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-rw-r--r--src/mesa/main/dd.h7
-rw-r--r--src/mesa/main/shaderobj.c17
-rw-r--r--src/mesa/main/shaderobj.h3
3 files changed, 0 insertions, 27 deletions
diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h
index 1d75b9fc29b..21e8260fc78 100644
--- a/src/mesa/main/dd.h
+++ b/src/mesa/main/dd.h
@@ -780,13 +780,6 @@ struct dd_function_table {
/*@}*/
/**
- * \name GLSL-related functions (ARB extensions and OpenGL 2.x)
- */
- /*@{*/
- struct gl_linked_shader *(*NewShader)(gl_shader_stage stage);
- /*@}*/
-
- /**
* \name GREMEDY debug/marker functions
*/
/*@{*/
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index 2071ffff45d..7b73f5691dd 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -116,22 +116,6 @@ _mesa_new_shader(GLuint name, gl_shader_stage stage)
/**
- * Allocate a new gl_linked_shader object.
- * Called via ctx->Driver.NewShader()
- */
-struct gl_linked_shader *
-_mesa_new_linked_shader(gl_shader_stage stage)
-{
- struct gl_linked_shader *shader;
- shader = rzalloc(NULL, struct gl_linked_shader);
- if (shader) {
- shader->Stage = stage;
- }
- return shader;
-}
-
-
-/**
* Delete a shader object.
*/
void
@@ -505,6 +489,5 @@ _mesa_lookup_shader_program_err(struct gl_context *ctx, GLuint name,
void
_mesa_init_shader_object_functions(struct dd_function_table *driver)
{
- driver->NewShader = _mesa_new_linked_shader;
driver->LinkShader = _mesa_ir_link_shader;
}
diff --git a/src/mesa/main/shaderobj.h b/src/mesa/main/shaderobj.h
index c5153d09ba4..b7dae62bcb4 100644
--- a/src/mesa/main/shaderobj.h
+++ b/src/mesa/main/shaderobj.h
@@ -83,9 +83,6 @@ _mesa_reference_shader_program(struct gl_context *ctx,
extern struct gl_shader *
_mesa_new_shader(GLuint name, gl_shader_stage type);
-extern struct gl_linked_shader *
-_mesa_new_linked_shader(gl_shader_stage type);
-
extern void
_mesa_delete_shader(struct gl_context *ctx, struct gl_shader *sh);