diff options
Diffstat (limited to 'src/mesa/main')
62 files changed, 6619 insertions, 4700 deletions
diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index 1559984f43a..c2d8a7fb972 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -51,6 +51,7 @@ #include "clear.h" #include "clip.h" #include "colortab.h" +#include "condrender.h" #include "context.h" #include "convolve.h" #include "depth.h" @@ -746,4 +747,16 @@ _mesa_init_exec_table(struct _glapi_table *exec) /* GL_ARB_vertex_array_object */ SET_BindVertexArray(exec, _mesa_BindVertexArray); SET_GenVertexArrays(exec, _mesa_GenVertexArrays); + + /* GL_EXT_draw_buffers2 */ + SET_ColorMaskIndexedEXT(exec, _mesa_ColorMaskIndexed); + SET_GetBooleanIndexedvEXT(exec, _mesa_GetBooleanIndexedv); + SET_GetIntegerIndexedvEXT(exec, _mesa_GetIntegerIndexedv); + SET_EnableIndexedEXT(exec, _mesa_EnableIndexed); + SET_DisableIndexedEXT(exec, _mesa_DisableIndexed); + SET_IsEnabledIndexedEXT(exec, _mesa_IsEnabledIndexed); + + /* GL_NV_conditional_render */ + SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender); + SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender); } diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 246c5521b7d..0641b98b3b7 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -499,7 +499,17 @@ pop_enable_group(GLcontext *ctx, const struct gl_enable_attrib *enable) } TEST_AND_UPDATE(ctx->Color.AlphaEnabled, enable->AlphaTest, GL_ALPHA_TEST); - TEST_AND_UPDATE(ctx->Color.BlendEnabled, enable->Blend, GL_BLEND); + if (ctx->Color.BlendEnabled != enable->Blend) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, (enable->Blend >> i) & 1); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, (enable->Blend & 1)); + } + } for (i=0;i<MAX_CLIP_PLANES;i++) { const GLuint mask = 1 << i; @@ -825,7 +835,7 @@ pop_texture_group(GLcontext *ctx, struct texture_state *texstate) _mesa_BindTexture(target, obj->Name); - _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor); + _mesa_TexParameterfv(target, GL_TEXTURE_BORDER_COLOR, obj->BorderColor.f); _mesa_TexParameterf(target, GL_TEXTURE_PRIORITY, obj->Priority); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_S, obj->WrapS); _mesa_TexParameteri(target, GL_TEXTURE_WRAP_T, obj->WrapT); @@ -906,6 +916,7 @@ _mesa_PopAttrib(void) case GL_COLOR_BUFFER_BIT: { const struct gl_colorbuffer_attrib *color; + color = (const struct gl_colorbuffer_attrib *) attr->data; _mesa_ClearIndex((GLfloat) color->ClearIndex); _mesa_ClearColor(color->ClearColor[0], @@ -913,10 +924,22 @@ _mesa_PopAttrib(void) color->ClearColor[2], color->ClearColor[3]); _mesa_IndexMask(color->IndexMask); - _mesa_ColorMask((GLboolean) (color->ColorMask[0] != 0), - (GLboolean) (color->ColorMask[1] != 0), - (GLboolean) (color->ColorMask[2] != 0), - (GLboolean) (color->ColorMask[3] != 0)); + if (!ctx->Extensions.EXT_draw_buffers2) { + _mesa_ColorMask((GLboolean) (color->ColorMask[0][0] != 0), + (GLboolean) (color->ColorMask[0][1] != 0), + (GLboolean) (color->ColorMask[0][2] != 0), + (GLboolean) (color->ColorMask[0][3] != 0)); + } + else { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_ColorMaskIndexed(i, + (GLboolean) (color->ColorMask[i][0] != 0), + (GLboolean) (color->ColorMask[i][1] != 0), + (GLboolean) (color->ColorMask[i][2] != 0), + (GLboolean) (color->ColorMask[i][3] != 0)); + } + } { /* Need to determine if more than one color output is * specified. If so, call glDrawBuffersARB, else call @@ -948,7 +971,18 @@ _mesa_PopAttrib(void) } _mesa_set_enable(ctx, GL_ALPHA_TEST, color->AlphaEnabled); _mesa_AlphaFunc(color->AlphaFunc, color->AlphaRef); - _mesa_set_enable(ctx, GL_BLEND, color->BlendEnabled); + if (ctx->Color.BlendEnabled != color->BlendEnabled) { + if (ctx->Extensions.EXT_draw_buffers2) { + GLuint i; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + _mesa_set_enablei(ctx, GL_BLEND, i, + (color->BlendEnabled >> i) & 1); + } + } + else { + _mesa_set_enable(ctx, GL_BLEND, (color->BlendEnabled & 1)); + } + } _mesa_BlendFuncSeparateEXT(color->BlendSrcRGB, color->BlendDstRGB, color->BlendSrcA, @@ -1043,22 +1077,39 @@ _mesa_PopAttrib(void) _math_matrix_analyse( ctx->ModelviewMatrixStack.Top ); for (i = 0; i < ctx->Const.MaxLights; i++) { - const struct gl_light *l = &light->Light[i]; + const struct gl_light *l = &light->Light[i]; _mesa_set_enable(ctx, GL_LIGHT0 + i, l->Enabled); - _mesa_light(ctx, i, GL_AMBIENT, l->Ambient); - _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse); - _mesa_light(ctx, i, GL_SPECULAR, l->Specular ); - _mesa_light(ctx, i, GL_POSITION, l->EyePosition); - _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection); - _mesa_light(ctx, i, GL_SPOT_EXPONENT, &l->SpotExponent); - _mesa_light(ctx, i, GL_SPOT_CUTOFF, &l->SpotCutoff); - _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION, - &l->ConstantAttenuation); - _mesa_light(ctx, i, GL_LINEAR_ATTENUATION, - &l->LinearAttenuation); - _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION, - &l->QuadraticAttenuation); - } + _mesa_light(ctx, i, GL_AMBIENT, l->Ambient); + _mesa_light(ctx, i, GL_DIFFUSE, l->Diffuse); + _mesa_light(ctx, i, GL_SPECULAR, l->Specular ); + _mesa_light(ctx, i, GL_POSITION, l->EyePosition); + _mesa_light(ctx, i, GL_SPOT_DIRECTION, l->SpotDirection); + { + GLfloat p[4] = { 0 }; + p[0] = l->SpotExponent; + _mesa_light(ctx, i, GL_SPOT_EXPONENT, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->SpotCutoff; + _mesa_light(ctx, i, GL_SPOT_CUTOFF, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->ConstantAttenuation; + _mesa_light(ctx, i, GL_CONSTANT_ATTENUATION, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->LinearAttenuation; + _mesa_light(ctx, i, GL_LINEAR_ATTENUATION, p); + } + { + GLfloat p[4] = { 0 }; + p[0] = l->QuadraticAttenuation; + _mesa_light(ctx, i, GL_QUADRATIC_ATTENUATION, p); + } + } /* light model */ _mesa_LightModelfv(GL_LIGHT_MODEL_AMBIENT, light->Model.Ambient); diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index 830e3b2e517..b8170dd4686 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -484,6 +484,8 @@ _mesa_ColorMask( GLboolean red, GLboolean green, { GET_CURRENT_CONTEXT(ctx); GLubyte tmp[4]; + GLuint i; + GLboolean flushed; ASSERT_OUTSIDE_BEGIN_END(ctx); if (MESA_VERBOSE & VERBOSE_API) @@ -497,14 +499,58 @@ _mesa_ColorMask( GLboolean red, GLboolean green, tmp[BCOMP] = blue ? 0xff : 0x0; tmp[ACOMP] = alpha ? 0xff : 0x0; - if (TEST_EQ_4UBV(tmp, ctx->Color.ColorMask)) + flushed = GL_FALSE; + for (i = 0; i < ctx->Const.MaxDrawBuffers; i++) { + if (!TEST_EQ_4V(tmp, ctx->Color.ColorMask[i])) { + if (!flushed) { + FLUSH_VERTICES(ctx, _NEW_COLOR); + } + flushed = GL_TRUE; + COPY_4UBV(ctx->Color.ColorMask[i], tmp); + } + } + + if (ctx->Driver.ColorMask) + ctx->Driver.ColorMask( ctx, red, green, blue, alpha ); +} + + +/** + * For GL_EXT_draw_buffers2 and GL3 + */ +void GLAPIENTRY +_mesa_ColorMaskIndexed( GLuint buf, GLboolean red, GLboolean green, + GLboolean blue, GLboolean alpha ) +{ + GLubyte tmp[4]; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (MESA_VERBOSE & VERBOSE_API) + _mesa_debug(ctx, "glColorMaskIndexed %u %d %d %d %d\n", + buf, red, green, blue, alpha); + + if (buf >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glColorMaskIndexed(buf=%u)", buf); + return; + } + + /* Shouldn't have any information about channel depth in core mesa + * -- should probably store these as the native booleans: + */ + tmp[RCOMP] = red ? 0xff : 0x0; + tmp[GCOMP] = green ? 0xff : 0x0; + tmp[BCOMP] = blue ? 0xff : 0x0; + tmp[ACOMP] = alpha ? 0xff : 0x0; + + if (TEST_EQ_4V(tmp, ctx->Color.ColorMask[buf])) return; FLUSH_VERTICES(ctx, _NEW_COLOR); - COPY_4UBV(ctx->Color.ColorMask, tmp); + COPY_4UBV(ctx->Color.ColorMask[buf], tmp); - if (ctx->Driver.ColorMask) - ctx->Driver.ColorMask( ctx, red, green, blue, alpha ); + if (ctx->Driver.ColorMaskIndexed) + ctx->Driver.ColorMaskIndexed(ctx, buf, red, green, blue, alpha); } @@ -555,16 +601,13 @@ void _mesa_init_color( GLcontext * ctx ) { /* Color buffer group */ ctx->Color.IndexMask = ~0u; - ctx->Color.ColorMask[0] = 0xff; - ctx->Color.ColorMask[1] = 0xff; - ctx->Color.ColorMask[2] = 0xff; - ctx->Color.ColorMask[3] = 0xff; + memset(ctx->Color.ColorMask, 0xff, sizeof(ctx->Color.ColorMask)); ctx->Color.ClearIndex = 0; ASSIGN_4V( ctx->Color.ClearColor, 0, 0, 0, 0 ); ctx->Color.AlphaEnabled = GL_FALSE; ctx->Color.AlphaFunc = GL_ALWAYS; ctx->Color.AlphaRef = 0; - ctx->Color.BlendEnabled = GL_FALSE; + ctx->Color.BlendEnabled = 0x0; ctx->Color.BlendSrcRGB = GL_ONE; ctx->Color.BlendDstRGB = GL_ZERO; ctx->Color.BlendSrcA = GL_ONE; diff --git a/src/mesa/main/blend.h b/src/mesa/main/blend.h index 5c0f2783a73..b4fd7470ebe 100644 --- a/src/mesa/main/blend.h +++ b/src/mesa/main/blend.h @@ -72,6 +72,10 @@ extern void GLAPIENTRY _mesa_ColorMask( GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha ); +extern void GLAPIENTRY +_mesa_ColorMaskIndexed( GLuint buf, GLboolean red, GLboolean green, + GLboolean blue, GLboolean alpha ); + extern void GLAPIENTRY _mesa_ClampColorARB(GLenum target, GLenum clamp); diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index 52c4995b0ad..9e765b21d2f 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -1389,6 +1389,48 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params) } +/** + * New in GL 3.2 + * This is pretty much a duplicate of GetBufferParameteriv() but the + * GL_BUFFER_SIZE_ARB attribute will be 64-bits on a 64-bit system. + */ +void GLAPIENTRY +_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_buffer_object *bufObj; + ASSERT_OUTSIDE_BEGIN_END(ctx); + + bufObj = get_buffer(ctx, target); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_ENUM, "GetBufferParameteri64v(target)" ); + return; + } + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "GetBufferParameteri64v" ); + return; + } + + switch (pname) { + case GL_BUFFER_SIZE_ARB: + *params = bufObj->Size; + break; + case GL_BUFFER_USAGE_ARB: + *params = bufObj->Usage; + break; + case GL_BUFFER_ACCESS_ARB: + *params = simplified_access_mode(bufObj->AccessFlags); + break; + case GL_BUFFER_MAPPED_ARB: + *params = _mesa_bufferobj_mapped(bufObj); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname)"); + return; + } +} + + void GLAPIENTRY _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params) { diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h index 9f732ec0c07..2931962ac08 100644 --- a/src/mesa/main/bufferobj.h +++ b/src/mesa/main/bufferobj.h @@ -155,6 +155,9 @@ extern void GLAPIENTRY _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params); extern void GLAPIENTRY +_mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params); + +extern void GLAPIENTRY _mesa_GetBufferPointervARB(GLenum target, GLenum pname, GLvoid **params); extern void GLAPIENTRY diff --git a/src/mesa/main/buffers.c b/src/mesa/main/buffers.c index 7f77c5d7726..97f06597581 100644 --- a/src/mesa/main/buffers.c +++ b/src/mesa/main/buffers.c @@ -382,8 +382,6 @@ _mesa_drawbuffers(GLcontext *ctx, GLuint n, const GLenum *buffers, */ if (n == 1) { GLuint count = 0, destMask0 = destMask[0]; - /* init to -1 to help catch errors */ - //fb->_ColorDrawBufferIndexes[0] = -1; while (destMask0) { GLint bufIndex = _mesa_ffs(destMask0) - 1; if (fb->_ColorDrawBufferIndexes[count] != bufIndex) { diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c index 63388f42ee4..4a3c1116586 100644 --- a/src/mesa/main/clear.c +++ b/src/mesa/main/clear.c @@ -34,6 +34,7 @@ #include "clear.h" #include "context.h" #include "colormac.h" +#include "enums.h" #include "state.h" @@ -182,3 +183,346 @@ _mesa_Clear( GLbitfield mask ) ctx->Driver.Clear(ctx, bufferMask); } } + + +/** Returned by make_color_buffer_mask() for errors */ +#define INVALID_MASK ~0x0 + + +/** + * Convert the glClearBuffer 'drawbuffer' parameter into a bitmask of + * BUFFER_BIT_x values. + * Return INVALID_MASK if the drawbuffer value is invalid. + */ +static GLbitfield +make_color_buffer_mask(GLcontext *ctx, GLint drawbuffer) +{ + const struct gl_renderbuffer_attachment *att = ctx->DrawBuffer->Attachment; + GLbitfield mask = 0x0; + + switch (drawbuffer) { + case GL_FRONT: + if (att[BUFFER_FRONT_LEFT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_LEFT; + if (att[BUFFER_FRONT_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_RIGHT; + break; + case GL_BACK: + if (att[BUFFER_BACK_LEFT].Renderbuffer) + mask |= BUFFER_BIT_BACK_LEFT; + if (att[BUFFER_BACK_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_BACK_RIGHT; + break; + case GL_LEFT: + if (att[BUFFER_FRONT_LEFT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_LEFT; + if (att[BUFFER_BACK_LEFT].Renderbuffer) + mask |= BUFFER_BIT_BACK_LEFT; + break; + case GL_RIGHT: + if (att[BUFFER_FRONT_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_RIGHT; + if (att[BUFFER_BACK_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_BACK_RIGHT; + break; + case GL_FRONT_AND_BACK: + if (att[BUFFER_FRONT_LEFT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_LEFT; + if (att[BUFFER_BACK_LEFT].Renderbuffer) + mask |= BUFFER_BIT_BACK_LEFT; + if (att[BUFFER_FRONT_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_FRONT_RIGHT; + if (att[BUFFER_BACK_RIGHT].Renderbuffer) + mask |= BUFFER_BIT_BACK_RIGHT; + break; + default: + if (drawbuffer < 0 || drawbuffer >= ctx->Const.MaxDrawBuffers) { + mask = INVALID_MASK; + } + else if (att[BUFFER_COLOR0 + drawbuffer].Renderbuffer) { + mask |= (BUFFER_BIT_COLOR0 << drawbuffer); + } + } + + return mask; +} + + + +/** + * New in GL 3.0 + * Clear signed integer color buffer or stencil buffer (not depth). + */ +void GLAPIENTRY +_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (!ctx->DrawBuffer->Visual.rgbMode) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferiv()"); + return; + } + + if (ctx->NewState) { + _mesa_update_state( ctx ); + } + + switch (buffer) { + case GL_STENCIL: + if (drawbuffer != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)", + drawbuffer); + return; + } + else { + /* Save current stencil clear value, set to 'value', do the + * stencil clear and restore the clear value. + * XXX in the future we may have a new ctx->Driver.ClearBuffer() + * hook instead. + */ + const GLuint clearSave = ctx->Stencil.Clear; + ctx->Stencil.Clear = *value; + if (ctx->Driver.ClearStencil) + ctx->Driver.ClearStencil(ctx, *value); + ctx->Driver.Clear(ctx, BUFFER_BIT_STENCIL); + ctx->Stencil.Clear = clearSave; + if (ctx->Driver.ClearStencil) + ctx->Driver.ClearStencil(ctx, clearSave); + } + break; + case GL_COLOR: + { + const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); + if (mask == INVALID_MASK) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)", + drawbuffer); + return; + } + else if (mask) { + /* XXX note: we're putting the integer clear values into the + * floating point state var. This will not always work. We'll + * need a new ctx->Driver.ClearBuffer() hook.... + */ + GLfloat clearSave[4]; + /* save color */ + COPY_4V(clearSave, ctx->Color.ClearColor); + /* set color */ + COPY_4V(ctx->Color.ClearColor, value); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor); + /* clear buffer(s) */ + ctx->Driver.Clear(ctx, mask); + /* restore color */ + COPY_4V(ctx->Color.ClearColor, clearSave); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, clearSave); + } + } + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferiv(buffer=%s)", + _mesa_lookup_enum_by_nr(buffer)); + return; + } +} + + +/** + * New in GL 3.0 + * Clear unsigned integer color buffer (not depth, not stencil). + */ +void GLAPIENTRY +_mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (!ctx->DrawBuffer->Visual.rgbMode) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferuiv()"); + return; + } + + if (ctx->NewState) { + _mesa_update_state( ctx ); + } + + switch (buffer) { + case GL_COLOR: + { + const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); + if (mask == INVALID_MASK) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferiv(drawbuffer=%d)", + drawbuffer); + return; + } + else if (mask) { + /* XXX note: we're putting the uint clear values into the + * floating point state var. This will not always work. We'll + * need a new ctx->Driver.ClearBuffer() hook.... + */ + GLfloat clearSave[4]; + /* save color */ + COPY_4V(clearSave, ctx->Color.ClearColor); + /* set color */ + COPY_4V(ctx->Color.ClearColor, value); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor); + /* clear buffer(s) */ + ctx->Driver.Clear(ctx, mask); + /* restore color */ + COPY_4V(ctx->Color.ClearColor, clearSave); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, clearSave); + } + } + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferuiv(buffer=%s)", + _mesa_lookup_enum_by_nr(buffer)); + return; + } +} + + +/** + * New in GL 3.0 + * Clear fixed-pt or float color buffer or depth buffer (not stencil). + */ +void GLAPIENTRY +_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (!ctx->DrawBuffer->Visual.rgbMode) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferfv()"); + return; + } + + if (ctx->NewState) { + _mesa_update_state( ctx ); + } + + switch (buffer) { + case GL_DEPTH: + if (drawbuffer != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)", + drawbuffer); + return; + } + else { + /* Save current depth clear value, set to 'value', do the + * depth clear and restore the clear value. + * XXX in the future we may have a new ctx->Driver.ClearBuffer() + * hook instead. + */ + const GLfloat clearSave = ctx->Depth.Clear; + ctx->Depth.Clear = *value; + if (ctx->Driver.ClearDepth) + ctx->Driver.ClearDepth(ctx, *value); + ctx->Driver.Clear(ctx, BUFFER_BIT_DEPTH); + ctx->Depth.Clear = clearSave; + if (ctx->Driver.ClearDepth) + ctx->Driver.ClearDepth(ctx, clearSave); + } + /* clear depth buffer to value */ + break; + case GL_COLOR: + { + const GLbitfield mask = make_color_buffer_mask(ctx, drawbuffer); + if (mask == INVALID_MASK) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfv(drawbuffer=%d)", + drawbuffer); + return; + } + else if (mask) { + GLfloat clearSave[4]; + /* save color */ + COPY_4V(clearSave, ctx->Color.ClearColor); + /* set color */ + COPY_4V(ctx->Color.ClearColor, value); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, ctx->Color.ClearColor); + /* clear buffer(s) */ + ctx->Driver.Clear(ctx, mask); + /* restore color */ + COPY_4V(ctx->Color.ClearColor, clearSave); + if (ctx->Driver.ClearColor) + ctx->Driver.ClearColor(ctx, clearSave); + } + } + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfv(buffer=%s)", + _mesa_lookup_enum_by_nr(buffer)); + return; + } +} + + +/** + * New in GL 3.0 + * Clear depth/stencil buffer only. + */ +void GLAPIENTRY +_mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer, + GLfloat depth, GLint stencil) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + FLUSH_CURRENT(ctx, 0); + + if (!ctx->DrawBuffer->Visual.rgbMode) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferfi()"); + return; + } + + if (buffer != GL_DEPTH_STENCIL) { + _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfi(buffer=%s)", + _mesa_lookup_enum_by_nr(buffer)); + return; + } + + if (drawbuffer != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClearBufferfi(drawbuffer=%d)", + drawbuffer); + return; + } + + if (ctx->NewState) { + _mesa_update_state( ctx ); + } + + { + /* save current clear values */ + const GLfloat clearDepthSave = ctx->Depth.Clear; + const GLuint clearStencilSave = ctx->Stencil.Clear; + + /* set new clear values */ + ctx->Depth.Clear = depth; + ctx->Stencil.Clear = stencil; + if (ctx->Driver.ClearDepth) + ctx->Driver.ClearDepth(ctx, depth); + if (ctx->Driver.ClearStencil) + ctx->Driver.ClearStencil(ctx, stencil); + + /* clear buffers */ + ctx->Driver.Clear(ctx, BUFFER_BIT_DEPTH | BUFFER_BIT_STENCIL); + + /* restore */ + ctx->Depth.Clear = clearDepthSave; + ctx->Stencil.Clear = clearStencilSave; + if (ctx->Driver.ClearDepth) + ctx->Driver.ClearDepth(ctx, clearDepthSave); + if (ctx->Driver.ClearStencil) + ctx->Driver.ClearStencil(ctx, clearStencilSave); + } +} diff --git a/src/mesa/main/clear.h b/src/mesa/main/clear.h index 9a54ba14bcc..4c78eeda488 100644 --- a/src/mesa/main/clear.h +++ b/src/mesa/main/clear.h @@ -41,4 +41,17 @@ extern void GLAPIENTRY _mesa_Clear( GLbitfield mask ); +extern void GLAPIENTRY +_mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value); + +extern void GLAPIENTRY +_mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value); + +extern void GLAPIENTRY +_mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value); + +extern void GLAPIENTRY +_mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer, + GLfloat depth, GLint stencil); + #endif diff --git a/src/mesa/main/colormac.h b/src/mesa/main/colormac.h index 7ae781ae23d..905f4e22837 100644 --- a/src/mesa/main/colormac.h +++ b/src/mesa/main/colormac.h @@ -210,6 +210,12 @@ do { \ #define PACK_COLOR_88_REV( L, A ) \ (((A) << 8) | (L)) +#define PACK_COLOR_1616( L, A ) \ + (((L) << 16) | (A)) + +#define PACK_COLOR_1616_REV( L, A ) \ + (((A) << 16) | (L)) + #define PACK_COLOR_332( R, G, B ) \ (((R) & 0xe0) | (((G) & 0xe0) >> 3) | (((B) & 0xc0) >> 6)) diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h index 380663ec971..4eb249b4af1 100644 --- a/src/mesa/main/compiler.h +++ b/src/mesa/main/compiler.h @@ -234,7 +234,12 @@ extern "C" { #elif defined(__APPLE__) #include <CoreFoundation/CFByteOrder.h> #define CPU_TO_LE32( x ) CFSwapInt32HostToLittle( x ) -#else /*__linux__ __APPLE__*/ +#elif (defined(_AIX) || defined(__blrts)) +#define CPU_TO_LE32( x ) x = ((x & 0x000000ff) << 24) | \ + ((x & 0x0000ff00) << 8) | \ + ((x & 0x00ff0000) >> 8) | \ + ((x & 0xff000000) >> 24); +#else /*__linux__ */ #include <sys/endian.h> #define CPU_TO_LE32( x ) bswap32( x ) #endif /*__linux__*/ diff --git a/src/mesa/main/condrender.c b/src/mesa/main/condrender.c new file mode 100644 index 00000000000..8d9a91d5478 --- /dev/null +++ b/src/mesa/main/condrender.c @@ -0,0 +1,147 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +/** + * \file condrender.c + * Conditional rendering functions + * + * \author Brian Paul + */ + +#include "glheader.h" +#include "condrender.h" +#include "enums.h" +#include "queryobj.h" + + +void GLAPIENTRY +_mesa_BeginConditionalRender(GLuint queryId, GLenum mode) +{ + struct gl_query_object *q; + GET_CURRENT_CONTEXT(ctx); + + if (!ctx->Extensions.NV_conditional_render || ctx->Query.CondRenderQuery) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()"); + return; + } + + ASSERT(ctx->Query.CondRenderMode == GL_NONE); + + switch (mode) { + case GL_QUERY_WAIT: + case GL_QUERY_NO_WAIT: + case GL_QUERY_BY_REGION_WAIT: + case GL_QUERY_BY_REGION_NO_WAIT: + /* OK */ + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glBeginConditionalRender(mode=%s)", + _mesa_lookup_enum_by_nr(mode)); + return; + } + + q = _mesa_lookup_query_object(ctx, queryId); + if (!q) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glBeginConditionalRender(bad queryId=%u)", queryId); + return; + } + ASSERT(q->Id == queryId); + + if (q->Target != GL_SAMPLES_PASSED) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginConditionalRender()"); + return; + } + + ctx->Query.CondRenderQuery = q; + ctx->Query.CondRenderMode = mode; + + if (ctx->Driver.BeginConditionalRender) + ctx->Driver.BeginConditionalRender(ctx, q, mode); +} + + +void APIENTRY +_mesa_EndConditionalRender(void) +{ + GET_CURRENT_CONTEXT(ctx); + + FLUSH_VERTICES(ctx, 0x0); + + if (!ctx->Extensions.NV_conditional_render || !ctx->Query.CondRenderQuery) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glEndConditionalRender()"); + return; + } + + if (ctx->Driver.EndConditionalRender) + ctx->Driver.EndConditionalRender(ctx, ctx->Query.CondRenderQuery); + + ctx->Query.CondRenderQuery = NULL; + ctx->Query.CondRenderMode = GL_NONE; +} + + +/** + * This function is called by software rendering commands (all point, + * line triangle drawing, glClear, glDrawPixels, glCopyPixels, and + * glBitmap, glBlitFramebuffer) to determine if subsequent drawing + * commands should be + * executed or discarded depending on the current conditional + * rendering state. Ideally, this check would be implemented by the + * GPU when doing hardware rendering. XXX should this function be + * called via a new driver hook? + * + * \return GL_TRUE if we should render, GL_FALSE if we should discard + */ +GLboolean +_mesa_check_conditional_render(GLcontext *ctx) +{ + struct gl_query_object *q = ctx->Query.CondRenderQuery; + + if (!q) { + /* no query in progress - draw normally */ + return GL_TRUE; + } + + switch (ctx->Query.CondRenderMode) { + case GL_QUERY_BY_REGION_WAIT: + /* fall-through */ + case GL_QUERY_WAIT: + if (!q->Ready) { + ctx->Driver.WaitQuery(ctx, q); + } + return q->Result > 0; + case GL_QUERY_BY_REGION_NO_WAIT: + /* fall-through */ + case GL_QUERY_NO_WAIT: + return q->Ready ? (q->Result > 0) : GL_TRUE; + default: + _mesa_problem(ctx, "Bad cond render mode %s in " + " _mesa_check_conditional_render()", + _mesa_lookup_enum_by_nr(ctx->Query.CondRenderMode)); + return GL_TRUE; + } +} diff --git a/src/mesa/main/condrender.h b/src/mesa/main/condrender.h new file mode 100644 index 00000000000..d55e9805fe9 --- /dev/null +++ b/src/mesa/main/condrender.h @@ -0,0 +1,45 @@ +/* + * Mesa 3-D graphics library + * Version: 7.8 + * + * Copyright (C) 2009 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#ifndef CONDRENDER_H +#define CONDRENDER_H + + +#include "glheader.h" +#include "context.h" + + +extern void GLAPIENTRY +_mesa_BeginConditionalRender(GLuint queryId, GLenum mode); + +extern void APIENTRY +_mesa_EndConditionalRender(void); + +extern GLboolean +_mesa_check_conditional_render(GLcontext *ctx); + + +#endif /* CONDRENDER_H */ diff --git a/src/mesa/main/config.h b/src/mesa/main/config.h index 8a09efdb539..2eac1cc2ed9 100644 --- a/src/mesa/main/config.h +++ b/src/mesa/main/config.h @@ -205,7 +205,7 @@ #define MAX_VARYING 16 /**< number of float[4] vectors */ #define MAX_SAMPLERS MAX_TEXTURE_IMAGE_UNITS #define MAX_PROGRAM_INPUTS 32 -#define MAX_PROGRAM_OUTPUTS 32 +#define MAX_PROGRAM_OUTPUTS 64 /*@}*/ /** For GL_ARB_vertex_program */ @@ -243,7 +243,8 @@ /*@{*/ #define MAX_VERTEX_GENERIC_ATTRIBS 16 #define MAX_VERTEX_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS -#define MAX_COMBINED_TEXTURE_IMAGE_UNITS MAX_TEXTURE_IMAGE_UNITS +#define MAX_COMBINED_TEXTURE_IMAGE_UNITS (MAX_VERTEX_TEXTURE_IMAGE_UNITS + \ + MAX_TEXTURE_IMAGE_UNITS) /*@}*/ diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 101d3c6b675..320c59068cc 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -564,10 +564,6 @@ _mesa_init_constants(GLcontext *ctx) /* GL_ARB_draw_buffers */ ctx->Const.MaxDrawBuffers = MAX_DRAW_BUFFERS; - /* GL_OES_read_format */ - ctx->Const.ColorReadFormat = GL_RGBA; - ctx->Const.ColorReadType = GL_UNSIGNED_BYTE; - #if FEATURE_EXT_framebuffer_object ctx->Const.MaxColorAttachments = MAX_COLOR_ATTACHMENTS; ctx->Const.MaxRenderbufferSize = MAX_WIDTH; @@ -575,6 +571,7 @@ _mesa_init_constants(GLcontext *ctx) #if FEATURE_ARB_vertex_shader ctx->Const.MaxVertexTextureImageUnits = MAX_VERTEX_TEXTURE_IMAGE_UNITS; + ctx->Const.MaxCombinedTextureImageUnits = MAX_COMBINED_TEXTURE_IMAGE_UNITS; ctx->Const.MaxVarying = MAX_VARYING; #endif @@ -601,9 +598,11 @@ _mesa_init_constants(GLcontext *ctx) ASSERT(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX); ASSERT(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX); - /* check that we don't exceed various 32-bit bitfields */ - ASSERT(VERT_RESULT_MAX <= 32); - ASSERT(FRAG_ATTRIB_MAX <= 32); + /* check that we don't exceed the size of various bitfields */ + ASSERT(VERT_RESULT_MAX <= + (8 * sizeof(ctx->VertexProgram._Current->Base.OutputsWritten))); + ASSERT(FRAG_ATTRIB_MAX <= + (8 * sizeof(ctx->FragmentProgram._Current->Base.InputsRead))); } @@ -1016,6 +1015,9 @@ _mesa_free_context_data( GLcontext *ctx ) if (ctx->Extensions.String) _mesa_free((void *) ctx->Extensions.String); + if (ctx->VersionString) + _mesa_free(ctx->VersionString); + /* unbind the context if it's currently bound */ if (ctx == _mesa_get_current_context()) { _mesa_make_current(NULL, NULL, NULL); @@ -1375,6 +1377,8 @@ _mesa_make_current( GLcontext *newCtx, GLframebuffer *drawBuffer, } if (newCtx->FirstTimeCurrent) { + _mesa_compute_version(newCtx); + check_context_limits(newCtx); /* We can use this to help debug user's problems. Tell them to set diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index 0488a693b2b..6705c901dd5 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -182,7 +182,7 @@ struct dd_function_table { * * This is called by the \c _mesa_store_tex[sub]image[123]d() fallback * functions. The driver should examine \p internalFormat and return a - * pointer to an appropriate gl_texture_format. + * gl_format value. */ GLuint (*ChooseTextureFormat)( GLcontext *ctx, GLint internalFormat, GLenum srcFormat, GLenum srcType ); @@ -538,11 +538,6 @@ struct dd_function_table { struct gl_texture_object *t ); /** - * Called by glActiveTextureARB() to set current texture unit. - */ - void (*ActiveTexture)( GLcontext *ctx, GLuint texUnitNumber ); - - /** * Called when the texture's color lookup table is changed. * * If \p tObj is NULL then the shared texture palette @@ -630,6 +625,8 @@ struct dd_function_table { /** Enable and disable writing of frame buffer color components */ void (*ColorMask)(GLcontext *ctx, GLboolean rmask, GLboolean gmask, GLboolean bmask, GLboolean amask ); + void (*ColorMaskIndexed)(GLcontext *ctx, GLuint buf, GLboolean rmask, + GLboolean gmask, GLboolean bmask, GLboolean amask); /** Cause a material color to track the current color */ void (*ColorMaterial)(GLcontext *ctx, GLenum face, GLenum mode); /** Specify whether front- or back-facing facets can be culled */ @@ -709,34 +706,6 @@ struct dd_function_table { /*@}*/ - /** - * \name Vertex array functions - * - * Called by the corresponding OpenGL functions. - */ - /*@{*/ - void (*VertexPointer)(GLcontext *ctx, GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*NormalPointer)(GLcontext *ctx, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*ColorPointer)(GLcontext *ctx, GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*FogCoordPointer)(GLcontext *ctx, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*IndexPointer)(GLcontext *ctx, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*SecondaryColorPointer)(GLcontext *ctx, GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*TexCoordPointer)(GLcontext *ctx, GLint size, GLenum type, - GLsizei stride, const GLvoid *ptr); - void (*EdgeFlagPointer)(GLcontext *ctx, GLsizei stride, const GLvoid *ptr); - void (*VertexAttribPointer)(GLcontext *ctx, GLuint index, GLint size, - GLenum type, GLsizei stride, const GLvoid *ptr); - void (*LockArraysEXT)( GLcontext *ctx, GLint first, GLsizei count ); - void (*UnlockArraysEXT)( GLcontext *ctx ); - /*@}*/ - - /** * \name State-query functions * @@ -794,13 +763,13 @@ struct dd_function_table { /* May return NULL if MESA_MAP_NOWAIT_BIT is set in access: */ - void * (*MapBufferRange)( GLcontext *ctx, GLenum target, - GLintptr offset, GLsizeiptr length, GLbitfield access, + void * (*MapBufferRange)( GLcontext *ctx, GLenum target, GLintptr offset, + GLsizeiptr length, GLbitfield access, struct gl_buffer_object *obj); - void (*FlushMappedBufferRange) (GLcontext *ctx, GLenum target, - GLintptr offset, GLsizeiptr length, - struct gl_buffer_object *obj); + void (*FlushMappedBufferRange)(GLcontext *ctx, GLenum target, + GLintptr offset, GLsizeiptr length, + struct gl_buffer_object *obj); GLboolean (*UnmapBuffer)( GLcontext *ctx, GLenum target, struct gl_buffer_object *obj ); @@ -815,7 +784,8 @@ struct dd_function_table { struct gl_framebuffer * (*NewFramebuffer)(GLcontext *ctx, GLuint name); struct gl_renderbuffer * (*NewRenderbuffer)(GLcontext *ctx, GLuint name); void (*BindFramebuffer)(GLcontext *ctx, GLenum target, - struct gl_framebuffer *fb, struct gl_framebuffer *fbread); + struct gl_framebuffer *drawFb, + struct gl_framebuffer *readFb); void (*FramebufferRenderbuffer)(GLcontext *ctx, struct gl_framebuffer *fb, GLenum attachment, @@ -1047,6 +1017,11 @@ struct dd_function_table { /*@}*/ #endif + /** GL_NV_conditional_render */ + void (*BeginConditionalRender)(GLcontext *ctx, struct gl_query_object *q, + GLenum mode); + void (*EndConditionalRender)(GLcontext *ctx, struct gl_query_object *q); + #if FEATURE_OES_draw_texture /** * \name GL_OES_draw_texture interface diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c index cd5410514d0..a6a57020cc7 100644 --- a/src/mesa/main/dispatch.c +++ b/src/mesa/main/dispatch.c @@ -37,8 +37,6 @@ * \author Brian Paul <[email protected]> */ -#ifndef GLX_USE_APPLEGL - #include "main/glheader.h" #include "main/compiler.h" #include "glapi/glapi.h" @@ -96,5 +94,3 @@ #include "glapi/glapitemp.h" #endif /* USE_X86_ASM */ - -#endif /* !GLX_USE_APPLEGL */ diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index b692c335a73..21a8216254b 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -218,8 +218,13 @@ typedef enum OPCODE_CLEAR_DEPTH, OPCODE_CLEAR_INDEX, OPCODE_CLEAR_STENCIL, + OPCODE_CLEAR_BUFFER_IV, + OPCODE_CLEAR_BUFFER_UIV, + OPCODE_CLEAR_BUFFER_FV, + OPCODE_CLEAR_BUFFER_FI, OPCODE_CLIP_PLANE, OPCODE_COLOR_MASK, + OPCODE_COLOR_MASK_INDEXED, OPCODE_COLOR_MATERIAL, OPCODE_COLOR_TABLE, OPCODE_COLOR_TABLE_PARAMETER_FV, @@ -244,9 +249,11 @@ typedef enum OPCODE_DEPTH_MASK, OPCODE_DEPTH_RANGE, OPCODE_DISABLE, + OPCODE_DISABLE_INDEXED, OPCODE_DRAW_BUFFER, OPCODE_DRAW_PIXELS, OPCODE_ENABLE, + OPCODE_ENABLE_INDEXED, OPCODE_EVALMESH1, OPCODE_EVALMESH2, OPCODE_FOG, @@ -1231,6 +1238,110 @@ save_Clear(GLbitfield mask) static void GLAPIENTRY +save_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_IV, 6); + if (n) { + n[1].e = buffer; + n[2].i = drawbuffer; + n[3].i = value[0]; + if (buffer == GL_COLOR) { + n[4].i = value[1]; + n[5].i = value[2]; + n[6].i = value[3]; + } + else { + n[4].i = 0; + n[5].i = 0; + n[6].i = 0; + } + } + if (ctx->ExecuteFlag) { + /*CALL_ClearBufferiv(ctx->Exec, (buffer, drawbuffer, value));*/ + } +} + + +static void GLAPIENTRY +save_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_UIV, 6); + if (n) { + n[1].e = buffer; + n[2].i = drawbuffer; + n[3].ui = value[0]; + if (buffer == GL_COLOR) { + n[4].ui = value[1]; + n[5].ui = value[2]; + n[6].ui = value[3]; + } + else { + n[4].ui = 0; + n[5].ui = 0; + n[6].ui = 0; + } + } + if (ctx->ExecuteFlag) { + /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/ + } +} + + +static void GLAPIENTRY +save_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FV, 6); + if (n) { + n[1].e = buffer; + n[2].i = drawbuffer; + n[3].f = value[0]; + if (buffer == GL_COLOR) { + n[4].f = value[1]; + n[5].f = value[2]; + n[6].f = value[3]; + } + else { + n[4].f = 0.0F; + n[5].f = 0.0F; + n[6].f = 0.0F; + } + } + if (ctx->ExecuteFlag) { + /*CALL_ClearBufferuiv(ctx->Exec, (buffer, drawbuffer, value));*/ + } +} + + +static void GLAPIENTRY +save_ClearBufferfi(GLenum buffer, GLint drawbuffer, + GLfloat depth, GLint stencil) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_CLEAR_BUFFER_FI, 4); + if (n) { + n[1].e = buffer; + n[2].i = drawbuffer; + n[3].f = depth; + n[4].i = stencil; + } + if (ctx->ExecuteFlag) { + /*CALL_ClearBufferfi(ctx->Exec, (buffer, drawbuffer, depth, stencil));*/ + } +} + + +static void GLAPIENTRY save_ClearAccum(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) { GET_CURRENT_CONTEXT(ctx); @@ -1358,6 +1469,27 @@ save_ColorMask(GLboolean red, GLboolean green, static void GLAPIENTRY +save_ColorMaskIndexed(GLuint buf, GLboolean red, GLboolean green, + GLboolean blue, GLboolean alpha) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_COLOR_MASK_INDEXED, 5); + if (n) { + n[1].ui = buf; + n[2].b = red; + n[3].b = green; + n[4].b = blue; + n[5].b = alpha; + } + if (ctx->ExecuteFlag) { + /*CALL_ColorMaskIndexedEXT(ctx->Exec, (buf, red, green, blue, alpha));*/ + } +} + + +static void GLAPIENTRY save_ColorMaterial(GLenum face, GLenum mode) { GET_CURRENT_CONTEXT(ctx); @@ -1916,6 +2048,23 @@ save_Disable(GLenum cap) static void GLAPIENTRY +save_DisableIndexed(GLuint index, GLenum cap) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_DISABLE_INDEXED, 2); + if (n) { + n[1].ui = index; + n[2].e = cap; + } + if (ctx->ExecuteFlag) { + CALL_DisableIndexedEXT(ctx->Exec, (index, cap)); + } +} + + +static void GLAPIENTRY save_DrawBuffer(GLenum mode) { GET_CURRENT_CONTEXT(ctx); @@ -1974,6 +2123,24 @@ save_Enable(GLenum cap) static void GLAPIENTRY +save_EnableIndexed(GLuint index, GLenum cap) +{ + GET_CURRENT_CONTEXT(ctx); + Node *n; + ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); + n = alloc_instruction(ctx, OPCODE_ENABLE_INDEXED, 2); + if (n) { + n[1].ui = index; + n[2].e = cap; + } + if (ctx->ExecuteFlag) { + CALL_EnableIndexedEXT(ctx->Exec, (index, cap)); + } +} + + + +static void GLAPIENTRY save_EvalMesh1(GLenum mode, GLint i1, GLint i2) { GET_CURRENT_CONTEXT(ctx); @@ -6596,6 +6763,39 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_CLEAR: CALL_Clear(ctx->Exec, (n[1].bf)); break; + case OPCODE_CLEAR_BUFFER_IV: + { + GLint value[4]; + value[0] = n[3].i; + value[1] = n[4].i; + value[2] = n[5].i; + value[3] = n[6].i; + /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/ + } + break; + case OPCODE_CLEAR_BUFFER_UIV: + { + GLuint value[4]; + value[0] = n[3].ui; + value[1] = n[4].ui; + value[2] = n[5].ui; + value[3] = n[6].ui; + /*CALL_ClearBufferiv(ctx->Exec, (n[1].e, n[2].i, value));*/ + } + break; + case OPCODE_CLEAR_BUFFER_FV: + { + GLfloat value[4]; + value[0] = n[3].f; + value[1] = n[4].f; + value[2] = n[5].f; + value[3] = n[6].f; + /*CALL_ClearBufferfv(ctx->Exec, (n[1].e, n[2].i, value));*/ + } + break; + case OPCODE_CLEAR_BUFFER_FI: + /*CALL_ClearBufferfi(ctx->Exec, (n[1].e, n[2].i, n[3].f, n[4].i));*/ + break; case OPCODE_CLEAR_COLOR: CALL_ClearColor(ctx->Exec, (n[1].f, n[2].f, n[3].f, n[4].f)); break; @@ -6624,6 +6824,10 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_COLOR_MASK: CALL_ColorMask(ctx->Exec, (n[1].b, n[2].b, n[3].b, n[4].b)); break; + case OPCODE_COLOR_MASK_INDEXED: + CALL_ColorMaskIndexedEXT(ctx->Exec, (n[1].ui, n[2].b, n[3].b, + n[4].b, n[5].b)); + break; case OPCODE_COLOR_MATERIAL: CALL_ColorMaterial(ctx->Exec, (n[1].e, n[2].e)); break; @@ -6766,6 +6970,9 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_DISABLE: CALL_Disable(ctx->Exec, (n[1].e)); break; + case OPCODE_DISABLE_INDEXED: + CALL_DisableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e)); + break; case OPCODE_DRAW_BUFFER: CALL_DrawBuffer(ctx->Exec, (n[1].e)); break; @@ -6781,6 +6988,9 @@ execute_list(GLcontext *ctx, GLuint list) case OPCODE_ENABLE: CALL_Enable(ctx->Exec, (n[1].e)); break; + case OPCODE_ENABLE_INDEXED: + CALL_EnableIndexedEXT(ctx->Exec, (n[1].ui, n[2].e)); + break; case OPCODE_EVALMESH1: CALL_EvalMesh1(ctx->Exec, (n[1].e, n[2].i, n[3].i)); break; @@ -8540,6 +8750,7 @@ _mesa_init_save_table(struct _glapi_table *table) SET_ClearStencil(table, save_ClearStencil); SET_ClipPlane(table, save_ClipPlane); SET_ColorMask(table, save_ColorMask); + SET_ColorMaskIndexedEXT(table, save_ColorMaskIndexed); SET_ColorMaterial(table, save_ColorMaterial); SET_CopyPixels(table, save_CopyPixels); SET_CullFace(table, save_CullFace); @@ -8548,9 +8759,11 @@ _mesa_init_save_table(struct _glapi_table *table) SET_DepthMask(table, save_DepthMask); SET_DepthRange(table, save_DepthRange); SET_Disable(table, save_Disable); + SET_DisableIndexedEXT(table, save_DisableIndexed); SET_DrawBuffer(table, save_DrawBuffer); SET_DrawPixels(table, save_DrawPixels); SET_Enable(table, save_Enable); + SET_EnableIndexedEXT(table, save_EnableIndexed); SET_EndList(table, _mesa_EndList); SET_EvalMesh1(table, save_EvalMesh1); SET_EvalMesh2(table, save_EvalMesh2); @@ -9094,6 +9307,19 @@ _mesa_init_save_table(struct _glapi_table *table) /* 364. GL_EXT_provoking_vertex */ SET_ProvokingVertexEXT(table, save_ProvokingVertexEXT); + + /* GL 3.0 */ +#if 0 + SET_ClearBufferiv(table, save_ClearBufferiv); + SET_ClearBufferuiv(table, save_ClearBufferuiv); + SET_ClearBufferfv(table, save_ClearBufferfv); + SET_ClearBufferfi(table, save_ClearBufferfi); +#else + (void) save_ClearBufferiv; + (void) save_ClearBufferuiv; + (void) save_ClearBufferfv; + (void) save_ClearBufferfi; +#endif } diff --git a/src/mesa/main/dlopen.c b/src/mesa/main/dlopen.c index 414cfad8e26..81e032081db 100644 --- a/src/mesa/main/dlopen.c +++ b/src/mesa/main/dlopen.c @@ -31,7 +31,7 @@ #include "compiler.h" #include "dlopen.h" -#if defined(_GNU_SOURCE) && !defined(__MINGW32__) +#if defined(_GNU_SOURCE) && !defined(__MINGW32__) && !defined(__blrts) #include <dlfcn.h> #endif #if defined(_WIN32) @@ -46,7 +46,9 @@ void * _mesa_dlopen(const char *libname, int flags) { -#if defined(_GNU_SOURCE) +#if defined(__blrts) + return NULL; +#elif defined(_GNU_SOURCE) flags = RTLD_LAZY | RTLD_GLOBAL; /* Overriding flags at this time */ return dlopen(libname, flags); #elif defined(__MINGW32__) @@ -65,7 +67,9 @@ _mesa_dlopen(const char *libname, int flags) GenericFunc _mesa_dlsym(void *handle, const char *fname) { -#if defined(__DJGPP__) +#if defined(__blrts) + return (GenericFunc) NULL; +#elif defined(__DJGPP__) /* need '_' prefix on symbol names */ char fname2[1000]; fname2[0] = '_'; @@ -88,7 +92,9 @@ _mesa_dlsym(void *handle, const char *fname) void _mesa_dlclose(void *handle) { -#if defined(_GNU_SOURCE) +#if defined(__blrts) + (void) handle; +#elif defined(_GNU_SOURCE) dlclose(handle); #elif defined(__MINGW32__) FreeLibrary(handle); diff --git a/src/mesa/main/enable.c b/src/mesa/main/enable.c index 12ce14c5d04..cd6e881ad2d 100644 --- a/src/mesa/main/enable.c +++ b/src/mesa/main/enable.c @@ -278,10 +278,13 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state) ctx->Eval.AutoNormal = state; break; case GL_BLEND: - if (ctx->Color.BlendEnabled == state) - return; - FLUSH_VERTICES(ctx, _NEW_COLOR); - ctx->Color.BlendEnabled = state; + { + GLbitfield newEnabled = state * ((1 << ctx->Const.MaxDrawBuffers) - 1); + if (newEnabled != ctx->Color.BlendEnabled) { + FLUSH_VERTICES(ctx, _NEW_COLOR); + ctx->Color.BlendEnabled = newEnabled; + } + } break; #if FEATURE_userclip case GL_CLIP_PLANE0: @@ -1020,6 +1023,84 @@ _mesa_Disable( GLenum cap ) } + +/** + * Enable/disable an indexed state var. + */ +void +_mesa_set_enablei(GLcontext *ctx, GLenum cap, GLuint index, GLboolean state) +{ + ASSERT(state == 0 || state == 1); + switch (cap) { + case GL_BLEND: + if (!ctx->Extensions.EXT_draw_buffers2) { + goto bad_cap_error; + } + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", + state ? "glEnableIndexed" : "glDisableIndexed", index); + return; + } + if (((ctx->Color.BlendEnabled >> index) & 1) != state) { + FLUSH_VERTICES(ctx, _NEW_COLOR); + if (state) + ctx->Color.BlendEnabled |= (1 << index); + else + ctx->Color.BlendEnabled &= ~(1 << index); + } + break; + default: + goto bad_cap_error; + } + return; + +bad_cap_error: + _mesa_error(ctx, GL_INVALID_ENUM, "%s(cap=%s)", + state ? "glEnablei" : "glDisablei", + _mesa_lookup_enum_by_nr(cap)); +} + + +void GLAPIENTRY +_mesa_DisableIndexed( GLenum cap, GLuint index ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + _mesa_set_enablei(ctx, cap, index, GL_FALSE); +} + + +void GLAPIENTRY +_mesa_EnableIndexed( GLenum cap, GLuint index ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + _mesa_set_enablei(ctx, cap, index, GL_TRUE); +} + + +GLboolean GLAPIENTRY +_mesa_IsEnabledIndexed( GLenum cap, GLuint index ) +{ + GET_CURRENT_CONTEXT(ctx); + switch (cap) { + case GL_BLEND: + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glIsEnabledIndexed(index=%u)", + index); + return GL_FALSE; + } + return (ctx->Color.BlendEnabled >> index) & 1; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glIsEnabledIndexed(cap=%s)", + _mesa_lookup_enum_by_nr(cap)); + return GL_FALSE; + } +} + + + + #undef CHECK_EXTENSION #define CHECK_EXTENSION(EXTNAME) \ if (!ctx->Extensions.EXTNAME) { \ @@ -1066,7 +1147,7 @@ _mesa_IsEnabled( GLenum cap ) case GL_AUTO_NORMAL: return ctx->Eval.AutoNormal; case GL_BLEND: - return ctx->Color.BlendEnabled; + return ctx->Color.BlendEnabled & 1; /* return state for buffer[0] */ case GL_CLIP_PLANE0: case GL_CLIP_PLANE1: case GL_CLIP_PLANE2: diff --git a/src/mesa/main/enable.h b/src/mesa/main/enable.h index 25c90b0275a..24e3181a8ba 100644 --- a/src/mesa/main/enable.h +++ b/src/mesa/main/enable.h @@ -47,6 +47,18 @@ _mesa_Enable( GLenum cap ); extern GLboolean GLAPIENTRY _mesa_IsEnabled( GLenum cap ); +extern void +_mesa_set_enablei(GLcontext *ctx, GLenum cap, GLuint index, GLboolean state); + +extern void GLAPIENTRY +_mesa_DisableIndexed( GLenum cap, GLuint index ); + +extern void GLAPIENTRY +_mesa_EnableIndexed( GLenum cap, GLuint index ); + +extern GLboolean GLAPIENTRY +_mesa_IsEnabledIndexed( GLenum cap, GLuint index ); + extern void GLAPIENTRY _mesa_EnableClientState( GLenum cap ); diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index dedb6af7b5e..aaf17aafdd6 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -384,6 +384,7 @@ LONGSTRING static const char enum_string_table[] = "GL_DELETE_STATUS\0" "GL_DEPTH\0" "GL_DEPTH24_STENCIL8\0" + "GL_DEPTH24_STENCIL8_EXT\0" "GL_DEPTH_ATTACHMENT\0" "GL_DEPTH_ATTACHMENT_EXT\0" "GL_DEPTH_BIAS\0" @@ -409,6 +410,7 @@ LONGSTRING static const char enum_string_table[] = "GL_DEPTH_SCALE\0" "GL_DEPTH_STENCIL\0" "GL_DEPTH_STENCIL_ATTACHMENT\0" + "GL_DEPTH_STENCIL_EXT\0" "GL_DEPTH_STENCIL_NV\0" "GL_DEPTH_STENCIL_TO_BGRA_NV\0" "GL_DEPTH_STENCIL_TO_RGBA_NV\0" @@ -478,6 +480,7 @@ LONGSTRING static const char enum_string_table[] = "GL_DRAW_BUFFER9_ARB\0" "GL_DRAW_BUFFER9_ATI\0" "GL_DRAW_FRAMEBUFFER\0" + "GL_DRAW_FRAMEBUFFER_BINDING\0" "GL_DRAW_FRAMEBUFFER_BINDING_EXT\0" "GL_DRAW_FRAMEBUFFER_EXT\0" "GL_DRAW_PIXEL_TOKEN\0" @@ -593,6 +596,7 @@ LONGSTRING static const char enum_string_table[] = "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT\0" "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL\0" "GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT\0" + "GL_FRAMEBUFFER_BINDING\0" "GL_FRAMEBUFFER_BINDING_EXT\0" "GL_FRAMEBUFFER_COMPLETE\0" "GL_FRAMEBUFFER_COMPLETE_EXT\0" @@ -601,12 +605,15 @@ LONGSTRING static const char enum_string_table[] = "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT\0" "GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER\0" "GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT\0" "GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT\0" "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE\0" + "GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT\0" + "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER\0" "GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT\0" "GL_FRAMEBUFFER_STATUS_ERROR_EXT\0" "GL_FRAMEBUFFER_UNDEFINED\0" @@ -892,6 +899,7 @@ LONGSTRING static const char enum_string_table[] = "GL_MAX_CLIPMAP_DEPTH_SGIX\0" "GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX\0" "GL_MAX_CLIP_PLANES\0" + "GL_MAX_COLOR_ATTACHMENTS\0" "GL_MAX_COLOR_ATTACHMENTS_EXT\0" "GL_MAX_COLOR_MATRIX_STACK_DEPTH\0" "GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI\0" @@ -947,8 +955,10 @@ LONGSTRING static const char enum_string_table[] = "GL_MAX_PROJECTION_STACK_DEPTH\0" "GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB\0" "GL_MAX_RECTANGLE_TEXTURE_SIZE_NV\0" + "GL_MAX_RENDERBUFFER_SIZE\0" "GL_MAX_RENDERBUFFER_SIZE_EXT\0" "GL_MAX_SAMPLES\0" + "GL_MAX_SAMPLES_EXT\0" "GL_MAX_SERVER_WAIT_TIMEOUT\0" "GL_MAX_SHININESS_NV\0" "GL_MAX_SPOT_EXPONENT_NV\0" @@ -1316,17 +1326,22 @@ LONGSTRING static const char enum_string_table[] = "GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT\0" "GL_QUAD_MESH_SUN\0" "GL_QUAD_STRIP\0" + "GL_QUERY_BY_REGION_NO_WAIT_NV\0" + "GL_QUERY_BY_REGION_WAIT_NV\0" "GL_QUERY_COUNTER_BITS\0" "GL_QUERY_COUNTER_BITS_ARB\0" + "GL_QUERY_NO_WAIT_NV\0" "GL_QUERY_RESULT\0" "GL_QUERY_RESULT_ARB\0" "GL_QUERY_RESULT_AVAILABLE\0" "GL_QUERY_RESULT_AVAILABLE_ARB\0" + "GL_QUERY_WAIT_NV\0" "GL_R\0" "GL_R3_G3_B2\0" "GL_RASTER_POSITION_UNCLIPPED_IBM\0" "GL_READ_BUFFER\0" "GL_READ_FRAMEBUFFER\0" + "GL_READ_FRAMEBUFFER_BINDING\0" "GL_READ_FRAMEBUFFER_BINDING_EXT\0" "GL_READ_FRAMEBUFFER_EXT\0" "GL_READ_ONLY\0" @@ -1345,6 +1360,7 @@ LONGSTRING static const char enum_string_table[] = "GL_RENDER\0" "GL_RENDERBUFFER\0" "GL_RENDERBUFFER_ALPHA_SIZE\0" + "GL_RENDERBUFFER_BINDING\0" "GL_RENDERBUFFER_BINDING_EXT\0" "GL_RENDERBUFFER_BLUE_SIZE\0" "GL_RENDERBUFFER_DEPTH_SIZE\0" @@ -1356,6 +1372,7 @@ LONGSTRING static const char enum_string_table[] = "GL_RENDERBUFFER_INTERNAL_FORMAT_EXT\0" "GL_RENDERBUFFER_RED_SIZE\0" "GL_RENDERBUFFER_SAMPLES\0" + "GL_RENDERBUFFER_SAMPLES_EXT\0" "GL_RENDERBUFFER_STENCIL_SIZE\0" "GL_RENDERBUFFER_WIDTH\0" "GL_RENDERBUFFER_WIDTH_EXT\0" @@ -1541,9 +1558,13 @@ LONGSTRING static const char enum_string_table[] = "GL_STENCIL_FAIL\0" "GL_STENCIL_FUNC\0" "GL_STENCIL_INDEX\0" + "GL_STENCIL_INDEX1\0" + "GL_STENCIL_INDEX16\0" "GL_STENCIL_INDEX16_EXT\0" "GL_STENCIL_INDEX1_EXT\0" + "GL_STENCIL_INDEX4\0" "GL_STENCIL_INDEX4_EXT\0" + "GL_STENCIL_INDEX8\0" "GL_STENCIL_INDEX8_EXT\0" "GL_STENCIL_INDEX_EXT\0" "GL_STENCIL_PASS_DEPTH_FAIL\0" @@ -1761,6 +1782,7 @@ LONGSTRING static const char enum_string_table[] = "GL_TEXTURE_RESIDENT\0" "GL_TEXTURE_STACK_DEPTH\0" "GL_TEXTURE_STENCIL_SIZE\0" + "GL_TEXTURE_STENCIL_SIZE_EXT\0" "GL_TEXTURE_STORAGE_HINT_APPLE\0" "GL_TEXTURE_TOO_LARGE_EXT\0" "GL_TEXTURE_UNSIGNED_REMAP_MODE_NV\0" @@ -1769,7 +1791,6 @@ LONGSTRING static const char enum_string_table[] = "GL_TEXTURE_WRAP_S\0" "GL_TEXTURE_WRAP_T\0" "GL_TIMEOUT_EXPIRED\0" - "GL_TIMEOUT_IGNORED\0" "GL_TIME_ELAPSED_EXT\0" "GL_TRACK_MATRIX_NV\0" "GL_TRACK_MATRIX_TRANSFORM_NV\0" @@ -1804,6 +1825,7 @@ LONGSTRING static const char enum_string_table[] = "GL_UNSIGNED_INT\0" "GL_UNSIGNED_INT_10_10_10_2\0" "GL_UNSIGNED_INT_24_8\0" + "GL_UNSIGNED_INT_24_8_EXT\0" "GL_UNSIGNED_INT_24_8_NV\0" "GL_UNSIGNED_INT_2_10_10_10_REV\0" "GL_UNSIGNED_INT_8_8_8_8\0" @@ -1900,7 +1922,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[1862] = +static const enum_elt all_enums[1884] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -2250,1600 +2272,1622 @@ static const enum_elt all_enums[1862] = { 7144, 0x00008B80 }, /* GL_DELETE_STATUS */ { 7161, 0x00001801 }, /* GL_DEPTH */ { 7170, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ - { 7190, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ - { 7210, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ - { 7234, 0x00000D1F }, /* GL_DEPTH_BIAS */ - { 7248, 0x00000D56 }, /* GL_DEPTH_BITS */ - { 7262, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ - { 7282, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ - { 7307, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ - { 7327, 0x0000864F }, /* GL_DEPTH_CLAMP */ - { 7342, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ - { 7360, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ - { 7381, 0x00001902 }, /* GL_DEPTH_COMPONENT */ - { 7400, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ - { 7421, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ - { 7446, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ - { 7472, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ - { 7493, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ - { 7518, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ - { 7544, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ - { 7565, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ - { 7590, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ - { 7616, 0x00000B74 }, /* GL_DEPTH_FUNC */ - { 7630, 0x00000B70 }, /* GL_DEPTH_RANGE */ - { 7645, 0x00000D1E }, /* GL_DEPTH_SCALE */ - { 7660, 0x000084F9 }, /* GL_DEPTH_STENCIL */ - { 7677, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ - { 7705, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ - { 7725, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - { 7753, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - { 7781, 0x00000B71 }, /* GL_DEPTH_TEST */ - { 7795, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ - { 7817, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ - { 7843, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ - { 7862, 0x00001201 }, /* GL_DIFFUSE */ - { 7873, 0x00000BD0 }, /* GL_DITHER */ - { 7883, 0x00000A02 }, /* GL_DOMAIN */ - { 7893, 0x00001100 }, /* GL_DONT_CARE */ - { 7906, 0x000086AE }, /* GL_DOT3_RGB */ - { 7918, 0x000086AF }, /* GL_DOT3_RGBA */ - { 7931, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ - { 7948, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ - { 7965, 0x000086AE }, /* GL_DOT3_RGB_ARB */ - { 7981, 0x00008740 }, /* GL_DOT3_RGB_EXT */ - { 7997, 0x0000140A }, /* GL_DOUBLE */ - { 8007, 0x00000C32 }, /* GL_DOUBLEBUFFER */ - { 8023, 0x00000C01 }, /* GL_DRAW_BUFFER */ - { 8038, 0x00008825 }, /* GL_DRAW_BUFFER0 */ - { 8054, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ - { 8074, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ - { 8094, 0x00008826 }, /* GL_DRAW_BUFFER1 */ - { 8110, 0x0000882F }, /* GL_DRAW_BUFFER10 */ - { 8127, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ - { 8148, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ - { 8169, 0x00008830 }, /* GL_DRAW_BUFFER11 */ - { 8186, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ - { 8207, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ - { 8228, 0x00008831 }, /* GL_DRAW_BUFFER12 */ - { 8245, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ - { 8266, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ - { 8287, 0x00008832 }, /* GL_DRAW_BUFFER13 */ - { 8304, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ - { 8325, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ - { 8346, 0x00008833 }, /* GL_DRAW_BUFFER14 */ - { 8363, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ - { 8384, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ - { 8405, 0x00008834 }, /* GL_DRAW_BUFFER15 */ - { 8422, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ - { 8443, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ - { 8464, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ - { 8484, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ - { 8504, 0x00008827 }, /* GL_DRAW_BUFFER2 */ - { 8520, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ - { 8540, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ - { 8560, 0x00008828 }, /* GL_DRAW_BUFFER3 */ - { 8576, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ - { 8596, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ - { 8616, 0x00008829 }, /* GL_DRAW_BUFFER4 */ - { 8632, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ - { 8652, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ - { 8672, 0x0000882A }, /* GL_DRAW_BUFFER5 */ - { 8688, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ - { 8708, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ - { 8728, 0x0000882B }, /* GL_DRAW_BUFFER6 */ - { 8744, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ - { 8764, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ - { 8784, 0x0000882C }, /* GL_DRAW_BUFFER7 */ - { 8800, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ - { 8820, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ - { 8840, 0x0000882D }, /* GL_DRAW_BUFFER8 */ - { 8856, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ - { 8876, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ - { 8896, 0x0000882E }, /* GL_DRAW_BUFFER9 */ - { 8912, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ - { 8932, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ - { 8952, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ - { 8972, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - { 9004, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ - { 9028, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ - { 9048, 0x00000304 }, /* GL_DST_ALPHA */ - { 9061, 0x00000306 }, /* GL_DST_COLOR */ - { 9074, 0x0000877A }, /* GL_DU8DV8_ATI */ - { 9088, 0x00008779 }, /* GL_DUDV_ATI */ - { 9100, 0x000088EA }, /* GL_DYNAMIC_COPY */ - { 9116, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ - { 9136, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ - { 9152, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ - { 9172, 0x000088E9 }, /* GL_DYNAMIC_READ */ - { 9188, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ - { 9208, 0x00000B43 }, /* GL_EDGE_FLAG */ - { 9221, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ - { 9240, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - { 9274, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ - { 9312, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ - { 9339, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - { 9365, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ - { 9389, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - { 9421, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ - { 9457, 0x00001600 }, /* GL_EMISSION */ - { 9469, 0x00002000 }, /* GL_ENABLE_BIT */ - { 9483, 0x00000202 }, /* GL_EQUAL */ - { 9492, 0x00001509 }, /* GL_EQUIV */ - { 9501, 0x00010000 }, /* GL_EVAL_BIT */ - { 9513, 0x00000800 }, /* GL_EXP */ - { 9520, 0x00000801 }, /* GL_EXP2 */ - { 9528, 0x00001F03 }, /* GL_EXTENSIONS */ - { 9542, 0x00002400 }, /* GL_EYE_LINEAR */ - { 9556, 0x00002502 }, /* GL_EYE_PLANE */ - { 9569, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ - { 9594, 0x0000855B }, /* GL_EYE_RADIAL_NV */ - { 9611, 0x00000000 }, /* GL_FALSE */ - { 9620, 0x00001101 }, /* GL_FASTEST */ - { 9631, 0x00001C01 }, /* GL_FEEDBACK */ - { 9643, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ - { 9670, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ - { 9694, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ - { 9718, 0x00001B02 }, /* GL_FILL */ - { 9726, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */ - { 9753, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ - { 9784, 0x00001D00 }, /* GL_FLAT */ - { 9792, 0x00001406 }, /* GL_FLOAT */ - { 9801, 0x00008B5A }, /* GL_FLOAT_MAT2 */ - { 9815, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ - { 9833, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ - { 9849, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ - { 9865, 0x00008B5B }, /* GL_FLOAT_MAT3 */ - { 9879, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ - { 9897, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ - { 9913, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ - { 9929, 0x00008B5C }, /* GL_FLOAT_MAT4 */ - { 9943, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ - { 9961, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ - { 9977, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ - { 9993, 0x00008B50 }, /* GL_FLOAT_VEC2 */ - { 10007, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ - { 10025, 0x00008B51 }, /* GL_FLOAT_VEC3 */ - { 10039, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ - { 10057, 0x00008B52 }, /* GL_FLOAT_VEC4 */ - { 10071, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ - { 10089, 0x00000B60 }, /* GL_FOG */ - { 10096, 0x00000080 }, /* GL_FOG_BIT */ - { 10107, 0x00000B66 }, /* GL_FOG_COLOR */ - { 10120, 0x00008451 }, /* GL_FOG_COORD */ - { 10133, 0x00008451 }, /* GL_FOG_COORDINATE */ - { 10151, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ - { 10175, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - { 10214, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ - { 10257, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - { 10289, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - { 10320, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - { 10349, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ - { 10374, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ - { 10393, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ - { 10427, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ - { 10454, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ - { 10480, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ - { 10504, 0x00008450 }, /* GL_FOG_COORD_SRC */ - { 10521, 0x00000B62 }, /* GL_FOG_DENSITY */ - { 10536, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ - { 10560, 0x00000B64 }, /* GL_FOG_END */ - { 10571, 0x00000C54 }, /* GL_FOG_HINT */ - { 10583, 0x00000B61 }, /* GL_FOG_INDEX */ - { 10596, 0x00000B65 }, /* GL_FOG_MODE */ - { 10608, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ - { 10627, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ - { 10652, 0x00000B63 }, /* GL_FOG_START */ - { 10665, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ - { 10683, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ - { 10707, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ - { 10726, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ - { 10749, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - { 10784, 0x00008D40 }, /* GL_FRAMEBUFFER */ - { 10799, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - { 10836, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - { 10872, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - { 10913, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - { 10954, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - { 10991, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - { 11028, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - { 11066, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ - { 11108, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - { 11146, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ - { 11188, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - { 11223, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - { 11262, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ - { 11311, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - { 11359, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ - { 11411, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - { 11451, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ - { 11495, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - { 11535, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ - { 11579, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ - { 11606, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ - { 11630, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ - { 11658, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ - { 11681, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ - { 11700, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - { 11737, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ - { 11778, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - { 11819, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - { 11861, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - { 11912, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - { 11950, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - { 11995, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ - { 12044, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - { 12082, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - { 12124, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - { 12156, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ - { 12181, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ - { 12208, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ - { 12239, 0x00000404 }, /* GL_FRONT */ - { 12248, 0x00000408 }, /* GL_FRONT_AND_BACK */ - { 12266, 0x00000B46 }, /* GL_FRONT_FACE */ - { 12280, 0x00000400 }, /* GL_FRONT_LEFT */ - { 12294, 0x00000401 }, /* GL_FRONT_RIGHT */ - { 12309, 0x00008006 }, /* GL_FUNC_ADD */ - { 12321, 0x00008006 }, /* GL_FUNC_ADD_EXT */ - { 12337, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ - { 12362, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ - { 12391, 0x0000800A }, /* GL_FUNC_SUBTRACT */ - { 12408, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ - { 12429, 0x00008191 }, /* GL_GENERATE_MIPMAP */ - { 12448, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ - { 12472, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ - { 12501, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ - { 12525, 0x00000206 }, /* GL_GEQUAL */ - { 12535, 0x00000204 }, /* GL_GREATER */ - { 12546, 0x00001904 }, /* GL_GREEN */ - { 12555, 0x00000D19 }, /* GL_GREEN_BIAS */ - { 12569, 0x00000D53 }, /* GL_GREEN_BITS */ - { 12583, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 12598, 0x00008000 }, /* GL_HINT_BIT */ - { 12610, 0x00008024 }, /* GL_HISTOGRAM */ - { 12623, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 12647, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 12675, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 12698, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 12725, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 12742, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 12762, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 12786, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 12810, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 12838, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 12866, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 12898, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 12920, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 12946, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 12964, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 12986, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 13005, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 13028, 0x0000862A }, /* GL_IDENTITY_NV */ - { 13043, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 13063, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 13103, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 13141, 0x00001E02 }, /* GL_INCR */ - { 13149, 0x00008507 }, /* GL_INCR_WRAP */ - { 13162, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 13179, 0x00008222 }, /* GL_INDEX */ - { 13188, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 13203, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 13233, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 13267, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 13290, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 13312, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 13332, 0x00000D51 }, /* GL_INDEX_BITS */ - { 13346, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 13367, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 13385, 0x00000C30 }, /* GL_INDEX_MODE */ - { 13399, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 13415, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 13430, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 13449, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 13468, 0x00001404 }, /* GL_INT */ - { 13475, 0x00008049 }, /* GL_INTENSITY */ - { 13488, 0x0000804C }, /* GL_INTENSITY12 */ - { 13503, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 13522, 0x0000804D }, /* GL_INTENSITY16 */ - { 13537, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 13556, 0x0000804A }, /* GL_INTENSITY4 */ - { 13570, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 13588, 0x0000804B }, /* GL_INTENSITY8 */ - { 13602, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 13620, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 13637, 0x00008575 }, /* GL_INTERPOLATE */ - { 13652, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 13671, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 13690, 0x00008B53 }, /* GL_INT_VEC2 */ - { 13702, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 13718, 0x00008B54 }, /* GL_INT_VEC3 */ - { 13730, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 13746, 0x00008B55 }, /* GL_INT_VEC4 */ - { 13758, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 13774, 0x00000500 }, /* GL_INVALID_ENUM */ - { 13790, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 13823, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 13860, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 13881, 0x00000501 }, /* GL_INVALID_VALUE */ - { 13898, 0x0000862B }, /* GL_INVERSE_NV */ - { 13912, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 13936, 0x0000150A }, /* GL_INVERT */ - { 13946, 0x00001E00 }, /* GL_KEEP */ - { 13954, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ - { 13980, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ - { 14010, 0x00000406 }, /* GL_LEFT */ - { 14018, 0x00000203 }, /* GL_LEQUAL */ - { 14028, 0x00000201 }, /* GL_LESS */ - { 14036, 0x00004000 }, /* GL_LIGHT0 */ - { 14046, 0x00004001 }, /* GL_LIGHT1 */ - { 14056, 0x00004002 }, /* GL_LIGHT2 */ - { 14066, 0x00004003 }, /* GL_LIGHT3 */ - { 14076, 0x00004004 }, /* GL_LIGHT4 */ - { 14086, 0x00004005 }, /* GL_LIGHT5 */ - { 14096, 0x00004006 }, /* GL_LIGHT6 */ - { 14106, 0x00004007 }, /* GL_LIGHT7 */ - { 14116, 0x00000B50 }, /* GL_LIGHTING */ - { 14128, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 14144, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 14167, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 14196, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 14229, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 14257, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 14281, 0x00001B01 }, /* GL_LINE */ - { 14289, 0x00002601 }, /* GL_LINEAR */ - { 14299, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 14321, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 14351, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 14382, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 14406, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 14431, 0x00000001 }, /* GL_LINES */ - { 14440, 0x00000004 }, /* GL_LINE_BIT */ - { 14452, 0x00000002 }, /* GL_LINE_LOOP */ - { 14465, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 14485, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 14500, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 14520, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 14536, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 14560, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 14583, 0x00000003 }, /* GL_LINE_STRIP */ - { 14597, 0x00000702 }, /* GL_LINE_TOKEN */ - { 14611, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 14625, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 14651, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 14671, 0x00008B82 }, /* GL_LINK_STATUS */ - { 14686, 0x00000B32 }, /* GL_LIST_BASE */ - { 14699, 0x00020000 }, /* GL_LIST_BIT */ - { 14711, 0x00000B33 }, /* GL_LIST_INDEX */ - { 14725, 0x00000B30 }, /* GL_LIST_MODE */ - { 14738, 0x00000101 }, /* GL_LOAD */ - { 14746, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 14758, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 14775, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 14789, 0x00001909 }, /* GL_LUMINANCE */ - { 14802, 0x00008041 }, /* GL_LUMINANCE12 */ - { 14817, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 14840, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 14867, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 14889, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 14915, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 14934, 0x00008042 }, /* GL_LUMINANCE16 */ - { 14949, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 14972, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 14999, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 15018, 0x0000803F }, /* GL_LUMINANCE4 */ - { 15032, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 15053, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 15078, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 15096, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 15117, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 15142, 0x00008040 }, /* GL_LUMINANCE8 */ - { 15156, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 15177, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 15202, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 15220, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 15239, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 15255, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 15275, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 15297, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 15311, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 15326, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 15350, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 15374, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 15398, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 15422, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 15439, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 15456, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 15484, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 15513, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 15542, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 15571, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 15600, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 15629, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 15658, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 15686, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 15714, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 15742, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 15770, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 15798, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 15826, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 15854, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 15882, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 15910, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 15926, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 15946, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 15968, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 15982, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 15997, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 16021, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 16045, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 16069, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 16093, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 16110, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 16127, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 16155, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 16184, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 16213, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 16242, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 16271, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 16300, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 16329, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 16357, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 16385, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 16413, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 16441, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 16469, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 16497, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 16525, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 16553, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 16581, 0x00000D10 }, /* GL_MAP_COLOR */ - { 16594, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ - { 16620, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ - { 16649, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ - { 16677, 0x00000001 }, /* GL_MAP_READ_BIT */ - { 16693, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 16708, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ - { 16734, 0x00000002 }, /* GL_MAP_WRITE_BIT */ - { 16751, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 16766, 0x00008630 }, /* GL_MATRIX0_NV */ - { 16780, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 16796, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 16812, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 16828, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 16844, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 16860, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 16876, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 16892, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 16908, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 16924, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 16940, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 16955, 0x00008631 }, /* GL_MATRIX1_NV */ - { 16969, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 16985, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 17001, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 17017, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 17033, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 17049, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 17065, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 17081, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 17097, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 17113, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 17129, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 17144, 0x00008632 }, /* GL_MATRIX2_NV */ - { 17158, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 17174, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 17190, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 17205, 0x00008633 }, /* GL_MATRIX3_NV */ - { 17219, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 17234, 0x00008634 }, /* GL_MATRIX4_NV */ - { 17248, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 17263, 0x00008635 }, /* GL_MATRIX5_NV */ - { 17277, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 17292, 0x00008636 }, /* GL_MATRIX6_NV */ - { 17306, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 17321, 0x00008637 }, /* GL_MATRIX7_NV */ - { 17335, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 17350, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 17365, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 17391, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 17425, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 17456, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 17489, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 17520, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 17535, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 17557, 0x00008008 }, /* GL_MAX */ - { 17564, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 17587, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 17619, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 17645, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 17678, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 17704, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 17738, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 17757, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 17786, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 17818, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 17854, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 17890, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 17930, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 17956, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 17986, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 18011, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 18040, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 18069, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 18102, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 18122, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 18146, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 18170, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 18194, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 18219, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 18237, 0x00008008 }, /* GL_MAX_EXT */ - { 18248, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 18283, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 18322, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 18336, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 18356, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 18394, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 18423, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 18447, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 18475, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 18498, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 18535, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 18571, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 18598, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 18627, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 18661, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 18697, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 18724, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 18756, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 18792, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 18821, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 18850, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 18878, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 18916, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 18960, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 19003, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 19037, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 19076, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 19113, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 19151, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 19194, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 19237, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 19267, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 19298, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 19334, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 19370, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 19400, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 19434, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 19467, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 19496, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 19511, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - { 19538, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 19558, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 19582, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 19604, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 19630, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 19657, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 19688, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 19712, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 19746, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 19766, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 19793, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 19814, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 19839, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 19864, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 19899, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 19921, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 19947, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 19969, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 19995, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 20029, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 20067, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 20100, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 20137, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 20161, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 20182, 0x00008007 }, /* GL_MIN */ - { 20189, 0x0000802E }, /* GL_MINMAX */ - { 20199, 0x0000802E }, /* GL_MINMAX_EXT */ - { 20213, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 20230, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 20251, 0x00008030 }, /* GL_MINMAX_SINK */ - { 20266, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 20285, 0x00008007 }, /* GL_MIN_EXT */ - { 20296, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 20315, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 20338, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 20361, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 20381, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 20401, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 20431, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 20459, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 20487, 0x00001700 }, /* GL_MODELVIEW */ - { 20500, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 20518, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 20537, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 20556, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 20575, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 20594, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 20613, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 20632, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 20651, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 20670, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 20689, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 20708, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 20726, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 20745, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 20764, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 20783, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 20802, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 20821, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 20840, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 20859, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 20878, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 20897, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 20916, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 20934, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 20953, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 20972, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 20990, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 21008, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 21026, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 21044, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 21062, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 21080, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 21098, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 21118, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 21145, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 21170, 0x00002100 }, /* GL_MODULATE */ - { 21182, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 21202, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 21229, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 21254, 0x00000103 }, /* GL_MULT */ - { 21262, 0x0000809D }, /* GL_MULTISAMPLE */ - { 21277, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 21297, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 21316, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 21335, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 21359, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 21382, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 21412, 0x00002A25 }, /* GL_N3F_V3F */ - { 21423, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 21443, 0x0000150E }, /* GL_NAND */ - { 21451, 0x00002600 }, /* GL_NEAREST */ - { 21462, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 21493, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 21525, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 21550, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 21576, 0x00000200 }, /* GL_NEVER */ - { 21585, 0x00001102 }, /* GL_NICEST */ - { 21595, 0x00000000 }, /* GL_NONE */ - { 21603, 0x00001505 }, /* GL_NOOP */ - { 21611, 0x00001508 }, /* GL_NOR */ - { 21618, 0x00000BA1 }, /* GL_NORMALIZE */ - { 21631, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 21647, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 21678, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 21713, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 21737, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 21760, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 21781, 0x00008511 }, /* GL_NORMAL_MAP */ - { 21795, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 21813, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 21830, 0x00000205 }, /* GL_NOTEQUAL */ - { 21842, 0x00000000 }, /* GL_NO_ERROR */ - { 21854, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 21888, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 21926, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 21958, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 22000, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 22030, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 22070, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 22101, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 22130, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 22158, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 22188, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 22205, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 22231, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 22247, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 22282, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 22304, 0x00009112 }, /* GL_OBJECT_TYPE */ - { 22319, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 22338, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 22368, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 22389, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 22417, 0x00000001 }, /* GL_ONE */ - { 22424, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 22452, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 22484, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 22512, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 22544, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 22567, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 22590, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 22613, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 22636, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 22654, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 22676, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 22698, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 22714, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 22734, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 22754, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 22772, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 22794, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 22816, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 22832, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 22852, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 22872, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 22890, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 22912, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 22934, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 22950, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 22970, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 22990, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 23011, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 23030, 0x00001507 }, /* GL_OR */ - { 23036, 0x00000A01 }, /* GL_ORDER */ - { 23045, 0x0000150D }, /* GL_OR_INVERTED */ - { 23060, 0x0000150B }, /* GL_OR_REVERSE */ - { 23074, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 23091, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 23109, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 23130, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 23150, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 23168, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 23187, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 23207, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 23227, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 23245, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 23264, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 23289, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 23313, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 23334, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 23356, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 23378, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 23403, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 23427, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 23448, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 23470, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 23492, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 23514, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 23545, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 23565, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 23590, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 23610, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 23635, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 23655, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 23680, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 23700, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 23725, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 23745, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 23770, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 23790, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 23815, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 23835, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 23860, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 23880, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 23905, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 23925, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 23950, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 23970, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 23995, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 24013, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 24034, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 24063, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 24096, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 24121, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 24144, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 24175, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 24210, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 24237, 0x00001B00 }, /* GL_POINT */ - { 24246, 0x00000000 }, /* GL_POINTS */ - { 24256, 0x00000002 }, /* GL_POINT_BIT */ - { 24269, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 24299, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 24333, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 24367, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 24402, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 24431, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 24464, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 24497, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 24531, 0x00000B11 }, /* GL_POINT_SIZE */ - { 24545, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 24571, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 24589, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 24611, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 24633, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 24656, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 24674, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 24696, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 24718, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 24741, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 24761, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 24777, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 24798, 0x00008861 }, /* GL_POINT_SPRITE */ - { 24814, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 24834, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 24863, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 24882, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 24908, 0x00000701 }, /* GL_POINT_TOKEN */ - { 24923, 0x00000009 }, /* GL_POLYGON */ - { 24934, 0x00000008 }, /* GL_POLYGON_BIT */ - { 24949, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 24965, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 24988, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 25013, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 25036, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 25059, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 25083, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 25107, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 25125, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 25148, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 25167, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 25190, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 25207, 0x00001203 }, /* GL_POSITION */ - { 25219, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 25251, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 25287, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 25320, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 25357, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 25388, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 25423, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 25455, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 25491, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 25524, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 25556, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 25592, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 25625, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 25662, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 25692, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 25726, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 25757, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 25792, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 25823, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 25858, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 25890, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 25926, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 25956, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 25990, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 26021, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 26056, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 26088, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 26119, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 26154, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 26186, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 26222, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 26251, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 26284, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 26314, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 26348, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 26387, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 26420, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 26460, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 26494, 0x00008578 }, /* GL_PREVIOUS */ - { 26506, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 26522, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 26538, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 26555, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 26576, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 26597, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 26630, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 26662, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 26685, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 26708, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 26738, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 26767, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 26795, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 26817, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 26845, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 26873, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 26895, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 26916, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 26956, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 26995, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 27025, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 27060, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 27093, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 27127, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 27166, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 27205, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 27227, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 27253, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 27277, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 27300, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 27322, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 27343, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 27364, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 27391, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 27423, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 27455, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 27490, 0x00001701 }, /* GL_PROJECTION */ - { 27504, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 27525, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 27551, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ - { 27571, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ - { 27595, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 27616, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 27635, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 27658, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 27697, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 27735, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 27755, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 27785, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 27809, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 27829, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 27859, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 27883, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 27903, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 27936, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 27962, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 27992, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 28023, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 28053, 0x00002003 }, /* GL_Q */ - { 28058, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 28083, 0x00000007 }, /* GL_QUADS */ - { 28092, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ - { 28136, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - { 28184, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 28201, 0x00000008 }, /* GL_QUAD_STRIP */ - { 28215, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 28237, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 28263, 0x00008866 }, /* GL_QUERY_RESULT */ - { 28279, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 28299, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 28325, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 28355, 0x00002002 }, /* GL_R */ - { 28360, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 28372, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 28405, 0x00000C02 }, /* GL_READ_BUFFER */ - { 28420, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 28440, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 28472, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 28496, 0x000088B8 }, /* GL_READ_ONLY */ - { 28509, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 28526, 0x000088BA }, /* GL_READ_WRITE */ - { 28540, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 28558, 0x00001903 }, /* GL_RED */ - { 28565, 0x00008016 }, /* GL_REDUCE */ - { 28575, 0x00008016 }, /* GL_REDUCE_EXT */ - { 28589, 0x00000D15 }, /* GL_RED_BIAS */ - { 28601, 0x00000D52 }, /* GL_RED_BITS */ - { 28613, 0x00000D14 }, /* GL_RED_SCALE */ - { 28626, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 28644, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 28666, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 28687, 0x00001C00 }, /* GL_RENDER */ - { 28697, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 28713, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 28740, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 28768, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 28794, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 28821, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 28841, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 28868, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 28891, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 28918, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 28950, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 28986, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 29011, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 29035, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 29064, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 29086, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 29112, 0x00001F01 }, /* GL_RENDERER */ - { 29124, 0x00000C40 }, /* GL_RENDER_MODE */ - { 29139, 0x00002901 }, /* GL_REPEAT */ - { 29149, 0x00001E01 }, /* GL_REPLACE */ - { 29160, 0x00008062 }, /* GL_REPLACE_EXT */ - { 29175, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 29198, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 29216, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 29238, 0x00000102 }, /* GL_RETURN */ - { 29248, 0x00001907 }, /* GL_RGB */ - { 29255, 0x00008052 }, /* GL_RGB10 */ - { 29264, 0x00008059 }, /* GL_RGB10_A2 */ - { 29276, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 29292, 0x00008052 }, /* GL_RGB10_EXT */ - { 29305, 0x00008053 }, /* GL_RGB12 */ - { 29314, 0x00008053 }, /* GL_RGB12_EXT */ - { 29327, 0x00008054 }, /* GL_RGB16 */ - { 29336, 0x00008054 }, /* GL_RGB16_EXT */ - { 29349, 0x0000804E }, /* GL_RGB2_EXT */ - { 29361, 0x0000804F }, /* GL_RGB4 */ - { 29369, 0x0000804F }, /* GL_RGB4_EXT */ - { 29381, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 29394, 0x00008050 }, /* GL_RGB5 */ - { 29402, 0x00008057 }, /* GL_RGB5_A1 */ - { 29413, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 29428, 0x00008050 }, /* GL_RGB5_EXT */ - { 29440, 0x00008051 }, /* GL_RGB8 */ - { 29448, 0x00008051 }, /* GL_RGB8_EXT */ - { 29460, 0x00001908 }, /* GL_RGBA */ - { 29468, 0x0000805A }, /* GL_RGBA12 */ - { 29478, 0x0000805A }, /* GL_RGBA12_EXT */ - { 29492, 0x0000805B }, /* GL_RGBA16 */ - { 29502, 0x0000805B }, /* GL_RGBA16_EXT */ - { 29516, 0x00008055 }, /* GL_RGBA2 */ - { 29525, 0x00008055 }, /* GL_RGBA2_EXT */ - { 29538, 0x00008056 }, /* GL_RGBA4 */ - { 29547, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 29566, 0x00008056 }, /* GL_RGBA4_EXT */ - { 29579, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 29593, 0x00008058 }, /* GL_RGBA8 */ - { 29602, 0x00008058 }, /* GL_RGBA8_EXT */ - { 29615, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 29630, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 29648, 0x00000C31 }, /* GL_RGBA_MODE */ - { 29661, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 29674, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 29688, 0x000083A0 }, /* GL_RGB_S3TC */ - { 29700, 0x00008573 }, /* GL_RGB_SCALE */ - { 29713, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 29730, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 29747, 0x00000407 }, /* GL_RIGHT */ - { 29756, 0x00002000 }, /* GL_S */ - { 29761, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 29775, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 29796, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 29810, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 29831, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 29845, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 29861, 0x000080A9 }, /* GL_SAMPLES */ - { 29872, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 29888, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 29903, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 29921, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 29943, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 29971, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 30003, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 30026, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 30053, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 30071, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 30094, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 30116, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 30135, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 30158, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 30184, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 30214, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 30239, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 30268, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 30283, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 30298, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 30314, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 30339, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 30379, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 30423, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 30456, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 30486, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 30518, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 30548, 0x00001C02 }, /* GL_SELECT */ - { 30558, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 30586, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 30611, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 30627, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 30654, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 30685, 0x0000150F }, /* GL_SET */ - { 30692, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 30713, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 30737, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 30752, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 30767, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 30795, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 30818, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 30848, 0x00001601 }, /* GL_SHININESS */ - { 30861, 0x00001402 }, /* GL_SHORT */ - { 30870, 0x00009119 }, /* GL_SIGNALED */ - { 30882, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 30903, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 30919, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 30939, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 30958, 0x00008C46 }, /* GL_SLUMINANCE */ - { 30972, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 30987, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 31009, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 31029, 0x00001D01 }, /* GL_SMOOTH */ - { 31039, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 31072, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 31099, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 31132, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 31159, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 31176, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 31197, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 31218, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 31233, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 31252, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 31271, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 31288, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 31309, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 31330, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 31345, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 31364, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 31383, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 31400, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 31421, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 31442, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 31457, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 31476, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 31495, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 31515, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 31533, 0x00001202 }, /* GL_SPECULAR */ - { 31545, 0x00002402 }, /* GL_SPHERE_MAP */ - { 31559, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 31574, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 31592, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 31609, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 31623, 0x00008580 }, /* GL_SRC0_RGB */ - { 31635, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 31649, 0x00008581 }, /* GL_SRC1_RGB */ - { 31661, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 31675, 0x00008582 }, /* GL_SRC2_RGB */ - { 31687, 0x00000302 }, /* GL_SRC_ALPHA */ - { 31700, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 31722, 0x00000300 }, /* GL_SRC_COLOR */ - { 31735, 0x00008C40 }, /* GL_SRGB */ - { 31743, 0x00008C41 }, /* GL_SRGB8 */ - { 31752, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 31768, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 31782, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 31800, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 31819, 0x000088E6 }, /* GL_STATIC_COPY */ - { 31834, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 31853, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 31868, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 31887, 0x000088E5 }, /* GL_STATIC_READ */ - { 31902, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 31921, 0x00001802 }, /* GL_STENCIL */ - { 31932, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 31954, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 31980, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 32001, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 32026, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 32047, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 32072, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 32104, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 32140, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 32172, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 32208, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 32228, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 32255, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 32281, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 32297, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 32319, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 32342, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 32358, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 32374, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 32391, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 32414, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 32436, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 32458, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 32480, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 32501, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 32528, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 32555, 0x00000B97 }, /* GL_STENCIL_REF */ - { 32570, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 32586, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 32615, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 32637, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 32658, 0x00000C33 }, /* GL_STEREO */ - { 32668, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ - { 32692, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ - { 32717, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ - { 32741, 0x000088E2 }, /* GL_STREAM_COPY */ - { 32756, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 32775, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 32790, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 32809, 0x000088E1 }, /* GL_STREAM_READ */ - { 32824, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 32843, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 32860, 0x000084E7 }, /* GL_SUBTRACT */ - { 32872, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 32888, 0x00009113 }, /* GL_SYNC_CONDITION */ - { 32906, 0x00009116 }, /* GL_SYNC_FENCE */ - { 32920, 0x00009115 }, /* GL_SYNC_FLAGS */ - { 32934, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ - { 32961, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - { 32991, 0x00009114 }, /* GL_SYNC_STATUS */ - { 33006, 0x00002001 }, /* GL_T */ - { 33011, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 33026, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 33045, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 33061, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 33076, 0x00002A27 }, /* GL_T2F_V3F */ - { 33087, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 33106, 0x00002A28 }, /* GL_T4F_V4F */ - { 33117, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 33140, 0x00001702 }, /* GL_TEXTURE */ - { 33151, 0x000084C0 }, /* GL_TEXTURE0 */ - { 33163, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 33179, 0x000084C1 }, /* GL_TEXTURE1 */ - { 33191, 0x000084CA }, /* GL_TEXTURE10 */ - { 33204, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 33221, 0x000084CB }, /* GL_TEXTURE11 */ - { 33234, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 33251, 0x000084CC }, /* GL_TEXTURE12 */ - { 33264, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 33281, 0x000084CD }, /* GL_TEXTURE13 */ - { 33294, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 33311, 0x000084CE }, /* GL_TEXTURE14 */ - { 33324, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 33341, 0x000084CF }, /* GL_TEXTURE15 */ - { 33354, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 33371, 0x000084D0 }, /* GL_TEXTURE16 */ - { 33384, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 33401, 0x000084D1 }, /* GL_TEXTURE17 */ - { 33414, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 33431, 0x000084D2 }, /* GL_TEXTURE18 */ - { 33444, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 33461, 0x000084D3 }, /* GL_TEXTURE19 */ - { 33474, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 33491, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 33507, 0x000084C2 }, /* GL_TEXTURE2 */ - { 33519, 0x000084D4 }, /* GL_TEXTURE20 */ - { 33532, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 33549, 0x000084D5 }, /* GL_TEXTURE21 */ - { 33562, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 33579, 0x000084D6 }, /* GL_TEXTURE22 */ - { 33592, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 33609, 0x000084D7 }, /* GL_TEXTURE23 */ - { 33622, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 33639, 0x000084D8 }, /* GL_TEXTURE24 */ - { 33652, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 33669, 0x000084D9 }, /* GL_TEXTURE25 */ - { 33682, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 33699, 0x000084DA }, /* GL_TEXTURE26 */ - { 33712, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 33729, 0x000084DB }, /* GL_TEXTURE27 */ - { 33742, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 33759, 0x000084DC }, /* GL_TEXTURE28 */ - { 33772, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 33789, 0x000084DD }, /* GL_TEXTURE29 */ - { 33802, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 33819, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 33835, 0x000084C3 }, /* GL_TEXTURE3 */ - { 33847, 0x000084DE }, /* GL_TEXTURE30 */ - { 33860, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 33877, 0x000084DF }, /* GL_TEXTURE31 */ - { 33890, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 33907, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 33923, 0x000084C4 }, /* GL_TEXTURE4 */ - { 33935, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 33951, 0x000084C5 }, /* GL_TEXTURE5 */ - { 33963, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 33979, 0x000084C6 }, /* GL_TEXTURE6 */ - { 33991, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 34007, 0x000084C7 }, /* GL_TEXTURE7 */ - { 34019, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 34035, 0x000084C8 }, /* GL_TEXTURE8 */ - { 34047, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 34063, 0x000084C9 }, /* GL_TEXTURE9 */ - { 34075, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 34091, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 34105, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 34129, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 34143, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 34167, 0x0000806F }, /* GL_TEXTURE_3D */ - { 34181, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 34203, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 34229, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 34251, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 34273, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 34305, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 34327, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 34359, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 34381, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 34409, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 34441, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 34474, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 34506, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 34521, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 34542, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 34567, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 34585, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 34609, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 34640, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 34670, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 34700, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 34735, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 34766, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 34804, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 34831, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 34863, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 34897, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 34921, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 34949, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 34973, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 35001, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 35034, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 35058, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 35080, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 35102, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 35128, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 35162, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 35195, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 35232, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 35260, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 35292, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 35315, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 35353, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 35395, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 35426, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 35454, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 35484, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 35512, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 35532, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 35556, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 35587, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 35622, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 35653, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 35688, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 35719, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 35754, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 35785, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 35820, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 35851, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 35886, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 35917, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 35952, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - { 35981, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 35998, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 36020, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 36046, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 36061, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 36082, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 36102, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 36128, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 36148, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 36165, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 36182, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 36199, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 36216, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 36241, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 36263, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 36289, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 36307, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 36333, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 36359, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 36389, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 36416, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 36441, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 36461, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 36485, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 36512, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 36539, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 36566, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 36592, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 36622, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 36644, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 36662, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 36692, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 36720, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 36748, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 36776, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 36797, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 36816, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 36838, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 36857, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 36877, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - { 36907, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - { 36938, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 36963, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 36987, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 37007, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 37031, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 37051, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 37074, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 37098, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - { 37128, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 37153, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 37187, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 37204, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 37222, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 37240, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 37258, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ - { 37277, 0xFFFFFFFFFFFFFFFF }, /* GL_TIMEOUT_IGNORED */ - { 37296, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 37316, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 37335, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 37364, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 37381, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 37407, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 37437, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 37469, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 37499, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 37533, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 37549, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 37580, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 37615, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 37643, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 37675, 0x00000004 }, /* GL_TRIANGLES */ - { 37688, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 37704, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 37725, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 37743, 0x00000001 }, /* GL_TRUE */ - { 37751, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 37771, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 37794, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 37814, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 37835, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 37857, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 37879, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 37899, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 37920, 0x00009118 }, /* GL_UNSIGNALED */ - { 37934, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 37951, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 37978, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 38001, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 38017, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 38044, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 38065, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 38089, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 38120, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 38144, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 38172, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 38195, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 38213, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 38243, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 38269, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 38299, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 38325, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 38349, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 38377, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 38405, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 38432, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 38464, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 38495, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 38509, 0x00002A20 }, /* GL_V2F */ - { 38516, 0x00002A21 }, /* GL_V3F */ - { 38523, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 38542, 0x00001F00 }, /* GL_VENDOR */ - { 38552, 0x00001F02 }, /* GL_VERSION */ - { 38563, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 38579, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 38603, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 38633, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 38664, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 38699, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 38723, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 38744, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 38767, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 38788, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 38815, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 38843, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 38871, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 38899, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 38927, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 38955, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 38983, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 39010, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 39037, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 39064, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 39091, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 39118, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 39145, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 39172, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 39199, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 39226, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 39264, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 39306, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 39337, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 39372, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 39406, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 39444, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 39475, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 39510, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 39538, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 39570, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 39600, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 39634, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 39662, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 39694, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 39714, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 39736, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 39765, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 39786, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 39815, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 39848, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 39880, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 39907, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 39938, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 39968, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 39985, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 40006, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 40033, 0x00000BA2 }, /* GL_VIEWPORT */ - { 40045, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 40061, 0x0000911D }, /* GL_WAIT_FAILED */ - { 40076, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 40096, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 40127, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 40162, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 40190, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 40215, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 40242, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 40267, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 40291, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 40310, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 40324, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 40342, 0x00001506 }, /* GL_XOR */ - { 40349, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 40368, 0x00008757 }, /* GL_YCBCR_MESA */ - { 40382, 0x00000000 }, /* GL_ZERO */ - { 40390, 0x00000D16 }, /* GL_ZOOM_X */ - { 40400, 0x00000D17 }, /* GL_ZOOM_Y */ + { 7190, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */ + { 7214, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ + { 7234, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ + { 7258, 0x00000D1F }, /* GL_DEPTH_BIAS */ + { 7272, 0x00000D56 }, /* GL_DEPTH_BITS */ + { 7286, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ + { 7306, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ + { 7331, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ + { 7351, 0x0000864F }, /* GL_DEPTH_CLAMP */ + { 7366, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ + { 7384, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ + { 7405, 0x00001902 }, /* GL_DEPTH_COMPONENT */ + { 7424, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ + { 7445, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ + { 7470, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ + { 7496, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ + { 7517, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ + { 7542, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ + { 7568, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ + { 7589, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ + { 7614, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ + { 7640, 0x00000B74 }, /* GL_DEPTH_FUNC */ + { 7654, 0x00000B70 }, /* GL_DEPTH_RANGE */ + { 7669, 0x00000D1E }, /* GL_DEPTH_SCALE */ + { 7684, 0x000084F9 }, /* GL_DEPTH_STENCIL */ + { 7701, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ + { 7729, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */ + { 7750, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ + { 7770, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + { 7798, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + { 7826, 0x00000B71 }, /* GL_DEPTH_TEST */ + { 7840, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ + { 7862, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ + { 7888, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ + { 7907, 0x00001201 }, /* GL_DIFFUSE */ + { 7918, 0x00000BD0 }, /* GL_DITHER */ + { 7928, 0x00000A02 }, /* GL_DOMAIN */ + { 7938, 0x00001100 }, /* GL_DONT_CARE */ + { 7951, 0x000086AE }, /* GL_DOT3_RGB */ + { 7963, 0x000086AF }, /* GL_DOT3_RGBA */ + { 7976, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ + { 7993, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ + { 8010, 0x000086AE }, /* GL_DOT3_RGB_ARB */ + { 8026, 0x00008740 }, /* GL_DOT3_RGB_EXT */ + { 8042, 0x0000140A }, /* GL_DOUBLE */ + { 8052, 0x00000C32 }, /* GL_DOUBLEBUFFER */ + { 8068, 0x00000C01 }, /* GL_DRAW_BUFFER */ + { 8083, 0x00008825 }, /* GL_DRAW_BUFFER0 */ + { 8099, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ + { 8119, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ + { 8139, 0x00008826 }, /* GL_DRAW_BUFFER1 */ + { 8155, 0x0000882F }, /* GL_DRAW_BUFFER10 */ + { 8172, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ + { 8193, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ + { 8214, 0x00008830 }, /* GL_DRAW_BUFFER11 */ + { 8231, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ + { 8252, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ + { 8273, 0x00008831 }, /* GL_DRAW_BUFFER12 */ + { 8290, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ + { 8311, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ + { 8332, 0x00008832 }, /* GL_DRAW_BUFFER13 */ + { 8349, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ + { 8370, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ + { 8391, 0x00008833 }, /* GL_DRAW_BUFFER14 */ + { 8408, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ + { 8429, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ + { 8450, 0x00008834 }, /* GL_DRAW_BUFFER15 */ + { 8467, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ + { 8488, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ + { 8509, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ + { 8529, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ + { 8549, 0x00008827 }, /* GL_DRAW_BUFFER2 */ + { 8565, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ + { 8585, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ + { 8605, 0x00008828 }, /* GL_DRAW_BUFFER3 */ + { 8621, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ + { 8641, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ + { 8661, 0x00008829 }, /* GL_DRAW_BUFFER4 */ + { 8677, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ + { 8697, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ + { 8717, 0x0000882A }, /* GL_DRAW_BUFFER5 */ + { 8733, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ + { 8753, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ + { 8773, 0x0000882B }, /* GL_DRAW_BUFFER6 */ + { 8789, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ + { 8809, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ + { 8829, 0x0000882C }, /* GL_DRAW_BUFFER7 */ + { 8845, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ + { 8865, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ + { 8885, 0x0000882D }, /* GL_DRAW_BUFFER8 */ + { 8901, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ + { 8921, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ + { 8941, 0x0000882E }, /* GL_DRAW_BUFFER9 */ + { 8957, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ + { 8977, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ + { 8997, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ + { 9017, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */ + { 9045, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + { 9077, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ + { 9101, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ + { 9121, 0x00000304 }, /* GL_DST_ALPHA */ + { 9134, 0x00000306 }, /* GL_DST_COLOR */ + { 9147, 0x0000877A }, /* GL_DU8DV8_ATI */ + { 9161, 0x00008779 }, /* GL_DUDV_ATI */ + { 9173, 0x000088EA }, /* GL_DYNAMIC_COPY */ + { 9189, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ + { 9209, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ + { 9225, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ + { 9245, 0x000088E9 }, /* GL_DYNAMIC_READ */ + { 9261, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ + { 9281, 0x00000B43 }, /* GL_EDGE_FLAG */ + { 9294, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ + { 9313, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + { 9347, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ + { 9385, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ + { 9412, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + { 9438, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ + { 9462, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + { 9494, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ + { 9530, 0x00001600 }, /* GL_EMISSION */ + { 9542, 0x00002000 }, /* GL_ENABLE_BIT */ + { 9556, 0x00000202 }, /* GL_EQUAL */ + { 9565, 0x00001509 }, /* GL_EQUIV */ + { 9574, 0x00010000 }, /* GL_EVAL_BIT */ + { 9586, 0x00000800 }, /* GL_EXP */ + { 9593, 0x00000801 }, /* GL_EXP2 */ + { 9601, 0x00001F03 }, /* GL_EXTENSIONS */ + { 9615, 0x00002400 }, /* GL_EYE_LINEAR */ + { 9629, 0x00002502 }, /* GL_EYE_PLANE */ + { 9642, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ + { 9667, 0x0000855B }, /* GL_EYE_RADIAL_NV */ + { 9684, 0x00000000 }, /* GL_FALSE */ + { 9693, 0x00001101 }, /* GL_FASTEST */ + { 9704, 0x00001C01 }, /* GL_FEEDBACK */ + { 9716, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ + { 9743, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ + { 9767, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ + { 9791, 0x00001B02 }, /* GL_FILL */ + { 9799, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */ + { 9826, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + { 9857, 0x00001D00 }, /* GL_FLAT */ + { 9865, 0x00001406 }, /* GL_FLOAT */ + { 9874, 0x00008B5A }, /* GL_FLOAT_MAT2 */ + { 9888, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ + { 9906, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ + { 9922, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ + { 9938, 0x00008B5B }, /* GL_FLOAT_MAT3 */ + { 9952, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ + { 9970, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ + { 9986, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ + { 10002, 0x00008B5C }, /* GL_FLOAT_MAT4 */ + { 10016, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ + { 10034, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ + { 10050, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ + { 10066, 0x00008B50 }, /* GL_FLOAT_VEC2 */ + { 10080, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ + { 10098, 0x00008B51 }, /* GL_FLOAT_VEC3 */ + { 10112, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ + { 10130, 0x00008B52 }, /* GL_FLOAT_VEC4 */ + { 10144, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ + { 10162, 0x00000B60 }, /* GL_FOG */ + { 10169, 0x00000080 }, /* GL_FOG_BIT */ + { 10180, 0x00000B66 }, /* GL_FOG_COLOR */ + { 10193, 0x00008451 }, /* GL_FOG_COORD */ + { 10206, 0x00008451 }, /* GL_FOG_COORDINATE */ + { 10224, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ + { 10248, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + { 10287, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ + { 10330, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + { 10362, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + { 10393, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + { 10422, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ + { 10447, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ + { 10466, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ + { 10500, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ + { 10527, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ + { 10553, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ + { 10577, 0x00008450 }, /* GL_FOG_COORD_SRC */ + { 10594, 0x00000B62 }, /* GL_FOG_DENSITY */ + { 10609, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ + { 10633, 0x00000B64 }, /* GL_FOG_END */ + { 10644, 0x00000C54 }, /* GL_FOG_HINT */ + { 10656, 0x00000B61 }, /* GL_FOG_INDEX */ + { 10669, 0x00000B65 }, /* GL_FOG_MODE */ + { 10681, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ + { 10700, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ + { 10725, 0x00000B63 }, /* GL_FOG_START */ + { 10738, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ + { 10756, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ + { 10780, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ + { 10799, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ + { 10822, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + { 10857, 0x00008D40 }, /* GL_FRAMEBUFFER */ + { 10872, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + { 10909, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + { 10945, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + { 10986, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + { 11027, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + { 11064, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + { 11101, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + { 11139, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + { 11181, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + { 11219, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + { 11261, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + { 11296, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + { 11335, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + { 11384, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + { 11432, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + { 11484, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + { 11524, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ + { 11568, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + { 11608, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + { 11652, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */ + { 11675, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ + { 11702, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ + { 11726, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + { 11754, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ + { 11777, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ + { 11796, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + { 11833, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + { 11874, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + { 11915, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ + { 11953, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + { 11995, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + { 12046, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + { 12084, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + { 12129, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + { 12178, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + { 12216, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */ + { 12258, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ + { 12296, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + { 12338, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + { 12370, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ + { 12395, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ + { 12422, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + { 12453, 0x00000404 }, /* GL_FRONT */ + { 12462, 0x00000408 }, /* GL_FRONT_AND_BACK */ + { 12480, 0x00000B46 }, /* GL_FRONT_FACE */ + { 12494, 0x00000400 }, /* GL_FRONT_LEFT */ + { 12508, 0x00000401 }, /* GL_FRONT_RIGHT */ + { 12523, 0x00008006 }, /* GL_FUNC_ADD */ + { 12535, 0x00008006 }, /* GL_FUNC_ADD_EXT */ + { 12551, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ + { 12576, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ + { 12605, 0x0000800A }, /* GL_FUNC_SUBTRACT */ + { 12622, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ + { 12643, 0x00008191 }, /* GL_GENERATE_MIPMAP */ + { 12662, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ + { 12686, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ + { 12715, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ + { 12739, 0x00000206 }, /* GL_GEQUAL */ + { 12749, 0x00000204 }, /* GL_GREATER */ + { 12760, 0x00001904 }, /* GL_GREEN */ + { 12769, 0x00000D19 }, /* GL_GREEN_BIAS */ + { 12783, 0x00000D53 }, /* GL_GREEN_BITS */ + { 12797, 0x00000D18 }, /* GL_GREEN_SCALE */ + { 12812, 0x00008000 }, /* GL_HINT_BIT */ + { 12824, 0x00008024 }, /* GL_HISTOGRAM */ + { 12837, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 12861, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 12889, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 12912, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 12939, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 12956, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 12976, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 13000, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 13024, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 13052, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 13080, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 13112, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 13134, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 13160, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 13178, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 13200, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 13219, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 13242, 0x0000862A }, /* GL_IDENTITY_NV */ + { 13257, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 13277, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 13317, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 13355, 0x00001E02 }, /* GL_INCR */ + { 13363, 0x00008507 }, /* GL_INCR_WRAP */ + { 13376, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 13393, 0x00008222 }, /* GL_INDEX */ + { 13402, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 13417, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 13447, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 13481, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 13504, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 13526, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 13546, 0x00000D51 }, /* GL_INDEX_BITS */ + { 13560, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 13581, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 13599, 0x00000C30 }, /* GL_INDEX_MODE */ + { 13613, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 13629, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 13644, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 13663, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ + { 13682, 0x00001404 }, /* GL_INT */ + { 13689, 0x00008049 }, /* GL_INTENSITY */ + { 13702, 0x0000804C }, /* GL_INTENSITY12 */ + { 13717, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 13736, 0x0000804D }, /* GL_INTENSITY16 */ + { 13751, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 13770, 0x0000804A }, /* GL_INTENSITY4 */ + { 13784, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 13802, 0x0000804B }, /* GL_INTENSITY8 */ + { 13816, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 13834, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 13851, 0x00008575 }, /* GL_INTERPOLATE */ + { 13866, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 13885, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 13904, 0x00008B53 }, /* GL_INT_VEC2 */ + { 13916, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 13932, 0x00008B54 }, /* GL_INT_VEC3 */ + { 13944, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 13960, 0x00008B55 }, /* GL_INT_VEC4 */ + { 13972, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 13988, 0x00000500 }, /* GL_INVALID_ENUM */ + { 14004, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 14037, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 14074, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 14095, 0x00000501 }, /* GL_INVALID_VALUE */ + { 14112, 0x0000862B }, /* GL_INVERSE_NV */ + { 14126, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 14150, 0x0000150A }, /* GL_INVERT */ + { 14160, 0x00001E00 }, /* GL_KEEP */ + { 14168, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ + { 14194, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ + { 14224, 0x00000406 }, /* GL_LEFT */ + { 14232, 0x00000203 }, /* GL_LEQUAL */ + { 14242, 0x00000201 }, /* GL_LESS */ + { 14250, 0x00004000 }, /* GL_LIGHT0 */ + { 14260, 0x00004001 }, /* GL_LIGHT1 */ + { 14270, 0x00004002 }, /* GL_LIGHT2 */ + { 14280, 0x00004003 }, /* GL_LIGHT3 */ + { 14290, 0x00004004 }, /* GL_LIGHT4 */ + { 14300, 0x00004005 }, /* GL_LIGHT5 */ + { 14310, 0x00004006 }, /* GL_LIGHT6 */ + { 14320, 0x00004007 }, /* GL_LIGHT7 */ + { 14330, 0x00000B50 }, /* GL_LIGHTING */ + { 14342, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 14358, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 14381, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 14410, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 14443, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 14471, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 14495, 0x00001B01 }, /* GL_LINE */ + { 14503, 0x00002601 }, /* GL_LINEAR */ + { 14513, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 14535, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 14565, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 14596, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 14620, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 14645, 0x00000001 }, /* GL_LINES */ + { 14654, 0x00000004 }, /* GL_LINE_BIT */ + { 14666, 0x00000002 }, /* GL_LINE_LOOP */ + { 14679, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 14699, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 14714, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 14734, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 14750, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 14774, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 14797, 0x00000003 }, /* GL_LINE_STRIP */ + { 14811, 0x00000702 }, /* GL_LINE_TOKEN */ + { 14825, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 14839, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 14865, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 14885, 0x00008B82 }, /* GL_LINK_STATUS */ + { 14900, 0x00000B32 }, /* GL_LIST_BASE */ + { 14913, 0x00020000 }, /* GL_LIST_BIT */ + { 14925, 0x00000B33 }, /* GL_LIST_INDEX */ + { 14939, 0x00000B30 }, /* GL_LIST_MODE */ + { 14952, 0x00000101 }, /* GL_LOAD */ + { 14960, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 14972, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 14989, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 15003, 0x00001909 }, /* GL_LUMINANCE */ + { 15016, 0x00008041 }, /* GL_LUMINANCE12 */ + { 15031, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 15054, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 15081, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 15103, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 15129, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 15148, 0x00008042 }, /* GL_LUMINANCE16 */ + { 15163, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 15186, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 15213, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 15232, 0x0000803F }, /* GL_LUMINANCE4 */ + { 15246, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 15267, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 15292, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 15310, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 15331, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 15356, 0x00008040 }, /* GL_LUMINANCE8 */ + { 15370, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 15391, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 15416, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 15434, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 15453, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 15469, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 15489, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 15511, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 15525, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 15540, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 15564, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 15588, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 15612, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 15636, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 15653, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 15670, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 15698, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 15727, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 15756, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 15785, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 15814, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 15843, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 15872, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 15900, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 15928, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 15956, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 15984, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 16012, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 16040, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 16068, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 16096, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 16124, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 16140, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 16160, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 16182, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 16196, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 16211, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 16235, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 16259, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 16283, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 16307, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 16324, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 16341, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 16369, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 16398, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 16427, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 16456, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 16485, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 16514, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 16543, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 16571, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 16599, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 16627, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 16655, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 16683, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 16711, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 16739, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 16767, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 16795, 0x00000D10 }, /* GL_MAP_COLOR */ + { 16808, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ + { 16834, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ + { 16863, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ + { 16891, 0x00000001 }, /* GL_MAP_READ_BIT */ + { 16907, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 16922, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ + { 16948, 0x00000002 }, /* GL_MAP_WRITE_BIT */ + { 16965, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 16980, 0x00008630 }, /* GL_MATRIX0_NV */ + { 16994, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 17010, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 17026, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 17042, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 17058, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 17074, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 17090, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 17106, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 17122, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 17138, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 17154, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 17169, 0x00008631 }, /* GL_MATRIX1_NV */ + { 17183, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 17199, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 17215, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 17231, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 17247, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 17263, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 17279, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 17295, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 17311, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 17327, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 17343, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 17358, 0x00008632 }, /* GL_MATRIX2_NV */ + { 17372, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 17388, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 17404, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 17419, 0x00008633 }, /* GL_MATRIX3_NV */ + { 17433, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 17448, 0x00008634 }, /* GL_MATRIX4_NV */ + { 17462, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 17477, 0x00008635 }, /* GL_MATRIX5_NV */ + { 17491, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 17506, 0x00008636 }, /* GL_MATRIX6_NV */ + { 17520, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 17535, 0x00008637 }, /* GL_MATRIX7_NV */ + { 17549, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 17564, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 17579, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 17605, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 17639, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 17670, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 17703, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 17734, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 17749, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 17771, 0x00008008 }, /* GL_MAX */ + { 17778, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 17801, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 17833, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 17859, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 17892, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 17918, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 17952, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 17971, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ + { 17996, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 18025, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 18057, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 18093, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 18129, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 18169, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 18195, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 18225, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 18250, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 18279, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 18308, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 18341, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 18361, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 18385, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 18409, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 18433, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 18458, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 18476, 0x00008008 }, /* GL_MAX_EXT */ + { 18487, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 18522, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 18561, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 18575, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 18595, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 18633, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 18662, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 18686, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 18714, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 18737, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 18774, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 18810, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 18837, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 18866, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 18900, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 18936, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 18963, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 18995, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 19031, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 19060, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 19089, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 19117, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 19155, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 19199, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 19242, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 19276, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 19315, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 19352, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 19390, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 19433, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 19476, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 19506, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 19537, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 19573, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 19609, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 19639, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 19673, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 19706, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ + { 19731, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 19760, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 19775, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ + { 19794, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + { 19821, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 19841, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 19865, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 19887, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 19913, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 19940, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 19971, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 19995, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 20029, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 20049, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 20076, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 20097, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 20122, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 20147, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 20182, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 20204, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 20230, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 20252, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 20278, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 20312, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 20350, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 20383, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 20420, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 20444, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 20465, 0x00008007 }, /* GL_MIN */ + { 20472, 0x0000802E }, /* GL_MINMAX */ + { 20482, 0x0000802E }, /* GL_MINMAX_EXT */ + { 20496, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 20513, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 20534, 0x00008030 }, /* GL_MINMAX_SINK */ + { 20549, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 20568, 0x00008007 }, /* GL_MIN_EXT */ + { 20579, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 20598, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 20621, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 20644, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 20664, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 20684, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 20714, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 20742, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 20770, 0x00001700 }, /* GL_MODELVIEW */ + { 20783, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 20801, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 20820, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 20839, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 20858, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 20877, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 20896, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 20915, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 20934, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 20953, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 20972, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 20991, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 21009, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 21028, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 21047, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 21066, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 21085, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 21104, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 21123, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 21142, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 21161, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 21180, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 21199, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 21217, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 21236, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 21255, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 21273, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 21291, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 21309, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 21327, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 21345, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 21363, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 21381, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 21401, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 21428, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 21453, 0x00002100 }, /* GL_MODULATE */ + { 21465, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 21485, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 21512, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 21537, 0x00000103 }, /* GL_MULT */ + { 21545, 0x0000809D }, /* GL_MULTISAMPLE */ + { 21560, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 21580, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 21599, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 21618, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 21642, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 21665, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 21695, 0x00002A25 }, /* GL_N3F_V3F */ + { 21706, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 21726, 0x0000150E }, /* GL_NAND */ + { 21734, 0x00002600 }, /* GL_NEAREST */ + { 21745, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 21776, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 21808, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 21833, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 21859, 0x00000200 }, /* GL_NEVER */ + { 21868, 0x00001102 }, /* GL_NICEST */ + { 21878, 0x00000000 }, /* GL_NONE */ + { 21886, 0x00001505 }, /* GL_NOOP */ + { 21894, 0x00001508 }, /* GL_NOR */ + { 21901, 0x00000BA1 }, /* GL_NORMALIZE */ + { 21914, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 21930, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 21961, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 21996, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 22020, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 22043, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 22064, 0x00008511 }, /* GL_NORMAL_MAP */ + { 22078, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 22096, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 22113, 0x00000205 }, /* GL_NOTEQUAL */ + { 22125, 0x00000000 }, /* GL_NO_ERROR */ + { 22137, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 22171, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 22209, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 22241, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 22283, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 22313, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 22353, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 22384, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 22413, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 22441, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 22471, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 22488, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 22514, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 22530, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 22565, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 22587, 0x00009112 }, /* GL_OBJECT_TYPE */ + { 22602, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 22621, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 22651, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 22672, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 22700, 0x00000001 }, /* GL_ONE */ + { 22707, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 22735, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 22767, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 22795, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 22827, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 22850, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 22873, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 22896, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 22919, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 22937, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 22959, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 22981, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 22997, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 23017, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 23037, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 23055, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 23077, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 23099, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 23115, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 23135, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 23155, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 23173, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 23195, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 23217, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 23233, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 23253, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 23273, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 23294, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 23313, 0x00001507 }, /* GL_OR */ + { 23319, 0x00000A01 }, /* GL_ORDER */ + { 23328, 0x0000150D }, /* GL_OR_INVERTED */ + { 23343, 0x0000150B }, /* GL_OR_REVERSE */ + { 23357, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 23374, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 23392, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 23413, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 23433, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 23451, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 23470, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 23490, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 23510, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 23528, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 23547, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 23572, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 23596, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 23617, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 23639, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 23661, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 23686, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 23710, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 23731, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 23753, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 23775, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 23797, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 23828, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 23848, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 23873, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 23893, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 23918, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 23938, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 23963, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 23983, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 24008, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 24028, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 24053, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 24073, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 24098, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 24118, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 24143, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 24163, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 24188, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 24208, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 24233, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 24253, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 24278, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 24296, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 24317, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 24346, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 24379, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 24404, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 24427, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 24458, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 24493, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 24520, 0x00001B00 }, /* GL_POINT */ + { 24529, 0x00000000 }, /* GL_POINTS */ + { 24539, 0x00000002 }, /* GL_POINT_BIT */ + { 24552, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 24582, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 24616, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 24650, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 24685, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 24714, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 24747, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 24780, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 24814, 0x00000B11 }, /* GL_POINT_SIZE */ + { 24828, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 24854, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 24872, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 24894, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 24916, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 24939, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 24957, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 24979, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 25001, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 25024, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 25044, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 25060, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 25081, 0x00008861 }, /* GL_POINT_SPRITE */ + { 25097, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 25117, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 25146, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 25165, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 25191, 0x00000701 }, /* GL_POINT_TOKEN */ + { 25206, 0x00000009 }, /* GL_POLYGON */ + { 25217, 0x00000008 }, /* GL_POLYGON_BIT */ + { 25232, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 25248, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 25271, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 25296, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 25319, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 25342, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 25366, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 25390, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 25408, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 25431, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 25450, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 25473, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 25490, 0x00001203 }, /* GL_POSITION */ + { 25502, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 25534, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 25570, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 25603, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 25640, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 25671, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 25706, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 25738, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 25774, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 25807, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 25839, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 25875, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 25908, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 25945, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 25975, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 26009, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 26040, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 26075, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 26106, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 26141, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 26173, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 26209, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 26239, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 26273, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 26304, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 26339, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 26371, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 26402, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 26437, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 26469, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 26505, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 26534, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 26567, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 26597, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 26631, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 26670, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 26703, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 26743, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 26777, 0x00008578 }, /* GL_PREVIOUS */ + { 26789, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 26805, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 26821, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 26838, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 26859, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 26880, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 26913, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 26945, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 26968, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 26991, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 27021, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 27050, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 27078, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 27100, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 27128, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 27156, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 27178, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 27199, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 27239, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 27278, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 27308, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 27343, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 27376, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 27410, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 27449, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 27488, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 27510, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 27536, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 27560, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 27583, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 27605, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 27626, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 27647, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 27674, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 27706, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 27738, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 27773, 0x00001701 }, /* GL_PROJECTION */ + { 27787, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 27808, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 27834, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ + { 27854, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ + { 27878, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 27899, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 27918, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 27941, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 27980, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 28018, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 28038, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 28068, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 28092, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 28112, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 28142, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 28166, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 28186, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 28219, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 28245, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 28275, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 28306, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 28336, 0x00002003 }, /* GL_Q */ + { 28341, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 28366, 0x00000007 }, /* GL_QUADS */ + { 28375, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + { 28419, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + { 28467, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 28484, 0x00000008 }, /* GL_QUAD_STRIP */ + { 28498, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + { 28528, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ + { 28555, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 28577, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 28603, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ + { 28623, 0x00008866 }, /* GL_QUERY_RESULT */ + { 28639, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 28659, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 28685, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 28715, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ + { 28732, 0x00002002 }, /* GL_R */ + { 28737, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 28749, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 28782, 0x00000C02 }, /* GL_READ_BUFFER */ + { 28797, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 28817, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ + { 28845, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 28877, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 28901, 0x000088B8 }, /* GL_READ_ONLY */ + { 28914, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 28931, 0x000088BA }, /* GL_READ_WRITE */ + { 28945, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 28963, 0x00001903 }, /* GL_RED */ + { 28970, 0x00008016 }, /* GL_REDUCE */ + { 28980, 0x00008016 }, /* GL_REDUCE_EXT */ + { 28994, 0x00000D15 }, /* GL_RED_BIAS */ + { 29006, 0x00000D52 }, /* GL_RED_BITS */ + { 29018, 0x00000D14 }, /* GL_RED_SCALE */ + { 29031, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 29049, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 29071, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 29092, 0x00001C00 }, /* GL_RENDER */ + { 29102, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 29118, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 29145, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ + { 29169, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 29197, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 29223, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 29250, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 29270, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 29297, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 29320, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 29347, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 29379, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 29415, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 29440, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 29464, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ + { 29492, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 29521, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 29543, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 29569, 0x00001F01 }, /* GL_RENDERER */ + { 29581, 0x00000C40 }, /* GL_RENDER_MODE */ + { 29596, 0x00002901 }, /* GL_REPEAT */ + { 29606, 0x00001E01 }, /* GL_REPLACE */ + { 29617, 0x00008062 }, /* GL_REPLACE_EXT */ + { 29632, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 29655, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 29673, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 29695, 0x00000102 }, /* GL_RETURN */ + { 29705, 0x00001907 }, /* GL_RGB */ + { 29712, 0x00008052 }, /* GL_RGB10 */ + { 29721, 0x00008059 }, /* GL_RGB10_A2 */ + { 29733, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 29749, 0x00008052 }, /* GL_RGB10_EXT */ + { 29762, 0x00008053 }, /* GL_RGB12 */ + { 29771, 0x00008053 }, /* GL_RGB12_EXT */ + { 29784, 0x00008054 }, /* GL_RGB16 */ + { 29793, 0x00008054 }, /* GL_RGB16_EXT */ + { 29806, 0x0000804E }, /* GL_RGB2_EXT */ + { 29818, 0x0000804F }, /* GL_RGB4 */ + { 29826, 0x0000804F }, /* GL_RGB4_EXT */ + { 29838, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 29851, 0x00008050 }, /* GL_RGB5 */ + { 29859, 0x00008057 }, /* GL_RGB5_A1 */ + { 29870, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 29885, 0x00008050 }, /* GL_RGB5_EXT */ + { 29897, 0x00008051 }, /* GL_RGB8 */ + { 29905, 0x00008051 }, /* GL_RGB8_EXT */ + { 29917, 0x00001908 }, /* GL_RGBA */ + { 29925, 0x0000805A }, /* GL_RGBA12 */ + { 29935, 0x0000805A }, /* GL_RGBA12_EXT */ + { 29949, 0x0000805B }, /* GL_RGBA16 */ + { 29959, 0x0000805B }, /* GL_RGBA16_EXT */ + { 29973, 0x00008055 }, /* GL_RGBA2 */ + { 29982, 0x00008055 }, /* GL_RGBA2_EXT */ + { 29995, 0x00008056 }, /* GL_RGBA4 */ + { 30004, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 30023, 0x00008056 }, /* GL_RGBA4_EXT */ + { 30036, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 30050, 0x00008058 }, /* GL_RGBA8 */ + { 30059, 0x00008058 }, /* GL_RGBA8_EXT */ + { 30072, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 30087, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 30105, 0x00000C31 }, /* GL_RGBA_MODE */ + { 30118, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 30131, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 30145, 0x000083A0 }, /* GL_RGB_S3TC */ + { 30157, 0x00008573 }, /* GL_RGB_SCALE */ + { 30170, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 30187, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 30204, 0x00000407 }, /* GL_RIGHT */ + { 30213, 0x00002000 }, /* GL_S */ + { 30218, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 30232, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 30253, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 30267, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 30288, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 30302, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 30318, 0x000080A9 }, /* GL_SAMPLES */ + { 30329, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 30345, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 30360, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 30378, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 30400, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 30428, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 30460, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 30483, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 30510, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 30528, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 30551, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 30573, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 30592, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 30615, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 30641, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 30671, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 30696, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 30725, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 30740, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 30755, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 30771, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 30796, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 30836, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 30880, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 30913, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 30943, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 30975, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 31005, 0x00001C02 }, /* GL_SELECT */ + { 31015, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 31043, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 31068, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 31084, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 31111, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 31142, 0x0000150F }, /* GL_SET */ + { 31149, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 31170, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 31194, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 31209, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 31224, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 31252, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 31275, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 31305, 0x00001601 }, /* GL_SHININESS */ + { 31318, 0x00001402 }, /* GL_SHORT */ + { 31327, 0x00009119 }, /* GL_SIGNALED */ + { 31339, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 31360, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 31376, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 31396, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 31415, 0x00008C46 }, /* GL_SLUMINANCE */ + { 31429, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 31444, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 31466, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 31486, 0x00001D01 }, /* GL_SMOOTH */ + { 31496, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 31529, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 31556, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 31589, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 31616, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 31633, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 31654, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 31675, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 31690, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 31709, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 31728, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 31745, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 31766, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 31787, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 31802, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 31821, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 31840, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 31857, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 31878, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 31899, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 31914, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 31933, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 31952, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 31972, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 31990, 0x00001202 }, /* GL_SPECULAR */ + { 32002, 0x00002402 }, /* GL_SPHERE_MAP */ + { 32016, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 32031, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 32049, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 32066, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 32080, 0x00008580 }, /* GL_SRC0_RGB */ + { 32092, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 32106, 0x00008581 }, /* GL_SRC1_RGB */ + { 32118, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 32132, 0x00008582 }, /* GL_SRC2_RGB */ + { 32144, 0x00000302 }, /* GL_SRC_ALPHA */ + { 32157, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 32179, 0x00000300 }, /* GL_SRC_COLOR */ + { 32192, 0x00008C40 }, /* GL_SRGB */ + { 32200, 0x00008C41 }, /* GL_SRGB8 */ + { 32209, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 32225, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 32239, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 32257, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 32276, 0x000088E6 }, /* GL_STATIC_COPY */ + { 32291, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 32310, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 32325, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 32344, 0x000088E5 }, /* GL_STATIC_READ */ + { 32359, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 32378, 0x00001802 }, /* GL_STENCIL */ + { 32389, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 32411, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 32437, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 32458, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 32483, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 32504, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 32529, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 32561, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 32597, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 32629, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 32665, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 32685, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 32712, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 32738, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 32754, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 32776, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 32799, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 32815, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 32831, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 32848, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ + { 32866, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ + { 32885, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 32908, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 32930, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ + { 32948, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 32970, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ + { 32988, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 33010, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 33031, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 33058, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 33085, 0x00000B97 }, /* GL_STENCIL_REF */ + { 33100, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 33116, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 33145, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 33167, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 33188, 0x00000C33 }, /* GL_STEREO */ + { 33198, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 33222, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 33247, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 33271, 0x000088E2 }, /* GL_STREAM_COPY */ + { 33286, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 33305, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 33320, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 33339, 0x000088E1 }, /* GL_STREAM_READ */ + { 33354, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 33373, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 33390, 0x000084E7 }, /* GL_SUBTRACT */ + { 33402, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 33418, 0x00009113 }, /* GL_SYNC_CONDITION */ + { 33436, 0x00009116 }, /* GL_SYNC_FENCE */ + { 33450, 0x00009115 }, /* GL_SYNC_FLAGS */ + { 33464, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ + { 33491, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + { 33521, 0x00009114 }, /* GL_SYNC_STATUS */ + { 33536, 0x00002001 }, /* GL_T */ + { 33541, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 33556, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 33575, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 33591, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 33606, 0x00002A27 }, /* GL_T2F_V3F */ + { 33617, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 33636, 0x00002A28 }, /* GL_T4F_V4F */ + { 33647, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 33670, 0x00001702 }, /* GL_TEXTURE */ + { 33681, 0x000084C0 }, /* GL_TEXTURE0 */ + { 33693, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 33709, 0x000084C1 }, /* GL_TEXTURE1 */ + { 33721, 0x000084CA }, /* GL_TEXTURE10 */ + { 33734, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 33751, 0x000084CB }, /* GL_TEXTURE11 */ + { 33764, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 33781, 0x000084CC }, /* GL_TEXTURE12 */ + { 33794, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 33811, 0x000084CD }, /* GL_TEXTURE13 */ + { 33824, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 33841, 0x000084CE }, /* GL_TEXTURE14 */ + { 33854, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 33871, 0x000084CF }, /* GL_TEXTURE15 */ + { 33884, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 33901, 0x000084D0 }, /* GL_TEXTURE16 */ + { 33914, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 33931, 0x000084D1 }, /* GL_TEXTURE17 */ + { 33944, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 33961, 0x000084D2 }, /* GL_TEXTURE18 */ + { 33974, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 33991, 0x000084D3 }, /* GL_TEXTURE19 */ + { 34004, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 34021, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 34037, 0x000084C2 }, /* GL_TEXTURE2 */ + { 34049, 0x000084D4 }, /* GL_TEXTURE20 */ + { 34062, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 34079, 0x000084D5 }, /* GL_TEXTURE21 */ + { 34092, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 34109, 0x000084D6 }, /* GL_TEXTURE22 */ + { 34122, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 34139, 0x000084D7 }, /* GL_TEXTURE23 */ + { 34152, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 34169, 0x000084D8 }, /* GL_TEXTURE24 */ + { 34182, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 34199, 0x000084D9 }, /* GL_TEXTURE25 */ + { 34212, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 34229, 0x000084DA }, /* GL_TEXTURE26 */ + { 34242, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 34259, 0x000084DB }, /* GL_TEXTURE27 */ + { 34272, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 34289, 0x000084DC }, /* GL_TEXTURE28 */ + { 34302, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 34319, 0x000084DD }, /* GL_TEXTURE29 */ + { 34332, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 34349, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 34365, 0x000084C3 }, /* GL_TEXTURE3 */ + { 34377, 0x000084DE }, /* GL_TEXTURE30 */ + { 34390, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 34407, 0x000084DF }, /* GL_TEXTURE31 */ + { 34420, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 34437, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 34453, 0x000084C4 }, /* GL_TEXTURE4 */ + { 34465, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 34481, 0x000084C5 }, /* GL_TEXTURE5 */ + { 34493, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 34509, 0x000084C6 }, /* GL_TEXTURE6 */ + { 34521, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 34537, 0x000084C7 }, /* GL_TEXTURE7 */ + { 34549, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 34565, 0x000084C8 }, /* GL_TEXTURE8 */ + { 34577, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 34593, 0x000084C9 }, /* GL_TEXTURE9 */ + { 34605, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 34621, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 34635, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 34659, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 34673, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 34697, 0x0000806F }, /* GL_TEXTURE_3D */ + { 34711, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 34733, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 34759, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 34781, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 34803, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 34835, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 34857, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 34889, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 34911, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 34939, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 34971, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 35004, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 35036, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 35051, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 35072, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 35097, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 35115, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 35139, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 35170, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 35200, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 35230, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 35265, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 35296, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 35334, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 35361, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 35393, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 35427, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 35451, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 35479, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 35503, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 35531, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 35564, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 35588, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 35610, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 35632, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 35658, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 35692, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 35725, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 35762, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 35790, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 35822, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 35845, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 35883, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 35925, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 35956, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 35984, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 36014, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 36042, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 36062, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 36086, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 36117, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 36152, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 36183, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 36218, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 36249, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 36284, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 36315, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 36350, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 36381, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 36416, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 36447, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 36482, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + { 36511, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 36528, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 36550, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 36576, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 36591, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 36612, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 36632, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 36658, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 36678, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 36695, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 36712, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 36729, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 36746, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 36771, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 36793, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 36819, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 36837, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 36863, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 36889, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 36919, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 36946, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 36971, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 36991, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 37015, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 37042, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 37069, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 37096, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 37122, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 37152, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 37174, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 37192, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 37222, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 37250, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 37278, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 37306, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 37327, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 37346, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 37368, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 37387, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 37407, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 37437, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 37468, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 37493, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 37517, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 37537, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 37561, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 37581, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 37604, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 37628, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ + { 37656, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 37686, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 37711, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 37745, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 37762, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 37780, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 37798, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 37816, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ + { 37835, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 37855, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 37874, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 37903, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 37920, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 37946, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 37976, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 38008, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 38038, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 38072, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 38088, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 38119, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 38154, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 38182, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 38214, 0x00000004 }, /* GL_TRIANGLES */ + { 38227, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 38243, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 38264, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 38282, 0x00000001 }, /* GL_TRUE */ + { 38290, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 38310, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 38333, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 38353, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 38374, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 38396, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 38418, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 38438, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 38459, 0x00009118 }, /* GL_UNSIGNALED */ + { 38473, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 38490, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 38517, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 38540, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 38556, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 38583, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 38604, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ + { 38629, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 38653, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 38684, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 38708, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 38736, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 38759, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 38777, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 38807, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 38833, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 38863, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 38889, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 38913, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 38941, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 38969, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 38996, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 39028, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 39059, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 39073, 0x00002A20 }, /* GL_V2F */ + { 39080, 0x00002A21 }, /* GL_V3F */ + { 39087, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 39106, 0x00001F00 }, /* GL_VENDOR */ + { 39116, 0x00001F02 }, /* GL_VERSION */ + { 39127, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 39143, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 39167, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 39197, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 39228, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 39263, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 39287, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 39308, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 39331, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 39352, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 39379, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 39407, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 39435, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 39463, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 39491, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 39519, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 39547, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 39574, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 39601, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 39628, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 39655, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 39682, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 39709, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 39736, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 39763, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 39790, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 39828, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 39870, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 39901, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 39936, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 39970, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 40008, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 40039, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 40074, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 40102, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 40134, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 40164, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 40198, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 40226, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 40258, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 40278, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 40300, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 40329, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 40350, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 40379, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 40412, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 40444, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 40471, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 40502, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 40532, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 40549, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 40570, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 40597, 0x00000BA2 }, /* GL_VIEWPORT */ + { 40609, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 40625, 0x0000911D }, /* GL_WAIT_FAILED */ + { 40640, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 40660, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 40691, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 40726, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 40754, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 40779, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 40806, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 40831, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 40855, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 40874, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 40888, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 40906, 0x00001506 }, /* GL_XOR */ + { 40913, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 40932, 0x00008757 }, /* GL_YCBCR_MESA */ + { 40946, 0x00000000 }, /* GL_ZERO */ + { 40954, 0x00000D16 }, /* GL_ZOOM_X */ + { 40964, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1347] = +static const unsigned reduced_enums[1350] = { - 476, /* GL_FALSE */ - 694, /* GL_LINES */ - 696, /* GL_LINE_LOOP */ - 703, /* GL_LINE_STRIP */ - 1748, /* GL_TRIANGLES */ - 1751, /* GL_TRIANGLE_STRIP */ - 1749, /* GL_TRIANGLE_FAN */ - 1275, /* GL_QUADS */ - 1279, /* GL_QUAD_STRIP */ - 1161, /* GL_POLYGON */ - 1173, /* GL_POLYGON_STIPPLE_BIT */ - 1122, /* GL_PIXEL_MODE_BIT */ - 681, /* GL_LIGHTING_BIT */ - 506, /* GL_FOG_BIT */ + 479, /* GL_FALSE */ + 701, /* GL_LINES */ + 703, /* GL_LINE_LOOP */ + 710, /* GL_LINE_STRIP */ + 1769, /* GL_TRIANGLES */ + 1772, /* GL_TRIANGLE_STRIP */ + 1770, /* GL_TRIANGLE_FAN */ + 1285, /* GL_QUADS */ + 1289, /* GL_QUAD_STRIP */ + 1171, /* GL_POLYGON */ + 1183, /* GL_POLYGON_STIPPLE_BIT */ + 1132, /* GL_PIXEL_MODE_BIT */ + 688, /* GL_LIGHTING_BIT */ + 509, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 713, /* GL_LOAD */ - 1331, /* GL_RETURN */ - 994, /* GL_MULT */ + 720, /* GL_LOAD */ + 1348, /* GL_RETURN */ + 1004, /* GL_MULT */ 23, /* GL_ADD */ - 1010, /* GL_NEVER */ - 671, /* GL_LESS */ - 466, /* GL_EQUAL */ - 670, /* GL_LEQUAL */ - 592, /* GL_GREATER */ - 1025, /* GL_NOTEQUAL */ - 591, /* GL_GEQUAL */ + 1020, /* GL_NEVER */ + 678, /* GL_LESS */ + 469, /* GL_EQUAL */ + 677, /* GL_LEQUAL */ + 599, /* GL_GREATER */ + 1035, /* GL_NOTEQUAL */ + 598, /* GL_GEQUAL */ 47, /* GL_ALWAYS */ - 1472, /* GL_SRC_COLOR */ - 1055, /* GL_ONE_MINUS_SRC_COLOR */ - 1470, /* GL_SRC_ALPHA */ - 1054, /* GL_ONE_MINUS_SRC_ALPHA */ - 445, /* GL_DST_ALPHA */ - 1052, /* GL_ONE_MINUS_DST_ALPHA */ - 446, /* GL_DST_COLOR */ - 1053, /* GL_ONE_MINUS_DST_COLOR */ - 1471, /* GL_SRC_ALPHA_SATURATE */ - 579, /* GL_FRONT_LEFT */ - 580, /* GL_FRONT_RIGHT */ + 1489, /* GL_SRC_COLOR */ + 1065, /* GL_ONE_MINUS_SRC_COLOR */ + 1487, /* GL_SRC_ALPHA */ + 1064, /* GL_ONE_MINUS_SRC_ALPHA */ + 448, /* GL_DST_ALPHA */ + 1062, /* GL_ONE_MINUS_DST_ALPHA */ + 449, /* GL_DST_COLOR */ + 1063, /* GL_ONE_MINUS_DST_COLOR */ + 1488, /* GL_SRC_ALPHA_SATURATE */ + 586, /* GL_FRONT_LEFT */ + 587, /* GL_FRONT_RIGHT */ 69, /* GL_BACK_LEFT */ 70, /* GL_BACK_RIGHT */ - 576, /* GL_FRONT */ + 583, /* GL_FRONT */ 68, /* GL_BACK */ - 669, /* GL_LEFT */ - 1373, /* GL_RIGHT */ - 577, /* GL_FRONT_AND_BACK */ + 676, /* GL_LEFT */ + 1390, /* GL_RIGHT */ + 584, /* GL_FRONT_AND_BACK */ 63, /* GL_AUX0 */ 64, /* GL_AUX1 */ 65, /* GL_AUX2 */ 66, /* GL_AUX3 */ - 658, /* GL_INVALID_ENUM */ - 662, /* GL_INVALID_VALUE */ - 661, /* GL_INVALID_OPERATION */ - 1477, /* GL_STACK_OVERFLOW */ - 1478, /* GL_STACK_UNDERFLOW */ - 1080, /* GL_OUT_OF_MEMORY */ - 659, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 665, /* GL_INVALID_ENUM */ + 669, /* GL_INVALID_VALUE */ + 668, /* GL_INVALID_OPERATION */ + 1494, /* GL_STACK_OVERFLOW */ + 1495, /* GL_STACK_UNDERFLOW */ + 1090, /* GL_OUT_OF_MEMORY */ + 666, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1100, /* GL_PASS_THROUGH_TOKEN */ - 1160, /* GL_POINT_TOKEN */ - 704, /* GL_LINE_TOKEN */ - 1174, /* GL_POLYGON_TOKEN */ + 1110, /* GL_PASS_THROUGH_TOKEN */ + 1170, /* GL_POINT_TOKEN */ + 711, /* GL_LINE_TOKEN */ + 1184, /* GL_POLYGON_TOKEN */ 74, /* GL_BITMAP_TOKEN */ - 444, /* GL_DRAW_PIXEL_TOKEN */ + 447, /* GL_DRAW_PIXEL_TOKEN */ 301, /* GL_COPY_PIXEL_TOKEN */ - 697, /* GL_LINE_RESET_TOKEN */ - 469, /* GL_EXP */ - 470, /* GL_EXP2 */ + 704, /* GL_LINE_RESET_TOKEN */ + 472, /* GL_EXP */ + 473, /* GL_EXP2 */ 337, /* GL_CW */ 125, /* GL_CCW */ 146, /* GL_COEFF */ - 1077, /* GL_ORDER */ - 382, /* GL_DOMAIN */ + 1087, /* GL_ORDER */ + 384, /* GL_DOMAIN */ 311, /* GL_CURRENT_COLOR */ 314, /* GL_CURRENT_INDEX */ 320, /* GL_CURRENT_NORMAL */ @@ -3854,519 +3898,519 @@ static const unsigned reduced_enums[1347] = 328, /* GL_CURRENT_RASTER_POSITION */ 329, /* GL_CURRENT_RASTER_POSITION_VALID */ 326, /* GL_CURRENT_RASTER_DISTANCE */ - 1153, /* GL_POINT_SMOOTH */ - 1142, /* GL_POINT_SIZE */ - 1152, /* GL_POINT_SIZE_RANGE */ - 1143, /* GL_POINT_SIZE_GRANULARITY */ - 698, /* GL_LINE_SMOOTH */ - 705, /* GL_LINE_WIDTH */ - 707, /* GL_LINE_WIDTH_RANGE */ - 706, /* GL_LINE_WIDTH_GRANULARITY */ - 700, /* GL_LINE_STIPPLE */ - 701, /* GL_LINE_STIPPLE_PATTERN */ - 702, /* GL_LINE_STIPPLE_REPEAT */ - 712, /* GL_LIST_MODE */ - 877, /* GL_MAX_LIST_NESTING */ - 709, /* GL_LIST_BASE */ - 711, /* GL_LIST_INDEX */ - 1163, /* GL_POLYGON_MODE */ - 1170, /* GL_POLYGON_SMOOTH */ - 1172, /* GL_POLYGON_STIPPLE */ - 455, /* GL_EDGE_FLAG */ + 1163, /* GL_POINT_SMOOTH */ + 1152, /* GL_POINT_SIZE */ + 1162, /* GL_POINT_SIZE_RANGE */ + 1153, /* GL_POINT_SIZE_GRANULARITY */ + 705, /* GL_LINE_SMOOTH */ + 712, /* GL_LINE_WIDTH */ + 714, /* GL_LINE_WIDTH_RANGE */ + 713, /* GL_LINE_WIDTH_GRANULARITY */ + 707, /* GL_LINE_STIPPLE */ + 708, /* GL_LINE_STIPPLE_PATTERN */ + 709, /* GL_LINE_STIPPLE_REPEAT */ + 719, /* GL_LIST_MODE */ + 885, /* GL_MAX_LIST_NESTING */ + 716, /* GL_LIST_BASE */ + 718, /* GL_LIST_INDEX */ + 1173, /* GL_POLYGON_MODE */ + 1180, /* GL_POLYGON_SMOOTH */ + 1182, /* GL_POLYGON_STIPPLE */ + 458, /* GL_EDGE_FLAG */ 304, /* GL_CULL_FACE */ 305, /* GL_CULL_FACE_MODE */ - 578, /* GL_FRONT_FACE */ - 680, /* GL_LIGHTING */ - 685, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 686, /* GL_LIGHT_MODEL_TWO_SIDE */ - 682, /* GL_LIGHT_MODEL_AMBIENT */ - 1419, /* GL_SHADE_MODEL */ + 585, /* GL_FRONT_FACE */ + 687, /* GL_LIGHTING */ + 692, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 693, /* GL_LIGHT_MODEL_TWO_SIDE */ + 689, /* GL_LIGHT_MODEL_AMBIENT */ + 1436, /* GL_SHADE_MODEL */ 193, /* GL_COLOR_MATERIAL_FACE */ 194, /* GL_COLOR_MATERIAL_PARAMETER */ 192, /* GL_COLOR_MATERIAL */ - 505, /* GL_FOG */ - 527, /* GL_FOG_INDEX */ - 523, /* GL_FOG_DENSITY */ - 531, /* GL_FOG_START */ - 525, /* GL_FOG_END */ - 528, /* GL_FOG_MODE */ - 507, /* GL_FOG_COLOR */ - 369, /* GL_DEPTH_RANGE */ - 376, /* GL_DEPTH_TEST */ - 379, /* GL_DEPTH_WRITEMASK */ - 357, /* GL_DEPTH_CLEAR_VALUE */ - 368, /* GL_DEPTH_FUNC */ + 508, /* GL_FOG */ + 530, /* GL_FOG_INDEX */ + 526, /* GL_FOG_DENSITY */ + 534, /* GL_FOG_START */ + 528, /* GL_FOG_END */ + 531, /* GL_FOG_MODE */ + 510, /* GL_FOG_COLOR */ + 370, /* GL_DEPTH_RANGE */ + 378, /* GL_DEPTH_TEST */ + 381, /* GL_DEPTH_WRITEMASK */ + 358, /* GL_DEPTH_CLEAR_VALUE */ + 369, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1513, /* GL_STENCIL_TEST */ - 1501, /* GL_STENCIL_CLEAR_VALUE */ - 1503, /* GL_STENCIL_FUNC */ - 1515, /* GL_STENCIL_VALUE_MASK */ - 1502, /* GL_STENCIL_FAIL */ - 1510, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1511, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1512, /* GL_STENCIL_REF */ - 1516, /* GL_STENCIL_WRITEMASK */ - 846, /* GL_MATRIX_MODE */ - 1015, /* GL_NORMALIZE */ - 1842, /* GL_VIEWPORT */ - 989, /* GL_MODELVIEW_STACK_DEPTH */ - 1253, /* GL_PROJECTION_STACK_DEPTH */ - 1723, /* GL_TEXTURE_STACK_DEPTH */ - 987, /* GL_MODELVIEW_MATRIX */ - 1252, /* GL_PROJECTION_MATRIX */ - 1706, /* GL_TEXTURE_MATRIX */ + 1534, /* GL_STENCIL_TEST */ + 1518, /* GL_STENCIL_CLEAR_VALUE */ + 1520, /* GL_STENCIL_FUNC */ + 1536, /* GL_STENCIL_VALUE_MASK */ + 1519, /* GL_STENCIL_FAIL */ + 1531, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1532, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1533, /* GL_STENCIL_REF */ + 1537, /* GL_STENCIL_WRITEMASK */ + 853, /* GL_MATRIX_MODE */ + 1025, /* GL_NORMALIZE */ + 1864, /* GL_VIEWPORT */ + 999, /* GL_MODELVIEW_STACK_DEPTH */ + 1263, /* GL_PROJECTION_STACK_DEPTH */ + 1744, /* GL_TEXTURE_STACK_DEPTH */ + 997, /* GL_MODELVIEW_MATRIX */ + 1262, /* GL_PROJECTION_MATRIX */ + 1727, /* GL_TEXTURE_MATRIX */ 61, /* GL_ATTRIB_STACK_DEPTH */ 136, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 43, /* GL_ALPHA_TEST */ 44, /* GL_ALPHA_TEST_FUNC */ 45, /* GL_ALPHA_TEST_REF */ - 381, /* GL_DITHER */ + 383, /* GL_DITHER */ 78, /* GL_BLEND_DST */ 87, /* GL_BLEND_SRC */ 75, /* GL_BLEND */ - 715, /* GL_LOGIC_OP_MODE */ - 632, /* GL_INDEX_LOGIC_OP */ + 722, /* GL_LOGIC_OP_MODE */ + 639, /* GL_INDEX_LOGIC_OP */ 191, /* GL_COLOR_LOGIC_OP */ 67, /* GL_AUX_BUFFERS */ - 392, /* GL_DRAW_BUFFER */ - 1289, /* GL_READ_BUFFER */ - 1400, /* GL_SCISSOR_BOX */ - 1401, /* GL_SCISSOR_TEST */ - 631, /* GL_INDEX_CLEAR_VALUE */ - 636, /* GL_INDEX_WRITEMASK */ + 394, /* GL_DRAW_BUFFER */ + 1303, /* GL_READ_BUFFER */ + 1417, /* GL_SCISSOR_BOX */ + 1418, /* GL_SCISSOR_TEST */ + 638, /* GL_INDEX_CLEAR_VALUE */ + 643, /* GL_INDEX_WRITEMASK */ 188, /* GL_COLOR_CLEAR_VALUE */ 230, /* GL_COLOR_WRITEMASK */ - 633, /* GL_INDEX_MODE */ - 1366, /* GL_RGBA_MODE */ - 391, /* GL_DOUBLEBUFFER */ - 1517, /* GL_STEREO */ - 1324, /* GL_RENDER_MODE */ - 1101, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1154, /* GL_POINT_SMOOTH_HINT */ - 699, /* GL_LINE_SMOOTH_HINT */ - 1171, /* GL_POLYGON_SMOOTH_HINT */ - 526, /* GL_FOG_HINT */ - 1687, /* GL_TEXTURE_GEN_S */ - 1688, /* GL_TEXTURE_GEN_T */ - 1686, /* GL_TEXTURE_GEN_R */ - 1685, /* GL_TEXTURE_GEN_Q */ - 1114, /* GL_PIXEL_MAP_I_TO_I */ - 1120, /* GL_PIXEL_MAP_S_TO_S */ - 1116, /* GL_PIXEL_MAP_I_TO_R */ - 1112, /* GL_PIXEL_MAP_I_TO_G */ - 1110, /* GL_PIXEL_MAP_I_TO_B */ - 1108, /* GL_PIXEL_MAP_I_TO_A */ - 1118, /* GL_PIXEL_MAP_R_TO_R */ - 1106, /* GL_PIXEL_MAP_G_TO_G */ - 1104, /* GL_PIXEL_MAP_B_TO_B */ - 1102, /* GL_PIXEL_MAP_A_TO_A */ - 1115, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1121, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1117, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1113, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1111, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1109, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1119, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1107, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1105, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1103, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1760, /* GL_UNPACK_SWAP_BYTES */ - 1755, /* GL_UNPACK_LSB_FIRST */ - 1756, /* GL_UNPACK_ROW_LENGTH */ - 1759, /* GL_UNPACK_SKIP_ROWS */ - 1758, /* GL_UNPACK_SKIP_PIXELS */ - 1753, /* GL_UNPACK_ALIGNMENT */ - 1089, /* GL_PACK_SWAP_BYTES */ - 1084, /* GL_PACK_LSB_FIRST */ - 1085, /* GL_PACK_ROW_LENGTH */ - 1088, /* GL_PACK_SKIP_ROWS */ - 1087, /* GL_PACK_SKIP_PIXELS */ - 1081, /* GL_PACK_ALIGNMENT */ - 793, /* GL_MAP_COLOR */ - 798, /* GL_MAP_STENCIL */ - 635, /* GL_INDEX_SHIFT */ - 634, /* GL_INDEX_OFFSET */ - 1302, /* GL_RED_SCALE */ - 1300, /* GL_RED_BIAS */ - 1860, /* GL_ZOOM_X */ - 1861, /* GL_ZOOM_Y */ - 596, /* GL_GREEN_SCALE */ - 594, /* GL_GREEN_BIAS */ + 640, /* GL_INDEX_MODE */ + 1383, /* GL_RGBA_MODE */ + 393, /* GL_DOUBLEBUFFER */ + 1538, /* GL_STEREO */ + 1341, /* GL_RENDER_MODE */ + 1111, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1164, /* GL_POINT_SMOOTH_HINT */ + 706, /* GL_LINE_SMOOTH_HINT */ + 1181, /* GL_POLYGON_SMOOTH_HINT */ + 529, /* GL_FOG_HINT */ + 1708, /* GL_TEXTURE_GEN_S */ + 1709, /* GL_TEXTURE_GEN_T */ + 1707, /* GL_TEXTURE_GEN_R */ + 1706, /* GL_TEXTURE_GEN_Q */ + 1124, /* GL_PIXEL_MAP_I_TO_I */ + 1130, /* GL_PIXEL_MAP_S_TO_S */ + 1126, /* GL_PIXEL_MAP_I_TO_R */ + 1122, /* GL_PIXEL_MAP_I_TO_G */ + 1120, /* GL_PIXEL_MAP_I_TO_B */ + 1118, /* GL_PIXEL_MAP_I_TO_A */ + 1128, /* GL_PIXEL_MAP_R_TO_R */ + 1116, /* GL_PIXEL_MAP_G_TO_G */ + 1114, /* GL_PIXEL_MAP_B_TO_B */ + 1112, /* GL_PIXEL_MAP_A_TO_A */ + 1125, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1131, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1127, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1123, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1121, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1119, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1129, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1117, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1115, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1113, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 1781, /* GL_UNPACK_SWAP_BYTES */ + 1776, /* GL_UNPACK_LSB_FIRST */ + 1777, /* GL_UNPACK_ROW_LENGTH */ + 1780, /* GL_UNPACK_SKIP_ROWS */ + 1779, /* GL_UNPACK_SKIP_PIXELS */ + 1774, /* GL_UNPACK_ALIGNMENT */ + 1099, /* GL_PACK_SWAP_BYTES */ + 1094, /* GL_PACK_LSB_FIRST */ + 1095, /* GL_PACK_ROW_LENGTH */ + 1098, /* GL_PACK_SKIP_ROWS */ + 1097, /* GL_PACK_SKIP_PIXELS */ + 1091, /* GL_PACK_ALIGNMENT */ + 800, /* GL_MAP_COLOR */ + 805, /* GL_MAP_STENCIL */ + 642, /* GL_INDEX_SHIFT */ + 641, /* GL_INDEX_OFFSET */ + 1317, /* GL_RED_SCALE */ + 1315, /* GL_RED_BIAS */ + 1882, /* GL_ZOOM_X */ + 1883, /* GL_ZOOM_Y */ + 603, /* GL_GREEN_SCALE */ + 601, /* GL_GREEN_BIAS */ 93, /* GL_BLUE_SCALE */ 91, /* GL_BLUE_BIAS */ 42, /* GL_ALPHA_SCALE */ 40, /* GL_ALPHA_BIAS */ - 370, /* GL_DEPTH_SCALE */ - 350, /* GL_DEPTH_BIAS */ - 872, /* GL_MAX_EVAL_ORDER */ - 876, /* GL_MAX_LIGHTS */ - 855, /* GL_MAX_CLIP_PLANES */ - 922, /* GL_MAX_TEXTURE_SIZE */ - 882, /* GL_MAX_PIXEL_MAP_TABLE */ - 851, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 879, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 880, /* GL_MAX_NAME_STACK_DEPTH */ - 908, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 923, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 937, /* GL_MAX_VIEWPORT_DIMS */ - 852, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1527, /* GL_SUBPIXEL_BITS */ - 630, /* GL_INDEX_BITS */ - 1301, /* GL_RED_BITS */ - 595, /* GL_GREEN_BITS */ + 371, /* GL_DEPTH_SCALE */ + 351, /* GL_DEPTH_BIAS */ + 880, /* GL_MAX_EVAL_ORDER */ + 884, /* GL_MAX_LIGHTS */ + 862, /* GL_MAX_CLIP_PLANES */ + 932, /* GL_MAX_TEXTURE_SIZE */ + 890, /* GL_MAX_PIXEL_MAP_TABLE */ + 858, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 887, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 888, /* GL_MAX_NAME_STACK_DEPTH */ + 916, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 933, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 947, /* GL_MAX_VIEWPORT_DIMS */ + 859, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1548, /* GL_SUBPIXEL_BITS */ + 637, /* GL_INDEX_BITS */ + 1316, /* GL_RED_BITS */ + 602, /* GL_GREEN_BITS */ 92, /* GL_BLUE_BITS */ 41, /* GL_ALPHA_BITS */ - 351, /* GL_DEPTH_BITS */ - 1499, /* GL_STENCIL_BITS */ + 352, /* GL_DEPTH_BITS */ + 1516, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 1003, /* GL_NAME_STACK_DEPTH */ + 1013, /* GL_NAME_STACK_DEPTH */ 62, /* GL_AUTO_NORMAL */ - 739, /* GL_MAP1_COLOR_4 */ - 742, /* GL_MAP1_INDEX */ - 743, /* GL_MAP1_NORMAL */ - 744, /* GL_MAP1_TEXTURE_COORD_1 */ - 745, /* GL_MAP1_TEXTURE_COORD_2 */ - 746, /* GL_MAP1_TEXTURE_COORD_3 */ - 747, /* GL_MAP1_TEXTURE_COORD_4 */ - 748, /* GL_MAP1_VERTEX_3 */ - 749, /* GL_MAP1_VERTEX_4 */ - 766, /* GL_MAP2_COLOR_4 */ - 769, /* GL_MAP2_INDEX */ - 770, /* GL_MAP2_NORMAL */ - 771, /* GL_MAP2_TEXTURE_COORD_1 */ - 772, /* GL_MAP2_TEXTURE_COORD_2 */ - 773, /* GL_MAP2_TEXTURE_COORD_3 */ - 774, /* GL_MAP2_TEXTURE_COORD_4 */ - 775, /* GL_MAP2_VERTEX_3 */ - 776, /* GL_MAP2_VERTEX_4 */ - 740, /* GL_MAP1_GRID_DOMAIN */ - 741, /* GL_MAP1_GRID_SEGMENTS */ - 767, /* GL_MAP2_GRID_DOMAIN */ - 768, /* GL_MAP2_GRID_SEGMENTS */ - 1610, /* GL_TEXTURE_1D */ - 1612, /* GL_TEXTURE_2D */ - 479, /* GL_FEEDBACK_BUFFER_POINTER */ - 480, /* GL_FEEDBACK_BUFFER_SIZE */ - 481, /* GL_FEEDBACK_BUFFER_TYPE */ - 1410, /* GL_SELECTION_BUFFER_POINTER */ - 1411, /* GL_SELECTION_BUFFER_SIZE */ - 1728, /* GL_TEXTURE_WIDTH */ - 1692, /* GL_TEXTURE_HEIGHT */ - 1647, /* GL_TEXTURE_COMPONENTS */ - 1631, /* GL_TEXTURE_BORDER_COLOR */ - 1630, /* GL_TEXTURE_BORDER */ - 383, /* GL_DONT_CARE */ - 477, /* GL_FASTEST */ - 1011, /* GL_NICEST */ + 746, /* GL_MAP1_COLOR_4 */ + 749, /* GL_MAP1_INDEX */ + 750, /* GL_MAP1_NORMAL */ + 751, /* GL_MAP1_TEXTURE_COORD_1 */ + 752, /* GL_MAP1_TEXTURE_COORD_2 */ + 753, /* GL_MAP1_TEXTURE_COORD_3 */ + 754, /* GL_MAP1_TEXTURE_COORD_4 */ + 755, /* GL_MAP1_VERTEX_3 */ + 756, /* GL_MAP1_VERTEX_4 */ + 773, /* GL_MAP2_COLOR_4 */ + 776, /* GL_MAP2_INDEX */ + 777, /* GL_MAP2_NORMAL */ + 778, /* GL_MAP2_TEXTURE_COORD_1 */ + 779, /* GL_MAP2_TEXTURE_COORD_2 */ + 780, /* GL_MAP2_TEXTURE_COORD_3 */ + 781, /* GL_MAP2_TEXTURE_COORD_4 */ + 782, /* GL_MAP2_VERTEX_3 */ + 783, /* GL_MAP2_VERTEX_4 */ + 747, /* GL_MAP1_GRID_DOMAIN */ + 748, /* GL_MAP1_GRID_SEGMENTS */ + 774, /* GL_MAP2_GRID_DOMAIN */ + 775, /* GL_MAP2_GRID_SEGMENTS */ + 1631, /* GL_TEXTURE_1D */ + 1633, /* GL_TEXTURE_2D */ + 482, /* GL_FEEDBACK_BUFFER_POINTER */ + 483, /* GL_FEEDBACK_BUFFER_SIZE */ + 484, /* GL_FEEDBACK_BUFFER_TYPE */ + 1427, /* GL_SELECTION_BUFFER_POINTER */ + 1428, /* GL_SELECTION_BUFFER_SIZE */ + 1750, /* GL_TEXTURE_WIDTH */ + 1713, /* GL_TEXTURE_HEIGHT */ + 1668, /* GL_TEXTURE_COMPONENTS */ + 1652, /* GL_TEXTURE_BORDER_COLOR */ + 1651, /* GL_TEXTURE_BORDER */ + 385, /* GL_DONT_CARE */ + 480, /* GL_FASTEST */ + 1021, /* GL_NICEST */ 48, /* GL_AMBIENT */ - 380, /* GL_DIFFUSE */ - 1459, /* GL_SPECULAR */ - 1175, /* GL_POSITION */ - 1462, /* GL_SPOT_DIRECTION */ - 1463, /* GL_SPOT_EXPONENT */ - 1461, /* GL_SPOT_CUTOFF */ + 382, /* GL_DIFFUSE */ + 1476, /* GL_SPECULAR */ + 1185, /* GL_POSITION */ + 1479, /* GL_SPOT_DIRECTION */ + 1480, /* GL_SPOT_EXPONENT */ + 1478, /* GL_SPOT_CUTOFF */ 275, /* GL_CONSTANT_ATTENUATION */ - 689, /* GL_LINEAR_ATTENUATION */ - 1274, /* GL_QUADRATIC_ATTENUATION */ + 696, /* GL_LINEAR_ATTENUATION */ + 1284, /* GL_QUADRATIC_ATTENUATION */ 244, /* GL_COMPILE */ 245, /* GL_COMPILE_AND_EXECUTE */ 120, /* GL_BYTE */ - 1762, /* GL_UNSIGNED_BYTE */ - 1424, /* GL_SHORT */ - 1773, /* GL_UNSIGNED_SHORT */ - 638, /* GL_INT */ - 1765, /* GL_UNSIGNED_INT */ - 486, /* GL_FLOAT */ + 1783, /* GL_UNSIGNED_BYTE */ + 1441, /* GL_SHORT */ + 1795, /* GL_UNSIGNED_SHORT */ + 645, /* GL_INT */ + 1786, /* GL_UNSIGNED_INT */ + 489, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ 7, /* GL_4_BYTES */ - 390, /* GL_DOUBLE */ + 392, /* GL_DOUBLE */ 132, /* GL_CLEAR */ 50, /* GL_AND */ 52, /* GL_AND_REVERSE */ 299, /* GL_COPY */ 51, /* GL_AND_INVERTED */ - 1013, /* GL_NOOP */ - 1856, /* GL_XOR */ - 1076, /* GL_OR */ - 1014, /* GL_NOR */ - 467, /* GL_EQUIV */ - 665, /* GL_INVERT */ - 1079, /* GL_OR_REVERSE */ + 1023, /* GL_NOOP */ + 1878, /* GL_XOR */ + 1086, /* GL_OR */ + 1024, /* GL_NOR */ + 470, /* GL_EQUIV */ + 672, /* GL_INVERT */ + 1089, /* GL_OR_REVERSE */ 300, /* GL_COPY_INVERTED */ - 1078, /* GL_OR_INVERTED */ - 1004, /* GL_NAND */ - 1415, /* GL_SET */ - 464, /* GL_EMISSION */ - 1423, /* GL_SHININESS */ + 1088, /* GL_OR_INVERTED */ + 1014, /* GL_NAND */ + 1432, /* GL_SET */ + 467, /* GL_EMISSION */ + 1440, /* GL_SHININESS */ 49, /* GL_AMBIENT_AND_DIFFUSE */ 190, /* GL_COLOR_INDEXES */ - 954, /* GL_MODELVIEW */ - 1251, /* GL_PROJECTION */ - 1545, /* GL_TEXTURE */ + 964, /* GL_MODELVIEW */ + 1261, /* GL_PROJECTION */ + 1566, /* GL_TEXTURE */ 147, /* GL_COLOR */ 346, /* GL_DEPTH */ - 1485, /* GL_STENCIL */ + 1502, /* GL_STENCIL */ 189, /* GL_COLOR_INDEX */ - 1504, /* GL_STENCIL_INDEX */ - 358, /* GL_DEPTH_COMPONENT */ - 1297, /* GL_RED */ - 593, /* GL_GREEN */ + 1521, /* GL_STENCIL_INDEX */ + 359, /* GL_DEPTH_COMPONENT */ + 1312, /* GL_RED */ + 600, /* GL_GREEN */ 90, /* GL_BLUE */ 31, /* GL_ALPHA */ - 1332, /* GL_RGB */ - 1351, /* GL_RGBA */ - 717, /* GL_LUMINANCE */ - 738, /* GL_LUMINANCE_ALPHA */ + 1349, /* GL_RGB */ + 1368, /* GL_RGBA */ + 724, /* GL_LUMINANCE */ + 745, /* GL_LUMINANCE_ALPHA */ 73, /* GL_BITMAP */ - 1131, /* GL_POINT */ - 687, /* GL_LINE */ - 482, /* GL_FILL */ - 1306, /* GL_RENDER */ - 478, /* GL_FEEDBACK */ - 1409, /* GL_SELECT */ - 485, /* GL_FLAT */ - 1434, /* GL_SMOOTH */ - 666, /* GL_KEEP */ - 1326, /* GL_REPLACE */ - 620, /* GL_INCR */ + 1141, /* GL_POINT */ + 694, /* GL_LINE */ + 485, /* GL_FILL */ + 1321, /* GL_RENDER */ + 481, /* GL_FEEDBACK */ + 1426, /* GL_SELECT */ + 488, /* GL_FLAT */ + 1451, /* GL_SMOOTH */ + 673, /* GL_KEEP */ + 1343, /* GL_REPLACE */ + 627, /* GL_INCR */ 342, /* GL_DECR */ - 1788, /* GL_VENDOR */ - 1323, /* GL_RENDERER */ - 1789, /* GL_VERSION */ - 471, /* GL_EXTENSIONS */ - 1374, /* GL_S */ - 1536, /* GL_T */ - 1286, /* GL_R */ - 1273, /* GL_Q */ - 990, /* GL_MODULATE */ + 1810, /* GL_VENDOR */ + 1340, /* GL_RENDERER */ + 1811, /* GL_VERSION */ + 474, /* GL_EXTENSIONS */ + 1391, /* GL_S */ + 1557, /* GL_T */ + 1300, /* GL_R */ + 1283, /* GL_Q */ + 1000, /* GL_MODULATE */ 341, /* GL_DECAL */ - 1682, /* GL_TEXTURE_ENV_MODE */ - 1681, /* GL_TEXTURE_ENV_COLOR */ - 1680, /* GL_TEXTURE_ENV */ - 472, /* GL_EYE_LINEAR */ - 1037, /* GL_OBJECT_LINEAR */ - 1460, /* GL_SPHERE_MAP */ - 1684, /* GL_TEXTURE_GEN_MODE */ - 1039, /* GL_OBJECT_PLANE */ - 473, /* GL_EYE_PLANE */ - 1005, /* GL_NEAREST */ - 688, /* GL_LINEAR */ - 1009, /* GL_NEAREST_MIPMAP_NEAREST */ - 693, /* GL_LINEAR_MIPMAP_NEAREST */ - 1008, /* GL_NEAREST_MIPMAP_LINEAR */ - 692, /* GL_LINEAR_MIPMAP_LINEAR */ - 1705, /* GL_TEXTURE_MAG_FILTER */ - 1713, /* GL_TEXTURE_MIN_FILTER */ - 1730, /* GL_TEXTURE_WRAP_S */ - 1731, /* GL_TEXTURE_WRAP_T */ + 1703, /* GL_TEXTURE_ENV_MODE */ + 1702, /* GL_TEXTURE_ENV_COLOR */ + 1701, /* GL_TEXTURE_ENV */ + 475, /* GL_EYE_LINEAR */ + 1047, /* GL_OBJECT_LINEAR */ + 1477, /* GL_SPHERE_MAP */ + 1705, /* GL_TEXTURE_GEN_MODE */ + 1049, /* GL_OBJECT_PLANE */ + 476, /* GL_EYE_PLANE */ + 1015, /* GL_NEAREST */ + 695, /* GL_LINEAR */ + 1019, /* GL_NEAREST_MIPMAP_NEAREST */ + 700, /* GL_LINEAR_MIPMAP_NEAREST */ + 1018, /* GL_NEAREST_MIPMAP_LINEAR */ + 699, /* GL_LINEAR_MIPMAP_LINEAR */ + 1726, /* GL_TEXTURE_MAG_FILTER */ + 1734, /* GL_TEXTURE_MIN_FILTER */ + 1752, /* GL_TEXTURE_WRAP_S */ + 1753, /* GL_TEXTURE_WRAP_T */ 126, /* GL_CLAMP */ - 1325, /* GL_REPEAT */ - 1169, /* GL_POLYGON_OFFSET_UNITS */ - 1168, /* GL_POLYGON_OFFSET_POINT */ - 1167, /* GL_POLYGON_OFFSET_LINE */ - 1287, /* GL_R3_G3_B2 */ - 1785, /* GL_V2F */ - 1786, /* GL_V3F */ + 1342, /* GL_REPEAT */ + 1179, /* GL_POLYGON_OFFSET_UNITS */ + 1178, /* GL_POLYGON_OFFSET_POINT */ + 1177, /* GL_POLYGON_OFFSET_LINE */ + 1301, /* GL_R3_G3_B2 */ + 1807, /* GL_V2F */ + 1808, /* GL_V3F */ 123, /* GL_C4UB_V2F */ 124, /* GL_C4UB_V3F */ 121, /* GL_C3F_V3F */ - 1002, /* GL_N3F_V3F */ + 1012, /* GL_N3F_V3F */ 122, /* GL_C4F_N3F_V3F */ - 1541, /* GL_T2F_V3F */ - 1543, /* GL_T4F_V4F */ - 1539, /* GL_T2F_C4UB_V3F */ - 1537, /* GL_T2F_C3F_V3F */ - 1540, /* GL_T2F_N3F_V3F */ - 1538, /* GL_T2F_C4F_N3F_V3F */ - 1542, /* GL_T4F_C4F_N3F_V4F */ + 1562, /* GL_T2F_V3F */ + 1564, /* GL_T4F_V4F */ + 1560, /* GL_T2F_C4UB_V3F */ + 1558, /* GL_T2F_C3F_V3F */ + 1561, /* GL_T2F_N3F_V3F */ + 1559, /* GL_T2F_C4F_N3F_V3F */ + 1563, /* GL_T4F_C4F_N3F_V4F */ 139, /* GL_CLIP_PLANE0 */ 140, /* GL_CLIP_PLANE1 */ 141, /* GL_CLIP_PLANE2 */ 142, /* GL_CLIP_PLANE3 */ 143, /* GL_CLIP_PLANE4 */ 144, /* GL_CLIP_PLANE5 */ - 672, /* GL_LIGHT0 */ - 673, /* GL_LIGHT1 */ - 674, /* GL_LIGHT2 */ - 675, /* GL_LIGHT3 */ - 676, /* GL_LIGHT4 */ - 677, /* GL_LIGHT5 */ - 678, /* GL_LIGHT6 */ - 679, /* GL_LIGHT7 */ - 597, /* GL_HINT_BIT */ + 679, /* GL_LIGHT0 */ + 680, /* GL_LIGHT1 */ + 681, /* GL_LIGHT2 */ + 682, /* GL_LIGHT3 */ + 683, /* GL_LIGHT4 */ + 684, /* GL_LIGHT5 */ + 685, /* GL_LIGHT6 */ + 686, /* GL_LIGHT7 */ + 604, /* GL_HINT_BIT */ 277, /* GL_CONSTANT_COLOR */ - 1050, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 1060, /* GL_ONE_MINUS_CONSTANT_COLOR */ 272, /* GL_CONSTANT_ALPHA */ - 1048, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 1058, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 76, /* GL_BLEND_COLOR */ - 581, /* GL_FUNC_ADD */ - 938, /* GL_MIN */ - 848, /* GL_MAX */ + 588, /* GL_FUNC_ADD */ + 948, /* GL_MIN */ + 855, /* GL_MAX */ 81, /* GL_BLEND_EQUATION */ - 585, /* GL_FUNC_SUBTRACT */ - 583, /* GL_FUNC_REVERSE_SUBTRACT */ + 592, /* GL_FUNC_SUBTRACT */ + 590, /* GL_FUNC_REVERSE_SUBTRACT */ 280, /* GL_CONVOLUTION_1D */ 281, /* GL_CONVOLUTION_2D */ - 1412, /* GL_SEPARABLE_2D */ + 1429, /* GL_SEPARABLE_2D */ 284, /* GL_CONVOLUTION_BORDER_MODE */ 288, /* GL_CONVOLUTION_FILTER_SCALE */ 286, /* GL_CONVOLUTION_FILTER_BIAS */ - 1298, /* GL_REDUCE */ + 1313, /* GL_REDUCE */ 290, /* GL_CONVOLUTION_FORMAT */ 294, /* GL_CONVOLUTION_WIDTH */ 292, /* GL_CONVOLUTION_HEIGHT */ - 863, /* GL_MAX_CONVOLUTION_WIDTH */ - 861, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1208, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1204, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1199, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1195, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1206, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1202, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1197, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1193, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 598, /* GL_HISTOGRAM */ - 1257, /* GL_PROXY_HISTOGRAM */ - 614, /* GL_HISTOGRAM_WIDTH */ - 604, /* GL_HISTOGRAM_FORMAT */ - 610, /* GL_HISTOGRAM_RED_SIZE */ - 606, /* GL_HISTOGRAM_GREEN_SIZE */ - 601, /* GL_HISTOGRAM_BLUE_SIZE */ - 599, /* GL_HISTOGRAM_ALPHA_SIZE */ - 608, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 612, /* GL_HISTOGRAM_SINK */ - 939, /* GL_MINMAX */ - 941, /* GL_MINMAX_FORMAT */ - 943, /* GL_MINMAX_SINK */ - 1544, /* GL_TABLE_TOO_LARGE_EXT */ - 1764, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1775, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1777, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1770, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1766, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1166, /* GL_POLYGON_OFFSET_FILL */ - 1165, /* GL_POLYGON_OFFSET_FACTOR */ - 1164, /* GL_POLYGON_OFFSET_BIAS */ - 1329, /* GL_RESCALE_NORMAL */ + 871, /* GL_MAX_CONVOLUTION_WIDTH */ + 869, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1218, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1214, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1209, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1205, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1216, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1212, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1207, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1203, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 605, /* GL_HISTOGRAM */ + 1267, /* GL_PROXY_HISTOGRAM */ + 621, /* GL_HISTOGRAM_WIDTH */ + 611, /* GL_HISTOGRAM_FORMAT */ + 617, /* GL_HISTOGRAM_RED_SIZE */ + 613, /* GL_HISTOGRAM_GREEN_SIZE */ + 608, /* GL_HISTOGRAM_BLUE_SIZE */ + 606, /* GL_HISTOGRAM_ALPHA_SIZE */ + 615, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 619, /* GL_HISTOGRAM_SINK */ + 949, /* GL_MINMAX */ + 951, /* GL_MINMAX_FORMAT */ + 953, /* GL_MINMAX_SINK */ + 1565, /* GL_TABLE_TOO_LARGE_EXT */ + 1785, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1797, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1799, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1792, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1787, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1176, /* GL_POLYGON_OFFSET_FILL */ + 1175, /* GL_POLYGON_OFFSET_FACTOR */ + 1174, /* GL_POLYGON_OFFSET_BIAS */ + 1346, /* GL_RESCALE_NORMAL */ 36, /* GL_ALPHA4 */ 38, /* GL_ALPHA8 */ 32, /* GL_ALPHA12 */ 34, /* GL_ALPHA16 */ - 728, /* GL_LUMINANCE4 */ - 734, /* GL_LUMINANCE8 */ - 718, /* GL_LUMINANCE12 */ - 724, /* GL_LUMINANCE16 */ - 729, /* GL_LUMINANCE4_ALPHA4 */ - 732, /* GL_LUMINANCE6_ALPHA2 */ - 735, /* GL_LUMINANCE8_ALPHA8 */ - 721, /* GL_LUMINANCE12_ALPHA4 */ - 719, /* GL_LUMINANCE12_ALPHA12 */ - 725, /* GL_LUMINANCE16_ALPHA16 */ - 639, /* GL_INTENSITY */ - 644, /* GL_INTENSITY4 */ - 646, /* GL_INTENSITY8 */ - 640, /* GL_INTENSITY12 */ - 642, /* GL_INTENSITY16 */ - 1341, /* GL_RGB2_EXT */ - 1342, /* GL_RGB4 */ - 1345, /* GL_RGB5 */ - 1349, /* GL_RGB8 */ - 1333, /* GL_RGB10 */ - 1337, /* GL_RGB12 */ - 1339, /* GL_RGB16 */ - 1356, /* GL_RGBA2 */ - 1358, /* GL_RGBA4 */ - 1346, /* GL_RGB5_A1 */ - 1362, /* GL_RGBA8 */ - 1334, /* GL_RGB10_A2 */ - 1352, /* GL_RGBA12 */ - 1354, /* GL_RGBA16 */ - 1720, /* GL_TEXTURE_RED_SIZE */ - 1690, /* GL_TEXTURE_GREEN_SIZE */ - 1628, /* GL_TEXTURE_BLUE_SIZE */ - 1615, /* GL_TEXTURE_ALPHA_SIZE */ - 1703, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1694, /* GL_TEXTURE_INTENSITY_SIZE */ - 1327, /* GL_REPLACE_EXT */ - 1261, /* GL_PROXY_TEXTURE_1D */ - 1264, /* GL_PROXY_TEXTURE_2D */ - 1726, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1715, /* GL_TEXTURE_PRIORITY */ - 1722, /* GL_TEXTURE_RESIDENT */ - 1618, /* GL_TEXTURE_BINDING_1D */ - 1620, /* GL_TEXTURE_BINDING_2D */ - 1622, /* GL_TEXTURE_BINDING_3D */ - 1086, /* GL_PACK_SKIP_IMAGES */ - 1082, /* GL_PACK_IMAGE_HEIGHT */ - 1757, /* GL_UNPACK_SKIP_IMAGES */ - 1754, /* GL_UNPACK_IMAGE_HEIGHT */ - 1614, /* GL_TEXTURE_3D */ - 1267, /* GL_PROXY_TEXTURE_3D */ - 1677, /* GL_TEXTURE_DEPTH */ - 1729, /* GL_TEXTURE_WRAP_R */ - 849, /* GL_MAX_3D_TEXTURE_SIZE */ - 1790, /* GL_VERTEX_ARRAY */ - 1016, /* GL_NORMAL_ARRAY */ + 735, /* GL_LUMINANCE4 */ + 741, /* GL_LUMINANCE8 */ + 725, /* GL_LUMINANCE12 */ + 731, /* GL_LUMINANCE16 */ + 736, /* GL_LUMINANCE4_ALPHA4 */ + 739, /* GL_LUMINANCE6_ALPHA2 */ + 742, /* GL_LUMINANCE8_ALPHA8 */ + 728, /* GL_LUMINANCE12_ALPHA4 */ + 726, /* GL_LUMINANCE12_ALPHA12 */ + 732, /* GL_LUMINANCE16_ALPHA16 */ + 646, /* GL_INTENSITY */ + 651, /* GL_INTENSITY4 */ + 653, /* GL_INTENSITY8 */ + 647, /* GL_INTENSITY12 */ + 649, /* GL_INTENSITY16 */ + 1358, /* GL_RGB2_EXT */ + 1359, /* GL_RGB4 */ + 1362, /* GL_RGB5 */ + 1366, /* GL_RGB8 */ + 1350, /* GL_RGB10 */ + 1354, /* GL_RGB12 */ + 1356, /* GL_RGB16 */ + 1373, /* GL_RGBA2 */ + 1375, /* GL_RGBA4 */ + 1363, /* GL_RGB5_A1 */ + 1379, /* GL_RGBA8 */ + 1351, /* GL_RGB10_A2 */ + 1369, /* GL_RGBA12 */ + 1371, /* GL_RGBA16 */ + 1741, /* GL_TEXTURE_RED_SIZE */ + 1711, /* GL_TEXTURE_GREEN_SIZE */ + 1649, /* GL_TEXTURE_BLUE_SIZE */ + 1636, /* GL_TEXTURE_ALPHA_SIZE */ + 1724, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1715, /* GL_TEXTURE_INTENSITY_SIZE */ + 1344, /* GL_REPLACE_EXT */ + 1271, /* GL_PROXY_TEXTURE_1D */ + 1274, /* GL_PROXY_TEXTURE_2D */ + 1748, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1736, /* GL_TEXTURE_PRIORITY */ + 1743, /* GL_TEXTURE_RESIDENT */ + 1639, /* GL_TEXTURE_BINDING_1D */ + 1641, /* GL_TEXTURE_BINDING_2D */ + 1643, /* GL_TEXTURE_BINDING_3D */ + 1096, /* GL_PACK_SKIP_IMAGES */ + 1092, /* GL_PACK_IMAGE_HEIGHT */ + 1778, /* GL_UNPACK_SKIP_IMAGES */ + 1775, /* GL_UNPACK_IMAGE_HEIGHT */ + 1635, /* GL_TEXTURE_3D */ + 1277, /* GL_PROXY_TEXTURE_3D */ + 1698, /* GL_TEXTURE_DEPTH */ + 1751, /* GL_TEXTURE_WRAP_R */ + 856, /* GL_MAX_3D_TEXTURE_SIZE */ + 1812, /* GL_VERTEX_ARRAY */ + 1026, /* GL_NORMAL_ARRAY */ 148, /* GL_COLOR_ARRAY */ - 624, /* GL_INDEX_ARRAY */ - 1655, /* GL_TEXTURE_COORD_ARRAY */ - 456, /* GL_EDGE_FLAG_ARRAY */ - 1796, /* GL_VERTEX_ARRAY_SIZE */ - 1798, /* GL_VERTEX_ARRAY_TYPE */ - 1797, /* GL_VERTEX_ARRAY_STRIDE */ - 1021, /* GL_NORMAL_ARRAY_TYPE */ - 1020, /* GL_NORMAL_ARRAY_STRIDE */ + 631, /* GL_INDEX_ARRAY */ + 1676, /* GL_TEXTURE_COORD_ARRAY */ + 459, /* GL_EDGE_FLAG_ARRAY */ + 1818, /* GL_VERTEX_ARRAY_SIZE */ + 1820, /* GL_VERTEX_ARRAY_TYPE */ + 1819, /* GL_VERTEX_ARRAY_STRIDE */ + 1031, /* GL_NORMAL_ARRAY_TYPE */ + 1030, /* GL_NORMAL_ARRAY_STRIDE */ 152, /* GL_COLOR_ARRAY_SIZE */ 154, /* GL_COLOR_ARRAY_TYPE */ 153, /* GL_COLOR_ARRAY_STRIDE */ - 629, /* GL_INDEX_ARRAY_TYPE */ - 628, /* GL_INDEX_ARRAY_STRIDE */ - 1659, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1661, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1660, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - 460, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1795, /* GL_VERTEX_ARRAY_POINTER */ - 1019, /* GL_NORMAL_ARRAY_POINTER */ + 636, /* GL_INDEX_ARRAY_TYPE */ + 635, /* GL_INDEX_ARRAY_STRIDE */ + 1680, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1682, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1681, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 463, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + 1817, /* GL_VERTEX_ARRAY_POINTER */ + 1029, /* GL_NORMAL_ARRAY_POINTER */ 151, /* GL_COLOR_ARRAY_POINTER */ - 627, /* GL_INDEX_ARRAY_POINTER */ - 1658, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - 459, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 995, /* GL_MULTISAMPLE */ - 1386, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1388, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1393, /* GL_SAMPLE_COVERAGE */ - 1390, /* GL_SAMPLE_BUFFERS */ - 1381, /* GL_SAMPLES */ - 1397, /* GL_SAMPLE_COVERAGE_VALUE */ - 1395, /* GL_SAMPLE_COVERAGE_INVERT */ + 634, /* GL_INDEX_ARRAY_POINTER */ + 1679, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 462, /* GL_EDGE_FLAG_ARRAY_POINTER */ + 1005, /* GL_MULTISAMPLE */ + 1403, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1405, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1410, /* GL_SAMPLE_COVERAGE */ + 1407, /* GL_SAMPLE_BUFFERS */ + 1398, /* GL_SAMPLES */ + 1414, /* GL_SAMPLE_COVERAGE_VALUE */ + 1412, /* GL_SAMPLE_COVERAGE_INVERT */ 195, /* GL_COLOR_MATRIX */ 197, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 857, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1191, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1187, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1182, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1178, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1189, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1185, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1180, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1176, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1638, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1268, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1640, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 865, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1201, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1197, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1192, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1188, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1199, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1195, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1190, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1186, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1659, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1278, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1661, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 80, /* GL_BLEND_DST_RGB */ 89, /* GL_BLEND_SRC_RGB */ 79, /* GL_BLEND_DST_ALPHA */ 88, /* GL_BLEND_SRC_ALPHA */ 201, /* GL_COLOR_TABLE */ - 1201, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1184, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1256, /* GL_PROXY_COLOR_TABLE */ - 1260, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1259, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 1211, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1194, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1266, /* GL_PROXY_COLOR_TABLE */ + 1270, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1269, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ 225, /* GL_COLOR_TABLE_SCALE */ 205, /* GL_COLOR_TABLE_BIAS */ 210, /* GL_COLOR_TABLE_FORMAT */ @@ -4379,380 +4423,380 @@ static const unsigned reduced_enums[1347] = 216, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 71, /* GL_BGR */ 72, /* GL_BGRA */ - 871, /* GL_MAX_ELEMENTS_VERTICES */ - 870, /* GL_MAX_ELEMENTS_INDICES */ - 1693, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 879, /* GL_MAX_ELEMENTS_VERTICES */ + 878, /* GL_MAX_ELEMENTS_INDICES */ + 1714, /* GL_TEXTURE_INDEX_SIZE_EXT */ 145, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1148, /* GL_POINT_SIZE_MIN */ - 1144, /* GL_POINT_SIZE_MAX */ - 1138, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1134, /* GL_POINT_DISTANCE_ATTENUATION */ + 1158, /* GL_POINT_SIZE_MIN */ + 1154, /* GL_POINT_SIZE_MAX */ + 1148, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1144, /* GL_POINT_DISTANCE_ATTENUATION */ 127, /* GL_CLAMP_TO_BORDER */ 130, /* GL_CLAMP_TO_EDGE */ - 1714, /* GL_TEXTURE_MIN_LOD */ - 1712, /* GL_TEXTURE_MAX_LOD */ - 1617, /* GL_TEXTURE_BASE_LEVEL */ - 1711, /* GL_TEXTURE_MAX_LEVEL */ - 617, /* GL_IGNORE_BORDER_HP */ + 1735, /* GL_TEXTURE_MIN_LOD */ + 1733, /* GL_TEXTURE_MAX_LOD */ + 1638, /* GL_TEXTURE_BASE_LEVEL */ + 1732, /* GL_TEXTURE_MAX_LEVEL */ + 624, /* GL_IGNORE_BORDER_HP */ 276, /* GL_CONSTANT_BORDER_HP */ - 1328, /* GL_REPLICATE_BORDER_HP */ + 1345, /* GL_REPLICATE_BORDER_HP */ 282, /* GL_CONVOLUTION_BORDER_COLOR */ - 1045, /* GL_OCCLUSION_TEST_HP */ - 1046, /* GL_OCCLUSION_TEST_RESULT_HP */ - 690, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1632, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1634, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1636, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1637, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1635, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1633, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 853, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 854, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1211, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1213, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1210, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1212, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1701, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1702, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1700, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - 587, /* GL_GENERATE_MIPMAP */ - 588, /* GL_GENERATE_MIPMAP_HINT */ - 529, /* GL_FOG_OFFSET_SGIX */ - 530, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1646, /* GL_TEXTURE_COMPARE_SGIX */ - 1645, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1697, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1689, /* GL_TEXTURE_GEQUAL_R_SGIX */ - 359, /* GL_DEPTH_COMPONENT16 */ - 362, /* GL_DEPTH_COMPONENT24 */ - 365, /* GL_DEPTH_COMPONENT32 */ + 1055, /* GL_OCCLUSION_TEST_HP */ + 1056, /* GL_OCCLUSION_TEST_RESULT_HP */ + 697, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1653, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1655, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1657, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1658, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1656, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1654, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 860, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 861, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1221, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1223, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1220, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1222, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1722, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1723, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1721, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 594, /* GL_GENERATE_MIPMAP */ + 595, /* GL_GENERATE_MIPMAP_HINT */ + 532, /* GL_FOG_OFFSET_SGIX */ + 533, /* GL_FOG_OFFSET_VALUE_SGIX */ + 1667, /* GL_TEXTURE_COMPARE_SGIX */ + 1666, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1718, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1710, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 360, /* GL_DEPTH_COMPONENT16 */ + 363, /* GL_DEPTH_COMPONENT24 */ + 366, /* GL_DEPTH_COMPONENT32 */ 306, /* GL_CULL_VERTEX_EXT */ 308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ 307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1853, /* GL_WRAP_BORDER_SUN */ - 1639, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 683, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1427, /* GL_SINGLE_COLOR */ - 1413, /* GL_SEPARATE_SPECULAR_COLOR */ - 1422, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 540, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - 541, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - 548, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - 543, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - 539, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - 538, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - 542, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - 549, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - 560, /* GL_FRAMEBUFFER_DEFAULT */ - 573, /* GL_FRAMEBUFFER_UNDEFINED */ - 372, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 623, /* GL_INDEX */ - 1763, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1778, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1779, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1776, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1774, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1771, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1769, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1709, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1710, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1708, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 946, /* GL_MIRRORED_REPEAT */ - 1369, /* GL_RGB_S3TC */ - 1344, /* GL_RGB4_S3TC */ - 1367, /* GL_RGBA_S3TC */ - 1361, /* GL_RGBA4_S3TC */ - 1365, /* GL_RGBA_DXT5_S3TC */ - 1359, /* GL_RGBA4_DXT5_S3TC */ + 1875, /* GL_WRAP_BORDER_SUN */ + 1660, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 690, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1444, /* GL_SINGLE_COLOR */ + 1430, /* GL_SEPARATE_SPECULAR_COLOR */ + 1439, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 543, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + 544, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + 551, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + 546, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + 542, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + 541, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + 545, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + 552, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + 564, /* GL_FRAMEBUFFER_DEFAULT */ + 580, /* GL_FRAMEBUFFER_UNDEFINED */ + 373, /* GL_DEPTH_STENCIL_ATTACHMENT */ + 630, /* GL_INDEX */ + 1784, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1800, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1801, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1798, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1796, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1793, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1791, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1730, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1731, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1729, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 956, /* GL_MIRRORED_REPEAT */ + 1386, /* GL_RGB_S3TC */ + 1361, /* GL_RGB4_S3TC */ + 1384, /* GL_RGBA_S3TC */ + 1378, /* GL_RGBA4_S3TC */ + 1382, /* GL_RGBA_DXT5_S3TC */ + 1376, /* GL_RGBA4_DXT5_S3TC */ 264, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ 259, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ 260, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ 261, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 1007, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 1006, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 691, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - 516, /* GL_FOG_COORDINATE_SOURCE */ - 508, /* GL_FOG_COORD */ - 532, /* GL_FRAGMENT_DEPTH */ + 1017, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 1016, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 698, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 519, /* GL_FOG_COORDINATE_SOURCE */ + 511, /* GL_FOG_COORD */ + 535, /* GL_FRAGMENT_DEPTH */ 312, /* GL_CURRENT_FOG_COORD */ - 515, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - 514, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - 513, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - 510, /* GL_FOG_COORDINATE_ARRAY */ + 518, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + 517, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + 516, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + 513, /* GL_FOG_COORDINATE_ARRAY */ 199, /* GL_COLOR_SUM */ 332, /* GL_CURRENT_SECONDARY_COLOR */ - 1406, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1408, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1407, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1405, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1402, /* GL_SECONDARY_COLOR_ARRAY */ + 1423, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1425, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1424, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1422, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1419, /* GL_SECONDARY_COLOR_ARRAY */ 330, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 28, /* GL_ALIASED_POINT_SIZE_RANGE */ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1546, /* GL_TEXTURE0 */ - 1548, /* GL_TEXTURE1 */ - 1570, /* GL_TEXTURE2 */ - 1592, /* GL_TEXTURE3 */ - 1598, /* GL_TEXTURE4 */ - 1600, /* GL_TEXTURE5 */ - 1602, /* GL_TEXTURE6 */ - 1604, /* GL_TEXTURE7 */ - 1606, /* GL_TEXTURE8 */ - 1608, /* GL_TEXTURE9 */ - 1549, /* GL_TEXTURE10 */ - 1551, /* GL_TEXTURE11 */ - 1553, /* GL_TEXTURE12 */ - 1555, /* GL_TEXTURE13 */ - 1557, /* GL_TEXTURE14 */ - 1559, /* GL_TEXTURE15 */ - 1561, /* GL_TEXTURE16 */ - 1563, /* GL_TEXTURE17 */ - 1565, /* GL_TEXTURE18 */ - 1567, /* GL_TEXTURE19 */ - 1571, /* GL_TEXTURE20 */ - 1573, /* GL_TEXTURE21 */ - 1575, /* GL_TEXTURE22 */ - 1577, /* GL_TEXTURE23 */ - 1579, /* GL_TEXTURE24 */ - 1581, /* GL_TEXTURE25 */ - 1583, /* GL_TEXTURE26 */ - 1585, /* GL_TEXTURE27 */ - 1587, /* GL_TEXTURE28 */ - 1589, /* GL_TEXTURE29 */ - 1593, /* GL_TEXTURE30 */ - 1595, /* GL_TEXTURE31 */ + 1567, /* GL_TEXTURE0 */ + 1569, /* GL_TEXTURE1 */ + 1591, /* GL_TEXTURE2 */ + 1613, /* GL_TEXTURE3 */ + 1619, /* GL_TEXTURE4 */ + 1621, /* GL_TEXTURE5 */ + 1623, /* GL_TEXTURE6 */ + 1625, /* GL_TEXTURE7 */ + 1627, /* GL_TEXTURE8 */ + 1629, /* GL_TEXTURE9 */ + 1570, /* GL_TEXTURE10 */ + 1572, /* GL_TEXTURE11 */ + 1574, /* GL_TEXTURE12 */ + 1576, /* GL_TEXTURE13 */ + 1578, /* GL_TEXTURE14 */ + 1580, /* GL_TEXTURE15 */ + 1582, /* GL_TEXTURE16 */ + 1584, /* GL_TEXTURE17 */ + 1586, /* GL_TEXTURE18 */ + 1588, /* GL_TEXTURE19 */ + 1592, /* GL_TEXTURE20 */ + 1594, /* GL_TEXTURE21 */ + 1596, /* GL_TEXTURE22 */ + 1598, /* GL_TEXTURE23 */ + 1600, /* GL_TEXTURE24 */ + 1602, /* GL_TEXTURE25 */ + 1604, /* GL_TEXTURE26 */ + 1606, /* GL_TEXTURE27 */ + 1608, /* GL_TEXTURE28 */ + 1610, /* GL_TEXTURE29 */ + 1614, /* GL_TEXTURE30 */ + 1616, /* GL_TEXTURE31 */ 18, /* GL_ACTIVE_TEXTURE */ 133, /* GL_CLIENT_ACTIVE_TEXTURE */ - 924, /* GL_MAX_TEXTURE_UNITS */ - 1741, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1744, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1746, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1738, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1528, /* GL_SUBTRACT */ - 911, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + 934, /* GL_MAX_TEXTURE_UNITS */ + 1762, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1765, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1767, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1759, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1549, /* GL_SUBTRACT */ + 919, /* GL_MAX_RENDERBUFFER_SIZE */ 247, /* GL_COMPRESSED_ALPHA */ 251, /* GL_COMPRESSED_LUMINANCE */ 252, /* GL_COMPRESSED_LUMINANCE_ALPHA */ 249, /* GL_COMPRESSED_INTENSITY */ 255, /* GL_COMPRESSED_RGB */ 256, /* GL_COMPRESSED_RGBA */ - 1653, /* GL_TEXTURE_COMPRESSION_HINT */ - 1718, /* GL_TEXTURE_RECTANGLE_ARB */ - 1625, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1271, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - 909, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - 371, /* GL_DEPTH_STENCIL */ - 1767, /* GL_UNSIGNED_INT_24_8 */ - 920, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1707, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 921, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1683, /* GL_TEXTURE_FILTER_CONTROL */ - 1698, /* GL_TEXTURE_LOD_BIAS */ + 1674, /* GL_TEXTURE_COMPRESSION_HINT */ + 1739, /* GL_TEXTURE_RECTANGLE_ARB */ + 1646, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1281, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 917, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 372, /* GL_DEPTH_STENCIL */ + 1788, /* GL_UNSIGNED_INT_24_8 */ + 930, /* GL_MAX_TEXTURE_LOD_BIAS */ + 1728, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 931, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 1704, /* GL_TEXTURE_FILTER_CONTROL */ + 1719, /* GL_TEXTURE_LOD_BIAS */ 232, /* GL_COMBINE4 */ - 914, /* GL_MAX_SHININESS_NV */ - 915, /* GL_MAX_SPOT_EXPONENT_NV */ - 621, /* GL_INCR_WRAP */ + 924, /* GL_MAX_SHININESS_NV */ + 925, /* GL_MAX_SPOT_EXPONENT_NV */ + 628, /* GL_INCR_WRAP */ 343, /* GL_DECR_WRAP */ - 966, /* GL_MODELVIEW1_ARB */ - 1022, /* GL_NORMAL_MAP */ - 1303, /* GL_REFLECTION_MAP */ - 1662, /* GL_TEXTURE_CUBE_MAP */ - 1623, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1670, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1664, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1672, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1666, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1674, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1668, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1269, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 865, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 1001, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 524, /* GL_FOG_DISTANCE_MODE_NV */ - 475, /* GL_EYE_RADIAL_NV */ - 474, /* GL_EYE_PLANE_ABSOLUTE_NV */ + 976, /* GL_MODELVIEW1_ARB */ + 1032, /* GL_NORMAL_MAP */ + 1318, /* GL_REFLECTION_MAP */ + 1683, /* GL_TEXTURE_CUBE_MAP */ + 1644, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1691, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1685, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1693, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1687, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1695, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1689, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1279, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 873, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 1011, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 527, /* GL_FOG_DISTANCE_MODE_NV */ + 478, /* GL_EYE_RADIAL_NV */ + 477, /* GL_EYE_PLANE_ABSOLUTE_NV */ 231, /* GL_COMBINE */ 238, /* GL_COMBINE_RGB */ 233, /* GL_COMBINE_ALPHA */ - 1370, /* GL_RGB_SCALE */ + 1387, /* GL_RGB_SCALE */ 24, /* GL_ADD_SIGNED */ - 649, /* GL_INTERPOLATE */ + 656, /* GL_INTERPOLATE */ 271, /* GL_CONSTANT */ - 1217, /* GL_PRIMARY_COLOR */ - 1214, /* GL_PREVIOUS */ - 1442, /* GL_SOURCE0_RGB */ - 1448, /* GL_SOURCE1_RGB */ - 1454, /* GL_SOURCE2_RGB */ - 1458, /* GL_SOURCE3_RGB_NV */ - 1439, /* GL_SOURCE0_ALPHA */ - 1445, /* GL_SOURCE1_ALPHA */ - 1451, /* GL_SOURCE2_ALPHA */ - 1457, /* GL_SOURCE3_ALPHA_NV */ - 1059, /* GL_OPERAND0_RGB */ - 1065, /* GL_OPERAND1_RGB */ - 1071, /* GL_OPERAND2_RGB */ - 1075, /* GL_OPERAND3_RGB_NV */ - 1056, /* GL_OPERAND0_ALPHA */ - 1062, /* GL_OPERAND1_ALPHA */ - 1068, /* GL_OPERAND2_ALPHA */ - 1074, /* GL_OPERAND3_ALPHA_NV */ - 1791, /* GL_VERTEX_ARRAY_BINDING */ - 1716, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - 1717, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - 1857, /* GL_YCBCR_422_APPLE */ - 1780, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1782, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1725, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - 1519, /* GL_STORAGE_PRIVATE_APPLE */ - 1518, /* GL_STORAGE_CACHED_APPLE */ - 1520, /* GL_STORAGE_SHARED_APPLE */ - 1429, /* GL_SLICE_ACCUM_SUN */ - 1278, /* GL_QUAD_MESH_SUN */ - 1750, /* GL_TRIANGLE_MESH_SUN */ - 1830, /* GL_VERTEX_PROGRAM_ARB */ - 1841, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1817, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1823, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1825, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1827, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 1227, /* GL_PRIMARY_COLOR */ + 1224, /* GL_PREVIOUS */ + 1459, /* GL_SOURCE0_RGB */ + 1465, /* GL_SOURCE1_RGB */ + 1471, /* GL_SOURCE2_RGB */ + 1475, /* GL_SOURCE3_RGB_NV */ + 1456, /* GL_SOURCE0_ALPHA */ + 1462, /* GL_SOURCE1_ALPHA */ + 1468, /* GL_SOURCE2_ALPHA */ + 1474, /* GL_SOURCE3_ALPHA_NV */ + 1069, /* GL_OPERAND0_RGB */ + 1075, /* GL_OPERAND1_RGB */ + 1081, /* GL_OPERAND2_RGB */ + 1085, /* GL_OPERAND3_RGB_NV */ + 1066, /* GL_OPERAND0_ALPHA */ + 1072, /* GL_OPERAND1_ALPHA */ + 1078, /* GL_OPERAND2_ALPHA */ + 1084, /* GL_OPERAND3_ALPHA_NV */ + 1813, /* GL_VERTEX_ARRAY_BINDING */ + 1737, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 1738, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 1879, /* GL_YCBCR_422_APPLE */ + 1802, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1804, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1747, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1540, /* GL_STORAGE_PRIVATE_APPLE */ + 1539, /* GL_STORAGE_CACHED_APPLE */ + 1541, /* GL_STORAGE_SHARED_APPLE */ + 1446, /* GL_SLICE_ACCUM_SUN */ + 1288, /* GL_QUAD_MESH_SUN */ + 1771, /* GL_TRIANGLE_MESH_SUN */ + 1852, /* GL_VERTEX_PROGRAM_ARB */ + 1863, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1839, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1845, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1847, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1849, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ 334, /* GL_CURRENT_VERTEX_ATTRIB */ - 1230, /* GL_PROGRAM_LENGTH_ARB */ - 1244, /* GL_PROGRAM_STRING_ARB */ - 988, /* GL_MODELVIEW_PROJECTION_NV */ - 616, /* GL_IDENTITY_NV */ - 663, /* GL_INVERSE_NV */ - 1743, /* GL_TRANSPOSE_NV */ - 664, /* GL_INVERSE_TRANSPOSE_NV */ - 895, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 894, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 802, /* GL_MATRIX0_NV */ - 814, /* GL_MATRIX1_NV */ - 826, /* GL_MATRIX2_NV */ - 830, /* GL_MATRIX3_NV */ - 832, /* GL_MATRIX4_NV */ - 834, /* GL_MATRIX5_NV */ - 836, /* GL_MATRIX6_NV */ - 838, /* GL_MATRIX7_NV */ + 1240, /* GL_PROGRAM_LENGTH_ARB */ + 1254, /* GL_PROGRAM_STRING_ARB */ + 998, /* GL_MODELVIEW_PROJECTION_NV */ + 623, /* GL_IDENTITY_NV */ + 670, /* GL_INVERSE_NV */ + 1764, /* GL_TRANSPOSE_NV */ + 671, /* GL_INVERSE_TRANSPOSE_NV */ + 903, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 902, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 809, /* GL_MATRIX0_NV */ + 821, /* GL_MATRIX1_NV */ + 833, /* GL_MATRIX2_NV */ + 837, /* GL_MATRIX3_NV */ + 839, /* GL_MATRIX4_NV */ + 841, /* GL_MATRIX5_NV */ + 843, /* GL_MATRIX6_NV */ + 845, /* GL_MATRIX7_NV */ 318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ 315, /* GL_CURRENT_MATRIX_ARB */ - 1833, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1836, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1242, /* GL_PROGRAM_PARAMETER_NV */ - 1821, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1246, /* GL_PROGRAM_TARGET_NV */ - 1243, /* GL_PROGRAM_RESIDENT_NV */ - 1735, /* GL_TRACK_MATRIX_NV */ - 1736, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1831, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1224, /* GL_PROGRAM_ERROR_POSITION_ARB */ - 355, /* GL_DEPTH_CLAMP */ - 1799, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1806, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1807, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1808, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1809, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1810, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1811, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1812, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1813, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1814, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1800, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1801, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1802, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1803, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1804, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1805, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 750, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 757, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 758, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 759, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 760, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 761, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 762, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 763, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 764, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 765, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 751, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 752, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 753, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 754, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 755, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 756, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 777, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 784, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 785, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 786, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 787, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 788, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 789, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1223, /* GL_PROGRAM_BINDING_ARB */ - 791, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 792, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 778, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 779, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 780, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 781, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 782, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 783, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1651, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1648, /* GL_TEXTURE_COMPRESSED */ - 1027, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 1855, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1858, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1252, /* GL_PROGRAM_PARAMETER_NV */ + 1843, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1256, /* GL_PROGRAM_TARGET_NV */ + 1253, /* GL_PROGRAM_RESIDENT_NV */ + 1756, /* GL_TRACK_MATRIX_NV */ + 1757, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1853, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1234, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 356, /* GL_DEPTH_CLAMP */ + 1821, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1828, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1829, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1830, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1831, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1832, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1833, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1834, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1835, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1836, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1822, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1823, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1824, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1825, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1826, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1827, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 757, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 764, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 765, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 766, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 767, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 768, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 769, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 770, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 771, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 772, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 758, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 759, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 760, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 761, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 762, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 763, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 784, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 791, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 792, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 793, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 794, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 795, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 796, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1233, /* GL_PROGRAM_BINDING_ARB */ + 798, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 799, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 785, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 786, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 787, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 788, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 789, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 790, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 1672, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1669, /* GL_TEXTURE_COMPRESSED */ + 1037, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ 269, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 936, /* GL_MAX_VERTEX_UNITS_ARB */ + 946, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1852, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1829, /* GL_VERTEX_BLEND_ARB */ + 1874, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1851, /* GL_VERTEX_BLEND_ARB */ 336, /* GL_CURRENT_WEIGHT_ARB */ - 1851, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1850, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1849, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1848, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1845, /* GL_WEIGHT_ARRAY_ARB */ - 384, /* GL_DOT3_RGB */ - 385, /* GL_DOT3_RGBA */ + 1873, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1872, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1871, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1870, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1867, /* GL_WEIGHT_ARRAY_ARB */ + 386, /* GL_DOT3_RGB */ + 387, /* GL_DOT3_RGBA */ 263, /* GL_COMPRESSED_RGB_FXT1_3DFX */ 258, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 996, /* GL_MULTISAMPLE_3DFX */ - 1391, /* GL_SAMPLE_BUFFERS_3DFX */ - 1382, /* GL_SAMPLES_3DFX */ - 977, /* GL_MODELVIEW2_ARB */ - 980, /* GL_MODELVIEW3_ARB */ - 981, /* GL_MODELVIEW4_ARB */ - 982, /* GL_MODELVIEW5_ARB */ - 983, /* GL_MODELVIEW6_ARB */ - 984, /* GL_MODELVIEW7_ARB */ - 985, /* GL_MODELVIEW8_ARB */ - 986, /* GL_MODELVIEW9_ARB */ - 956, /* GL_MODELVIEW10_ARB */ - 957, /* GL_MODELVIEW11_ARB */ - 958, /* GL_MODELVIEW12_ARB */ - 959, /* GL_MODELVIEW13_ARB */ - 960, /* GL_MODELVIEW14_ARB */ - 961, /* GL_MODELVIEW15_ARB */ - 962, /* GL_MODELVIEW16_ARB */ - 963, /* GL_MODELVIEW17_ARB */ - 964, /* GL_MODELVIEW18_ARB */ - 965, /* GL_MODELVIEW19_ARB */ - 967, /* GL_MODELVIEW20_ARB */ - 968, /* GL_MODELVIEW21_ARB */ - 969, /* GL_MODELVIEW22_ARB */ - 970, /* GL_MODELVIEW23_ARB */ - 971, /* GL_MODELVIEW24_ARB */ - 972, /* GL_MODELVIEW25_ARB */ - 973, /* GL_MODELVIEW26_ARB */ - 974, /* GL_MODELVIEW27_ARB */ - 975, /* GL_MODELVIEW28_ARB */ - 976, /* GL_MODELVIEW29_ARB */ - 978, /* GL_MODELVIEW30_ARB */ - 979, /* GL_MODELVIEW31_ARB */ - 389, /* GL_DOT3_RGB_EXT */ - 387, /* GL_DOT3_RGBA_EXT */ - 950, /* GL_MIRROR_CLAMP_EXT */ - 953, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 991, /* GL_MODULATE_ADD_ATI */ - 992, /* GL_MODULATE_SIGNED_ADD_ATI */ - 993, /* GL_MODULATE_SUBTRACT_ATI */ - 1858, /* GL_YCBCR_MESA */ - 1083, /* GL_PACK_INVERT_MESA */ + 1006, /* GL_MULTISAMPLE_3DFX */ + 1408, /* GL_SAMPLE_BUFFERS_3DFX */ + 1399, /* GL_SAMPLES_3DFX */ + 987, /* GL_MODELVIEW2_ARB */ + 990, /* GL_MODELVIEW3_ARB */ + 991, /* GL_MODELVIEW4_ARB */ + 992, /* GL_MODELVIEW5_ARB */ + 993, /* GL_MODELVIEW6_ARB */ + 994, /* GL_MODELVIEW7_ARB */ + 995, /* GL_MODELVIEW8_ARB */ + 996, /* GL_MODELVIEW9_ARB */ + 966, /* GL_MODELVIEW10_ARB */ + 967, /* GL_MODELVIEW11_ARB */ + 968, /* GL_MODELVIEW12_ARB */ + 969, /* GL_MODELVIEW13_ARB */ + 970, /* GL_MODELVIEW14_ARB */ + 971, /* GL_MODELVIEW15_ARB */ + 972, /* GL_MODELVIEW16_ARB */ + 973, /* GL_MODELVIEW17_ARB */ + 974, /* GL_MODELVIEW18_ARB */ + 975, /* GL_MODELVIEW19_ARB */ + 977, /* GL_MODELVIEW20_ARB */ + 978, /* GL_MODELVIEW21_ARB */ + 979, /* GL_MODELVIEW22_ARB */ + 980, /* GL_MODELVIEW23_ARB */ + 981, /* GL_MODELVIEW24_ARB */ + 982, /* GL_MODELVIEW25_ARB */ + 983, /* GL_MODELVIEW26_ARB */ + 984, /* GL_MODELVIEW27_ARB */ + 985, /* GL_MODELVIEW28_ARB */ + 986, /* GL_MODELVIEW29_ARB */ + 988, /* GL_MODELVIEW30_ARB */ + 989, /* GL_MODELVIEW31_ARB */ + 391, /* GL_DOT3_RGB_EXT */ + 389, /* GL_DOT3_RGBA_EXT */ + 960, /* GL_MIRROR_CLAMP_EXT */ + 963, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 1001, /* GL_MODULATE_ADD_ATI */ + 1002, /* GL_MODULATE_SIGNED_ADD_ATI */ + 1003, /* GL_MODULATE_SUBTRACT_ATI */ + 1880, /* GL_YCBCR_MESA */ + 1093, /* GL_PACK_INVERT_MESA */ 339, /* GL_DEBUG_OBJECT_MESA */ 340, /* GL_DEBUG_PRINT_MESA */ 338, /* GL_DEBUG_ASSERT_MESA */ @@ -4762,292 +4806,292 @@ static const unsigned reduced_enums[1347] = 117, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ 115, /* GL_BUMP_NUM_TEX_UNITS_ATI */ 119, /* GL_BUMP_TEX_UNITS_ATI */ - 448, /* GL_DUDV_ATI */ - 447, /* GL_DU8DV8_ATI */ + 451, /* GL_DUDV_ATI */ + 450, /* GL_DU8DV8_ATI */ 114, /* GL_BUMP_ENVMAP_ATI */ 118, /* GL_BUMP_TARGET_ATI */ - 1490, /* GL_STENCIL_BACK_FUNC */ - 1488, /* GL_STENCIL_BACK_FAIL */ - 1492, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1494, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - 533, /* GL_FRAGMENT_PROGRAM_ARB */ - 1221, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1249, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1248, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1233, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1239, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1238, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 884, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 907, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 906, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 897, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 903, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 902, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 867, /* GL_MAX_DRAW_BUFFERS */ - 393, /* GL_DRAW_BUFFER0 */ - 396, /* GL_DRAW_BUFFER1 */ - 417, /* GL_DRAW_BUFFER2 */ - 420, /* GL_DRAW_BUFFER3 */ - 423, /* GL_DRAW_BUFFER4 */ - 426, /* GL_DRAW_BUFFER5 */ - 429, /* GL_DRAW_BUFFER6 */ - 432, /* GL_DRAW_BUFFER7 */ - 435, /* GL_DRAW_BUFFER8 */ - 438, /* GL_DRAW_BUFFER9 */ - 397, /* GL_DRAW_BUFFER10 */ - 400, /* GL_DRAW_BUFFER11 */ - 403, /* GL_DRAW_BUFFER12 */ - 406, /* GL_DRAW_BUFFER13 */ - 409, /* GL_DRAW_BUFFER14 */ - 412, /* GL_DRAW_BUFFER15 */ + 1507, /* GL_STENCIL_BACK_FUNC */ + 1505, /* GL_STENCIL_BACK_FAIL */ + 1509, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1511, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 536, /* GL_FRAGMENT_PROGRAM_ARB */ + 1231, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1259, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1258, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1243, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1249, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1248, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 892, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 915, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 914, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 905, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 911, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 910, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 875, /* GL_MAX_DRAW_BUFFERS */ + 395, /* GL_DRAW_BUFFER0 */ + 398, /* GL_DRAW_BUFFER1 */ + 419, /* GL_DRAW_BUFFER2 */ + 422, /* GL_DRAW_BUFFER3 */ + 425, /* GL_DRAW_BUFFER4 */ + 428, /* GL_DRAW_BUFFER5 */ + 431, /* GL_DRAW_BUFFER6 */ + 434, /* GL_DRAW_BUFFER7 */ + 437, /* GL_DRAW_BUFFER8 */ + 440, /* GL_DRAW_BUFFER9 */ + 399, /* GL_DRAW_BUFFER10 */ + 402, /* GL_DRAW_BUFFER11 */ + 405, /* GL_DRAW_BUFFER12 */ + 408, /* GL_DRAW_BUFFER13 */ + 411, /* GL_DRAW_BUFFER14 */ + 414, /* GL_DRAW_BUFFER15 */ 82, /* GL_BLEND_EQUATION_ALPHA */ - 847, /* GL_MATRIX_PALETTE_ARB */ - 878, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 881, /* GL_MAX_PALETTE_MATRICES_ARB */ + 854, /* GL_MATRIX_PALETTE_ARB */ + 886, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 889, /* GL_MAX_PALETTE_MATRICES_ARB */ 321, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 841, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 848, /* GL_MATRIX_INDEX_ARRAY_ARB */ 316, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 843, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 845, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 844, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 842, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1678, /* GL_TEXTURE_DEPTH_SIZE */ - 377, /* GL_DEPTH_TEXTURE_MODE */ - 1643, /* GL_TEXTURE_COMPARE_MODE */ - 1641, /* GL_TEXTURE_COMPARE_FUNC */ + 850, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 852, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 851, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 849, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 1699, /* GL_TEXTURE_DEPTH_SIZE */ + 379, /* GL_DEPTH_TEXTURE_MODE */ + 1664, /* GL_TEXTURE_COMPARE_MODE */ + 1662, /* GL_TEXTURE_COMPARE_FUNC */ 242, /* GL_COMPARE_R_TO_TEXTURE */ - 1155, /* GL_POINT_SPRITE */ + 1165, /* GL_POINT_SPRITE */ 296, /* GL_COORD_REPLACE */ - 1159, /* GL_POINT_SPRITE_R_MODE_NV */ - 1280, /* GL_QUERY_COUNTER_BITS */ + 1169, /* GL_POINT_SPRITE_R_MODE_NV */ + 1292, /* GL_QUERY_COUNTER_BITS */ 323, /* GL_CURRENT_QUERY */ - 1282, /* GL_QUERY_RESULT */ - 1284, /* GL_QUERY_RESULT_AVAILABLE */ - 930, /* GL_MAX_VERTEX_ATTRIBS */ - 1819, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - 375, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - 374, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 916, /* GL_MAX_TEXTURE_COORDS */ - 918, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1226, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1228, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1227, /* GL_PROGRAM_FORMAT_ARB */ - 1727, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - 353, /* GL_DEPTH_BOUNDS_TEST_EXT */ - 352, /* GL_DEPTH_BOUNDS_EXT */ + 1295, /* GL_QUERY_RESULT */ + 1297, /* GL_QUERY_RESULT_AVAILABLE */ + 940, /* GL_MAX_VERTEX_ATTRIBS */ + 1841, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 377, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + 376, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + 926, /* GL_MAX_TEXTURE_COORDS */ + 928, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1236, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1238, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1237, /* GL_PROGRAM_FORMAT_ARB */ + 1749, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 354, /* GL_DEPTH_BOUNDS_TEST_EXT */ + 353, /* GL_DEPTH_BOUNDS_EXT */ 53, /* GL_ARRAY_BUFFER */ - 461, /* GL_ELEMENT_ARRAY_BUFFER */ + 464, /* GL_ELEMENT_ARRAY_BUFFER */ 54, /* GL_ARRAY_BUFFER_BINDING */ - 462, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1793, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1017, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 465, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + 1815, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1027, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ 149, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - 625, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1656, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - 457, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1403, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - 511, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1846, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1815, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1229, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 890, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1235, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 899, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1247, /* GL_PROGRAM_TEMPORARIES_ARB */ - 905, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1237, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 901, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1241, /* GL_PROGRAM_PARAMETERS_ARB */ - 904, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1236, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 900, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1222, /* GL_PROGRAM_ATTRIBS_ARB */ - 885, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1234, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 898, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1220, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 883, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1232, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 896, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 891, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 887, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1250, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1740, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1293, /* GL_READ_ONLY */ - 1854, /* GL_WRITE_ONLY */ - 1295, /* GL_READ_WRITE */ + 632, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 1677, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 460, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + 1420, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 514, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + 1868, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1837, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1239, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 898, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1245, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 907, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1257, /* GL_PROGRAM_TEMPORARIES_ARB */ + 913, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1247, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 909, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1251, /* GL_PROGRAM_PARAMETERS_ARB */ + 912, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1246, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 908, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1232, /* GL_PROGRAM_ATTRIBS_ARB */ + 893, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1244, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 906, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1230, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 891, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1242, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 904, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 899, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 895, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1260, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1761, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1308, /* GL_READ_ONLY */ + 1876, /* GL_WRITE_ONLY */ + 1310, /* GL_READ_WRITE */ 102, /* GL_BUFFER_ACCESS */ 105, /* GL_BUFFER_MAPPED */ 107, /* GL_BUFFER_MAP_POINTER */ - 1734, /* GL_TIME_ELAPSED_EXT */ - 801, /* GL_MATRIX0_ARB */ - 813, /* GL_MATRIX1_ARB */ - 825, /* GL_MATRIX2_ARB */ - 829, /* GL_MATRIX3_ARB */ - 831, /* GL_MATRIX4_ARB */ - 833, /* GL_MATRIX5_ARB */ - 835, /* GL_MATRIX6_ARB */ - 837, /* GL_MATRIX7_ARB */ - 839, /* GL_MATRIX8_ARB */ - 840, /* GL_MATRIX9_ARB */ - 803, /* GL_MATRIX10_ARB */ - 804, /* GL_MATRIX11_ARB */ - 805, /* GL_MATRIX12_ARB */ - 806, /* GL_MATRIX13_ARB */ - 807, /* GL_MATRIX14_ARB */ - 808, /* GL_MATRIX15_ARB */ - 809, /* GL_MATRIX16_ARB */ - 810, /* GL_MATRIX17_ARB */ - 811, /* GL_MATRIX18_ARB */ - 812, /* GL_MATRIX19_ARB */ - 815, /* GL_MATRIX20_ARB */ - 816, /* GL_MATRIX21_ARB */ - 817, /* GL_MATRIX22_ARB */ - 818, /* GL_MATRIX23_ARB */ - 819, /* GL_MATRIX24_ARB */ - 820, /* GL_MATRIX25_ARB */ - 821, /* GL_MATRIX26_ARB */ - 822, /* GL_MATRIX27_ARB */ - 823, /* GL_MATRIX28_ARB */ - 824, /* GL_MATRIX29_ARB */ - 827, /* GL_MATRIX30_ARB */ - 828, /* GL_MATRIX31_ARB */ - 1523, /* GL_STREAM_DRAW */ - 1525, /* GL_STREAM_READ */ - 1521, /* GL_STREAM_COPY */ - 1481, /* GL_STATIC_DRAW */ - 1483, /* GL_STATIC_READ */ - 1479, /* GL_STATIC_COPY */ - 451, /* GL_DYNAMIC_DRAW */ - 453, /* GL_DYNAMIC_READ */ - 449, /* GL_DYNAMIC_COPY */ - 1123, /* GL_PIXEL_PACK_BUFFER */ - 1127, /* GL_PIXEL_UNPACK_BUFFER */ - 1124, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1128, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 1755, /* GL_TIME_ELAPSED_EXT */ + 808, /* GL_MATRIX0_ARB */ + 820, /* GL_MATRIX1_ARB */ + 832, /* GL_MATRIX2_ARB */ + 836, /* GL_MATRIX3_ARB */ + 838, /* GL_MATRIX4_ARB */ + 840, /* GL_MATRIX5_ARB */ + 842, /* GL_MATRIX6_ARB */ + 844, /* GL_MATRIX7_ARB */ + 846, /* GL_MATRIX8_ARB */ + 847, /* GL_MATRIX9_ARB */ + 810, /* GL_MATRIX10_ARB */ + 811, /* GL_MATRIX11_ARB */ + 812, /* GL_MATRIX12_ARB */ + 813, /* GL_MATRIX13_ARB */ + 814, /* GL_MATRIX14_ARB */ + 815, /* GL_MATRIX15_ARB */ + 816, /* GL_MATRIX16_ARB */ + 817, /* GL_MATRIX17_ARB */ + 818, /* GL_MATRIX18_ARB */ + 819, /* GL_MATRIX19_ARB */ + 822, /* GL_MATRIX20_ARB */ + 823, /* GL_MATRIX21_ARB */ + 824, /* GL_MATRIX22_ARB */ + 825, /* GL_MATRIX23_ARB */ + 826, /* GL_MATRIX24_ARB */ + 827, /* GL_MATRIX25_ARB */ + 828, /* GL_MATRIX26_ARB */ + 829, /* GL_MATRIX27_ARB */ + 830, /* GL_MATRIX28_ARB */ + 831, /* GL_MATRIX29_ARB */ + 834, /* GL_MATRIX30_ARB */ + 835, /* GL_MATRIX31_ARB */ + 1544, /* GL_STREAM_DRAW */ + 1546, /* GL_STREAM_READ */ + 1542, /* GL_STREAM_COPY */ + 1498, /* GL_STATIC_DRAW */ + 1500, /* GL_STATIC_READ */ + 1496, /* GL_STATIC_COPY */ + 454, /* GL_DYNAMIC_DRAW */ + 456, /* GL_DYNAMIC_READ */ + 452, /* GL_DYNAMIC_COPY */ + 1133, /* GL_PIXEL_PACK_BUFFER */ + 1137, /* GL_PIXEL_UNPACK_BUFFER */ + 1134, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1138, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ 347, /* GL_DEPTH24_STENCIL8 */ - 1724, /* GL_TEXTURE_STENCIL_SIZE */ - 1676, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - 886, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 889, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 893, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 892, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 850, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1514, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 1745, /* GL_TEXTURE_STENCIL_SIZE */ + 1697, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + 894, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 897, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 901, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 900, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 857, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + 1535, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 951, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1384, /* GL_SAMPLES_PASSED */ + 961, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1401, /* GL_SAMPLES_PASSED */ 109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ 104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ - 534, /* GL_FRAGMENT_SHADER */ - 1839, /* GL_VERTEX_SHADER */ - 1240, /* GL_PROGRAM_OBJECT_ARB */ - 1416, /* GL_SHADER_OBJECT_ARB */ - 874, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 934, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 928, /* GL_MAX_VARYING_FLOATS */ - 932, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 859, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1043, /* GL_OBJECT_TYPE_ARB */ - 1418, /* GL_SHADER_TYPE */ - 499, /* GL_FLOAT_VEC2 */ - 501, /* GL_FLOAT_VEC3 */ - 503, /* GL_FLOAT_VEC4 */ - 652, /* GL_INT_VEC2 */ - 654, /* GL_INT_VEC3 */ - 656, /* GL_INT_VEC4 */ + 537, /* GL_FRAGMENT_SHADER */ + 1861, /* GL_VERTEX_SHADER */ + 1250, /* GL_PROGRAM_OBJECT_ARB */ + 1433, /* GL_SHADER_OBJECT_ARB */ + 882, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 944, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 938, /* GL_MAX_VARYING_FLOATS */ + 942, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 867, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1053, /* GL_OBJECT_TYPE_ARB */ + 1435, /* GL_SHADER_TYPE */ + 502, /* GL_FLOAT_VEC2 */ + 504, /* GL_FLOAT_VEC3 */ + 506, /* GL_FLOAT_VEC4 */ + 659, /* GL_INT_VEC2 */ + 661, /* GL_INT_VEC3 */ + 663, /* GL_INT_VEC4 */ 94, /* GL_BOOL */ 96, /* GL_BOOL_VEC2 */ 98, /* GL_BOOL_VEC3 */ 100, /* GL_BOOL_VEC4 */ - 487, /* GL_FLOAT_MAT2 */ - 491, /* GL_FLOAT_MAT3 */ - 495, /* GL_FLOAT_MAT4 */ - 1375, /* GL_SAMPLER_1D */ - 1377, /* GL_SAMPLER_2D */ - 1379, /* GL_SAMPLER_3D */ - 1380, /* GL_SAMPLER_CUBE */ - 1376, /* GL_SAMPLER_1D_SHADOW */ - 1378, /* GL_SAMPLER_2D_SHADOW */ - 489, /* GL_FLOAT_MAT2x3 */ - 490, /* GL_FLOAT_MAT2x4 */ - 493, /* GL_FLOAT_MAT3x2 */ - 494, /* GL_FLOAT_MAT3x4 */ - 497, /* GL_FLOAT_MAT4x2 */ - 498, /* GL_FLOAT_MAT4x3 */ + 490, /* GL_FLOAT_MAT2 */ + 494, /* GL_FLOAT_MAT3 */ + 498, /* GL_FLOAT_MAT4 */ + 1392, /* GL_SAMPLER_1D */ + 1394, /* GL_SAMPLER_2D */ + 1396, /* GL_SAMPLER_3D */ + 1397, /* GL_SAMPLER_CUBE */ + 1393, /* GL_SAMPLER_1D_SHADOW */ + 1395, /* GL_SAMPLER_2D_SHADOW */ + 492, /* GL_FLOAT_MAT2x3 */ + 493, /* GL_FLOAT_MAT2x4 */ + 496, /* GL_FLOAT_MAT3x2 */ + 497, /* GL_FLOAT_MAT3x4 */ + 500, /* GL_FLOAT_MAT4x2 */ + 501, /* GL_FLOAT_MAT4x3 */ 345, /* GL_DELETE_STATUS */ 246, /* GL_COMPILE_STATUS */ - 708, /* GL_LINK_STATUS */ - 1787, /* GL_VALIDATE_STATUS */ - 637, /* GL_INFO_LOG_LENGTH */ + 715, /* GL_LINK_STATUS */ + 1809, /* GL_VALIDATE_STATUS */ + 644, /* GL_INFO_LOG_LENGTH */ 56, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1417, /* GL_SHADER_SOURCE_LENGTH */ + 1434, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ - 536, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1420, /* GL_SHADING_LANGUAGE_VERSION */ + 539, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + 1437, /* GL_SHADING_LANGUAGE_VERSION */ 322, /* GL_CURRENT_PROGRAM */ - 1092, /* GL_PALETTE4_RGB8_OES */ - 1094, /* GL_PALETTE4_RGBA8_OES */ - 1090, /* GL_PALETTE4_R5_G6_B5_OES */ - 1093, /* GL_PALETTE4_RGBA4_OES */ - 1091, /* GL_PALETTE4_RGB5_A1_OES */ - 1097, /* GL_PALETTE8_RGB8_OES */ - 1099, /* GL_PALETTE8_RGBA8_OES */ - 1095, /* GL_PALETTE8_R5_G6_B5_OES */ - 1098, /* GL_PALETTE8_RGBA4_OES */ - 1096, /* GL_PALETTE8_RGB5_A1_OES */ - 619, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - 618, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1772, /* GL_UNSIGNED_NORMALIZED */ - 1611, /* GL_TEXTURE_1D_ARRAY_EXT */ - 1262, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1613, /* GL_TEXTURE_2D_ARRAY_EXT */ - 1265, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1619, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1621, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 1473, /* GL_SRGB */ - 1474, /* GL_SRGB8 */ - 1476, /* GL_SRGB_ALPHA */ - 1475, /* GL_SRGB8_ALPHA8 */ - 1433, /* GL_SLUMINANCE_ALPHA */ - 1432, /* GL_SLUMINANCE8_ALPHA8 */ - 1430, /* GL_SLUMINANCE */ - 1431, /* GL_SLUMINANCE8 */ + 1102, /* GL_PALETTE4_RGB8_OES */ + 1104, /* GL_PALETTE4_RGBA8_OES */ + 1100, /* GL_PALETTE4_R5_G6_B5_OES */ + 1103, /* GL_PALETTE4_RGBA4_OES */ + 1101, /* GL_PALETTE4_RGB5_A1_OES */ + 1107, /* GL_PALETTE8_RGB8_OES */ + 1109, /* GL_PALETTE8_RGBA8_OES */ + 1105, /* GL_PALETTE8_R5_G6_B5_OES */ + 1108, /* GL_PALETTE8_RGBA4_OES */ + 1106, /* GL_PALETTE8_RGB5_A1_OES */ + 626, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + 625, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + 1794, /* GL_UNSIGNED_NORMALIZED */ + 1632, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1272, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + 1634, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1275, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + 1640, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1642, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 1490, /* GL_SRGB */ + 1491, /* GL_SRGB8 */ + 1493, /* GL_SRGB_ALPHA */ + 1492, /* GL_SRGB8_ALPHA8 */ + 1450, /* GL_SLUMINANCE_ALPHA */ + 1449, /* GL_SLUMINANCE8_ALPHA8 */ + 1447, /* GL_SLUMINANCE */ + 1448, /* GL_SLUMINANCE8 */ 267, /* GL_COMPRESSED_SRGB */ 268, /* GL_COMPRESSED_SRGB_ALPHA */ 265, /* GL_COMPRESSED_SLUMINANCE */ 266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 1157, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 716, /* GL_LOWER_LEFT */ - 1784, /* GL_UPPER_LEFT */ - 1496, /* GL_STENCIL_BACK_REF */ - 1497, /* GL_STENCIL_BACK_VALUE_MASK */ - 1498, /* GL_STENCIL_BACK_WRITEMASK */ - 442, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - 1309, /* GL_RENDERBUFFER_BINDING_EXT */ - 1290, /* GL_READ_FRAMEBUFFER */ - 441, /* GL_DRAW_FRAMEBUFFER */ - 1291, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - 1319, /* GL_RENDERBUFFER_SAMPLES */ - 546, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - 544, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - 555, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - 551, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - 553, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - 558, /* GL_FRAMEBUFFER_COMPLETE */ - 562, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - 568, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - 566, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - 564, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - 567, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - 565, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - 571, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - 574, /* GL_FRAMEBUFFER_UNSUPPORTED */ - 572, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 856, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + 1167, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 723, /* GL_LOWER_LEFT */ + 1806, /* GL_UPPER_LEFT */ + 1513, /* GL_STENCIL_BACK_REF */ + 1514, /* GL_STENCIL_BACK_VALUE_MASK */ + 1515, /* GL_STENCIL_BACK_WRITEMASK */ + 444, /* GL_DRAW_FRAMEBUFFER_BINDING */ + 1324, /* GL_RENDERBUFFER_BINDING */ + 1304, /* GL_READ_FRAMEBUFFER */ + 443, /* GL_DRAW_FRAMEBUFFER */ + 1305, /* GL_READ_FRAMEBUFFER_BINDING */ + 1335, /* GL_RENDERBUFFER_SAMPLES */ + 549, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + 547, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + 558, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + 554, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + 556, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + 562, /* GL_FRAMEBUFFER_COMPLETE */ + 566, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + 573, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + 571, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + 568, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + 572, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + 569, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ + 577, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ + 581, /* GL_FRAMEBUFFER_UNSUPPORTED */ + 579, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + 863, /* GL_MAX_COLOR_ATTACHMENTS */ 155, /* GL_COLOR_ATTACHMENT0 */ 157, /* GL_COLOR_ATTACHMENT1 */ 171, /* GL_COLOR_ATTACHMENT2 */ @@ -5064,57 +5108,60 @@ static const unsigned reduced_enums[1347] = 164, /* GL_COLOR_ATTACHMENT13 */ 166, /* GL_COLOR_ATTACHMENT14 */ 168, /* GL_COLOR_ATTACHMENT15 */ - 348, /* GL_DEPTH_ATTACHMENT */ - 1486, /* GL_STENCIL_ATTACHMENT */ - 537, /* GL_FRAMEBUFFER */ - 1307, /* GL_RENDERBUFFER */ - 1321, /* GL_RENDERBUFFER_WIDTH */ - 1314, /* GL_RENDERBUFFER_HEIGHT */ - 1316, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1509, /* GL_STENCIL_INDEX_EXT */ - 1506, /* GL_STENCIL_INDEX1_EXT */ - 1507, /* GL_STENCIL_INDEX4_EXT */ - 1508, /* GL_STENCIL_INDEX8_EXT */ - 1505, /* GL_STENCIL_INDEX16_EXT */ - 1318, /* GL_RENDERBUFFER_RED_SIZE */ - 1313, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1310, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1308, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1311, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1320, /* GL_RENDERBUFFER_STENCIL_SIZE */ - 570, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 912, /* GL_MAX_SAMPLES */ - 1276, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ - 483, /* GL_FIRST_VERTEX_CONVENTION */ - 667, /* GL_LAST_VERTEX_CONVENTION */ - 1254, /* GL_PROVOKING_VERTEX */ + 349, /* GL_DEPTH_ATTACHMENT */ + 1503, /* GL_STENCIL_ATTACHMENT */ + 540, /* GL_FRAMEBUFFER */ + 1322, /* GL_RENDERBUFFER */ + 1338, /* GL_RENDERBUFFER_WIDTH */ + 1330, /* GL_RENDERBUFFER_HEIGHT */ + 1332, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1530, /* GL_STENCIL_INDEX_EXT */ + 1522, /* GL_STENCIL_INDEX1 */ + 1526, /* GL_STENCIL_INDEX4 */ + 1528, /* GL_STENCIL_INDEX8 */ + 1523, /* GL_STENCIL_INDEX16 */ + 1334, /* GL_RENDERBUFFER_RED_SIZE */ + 1329, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1326, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1323, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1327, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1337, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 575, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + 921, /* GL_MAX_SAMPLES */ + 1299, /* GL_QUERY_WAIT_NV */ + 1294, /* GL_QUERY_NO_WAIT_NV */ + 1291, /* GL_QUERY_BY_REGION_WAIT_NV */ + 1290, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + 1286, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + 486, /* GL_FIRST_VERTEX_CONVENTION */ + 674, /* GL_LAST_VERTEX_CONVENTION */ + 1264, /* GL_PROVOKING_VERTEX */ 302, /* GL_COPY_READ_BUFFER */ 303, /* GL_COPY_WRITE_BUFFER */ - 1368, /* GL_RGBA_SNORM */ - 1364, /* GL_RGBA8_SNORM */ - 1426, /* GL_SIGNED_NORMALIZED */ - 913, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - 1042, /* GL_OBJECT_TYPE */ - 1530, /* GL_SYNC_CONDITION */ - 1535, /* GL_SYNC_STATUS */ - 1532, /* GL_SYNC_FLAGS */ - 1531, /* GL_SYNC_FENCE */ - 1534, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - 1761, /* GL_UNSIGNALED */ - 1425, /* GL_SIGNALED */ + 1385, /* GL_RGBA_SNORM */ + 1381, /* GL_RGBA8_SNORM */ + 1443, /* GL_SIGNED_NORMALIZED */ + 923, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + 1052, /* GL_OBJECT_TYPE */ + 1551, /* GL_SYNC_CONDITION */ + 1556, /* GL_SYNC_STATUS */ + 1553, /* GL_SYNC_FLAGS */ + 1552, /* GL_SYNC_FENCE */ + 1555, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + 1782, /* GL_UNSIGNALED */ + 1442, /* GL_SIGNALED */ 46, /* GL_ALREADY_SIGNALED */ - 1732, /* GL_TIMEOUT_EXPIRED */ + 1754, /* GL_TIMEOUT_EXPIRED */ 270, /* GL_CONDITION_SATISFIED */ - 1844, /* GL_WAIT_FAILED */ - 468, /* GL_EVAL_BIT */ - 1288, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 710, /* GL_LIST_BIT */ - 1627, /* GL_TEXTURE_BIT */ - 1399, /* GL_SCISSOR_BIT */ + 1866, /* GL_WAIT_FAILED */ + 471, /* GL_EVAL_BIT */ + 1302, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 717, /* GL_LIST_BIT */ + 1648, /* GL_TEXTURE_BIT */ + 1416, /* GL_SCISSOR_BIT */ 29, /* GL_ALL_ATTRIB_BITS */ - 998, /* GL_MULTISAMPLE_BIT */ + 1008, /* GL_MULTISAMPLE_BIT */ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ - 1733, /* GL_TIMEOUT_IGNORED */ }; typedef int (*cfunc)(const void *, const void *); diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 7a8184ffc89..00427aa5806 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -103,9 +103,11 @@ static const struct { { OFF, "GL_EXT_convolution", F(EXT_convolution) }, { ON, "GL_EXT_copy_texture", F(EXT_copy_texture) }, { OFF, "GL_EXT_depth_bounds_test", F(EXT_depth_bounds_test) }, + { OFF, "GL_EXT_draw_buffers2", F(EXT_draw_buffers2) }, { ON, "GL_EXT_draw_range_elements", F(EXT_draw_range_elements) }, - { OFF, "GL_EXT_framebuffer_object", F(EXT_framebuffer_object) }, { OFF, "GL_EXT_framebuffer_blit", F(EXT_framebuffer_blit) }, + { OFF, "GL_EXT_framebuffer_multisample", F(EXT_framebuffer_multisample) }, + { OFF, "GL_EXT_framebuffer_object", F(EXT_framebuffer_object) }, { OFF, "GL_EXT_fog_coord", F(EXT_fog_coord) }, { OFF, "GL_EXT_gpu_program_parameters", F(EXT_gpu_program_parameters) }, { OFF, "GL_EXT_histogram", F(EXT_histogram) }, @@ -165,10 +167,12 @@ static const struct { { OFF, "GL_MESA_ycbcr_texture", F(MESA_ycbcr_texture) }, { ON, "GL_MESA_window_pos", F(ARB_window_pos) }, { OFF, "GL_NV_blend_square", F(NV_blend_square) }, + { OFF, "GL_NV_conditional_render", F(NV_conditional_render) }, { OFF, "GL_NV_depth_clamp", F(ARB_depth_clamp) }, { OFF, "GL_NV_fragment_program", F(NV_fragment_program) }, { OFF, "GL_NV_fragment_program_option", F(NV_fragment_program_option) }, { ON, "GL_NV_light_max_exponent", F(NV_light_max_exponent) }, + { OFF, "GL_NV_packed_depth_stencil", F(EXT_packed_depth_stencil) }, { OFF, "GL_NV_point_sprite", F(NV_point_sprite) }, { OFF, "GL_NV_texture_env_combine4", F(NV_texture_env_combine4) }, { OFF, "GL_NV_texture_rectangle", F(NV_texture_rectangle) }, @@ -270,6 +274,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.EXT_blend_subtract = GL_TRUE; ctx->Extensions.EXT_convolution = GL_TRUE; ctx->Extensions.EXT_depth_bounds_test = GL_TRUE; + ctx->Extensions.EXT_draw_buffers2 = GL_TRUE; ctx->Extensions.EXT_fog_coord = GL_TRUE; #if FEATURE_EXT_framebuffer_object ctx->Extensions.EXT_framebuffer_object = GL_TRUE; @@ -277,6 +282,9 @@ _mesa_enable_sw_extensions(GLcontext *ctx) #if FEATURE_EXT_framebuffer_blit ctx->Extensions.EXT_framebuffer_blit = GL_TRUE; #endif +#if FEATURE_ARB_framebuffer_object + ctx->Extensions.EXT_framebuffer_multisample = GL_TRUE; +#endif ctx->Extensions.EXT_histogram = GL_TRUE; /*ctx->Extensions.EXT_multi_draw_arrays = GL_TRUE;*/ ctx->Extensions.EXT_packed_depth_stencil = GL_TRUE; @@ -307,6 +315,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.MESA_texture_array = GL_TRUE; ctx->Extensions.MESA_ycbcr_texture = GL_TRUE; ctx->Extensions.NV_blend_square = GL_TRUE; + ctx->Extensions.NV_conditional_render = GL_TRUE; /*ctx->Extensions.NV_light_max_exponent = GL_TRUE;*/ ctx->Extensions.NV_point_sprite = GL_TRUE; ctx->Extensions.NV_texture_env_combine4 = GL_TRUE; @@ -521,19 +530,33 @@ _mesa_disable_extension( GLcontext *ctx, const char *name ) /** + * Check if the i-th extension is enabled. + */ +static GLboolean +extension_enabled(GLcontext *ctx, GLuint index) +{ + const GLboolean *base = (const GLboolean *) &ctx->Extensions; + if (!default_extensions[index].flag_offset || + *(base + default_extensions[index].flag_offset)) { + return GL_TRUE; + } + else { + return GL_FALSE; + } +} + + +/** * Test if the named extension is enabled in this context. */ GLboolean _mesa_extension_is_enabled( GLcontext *ctx, const char *name ) { - const GLboolean *base = (const GLboolean *) &ctx->Extensions; GLuint i; for (i = 0 ; i < Elements(default_extensions) ; i++) { if (_mesa_strcmp(default_extensions[i].name, name) == 0) { - if (!default_extensions[i].flag_offset) - return GL_TRUE; - return *(base + default_extensions[i].flag_offset); + return extension_enabled(ctx, i); } } return GL_FALSE; @@ -641,7 +664,6 @@ _mesa_init_extensions( GLcontext *ctx ) GLubyte * _mesa_make_extension_string( GLcontext *ctx ) { - const GLboolean *base = (const GLboolean *) &ctx->Extensions; const char *extraExt = get_extension_override(ctx); GLuint extStrLen = 0; char *s; @@ -649,8 +671,7 @@ _mesa_make_extension_string( GLcontext *ctx ) /* first, compute length of the extension string */ for (i = 0 ; i < Elements(default_extensions) ; i++) { - if (!default_extensions[i].flag_offset || - *(base + default_extensions[i].flag_offset)) { + if (extension_enabled(ctx, i)) { extStrLen += (GLuint)_mesa_strlen(default_extensions[i].name) + 1; } } @@ -666,8 +687,7 @@ _mesa_make_extension_string( GLcontext *ctx ) /* second, build the extension string */ extStrLen = 0; for (i = 0 ; i < Elements(default_extensions) ; i++) { - if (!default_extensions[i].flag_offset || - *(base + default_extensions[i].flag_offset)) { + if (extension_enabled(ctx, i)) { GLuint len = (GLuint)_mesa_strlen(default_extensions[i].name); _mesa_memcpy(s + extStrLen, default_extensions[i].name, len); extStrLen += len; @@ -686,3 +706,48 @@ _mesa_make_extension_string( GLcontext *ctx ) return (GLubyte *) s; } + + +/** + * Return number of enabled extensions. + */ +GLuint +_mesa_get_extension_count(GLcontext *ctx) +{ + GLuint i; + + /* only count once */ + if (!ctx->Extensions.Count) { + for (i = 0; i < Elements(default_extensions); i++) { + if (extension_enabled(ctx, i)) { + ctx->Extensions.Count++; + } + } + } + + if (0) + _mesa_debug(ctx, "%u of %d extensions enabled\n", ctx->Extensions.Count, + Elements(default_extensions)); + + return ctx->Extensions.Count; +} + + +/** + * Return name of i-th enabled extension + */ +const GLubyte * +_mesa_get_enabled_extension(GLcontext *ctx, GLuint index) +{ + GLuint i; + + for (i = 0; i < Elements(default_extensions); i++) { + if (extension_enabled(ctx, i)) { + if (index == 0) + return (const GLubyte *) default_extensions[i].name; + index--; + } + } + + return NULL; +} diff --git a/src/mesa/main/extensions.h b/src/mesa/main/extensions.h index 05ad859a27e..a25472440d6 100644 --- a/src/mesa/main/extensions.h +++ b/src/mesa/main/extensions.h @@ -64,6 +64,13 @@ extern void _mesa_init_extensions(GLcontext *ctx); extern GLubyte *_mesa_make_extension_string(GLcontext *ctx); +extern GLuint +_mesa_get_extension_count(GLcontext *ctx); + +extern const GLubyte * +_mesa_get_enabled_extension(GLcontext *ctx, GLuint index); + + #else /** No-op */ diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 319d0f2ce97..7b3599f9322 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -233,9 +233,13 @@ _mesa_set_texture_attachment(GLcontext *ctx, if (att->Texture == texObj) { /* re-attaching same texture */ ASSERT(att->Type == GL_TEXTURE); + if (ctx->Driver.FinishRenderTexture) + ctx->Driver.FinishRenderTexture(ctx, att); } else { /* new attachment */ + if (ctx->Driver.FinishRenderTexture && att->Texture) + ctx->Driver.FinishRenderTexture(ctx, att); _mesa_remove_attachment(ctx, att); att->Type = GL_TEXTURE; assert(!att->Texture); @@ -1145,11 +1149,20 @@ _mesa_IsFramebufferEXT(GLuint framebuffer) } +/** + * Check if any of the attachments of the given framebuffer are textures + * (render to texture). Call ctx->Driver.RenderTexture() for such + * attachments. + */ static void check_begin_texture_render(GLcontext *ctx, struct gl_framebuffer *fb) { GLuint i; ASSERT(ctx->Driver.RenderTexture); + + if (fb->Name == 0) + return; /* can't render to texture with winsys framebuffers */ + for (i = 0; i < BUFFER_COUNT; i++) { struct gl_renderbuffer_attachment *att = fb->Attachment + i; struct gl_texture_object *texObj = att->Texture; @@ -1169,6 +1182,9 @@ check_begin_texture_render(GLcontext *ctx, struct gl_framebuffer *fb) static void check_end_texture_render(GLcontext *ctx, struct gl_framebuffer *fb) { + if (fb->Name == 0) + return; /* can't render to texture with winsys framebuffers */ + if (ctx->Driver.FinishRenderTexture) { GLuint i; for (i = 0; i < BUFFER_COUNT; i++) { @@ -1184,7 +1200,8 @@ check_end_texture_render(GLcontext *ctx, struct gl_framebuffer *fb) void GLAPIENTRY _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) { - struct gl_framebuffer *newFb, *newFbread; + struct gl_framebuffer *newDrawFb, *newReadFb; + struct gl_framebuffer *oldDrawFb, *oldReadFb; GLboolean bindReadBuf, bindDrawBuf; GET_CURRENT_CONTEXT(ctx); @@ -1233,74 +1250,88 @@ _mesa_BindFramebufferEXT(GLenum target, GLuint framebuffer) if (framebuffer) { /* Binding a user-created framebuffer object */ - newFb = _mesa_lookup_framebuffer(ctx, framebuffer); - if (newFb == &DummyFramebuffer) { + newDrawFb = _mesa_lookup_framebuffer(ctx, framebuffer); + if (newDrawFb == &DummyFramebuffer) { /* ID was reserved, but no real framebuffer object made yet */ - newFb = NULL; + newDrawFb = NULL; } - else if (!newFb && ctx->Extensions.ARB_framebuffer_object) { + else if (!newDrawFb && ctx->Extensions.ARB_framebuffer_object) { /* All FBO IDs must be Gen'd */ _mesa_error(ctx, GL_INVALID_OPERATION, "glBindFramebuffer(buffer)"); return; } - if (!newFb) { + if (!newDrawFb) { /* create new framebuffer object */ - newFb = ctx->Driver.NewFramebuffer(ctx, framebuffer); - if (!newFb) { + newDrawFb = ctx->Driver.NewFramebuffer(ctx, framebuffer); + if (!newDrawFb) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glBindFramebufferEXT"); return; } - _mesa_HashInsert(ctx->Shared->FrameBuffers, framebuffer, newFb); + _mesa_HashInsert(ctx->Shared->FrameBuffers, framebuffer, newDrawFb); } - newFbread = newFb; + newReadFb = newDrawFb; } else { /* Binding the window system framebuffer (which was originally set * with MakeCurrent). */ - newFb = ctx->WinSysDrawBuffer; - newFbread = ctx->WinSysReadBuffer; + newDrawFb = ctx->WinSysDrawBuffer; + newReadFb = ctx->WinSysReadBuffer; } - ASSERT(newFb); - ASSERT(newFb != &DummyFramebuffer); + ASSERT(newDrawFb); + ASSERT(newDrawFb != &DummyFramebuffer); + + /* save pointers to current/old framebuffers */ + oldDrawFb = ctx->DrawBuffer; + oldReadFb = ctx->ReadBuffer; + + /* check if really changing bindings */ + if (oldDrawFb == newDrawFb) + bindDrawBuf = GL_FALSE; + if (oldReadFb == newReadFb) + bindReadBuf = GL_FALSE; /* * OK, now bind the new Draw/Read framebuffers, if they're changing. + * + * We also check if we're beginning and/or ending render-to-texture. + * When a framebuffer with texture attachments is unbound, call + * ctx->Driver.FinishRenderTexture(). + * When a framebuffer with texture attachments is bound, call + * ctx->Driver.RenderTexture(). + * + * Note that if the ReadBuffer has texture attachments we don't consider + * that a render-to-texture case. */ if (bindReadBuf) { - if (ctx->ReadBuffer == newFbread) { - bindReadBuf = GL_FALSE; /* no change */ - } - else { - FLUSH_VERTICES(ctx, _NEW_BUFFERS); - _mesa_reference_framebuffer(&ctx->ReadBuffer, newFbread); - } + FLUSH_VERTICES(ctx, _NEW_BUFFERS); + + /* check if old readbuffer was render-to-texture */ + check_end_texture_render(ctx, oldReadFb); + + _mesa_reference_framebuffer(&ctx->ReadBuffer, newReadFb); } if (bindDrawBuf) { - /* check if old FB had any texture attachments */ - if (ctx->DrawBuffer->Name != 0) { - check_end_texture_render(ctx, ctx->DrawBuffer); - } + FLUSH_VERTICES(ctx, _NEW_BUFFERS); - if (ctx->DrawBuffer == newFb) { - bindDrawBuf = GL_FALSE; /* no change */ - } - else { - FLUSH_VERTICES(ctx, _NEW_BUFFERS); - _mesa_reference_framebuffer(&ctx->DrawBuffer, newFb); - } + /* check if old read/draw buffers were render-to-texture */ + if (!bindReadBuf) + check_end_texture_render(ctx, oldReadFb); - if (newFb->Name != 0) { - /* check if newly bound framebuffer has any texture attachments */ - check_begin_texture_render(ctx, newFb); - } + if (oldDrawFb != oldReadFb) + check_end_texture_render(ctx, oldDrawFb); + + /* check if newly bound framebuffer has any texture attachments */ + check_begin_texture_render(ctx, newDrawFb); + + _mesa_reference_framebuffer(&ctx->DrawBuffer, newDrawFb); } if ((bindDrawBuf || bindReadBuf) && ctx->Driver.BindFramebuffer) { - ctx->Driver.BindFramebuffer(ctx, target, newFb, newFbread); + ctx->Driver.BindFramebuffer(ctx, target, newDrawFb, newReadFb); } } @@ -1911,7 +1942,6 @@ _mesa_GetFramebufferAttachmentParameterivEXT(GLenum target, GLenum attachment, void GLAPIENTRY _mesa_GenerateMipmapEXT(GLenum target) { - struct gl_texture_unit *texUnit; struct gl_texture_object *texObj; GET_CURRENT_CONTEXT(ctx); @@ -1930,8 +1960,12 @@ _mesa_GenerateMipmapEXT(GLenum target) return; } - texUnit = _mesa_get_current_tex_unit(ctx); - texObj = _mesa_select_tex_object(ctx, texUnit, target); + texObj = _mesa_get_current_tex_object(ctx, target); + + if (texObj->BaseLevel >= texObj->MaxLevel) { + /* nothing to do */ + return; + } _mesa_lock_texture(ctx, texObj); if (target == GL_TEXTURE_CUBE_MAP) { diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index 356476e35a5..2d1db29cbfe 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -357,7 +357,7 @@ static struct ureg get_temp( struct tnl_program *p ) int bit = _mesa_ffs( ~p->temp_in_use ); if (!bit) { _mesa_problem(NULL, "%s: out of temporaries\n", __FILE__); - _mesa_exit(1); + exit(1); } if ((GLuint) bit > p->program->Base.NumTemporaries) @@ -438,7 +438,7 @@ static struct ureg register_input( struct tnl_program *p, GLuint input ) */ static struct ureg register_output( struct tnl_program *p, GLuint output ) { - p->program->Base.OutputsWritten |= (1<<output); + p->program->Base.OutputsWritten |= BITFIELD64_BIT(output); return make_ureg(PROGRAM_OUTPUT, output); } @@ -523,7 +523,6 @@ static void emit_dst( struct prog_dst_register *dst, dst->CondMask = COND_TR; /* always pass cond test */ dst->CondSwizzle = SWIZZLE_NOOP; dst->CondSrc = 0; - dst->pad = 0; /* Check that bitfield sizes aren't exceeded */ ASSERT(dst->Index == reg.idx); } diff --git a/src/mesa/main/fog.c b/src/mesa/main/fog.c index 4323d3db820..269ff3f8b99 100644 --- a/src/mesa/main/fog.c +++ b/src/mesa/main/fog.c @@ -34,15 +34,20 @@ void GLAPIENTRY _mesa_Fogf(GLenum pname, GLfloat param) { - _mesa_Fogfv(pname, ¶m); + GLfloat fparam[4]; + fparam[0] = param; + fparam[1] = fparam[2] = fparam[3] = 0.0F; + _mesa_Fogfv(pname, fparam); } void GLAPIENTRY _mesa_Fogi(GLenum pname, GLint param ) { - GLfloat fparam = (GLfloat) param; - _mesa_Fogfv(pname, &fparam); + GLfloat fparam[4]; + fparam[0] = (GLfloat) param; + fparam[1] = fparam[2] = fparam[3] = 0.0F; + _mesa_Fogfv(pname, fparam); } diff --git a/src/mesa/main/formats.c b/src/mesa/main/formats.c index 7d0e2d29143..5983f00e2dd 100644 --- a/src/mesa/main/formats.c +++ b/src/mesa/main/formats.c @@ -133,6 +133,15 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 4 /* BlockWidth/Height,Bytes */ }, { + MESA_FORMAT_XRGB8888_REV, /* Name */ + "MESA_FORMAT_XRGB8888_REV", /* StrName */ + GL_RGB, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 8, 8, 8, 0, /* Red/Green/Blue/AlphaBits */ + 0, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { MESA_FORMAT_RGB888, /* Name */ "MESA_FORMAT_RGB888", /* StrName */ GL_RGB, /* BaseFormat */ @@ -232,6 +241,24 @@ static struct gl_format_info format_info[MESA_FORMAT_COUNT] = 1, 1, 2 /* BlockWidth/Height,Bytes */ }, { + MESA_FORMAT_AL1616, /* Name */ + "MESA_FORMAT_AL1616", /* StrName */ + GL_LUMINANCE_ALPHA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */ + 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { + MESA_FORMAT_AL1616_REV, /* Name */ + "MESA_FORMAT_AL1616_REV", /* StrName */ + GL_LUMINANCE_ALPHA, /* BaseFormat */ + GL_UNSIGNED_NORMALIZED, /* DataType */ + 0, 0, 0, 16, /* Red/Green/Blue/AlphaBits */ + 16, 0, 0, 0, 0, /* Lum/Int/Index/Depth/StencilBits */ + 1, 1, 4 /* BlockWidth/Height,Bytes */ + }, + { MESA_FORMAT_RGB332, /* Name */ "MESA_FORMAT_RGB332", /* StrName */ GL_RGB, /* BaseFormat */ @@ -883,6 +910,7 @@ _mesa_test_formats(void) GLuint t = info->RedBits + info->GreenBits + info->BlueBits + info->AlphaBits; assert(t / 8 == info->BytesPerBlock); + (void) t; } } @@ -974,6 +1002,13 @@ _mesa_format_to_type_and_comps(gl_format format, *datatype = GL_UNSIGNED_BYTE; *comps = 2; return; + + case MESA_FORMAT_AL1616: + case MESA_FORMAT_AL1616_REV: + *datatype = GL_UNSIGNED_SHORT; + *comps = 2; + return; + case MESA_FORMAT_RGB332: *datatype = GL_UNSIGNED_BYTE_3_3_2; *comps = 3; diff --git a/src/mesa/main/formats.h b/src/mesa/main/formats.h index fa6359f5c8a..0eeeb8b2bac 100644 --- a/src/mesa/main/formats.h +++ b/src/mesa/main/formats.h @@ -55,6 +55,7 @@ typedef enum MESA_FORMAT_ARGB8888, /* AAAA AAAA RRRR RRRR GGGG GGGG BBBB BBBB */ MESA_FORMAT_ARGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR AAAA AAAA */ MESA_FORMAT_XRGB8888, /* xxxx xxxx RRRR RRRR GGGG GGGG BBBB BBBB */ + MESA_FORMAT_XRGB8888_REV, /* BBBB BBBB GGGG GGGG RRRR RRRR xxxx xxxx */ MESA_FORMAT_RGB888, /* RRRR RRRR GGGG GGGG BBBB BBBB */ MESA_FORMAT_BGR888, /* BBBB BBBB GGGG GGGG RRRR RRRR */ MESA_FORMAT_RGB565, /* RRRR RGGG GGGB BBBB */ @@ -66,6 +67,8 @@ typedef enum MESA_FORMAT_ARGB1555_REV, /* GGGB BBBB ARRR RRGG */ MESA_FORMAT_AL88, /* AAAA AAAA LLLL LLLL */ MESA_FORMAT_AL88_REV, /* LLLL LLLL AAAA AAAA */ + MESA_FORMAT_AL1616, /* AAAA AAAA AAAA AAAA LLLL LLLL LLLL LLLL */ + MESA_FORMAT_AL1616_REV, /* LLLL LLLL LLLL LLLL AAAA AAAA AAAA AAAA */ MESA_FORMAT_RGB332, /* RRRG GGBB */ MESA_FORMAT_A8, /* AAAA AAAA */ MESA_FORMAT_L8, /* LLLL LLLL */ @@ -137,7 +140,7 @@ typedef enum MESA_FORMAT_SIGNED_RGBA_16, /*@}*/ - MESA_FORMAT_COUNT, + MESA_FORMAT_COUNT } gl_format; diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index 154dedacd50..d958dbf7d48 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -969,3 +969,29 @@ _mesa_dest_buffer_exists(GLcontext *ctx, GLenum format) /* OK */ return GL_TRUE; } + +GLenum +_mesa_get_color_read_format(GLcontext *ctx) +{ + switch (ctx->ReadBuffer->_ColorReadBuffer->Format) { + case MESA_FORMAT_ARGB8888: + return GL_BGRA; + case MESA_FORMAT_RGB565: + return GL_BGR; + default: + return GL_RGBA; + } +} + +GLenum +_mesa_get_color_read_type(GLcontext *ctx) +{ + switch (ctx->ReadBuffer->_ColorReadBuffer->Format) { + case MESA_FORMAT_ARGB8888: + return GL_UNSIGNED_BYTE; + case MESA_FORMAT_RGB565: + return GL_UNSIGNED_SHORT_5_6_5_REV; + default: + return GL_UNSIGNED_BYTE; + } +} diff --git a/src/mesa/main/framebuffer.h b/src/mesa/main/framebuffer.h index 45a4703ba99..ef21dd98e83 100644 --- a/src/mesa/main/framebuffer.h +++ b/src/mesa/main/framebuffer.h @@ -81,5 +81,10 @@ _mesa_source_buffer_exists(GLcontext *ctx, GLenum format); extern GLboolean _mesa_dest_buffer_exists(GLcontext *ctx, GLenum format); +extern GLenum +_mesa_get_color_read_type(GLcontext *ctx); + +extern GLenum +_mesa_get_color_read_format(GLcontext *ctx); #endif /* FRAMEBUFFER_H */ diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 6c5ce029135..22cf75f79de 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -13,6 +13,7 @@ #include "mtypes.h" #include "state.h" #include "texcompress.h" +#include "framebuffer.h" #define FLOAT_TO_BOOLEAN(X) ( (X) ? GL_TRUE : GL_FALSE ) @@ -131,7 +132,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = INT_TO_BOOLEAN(ctx->DrawBuffer->Visual.numAuxBuffers); break; case GL_BLEND: - params[0] = ctx->Color.BlendEnabled; + params[0] = (ctx->Color.BlendEnabled & 1); break; case GL_BLEND_DST: params[0] = ENUM_TO_BOOLEAN(ctx->Color.BlendDstRGB); @@ -209,10 +210,10 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = ENUM_TO_BOOLEAN(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[RCOMP] ? 1 : 0); - params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[GCOMP] ? 1 : 0); - params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[BCOMP] ? 1 : 0); - params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[ACOMP] ? 1 : 0); + params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0); + params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0); + params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0); + params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0); break; case GL_CULL_FACE: params[0] = ctx->Polygon.CullFlag; @@ -1767,11 +1768,11 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: CHECK_EXT1(OES_read_format, "GetBooleanv"); - params[0] = INT_TO_BOOLEAN(ctx->Const.ColorReadType); + params[0] = INT_TO_BOOLEAN(_mesa_get_color_read_type(ctx)); break; case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES: CHECK_EXT1(OES_read_format, "GetBooleanv"); - params[0] = INT_TO_BOOLEAN(ctx->Const.ColorReadFormat); + params[0] = INT_TO_BOOLEAN(_mesa_get_color_read_format(ctx)); break; case GL_NUM_FRAGMENT_REGISTERS_ATI: CHECK_EXT1(ATI_fragment_shader, "GetBooleanv"); @@ -1876,7 +1877,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetBooleanv"); - params[0] = INT_TO_BOOLEAN(MAX_COMBINED_TEXTURE_IMAGE_UNITS); + params[0] = INT_TO_BOOLEAN(ctx->Const.MaxCombinedTextureImageUnits); break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetBooleanv"); @@ -1898,6 +1899,15 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) CHECK_EXT1(ARB_sync, "GetBooleanv"); params[0] = INT64_TO_BOOLEAN(ctx->Const.MaxServerWaitTimeout); break; + case GL_NUM_EXTENSIONS: + params[0] = INT_TO_BOOLEAN(_mesa_get_extension_count(ctx)); + break; + case GL_MAJOR_VERSION: + params[0] = INT_TO_BOOLEAN(ctx->VersionMajor); + break; + case GL_MINOR_VERSION: + params[0] = INT_TO_BOOLEAN(ctx->VersionMinor); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanv(pname=0x%x)", pname); } @@ -1966,7 +1976,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = (GLfloat)(ctx->DrawBuffer->Visual.numAuxBuffers); break; case GL_BLEND: - params[0] = BOOLEAN_TO_FLOAT(ctx->Color.BlendEnabled); + params[0] = BOOLEAN_TO_FLOAT((ctx->Color.BlendEnabled & 1)); break; case GL_BLEND_DST: params[0] = ENUM_TO_FLOAT(ctx->Color.BlendDstRGB); @@ -2044,10 +2054,10 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = ENUM_TO_FLOAT(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = (GLfloat)(ctx->Color.ColorMask[RCOMP] ? 1 : 0); - params[1] = (GLfloat)(ctx->Color.ColorMask[GCOMP] ? 1 : 0); - params[2] = (GLfloat)(ctx->Color.ColorMask[BCOMP] ? 1 : 0); - params[3] = (GLfloat)(ctx->Color.ColorMask[ACOMP] ? 1 : 0); + params[0] = (GLfloat)(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0); + params[1] = (GLfloat)(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0); + params[2] = (GLfloat)(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0); + params[3] = (GLfloat)(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0); break; case GL_CULL_FACE: params[0] = BOOLEAN_TO_FLOAT(ctx->Polygon.CullFlag); @@ -3602,11 +3612,11 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: CHECK_EXT1(OES_read_format, "GetFloatv"); - params[0] = (GLfloat)(ctx->Const.ColorReadType); + params[0] = (GLfloat)(_mesa_get_color_read_type(ctx)); break; case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES: CHECK_EXT1(OES_read_format, "GetFloatv"); - params[0] = (GLfloat)(ctx->Const.ColorReadFormat); + params[0] = (GLfloat)(_mesa_get_color_read_format(ctx)); break; case GL_NUM_FRAGMENT_REGISTERS_ATI: CHECK_EXT1(ATI_fragment_shader, "GetFloatv"); @@ -3711,7 +3721,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetFloatv"); - params[0] = (GLfloat)(MAX_COMBINED_TEXTURE_IMAGE_UNITS); + params[0] = (GLfloat)(ctx->Const.MaxCombinedTextureImageUnits); break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetFloatv"); @@ -3733,6 +3743,15 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) CHECK_EXT1(ARB_sync, "GetFloatv"); params[0] = (GLfloat)(ctx->Const.MaxServerWaitTimeout); break; + case GL_NUM_EXTENSIONS: + params[0] = (GLfloat)(_mesa_get_extension_count(ctx)); + break; + case GL_MAJOR_VERSION: + params[0] = (GLfloat)(ctx->VersionMajor); + break; + case GL_MINOR_VERSION: + params[0] = (GLfloat)(ctx->VersionMinor); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetFloatv(pname=0x%x)", pname); } @@ -3801,7 +3820,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = ctx->DrawBuffer->Visual.numAuxBuffers; break; case GL_BLEND: - params[0] = BOOLEAN_TO_INT(ctx->Color.BlendEnabled); + params[0] = BOOLEAN_TO_INT((ctx->Color.BlendEnabled & 1)); break; case GL_BLEND_DST: params[0] = ENUM_TO_INT(ctx->Color.BlendDstRGB); @@ -3879,10 +3898,10 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = ENUM_TO_INT(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = ctx->Color.ColorMask[RCOMP] ? 1 : 0; - params[1] = ctx->Color.ColorMask[GCOMP] ? 1 : 0; - params[2] = ctx->Color.ColorMask[BCOMP] ? 1 : 0; - params[3] = ctx->Color.ColorMask[ACOMP] ? 1 : 0; + params[0] = ctx->Color.ColorMask[0][RCOMP] ? 1 : 0; + params[1] = ctx->Color.ColorMask[0][GCOMP] ? 1 : 0; + params[2] = ctx->Color.ColorMask[0][BCOMP] ? 1 : 0; + params[3] = ctx->Color.ColorMask[0][ACOMP] ? 1 : 0; break; case GL_CULL_FACE: params[0] = BOOLEAN_TO_INT(ctx->Polygon.CullFlag); @@ -5437,11 +5456,11 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: CHECK_EXT1(OES_read_format, "GetIntegerv"); - params[0] = ctx->Const.ColorReadType; + params[0] = _mesa_get_color_read_type(ctx); break; case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES: CHECK_EXT1(OES_read_format, "GetIntegerv"); - params[0] = ctx->Const.ColorReadFormat; + params[0] = _mesa_get_color_read_format(ctx); break; case GL_NUM_FRAGMENT_REGISTERS_ATI: CHECK_EXT1(ATI_fragment_shader, "GetIntegerv"); @@ -5546,7 +5565,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetIntegerv"); - params[0] = MAX_COMBINED_TEXTURE_IMAGE_UNITS; + params[0] = ctx->Const.MaxCombinedTextureImageUnits; break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetIntegerv"); @@ -5568,6 +5587,15 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) CHECK_EXT1(ARB_sync, "GetIntegerv"); params[0] = INT64_TO_INT(ctx->Const.MaxServerWaitTimeout); break; + case GL_NUM_EXTENSIONS: + params[0] = _mesa_get_extension_count(ctx); + break; + case GL_MAJOR_VERSION: + params[0] = ctx->VersionMajor; + break; + case GL_MINOR_VERSION: + params[0] = ctx->VersionMinor; + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerv(pname=0x%x)", pname); } @@ -5637,7 +5665,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = (GLint64)(ctx->DrawBuffer->Visual.numAuxBuffers); break; case GL_BLEND: - params[0] = BOOLEAN_TO_INT64(ctx->Color.BlendEnabled); + params[0] = BOOLEAN_TO_INT64((ctx->Color.BlendEnabled & 1)); break; case GL_BLEND_DST: params[0] = ENUM_TO_INT64(ctx->Color.BlendDstRGB); @@ -5715,10 +5743,10 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = ENUM_TO_INT64(ctx->Light.ColorMaterialMode); break; case GL_COLOR_WRITEMASK: - params[0] = (GLint64)(ctx->Color.ColorMask[RCOMP] ? 1 : 0); - params[1] = (GLint64)(ctx->Color.ColorMask[GCOMP] ? 1 : 0); - params[2] = (GLint64)(ctx->Color.ColorMask[BCOMP] ? 1 : 0); - params[3] = (GLint64)(ctx->Color.ColorMask[ACOMP] ? 1 : 0); + params[0] = (GLint64)(ctx->Color.ColorMask[0][RCOMP] ? 1 : 0); + params[1] = (GLint64)(ctx->Color.ColorMask[0][GCOMP] ? 1 : 0); + params[2] = (GLint64)(ctx->Color.ColorMask[0][BCOMP] ? 1 : 0); + params[3] = (GLint64)(ctx->Color.ColorMask[0][ACOMP] ? 1 : 0); break; case GL_CULL_FACE: params[0] = BOOLEAN_TO_INT64(ctx->Polygon.CullFlag); @@ -7273,11 +7301,11 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_IMPLEMENTATION_COLOR_READ_TYPE_OES: CHECK_EXT1(OES_read_format, "GetInteger64v"); - params[0] = (GLint64)(ctx->Const.ColorReadType); + params[0] = (GLint64)(_mesa_get_color_read_type(ctx)); break; case GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES: CHECK_EXT1(OES_read_format, "GetInteger64v"); - params[0] = (GLint64)(ctx->Const.ColorReadFormat); + params[0] = (GLint64)(_mesa_get_color_read_format(ctx)); break; case GL_NUM_FRAGMENT_REGISTERS_ATI: CHECK_EXT1(ATI_fragment_shader, "GetInteger64v"); @@ -7382,7 +7410,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) break; case GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB: CHECK_EXT1(ARB_vertex_shader, "GetInteger64v"); - params[0] = (GLint64)(MAX_COMBINED_TEXTURE_IMAGE_UNITS); + params[0] = (GLint64)(ctx->Const.MaxCombinedTextureImageUnits); break; case GL_CURRENT_PROGRAM: CHECK_EXT1(ARB_shader_objects, "GetInteger64v"); @@ -7404,6 +7432,15 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) CHECK_EXT1(ARB_sync, "GetInteger64v"); params[0] = ctx->Const.MaxServerWaitTimeout; break; + case GL_NUM_EXTENSIONS: + params[0] = (GLint64)(_mesa_get_extension_count(ctx)); + break; + case GL_MAJOR_VERSION: + params[0] = (GLint64)(ctx->VersionMajor); + break; + case GL_MINOR_VERSION: + params[0] = (GLint64)(ctx->VersionMinor); + break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64v(pname=0x%x)", pname); } @@ -7433,3 +7470,110 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) params[i] = (GLdouble) values[i]; } +void GLAPIENTRY +_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!params) + return; + + if (ctx->NewState) + _mesa_update_state(ctx); + + switch (pname) { + case GL_BLEND: + CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname); + } + params[0] = INT_TO_BOOLEAN(((ctx->Color.BlendEnabled >> index) & 1)); + break; + case GL_COLOR_WRITEMASK: + CHECK_EXT1(EXT_draw_buffers2, "GetBooleanIndexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetBooleanIndexedv(index=%u), index", pname); + } + params[0] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0); + params[1] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0); + params[2] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0); + params[3] = INT_TO_BOOLEAN(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBooleanIndexedv(pname=0x%x)", pname); + } +} + +void GLAPIENTRY +_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!params) + return; + + if (ctx->NewState) + _mesa_update_state(ctx); + + switch (pname) { + case GL_BLEND: + CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname); + } + params[0] = ((ctx->Color.BlendEnabled >> index) & 1); + break; + case GL_COLOR_WRITEMASK: + CHECK_EXT1(EXT_draw_buffers2, "GetIntegerIndexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetIntegerIndexedv(index=%u), index", pname); + } + params[0] = ctx->Color.ColorMask[index][RCOMP] ? 1 : 0; + params[1] = ctx->Color.ColorMask[index][GCOMP] ? 1 : 0; + params[2] = ctx->Color.ColorMask[index][BCOMP] ? 1 : 0; + params[3] = ctx->Color.ColorMask[index][ACOMP] ? 1 : 0; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetIntegerIndexedv(pname=0x%x)", pname); + } +} + +#if FEATURE_ARB_sync +void GLAPIENTRY +_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params ) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!params) + return; + + if (ctx->NewState) + _mesa_update_state(ctx); + + switch (pname) { + case GL_BLEND: + CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname); + } + params[0] = (GLint64)(((ctx->Color.BlendEnabled >> index) & 1)); + break; + case GL_COLOR_WRITEMASK: + CHECK_EXT1(EXT_draw_buffers2, "GetInteger64Indexedv"); + if (index >= ctx->Const.MaxDrawBuffers) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetInteger64Indexedv(index=%u), index", pname); + } + params[0] = (GLint64)(ctx->Color.ColorMask[index][RCOMP] ? 1 : 0); + params[1] = (GLint64)(ctx->Color.ColorMask[index][GCOMP] ? 1 : 0); + params[2] = (GLint64)(ctx->Color.ColorMask[index][BCOMP] ? 1 : 0); + params[3] = (GLint64)(ctx->Color.ColorMask[index][ACOMP] ? 1 : 0); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetInteger64Indexedv(pname=0x%x)", pname); + } +} +#endif /* FEATURE_ARB_sync */ + diff --git a/src/mesa/main/get.h b/src/mesa/main/get.h index 77a9a7d04b4..cc426fc0f61 100644 --- a/src/mesa/main/get.h +++ b/src/mesa/main/get.h @@ -51,11 +51,23 @@ extern void GLAPIENTRY _mesa_GetInteger64v( GLenum pname, GLint64 *params ); extern void GLAPIENTRY +_mesa_GetBooleanIndexedv( GLenum pname, GLuint index, GLboolean *params ); + +extern void GLAPIENTRY +_mesa_GetIntegerIndexedv( GLenum pname, GLuint index, GLint *params ); + +extern void GLAPIENTRY +_mesa_GetInteger64Indexedv( GLenum pname, GLuint index, GLint64 *params ); + +extern void GLAPIENTRY _mesa_GetPointerv( GLenum pname, GLvoid **params ); extern const GLubyte * GLAPIENTRY _mesa_GetString( GLenum name ); +extern const GLubyte * GLAPIENTRY +_mesa_GetStringi(GLenum name, GLuint index); + extern GLenum GLAPIENTRY _mesa_GetError( void ); diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 930c3362fae..b0beb592075 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -82,7 +82,7 @@ StateVars = [ ( "GL_AUTO_NORMAL", GLboolean, ["ctx->Eval.AutoNormal"], "", None ), ( "GL_AUX_BUFFERS", GLint, ["ctx->DrawBuffer->Visual.numAuxBuffers"], "", None ), - ( "GL_BLEND", GLboolean, ["ctx->Color.BlendEnabled"], "", None ), + ( "GL_BLEND", GLboolean, ["(ctx->Color.BlendEnabled & 1)"], "", None ), ( "GL_BLEND_DST", GLenum, ["ctx->Color.BlendDstRGB"], "", None ), ( "GL_BLEND_SRC", GLenum, ["ctx->Color.BlendSrcRGB"], "", None ), ( "GL_BLEND_SRC_RGB_EXT", GLenum, ["ctx->Color.BlendSrcRGB"], "", None ), @@ -126,10 +126,10 @@ StateVars = [ ( "GL_COLOR_MATERIAL_PARAMETER", GLenum, ["ctx->Light.ColorMaterialMode"], "", None ), ( "GL_COLOR_WRITEMASK", GLint, - [ "ctx->Color.ColorMask[RCOMP] ? 1 : 0", - "ctx->Color.ColorMask[GCOMP] ? 1 : 0", - "ctx->Color.ColorMask[BCOMP] ? 1 : 0", - "ctx->Color.ColorMask[ACOMP] ? 1 : 0" ], "", None ), + [ "ctx->Color.ColorMask[0][RCOMP] ? 1 : 0", + "ctx->Color.ColorMask[0][GCOMP] ? 1 : 0", + "ctx->Color.ColorMask[0][BCOMP] ? 1 : 0", + "ctx->Color.ColorMask[0][ACOMP] ? 1 : 0" ], "", None ), ( "GL_CULL_FACE", GLboolean, ["ctx->Polygon.CullFlag"], "", None ), ( "GL_CULL_FACE_MODE", GLenum, ["ctx->Polygon.CullFaceMode"], "", None ), ( "GL_CURRENT_COLOR", GLfloatN, @@ -942,9 +942,9 @@ StateVars = [ # GL_OES_read_format ( "GL_IMPLEMENTATION_COLOR_READ_TYPE_OES", GLint, - ["ctx->Const.ColorReadType"], "", ["OES_read_format"] ), + ["_mesa_get_color_read_type(ctx)"], "", ["OES_read_format"] ), ( "GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES", GLint, - ["ctx->Const.ColorReadFormat"], "", ["OES_read_format"] ), + ["_mesa_get_color_read_format(ctx)"], "", ["OES_read_format"] ), # GL_ATI_fragment_shader ( "GL_NUM_FRAGMENT_REGISTERS_ATI", GLint, ["6"], "", ["ATI_fragment_shader"] ), @@ -1006,7 +1006,7 @@ StateVars = [ ( "GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB", GLint, ["ctx->Const.MaxVertexTextureImageUnits"], "", ["ARB_vertex_shader"] ), ( "GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB", GLint, - ["MAX_COMBINED_TEXTURE_IMAGE_UNITS"], "", ["ARB_vertex_shader"] ), + ["ctx->Const.MaxCombinedTextureImageUnits"], "", ["ARB_vertex_shader"] ), # GL_ARB_shader_objects # Actually, this token isn't part of GL_ARB_shader_objects, but is @@ -1030,9 +1030,29 @@ StateVars = [ # GL_ARB_sync ( "GL_MAX_SERVER_WAIT_TIMEOUT", GLint64, ["ctx->Const.MaxServerWaitTimeout"], "", ["ARB_sync"] ), + + # GL3 + ( "GL_NUM_EXTENSIONS", GLint, ["_mesa_get_extension_count(ctx)"], "", None ), + ( "GL_MAJOR_VERSION", GLint, ["ctx->VersionMajor"], "", None ), + ( "GL_MINOR_VERSION", GLint, ["ctx->VersionMinor"], "", None ) +] + + +# These are queried via glGetIntegetIndexdvEXT() or glGetIntegeri_v() +IndexedStateVars = [ + ( "GL_BLEND", GLint, ["((ctx->Color.BlendEnabled >> index) & 1)"], + "ctx->Const.MaxDrawBuffers", ["EXT_draw_buffers2"] ), + ( "GL_COLOR_WRITEMASK", GLint, + [ "ctx->Color.ColorMask[index][RCOMP] ? 1 : 0", + "ctx->Color.ColorMask[index][GCOMP] ? 1 : 0", + "ctx->Color.ColorMask[index][BCOMP] ? 1 : 0", + "ctx->Color.ColorMask[index][ACOMP] ? 1 : 0" ], + "ctx->Const.MaxDrawBuffers", ["EXT_draw_buffers2"] ), + # XXX more to come... ] + def ConversionFunc(fromType, toType): """Return the name of the macro to convert between two data types.""" if fromType == toType: @@ -1059,7 +1079,7 @@ def ConversionFunc(fromType, toType): return fromStr + "_TO_" + toStr -def EmitGetFunction(stateVars, returnType): +def EmitGetFunction(stateVars, returnType, indexed): """Emit the code to implement glGetBooleanv, glGetIntegerv or glGetFloatv.""" assert (returnType == GLboolean or returnType == GLint or @@ -1068,22 +1088,35 @@ def EmitGetFunction(stateVars, returnType): strType = TypeStrings[returnType] # Capitalize first letter of return type - if returnType == GLint: - function = "GetIntegerv" - elif returnType == GLboolean: - function = "GetBooleanv" - elif returnType == GLfloat: - function = "GetFloatv" - elif returnType == GLint64: - function = "GetInteger64v" + if indexed: + if returnType == GLint: + function = "GetIntegerIndexedv" + elif returnType == GLboolean: + function = "GetBooleanIndexedv" + elif returnType == GLint64: + function = "GetInteger64Indexedv" + else: + function = "Foo" else: - abort() + if returnType == GLint: + function = "GetIntegerv" + elif returnType == GLboolean: + function = "GetBooleanv" + elif returnType == GLfloat: + function = "GetFloatv" + elif returnType == GLint64: + function = "GetInteger64v" + else: + abort() if returnType == GLint64: print "#if FEATURE_ARB_sync" print "void GLAPIENTRY" - print "_mesa_%s( GLenum pname, %s *params )" % (function, strType) + if indexed: + print "_mesa_%s( GLenum pname, GLuint index, %s *params )" % (function, strType) + else: + print "_mesa_%s( GLenum pname, %s *params )" % (function, strType) print "{" print " GET_CURRENT_CONTEXT(ctx);" print " ASSERT_OUTSIDE_BEGIN_END(ctx);" @@ -1094,13 +1127,20 @@ def EmitGetFunction(stateVars, returnType): print " if (ctx->NewState)" print " _mesa_update_state(ctx);" print "" - print " if (ctx->Driver.%s &&" % function - print " ctx->Driver.%s(ctx, pname, params))" % function - print " return;" - print "" + if indexed == 0: + print " if (ctx->Driver.%s &&" % function + print " ctx->Driver.%s(ctx, pname, params))" % function + print " return;" + print "" print " switch (pname) {" - for (name, varType, state, optionalCode, extensions) in stateVars: + for state in stateVars: + if indexed: + (name, varType, state, indexMax, extensions) = state + optionalCode = 0 + else: + (name, varType, state, optionalCode, extensions) = state + indexMax = 0 print " case " + name + ":" if extensions: if len(extensions) == 1: @@ -1116,6 +1156,11 @@ def EmitGetFunction(stateVars, returnType): assert len(extensions) == 4 print (' CHECK_EXT4(%s, %s, %s, %s, "%s");' % (extensions[0], extensions[1], extensions[2], extensions[3], function)) + if indexMax: + print (' if (index >= %s) {' % indexMax) + print (' _mesa_error(ctx, GL_INVALID_VALUE, "gl%s(index=%%u), index", pname);' % function) + print (' }') + conversion = ConversionFunc(varType, returnType) if optionalCode: optionalCode = string.replace(optionalCode, "CONVERSION", conversion); @@ -1159,6 +1204,7 @@ def EmitHeader(): #include "mtypes.h" #include "state.h" #include "texcompress.h" +#include "framebuffer.h" #define FLOAT_TO_BOOLEAN(X) ( (X) ? GL_TRUE : GL_FALSE ) @@ -1248,9 +1294,13 @@ _mesa_GetDoublev( GLenum pname, GLdouble *params ) EmitHeader() # XXX Maybe sort the StateVars list -EmitGetFunction(StateVars, GLboolean) -EmitGetFunction(StateVars, GLfloat) -EmitGetFunction(StateVars, GLint) -EmitGetFunction(StateVars, GLint64) +EmitGetFunction(StateVars, GLboolean, 0) +EmitGetFunction(StateVars, GLfloat, 0) +EmitGetFunction(StateVars, GLint, 0) +EmitGetFunction(StateVars, GLint64, 0) EmitGetDoublev() +EmitGetFunction(IndexedStateVars, GLboolean, 1) +EmitGetFunction(IndexedStateVars, GLint, 1) +EmitGetFunction(IndexedStateVars, GLint64, 1) + diff --git a/src/mesa/main/getstring.c b/src/mesa/main/getstring.c index 4b1f4b0ea11..c203b046a5c 100644 --- a/src/mesa/main/getstring.c +++ b/src/mesa/main/getstring.c @@ -33,85 +33,6 @@ /** - * Examine enabled GL extensions to determine GL version. - * \return version string - */ -static const char * -compute_version(const GLcontext *ctx) -{ - static const char *version_1_2 = "1.2 Mesa " MESA_VERSION_STRING; - static const char *version_1_3 = "1.3 Mesa " MESA_VERSION_STRING; - static const char *version_1_4 = "1.4 Mesa " MESA_VERSION_STRING; - static const char *version_1_5 = "1.5 Mesa " MESA_VERSION_STRING; - static const char *version_2_0 = "2.0 Mesa " MESA_VERSION_STRING; - static const char *version_2_1 = "2.1 Mesa " MESA_VERSION_STRING; - - const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample && - ctx->Extensions.ARB_multitexture && - ctx->Extensions.ARB_texture_border_clamp && - ctx->Extensions.ARB_texture_compression && - ctx->Extensions.ARB_texture_cube_map && - ctx->Extensions.EXT_texture_env_add && - ctx->Extensions.ARB_texture_env_combine && - ctx->Extensions.ARB_texture_env_dot3); - const GLboolean ver_1_4 = (ver_1_3 && - ctx->Extensions.ARB_depth_texture && - ctx->Extensions.ARB_shadow && - ctx->Extensions.ARB_texture_env_crossbar && - ctx->Extensions.ARB_texture_mirrored_repeat && - ctx->Extensions.ARB_window_pos && - ctx->Extensions.EXT_blend_color && - ctx->Extensions.EXT_blend_func_separate && - ctx->Extensions.EXT_blend_minmax && - ctx->Extensions.EXT_blend_subtract && - ctx->Extensions.EXT_fog_coord && - ctx->Extensions.EXT_multi_draw_arrays && - ctx->Extensions.EXT_point_parameters && - ctx->Extensions.EXT_secondary_color && - ctx->Extensions.EXT_stencil_wrap && - ctx->Extensions.EXT_texture_lod_bias && - ctx->Extensions.SGIS_generate_mipmap); - const GLboolean ver_1_5 = (ver_1_4 && - ctx->Extensions.ARB_occlusion_query && - ctx->Extensions.ARB_vertex_buffer_object && - ctx->Extensions.EXT_shadow_funcs); - const GLboolean ver_2_0 = (ver_1_5 && - ctx->Extensions.ARB_draw_buffers && - ctx->Extensions.ARB_point_sprite && - ctx->Extensions.ARB_shader_objects && - ctx->Extensions.ARB_vertex_shader && - ctx->Extensions.ARB_fragment_shader && - ctx->Extensions.ARB_texture_non_power_of_two && - ctx->Extensions.EXT_blend_equation_separate && - - /* Technically, 2.0 requires the functionality - * of the EXT version. Enable 2.0 if either - * extension is available, and assume that a - * driver that only exposes the ATI extension - * will fallback to software when necessary. - */ - (ctx->Extensions.EXT_stencil_two_side - || ctx->Extensions.ATI_separate_stencil)); - const GLboolean ver_2_1 = (ver_2_0 && - ctx->Extensions.ARB_shading_language_120 && - ctx->Extensions.EXT_pixel_buffer_object && - ctx->Extensions.EXT_texture_sRGB); - if (ver_2_1) - return version_2_1; - if (ver_2_0) - return version_2_0; - if (ver_1_5) - return version_1_5; - if (ver_1_4) - return version_1_4; - if (ver_1_3) - return version_1_3; - return version_1_2; -} - - - -/** * Query string-valued state. The return value should _not_ be freed by * the caller. * @@ -149,7 +70,7 @@ _mesa_GetString( GLenum name ) case GL_RENDERER: return (const GLubyte *) renderer; case GL_VERSION: - return (const GLubyte *) compute_version(ctx); + return (const GLubyte *) ctx->VersionString; case GL_EXTENSIONS: if (!ctx->Extensions.String) ctx->Extensions.String = _mesa_make_extension_string(ctx); @@ -184,6 +105,34 @@ _mesa_GetString( GLenum name ) /** + * GL3 + */ +const GLubyte * GLAPIENTRY +_mesa_GetStringi(GLenum name, GLuint index) +{ + GET_CURRENT_CONTEXT(ctx); + + if (!ctx) + return NULL; + + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL); + + switch (name) { + case GL_EXTENSIONS: + if (index >= _mesa_get_extension_count(ctx)) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetStringi(index=%u)", index); + return (const GLubyte *) 0; + } + return _mesa_get_enabled_extension(ctx, index); + default: + _mesa_error( ctx, GL_INVALID_ENUM, "glGetString" ); + return (const GLubyte *) 0; + } +} + + + +/** * Return pointer-valued state, such as a vertex array pointer. * * \param pname names state to be queried diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c index dfbe910a064..c7304e8dd75 100644 --- a/src/mesa/main/histogram.c +++ b/src/mesa/main/histogram.c @@ -190,7 +190,7 @@ pack_histogram( GLcontext *ctx, /* temporarily store as GLuints */ GLuint temp[4*HISTOGRAM_TABLE_SIZE]; GLuint *dst = temp; - GLhalfARB *half = destination; + GLhalfARB *half = (GLhalfARB *) destination; GLuint i; /* get GLuint values */ PACK_MACRO(GLuint); diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index 139e56a96be..fc278bb8afa 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -33,6 +33,7 @@ #include "glheader.h" #include "colormac.h" #include "context.h" +#include "enums.h" #include "image.h" #include "imports.h" #include "macros.h" @@ -3228,6 +3229,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], srcFormat == GL_RGBA || srcFormat == GL_BGRA || srcFormat == GL_ABGR_EXT || + srcFormat == GL_DU8DV8_ATI || srcFormat == GL_DUDV_ATI); ASSERT(srcType == GL_UNSIGNED_BYTE || @@ -3343,6 +3345,7 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], aComp = 0; stride = 4; break; + case GL_DU8DV8_ATI: case GL_DUDV_ATI: redIndex = 0; greenIndex = 1; @@ -3351,7 +3354,8 @@ extract_float_rgba(GLuint n, GLfloat rgba[][4], stride = 2; break; default: - _mesa_problem(NULL, "bad srcFormat in extract float data"); + _mesa_problem(NULL, "bad srcFormat %s in extract float data", + _mesa_lookup_enum_by_nr(srcFormat)); return; } diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index 46ffb929b6c..def045269c5 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -460,7 +460,7 @@ _mesa_inv_sqrtf(float n) #if 0 /* not used, see below -BP */ float r3, x3, y3; #endif - union { float f; unsigned int i; } u; + fi_type u; unsigned int magic; /* @@ -629,11 +629,15 @@ _mesa_ffsll(int64_t val) unsigned int _mesa_bitcount(unsigned int n) { +#if defined(__GNUC__) + return __builtin_popcount(n); +#else unsigned int bits; for (bits = 0; n > 0; n = n >> 1) { bits += (n & 1); } return bits; +#endif } @@ -645,10 +649,10 @@ _mesa_bitcount(unsigned int n) GLhalfARB _mesa_float_to_half(float val) { - const int flt = *((int *) (void *) &val); - const int flt_m = flt & 0x7fffff; - const int flt_e = (flt >> 23) & 0xff; - const int flt_s = (flt >> 31) & 0x1; + const fi_type fi = {val}; + const int flt_m = fi.i & 0x7fffff; + const int flt_e = (fi.i >> 23) & 0xff; + const int flt_s = (fi.i >> 31) & 0x1; int s, e, m = 0; GLhalfARB result; @@ -735,7 +739,8 @@ _mesa_half_to_float(GLhalfARB val) const int m = val & 0x3ff; const int e = (val >> 10) & 0x1f; const int s = (val >> 15) & 0x1; - int flt_m, flt_e, flt_s, flt; + int flt_m, flt_e, flt_s; + fi_type fi; float result; /* sign bit */ @@ -770,8 +775,8 @@ _mesa_half_to_float(GLhalfARB val) flt_m = m << 13; } - flt = (flt_s << 31) | (flt_e << 23) | flt_m; - result = *((float *) (void *) &flt); + fi.i = (flt_s << 31) | (flt_e << 23) | flt_m; + result = fi.f; return result; } @@ -1234,13 +1239,3 @@ _mesa_debug( const GLcontext *ctx, const char *fmtString, ... ) } /*@}*/ - - -/** - * Wrapper for exit(). - */ -void -_mesa_exit( int status ) -{ - exit(status); -} diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h index 7d4012a8560..b01fe5b0ab9 100644 --- a/src/mesa/main/imports.h +++ b/src/mesa/main/imports.h @@ -618,10 +618,6 @@ _mesa_error( __GLcontext *ctx, GLenum error, const char *fmtString, ... ); extern void _mesa_debug( const __GLcontext *ctx, const char *fmtString, ... ); -extern void -_mesa_exit( int status ); - - #ifdef __cplusplus } #endif diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index 1c8a081e9a6..654faa5c770 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -206,7 +206,10 @@ _mesa_light(GLcontext *ctx, GLuint lnum, GLenum pname, const GLfloat *params) void GLAPIENTRY _mesa_Lightf( GLenum light, GLenum pname, GLfloat param ) { - _mesa_Lightfv( light, pname, ¶m ); + GLfloat fparam[4]; + fparam[0] = param; + fparam[1] = fparam[2] = fparam[3] = 0.0F; + _mesa_Lightfv( light, pname, fparam ); } @@ -285,7 +288,10 @@ _mesa_Lightfv( GLenum light, GLenum pname, const GLfloat *params ) void GLAPIENTRY _mesa_Lighti( GLenum light, GLenum pname, GLint param ) { - _mesa_Lightiv( light, pname, ¶m ); + GLint iparam[4]; + iparam[0] = param; + iparam[1] = iparam[2] = iparam[3] = 0; + _mesa_Lightiv( light, pname, iparam ); } @@ -537,14 +543,20 @@ _mesa_LightModeliv( GLenum pname, const GLint *params ) void GLAPIENTRY _mesa_LightModeli( GLenum pname, GLint param ) { - _mesa_LightModeliv( pname, ¶m ); + GLint iparam[4]; + iparam[0] = param; + iparam[1] = iparam[2] = iparam[3] = 0; + _mesa_LightModeliv( pname, iparam ); } void GLAPIENTRY _mesa_LightModelf( GLenum pname, GLfloat param ) { - _mesa_LightModelfv( pname, ¶m ); + GLfloat fparam[4]; + fparam[0] = param; + fparam[1] = fparam[2] = fparam[3] = 0.0F; + _mesa_LightModelfv( pname, fparam ); } diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h index 3d9a1aba98d..55578adf836 100644 --- a/src/mesa/main/macros.h +++ b/src/mesa/main/macros.h @@ -202,17 +202,12 @@ do { \ #endif /** - * Copy a 4-element float vector (avoid using FPU registers) - * XXX Could use two 64-bit moves on 64-bit systems + * Copy a 4-element float vector + * memcpy seems to be most efficient */ #define COPY_4FV( DST, SRC ) \ do { \ - const GLuint *_s = (const GLuint *) (SRC); \ - GLuint *_d = (GLuint *) (DST); \ - _d[0] = _s[0]; \ - _d[1] = _s[1]; \ - _d[2] = _s[2]; \ - _d[3] = _s[3]; \ + _mesa_memcpy(DST, SRC, sizeof(GLfloat) * 4); \ } while (0) /** Copy \p SZ elements into a 4-element vector */ @@ -631,12 +626,6 @@ do { \ /** Clamp X to [MIN,MAX] */ #define CLAMP( X, MIN, MAX ) ( (X)<(MIN) ? (MIN) : ((X)>(MAX) ? (MAX) : (X)) ) -/** Assign X to CLAMP(X, MIN, MAX) */ -#define CLAMP_SELF(x, mn, mx) \ - ( (x)<(mn) ? ((x) = (mn)) : ((x)>(mx) ? ((x)=(mx)) : (x)) ) - - - /** Minimum of two values: */ #define MIN2( A, B ) ( (A)<(B) ? (A) : (B) ) diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index e91c7e5ac16..7eff5cadd0d 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -79,6 +79,31 @@ /** + * \name 64-bit extension of GLbitfield. + */ +/*@{*/ +typedef GLuint64 GLbitfield64; + +#define BITFIELD64_ONE 1ULL +#define BITFIELD64_ALLONES ~0ULL + +/** Set a single bit */ +#define BITFIELD64_BIT(b) (BITFIELD64_ONE << (b)) + +/** Set a mask of the least significant \c b bits */ +#define BITFIELD64_MASK(b) (((b) >= 64) ? BITFIELD64_ALLONES : \ + (BITFIELD64_BIT(b) - 1)) + +/** + * Set all bits from l (low bit) to h (high bit), inclusive. + * + * \note \C BITFIELD_64_RANGE(0, 63) return 64 set bits. + */ +#define BITFIELD64_RANGE(l, h) (BITFIELD64_MASK((h) + 1) & ~BITFIELD64_MASK(l)) +/*@}*/ + + +/** * \name Some forward type declarations */ /*@{*/ @@ -539,7 +564,7 @@ struct gl_colorbuffer_attrib GLclampf ClearColor[4]; /**< Color to use for glClear */ GLuint IndexMask; /**< Color index write mask */ - GLubyte ColorMask[4]; /**< Each flag is 0xff or 0x0 */ + GLubyte ColorMask[MAX_DRAW_BUFFERS][4];/**< Each flag is 0xff or 0x0 */ GLenum DrawBuffer[MAX_DRAW_BUFFERS]; /**< Which buffer to draw into */ @@ -556,7 +581,7 @@ struct gl_colorbuffer_attrib * \name Blending */ /*@{*/ - GLboolean BlendEnabled; /**< Blending enabled flag */ + GLbitfield BlendEnabled; /**< Per-buffer blend enable flags */ GLenum BlendSrcRGB; /**< Blending source operator */ GLenum BlendDstRGB; /**< Blending destination operator */ GLenum BlendSrcA; /**< GL_INGR_blend_func_separate */ @@ -1192,7 +1217,11 @@ struct gl_texture_object GLuint Name; /**< the user-visible texture object ID */ GLenum Target; /**< GL_TEXTURE_1D, GL_TEXTURE_2D, etc. */ GLfloat Priority; /**< in [0,1] */ - GLfloat BorderColor[4]; /**< unclamped */ + union { + GLfloat f[4]; + GLuint ui[4]; + GLint i[4]; + } BorderColor; /**< Interpreted according to texture format */ GLenum WrapS; /**< S-axis texture image wrap mode */ GLenum WrapT; /**< T-axis texture image wrap mode */ GLenum WrapR; /**< R-axis texture image wrap mode */ @@ -1670,7 +1699,7 @@ struct gl_program struct prog_instruction *Instructions; GLbitfield InputsRead; /**< Bitmask of which input regs are read */ - GLbitfield OutputsWritten; /**< Bitmask of which output regs are written to */ + GLbitfield64 OutputsWritten; /**< Bitmask of which output regs are written */ GLbitfield InputFlags[MAX_PROGRAM_INPUTS]; /**< PROG_PARAM_BIT_x flags */ GLbitfield OutputFlags[MAX_PROGRAM_OUTPUTS]; /**< PROG_PARAM_BIT_x flags */ GLbitfield TexturesUsed[MAX_TEXTURE_UNITS]; /**< TEXTURE_x_BIT bitmask */ @@ -1874,6 +1903,10 @@ struct gl_query_state struct _mesa_HashTable *QueryObjects; struct gl_query_object *CurrentOcclusionObject; /* GL_ARB_occlusion_query */ struct gl_query_object *CurrentTimerObject; /* GL_EXT_timer_query */ + + /** GL_NV_conditional_render */ + struct gl_query_object *CondRenderQuery; + GLenum CondRenderMode; }; @@ -2294,6 +2327,7 @@ struct gl_constants GLuint MaxTextureCoordUnits; GLuint MaxTextureImageUnits; GLuint MaxVertexTextureImageUnits; + GLuint MaxCombinedTextureImageUnits; GLuint MaxTextureUnits; /**< = MIN(CoordUnits, ImageUnits) */ GLfloat MaxTextureMaxAnisotropy; /**< GL_EXT_texture_filter_anisotropic */ GLfloat MaxTextureLodBias; /**< GL_EXT_texture_lod_bias */ @@ -2330,9 +2364,6 @@ struct gl_constants GLuint MaxDrawBuffers; /**< GL_ARB_draw_buffers */ - GLenum ColorReadFormat; /**< GL_OES_read_format */ - GLenum ColorReadType; /**< GL_OES_read_format */ - GLuint MaxColorAttachments; /**< GL_EXT_framebuffer_object */ GLuint MaxRenderbufferSize; /**< GL_EXT_framebuffer_object */ GLuint MaxSamples; /**< GL_ARB_framebuffer_object */ @@ -2411,10 +2442,12 @@ struct gl_extensions GLboolean EXT_compiled_vertex_array; GLboolean EXT_copy_texture; GLboolean EXT_depth_bounds_test; + GLboolean EXT_draw_buffers2; GLboolean EXT_draw_range_elements; - GLboolean EXT_framebuffer_object; GLboolean EXT_fog_coord; GLboolean EXT_framebuffer_blit; + GLboolean EXT_framebuffer_multisample; + GLboolean EXT_framebuffer_object; GLboolean EXT_gpu_program_parameters; GLboolean EXT_histogram; GLboolean EXT_multi_draw_arrays; @@ -2467,6 +2500,7 @@ struct gl_extensions GLboolean MESA_texture_array; GLboolean MESA_texture_signed_rgba; GLboolean NV_blend_square; + GLboolean NV_conditional_render; GLboolean NV_fragment_program; GLboolean NV_fragment_program_option; GLboolean NV_light_max_exponent; @@ -2490,6 +2524,8 @@ struct gl_extensions #endif /* FEATURE_OES_draw_texture */ /** The extension string */ const GLubyte *String; + /** Number of supported extensions */ + GLuint Count; }; @@ -2831,6 +2867,10 @@ struct __GLcontextRec /** Extension information */ struct gl_extensions Extensions; + /** Version info */ + GLuint VersionMajor, VersionMinor; + char *VersionString; + /** \name State attribute stack (for glPush/PopAttrib) */ /*@{*/ GLuint AttribStackDepth; diff --git a/src/mesa/main/points.c b/src/mesa/main/points.c index 4c8fc1f72e0..dcaeccd90d4 100644 --- a/src/mesa/main/points.c +++ b/src/mesa/main/points.c @@ -69,8 +69,10 @@ _mesa_PointSize( GLfloat size ) void GLAPIENTRY _mesa_PointParameteri( GLenum pname, GLint param ) { - const GLfloat value = (GLfloat) param; - _mesa_PointParameterfv(pname, &value); + GLfloat p[3]; + p[0] = (GLfloat) param; + p[1] = p[2] = 0.0F; + _mesa_PointParameterfv(pname, p); } @@ -90,7 +92,10 @@ _mesa_PointParameteriv( GLenum pname, const GLint *params ) void GLAPIENTRY _mesa_PointParameterf( GLenum pname, GLfloat param) { - _mesa_PointParameterfv(pname, ¶m); + GLfloat p[3]; + p[0] = param; + p[1] = p[2] = 0.0F; + _mesa_PointParameterfv(pname, p); } @@ -200,7 +205,12 @@ _mesa_PointParameterfv( GLenum pname, const GLfloat *params) } break; case GL_POINT_SPRITE_COORD_ORIGIN: - if (ctx->Extensions.ARB_point_sprite || ctx->Extensions.NV_point_sprite) { + /* This is not completely correct. GL_POINT_SPRITE_COORD_ORIGIN was + * added to point sprites when the extension was merged into OpenGL + * 2.0. It is expected that an implementation supporting OpenGL 1.4 + * and GL_ARB_point_sprite will generate an error here. + */ + if (ctx->Extensions.ARB_point_sprite) { GLenum value = (GLenum) params[0]; if (value != GL_LOWER_LEFT && value != GL_UPPER_LEFT) { _mesa_error(ctx, GL_INVALID_VALUE, diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c index f6eb4ee7e1b..387a82fc9df 100644 --- a/src/mesa/main/queryobj.c +++ b/src/mesa/main/queryobj.c @@ -118,15 +118,6 @@ _mesa_delete_query(GLcontext *ctx, struct gl_query_object *q) } -static struct gl_query_object * -lookup_query_object(GLcontext *ctx, GLuint id) -{ - return (struct gl_query_object *) - _mesa_HashLookup(ctx->Query.QueryObjects, id); -} - - - void _mesa_init_query_object_functions(struct dd_function_table *driver) { @@ -196,7 +187,7 @@ _mesa_DeleteQueriesARB(GLsizei n, const GLuint *ids) for (i = 0; i < n; i++) { if (ids[i] > 0) { - struct gl_query_object *q = lookup_query_object(ctx, ids[i]); + struct gl_query_object *q = _mesa_lookup_query_object(ctx, ids[i]); if (q) { ASSERT(!q->Active); /* should be caught earlier */ _mesa_HashRemove(ctx->Query.QueryObjects, ids[i]); @@ -213,7 +204,7 @@ _mesa_IsQueryARB(GLuint id) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); - if (id && lookup_query_object(ctx, id)) + if (id && _mesa_lookup_query_object(ctx, id)) return GL_TRUE; else return GL_FALSE; @@ -260,7 +251,7 @@ _mesa_BeginQueryARB(GLenum target, GLuint id) return; } - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q) { /* create new object */ q = ctx->Driver.NewQueryObject(ctx, id); @@ -386,7 +377,7 @@ _mesa_GetQueryObjectivARB(GLuint id, GLenum pname, GLint *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (id) - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -426,7 +417,7 @@ _mesa_GetQueryObjectuivARB(GLuint id, GLenum pname, GLuint *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (id) - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -469,7 +460,7 @@ _mesa_GetQueryObjecti64vEXT(GLuint id, GLenum pname, GLint64EXT *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (id) - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -506,7 +497,7 @@ _mesa_GetQueryObjectui64vEXT(GLuint id, GLenum pname, GLuint64EXT *params) ASSERT_OUTSIDE_BEGIN_END(ctx); if (id) - q = lookup_query_object(ctx, id); + q = _mesa_lookup_query_object(ctx, id); if (!q || q->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, diff --git a/src/mesa/main/queryobj.h b/src/mesa/main/queryobj.h index 6cf3c76d74d..ba8b5dd0029 100644 --- a/src/mesa/main/queryobj.h +++ b/src/mesa/main/queryobj.h @@ -28,6 +28,7 @@ #include "main/mtypes.h" +#include "main/hash.h" #if FEATURE_queryobj @@ -42,6 +43,15 @@ (driver)->CheckQuery = impl ## CheckQuery; \ } while (0) + +static INLINE struct gl_query_object * +_mesa_lookup_query_object(GLcontext *ctx, GLuint id) +{ + return (struct gl_query_object *) + _mesa_HashLookup(ctx->Query.QueryObjects, id); +} + + extern void GLAPIENTRY _mesa_GenQueriesARB(GLsizei n, GLuint *ids); diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h index 3886f41862c..fe2bebd96cc 100644 --- a/src/mesa/main/remap_helper.h +++ b/src/mesa/main/remap_helper.h @@ -605,3721 +605,3754 @@ static const char _mesa_function_pool[] = "glFogCoordd\0" "glFogCoorddEXT\0" "\0" - /* _mesa_function_pool[4074]: Color4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4074]: BeginConditionalRenderNV (will be remapped) */ + "ii\0" + "glBeginConditionalRenderNV\0" + "\0" + /* _mesa_function_pool[4105]: Color4ubVertex3fSUN (dynamic) */ "iiiifff\0" "glColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[4105]: FogCoordfEXT (will be remapped) */ + /* _mesa_function_pool[4136]: FogCoordfEXT (will be remapped) */ "f\0" "glFogCoordf\0" "glFogCoordfEXT\0" "\0" - /* _mesa_function_pool[4135]: PointSize (offset 173) */ + /* _mesa_function_pool[4166]: PointSize (offset 173) */ "f\0" "glPointSize\0" "\0" - /* _mesa_function_pool[4150]: TexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4181]: TexCoord2fVertex3fSUN (dynamic) */ "fffff\0" "glTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[4181]: PopName (offset 200) */ + /* _mesa_function_pool[4212]: PopName (offset 200) */ "\0" "glPopName\0" "\0" - /* _mesa_function_pool[4193]: GlobalAlphaFactoriSUN (dynamic) */ + /* _mesa_function_pool[4224]: GlobalAlphaFactoriSUN (dynamic) */ "i\0" "glGlobalAlphaFactoriSUN\0" "\0" - /* _mesa_function_pool[4220]: VertexAttrib2dNV (will be remapped) */ + /* _mesa_function_pool[4251]: VertexAttrib2dNV (will be remapped) */ "idd\0" "glVertexAttrib2dNV\0" "\0" - /* _mesa_function_pool[4244]: GetProgramInfoLog (will be remapped) */ + /* _mesa_function_pool[4275]: GetProgramInfoLog (will be remapped) */ "iipp\0" "glGetProgramInfoLog\0" "\0" - /* _mesa_function_pool[4270]: VertexAttrib4NbvARB (will be remapped) */ + /* _mesa_function_pool[4301]: VertexAttrib4NbvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nbv\0" "glVertexAttrib4NbvARB\0" "\0" - /* _mesa_function_pool[4315]: GetActiveAttribARB (will be remapped) */ + /* _mesa_function_pool[4346]: GetActiveAttribARB (will be remapped) */ "iiipppp\0" "glGetActiveAttrib\0" "glGetActiveAttribARB\0" "\0" - /* _mesa_function_pool[4363]: Vertex4sv (offset 149) */ + /* _mesa_function_pool[4394]: Vertex4sv (offset 149) */ "p\0" "glVertex4sv\0" "\0" - /* _mesa_function_pool[4378]: VertexAttrib4ubNV (will be remapped) */ + /* _mesa_function_pool[4409]: VertexAttrib4ubNV (will be remapped) */ "iiiii\0" "glVertexAttrib4ubNV\0" "\0" - /* _mesa_function_pool[4405]: TextureRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[4436]: TextureRangeAPPLE (will be remapped) */ "iip\0" "glTextureRangeAPPLE\0" "\0" - /* _mesa_function_pool[4430]: GetTexEnvfv (offset 276) */ + /* _mesa_function_pool[4461]: GetTexEnvfv (offset 276) */ "iip\0" "glGetTexEnvfv\0" "\0" - /* _mesa_function_pool[4449]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[4480]: TexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "ffffffffffff\0" "glTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[4502]: Indexub (offset 315) */ + /* _mesa_function_pool[4533]: Indexub (offset 315) */ "i\0" "glIndexub\0" "\0" - /* _mesa_function_pool[4515]: TexEnvi (offset 186) */ + /* _mesa_function_pool[4546]: TexEnvi (offset 186) */ "iii\0" "glTexEnvi\0" "\0" - /* _mesa_function_pool[4530]: GetClipPlane (offset 259) */ + /* _mesa_function_pool[4561]: GetClipPlane (offset 259) */ "ip\0" "glGetClipPlane\0" "\0" - /* _mesa_function_pool[4549]: CombinerParameterfvNV (will be remapped) */ + /* _mesa_function_pool[4580]: CombinerParameterfvNV (will be remapped) */ "ip\0" "glCombinerParameterfvNV\0" "\0" - /* _mesa_function_pool[4577]: VertexAttribs3dvNV (will be remapped) */ + /* _mesa_function_pool[4608]: VertexAttribs3dvNV (will be remapped) */ "iip\0" "glVertexAttribs3dvNV\0" "\0" - /* _mesa_function_pool[4603]: VertexAttribs4fvNV (will be remapped) */ + /* _mesa_function_pool[4634]: VertexAttribs4fvNV (will be remapped) */ "iip\0" "glVertexAttribs4fvNV\0" "\0" - /* _mesa_function_pool[4629]: VertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[4660]: VertexArrayRangeNV (will be remapped) */ "ip\0" "glVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[4654]: FragmentLightiSGIX (dynamic) */ + /* _mesa_function_pool[4685]: FragmentLightiSGIX (dynamic) */ "iii\0" "glFragmentLightiSGIX\0" "\0" - /* _mesa_function_pool[4680]: PolygonOffsetEXT (will be remapped) */ + /* _mesa_function_pool[4711]: PolygonOffsetEXT (will be remapped) */ "ff\0" "glPolygonOffsetEXT\0" "\0" - /* _mesa_function_pool[4703]: PollAsyncSGIX (dynamic) */ + /* _mesa_function_pool[4734]: PollAsyncSGIX (dynamic) */ "p\0" "glPollAsyncSGIX\0" "\0" - /* _mesa_function_pool[4722]: DeleteFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[4753]: DeleteFragmentShaderATI (will be remapped) */ "i\0" "glDeleteFragmentShaderATI\0" "\0" - /* _mesa_function_pool[4751]: Scaled (offset 301) */ + /* _mesa_function_pool[4782]: Scaled (offset 301) */ "ddd\0" "glScaled\0" "\0" - /* _mesa_function_pool[4765]: Scalef (offset 302) */ + /* _mesa_function_pool[4796]: Scalef (offset 302) */ "fff\0" "glScalef\0" "\0" - /* _mesa_function_pool[4779]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[4810]: TexCoord2fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[4817]: MultTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[4848]: MultTransposeMatrixdARB (will be remapped) */ "p\0" "glMultTransposeMatrixd\0" "glMultTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[4869]: AlphaFunc (offset 240) */ + /* _mesa_function_pool[4900]: AlphaFunc (offset 240) */ "if\0" "glAlphaFunc\0" "\0" - /* _mesa_function_pool[4885]: WindowPos2svMESA (will be remapped) */ + /* _mesa_function_pool[4916]: WindowPos2svMESA (will be remapped) */ "p\0" "glWindowPos2sv\0" "glWindowPos2svARB\0" "glWindowPos2svMESA\0" "\0" - /* _mesa_function_pool[4940]: EdgeFlag (offset 41) */ + /* _mesa_function_pool[4971]: EdgeFlag (offset 41) */ "i\0" "glEdgeFlag\0" "\0" - /* _mesa_function_pool[4954]: TexCoord2iv (offset 107) */ + /* _mesa_function_pool[4985]: TexCoord2iv (offset 107) */ "p\0" "glTexCoord2iv\0" "\0" - /* _mesa_function_pool[4971]: CompressedTexImage1DARB (will be remapped) */ + /* _mesa_function_pool[5002]: CompressedTexImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexImage1D\0" "glCompressedTexImage1DARB\0" "\0" - /* _mesa_function_pool[5029]: Rotated (offset 299) */ + /* _mesa_function_pool[5060]: Rotated (offset 299) */ "dddd\0" "glRotated\0" "\0" - /* _mesa_function_pool[5045]: VertexAttrib2sNV (will be remapped) */ + /* _mesa_function_pool[5076]: VertexAttrib2sNV (will be remapped) */ "iii\0" "glVertexAttrib2sNV\0" "\0" - /* _mesa_function_pool[5069]: ReadPixels (offset 256) */ + /* _mesa_function_pool[5100]: ReadPixels (offset 256) */ "iiiiiip\0" "glReadPixels\0" "\0" - /* _mesa_function_pool[5091]: EdgeFlagv (offset 42) */ + /* _mesa_function_pool[5122]: EdgeFlagv (offset 42) */ "p\0" "glEdgeFlagv\0" "\0" - /* _mesa_function_pool[5106]: NormalPointerListIBM (dynamic) */ + /* _mesa_function_pool[5137]: NormalPointerListIBM (dynamic) */ "iipi\0" "glNormalPointerListIBM\0" "\0" - /* _mesa_function_pool[5135]: IndexPointerEXT (will be remapped) */ + /* _mesa_function_pool[5166]: IndexPointerEXT (will be remapped) */ "iiip\0" "glIndexPointerEXT\0" "\0" - /* _mesa_function_pool[5159]: Color4iv (offset 32) */ + /* _mesa_function_pool[5190]: Color4iv (offset 32) */ "p\0" "glColor4iv\0" "\0" - /* _mesa_function_pool[5173]: TexParameterf (offset 178) */ + /* _mesa_function_pool[5204]: TexParameterf (offset 178) */ "iif\0" "glTexParameterf\0" "\0" - /* _mesa_function_pool[5194]: TexParameteri (offset 180) */ + /* _mesa_function_pool[5225]: TexParameteri (offset 180) */ "iii\0" "glTexParameteri\0" "\0" - /* _mesa_function_pool[5215]: NormalPointerEXT (will be remapped) */ + /* _mesa_function_pool[5246]: NormalPointerEXT (will be remapped) */ "iiip\0" "glNormalPointerEXT\0" "\0" - /* _mesa_function_pool[5240]: MultiTexCoord3dARB (offset 392) */ + /* _mesa_function_pool[5271]: MultiTexCoord3dARB (offset 392) */ "iddd\0" "glMultiTexCoord3d\0" "glMultiTexCoord3dARB\0" "\0" - /* _mesa_function_pool[5285]: MultiTexCoord2iARB (offset 388) */ + /* _mesa_function_pool[5316]: MultiTexCoord2iARB (offset 388) */ "iii\0" "glMultiTexCoord2i\0" "glMultiTexCoord2iARB\0" "\0" - /* _mesa_function_pool[5329]: DrawPixels (offset 257) */ + /* _mesa_function_pool[5360]: DrawPixels (offset 257) */ "iiiip\0" "glDrawPixels\0" "\0" - /* _mesa_function_pool[5349]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[5380]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ "iffffffff\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[5409]: MultiTexCoord2svARB (offset 391) */ + /* _mesa_function_pool[5440]: MultiTexCoord2svARB (offset 391) */ "ip\0" "glMultiTexCoord2sv\0" "glMultiTexCoord2svARB\0" "\0" - /* _mesa_function_pool[5454]: ReplacementCodeubvSUN (dynamic) */ + /* _mesa_function_pool[5485]: ReplacementCodeubvSUN (dynamic) */ "p\0" "glReplacementCodeubvSUN\0" "\0" - /* _mesa_function_pool[5481]: Uniform3iARB (will be remapped) */ + /* _mesa_function_pool[5512]: Uniform3iARB (will be remapped) */ "iiii\0" "glUniform3i\0" "glUniform3iARB\0" "\0" - /* _mesa_function_pool[5514]: GetFragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[5545]: GetFragmentMaterialfvSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[5547]: GetShaderInfoLog (will be remapped) */ + /* _mesa_function_pool[5578]: GetShaderInfoLog (will be remapped) */ "iipp\0" "glGetShaderInfoLog\0" "\0" - /* _mesa_function_pool[5572]: WeightivARB (dynamic) */ + /* _mesa_function_pool[5603]: WeightivARB (dynamic) */ "ip\0" "glWeightivARB\0" "\0" - /* _mesa_function_pool[5590]: PollInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[5621]: PollInstrumentsSGIX (dynamic) */ "p\0" "glPollInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[5615]: GlobalAlphaFactordSUN (dynamic) */ + /* _mesa_function_pool[5646]: GlobalAlphaFactordSUN (dynamic) */ "d\0" "glGlobalAlphaFactordSUN\0" "\0" - /* _mesa_function_pool[5642]: GetFinalCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[5673]: GetFinalCombinerInputParameterfvNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[5684]: GenerateMipmapEXT (will be remapped) */ + /* _mesa_function_pool[5715]: GenerateMipmapEXT (will be remapped) */ "i\0" "glGenerateMipmap\0" "glGenerateMipmapEXT\0" "\0" - /* _mesa_function_pool[5724]: GenLists (offset 5) */ + /* _mesa_function_pool[5755]: GenLists (offset 5) */ "i\0" "glGenLists\0" "\0" - /* _mesa_function_pool[5738]: SetFragmentShaderConstantATI (will be remapped) */ + /* _mesa_function_pool[5769]: SetFragmentShaderConstantATI (will be remapped) */ "ip\0" "glSetFragmentShaderConstantATI\0" "\0" - /* _mesa_function_pool[5773]: GetMapAttribParameterivNV (dynamic) */ + /* _mesa_function_pool[5804]: GetMapAttribParameterivNV (dynamic) */ "iiip\0" "glGetMapAttribParameterivNV\0" "\0" - /* _mesa_function_pool[5807]: CreateShaderObjectARB (will be remapped) */ + /* _mesa_function_pool[5838]: CreateShaderObjectARB (will be remapped) */ "i\0" "glCreateShaderObjectARB\0" "\0" - /* _mesa_function_pool[5834]: GetSharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[5865]: GetSharpenTexFuncSGIS (dynamic) */ "ip\0" "glGetSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[5862]: BufferDataARB (will be remapped) */ + /* _mesa_function_pool[5893]: BufferDataARB (will be remapped) */ "iipi\0" "glBufferData\0" "glBufferDataARB\0" "\0" - /* _mesa_function_pool[5897]: FlushVertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[5928]: FlushVertexArrayRangeNV (will be remapped) */ "\0" "glFlushVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[5925]: MapGrid2d (offset 226) */ + /* _mesa_function_pool[5956]: MapGrid2d (offset 226) */ "iddidd\0" "glMapGrid2d\0" "\0" - /* _mesa_function_pool[5945]: MapGrid2f (offset 227) */ + /* _mesa_function_pool[5976]: MapGrid2f (offset 227) */ "iffiff\0" "glMapGrid2f\0" "\0" - /* _mesa_function_pool[5965]: SampleMapATI (will be remapped) */ + /* _mesa_function_pool[5996]: SampleMapATI (will be remapped) */ "iii\0" "glSampleMapATI\0" "\0" - /* _mesa_function_pool[5985]: VertexPointerEXT (will be remapped) */ + /* _mesa_function_pool[6016]: VertexPointerEXT (will be remapped) */ "iiiip\0" "glVertexPointerEXT\0" "\0" - /* _mesa_function_pool[6011]: GetTexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[6042]: GetTexFilterFuncSGIS (dynamic) */ "iip\0" "glGetTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[6039]: Scissor (offset 176) */ + /* _mesa_function_pool[6070]: Scissor (offset 176) */ "iiii\0" "glScissor\0" "\0" - /* _mesa_function_pool[6055]: Fogf (offset 153) */ + /* _mesa_function_pool[6086]: Fogf (offset 153) */ "if\0" "glFogf\0" "\0" - /* _mesa_function_pool[6066]: GetCombinerOutputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[6097]: GetCombinerOutputParameterfvNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterfvNV\0" "\0" - /* _mesa_function_pool[6105]: TexSubImage1D (offset 332) */ + /* _mesa_function_pool[6136]: TexSubImage1D (offset 332) */ "iiiiiip\0" "glTexSubImage1D\0" "glTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[6149]: VertexAttrib1sARB (will be remapped) */ + /* _mesa_function_pool[6180]: VertexAttrib1sARB (will be remapped) */ "ii\0" "glVertexAttrib1s\0" "glVertexAttrib1sARB\0" "\0" - /* _mesa_function_pool[6190]: FenceSync (will be remapped) */ + /* _mesa_function_pool[6221]: FenceSync (will be remapped) */ "ii\0" "glFenceSync\0" "\0" - /* _mesa_function_pool[6206]: Color4usv (offset 40) */ + /* _mesa_function_pool[6237]: Color4usv (offset 40) */ "p\0" "glColor4usv\0" "\0" - /* _mesa_function_pool[6221]: Fogi (offset 155) */ + /* _mesa_function_pool[6252]: Fogi (offset 155) */ "ii\0" "glFogi\0" "\0" - /* _mesa_function_pool[6232]: DepthRange (offset 288) */ + /* _mesa_function_pool[6263]: DepthRange (offset 288) */ "dd\0" "glDepthRange\0" "\0" - /* _mesa_function_pool[6249]: RasterPos3iv (offset 75) */ + /* _mesa_function_pool[6280]: RasterPos3iv (offset 75) */ "p\0" "glRasterPos3iv\0" "\0" - /* _mesa_function_pool[6267]: FinalCombinerInputNV (will be remapped) */ + /* _mesa_function_pool[6298]: FinalCombinerInputNV (will be remapped) */ "iiii\0" "glFinalCombinerInputNV\0" "\0" - /* _mesa_function_pool[6296]: TexCoord2i (offset 106) */ + /* _mesa_function_pool[6327]: TexCoord2i (offset 106) */ "ii\0" "glTexCoord2i\0" "\0" - /* _mesa_function_pool[6313]: PixelMapfv (offset 251) */ + /* _mesa_function_pool[6344]: PixelMapfv (offset 251) */ "iip\0" "glPixelMapfv\0" "\0" - /* _mesa_function_pool[6331]: Color4ui (offset 37) */ + /* _mesa_function_pool[6362]: Color4ui (offset 37) */ "iiii\0" "glColor4ui\0" "\0" - /* _mesa_function_pool[6348]: RasterPos3s (offset 76) */ + /* _mesa_function_pool[6379]: RasterPos3s (offset 76) */ "iii\0" "glRasterPos3s\0" "\0" - /* _mesa_function_pool[6367]: Color3usv (offset 24) */ + /* _mesa_function_pool[6398]: Color3usv (offset 24) */ "p\0" "glColor3usv\0" "\0" - /* _mesa_function_pool[6382]: FlushRasterSGIX (dynamic) */ + /* _mesa_function_pool[6413]: FlushRasterSGIX (dynamic) */ "\0" "glFlushRasterSGIX\0" "\0" - /* _mesa_function_pool[6402]: TexCoord2f (offset 104) */ + /* _mesa_function_pool[6433]: TexCoord2f (offset 104) */ "ff\0" "glTexCoord2f\0" "\0" - /* _mesa_function_pool[6419]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[6450]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ "ifffff\0" "glReplacementCodeuiTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[6468]: TexCoord2d (offset 102) */ + /* _mesa_function_pool[6499]: TexCoord2d (offset 102) */ "dd\0" "glTexCoord2d\0" "\0" - /* _mesa_function_pool[6485]: RasterPos3d (offset 70) */ + /* _mesa_function_pool[6516]: RasterPos3d (offset 70) */ "ddd\0" "glRasterPos3d\0" "\0" - /* _mesa_function_pool[6504]: RasterPos3f (offset 72) */ + /* _mesa_function_pool[6535]: RasterPos3f (offset 72) */ "fff\0" "glRasterPos3f\0" "\0" - /* _mesa_function_pool[6523]: Uniform1fARB (will be remapped) */ + /* _mesa_function_pool[6554]: Uniform1fARB (will be remapped) */ "if\0" "glUniform1f\0" "glUniform1fARB\0" "\0" - /* _mesa_function_pool[6554]: AreTexturesResident (offset 322) */ + /* _mesa_function_pool[6585]: AreTexturesResident (offset 322) */ "ipp\0" "glAreTexturesResident\0" "glAreTexturesResidentEXT\0" "\0" - /* _mesa_function_pool[6606]: TexCoord2s (offset 108) */ + /* _mesa_function_pool[6637]: TexCoord2s (offset 108) */ "ii\0" "glTexCoord2s\0" "\0" - /* _mesa_function_pool[6623]: StencilOpSeparate (will be remapped) */ + /* _mesa_function_pool[6654]: StencilOpSeparate (will be remapped) */ "iiii\0" "glStencilOpSeparate\0" "glStencilOpSeparateATI\0" "\0" - /* _mesa_function_pool[6672]: ColorTableParameteriv (offset 341) */ + /* _mesa_function_pool[6703]: ColorTableParameteriv (offset 341) */ "iip\0" "glColorTableParameteriv\0" "glColorTableParameterivSGI\0" "\0" - /* _mesa_function_pool[6728]: FogCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[6759]: FogCoordPointerListIBM (dynamic) */ "iipi\0" "glFogCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[6759]: WindowPos3dMESA (will be remapped) */ + /* _mesa_function_pool[6790]: WindowPos3dMESA (will be remapped) */ "ddd\0" "glWindowPos3d\0" "glWindowPos3dARB\0" "glWindowPos3dMESA\0" "\0" - /* _mesa_function_pool[6813]: Color4us (offset 39) */ + /* _mesa_function_pool[6844]: Color4us (offset 39) */ "iiii\0" "glColor4us\0" "\0" - /* _mesa_function_pool[6830]: PointParameterfvEXT (will be remapped) */ + /* _mesa_function_pool[6861]: PointParameterfvEXT (will be remapped) */ "ip\0" "glPointParameterfv\0" "glPointParameterfvARB\0" "glPointParameterfvEXT\0" "glPointParameterfvSGIS\0" "\0" - /* _mesa_function_pool[6920]: Color3bv (offset 10) */ + /* _mesa_function_pool[6951]: Color3bv (offset 10) */ "p\0" "glColor3bv\0" "\0" - /* _mesa_function_pool[6934]: WindowPos2fvMESA (will be remapped) */ + /* _mesa_function_pool[6965]: WindowPos2fvMESA (will be remapped) */ "p\0" "glWindowPos2fv\0" "glWindowPos2fvARB\0" "glWindowPos2fvMESA\0" "\0" - /* _mesa_function_pool[6989]: SecondaryColor3bvEXT (will be remapped) */ + /* _mesa_function_pool[7020]: SecondaryColor3bvEXT (will be remapped) */ "p\0" "glSecondaryColor3bv\0" "glSecondaryColor3bvEXT\0" "\0" - /* _mesa_function_pool[7035]: VertexPointerListIBM (dynamic) */ + /* _mesa_function_pool[7066]: VertexPointerListIBM (dynamic) */ "iiipi\0" "glVertexPointerListIBM\0" "\0" - /* _mesa_function_pool[7065]: GetProgramLocalParameterfvARB (will be remapped) */ + /* _mesa_function_pool[7096]: GetProgramLocalParameterfvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterfvARB\0" "\0" - /* _mesa_function_pool[7102]: FragmentMaterialfSGIX (dynamic) */ + /* _mesa_function_pool[7133]: FragmentMaterialfSGIX (dynamic) */ "iif\0" "glFragmentMaterialfSGIX\0" "\0" - /* _mesa_function_pool[7131]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7162]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7173]: RenderbufferStorageEXT (will be remapped) */ + /* _mesa_function_pool[7204]: RenderbufferStorageEXT (will be remapped) */ "iiii\0" "glRenderbufferStorage\0" "glRenderbufferStorageEXT\0" "\0" - /* _mesa_function_pool[7226]: IsFenceNV (will be remapped) */ + /* _mesa_function_pool[7257]: IsFenceNV (will be remapped) */ "i\0" "glIsFenceNV\0" "\0" - /* _mesa_function_pool[7241]: AttachObjectARB (will be remapped) */ + /* _mesa_function_pool[7272]: AttachObjectARB (will be remapped) */ "ii\0" "glAttachObjectARB\0" "\0" - /* _mesa_function_pool[7263]: GetFragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[7294]: GetFragmentLightivSGIX (dynamic) */ "iip\0" "glGetFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[7293]: UniformMatrix2fvARB (will be remapped) */ + /* _mesa_function_pool[7324]: UniformMatrix2fvARB (will be remapped) */ "iiip\0" "glUniformMatrix2fv\0" "glUniformMatrix2fvARB\0" "\0" - /* _mesa_function_pool[7340]: MultiTexCoord2fARB (offset 386) */ + /* _mesa_function_pool[7371]: MultiTexCoord2fARB (offset 386) */ "iff\0" "glMultiTexCoord2f\0" "glMultiTexCoord2fARB\0" "\0" - /* _mesa_function_pool[7384]: ColorTable (offset 339) */ + /* _mesa_function_pool[7415]: ColorTable (offset 339) */ "iiiiip\0" "glColorTable\0" "glColorTableSGI\0" "glColorTableEXT\0" "\0" - /* _mesa_function_pool[7437]: IndexPointer (offset 314) */ + /* _mesa_function_pool[7468]: IndexPointer (offset 314) */ "iip\0" "glIndexPointer\0" "\0" - /* _mesa_function_pool[7457]: Accum (offset 213) */ + /* _mesa_function_pool[7488]: Accum (offset 213) */ "if\0" "glAccum\0" "\0" - /* _mesa_function_pool[7469]: GetTexImage (offset 281) */ + /* _mesa_function_pool[7500]: GetTexImage (offset 281) */ "iiiip\0" "glGetTexImage\0" "\0" - /* _mesa_function_pool[7490]: MapControlPointsNV (dynamic) */ + /* _mesa_function_pool[7521]: MapControlPointsNV (dynamic) */ "iiiiiiiip\0" "glMapControlPointsNV\0" "\0" - /* _mesa_function_pool[7522]: ConvolutionFilter2D (offset 349) */ + /* _mesa_function_pool[7553]: ConvolutionFilter2D (offset 349) */ "iiiiiip\0" "glConvolutionFilter2D\0" "glConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[7578]: Finish (offset 216) */ + /* _mesa_function_pool[7609]: Finish (offset 216) */ "\0" "glFinish\0" "\0" - /* _mesa_function_pool[7589]: MapParameterfvNV (dynamic) */ + /* _mesa_function_pool[7620]: MapParameterfvNV (dynamic) */ "iip\0" "glMapParameterfvNV\0" "\0" - /* _mesa_function_pool[7613]: ClearStencil (offset 207) */ + /* _mesa_function_pool[7644]: ClearStencil (offset 207) */ "i\0" "glClearStencil\0" "\0" - /* _mesa_function_pool[7631]: VertexAttrib3dvARB (will be remapped) */ + /* _mesa_function_pool[7662]: VertexAttrib3dvARB (will be remapped) */ "ip\0" "glVertexAttrib3dv\0" "glVertexAttrib3dvARB\0" "\0" - /* _mesa_function_pool[7674]: HintPGI (dynamic) */ + /* _mesa_function_pool[7705]: HintPGI (dynamic) */ "ii\0" "glHintPGI\0" "\0" - /* _mesa_function_pool[7688]: ConvolutionParameteriv (offset 353) */ + /* _mesa_function_pool[7719]: ConvolutionParameteriv (offset 353) */ "iip\0" "glConvolutionParameteriv\0" "glConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[7746]: Color4s (offset 33) */ + /* _mesa_function_pool[7777]: Color4s (offset 33) */ "iiii\0" "glColor4s\0" "\0" - /* _mesa_function_pool[7762]: InterleavedArrays (offset 317) */ + /* _mesa_function_pool[7793]: InterleavedArrays (offset 317) */ "iip\0" "glInterleavedArrays\0" "\0" - /* _mesa_function_pool[7787]: RasterPos2fv (offset 65) */ + /* _mesa_function_pool[7818]: RasterPos2fv (offset 65) */ "p\0" "glRasterPos2fv\0" "\0" - /* _mesa_function_pool[7805]: TexCoord1fv (offset 97) */ + /* _mesa_function_pool[7836]: TexCoord1fv (offset 97) */ "p\0" "glTexCoord1fv\0" "\0" - /* _mesa_function_pool[7822]: Vertex2d (offset 126) */ + /* _mesa_function_pool[7853]: Vertex2d (offset 126) */ "dd\0" "glVertex2d\0" "\0" - /* _mesa_function_pool[7837]: CullParameterdvEXT (will be remapped) */ + /* _mesa_function_pool[7868]: CullParameterdvEXT (will be remapped) */ "ip\0" "glCullParameterdvEXT\0" "\0" - /* _mesa_function_pool[7862]: ProgramNamedParameter4fNV (will be remapped) */ + /* _mesa_function_pool[7893]: ProgramNamedParameter4fNV (will be remapped) */ "iipffff\0" "glProgramNamedParameter4fNV\0" "\0" - /* _mesa_function_pool[7899]: Color3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7930]: Color3fVertex3fSUN (dynamic) */ "ffffff\0" "glColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7928]: ProgramEnvParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[7959]: ProgramEnvParameter4fvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4fvARB\0" "glProgramParameter4fvNV\0" "\0" - /* _mesa_function_pool[7985]: Color4i (offset 31) */ + /* _mesa_function_pool[8016]: Color4i (offset 31) */ "iiii\0" "glColor4i\0" "\0" - /* _mesa_function_pool[8001]: Color4f (offset 29) */ + /* _mesa_function_pool[8032]: Color4f (offset 29) */ "ffff\0" "glColor4f\0" "\0" - /* _mesa_function_pool[8017]: RasterPos4fv (offset 81) */ + /* _mesa_function_pool[8048]: RasterPos4fv (offset 81) */ "p\0" "glRasterPos4fv\0" "\0" - /* _mesa_function_pool[8035]: Color4d (offset 27) */ + /* _mesa_function_pool[8066]: Color4d (offset 27) */ "dddd\0" "glColor4d\0" "\0" - /* _mesa_function_pool[8051]: ClearIndex (offset 205) */ + /* _mesa_function_pool[8082]: ClearIndex (offset 205) */ "f\0" "glClearIndex\0" "\0" - /* _mesa_function_pool[8067]: Color4b (offset 25) */ + /* _mesa_function_pool[8098]: Color4b (offset 25) */ "iiii\0" "glColor4b\0" "\0" - /* _mesa_function_pool[8083]: LoadMatrixd (offset 292) */ + /* _mesa_function_pool[8114]: LoadMatrixd (offset 292) */ "p\0" "glLoadMatrixd\0" "\0" - /* _mesa_function_pool[8100]: FragmentLightModeliSGIX (dynamic) */ + /* _mesa_function_pool[8131]: FragmentLightModeliSGIX (dynamic) */ "ii\0" "glFragmentLightModeliSGIX\0" "\0" - /* _mesa_function_pool[8130]: RasterPos2dv (offset 63) */ + /* _mesa_function_pool[8161]: RasterPos2dv (offset 63) */ "p\0" "glRasterPos2dv\0" "\0" - /* _mesa_function_pool[8148]: ConvolutionParameterfv (offset 351) */ + /* _mesa_function_pool[8179]: ConvolutionParameterfv (offset 351) */ "iip\0" "glConvolutionParameterfv\0" "glConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[8206]: TbufferMask3DFX (dynamic) */ + /* _mesa_function_pool[8237]: TbufferMask3DFX (dynamic) */ "i\0" "glTbufferMask3DFX\0" "\0" - /* _mesa_function_pool[8227]: GetTexGendv (offset 278) */ + /* _mesa_function_pool[8258]: GetTexGendv (offset 278) */ "iip\0" "glGetTexGendv\0" "\0" - /* _mesa_function_pool[8246]: LoadProgramNV (will be remapped) */ + /* _mesa_function_pool[8277]: ColorMaskIndexedEXT (will be remapped) */ + "iiiii\0" + "glColorMaskIndexedEXT\0" + "\0" + /* _mesa_function_pool[8306]: LoadProgramNV (will be remapped) */ "iiip\0" "glLoadProgramNV\0" "\0" - /* _mesa_function_pool[8268]: WaitSync (will be remapped) */ + /* _mesa_function_pool[8328]: WaitSync (will be remapped) */ "iii\0" "glWaitSync\0" "\0" - /* _mesa_function_pool[8284]: EndList (offset 1) */ + /* _mesa_function_pool[8344]: EndList (offset 1) */ "\0" "glEndList\0" "\0" - /* _mesa_function_pool[8296]: VertexAttrib4fvNV (will be remapped) */ + /* _mesa_function_pool[8356]: VertexAttrib4fvNV (will be remapped) */ "ip\0" "glVertexAttrib4fvNV\0" "\0" - /* _mesa_function_pool[8320]: GetAttachedObjectsARB (will be remapped) */ + /* _mesa_function_pool[8380]: GetAttachedObjectsARB (will be remapped) */ "iipp\0" "glGetAttachedObjectsARB\0" "\0" - /* _mesa_function_pool[8350]: Uniform3fvARB (will be remapped) */ + /* _mesa_function_pool[8410]: Uniform3fvARB (will be remapped) */ "iip\0" "glUniform3fv\0" "glUniform3fvARB\0" "\0" - /* _mesa_function_pool[8384]: EvalCoord1fv (offset 231) */ + /* _mesa_function_pool[8444]: EvalCoord1fv (offset 231) */ "p\0" "glEvalCoord1fv\0" "\0" - /* _mesa_function_pool[8402]: DrawRangeElements (offset 338) */ + /* _mesa_function_pool[8462]: DrawRangeElements (offset 338) */ "iiiiip\0" "glDrawRangeElements\0" "glDrawRangeElementsEXT\0" "\0" - /* _mesa_function_pool[8453]: EvalMesh2 (offset 238) */ + /* _mesa_function_pool[8513]: EvalMesh2 (offset 238) */ "iiiii\0" "glEvalMesh2\0" "\0" - /* _mesa_function_pool[8472]: Vertex4fv (offset 145) */ + /* _mesa_function_pool[8532]: Vertex4fv (offset 145) */ "p\0" "glVertex4fv\0" "\0" - /* _mesa_function_pool[8487]: SpriteParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[8547]: SpriteParameterfvSGIX (dynamic) */ "ip\0" "glSpriteParameterfvSGIX\0" "\0" - /* _mesa_function_pool[8515]: CheckFramebufferStatusEXT (will be remapped) */ + /* _mesa_function_pool[8575]: CheckFramebufferStatusEXT (will be remapped) */ "i\0" "glCheckFramebufferStatus\0" "glCheckFramebufferStatusEXT\0" "\0" - /* _mesa_function_pool[8571]: GlobalAlphaFactoruiSUN (dynamic) */ + /* _mesa_function_pool[8631]: GlobalAlphaFactoruiSUN (dynamic) */ "i\0" "glGlobalAlphaFactoruiSUN\0" "\0" - /* _mesa_function_pool[8599]: GetHandleARB (will be remapped) */ + /* _mesa_function_pool[8659]: GetHandleARB (will be remapped) */ "i\0" "glGetHandleARB\0" "\0" - /* _mesa_function_pool[8617]: GetVertexAttribivARB (will be remapped) */ + /* _mesa_function_pool[8677]: GetVertexAttribivARB (will be remapped) */ "iip\0" "glGetVertexAttribiv\0" "glGetVertexAttribivARB\0" "\0" - /* _mesa_function_pool[8665]: GetCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[8725]: GetCombinerInputParameterfvNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[8704]: CreateProgram (will be remapped) */ + /* _mesa_function_pool[8764]: CreateProgram (will be remapped) */ "\0" "glCreateProgram\0" "\0" - /* _mesa_function_pool[8722]: LoadTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[8782]: LoadTransposeMatrixdARB (will be remapped) */ "p\0" "glLoadTransposeMatrixd\0" "glLoadTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[8774]: GetMinmax (offset 364) */ + /* _mesa_function_pool[8834]: GetMinmax (offset 364) */ "iiiip\0" "glGetMinmax\0" "glGetMinmaxEXT\0" "\0" - /* _mesa_function_pool[8808]: StencilFuncSeparate (will be remapped) */ + /* _mesa_function_pool[8868]: StencilFuncSeparate (will be remapped) */ "iiii\0" "glStencilFuncSeparate\0" "\0" - /* _mesa_function_pool[8836]: SecondaryColor3sEXT (will be remapped) */ + /* _mesa_function_pool[8896]: SecondaryColor3sEXT (will be remapped) */ "iii\0" "glSecondaryColor3s\0" "glSecondaryColor3sEXT\0" "\0" - /* _mesa_function_pool[8882]: Color3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[8942]: Color3fVertex3fvSUN (dynamic) */ "pp\0" "glColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[8908]: Normal3fv (offset 57) */ + /* _mesa_function_pool[8968]: Normal3fv (offset 57) */ "p\0" "glNormal3fv\0" "\0" - /* _mesa_function_pool[8923]: GlobalAlphaFactorbSUN (dynamic) */ + /* _mesa_function_pool[8983]: GlobalAlphaFactorbSUN (dynamic) */ "i\0" "glGlobalAlphaFactorbSUN\0" "\0" - /* _mesa_function_pool[8950]: Color3us (offset 23) */ + /* _mesa_function_pool[9010]: Color3us (offset 23) */ "iii\0" "glColor3us\0" "\0" - /* _mesa_function_pool[8966]: ImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[9026]: ImageTransformParameterfvHP (dynamic) */ "iip\0" "glImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[9001]: VertexAttrib4ivARB (will be remapped) */ + /* _mesa_function_pool[9061]: VertexAttrib4ivARB (will be remapped) */ "ip\0" "glVertexAttrib4iv\0" "glVertexAttrib4ivARB\0" "\0" - /* _mesa_function_pool[9044]: End (offset 43) */ + /* _mesa_function_pool[9104]: End (offset 43) */ "\0" "glEnd\0" "\0" - /* _mesa_function_pool[9052]: VertexAttrib3fNV (will be remapped) */ + /* _mesa_function_pool[9112]: VertexAttrib3fNV (will be remapped) */ "ifff\0" "glVertexAttrib3fNV\0" "\0" - /* _mesa_function_pool[9077]: VertexAttribs2dvNV (will be remapped) */ + /* _mesa_function_pool[9137]: VertexAttribs2dvNV (will be remapped) */ "iip\0" "glVertexAttribs2dvNV\0" "\0" - /* _mesa_function_pool[9103]: GetQueryObjectui64vEXT (will be remapped) */ + /* _mesa_function_pool[9163]: GetQueryObjectui64vEXT (will be remapped) */ "iip\0" "glGetQueryObjectui64vEXT\0" "\0" - /* _mesa_function_pool[9133]: MultiTexCoord3fvARB (offset 395) */ + /* _mesa_function_pool[9193]: MultiTexCoord3fvARB (offset 395) */ "ip\0" "glMultiTexCoord3fv\0" "glMultiTexCoord3fvARB\0" "\0" - /* _mesa_function_pool[9178]: SecondaryColor3dEXT (will be remapped) */ + /* _mesa_function_pool[9238]: SecondaryColor3dEXT (will be remapped) */ "ddd\0" "glSecondaryColor3d\0" "glSecondaryColor3dEXT\0" "\0" - /* _mesa_function_pool[9224]: Color3ub (offset 19) */ + /* _mesa_function_pool[9284]: Color3ub (offset 19) */ "iii\0" "glColor3ub\0" "\0" - /* _mesa_function_pool[9240]: GetProgramParameterfvNV (will be remapped) */ + /* _mesa_function_pool[9300]: GetProgramParameterfvNV (will be remapped) */ "iiip\0" "glGetProgramParameterfvNV\0" "\0" - /* _mesa_function_pool[9272]: TangentPointerEXT (dynamic) */ + /* _mesa_function_pool[9332]: TangentPointerEXT (dynamic) */ "iip\0" "glTangentPointerEXT\0" "\0" - /* _mesa_function_pool[9297]: Color4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[9357]: Color4fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[9332]: GetInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[9392]: GetInstrumentsSGIX (dynamic) */ "\0" "glGetInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[9355]: Color3ui (offset 21) */ + /* _mesa_function_pool[9415]: Color3ui (offset 21) */ "iii\0" "glColor3ui\0" "\0" - /* _mesa_function_pool[9371]: EvalMapsNV (dynamic) */ + /* _mesa_function_pool[9431]: EvalMapsNV (dynamic) */ "ii\0" "glEvalMapsNV\0" "\0" - /* _mesa_function_pool[9388]: TexSubImage2D (offset 333) */ + /* _mesa_function_pool[9448]: TexSubImage2D (offset 333) */ "iiiiiiiip\0" "glTexSubImage2D\0" "glTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[9434]: FragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[9494]: FragmentLightivSGIX (dynamic) */ "iip\0" "glFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[9461]: GetTexParameterPointervAPPLE (will be remapped) */ + /* _mesa_function_pool[9521]: GetTexParameterPointervAPPLE (will be remapped) */ "iip\0" "glGetTexParameterPointervAPPLE\0" "\0" - /* _mesa_function_pool[9497]: TexGenfv (offset 191) */ + /* _mesa_function_pool[9557]: TexGenfv (offset 191) */ "iip\0" "glTexGenfv\0" "\0" - /* _mesa_function_pool[9513]: PixelTransformParameterfvEXT (dynamic) */ + /* _mesa_function_pool[9573]: PixelTransformParameterfvEXT (dynamic) */ "iip\0" "glPixelTransformParameterfvEXT\0" "\0" - /* _mesa_function_pool[9549]: VertexAttrib4bvARB (will be remapped) */ + /* _mesa_function_pool[9609]: VertexAttrib4bvARB (will be remapped) */ "ip\0" "glVertexAttrib4bv\0" "glVertexAttrib4bvARB\0" "\0" - /* _mesa_function_pool[9592]: AlphaFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[9652]: AlphaFragmentOp2ATI (will be remapped) */ "iiiiiiiii\0" "glAlphaFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[9625]: MultiTexCoord4sARB (offset 406) */ + /* _mesa_function_pool[9685]: GetIntegerIndexedvEXT (will be remapped) */ + "iip\0" + "glGetIntegerIndexedvEXT\0" + "\0" + /* _mesa_function_pool[9714]: MultiTexCoord4sARB (offset 406) */ "iiiii\0" "glMultiTexCoord4s\0" "glMultiTexCoord4sARB\0" "\0" - /* _mesa_function_pool[9671]: GetFragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[9760]: GetFragmentMaterialivSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[9704]: WindowPos4dMESA (will be remapped) */ + /* _mesa_function_pool[9793]: WindowPos4dMESA (will be remapped) */ "dddd\0" "glWindowPos4dMESA\0" "\0" - /* _mesa_function_pool[9728]: WeightPointerARB (dynamic) */ + /* _mesa_function_pool[9817]: WeightPointerARB (dynamic) */ "iiip\0" "glWeightPointerARB\0" "\0" - /* _mesa_function_pool[9753]: WindowPos2dMESA (will be remapped) */ + /* _mesa_function_pool[9842]: WindowPos2dMESA (will be remapped) */ "dd\0" "glWindowPos2d\0" "glWindowPos2dARB\0" "glWindowPos2dMESA\0" "\0" - /* _mesa_function_pool[9806]: FramebufferTexture3DEXT (will be remapped) */ + /* _mesa_function_pool[9895]: FramebufferTexture3DEXT (will be remapped) */ "iiiiii\0" "glFramebufferTexture3D\0" "glFramebufferTexture3DEXT\0" "\0" - /* _mesa_function_pool[9863]: BlendEquation (offset 337) */ + /* _mesa_function_pool[9952]: BlendEquation (offset 337) */ "i\0" "glBlendEquation\0" "glBlendEquationEXT\0" "\0" - /* _mesa_function_pool[9901]: VertexAttrib3dNV (will be remapped) */ + /* _mesa_function_pool[9990]: VertexAttrib3dNV (will be remapped) */ "iddd\0" "glVertexAttrib3dNV\0" "\0" - /* _mesa_function_pool[9926]: VertexAttrib3dARB (will be remapped) */ + /* _mesa_function_pool[10015]: VertexAttrib3dARB (will be remapped) */ "iddd\0" "glVertexAttrib3d\0" "glVertexAttrib3dARB\0" "\0" - /* _mesa_function_pool[9969]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[10058]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "ppppp\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[10033]: VertexAttrib4fARB (will be remapped) */ + /* _mesa_function_pool[10122]: VertexAttrib4fARB (will be remapped) */ "iffff\0" "glVertexAttrib4f\0" "glVertexAttrib4fARB\0" "\0" - /* _mesa_function_pool[10077]: GetError (offset 261) */ + /* _mesa_function_pool[10166]: GetError (offset 261) */ "\0" "glGetError\0" "\0" - /* _mesa_function_pool[10090]: IndexFuncEXT (dynamic) */ + /* _mesa_function_pool[10179]: IndexFuncEXT (dynamic) */ "if\0" "glIndexFuncEXT\0" "\0" - /* _mesa_function_pool[10109]: TexCoord3dv (offset 111) */ + /* _mesa_function_pool[10198]: TexCoord3dv (offset 111) */ "p\0" "glTexCoord3dv\0" "\0" - /* _mesa_function_pool[10126]: Indexdv (offset 45) */ + /* _mesa_function_pool[10215]: Indexdv (offset 45) */ "p\0" "glIndexdv\0" "\0" - /* _mesa_function_pool[10139]: FramebufferTexture2DEXT (will be remapped) */ + /* _mesa_function_pool[10228]: FramebufferTexture2DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture2D\0" "glFramebufferTexture2DEXT\0" "\0" - /* _mesa_function_pool[10195]: Normal3s (offset 60) */ + /* _mesa_function_pool[10284]: Normal3s (offset 60) */ "iii\0" "glNormal3s\0" "\0" - /* _mesa_function_pool[10211]: PushName (offset 201) */ + /* _mesa_function_pool[10300]: PushName (offset 201) */ "i\0" "glPushName\0" "\0" - /* _mesa_function_pool[10225]: MultiTexCoord2dvARB (offset 385) */ + /* _mesa_function_pool[10314]: MultiTexCoord2dvARB (offset 385) */ "ip\0" "glMultiTexCoord2dv\0" "glMultiTexCoord2dvARB\0" "\0" - /* _mesa_function_pool[10270]: CullParameterfvEXT (will be remapped) */ + /* _mesa_function_pool[10359]: CullParameterfvEXT (will be remapped) */ "ip\0" "glCullParameterfvEXT\0" "\0" - /* _mesa_function_pool[10295]: Normal3i (offset 58) */ + /* _mesa_function_pool[10384]: Normal3i (offset 58) */ "iii\0" "glNormal3i\0" "\0" - /* _mesa_function_pool[10311]: ProgramNamedParameter4fvNV (will be remapped) */ + /* _mesa_function_pool[10400]: ProgramNamedParameter4fvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4fvNV\0" "\0" - /* _mesa_function_pool[10346]: SecondaryColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[10435]: SecondaryColorPointerEXT (will be remapped) */ "iiip\0" "glSecondaryColorPointer\0" "glSecondaryColorPointerEXT\0" "\0" - /* _mesa_function_pool[10403]: VertexAttrib4fvARB (will be remapped) */ + /* _mesa_function_pool[10492]: VertexAttrib4fvARB (will be remapped) */ "ip\0" "glVertexAttrib4fv\0" "glVertexAttrib4fvARB\0" "\0" - /* _mesa_function_pool[10446]: ColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[10535]: ColorPointerListIBM (dynamic) */ "iiipi\0" "glColorPointerListIBM\0" "\0" - /* _mesa_function_pool[10475]: GetActiveUniformARB (will be remapped) */ + /* _mesa_function_pool[10564]: GetActiveUniformARB (will be remapped) */ "iiipppp\0" "glGetActiveUniform\0" "glGetActiveUniformARB\0" "\0" - /* _mesa_function_pool[10525]: ImageTransformParameteriHP (dynamic) */ + /* _mesa_function_pool[10614]: ImageTransformParameteriHP (dynamic) */ "iii\0" "glImageTransformParameteriHP\0" "\0" - /* _mesa_function_pool[10559]: Normal3b (offset 52) */ + /* _mesa_function_pool[10648]: Normal3b (offset 52) */ "iii\0" "glNormal3b\0" "\0" - /* _mesa_function_pool[10575]: Normal3d (offset 54) */ + /* _mesa_function_pool[10664]: Normal3d (offset 54) */ "ddd\0" "glNormal3d\0" "\0" - /* _mesa_function_pool[10591]: Normal3f (offset 56) */ + /* _mesa_function_pool[10680]: Normal3f (offset 56) */ "fff\0" "glNormal3f\0" "\0" - /* _mesa_function_pool[10607]: MultiTexCoord1svARB (offset 383) */ + /* _mesa_function_pool[10696]: MultiTexCoord1svARB (offset 383) */ "ip\0" "glMultiTexCoord1sv\0" "glMultiTexCoord1svARB\0" "\0" - /* _mesa_function_pool[10652]: Indexi (offset 48) */ + /* _mesa_function_pool[10741]: Indexi (offset 48) */ "i\0" "glIndexi\0" "\0" - /* _mesa_function_pool[10664]: EndQueryARB (will be remapped) */ + /* _mesa_function_pool[10753]: EndQueryARB (will be remapped) */ "i\0" "glEndQuery\0" "glEndQueryARB\0" "\0" - /* _mesa_function_pool[10692]: DeleteFencesNV (will be remapped) */ + /* _mesa_function_pool[10781]: DeleteFencesNV (will be remapped) */ "ip\0" "glDeleteFencesNV\0" "\0" - /* _mesa_function_pool[10713]: DepthMask (offset 211) */ + /* _mesa_function_pool[10802]: DeformationMap3dSGIX (dynamic) */ + "iddiiddiiddiip\0" + "glDeformationMap3dSGIX\0" + "\0" + /* _mesa_function_pool[10841]: DepthMask (offset 211) */ "i\0" "glDepthMask\0" "\0" - /* _mesa_function_pool[10728]: IsShader (will be remapped) */ + /* _mesa_function_pool[10856]: IsShader (will be remapped) */ "i\0" "glIsShader\0" "\0" - /* _mesa_function_pool[10742]: Indexf (offset 46) */ + /* _mesa_function_pool[10870]: Indexf (offset 46) */ "f\0" "glIndexf\0" "\0" - /* _mesa_function_pool[10754]: GetImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[10882]: GetImageTransformParameterivHP (dynamic) */ "iip\0" "glGetImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[10792]: Indexd (offset 44) */ + /* _mesa_function_pool[10920]: Indexd (offset 44) */ "d\0" "glIndexd\0" "\0" - /* _mesa_function_pool[10804]: GetMaterialiv (offset 270) */ + /* _mesa_function_pool[10932]: GetMaterialiv (offset 270) */ "iip\0" "glGetMaterialiv\0" "\0" - /* _mesa_function_pool[10825]: StencilOp (offset 244) */ + /* _mesa_function_pool[10953]: StencilOp (offset 244) */ "iii\0" "glStencilOp\0" "\0" - /* _mesa_function_pool[10842]: WindowPos4ivMESA (will be remapped) */ + /* _mesa_function_pool[10970]: WindowPos4ivMESA (will be remapped) */ "p\0" "glWindowPos4ivMESA\0" "\0" - /* _mesa_function_pool[10864]: MultiTexCoord3svARB (offset 399) */ + /* _mesa_function_pool[10992]: MultiTexCoord3svARB (offset 399) */ "ip\0" "glMultiTexCoord3sv\0" "glMultiTexCoord3svARB\0" "\0" - /* _mesa_function_pool[10909]: TexEnvfv (offset 185) */ + /* _mesa_function_pool[11037]: TexEnvfv (offset 185) */ "iip\0" "glTexEnvfv\0" "\0" - /* _mesa_function_pool[10925]: MultiTexCoord4iARB (offset 404) */ + /* _mesa_function_pool[11053]: MultiTexCoord4iARB (offset 404) */ "iiiii\0" "glMultiTexCoord4i\0" "glMultiTexCoord4iARB\0" "\0" - /* _mesa_function_pool[10971]: Indexs (offset 50) */ + /* _mesa_function_pool[11099]: Indexs (offset 50) */ "i\0" "glIndexs\0" "\0" - /* _mesa_function_pool[10983]: Binormal3ivEXT (dynamic) */ + /* _mesa_function_pool[11111]: Binormal3ivEXT (dynamic) */ "p\0" "glBinormal3ivEXT\0" "\0" - /* _mesa_function_pool[11003]: ResizeBuffersMESA (will be remapped) */ + /* _mesa_function_pool[11131]: ResizeBuffersMESA (will be remapped) */ "\0" "glResizeBuffersMESA\0" "\0" - /* _mesa_function_pool[11025]: GetUniformivARB (will be remapped) */ + /* _mesa_function_pool[11153]: GetUniformivARB (will be remapped) */ "iip\0" "glGetUniformiv\0" "glGetUniformivARB\0" "\0" - /* _mesa_function_pool[11063]: PixelTexGenParameteriSGIS (will be remapped) */ + /* _mesa_function_pool[11191]: PixelTexGenParameteriSGIS (will be remapped) */ "ii\0" "glPixelTexGenParameteriSGIS\0" "\0" - /* _mesa_function_pool[11095]: VertexPointervINTEL (dynamic) */ + /* _mesa_function_pool[11223]: VertexPointervINTEL (dynamic) */ "iip\0" "glVertexPointervINTEL\0" "\0" - /* _mesa_function_pool[11122]: Vertex2i (offset 130) */ + /* _mesa_function_pool[11250]: Vertex2i (offset 130) */ "ii\0" "glVertex2i\0" "\0" - /* _mesa_function_pool[11137]: LoadMatrixf (offset 291) */ + /* _mesa_function_pool[11265]: LoadMatrixf (offset 291) */ "p\0" "glLoadMatrixf\0" "\0" - /* _mesa_function_pool[11154]: Vertex2f (offset 128) */ + /* _mesa_function_pool[11282]: Vertex2f (offset 128) */ "ff\0" "glVertex2f\0" "\0" - /* _mesa_function_pool[11169]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[11297]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[11222]: Color4bv (offset 26) */ + /* _mesa_function_pool[11350]: Color4bv (offset 26) */ "p\0" "glColor4bv\0" "\0" - /* _mesa_function_pool[11236]: VertexPointer (offset 321) */ + /* _mesa_function_pool[11364]: VertexPointer (offset 321) */ "iiip\0" "glVertexPointer\0" "\0" - /* _mesa_function_pool[11258]: SecondaryColor3uiEXT (will be remapped) */ + /* _mesa_function_pool[11386]: SecondaryColor3uiEXT (will be remapped) */ "iii\0" "glSecondaryColor3ui\0" "glSecondaryColor3uiEXT\0" "\0" - /* _mesa_function_pool[11306]: StartInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[11434]: StartInstrumentsSGIX (dynamic) */ "\0" "glStartInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[11331]: SecondaryColor3usvEXT (will be remapped) */ + /* _mesa_function_pool[11459]: SecondaryColor3usvEXT (will be remapped) */ "p\0" "glSecondaryColor3usv\0" "glSecondaryColor3usvEXT\0" "\0" - /* _mesa_function_pool[11379]: VertexAttrib2fvNV (will be remapped) */ + /* _mesa_function_pool[11507]: VertexAttrib2fvNV (will be remapped) */ "ip\0" "glVertexAttrib2fvNV\0" "\0" - /* _mesa_function_pool[11403]: ProgramLocalParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[11531]: ProgramLocalParameter4dvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4dvARB\0" "\0" - /* _mesa_function_pool[11438]: DeleteLists (offset 4) */ + /* _mesa_function_pool[11566]: DeleteLists (offset 4) */ "ii\0" "glDeleteLists\0" "\0" - /* _mesa_function_pool[11456]: LogicOp (offset 242) */ + /* _mesa_function_pool[11584]: LogicOp (offset 242) */ "i\0" "glLogicOp\0" "\0" - /* _mesa_function_pool[11469]: MatrixIndexuivARB (dynamic) */ + /* _mesa_function_pool[11597]: MatrixIndexuivARB (dynamic) */ "ip\0" "glMatrixIndexuivARB\0" "\0" - /* _mesa_function_pool[11493]: Vertex2s (offset 132) */ + /* _mesa_function_pool[11621]: Vertex2s (offset 132) */ "ii\0" "glVertex2s\0" "\0" - /* _mesa_function_pool[11508]: RenderbufferStorageMultisample (will be remapped) */ + /* _mesa_function_pool[11636]: RenderbufferStorageMultisample (will be remapped) */ "iiiii\0" "glRenderbufferStorageMultisample\0" + "glRenderbufferStorageMultisampleEXT\0" "\0" - /* _mesa_function_pool[11548]: TexCoord4fv (offset 121) */ + /* _mesa_function_pool[11712]: TexCoord4fv (offset 121) */ "p\0" "glTexCoord4fv\0" "\0" - /* _mesa_function_pool[11565]: Tangent3sEXT (dynamic) */ + /* _mesa_function_pool[11729]: Tangent3sEXT (dynamic) */ "iii\0" "glTangent3sEXT\0" "\0" - /* _mesa_function_pool[11585]: GlobalAlphaFactorfSUN (dynamic) */ + /* _mesa_function_pool[11749]: GlobalAlphaFactorfSUN (dynamic) */ "f\0" "glGlobalAlphaFactorfSUN\0" "\0" - /* _mesa_function_pool[11612]: MultiTexCoord3iARB (offset 396) */ + /* _mesa_function_pool[11776]: MultiTexCoord3iARB (offset 396) */ "iiii\0" "glMultiTexCoord3i\0" "glMultiTexCoord3iARB\0" "\0" - /* _mesa_function_pool[11657]: IsProgram (will be remapped) */ + /* _mesa_function_pool[11821]: IsProgram (will be remapped) */ "i\0" "glIsProgram\0" "\0" - /* _mesa_function_pool[11672]: TexCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[11836]: TexCoordPointerListIBM (dynamic) */ "iiipi\0" "glTexCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[11704]: GlobalAlphaFactorusSUN (dynamic) */ + /* _mesa_function_pool[11868]: GlobalAlphaFactorusSUN (dynamic) */ "i\0" "glGlobalAlphaFactorusSUN\0" "\0" - /* _mesa_function_pool[11732]: VertexAttrib2dvNV (will be remapped) */ + /* _mesa_function_pool[11896]: VertexAttrib2dvNV (will be remapped) */ "ip\0" "glVertexAttrib2dvNV\0" "\0" - /* _mesa_function_pool[11756]: FramebufferRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[11920]: FramebufferRenderbufferEXT (will be remapped) */ "iiii\0" "glFramebufferRenderbuffer\0" "glFramebufferRenderbufferEXT\0" "\0" - /* _mesa_function_pool[11817]: VertexAttrib1dvNV (will be remapped) */ + /* _mesa_function_pool[11981]: VertexAttrib1dvNV (will be remapped) */ "ip\0" "glVertexAttrib1dvNV\0" "\0" - /* _mesa_function_pool[11841]: GenTextures (offset 328) */ + /* _mesa_function_pool[12005]: GenTextures (offset 328) */ "ip\0" "glGenTextures\0" "glGenTexturesEXT\0" "\0" - /* _mesa_function_pool[11876]: SetFenceNV (will be remapped) */ + /* _mesa_function_pool[12040]: SetFenceNV (will be remapped) */ "ii\0" "glSetFenceNV\0" "\0" - /* _mesa_function_pool[11893]: FramebufferTexture1DEXT (will be remapped) */ + /* _mesa_function_pool[12057]: FramebufferTexture1DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture1D\0" "glFramebufferTexture1DEXT\0" "\0" - /* _mesa_function_pool[11949]: GetCombinerOutputParameterivNV (will be remapped) */ + /* _mesa_function_pool[12113]: GetCombinerOutputParameterivNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterivNV\0" "\0" - /* _mesa_function_pool[11988]: MultiModeDrawArraysIBM (will be remapped) */ - "pppii\0" - "glMultiModeDrawArraysIBM\0" - "\0" - /* _mesa_function_pool[12020]: PixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[12152]: PixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[12053]: TextureNormalEXT (dynamic) */ + /* _mesa_function_pool[12185]: TextureNormalEXT (dynamic) */ "i\0" "glTextureNormalEXT\0" "\0" - /* _mesa_function_pool[12075]: IndexPointerListIBM (dynamic) */ + /* _mesa_function_pool[12207]: IndexPointerListIBM (dynamic) */ "iipi\0" "glIndexPointerListIBM\0" "\0" - /* _mesa_function_pool[12103]: WeightfvARB (dynamic) */ + /* _mesa_function_pool[12235]: WeightfvARB (dynamic) */ "ip\0" "glWeightfvARB\0" "\0" - /* _mesa_function_pool[12121]: RasterPos2sv (offset 69) */ + /* _mesa_function_pool[12253]: RasterPos2sv (offset 69) */ "p\0" "glRasterPos2sv\0" "\0" - /* _mesa_function_pool[12139]: Color4ubv (offset 36) */ + /* _mesa_function_pool[12271]: Color4ubv (offset 36) */ "p\0" "glColor4ubv\0" "\0" - /* _mesa_function_pool[12154]: DrawBuffer (offset 202) */ + /* _mesa_function_pool[12286]: DrawBuffer (offset 202) */ "i\0" "glDrawBuffer\0" "\0" - /* _mesa_function_pool[12170]: TexCoord2fv (offset 105) */ + /* _mesa_function_pool[12302]: TexCoord2fv (offset 105) */ "p\0" "glTexCoord2fv\0" "\0" - /* _mesa_function_pool[12187]: WindowPos4fMESA (will be remapped) */ + /* _mesa_function_pool[12319]: WindowPos4fMESA (will be remapped) */ "ffff\0" "glWindowPos4fMESA\0" "\0" - /* _mesa_function_pool[12211]: TexCoord1sv (offset 101) */ + /* _mesa_function_pool[12343]: TexCoord1sv (offset 101) */ "p\0" "glTexCoord1sv\0" "\0" - /* _mesa_function_pool[12228]: WindowPos3dvMESA (will be remapped) */ + /* _mesa_function_pool[12360]: WindowPos3dvMESA (will be remapped) */ "p\0" "glWindowPos3dv\0" "glWindowPos3dvARB\0" "glWindowPos3dvMESA\0" "\0" - /* _mesa_function_pool[12283]: DepthFunc (offset 245) */ + /* _mesa_function_pool[12415]: DepthFunc (offset 245) */ "i\0" "glDepthFunc\0" "\0" - /* _mesa_function_pool[12298]: PixelMapusv (offset 253) */ + /* _mesa_function_pool[12430]: PixelMapusv (offset 253) */ "iip\0" "glPixelMapusv\0" "\0" - /* _mesa_function_pool[12317]: GetQueryObjecti64vEXT (will be remapped) */ + /* _mesa_function_pool[12449]: GetQueryObjecti64vEXT (will be remapped) */ "iip\0" "glGetQueryObjecti64vEXT\0" "\0" - /* _mesa_function_pool[12346]: MultiTexCoord1dARB (offset 376) */ + /* _mesa_function_pool[12478]: MultiTexCoord1dARB (offset 376) */ "id\0" "glMultiTexCoord1d\0" "glMultiTexCoord1dARB\0" "\0" - /* _mesa_function_pool[12389]: PointParameterivNV (will be remapped) */ + /* _mesa_function_pool[12521]: PointParameterivNV (will be remapped) */ "ip\0" "glPointParameteriv\0" "glPointParameterivNV\0" "\0" - /* _mesa_function_pool[12433]: BlendFunc (offset 241) */ + /* _mesa_function_pool[12565]: BlendFunc (offset 241) */ "ii\0" "glBlendFunc\0" "\0" - /* _mesa_function_pool[12449]: Uniform2fvARB (will be remapped) */ + /* _mesa_function_pool[12581]: Uniform2fvARB (will be remapped) */ "iip\0" "glUniform2fv\0" "glUniform2fvARB\0" "\0" - /* _mesa_function_pool[12483]: BufferParameteriAPPLE (will be remapped) */ + /* _mesa_function_pool[12615]: BufferParameteriAPPLE (will be remapped) */ "iii\0" "glBufferParameteriAPPLE\0" "\0" - /* _mesa_function_pool[12512]: MultiTexCoord3dvARB (offset 393) */ + /* _mesa_function_pool[12644]: MultiTexCoord3dvARB (offset 393) */ "ip\0" "glMultiTexCoord3dv\0" "glMultiTexCoord3dvARB\0" "\0" - /* _mesa_function_pool[12557]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[12689]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[12613]: DeleteObjectARB (will be remapped) */ + /* _mesa_function_pool[12745]: DeleteObjectARB (will be remapped) */ "i\0" "glDeleteObjectARB\0" "\0" - /* _mesa_function_pool[12634]: MatrixIndexPointerARB (dynamic) */ + /* _mesa_function_pool[12766]: MatrixIndexPointerARB (dynamic) */ "iiip\0" "glMatrixIndexPointerARB\0" "\0" - /* _mesa_function_pool[12664]: ProgramNamedParameter4dvNV (will be remapped) */ + /* _mesa_function_pool[12796]: ProgramNamedParameter4dvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4dvNV\0" "\0" - /* _mesa_function_pool[12699]: Tangent3fvEXT (dynamic) */ + /* _mesa_function_pool[12831]: Tangent3fvEXT (dynamic) */ "p\0" "glTangent3fvEXT\0" "\0" - /* _mesa_function_pool[12718]: Flush (offset 217) */ + /* _mesa_function_pool[12850]: Flush (offset 217) */ "\0" "glFlush\0" "\0" - /* _mesa_function_pool[12728]: Color4uiv (offset 38) */ + /* _mesa_function_pool[12860]: Color4uiv (offset 38) */ "p\0" "glColor4uiv\0" "\0" - /* _mesa_function_pool[12743]: GenVertexArrays (will be remapped) */ + /* _mesa_function_pool[12875]: GenVertexArrays (will be remapped) */ "ip\0" "glGenVertexArrays\0" "\0" - /* _mesa_function_pool[12765]: RasterPos3sv (offset 77) */ + /* _mesa_function_pool[12897]: RasterPos3sv (offset 77) */ "p\0" "glRasterPos3sv\0" "\0" - /* _mesa_function_pool[12783]: BindFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[12915]: BindFramebufferEXT (will be remapped) */ "ii\0" "glBindFramebuffer\0" "glBindFramebufferEXT\0" "\0" - /* _mesa_function_pool[12826]: ReferencePlaneSGIX (dynamic) */ + /* _mesa_function_pool[12958]: ReferencePlaneSGIX (dynamic) */ "p\0" "glReferencePlaneSGIX\0" "\0" - /* _mesa_function_pool[12850]: PushAttrib (offset 219) */ + /* _mesa_function_pool[12982]: PushAttrib (offset 219) */ "i\0" "glPushAttrib\0" "\0" - /* _mesa_function_pool[12866]: RasterPos2i (offset 66) */ + /* _mesa_function_pool[12998]: RasterPos2i (offset 66) */ "ii\0" "glRasterPos2i\0" "\0" - /* _mesa_function_pool[12884]: ValidateProgramARB (will be remapped) */ + /* _mesa_function_pool[13016]: ValidateProgramARB (will be remapped) */ "i\0" "glValidateProgram\0" "glValidateProgramARB\0" "\0" - /* _mesa_function_pool[12926]: TexParameteriv (offset 181) */ + /* _mesa_function_pool[13058]: TexParameteriv (offset 181) */ "iip\0" "glTexParameteriv\0" "\0" - /* _mesa_function_pool[12948]: UnlockArraysEXT (will be remapped) */ + /* _mesa_function_pool[13080]: UnlockArraysEXT (will be remapped) */ "\0" "glUnlockArraysEXT\0" "\0" - /* _mesa_function_pool[12968]: TexCoord2fColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[13100]: TexCoord2fColor3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[13009]: WindowPos3fvMESA (will be remapped) */ + /* _mesa_function_pool[13141]: WindowPos3fvMESA (will be remapped) */ "p\0" "glWindowPos3fv\0" "glWindowPos3fvARB\0" "glWindowPos3fvMESA\0" "\0" - /* _mesa_function_pool[13064]: RasterPos2f (offset 64) */ + /* _mesa_function_pool[13196]: RasterPos2f (offset 64) */ "ff\0" "glRasterPos2f\0" "\0" - /* _mesa_function_pool[13082]: VertexAttrib1svNV (will be remapped) */ + /* _mesa_function_pool[13214]: VertexAttrib1svNV (will be remapped) */ "ip\0" "glVertexAttrib1svNV\0" "\0" - /* _mesa_function_pool[13106]: RasterPos2d (offset 62) */ + /* _mesa_function_pool[13238]: RasterPos2d (offset 62) */ "dd\0" "glRasterPos2d\0" "\0" - /* _mesa_function_pool[13124]: RasterPos3fv (offset 73) */ + /* _mesa_function_pool[13256]: RasterPos3fv (offset 73) */ "p\0" "glRasterPos3fv\0" "\0" - /* _mesa_function_pool[13142]: CopyTexSubImage3D (offset 373) */ + /* _mesa_function_pool[13274]: CopyTexSubImage3D (offset 373) */ "iiiiiiiii\0" "glCopyTexSubImage3D\0" "glCopyTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[13196]: VertexAttrib2dARB (will be remapped) */ + /* _mesa_function_pool[13328]: VertexAttrib2dARB (will be remapped) */ "idd\0" "glVertexAttrib2d\0" "glVertexAttrib2dARB\0" "\0" - /* _mesa_function_pool[13238]: Color4ub (offset 35) */ + /* _mesa_function_pool[13370]: Color4ub (offset 35) */ "iiii\0" "glColor4ub\0" "\0" - /* _mesa_function_pool[13255]: GetInteger64v (will be remapped) */ + /* _mesa_function_pool[13387]: GetInteger64v (will be remapped) */ "ip\0" "glGetInteger64v\0" "\0" - /* _mesa_function_pool[13275]: TextureColorMaskSGIS (dynamic) */ + /* _mesa_function_pool[13407]: TextureColorMaskSGIS (dynamic) */ "iiii\0" "glTextureColorMaskSGIS\0" "\0" - /* _mesa_function_pool[13304]: RasterPos2s (offset 68) */ + /* _mesa_function_pool[13436]: RasterPos2s (offset 68) */ "ii\0" "glRasterPos2s\0" "\0" - /* _mesa_function_pool[13322]: GetColorTable (offset 343) */ + /* _mesa_function_pool[13454]: GetColorTable (offset 343) */ "iiip\0" "glGetColorTable\0" "glGetColorTableSGI\0" "glGetColorTableEXT\0" "\0" - /* _mesa_function_pool[13382]: SelectBuffer (offset 195) */ + /* _mesa_function_pool[13514]: SelectBuffer (offset 195) */ "ip\0" "glSelectBuffer\0" "\0" - /* _mesa_function_pool[13401]: Indexiv (offset 49) */ + /* _mesa_function_pool[13533]: Indexiv (offset 49) */ "p\0" "glIndexiv\0" "\0" - /* _mesa_function_pool[13414]: TexCoord3i (offset 114) */ + /* _mesa_function_pool[13546]: TexCoord3i (offset 114) */ "iii\0" "glTexCoord3i\0" "\0" - /* _mesa_function_pool[13432]: CopyColorTable (offset 342) */ + /* _mesa_function_pool[13564]: CopyColorTable (offset 342) */ "iiiii\0" "glCopyColorTable\0" "glCopyColorTableSGI\0" "\0" - /* _mesa_function_pool[13476]: GetHistogramParameterfv (offset 362) */ + /* _mesa_function_pool[13608]: GetHistogramParameterfv (offset 362) */ "iip\0" "glGetHistogramParameterfv\0" "glGetHistogramParameterfvEXT\0" "\0" - /* _mesa_function_pool[13536]: Frustum (offset 289) */ + /* _mesa_function_pool[13668]: Frustum (offset 289) */ "dddddd\0" "glFrustum\0" "\0" - /* _mesa_function_pool[13554]: GetString (offset 275) */ + /* _mesa_function_pool[13686]: GetString (offset 275) */ "i\0" "glGetString\0" "\0" - /* _mesa_function_pool[13569]: ColorPointervINTEL (dynamic) */ + /* _mesa_function_pool[13701]: ColorPointervINTEL (dynamic) */ "iip\0" "glColorPointervINTEL\0" "\0" - /* _mesa_function_pool[13595]: TexEnvf (offset 184) */ + /* _mesa_function_pool[13727]: TexEnvf (offset 184) */ "iif\0" "glTexEnvf\0" "\0" - /* _mesa_function_pool[13610]: TexCoord3d (offset 110) */ + /* _mesa_function_pool[13742]: TexCoord3d (offset 110) */ "ddd\0" "glTexCoord3d\0" "\0" - /* _mesa_function_pool[13628]: AlphaFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[13760]: AlphaFragmentOp1ATI (will be remapped) */ "iiiiii\0" "glAlphaFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[13658]: TexCoord3f (offset 112) */ + /* _mesa_function_pool[13790]: TexCoord3f (offset 112) */ "fff\0" "glTexCoord3f\0" "\0" - /* _mesa_function_pool[13676]: MultiTexCoord3ivARB (offset 397) */ + /* _mesa_function_pool[13808]: MultiTexCoord3ivARB (offset 397) */ "ip\0" "glMultiTexCoord3iv\0" "glMultiTexCoord3ivARB\0" "\0" - /* _mesa_function_pool[13721]: MultiTexCoord2sARB (offset 390) */ + /* _mesa_function_pool[13853]: MultiTexCoord2sARB (offset 390) */ "iii\0" "glMultiTexCoord2s\0" "glMultiTexCoord2sARB\0" "\0" - /* _mesa_function_pool[13765]: VertexAttrib1dvARB (will be remapped) */ + /* _mesa_function_pool[13897]: VertexAttrib1dvARB (will be remapped) */ "ip\0" "glVertexAttrib1dv\0" "glVertexAttrib1dvARB\0" "\0" - /* _mesa_function_pool[13808]: DeleteTextures (offset 327) */ + /* _mesa_function_pool[13940]: DeleteTextures (offset 327) */ "ip\0" "glDeleteTextures\0" "glDeleteTexturesEXT\0" "\0" - /* _mesa_function_pool[13849]: TexCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[13981]: TexCoordPointerEXT (will be remapped) */ "iiiip\0" "glTexCoordPointerEXT\0" "\0" - /* _mesa_function_pool[13877]: TexSubImage4DSGIS (dynamic) */ + /* _mesa_function_pool[14009]: TexSubImage4DSGIS (dynamic) */ "iiiiiiiiiiiip\0" "glTexSubImage4DSGIS\0" "\0" - /* _mesa_function_pool[13912]: TexCoord3s (offset 116) */ + /* _mesa_function_pool[14044]: TexCoord3s (offset 116) */ "iii\0" "glTexCoord3s\0" "\0" - /* _mesa_function_pool[13930]: GetTexLevelParameteriv (offset 285) */ + /* _mesa_function_pool[14062]: GetTexLevelParameteriv (offset 285) */ "iiip\0" "glGetTexLevelParameteriv\0" "\0" - /* _mesa_function_pool[13961]: CombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[14093]: CombinerStageParameterfvNV (dynamic) */ "iip\0" "glCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[13995]: StopInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[14127]: StopInstrumentsSGIX (dynamic) */ "i\0" "glStopInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[14020]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[14152]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ "fffffffffffffff\0" "glTexCoord4fColor4fNormal3fVertex4fSUN\0" "\0" - /* _mesa_function_pool[14076]: ClearAccum (offset 204) */ + /* _mesa_function_pool[14208]: ClearAccum (offset 204) */ "ffff\0" "glClearAccum\0" "\0" - /* _mesa_function_pool[14095]: DeformSGIX (dynamic) */ + /* _mesa_function_pool[14227]: DeformSGIX (dynamic) */ "i\0" "glDeformSGIX\0" "\0" - /* _mesa_function_pool[14111]: GetVertexAttribfvARB (will be remapped) */ + /* _mesa_function_pool[14243]: GetVertexAttribfvARB (will be remapped) */ "iip\0" "glGetVertexAttribfv\0" "glGetVertexAttribfvARB\0" "\0" - /* _mesa_function_pool[14159]: SecondaryColor3ivEXT (will be remapped) */ + /* _mesa_function_pool[14291]: SecondaryColor3ivEXT (will be remapped) */ "p\0" "glSecondaryColor3iv\0" "glSecondaryColor3ivEXT\0" "\0" - /* _mesa_function_pool[14205]: TexCoord4iv (offset 123) */ + /* _mesa_function_pool[14337]: TexCoord4iv (offset 123) */ "p\0" "glTexCoord4iv\0" "\0" - /* _mesa_function_pool[14222]: UniformMatrix4x2fv (will be remapped) */ + /* _mesa_function_pool[14354]: UniformMatrix4x2fv (will be remapped) */ "iiip\0" "glUniformMatrix4x2fv\0" "\0" - /* _mesa_function_pool[14249]: GetDetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[14381]: GetDetailTexFuncSGIS (dynamic) */ "ip\0" "glGetDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[14276]: GetCombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[14408]: GetCombinerStageParameterfvNV (dynamic) */ "iip\0" "glGetCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[14313]: PolygonOffset (offset 319) */ + /* _mesa_function_pool[14445]: PolygonOffset (offset 319) */ "ff\0" "glPolygonOffset\0" "\0" - /* _mesa_function_pool[14333]: BindVertexArray (will be remapped) */ + /* _mesa_function_pool[14465]: BindVertexArray (will be remapped) */ "i\0" "glBindVertexArray\0" "\0" - /* _mesa_function_pool[14354]: Color4ubVertex2fvSUN (dynamic) */ + /* _mesa_function_pool[14486]: Color4ubVertex2fvSUN (dynamic) */ "pp\0" "glColor4ubVertex2fvSUN\0" "\0" - /* _mesa_function_pool[14381]: Rectd (offset 86) */ + /* _mesa_function_pool[14513]: Rectd (offset 86) */ "dddd\0" "glRectd\0" "\0" - /* _mesa_function_pool[14395]: TexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[14527]: TexFilterFuncSGIS (dynamic) */ "iiip\0" "glTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[14421]: SampleMaskSGIS (will be remapped) */ + /* _mesa_function_pool[14553]: SampleMaskSGIS (will be remapped) */ "fi\0" "glSampleMaskSGIS\0" "glSampleMaskEXT\0" "\0" - /* _mesa_function_pool[14458]: GetAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[14590]: GetAttribLocationARB (will be remapped) */ "ip\0" "glGetAttribLocation\0" "glGetAttribLocationARB\0" "\0" - /* _mesa_function_pool[14505]: RasterPos3i (offset 74) */ + /* _mesa_function_pool[14637]: RasterPos3i (offset 74) */ "iii\0" "glRasterPos3i\0" "\0" - /* _mesa_function_pool[14524]: VertexAttrib4ubvARB (will be remapped) */ + /* _mesa_function_pool[14656]: VertexAttrib4ubvARB (will be remapped) */ "ip\0" "glVertexAttrib4ubv\0" "glVertexAttrib4ubvARB\0" "\0" - /* _mesa_function_pool[14569]: DetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[14701]: DetailTexFuncSGIS (dynamic) */ "iip\0" "glDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[14594]: Normal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[14726]: Normal3fVertex3fSUN (dynamic) */ "ffffff\0" "glNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[14624]: CopyTexImage2D (offset 324) */ + /* _mesa_function_pool[14756]: CopyTexImage2D (offset 324) */ "iiiiiiii\0" "glCopyTexImage2D\0" "glCopyTexImage2DEXT\0" "\0" - /* _mesa_function_pool[14671]: GetBufferPointervARB (will be remapped) */ + /* _mesa_function_pool[14803]: GetBufferPointervARB (will be remapped) */ "iip\0" "glGetBufferPointerv\0" "glGetBufferPointervARB\0" "\0" - /* _mesa_function_pool[14719]: ProgramEnvParameter4fARB (will be remapped) */ + /* _mesa_function_pool[14851]: ProgramEnvParameter4fARB (will be remapped) */ "iiffff\0" "glProgramEnvParameter4fARB\0" "glProgramParameter4fNV\0" "\0" - /* _mesa_function_pool[14777]: Uniform3ivARB (will be remapped) */ + /* _mesa_function_pool[14909]: Uniform3ivARB (will be remapped) */ "iip\0" "glUniform3iv\0" "glUniform3ivARB\0" "\0" - /* _mesa_function_pool[14811]: Lightfv (offset 160) */ + /* _mesa_function_pool[14943]: Lightfv (offset 160) */ "iip\0" "glLightfv\0" "\0" - /* _mesa_function_pool[14826]: ClearDepth (offset 208) */ + /* _mesa_function_pool[14958]: ClearDepth (offset 208) */ "d\0" "glClearDepth\0" "\0" - /* _mesa_function_pool[14842]: GetFenceivNV (will be remapped) */ + /* _mesa_function_pool[14974]: GetFenceivNV (will be remapped) */ "iip\0" "glGetFenceivNV\0" "\0" - /* _mesa_function_pool[14862]: WindowPos4dvMESA (will be remapped) */ + /* _mesa_function_pool[14994]: WindowPos4dvMESA (will be remapped) */ "p\0" "glWindowPos4dvMESA\0" "\0" - /* _mesa_function_pool[14884]: ColorSubTable (offset 346) */ + /* _mesa_function_pool[15016]: ColorSubTable (offset 346) */ "iiiiip\0" "glColorSubTable\0" "glColorSubTableEXT\0" "\0" - /* _mesa_function_pool[14927]: Color4fv (offset 30) */ + /* _mesa_function_pool[15059]: Color4fv (offset 30) */ "p\0" "glColor4fv\0" "\0" - /* _mesa_function_pool[14941]: MultiTexCoord4ivARB (offset 405) */ + /* _mesa_function_pool[15073]: MultiTexCoord4ivARB (offset 405) */ "ip\0" "glMultiTexCoord4iv\0" "glMultiTexCoord4ivARB\0" "\0" - /* _mesa_function_pool[14986]: ProgramLocalParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[15118]: ProgramLocalParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramLocalParameters4fvEXT\0" "\0" - /* _mesa_function_pool[15023]: ColorPointer (offset 308) */ + /* _mesa_function_pool[15155]: ColorPointer (offset 308) */ "iiip\0" "glColorPointer\0" "\0" - /* _mesa_function_pool[15044]: Rects (offset 92) */ + /* _mesa_function_pool[15176]: Rects (offset 92) */ "iiii\0" "glRects\0" "\0" - /* _mesa_function_pool[15058]: GetMapAttribParameterfvNV (dynamic) */ + /* _mesa_function_pool[15190]: GetMapAttribParameterfvNV (dynamic) */ "iiip\0" "glGetMapAttribParameterfvNV\0" "\0" - /* _mesa_function_pool[15092]: Lightiv (offset 162) */ + /* _mesa_function_pool[15224]: Lightiv (offset 162) */ "iip\0" "glLightiv\0" "\0" - /* _mesa_function_pool[15107]: VertexAttrib4sARB (will be remapped) */ + /* _mesa_function_pool[15239]: VertexAttrib4sARB (will be remapped) */ "iiiii\0" "glVertexAttrib4s\0" "glVertexAttrib4sARB\0" "\0" - /* _mesa_function_pool[15151]: GetQueryObjectuivARB (will be remapped) */ + /* _mesa_function_pool[15283]: GetQueryObjectuivARB (will be remapped) */ "iip\0" "glGetQueryObjectuiv\0" "glGetQueryObjectuivARB\0" "\0" - /* _mesa_function_pool[15199]: GetTexParameteriv (offset 283) */ + /* _mesa_function_pool[15331]: GetTexParameteriv (offset 283) */ "iip\0" "glGetTexParameteriv\0" "\0" - /* _mesa_function_pool[15224]: MapParameterivNV (dynamic) */ + /* _mesa_function_pool[15356]: MapParameterivNV (dynamic) */ "iip\0" "glMapParameterivNV\0" "\0" - /* _mesa_function_pool[15248]: GenRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[15380]: GenRenderbuffersEXT (will be remapped) */ "ip\0" "glGenRenderbuffers\0" "glGenRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[15293]: VertexAttrib2dvARB (will be remapped) */ + /* _mesa_function_pool[15425]: VertexAttrib2dvARB (will be remapped) */ "ip\0" "glVertexAttrib2dv\0" "glVertexAttrib2dvARB\0" "\0" - /* _mesa_function_pool[15336]: EdgeFlagPointerEXT (will be remapped) */ + /* _mesa_function_pool[15468]: EdgeFlagPointerEXT (will be remapped) */ "iip\0" "glEdgeFlagPointerEXT\0" "\0" - /* _mesa_function_pool[15362]: VertexAttribs2svNV (will be remapped) */ + /* _mesa_function_pool[15494]: VertexAttribs2svNV (will be remapped) */ "iip\0" "glVertexAttribs2svNV\0" "\0" - /* _mesa_function_pool[15388]: WeightbvARB (dynamic) */ + /* _mesa_function_pool[15520]: WeightbvARB (dynamic) */ "ip\0" "glWeightbvARB\0" "\0" - /* _mesa_function_pool[15406]: VertexAttrib2fvARB (will be remapped) */ + /* _mesa_function_pool[15538]: VertexAttrib2fvARB (will be remapped) */ "ip\0" "glVertexAttrib2fv\0" "glVertexAttrib2fvARB\0" "\0" - /* _mesa_function_pool[15449]: GetBufferParameterivARB (will be remapped) */ + /* _mesa_function_pool[15581]: GetBufferParameterivARB (will be remapped) */ "iip\0" "glGetBufferParameteriv\0" "glGetBufferParameterivARB\0" "\0" - /* _mesa_function_pool[15503]: Rectdv (offset 87) */ + /* _mesa_function_pool[15635]: Rectdv (offset 87) */ "pp\0" "glRectdv\0" "\0" - /* _mesa_function_pool[15516]: ListParameteriSGIX (dynamic) */ + /* _mesa_function_pool[15648]: ListParameteriSGIX (dynamic) */ "iii\0" "glListParameteriSGIX\0" "\0" - /* _mesa_function_pool[15542]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[15674]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffff\0" "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[15601]: InstrumentsBufferSGIX (dynamic) */ + /* _mesa_function_pool[15733]: InstrumentsBufferSGIX (dynamic) */ "ip\0" "glInstrumentsBufferSGIX\0" "\0" - /* _mesa_function_pool[15629]: VertexAttrib4NivARB (will be remapped) */ + /* _mesa_function_pool[15761]: VertexAttrib4NivARB (will be remapped) */ "ip\0" "glVertexAttrib4Niv\0" "glVertexAttrib4NivARB\0" "\0" - /* _mesa_function_pool[15674]: GetAttachedShaders (will be remapped) */ + /* _mesa_function_pool[15806]: GetAttachedShaders (will be remapped) */ "iipp\0" "glGetAttachedShaders\0" "\0" - /* _mesa_function_pool[15701]: GenVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[15833]: GenVertexArraysAPPLE (will be remapped) */ "ip\0" "glGenVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[15728]: Materialiv (offset 172) */ + /* _mesa_function_pool[15860]: Materialiv (offset 172) */ "iip\0" "glMaterialiv\0" "\0" - /* _mesa_function_pool[15746]: PushClientAttrib (offset 335) */ + /* _mesa_function_pool[15878]: PushClientAttrib (offset 335) */ "i\0" "glPushClientAttrib\0" "\0" - /* _mesa_function_pool[15768]: ProgramEnvParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[15900]: ProgramEnvParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramEnvParameters4fvEXT\0" "\0" - /* _mesa_function_pool[15803]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[15935]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[15849]: WindowPos2iMESA (will be remapped) */ + /* _mesa_function_pool[15981]: WindowPos2iMESA (will be remapped) */ "ii\0" "glWindowPos2i\0" "glWindowPos2iARB\0" "glWindowPos2iMESA\0" "\0" - /* _mesa_function_pool[15902]: SecondaryColor3fvEXT (will be remapped) */ + /* _mesa_function_pool[16034]: SecondaryColor3fvEXT (will be remapped) */ "p\0" "glSecondaryColor3fv\0" "glSecondaryColor3fvEXT\0" "\0" - /* _mesa_function_pool[15948]: PolygonMode (offset 174) */ + /* _mesa_function_pool[16080]: PolygonMode (offset 174) */ "ii\0" "glPolygonMode\0" "\0" - /* _mesa_function_pool[15966]: CompressedTexSubImage1DARB (will be remapped) */ + /* _mesa_function_pool[16098]: CompressedTexSubImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexSubImage1D\0" "glCompressedTexSubImage1DARB\0" "\0" - /* _mesa_function_pool[16030]: GetVertexAttribivNV (will be remapped) */ + /* _mesa_function_pool[16162]: GetVertexAttribivNV (will be remapped) */ "iip\0" "glGetVertexAttribivNV\0" "\0" - /* _mesa_function_pool[16057]: GetProgramStringARB (will be remapped) */ + /* _mesa_function_pool[16189]: GetProgramStringARB (will be remapped) */ "iip\0" "glGetProgramStringARB\0" "\0" - /* _mesa_function_pool[16084]: TexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[16216]: TexBumpParameterfvATI (will be remapped) */ "ip\0" "glTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[16112]: CompileShaderARB (will be remapped) */ + /* _mesa_function_pool[16244]: CompileShaderARB (will be remapped) */ "i\0" "glCompileShader\0" "glCompileShaderARB\0" "\0" - /* _mesa_function_pool[16150]: DeleteShader (will be remapped) */ + /* _mesa_function_pool[16282]: DeleteShader (will be remapped) */ "i\0" "glDeleteShader\0" "\0" - /* _mesa_function_pool[16168]: DisableClientState (offset 309) */ + /* _mesa_function_pool[16300]: DisableClientState (offset 309) */ "i\0" "glDisableClientState\0" "\0" - /* _mesa_function_pool[16192]: TexGeni (offset 192) */ + /* _mesa_function_pool[16324]: TexGeni (offset 192) */ "iii\0" "glTexGeni\0" "\0" - /* _mesa_function_pool[16207]: TexGenf (offset 190) */ + /* _mesa_function_pool[16339]: TexGenf (offset 190) */ "iif\0" "glTexGenf\0" "\0" - /* _mesa_function_pool[16222]: Uniform3fARB (will be remapped) */ + /* _mesa_function_pool[16354]: Uniform3fARB (will be remapped) */ "ifff\0" "glUniform3f\0" "glUniform3fARB\0" "\0" - /* _mesa_function_pool[16255]: TexGend (offset 188) */ + /* _mesa_function_pool[16387]: TexGend (offset 188) */ "iid\0" "glTexGend\0" "\0" - /* _mesa_function_pool[16270]: ListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[16402]: ListParameterfvSGIX (dynamic) */ "iip\0" "glListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[16297]: GetPolygonStipple (offset 274) */ + /* _mesa_function_pool[16429]: GetPolygonStipple (offset 274) */ "p\0" "glGetPolygonStipple\0" "\0" - /* _mesa_function_pool[16320]: Tangent3dvEXT (dynamic) */ + /* _mesa_function_pool[16452]: Tangent3dvEXT (dynamic) */ "p\0" "glTangent3dvEXT\0" "\0" - /* _mesa_function_pool[16339]: GetVertexAttribfvNV (will be remapped) */ + /* _mesa_function_pool[16471]: GetVertexAttribfvNV (will be remapped) */ "iip\0" "glGetVertexAttribfvNV\0" "\0" - /* _mesa_function_pool[16366]: WindowPos3sMESA (will be remapped) */ + /* _mesa_function_pool[16498]: WindowPos3sMESA (will be remapped) */ "iii\0" "glWindowPos3s\0" "glWindowPos3sARB\0" "glWindowPos3sMESA\0" "\0" - /* _mesa_function_pool[16420]: VertexAttrib2svNV (will be remapped) */ + /* _mesa_function_pool[16552]: VertexAttrib2svNV (will be remapped) */ "ip\0" "glVertexAttrib2svNV\0" "\0" - /* _mesa_function_pool[16444]: VertexAttribs1fvNV (will be remapped) */ + /* _mesa_function_pool[16576]: VertexAttribs1fvNV (will be remapped) */ "iip\0" "glVertexAttribs1fvNV\0" "\0" - /* _mesa_function_pool[16470]: TexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[16602]: TexCoord2fVertex3fvSUN (dynamic) */ "pp\0" "glTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[16499]: WindowPos4sMESA (will be remapped) */ + /* _mesa_function_pool[16631]: WindowPos4sMESA (will be remapped) */ "iiii\0" "glWindowPos4sMESA\0" "\0" - /* _mesa_function_pool[16523]: VertexAttrib4NuivARB (will be remapped) */ + /* _mesa_function_pool[16655]: VertexAttrib4NuivARB (will be remapped) */ "ip\0" "glVertexAttrib4Nuiv\0" "glVertexAttrib4NuivARB\0" "\0" - /* _mesa_function_pool[16570]: ClientActiveTextureARB (offset 375) */ + /* _mesa_function_pool[16702]: ClientActiveTextureARB (offset 375) */ "i\0" "glClientActiveTexture\0" "glClientActiveTextureARB\0" "\0" - /* _mesa_function_pool[16620]: PixelTexGenSGIX (will be remapped) */ + /* _mesa_function_pool[16752]: PixelTexGenSGIX (will be remapped) */ "i\0" "glPixelTexGenSGIX\0" "\0" - /* _mesa_function_pool[16641]: ReplacementCodeusvSUN (dynamic) */ + /* _mesa_function_pool[16773]: ReplacementCodeusvSUN (dynamic) */ "p\0" "glReplacementCodeusvSUN\0" "\0" - /* _mesa_function_pool[16668]: Uniform4fARB (will be remapped) */ + /* _mesa_function_pool[16800]: Uniform4fARB (will be remapped) */ "iffff\0" "glUniform4f\0" "glUniform4fARB\0" "\0" - /* _mesa_function_pool[16702]: Color4sv (offset 34) */ + /* _mesa_function_pool[16834]: Color4sv (offset 34) */ "p\0" "glColor4sv\0" "\0" - /* _mesa_function_pool[16716]: FlushMappedBufferRange (will be remapped) */ + /* _mesa_function_pool[16848]: FlushMappedBufferRange (will be remapped) */ "iii\0" "glFlushMappedBufferRange\0" "\0" - /* _mesa_function_pool[16746]: IsProgramNV (will be remapped) */ + /* _mesa_function_pool[16878]: IsProgramNV (will be remapped) */ "i\0" "glIsProgramARB\0" "glIsProgramNV\0" "\0" - /* _mesa_function_pool[16778]: FlushMappedBufferRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[16910]: FlushMappedBufferRangeAPPLE (will be remapped) */ "iii\0" "glFlushMappedBufferRangeAPPLE\0" "\0" - /* _mesa_function_pool[16813]: PixelZoom (offset 246) */ + /* _mesa_function_pool[16945]: PixelZoom (offset 246) */ "ff\0" "glPixelZoom\0" "\0" - /* _mesa_function_pool[16829]: ReplacementCodePointerSUN (dynamic) */ + /* _mesa_function_pool[16961]: ReplacementCodePointerSUN (dynamic) */ "iip\0" "glReplacementCodePointerSUN\0" "\0" - /* _mesa_function_pool[16862]: ProgramEnvParameter4dARB (will be remapped) */ + /* _mesa_function_pool[16994]: ProgramEnvParameter4dARB (will be remapped) */ "iidddd\0" "glProgramEnvParameter4dARB\0" "glProgramParameter4dNV\0" "\0" - /* _mesa_function_pool[16920]: ColorTableParameterfv (offset 340) */ + /* _mesa_function_pool[17052]: ColorTableParameterfv (offset 340) */ "iip\0" "glColorTableParameterfv\0" "glColorTableParameterfvSGI\0" "\0" - /* _mesa_function_pool[16976]: FragmentLightModelfSGIX (dynamic) */ + /* _mesa_function_pool[17108]: FragmentLightModelfSGIX (dynamic) */ "if\0" "glFragmentLightModelfSGIX\0" "\0" - /* _mesa_function_pool[17006]: Binormal3bvEXT (dynamic) */ + /* _mesa_function_pool[17138]: Binormal3bvEXT (dynamic) */ "p\0" "glBinormal3bvEXT\0" "\0" - /* _mesa_function_pool[17026]: PixelMapuiv (offset 252) */ + /* _mesa_function_pool[17158]: PixelMapuiv (offset 252) */ "iip\0" "glPixelMapuiv\0" "\0" - /* _mesa_function_pool[17045]: Color3dv (offset 12) */ + /* _mesa_function_pool[17177]: Color3dv (offset 12) */ "p\0" "glColor3dv\0" "\0" - /* _mesa_function_pool[17059]: IsTexture (offset 330) */ + /* _mesa_function_pool[17191]: IsTexture (offset 330) */ "i\0" "glIsTexture\0" "glIsTextureEXT\0" "\0" - /* _mesa_function_pool[17089]: VertexWeightfvEXT (dynamic) */ + /* _mesa_function_pool[17221]: VertexWeightfvEXT (dynamic) */ "p\0" "glVertexWeightfvEXT\0" "\0" - /* _mesa_function_pool[17112]: VertexAttrib1dARB (will be remapped) */ + /* _mesa_function_pool[17244]: VertexAttrib1dARB (will be remapped) */ "id\0" "glVertexAttrib1d\0" "glVertexAttrib1dARB\0" "\0" - /* _mesa_function_pool[17153]: ImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[17285]: ImageTransformParameterivHP (dynamic) */ "iip\0" "glImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[17188]: TexCoord4i (offset 122) */ + /* _mesa_function_pool[17320]: TexCoord4i (offset 122) */ "iiii\0" "glTexCoord4i\0" "\0" - /* _mesa_function_pool[17207]: DeleteQueriesARB (will be remapped) */ + /* _mesa_function_pool[17339]: DeleteQueriesARB (will be remapped) */ "ip\0" "glDeleteQueries\0" "glDeleteQueriesARB\0" "\0" - /* _mesa_function_pool[17246]: Color4ubVertex2fSUN (dynamic) */ + /* _mesa_function_pool[17378]: Color4ubVertex2fSUN (dynamic) */ "iiiiff\0" "glColor4ubVertex2fSUN\0" "\0" - /* _mesa_function_pool[17276]: FragmentColorMaterialSGIX (dynamic) */ + /* _mesa_function_pool[17408]: FragmentColorMaterialSGIX (dynamic) */ "ii\0" "glFragmentColorMaterialSGIX\0" "\0" - /* _mesa_function_pool[17308]: CurrentPaletteMatrixARB (dynamic) */ + /* _mesa_function_pool[17440]: CurrentPaletteMatrixARB (dynamic) */ "i\0" "glCurrentPaletteMatrixARB\0" "\0" - /* _mesa_function_pool[17337]: GetMapdv (offset 266) */ + /* _mesa_function_pool[17469]: GetMapdv (offset 266) */ "iip\0" "glGetMapdv\0" "\0" - /* _mesa_function_pool[17353]: SamplePatternSGIS (will be remapped) */ + /* _mesa_function_pool[17485]: SamplePatternSGIS (will be remapped) */ "i\0" "glSamplePatternSGIS\0" "glSamplePatternEXT\0" "\0" - /* _mesa_function_pool[17395]: PixelStoref (offset 249) */ + /* _mesa_function_pool[17527]: PixelStoref (offset 249) */ "if\0" "glPixelStoref\0" "\0" - /* _mesa_function_pool[17413]: IsQueryARB (will be remapped) */ + /* _mesa_function_pool[17545]: IsQueryARB (will be remapped) */ "i\0" "glIsQuery\0" "glIsQueryARB\0" "\0" - /* _mesa_function_pool[17439]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[17571]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ "iiiiifff\0" "glReplacementCodeuiColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[17488]: PixelStorei (offset 250) */ + /* _mesa_function_pool[17620]: PixelStorei (offset 250) */ "ii\0" "glPixelStorei\0" "\0" - /* _mesa_function_pool[17506]: VertexAttrib4usvARB (will be remapped) */ + /* _mesa_function_pool[17638]: VertexAttrib4usvARB (will be remapped) */ "ip\0" "glVertexAttrib4usv\0" "glVertexAttrib4usvARB\0" "\0" - /* _mesa_function_pool[17551]: LinkProgramARB (will be remapped) */ + /* _mesa_function_pool[17683]: LinkProgramARB (will be remapped) */ "i\0" "glLinkProgram\0" "glLinkProgramARB\0" "\0" - /* _mesa_function_pool[17585]: VertexAttrib2fNV (will be remapped) */ + /* _mesa_function_pool[17717]: VertexAttrib2fNV (will be remapped) */ "iff\0" "glVertexAttrib2fNV\0" "\0" - /* _mesa_function_pool[17609]: ShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[17741]: ShaderSourceARB (will be remapped) */ "iipp\0" "glShaderSource\0" "glShaderSourceARB\0" "\0" - /* _mesa_function_pool[17648]: FragmentMaterialiSGIX (dynamic) */ + /* _mesa_function_pool[17780]: FragmentMaterialiSGIX (dynamic) */ "iii\0" "glFragmentMaterialiSGIX\0" "\0" - /* _mesa_function_pool[17677]: EvalCoord2dv (offset 233) */ + /* _mesa_function_pool[17809]: EvalCoord2dv (offset 233) */ "p\0" "glEvalCoord2dv\0" "\0" - /* _mesa_function_pool[17695]: VertexAttrib3svARB (will be remapped) */ + /* _mesa_function_pool[17827]: VertexAttrib3svARB (will be remapped) */ "ip\0" "glVertexAttrib3sv\0" "glVertexAttrib3svARB\0" "\0" - /* _mesa_function_pool[17738]: ColorMaterial (offset 151) */ + /* _mesa_function_pool[17870]: ColorMaterial (offset 151) */ "ii\0" "glColorMaterial\0" "\0" - /* _mesa_function_pool[17758]: CompressedTexSubImage3DARB (will be remapped) */ + /* _mesa_function_pool[17890]: CompressedTexSubImage3DARB (will be remapped) */ "iiiiiiiiiip\0" "glCompressedTexSubImage3D\0" "glCompressedTexSubImage3DARB\0" "\0" - /* _mesa_function_pool[17826]: WindowPos2ivMESA (will be remapped) */ + /* _mesa_function_pool[17958]: WindowPos2ivMESA (will be remapped) */ "p\0" "glWindowPos2iv\0" "glWindowPos2ivARB\0" "glWindowPos2ivMESA\0" "\0" - /* _mesa_function_pool[17881]: IsFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[18013]: IsFramebufferEXT (will be remapped) */ "i\0" "glIsFramebuffer\0" "glIsFramebufferEXT\0" "\0" - /* _mesa_function_pool[17919]: Uniform4ivARB (will be remapped) */ + /* _mesa_function_pool[18051]: Uniform4ivARB (will be remapped) */ "iip\0" "glUniform4iv\0" "glUniform4ivARB\0" "\0" - /* _mesa_function_pool[17953]: GetVertexAttribdvARB (will be remapped) */ + /* _mesa_function_pool[18085]: GetVertexAttribdvARB (will be remapped) */ "iip\0" "glGetVertexAttribdv\0" "glGetVertexAttribdvARB\0" "\0" - /* _mesa_function_pool[18001]: TexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[18133]: TexBumpParameterivATI (will be remapped) */ "ip\0" "glTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[18029]: GetSeparableFilter (offset 359) */ + /* _mesa_function_pool[18161]: GetSeparableFilter (offset 359) */ "iiippp\0" "glGetSeparableFilter\0" "glGetSeparableFilterEXT\0" "\0" - /* _mesa_function_pool[18082]: Binormal3dEXT (dynamic) */ + /* _mesa_function_pool[18214]: Binormal3dEXT (dynamic) */ "ddd\0" "glBinormal3dEXT\0" "\0" - /* _mesa_function_pool[18103]: SpriteParameteriSGIX (dynamic) */ + /* _mesa_function_pool[18235]: SpriteParameteriSGIX (dynamic) */ "ii\0" "glSpriteParameteriSGIX\0" "\0" - /* _mesa_function_pool[18130]: RequestResidentProgramsNV (will be remapped) */ + /* _mesa_function_pool[18262]: RequestResidentProgramsNV (will be remapped) */ "ip\0" "glRequestResidentProgramsNV\0" "\0" - /* _mesa_function_pool[18162]: TagSampleBufferSGIX (dynamic) */ + /* _mesa_function_pool[18294]: TagSampleBufferSGIX (dynamic) */ "\0" "glTagSampleBufferSGIX\0" "\0" - /* _mesa_function_pool[18186]: ReplacementCodeusSUN (dynamic) */ + /* _mesa_function_pool[18318]: ReplacementCodeusSUN (dynamic) */ "i\0" "glReplacementCodeusSUN\0" "\0" - /* _mesa_function_pool[18212]: FeedbackBuffer (offset 194) */ + /* _mesa_function_pool[18344]: FeedbackBuffer (offset 194) */ "iip\0" "glFeedbackBuffer\0" "\0" - /* _mesa_function_pool[18234]: RasterPos2iv (offset 67) */ + /* _mesa_function_pool[18366]: RasterPos2iv (offset 67) */ "p\0" "glRasterPos2iv\0" "\0" - /* _mesa_function_pool[18252]: TexImage1D (offset 182) */ + /* _mesa_function_pool[18384]: TexImage1D (offset 182) */ "iiiiiiip\0" "glTexImage1D\0" "\0" - /* _mesa_function_pool[18275]: ListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[18407]: ListParameterivSGIX (dynamic) */ "iip\0" "glListParameterivSGIX\0" "\0" - /* _mesa_function_pool[18302]: MultiDrawElementsEXT (will be remapped) */ + /* _mesa_function_pool[18434]: MultiDrawElementsEXT (will be remapped) */ "ipipi\0" "glMultiDrawElements\0" "glMultiDrawElementsEXT\0" "\0" - /* _mesa_function_pool[18352]: Color3s (offset 17) */ + /* _mesa_function_pool[18484]: Color3s (offset 17) */ "iii\0" "glColor3s\0" "\0" - /* _mesa_function_pool[18367]: Uniform1ivARB (will be remapped) */ + /* _mesa_function_pool[18499]: Uniform1ivARB (will be remapped) */ "iip\0" "glUniform1iv\0" "glUniform1ivARB\0" "\0" - /* _mesa_function_pool[18401]: WindowPos2sMESA (will be remapped) */ + /* _mesa_function_pool[18533]: WindowPos2sMESA (will be remapped) */ "ii\0" "glWindowPos2s\0" "glWindowPos2sARB\0" "glWindowPos2sMESA\0" "\0" - /* _mesa_function_pool[18454]: WeightusvARB (dynamic) */ + /* _mesa_function_pool[18586]: WeightusvARB (dynamic) */ "ip\0" "glWeightusvARB\0" "\0" - /* _mesa_function_pool[18473]: TexCoordPointer (offset 320) */ + /* _mesa_function_pool[18605]: TexCoordPointer (offset 320) */ "iiip\0" "glTexCoordPointer\0" "\0" - /* _mesa_function_pool[18497]: FogCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[18629]: FogCoordPointerEXT (will be remapped) */ "iip\0" "glFogCoordPointer\0" "glFogCoordPointerEXT\0" "\0" - /* _mesa_function_pool[18541]: IndexMaterialEXT (dynamic) */ + /* _mesa_function_pool[18673]: IndexMaterialEXT (dynamic) */ "ii\0" "glIndexMaterialEXT\0" "\0" - /* _mesa_function_pool[18564]: Color3i (offset 15) */ + /* _mesa_function_pool[18696]: Color3i (offset 15) */ "iii\0" "glColor3i\0" "\0" - /* _mesa_function_pool[18579]: FrontFace (offset 157) */ + /* _mesa_function_pool[18711]: FrontFace (offset 157) */ "i\0" "glFrontFace\0" "\0" - /* _mesa_function_pool[18594]: EvalCoord2d (offset 232) */ + /* _mesa_function_pool[18726]: EvalCoord2d (offset 232) */ "dd\0" "glEvalCoord2d\0" "\0" - /* _mesa_function_pool[18612]: SecondaryColor3ubvEXT (will be remapped) */ + /* _mesa_function_pool[18744]: SecondaryColor3ubvEXT (will be remapped) */ "p\0" "glSecondaryColor3ubv\0" "glSecondaryColor3ubvEXT\0" "\0" - /* _mesa_function_pool[18660]: EvalCoord2f (offset 234) */ + /* _mesa_function_pool[18792]: EvalCoord2f (offset 234) */ "ff\0" "glEvalCoord2f\0" "\0" - /* _mesa_function_pool[18678]: VertexAttrib4dvARB (will be remapped) */ + /* _mesa_function_pool[18810]: VertexAttrib4dvARB (will be remapped) */ "ip\0" "glVertexAttrib4dv\0" "glVertexAttrib4dvARB\0" "\0" - /* _mesa_function_pool[18721]: BindAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[18853]: BindAttribLocationARB (will be remapped) */ "iip\0" "glBindAttribLocation\0" "glBindAttribLocationARB\0" "\0" - /* _mesa_function_pool[18771]: Color3b (offset 9) */ + /* _mesa_function_pool[18903]: Color3b (offset 9) */ "iii\0" "glColor3b\0" "\0" - /* _mesa_function_pool[18786]: MultiTexCoord2dARB (offset 384) */ + /* _mesa_function_pool[18918]: MultiTexCoord2dARB (offset 384) */ "idd\0" "glMultiTexCoord2d\0" "glMultiTexCoord2dARB\0" "\0" - /* _mesa_function_pool[18830]: ExecuteProgramNV (will be remapped) */ + /* _mesa_function_pool[18962]: ExecuteProgramNV (will be remapped) */ "iip\0" "glExecuteProgramNV\0" "\0" - /* _mesa_function_pool[18854]: Color3f (offset 13) */ + /* _mesa_function_pool[18986]: Color3f (offset 13) */ "fff\0" "glColor3f\0" "\0" - /* _mesa_function_pool[18869]: LightEnviSGIX (dynamic) */ + /* _mesa_function_pool[19001]: LightEnviSGIX (dynamic) */ "ii\0" "glLightEnviSGIX\0" "\0" - /* _mesa_function_pool[18889]: Color3d (offset 11) */ + /* _mesa_function_pool[19021]: Color3d (offset 11) */ "ddd\0" "glColor3d\0" "\0" - /* _mesa_function_pool[18904]: Normal3dv (offset 55) */ + /* _mesa_function_pool[19036]: Normal3dv (offset 55) */ "p\0" "glNormal3dv\0" "\0" - /* _mesa_function_pool[18919]: Lightf (offset 159) */ + /* _mesa_function_pool[19051]: Lightf (offset 159) */ "iif\0" "glLightf\0" "\0" - /* _mesa_function_pool[18933]: ReplacementCodeuiSUN (dynamic) */ + /* _mesa_function_pool[19065]: ReplacementCodeuiSUN (dynamic) */ "i\0" "glReplacementCodeuiSUN\0" "\0" - /* _mesa_function_pool[18959]: MatrixMode (offset 293) */ + /* _mesa_function_pool[19091]: MatrixMode (offset 293) */ "i\0" "glMatrixMode\0" "\0" - /* _mesa_function_pool[18975]: GetPixelMapusv (offset 273) */ + /* _mesa_function_pool[19107]: GetPixelMapusv (offset 273) */ "ip\0" "glGetPixelMapusv\0" "\0" - /* _mesa_function_pool[18996]: Lighti (offset 161) */ + /* _mesa_function_pool[19128]: Lighti (offset 161) */ "iii\0" "glLighti\0" "\0" - /* _mesa_function_pool[19010]: VertexAttribPointerNV (will be remapped) */ + /* _mesa_function_pool[19142]: VertexAttribPointerNV (will be remapped) */ "iiiip\0" "glVertexAttribPointerNV\0" "\0" - /* _mesa_function_pool[19041]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ + /* _mesa_function_pool[19173]: GetBooleanIndexedvEXT (will be remapped) */ + "iip\0" + "glGetBooleanIndexedvEXT\0" + "\0" + /* _mesa_function_pool[19202]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ "iiip\0" "glGetFramebufferAttachmentParameteriv\0" "glGetFramebufferAttachmentParameterivEXT\0" "\0" - /* _mesa_function_pool[19126]: PixelTransformParameterfEXT (dynamic) */ + /* _mesa_function_pool[19287]: PixelTransformParameterfEXT (dynamic) */ "iif\0" "glPixelTransformParameterfEXT\0" "\0" - /* _mesa_function_pool[19161]: MultiTexCoord4dvARB (offset 401) */ + /* _mesa_function_pool[19322]: MultiTexCoord4dvARB (offset 401) */ "ip\0" "glMultiTexCoord4dv\0" "glMultiTexCoord4dvARB\0" "\0" - /* _mesa_function_pool[19206]: PixelTransformParameteriEXT (dynamic) */ + /* _mesa_function_pool[19367]: PixelTransformParameteriEXT (dynamic) */ "iii\0" "glPixelTransformParameteriEXT\0" "\0" - /* _mesa_function_pool[19241]: GetDoublev (offset 260) */ + /* _mesa_function_pool[19402]: GetDoublev (offset 260) */ "ip\0" "glGetDoublev\0" "\0" - /* _mesa_function_pool[19258]: MultMatrixd (offset 295) */ + /* _mesa_function_pool[19419]: MultMatrixd (offset 295) */ "p\0" "glMultMatrixd\0" "\0" - /* _mesa_function_pool[19275]: MultMatrixf (offset 294) */ + /* _mesa_function_pool[19436]: MultMatrixf (offset 294) */ "p\0" "glMultMatrixf\0" "\0" - /* _mesa_function_pool[19292]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[19453]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ "ffiiiifff\0" "glTexCoord2fColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[19335]: Uniform1iARB (will be remapped) */ + /* _mesa_function_pool[19496]: Uniform1iARB (will be remapped) */ "ii\0" "glUniform1i\0" "glUniform1iARB\0" "\0" - /* _mesa_function_pool[19366]: VertexAttribPointerARB (will be remapped) */ + /* _mesa_function_pool[19527]: VertexAttribPointerARB (will be remapped) */ "iiiiip\0" "glVertexAttribPointer\0" "glVertexAttribPointerARB\0" "\0" - /* _mesa_function_pool[19421]: SharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[19582]: SharpenTexFuncSGIS (dynamic) */ "iip\0" "glSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[19447]: MultiTexCoord4fvARB (offset 403) */ + /* _mesa_function_pool[19608]: MultiTexCoord4fvARB (offset 403) */ "ip\0" "glMultiTexCoord4fv\0" "glMultiTexCoord4fvARB\0" "\0" - /* _mesa_function_pool[19492]: UniformMatrix2x3fv (will be remapped) */ + /* _mesa_function_pool[19653]: UniformMatrix2x3fv (will be remapped) */ "iiip\0" "glUniformMatrix2x3fv\0" "\0" - /* _mesa_function_pool[19519]: TrackMatrixNV (will be remapped) */ + /* _mesa_function_pool[19680]: TrackMatrixNV (will be remapped) */ "iiii\0" "glTrackMatrixNV\0" "\0" - /* _mesa_function_pool[19541]: CombinerParameteriNV (will be remapped) */ + /* _mesa_function_pool[19702]: CombinerParameteriNV (will be remapped) */ "ii\0" "glCombinerParameteriNV\0" "\0" - /* _mesa_function_pool[19568]: DeleteAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[19729]: DeleteAsyncMarkersSGIX (dynamic) */ "ii\0" "glDeleteAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[19597]: IsAsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[19758]: IsAsyncMarkerSGIX (dynamic) */ "i\0" "glIsAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[19620]: FrameZoomSGIX (dynamic) */ + /* _mesa_function_pool[19781]: FrameZoomSGIX (dynamic) */ "i\0" "glFrameZoomSGIX\0" "\0" - /* _mesa_function_pool[19639]: Normal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[19800]: Normal3fVertex3fvSUN (dynamic) */ "pp\0" "glNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[19666]: RasterPos4sv (offset 85) */ + /* _mesa_function_pool[19827]: RasterPos4sv (offset 85) */ "p\0" "glRasterPos4sv\0" "\0" - /* _mesa_function_pool[19684]: VertexAttrib4NsvARB (will be remapped) */ + /* _mesa_function_pool[19845]: VertexAttrib4NsvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nsv\0" "glVertexAttrib4NsvARB\0" "\0" - /* _mesa_function_pool[19729]: VertexAttrib3fvARB (will be remapped) */ + /* _mesa_function_pool[19890]: VertexAttrib3fvARB (will be remapped) */ "ip\0" "glVertexAttrib3fv\0" "glVertexAttrib3fvARB\0" "\0" - /* _mesa_function_pool[19772]: ClearColor (offset 206) */ + /* _mesa_function_pool[19933]: ClearColor (offset 206) */ "ffff\0" "glClearColor\0" "\0" - /* _mesa_function_pool[19791]: GetSynciv (will be remapped) */ + /* _mesa_function_pool[19952]: GetSynciv (will be remapped) */ "iiipp\0" "glGetSynciv\0" "\0" - /* _mesa_function_pool[19810]: DeleteFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[19971]: DeleteFramebuffersEXT (will be remapped) */ "ip\0" "glDeleteFramebuffers\0" "glDeleteFramebuffersEXT\0" "\0" - /* _mesa_function_pool[19859]: GlobalAlphaFactorsSUN (dynamic) */ + /* _mesa_function_pool[20020]: GlobalAlphaFactorsSUN (dynamic) */ "i\0" "glGlobalAlphaFactorsSUN\0" "\0" - /* _mesa_function_pool[19886]: TexEnviv (offset 187) */ + /* _mesa_function_pool[20047]: IsEnabledIndexedEXT (will be remapped) */ + "ii\0" + "glIsEnabledIndexedEXT\0" + "\0" + /* _mesa_function_pool[20073]: TexEnviv (offset 187) */ "iip\0" "glTexEnviv\0" "\0" - /* _mesa_function_pool[19902]: TexSubImage3D (offset 372) */ + /* _mesa_function_pool[20089]: TexSubImage3D (offset 372) */ "iiiiiiiiiip\0" "glTexSubImage3D\0" "glTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[19950]: Tangent3fEXT (dynamic) */ + /* _mesa_function_pool[20137]: Tangent3fEXT (dynamic) */ "fff\0" "glTangent3fEXT\0" "\0" - /* _mesa_function_pool[19970]: SecondaryColor3uivEXT (will be remapped) */ + /* _mesa_function_pool[20157]: SecondaryColor3uivEXT (will be remapped) */ "p\0" "glSecondaryColor3uiv\0" "glSecondaryColor3uivEXT\0" "\0" - /* _mesa_function_pool[20018]: MatrixIndexubvARB (dynamic) */ + /* _mesa_function_pool[20205]: MatrixIndexubvARB (dynamic) */ "ip\0" "glMatrixIndexubvARB\0" "\0" - /* _mesa_function_pool[20042]: Color4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[20229]: Color4fNormal3fVertex3fSUN (dynamic) */ "ffffffffff\0" "glColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[20083]: PixelTexGenParameterfSGIS (will be remapped) */ + /* _mesa_function_pool[20270]: PixelTexGenParameterfSGIS (will be remapped) */ "if\0" "glPixelTexGenParameterfSGIS\0" "\0" - /* _mesa_function_pool[20115]: CreateShader (will be remapped) */ + /* _mesa_function_pool[20302]: CreateShader (will be remapped) */ "i\0" "glCreateShader\0" "\0" - /* _mesa_function_pool[20133]: GetColorTableParameterfv (offset 344) */ + /* _mesa_function_pool[20320]: GetColorTableParameterfv (offset 344) */ "iip\0" "glGetColorTableParameterfv\0" "glGetColorTableParameterfvSGI\0" "glGetColorTableParameterfvEXT\0" "\0" - /* _mesa_function_pool[20225]: FragmentLightModelfvSGIX (dynamic) */ + /* _mesa_function_pool[20412]: FragmentLightModelfvSGIX (dynamic) */ "ip\0" "glFragmentLightModelfvSGIX\0" "\0" - /* _mesa_function_pool[20256]: Bitmap (offset 8) */ + /* _mesa_function_pool[20443]: Bitmap (offset 8) */ "iiffffp\0" "glBitmap\0" "\0" - /* _mesa_function_pool[20274]: MultiTexCoord3fARB (offset 394) */ + /* _mesa_function_pool[20461]: MultiTexCoord3fARB (offset 394) */ "ifff\0" "glMultiTexCoord3f\0" "glMultiTexCoord3fARB\0" "\0" - /* _mesa_function_pool[20319]: GetTexLevelParameterfv (offset 284) */ + /* _mesa_function_pool[20506]: GetTexLevelParameterfv (offset 284) */ "iiip\0" "glGetTexLevelParameterfv\0" "\0" - /* _mesa_function_pool[20350]: GetPixelTexGenParameterfvSGIS (will be remapped) */ + /* _mesa_function_pool[20537]: GetPixelTexGenParameterfvSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[20386]: GenFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[20573]: GenFramebuffersEXT (will be remapped) */ "ip\0" "glGenFramebuffers\0" "glGenFramebuffersEXT\0" "\0" - /* _mesa_function_pool[20429]: GetProgramParameterdvNV (will be remapped) */ + /* _mesa_function_pool[20616]: GetProgramParameterdvNV (will be remapped) */ "iiip\0" "glGetProgramParameterdvNV\0" "\0" - /* _mesa_function_pool[20461]: Vertex2sv (offset 133) */ + /* _mesa_function_pool[20648]: Vertex2sv (offset 133) */ "p\0" "glVertex2sv\0" "\0" - /* _mesa_function_pool[20476]: GetIntegerv (offset 263) */ + /* _mesa_function_pool[20663]: GetIntegerv (offset 263) */ "ip\0" "glGetIntegerv\0" "\0" - /* _mesa_function_pool[20494]: IsVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[20681]: IsVertexArrayAPPLE (will be remapped) */ "i\0" "glIsVertexArray\0" "glIsVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[20534]: FragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[20721]: FragmentLightfvSGIX (dynamic) */ "iip\0" "glFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[20561]: DetachShader (will be remapped) */ + /* _mesa_function_pool[20748]: DetachShader (will be remapped) */ "ii\0" "glDetachShader\0" "\0" - /* _mesa_function_pool[20580]: VertexAttrib4NubARB (will be remapped) */ + /* _mesa_function_pool[20767]: VertexAttrib4NubARB (will be remapped) */ "iiiii\0" "glVertexAttrib4Nub\0" "glVertexAttrib4NubARB\0" "\0" - /* _mesa_function_pool[20628]: GetProgramEnvParameterfvARB (will be remapped) */ + /* _mesa_function_pool[20815]: GetProgramEnvParameterfvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterfvARB\0" "\0" - /* _mesa_function_pool[20663]: GetTrackMatrixivNV (will be remapped) */ + /* _mesa_function_pool[20850]: GetTrackMatrixivNV (will be remapped) */ "iiip\0" "glGetTrackMatrixivNV\0" "\0" - /* _mesa_function_pool[20690]: VertexAttrib3svNV (will be remapped) */ + /* _mesa_function_pool[20877]: VertexAttrib3svNV (will be remapped) */ "ip\0" "glVertexAttrib3svNV\0" "\0" - /* _mesa_function_pool[20714]: Uniform4fvARB (will be remapped) */ + /* _mesa_function_pool[20901]: Uniform4fvARB (will be remapped) */ "iip\0" "glUniform4fv\0" "glUniform4fvARB\0" "\0" - /* _mesa_function_pool[20748]: MultTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[20935]: MultTransposeMatrixfARB (will be remapped) */ "p\0" "glMultTransposeMatrixf\0" "glMultTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[20800]: GetTexEnviv (offset 277) */ + /* _mesa_function_pool[20987]: GetTexEnviv (offset 277) */ "iip\0" "glGetTexEnviv\0" "\0" - /* _mesa_function_pool[20819]: ColorFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[21006]: ColorFragmentOp1ATI (will be remapped) */ "iiiiiii\0" "glColorFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[20850]: GetUniformfvARB (will be remapped) */ + /* _mesa_function_pool[21037]: GetUniformfvARB (will be remapped) */ "iip\0" "glGetUniformfv\0" "glGetUniformfvARB\0" "\0" - /* _mesa_function_pool[20888]: PopClientAttrib (offset 334) */ + /* _mesa_function_pool[21075]: PopClientAttrib (offset 334) */ "\0" "glPopClientAttrib\0" "\0" - /* _mesa_function_pool[20908]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[21095]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffffff\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[20979]: DetachObjectARB (will be remapped) */ + /* _mesa_function_pool[21166]: DetachObjectARB (will be remapped) */ "ii\0" "glDetachObjectARB\0" "\0" - /* _mesa_function_pool[21001]: VertexBlendARB (dynamic) */ + /* _mesa_function_pool[21188]: VertexBlendARB (dynamic) */ "i\0" "glVertexBlendARB\0" "\0" - /* _mesa_function_pool[21021]: WindowPos3iMESA (will be remapped) */ + /* _mesa_function_pool[21208]: WindowPos3iMESA (will be remapped) */ "iii\0" "glWindowPos3i\0" "glWindowPos3iARB\0" "glWindowPos3iMESA\0" "\0" - /* _mesa_function_pool[21075]: SeparableFilter2D (offset 360) */ + /* _mesa_function_pool[21262]: SeparableFilter2D (offset 360) */ "iiiiiipp\0" "glSeparableFilter2D\0" "glSeparableFilter2DEXT\0" "\0" - /* _mesa_function_pool[21128]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[21315]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[21173]: Map1d (offset 220) */ + /* _mesa_function_pool[21360]: Map1d (offset 220) */ "iddiip\0" "glMap1d\0" "\0" - /* _mesa_function_pool[21189]: Map1f (offset 221) */ + /* _mesa_function_pool[21376]: Map1f (offset 221) */ "iffiip\0" "glMap1f\0" "\0" - /* _mesa_function_pool[21205]: CompressedTexImage2DARB (will be remapped) */ + /* _mesa_function_pool[21392]: CompressedTexImage2DARB (will be remapped) */ "iiiiiiip\0" "glCompressedTexImage2D\0" "glCompressedTexImage2DARB\0" "\0" - /* _mesa_function_pool[21264]: ArrayElement (offset 306) */ + /* _mesa_function_pool[21451]: ArrayElement (offset 306) */ "i\0" "glArrayElement\0" "glArrayElementEXT\0" "\0" - /* _mesa_function_pool[21300]: TexImage2D (offset 183) */ + /* _mesa_function_pool[21487]: TexImage2D (offset 183) */ "iiiiiiiip\0" "glTexImage2D\0" "\0" - /* _mesa_function_pool[21324]: DepthBoundsEXT (will be remapped) */ + /* _mesa_function_pool[21511]: DepthBoundsEXT (will be remapped) */ "dd\0" "glDepthBoundsEXT\0" "\0" - /* _mesa_function_pool[21345]: ProgramParameters4fvNV (will be remapped) */ + /* _mesa_function_pool[21532]: ProgramParameters4fvNV (will be remapped) */ "iiip\0" "glProgramParameters4fvNV\0" "\0" - /* _mesa_function_pool[21376]: DeformationMap3fSGIX (dynamic) */ + /* _mesa_function_pool[21563]: DeformationMap3fSGIX (dynamic) */ "iffiiffiiffiip\0" "glDeformationMap3fSGIX\0" "\0" - /* _mesa_function_pool[21415]: GetProgramivNV (will be remapped) */ + /* _mesa_function_pool[21602]: GetProgramivNV (will be remapped) */ "iip\0" "glGetProgramivNV\0" "\0" - /* _mesa_function_pool[21437]: GetMinmaxParameteriv (offset 366) */ + /* _mesa_function_pool[21624]: GetMinmaxParameteriv (offset 366) */ "iip\0" "glGetMinmaxParameteriv\0" "glGetMinmaxParameterivEXT\0" "\0" - /* _mesa_function_pool[21491]: PixelTransferf (offset 247) */ + /* _mesa_function_pool[21678]: PixelTransferf (offset 247) */ "if\0" "glPixelTransferf\0" "\0" - /* _mesa_function_pool[21512]: CopyTexImage1D (offset 323) */ + /* _mesa_function_pool[21699]: CopyTexImage1D (offset 323) */ "iiiiiii\0" "glCopyTexImage1D\0" "glCopyTexImage1DEXT\0" "\0" - /* _mesa_function_pool[21558]: PushMatrix (offset 298) */ + /* _mesa_function_pool[21745]: PushMatrix (offset 298) */ "\0" "glPushMatrix\0" "\0" - /* _mesa_function_pool[21573]: Fogiv (offset 156) */ + /* _mesa_function_pool[21760]: Fogiv (offset 156) */ "ip\0" "glFogiv\0" "\0" - /* _mesa_function_pool[21585]: TexCoord1dv (offset 95) */ + /* _mesa_function_pool[21772]: TexCoord1dv (offset 95) */ "p\0" "glTexCoord1dv\0" "\0" - /* _mesa_function_pool[21602]: AlphaFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[21789]: AlphaFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiii\0" "glAlphaFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[21638]: PixelTransferi (offset 248) */ + /* _mesa_function_pool[21825]: PixelTransferi (offset 248) */ "ii\0" "glPixelTransferi\0" "\0" - /* _mesa_function_pool[21659]: GetVertexAttribdvNV (will be remapped) */ + /* _mesa_function_pool[21846]: GetVertexAttribdvNV (will be remapped) */ "iip\0" "glGetVertexAttribdvNV\0" "\0" - /* _mesa_function_pool[21686]: VertexAttrib3fvNV (will be remapped) */ + /* _mesa_function_pool[21873]: VertexAttrib3fvNV (will be remapped) */ "ip\0" "glVertexAttrib3fvNV\0" "\0" - /* _mesa_function_pool[21710]: Rotatef (offset 300) */ + /* _mesa_function_pool[21897]: Rotatef (offset 300) */ "ffff\0" "glRotatef\0" "\0" - /* _mesa_function_pool[21726]: GetFinalCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[21913]: GetFinalCombinerInputParameterivNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[21768]: Vertex3i (offset 138) */ + /* _mesa_function_pool[21955]: Vertex3i (offset 138) */ "iii\0" "glVertex3i\0" "\0" - /* _mesa_function_pool[21784]: Vertex3f (offset 136) */ + /* _mesa_function_pool[21971]: Vertex3f (offset 136) */ "fff\0" "glVertex3f\0" "\0" - /* _mesa_function_pool[21800]: Clear (offset 203) */ + /* _mesa_function_pool[21987]: Clear (offset 203) */ "i\0" "glClear\0" "\0" - /* _mesa_function_pool[21811]: Vertex3d (offset 134) */ + /* _mesa_function_pool[21998]: Vertex3d (offset 134) */ "ddd\0" "glVertex3d\0" "\0" - /* _mesa_function_pool[21827]: GetMapParameterivNV (dynamic) */ + /* _mesa_function_pool[22014]: GetMapParameterivNV (dynamic) */ "iip\0" "glGetMapParameterivNV\0" "\0" - /* _mesa_function_pool[21854]: Uniform4iARB (will be remapped) */ + /* _mesa_function_pool[22041]: Uniform4iARB (will be remapped) */ "iiiii\0" "glUniform4i\0" "glUniform4iARB\0" "\0" - /* _mesa_function_pool[21888]: ReadBuffer (offset 254) */ + /* _mesa_function_pool[22075]: ReadBuffer (offset 254) */ "i\0" "glReadBuffer\0" "\0" - /* _mesa_function_pool[21904]: ConvolutionParameteri (offset 352) */ + /* _mesa_function_pool[22091]: ConvolutionParameteri (offset 352) */ "iii\0" "glConvolutionParameteri\0" "glConvolutionParameteriEXT\0" "\0" - /* _mesa_function_pool[21960]: Ortho (offset 296) */ + /* _mesa_function_pool[22147]: Ortho (offset 296) */ "dddddd\0" "glOrtho\0" "\0" - /* _mesa_function_pool[21976]: Binormal3sEXT (dynamic) */ + /* _mesa_function_pool[22163]: Binormal3sEXT (dynamic) */ "iii\0" "glBinormal3sEXT\0" "\0" - /* _mesa_function_pool[21997]: ListBase (offset 6) */ + /* _mesa_function_pool[22184]: ListBase (offset 6) */ "i\0" "glListBase\0" "\0" - /* _mesa_function_pool[22011]: Vertex3s (offset 140) */ + /* _mesa_function_pool[22198]: Vertex3s (offset 140) */ "iii\0" "glVertex3s\0" "\0" - /* _mesa_function_pool[22027]: ConvolutionParameterf (offset 350) */ + /* _mesa_function_pool[22214]: ConvolutionParameterf (offset 350) */ "iif\0" "glConvolutionParameterf\0" "glConvolutionParameterfEXT\0" "\0" - /* _mesa_function_pool[22083]: GetColorTableParameteriv (offset 345) */ + /* _mesa_function_pool[22270]: GetColorTableParameteriv (offset 345) */ "iip\0" "glGetColorTableParameteriv\0" "glGetColorTableParameterivSGI\0" "glGetColorTableParameterivEXT\0" "\0" - /* _mesa_function_pool[22175]: ProgramEnvParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[22362]: ProgramEnvParameter4dvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4dvARB\0" "glProgramParameter4dvNV\0" "\0" - /* _mesa_function_pool[22232]: ShadeModel (offset 177) */ + /* _mesa_function_pool[22419]: ShadeModel (offset 177) */ "i\0" "glShadeModel\0" "\0" - /* _mesa_function_pool[22248]: VertexAttribs2fvNV (will be remapped) */ + /* _mesa_function_pool[22435]: VertexAttribs2fvNV (will be remapped) */ "iip\0" "glVertexAttribs2fvNV\0" "\0" - /* _mesa_function_pool[22274]: Rectiv (offset 91) */ + /* _mesa_function_pool[22461]: Rectiv (offset 91) */ "pp\0" "glRectiv\0" "\0" - /* _mesa_function_pool[22287]: UseProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[22474]: UseProgramObjectARB (will be remapped) */ "i\0" "glUseProgram\0" "glUseProgramObjectARB\0" "\0" - /* _mesa_function_pool[22325]: GetMapParameterfvNV (dynamic) */ + /* _mesa_function_pool[22512]: GetMapParameterfvNV (dynamic) */ "iip\0" "glGetMapParameterfvNV\0" "\0" - /* _mesa_function_pool[22352]: PassTexCoordATI (will be remapped) */ + /* _mesa_function_pool[22539]: EndConditionalRenderNV (will be remapped) */ + "\0" + "glEndConditionalRenderNV\0" + "\0" + /* _mesa_function_pool[22566]: PassTexCoordATI (will be remapped) */ "iii\0" "glPassTexCoordATI\0" "\0" - /* _mesa_function_pool[22375]: DeleteProgram (will be remapped) */ + /* _mesa_function_pool[22589]: DeleteProgram (will be remapped) */ "i\0" "glDeleteProgram\0" "\0" - /* _mesa_function_pool[22394]: Tangent3ivEXT (dynamic) */ + /* _mesa_function_pool[22608]: Tangent3ivEXT (dynamic) */ "p\0" "glTangent3ivEXT\0" "\0" - /* _mesa_function_pool[22413]: Tangent3dEXT (dynamic) */ + /* _mesa_function_pool[22627]: Tangent3dEXT (dynamic) */ "ddd\0" "glTangent3dEXT\0" "\0" - /* _mesa_function_pool[22433]: SecondaryColor3dvEXT (will be remapped) */ + /* _mesa_function_pool[22647]: SecondaryColor3dvEXT (will be remapped) */ "p\0" "glSecondaryColor3dv\0" "glSecondaryColor3dvEXT\0" "\0" - /* _mesa_function_pool[22479]: Vertex2fv (offset 129) */ + /* _mesa_function_pool[22693]: Vertex2fv (offset 129) */ "p\0" "glVertex2fv\0" "\0" - /* _mesa_function_pool[22494]: MultiDrawArraysEXT (will be remapped) */ + /* _mesa_function_pool[22708]: MultiDrawArraysEXT (will be remapped) */ "ippi\0" "glMultiDrawArrays\0" "glMultiDrawArraysEXT\0" "\0" - /* _mesa_function_pool[22539]: BindRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[22753]: BindRenderbufferEXT (will be remapped) */ "ii\0" "glBindRenderbuffer\0" "glBindRenderbufferEXT\0" "\0" - /* _mesa_function_pool[22584]: MultiTexCoord4dARB (offset 400) */ + /* _mesa_function_pool[22798]: MultiTexCoord4dARB (offset 400) */ "idddd\0" "glMultiTexCoord4d\0" "glMultiTexCoord4dARB\0" "\0" - /* _mesa_function_pool[22630]: Vertex3sv (offset 141) */ + /* _mesa_function_pool[22844]: Vertex3sv (offset 141) */ "p\0" "glVertex3sv\0" "\0" - /* _mesa_function_pool[22645]: SecondaryColor3usEXT (will be remapped) */ + /* _mesa_function_pool[22859]: SecondaryColor3usEXT (will be remapped) */ "iii\0" "glSecondaryColor3us\0" "glSecondaryColor3usEXT\0" "\0" - /* _mesa_function_pool[22693]: ProgramLocalParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[22907]: ProgramLocalParameter4fvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4fvARB\0" "\0" - /* _mesa_function_pool[22728]: DeleteProgramsNV (will be remapped) */ + /* _mesa_function_pool[22942]: DeleteProgramsNV (will be remapped) */ "ip\0" "glDeleteProgramsARB\0" "glDeleteProgramsNV\0" "\0" - /* _mesa_function_pool[22771]: EvalMesh1 (offset 236) */ + /* _mesa_function_pool[22985]: EvalMesh1 (offset 236) */ "iii\0" "glEvalMesh1\0" "\0" - /* _mesa_function_pool[22788]: MultiTexCoord1sARB (offset 382) */ + /* _mesa_function_pool[23002]: MultiTexCoord1sARB (offset 382) */ "ii\0" "glMultiTexCoord1s\0" "glMultiTexCoord1sARB\0" "\0" - /* _mesa_function_pool[22831]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[23045]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[22878]: GetVertexAttribPointervNV (will be remapped) */ + /* _mesa_function_pool[23092]: GetVertexAttribPointervNV (will be remapped) */ "iip\0" "glGetVertexAttribPointerv\0" "glGetVertexAttribPointervARB\0" "glGetVertexAttribPointervNV\0" "\0" - /* _mesa_function_pool[22966]: MultiTexCoord1dvARB (offset 377) */ + /* _mesa_function_pool[23180]: DisableIndexedEXT (will be remapped) */ + "ii\0" + "glDisableIndexedEXT\0" + "\0" + /* _mesa_function_pool[23204]: MultiTexCoord1dvARB (offset 377) */ "ip\0" "glMultiTexCoord1dv\0" "glMultiTexCoord1dvARB\0" "\0" - /* _mesa_function_pool[23011]: Uniform2iARB (will be remapped) */ + /* _mesa_function_pool[23249]: Uniform2iARB (will be remapped) */ "iii\0" "glUniform2i\0" "glUniform2iARB\0" "\0" - /* _mesa_function_pool[23043]: Vertex2iv (offset 131) */ + /* _mesa_function_pool[23281]: Vertex2iv (offset 131) */ "p\0" "glVertex2iv\0" "\0" - /* _mesa_function_pool[23058]: GetProgramStringNV (will be remapped) */ + /* _mesa_function_pool[23296]: GetProgramStringNV (will be remapped) */ "iip\0" "glGetProgramStringNV\0" "\0" - /* _mesa_function_pool[23084]: ColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[23322]: ColorPointerEXT (will be remapped) */ "iiiip\0" "glColorPointerEXT\0" "\0" - /* _mesa_function_pool[23109]: LineWidth (offset 168) */ + /* _mesa_function_pool[23347]: LineWidth (offset 168) */ "f\0" "glLineWidth\0" "\0" - /* _mesa_function_pool[23124]: MapBufferARB (will be remapped) */ + /* _mesa_function_pool[23362]: MapBufferARB (will be remapped) */ "ii\0" "glMapBuffer\0" "glMapBufferARB\0" "\0" - /* _mesa_function_pool[23155]: MultiDrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[23393]: MultiDrawElementsBaseVertex (will be remapped) */ "ipipip\0" "glMultiDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[23193]: Binormal3svEXT (dynamic) */ + /* _mesa_function_pool[23431]: Binormal3svEXT (dynamic) */ "p\0" "glBinormal3svEXT\0" "\0" - /* _mesa_function_pool[23213]: ApplyTextureEXT (dynamic) */ + /* _mesa_function_pool[23451]: ApplyTextureEXT (dynamic) */ "i\0" "glApplyTextureEXT\0" "\0" - /* _mesa_function_pool[23234]: TexGendv (offset 189) */ + /* _mesa_function_pool[23472]: TexGendv (offset 189) */ "iip\0" "glTexGendv\0" "\0" - /* _mesa_function_pool[23250]: TextureMaterialEXT (dynamic) */ + /* _mesa_function_pool[23488]: EnableIndexedEXT (will be remapped) */ + "ii\0" + "glEnableIndexedEXT\0" + "\0" + /* _mesa_function_pool[23511]: TextureMaterialEXT (dynamic) */ "ii\0" "glTextureMaterialEXT\0" "\0" - /* _mesa_function_pool[23275]: TextureLightEXT (dynamic) */ + /* _mesa_function_pool[23536]: TextureLightEXT (dynamic) */ "i\0" "glTextureLightEXT\0" "\0" - /* _mesa_function_pool[23296]: ResetMinmax (offset 370) */ + /* _mesa_function_pool[23557]: ResetMinmax (offset 370) */ "i\0" "glResetMinmax\0" "glResetMinmaxEXT\0" "\0" - /* _mesa_function_pool[23330]: SpriteParameterfSGIX (dynamic) */ + /* _mesa_function_pool[23591]: SpriteParameterfSGIX (dynamic) */ "if\0" "glSpriteParameterfSGIX\0" "\0" - /* _mesa_function_pool[23357]: EnableClientState (offset 313) */ + /* _mesa_function_pool[23618]: EnableClientState (offset 313) */ "i\0" "glEnableClientState\0" "\0" - /* _mesa_function_pool[23380]: VertexAttrib4sNV (will be remapped) */ + /* _mesa_function_pool[23641]: VertexAttrib4sNV (will be remapped) */ "iiiii\0" "glVertexAttrib4sNV\0" "\0" - /* _mesa_function_pool[23406]: GetConvolutionParameterfv (offset 357) */ + /* _mesa_function_pool[23667]: GetConvolutionParameterfv (offset 357) */ "iip\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[23470]: VertexAttribs4dvNV (will be remapped) */ + /* _mesa_function_pool[23731]: VertexAttribs4dvNV (will be remapped) */ "iip\0" "glVertexAttribs4dvNV\0" "\0" - /* _mesa_function_pool[23496]: VertexAttrib4dARB (will be remapped) */ + /* _mesa_function_pool[23757]: MultiModeDrawArraysIBM (will be remapped) */ + "pppii\0" + "glMultiModeDrawArraysIBM\0" + "\0" + /* _mesa_function_pool[23789]: VertexAttrib4dARB (will be remapped) */ "idddd\0" "glVertexAttrib4d\0" "glVertexAttrib4dARB\0" "\0" - /* _mesa_function_pool[23540]: GetTexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[23833]: GetTexBumpParameterfvATI (will be remapped) */ "ip\0" "glGetTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[23571]: ProgramNamedParameter4dNV (will be remapped) */ + /* _mesa_function_pool[23864]: ProgramNamedParameter4dNV (will be remapped) */ "iipdddd\0" "glProgramNamedParameter4dNV\0" "\0" - /* _mesa_function_pool[23608]: GetMaterialfv (offset 269) */ + /* _mesa_function_pool[23901]: GetMaterialfv (offset 269) */ "iip\0" "glGetMaterialfv\0" "\0" - /* _mesa_function_pool[23629]: VertexWeightfEXT (dynamic) */ + /* _mesa_function_pool[23922]: VertexWeightfEXT (dynamic) */ "f\0" "glVertexWeightfEXT\0" "\0" - /* _mesa_function_pool[23651]: Binormal3fEXT (dynamic) */ + /* _mesa_function_pool[23944]: Binormal3fEXT (dynamic) */ "fff\0" "glBinormal3fEXT\0" "\0" - /* _mesa_function_pool[23672]: CallList (offset 2) */ + /* _mesa_function_pool[23965]: CallList (offset 2) */ "i\0" "glCallList\0" "\0" - /* _mesa_function_pool[23686]: Materialfv (offset 170) */ + /* _mesa_function_pool[23979]: Materialfv (offset 170) */ "iip\0" "glMaterialfv\0" "\0" - /* _mesa_function_pool[23704]: TexCoord3fv (offset 113) */ + /* _mesa_function_pool[23997]: TexCoord3fv (offset 113) */ "p\0" "glTexCoord3fv\0" "\0" - /* _mesa_function_pool[23721]: FogCoordfvEXT (will be remapped) */ + /* _mesa_function_pool[24014]: FogCoordfvEXT (will be remapped) */ "p\0" "glFogCoordfv\0" "glFogCoordfvEXT\0" "\0" - /* _mesa_function_pool[23753]: MultiTexCoord1ivARB (offset 381) */ + /* _mesa_function_pool[24046]: MultiTexCoord1ivARB (offset 381) */ "ip\0" "glMultiTexCoord1iv\0" "glMultiTexCoord1ivARB\0" "\0" - /* _mesa_function_pool[23798]: SecondaryColor3ubEXT (will be remapped) */ + /* _mesa_function_pool[24091]: SecondaryColor3ubEXT (will be remapped) */ "iii\0" "glSecondaryColor3ub\0" "glSecondaryColor3ubEXT\0" "\0" - /* _mesa_function_pool[23846]: MultiTexCoord2ivARB (offset 389) */ + /* _mesa_function_pool[24139]: MultiTexCoord2ivARB (offset 389) */ "ip\0" "glMultiTexCoord2iv\0" "glMultiTexCoord2ivARB\0" "\0" - /* _mesa_function_pool[23891]: FogFuncSGIS (dynamic) */ + /* _mesa_function_pool[24184]: FogFuncSGIS (dynamic) */ "ip\0" "glFogFuncSGIS\0" "\0" - /* _mesa_function_pool[23909]: CopyTexSubImage2D (offset 326) */ + /* _mesa_function_pool[24202]: CopyTexSubImage2D (offset 326) */ "iiiiiiii\0" "glCopyTexSubImage2D\0" "glCopyTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[23962]: GetObjectParameterivARB (will be remapped) */ + /* _mesa_function_pool[24255]: GetObjectParameterivARB (will be remapped) */ "iip\0" "glGetObjectParameterivARB\0" "\0" - /* _mesa_function_pool[23993]: Color3iv (offset 16) */ + /* _mesa_function_pool[24286]: Color3iv (offset 16) */ "p\0" "glColor3iv\0" "\0" - /* _mesa_function_pool[24007]: TexCoord4fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[24300]: TexCoord4fVertex4fSUN (dynamic) */ "ffffffff\0" "glTexCoord4fVertex4fSUN\0" "\0" - /* _mesa_function_pool[24041]: DrawElements (offset 311) */ + /* _mesa_function_pool[24334]: DrawElements (offset 311) */ "iiip\0" "glDrawElements\0" "\0" - /* _mesa_function_pool[24062]: BindVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[24355]: BindVertexArrayAPPLE (will be remapped) */ "i\0" "glBindVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[24088]: GetProgramLocalParameterdvARB (will be remapped) */ + /* _mesa_function_pool[24381]: GetProgramLocalParameterdvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterdvARB\0" "\0" - /* _mesa_function_pool[24125]: GetHistogramParameteriv (offset 363) */ + /* _mesa_function_pool[24418]: GetHistogramParameteriv (offset 363) */ "iip\0" "glGetHistogramParameteriv\0" "glGetHistogramParameterivEXT\0" "\0" - /* _mesa_function_pool[24185]: MultiTexCoord1iARB (offset 380) */ + /* _mesa_function_pool[24478]: MultiTexCoord1iARB (offset 380) */ "ii\0" "glMultiTexCoord1i\0" "glMultiTexCoord1iARB\0" "\0" - /* _mesa_function_pool[24228]: GetConvolutionFilter (offset 356) */ + /* _mesa_function_pool[24521]: GetConvolutionFilter (offset 356) */ "iiip\0" "glGetConvolutionFilter\0" "glGetConvolutionFilterEXT\0" "\0" - /* _mesa_function_pool[24283]: GetProgramivARB (will be remapped) */ + /* _mesa_function_pool[24576]: GetProgramivARB (will be remapped) */ "iip\0" "glGetProgramivARB\0" "\0" - /* _mesa_function_pool[24306]: BlendFuncSeparateEXT (will be remapped) */ + /* _mesa_function_pool[24599]: BlendFuncSeparateEXT (will be remapped) */ "iiii\0" "glBlendFuncSeparate\0" "glBlendFuncSeparateEXT\0" "glBlendFuncSeparateINGR\0" "\0" - /* _mesa_function_pool[24379]: MapBufferRange (will be remapped) */ + /* _mesa_function_pool[24672]: MapBufferRange (will be remapped) */ "iiii\0" "glMapBufferRange\0" "\0" - /* _mesa_function_pool[24402]: ProgramParameters4dvNV (will be remapped) */ + /* _mesa_function_pool[24695]: ProgramParameters4dvNV (will be remapped) */ "iiip\0" "glProgramParameters4dvNV\0" "\0" - /* _mesa_function_pool[24433]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[24726]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[24470]: EvalPoint2 (offset 239) */ + /* _mesa_function_pool[24763]: EvalPoint2 (offset 239) */ "ii\0" "glEvalPoint2\0" "\0" - /* _mesa_function_pool[24487]: EvalPoint1 (offset 237) */ + /* _mesa_function_pool[24780]: EvalPoint1 (offset 237) */ "i\0" "glEvalPoint1\0" "\0" - /* _mesa_function_pool[24503]: Binormal3dvEXT (dynamic) */ + /* _mesa_function_pool[24796]: Binormal3dvEXT (dynamic) */ "p\0" "glBinormal3dvEXT\0" "\0" - /* _mesa_function_pool[24523]: PopMatrix (offset 297) */ + /* _mesa_function_pool[24816]: PopMatrix (offset 297) */ "\0" "glPopMatrix\0" "\0" - /* _mesa_function_pool[24537]: FinishFenceNV (will be remapped) */ + /* _mesa_function_pool[24830]: FinishFenceNV (will be remapped) */ "i\0" "glFinishFenceNV\0" "\0" - /* _mesa_function_pool[24556]: GetFogFuncSGIS (dynamic) */ + /* _mesa_function_pool[24849]: GetFogFuncSGIS (dynamic) */ "p\0" "glGetFogFuncSGIS\0" "\0" - /* _mesa_function_pool[24576]: GetUniformLocationARB (will be remapped) */ + /* _mesa_function_pool[24869]: GetUniformLocationARB (will be remapped) */ "ip\0" "glGetUniformLocation\0" "glGetUniformLocationARB\0" "\0" - /* _mesa_function_pool[24625]: SecondaryColor3fEXT (will be remapped) */ + /* _mesa_function_pool[24918]: SecondaryColor3fEXT (will be remapped) */ "fff\0" "glSecondaryColor3f\0" "glSecondaryColor3fEXT\0" "\0" - /* _mesa_function_pool[24671]: GetTexGeniv (offset 280) */ + /* _mesa_function_pool[24964]: GetTexGeniv (offset 280) */ "iip\0" "glGetTexGeniv\0" "\0" - /* _mesa_function_pool[24690]: CombinerInputNV (will be remapped) */ + /* _mesa_function_pool[24983]: CombinerInputNV (will be remapped) */ "iiiiii\0" "glCombinerInputNV\0" "\0" - /* _mesa_function_pool[24716]: VertexAttrib3sARB (will be remapped) */ + /* _mesa_function_pool[25009]: VertexAttrib3sARB (will be remapped) */ "iiii\0" "glVertexAttrib3s\0" "glVertexAttrib3sARB\0" "\0" - /* _mesa_function_pool[24759]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[25052]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[24804]: Map2d (offset 222) */ + /* _mesa_function_pool[25097]: Map2d (offset 222) */ "iddiiddiip\0" "glMap2d\0" "\0" - /* _mesa_function_pool[24824]: Map2f (offset 223) */ + /* _mesa_function_pool[25117]: Map2f (offset 223) */ "iffiiffiip\0" "glMap2f\0" "\0" - /* _mesa_function_pool[24844]: ProgramStringARB (will be remapped) */ + /* _mesa_function_pool[25137]: ProgramStringARB (will be remapped) */ "iiip\0" "glProgramStringARB\0" "\0" - /* _mesa_function_pool[24869]: Vertex4s (offset 148) */ + /* _mesa_function_pool[25162]: Vertex4s (offset 148) */ "iiii\0" "glVertex4s\0" "\0" - /* _mesa_function_pool[24886]: TexCoord4fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[25179]: TexCoord4fVertex4fvSUN (dynamic) */ "pp\0" "glTexCoord4fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[24915]: VertexAttrib3sNV (will be remapped) */ + /* _mesa_function_pool[25208]: VertexAttrib3sNV (will be remapped) */ "iiii\0" "glVertexAttrib3sNV\0" "\0" - /* _mesa_function_pool[24940]: VertexAttrib1fNV (will be remapped) */ + /* _mesa_function_pool[25233]: VertexAttrib1fNV (will be remapped) */ "if\0" "glVertexAttrib1fNV\0" "\0" - /* _mesa_function_pool[24963]: Vertex4f (offset 144) */ + /* _mesa_function_pool[25256]: Vertex4f (offset 144) */ "ffff\0" "glVertex4f\0" "\0" - /* _mesa_function_pool[24980]: EvalCoord1d (offset 228) */ + /* _mesa_function_pool[25273]: EvalCoord1d (offset 228) */ "d\0" "glEvalCoord1d\0" "\0" - /* _mesa_function_pool[24997]: Vertex4d (offset 142) */ + /* _mesa_function_pool[25290]: Vertex4d (offset 142) */ "dddd\0" "glVertex4d\0" "\0" - /* _mesa_function_pool[25014]: RasterPos4dv (offset 79) */ + /* _mesa_function_pool[25307]: RasterPos4dv (offset 79) */ "p\0" "glRasterPos4dv\0" "\0" - /* _mesa_function_pool[25032]: FragmentLightfSGIX (dynamic) */ + /* _mesa_function_pool[25325]: FragmentLightfSGIX (dynamic) */ "iif\0" "glFragmentLightfSGIX\0" "\0" - /* _mesa_function_pool[25058]: GetCompressedTexImageARB (will be remapped) */ + /* _mesa_function_pool[25351]: GetCompressedTexImageARB (will be remapped) */ "iip\0" "glGetCompressedTexImage\0" "glGetCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[25114]: GetTexGenfv (offset 279) */ + /* _mesa_function_pool[25407]: GetTexGenfv (offset 279) */ "iip\0" "glGetTexGenfv\0" "\0" - /* _mesa_function_pool[25133]: Vertex4i (offset 146) */ + /* _mesa_function_pool[25426]: Vertex4i (offset 146) */ "iiii\0" "glVertex4i\0" "\0" - /* _mesa_function_pool[25150]: VertexWeightPointerEXT (dynamic) */ + /* _mesa_function_pool[25443]: VertexWeightPointerEXT (dynamic) */ "iiip\0" "glVertexWeightPointerEXT\0" "\0" - /* _mesa_function_pool[25181]: GetHistogram (offset 361) */ + /* _mesa_function_pool[25474]: GetHistogram (offset 361) */ "iiiip\0" "glGetHistogram\0" "glGetHistogramEXT\0" "\0" - /* _mesa_function_pool[25221]: ActiveStencilFaceEXT (will be remapped) */ + /* _mesa_function_pool[25514]: ActiveStencilFaceEXT (will be remapped) */ "i\0" "glActiveStencilFaceEXT\0" "\0" - /* _mesa_function_pool[25247]: StencilFuncSeparateATI (will be remapped) */ + /* _mesa_function_pool[25540]: StencilFuncSeparateATI (will be remapped) */ "iiii\0" "glStencilFuncSeparateATI\0" "\0" - /* _mesa_function_pool[25278]: Materialf (offset 169) */ + /* _mesa_function_pool[25571]: Materialf (offset 169) */ "iif\0" "glMaterialf\0" "\0" - /* _mesa_function_pool[25295]: GetShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[25588]: GetShaderSourceARB (will be remapped) */ "iipp\0" "glGetShaderSource\0" "glGetShaderSourceARB\0" "\0" - /* _mesa_function_pool[25340]: IglooInterfaceSGIX (dynamic) */ + /* _mesa_function_pool[25633]: IglooInterfaceSGIX (dynamic) */ "ip\0" "glIglooInterfaceSGIX\0" "\0" - /* _mesa_function_pool[25365]: Materiali (offset 171) */ + /* _mesa_function_pool[25658]: Materiali (offset 171) */ "iii\0" "glMateriali\0" "\0" - /* _mesa_function_pool[25382]: VertexAttrib4dNV (will be remapped) */ + /* _mesa_function_pool[25675]: VertexAttrib4dNV (will be remapped) */ "idddd\0" "glVertexAttrib4dNV\0" "\0" - /* _mesa_function_pool[25408]: MultiModeDrawElementsIBM (will be remapped) */ + /* _mesa_function_pool[25701]: MultiModeDrawElementsIBM (will be remapped) */ "ppipii\0" "glMultiModeDrawElementsIBM\0" "\0" - /* _mesa_function_pool[25443]: Indexsv (offset 51) */ + /* _mesa_function_pool[25736]: Indexsv (offset 51) */ "p\0" "glIndexsv\0" "\0" - /* _mesa_function_pool[25456]: MultiTexCoord4svARB (offset 407) */ + /* _mesa_function_pool[25749]: MultiTexCoord4svARB (offset 407) */ "ip\0" "glMultiTexCoord4sv\0" "glMultiTexCoord4svARB\0" "\0" - /* _mesa_function_pool[25501]: LightModelfv (offset 164) */ + /* _mesa_function_pool[25794]: LightModelfv (offset 164) */ "ip\0" "glLightModelfv\0" "\0" - /* _mesa_function_pool[25520]: TexCoord2dv (offset 103) */ + /* _mesa_function_pool[25813]: TexCoord2dv (offset 103) */ "p\0" "glTexCoord2dv\0" "\0" - /* _mesa_function_pool[25537]: GenQueriesARB (will be remapped) */ + /* _mesa_function_pool[25830]: GenQueriesARB (will be remapped) */ "ip\0" "glGenQueries\0" "glGenQueriesARB\0" "\0" - /* _mesa_function_pool[25570]: EvalCoord1dv (offset 229) */ + /* _mesa_function_pool[25863]: EvalCoord1dv (offset 229) */ "p\0" "glEvalCoord1dv\0" "\0" - /* _mesa_function_pool[25588]: ReplacementCodeuiVertex3fSUN (dynamic) */ + /* _mesa_function_pool[25881]: ReplacementCodeuiVertex3fSUN (dynamic) */ "ifff\0" "glReplacementCodeuiVertex3fSUN\0" "\0" - /* _mesa_function_pool[25625]: Translated (offset 303) */ + /* _mesa_function_pool[25918]: Translated (offset 303) */ "ddd\0" "glTranslated\0" "\0" - /* _mesa_function_pool[25643]: Translatef (offset 304) */ + /* _mesa_function_pool[25936]: Translatef (offset 304) */ "fff\0" "glTranslatef\0" "\0" - /* _mesa_function_pool[25661]: StencilMask (offset 209) */ + /* _mesa_function_pool[25954]: StencilMask (offset 209) */ "i\0" "glStencilMask\0" "\0" - /* _mesa_function_pool[25678]: Tangent3iEXT (dynamic) */ + /* _mesa_function_pool[25971]: Tangent3iEXT (dynamic) */ "iii\0" "glTangent3iEXT\0" "\0" - /* _mesa_function_pool[25698]: GetLightiv (offset 265) */ + /* _mesa_function_pool[25991]: GetLightiv (offset 265) */ "iip\0" "glGetLightiv\0" "\0" - /* _mesa_function_pool[25716]: DrawMeshArraysSUN (dynamic) */ + /* _mesa_function_pool[26009]: DrawMeshArraysSUN (dynamic) */ "iiii\0" "glDrawMeshArraysSUN\0" "\0" - /* _mesa_function_pool[25742]: IsList (offset 287) */ + /* _mesa_function_pool[26035]: IsList (offset 287) */ "i\0" "glIsList\0" "\0" - /* _mesa_function_pool[25754]: IsSync (will be remapped) */ + /* _mesa_function_pool[26047]: IsSync (will be remapped) */ "i\0" "glIsSync\0" "\0" - /* _mesa_function_pool[25766]: RenderMode (offset 196) */ + /* _mesa_function_pool[26059]: RenderMode (offset 196) */ "i\0" "glRenderMode\0" "\0" - /* _mesa_function_pool[25782]: GetMapControlPointsNV (dynamic) */ + /* _mesa_function_pool[26075]: GetMapControlPointsNV (dynamic) */ "iiiiiip\0" "glGetMapControlPointsNV\0" "\0" - /* _mesa_function_pool[25815]: DrawBuffersARB (will be remapped) */ + /* _mesa_function_pool[26108]: DrawBuffersARB (will be remapped) */ "ip\0" "glDrawBuffers\0" "glDrawBuffersARB\0" "glDrawBuffersATI\0" "\0" - /* _mesa_function_pool[25867]: ProgramLocalParameter4fARB (will be remapped) */ + /* _mesa_function_pool[26160]: ProgramLocalParameter4fARB (will be remapped) */ "iiffff\0" "glProgramLocalParameter4fARB\0" "\0" - /* _mesa_function_pool[25904]: SpriteParameterivSGIX (dynamic) */ + /* _mesa_function_pool[26197]: SpriteParameterivSGIX (dynamic) */ "ip\0" "glSpriteParameterivSGIX\0" "\0" - /* _mesa_function_pool[25932]: ProvokingVertexEXT (will be remapped) */ + /* _mesa_function_pool[26225]: ProvokingVertexEXT (will be remapped) */ "i\0" "glProvokingVertexEXT\0" "glProvokingVertex\0" "\0" - /* _mesa_function_pool[25974]: MultiTexCoord1fARB (offset 378) */ + /* _mesa_function_pool[26267]: MultiTexCoord1fARB (offset 378) */ "if\0" "glMultiTexCoord1f\0" "glMultiTexCoord1fARB\0" "\0" - /* _mesa_function_pool[26017]: LoadName (offset 198) */ + /* _mesa_function_pool[26310]: LoadName (offset 198) */ "i\0" "glLoadName\0" "\0" - /* _mesa_function_pool[26031]: VertexAttribs4ubvNV (will be remapped) */ + /* _mesa_function_pool[26324]: VertexAttribs4ubvNV (will be remapped) */ "iip\0" "glVertexAttribs4ubvNV\0" "\0" - /* _mesa_function_pool[26058]: WeightsvARB (dynamic) */ + /* _mesa_function_pool[26351]: WeightsvARB (dynamic) */ "ip\0" "glWeightsvARB\0" "\0" - /* _mesa_function_pool[26076]: Uniform1fvARB (will be remapped) */ + /* _mesa_function_pool[26369]: Uniform1fvARB (will be remapped) */ "iip\0" "glUniform1fv\0" "glUniform1fvARB\0" "\0" - /* _mesa_function_pool[26110]: CopyTexSubImage1D (offset 325) */ + /* _mesa_function_pool[26403]: CopyTexSubImage1D (offset 325) */ "iiiiii\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[26161]: CullFace (offset 152) */ + /* _mesa_function_pool[26454]: CullFace (offset 152) */ "i\0" "glCullFace\0" "\0" - /* _mesa_function_pool[26175]: BindTexture (offset 307) */ + /* _mesa_function_pool[26468]: BindTexture (offset 307) */ "ii\0" "glBindTexture\0" "glBindTextureEXT\0" "\0" - /* _mesa_function_pool[26210]: BeginFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[26503]: BeginFragmentShaderATI (will be remapped) */ "\0" "glBeginFragmentShaderATI\0" "\0" - /* _mesa_function_pool[26237]: MultiTexCoord4fARB (offset 402) */ + /* _mesa_function_pool[26530]: MultiTexCoord4fARB (offset 402) */ "iffff\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fARB\0" "\0" - /* _mesa_function_pool[26283]: VertexAttribs3svNV (will be remapped) */ + /* _mesa_function_pool[26576]: VertexAttribs3svNV (will be remapped) */ "iip\0" "glVertexAttribs3svNV\0" "\0" - /* _mesa_function_pool[26309]: StencilFunc (offset 243) */ + /* _mesa_function_pool[26602]: StencilFunc (offset 243) */ "iii\0" "glStencilFunc\0" "\0" - /* _mesa_function_pool[26328]: CopyPixels (offset 255) */ + /* _mesa_function_pool[26621]: CopyPixels (offset 255) */ "iiiii\0" "glCopyPixels\0" "\0" - /* _mesa_function_pool[26348]: Rectsv (offset 93) */ + /* _mesa_function_pool[26641]: Rectsv (offset 93) */ "pp\0" "glRectsv\0" "\0" - /* _mesa_function_pool[26361]: ReplacementCodeuivSUN (dynamic) */ + /* _mesa_function_pool[26654]: ReplacementCodeuivSUN (dynamic) */ "p\0" "glReplacementCodeuivSUN\0" "\0" - /* _mesa_function_pool[26388]: EnableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[26681]: EnableVertexAttribArrayARB (will be remapped) */ "i\0" "glEnableVertexAttribArray\0" "glEnableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[26446]: NormalPointervINTEL (dynamic) */ + /* _mesa_function_pool[26739]: NormalPointervINTEL (dynamic) */ "ip\0" "glNormalPointervINTEL\0" "\0" - /* _mesa_function_pool[26472]: CopyConvolutionFilter2D (offset 355) */ + /* _mesa_function_pool[26765]: CopyConvolutionFilter2D (offset 355) */ "iiiiii\0" "glCopyConvolutionFilter2D\0" "glCopyConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[26535]: WindowPos3ivMESA (will be remapped) */ + /* _mesa_function_pool[26828]: WindowPos3ivMESA (will be remapped) */ "p\0" "glWindowPos3iv\0" "glWindowPos3ivARB\0" "glWindowPos3ivMESA\0" "\0" - /* _mesa_function_pool[26590]: CopyBufferSubData (will be remapped) */ + /* _mesa_function_pool[26883]: CopyBufferSubData (will be remapped) */ "iiiii\0" "glCopyBufferSubData\0" "\0" - /* _mesa_function_pool[26617]: NormalPointer (offset 318) */ + /* _mesa_function_pool[26910]: NormalPointer (offset 318) */ "iip\0" "glNormalPointer\0" "\0" - /* _mesa_function_pool[26638]: TexParameterfv (offset 179) */ + /* _mesa_function_pool[26931]: TexParameterfv (offset 179) */ "iip\0" "glTexParameterfv\0" "\0" - /* _mesa_function_pool[26660]: IsBufferARB (will be remapped) */ + /* _mesa_function_pool[26953]: IsBufferARB (will be remapped) */ "i\0" "glIsBuffer\0" "glIsBufferARB\0" "\0" - /* _mesa_function_pool[26688]: WindowPos4iMESA (will be remapped) */ + /* _mesa_function_pool[26981]: WindowPos4iMESA (will be remapped) */ "iiii\0" "glWindowPos4iMESA\0" "\0" - /* _mesa_function_pool[26712]: VertexAttrib4uivARB (will be remapped) */ + /* _mesa_function_pool[27005]: VertexAttrib4uivARB (will be remapped) */ "ip\0" "glVertexAttrib4uiv\0" "glVertexAttrib4uivARB\0" "\0" - /* _mesa_function_pool[26757]: Tangent3bvEXT (dynamic) */ + /* _mesa_function_pool[27050]: Tangent3bvEXT (dynamic) */ "p\0" "glTangent3bvEXT\0" "\0" - /* _mesa_function_pool[26776]: UniformMatrix3x4fv (will be remapped) */ + /* _mesa_function_pool[27069]: UniformMatrix3x4fv (will be remapped) */ "iiip\0" "glUniformMatrix3x4fv\0" "\0" - /* _mesa_function_pool[26803]: ClipPlane (offset 150) */ + /* _mesa_function_pool[27096]: ClipPlane (offset 150) */ "ip\0" "glClipPlane\0" "\0" - /* _mesa_function_pool[26819]: Recti (offset 90) */ + /* _mesa_function_pool[27112]: Recti (offset 90) */ "iiii\0" "glRecti\0" "\0" - /* _mesa_function_pool[26833]: DrawRangeElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[27126]: DrawRangeElementsBaseVertex (will be remapped) */ "iiiiipi\0" "glDrawRangeElementsBaseVertex\0" "\0" - /* _mesa_function_pool[26872]: TexCoordPointervINTEL (dynamic) */ + /* _mesa_function_pool[27165]: TexCoordPointervINTEL (dynamic) */ "iip\0" "glTexCoordPointervINTEL\0" "\0" - /* _mesa_function_pool[26901]: DeleteBuffersARB (will be remapped) */ + /* _mesa_function_pool[27194]: DeleteBuffersARB (will be remapped) */ "ip\0" "glDeleteBuffers\0" "glDeleteBuffersARB\0" "\0" - /* _mesa_function_pool[26940]: WindowPos4fvMESA (will be remapped) */ + /* _mesa_function_pool[27233]: WindowPos4fvMESA (will be remapped) */ "p\0" "glWindowPos4fvMESA\0" "\0" - /* _mesa_function_pool[26962]: GetPixelMapuiv (offset 272) */ + /* _mesa_function_pool[27255]: GetPixelMapuiv (offset 272) */ "ip\0" "glGetPixelMapuiv\0" "\0" - /* _mesa_function_pool[26983]: Rectf (offset 88) */ + /* _mesa_function_pool[27276]: Rectf (offset 88) */ "ffff\0" "glRectf\0" "\0" - /* _mesa_function_pool[26997]: VertexAttrib1sNV (will be remapped) */ + /* _mesa_function_pool[27290]: VertexAttrib1sNV (will be remapped) */ "ii\0" "glVertexAttrib1sNV\0" "\0" - /* _mesa_function_pool[27020]: Indexfv (offset 47) */ + /* _mesa_function_pool[27313]: Indexfv (offset 47) */ "p\0" "glIndexfv\0" "\0" - /* _mesa_function_pool[27033]: SecondaryColor3svEXT (will be remapped) */ + /* _mesa_function_pool[27326]: SecondaryColor3svEXT (will be remapped) */ "p\0" "glSecondaryColor3sv\0" "glSecondaryColor3svEXT\0" "\0" - /* _mesa_function_pool[27079]: LoadTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[27372]: LoadTransposeMatrixfARB (will be remapped) */ "p\0" "glLoadTransposeMatrixf\0" "glLoadTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[27131]: GetPointerv (offset 329) */ + /* _mesa_function_pool[27424]: GetPointerv (offset 329) */ "ip\0" "glGetPointerv\0" "glGetPointervEXT\0" "\0" - /* _mesa_function_pool[27166]: Tangent3bEXT (dynamic) */ + /* _mesa_function_pool[27459]: Tangent3bEXT (dynamic) */ "iii\0" "glTangent3bEXT\0" "\0" - /* _mesa_function_pool[27186]: CombinerParameterfNV (will be remapped) */ + /* _mesa_function_pool[27479]: CombinerParameterfNV (will be remapped) */ "if\0" "glCombinerParameterfNV\0" "\0" - /* _mesa_function_pool[27213]: IndexMask (offset 212) */ + /* _mesa_function_pool[27506]: IndexMask (offset 212) */ "i\0" "glIndexMask\0" "\0" - /* _mesa_function_pool[27228]: BindProgramNV (will be remapped) */ + /* _mesa_function_pool[27521]: BindProgramNV (will be remapped) */ "ii\0" "glBindProgramARB\0" "glBindProgramNV\0" "\0" - /* _mesa_function_pool[27265]: VertexAttrib4svARB (will be remapped) */ + /* _mesa_function_pool[27558]: VertexAttrib4svARB (will be remapped) */ "ip\0" "glVertexAttrib4sv\0" "glVertexAttrib4svARB\0" "\0" - /* _mesa_function_pool[27308]: GetFloatv (offset 262) */ + /* _mesa_function_pool[27601]: GetFloatv (offset 262) */ "ip\0" "glGetFloatv\0" "\0" - /* _mesa_function_pool[27324]: CreateDebugObjectMESA (dynamic) */ + /* _mesa_function_pool[27617]: CreateDebugObjectMESA (dynamic) */ "\0" "glCreateDebugObjectMESA\0" "\0" - /* _mesa_function_pool[27350]: GetShaderiv (will be remapped) */ + /* _mesa_function_pool[27643]: GetShaderiv (will be remapped) */ "iip\0" "glGetShaderiv\0" "\0" - /* _mesa_function_pool[27369]: ClientWaitSync (will be remapped) */ + /* _mesa_function_pool[27662]: ClientWaitSync (will be remapped) */ "iii\0" "glClientWaitSync\0" "\0" - /* _mesa_function_pool[27391]: TexCoord4s (offset 124) */ + /* _mesa_function_pool[27684]: TexCoord4s (offset 124) */ "iiii\0" "glTexCoord4s\0" "\0" - /* _mesa_function_pool[27410]: TexCoord3sv (offset 117) */ + /* _mesa_function_pool[27703]: TexCoord3sv (offset 117) */ "p\0" "glTexCoord3sv\0" "\0" - /* _mesa_function_pool[27427]: BindFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[27720]: BindFragmentShaderATI (will be remapped) */ "i\0" "glBindFragmentShaderATI\0" "\0" - /* _mesa_function_pool[27454]: PopAttrib (offset 218) */ + /* _mesa_function_pool[27747]: PopAttrib (offset 218) */ "\0" "glPopAttrib\0" "\0" - /* _mesa_function_pool[27468]: Fogfv (offset 154) */ + /* _mesa_function_pool[27761]: Fogfv (offset 154) */ "ip\0" "glFogfv\0" "\0" - /* _mesa_function_pool[27480]: UnmapBufferARB (will be remapped) */ + /* _mesa_function_pool[27773]: UnmapBufferARB (will be remapped) */ "i\0" "glUnmapBuffer\0" "glUnmapBufferARB\0" "\0" - /* _mesa_function_pool[27514]: InitNames (offset 197) */ + /* _mesa_function_pool[27807]: InitNames (offset 197) */ "\0" "glInitNames\0" "\0" - /* _mesa_function_pool[27528]: Normal3sv (offset 61) */ + /* _mesa_function_pool[27821]: Normal3sv (offset 61) */ "p\0" "glNormal3sv\0" "\0" - /* _mesa_function_pool[27543]: Minmax (offset 368) */ + /* _mesa_function_pool[27836]: Minmax (offset 368) */ "iii\0" "glMinmax\0" "glMinmaxEXT\0" "\0" - /* _mesa_function_pool[27569]: TexCoord4d (offset 118) */ + /* _mesa_function_pool[27862]: TexCoord4d (offset 118) */ "dddd\0" "glTexCoord4d\0" "\0" - /* _mesa_function_pool[27588]: DeformationMap3dSGIX (dynamic) */ - "iddiiddiiddiip\0" - "glDeformationMap3dSGIX\0" - "\0" - /* _mesa_function_pool[27627]: TexCoord4f (offset 120) */ + /* _mesa_function_pool[27881]: TexCoord4f (offset 120) */ "ffff\0" "glTexCoord4f\0" "\0" - /* _mesa_function_pool[27646]: FogCoorddvEXT (will be remapped) */ + /* _mesa_function_pool[27900]: FogCoorddvEXT (will be remapped) */ "p\0" "glFogCoorddv\0" "glFogCoorddvEXT\0" "\0" - /* _mesa_function_pool[27678]: FinishTextureSUNX (dynamic) */ + /* _mesa_function_pool[27932]: FinishTextureSUNX (dynamic) */ "\0" "glFinishTextureSUNX\0" "\0" - /* _mesa_function_pool[27700]: GetFragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[27954]: GetFragmentLightfvSGIX (dynamic) */ "iip\0" "glGetFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[27730]: Binormal3fvEXT (dynamic) */ + /* _mesa_function_pool[27984]: Binormal3fvEXT (dynamic) */ "p\0" "glBinormal3fvEXT\0" "\0" - /* _mesa_function_pool[27750]: GetBooleanv (offset 258) */ + /* _mesa_function_pool[28004]: GetBooleanv (offset 258) */ "ip\0" "glGetBooleanv\0" "\0" - /* _mesa_function_pool[27768]: ColorFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[28022]: ColorFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiiii\0" "glColorFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[27805]: Hint (offset 158) */ + /* _mesa_function_pool[28059]: Hint (offset 158) */ "ii\0" "glHint\0" "\0" - /* _mesa_function_pool[27816]: Color4dv (offset 28) */ + /* _mesa_function_pool[28070]: Color4dv (offset 28) */ "p\0" "glColor4dv\0" "\0" - /* _mesa_function_pool[27830]: VertexAttrib2svARB (will be remapped) */ + /* _mesa_function_pool[28084]: VertexAttrib2svARB (will be remapped) */ "ip\0" "glVertexAttrib2sv\0" "glVertexAttrib2svARB\0" "\0" - /* _mesa_function_pool[27873]: AreProgramsResidentNV (will be remapped) */ + /* _mesa_function_pool[28127]: AreProgramsResidentNV (will be remapped) */ "ipp\0" "glAreProgramsResidentNV\0" "\0" - /* _mesa_function_pool[27902]: WindowPos3svMESA (will be remapped) */ + /* _mesa_function_pool[28156]: WindowPos3svMESA (will be remapped) */ "p\0" "glWindowPos3sv\0" "glWindowPos3svARB\0" "glWindowPos3svMESA\0" "\0" - /* _mesa_function_pool[27957]: CopyColorSubTable (offset 347) */ + /* _mesa_function_pool[28211]: CopyColorSubTable (offset 347) */ "iiiii\0" "glCopyColorSubTable\0" "glCopyColorSubTableEXT\0" "\0" - /* _mesa_function_pool[28007]: WeightdvARB (dynamic) */ + /* _mesa_function_pool[28261]: WeightdvARB (dynamic) */ "ip\0" "glWeightdvARB\0" "\0" - /* _mesa_function_pool[28025]: DeleteRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[28279]: DeleteRenderbuffersEXT (will be remapped) */ "ip\0" "glDeleteRenderbuffers\0" "glDeleteRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[28076]: VertexAttrib4NubvARB (will be remapped) */ + /* _mesa_function_pool[28330]: VertexAttrib4NubvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nubv\0" "glVertexAttrib4NubvARB\0" "\0" - /* _mesa_function_pool[28123]: VertexAttrib3dvNV (will be remapped) */ + /* _mesa_function_pool[28377]: VertexAttrib3dvNV (will be remapped) */ "ip\0" "glVertexAttrib3dvNV\0" "\0" - /* _mesa_function_pool[28147]: GetObjectParameterfvARB (will be remapped) */ + /* _mesa_function_pool[28401]: GetObjectParameterfvARB (will be remapped) */ "iip\0" "glGetObjectParameterfvARB\0" "\0" - /* _mesa_function_pool[28178]: Vertex4iv (offset 147) */ + /* _mesa_function_pool[28432]: Vertex4iv (offset 147) */ "p\0" "glVertex4iv\0" "\0" - /* _mesa_function_pool[28193]: GetProgramEnvParameterdvARB (will be remapped) */ + /* _mesa_function_pool[28447]: GetProgramEnvParameterdvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterdvARB\0" "\0" - /* _mesa_function_pool[28228]: TexCoord4dv (offset 119) */ + /* _mesa_function_pool[28482]: TexCoord4dv (offset 119) */ "p\0" "glTexCoord4dv\0" "\0" - /* _mesa_function_pool[28245]: LockArraysEXT (will be remapped) */ + /* _mesa_function_pool[28499]: LockArraysEXT (will be remapped) */ "ii\0" "glLockArraysEXT\0" "\0" - /* _mesa_function_pool[28265]: Begin (offset 7) */ + /* _mesa_function_pool[28519]: Begin (offset 7) */ "i\0" "glBegin\0" "\0" - /* _mesa_function_pool[28276]: LightModeli (offset 165) */ + /* _mesa_function_pool[28530]: LightModeli (offset 165) */ "ii\0" "glLightModeli\0" "\0" - /* _mesa_function_pool[28294]: Rectfv (offset 89) */ + /* _mesa_function_pool[28548]: Rectfv (offset 89) */ "pp\0" "glRectfv\0" "\0" - /* _mesa_function_pool[28307]: LightModelf (offset 163) */ + /* _mesa_function_pool[28561]: LightModelf (offset 163) */ "if\0" "glLightModelf\0" "\0" - /* _mesa_function_pool[28325]: GetTexParameterfv (offset 282) */ + /* _mesa_function_pool[28579]: GetTexParameterfv (offset 282) */ "iip\0" "glGetTexParameterfv\0" "\0" - /* _mesa_function_pool[28350]: GetLightfv (offset 264) */ + /* _mesa_function_pool[28604]: GetLightfv (offset 264) */ "iip\0" "glGetLightfv\0" "\0" - /* _mesa_function_pool[28368]: PixelTransformParameterivEXT (dynamic) */ + /* _mesa_function_pool[28622]: PixelTransformParameterivEXT (dynamic) */ "iip\0" "glPixelTransformParameterivEXT\0" "\0" - /* _mesa_function_pool[28404]: BinormalPointerEXT (dynamic) */ + /* _mesa_function_pool[28658]: BinormalPointerEXT (dynamic) */ "iip\0" "glBinormalPointerEXT\0" "\0" - /* _mesa_function_pool[28430]: VertexAttrib1dNV (will be remapped) */ + /* _mesa_function_pool[28684]: VertexAttrib1dNV (will be remapped) */ "id\0" "glVertexAttrib1dNV\0" "\0" - /* _mesa_function_pool[28453]: GetCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[28707]: GetCombinerInputParameterivNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[28492]: Disable (offset 214) */ + /* _mesa_function_pool[28746]: Disable (offset 214) */ "i\0" "glDisable\0" "\0" - /* _mesa_function_pool[28505]: MultiTexCoord2fvARB (offset 387) */ + /* _mesa_function_pool[28759]: MultiTexCoord2fvARB (offset 387) */ "ip\0" "glMultiTexCoord2fv\0" "glMultiTexCoord2fvARB\0" "\0" - /* _mesa_function_pool[28550]: GetRenderbufferParameterivEXT (will be remapped) */ + /* _mesa_function_pool[28804]: GetRenderbufferParameterivEXT (will be remapped) */ "iip\0" "glGetRenderbufferParameteriv\0" "glGetRenderbufferParameterivEXT\0" "\0" - /* _mesa_function_pool[28616]: CombinerParameterivNV (will be remapped) */ + /* _mesa_function_pool[28870]: CombinerParameterivNV (will be remapped) */ "ip\0" "glCombinerParameterivNV\0" "\0" - /* _mesa_function_pool[28644]: GenFragmentShadersATI (will be remapped) */ + /* _mesa_function_pool[28898]: GenFragmentShadersATI (will be remapped) */ "i\0" "glGenFragmentShadersATI\0" "\0" - /* _mesa_function_pool[28671]: DrawArrays (offset 310) */ + /* _mesa_function_pool[28925]: DrawArrays (offset 310) */ "iii\0" "glDrawArrays\0" "glDrawArraysEXT\0" "\0" - /* _mesa_function_pool[28705]: WeightuivARB (dynamic) */ + /* _mesa_function_pool[28959]: WeightuivARB (dynamic) */ "ip\0" "glWeightuivARB\0" "\0" - /* _mesa_function_pool[28724]: VertexAttrib2sARB (will be remapped) */ + /* _mesa_function_pool[28978]: VertexAttrib2sARB (will be remapped) */ "iii\0" "glVertexAttrib2s\0" "glVertexAttrib2sARB\0" "\0" - /* _mesa_function_pool[28766]: ColorMask (offset 210) */ + /* _mesa_function_pool[29020]: ColorMask (offset 210) */ "iiii\0" "glColorMask\0" "\0" - /* _mesa_function_pool[28784]: GenAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[29038]: GenAsyncMarkersSGIX (dynamic) */ "i\0" "glGenAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[28809]: Tangent3svEXT (dynamic) */ + /* _mesa_function_pool[29063]: Tangent3svEXT (dynamic) */ "p\0" "glTangent3svEXT\0" "\0" - /* _mesa_function_pool[28828]: GetListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[29082]: GetListParameterivSGIX (dynamic) */ "iip\0" "glGetListParameterivSGIX\0" "\0" - /* _mesa_function_pool[28858]: BindBufferARB (will be remapped) */ + /* _mesa_function_pool[29112]: BindBufferARB (will be remapped) */ "ii\0" "glBindBuffer\0" "glBindBufferARB\0" "\0" - /* _mesa_function_pool[28891]: GetInfoLogARB (will be remapped) */ + /* _mesa_function_pool[29145]: GetInfoLogARB (will be remapped) */ "iipp\0" "glGetInfoLogARB\0" "\0" - /* _mesa_function_pool[28913]: RasterPos4iv (offset 83) */ + /* _mesa_function_pool[29167]: RasterPos4iv (offset 83) */ "p\0" "glRasterPos4iv\0" "\0" - /* _mesa_function_pool[28931]: Enable (offset 215) */ + /* _mesa_function_pool[29185]: Enable (offset 215) */ "i\0" "glEnable\0" "\0" - /* _mesa_function_pool[28943]: LineStipple (offset 167) */ + /* _mesa_function_pool[29197]: LineStipple (offset 167) */ "ii\0" "glLineStipple\0" "\0" - /* _mesa_function_pool[28961]: VertexAttribs4svNV (will be remapped) */ + /* _mesa_function_pool[29215]: VertexAttribs4svNV (will be remapped) */ "iip\0" "glVertexAttribs4svNV\0" "\0" - /* _mesa_function_pool[28987]: EdgeFlagPointerListIBM (dynamic) */ + /* _mesa_function_pool[29241]: EdgeFlagPointerListIBM (dynamic) */ "ipi\0" "glEdgeFlagPointerListIBM\0" "\0" - /* _mesa_function_pool[29017]: UniformMatrix3x2fv (will be remapped) */ + /* _mesa_function_pool[29271]: UniformMatrix3x2fv (will be remapped) */ "iiip\0" "glUniformMatrix3x2fv\0" "\0" - /* _mesa_function_pool[29044]: GetMinmaxParameterfv (offset 365) */ + /* _mesa_function_pool[29298]: GetMinmaxParameterfv (offset 365) */ "iip\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameterfvEXT\0" "\0" - /* _mesa_function_pool[29098]: VertexAttrib1fvARB (will be remapped) */ + /* _mesa_function_pool[29352]: VertexAttrib1fvARB (will be remapped) */ "ip\0" "glVertexAttrib1fv\0" "glVertexAttrib1fvARB\0" "\0" - /* _mesa_function_pool[29141]: GenBuffersARB (will be remapped) */ + /* _mesa_function_pool[29395]: GenBuffersARB (will be remapped) */ "ip\0" "glGenBuffers\0" "glGenBuffersARB\0" "\0" - /* _mesa_function_pool[29174]: VertexAttribs1svNV (will be remapped) */ + /* _mesa_function_pool[29428]: VertexAttribs1svNV (will be remapped) */ "iip\0" "glVertexAttribs1svNV\0" "\0" - /* _mesa_function_pool[29200]: Vertex3fv (offset 137) */ + /* _mesa_function_pool[29454]: Vertex3fv (offset 137) */ "p\0" "glVertex3fv\0" "\0" - /* _mesa_function_pool[29215]: GetTexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[29469]: GetTexBumpParameterivATI (will be remapped) */ "ip\0" "glGetTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[29246]: Binormal3bEXT (dynamic) */ + /* _mesa_function_pool[29500]: Binormal3bEXT (dynamic) */ "iii\0" "glBinormal3bEXT\0" "\0" - /* _mesa_function_pool[29267]: FragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[29521]: FragmentMaterialivSGIX (dynamic) */ "iip\0" "glFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[29297]: IsRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[29551]: IsRenderbufferEXT (will be remapped) */ "i\0" "glIsRenderbuffer\0" "glIsRenderbufferEXT\0" "\0" - /* _mesa_function_pool[29337]: GenProgramsNV (will be remapped) */ + /* _mesa_function_pool[29591]: GenProgramsNV (will be remapped) */ "ip\0" "glGenProgramsARB\0" "glGenProgramsNV\0" "\0" - /* _mesa_function_pool[29374]: VertexAttrib4dvNV (will be remapped) */ + /* _mesa_function_pool[29628]: VertexAttrib4dvNV (will be remapped) */ "ip\0" "glVertexAttrib4dvNV\0" "\0" - /* _mesa_function_pool[29398]: EndFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[29652]: EndFragmentShaderATI (will be remapped) */ "\0" "glEndFragmentShaderATI\0" "\0" - /* _mesa_function_pool[29423]: Binormal3iEXT (dynamic) */ + /* _mesa_function_pool[29677]: Binormal3iEXT (dynamic) */ "iii\0" "glBinormal3iEXT\0" "\0" - /* _mesa_function_pool[29444]: WindowPos2fMESA (will be remapped) */ + /* _mesa_function_pool[29698]: WindowPos2fMESA (will be remapped) */ "ff\0" "glWindowPos2f\0" "glWindowPos2fARB\0" @@ -4333,392 +4366,400 @@ static const struct { GLint remap_index; } MESA_remap_table_functions[] = { { 1461, AttachShader_remap_index }, - { 8704, CreateProgram_remap_index }, - { 20115, CreateShader_remap_index }, - { 22375, DeleteProgram_remap_index }, - { 16150, DeleteShader_remap_index }, - { 20561, DetachShader_remap_index }, - { 15674, GetAttachedShaders_remap_index }, - { 4244, GetProgramInfoLog_remap_index }, + { 8764, CreateProgram_remap_index }, + { 20302, CreateShader_remap_index }, + { 22589, DeleteProgram_remap_index }, + { 16282, DeleteShader_remap_index }, + { 20748, DetachShader_remap_index }, + { 15806, GetAttachedShaders_remap_index }, + { 4275, GetProgramInfoLog_remap_index }, { 361, GetProgramiv_remap_index }, - { 5547, GetShaderInfoLog_remap_index }, - { 27350, GetShaderiv_remap_index }, - { 11657, IsProgram_remap_index }, - { 10728, IsShader_remap_index }, - { 8808, StencilFuncSeparate_remap_index }, + { 5578, GetShaderInfoLog_remap_index }, + { 27643, GetShaderiv_remap_index }, + { 11821, IsProgram_remap_index }, + { 10856, IsShader_remap_index }, + { 8868, StencilFuncSeparate_remap_index }, { 3487, StencilMaskSeparate_remap_index }, - { 6623, StencilOpSeparate_remap_index }, - { 19492, UniformMatrix2x3fv_remap_index }, + { 6654, StencilOpSeparate_remap_index }, + { 19653, UniformMatrix2x3fv_remap_index }, { 2615, UniformMatrix2x4fv_remap_index }, - { 29017, UniformMatrix3x2fv_remap_index }, - { 26776, UniformMatrix3x4fv_remap_index }, - { 14222, UniformMatrix4x2fv_remap_index }, + { 29271, UniformMatrix3x2fv_remap_index }, + { 27069, UniformMatrix3x4fv_remap_index }, + { 14354, UniformMatrix4x2fv_remap_index }, { 2937, UniformMatrix4x3fv_remap_index }, - { 8722, LoadTransposeMatrixdARB_remap_index }, - { 27079, LoadTransposeMatrixfARB_remap_index }, - { 4817, MultTransposeMatrixdARB_remap_index }, - { 20748, MultTransposeMatrixfARB_remap_index }, + { 8782, LoadTransposeMatrixdARB_remap_index }, + { 27372, LoadTransposeMatrixfARB_remap_index }, + { 4848, MultTransposeMatrixdARB_remap_index }, + { 20935, MultTransposeMatrixfARB_remap_index }, { 172, SampleCoverageARB_remap_index }, - { 4971, CompressedTexImage1DARB_remap_index }, - { 21205, CompressedTexImage2DARB_remap_index }, + { 5002, CompressedTexImage1DARB_remap_index }, + { 21392, CompressedTexImage2DARB_remap_index }, { 3550, CompressedTexImage3DARB_remap_index }, - { 15966, CompressedTexSubImage1DARB_remap_index }, + { 16098, CompressedTexSubImage1DARB_remap_index }, { 1880, CompressedTexSubImage2DARB_remap_index }, - { 17758, CompressedTexSubImage3DARB_remap_index }, - { 25058, GetCompressedTexImageARB_remap_index }, + { 17890, CompressedTexSubImage3DARB_remap_index }, + { 25351, GetCompressedTexImageARB_remap_index }, { 3395, DisableVertexAttribArrayARB_remap_index }, - { 26388, EnableVertexAttribArrayARB_remap_index }, - { 28193, GetProgramEnvParameterdvARB_remap_index }, - { 20628, GetProgramEnvParameterfvARB_remap_index }, - { 24088, GetProgramLocalParameterdvARB_remap_index }, - { 7065, GetProgramLocalParameterfvARB_remap_index }, - { 16057, GetProgramStringARB_remap_index }, - { 24283, GetProgramivARB_remap_index }, - { 17953, GetVertexAttribdvARB_remap_index }, - { 14111, GetVertexAttribfvARB_remap_index }, - { 8617, GetVertexAttribivARB_remap_index }, - { 16862, ProgramEnvParameter4dARB_remap_index }, - { 22175, ProgramEnvParameter4dvARB_remap_index }, - { 14719, ProgramEnvParameter4fARB_remap_index }, - { 7928, ProgramEnvParameter4fvARB_remap_index }, + { 26681, EnableVertexAttribArrayARB_remap_index }, + { 28447, GetProgramEnvParameterdvARB_remap_index }, + { 20815, GetProgramEnvParameterfvARB_remap_index }, + { 24381, GetProgramLocalParameterdvARB_remap_index }, + { 7096, GetProgramLocalParameterfvARB_remap_index }, + { 16189, GetProgramStringARB_remap_index }, + { 24576, GetProgramivARB_remap_index }, + { 18085, GetVertexAttribdvARB_remap_index }, + { 14243, GetVertexAttribfvARB_remap_index }, + { 8677, GetVertexAttribivARB_remap_index }, + { 16994, ProgramEnvParameter4dARB_remap_index }, + { 22362, ProgramEnvParameter4dvARB_remap_index }, + { 14851, ProgramEnvParameter4fARB_remap_index }, + { 7959, ProgramEnvParameter4fvARB_remap_index }, { 3513, ProgramLocalParameter4dARB_remap_index }, - 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{ 12187, WindowPos4fMESA_remap_index }, - { 26940, WindowPos4fvMESA_remap_index }, - { 26688, WindowPos4iMESA_remap_index }, - { 10842, WindowPos4ivMESA_remap_index }, - { 16499, WindowPos4sMESA_remap_index }, + { 13141, WindowPos3fvMESA_remap_index }, + { 21208, WindowPos3iMESA_remap_index }, + { 26828, WindowPos3ivMESA_remap_index }, + { 16498, WindowPos3sMESA_remap_index }, + { 28156, WindowPos3svMESA_remap_index }, + { 9793, WindowPos4dMESA_remap_index }, + { 14994, WindowPos4dvMESA_remap_index }, + { 12319, WindowPos4fMESA_remap_index }, + { 27233, WindowPos4fvMESA_remap_index }, + { 26981, WindowPos4iMESA_remap_index }, + { 10970, WindowPos4ivMESA_remap_index }, + { 16631, WindowPos4sMESA_remap_index }, { 2857, WindowPos4svMESA_remap_index }, - { 11988, MultiModeDrawArraysIBM_remap_index }, - { 25408, MultiModeDrawElementsIBM_remap_index }, - { 10692, DeleteFencesNV_remap_index }, - { 24537, FinishFenceNV_remap_index }, + { 23757, MultiModeDrawArraysIBM_remap_index }, + { 25701, MultiModeDrawElementsIBM_remap_index }, + { 10781, DeleteFencesNV_remap_index }, + { 24830, FinishFenceNV_remap_index }, { 3287, GenFencesNV_remap_index }, - { 14842, GetFenceivNV_remap_index }, - { 7226, IsFenceNV_remap_index }, - { 11876, SetFenceNV_remap_index }, + { 14974, GetFenceivNV_remap_index }, + { 7257, IsFenceNV_remap_index }, + { 12040, SetFenceNV_remap_index }, { 3744, TestFenceNV_remap_index }, - { 27873, AreProgramsResidentNV_remap_index }, - { 27228, BindProgramNV_remap_index }, - { 22728, DeleteProgramsNV_remap_index }, - { 18830, ExecuteProgramNV_remap_index }, - { 29337, GenProgramsNV_remap_index }, - { 20429, GetProgramParameterdvNV_remap_index }, - { 9240, GetProgramParameterfvNV_remap_index }, - { 23058, GetProgramStringNV_remap_index }, - { 21415, GetProgramivNV_remap_index }, - { 20663, GetTrackMatrixivNV_remap_index }, - { 22878, GetVertexAttribPointervNV_remap_index }, - { 21659, GetVertexAttribdvNV_remap_index }, - { 16339, GetVertexAttribfvNV_remap_index }, - { 16030, GetVertexAttribivNV_remap_index }, - { 16746, IsProgramNV_remap_index }, - { 8246, LoadProgramNV_remap_index }, - { 24402, ProgramParameters4dvNV_remap_index }, - { 21345, ProgramParameters4fvNV_remap_index }, - { 18130, RequestResidentProgramsNV_remap_index }, - { 19519, TrackMatrixNV_remap_index }, - { 28430, VertexAttrib1dNV_remap_index }, - { 11817, VertexAttrib1dvNV_remap_index }, - { 24940, VertexAttrib1fNV_remap_index }, + { 28127, AreProgramsResidentNV_remap_index }, + { 27521, BindProgramNV_remap_index }, + { 22942, DeleteProgramsNV_remap_index }, + { 18962, ExecuteProgramNV_remap_index }, + { 29591, GenProgramsNV_remap_index }, + { 20616, GetProgramParameterdvNV_remap_index }, + { 9300, GetProgramParameterfvNV_remap_index }, + { 23296, GetProgramStringNV_remap_index }, + { 21602, GetProgramivNV_remap_index }, + { 20850, GetTrackMatrixivNV_remap_index }, + { 23092, GetVertexAttribPointervNV_remap_index }, + { 21846, GetVertexAttribdvNV_remap_index }, + { 16471, GetVertexAttribfvNV_remap_index }, + { 16162, GetVertexAttribivNV_remap_index }, + { 16878, IsProgramNV_remap_index }, + { 8306, LoadProgramNV_remap_index }, + { 24695, ProgramParameters4dvNV_remap_index }, + { 21532, ProgramParameters4fvNV_remap_index }, + { 18262, RequestResidentProgramsNV_remap_index }, + { 19680, TrackMatrixNV_remap_index }, + { 28684, VertexAttrib1dNV_remap_index }, + { 11981, VertexAttrib1dvNV_remap_index }, + { 25233, VertexAttrib1fNV_remap_index }, { 2245, VertexAttrib1fvNV_remap_index }, - { 26997, VertexAttrib1sNV_remap_index }, - { 13082, VertexAttrib1svNV_remap_index }, - { 4220, VertexAttrib2dNV_remap_index }, - { 11732, VertexAttrib2dvNV_remap_index }, - { 17585, VertexAttrib2fNV_remap_index }, - { 11379, VertexAttrib2fvNV_remap_index }, - { 5045, VertexAttrib2sNV_remap_index }, - { 16420, VertexAttrib2svNV_remap_index }, - { 9901, VertexAttrib3dNV_remap_index }, - { 28123, VertexAttrib3dvNV_remap_index }, - { 9052, VertexAttrib3fNV_remap_index }, - { 21686, VertexAttrib3fvNV_remap_index }, - { 24915, VertexAttrib3sNV_remap_index }, - { 20690, VertexAttrib3svNV_remap_index }, - { 25382, VertexAttrib4dNV_remap_index }, - { 29374, VertexAttrib4dvNV_remap_index }, + { 27290, VertexAttrib1sNV_remap_index }, + { 13214, VertexAttrib1svNV_remap_index }, + { 4251, VertexAttrib2dNV_remap_index }, + { 11896, VertexAttrib2dvNV_remap_index }, + { 17717, VertexAttrib2fNV_remap_index }, + { 11507, VertexAttrib2fvNV_remap_index }, + { 5076, VertexAttrib2sNV_remap_index }, + { 16552, VertexAttrib2svNV_remap_index }, + { 9990, VertexAttrib3dNV_remap_index }, + { 28377, VertexAttrib3dvNV_remap_index }, + { 9112, VertexAttrib3fNV_remap_index }, + { 21873, VertexAttrib3fvNV_remap_index }, + { 25208, VertexAttrib3sNV_remap_index }, + { 20877, VertexAttrib3svNV_remap_index }, + { 25675, VertexAttrib4dNV_remap_index }, + { 29628, VertexAttrib4dvNV_remap_index }, { 3945, VertexAttrib4fNV_remap_index }, - { 8296, VertexAttrib4fvNV_remap_index }, - { 23380, VertexAttrib4sNV_remap_index }, + { 8356, VertexAttrib4fvNV_remap_index }, + { 23641, VertexAttrib4sNV_remap_index }, { 1293, VertexAttrib4svNV_remap_index }, - { 4378, VertexAttrib4ubNV_remap_index }, + { 4409, VertexAttrib4ubNV_remap_index }, { 734, VertexAttrib4ubvNV_remap_index }, - { 19010, VertexAttribPointerNV_remap_index }, + { 19142, VertexAttribPointerNV_remap_index }, { 2097, VertexAttribs1dvNV_remap_index }, - { 16444, VertexAttribs1fvNV_remap_index }, - { 29174, VertexAttribs1svNV_remap_index }, - { 9077, VertexAttribs2dvNV_remap_index }, - { 22248, VertexAttribs2fvNV_remap_index }, - { 15362, VertexAttribs2svNV_remap_index }, - { 4577, VertexAttribs3dvNV_remap_index }, + { 16576, VertexAttribs1fvNV_remap_index }, + { 29428, VertexAttribs1svNV_remap_index }, + { 9137, VertexAttribs2dvNV_remap_index }, + { 22435, VertexAttribs2fvNV_remap_index }, + { 15494, VertexAttribs2svNV_remap_index }, + { 4608, VertexAttribs3dvNV_remap_index }, { 1977, VertexAttribs3fvNV_remap_index }, - { 26283, VertexAttribs3svNV_remap_index }, - { 23470, VertexAttribs4dvNV_remap_index }, - { 4603, VertexAttribs4fvNV_remap_index }, - { 28961, VertexAttribs4svNV_remap_index }, - { 26031, VertexAttribs4ubvNV_remap_index }, - { 23540, GetTexBumpParameterfvATI_remap_index }, - { 29215, GetTexBumpParameterivATI_remap_index }, - { 16084, TexBumpParameterfvATI_remap_index }, - { 18001, TexBumpParameterivATI_remap_index }, - { 13628, AlphaFragmentOp1ATI_remap_index }, - { 9592, AlphaFragmentOp2ATI_remap_index }, - { 21602, AlphaFragmentOp3ATI_remap_index }, - { 26210, BeginFragmentShaderATI_remap_index }, - { 27427, BindFragmentShaderATI_remap_index }, - { 20819, ColorFragmentOp1ATI_remap_index }, + { 26576, VertexAttribs3svNV_remap_index }, + { 23731, VertexAttribs4dvNV_remap_index }, + { 4634, VertexAttribs4fvNV_remap_index }, + { 29215, VertexAttribs4svNV_remap_index }, + { 26324, VertexAttribs4ubvNV_remap_index }, + { 23833, GetTexBumpParameterfvATI_remap_index }, + { 29469, GetTexBumpParameterivATI_remap_index }, + { 16216, TexBumpParameterfvATI_remap_index }, + { 18133, TexBumpParameterivATI_remap_index }, + { 13760, AlphaFragmentOp1ATI_remap_index }, + { 9652, AlphaFragmentOp2ATI_remap_index }, + { 21789, AlphaFragmentOp3ATI_remap_index }, + { 26503, BeginFragmentShaderATI_remap_index }, + { 27720, BindFragmentShaderATI_remap_index }, + { 21006, ColorFragmentOp1ATI_remap_index }, { 3823, ColorFragmentOp2ATI_remap_index }, - { 27768, ColorFragmentOp3ATI_remap_index }, - { 4722, DeleteFragmentShaderATI_remap_index }, - { 29398, EndFragmentShaderATI_remap_index }, - { 28644, GenFragmentShadersATI_remap_index }, - { 22352, PassTexCoordATI_remap_index }, - { 5965, SampleMapATI_remap_index }, - { 5738, SetFragmentShaderConstantATI_remap_index }, + { 28022, ColorFragmentOp3ATI_remap_index }, + { 4753, DeleteFragmentShaderATI_remap_index }, + { 29652, EndFragmentShaderATI_remap_index }, + { 28898, GenFragmentShadersATI_remap_index }, + { 22566, PassTexCoordATI_remap_index }, + { 5996, SampleMapATI_remap_index }, + { 5769, SetFragmentShaderConstantATI_remap_index }, { 319, PointParameteriNV_remap_index }, - { 12389, PointParameterivNV_remap_index }, - { 25221, ActiveStencilFaceEXT_remap_index }, - { 24062, BindVertexArrayAPPLE_remap_index }, + { 12521, PointParameterivNV_remap_index }, + { 25514, ActiveStencilFaceEXT_remap_index }, + { 24355, BindVertexArrayAPPLE_remap_index }, { 2522, DeleteVertexArraysAPPLE_remap_index }, - { 15701, GenVertexArraysAPPLE_remap_index }, - { 20494, IsVertexArrayAPPLE_remap_index }, + { 15833, GenVertexArraysAPPLE_remap_index }, + { 20681, IsVertexArrayAPPLE_remap_index }, { 775, GetProgramNamedParameterdvNV_remap_index }, { 3128, GetProgramNamedParameterfvNV_remap_index }, - { 23571, ProgramNamedParameter4dNV_remap_index }, - { 12664, ProgramNamedParameter4dvNV_remap_index }, - { 7862, ProgramNamedParameter4fNV_remap_index }, - { 10311, ProgramNamedParameter4fvNV_remap_index }, - { 21324, DepthBoundsEXT_remap_index }, + { 23864, ProgramNamedParameter4dNV_remap_index }, + { 12796, ProgramNamedParameter4dvNV_remap_index }, + { 7893, ProgramNamedParameter4fNV_remap_index }, + { 10400, ProgramNamedParameter4fvNV_remap_index }, + { 21511, DepthBoundsEXT_remap_index }, { 1043, BlendEquationSeparateEXT_remap_index }, - { 12783, BindFramebufferEXT_remap_index }, - { 22539, BindRenderbufferEXT_remap_index }, - { 8515, CheckFramebufferStatusEXT_remap_index }, - { 19810, DeleteFramebuffersEXT_remap_index }, - { 28025, DeleteRenderbuffersEXT_remap_index }, - { 11756, FramebufferRenderbufferEXT_remap_index }, - { 11893, FramebufferTexture1DEXT_remap_index }, - { 10139, FramebufferTexture2DEXT_remap_index }, - { 9806, FramebufferTexture3DEXT_remap_index }, - { 20386, GenFramebuffersEXT_remap_index }, - { 15248, GenRenderbuffersEXT_remap_index }, - { 5684, GenerateMipmapEXT_remap_index }, - { 19041, GetFramebufferAttachmentParameterivEXT_remap_index }, - { 28550, GetRenderbufferParameterivEXT_remap_index }, - { 17881, IsFramebufferEXT_remap_index }, - { 29297, IsRenderbufferEXT_remap_index }, - { 7173, RenderbufferStorageEXT_remap_index }, + { 12915, BindFramebufferEXT_remap_index }, + { 22753, BindRenderbufferEXT_remap_index }, + { 8575, CheckFramebufferStatusEXT_remap_index }, + { 19971, DeleteFramebuffersEXT_remap_index }, + { 28279, DeleteRenderbuffersEXT_remap_index }, + { 11920, FramebufferRenderbufferEXT_remap_index }, + { 12057, FramebufferTexture1DEXT_remap_index }, + { 10228, FramebufferTexture2DEXT_remap_index }, + { 9895, FramebufferTexture3DEXT_remap_index }, + { 20573, GenFramebuffersEXT_remap_index }, + { 15380, GenRenderbuffersEXT_remap_index }, + { 5715, GenerateMipmapEXT_remap_index }, + { 19202, GetFramebufferAttachmentParameterivEXT_remap_index }, + { 28804, GetRenderbufferParameterivEXT_remap_index }, + { 18013, IsFramebufferEXT_remap_index }, + { 29551, IsRenderbufferEXT_remap_index }, + { 7204, RenderbufferStorageEXT_remap_index }, { 651, BlitFramebufferEXT_remap_index }, - { 12483, BufferParameteriAPPLE_remap_index }, - { 16778, FlushMappedBufferRangeAPPLE_remap_index }, + { 12615, BufferParameteriAPPLE_remap_index }, + { 16910, FlushMappedBufferRangeAPPLE_remap_index }, { 2701, FramebufferTextureLayerEXT_remap_index }, - { 25932, ProvokingVertexEXT_remap_index }, - { 9461, GetTexParameterPointervAPPLE_remap_index }, - { 4405, TextureRangeAPPLE_remap_index }, - { 25247, StencilFuncSeparateATI_remap_index }, - { 15768, ProgramEnvParameters4fvEXT_remap_index }, - { 14986, ProgramLocalParameters4fvEXT_remap_index }, - { 12317, GetQueryObjecti64vEXT_remap_index }, - { 9103, GetQueryObjectui64vEXT_remap_index }, + { 8277, ColorMaskIndexedEXT_remap_index }, + { 23180, DisableIndexedEXT_remap_index }, + { 23488, EnableIndexedEXT_remap_index }, + { 19173, GetBooleanIndexedvEXT_remap_index }, + { 9685, GetIntegerIndexedvEXT_remap_index }, + { 20047, IsEnabledIndexedEXT_remap_index }, + { 4074, BeginConditionalRenderNV_remap_index }, + { 22539, EndConditionalRenderNV_remap_index }, + { 26225, ProvokingVertexEXT_remap_index }, + { 9521, GetTexParameterPointervAPPLE_remap_index }, + { 4436, TextureRangeAPPLE_remap_index }, + { 25540, StencilFuncSeparateATI_remap_index }, + { 15900, ProgramEnvParameters4fvEXT_remap_index }, + { 15118, ProgramLocalParameters4fvEXT_remap_index }, + { 12449, GetQueryObjecti64vEXT_remap_index }, + { 9163, GetQueryObjectui64vEXT_remap_index }, { -1, -1 } }; @@ -4727,108 +4768,108 @@ static const struct gl_function_remap MESA_alt_functions[] = { /* from GL_EXT_blend_color */ { 2440, _gloffset_BlendColor }, /* from GL_EXT_blend_minmax */ - { 9863, _gloffset_BlendEquation }, + { 9952, _gloffset_BlendEquation }, /* from GL_EXT_color_subtable */ - { 14884, _gloffset_ColorSubTable }, - { 27957, _gloffset_CopyColorSubTable }, + { 15016, _gloffset_ColorSubTable }, + { 28211, _gloffset_CopyColorSubTable }, /* from GL_EXT_convolution */ { 213, _gloffset_ConvolutionFilter1D }, { 2284, _gloffset_CopyConvolutionFilter1D }, { 3624, _gloffset_GetConvolutionParameteriv }, - { 7522, _gloffset_ConvolutionFilter2D }, - { 7688, _gloffset_ConvolutionParameteriv }, - { 8148, _gloffset_ConvolutionParameterfv }, - { 18029, _gloffset_GetSeparableFilter }, - { 21075, _gloffset_SeparableFilter2D }, - { 21904, _gloffset_ConvolutionParameteri }, - { 22027, _gloffset_ConvolutionParameterf }, - { 23406, _gloffset_GetConvolutionParameterfv }, - { 24228, _gloffset_GetConvolutionFilter }, - { 26472, _gloffset_CopyConvolutionFilter2D }, + { 7553, _gloffset_ConvolutionFilter2D }, + { 7719, _gloffset_ConvolutionParameteriv }, + { 8179, _gloffset_ConvolutionParameterfv }, + { 18161, _gloffset_GetSeparableFilter }, + { 21262, _gloffset_SeparableFilter2D }, + { 22091, _gloffset_ConvolutionParameteri }, + { 22214, _gloffset_ConvolutionParameterf }, + { 23667, _gloffset_GetConvolutionParameterfv }, + { 24521, _gloffset_GetConvolutionFilter }, + { 26765, _gloffset_CopyConvolutionFilter2D }, /* from GL_EXT_copy_texture */ - { 13142, _gloffset_CopyTexSubImage3D }, - { 14624, _gloffset_CopyTexImage2D }, - { 21512, _gloffset_CopyTexImage1D }, - { 23909, _gloffset_CopyTexSubImage2D }, - { 26110, _gloffset_CopyTexSubImage1D }, + { 13274, _gloffset_CopyTexSubImage3D }, + { 14756, _gloffset_CopyTexImage2D }, + { 21699, _gloffset_CopyTexImage1D }, + { 24202, _gloffset_CopyTexSubImage2D }, + { 26403, _gloffset_CopyTexSubImage1D }, /* from GL_EXT_draw_range_elements */ - { 8402, _gloffset_DrawRangeElements }, + { 8462, _gloffset_DrawRangeElements }, /* from GL_EXT_histogram */ { 812, _gloffset_Histogram }, { 3088, _gloffset_ResetHistogram }, - { 8774, _gloffset_GetMinmax }, - { 13476, _gloffset_GetHistogramParameterfv }, - { 21437, _gloffset_GetMinmaxParameteriv }, - { 23296, _gloffset_ResetMinmax }, - { 24125, _gloffset_GetHistogramParameteriv }, - { 25181, _gloffset_GetHistogram }, - { 27543, _gloffset_Minmax }, - { 29044, _gloffset_GetMinmaxParameterfv }, + { 8834, _gloffset_GetMinmax }, + { 13608, _gloffset_GetHistogramParameterfv }, + { 21624, _gloffset_GetMinmaxParameteriv }, + { 23557, _gloffset_ResetMinmax }, + { 24418, _gloffset_GetHistogramParameteriv }, + { 25474, _gloffset_GetHistogram }, + { 27836, _gloffset_Minmax }, + { 29298, _gloffset_GetMinmaxParameterfv }, /* from GL_EXT_paletted_texture */ - { 7384, _gloffset_ColorTable }, - { 13322, _gloffset_GetColorTable }, - { 20133, _gloffset_GetColorTableParameterfv }, - { 22083, _gloffset_GetColorTableParameteriv }, + { 7415, _gloffset_ColorTable }, + { 13454, _gloffset_GetColorTable }, + { 20320, _gloffset_GetColorTableParameterfv }, + { 22270, _gloffset_GetColorTableParameteriv }, /* from GL_EXT_subtexture */ - { 6105, _gloffset_TexSubImage1D }, - { 9388, _gloffset_TexSubImage2D }, + { 6136, _gloffset_TexSubImage1D }, + { 9448, _gloffset_TexSubImage2D }, /* from GL_EXT_texture3D */ { 1658, _gloffset_TexImage3D }, - { 19902, _gloffset_TexSubImage3D }, + { 20089, _gloffset_TexSubImage3D }, /* from GL_EXT_texture_object */ { 2964, _gloffset_PrioritizeTextures }, - { 6554, _gloffset_AreTexturesResident }, - { 11841, _gloffset_GenTextures }, - { 13808, _gloffset_DeleteTextures }, - { 17059, _gloffset_IsTexture }, - { 26175, _gloffset_BindTexture }, + { 6585, _gloffset_AreTexturesResident }, + { 12005, _gloffset_GenTextures }, + { 13940, _gloffset_DeleteTextures }, + { 17191, _gloffset_IsTexture }, + { 26468, _gloffset_BindTexture }, /* from GL_EXT_vertex_array */ - { 21264, _gloffset_ArrayElement }, - { 27131, _gloffset_GetPointerv }, - { 28671, _gloffset_DrawArrays }, + { 21451, _gloffset_ArrayElement }, + { 27424, _gloffset_GetPointerv }, + { 28925, _gloffset_DrawArrays }, /* from GL_SGI_color_table */ - { 6672, _gloffset_ColorTableParameteriv }, - { 7384, _gloffset_ColorTable }, - { 13322, _gloffset_GetColorTable }, - { 13432, _gloffset_CopyColorTable }, - { 16920, _gloffset_ColorTableParameterfv }, - { 20133, _gloffset_GetColorTableParameterfv }, - { 22083, _gloffset_GetColorTableParameteriv }, + { 6703, _gloffset_ColorTableParameteriv }, + { 7415, _gloffset_ColorTable }, + { 13454, _gloffset_GetColorTable }, + { 13564, _gloffset_CopyColorTable }, + { 17052, _gloffset_ColorTableParameterfv }, + { 20320, _gloffset_GetColorTableParameterfv }, + { 22270, _gloffset_GetColorTableParameteriv }, /* from GL_VERSION_1_3 */ { 381, _gloffset_MultiTexCoord3sARB }, { 613, _gloffset_ActiveTextureARB }, { 3761, _gloffset_MultiTexCoord1fvARB }, - { 5240, _gloffset_MultiTexCoord3dARB }, - { 5285, _gloffset_MultiTexCoord2iARB }, - { 5409, _gloffset_MultiTexCoord2svARB }, - { 7340, _gloffset_MultiTexCoord2fARB }, - { 9133, _gloffset_MultiTexCoord3fvARB }, - { 9625, _gloffset_MultiTexCoord4sARB }, - { 10225, _gloffset_MultiTexCoord2dvARB }, - { 10607, _gloffset_MultiTexCoord1svARB }, - { 10864, _gloffset_MultiTexCoord3svARB }, - { 10925, _gloffset_MultiTexCoord4iARB }, - { 11612, _gloffset_MultiTexCoord3iARB }, - { 12346, _gloffset_MultiTexCoord1dARB }, - { 12512, _gloffset_MultiTexCoord3dvARB }, - { 13676, _gloffset_MultiTexCoord3ivARB }, - { 13721, _gloffset_MultiTexCoord2sARB }, - { 14941, _gloffset_MultiTexCoord4ivARB }, - { 16570, _gloffset_ClientActiveTextureARB }, - { 18786, _gloffset_MultiTexCoord2dARB }, - { 19161, _gloffset_MultiTexCoord4dvARB }, - { 19447, _gloffset_MultiTexCoord4fvARB }, - { 20274, _gloffset_MultiTexCoord3fARB }, - { 22584, _gloffset_MultiTexCoord4dARB }, - { 22788, _gloffset_MultiTexCoord1sARB }, - { 22966, _gloffset_MultiTexCoord1dvARB }, - { 23753, _gloffset_MultiTexCoord1ivARB }, - { 23846, _gloffset_MultiTexCoord2ivARB }, - { 24185, _gloffset_MultiTexCoord1iARB }, - { 25456, _gloffset_MultiTexCoord4svARB }, - { 25974, _gloffset_MultiTexCoord1fARB }, - { 26237, _gloffset_MultiTexCoord4fARB }, - { 28505, _gloffset_MultiTexCoord2fvARB }, + { 5271, _gloffset_MultiTexCoord3dARB }, + { 5316, _gloffset_MultiTexCoord2iARB }, + { 5440, _gloffset_MultiTexCoord2svARB }, + { 7371, _gloffset_MultiTexCoord2fARB }, + { 9193, _gloffset_MultiTexCoord3fvARB }, + { 9714, _gloffset_MultiTexCoord4sARB }, + { 10314, _gloffset_MultiTexCoord2dvARB }, + { 10696, _gloffset_MultiTexCoord1svARB }, + { 10992, _gloffset_MultiTexCoord3svARB }, + { 11053, _gloffset_MultiTexCoord4iARB }, + { 11776, _gloffset_MultiTexCoord3iARB }, + { 12478, _gloffset_MultiTexCoord1dARB }, + { 12644, _gloffset_MultiTexCoord3dvARB }, + { 13808, _gloffset_MultiTexCoord3ivARB }, + { 13853, _gloffset_MultiTexCoord2sARB }, + { 15073, _gloffset_MultiTexCoord4ivARB }, + { 16702, _gloffset_ClientActiveTextureARB }, + { 18918, _gloffset_MultiTexCoord2dARB }, + { 19322, _gloffset_MultiTexCoord4dvARB }, + { 19608, _gloffset_MultiTexCoord4fvARB }, + { 20461, _gloffset_MultiTexCoord3fARB }, + { 22798, _gloffset_MultiTexCoord4dARB }, + { 23002, _gloffset_MultiTexCoord1sARB }, + { 23204, _gloffset_MultiTexCoord1dvARB }, + { 24046, _gloffset_MultiTexCoord1ivARB }, + { 24139, _gloffset_MultiTexCoord2ivARB }, + { 24478, _gloffset_MultiTexCoord1iARB }, + { 25749, _gloffset_MultiTexCoord4svARB }, + { 26267, _gloffset_MultiTexCoord1fARB }, + { 26530, _gloffset_MultiTexCoord4fARB }, + { 28759, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; @@ -4836,7 +4877,7 @@ static const struct gl_function_remap MESA_alt_functions[] = { #if defined(need_GL_3DFX_tbuffer) static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = { - { 8206, -1 }, /* TbufferMask3DFX */ + { 8237, -1 }, /* TbufferMask3DFX */ { -1, -1 } }; #endif @@ -4900,10 +4941,10 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = { #if defined(need_GL_ARB_matrix_palette) static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = { { 3339, -1 }, /* MatrixIndexusvARB */ - { 11469, -1 }, /* MatrixIndexuivARB */ - { 12634, -1 }, /* MatrixIndexPointerARB */ - { 17308, -1 }, /* CurrentPaletteMatrixARB */ - { 20018, -1 }, /* MatrixIndexubvARB */ + { 11597, -1 }, /* MatrixIndexuivARB */ + { 12766, -1 }, /* MatrixIndexPointerARB */ + { 17440, -1 }, /* CurrentPaletteMatrixARB */ + { 20205, -1 }, /* MatrixIndexubvARB */ { -1, -1 } }; #endif @@ -4974,15 +5015,15 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = { #if defined(need_GL_ARB_vertex_blend) static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = { { 2226, -1 }, /* WeightubvARB */ - { 5572, -1 }, /* WeightivARB */ - { 9728, -1 }, /* WeightPointerARB */ - { 12103, -1 }, /* WeightfvARB */ - { 15388, -1 }, /* WeightbvARB */ - { 18454, -1 }, /* WeightusvARB */ - { 21001, -1 }, /* VertexBlendARB */ - { 26058, -1 }, /* WeightsvARB */ - { 28007, -1 }, /* WeightdvARB */ - { 28705, -1 }, /* WeightuivARB */ + { 5603, -1 }, /* WeightivARB */ + { 9817, -1 }, /* WeightPointerARB */ + { 12235, -1 }, /* WeightfvARB */ + { 15520, -1 }, /* WeightbvARB */ + { 18586, -1 }, /* WeightusvARB */ + { 21188, -1 }, /* VertexBlendARB */ + { 26351, -1 }, /* WeightsvARB */ + { 28261, -1 }, /* WeightdvARB */ + { 28959, -1 }, /* WeightuivARB */ { -1, -1 } }; #endif @@ -5073,15 +5114,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = { #if defined(need_GL_EXT_blend_minmax) static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = { - { 9863, _gloffset_BlendEquation }, + { 9952, _gloffset_BlendEquation }, { -1, -1 } }; #endif #if defined(need_GL_EXT_color_subtable) static const struct gl_function_remap GL_EXT_color_subtable_functions[] = { - { 14884, _gloffset_ColorSubTable }, - { 27957, _gloffset_CopyColorSubTable }, + { 15016, _gloffset_ColorSubTable }, + { 28211, _gloffset_CopyColorSubTable }, { -1, -1 } }; #endif @@ -5098,55 +5139,55 @@ static const struct gl_function_remap GL_EXT_convolution_functions[] = { { 213, _gloffset_ConvolutionFilter1D }, { 2284, _gloffset_CopyConvolutionFilter1D }, { 3624, _gloffset_GetConvolutionParameteriv }, - { 7522, _gloffset_ConvolutionFilter2D }, - { 7688, _gloffset_ConvolutionParameteriv }, - { 8148, _gloffset_ConvolutionParameterfv }, - { 18029, _gloffset_GetSeparableFilter }, - { 21075, _gloffset_SeparableFilter2D }, - { 21904, _gloffset_ConvolutionParameteri }, - { 22027, _gloffset_ConvolutionParameterf }, - { 23406, _gloffset_GetConvolutionParameterfv }, - { 24228, _gloffset_GetConvolutionFilter }, - { 26472, _gloffset_CopyConvolutionFilter2D }, + { 7553, _gloffset_ConvolutionFilter2D }, + { 7719, _gloffset_ConvolutionParameteriv }, + { 8179, _gloffset_ConvolutionParameterfv }, + { 18161, _gloffset_GetSeparableFilter }, + { 21262, _gloffset_SeparableFilter2D }, + { 22091, _gloffset_ConvolutionParameteri }, + { 22214, _gloffset_ConvolutionParameterf }, + { 23667, _gloffset_GetConvolutionParameterfv }, + { 24521, _gloffset_GetConvolutionFilter }, + { 26765, _gloffset_CopyConvolutionFilter2D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_coordinate_frame) static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = { - { 9272, -1 }, /* TangentPointerEXT */ - { 10983, -1 }, /* Binormal3ivEXT */ - { 11565, -1 }, /* Tangent3sEXT */ - { 12699, -1 }, /* Tangent3fvEXT */ - { 16320, -1 }, /* Tangent3dvEXT */ - { 17006, -1 }, /* Binormal3bvEXT */ - { 18082, -1 }, /* Binormal3dEXT */ - { 19950, -1 }, /* Tangent3fEXT */ - { 21976, -1 }, /* Binormal3sEXT */ - { 22394, -1 }, /* Tangent3ivEXT */ - { 22413, -1 }, /* Tangent3dEXT */ - { 23193, -1 }, /* Binormal3svEXT */ - { 23651, -1 }, /* Binormal3fEXT */ - { 24503, -1 }, /* Binormal3dvEXT */ - { 25678, -1 }, /* Tangent3iEXT */ - { 26757, -1 }, /* Tangent3bvEXT */ - { 27166, -1 }, /* Tangent3bEXT */ - { 27730, -1 }, /* Binormal3fvEXT */ - { 28404, -1 }, /* BinormalPointerEXT */ - { 28809, -1 }, /* Tangent3svEXT */ - { 29246, -1 }, /* Binormal3bEXT */ - { 29423, -1 }, /* Binormal3iEXT */ + { 9332, -1 }, /* TangentPointerEXT */ + { 11111, -1 }, /* Binormal3ivEXT */ + { 11729, -1 }, /* Tangent3sEXT */ + { 12831, -1 }, /* Tangent3fvEXT */ + { 16452, -1 }, /* Tangent3dvEXT */ + { 17138, -1 }, /* Binormal3bvEXT */ + { 18214, -1 }, /* Binormal3dEXT */ + { 20137, -1 }, /* Tangent3fEXT */ + { 22163, -1 }, /* Binormal3sEXT */ + { 22608, -1 }, /* Tangent3ivEXT */ + { 22627, -1 }, /* Tangent3dEXT */ + { 23431, -1 }, /* Binormal3svEXT */ + { 23944, -1 }, /* Binormal3fEXT */ + { 24796, -1 }, /* Binormal3dvEXT */ + { 25971, -1 }, /* Tangent3iEXT */ + { 27050, -1 }, /* Tangent3bvEXT */ + { 27459, -1 }, /* Tangent3bEXT */ + { 27984, -1 }, /* Binormal3fvEXT */ + { 28658, -1 }, /* BinormalPointerEXT */ + { 29063, -1 }, /* Tangent3svEXT */ + { 29500, -1 }, /* Binormal3bEXT */ + { 29677, -1 }, /* Binormal3iEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_copy_texture) static const struct gl_function_remap GL_EXT_copy_texture_functions[] = { - { 13142, _gloffset_CopyTexSubImage3D }, - { 14624, _gloffset_CopyTexImage2D }, - { 21512, _gloffset_CopyTexImage1D }, - { 23909, _gloffset_CopyTexSubImage2D }, - { 26110, _gloffset_CopyTexSubImage1D }, + { 13274, _gloffset_CopyTexSubImage3D }, + { 14756, _gloffset_CopyTexImage2D }, + { 21699, _gloffset_CopyTexImage1D }, + { 24202, _gloffset_CopyTexSubImage2D }, + { 26403, _gloffset_CopyTexSubImage1D }, { -1, -1 } }; #endif @@ -5165,9 +5206,16 @@ static const struct gl_function_remap GL_EXT_depth_bounds_test_functions[] = { }; #endif +#if defined(need_GL_EXT_draw_buffers2) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_draw_buffers2_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_EXT_draw_range_elements) static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = { - { 8402, _gloffset_DrawRangeElements }, + { 8462, _gloffset_DrawRangeElements }, { -1, -1 } }; #endif @@ -5186,6 +5234,13 @@ static const struct gl_function_remap GL_EXT_framebuffer_blit_functions[] = { }; #endif +#if defined(need_GL_EXT_framebuffer_multisample) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_EXT_framebuffer_multisample_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_EXT_framebuffer_object) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_EXT_framebuffer_object_functions[] = { @@ -5204,37 +5259,37 @@ static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[] static const struct gl_function_remap GL_EXT_histogram_functions[] = { { 812, _gloffset_Histogram }, { 3088, _gloffset_ResetHistogram }, - { 8774, _gloffset_GetMinmax }, - { 13476, _gloffset_GetHistogramParameterfv }, - { 21437, _gloffset_GetMinmaxParameteriv }, - { 23296, _gloffset_ResetMinmax }, - { 24125, _gloffset_GetHistogramParameteriv }, - { 25181, _gloffset_GetHistogram }, - { 27543, _gloffset_Minmax }, - { 29044, _gloffset_GetMinmaxParameterfv }, + { 8834, _gloffset_GetMinmax }, + { 13608, _gloffset_GetHistogramParameterfv }, + { 21624, _gloffset_GetMinmaxParameteriv }, + { 23557, _gloffset_ResetMinmax }, + { 24418, _gloffset_GetHistogramParameteriv }, + { 25474, _gloffset_GetHistogram }, + { 27836, _gloffset_Minmax }, + { 29298, _gloffset_GetMinmaxParameterfv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_index_func) static const struct gl_function_remap GL_EXT_index_func_functions[] = { - { 10090, -1 }, /* IndexFuncEXT */ + { 10179, -1 }, /* IndexFuncEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_index_material) static const struct gl_function_remap GL_EXT_index_material_functions[] = { - { 18541, -1 }, /* IndexMaterialEXT */ + { 18673, -1 }, /* IndexMaterialEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_light_texture) static const struct gl_function_remap GL_EXT_light_texture_functions[] = { - { 23213, -1 }, /* ApplyTextureEXT */ - { 23250, -1 }, /* TextureMaterialEXT */ - { 23275, -1 }, /* TextureLightEXT */ + { 23451, -1 }, /* ApplyTextureEXT */ + { 23511, -1 }, /* TextureMaterialEXT */ + { 23536, -1 }, /* TextureLightEXT */ { -1, -1 } }; #endif @@ -5255,20 +5310,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = { #if defined(need_GL_EXT_paletted_texture) static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { - { 7384, _gloffset_ColorTable }, - { 13322, _gloffset_GetColorTable }, - { 20133, _gloffset_GetColorTableParameterfv }, - { 22083, _gloffset_GetColorTableParameteriv }, + { 7415, _gloffset_ColorTable }, + { 13454, _gloffset_GetColorTable }, + { 20320, _gloffset_GetColorTableParameterfv }, + { 22270, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_pixel_transform) static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = { - { 9513, -1 }, /* PixelTransformParameterfvEXT */ - { 19126, -1 }, /* PixelTransformParameterfEXT */ - { 19206, -1 }, /* PixelTransformParameteriEXT */ - { 28368, -1 }, /* PixelTransformParameterivEXT */ + { 9573, -1 }, /* PixelTransformParameterfvEXT */ + { 19287, -1 }, /* PixelTransformParameterfEXT */ + { 19367, -1 }, /* PixelTransformParameteriEXT */ + { 28622, -1 }, /* PixelTransformParameterivEXT */ { -1, -1 } }; #endif @@ -5310,8 +5365,8 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = { #if defined(need_GL_EXT_subtexture) static const struct gl_function_remap GL_EXT_subtexture_functions[] = { - { 6105, _gloffset_TexSubImage1D }, - { 9388, _gloffset_TexSubImage2D }, + { 6136, _gloffset_TexSubImage1D }, + { 9448, _gloffset_TexSubImage2D }, { -1, -1 } }; #endif @@ -5319,7 +5374,7 @@ static const struct gl_function_remap GL_EXT_subtexture_functions[] = { #if defined(need_GL_EXT_texture3D) static const struct gl_function_remap GL_EXT_texture3D_functions[] = { { 1658, _gloffset_TexImage3D }, - { 19902, _gloffset_TexSubImage3D }, + { 20089, _gloffset_TexSubImage3D }, { -1, -1 } }; #endif @@ -5334,18 +5389,18 @@ static const struct gl_function_remap GL_EXT_texture_array_functions[] = { #if defined(need_GL_EXT_texture_object) static const struct gl_function_remap GL_EXT_texture_object_functions[] = { { 2964, _gloffset_PrioritizeTextures }, - { 6554, _gloffset_AreTexturesResident }, - { 11841, _gloffset_GenTextures }, - { 13808, _gloffset_DeleteTextures }, - { 17059, _gloffset_IsTexture }, - { 26175, _gloffset_BindTexture }, + { 6585, _gloffset_AreTexturesResident }, + { 12005, _gloffset_GenTextures }, + { 13940, _gloffset_DeleteTextures }, + { 17191, _gloffset_IsTexture }, + { 26468, _gloffset_BindTexture }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture_perturb_normal) static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = { - { 12053, -1 }, /* TextureNormalEXT */ + { 12185, -1 }, /* TextureNormalEXT */ { -1, -1 } }; #endif @@ -5360,18 +5415,18 @@ static const struct gl_function_remap GL_EXT_timer_query_functions[] = { #if defined(need_GL_EXT_vertex_array) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_EXT_vertex_array_functions[] = { - { 21264, _gloffset_ArrayElement }, - { 27131, _gloffset_GetPointerv }, - { 28671, _gloffset_DrawArrays }, + { 21451, _gloffset_ArrayElement }, + { 27424, _gloffset_GetPointerv }, + { 28925, _gloffset_DrawArrays }, { -1, -1 } }; #endif #if defined(need_GL_EXT_vertex_weighting) static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { - { 17089, -1 }, /* VertexWeightfvEXT */ - { 23629, -1 }, /* VertexWeightfEXT */ - { 25150, -1 }, /* VertexWeightPointerEXT */ + { 17221, -1 }, /* VertexWeightfvEXT */ + { 23922, -1 }, /* VertexWeightfEXT */ + { 25443, -1 }, /* VertexWeightPointerEXT */ { -1, -1 } }; #endif @@ -5380,10 +5435,10 @@ static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { static const struct gl_function_remap GL_HP_image_transform_functions[] = { { 2157, -1 }, /* GetImageTransformParameterfvHP */ { 3305, -1 }, /* ImageTransformParameterfHP */ - { 8966, -1 }, /* ImageTransformParameterfvHP */ - { 10525, -1 }, /* ImageTransformParameteriHP */ - { 10754, -1 }, /* GetImageTransformParameterivHP */ - { 17153, -1 }, /* ImageTransformParameterivHP */ + { 9026, -1 }, /* ImageTransformParameterfvHP */ + { 10614, -1 }, /* ImageTransformParameteriHP */ + { 10882, -1 }, /* GetImageTransformParameterivHP */ + { 17285, -1 }, /* ImageTransformParameterivHP */ { -1, -1 } }; #endif @@ -5398,13 +5453,13 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] = #if defined(need_GL_IBM_vertex_array_lists) static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = { { 3857, -1 }, /* SecondaryColorPointerListIBM */ - { 5106, -1 }, /* NormalPointerListIBM */ - { 6728, -1 }, /* FogCoordPointerListIBM */ - { 7035, -1 }, /* VertexPointerListIBM */ - { 10446, -1 }, /* ColorPointerListIBM */ - { 11672, -1 }, /* TexCoordPointerListIBM */ - { 12075, -1 }, /* IndexPointerListIBM */ - { 28987, -1 }, /* EdgeFlagPointerListIBM */ + { 5137, -1 }, /* NormalPointerListIBM */ + { 6759, -1 }, /* FogCoordPointerListIBM */ + { 7066, -1 }, /* VertexPointerListIBM */ + { 10535, -1 }, /* ColorPointerListIBM */ + { 11836, -1 }, /* TexCoordPointerListIBM */ + { 12207, -1 }, /* IndexPointerListIBM */ + { 29241, -1 }, /* EdgeFlagPointerListIBM */ { -1, -1 } }; #endif @@ -5418,10 +5473,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = #if defined(need_GL_INTEL_parallel_arrays) static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = { - { 11095, -1 }, /* VertexPointervINTEL */ - { 13569, -1 }, /* ColorPointervINTEL */ - { 26446, -1 }, /* NormalPointervINTEL */ - { 26872, -1 }, /* TexCoordPointervINTEL */ + { 11223, -1 }, /* VertexPointervINTEL */ + { 13701, -1 }, /* ColorPointervINTEL */ + { 26739, -1 }, /* NormalPointervINTEL */ + { 27165, -1 }, /* TexCoordPointervINTEL */ { -1, -1 } }; #endif @@ -5438,7 +5493,7 @@ static const struct gl_function_remap GL_MESA_shader_debug_functions[] = { { 1522, -1 }, /* GetDebugLogLengthMESA */ { 3063, -1 }, /* ClearDebugLogMESA */ { 4018, -1 }, /* GetDebugLogMESA */ - { 27324, -1 }, /* CreateDebugObjectMESA */ + { 27617, -1 }, /* CreateDebugObjectMESA */ { -1, -1 } }; #endif @@ -5450,17 +5505,24 @@ static const struct gl_function_remap GL_MESA_window_pos_functions[] = { }; #endif +#if defined(need_GL_NV_condtitional_render) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_NV_condtitional_render_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_NV_evaluators) static const struct gl_function_remap GL_NV_evaluators_functions[] = { - { 5773, -1 }, /* GetMapAttribParameterivNV */ - { 7490, -1 }, /* MapControlPointsNV */ - { 7589, -1 }, /* MapParameterfvNV */ - { 9371, -1 }, /* EvalMapsNV */ - { 15058, -1 }, /* GetMapAttribParameterfvNV */ - { 15224, -1 }, /* MapParameterivNV */ - { 21827, -1 }, /* GetMapParameterivNV */ - { 22325, -1 }, /* GetMapParameterfvNV */ - { 25782, -1 }, /* GetMapControlPointsNV */ + { 5804, -1 }, /* GetMapAttribParameterivNV */ + { 7521, -1 }, /* MapControlPointsNV */ + { 7620, -1 }, /* MapParameterfvNV */ + { 9431, -1 }, /* EvalMapsNV */ + { 15190, -1 }, /* GetMapAttribParameterfvNV */ + { 15356, -1 }, /* MapParameterivNV */ + { 22014, -1 }, /* GetMapParameterivNV */ + { 22512, -1 }, /* GetMapParameterfvNV */ + { 26075, -1 }, /* GetMapControlPointsNV */ { -1, -1 } }; #endif @@ -5495,8 +5557,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = { #if defined(need_GL_NV_register_combiners2) static const struct gl_function_remap GL_NV_register_combiners2_functions[] = { - { 13961, -1 }, /* CombinerStageParameterfvNV */ - { 14276, -1 }, /* GetCombinerStageParameterfvNV */ + { 14093, -1 }, /* CombinerStageParameterfvNV */ + { 14408, -1 }, /* GetCombinerStageParameterfvNV */ { -1, -1 } }; #endif @@ -5517,23 +5579,23 @@ static const struct gl_function_remap GL_NV_vertex_program_functions[] = { #if defined(need_GL_PGI_misc_hints) static const struct gl_function_remap GL_PGI_misc_hints_functions[] = { - { 7674, -1 }, /* HintPGI */ + { 7705, -1 }, /* HintPGI */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_detail_texture) static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = { - { 14249, -1 }, /* GetDetailTexFuncSGIS */ - { 14569, -1 }, /* DetailTexFuncSGIS */ + { 14381, -1 }, /* GetDetailTexFuncSGIS */ + { 14701, -1 }, /* DetailTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_fog_function) static const struct gl_function_remap GL_SGIS_fog_function_functions[] = { - { 23891, -1 }, /* FogFuncSGIS */ - { 24556, -1 }, /* GetFogFuncSGIS */ + { 24184, -1 }, /* FogFuncSGIS */ + { 24849, -1 }, /* GetFogFuncSGIS */ { -1, -1 } }; #endif @@ -5561,8 +5623,8 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = { #if defined(need_GL_SGIS_sharpen_texture) static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { - { 5834, -1 }, /* GetSharpenTexFuncSGIS */ - { 19421, -1 }, /* SharpenTexFuncSGIS */ + { 5865, -1 }, /* GetSharpenTexFuncSGIS */ + { 19582, -1 }, /* SharpenTexFuncSGIS */ { -1, -1 } }; #endif @@ -5570,22 +5632,22 @@ static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { #if defined(need_GL_SGIS_texture4D) static const struct gl_function_remap GL_SGIS_texture4D_functions[] = { { 894, -1 }, /* TexImage4DSGIS */ - { 13877, -1 }, /* TexSubImage4DSGIS */ + { 14009, -1 }, /* TexSubImage4DSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_color_mask) static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { - { 13275, -1 }, /* TextureColorMaskSGIS */ + { 13407, -1 }, /* TextureColorMaskSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_filter4) static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { - { 6011, -1 }, /* GetTexFilterFuncSGIS */ - { 14395, -1 }, /* TexFilterFuncSGIS */ + { 6042, -1 }, /* GetTexFilterFuncSGIS */ + { 14527, -1 }, /* TexFilterFuncSGIS */ { -1, -1 } }; #endif @@ -5594,17 +5656,17 @@ static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { static const struct gl_function_remap GL_SGIX_async_functions[] = { { 3014, -1 }, /* AsyncMarkerSGIX */ { 3997, -1 }, /* FinishAsyncSGIX */ - { 4703, -1 }, /* PollAsyncSGIX */ - { 19568, -1 }, /* DeleteAsyncMarkersSGIX */ - { 19597, -1 }, /* IsAsyncMarkerSGIX */ - { 28784, -1 }, /* GenAsyncMarkersSGIX */ + { 4734, -1 }, /* PollAsyncSGIX */ + { 19729, -1 }, /* DeleteAsyncMarkersSGIX */ + { 19758, -1 }, /* IsAsyncMarkerSGIX */ + { 29038, -1 }, /* GenAsyncMarkersSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_flush_raster) static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { - { 6382, -1 }, /* FlushRasterSGIX */ + { 6413, -1 }, /* FlushRasterSGIX */ { -1, -1 } }; #endif @@ -5613,36 +5675,36 @@ static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = { { 2410, -1 }, /* FragmentMaterialfvSGIX */ { 2906, -1 }, /* FragmentLightModelivSGIX */ - { 4654, -1 }, /* FragmentLightiSGIX */ - { 5514, -1 }, /* GetFragmentMaterialfvSGIX */ - { 7102, -1 }, /* FragmentMaterialfSGIX */ - { 7263, -1 }, /* GetFragmentLightivSGIX */ - { 8100, -1 }, /* FragmentLightModeliSGIX */ - { 9434, -1 }, /* FragmentLightivSGIX */ - { 9671, -1 }, /* GetFragmentMaterialivSGIX */ - { 16976, -1 }, /* FragmentLightModelfSGIX */ - { 17276, -1 }, /* FragmentColorMaterialSGIX */ - { 17648, -1 }, /* FragmentMaterialiSGIX */ - { 18869, -1 }, /* LightEnviSGIX */ - { 20225, -1 }, /* FragmentLightModelfvSGIX */ - { 20534, -1 }, /* FragmentLightfvSGIX */ - { 25032, -1 }, /* FragmentLightfSGIX */ - { 27700, -1 }, /* GetFragmentLightfvSGIX */ - { 29267, -1 }, /* FragmentMaterialivSGIX */ + { 4685, -1 }, /* FragmentLightiSGIX */ + { 5545, -1 }, /* GetFragmentMaterialfvSGIX */ + { 7133, -1 }, /* FragmentMaterialfSGIX */ + { 7294, -1 }, /* GetFragmentLightivSGIX */ + { 8131, -1 }, /* FragmentLightModeliSGIX */ + { 9494, -1 }, /* FragmentLightivSGIX */ + { 9760, -1 }, /* GetFragmentMaterialivSGIX */ + { 17108, -1 }, /* FragmentLightModelfSGIX */ + { 17408, -1 }, /* FragmentColorMaterialSGIX */ + { 17780, -1 }, /* FragmentMaterialiSGIX */ + { 19001, -1 }, /* LightEnviSGIX */ + { 20412, -1 }, /* FragmentLightModelfvSGIX */ + { 20721, -1 }, /* FragmentLightfvSGIX */ + { 25325, -1 }, /* FragmentLightfSGIX */ + { 27954, -1 }, /* GetFragmentLightfvSGIX */ + { 29521, -1 }, /* FragmentMaterialivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_framezoom) static const struct gl_function_remap GL_SGIX_framezoom_functions[] = { - { 19620, -1 }, /* FrameZoomSGIX */ + { 19781, -1 }, /* FrameZoomSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_igloo_interface) static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { - { 25340, -1 }, /* IglooInterfaceSGIX */ + { 25633, -1 }, /* IglooInterfaceSGIX */ { -1, -1 } }; #endif @@ -5650,11 +5712,11 @@ static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { #if defined(need_GL_SGIX_instruments) static const struct gl_function_remap GL_SGIX_instruments_functions[] = { { 2573, -1 }, /* ReadInstrumentsSGIX */ - { 5590, -1 }, /* PollInstrumentsSGIX */ - { 9332, -1 }, /* GetInstrumentsSGIX */ - { 11306, -1 }, /* StartInstrumentsSGIX */ - { 13995, -1 }, /* StopInstrumentsSGIX */ - { 15601, -1 }, /* InstrumentsBufferSGIX */ + { 5621, -1 }, /* PollInstrumentsSGIX */ + { 9392, -1 }, /* GetInstrumentsSGIX */ + { 11434, -1 }, /* StartInstrumentsSGIX */ + { 14127, -1 }, /* StopInstrumentsSGIX */ + { 15733, -1 }, /* InstrumentsBufferSGIX */ { -1, -1 } }; #endif @@ -5663,10 +5725,10 @@ static const struct gl_function_remap GL_SGIX_instruments_functions[] = { static const struct gl_function_remap GL_SGIX_list_priority_functions[] = { { 1125, -1 }, /* ListParameterfSGIX */ { 2763, -1 }, /* GetListParameterfvSGIX */ - { 15516, -1 }, /* ListParameteriSGIX */ - { 16270, -1 }, /* ListParameterfvSGIX */ - { 18275, -1 }, /* ListParameterivSGIX */ - { 28828, -1 }, /* GetListParameterivSGIX */ + { 15648, -1 }, /* ListParameteriSGIX */ + { 16402, -1 }, /* ListParameterfvSGIX */ + { 18407, -1 }, /* ListParameterivSGIX */ + { 29082, -1 }, /* GetListParameterivSGIX */ { -1, -1 } }; #endif @@ -5681,53 +5743,53 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = { #if defined(need_GL_SGIX_polynomial_ffd) static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = { { 3251, -1 }, /* LoadIdentityDeformationMapSGIX */ - { 14095, -1 }, /* DeformSGIX */ - { 21376, -1 }, /* DeformationMap3fSGIX */ - { 27588, -1 }, /* DeformationMap3dSGIX */ + { 10802, -1 }, /* DeformationMap3dSGIX */ + { 14227, -1 }, /* DeformSGIX */ + { 21563, -1 }, /* DeformationMap3fSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_reference_plane) static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { - { 12826, -1 }, /* ReferencePlaneSGIX */ + { 12958, -1 }, /* ReferencePlaneSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_sprite) static const struct gl_function_remap GL_SGIX_sprite_functions[] = { - { 8487, -1 }, /* SpriteParameterfvSGIX */ - { 18103, -1 }, /* SpriteParameteriSGIX */ - { 23330, -1 }, /* SpriteParameterfSGIX */ - { 25904, -1 }, /* SpriteParameterivSGIX */ + { 8547, -1 }, /* SpriteParameterfvSGIX */ + { 18235, -1 }, /* SpriteParameteriSGIX */ + { 23591, -1 }, /* SpriteParameterfSGIX */ + { 26197, -1 }, /* SpriteParameterivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_tag_sample_buffer) static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { - { 18162, -1 }, /* TagSampleBufferSGIX */ + { 18294, -1 }, /* TagSampleBufferSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGI_color_table) static const struct gl_function_remap GL_SGI_color_table_functions[] = { - { 6672, _gloffset_ColorTableParameteriv }, - { 7384, _gloffset_ColorTable }, - { 13322, _gloffset_GetColorTable }, - { 13432, _gloffset_CopyColorTable }, - { 16920, _gloffset_ColorTableParameterfv }, - { 20133, _gloffset_GetColorTableParameterfv }, - { 22083, _gloffset_GetColorTableParameteriv }, + { 6703, _gloffset_ColorTableParameteriv }, + { 7415, _gloffset_ColorTable }, + { 13454, _gloffset_GetColorTable }, + { 13564, _gloffset_CopyColorTable }, + { 17052, _gloffset_ColorTableParameterfv }, + { 20320, _gloffset_GetColorTableParameterfv }, + { 22270, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_SUNX_constant_data) static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { - { 27678, -1 }, /* FinishTextureSUNX */ + { 27932, -1 }, /* FinishTextureSUNX */ { -1, -1 } }; #endif @@ -5735,20 +5797,20 @@ static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { #if defined(need_GL_SUN_global_alpha) static const struct gl_function_remap GL_SUN_global_alpha_functions[] = { { 3035, -1 }, /* GlobalAlphaFactorubSUN */ - { 4193, -1 }, /* GlobalAlphaFactoriSUN */ - { 5615, -1 }, /* GlobalAlphaFactordSUN */ - { 8571, -1 }, /* GlobalAlphaFactoruiSUN */ - { 8923, -1 }, /* GlobalAlphaFactorbSUN */ - { 11585, -1 }, /* GlobalAlphaFactorfSUN */ - { 11704, -1 }, /* GlobalAlphaFactorusSUN */ - { 19859, -1 }, /* GlobalAlphaFactorsSUN */ + { 4224, -1 }, /* GlobalAlphaFactoriSUN */ + { 5646, -1 }, /* GlobalAlphaFactordSUN */ + { 8631, -1 }, /* GlobalAlphaFactoruiSUN */ + { 8983, -1 }, /* GlobalAlphaFactorbSUN */ + { 11749, -1 }, /* GlobalAlphaFactorfSUN */ + { 11868, -1 }, /* GlobalAlphaFactorusSUN */ + { 20020, -1 }, /* GlobalAlphaFactorsSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_mesh_array) static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { - { 25716, -1 }, /* DrawMeshArraysSUN */ + { 26009, -1 }, /* DrawMeshArraysSUN */ { -1, -1 } }; #endif @@ -5756,12 +5818,12 @@ static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { #if defined(need_GL_SUN_triangle_list) static const struct gl_function_remap GL_SUN_triangle_list_functions[] = { { 3971, -1 }, /* ReplacementCodeubSUN */ - { 5454, -1 }, /* ReplacementCodeubvSUN */ - { 16641, -1 }, /* ReplacementCodeusvSUN */ - { 16829, -1 }, /* ReplacementCodePointerSUN */ - { 18186, -1 }, /* ReplacementCodeusSUN */ - { 18933, -1 }, /* ReplacementCodeuiSUN */ - { 26361, -1 }, /* ReplacementCodeuivSUN */ + { 5485, -1 }, /* ReplacementCodeubvSUN */ + { 16773, -1 }, /* ReplacementCodeusvSUN */ + { 16961, -1 }, /* ReplacementCodePointerSUN */ + { 18318, -1 }, /* ReplacementCodeusSUN */ + { 19065, -1 }, /* ReplacementCodeuiSUN */ + { 26654, -1 }, /* ReplacementCodeuivSUN */ { -1, -1 } }; #endif @@ -5775,39 +5837,39 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = { { 1833, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fvSUN */ { 2346, -1 }, /* ReplacementCodeuiNormal3fVertex3fSUN */ { 2642, -1 }, /* Color4ubVertex3fvSUN */ - { 4074, -1 }, /* Color4ubVertex3fSUN */ - { 4150, -1 }, /* TexCoord2fVertex3fSUN */ - { 4449, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ - { 4779, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ - { 5349, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ - { 6419, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ - { 7131, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ - { 7899, -1 }, /* Color3fVertex3fSUN */ - { 8882, -1 }, /* Color3fVertex3fvSUN */ - { 9297, -1 }, /* Color4fNormal3fVertex3fvSUN */ - { 9969, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ - { 11169, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ - { 12557, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ - { 12968, -1 }, /* TexCoord2fColor3fVertex3fSUN */ - { 14020, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ - { 14354, -1 }, /* Color4ubVertex2fvSUN */ - { 14594, -1 }, /* Normal3fVertex3fSUN */ - { 15542, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ - { 15803, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ - { 16470, -1 }, /* TexCoord2fVertex3fvSUN */ - { 17246, -1 }, /* Color4ubVertex2fSUN */ - { 17439, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ - { 19292, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ - { 19639, -1 }, /* Normal3fVertex3fvSUN */ - { 20042, -1 }, /* Color4fNormal3fVertex3fSUN */ - { 20908, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ - { 21128, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ - { 22831, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ - { 24007, -1 }, /* TexCoord4fVertex4fSUN */ - { 24433, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ - { 24759, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ - { 24886, -1 }, /* TexCoord4fVertex4fvSUN */ - { 25588, -1 }, /* ReplacementCodeuiVertex3fSUN */ + { 4105, -1 }, /* Color4ubVertex3fSUN */ + { 4181, -1 }, /* TexCoord2fVertex3fSUN */ + { 4480, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ + { 4810, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ + { 5380, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ + { 6450, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ + { 7162, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ + { 7930, -1 }, /* Color3fVertex3fSUN */ + { 8942, -1 }, /* Color3fVertex3fvSUN */ + { 9357, -1 }, /* Color4fNormal3fVertex3fvSUN */ + { 10058, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ + { 11297, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ + { 12689, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ + { 13100, -1 }, /* TexCoord2fColor3fVertex3fSUN */ + { 14152, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ + { 14486, -1 }, /* Color4ubVertex2fvSUN */ + { 14726, -1 }, /* Normal3fVertex3fSUN */ + { 15674, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ + { 15935, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ + { 16602, -1 }, /* TexCoord2fVertex3fvSUN */ + { 17378, -1 }, /* Color4ubVertex2fSUN */ + { 17571, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ + { 19453, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ + { 19800, -1 }, /* Normal3fVertex3fvSUN */ + { 20229, -1 }, /* Color4fNormal3fVertex3fSUN */ + { 21095, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ + { 21315, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ + { 23045, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ + { 24300, -1 }, /* TexCoord4fVertex4fSUN */ + { 24726, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ + { 25052, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ + { 25179, -1 }, /* TexCoord4fVertex4fvSUN */ + { 25881, -1 }, /* ReplacementCodeuiVertex3fSUN */ { -1, -1 } }; #endif @@ -5818,37 +5880,37 @@ static const struct gl_function_remap GL_VERSION_1_3_functions[] = { { 381, _gloffset_MultiTexCoord3sARB }, { 613, _gloffset_ActiveTextureARB }, { 3761, _gloffset_MultiTexCoord1fvARB }, - { 5240, _gloffset_MultiTexCoord3dARB }, - { 5285, _gloffset_MultiTexCoord2iARB }, - { 5409, _gloffset_MultiTexCoord2svARB }, - { 7340, _gloffset_MultiTexCoord2fARB }, - { 9133, _gloffset_MultiTexCoord3fvARB }, - { 9625, _gloffset_MultiTexCoord4sARB }, - { 10225, _gloffset_MultiTexCoord2dvARB }, - { 10607, _gloffset_MultiTexCoord1svARB }, - { 10864, _gloffset_MultiTexCoord3svARB }, - { 10925, _gloffset_MultiTexCoord4iARB }, - { 11612, _gloffset_MultiTexCoord3iARB }, - { 12346, _gloffset_MultiTexCoord1dARB }, - { 12512, _gloffset_MultiTexCoord3dvARB }, - { 13676, _gloffset_MultiTexCoord3ivARB }, - { 13721, _gloffset_MultiTexCoord2sARB }, - { 14941, _gloffset_MultiTexCoord4ivARB }, - { 16570, _gloffset_ClientActiveTextureARB }, - { 18786, _gloffset_MultiTexCoord2dARB }, - { 19161, _gloffset_MultiTexCoord4dvARB }, - { 19447, _gloffset_MultiTexCoord4fvARB }, - { 20274, _gloffset_MultiTexCoord3fARB }, - { 22584, _gloffset_MultiTexCoord4dARB }, - { 22788, _gloffset_MultiTexCoord1sARB }, - { 22966, _gloffset_MultiTexCoord1dvARB }, - { 23753, _gloffset_MultiTexCoord1ivARB }, - { 23846, _gloffset_MultiTexCoord2ivARB }, - { 24185, _gloffset_MultiTexCoord1iARB }, - { 25456, _gloffset_MultiTexCoord4svARB }, - { 25974, _gloffset_MultiTexCoord1fARB }, - { 26237, _gloffset_MultiTexCoord4fARB }, - { 28505, _gloffset_MultiTexCoord2fvARB }, + { 5271, _gloffset_MultiTexCoord3dARB }, + { 5316, _gloffset_MultiTexCoord2iARB }, + { 5440, _gloffset_MultiTexCoord2svARB }, + { 7371, _gloffset_MultiTexCoord2fARB }, + { 9193, _gloffset_MultiTexCoord3fvARB }, + { 9714, _gloffset_MultiTexCoord4sARB }, + { 10314, _gloffset_MultiTexCoord2dvARB }, + { 10696, _gloffset_MultiTexCoord1svARB }, + { 10992, _gloffset_MultiTexCoord3svARB }, + { 11053, _gloffset_MultiTexCoord4iARB }, + { 11776, _gloffset_MultiTexCoord3iARB }, + { 12478, _gloffset_MultiTexCoord1dARB }, + { 12644, _gloffset_MultiTexCoord3dvARB }, + { 13808, _gloffset_MultiTexCoord3ivARB }, + { 13853, _gloffset_MultiTexCoord2sARB }, + { 15073, _gloffset_MultiTexCoord4ivARB }, + { 16702, _gloffset_ClientActiveTextureARB }, + { 18918, _gloffset_MultiTexCoord2dARB }, + { 19322, _gloffset_MultiTexCoord4dvARB }, + { 19608, _gloffset_MultiTexCoord4fvARB }, + { 20461, _gloffset_MultiTexCoord3fARB }, + { 22798, _gloffset_MultiTexCoord4dARB }, + { 23002, _gloffset_MultiTexCoord1sARB }, + { 23204, _gloffset_MultiTexCoord1dvARB }, + { 24046, _gloffset_MultiTexCoord1ivARB }, + { 24139, _gloffset_MultiTexCoord2ivARB }, + { 24478, _gloffset_MultiTexCoord1iARB }, + { 25749, _gloffset_MultiTexCoord4svARB }, + { 26267, _gloffset_MultiTexCoord1fARB }, + { 26530, _gloffset_MultiTexCoord4fARB }, + { 28759, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; #endif diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c index 6d86a4275cc..4442fb8cf8e 100644 --- a/src/mesa/main/texenv.c +++ b/src/mesa/main/texenv.c @@ -598,7 +598,10 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) void GLAPIENTRY _mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param ) { - _mesa_TexEnvfv( target, pname, ¶m ); + GLfloat p[4]; + p[0] = param; + p[1] = p[2] = p[3] = 0.0; + _mesa_TexEnvfv( target, pname, p ); } diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index d7e77e759e0..499b7330d0a 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -367,7 +367,7 @@ static GLbitfield get_fp_input_mask( GLcontext *ctx ) else { /* calculate from vp->outputs */ struct gl_vertex_program *vprog; - GLbitfield vp_outputs; + GLbitfield64 vp_outputs; /* Choose GLSL vertex shader over ARB vertex program. Need this * since vertex shader state validation comes after fragment state @@ -606,7 +606,7 @@ static struct ureg get_temp( struct texenv_fragment_program *p ) if (!bit) { _mesa_problem(NULL, "%s: out of temporaries\n", __FILE__); - _mesa_exit(1); + exit(1); } if ((GLuint) bit > p->program->Base.NumTemporaries) @@ -634,7 +634,7 @@ static struct ureg get_tex_temp( struct texenv_fragment_program *p ) if (!bit) { _mesa_problem(NULL, "%s: out of temporaries\n", __FILE__); - _mesa_exit(1); + exit(1); } if ((GLuint) bit > p->program->Base.NumTemporaries) @@ -1040,8 +1040,6 @@ static struct ureg emit_combine( struct texenv_fragment_program *p, assert(nr <= MAX_COMBINER_TERMS); - tmp = undef; /* silence warning (bug 5318) */ - for (i = 0; i < nr; i++) src[i] = emit_combine_source( p, mask, unit, opt[i].Source, opt[i].Operand ); diff --git a/src/mesa/main/texfetch.c b/src/mesa/main/texfetch.c index 314ccb7b65f..b37039429f4 100644 --- a/src/mesa/main/texfetch.c +++ b/src/mesa/main/texfetch.c @@ -376,6 +376,13 @@ texfetch_funcs[MESA_FORMAT_COUNT] = store_texel_xrgb8888 }, { + MESA_FORMAT_XRGB8888_REV, + fetch_texel_1d_f_xrgb8888_rev, + fetch_texel_2d_f_xrgb8888_rev, + fetch_texel_3d_f_xrgb8888_rev, + store_texel_xrgb8888_rev, + }, + { MESA_FORMAT_RGB888, fetch_texel_1d_f_rgb888, fetch_texel_2d_f_rgb888, @@ -453,6 +460,20 @@ texfetch_funcs[MESA_FORMAT_COUNT] = store_texel_al88_rev }, { + MESA_FORMAT_AL1616, + fetch_texel_1d_f_al1616, + fetch_texel_2d_f_al1616, + fetch_texel_3d_f_al1616, + store_texel_al1616 + }, + { + MESA_FORMAT_AL1616_REV, + fetch_texel_1d_f_al1616_rev, + fetch_texel_2d_f_al1616_rev, + fetch_texel_3d_f_al1616_rev, + store_texel_al1616_rev + }, + { MESA_FORMAT_RGB332, fetch_texel_1d_f_rgb332, fetch_texel_2d_f_rgb332, @@ -549,7 +570,7 @@ texfetch_funcs[MESA_FORMAT_COUNT] = static FetchTexelFuncF _mesa_get_texel_fetch_func(gl_format format, GLuint dims) { - FetchTexelFuncF f; + FetchTexelFuncF f = NULL; GLuint i; /* XXX replace loop with direct table lookup */ for (i = 0; i < MESA_FORMAT_COUNT; i++) { diff --git a/src/mesa/main/texfetch_tmp.h b/src/mesa/main/texfetch_tmp.h index 27434946ec8..e6772c89f36 100644 --- a/src/mesa/main/texfetch_tmp.h +++ b/src/mesa/main/texfetch_tmp.h @@ -559,6 +559,30 @@ static void store_texel_xrgb8888(struct gl_texture_image *texImage, #endif +/* MESA_FORMAT_XRGB8888_REV **************************************************/ + +/* Fetch texel from 1D, 2D or 3D xrgb8888_rev texture, return 4 GLfloats */ +static void FETCH(f_xrgb8888_rev)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = UBYTE_TO_FLOAT( (s >> 8) & 0xff ); + texel[GCOMP] = UBYTE_TO_FLOAT( (s >> 16) & 0xff ); + texel[BCOMP] = UBYTE_TO_FLOAT( (s >> 24) ); + texel[ACOMP] = 1.0f; +} + +#if DIM == 3 +static void store_texel_xrgb8888_rev(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLubyte *rgba = (const GLubyte *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = PACK_COLOR_8888(rgba[BCOMP], rgba[GCOMP], rgba[RCOMP], 0xff); +} +#endif + + /* MESA_FORMAT_RGB888 ********************************************************/ /* Fetch texel from 1D, 2D or 3D rgb888 texture, return 4 GLchans */ @@ -834,6 +858,54 @@ static void store_texel_al88_rev(struct gl_texture_image *texImage, #endif +/* MESA_FORMAT_AL1616 ********************************************************/ + +/* Fetch texel from 1D, 2D or 3D al1616 texture, return 4 GLchans */ +static void FETCH(f_al1616)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = USHORT_TO_FLOAT( s & 0xffff ); + texel[ACOMP] = USHORT_TO_FLOAT( s >> 16 ); +} + +#if DIM == 3 +static void store_texel_al1616(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLushort *rgba = (const GLushort *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = PACK_COLOR_1616(rgba[ACOMP], rgba[RCOMP]); +} +#endif + + +/* MESA_FORMAT_AL1616_REV ****************************************************/ + +/* Fetch texel from 1D, 2D or 3D al1616_rev texture, return 4 GLchans */ +static void FETCH(f_al1616_rev)( const struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, GLfloat *texel ) +{ + const GLuint s = *TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + texel[RCOMP] = + texel[GCOMP] = + texel[BCOMP] = USHORT_TO_FLOAT( s >> 16 ); + texel[ACOMP] = USHORT_TO_FLOAT( s & 0xffff ); +} + +#if DIM == 3 +static void store_texel_al1616_rev(struct gl_texture_image *texImage, + GLint i, GLint j, GLint k, const void *texel) +{ + const GLushort *rgba = (const GLushort *) texel; + GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1); + *dst = PACK_COLOR_1616(rgba[RCOMP], rgba[ACOMP]); +} +#endif + + /* MESA_FORMAT_RGB332 ********************************************************/ /* Fetch texel from 1D, 2D or 3D rgb332 texture, return 4 GLchans */ diff --git a/src/mesa/main/texformat.c b/src/mesa/main/texformat.c index 39c561e2789..1a374e7bee5 100644 --- a/src/mesa/main/texformat.c +++ b/src/mesa/main/texformat.c @@ -115,11 +115,13 @@ _mesa_choose_tex_format( GLcontext *ctx, GLint internalFormat, case GL_LUMINANCE_ALPHA: case GL_LUMINANCE4_ALPHA4: case GL_LUMINANCE6_ALPHA2: + case GL_LUMINANCE8_ALPHA8: + return MESA_FORMAT_AL88; + case GL_LUMINANCE12_ALPHA4: case GL_LUMINANCE12_ALPHA12: case GL_LUMINANCE16_ALPHA16: - case GL_LUMINANCE8_ALPHA8: - return MESA_FORMAT_AL88; + return MESA_FORMAT_AL1616; case GL_INTENSITY: case GL_INTENSITY4: diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c index 8d114108f8c..2ae839b2a63 100644 --- a/src/mesa/main/texgen.c +++ b/src/mesa/main/texgen.c @@ -186,8 +186,10 @@ _mesa_TexGeniv(GLenum coord, GLenum pname, const GLint *params ) static void GLAPIENTRY _mesa_TexGend(GLenum coord, GLenum pname, GLdouble param ) { - GLfloat p = (GLfloat) param; - _mesa_TexGenfv( coord, pname, &p ); + GLfloat p[4]; + p[0] = (GLfloat) param; + p[1] = p[2] = p[3] = 0.0F; + _mesa_TexGenfv( coord, pname, p ); } @@ -211,14 +213,20 @@ _mesa_TexGendv(GLenum coord, GLenum pname, const GLdouble *params ) void GLAPIENTRY _mesa_TexGenf( GLenum coord, GLenum pname, GLfloat param ) { - _mesa_TexGenfv(coord, pname, ¶m); + GLfloat p[4]; + p[0] = param; + p[1] = p[2] = p[3] = 0.0F; + _mesa_TexGenfv(coord, pname, p); } void GLAPIENTRY _mesa_TexGeni( GLenum coord, GLenum pname, GLint param ) { - _mesa_TexGeniv( coord, pname, ¶m ); + GLint p[4]; + p[0] = param; + p[1] = p[2] = p[3] = 0; + _mesa_TexGeniv( coord, pname, p ); } diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index 4b0915b3b2a..d7943eaa1e9 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -79,7 +79,7 @@ get_tex_color_index(GLcontext *ctx, GLuint dimensions, for (img = 0; img < depth; img++) { for (row = 0; row < height; row++) { - GLuint indexRow[MAX_WIDTH]; + GLuint indexRow[MAX_WIDTH] = { 0 }; void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, width, height, format, type, img, row, 0); @@ -535,10 +535,11 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, struct gl_texture_object *texObj, struct gl_texture_image *texImage) { - const GLuint size = _mesa_format_image_size(texImage->TexFormat, - texImage->Width, - texImage->Height, - texImage->Depth); + const GLuint row_stride = _mesa_format_row_stride(texImage->TexFormat, + texImage->Width); + const GLuint row_stride_stored = _mesa_format_row_stride(texImage->TexFormat, + texImage->RowStride); + GLuint i; if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { /* pack texture image into a PBO */ @@ -554,8 +555,24 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, img = ADD_POINTERS(buf, img); } - /* just memcpy, no pixelstore or pixel transfer */ - _mesa_memcpy(img, texImage->Data, size); + /* no pixelstore or pixel transfer, but respect stride */ + + if (row_stride == row_stride_stored) { + const GLuint size = _mesa_format_image_size(texImage->TexFormat, + texImage->Width, + texImage->Height, + texImage->Depth); + _mesa_memcpy(img, texImage->Data, size); + } + else { + GLuint bw, bh; + _mesa_get_format_block_size(texImage->TexFormat, &bw, &bh); + for (i = 0; i < (texImage->Height + bh - 1) / bh; i++) { + memcpy((GLubyte *)img + i * row_stride, + (GLubyte *)texImage->Data + i * row_stride_stored, + row_stride); + } + } if (_mesa_is_bufferobj(ctx->Pack.BufferObj)) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index b10076875bc..b946f3c69d7 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -2035,7 +2035,9 @@ check_gen_mipmap(GLcontext *ctx, GLenum target, struct gl_texture_object *texObj, GLint level) { ASSERT(target != GL_TEXTURE_CUBE_MAP); - if (texObj->GenerateMipmap && level == texObj->BaseLevel) { + if (texObj->GenerateMipmap && + level == texObj->BaseLevel && + level < texObj->MaxLevel) { ASSERT(ctx->Driver.GenerateMipmap); ctx->Driver.GenerateMipmap(ctx, target, texObj); } diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index aaccc03a7c6..7f0a246025a 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -228,10 +228,10 @@ _mesa_copy_texture_object( struct gl_texture_object *dest, dest->Target = src->Target; dest->Name = src->Name; dest->Priority = src->Priority; - dest->BorderColor[0] = src->BorderColor[0]; - dest->BorderColor[1] = src->BorderColor[1]; - dest->BorderColor[2] = src->BorderColor[2]; - dest->BorderColor[3] = src->BorderColor[3]; + dest->BorderColor.f[0] = src->BorderColor.f[0]; + dest->BorderColor.f[1] = src->BorderColor.f[1]; + dest->BorderColor.f[2] = src->BorderColor.f[2]; + dest->BorderColor.f[3] = src->BorderColor.f[3]; dest->WrapS = src->WrapS; dest->WrapT = src->WrapT; dest->WrapR = src->WrapR; @@ -415,7 +415,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, /* Detect cases where the application set the base level to an invalid * value. */ - if ((baseLevel < 0) || (baseLevel > MAX_TEXTURE_LEVELS)) { + if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS)) { char s[100]; _mesa_sprintf(s, "base level = %d is invalid", baseLevel); incomplete(t, s); @@ -940,7 +940,8 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures) /** * Convert a GL texture target enum such as GL_TEXTURE_2D or GL_TEXTURE_3D * into the corresponding Mesa texture target index. - * Return -1 if target is invalid. + * Note that proxy targets are not valid here. + * \return TEXTURE_x_INDEX or -1 if target is invalid */ static GLint target_enum_to_index(GLenum target) diff --git a/src/mesa/main/texparam.c b/src/mesa/main/texparam.c index ab170cde35b..d917e21e744 100644 --- a/src/mesa/main/texparam.c +++ b/src/mesa/main/texparam.c @@ -78,17 +78,19 @@ validate_texture_wrap_mode(GLcontext * ctx, GLenum target, GLenum wrap) /** * Get current texture object for given target. - * Return NULL if any error. + * Return NULL if any error (and record the error). * Note that this is different from _mesa_select_tex_object() in that proxy * targets are not accepted. + * Only the glGetTexLevelParameter() functions accept proxy targets. */ static struct gl_texture_object * -get_texobj(GLcontext *ctx, GLenum target) +get_texobj(GLcontext *ctx, GLenum target, GLboolean get) { struct gl_texture_unit *texUnit; if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glTexParameter(current unit)"); + _mesa_error(ctx, GL_INVALID_OPERATION, + "gl%sTexParameter(current unit)", get ? "Get" : ""); return NULL; } @@ -125,7 +127,8 @@ get_texobj(GLcontext *ctx, GLenum target) ; } - _mesa_error(ctx, GL_INVALID_ENUM, "glTexParameter(target)"); + _mesa_error(ctx, GL_INVALID_ENUM, + "gl%sTexParameter(target)", get ? "Get" : ""); return NULL; } @@ -508,10 +511,10 @@ set_tex_parameterf(GLcontext *ctx, case GL_TEXTURE_BORDER_COLOR: flush(ctx, texObj); - texObj->BorderColor[RCOMP] = params[0]; - texObj->BorderColor[GCOMP] = params[1]; - texObj->BorderColor[BCOMP] = params[2]; - texObj->BorderColor[ACOMP] = params[3]; + texObj->BorderColor.f[RCOMP] = params[0]; + texObj->BorderColor.f[GCOMP] = params[1]; + texObj->BorderColor.f[BCOMP] = params[2]; + texObj->BorderColor.f[ACOMP] = params[3]; return GL_TRUE; default: @@ -529,7 +532,7 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -547,13 +550,20 @@ _mesa_TexParameterf(GLenum target, GLenum pname, GLfloat param) case GL_DEPTH_TEXTURE_MODE_ARB: { /* convert float param to int */ - GLint p = (GLint) param; - need_update = set_tex_parameteri(ctx, texObj, pname, &p); + GLint p[4]; + p[0] = (GLint) param; + p[1] = p[2] = p[3] = 0; + need_update = set_tex_parameteri(ctx, texObj, pname, p); } break; default: - /* this will generate an error if pname is illegal */ - need_update = set_tex_parameterf(ctx, texObj, pname, ¶m); + { + /* this will generate an error if pname is illegal */ + GLfloat p[4]; + p[0] = param; + p[1] = p[2] = p[3] = 0.0F; + need_update = set_tex_parameterf(ctx, texObj, pname, p); + } } if (ctx->Driver.TexParameter && need_update) { @@ -570,7 +580,7 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -588,8 +598,10 @@ _mesa_TexParameterfv(GLenum target, GLenum pname, const GLfloat *params) case GL_DEPTH_TEXTURE_MODE_ARB: { /* convert float param to int */ - GLint p = (GLint) params[0]; - need_update = set_tex_parameteri(ctx, texObj, pname, &p); + GLint p[4]; + p[0] = (GLint) params[0]; + p[1] = p[2] = p[3] = 0; + need_update = set_tex_parameteri(ctx, texObj, pname, p); } break; @@ -626,7 +638,7 @@ _mesa_TexParameteri(GLenum target, GLenum pname, GLint param) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -638,14 +650,21 @@ _mesa_TexParameteri(GLenum target, GLenum pname, GLint param) case GL_TEXTURE_LOD_BIAS: case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: { - GLfloat fparam = (GLfloat) param; + GLfloat fparam[4]; + fparam[0] = (GLfloat) param; + fparam[1] = fparam[2] = fparam[3] = 0.0F; /* convert int param to float */ - need_update = set_tex_parameterf(ctx, texObj, pname, &fparam); + need_update = set_tex_parameterf(ctx, texObj, pname, fparam); } break; default: /* this will generate an error if pname is illegal */ - need_update = set_tex_parameteri(ctx, texObj, pname, ¶m); + { + GLint iparam[4]; + iparam[0] = param; + iparam[1] = iparam[2] = iparam[3] = 0; + need_update = set_tex_parameteri(ctx, texObj, pname, iparam); + } } if (ctx->Driver.TexParameter && need_update) { @@ -663,7 +682,7 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params) GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - texObj = get_texobj(ctx, target); + texObj = get_texobj(ctx, target, GL_FALSE); if (!texObj) return; @@ -687,8 +706,10 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params) case GL_TEXTURE_COMPARE_FAIL_VALUE_ARB: { /* convert int param to float */ - GLfloat fparam = (GLfloat) params[0]; - need_update = set_tex_parameterf(ctx, texObj, pname, &fparam); + GLfloat fparams[4]; + fparams[0] = (GLfloat) params[0]; + fparams[1] = fparams[2] = fparams[3] = 0.0F; + need_update = set_tex_parameterf(ctx, texObj, pname, fparams); } break; default: @@ -710,6 +731,68 @@ _mesa_TexParameteriv(GLenum target, GLenum pname, const GLint *params) } +/** + * Set tex parameter to integer value(s). Primarily intended to set + * integer-valued texture border color (for integer-valued textures). + * New in GL 3.0. + */ +void GLAPIENTRY +_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_FALSE); + if (!texObj) + return; + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + /* set the integer-valued border color */ + COPY_4V(texObj->BorderColor.i, params); + break; + default: + _mesa_TexParameteriv(target, pname, params); + break; + } + /* XXX no driver hook for TexParameterIiv() yet */ +} + + +/** + * Set tex parameter to unsigned integer value(s). Primarily intended to set + * uint-valued texture border color (for integer-valued textures). + * New in GL 3.0 + */ +void GLAPIENTRY +_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_FALSE); + if (!texObj) + return; + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + /* set the unsigned integer-valued border color */ + COPY_4V(texObj->BorderColor.ui, params); + break; + default: + _mesa_TexParameteriv(target, pname, (const GLint *) params); + break; + } + /* XXX no driver hook for TexParameterIuiv() yet */ +} + + + + void GLAPIENTRY _mesa_GetTexLevelParameterfv( GLenum target, GLint level, GLenum pname, GLfloat *params ) @@ -960,25 +1043,14 @@ _mesa_GetTexLevelParameteriv( GLenum target, GLint level, void GLAPIENTRY _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *obj; GLboolean error = GL_FALSE; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexParameterfv(current unit)"); + obj = get_texobj(ctx, target, GL_TRUE); + if (!obj) return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - - obj = _mesa_select_tex_object(ctx, texUnit, target); - if (!obj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameterfv(target)"); - return; - } _mesa_lock_texture(ctx, obj); switch (pname) { @@ -998,10 +1070,10 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) *params = ENUM_TO_FLOAT(obj->WrapR); break; case GL_TEXTURE_BORDER_COLOR: - params[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F); - params[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F); - params[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F); - params[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F); + params[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F); + params[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F); + params[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F); + params[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F); break; case GL_TEXTURE_RESIDENT: { @@ -1127,26 +1199,16 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ) void GLAPIENTRY _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) { - struct gl_texture_unit *texUnit; struct gl_texture_object *obj; GLboolean error = GL_FALSE; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); - if (ctx->Texture.CurrentUnit >= ctx->Const.MaxTextureImageUnits) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glGetTexParameteriv(current unit)"); - return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - - obj = _mesa_select_tex_object(ctx, texUnit, target); - if (!obj) { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexParameteriv(target)"); - return; - } + obj = get_texobj(ctx, target, GL_TRUE); + if (!obj) + return; + _mesa_lock_texture(ctx, obj); switch (pname) { case GL_TEXTURE_MAG_FILTER: *params = (GLint) obj->MagFilter; @@ -1166,10 +1228,10 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) case GL_TEXTURE_BORDER_COLOR: { GLfloat b[4]; - b[0] = CLAMP(obj->BorderColor[0], 0.0F, 1.0F); - b[1] = CLAMP(obj->BorderColor[1], 0.0F, 1.0F); - b[2] = CLAMP(obj->BorderColor[2], 0.0F, 1.0F); - b[3] = CLAMP(obj->BorderColor[3], 0.0F, 1.0F); + b[0] = CLAMP(obj->BorderColor.f[0], 0.0F, 1.0F); + b[1] = CLAMP(obj->BorderColor.f[1], 0.0F, 1.0F); + b[2] = CLAMP(obj->BorderColor.f[2], 0.0F, 1.0F); + b[3] = CLAMP(obj->BorderColor.f[3], 0.0F, 1.0F); params[0] = FLOAT_TO_INT(b[0]); params[1] = FLOAT_TO_INT(b[1]); params[2] = FLOAT_TO_INT(b[2]); @@ -1297,3 +1359,53 @@ _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ) _mesa_unlock_texture(ctx, obj); } + + +/** New in GL 3.0 */ +void GLAPIENTRY +_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_TRUE); + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + COPY_4V(params, texObj->BorderColor.i); + break; + default: + _mesa_GetTexParameteriv(target, pname, params); + } +} + + +/** New in GL 3.0 */ +void GLAPIENTRY +_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + texObj = get_texobj(ctx, target, GL_TRUE); + + switch (pname) { + case GL_TEXTURE_BORDER_COLOR: + COPY_4V(params, texObj->BorderColor.i); + break; + default: + { + GLint ip[4]; + _mesa_GetTexParameteriv(target, pname, ip); + params[0] = ip[0]; + if (pname == GL_TEXTURE_SWIZZLE_RGBA_EXT || + pname == GL_TEXTURE_CROP_RECT_OES) { + params[1] = ip[1]; + params[2] = ip[2]; + params[3] = ip[3]; + } + } + } +} diff --git a/src/mesa/main/texparam.h b/src/mesa/main/texparam.h index 454b96350ee..19b4116c0b6 100644 --- a/src/mesa/main/texparam.h +++ b/src/mesa/main/texparam.h @@ -44,6 +44,11 @@ _mesa_GetTexParameterfv( GLenum target, GLenum pname, GLfloat *params ); extern void GLAPIENTRY _mesa_GetTexParameteriv( GLenum target, GLenum pname, GLint *params ); +extern void GLAPIENTRY +_mesa_GetTexParameterIiv(GLenum target, GLenum pname, GLint *params); + +extern void GLAPIENTRY +_mesa_GetTexParameterIuiv(GLenum target, GLenum pname, GLuint *params); extern void GLAPIENTRY @@ -60,4 +65,11 @@ extern void GLAPIENTRY _mesa_TexParameteriv( GLenum target, GLenum pname, const GLint *params ); +extern void GLAPIENTRY +_mesa_TexParameterIiv(GLenum target, GLenum pname, const GLint *params); + +extern void GLAPIENTRY +_mesa_TexParameterIuiv(GLenum target, GLenum pname, const GLuint *params); + + #endif /* TEXPARAM_H */ diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c index e2432be6ca4..cf603d46d86 100644 --- a/src/mesa/main/texrender.c +++ b/src/mesa/main/texrender.c @@ -467,7 +467,6 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) { struct texture_renderbuffer *trb = (struct texture_renderbuffer *) att->Renderbuffer; - gl_format texFormat; (void) ctx; ASSERT(trb); @@ -490,8 +489,6 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) trb->Zoffset = att->Zoffset; } - texFormat = trb->TexImage->TexFormat; - trb->Base.Width = trb->TexImage->Width; trb->Base.Height = trb->TexImage->Height; trb->Base.InternalFormat = trb->TexImage->InternalFormat; diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index e48d4720611..792c83141ec 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -1410,7 +1410,8 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) ASSERT(dstFormat == MESA_FORMAT_ARGB8888 || dstFormat == MESA_FORMAT_ARGB8888_REV || - dstFormat == MESA_FORMAT_XRGB8888); + dstFormat == MESA_FORMAT_XRGB8888 || + dstFormat == MESA_FORMAT_XRGB8888_REV ); ASSERT(texelBytes == 4); if (!ctx->_ImageTransferState && @@ -1431,7 +1432,8 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) } else if (!ctx->_ImageTransferState && !srcPacking->SwapBytes && - dstFormat == MESA_FORMAT_ARGB8888_REV && + (dstFormat == MESA_FORMAT_ARGB8888_REV || + dstFormat == MESA_FORMAT_XRGB8888_REV) && baseInternalFormat == GL_RGBA && srcFormat == GL_BGRA && ((srcType == GL_UNSIGNED_BYTE && !littleEndian) || @@ -1524,7 +1526,8 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) */ if ((littleEndian && dstFormat == MESA_FORMAT_ARGB8888) || (littleEndian && dstFormat == MESA_FORMAT_XRGB8888) || - (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV)) { + (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) || + (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV)) { dstmap[3] = 3; /* alpha */ dstmap[2] = 0; /* red */ dstmap[1] = 1; /* green */ @@ -1533,6 +1536,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) else { assert((littleEndian && dstFormat == MESA_FORMAT_ARGB8888_REV) || (!littleEndian && dstFormat == MESA_FORMAT_ARGB8888) || + (littleEndian && dstFormat == MESA_FORMAT_XRGB8888_REV) || (!littleEndian && dstFormat == MESA_FORMAT_XRGB8888)); dstmap[3] = 2; dstmap[2] = 1; @@ -2146,6 +2150,81 @@ _mesa_texstore_al88(TEXSTORE_PARAMS) static GLboolean +_mesa_texstore_al1616(TEXSTORE_PARAMS) +{ + const GLboolean littleEndian = _mesa_little_endian(); + const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); + const GLenum baseFormat = _mesa_get_format_base_format(dstFormat); + + ASSERT(dstFormat == MESA_FORMAT_AL1616 || + dstFormat == MESA_FORMAT_AL1616_REV); + ASSERT(texelBytes == 4); + + if (!ctx->_ImageTransferState && + !srcPacking->SwapBytes && + dstFormat == MESA_FORMAT_AL1616 && + baseInternalFormat == GL_LUMINANCE_ALPHA && + srcFormat == GL_LUMINANCE_ALPHA && + srcType == GL_UNSIGNED_SHORT && + littleEndian) { + /* simple memcpy path */ + memcpy_texture(ctx, dims, + dstFormat, dstAddr, dstXoffset, dstYoffset, dstZoffset, + dstRowStride, + dstImageOffsets, + srcWidth, srcHeight, srcDepth, srcFormat, srcType, + srcAddr, srcPacking); + } + else { + /* general path */ + const GLfloat *tempImage = make_temp_float_image(ctx, dims, + baseInternalFormat, + baseFormat, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); + const GLfloat *src = tempImage; + GLint img, row, col; + if (!tempImage) + return GL_FALSE; + _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); + for (img = 0; img < srcDepth; img++) { + GLubyte *dstRow = (GLubyte *) dstAddr + + dstImageOffsets[dstZoffset + img] * texelBytes + + dstYoffset * dstRowStride + + dstXoffset * texelBytes; + for (row = 0; row < srcHeight; row++) { + GLuint *dstUI = (GLuint *) dstRow; + if (dstFormat == MESA_FORMAT_AL1616) { + for (col = 0; col < srcWidth; col++) { + GLushort l, a; + + UNCLAMPED_FLOAT_TO_USHORT(l, src[0]); + UNCLAMPED_FLOAT_TO_USHORT(a, src[1]); + dstUI[col] = PACK_COLOR_1616(a, l); + src += 2; + } + } + else { + for (col = 0; col < srcWidth; col++) { + GLushort l, a; + + UNCLAMPED_FLOAT_TO_USHORT(l, src[0]); + UNCLAMPED_FLOAT_TO_USHORT(a, src[1]); + dstUI[col] = PACK_COLOR_1616_REV(a, l); + src += 2; + } + } + dstRow += dstRowStride; + } + } + _mesa_free((void *) tempImage); + } + return GL_TRUE; +} + + +static GLboolean _mesa_texstore_rgb332(TEXSTORE_PARAMS) { const GLuint texelBytes = _mesa_get_format_bytes(dstFormat); @@ -3050,7 +3129,7 @@ _mesa_texstore_sla8(TEXSTORE_PARAMS) * Table mapping MESA_FORMAT_8 to _mesa_texstore_*() * XXX this is somewhat temporary. */ -const static struct { +static const struct { gl_format Name; StoreTexImageFunc Store; } @@ -3062,6 +3141,7 @@ texstore_funcs[MESA_FORMAT_COUNT] = { MESA_FORMAT_ARGB8888, _mesa_texstore_argb8888 }, { MESA_FORMAT_ARGB8888_REV, _mesa_texstore_argb8888 }, { MESA_FORMAT_XRGB8888, _mesa_texstore_argb8888 }, + { MESA_FORMAT_XRGB8888_REV, _mesa_texstore_argb8888 }, { MESA_FORMAT_RGB888, _mesa_texstore_rgb888 }, { MESA_FORMAT_BGR888, _mesa_texstore_bgr888 }, { MESA_FORMAT_RGB565, _mesa_texstore_rgb565 }, @@ -3073,6 +3153,8 @@ texstore_funcs[MESA_FORMAT_COUNT] = { MESA_FORMAT_ARGB1555_REV, _mesa_texstore_argb1555 }, { MESA_FORMAT_AL88, _mesa_texstore_al88 }, { MESA_FORMAT_AL88_REV, _mesa_texstore_al88 }, + { MESA_FORMAT_AL1616, _mesa_texstore_al1616 }, + { MESA_FORMAT_AL1616_REV, _mesa_texstore_al1616 }, { MESA_FORMAT_RGB332, _mesa_texstore_rgb332 }, { MESA_FORMAT_A8, _mesa_texstore_a8 }, { MESA_FORMAT_L8, _mesa_texstore_a8 }, diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 6cd2a2f4f64..c2193074cdf 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -51,9 +51,8 @@ * \param stride stride between elements, in elements * \param normalized are integer types converted to floats in [-1, 1]? * \param ptr the address (or offset inside VBO) of the array data - * \return GL_TRUE if no error, GL_FALSE if error */ -static GLboolean +static void update_array(GLcontext *ctx, struct gl_client_array *array, GLbitfield dirtyBit, GLsizei elementSize, GLint size, GLenum type, GLenum format, @@ -68,7 +67,7 @@ update_array(GLcontext *ctx, struct gl_client_array *array, */ _mesa_error(ctx, GL_INVALID_OPERATION, "glVertex/Normal/EtcPointer(non-VBO array)"); - return GL_FALSE; + return; } array->Size = size; @@ -85,8 +84,6 @@ update_array(GLcontext *ctx, struct gl_client_array *array, ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= dirtyBit; - - return GL_TRUE; } @@ -140,12 +137,8 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX, - elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr)) - return; - - if (ctx->Driver.VertexPointer) - ctx->Driver.VertexPointer( ctx, size, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX, + elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr); } @@ -192,12 +185,8 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL, - elementSize, 3, type, GL_RGBA, stride, GL_TRUE, ptr)) - return; - - if (ctx->Driver.NormalPointer) - ctx->Driver.NormalPointer( ctx, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->Normal, _NEW_ARRAY_NORMAL, + elementSize, 3, type, GL_RGBA, stride, GL_TRUE, ptr); } @@ -272,12 +261,8 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0, - elementSize, size, type, format, stride, GL_TRUE, ptr)) - return; - - if (ctx->Driver.ColorPointer) - ctx->Driver.ColorPointer( ctx, size, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->Color, _NEW_ARRAY_COLOR0, + elementSize, size, type, format, stride, GL_TRUE, ptr); } @@ -305,12 +290,8 @@ _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr) return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD, - elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr)) - return; - - if (ctx->Driver.FogCoordPointer) - ctx->Driver.FogCoordPointer( ctx, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->FogCoord, _NEW_ARRAY_FOGCOORD, + elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr); } @@ -347,12 +328,8 @@ _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX, - elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr)) - return; - - if (ctx->Driver.IndexPointer) - ctx->Driver.IndexPointer( ctx, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->Index, _NEW_ARRAY_INDEX, + elementSize, 1, type, GL_RGBA, stride, GL_FALSE, ptr); } @@ -423,13 +400,8 @@ _mesa_SecondaryColorPointerEXT(GLint size, GLenum type, return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, - _NEW_ARRAY_COLOR1, elementSize, size, type, - format, stride, GL_TRUE, ptr)) - return; - - if (ctx->Driver.SecondaryColorPointer) - ctx->Driver.SecondaryColorPointer( ctx, size, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->SecondaryColor, _NEW_ARRAY_COLOR1, + elementSize, size, type, format, stride, GL_TRUE, ptr); } @@ -485,13 +457,9 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit], - _NEW_ARRAY_TEXCOORD(unit), - elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr)) - return; - - if (ctx->Driver.TexCoordPointer) - ctx->Driver.TexCoordPointer( ctx, size, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->TexCoord[unit], + _NEW_ARRAY_TEXCOORD(unit), + elementSize, size, type, GL_RGBA, stride, GL_FALSE, ptr); } @@ -506,13 +474,9 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr) return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG, - sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA, - stride, GL_FALSE, ptr)) - return; - - if (ctx->Driver.EdgeFlagPointer) - ctx->Driver.EdgeFlagPointer( ctx, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG, + sizeof(GLboolean), 1, GL_UNSIGNED_BYTE, GL_RGBA, + stride, GL_FALSE, ptr); } @@ -620,13 +584,9 @@ _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type, return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], - _NEW_ARRAY_ATTRIB(index), - elementSize, size, type, format, stride, normalized, ptr)) - return; - - if (ctx->Driver.VertexAttribPointer) - ctx->Driver.VertexAttribPointer( ctx, index, size, type, stride, ptr ); + update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], + _NEW_ARRAY_ATTRIB(index), + elementSize, size, type, format, stride, normalized, ptr); } #endif @@ -720,13 +680,9 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, return; } - if (!update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], - _NEW_ARRAY_ATTRIB(index), - elementSize, size, type, format, stride, normalized, ptr)) - return; - - if (ctx->Driver.VertexAttribPointer) - ctx->Driver.VertexAttribPointer(ctx, index, size, type, stride, ptr); + update_array(ctx, &ctx->Array.ArrayObj->VertexAttrib[index], + _NEW_ARRAY_ATTRIB(index), + elementSize, size, type, format, stride, normalized, ptr); } #endif @@ -989,9 +945,6 @@ _mesa_LockArraysEXT(GLint first, GLsizei count) ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_ALL; - - if (ctx->Driver.LockArraysEXT) - ctx->Driver.LockArraysEXT( ctx, first, count ); } @@ -1013,9 +966,6 @@ _mesa_UnlockArraysEXT( void ) ctx->Array.LockCount = 0; ctx->NewState |= _NEW_ARRAY; ctx->Array.NewState |= _NEW_ARRAY_ALL; - - if (ctx->Driver.UnlockArraysEXT) - ctx->Driver.UnlockArraysEXT( ctx ); } diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c new file mode 100644 index 00000000000..9d23c577bd1 --- /dev/null +++ b/src/mesa/main/version.c @@ -0,0 +1,130 @@ +/* + * Mesa 3-D graphics library + * + * Copyright (C) 2010 VMware, Inc. All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice shall be included + * in all copies or substantial portions of the Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS + * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN + * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN + * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + */ + + +#include "context.h" +#include "version.h" + + + +/** + * Examine enabled GL extensions to determine GL version. + * Return major and minor version numbers. + */ +static void +compute_version(const GLcontext *ctx, GLuint *major, GLuint *minor) +{ + const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample && + ctx->Extensions.ARB_multitexture && + ctx->Extensions.ARB_texture_border_clamp && + ctx->Extensions.ARB_texture_compression && + ctx->Extensions.ARB_texture_cube_map && + ctx->Extensions.EXT_texture_env_add && + ctx->Extensions.ARB_texture_env_combine && + ctx->Extensions.ARB_texture_env_dot3); + const GLboolean ver_1_4 = (ver_1_3 && + ctx->Extensions.ARB_depth_texture && + ctx->Extensions.ARB_shadow && + ctx->Extensions.ARB_texture_env_crossbar && + ctx->Extensions.ARB_texture_mirrored_repeat && + ctx->Extensions.ARB_window_pos && + ctx->Extensions.EXT_blend_color && + ctx->Extensions.EXT_blend_func_separate && + ctx->Extensions.EXT_blend_minmax && + ctx->Extensions.EXT_blend_subtract && + ctx->Extensions.EXT_fog_coord && + ctx->Extensions.EXT_multi_draw_arrays && + ctx->Extensions.EXT_point_parameters && + ctx->Extensions.EXT_secondary_color && + ctx->Extensions.EXT_stencil_wrap && + ctx->Extensions.EXT_texture_lod_bias && + ctx->Extensions.SGIS_generate_mipmap); + const GLboolean ver_1_5 = (ver_1_4 && + ctx->Extensions.ARB_occlusion_query && + ctx->Extensions.ARB_vertex_buffer_object && + ctx->Extensions.EXT_shadow_funcs); + const GLboolean ver_2_0 = (ver_1_5 && + ctx->Extensions.ARB_draw_buffers && + ctx->Extensions.ARB_point_sprite && + ctx->Extensions.ARB_shader_objects && + ctx->Extensions.ARB_vertex_shader && + ctx->Extensions.ARB_fragment_shader && + ctx->Extensions.ARB_texture_non_power_of_two && + ctx->Extensions.EXT_blend_equation_separate && + + /* Technically, 2.0 requires the functionality + * of the EXT version. Enable 2.0 if either + * extension is available, and assume that a + * driver that only exposes the ATI extension + * will fallback to software when necessary. + */ + (ctx->Extensions.EXT_stencil_two_side + || ctx->Extensions.ATI_separate_stencil)); + const GLboolean ver_2_1 = (ver_2_0 && + ctx->Extensions.ARB_shading_language_120 && + ctx->Extensions.EXT_pixel_buffer_object && + ctx->Extensions.EXT_texture_sRGB); + if (ver_2_1) { + *major = 2; + *minor = 1; + } + else if (ver_2_0) { + *major = 2; + *minor = 0; + } + else if (ver_1_5) { + *major = 1; + *minor = 5; + } + else if (ver_1_4) { + *major = 1; + *minor = 4; + } + else if (ver_1_3) { + *major = 1; + *minor = 3; + } + else { + *major = 1; + *minor = 2; + } +} + + +/** + * Set the context's VersionMajor, VersionMinor, VersionString fields. + * This should only be called once as part of context initialization. + */ +void +_mesa_compute_version(GLcontext *ctx) +{ + static const int max = 100; + + compute_version(ctx, &ctx->VersionMajor, &ctx->VersionMinor); + + ctx->VersionString = (char *) _mesa_malloc(max); + if (ctx->VersionString) { + _mesa_snprintf(ctx->VersionString, max, "%u.%u Mesa " MESA_VERSION_STRING, + ctx->VersionMajor, ctx->VersionMinor); + } +} diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h index 0cae1860a33..d521569f8d3 100644 --- a/src/mesa/main/version.h +++ b/src/mesa/main/version.h @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.7 + * Version: 7.8 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * Copyright (C) 2009 VMware, Inc. All Rights Reserved. @@ -28,11 +28,14 @@ #define VERSION_H +#include "mtypes.h" + + /* Mesa version */ #define MESA_MAJOR 7 -#define MESA_MINOR 7 +#define MESA_MINOR 8 #define MESA_PATCH 0 -#define MESA_VERSION_STRING "7.7-devel" +#define MESA_VERSION_STRING "7.8-devel" /* To make version comparison easy */ #define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c)) @@ -50,4 +53,8 @@ #define OPENGL_VERSION_CODE OPENGL_VERSION(OPENGL_MAJOR, OPENGL_MINOR, OPENGL_PATCH) +extern void +_mesa_compute_version(GLcontext *ctx); + + #endif /* VERSION_H */ |