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-rw-r--r--src/mesa/main/dlist.c69
-rw-r--r--src/mesa/main/dlist.h2
2 files changed, 37 insertions, 34 deletions
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 7682ce96a0e..dba2008ef73 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -5413,13 +5413,18 @@ save_MultiTexCoord4fv(GLenum target, const GLfloat * v)
}
+/**
+ * Record a GL_INVALID_VALUE error when a invalid vertex attribute
+ * index is found.
+ */
static void
-enum_error(void)
+index_error(void)
{
GET_CURRENT_CONTEXT(ctx);
- _mesa_error(ctx, GL_INVALID_ENUM, "VertexAttribfNV");
+ _mesa_error(ctx, GL_INVALID_VALUE, "VertexAttribf(index)");
}
+
/* First level for NV_vertex_program:
*
* Check for errors at compile time?.
@@ -5430,7 +5435,7 @@ save_VertexAttrib1fNV(GLuint index, GLfloat x)
if (index < VERT_ATTRIB_MAX)
save_Attr1fNV(index, x);
else
- enum_error();
+ index_error();
}
static void GLAPIENTRY
@@ -5439,7 +5444,7 @@ save_VertexAttrib1fvNV(GLuint index, const GLfloat * v)
if (index < VERT_ATTRIB_MAX)
save_Attr1fNV(index, v[0]);
else
- enum_error();
+ index_error();
}
static void GLAPIENTRY
@@ -5448,7 +5453,7 @@ save_VertexAttrib2fNV(GLuint index, GLfloat x, GLfloat y)
if (index < VERT_ATTRIB_MAX)
save_Attr2fNV(index, x, y);
else
- enum_error();
+ index_error();
}
static void GLAPIENTRY
@@ -5457,7 +5462,7 @@ save_VertexAttrib2fvNV(GLuint index, const GLfloat * v)
if (index < VERT_ATTRIB_MAX)
save_Attr2fNV(index, v[0], v[1]);
else
- enum_error();
+ index_error();
}
static void GLAPIENTRY
@@ -5466,7 +5471,7 @@ save_VertexAttrib3fNV(GLuint index, GLfloat x, GLfloat y, GLfloat z)
if (index < VERT_ATTRIB_MAX)
save_Attr3fNV(index, x, y, z);
else
- enum_error();
+ index_error();
}
static void GLAPIENTRY
@@ -5475,7 +5480,7 @@ save_VertexAttrib3fvNV(GLuint index, const GLfloat * v)
if (index < VERT_ATTRIB_MAX)
save_Attr3fNV(index, v[0], v[1], v[2]);
else
- enum_error();
+ index_error();
}
static void GLAPIENTRY
@@ -5485,7 +5490,7 @@ save_VertexAttrib4fNV(GLuint index, GLfloat x, GLfloat y,
if (index < VERT_ATTRIB_MAX)
save_Attr4fNV(index, x, y, z, w);
else
- enum_error();
+ index_error();
}
static void GLAPIENTRY
@@ -5494,7 +5499,7 @@ save_VertexAttrib4fvNV(GLuint index, const GLfloat * v)
if (index < VERT_ATTRIB_MAX)
save_Attr4fNV(index, v[0], v[1], v[2], v[3]);
else
- enum_error();
+ index_error();
}
@@ -5506,7 +5511,7 @@ save_VertexAttrib1fARB(GLuint index, GLfloat x)
if (index < VERT_ATTRIB_MAX)
save_Attr1fARB(index, x);
else
- enum_error();
+ index_error();
}
static void GLAPIENTRY
@@ -5515,7 +5520,7 @@ save_VertexAttrib1fvARB(GLuint index, const GLfloat * v)
if (index < VERT_ATTRIB_MAX)
save_Attr1fARB(index, v[0]);
else
- enum_error();
+ index_error();
}
static void GLAPIENTRY
@@ -5524,7 +5529,7 @@ save_VertexAttrib2fARB(GLuint index, GLfloat x, GLfloat y)
if (index < VERT_ATTRIB_MAX)
save_Attr2fARB(index, x, y);
else
- enum_error();
+ index_error();
}
static void GLAPIENTRY
@@ -5533,7 +5538,7 @@ save_VertexAttrib2fvARB(GLuint index, const GLfloat * v)
if (index < VERT_ATTRIB_MAX)
save_Attr2fARB(index, v[0], v[1]);
else
- enum_error();
+ index_error();
}
static void GLAPIENTRY
@@ -5542,7 +5547,7 @@ save_VertexAttrib3fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z)
if (index < VERT_ATTRIB_MAX)
save_Attr3fARB(index, x, y, z);
else
- enum_error();
+ index_error();
}
static void GLAPIENTRY
@@ -5551,7 +5556,7 @@ save_VertexAttrib3fvARB(GLuint index, const GLfloat * v)
if (index < VERT_ATTRIB_MAX)
save_Attr3fARB(index, v[0], v[1], v[2]);
else
- enum_error();
+ index_error();
}
static void GLAPIENTRY
@@ -5561,7 +5566,7 @@ save_VertexAttrib4fARB(GLuint index, GLfloat x, GLfloat y, GLfloat z,
if (index < VERT_ATTRIB_MAX)
save_Attr4fARB(index, x, y, z, w);
else
- enum_error();
+ index_error();
}
static void GLAPIENTRY
@@ -5570,7 +5575,7 @@ save_VertexAttrib4fvARB(GLuint index, const GLfloat * v)
if (index < VERT_ATTRIB_MAX)
save_Attr4fARB(index, v[0], v[1], v[2], v[3]);
else
- enum_error();
+ index_error();
}
@@ -5605,13 +5610,14 @@ save_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1,
#endif
-/* KW: Compile commands
+/**
+ * Save an error-generating command into display list.
*
- * Will appear in the list before the vertex buffer containing the
+ * KW: Will appear in the list before the vertex buffer containing the
* command that provoked the error. I don't see this as a problem.
*/
-void
-_mesa_save_error(GLcontext *ctx, GLenum error, const char *s)
+static void
+save_error(GLcontext *ctx, GLenum error, const char *s)
{
Node *n;
n = ALLOC_INSTRUCTION(ctx, OPCODE_ERROR, 2);
@@ -5619,25 +5625,25 @@ _mesa_save_error(GLcontext *ctx, GLenum error, const char *s)
n[1].e = error;
n[2].data = (void *) s;
}
- /* execute already done */
}
-/*
+/**
* Compile an error into current display list.
*/
void
_mesa_compile_error(GLcontext *ctx, GLenum error, const char *s)
{
if (ctx->CompileFlag)
- _mesa_save_error(ctx, error, s);
-
+ save_error(ctx, error, s);
if (ctx->ExecuteFlag)
_mesa_error(ctx, error, s);
}
-
+/**
+ * Test if ID names a display list.
+ */
static GLboolean
islist(GLcontext *ctx, GLuint list)
{
@@ -5662,7 +5668,7 @@ islist(GLcontext *ctx, GLuint list)
* the absolute list number, not relative to ListBase.
* \param list - display list number
*/
-static void GLAPIENTRY
+static void
execute_list(GLcontext *ctx, GLuint list)
{
struct mesa_display_list *dlist;
@@ -8152,14 +8158,13 @@ print_list(GLcontext *ctx, GLuint list)
Node *n;
GLboolean done;
- if (!CALL_IsList(GET_DISPATCH(), (list))) {
+ if (!islist(ctx, list)) {
_mesa_printf("%u is not a display list ID\n", list);
return;
}
- dlist =
- (struct mesa_display_list *) _mesa_HashLookup(ctx->Shared->DisplayList,
- list);
+ dlist = (struct mesa_display_list *)
+ _mesa_HashLookup(ctx->Shared->DisplayList, list);
if (!dlist)
return;
diff --git a/src/mesa/main/dlist.h b/src/mesa/main/dlist.h
index 098468fd176..9436603d0a5 100644
--- a/src/mesa/main/dlist.h
+++ b/src/mesa/main/dlist.h
@@ -64,8 +64,6 @@ extern void GLAPIENTRY _mesa_save_CallList( GLuint list );
extern void _mesa_init_dlist_table( struct _glapi_table *table );
-extern void _mesa_save_error( GLcontext *ctx, GLenum error, const char *s );
-
extern void _mesa_compile_error( GLcontext *ctx, GLenum error, const char *s );