diff options
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/context.c | 2 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 12 | ||||
-rw-r--r-- | src/mesa/main/state.c | 11 |
3 files changed, 7 insertions, 18 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index 47fd4a0919f..1e4f87d6536 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -1297,7 +1297,7 @@ _mesa_free_context_data( struct gl_context *ctx ) _mesa_reference_vertprog(ctx, &ctx->VertexProgram._Current, NULL); _mesa_reference_vertprog(ctx, &ctx->VertexProgram._TnlProgram, NULL); - _mesa_reference_tesscprog(ctx, &ctx->TessCtrlProgram._Current, NULL); + _mesa_reference_program(ctx, &ctx->TessCtrlProgram._Current, NULL); _mesa_reference_tesseprog(ctx, &ctx->TessEvalProgram._Current, NULL); _mesa_reference_geomprog(ctx, &ctx->GeometryProgram._Current, NULL); diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index c9310ef3070..9436f8e2909 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -1998,16 +1998,6 @@ struct gl_vertex_program }; -/** Tessellation control program object */ -struct gl_tess_ctrl_program -{ - struct gl_program Base; /**< base class */ - - /* output layout */ - GLint VerticesOut; -}; - - /** Tessellation evaluation program object */ struct gl_tess_eval_program { @@ -2133,7 +2123,7 @@ struct gl_vertex_program_state struct gl_tess_ctrl_program_state { /** Currently bound and valid shader. */ - struct gl_tess_ctrl_program *_Current; + struct gl_program *_Current; GLint patch_vertices; GLfloat patch_default_outer_level[4]; diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index bf6035e0142..b5207613e32 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -110,7 +110,7 @@ update_program(struct gl_context *ctx) const struct gl_vertex_program *prevVP = ctx->VertexProgram._Current; const struct gl_fragment_program *prevFP = ctx->FragmentProgram._Current; const struct gl_geometry_program *prevGP = ctx->GeometryProgram._Current; - const struct gl_tess_ctrl_program *prevTCP = ctx->TessCtrlProgram._Current; + const struct gl_program *prevTCP = ctx->TessCtrlProgram._Current; const struct gl_tess_eval_program *prevTEP = ctx->TessEvalProgram._Current; const struct gl_compute_program *prevCP = ctx->ComputeProgram._Current; GLbitfield new_state = 0x0; @@ -208,13 +208,12 @@ update_program(struct gl_context *ctx) if (tcsProg && tcsProg->LinkStatus && tcsProg->_LinkedShaders[MESA_SHADER_TESS_CTRL]) { /* Use GLSL tessellation control shader */ - _mesa_reference_tesscprog(ctx, &ctx->TessCtrlProgram._Current, - gl_tess_ctrl_program( - tcsProg->_LinkedShaders[MESA_SHADER_TESS_CTRL]->Program)); + _mesa_reference_program(ctx, &ctx->TessCtrlProgram._Current, + tcsProg->_LinkedShaders[MESA_SHADER_TESS_CTRL]->Program); } else { /* No tessellation control program */ - _mesa_reference_tesscprog(ctx, &ctx->TessCtrlProgram._Current, NULL); + _mesa_reference_program(ctx, &ctx->TessCtrlProgram._Current, NULL); } /* Examine vertex program after fragment program as @@ -284,7 +283,7 @@ update_program(struct gl_context *ctx) new_state |= _NEW_PROGRAM; if (ctx->Driver.BindProgram) { ctx->Driver.BindProgram(ctx, GL_TESS_CONTROL_PROGRAM_NV, - (struct gl_program *) ctx->TessCtrlProgram._Current); + ctx->TessCtrlProgram._Current); } } |