /* GL_MODELVIEW5_ARB */
+ 923, /* GL_MODELVIEW6_ARB */
+ 924, /* GL_MODELVIEW7_ARB */
+ 925, /* GL_MODELVIEW8_ARB */
+ 926, /* GL_MODELVIEW9_ARB */
+ 896, /* GL_MODELVIEW10_ARB */
+ 897, /* GL_MODELVIEW11_ARB */
+ 898, /* GL_MODELVIEW12_ARB */
+ 899, /* GL_MODELVIEW13_ARB */
+ 900, /* GL_MODELVIEW14_ARB */
+ 901, /* GL_MODELVIEW15_ARB */
+ 902, /* GL_MODELVIEW16_ARB */
+ 903, /* GL_MODELVIEW17_ARB */
+ 904, /* GL_MODELVIEW18_ARB */
+ 905, /* GL_MODELVIEW19_ARB */
+ 907, /* GL_MODELVIEW20_ARB */
+ 908, /* GL_MODELVIEW21_ARB */
+ 909, /* GL_MODELVIEW22_ARB */
+ 910, /* GL_MODELVIEW23_ARB */
+ 911, /* GL_MODELVIEW24_ARB */
+ 912, /* GL_MODELVIEW25_ARB */
+ 913, /* GL_MODELVIEW26_ARB */
+ 914, /* GL_MODELVIEW27_ARB */
+ 915, /* GL_MODELVIEW28_ARB */
+ 916, /* GL_MODELVIEW29_ARB */
+ 918, /* GL_MODELVIEW30_ARB */
+ 919, /* GL_MODELVIEW31_ARB */
+ 350, /* GL_DOT3_RGB_EXT */
+ 348, /* GL_DOT3_RGBA_EXT */
+ 890, /* GL_MIRROR_CLAMP_EXT */
+ 893, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */
+ 931, /* GL_MODULATE_ADD_ATI */
+ 932, /* GL_MODULATE_SIGNED_ADD_ATI */
+ 933, /* GL_MODULATE_SUBTRACT_ATI */
+ 1733, /* GL_YCBCR_MESA */
+ 1022, /* GL_PACK_INVERT_MESA */
+ 305, /* GL_DEBUG_OBJECT_MESA */
+ 306, /* GL_DEBUG_PRINT_MESA */
+ 304, /* GL_DEBUG_ASSERT_MESA */
+ 107, /* GL_BUFFER_SIZE */
+ 109, /* GL_BUFFER_USAGE */
+ 1393, /* GL_STENCIL_BACK_FUNC */
+ 1392, /* GL_STENCIL_BACK_FAIL */
+ 1394, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */
+ 1395, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */
+ 484, /* GL_FRAGMENT_PROGRAM_ARB */
+ 1156, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 1184, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 1183, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 1168, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 1174, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 1173, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 826, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */
+ 849, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */
+ 848, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */
+ 839, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */
+ 845, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */
+ 844, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */
+ 809, /* GL_MAX_DRAW_BUFFERS */
+ 354, /* GL_DRAW_BUFFER0 */
+ 357, /* GL_DRAW_BUFFER1 */
+ 378, /* GL_DRAW_BUFFER2 */
+ 381, /* GL_DRAW_BUFFER3 */
+ 384, /* GL_DRAW_BUFFER4 */
+ 387, /* GL_DRAW_BUFFER5 */
+ 390, /* GL_DRAW_BUFFER6 */
+ 393, /* GL_DRAW_BUFFER7 */
+ 396, /* GL_DRAW_BUFFER8 */
+ 399, /* GL_DRAW_BUFFER9 */
+ 358, /* GL_DRAW_BUFFER10 */
+ 361, /* GL_DRAW_BUFFER11 */
+ 364, /* GL_DRAW_BUFFER12 */
+ 367, /* GL_DRAW_BUFFER13 */
+ 370, /* GL_DRAW_BUFFER14 */
+ 373, /* GL_DRAW_BUFFER15 */
+ 82, /* GL_BLEND_EQUATION_ALPHA */
+ 790, /* GL_MATRIX_PALETTE_ARB */
+ 820, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */
+ 823, /* GL_MAX_PALETTE_MATRICES_ARB */
+ 288, /* GL_CURRENT_PALETTE_MATRIX_ARB */
+ 784, /* GL_MATRIX_INDEX_ARRAY_ARB */
+ 283, /* GL_CURRENT_MATRIX_INDEX_ARB */
+ 786, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */
+ 788, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */
+ 787, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */
+ 785, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */
+ 1564, /* GL_TEXTURE_DEPTH_SIZE */
+ 338, /* GL_DEPTH_TEXTURE_MODE */
+ 1530, /* GL_TEXTURE_COMPARE_MODE */
+ 1528, /* GL_TEXTURE_COMPARE_FUNC */
+ 216, /* GL_COMPARE_R_TO_TEXTURE */
+ 1090, /* GL_POINT_SPRITE */
+ 265, /* GL_COORD_REPLACE */
+ 1094, /* GL_POINT_SPRITE_R_MODE_NV */
+ 1209, /* GL_QUERY_COUNTER_BITS */
+ 290, /* GL_CURRENT_QUERY */
+ 1211, /* GL_QUERY_RESULT */
+ 1213, /* GL_QUERY_RESULT_AVAILABLE */
+ 870, /* GL_MAX_VERTEX_ATTRIBS */
+ 1695, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */
+ 336, /* GL_DEPTH_STENCIL_TO_RGBA_NV */
+ 335, /* GL_DEPTH_STENCIL_TO_BGRA_NV */
+ 856, /* GL_MAX_TEXTURE_COORDS */
+ 858, /* GL_MAX_TEXTURE_IMAGE_UNITS */
+ 1161, /* GL_PROGRAM_ERROR_STRING_ARB */
+ 1163, /* GL_PROGRAM_FORMAT_ASCII_ARB */
+ 1162, /* GL_PROGRAM_FORMAT_ARB */
+ 1609, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */
+ 317, /* GL_DEPTH_BOUNDS_TEST_EXT */
+ 316, /* GL_DEPTH_BOUNDS_EXT */
+ 52, /* GL_ARRAY_BUFFER */
+ 419, /* GL_ELEMENT_ARRAY_BUFFER */
+ 54, /* GL_ARRAY_BUFFER_BINDING */
+ 421, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */
+ 1669, /* GL_VERTEX_ARRAY_BUFFER_BINDING */
+ 957, /* GL_NORMAL_ARRAY_BUFFER_BINDING */
+ 140, /* GL_COLOR_ARRAY_BUFFER_BINDING */
+ 577, /* GL_INDEX_ARRAY_BUFFER_BINDING */
+ 1543, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */
+ 415, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */
+ 1318, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */
+ 462, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */
+ 1721, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */
+ 1691, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */
+ 1164, /* GL_PROGRAM_INSTRUCTIONS_ARB */
+ 832, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */
+ 1170, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 841, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */
+ 1182, /* GL_PROGRAM_TEMPORARIES_ARB */
+ 847, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */
+ 1172, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 843, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */
+ 1176, /* GL_PROGRAM_PARAMETERS_ARB */
+ 846, /* GL_MAX_PROGRAM_PARAMETERS_ARB */
+ 1171, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 842, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */
+ 1157, /* GL_PROGRAM_ATTRIBS_ARB */
+ 827, /* GL_MAX_PROGRAM_ATTRIBS_ARB */
+ 1169, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 840, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */
+ 1155, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 825, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */
+ 1167, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 838, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */
+ 833, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */
+ 829, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */
+ 1185, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */
+ 1620, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */
+ 1221, /* GL_READ_ONLY */
+ 1729, /* GL_WRITE_ONLY */
+ 1223, /* GL_READ_WRITE */
+ 101, /* GL_BUFFER_ACCESS */
+ 103, /* GL_BUFFER_MAPPED */
+ 105, /* GL_BUFFER_MAP_POINTER */
+ 1614, /* GL_TIME_ELAPSED_EXT */
+ 744, /* GL_MATRIX0_ARB */
+ 756, /* GL_MATRIX1_ARB */
+ 768, /* GL_MATRIX2_ARB */
+ 772, /* GL_MATRIX3_ARB */
+ 774, /* GL_MATRIX4_ARB */
+ 776, /* GL_MATRIX5_ARB */
+ 778, /* GL_MATRIX6_ARB */
+ 780, /* GL_MATRIX7_ARB */
+ 782, /* GL_MATRIX8_ARB */
+ 783, /* GL_MATRIX9_ARB */
+ 746, /* GL_MATRIX10_ARB */
+ 747, /* GL_MATRIX11_ARB */
+ 748, /* GL_MATRIX12_ARB */
+ 749, /* GL_MATRIX13_ARB */
+ 750, /* GL_MATRIX14_ARB */
+ 751, /* GL_MATRIX15_ARB */
+ 752, /* GL_MATRIX16_ARB */
+ 753, /* GL_MATRIX17_ARB */
+ 754, /* GL_MATRIX18_ARB */
+ 755, /* GL_MATRIX19_ARB */
+ 758, /* GL_MATRIX20_ARB */
+ 759, /* GL_MATRIX21_ARB */
+ 760, /* GL_MATRIX22_ARB */
+ 761, /* GL_MATRIX23_ARB */
+ 762, /* GL_MATRIX24_ARB */
+ 763, /* GL_MATRIX25_ARB */
+ 764, /* GL_MATRIX26_ARB */
+ 765, /* GL_MATRIX27_ARB */
+ 766, /* GL_MATRIX28_ARB */
+ 767, /* GL_MATRIX29_ARB */
+ 770, /* GL_MATRIX30_ARB */
+ 771, /* GL_MATRIX31_ARB */
+ 1420, /* GL_STREAM_DRAW */
+ 1422, /* GL_STREAM_READ */
+ 1418, /* GL_STREAM_COPY */
+ 1386, /* GL_STATIC_DRAW */
+ 1388, /* GL_STATIC_READ */
+ 1384, /* GL_STATIC_COPY */
+ 409, /* GL_DYNAMIC_DRAW */
+ 411, /* GL_DYNAMIC_READ */
+ 407, /* GL_DYNAMIC_COPY */
+ 533, /* GL_GL_PIXEL_PACK_BUFFER */
+ 535, /* GL_GL_PIXEL_UNPACK_BUFFER */
+ 534, /* GL_GL_PIXEL_PACK_BUFFER_BINDING */
+ 536, /* GL_GL_PIXEL_UNPACK_BUFFER_BINDING */
+ 830, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */
+ 828, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */
+ 831, /* GL_MAX_PROGRAM_IF_DEPTH_NV */
+ 835, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */
+ 834, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */
+ 1414, /* GL_STENCIL_TEST_TWO_SIDE_EXT */
+ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */
+ 891, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */
+ 1299, /* GL_SAMPLES_PASSED */
+ 485, /* GL_FRAGMENT_SHADER */
+ 1715, /* GL_VERTEX_SHADER */
+ 1175, /* GL_PROGRAM_OBJECT_ARB */
+ 1331, /* GL_SHADER_OBJECT_ARB */
+ 816, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */
+ 874, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */
+ 868, /* GL_MAX_VARYING_FLOATS */
+ 872, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */
+ 801, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */
+ 982, /* GL_OBJECT_TYPE_ARB */
+ 1333, /* GL_SHADER_TYPE */
+ 450, /* GL_FLOAT_VEC2 */
+ 452, /* GL_FLOAT_VEC3 */
+ 454, /* GL_FLOAT_VEC4 */
+ 604, /* GL_INT_VEC2 */
+ 606, /* GL_INT_VEC3 */
+ 608, /* GL_INT_VEC4 */
+ 93, /* GL_BOOL */
+ 95, /* GL_BOOL_VEC2 */
+ 97, /* GL_BOOL_VEC3 */
+ 99, /* GL_BOOL_VEC4 */
+ 444, /* GL_FLOAT_MAT2 */
+ 446, /* GL_FLOAT_MAT3 */
+ 448, /* GL_FLOAT_MAT4 */
+ 1290, /* GL_SAMPLER_1D */
+ 1292, /* GL_SAMPLER_2D */
+ 1294, /* GL_SAMPLER_3D */
+ 1295, /* GL_SAMPLER_CUBE */
+ 1291, /* GL_SAMPLER_1D_SHADOW */
+ 1293, /* GL_SAMPLER_2D_SHADOW */
+ 527, /* GL_GL_FLOAT_MAT2x3 */
+ 528, /* GL_GL_FLOAT_MAT2x4 */
+ 529, /* GL_GL_FLOAT_MAT3x2 */
+ 530, /* GL_GL_FLOAT_MAT3x4 */
+ 531, /* GL_GL_FLOAT_MAT4x2 */
+ 532, /* GL_GL_FLOAT_MAT4x3 */
+ 311, /* GL_DELETE_STATUS */
+ 220, /* GL_COMPILE_STATUS */
+ 657, /* GL_LINK_STATUS */
+ 1664, /* GL_VALIDATE_STATUS */
+ 589, /* GL_INFO_LOG_LENGTH */
+ 56, /* GL_ATTACHED_SHADERS */
+ 20, /* GL_ACTIVE_UNIFORMS */
+ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */
+ 1332, /* GL_SHADER_SOURCE_LENGTH */
+ 15, /* GL_ACTIVE_ATTRIBUTES */
+ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */
+ 487, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */
+ 1335, /* GL_SHADING_LANGUAGE_VERSION */
+ 289, /* GL_CURRENT_PROGRAM */
+ 1031, /* GL_PALETTE4_RGB8_OES */
+ 1033, /* GL_PALETTE4_RGBA8_OES */
+ 1029, /* GL_PALETTE4_R5_G6_B5_OES */
+ 1032, /* GL_PALETTE4_RGBA4_OES */
+ 1030, /* GL_PALETTE4_RGB5_A1_OES */
+ 1036, /* GL_PALETTE8_RGB8_OES */
+ 1038, /* GL_PALETTE8_RGBA8_OES */
+ 1034, /* GL_PALETTE8_R5_G6_B5_OES */
+ 1037, /* GL_PALETTE8_RGBA4_OES */
+ 1035, /* GL_PALETTE8_RGB5_A1_OES */
+ 572, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */
+ 571, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */
+ 541, /* GL_GL_SRGB */
+ 542, /* GL_GL_SRGB8 */
+ 544, /* GL_GL_SRGB_ALPHA */
+ 543, /* GL_GL_SRGB8_ALPHA8 */
+ 540, /* GL_GL_SLUMINANCE_ALPHA */
+ 539, /* GL_GL_SLUMINANCE8_ALPHA8 */
+ 537, /* GL_GL_SLUMINANCE */
+ 538, /* GL_GL_SLUMINANCE8 */
+ 524, /* GL_GL_COMPRESSED_SRGB */
+ 525, /* GL_GL_COMPRESSED_SRGB_ALPHA */
+ 522, /* GL_GL_COMPRESSED_SLUMINANCE */
+ 523, /* GL_GL_COMPRESSED_SLUMINANCE_ALPHA */
+ 1092, /* GL_POINT_SPRITE_COORD_ORIGIN */
+ 665, /* GL_LOWER_LEFT */
+ 1661, /* GL_UPPER_LEFT */
+ 1396, /* GL_STENCIL_BACK_REF */
+ 1397, /* GL_STENCIL_BACK_VALUE_MASK */
+ 1398, /* GL_STENCIL_BACK_WRITEMASK */
+ 402, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */
+ 1235, /* GL_RENDERBUFFER_BINDING_EXT */
+ 1220, /* GL_READ_FRAMEBUFFER_EXT */
+ 403, /* GL_DRAW_FRAMEBUFFER_EXT */
+ 1219, /* GL_READ_FRAMEBUFFER_BINDING_EXT */
+ 489, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */
+ 488, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */
+ 492, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */
+ 491, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */
+ 490, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */
+ 494, /* GL_FRAMEBUFFER_COMPLETE_EXT */
+ 496, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */
+ 501, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */
+ 499, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */
+ 497, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */
+ 500, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */
+ 498, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */
+ 502, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */
+ 504, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */
+ 503, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */
+ 798, /* GL_MAX_COLOR_ATTACHMENTS_EXT */
+ 146, /* GL_COLOR_ATTACHMENT0_EXT */
+ 153, /* GL_COLOR_ATTACHMENT1_EXT */
+ 154, /* GL_COLOR_ATTACHMENT2_EXT */
+ 155, /* GL_COLOR_ATTACHMENT3_EXT */
+ 156, /* GL_COLOR_ATTACHMENT4_EXT */
+ 157, /* GL_COLOR_ATTACHMENT5_EXT */
+ 158, /* GL_COLOR_ATTACHMENT6_EXT */
+ 159, /* GL_COLOR_ATTACHMENT7_EXT */
+ 160, /* GL_COLOR_ATTACHMENT8_EXT */
+ 161, /* GL_COLOR_ATTACHMENT9_EXT */
+ 147, /* GL_COLOR_ATTACHMENT10_EXT */
+ 148, /* GL_COLOR_ATTACHMENT11_EXT */
+ 149, /* GL_COLOR_ATTACHMENT12_EXT */
+ 150, /* GL_COLOR_ATTACHMENT13_EXT */
+ 151, /* GL_COLOR_ATTACHMENT14_EXT */
+ 152, /* GL_COLOR_ATTACHMENT15_EXT */
+ 313, /* GL_DEPTH_ATTACHMENT_EXT */
+ 1391, /* GL_STENCIL_ATTACHMENT_EXT */
+ 495, /* GL_FRAMEBUFFER_EXT */
+ 1236, /* GL_RENDERBUFFER_EXT */
+ 1239, /* GL_RENDERBUFFER_WIDTH_EXT */
+ 1237, /* GL_RENDERBUFFER_HEIGHT_EXT */
+ 1238, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */
+ 1409, /* GL_STENCIL_INDEX_EXT */
+ 1406, /* GL_STENCIL_INDEX1_EXT */
+ 1407, /* GL_STENCIL_INDEX4_EXT */
+ 1408, /* GL_STENCIL_INDEX8_EXT */
+ 1405, /* GL_STENCIL_INDEX16_EXT */
+ 427, /* GL_EVAL_BIT */
+ 1217, /* GL_RASTER_POSITION_UNCLIPPED_IBM */
+ 659, /* GL_LIST_BIT */
+ 1514, /* GL_TEXTURE_BIT */
+ 1314, /* GL_SCISSOR_BIT */
+ 29, /* GL_ALL_ATTRIB_BITS */
+ 938, /* GL_MULTISAMPLE_BIT */
};
#define Elements(x) sizeof(x)/sizeof(*x)
diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c
index 39f8e26f577..b61cb821f7d 100644
--- a/src/mesa/main/extensions.c
+++ b/src/mesa/main/extensions.c
@@ -58,6 +58,7 @@ static const struct {
{ OFF, "GL_ARB_point_sprite", F(ARB_point_sprite) },
{ OFF, "GL_ARB_shader_objects", F(ARB_shader_objects) },
{ OFF, "GL_ARB_shading_language_100", F(ARB_shading_language_100) },
+ { OFF, "GL_ARB_shading_language_120", F(ARB_shading_language_120) },
{ OFF, "GL_ARB_shadow", F(ARB_shadow) },
{ OFF, "GL_ARB_shadow_ambient", F(SGIX_shadow_ambient) },
{ OFF, "GL_ARB_texture_border_clamp", F(ARB_texture_border_clamp) },
@@ -390,7 +391,6 @@ _mesa_enable_2_0_extensions(GLcontext *ctx)
#if FEATURE_ARB_shading_language_100
ctx->Extensions.ARB_shading_language_100 = GL_TRUE;
#endif
- ctx->Extensions.ATI_separate_stencil = GL_TRUE;
ctx->Extensions.EXT_stencil_two_side = GL_FALSE; /* obsolete */
#if FEATURE_ARB_vertex_shader
ctx->Extensions.ARB_vertex_shader = GL_TRUE;
@@ -411,7 +411,9 @@ _mesa_enable_2_1_extensions(GLcontext *ctx)
#if FEATURE_EXT_texture_sRGB
ctx->Extensions.EXT_texture_sRGB = GL_TRUE;
#endif
- /* plus: shading language extensions, non-square uniform matrices */
+#ifdef FEATURE_ARB_shading_language_120
+ ctx->Extensions.ARB_shading_language_120 = GL_TRUE;
+#endif
}
diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c
index 9f3a8d12cfc..9b2a42f7c1a 100644
--- a/src/mesa/main/get.c
+++ b/src/mesa/main/get.c
@@ -1833,6 +1833,9 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params )
case GL_STENCIL_BACK_VALUE_MASK:
params[0] = INT_TO_BOOLEAN(ctx->Stencil.ValueMask[1]);
break;
+ case GL_STENCIL_BACK_WRITEMASK:
+ params[0] = INT_TO_BOOLEAN(ctx->Stencil.WriteMask[1]);
+ break;
case GL_STENCIL_BACK_REF:
params[0] = INT_TO_BOOLEAN(ctx->Stencil.Ref[1]);
break;
@@ -3657,6 +3660,9 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params )
case GL_STENCIL_BACK_VALUE_MASK:
params[0] = (GLfloat)(ctx->Stencil.ValueMask[1]);
break;
+ case GL_STENCIL_BACK_WRITEMASK:
+ params[0] = (GLfloat)(ctx->Stencil.WriteMask[1]);
+ break;
case GL_STENCIL_BACK_REF:
params[0] = (GLfloat)(ctx->Stencil.Ref[1]);
break;
@@ -5481,6 +5487,9 @@ _mesa_GetIntegerv( GLenum pname, GLint *params )
case GL_STENCIL_BACK_VALUE_MASK:
params[0] = ctx->Stencil.ValueMask[1];
break;
+ case GL_STENCIL_BACK_WRITEMASK:
+ params[0] = ctx->Stencil.WriteMask[1];
+ break;
case GL_STENCIL_BACK_REF:
params[0] = ctx->Stencil.Ref[1];
break;
diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py
index 50ff13d2f9f..c18216d4a8f 100644
--- a/src/mesa/main/get_gen.py
+++ b/src/mesa/main/get_gen.py
@@ -958,6 +958,7 @@ StateVars = [
# OpenGL 2.0
( "GL_STENCIL_BACK_FUNC", GLenum, ["ctx->Stencil.Function[1]"], "", None ),
( "GL_STENCIL_BACK_VALUE_MASK", GLint, ["ctx->Stencil.ValueMask[1]"], "", None ),
+ ( "GL_STENCIL_BACK_WRITEMASK", GLint, ["ctx->Stencil.WriteMask[1]"], "", None ),
( "GL_STENCIL_BACK_REF", GLint, ["ctx->Stencil.Ref[1]"], "", None ),
( "GL_STENCIL_BACK_FAIL", GLenum, ["ctx->Stencil.FailFunc[1]"], "", None ),
( "GL_STENCIL_BACK_PASS_DEPTH_FAIL", GLenum, ["ctx->Stencil.ZFailFunc[1]"], "", None ),
diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c
index f2989aaefa4..f033ddc8954 100644
--- a/src/mesa/main/getstring.c
+++ b/src/mesa/main/getstring.c
@@ -55,6 +55,7 @@ _mesa_GetString( GLenum name )
static const char *version_1_4 = "1.4 Mesa " MESA_VERSION_STRING;
static const char *version_1_5 = "1.5 Mesa " MESA_VERSION_STRING;
static const char *version_2_0 = "1.5 Mesa " MESA_VERSION_STRING;
+ static const char *version_2_1 = "1.5 Mesa " MESA_VERSION_STRING;
#if FEATURE_ARB_shading_language_100
static const char *sl_version_110 = "1.10 Mesa " MESA_VERSION_STRING;
@@ -110,9 +111,18 @@ _mesa_GetString( GLenum name )
ctx->Extensions.EXT_shadow_funcs) {
if (ctx->Extensions.ARB_draw_buffers &&
ctx->Extensions.ARB_point_sprite &&
- ctx->Extensions.ARB_texture_non_power_of_two &&
- ctx->Extensions.ATI_separate_stencil) {
- return (const GLubyte *) version_2_0;
+ ctx->Extensions.ARB_shader_objects &&
+ ctx->Extensions.ARB_vertex_shader &&
+ ctx->Extensions.ARB_fragment_shader &&
+ ctx->Extensions.ARB_texture_non_power_of_two) {
+ if (ctx->Extensions.ARB_shading_language_120 &&
+ ctx->Extensions.EXT_pixel_buffer_object &&
+ ctx->Extensions.EXT_texture_sRGB) {
+ return (const GLubyte *) version_2_1;
+ }
+ else {
+ return (const GLubyte *) version_2_0;
+ }
}
else {
return (const GLubyte *) version_1_5;
diff --git a/src/mesa/main/glheader.h b/src/mesa/main/glheader.h
index e37499e4be7..5abea137d74 100644
--- a/src/mesa/main/glheader.h
+++ b/src/mesa/main/glheader.h
@@ -5,8 +5,8 @@
* This is the top-most include file of the Mesa sources.
* It includes gl.h and all system headers which are needed.
* Other Mesa source files should \e not directly include any system
- * headers. This allows Mesa to be integrated into XFree86 and
- * allows system-dependent hacks/workarounds to be collected in one place.
+ * headers. This allows system-dependent hacks/workarounds to be
+ * collected in one place.
*
* \note Actually, a lot of system-dependent stuff is now in imports.[ch].
*
@@ -46,18 +46,15 @@
#ifndef GLHEADER_H
#define GLHEADER_H
+/* This allows Mesa to be integrated into XFree86 */
#ifdef HAVE_DIX_CONFIG_H
#include "dix-config.h"
#endif
-#if defined(XFree86LOADER) && defined(IN_MODULE) && !defined(NO_LIBCWRAPPER)
-#include "xf86_ansic.h"
-#else
#include <assert.h>
#include <ctype.h>
-/* If we can use Compaq's Fast Math Library on Alpha */
#if defined(__alpha__) && defined(CCPML)
-#include <cpml.h>
+#include <cpml.h> /* use Compaq's Fast Math Library on Alpha */
#else
#include <math.h>
#endif
@@ -68,7 +65,6 @@
#if defined(__linux__) && defined(__i386__)
#include <fpu_control.h>
#endif
-#endif
#include <float.h>
#include <stdarg.h>
diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c
index 695aab5227f..6ff4089f0ea 100644
--- a/src/mesa/main/image.c
+++ b/src/mesa/main/image.c
@@ -1168,7 +1168,7 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
const GLint comps = _mesa_components_in_format(dstFormat);
GLuint i;
- if (dstType != GL_FLOAT) {
+ if (dstType != GL_FLOAT || ctx->Color.ClampReadColor == GL_TRUE) {
/* need to clamp to [0, 1] */
transferOps |= IMAGE_CLAMP_BIT;
}
@@ -1182,7 +1182,7 @@ _mesa_pack_rgba_span_float(GLcontext *ctx, GLuint n, GLfloat rgba[][4],
if (dstFormat == GL_LUMINANCE || dstFormat == GL_LUMINANCE_ALPHA) {
/* compute luminance values */
- if (ctx->Color.ClampReadColor == GL_TRUE || dstType != GL_FLOAT) {
+ if (dstType != GL_FLOAT || ctx->Color.ClampReadColor == GL_TRUE) {
for (i = 0; i < n; i++) {
GLfloat sum = rgba[i][RCOMP] + rgba[i][GCOMP] + rgba[i][BCOMP];
luminance[i] = CLAMP(sum, 0.0F, 1.0F);
@@ -4173,7 +4173,7 @@ _mesa_unpack_image( GLuint dimensions,
if (width <= 0 || height <= 0 || depth <= 0)
return NULL; /* generate error later */
- if (format == GL_BITMAP) {
+ if (type == GL_BITMAP) {
bytesPerRow = (width + 7) >> 3;
flipBytes = !unpack->LsbFirst;
swap2 = swap4 = GL_FALSE;
diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c
index a09c497795e..ed809acbe2a 100644
--- a/src/mesa/main/imports.c
+++ b/src/mesa/main/imports.c
@@ -24,9 +24,6 @@
* - scanf
* - qsort
* - rand and RAND_MAX
- *
- * \note When compiled into a XFree86 module these functions wrap around
- * XFree86 own wrappers.
*/
/*
@@ -71,50 +68,29 @@ extern int vsnprintf(char *str, size_t count, const char *fmt, va_list arg);
#endif
#endif
-/* If we don't actually want to use the libcwrapper junk (even though we're
- * building an Xorg server module), then just undef IN_MODULE to signal that to
- * the following code. It's left around for now to allow compiling of newish
- * Mesa with older servers, but this whole mess should go away at some point.
- */
-#ifdef NO_LIBCWRAPPER
-#undef IN_MODULE
-#endif
-
/**********************************************************************/
/** \name Memory */
/*@{*/
-/** Wrapper around either malloc() or xf86malloc() */
+/** Wrapper around malloc() */
void *
_mesa_malloc(size_t bytes)
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- return xf86malloc(bytes);
-#else
return malloc(bytes);
-#endif
}
-/** Wrapper around either calloc() or xf86calloc() */
+/** Wrapper around calloc() */
void *
_mesa_calloc(size_t bytes)
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- return xf86calloc(1, bytes);
-#else
return calloc(1, bytes);
-#endif
}
-/** Wrapper around either free() or xf86free() */
+/** Wrapper around free() */
void
_mesa_free(void *ptr)
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- xf86free(ptr);
-#else
free(ptr);
-#endif
}
/**
@@ -131,7 +107,7 @@ _mesa_free(void *ptr)
void *
_mesa_align_malloc(size_t bytes, unsigned long alignment)
{
-#if defined(HAVE_POSIX_MEMALIGN) && !(defined(XFree86LOADER) && defined(IN_MODULE))
+#if defined(HAVE_POSIX_MEMALIGN)
void *mem;
(void) posix_memalign(& mem, alignment, bytes);
@@ -157,7 +133,7 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment)
#endif
return (void *) buf;
-#endif /* defined(HAVE_POSIX_MEMALIGN) && !(defined(XFree86LOADER) && defined(IN_MODULE)) */
+#endif /* defined(HAVE_POSIX_MEMALIGN) */
}
/**
@@ -167,7 +143,7 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment)
void *
_mesa_align_calloc(size_t bytes, unsigned long alignment)
{
-#if defined(HAVE_POSIX_MEMALIGN) && !(defined(XFree86LOADER) && defined(IN_MODULE))
+#if defined(HAVE_POSIX_MEMALIGN)
void *mem;
mem = _mesa_align_malloc(bytes, alignment);
@@ -197,7 +173,7 @@ _mesa_align_calloc(size_t bytes, unsigned long alignment)
#endif
return (void *)buf;
-#endif /* defined(HAVE_POSIX_MEMALIGN) && !(defined(XFree86LOADER) && defined(IN_MODULE)) */
+#endif /* defined(HAVE_POSIX_MEMALIGN) */
}
/**
@@ -210,13 +186,13 @@ _mesa_align_calloc(size_t bytes, unsigned long alignment)
void
_mesa_align_free(void *ptr)
{
-#if defined(HAVE_POSIX_MEMALIGN) && !(defined(XFree86LOADER) && defined(IN_MODULE))
+#if defined(HAVE_POSIX_MEMALIGN)
free(ptr);
#else
void **cubbyHole = (void **) ((char *) ptr - sizeof(void *));
void *realAddr = *cubbyHole;
_mesa_free(realAddr);
-#endif /* defined(HAVE_POSIX_MEMALIGN) && !(defined(XFree86LOADER) && defined(IN_MODULE)) */
+#endif /* defined(HAVE_POSIX_MEMALIGN) */
}
/**
@@ -255,22 +231,18 @@ _mesa_realloc(void *oldBuffer, size_t oldSize, size_t newSize)
void *
_mesa_memcpy(void *dest, const void *src, size_t n)
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- return xf86memcpy(dest, src, n);
-#elif defined(SUNOS4)
+#if defined(SUNOS4)
return memcpy((char *) dest, (char *) src, (int) n);
#else
return memcpy(dest, src, n);
#endif
}
-/** Wrapper around either memset() or xf86memset() */
+/** Wrapper around memset() */
void
_mesa_memset( void *dst, int val, size_t n )
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- xf86memset( dst, val, n );
-#elif defined(SUNOS4)
+#if defined(SUNOS4)
memset( (char *) dst, (int) val, (int) n );
#else
memset(dst, val, n);
@@ -290,26 +262,22 @@ _mesa_memset16( unsigned short *dst, unsigned short val, size_t n )
*dst++ = val;
}
-/** Wrapper around either memcpy() or xf86memcpy() or bzero() */
+/** Wrapper around either memcpy() or bzero() */
void
_mesa_bzero( void *dst, size_t n )
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- xf86memset( dst, 0, n );
-#elif defined(__FreeBSD__)
+#if defined(__FreeBSD__)
bzero( dst, n );
#else
memset( dst, 0, n );
#endif
}
-/** Wrapper around either memcmp() or xf86memcmp() */
+/** Wrapper around memcmp() */
int
_mesa_memcmp( const void *s1, const void *s2, size_t n )
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- return xf86memcmp( s1, s2, n );
-#elif defined(SUNOS4)
+#if defined(SUNOS4)
return memcmp( (char *) s1, (char *) s2, (int) n );
#else
return memcmp(s1, s2, n);
@@ -323,70 +291,46 @@ _mesa_memcmp( const void *s1, const void *s2, size_t n )
/** \name Math */
/*@{*/
-/** Wrapper around either sin() or xf86sin() */
+/** Wrapper around sin() */
double
_mesa_sin(double a)
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- return xf86sin(a);
-#else
return sin(a);
-#endif
}
-/** Single precision wrapper around either sin() or xf86sin() */
+/** Single precision wrapper around sin() */
float
_mesa_sinf(float a)
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- return (float) xf86sin((double) a);
-#else
return (float) sin((double) a);
-#endif
}
-/** Wrapper around either cos() or xf86cos() */
+/** Wrapper around cos() */
double
_mesa_cos(double a)
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- return xf86cos(a);
-#else
return cos(a);
-#endif
}
-/** Single precision wrapper around either asin() or xf86asin() */
+/** Single precision wrapper around asin() */
float
_mesa_asinf(float x)
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- return (float) xf86asin((double) x);
-#else
return (float) asin((double) x);
-#endif
}
-/** Single precision wrapper around either atan() or xf86atan() */
+/** Single precision wrapper around atan() */
float
_mesa_atanf(float x)
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- return (float) xf86atan((double) x);
-#else
return (float) atan((double) x);
-#endif
}
-/** Wrapper around either sqrt() or xf86sqrt() */
+/** Wrapper around sqrt() */
double
_mesa_sqrtd(double x)
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- return xf86sqrt(x);
-#else
return sqrt(x);
-#endif
}
@@ -584,25 +528,17 @@ _mesa_inv_sqrtf(float n)
return x3 * r3;
#endif
-#elif defined(XFree86LOADER) && defined(IN_MODULE)
- return 1.0F / xf86sqrt(n);
#else
return (float) (1.0 / sqrt(n));
#endif
}
-/**
- * Wrapper around either pow() or xf86pow().
- */
+/** Wrapper around pow() */
double
_mesa_pow(double x, double y)
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- return xf86pow(x, y);
-#else
return pow(x, y);
-#endif
}
@@ -633,8 +569,6 @@ _mesa_ffs(int i)
}
}
return bit;
-#elif defined(XFree86LOADER) && defined(IN_MODULE)
- return xf86ffs(i);
#else
return ffs(i);
#endif
@@ -807,11 +741,7 @@ void *
_mesa_bsearch( const void *key, const void *base, size_t nmemb, size_t size,
int (*compar)(const void *, const void *) )
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- return xf86bsearch(key, base, nmemb, size, compar);
-#else
return bsearch(key, base, nmemb, size, compar);
-#endif
}
/*@}*/
@@ -827,9 +757,7 @@ _mesa_bsearch( const void *key, const void *base, size_t nmemb, size_t size,
char *
_mesa_getenv( const char *var )
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- return xf86getenv(var);
-#elif defined(_XBOX)
+#if defined(_XBOX)
return NULL;
#else
return getenv(var);
@@ -843,81 +771,53 @@ _mesa_getenv( const char *var )
/** \name String */
/*@{*/
-/** Wrapper around either strstr() or xf86strstr() */
+/** Wrapper around strstr() */
char *
_mesa_strstr( const char *haystack, const char *needle )
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- return xf86strstr(haystack, needle);
-#else
return strstr(haystack, needle);
-#endif
}
-/** Wrapper around either strncat() or xf86strncat() */
+/** Wrapper around strncat() */
char *
_mesa_strncat( char *dest, const char *src, size_t n )
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- return xf86strncat(dest, src, n);
-#else
return strncat(dest, src, n);
-#endif
}
-/** Wrapper around either strcpy() or xf86strcpy() */
+/** Wrapper around strcpy() */
char *
_mesa_strcpy( char *dest, const char *src )
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- return xf86strcpy(dest, src);
-#else
return strcpy(dest, src);
-#endif
}
-/** Wrapper around either strncpy() or xf86strncpy() */
+/** Wrapper around strncpy() */
char *
_mesa_strncpy( char *dest, const char *src, size_t n )
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- return xf86strncpy(dest, src, n);
-#else
return strncpy(dest, src, n);
-#endif
}
-/** Wrapper around either strlen() or xf86strlen() */
+/** Wrapper around strlen() */
size_t
_mesa_strlen( const char *s )
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- return xf86strlen(s);
-#else
return strlen(s);
-#endif
}
-/** Wrapper around either strcmp() or xf86strcmp() */
+/** Wrapper around strcmp() */
int
_mesa_strcmp( const char *s1, const char *s2 )
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- return xf86strcmp(s1, s2);
-#else
return strcmp(s1, s2);
-#endif
}
-/** Wrapper around either strncmp() or xf86strncmp() */
+/** Wrapper around strncmp() */
int
_mesa_strncmp( const char *s1, const char *s2, size_t n )
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- return xf86strncmp(s1, s2, n);
-#else
return strncmp(s1, s2, n);
-#endif
}
/** Implemented using _mesa_malloc() and _mesa_strcpy */
@@ -931,26 +831,18 @@ _mesa_strdup( const char *s )
return s2;
}
-/** Wrapper around either atoi() or xf86atoi() */
+/** Wrapper around atoi() */
int
_mesa_atoi(const char *s)
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- return xf86atoi(s);
-#else
return atoi(s);
-#endif
}
-/** Wrapper around either strtod() or xf86strtod() */
+/** Wrapper around strtod() */
double
_mesa_strtod( const char *s, char **end )
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- return xf86strtod(s, end);
-#else
return strtod(s, end);
-#endif
}
/*@}*/
@@ -960,24 +852,19 @@ _mesa_strtod( const char *s, char **end )
/** \name I/O */
/*@{*/
-/** Wrapper around either vsprintf() or xf86vsprintf() */
+/** Wrapper around vsprintf() */
int
_mesa_sprintf( char *str, const char *fmt, ... )
{
int r;
va_list args;
va_start( args, fmt );
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- r = xf86vsprintf( str, fmt, args );
-#else
r = vsprintf( str, fmt, args );
-#endif
va_end( args );
return r;
}
-/** Wrapper around either printf() or xf86printf(), using vsprintf() for
- * the formatting. */
+/** Wrapper around printf(), using vsprintf() for the formatting. */
void
_mesa_printf( const char *fmtString, ... )
{
@@ -986,22 +873,14 @@ _mesa_printf( const char *fmtString, ... )
va_start( args, fmtString );
vsnprintf(s, MAXSTRING, fmtString, args);
va_end( args );
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- xf86printf("%s", s);
-#else
fprintf(stderr,"%s", s);
-#endif
}
-/** Wrapper around either vsprintf() or xf86vsprintf() */
+/** Wrapper around vsprintf() */
int
_mesa_vsprintf( char *str, const char *fmt, va_list args )
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- return xf86vsprintf( str, fmt, args );
-#else
return vsprintf( str, fmt, args );
-#endif
}
/*@}*/
@@ -1019,7 +898,7 @@ _mesa_vsprintf( char *str, const char *fmt, va_list args )
*
* If debugging is enabled (either at compile-time via the DEBUG macro, or
* run-time via the MESA_DEBUG environment variable), prints the warning to
- * stderr, either via fprintf() or xf86printf().
+ * stderr via fprintf().
*/
void
_mesa_warning( GLcontext *ctx, const char *fmtString, ... )
@@ -1037,11 +916,7 @@ _mesa_warning( GLcontext *ctx, const char *fmtString, ... )
debug = _mesa_getenv("MESA_DEBUG") ? GL_TRUE : GL_FALSE;
#endif
if (debug) {
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- xf86fprintf(stderr, "Mesa warning: %s\n", str);
-#else
fprintf(stderr, "Mesa warning: %s\n", str);
-#endif
}
}
@@ -1052,7 +927,7 @@ _mesa_warning( GLcontext *ctx, const char *fmtString, ... )
* \param ctx GL context.
* \param s problem description string.
*
- * Prints the message to stderr, either via fprintf() or xf86fprintf().
+ * Prints the message to stderr via fprintf().
*/
void
_mesa_problem( const GLcontext *ctx, const char *fmtString, ... )
@@ -1065,13 +940,8 @@ _mesa_problem( const GLcontext *ctx, const char *fmtString, ... )
vsnprintf( str, MAXSTRING, fmtString, args );
va_end( args );
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- xf86fprintf(stderr, "Mesa %s implementation error: %s\n", MESA_VERSION_STRING, str);
- xf86fprintf(stderr, "Please report at bugzilla.freedesktop.org\n");
-#else
fprintf(stderr, "Mesa %s implementation error: %s\n", MESA_VERSION_STRING, str);
fprintf(stderr, "Please report at bugzilla.freedesktop.org\n");
-#endif
}
/**
@@ -1161,7 +1031,7 @@ _mesa_error( GLcontext *ctx, GLenum error, const char *fmtString, ... )
* \param ctx GL context.
* \param fmtString printf() alike format string.
*
- * Prints the message to stderr, either via fprintf() or xf86printf().
+ * Prints the message to stderr via fprintf().
*/
void
_mesa_debug( const GLcontext *ctx, const char *fmtString, ... )
@@ -1172,11 +1042,7 @@ _mesa_debug( const GLcontext *ctx, const char *fmtString, ... )
va_start(args, fmtString);
vsnprintf(s, MAXSTRING, fmtString, args);
va_end(args);
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- xf86fprintf(stderr, "Mesa: %s", s);
-#else
fprintf(stderr, "Mesa: %s", s);
-#endif
#endif /* DEBUG */
(void) ctx;
(void) fmtString;
@@ -1195,11 +1061,7 @@ _mesa_debug( const GLcontext *ctx, const char *fmtString, ... )
void
_mesa_exit( int status )
{
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- xf86exit(status);
-#else
exit(status);
-#endif
}
/*@}*/
@@ -1225,16 +1087,12 @@ default_calloc(__GLcontext *gc, size_t numElem, size_t elemSize)
return _mesa_calloc(numElem * elemSize);
}
-/** Wrapper around either realloc() or xf86realloc() */
+/** Wrapper around realloc() */
static void *
default_realloc(__GLcontext *gc, void *oldAddr, size_t newSize)
{
(void) gc;
-#if defined(XFree86LOADER) && defined(IN_MODULE)
- return xf86realloc(oldAddr, newSize);
-#else
return realloc(oldAddr, newSize);
-#endif
}
/** Wrapper around _mesa_free() */
diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h
index 9fb02a7e9cd..19a9478f76a 100644
--- a/src/mesa/main/imports.h
+++ b/src/mesa/main/imports.h
@@ -55,6 +55,15 @@ extern "C" {
#define NULL 0
#endif
+
+/** gcc -pedantic warns about long string literals, LONGSTRING silences that */
+#if !defined(__GNUC__) || (__GNUC__ < 2) || \
+ ((__GNUC__ == 2) && (__GNUC_MINOR__ <= 7))
+# define LONGSTRING
+#else
+# define LONGSTRING __extension__
+#endif
+
/*@}*/
@@ -133,11 +142,6 @@ typedef union { GLfloat f; GLint i; } fi_type;
#define FLT_MAX_EXP 128
#endif
-/* XXX this is a bit of a hack needed for compilation within XFree86 */
-#ifndef FLT_MIN
-#define FLT_MIN (1.0e-37)
-#endif
-
/* Degrees to radians conversion: */
#define DEG2RAD (M_PI/180.0)
@@ -164,8 +168,6 @@ typedef union { GLfloat f; GLint i; } fi_type;
***/
#if 0 /* _mesa_sqrtf() not accurate enough - temporarily disabled */
# define SQRTF(X) _mesa_sqrtf(X)
-#elif defined(XFree86LOADER) && defined(IN_MODULE) && !defined(NO_LIBCWRAPPER)
-# define SQRTF(X) (float) xf86sqrt((float) (X))
#else
# define SQRTF(X) (float) sqrt((float) (X))
#endif
@@ -212,8 +214,6 @@ static INLINE GLfloat LOG2(GLfloat val)
num.f = ((-1.0f/3) * num.f + 2) * num.f - 2.0f/3;
return num.f + log_2;
}
-#elif defined(XFree86LOADER) && defined(IN_MODULE) && !defined(NO_LIBCWRAPPER)
-#define LOG2(x) ((GLfloat) (xf86log(x) * 1.442695))
#else
/*
* NOTE: log_base_2(x) = log(x) / log(2)
@@ -284,15 +284,7 @@ static INLINE int GET_FLOAT_BITS( float x )
*** LDEXPF: multiply value by an integral power of two
*** FREXPF: extract mantissa and exponent from value
***/
-#if defined(XFree86LOADER) && defined(IN_MODULE) && !defined(NO_LIBCWRAPPER)
-#define CEILF(x) ((GLfloat) xf86ceil(x))
-#define FLOORF(x) ((GLfloat) xf86floor(x))
-#define FABSF(x) ((GLfloat) xf86fabs(x))
-#define LOGF(x) ((GLfloat) xf86log(x))
-#define EXPF(x) ((GLfloat) xf86exp(x))
-#define LDEXPF(x,y) ((GLfloat) xf86ldexp(x,y))
-#define FREXPF(x,y) ((GLfloat) xf86frexp(x,y))
-#elif defined(__gnu_linux__)
+#if defined(__gnu_linux__)
/* C99 functions */
#define CEILF(x) ceilf(x)
#define FLOORF(x) floorf(x)
diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c
index 984f7b2abc4..92d8a0ae0d4 100644
--- a/src/mesa/main/light.c
+++ b/src/mesa/main/light.c
@@ -1,6 +1,6 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 6.5.3
*
* Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
*
@@ -44,7 +44,7 @@ _mesa_ShadeModel( GLenum mode )
_mesa_debug(ctx, "glShadeModel %s\n", _mesa_lookup_enum_by_nr(mode));
if (mode != GL_FLAT && mode != GL_SMOOTH) {
- _mesa_error( ctx, GL_INVALID_ENUM, "glShadeModel" );
+ _mesa_error(ctx, GL_INVALID_ENUM, "glShadeModel");
return;
}
@@ -53,9 +53,8 @@ _mesa_ShadeModel( GLenum mode )
FLUSH_VERTICES(ctx, _NEW_LIGHT);
ctx->Light.ShadeModel = mode;
- ctx->_TriangleCaps ^= DD_FLATSHADE;
if (ctx->Driver.ShadeModel)
- (*ctx->Driver.ShadeModel)( ctx, mode );
+ ctx->Driver.ShadeModel( ctx, mode );
}
@@ -442,11 +441,6 @@ _mesa_LightModelfv( GLenum pname, const GLfloat *params )
return;
FLUSH_VERTICES(ctx, _NEW_LIGHT);
ctx->Light.Model.TwoSide = newbool;
-
- if (ctx->Light.Enabled && ctx->Light.Model.TwoSide)
- ctx->_TriangleCaps |= DD_TRI_LIGHT_TWOSIDE;
- else
- ctx->_TriangleCaps &= ~DD_TRI_LIGHT_TWOSIDE;
break;
case GL_LIGHT_MODEL_COLOR_CONTROL:
if (params[0] == (GLfloat) GL_SINGLE_COLOR)
@@ -728,7 +722,7 @@ _mesa_ColorMaterial( GLenum face, GLenum mode )
}
if (ctx->Driver.ColorMaterial)
- (*ctx->Driver.ColorMaterial)( ctx, face, mode );
+ ctx->Driver.ColorMaterial( ctx, face, mode );
}
diff --git a/src/mesa/main/lines.c b/src/mesa/main/lines.c
index c30d9ac109e..dc7195d4ebf 100644
--- a/src/mesa/main/lines.c
+++ b/src/mesa/main/lines.c
@@ -1,13 +1,8 @@
-/**
- * \file lines.c
- * Line operations.
- */
-
/*
* Mesa 3-D graphics library
- * Version: 5.1
+ * Version: 6.5.3
*
- * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -43,12 +38,6 @@
* \param width line width in pixels.
*
* \sa glLineWidth().
- *
- * Verifies the parameter and updates gl_line_attrib::Width. On a change,
- * flushes the vertices, updates the clamped line width and marks the
- * DD_LINE_WIDTH flag in __GLcontextRec::_TriangleCaps for the drivers if the
- * width is different from one. Notifies the driver via the
- * dd_function_table::LineWidth callback.
*/
void GLAPIENTRY
_mesa_LineWidth( GLfloat width )
@@ -70,14 +59,8 @@ _mesa_LineWidth( GLfloat width )
ctx->Const.MinLineWidth,
ctx->Const.MaxLineWidth);
-
- if (width != 1.0)
- ctx->_TriangleCaps |= DD_LINE_WIDTH;
- else
- ctx->_TriangleCaps &= ~DD_LINE_WIDTH;
-
if (ctx->Driver.LineWidth)
- (*ctx->Driver.LineWidth)(ctx, width);
+ ctx->Driver.LineWidth(ctx, width);
}
diff --git a/src/mesa/main/matrix.c b/src/mesa/main/matrix.c
index 7339b0ce409..b2aa83e1890 100644
--- a/src/mesa/main/matrix.c
+++ b/src/mesa/main/matrix.c
@@ -427,7 +427,7 @@ _mesa_Scalef( GLfloat x, GLfloat y, GLfloat z )
/**
- * Multiply the current matrix with a general scaling matrix.
+ * Multiply the current matrix with a translation matrix.
*
* \param x translation vector x coordinate.
* \param y translation vector y coordinate.
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 1d5eb61e065..2ad37d3a8d7 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2402,6 +2402,7 @@ struct gl_extensions
GLboolean ARB_point_sprite;
GLboolean ARB_shader_objects;
GLboolean ARB_shading_language_100;
+ GLboolean ARB_shading_language_120;
GLboolean ARB_shadow;
GLboolean ARB_texture_border_clamp;
GLboolean ARB_texture_compression;
diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c
index aa36fb62877..c6b032460e8 100644
--- a/src/mesa/main/points.c
+++ b/src/mesa/main/points.c
@@ -5,9 +5,9 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 6.5.1
*
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -244,19 +244,9 @@ _mesa_update_point(GLcontext *ctx)
ctx->Point.MinSize,
ctx->Point.MaxSize);
- if (ctx->Point._Size == 1.0F)
- ctx->_TriangleCaps &= ~DD_POINT_SIZE;
- else
- ctx->_TriangleCaps |= DD_POINT_SIZE;
-
ctx->Point._Attenuated = (ctx->Point.Params[0] != 1.0 ||
ctx->Point.Params[1] != 0.0 ||
ctx->Point.Params[2] != 0.0);
-
- if (ctx->Point._Attenuated)
- ctx->_TriangleCaps |= DD_POINT_ATTEN;
- else
- ctx->_TriangleCaps &= ~DD_POINT_ATTEN;
}
diff --git a/src/mesa/main/polygon.c b/src/mesa/main/polygon.c
index b771408cf36..fd02e5a652d 100644
--- a/src/mesa/main/polygon.c
+++ b/src/mesa/main/polygon.c
@@ -5,9 +5,9 @@
/*
* Mesa 3-D graphics library
- * Version: 6.3
+ * Version: 6.5.1
*
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -167,13 +167,8 @@ _mesa_PolygonMode( GLenum face, GLenum mode )
return;
}
- ctx->_TriangleCaps &= ~DD_TRI_UNFILLED;
- if (ctx->Polygon.FrontMode!=GL_FILL || ctx->Polygon.BackMode!=GL_FILL)
- ctx->_TriangleCaps |= DD_TRI_UNFILLED;
-
- if (ctx->Driver.PolygonMode) {
- (*ctx->Driver.PolygonMode)( ctx, face, mode );
- }
+ if (ctx->Driver.PolygonMode)
+ ctx->Driver.PolygonMode(ctx, face, mode);
}
#if _HAVE_FULL_GL
@@ -321,32 +316,6 @@ _mesa_PolygonOffsetEXT( GLfloat factor, GLfloat bias )
/**********************************************************************/
-/** \name State Management */
-/*@{*/
-
-/*
- * Check polygon state and set DD_TRI_CULL_FRONT_BACK and/or DD_TRI_OFFSET
- * in ctx->_TriangleCaps if needed.
- */
-void _mesa_update_polygon( GLcontext *ctx )
-{
- ctx->_TriangleCaps &= ~(DD_TRI_CULL_FRONT_BACK | DD_TRI_OFFSET);
-
- if (ctx->Polygon.CullFlag && ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
- ctx->_TriangleCaps |= DD_TRI_CULL_FRONT_BACK;
-
- /* Any Polygon offsets enabled? */
- if (ctx->Polygon.OffsetPoint ||
- ctx->Polygon.OffsetLine ||
- ctx->Polygon.OffsetFill) {
- ctx->_TriangleCaps |= DD_TRI_OFFSET;
- }
-}
-
-/*@}*/
-
-
-/**********************************************************************/
/** \name Initialization */
/*@{*/
diff --git a/src/mesa/main/polygon.h b/src/mesa/main/polygon.h
index 2550ed16877..78e8394d053 100644
--- a/src/mesa/main/polygon.h
+++ b/src/mesa/main/polygon.h
@@ -5,9 +5,9 @@
/*
* Mesa 3-D graphics library
- * Version: 6.3
+ * Version: 6.5.1
*
- * Copyright (C) 1999-2004 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -60,9 +60,6 @@ _mesa_PolygonStipple( const GLubyte *mask );
extern void GLAPIENTRY
_mesa_GetPolygonStipple( GLubyte *mask );
-extern void
-_mesa_update_polygon( GLcontext *ctx );
-
extern void
_mesa_init_polygon( GLcontext * ctx );
diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c
index 4f490db724f..ddf2ac51d3b 100644
--- a/src/mesa/main/rastpos.c
+++ b/src/mesa/main/rastpos.c
@@ -994,6 +994,7 @@ void _mesa_init_rastpos( GLcontext * ctx )
ASSIGN_4V( ctx->Current.RasterPos, 0.0, 0.0, 0.0, 1.0 );
ctx->Current.RasterDistance = 0.0;
ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 );
+ ASSIGN_4V( ctx->Current.RasterSecondaryColor, 0.0, 0.0, 0.0, 1.0 );
ctx->Current.RasterIndex = 1.0;
for (i=0; i<MAX_TEXTURE_UNITS; i++)
ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 );
diff --git a/src/mesa/main/sources b/src/mesa/main/sources
index 8820461f913..dfcff89e4b6 100644
--- a/src/mesa/main/sources
+++ b/src/mesa/main/sources
@@ -1,4 +1,4 @@
-# List of ource files in this directory used for X.org xserver build
+# List of source files in this directory used for X.org xserver build
MESA_MAIN_SOURCES = \
accum.c \
api_arrayelt.c \
@@ -62,3 +62,77 @@ texstore.c \
varray.c \
$(VSNPRINTF_SOURCES) \
vtxfmt.c
+
+MESA_VSNPRINTF_SOURCES = \
+vsnprintf.c
+
+MESA_MAIN_HEADERS = \
+accum.h \
+api_arrayelt.h \
+api_eval.h \
+api_loopback.h \
+api_noop.h \
+api_validate.h \
+arrayobj.h \
+attrib.h \
+bitset.h \
+blend.h \
+bufferobj.h \
+buffers.h \
+clip.h \
+colormac.h \
+colortab.h \
+config.h \
+context.h \
+convolve.h \
+dd.h \
+debug.h \
+depth.h \
+depthstencil.h \
+dlist.h \
+drawpix.h \
+enable.h \
+enums.h \
+eval.h \
+extensions.h \
+fbobject.h \
+feedback.h \
+fog.h \
+framebuffer.h \
+get.h \
+glheader.h \
+hash.h \
+hint.h \
+histogram.h \
+image.h \
+imports.h \
+light.h \
+lines.h \
+macros.h \
+matrix.h \
+mipmap.h \
+mm.h \
+mtypes.h \
+occlude.h \
+pixel.h \
+points.h \
+polygon.h \
+rastpos.h \
+rbadaptors.h \
+renderbuffer.h \
+simple_list.h \
+state.h \
+stencil.h \
+texcompress.h \
+texenvprogram.h \
+texformat.h \
+texformat_tmp.h \
+teximage.h \
+texobj.h \
+texrender.h \
+texstate.h \
+texstore.h \
+varray.h \
+version.h \
+vtxfmt.h \
+vtxfmt_tmp.h
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index 06cf5f8698d..55fb4552d2b 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -376,6 +376,32 @@ _mesa_init_exec_table(struct _glapi_table *exec)
SET_StencilFuncSeparate(exec, _mesa_StencilFuncSeparate);
SET_StencilMaskSeparate(exec, _mesa_StencilMaskSeparate);
SET_StencilOpSeparate(exec, _mesa_StencilOpSeparate);
+#if FEATURE_ARB_shader_objects
+ SET_AttachShader(exec, _mesa_AttachShader);
+ SET_CreateProgram(exec, _mesa_CreateProgram);
+ SET_CreateShader(exec, _mesa_CreateShader);
+ SET_DeleteProgram(exec, _mesa_DeleteProgram);
+ SET_DeleteShader(exec, _mesa_DeleteShader);
+ SET_DetachShader(exec, _mesa_DetachShader);
+ SET_GetAttachedShaders(exec, _mesa_GetAttachedShaders);
+ SET_GetProgramiv(exec, _mesa_GetProgramiv);
+ SET_GetProgramInfoLog(exec, _mesa_GetProgramInfoLog);
+ SET_GetShaderiv(exec, _mesa_GetShaderiv);
+ SET_GetShaderInfoLog(exec, _mesa_GetShaderInfoLog);
+ SET_IsProgram(exec, _mesa_IsProgram);
+ SET_IsShader(exec, _mesa_IsShader);
+#endif
+
+ /* OpenGL 2.1 */
+#if FEATURE_ARB_shader_objects
+ SET_UniformMatrix2x3fv(exec, _mesa_UniformMatrix2x3fv);
+ SET_UniformMatrix3x2fv(exec, _mesa_UniformMatrix3x2fv);
+ SET_UniformMatrix2x4fv(exec, _mesa_UniformMatrix2x4fv);
+ SET_UniformMatrix4x2fv(exec, _mesa_UniformMatrix4x2fv);
+ SET_UniformMatrix3x4fv(exec, _mesa_UniformMatrix3x4fv);
+ SET_UniformMatrix4x3fv(exec, _mesa_UniformMatrix4x3fv);
+#endif
+
/* 2. GL_EXT_blend_color */
#if 0
@@ -507,7 +533,7 @@ _mesa_init_exec_table(struct _glapi_table *exec)
SET_GetVertexAttribfvNV(exec, _mesa_GetVertexAttribfvNV);
SET_GetVertexAttribivNV(exec, _mesa_GetVertexAttribivNV);
SET_GetVertexAttribPointervNV(exec, _mesa_GetVertexAttribPointervNV);
- SET_IsProgramNV(exec, _mesa_IsProgram);
+ SET_IsProgramNV(exec, _mesa_IsProgramARB);
SET_LoadProgramNV(exec, _mesa_LoadProgramNV);
SET_ProgramParameter4dNV(exec, _mesa_ProgramParameter4dNV);
SET_ProgramParameter4dvNV(exec, _mesa_ProgramParameter4dvNV);
@@ -795,16 +821,6 @@ _mesa_init_exec_table(struct _glapi_table *exec)
/*@{*/
-static void
-update_separate_specular( GLcontext *ctx )
-{
- if (NEED_SECONDARY_COLOR(ctx))
- ctx->_TriangleCaps |= DD_SEPARATE_SPECULAR;
- else
- ctx->_TriangleCaps &= ~DD_SEPARATE_SPECULAR;
-}
-
-
/**
* Update state dependent on vertex arrays.
*/
@@ -983,23 +999,93 @@ update_color(GLcontext *ctx)
/* This is needed to support 1.1's RGB logic ops AND
* 1.0's blending logicops.
*/
- ctx->Color._LogicOpEnabled = (ctx->Color.ColorLogicOpEnabled ||
- (ctx->Color.BlendEnabled &&
- ctx->Color.BlendEquationRGB == GL_LOGIC_OP));
+ ctx->Color._LogicOpEnabled = RGBA_LOGICOP_ENABLED(ctx);
}
/**
- * If __GLcontextRec::NewState is non-zero then this function \b must be called
- * before rendering any primitive. Basically, function pointers and
- * miscellaneous flags are updated to reflect the current state of the state
- * machine.
+ * Update the ctx->_TriangleCaps bitfield.
+ * XXX that bitfield should really go away someday!
+ * This function must be called after other update_*() functions since
+ * there are dependencies on some other derived values.
+ */
+static void
+update_tricaps(GLcontext *ctx, GLbitfield new_state)
+{
+ ctx->_TriangleCaps = 0;
+
+ /*
+ * Points
+ */
+ if (new_state & _NEW_POINT) {
+ if (ctx->Point.SmoothFlag)
+ ctx->_TriangleCaps |= DD_POINT_SMOOTH;
+ if (ctx->Point._Size != 1.0F)
+ ctx->_TriangleCaps |= DD_POINT_SIZE;
+ if (ctx->Point._Attenuated)
+ ctx->_TriangleCaps |= DD_POINT_ATTEN;
+ }
+
+ /*
+ * Lines
+ */
+ if (new_state & _NEW_LINE) {
+ if (ctx->Line.SmoothFlag)
+ ctx->_TriangleCaps |= DD_LINE_SMOOTH;
+ if (ctx->Line.StippleFlag)
+ ctx->_TriangleCaps |= DD_LINE_STIPPLE;
+ if (ctx->Line._Width != 1.0)
+ ctx->_TriangleCaps |= DD_LINE_WIDTH;
+ }
+
+ /*
+ * Polygons
+ */
+ if (new_state & _NEW_POLYGON) {
+ if (ctx->Polygon.SmoothFlag)
+ ctx->_TriangleCaps |= DD_TRI_SMOOTH;
+ if (ctx->Polygon.StippleFlag)
+ ctx->_TriangleCaps |= DD_TRI_STIPPLE;
+ if (ctx->Polygon.FrontMode != GL_FILL
+ || ctx->Polygon.BackMode != GL_FILL)
+ ctx->_TriangleCaps |= DD_TRI_UNFILLED;
+ if (ctx->Polygon.CullFlag
+ && ctx->Polygon.CullFaceMode == GL_FRONT_AND_BACK)
+ ctx->_TriangleCaps |= DD_TRI_CULL_FRONT_BACK;
+ if (ctx->Polygon.OffsetPoint ||
+ ctx->Polygon.OffsetLine ||
+ ctx->Polygon.OffsetFill)
+ ctx->_TriangleCaps |= DD_TRI_OFFSET;
+ }
+
+ /*
+ * Lighting and shading
+ */
+ if (ctx->Light.Enabled && ctx->Light.Model.TwoSide)
+ ctx->_TriangleCaps |= DD_TRI_LIGHT_TWOSIDE;
+ if (ctx->Light.ShadeModel == GL_FLAT)
+ ctx->_TriangleCaps |= DD_FLATSHADE;
+ if (NEED_SECONDARY_COLOR(ctx))
+ ctx->_TriangleCaps |= DD_SEPARATE_SPECULAR;
+
+ /*
+ * Stencil
+ */
+ if (ctx->Stencil._TestTwoSide)
+ ctx->_TriangleCaps |= DD_TRI_TWOSTENCIL;
+}
+
+
+/**
+ * Compute derived GL state.
+ * If __GLcontextRec::NewState is non-zero then this function \b must
+ * be called before rendering anything.
*
* Calls dd_function_table::UpdateState to perform any internal state
* management necessary.
*
* \sa _mesa_update_modelview_project(), _mesa_update_texture(),
- * _mesa_update_buffer_bounds(), _mesa_update_polygon(),
+ * _mesa_update_buffer_bounds(),
* _mesa_update_lighting() and _mesa_update_tnl_spaces().
*/
void
@@ -1028,9 +1114,6 @@ _mesa_update_state_locked( GLcontext *ctx )
if (new_state & _NEW_POINT)
_mesa_update_point( ctx );
- if (new_state & _NEW_POLYGON)
- _mesa_update_polygon( ctx );
-
if (new_state & _NEW_LIGHT)
_mesa_update_lighting( ctx );
@@ -1040,9 +1123,6 @@ _mesa_update_state_locked( GLcontext *ctx )
if (new_state & _IMAGE_NEW_TRANSFER_STATE)
_mesa_update_pixel( ctx, new_state );
- if (new_state & _DD_NEW_SEPARATE_SPECULAR)
- update_separate_specular( ctx );
-
if (new_state & (_NEW_ARRAY | _NEW_PROGRAM))
update_arrays( ctx );
@@ -1052,6 +1132,10 @@ _mesa_update_state_locked( GLcontext *ctx )
if (new_state & _NEW_COLOR)
update_color( ctx );
+ if (new_state & (_NEW_POINT | _NEW_LINE | _NEW_POLYGON | _NEW_LIGHT
+ | _NEW_STENCIL | _DD_NEW_SEPARATE_SPECULAR))
+ update_tricaps( ctx, new_state );
+
if (ctx->_MaintainTexEnvProgram) {
if (new_state & (_NEW_TEXTURE | _DD_NEW_SEPARATE_SPECULAR | _NEW_FOG))
_mesa_UpdateTexEnvProgram(ctx);
@@ -1098,3 +1182,5 @@ _mesa_update_state( GLcontext *ctx )
/*@}*/
+
+
diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c
index d6be410e76c..e61eb0030c0 100644
--- a/src/mesa/main/stencil.c
+++ b/src/mesa/main/stencil.c
@@ -1,8 +1,8 @@
/*
* Mesa 3-D graphics library
- * Version: 6.5
+ * Version: 6.5.2
*
- * Copyright (C) 1999-2005 Brian Paul All Rights Reserved.
+ * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
@@ -38,6 +38,10 @@
*
* So either we advertise the GL_EXT_stencil_two_side extension, or OpenGL
* 2.0, but not both.
+ *
+ * Also, note that GL_ATI_separate_stencil is different as well:
+ * glStencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, ...) vs.
+ * glStencilFuncSeparate(GLenum face, GLenum func, ...).
*/
diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c
index 2ac2c80a082..d3011cedce4 100644
--- a/src/mesa/main/texcompress_fxt1.c
+++ b/src/mesa/main/texcompress_fxt1.c
@@ -105,7 +105,7 @@ texstore_rgb_fxt1(TEXSTORE_PARAMS)
}
dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
- GL_COMPRESSED_RGB_FXT1_3DFX,
+ dstFormat->MesaFormat,
texWidth, (GLubyte *) dstAddr);
fxt1_encode(srcWidth, srcHeight, 3, pixels, srcRowStride,
@@ -162,7 +162,7 @@ texstore_rgba_fxt1(TEXSTORE_PARAMS)
}
dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0,
- GL_COMPRESSED_RGBA_FXT1_3DFX,
+ dstFormat->MesaFormat,
texWidth, (GLubyte *) dstAddr);
fxt1_encode(srcWidth, srcHeight, 4, pixels, srcRowStride,
diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c
index c99ff5cdc46..5329719cbbb 100644
--- a/src/mesa/main/texenvprogram.c
+++ b/src/mesa/main/texenvprogram.c
@@ -575,7 +575,7 @@ static struct ureg register_const4f( struct texenv_fragment_program *p,
values[1] = s1;
values[2] = s2;
values[3] = s3;
- idx = _mesa_add_unnamed_constant( p->program->Base.Parameters, values );
+ idx = _mesa_add_unnamed_constant( p->program->Base.Parameters, values, 4 );
return make_ureg(PROGRAM_STATE_VAR, idx);
}
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index 662f697147d..543d6efc984 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -73,11 +73,11 @@ _mesa_free_texmemory(void *m)
#if 0
static void PrintTexture(GLcontext *ctx, const struct gl_texture_image *img)
{
-#if CHAN_TYPE == GL_FLOAT
- _mesa_problem(NULL, "PrintTexture doesn't support float channels");
+#if CHAN_TYPE != GL_UNSIGNED_BYTE
+ _mesa_problem(NULL, "PrintTexture not supported");
#else
GLuint i, j, c;
- const GLchan *data = (const GLchan *) img->Data;
+ const GLubyte *data = (const GLubyte *) img->Data;
if (!data) {
_mesa_printf("No texture data\n");
diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c
index 2a34cfba5a3..87f8fa7a0d4 100644
--- a/src/mesa/main/texstore.c
+++ b/src/mesa/main/texstore.c
@@ -699,6 +699,7 @@ swizzle_copy(GLubyte *dst, GLuint dstComponents, const GLubyte *src,
}
break;
case 1:
+ /* XXX investigate valgrind invalid read when running demos/texenv.c */
for (i = 0; i < count; i++) {
COPY_4UBV(tmp, src);
src += srcComponents;
@@ -807,7 +808,8 @@ _mesa_swizzle_ubyte_image(GLcontext *ctx,
/* _mesa_printf("map %d %d %d %d\n", map[0], map[1], map[2], map[3]); */
- if (srcRowStride == srcWidth * srcComponents &&
+ if (srcRowStride == dstRowStride &&
+ srcRowStride == srcWidth * srcComponents &&
dimensions < 3) {
/* 1 and 2D images only */
GLubyte *dstImage = (GLubyte *) dstAddr