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-rw-r--r--src/mesa/main/shaderapi.c20
1 files changed, 11 insertions, 9 deletions
diff --git a/src/mesa/main/shaderapi.c b/src/mesa/main/shaderapi.c
index cbf83900d72..e2f3462af2b 100644
--- a/src/mesa/main/shaderapi.c
+++ b/src/mesa/main/shaderapi.c
@@ -838,9 +838,10 @@ compile_shader(struct gl_context *ctx, GLuint shaderObj)
sh->CompileStatus = GL_FALSE;
} else {
if (ctx->Shader.Flags & GLSL_DUMP) {
- printf("GLSL source for %s shader %d:\n",
- _mesa_shader_stage_to_string(sh->Stage), sh->Name);
- printf("%s\n", sh->Source);
+ fprintf(stderr, "GLSL source for %s shader %d:\n",
+ _mesa_shader_stage_to_string(sh->Stage), sh->Name);
+ fprintf(stderr, "%s\n", sh->Source);
+ fflush(stderr);
}
/* this call will set the shader->CompileStatus field to indicate if
@@ -854,16 +855,17 @@ compile_shader(struct gl_context *ctx, GLuint shaderObj)
if (ctx->Shader.Flags & GLSL_DUMP) {
if (sh->CompileStatus) {
- printf("GLSL IR for shader %d:\n", sh->Name);
- _mesa_print_ir(stdout, sh->ir, NULL);
- printf("\n\n");
+ fprintf(stderr, "GLSL IR for shader %d:\n", sh->Name);
+ _mesa_print_ir(stderr, sh->ir, NULL);
+ fprintf(stderr, "\n\n");
} else {
- printf("GLSL shader %d failed to compile.\n", sh->Name);
+ fprintf(stderr, "GLSL shader %d failed to compile.\n", sh->Name);
}
if (sh->InfoLog && sh->InfoLog[0] != 0) {
- printf("GLSL shader %d info log:\n", sh->Name);
- printf("%s\n", sh->InfoLog);
+ fprintf(stderr, "GLSL shader %d info log:\n", sh->Name);
+ fprintf(stderr, "%s\n", sh->InfoLog);
}
+ fflush(stderr);
}
}