diff options
Diffstat (limited to 'src/mesa/main')
82 files changed, 5986 insertions, 6507 deletions
diff --git a/src/mesa/main/Makefile.ugl b/src/mesa/main/Makefile.ugl deleted file mode 100644 index b440e136436..00000000000 --- a/src/mesa/main/Makefile.ugl +++ /dev/null @@ -1,364 +0,0 @@ -# Mesa 3-D graphics library -# Version: 4.1 -# -# Copyright (C) 2001 Wind River Systems, Inc - -# The MIT License -# Permission is hereby granted, free of charge, to any person obtaining a -# copy of this software and associated documentation files (the "Software"), -# to deal in the Software without restriction, including without limitation -# the rights to use, copy, modify, merge, publish, distribute, sublicense, -# and/or sell copies of the Software, and to permit persons to whom the -# Software is furnished to do so, subject to the following conditions: -# -# The above copyright notice and this permission notice shall be included -# in all copies or substantial portions of the Software. -# -# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS -# OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, -# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL -# THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER -# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING -# FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER -# DEALINGS IN THE SOFTWARE. - -# Makefile for core library - -# This makefile can moved all objects files in MESA_OBJ for use with -# ld in windShell or create a library from objects files in their -# associated .c folder. -# -# For an easy inclusion of lib$(CPU)$(TOOL)GL.a in vxworks image, this -# makefile collects together all .o in an only file -# (obj$(CPU)$(TOOL)GL.o). This operation is unnecessary for -# lib$(CPU)$(TOOL)OSMesa.a and lib$(CPU)$(TOOL)UglMesa.a because they -# already contain only one file. -# -##### MACROS ##### -MESA_MAJOR=4 -MESA_MINOR=1 -MESA_TINY=0 -VERSION=$(MESA_MAJOR).$(MESA_MINOR) - -GL_MAJOR = 1 -GL_MINOR = 2 -GL_TINY = 0$(MESA_MAJOR)0$(MESA_MINOR)0$(MESA_TINY) - -##### RULES ##### - -include ..\rules.windml - -#### GL ##### - -GL_SOURCES = \ - api_arrayelt.c \ - api_loopback.c \ - api_noop.c \ - api_validate.c \ - accum.c \ - arbprogram.c \ - attrib.c \ - blend.c \ - bufferobj.c \ - buffers.c \ - clip.c \ - colortab.c \ - context.c \ - convolve.c \ - debug.c \ - depth.c \ - dispatch.c \ - dlist.c \ - drawpix.c \ - enable.c \ - enums.c \ - eval.c \ - extensions.c \ - feedback.c \ - fog.c \ - get.c \ - glapi.c \ - glthread.c \ - hash.c \ - hint.c \ - histogram.c \ - image.c \ - imports.c \ - light.c \ - lines.c \ - matrix.c \ - pixel.c \ - points.c \ - polygon.c \ - rastpos.c \ - state.c \ - stencil.c \ - texcompress.c \ - texformat.c \ - teximage.c \ - texobj.c \ - texstate.c \ - texstore.c \ - texutil.c \ - varray.c \ - vtxfmt.c \ - X86/x86.c \ - X86/common_x86.c \ - X86/3dnow.c \ - X86/sse.c \ - math/m_debug_clip.c \ - math/m_debug_norm.c \ - math/m_debug_vertex.c \ - math/m_debug_xform.c \ - math/m_eval.c \ - math/m_matrix.c \ - math/m_translate.c \ - math/m_vector.c \ - math/m_vertices.c \ - math/m_xform.c \ - array_cache/ac_context.c \ - array_cache/ac_import.c \ - swrast/s_aaline.c \ - swrast/s_aatriangle.c \ - swrast/s_accum.c \ - swrast/s_alpha.c \ - swrast/s_alphabuf.c \ - swrast/s_bitmap.c \ - swrast/s_blend.c \ - swrast/s_buffers.c \ - swrast/s_copypix.c \ - swrast/s_context.c \ - swrast/s_depth.c \ - swrast/s_drawpix.c \ - swrast/s_feedback.c \ - swrast/s_fog.c \ - swrast/s_imaging.c \ - swrast/s_lines.c \ - swrast/s_logic.c \ - swrast/s_masking.c \ - swrast/s_pixeltex.c \ - swrast/s_points.c \ - swrast/s_readpix.c \ - swrast/s_span.c \ - swrast/s_stencil.c \ - swrast/s_texture.c \ - swrast/s_texstore.c \ - swrast/s_triangle.c \ - swrast/s_zoom.c \ - swrast_setup/ss_context.c \ - swrast_setup/ss_triangle.c \ - swrast_setup/ss_vb.c \ - tnl/t_array_api.c \ - tnl/t_array_import.c \ - tnl/t_context.c \ - tnl/t_eval_api.c \ - tnl/t_imm_alloc.c \ - tnl/t_imm_api.c \ - tnl/t_imm_debug.c \ - tnl/t_imm_dlist.c \ - tnl/t_imm_elt.c \ - tnl/t_imm_eval.c \ - tnl/t_imm_exec.c \ - tnl/t_imm_fixup.c \ - tnl/t_pipeline.c \ - tnl/t_vb_fog.c \ - tnl/t_vb_light.c \ - tnl/t_vb_normals.c \ - tnl/t_vb_points.c \ - tnl/t_vb_render.c \ - tnl/t_vb_texgen.c \ - tnl/t_vb_texmat.c \ - tnl/t_vb_vertex.c - -GL_OBJECTS = $(GL_SOURCES:.c=.o) -GL_OBJNAME = $(MESA_LIBDIR)/objMesaGL.o - -#### X86 ##### - -x86_files = \ - X86/common_x86_asm.S \ - X86/glapi_x86.S \ - X86/x86_cliptest.S \ - X86/x86_vertex.S \ - X86/x86_xform2.S \ - X86/x86_xform3.S \ - X86/x86_xform4.S \ - -x3dnow_files = \ - X86/3dnow_normal.S \ - X86/3dnow_vertex.S \ - X86/3dnow_xform1.S \ - X86/3dnow_xform2.S \ - X86/3dnow_xform3.S \ - X86/3dnow_xform4.S - -sse_files = \ - X86/sse_normal.S \ - X86/sse_vertex.S \ - X86/sse_xform1.S \ - X86/sse_xform2.S \ - X86/sse_xform3.S \ - X86/sse_xform4.S - -mmx_files = X86/mmx_blend.S - -X86_OBJNAME = $(MESA_LIBDIR)/objMesaX86.o - -##### UGL ##### - -UGL_SOURCES = \ - windml/ugl_api.c \ - windml/ugl_dd.c \ - windml/ugl_span.c \ - windml/ugl_line.c \ - windml/ugl_tri.c \ - windml/tornado/torMesaUGLInit.c - -UGL_OBJECTS = $(UGL_SOURCES:.c=.o) -UGL_OBJNAME = $(MESA_LIBDIR)/objMesaUGL.o - -##### OS ##### - -OS_SOURCES = OSmesa/osmesa.c windml/tornado/torMesaOSInit.c -OS_OBJECTS = $(OS_SOURCES:.c=.o) -OS_OBJNAME = $(MESA_LIBDIR)/objMesaOS.o - -##### GLUTSHAPES ##### - -GLUTSHAPES_SOURCES = \ - windml/ugl_glutshapes.c \ - windml/tornado/torGLUTShapesInit.c - -GLUTSHAPES_OBJECTS = $(GLUTSHAPES_SOURCES:.c=.o) -GLUTSHAPES_OBJNAME = $(MESA_LIBDIR)/objGLUTShapes.o - -SOURCES = $(GL_SOURCES) $(UGL_SOURCES) $(OS_SOURCES) \ - $(GLUTSHAPES_SOURCES) - -##### TARGETS ##### - -all: depend.$(CPU)$(TOOL) cfgX86 $(X86_OBJNAME) $(GL_OBJNAME)\ -$(UGL_OBJNAME) $(OS_OBJNAME) $(GLUTSHAPES_OBJNAME) - -#histogram.o: -# $(CC) $(CFLAGS) -O1 $(OPTION_OBJECT_ONLY) $(OPTION_OBJECT_NAME)$@ $< - -#image.o: -# $(CC) $(CFLAGS) -O1 $(OPTION_OBJECT_ONLY) $(OPTION_OBJECT_NAME)$@ $< - -cfgX86: -ifdef HAVE_3DNOW -x3dnow_sources = $(x3dnow_files) -CFLAGS_3DNOW = -DUSE_3DNOW_ASM -HAVE_X86 = 1 -endif -ifdef HAVE_SSE -sse_sources = $(sse_files) -CFLAGS_SSE = -DUSE_SSE_ASM -HAVE_X86 = 1 -endif -ifdef HAVE_MMX -mmx_sources = $(mmx_files) -CFLAGS_MMX = -DUSE_MMX_ASM -HAVE_X86 = 1 -endif -ifdef HAVE_X86 -x86_sources = $(x86_files) -CFLAGS_X86 = -DUSE_X86_ASM -endif -X86_SOURCES = $(x86_sources) $(mmx_sources) \ - $(x3dnow_sources) $(sse_sources) -X86_OBJECTS = $(X86_SOURCES:.S=.o) -CFLAGS_USE_X86 = $(CFLAGS_3DNOW) $(CFLAGS_SSE) $(CFLAGS_MMX) $(CFLAGS_X86) - -#X86/matypes.h: mtypes.h tnl/t_context.h X86/gen_matypes.c -# $(CC) -I ./ X86/gen_matypes.c -o X86/gen_matypes -# ./X86/gen_matypes > X86/matypes.h -# $(RM) X86/gen_matypes -# $(RM) X86/gen_matypes.o - -# Make the Mesax86 library -$(X86_OBJNAME): $(X86_OBJECTS) -ifdef HAVE_X86 -# $(LD) -r $(X86_OBJECTS) -o $(MESA_OBJNAME) - $(LD) -r $(X86_OBJECTS) -o $(X86_OBJNAME) -# $(AR) rus $(MESA_LIBNAME) $(X86_OBJNAME) -# $(RM) $(X86_OBJNAME) -endif - -# Make the GL library -$(GL_OBJNAME): $(GL_OBJECTS) -# $(LD) -r $(GL_OBJECTS) -o $(MESA_OBJNAME) - $(LD) -r $(GL_OBJECTS) -o $(GL_OBJNAME) -# $(AR) rus $(MESA_LIBNAME) $(GL_OBJNAME) -# $(AR) rus $(VX_LIBNAME) $(GL_OBJNAME) -# $(RM) $(GL_OBJNAME) - -# Make the UGLMesa library -$(UGL_OBJNAME): $(UGL_OBJECTS) -# $(LD) -r $(UGL_OBJECTS) -o $(MESA_OBJNAME) - $(LD) -r $(UGL_OBJECTS) -o $(UGL_OBJNAME) -# $(AR) rus $(MESA_LIBNAME) $(UGL_OBJNAME) -# $(AR) rus $(VX_LIBNAME) $(UGL_OBJNAME) -# $(RM) $(UGL_OBJNAME) - -# Make the OSMesa library -$(OS_OBJNAME): $(OS_OBJECTS) -# $(LD) -r $(OS_OBJECTS) -o $(MESA_OBJNAME) - $(LD) -r $(OS_OBJECTS) -o $(OS_OBJNAME) -# $(AR) rus $(MESA_LIBNAME) $(OS_OBJNAME) -# $(AR) rus $(VX_LIBNAME) $(OS_OBJNAME) -# $(RM) $(OS_OBJNAME) - -# Make the GLUT Shapes library -$(GLUTSHAPES_OBJNAME): $(GLUTSHAPES_OBJECTS) -# $(LD) -r $(GLUTSHAPES_OBJECTS) -o $(MESA_OBJNAME) - $(LD) -r $(GLUTSHAPES_OBJECTS) -o $(GLUTSHAPES_OBJNAME) -# $(AR) rus $(MESA_LIBNAME) $(GLUTSHAPES_OBJNAME) -# $(AR) rus $(VX_LIBNAME) $(GLUTSHAPES_OBJNAME) -# $(RM) $(GLUTSHAPES_OBJNAME) - -depend.$(CPU)$(TOOL): -ifeq ($(WIND_HOST_TYPE),x86-win32) - @ $(RM) $@ - @ $(ECHO) Creating depend.$(CPU)$(TOOL) -ifneq ($(SOURCES),) - @ for %f in ($(SOURCES)) do \ - $(CC) -MM $(CFLAGS) %f >>$@ -endif -else -Makefile - @ $(RM) $@ - @ $(ECHO) "Creating depend.$(CPU)$(TOOL)" -ifneq ($(SOURCES),) - @ for FILE in $(filter-out $(NODEPENDOBJS), $(SOURCES)); \ - do \ - $(CC) -MM $(CFLAGS) $$FILE \ - | $(TCL) $(BIN_DIR)/depend.tcl $(TGT_DIR) >>$@; \ - done -endif -endif - -.PHONY = clean - -clean: -# $(AR) d $(MESA_LIBNAME) $(GL_OBJNAME) -# $(AR) d $(MESA_LIBNAME) $(UGL_OBJNAME) -# $(AR) d $(MESA_LIBNAME) $(OS_OBJNAME) -# $(AR) d $(MESA_LIBNAME) $(GLUTSHAPES_OBJNAME) -# $(AR) d $(VX_LIBNAME) $(GL_OBJNAME) -# $(AR) d $(VX_LIBNAME) $(UGL_OBJNAME) -# $(AR) d $(VX_LIBNAME) $(OS_OBJNAME) -# $(AR) d $(VX_LIBNAME) $(GLUTSHAPES_OBJNAME) - $(RM) $(GL_OBJECTS) - $(RM) $(UGL_OBJECTS) - $(RM) $(OS_OBJECTS) - $(RM) $(GLUTSHAPES_OBJECTS) - $(RM) $(GL_OBJNAME) - $(RM) $(UGL_OBJNAME) - $(RM) $(OS_OBJNAME) - $(RM) $(GLUTSHAPES_OBJNAME) - $(RM) depend.$(CPU)$(TOOL) - -include depend.$(CPU)$(TOOL) - diff --git a/src/mesa/main/Makefile.win b/src/mesa/main/Makefile.win deleted file mode 100644 index a27f44c112e..00000000000 --- a/src/mesa/main/Makefile.win +++ /dev/null @@ -1,208 +0,0 @@ -# Makefile for Win32 -# -# NOTE: the install target may overwrite important files in the system dirs -# Check first, before making the install target. -# -# This builds both the osmesa and Windows drivers. -# - -!include <win32.mak> - -TOP = .. -SUBDIRS = osmesa.dir - -CORE_SRCS = \ - api_loopback.c \ - api_noop.c \ - api_validate.c \ - accum.c \ - arbprogram.c \ - attrib.c \ - blend.c \ - bufferobj.c \ - buffers.c \ - clip.c \ - colortab.c \ - context.c \ - convolve.c \ - debug.c \ - depth.c \ - dispatch.c \ - dlist.c \ - drawpix.c \ - enable.c \ - enums.c \ - eval.c \ - extensions.c \ - feedback.c \ - fog.c \ - get.c \ - glapi.c \ - glthread.c \ - hash.c \ - hint.c \ - histogram.c \ - image.c \ - imports.c \ - light.c \ - lines.c \ - matrix.c \ - nvprogram.c \ - nvfragparse.c \ - nvvertexec.c \ - nvvertparse.c \ - pixel.c \ - points.c \ - polygon.c \ - rastpos.c \ - state.c \ - stencil.c \ - texcompress.c \ - texcompress_fxt1.c \ - texcompress_s3tc.c \ - teximage.c \ - texformat.c \ - texobj.c \ - texstate.c \ - texstore.c \ - varray.c \ - vtxfmt.c \ -# X86\x86.c \ -# X86\common_x86.c \ -# X86\3dnow.c \ -# X86\sse.c \ - math\m_debug_norm.c \ - math\m_debug_xform.c \ - math\m_eval.c \ - math\m_matrix.c \ - math\m_translate.c \ - math\m_vector.c \ - math\m_xform.c \ - array_cache\ac_context.c \ - array_cache\ac_import.c \ - swrast\s_aaline.c \ - swrast\s_aatriangle.c \ - swrast\s_accum.c \ - swrast\s_alpha.c \ - swrast\s_alphabuf.c \ - swrast\s_bitmap.c \ - swrast\s_blend.c \ - swrast\s_buffers.c \ - swrast\s_copypix.c \ - swrast\s_context.c \ - swrast\s_depth.c \ - swrast\s_drawpix.c \ - swrast\s_feedback.c \ - swrast\s_fog.c \ - swrast\s_imaging.c \ - swrast\s_lines.c \ - swrast\s_logic.c \ - swrast\s_masking.c \ - swrast\s_nvfragprog.c \ - swrast\s_pixeltex.c \ - swrast\s_points.c \ - swrast\s_readpix.c \ - swrast\s_span.c \ - swrast\s_stencil.c \ - swrast\s_texstore.c \ - swrast\s_texture.c \ - swrast\s_triangle.c \ - swrast\s_zoom.c \ - swrast_setup\ss_context.c \ - swrast_setup\ss_triangle.c \ - swrast_setup\ss_vb.c \ - tnl\t_array_api.c \ - tnl\t_array_import.c \ - tnl\t_context.c \ - tnl\t_eval_api.c \ - tnl\t_imm_alloc.c \ - tnl\t_imm_api.c \ - tnl\t_imm_debug.c \ - tnl\t_imm_dlist.c \ - tnl\t_imm_elt.c \ - tnl\t_imm_eval.c \ - tnl\t_imm_exec.c \ - tnl\t_imm_fixup.c \ - tnl\t_pipeline.c \ - tnl\t_vb_fog.c \ - tnl\t_vb_light.c \ - tnl\t_vb_normals.c \ - tnl\t_vb_points.c \ - tnl\t_vb_program.c \ - tnl\t_vb_render.c \ - tnl\t_vb_texgen.c \ - tnl\t_vb_texmat.c \ - tnl\t_vb_vertex.c - -DRIVER_SRCS = \ - Trace\tr_context.c \ - Trace\tr_control.c \ - Trace\tr_error.c \ - Trace\tr_support.c \ - Trace\tr_wrapper.c \ - Trace\tr_write.c \ - Windows\wgl.c \ - Windows\wmesa.c - -ASM_SRCS = - -SRCS = $(CORE_SRCS) $(DRIVER_SRCS) - -all : mesadll $(SUBDIRS) - -!include "$(TOP)/mesawin32.mak" - -mesadll : $(MESADLL) - -CFLAGS = $(cvarsdll) $(CFLAGS) -D_OPENGL32_ -DBUILD_GL32 -DNO_PARALLEL -DNO_STEREO -!IFNDEF NODEBUG -CFLAGS = $(CFLAGS) -DMESA_DEBUG -!ENDIF -LFLAGS = $(dlllflags) $(lcommon) $(LFLAGS) - -OBJS = $(ASM_SRCS:.S=.obj) $(CORE_SRCS:.c=.obj) $(DRIVER_SRCS:.c=.obj) -LIBS = winmm.lib $(guilibsdll) - -$(MESADLL) : $(OBJS) mesa.def - $(link) $(LFLAGS) -out:$(MESADLL) -def:mesa.def $(OBJS) $(LIBS) - @echo "copying Mesa dynamic link library to lib directory..." - -copy $(MESADLL) ..\lib - @echo "copying Mesa import library to lib directory..." - -copy $(MESALIB) ..\lib - -$(SUBDIRS) : - @echo. - @echo Making in $* directory - @cd $* - @nmake -f Makefile.win -nologo - @cd .. - -install : $(MESADLL) - @echo. - @echo "copying Mesa dynamic link library to system directory..." - -copy $(MESADLL) $(DLLINSTALL) - @echo "copying Mesa header files to include directory..." - -copy ..\..\include\GL\gl.h $(INCLUDEINSTALL) - -copy ..\..\include\GL\glext.h $(INCLUDEINSTALL) - @echo "copying Mesa import library to library directory..." - -copy $(MESALIB) $(LIBINSTALL) - -clean :: - @del /f tnl\*.obj - @del /f swrast_setup\*.obj - @del /f math\*.obj - @del /f array_cache\*.obj - @del /f swrast\*.obj - @del /f Trace\*.obj - @del /f osmesa\*.obj - @del /f Windows\*.obj - -clobber :: - @del /f OSmesa\*.lib - @del /f OSmesa\*.exp - @del /f OSmesa\*.dll - -# override default inference rule with one that writes the object to -# the same subdir that the c file is in. -.c.obj : - $(cc) $(CFLAGS) -I. $< /Fo$*.obj diff --git a/src/mesa/main/accum.c b/src/mesa/main/accum.c index 032e13b96eb..2012d00fd5f 100644 --- a/src/mesa/main/accum.c +++ b/src/mesa/main/accum.c @@ -29,7 +29,7 @@ #include "macros.h" #include "state.h" #include "mtypes.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_accum diff --git a/src/mesa/main/api_arrayelt.c b/src/mesa/main/api_arrayelt.c index 469b4529f91..ffcd194240f 100644 --- a/src/mesa/main/api_arrayelt.c +++ b/src/mesa/main/api_arrayelt.c @@ -32,7 +32,7 @@ #include "context.h" #include "imports.h" #include "macros.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" typedef void (GLAPIENTRY *array_func)( const void * ); diff --git a/src/mesa/main/api_exec.c b/src/mesa/main/api_exec.c index e62c7aa5724..fa8d409caa8 100644 --- a/src/mesa/main/api_exec.c +++ b/src/mesa/main/api_exec.c @@ -104,7 +104,7 @@ #if FEATURE_ARB_sync #include "syncobj.h" #endif -#include "glapi/dispatch.h" +#include "main/dispatch.h" @@ -753,4 +753,15 @@ _mesa_init_exec_table(struct _glapi_table *exec) /* GL_NV_conditional_render */ SET_BeginConditionalRenderNV(exec, _mesa_BeginConditionalRender); SET_EndConditionalRenderNV(exec, _mesa_EndConditionalRender); + +#if FEATURE_OES_EGL_image + SET_EGLImageTargetTexture2DOES(exec, _mesa_EGLImageTargetTexture2DOES); + SET_EGLImageTargetRenderbufferStorageOES(exec, _mesa_EGLImageTargetRenderbufferStorageOES); +#endif + +#if FEATURE_APPLE_object_purgeable + SET_ObjectPurgeableAPPLE(exec, _mesa_ObjectPurgeableAPPLE); + SET_ObjectUnpurgeableAPPLE(exec, _mesa_ObjectUnpurgeableAPPLE); + SET_GetObjectParameterivAPPLE(exec, _mesa_GetObjectParameterivAPPLE); +#endif } diff --git a/src/mesa/main/api_loopback.c b/src/mesa/main/api_loopback.c index 3d466ac44a8..aedc509fb21 100644 --- a/src/mesa/main/api_loopback.c +++ b/src/mesa/main/api_loopback.c @@ -36,7 +36,7 @@ #include "glapi/glapi.h" #include "glapi/glapitable.h" #include "glapi/glthread.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" /* KW: A set of functions to convert unusual Color/Normal/Vertex/etc * calls to a smaller set of driver-provided formats. Currently just diff --git a/src/mesa/main/api_noop.c b/src/mesa/main/api_noop.c index f72f957300d..9a36394d65e 100644 --- a/src/mesa/main/api_noop.c +++ b/src/mesa/main/api_noop.c @@ -32,7 +32,7 @@ #include "macros.h" #include "dlist.h" #include "eval.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" /** diff --git a/src/mesa/main/api_validate.c b/src/mesa/main/api_validate.c index 326ad6f909b..4fb7b5ad61f 100644 --- a/src/mesa/main/api_validate.c +++ b/src/mesa/main/api_validate.c @@ -123,6 +123,12 @@ check_valid_to_render(GLcontext *ctx, const char *function) return GL_TRUE; } + +/** + * Do bounds checking on array element indexes. Check that the vertices + * pointed to by the indices don't lie outside buffer object bounds. + * \return GL_TRUE if OK, GL_FALSE if any indexed vertex goes is out of bounds + */ static GLboolean check_index_bounds(GLcontext *ctx, GLsizei count, GLenum type, const GLvoid *indices, GLint basevertex) @@ -147,17 +153,18 @@ check_index_bounds(GLcontext *ctx, GLsizei count, GLenum type, vbo_get_minmax_index(ctx, &prim, &ib, &min, &max); - if (min + basevertex < 0 || + if ((int)(min + basevertex) < 0 || max + basevertex > ctx->Array.ArrayObj->_MaxElement) { /* the max element is out of bounds of one or more enabled arrays */ - _mesa_warning(ctx, "glDrawElements() index=%u is " - "out of bounds (max=%u)", max, ctx->Array.ArrayObj->_MaxElement); + _mesa_warning(ctx, "glDrawElements() index=%u is out of bounds (max=%u)", + max, ctx->Array.ArrayObj->_MaxElement); return GL_FALSE; } return GL_TRUE; } + /** * Error checking for glDrawElements(). Includes parameter checking * and VBO bounds checking. diff --git a/src/mesa/main/arrayobj.c b/src/mesa/main/arrayobj.c index e36137d3782..0069cd3dcfd 100644 --- a/src/mesa/main/arrayobj.c +++ b/src/mesa/main/arrayobj.c @@ -48,7 +48,7 @@ #endif #include "arrayobj.h" #include "macros.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" /** @@ -130,7 +130,7 @@ _mesa_delete_array_object( GLcontext *ctx, struct gl_array_object *obj ) (void) ctx; unbind_array_object_vbos(ctx, obj); _glthread_DESTROY_MUTEX(obj->Mutex); - _mesa_free(obj); + free(obj); } @@ -295,11 +295,11 @@ compute_max_element(struct gl_client_array *array) - (GLsizeiptrARB) array->Ptr + array->StrideB - array->_ElementSize) / array->StrideB; if (0) - _mesa_printf("%s Object %u Size %u MaxElement %u\n", - __FUNCTION__, - array->BufferObj->Name, - (GLuint) array->BufferObj->Size, - array->_MaxElement); + printf("%s Object %u Size %u MaxElement %u\n", + __FUNCTION__, + array->BufferObj->Name, + (GLuint) array->BufferObj->Size, + array->_MaxElement); } else { /* user-space array, no idea how big it is */ diff --git a/src/mesa/main/attrib.c b/src/mesa/main/attrib.c index 3fbdba2b3fe..92fb8d289d1 100644 --- a/src/mesa/main/attrib.c +++ b/src/mesa/main/attrib.c @@ -56,7 +56,7 @@ #include "varray.h" #include "viewport.h" #include "mtypes.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" /** @@ -222,7 +222,7 @@ _mesa_PushAttrib(GLbitfield mask) if (mask & GL_ACCUM_BUFFER_BIT) { struct gl_accum_attrib *attr; attr = MALLOC_STRUCT( gl_accum_attrib ); - MEMCPY( attr, &ctx->Accum, sizeof(struct gl_accum_attrib) ); + memcpy( attr, &ctx->Accum, sizeof(struct gl_accum_attrib) ); save_attrib_data(&head, GL_ACCUM_BUFFER_BIT, attr); } @@ -230,7 +230,7 @@ _mesa_PushAttrib(GLbitfield mask) GLuint i; struct gl_colorbuffer_attrib *attr; attr = MALLOC_STRUCT( gl_colorbuffer_attrib ); - MEMCPY( attr, &ctx->Color, sizeof(struct gl_colorbuffer_attrib) ); + memcpy( attr, &ctx->Color, sizeof(struct gl_colorbuffer_attrib) ); /* push the Draw FBO's DrawBuffer[] state, not ctx->Color.DrawBuffer[] */ for (i = 0; i < ctx->Const.MaxDrawBuffers; i ++) attr->DrawBuffer[i] = ctx->DrawBuffer->ColorDrawBuffer[i]; @@ -241,14 +241,14 @@ _mesa_PushAttrib(GLbitfield mask) struct gl_current_attrib *attr; FLUSH_CURRENT( ctx, 0 ); attr = MALLOC_STRUCT( gl_current_attrib ); - MEMCPY( attr, &ctx->Current, sizeof(struct gl_current_attrib) ); + memcpy( attr, &ctx->Current, sizeof(struct gl_current_attrib) ); save_attrib_data(&head, GL_CURRENT_BIT, attr); } if (mask & GL_DEPTH_BUFFER_BIT) { struct gl_depthbuffer_attrib *attr; attr = MALLOC_STRUCT( gl_depthbuffer_attrib ); - MEMCPY( attr, &ctx->Depth, sizeof(struct gl_depthbuffer_attrib) ); + memcpy( attr, &ctx->Depth, sizeof(struct gl_depthbuffer_attrib) ); save_attrib_data(&head, GL_DEPTH_BUFFER_BIT, attr); } @@ -292,7 +292,7 @@ _mesa_PushAttrib(GLbitfield mask) attr->Map1TextureCoord4 = ctx->Eval.Map1TextureCoord4; attr->Map1Vertex3 = ctx->Eval.Map1Vertex3; attr->Map1Vertex4 = ctx->Eval.Map1Vertex4; - MEMCPY(attr->Map1Attrib, ctx->Eval.Map1Attrib, sizeof(ctx->Eval.Map1Attrib)); + memcpy(attr->Map1Attrib, ctx->Eval.Map1Attrib, sizeof(ctx->Eval.Map1Attrib)); attr->Map2Color4 = ctx->Eval.Map2Color4; attr->Map2Index = ctx->Eval.Map2Index; attr->Map2Normal = ctx->Eval.Map2Normal; @@ -302,7 +302,7 @@ _mesa_PushAttrib(GLbitfield mask) attr->Map2TextureCoord4 = ctx->Eval.Map2TextureCoord4; attr->Map2Vertex3 = ctx->Eval.Map2Vertex3; attr->Map2Vertex4 = ctx->Eval.Map2Vertex4; - MEMCPY(attr->Map2Attrib, ctx->Eval.Map2Attrib, sizeof(ctx->Eval.Map2Attrib)); + memcpy(attr->Map2Attrib, ctx->Eval.Map2Attrib, sizeof(ctx->Eval.Map2Attrib)); attr->Normalize = ctx->Transform.Normalize; attr->RasterPositionUnclipped = ctx->Transform.RasterPositionUnclipped; attr->PointSmooth = ctx->Point.SmoothFlag; @@ -336,21 +336,21 @@ _mesa_PushAttrib(GLbitfield mask) if (mask & GL_EVAL_BIT) { struct gl_eval_attrib *attr; attr = MALLOC_STRUCT( gl_eval_attrib ); - MEMCPY( attr, &ctx->Eval, sizeof(struct gl_eval_attrib) ); + memcpy( attr, &ctx->Eval, sizeof(struct gl_eval_attrib) ); save_attrib_data(&head, GL_EVAL_BIT, attr); } if (mask & GL_FOG_BIT) { struct gl_fog_attrib *attr; attr = MALLOC_STRUCT( gl_fog_attrib ); - MEMCPY( attr, &ctx->Fog, sizeof(struct gl_fog_attrib) ); + memcpy( attr, &ctx->Fog, sizeof(struct gl_fog_attrib) ); save_attrib_data(&head, GL_FOG_BIT, attr); } if (mask & GL_HINT_BIT) { struct gl_hint_attrib *attr; attr = MALLOC_STRUCT( gl_hint_attrib ); - MEMCPY( attr, &ctx->Hint, sizeof(struct gl_hint_attrib) ); + memcpy( attr, &ctx->Hint, sizeof(struct gl_hint_attrib) ); save_attrib_data(&head, GL_HINT_BIT, attr); } @@ -358,28 +358,28 @@ _mesa_PushAttrib(GLbitfield mask) struct gl_light_attrib *attr; FLUSH_CURRENT(ctx, 0); /* flush material changes */ attr = MALLOC_STRUCT( gl_light_attrib ); - MEMCPY( attr, &ctx->Light, sizeof(struct gl_light_attrib) ); + memcpy( attr, &ctx->Light, sizeof(struct gl_light_attrib) ); save_attrib_data(&head, GL_LIGHTING_BIT, attr); } if (mask & GL_LINE_BIT) { struct gl_line_attrib *attr; attr = MALLOC_STRUCT( gl_line_attrib ); - MEMCPY( attr, &ctx->Line, sizeof(struct gl_line_attrib) ); + memcpy( attr, &ctx->Line, sizeof(struct gl_line_attrib) ); save_attrib_data(&head, GL_LINE_BIT, attr); } if (mask & GL_LIST_BIT) { struct gl_list_attrib *attr; attr = MALLOC_STRUCT( gl_list_attrib ); - MEMCPY( attr, &ctx->List, sizeof(struct gl_list_attrib) ); + memcpy( attr, &ctx->List, sizeof(struct gl_list_attrib) ); save_attrib_data(&head, GL_LIST_BIT, attr); } if (mask & GL_PIXEL_MODE_BIT) { struct gl_pixel_attrib *attr; attr = MALLOC_STRUCT( gl_pixel_attrib ); - MEMCPY( attr, &ctx->Pixel, sizeof(struct gl_pixel_attrib) ); + memcpy( attr, &ctx->Pixel, sizeof(struct gl_pixel_attrib) ); /* push the Read FBO's ReadBuffer state, not ctx->Pixel.ReadBuffer */ attr->ReadBuffer = ctx->ReadBuffer->ColorReadBuffer; save_attrib_data(&head, GL_PIXEL_MODE_BIT, attr); @@ -388,35 +388,35 @@ _mesa_PushAttrib(GLbitfield mask) if (mask & GL_POINT_BIT) { struct gl_point_attrib *attr; attr = MALLOC_STRUCT( gl_point_attrib ); - MEMCPY( attr, &ctx->Point, sizeof(struct gl_point_attrib) ); + memcpy( attr, &ctx->Point, sizeof(struct gl_point_attrib) ); save_attrib_data(&head, GL_POINT_BIT, attr); } if (mask & GL_POLYGON_BIT) { struct gl_polygon_attrib *attr; attr = MALLOC_STRUCT( gl_polygon_attrib ); - MEMCPY( attr, &ctx->Polygon, sizeof(struct gl_polygon_attrib) ); + memcpy( attr, &ctx->Polygon, sizeof(struct gl_polygon_attrib) ); save_attrib_data(&head, GL_POLYGON_BIT, attr); } if (mask & GL_POLYGON_STIPPLE_BIT) { GLuint *stipple; stipple = (GLuint *) MALLOC( 32*sizeof(GLuint) ); - MEMCPY( stipple, ctx->PolygonStipple, 32*sizeof(GLuint) ); + memcpy( stipple, ctx->PolygonStipple, 32*sizeof(GLuint) ); save_attrib_data(&head, GL_POLYGON_STIPPLE_BIT, stipple); } if (mask & GL_SCISSOR_BIT) { struct gl_scissor_attrib *attr; attr = MALLOC_STRUCT( gl_scissor_attrib ); - MEMCPY( attr, &ctx->Scissor, sizeof(struct gl_scissor_attrib) ); + memcpy( attr, &ctx->Scissor, sizeof(struct gl_scissor_attrib) ); save_attrib_data(&head, GL_SCISSOR_BIT, attr); } if (mask & GL_STENCIL_BUFFER_BIT) { struct gl_stencil_attrib *attr; attr = MALLOC_STRUCT( gl_stencil_attrib ); - MEMCPY( attr, &ctx->Stencil, sizeof(struct gl_stencil_attrib) ); + memcpy( attr, &ctx->Stencil, sizeof(struct gl_stencil_attrib) ); save_attrib_data(&head, GL_STENCIL_BUFFER_BIT, attr); } @@ -432,7 +432,7 @@ _mesa_PushAttrib(GLbitfield mask) _mesa_lock_context_textures(ctx); /* copy/save the bulk of texture state here */ - _mesa_memcpy(&texstate->Texture, &ctx->Texture, sizeof(ctx->Texture)); + memcpy(&texstate->Texture, &ctx->Texture, sizeof(ctx->Texture)); /* Save references to the currently bound texture objects so they don't * accidentally get deleted while referenced in the attribute stack. @@ -460,14 +460,14 @@ _mesa_PushAttrib(GLbitfield mask) if (mask & GL_TRANSFORM_BIT) { struct gl_transform_attrib *attr; attr = MALLOC_STRUCT( gl_transform_attrib ); - MEMCPY( attr, &ctx->Transform, sizeof(struct gl_transform_attrib) ); + memcpy( attr, &ctx->Transform, sizeof(struct gl_transform_attrib) ); save_attrib_data(&head, GL_TRANSFORM_BIT, attr); } if (mask & GL_VIEWPORT_BIT) { struct gl_viewport_attrib *attr; attr = MALLOC_STRUCT( gl_viewport_attrib ); - MEMCPY( attr, &ctx->Viewport, sizeof(struct gl_viewport_attrib) ); + memcpy( attr, &ctx->Viewport, sizeof(struct gl_viewport_attrib) ); save_attrib_data(&head, GL_VIEWPORT_BIT, attr); } @@ -475,7 +475,7 @@ _mesa_PushAttrib(GLbitfield mask) if (mask & GL_MULTISAMPLE_BIT_ARB) { struct gl_multisample_attrib *attr; attr = MALLOC_STRUCT( gl_multisample_attrib ); - MEMCPY( attr, &ctx->Multisample, sizeof(struct gl_multisample_attrib) ); + memcpy( attr, &ctx->Multisample, sizeof(struct gl_multisample_attrib) ); save_attrib_data(&head, GL_MULTISAMPLE_BIT_ARB, attr); } @@ -1010,7 +1010,7 @@ _mesa_PopAttrib(void) break; case GL_CURRENT_BIT: FLUSH_CURRENT( ctx, 0 ); - MEMCPY( &ctx->Current, attr->data, + memcpy( &ctx->Current, attr->data, sizeof(struct gl_current_attrib) ); break; case GL_DEPTH_BUFFER_BIT: @@ -1032,7 +1032,7 @@ _mesa_PopAttrib(void) } break; case GL_EVAL_BIT: - MEMCPY( &ctx->Eval, attr->data, sizeof(struct gl_eval_attrib) ); + memcpy( &ctx->Eval, attr->data, sizeof(struct gl_eval_attrib) ); ctx->NewState |= _NEW_EVAL; break; case GL_FOG_BIT: @@ -1126,7 +1126,7 @@ _mesa_PopAttrib(void) _mesa_set_enable(ctx, GL_COLOR_MATERIAL, light->ColorMaterialEnabled); /* materials */ - MEMCPY(&ctx->Light.Material, &light->Material, + memcpy(&ctx->Light.Material, &light->Material, sizeof(struct gl_material)); } break; @@ -1141,10 +1141,10 @@ _mesa_PopAttrib(void) } break; case GL_LIST_BIT: - MEMCPY( &ctx->List, attr->data, sizeof(struct gl_list_attrib) ); + memcpy( &ctx->List, attr->data, sizeof(struct gl_list_attrib) ); break; case GL_PIXEL_MODE_BIT: - MEMCPY( &ctx->Pixel, attr->data, sizeof(struct gl_pixel_attrib) ); + memcpy( &ctx->Pixel, attr->data, sizeof(struct gl_pixel_attrib) ); /* XXX what other pixel state needs to be set by function calls? */ _mesa_ReadBuffer(ctx->Pixel.ReadBuffer); ctx->NewState |= _NEW_PIXEL; @@ -1203,7 +1203,7 @@ _mesa_PopAttrib(void) } break; case GL_POLYGON_STIPPLE_BIT: - MEMCPY( ctx->PolygonStipple, attr->data, 32*sizeof(GLuint) ); + memcpy( ctx->PolygonStipple, attr->data, 32*sizeof(GLuint) ); ctx->NewState |= _NEW_POLYGONSTIPPLE; if (ctx->Driver.PolygonStipple) ctx->Driver.PolygonStipple( ctx, (const GLubyte *) attr->data ); @@ -1417,8 +1417,8 @@ _mesa_PushClientAttrib(GLbitfield mask) ctx->Array.ElementArrayBufferObj->RefCount++; #endif - MEMCPY( attr, &ctx->Array, sizeof(struct gl_array_attrib) ); - MEMCPY( obj, ctx->Array.ArrayObj, sizeof(struct gl_array_object) ); + memcpy( attr, &ctx->Array, sizeof(struct gl_array_attrib) ); + memcpy( obj, ctx->Array.ArrayObj, sizeof(struct gl_array_object) ); attr->ArrayObj = obj; @@ -1492,7 +1492,7 @@ _mesa_PopClientAttrib(void) data->ElementArrayBufferObj->Name); #endif - MEMCPY( ctx->Array.ArrayObj, data->ArrayObj, + memcpy( ctx->Array.ArrayObj, data->ArrayObj, sizeof( struct gl_array_object ) ); FREE( data->ArrayObj ); @@ -1559,8 +1559,8 @@ _mesa_free_attrib_data(GLcontext *ctx) } next = attr->next; - _mesa_free(attr->data); - _mesa_free(attr); + free(attr->data); + free(attr); attr = next; } } diff --git a/src/mesa/main/bitset.h b/src/mesa/main/bitset.h index f2709abc9fd..9f48b3cceab 100644 --- a/src/mesa/main/bitset.h +++ b/src/mesa/main/bitset.h @@ -47,10 +47,10 @@ /* bitset operations */ -#define BITSET_COPY(x, y) _mesa_memcpy( (x), (y), sizeof (x) ) -#define BITSET_EQUAL(x, y) (_mesa_memcmp( (x), (y), sizeof (x) ) == 0) -#define BITSET_ZERO(x) _mesa_memset( (x), 0, sizeof (x) ) -#define BITSET_ONES(x) _mesa_memset( (x), 0xff, sizeof (x) ) +#define BITSET_COPY(x, y) memcpy( (x), (y), sizeof (x) ) +#define BITSET_EQUAL(x, y) (memcmp( (x), (y), sizeof (x) ) == 0) +#define BITSET_ZERO(x) memset( (x), 0, sizeof (x) ) +#define BITSET_ONES(x) memset( (x), 0xff, sizeof (x) ) #define BITSET_BITWORD(b) ((b) / BITSET_WORDBITS) #define BITSET_BIT(b) (1 << ((b) % BITSET_WORDBITS)) diff --git a/src/mesa/main/blend.c b/src/mesa/main/blend.c index de60031cc80..d022770f24c 100644 --- a/src/mesa/main/blend.c +++ b/src/mesa/main/blend.c @@ -456,9 +456,6 @@ _mesa_IndexMask( GLuint mask ) FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.IndexMask = mask; - - if (ctx->Driver.IndexMask) - ctx->Driver.IndexMask( ctx, mask ); } #endif diff --git a/src/mesa/main/bufferobj.c b/src/mesa/main/bufferobj.c index dabb1386ca4..71d1514fe49 100644 --- a/src/mesa/main/bufferobj.c +++ b/src/mesa/main/bufferobj.c @@ -37,6 +37,8 @@ #include "image.h" #include "context.h" #include "bufferobj.h" +#include "fbobject.h" +#include "texobj.h" /* Debug flags */ @@ -208,14 +210,14 @@ _mesa_delete_buffer_object( GLcontext *ctx, struct gl_buffer_object *bufObj ) (void) ctx; if (bufObj->Data) - _mesa_free(bufObj->Data); + free(bufObj->Data); /* assign strange values here to help w/ debugging */ bufObj->RefCount = -1000; bufObj->Name = ~0; _glthread_DESTROY_MUTEX(bufObj->Mutex); - _mesa_free(bufObj); + free(bufObj); } @@ -295,7 +297,7 @@ _mesa_initialize_buffer_object( struct gl_buffer_object *obj, { (void) target; - _mesa_bzero(obj, sizeof(struct gl_buffer_object)); + memset(obj, 0, sizeof(struct gl_buffer_object)); _glthread_INIT_MUTEX(obj->Mutex); obj->RefCount = 1; obj->Name = name; @@ -339,7 +341,7 @@ _mesa_buffer_data( GLcontext *ctx, GLenum target, GLsizeiptrARB size, bufObj->Usage = usage; if (data) { - _mesa_memcpy( bufObj->Data, data, size ); + memcpy( bufObj->Data, data, size ); } return GL_TRUE; @@ -378,7 +380,7 @@ _mesa_buffer_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset, ASSERT(size + offset <= bufObj->Size); if (bufObj->Data) { - _mesa_memcpy( (GLubyte *) bufObj->Data + offset, data, size ); + memcpy( (GLubyte *) bufObj->Data + offset, data, size ); } } @@ -408,7 +410,7 @@ _mesa_buffer_get_subdata( GLcontext *ctx, GLenum target, GLintptrARB offset, (void) ctx; (void) target; if (bufObj->Data && ((GLsizeiptrARB) (size + offset) <= bufObj->Size)) { - _mesa_memcpy( data, (GLubyte *) bufObj->Data + offset, size ); + memcpy( data, (GLubyte *) bufObj->Data + offset, size ); } } @@ -530,7 +532,7 @@ _mesa_copy_buffer_subdata(GLcontext *ctx, GL_WRITE_ONLY, dst); if (srcPtr && dstPtr) - _mesa_memcpy(dstPtr + writeOffset, srcPtr + readOffset, size); + memcpy(dstPtr + writeOffset, srcPtr + readOffset, size); ctx->Driver.UnmapBuffer(ctx, GL_COPY_READ_BUFFER, src); ctx->Driver.UnmapBuffer(ctx, GL_COPY_WRITE_BUFFER, dst); @@ -1117,20 +1119,20 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, } switch (usage) { - case GL_STREAM_DRAW_ARB: - case GL_STREAM_READ_ARB: - case GL_STREAM_COPY_ARB: - case GL_STATIC_DRAW_ARB: - case GL_STATIC_READ_ARB: - case GL_STATIC_COPY_ARB: - case GL_DYNAMIC_DRAW_ARB: - case GL_DYNAMIC_READ_ARB: - case GL_DYNAMIC_COPY_ARB: - /* OK */ - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)"); - return; + case GL_STREAM_DRAW_ARB: + case GL_STREAM_READ_ARB: + case GL_STREAM_COPY_ARB: + case GL_STATIC_DRAW_ARB: + case GL_STATIC_READ_ARB: + case GL_STATIC_COPY_ARB: + case GL_DYNAMIC_DRAW_ARB: + case GL_DYNAMIC_READ_ARB: + case GL_DYNAMIC_COPY_ARB: + /* OK */ + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glBufferDataARB(usage)"); + return; } bufObj = get_buffer(ctx, target); @@ -1155,7 +1157,7 @@ _mesa_BufferDataARB(GLenum target, GLsizeiptrARB size, bufObj->Written = GL_TRUE; #ifdef VBO_DEBUG - _mesa_printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n", + printf("glBufferDataARB(%u, sz %ld, from %p, usage 0x%x)\n", bufObj->Name, size, data, usage); #endif @@ -1223,18 +1225,18 @@ _mesa_MapBufferARB(GLenum target, GLenum access) ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, NULL); switch (access) { - case GL_READ_ONLY_ARB: - accessFlags = GL_MAP_READ_BIT; - break; - case GL_WRITE_ONLY_ARB: - accessFlags = GL_MAP_WRITE_BIT; - break; - case GL_READ_WRITE_ARB: - accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT; - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)"); - return NULL; + case GL_READ_ONLY_ARB: + accessFlags = GL_MAP_READ_BIT; + break; + case GL_WRITE_ONLY_ARB: + accessFlags = GL_MAP_WRITE_BIT; + break; + case GL_READ_WRITE_ARB: + accessFlags = GL_MAP_READ_BIT | GL_MAP_WRITE_BIT; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glMapBufferARB(access)"); + return NULL; } bufObj = get_buffer(ctx, target); @@ -1272,8 +1274,8 @@ _mesa_MapBufferARB(GLenum target, GLenum access) bufObj->Written = GL_TRUE; #ifdef VBO_DEBUG - _mesa_printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n", - bufObj->Name, bufObj->Size, access); + printf("glMapBufferARB(%u, sz %ld, access 0x%x)\n", + bufObj->Name, bufObj->Size, access); if (access == GL_WRITE_ONLY_ARB) { GLuint i; GLubyte *b = (GLubyte *) bufObj->Pointer; @@ -1349,7 +1351,7 @@ _mesa_UnmapBufferARB(GLenum target) } } if (unchanged) { - _mesa_printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n", + printf("glUnmapBufferARB(%u): %u of %ld unchanged, starting at %d\n", bufObj->Name, unchanged, bufObj->Size, pos); } } @@ -1383,21 +1385,21 @@ _mesa_GetBufferParameterivARB(GLenum target, GLenum pname, GLint *params) } switch (pname) { - case GL_BUFFER_SIZE_ARB: - *params = (GLint) bufObj->Size; - break; - case GL_BUFFER_USAGE_ARB: - *params = bufObj->Usage; - break; - case GL_BUFFER_ACCESS_ARB: - *params = simplified_access_mode(bufObj->AccessFlags); - break; - case GL_BUFFER_MAPPED_ARB: - *params = _mesa_bufferobj_mapped(bufObj); - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname)"); - return; + case GL_BUFFER_SIZE_ARB: + *params = (GLint) bufObj->Size; + break; + case GL_BUFFER_USAGE_ARB: + *params = bufObj->Usage; + break; + case GL_BUFFER_ACCESS_ARB: + *params = simplified_access_mode(bufObj->AccessFlags); + break; + case GL_BUFFER_MAPPED_ARB: + *params = _mesa_bufferobj_mapped(bufObj); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameterivARB(pname)"); + return; } } @@ -1425,21 +1427,21 @@ _mesa_GetBufferParameteri64v(GLenum target, GLenum pname, GLint64 *params) } switch (pname) { - case GL_BUFFER_SIZE_ARB: - *params = bufObj->Size; - break; - case GL_BUFFER_USAGE_ARB: - *params = bufObj->Usage; - break; - case GL_BUFFER_ACCESS_ARB: - *params = simplified_access_mode(bufObj->AccessFlags); - break; - case GL_BUFFER_MAPPED_ARB: - *params = _mesa_bufferobj_mapped(bufObj); - break; - default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname)"); - return; + case GL_BUFFER_SIZE_ARB: + *params = bufObj->Size; + break; + case GL_BUFFER_USAGE_ARB: + *params = bufObj->Usage; + break; + case GL_BUFFER_ACCESS_ARB: + *params = simplified_access_mode(bufObj->AccessFlags); + break; + case GL_BUFFER_MAPPED_ARB: + *params = _mesa_bufferobj_mapped(bufObj); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetBufferParameteri64v(pname)"); + return; } } @@ -1710,3 +1712,387 @@ _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length) if (ctx->Driver.FlushMappedBufferRange) ctx->Driver.FlushMappedBufferRange(ctx, target, offset, length, bufObj); } + + +#if FEATURE_APPLE_object_purgeable +static GLenum +_mesa_BufferObjectPurgeable(GLcontext *ctx, GLuint name, GLenum option) +{ + struct gl_buffer_object *bufObj; + GLenum retval; + + bufObj = _mesa_lookup_bufferobj(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectPurgeable(name = 0x%x)", name); + return 0; + } + if (!_mesa_is_bufferobj(bufObj)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glObjectPurgeable(buffer 0)" ); + return 0; + } + + if (bufObj->Purgeable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glObjectPurgeable(name = 0x%x) is already purgeable", name); + return GL_VOLATILE_APPLE; + } + + bufObj->Purgeable = GL_TRUE; + + retval = GL_VOLATILE_APPLE; + if (ctx->Driver.BufferObjectPurgeable) + retval = ctx->Driver.BufferObjectPurgeable(ctx, bufObj, option); + + return retval; +} + + +static GLenum +_mesa_RenderObjectPurgeable(GLcontext *ctx, GLuint name, GLenum option) +{ + struct gl_renderbuffer *bufObj; + GLenum retval; + + bufObj = _mesa_lookup_renderbuffer(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return 0; + } + + if (bufObj->Purgeable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glObjectPurgeable(name = 0x%x) is already purgeable", name); + return GL_VOLATILE_APPLE; + } + + bufObj->Purgeable = GL_TRUE; + + retval = GL_VOLATILE_APPLE; + if (ctx->Driver.RenderObjectPurgeable) + retval = ctx->Driver.RenderObjectPurgeable(ctx, bufObj, option); + + return retval; +} + + +static GLenum +_mesa_TextureObjectPurgeable(GLcontext *ctx, GLuint name, GLenum option) +{ + struct gl_texture_object *bufObj; + GLenum retval; + + bufObj = _mesa_lookup_texture(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectPurgeable(name = 0x%x)", name); + return 0; + } + + if (bufObj->Purgeable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glObjectPurgeable(name = 0x%x) is already purgeable", name); + return GL_VOLATILE_APPLE; + } + + bufObj->Purgeable = GL_TRUE; + + retval = GL_VOLATILE_APPLE; + if (ctx->Driver.TextureObjectPurgeable) + retval = ctx->Driver.TextureObjectPurgeable(ctx, bufObj, option); + + return retval; +} + + +GLenum GLAPIENTRY +_mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option) +{ + GLenum retval; + + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); + + if (name == 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectPurgeable(name = 0x%x)", name); + return 0; + } + + switch (option) { + case GL_VOLATILE_APPLE: + case GL_RELEASED_APPLE: + /* legal */ + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glObjectPurgeable(name = 0x%x) invalid option: %d", + name, option); + return 0; + } + + switch (objectType) { + case GL_TEXTURE: + retval = _mesa_TextureObjectPurgeable (ctx, name, option); + break; + case GL_RENDERBUFFER_EXT: + retval = _mesa_RenderObjectPurgeable (ctx, name, option); + break; + case GL_BUFFER_OBJECT_APPLE: + retval = _mesa_BufferObjectPurgeable (ctx, name, option); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glObjectPurgeable(name = 0x%x) invalid type: %d", + name, objectType); + return 0; + } + + /* In strict conformance to the spec, we must only return VOLATILE when + * when passed the VOLATILE option. Madness. + * + * XXX First fix the spec, then fix me. + */ + return option == GL_VOLATILE_APPLE ? GL_VOLATILE_APPLE : retval; +} + + +static GLenum +_mesa_BufferObjectUnpurgeable(GLcontext *ctx, GLuint name, GLenum option) +{ + struct gl_buffer_object *bufObj; + GLenum retval; + + bufObj = _mesa_lookup_bufferobj(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return 0; + } + + if (! bufObj->Purgeable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glObjectUnpurgeable(name = 0x%x) object is " + " already \"unpurged\"", name); + return 0; + } + + bufObj->Purgeable = GL_FALSE; + + retval = GL_RETAINED_APPLE; + if (ctx->Driver.BufferObjectUnpurgeable) + retval = ctx->Driver.BufferObjectUnpurgeable(ctx, bufObj, option); + + return retval; +} + + +static GLenum +_mesa_RenderObjectUnpurgeable(GLcontext *ctx, GLuint name, GLenum option) +{ + struct gl_renderbuffer *bufObj; + GLenum retval; + + bufObj = _mesa_lookup_renderbuffer(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return 0; + } + + if (! bufObj->Purgeable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glObjectUnpurgeable(name = 0x%x) object is " + " already \"unpurged\"", name); + return 0; + } + + bufObj->Purgeable = GL_FALSE; + + retval = GL_RETAINED_APPLE; + if (ctx->Driver.RenderObjectUnpurgeable) + retval = ctx->Driver.RenderObjectUnpurgeable(ctx, bufObj, option); + + return option; +} + + +static GLenum +_mesa_TextureObjectUnpurgeable(GLcontext *ctx, GLuint name, GLenum option) +{ + struct gl_texture_object *bufObj; + GLenum retval; + + bufObj = _mesa_lookup_texture(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return 0; + } + + if (! bufObj->Purgeable) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glObjectUnpurgeable(name = 0x%x) object is" + " already \"unpurged\"", name); + return 0; + } + + bufObj->Purgeable = GL_FALSE; + + retval = GL_RETAINED_APPLE; + if (ctx->Driver.TextureObjectUnpurgeable) + retval = ctx->Driver.TextureObjectUnpurgeable(ctx, bufObj, option); + + return retval; +} + + +GLenum GLAPIENTRY +_mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); + + if (name == 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return 0; + } + + switch (option) { + case GL_RETAINED_APPLE: + case GL_UNDEFINED_APPLE: + /* legal */ + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glObjectUnpurgeable(name = 0x%x) invalid option: %d", + name, option); + return 0; + } + + switch (objectType) { + case GL_BUFFER_OBJECT_APPLE: + return _mesa_BufferObjectUnpurgeable(ctx, name, option); + case GL_TEXTURE: + return _mesa_TextureObjectUnpurgeable(ctx, name, option); + case GL_RENDERBUFFER_EXT: + return _mesa_RenderObjectUnpurgeable(ctx, name, option); + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glObjectUnpurgeable(name = 0x%x) invalid type: %d", + name, objectType); + return 0; + } +} + + +static void +_mesa_GetBufferObjectParameterivAPPLE(GLcontext *ctx, GLuint name, + GLenum pname, GLint* params) +{ + struct gl_buffer_object *bufObj; + + bufObj = _mesa_lookup_bufferobj(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetObjectParameteriv(name = 0x%x) invalid object", name); + return; + } + + switch (pname) { + case GL_PURGEABLE_APPLE: + *params = bufObj->Purgeable; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetObjectParameteriv(name = 0x%x) invalid enum: %d", + name, pname); + break; + } +} + + +static void +_mesa_GetRenderObjectParameterivAPPLE(GLcontext *ctx, GLuint name, + GLenum pname, GLint* params) +{ + struct gl_renderbuffer *bufObj; + + bufObj = _mesa_lookup_renderbuffer(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return; + } + + switch (pname) { + case GL_PURGEABLE_APPLE: + *params = bufObj->Purgeable; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetObjectParameteriv(name = 0x%x) invalid enum: %d", + name, pname); + break; + } +} + + +static void +_mesa_GetTextureObjectParameterivAPPLE(GLcontext *ctx, GLuint name, + GLenum pname, GLint* params) +{ + struct gl_texture_object *bufObj; + + bufObj = _mesa_lookup_texture(ctx, name); + if (!bufObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glObjectUnpurgeable(name = 0x%x)", name); + return; + } + + switch (pname) { + case GL_PURGEABLE_APPLE: + *params = bufObj->Purgeable; + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetObjectParameteriv(name = 0x%x) invalid enum: %d", + name, pname); + break; + } +} + + +void GLAPIENTRY +_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, + GLint* params) +{ + GET_CURRENT_CONTEXT(ctx); + + if (name == 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetObjectParameteriv(name = 0x%x)", name); + return; + } + + switch (objectType) { + case GL_TEXTURE: + _mesa_GetTextureObjectParameterivAPPLE (ctx, name, pname, params); + break; + case GL_BUFFER_OBJECT_APPLE: + _mesa_GetBufferObjectParameterivAPPLE (ctx, name, pname, params); + break; + case GL_RENDERBUFFER_EXT: + _mesa_GetRenderObjectParameterivAPPLE (ctx, name, pname, params); + break; + default: + _mesa_error(ctx, GL_INVALID_ENUM, + "glGetObjectParameteriv(name = 0x%x) invalid type: %d", + name, objectType); + } +} + +#endif /* FEATURE_APPLE_object_purgeable */ diff --git a/src/mesa/main/bufferobj.h b/src/mesa/main/bufferobj.h index f8bca5ff717..912529cfdf9 100644 --- a/src/mesa/main/bufferobj.h +++ b/src/mesa/main/bufferobj.h @@ -175,4 +175,15 @@ _mesa_MapBufferRange(GLenum target, GLintptr offset, GLsizeiptr length, extern void GLAPIENTRY _mesa_FlushMappedBufferRange(GLenum target, GLintptr offset, GLsizeiptr length); +#if FEATURE_APPLE_object_purgeable +extern GLenum GLAPIENTRY +_mesa_ObjectPurgeableAPPLE(GLenum objectType, GLuint name, GLenum option); + +extern GLenum GLAPIENTRY +_mesa_ObjectUnpurgeableAPPLE(GLenum objectType, GLuint name, GLenum option); + +extern void GLAPIENTRY +_mesa_GetObjectParameterivAPPLE(GLenum objectType, GLuint name, GLenum pname, GLint* params); +#endif + #endif diff --git a/src/mesa/main/clear.c b/src/mesa/main/clear.c index 8085bedf1c1..e76ab5527b0 100644 --- a/src/mesa/main/clear.c +++ b/src/mesa/main/clear.c @@ -51,11 +51,6 @@ _mesa_ClearIndex( GLfloat c ) FLUSH_VERTICES(ctx, _NEW_COLOR); ctx->Color.ClearIndex = (GLuint) c; - - if (!ctx->Visual.rgbMode && ctx->Driver.ClearIndex) { - /* it's OK to call glClearIndex in RGBA mode but it should be a NOP */ - (*ctx->Driver.ClearIndex)( ctx, ctx->Color.ClearIndex ); - } } #endif @@ -92,7 +87,7 @@ _mesa_ClearColor( GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha ) FLUSH_VERTICES(ctx, _NEW_COLOR); COPY_4V(ctx->Color.ClearColor, tmp); - if (ctx->Visual.rgbMode && ctx->Driver.ClearColor) { + if (ctx->Driver.ClearColor) { /* it's OK to call glClearColor in CI mode but it should be a NOP */ (*ctx->Driver.ClearColor)(ctx, ctx->Color.ClearColor); } @@ -261,11 +256,6 @@ _mesa_ClearBufferiv(GLenum buffer, GLint drawbuffer, const GLint *value) FLUSH_CURRENT(ctx, 0); - if (!ctx->DrawBuffer->Visual.rgbMode) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferiv()"); - return; - } - if (ctx->NewState) { _mesa_update_state( ctx ); } @@ -342,11 +332,6 @@ _mesa_ClearBufferuiv(GLenum buffer, GLint drawbuffer, const GLuint *value) FLUSH_CURRENT(ctx, 0); - if (!ctx->DrawBuffer->Visual.rgbMode) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferuiv()"); - return; - } - if (ctx->NewState) { _mesa_update_state( ctx ); } @@ -401,11 +386,6 @@ _mesa_ClearBufferfv(GLenum buffer, GLint drawbuffer, const GLfloat *value) FLUSH_CURRENT(ctx, 0); - if (!ctx->DrawBuffer->Visual.rgbMode) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferfv()"); - return; - } - if (ctx->NewState) { _mesa_update_state( ctx ); } @@ -480,11 +460,6 @@ _mesa_ClearBufferfi(GLenum buffer, GLint drawbuffer, FLUSH_CURRENT(ctx, 0); - if (!ctx->DrawBuffer->Visual.rgbMode) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glClearBufferfi()"); - return; - } - if (buffer != GL_DEPTH_STENCIL) { _mesa_error(ctx, GL_INVALID_ENUM, "glClearBufferfi(buffer=%s)", _mesa_lookup_enum_by_nr(buffer)); diff --git a/src/mesa/main/colortab.c b/src/mesa/main/colortab.c index 5ede76c1fb1..52d5badf39c 100644 --- a/src/mesa/main/colortab.c +++ b/src/mesa/main/colortab.c @@ -32,7 +32,7 @@ #include "state.h" #include "teximage.h" #include "texstate.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_colortable @@ -407,8 +407,8 @@ _mesa_ColorTable( GLenum target, GLenum internalFormat, _mesa_free_colortable_data(table); if (width > 0) { - table->TableF = (GLfloat *) _mesa_malloc(comps * width * sizeof(GLfloat)); - table->TableUB = (GLubyte *) _mesa_malloc(comps * width * sizeof(GLubyte)); + table->TableF = (GLfloat *) malloc(comps * width * sizeof(GLfloat)); + table->TableUB = (GLubyte *) malloc(comps * width * sizeof(GLubyte)); if (!table->TableF || !table->TableUB) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glColorTable"); @@ -684,7 +684,7 @@ _mesa_GetColorTable( GLenum target, GLenum format, } break; case GL_RGBA: - _mesa_memcpy(rgba, table->TableF, 4 * table->Size * sizeof(GLfloat)); + memcpy(rgba, table->TableF, 4 * table->Size * sizeof(GLfloat)); break; default: _mesa_problem(ctx, "bad table format in glGetColorTable"); @@ -1095,11 +1095,11 @@ void _mesa_free_colortable_data( struct gl_color_table *p ) { if (p->TableF) { - _mesa_free(p->TableF); + free(p->TableF); p->TableF = NULL; } if (p->TableUB) { - _mesa_free(p->TableUB); + free(p->TableUB); p->TableUB = NULL; } } diff --git a/src/mesa/main/compiler.h b/src/mesa/main/compiler.h index 9cef99f67a5..81704ae2c11 100644 --- a/src/mesa/main/compiler.h +++ b/src/mesa/main/compiler.h @@ -173,8 +173,7 @@ extern "C" { * We also need to define a USED attribute, so the optimizer doesn't * inline a static function that we later use in an alias. - ajax */ -#if (defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 303) \ - || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) +#if defined(__GNUC__) || (defined(__SUNPRO_C) && (__SUNPRO_C >= 0x590)) # define PUBLIC __attribute__((visibility("default"))) # define USED __attribute__((used)) #else @@ -197,7 +196,7 @@ extern "C" { /** * __builtin_expect macros */ -#if (!defined(__GNUC__) || __GNUC__ < 3) && (!defined(__IBMC__) || __IBMC__ < 900) +#if !defined(__GNUC__) # define __builtin_expect(x, y) x #endif @@ -210,7 +209,7 @@ extern "C" { #ifndef __FUNCTION__ # if defined(__VMS) # define __FUNCTION__ "VMS$NL:" -# elif ((!defined __GNUC__) || (__GNUC__ < 2)) && (!defined __xlC__) && \ +# elif !defined(__GNUC__) && !defined(__xlC__) && \ (!defined(_MSC_VER) || _MSC_VER < 1300) # if (__STDC_VERSION__ >= 199901L) /* C99 */ || \ (defined(__SUNPRO_C) && defined(__C99FEATURES__)) @@ -322,8 +321,7 @@ static INLINE GLuint CPU_TO_LE32(GLuint x) * LONGSTRING macro * gcc -pedantic warns about long string literals, LONGSTRING silences that. */ -#if !defined(__GNUC__) || (__GNUC__ < 2) || \ - ((__GNUC__ == 2) && (__GNUC_MINOR__ <= 7)) +#if !defined(__GNUC__) # define LONGSTRING #else # define LONGSTRING __extension__ diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c index c292d1fea5e..73126b95755 100644 --- a/src/mesa/main/context.c +++ b/src/mesa/main/context.c @@ -184,7 +184,6 @@ _mesa_notifySwapBuffers(__GLcontext *ctx) * Allocates a GLvisual structure and initializes it via * _mesa_initialize_visual(). * - * \param rgbFlag GL_TRUE for RGB(A) mode, GL_FALSE for Color Index mode. * \param dbFlag double buffering * \param stereoFlag stereo buffer * \param depthBits requested bits per depth buffer value. Any value in [0, 32] @@ -206,14 +205,12 @@ _mesa_notifySwapBuffers(__GLcontext *ctx) * \note Need to add params for level and numAuxBuffers (at least) */ GLvisual * -_mesa_create_visual( GLboolean rgbFlag, - GLboolean dbFlag, +_mesa_create_visual( GLboolean dbFlag, GLboolean stereoFlag, GLint redBits, GLint greenBits, GLint blueBits, GLint alphaBits, - GLint indexBits, GLint depthBits, GLint stencilBits, GLint accumRedBits, @@ -222,15 +219,15 @@ _mesa_create_visual( GLboolean rgbFlag, GLint accumAlphaBits, GLint numSamples ) { - GLvisual *vis = (GLvisual *) _mesa_calloc(sizeof(GLvisual)); + GLvisual *vis = (GLvisual *) calloc(1, sizeof(GLvisual)); if (vis) { - if (!_mesa_initialize_visual(vis, rgbFlag, dbFlag, stereoFlag, + if (!_mesa_initialize_visual(vis, dbFlag, stereoFlag, redBits, greenBits, blueBits, alphaBits, - indexBits, depthBits, stencilBits, + depthBits, stencilBits, accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits, numSamples)) { - _mesa_free(vis); + free(vis); return NULL; } } @@ -248,14 +245,12 @@ _mesa_create_visual( GLboolean rgbFlag, */ GLboolean _mesa_initialize_visual( GLvisual *vis, - GLboolean rgbFlag, GLboolean dbFlag, GLboolean stereoFlag, GLint redBits, GLint greenBits, GLint blueBits, GLint alphaBits, - GLint indexBits, GLint depthBits, GLint stencilBits, GLint accumRedBits, @@ -277,7 +272,7 @@ _mesa_initialize_visual( GLvisual *vis, assert(accumBlueBits >= 0); assert(accumAlphaBits >= 0); - vis->rgbMode = rgbFlag; + vis->rgbMode = GL_TRUE; vis->doubleBufferMode = dbFlag; vis->stereoMode = stereoFlag; @@ -287,7 +282,7 @@ _mesa_initialize_visual( GLvisual *vis, vis->alphaBits = alphaBits; vis->rgbBits = redBits + greenBits + blueBits; - vis->indexBits = indexBits; + vis->indexBits = 0; vis->depthBits = depthBits; vis->stencilBits = stencilBits; @@ -320,7 +315,7 @@ _mesa_initialize_visual( GLvisual *vis, void _mesa_destroy_visual( GLvisual *vis ) { - _mesa_free(vis); + free(vis); } /*@}*/ @@ -755,7 +750,7 @@ alloc_dispatch_table(void) GLint numEntries = MAX2(_glapi_get_dispatch_table_size(), sizeof(struct _glapi_table) / sizeof(_glapi_proc)); struct _glapi_table *table = - (struct _glapi_table *) _mesa_malloc(numEntries * sizeof(_glapi_proc)); + (struct _glapi_table *) malloc(numEntries * sizeof(_glapi_proc)); if (table) { _glapi_proc *entry = (_glapi_proc *) table; GLint i; @@ -850,7 +845,7 @@ _mesa_initialize_context(GLcontext *ctx, if (!ctx->Exec || !ctx->Save) { _mesa_release_shared_state(ctx, ctx->Shared); if (ctx->Exec) - _mesa_free(ctx->Exec); + free(ctx->Exec); return GL_FALSE; } #if FEATURE_dispatch @@ -913,7 +908,7 @@ _mesa_create_context(const GLvisual *visual, ASSERT(visual); /*ASSERT(driverContext);*/ - ctx = (GLcontext *) _mesa_calloc(sizeof(GLcontext)); + ctx = (GLcontext *) calloc(1, sizeof(GLcontext)); if (!ctx) return NULL; @@ -922,7 +917,7 @@ _mesa_create_context(const GLvisual *visual, return ctx; } else { - _mesa_free(ctx); + free(ctx); return NULL; } } @@ -989,8 +984,8 @@ _mesa_free_context_data( GLcontext *ctx ) #endif /* free dispatch tables */ - _mesa_free(ctx->Exec); - _mesa_free(ctx->Save); + free(ctx->Exec); + free(ctx->Save); /* Shared context state (display lists, textures, etc) */ _mesa_release_shared_state( ctx, ctx->Shared ); @@ -999,10 +994,10 @@ _mesa_free_context_data( GLcontext *ctx ) _mesa_free_display_list_data(ctx); if (ctx->Extensions.String) - _mesa_free((void *) ctx->Extensions.String); + free((void *) ctx->Extensions.String); if (ctx->VersionString) - _mesa_free(ctx->VersionString); + free(ctx->VersionString); /* unbind the context if it's currently bound */ if (ctx == _mesa_get_current_context()) { @@ -1023,7 +1018,7 @@ _mesa_destroy_context( GLcontext *ctx ) { if (ctx) { _mesa_free_context_data(ctx); - _mesa_free( (void *) ctx ); + free( (void *) ctx ); } } @@ -1108,7 +1103,7 @@ _mesa_copy_context( const GLcontext *src, GLcontext *dst, GLuint mask ) dst->Polygon = src->Polygon; } if (mask & GL_POLYGON_STIPPLE_BIT) { - /* Use loop instead of MEMCPY due to problem with Portland Group's + /* Use loop instead of memcpy due to problem with Portland Group's * C compiler. Reported by John Stone. */ GLuint i; @@ -1169,8 +1164,6 @@ check_compatible(const GLcontext *ctx, const GLframebuffer *buffer) if (ctxvis == bufvis) return GL_TRUE; - if (ctxvis->rgbMode != bufvis->rgbMode) - return GL_FALSE; #if 0 /* disabling this fixes the fgl_glxgears pbuffer demo */ if (ctxvis->doubleBufferMode && !bufvis->doubleBufferMode) diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h index c3be1063f86..09bf1777dab 100644 --- a/src/mesa/main/context.h +++ b/src/mesa/main/context.h @@ -60,14 +60,12 @@ struct _glapi_table; /*@{*/ extern GLvisual * -_mesa_create_visual( GLboolean rgbFlag, - GLboolean dbFlag, +_mesa_create_visual( GLboolean dbFlag, GLboolean stereoFlag, GLint redBits, GLint greenBits, GLint blueBits, GLint alphaBits, - GLint indexBits, GLint depthBits, GLint stencilBits, GLint accumRedBits, @@ -78,14 +76,12 @@ _mesa_create_visual( GLboolean rgbFlag, extern GLboolean _mesa_initialize_visual( GLvisual *v, - GLboolean rgbFlag, GLboolean dbFlag, GLboolean stereoFlag, GLint redBits, GLint greenBits, GLint blueBits, GLint alphaBits, - GLint indexBits, GLint depthBits, GLint stencilBits, GLint accumRedBits, diff --git a/src/mesa/main/convolve.c b/src/mesa/main/convolve.c index 5ed93e0c600..15e8dffc230 100644 --- a/src/mesa/main/convolve.c +++ b/src/mesa/main/convolve.c @@ -39,7 +39,7 @@ #include "image.h" #include "mtypes.h" #include "state.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_convolve diff --git a/src/mesa/main/cpuinfo.c b/src/mesa/main/cpuinfo.c index b4bfb40eb1d..35de69b180f 100644 --- a/src/mesa/main/cpuinfo.c +++ b/src/mesa/main/cpuinfo.c @@ -43,7 +43,7 @@ _mesa_get_cpu_features(void) /** * Return a string describing the CPU architexture and extensions that * Mesa is using (such as SSE or Altivec). - * \return information string, free it with _mesa_free() + * \return information string, free it with free() */ char * _mesa_get_cpu_string(void) @@ -51,7 +51,7 @@ _mesa_get_cpu_string(void) #define MAX_STRING 50 char *buffer; - buffer = (char *) _mesa_malloc(MAX_STRING); + buffer = (char *) malloc(MAX_STRING); if (!buffer) return NULL; @@ -103,7 +103,7 @@ _mesa_get_cpu_string(void) #endif - assert(_mesa_strlen(buffer) < MAX_STRING); + assert(strlen(buffer) < MAX_STRING); return buffer; } diff --git a/src/mesa/main/dd.h b/src/mesa/main/dd.h index d98a14e09c4..197de09b22a 100644 --- a/src/mesa/main/dd.h +++ b/src/mesa/main/dd.h @@ -620,8 +620,6 @@ struct dd_function_table { void (*ClearColor)(GLcontext *ctx, const GLfloat color[4]); /** Specify the clear value for the depth buffer */ void (*ClearDepth)(GLcontext *ctx, GLclampd d); - /** Specify the clear value for the color index buffers */ - void (*ClearIndex)(GLcontext *ctx, GLuint index); /** Specify the clear value for the stencil buffer */ void (*ClearStencil)(GLcontext *ctx, GLint s); /** Specify a plane against which all geometry is clipped */ @@ -653,8 +651,6 @@ struct dd_function_table { void (*Fogfv)(GLcontext *ctx, GLenum pname, const GLfloat *params); /** Specify implementation-specific hints */ void (*Hint)(GLcontext *ctx, GLenum target, GLenum mode); - /** Control the writing of individual bits in the color index buffers */ - void (*IndexMask)(GLcontext *ctx, GLuint mask); /** Set light source parameters. * Note: for GL_POSITION and GL_SPOT_DIRECTION, params will have already * been transformed to eye-space. @@ -781,6 +777,23 @@ struct dd_function_table { #endif /** + * \name Functions for GL_APPLE_object_purgeable + */ +#if FEATURE_APPLE_object_purgeable + /*@{*/ + /* variations on ObjectPurgeable */ + GLenum (*BufferObjectPurgeable)( GLcontext *ctx, struct gl_buffer_object *obj, GLenum option ); + GLenum (*RenderObjectPurgeable)( GLcontext *ctx, struct gl_renderbuffer *obj, GLenum option ); + GLenum (*TextureObjectPurgeable)( GLcontext *ctx, struct gl_texture_object *obj, GLenum option ); + + /* variations on ObjectUnpurgeable */ + GLenum (*BufferObjectUnpurgeable)( GLcontext *ctx, struct gl_buffer_object *obj, GLenum option ); + GLenum (*RenderObjectUnpurgeable)( GLcontext *ctx, struct gl_renderbuffer *obj, GLenum option ); + GLenum (*TextureObjectUnpurgeable)( GLcontext *ctx, struct gl_texture_object *obj, GLenum option ); + /*@}*/ +#endif + + /** * \name Functions for GL_EXT_framebuffer_object */ #if FEATURE_EXT_framebuffer_object @@ -1035,6 +1048,17 @@ struct dd_function_table { GLfloat width, GLfloat height); /*@}*/ #endif + +#if FEATURE_OES_EGL_image + void (*EGLImageTargetTexture2D)(GLcontext *ctx, GLenum target, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage, + GLeglImageOES image_handle); + void (*EGLImageTargetRenderbufferStorage)(GLcontext *ctx, + struct gl_renderbuffer *rb, + void *image_handle); +#endif + }; diff --git a/src/mesa/main/debug.c b/src/mesa/main/debug.c index 9bad83487fb..33b35e03c79 100644 --- a/src/mesa/main/debug.c +++ b/src/mesa/main/debug.c @@ -206,17 +206,17 @@ static void add_debug_flags( const char *debug ) MESA_VERBOSE = 0x0; for (i = 0; i < Elements(debug_opt); i++) { - if (_mesa_strstr(debug, debug_opt[i].name)) + if (strstr(debug, debug_opt[i].name)) MESA_VERBOSE |= debug_opt[i].flag; } /* Debug flag: */ - if (_mesa_strstr(debug, "flush")) + if (strstr(debug, "flush")) MESA_DEBUG_FLAGS |= DEBUG_ALWAYS_FLUSH; #if defined(_FPU_GETCW) && defined(_FPU_SETCW) - if (_mesa_strstr(debug, "fpexceptions")) { + if (strstr(debug, "fpexceptions")) { /* raise FP exceptions */ fpu_control_t mask; _FPU_GETCW(mask); @@ -303,7 +303,7 @@ write_texture_image(struct gl_texture_object *texObj, GLubyte *buffer; char s[100]; - buffer = (GLubyte *) _mesa_malloc(img->Width * img->Height + buffer = (GLubyte *) malloc(img->Width * img->Height * img->Depth * 4); store = ctx->Pack; /* save */ @@ -314,14 +314,14 @@ write_texture_image(struct gl_texture_object *texObj, buffer, texObj, img); /* make filename */ - _mesa_sprintf(s, "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face); + sprintf(s, "/tmp/tex%u.l%u.f%u.ppm", texObj->Name, level, face); - _mesa_printf(" Writing image level %u to %s\n", level, s); + printf(" Writing image level %u to %s\n", level, s); write_ppm(s, buffer, img->Width, img->Height, 4, 0, 1, 2, GL_FALSE); ctx->Pack = store; /* restore */ - _mesa_free(buffer); + free(buffer); } } @@ -350,18 +350,18 @@ write_renderbuffer_image(const struct gl_renderbuffer *rb) return; } - buffer = (GLubyte *) _mesa_malloc(rb->Width * rb->Height * 4); + buffer = (GLubyte *) malloc(rb->Width * rb->Height * 4); ctx->Driver.ReadPixels(ctx, 0, 0, rb->Width, rb->Height, format, type, &ctx->DefaultPacking, buffer); /* make filename */ - _mesa_sprintf(s, "/tmp/renderbuffer%u.ppm", rb->Name); + sprintf(s, "/tmp/renderbuffer%u.ppm", rb->Name); - _mesa_printf(" Writing renderbuffer image to %s\n", s); + printf(" Writing renderbuffer image to %s\n", s); write_ppm(s, buffer, rb->Width, rb->Height, 4, 0, 1, 2, GL_TRUE); - _mesa_free(buffer); + free(buffer); } @@ -380,17 +380,17 @@ dump_texture(struct gl_texture_object *texObj, GLuint writeImages) GLboolean written = GL_FALSE; GLuint i, j; - _mesa_printf("Texture %u\n", texObj->Name); - _mesa_printf(" Target %s\n", tex_target_name(texObj->Target)); + printf("Texture %u\n", texObj->Name); + printf(" Target %s\n", tex_target_name(texObj->Target)); for (i = 0; i < MAX_TEXTURE_LEVELS; i++) { for (j = 0; j < numFaces; j++) { struct gl_texture_image *texImg = texObj->Image[j][i]; if (texImg) { - _mesa_printf(" Face %u level %u: %d x %d x %d, format %s at %p\n", - j, i, - texImg->Width, texImg->Height, texImg->Depth, - _mesa_get_format_name(texImg->TexFormat), - texImg->Data); + printf(" Face %u level %u: %d x %d x %d, format %s at %p\n", + j, i, + texImg->Width, texImg->Height, texImg->Depth, + _mesa_get_format_name(texImg->TexFormat), + texImg->Data); if (writeImages == WRITE_ALL || (writeImages == WRITE_ONE && !written)) { write_texture_image(texObj, j, i); @@ -441,9 +441,9 @@ _mesa_dump_textures(GLuint writeImages) static void dump_renderbuffer(const struct gl_renderbuffer *rb, GLboolean writeImage) { - _mesa_printf("Renderbuffer %u: %u x %u IntFormat = %s\n", - rb->Name, rb->Width, rb->Height, - _mesa_lookup_enum_by_nr(rb->InternalFormat)); + printf("Renderbuffer %u: %u x %u IntFormat = %s\n", + rb->Name, rb->Width, rb->Height, + _mesa_lookup_enum_by_nr(rb->InternalFormat)); if (writeImage) { write_renderbuffer_image(rb); } @@ -481,7 +481,7 @@ _mesa_dump_color_buffer(const char *filename) const GLuint h = ctx->DrawBuffer->Height; GLubyte *buf; - buf = (GLubyte *) _mesa_malloc(w * h * 4); + buf = (GLubyte *) malloc(w * h * 4); _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); @@ -489,17 +489,17 @@ _mesa_dump_color_buffer(const char *filename) _mesa_ReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, buf); - _mesa_printf("ReadBuffer %p 0x%x DrawBuffer %p 0x%x\n", - ctx->ReadBuffer->_ColorReadBuffer, - ctx->ReadBuffer->ColorReadBuffer, - ctx->DrawBuffer->_ColorDrawBuffers[0], - ctx->DrawBuffer->ColorDrawBuffer[0]); - _mesa_printf("Writing %d x %d color buffer to %s\n", w, h, filename); + printf("ReadBuffer %p 0x%x DrawBuffer %p 0x%x\n", + (void *) ctx->ReadBuffer->_ColorReadBuffer, + ctx->ReadBuffer->ColorReadBuffer, + (void *) ctx->DrawBuffer->_ColorDrawBuffers[0], + ctx->DrawBuffer->ColorDrawBuffer[0]); + printf("Writing %d x %d color buffer to %s\n", w, h, filename); write_ppm(filename, buf, w, h, 4, 0, 1, 2, GL_TRUE); _mesa_PopClientAttrib(); - _mesa_free(buf); + free(buf); } @@ -513,8 +513,8 @@ _mesa_dump_depth_buffer(const char *filename) GLubyte *buf2; GLuint i; - buf = (GLuint *) _mesa_malloc(w * h * 4); /* 4 bpp */ - buf2 = (GLubyte *) _mesa_malloc(w * h * 3); /* 3 bpp */ + buf = (GLuint *) malloc(w * h * 4); /* 4 bpp */ + buf2 = (GLubyte *) malloc(w * h * 3); /* 3 bpp */ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); @@ -529,13 +529,13 @@ _mesa_dump_depth_buffer(const char *filename) buf2[i*3+2] = (buf[i] >> 8) & 0xff; } - _mesa_printf("Writing %d x %d depth buffer to %s\n", w, h, filename); + printf("Writing %d x %d depth buffer to %s\n", w, h, filename); write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE); _mesa_PopClientAttrib(); - _mesa_free(buf); - _mesa_free(buf2); + free(buf); + free(buf2); } @@ -549,8 +549,8 @@ _mesa_dump_stencil_buffer(const char *filename) GLubyte *buf2; GLuint i; - buf = (GLubyte *) _mesa_malloc(w * h); /* 1 bpp */ - buf2 = (GLubyte *) _mesa_malloc(w * h * 3); /* 3 bpp */ + buf = (GLubyte *) malloc(w * h); /* 1 bpp */ + buf2 = (GLubyte *) malloc(w * h * 3); /* 3 bpp */ _mesa_PushClientAttrib(GL_CLIENT_PIXEL_STORE_BIT); _mesa_PixelStorei(GL_PACK_ALIGNMENT, 1); @@ -564,13 +564,13 @@ _mesa_dump_stencil_buffer(const char *filename) buf2[i*3+2] = (buf[i] - 128) * 2; } - _mesa_printf("Writing %d x %d stencil buffer to %s\n", w, h, filename); + printf("Writing %d x %d stencil buffer to %s\n", w, h, filename); write_ppm(filename, buf2, w, h, 3, 0, 1, 2, GL_TRUE); _mesa_PopClientAttrib(); - _mesa_free(buf); - _mesa_free(buf2); + free(buf); + free(buf2); } @@ -587,7 +587,7 @@ _mesa_print_texture(GLcontext *ctx, const struct gl_texture_image *img) const GLubyte *data = (const GLubyte *) img->Data; if (!data) { - _mesa_printf("No texture data\n"); + printf("No texture data\n"); return; } @@ -619,17 +619,17 @@ _mesa_print_texture(GLcontext *ctx, const struct gl_texture_image *img) for (i = 0; i < img->Height; i++) { for (j = 0; j < img->Width; j++) { if (c==1) - _mesa_printf("%02x ", data[0]); + printf("%02x ", data[0]); else if (c==2) - _mesa_printf("%02x%02x ", data[0], data[1]); + printf("%02x%02x ", data[0], data[1]); else if (c==3) - _mesa_printf("%02x%02x%02x ", data[0], data[1], data[2]); + printf("%02x%02x%02x ", data[0], data[1], data[2]); else if (c==4) - _mesa_printf("%02x%02x%02x%02x ", data[0], data[1], data[2], data[3]); + printf("%02x%02x%02x%02x ", data[0], data[1], data[2], data[3]); data += (img->RowStride - img->Width) * c; } /* XXX use img->ImageStride here */ - _mesa_printf("\n"); + printf("\n"); } #endif } diff --git a/src/mesa/main/depthstencil.c b/src/mesa/main/depthstencil.c index 49946a65062..892520b6959 100644 --- a/src/mesa/main/depthstencil.c +++ b/src/mesa/main/depthstencil.c @@ -65,7 +65,7 @@ delete_wrapper(struct gl_renderbuffer *rb) ASSERT(rb->Format == MESA_FORMAT_Z24_S8 || rb->Format == MESA_FORMAT_S8_Z24); _mesa_reference_renderbuffer(&rb->Wrapped, NULL); - _mesa_free(rb); + free(rb); } @@ -818,5 +818,5 @@ _mesa_promote_stencil(GLcontext *ctx, struct gl_renderbuffer *stencilRb) } stencilRb->PutRow(ctx, stencilRb, width, 0, i, depthStencil, NULL); } - _mesa_free(data); + free(data); } diff --git a/src/mesa/main/descrip.mms b/src/mesa/main/descrip.mms index e49ec65d42d..70bc2637268 100644 --- a/src/mesa/main/descrip.mms +++ b/src/mesa/main/descrip.mms @@ -38,7 +38,6 @@ SOURCES =accum.c \ debug.c \ depth.c \ depthstencil.c \ - dispatch.c \ dlist.c \ drawpix.c \ enable.c \ @@ -113,7 +112,6 @@ convolve.obj,\ debug.obj,\ depth.obj,\ depthstencil.obj,\ -dispatch.obj,\ dlist.obj,\ drawpix.obj,\ enable.obj,\ @@ -198,7 +196,6 @@ convolve.obj : convolve.c debug.obj : debug.c depth.obj : depth.c depthstencil.obj : depthstencil.c -dispatch.obj : dispatch.c dlist.obj : dlist.c drawpix.obj : drawpix.c enable.obj : enable.c diff --git a/src/mesa/main/dispatch.c b/src/mesa/main/dispatch.c deleted file mode 100644 index b9b726b0017..00000000000 --- a/src/mesa/main/dispatch.c +++ /dev/null @@ -1,96 +0,0 @@ -/* - * Mesa 3-D graphics library - * Version: 6.3 - * - * Copyright (C) 1999-2004 Brian Paul All Rights Reserved. - * - * Permission is hereby granted, free of charge, to any person obtaining a - * copy of this software and associated documentation files (the "Software"), - * to deal in the Software without restriction, including without limitation - * the rights to use, copy, modify, merge, publish, distribute, sublicense, - * and/or sell copies of the Software, and to permit persons to whom the - * Software is furnished to do so, subject to the following conditions: - * - * The above copyright notice and this permission notice shall be included - * in all copies or substantial portions of the Software. - * - * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS - * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, - * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. - */ - - -/** - * \file dispatch.c - * - * This file generates all the gl* function entrypoints. This code is not - * used if optimized assembly stubs are available (e.g., using x86/glapi_x86.S - * on IA32 or sparc/glapi_sparc.S on SPARC). - * - * \note - * This file is also used to build the client-side libGL that loads DRI-based - * device drivers. At build-time it is symlinked to src/glx. - * - * \author Brian Paul <[email protected]> - */ - -#include "main/glheader.h" -#include "main/compiler.h" -#include "glapi/glapi.h" -#include "glapi/glapitable.h" -#include "glapi/glapidispatch.h" -#include "glapi/glthread.h" - - -#if !(defined(USE_X86_ASM) || defined(USE_X86_64_ASM) || defined(USE_SPARC_ASM)) - -#if defined(WIN32) -#define KEYWORD1 GLAPI -#else -#define KEYWORD1 PUBLIC -#endif - -#define KEYWORD2 GLAPIENTRY - -#if defined(USE_MGL_NAMESPACE) -#define NAME(func) mgl##func -#else -#define NAME(func) gl##func -#endif - -#if 0 /* Use this to log GL calls to stdout (for DEBUG only!) */ - -#define F stdout -#define DISPATCH(FUNC, ARGS, MESSAGE) \ - fprintf MESSAGE; \ - CALL_ ## FUNC(GET_DISPATCH(), ARGS); - -#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \ - fprintf MESSAGE; \ - return CALL_ ## FUNC(GET_DISPATCH(), ARGS); - -#else - -#define DISPATCH(FUNC, ARGS, MESSAGE) \ - CALL_ ## FUNC(GET_DISPATCH(), ARGS); - -#define RETURN_DISPATCH(FUNC, ARGS, MESSAGE) \ - return CALL_ ## FUNC(GET_DISPATCH(), ARGS); - -#endif /* logging */ - - -#ifndef GLAPIENTRY -#define GLAPIENTRY -#endif - -#ifdef GLX_INDIRECT_RENDERING -/* those link to libglapi.a should provide the entry points */ -#define _GLAPI_SKIP_PROTO_ENTRY_POINTS -#endif -#include "glapi/glapitemp.h" - -#endif /* USE_X86_ASM */ diff --git a/src/mesa/main/dispatch.h b/src/mesa/main/dispatch.h new file mode 100644 index 00000000000..27f80a50629 --- /dev/null +++ b/src/mesa/main/dispatch.h @@ -0,0 +1,37 @@ +/* + * (C) Copyright IBM Corporation 2005 + * All Rights Reserved. + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sub license, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL + * IBM, + * AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, + * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF + * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE + * SOFTWARE. + */ + +#ifndef _DISPATCH_H +#define _DISPATCH_H + +#ifdef IN_DRI_DRIVER +#define _GLAPI_USE_REMAP_TABLE +#endif + +#include "glapi/glapitable.h" +#include "glapi/glapioffsets.h" +#include "glapi/glapidispatch.h" + +#endif /* _DISPATCH_H */ diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c index 683d062bb95..43aadb1de57 100644 --- a/src/mesa/main/dlist.c +++ b/src/mesa/main/dlist.c @@ -66,7 +66,7 @@ #include "math/m_matrix.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" @@ -472,7 +472,7 @@ make_list(GLuint name, GLuint count) { struct gl_display_list *dlist = CALLOC_STRUCT(gl_display_list); dlist->Name = name; - dlist->Head = (Node *) _mesa_malloc(sizeof(Node) * count); + dlist->Head = (Node *) malloc(sizeof(Node) * count); dlist->Head[0].opcode = OPCODE_END_OF_LIST; return dlist; } @@ -557,108 +557,108 @@ _mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist) switch (opcode) { /* for some commands, we need to free malloc'd memory */ case OPCODE_MAP1: - _mesa_free(n[6].data); + free(n[6].data); n += InstSize[n[0].opcode]; break; case OPCODE_MAP2: - _mesa_free(n[10].data); + free(n[10].data); n += InstSize[n[0].opcode]; break; case OPCODE_DRAW_PIXELS: - _mesa_free(n[5].data); + free(n[5].data); n += InstSize[n[0].opcode]; break; case OPCODE_BITMAP: - _mesa_free(n[7].data); + free(n[7].data); n += InstSize[n[0].opcode]; break; case OPCODE_COLOR_TABLE: - _mesa_free(n[6].data); + free(n[6].data); n += InstSize[n[0].opcode]; break; case OPCODE_COLOR_SUB_TABLE: - _mesa_free(n[6].data); + free(n[6].data); n += InstSize[n[0].opcode]; break; case OPCODE_CONVOLUTION_FILTER_1D: - _mesa_free(n[6].data); + free(n[6].data); n += InstSize[n[0].opcode]; break; case OPCODE_CONVOLUTION_FILTER_2D: - _mesa_free(n[7].data); + free(n[7].data); n += InstSize[n[0].opcode]; break; case OPCODE_POLYGON_STIPPLE: - _mesa_free(n[1].data); + free(n[1].data); n += InstSize[n[0].opcode]; break; case OPCODE_TEX_IMAGE1D: - _mesa_free(n[8].data); + free(n[8].data); n += InstSize[n[0].opcode]; break; case OPCODE_TEX_IMAGE2D: - _mesa_free(n[9].data); + free(n[9].data); n += InstSize[n[0].opcode]; break; case OPCODE_TEX_IMAGE3D: - _mesa_free(n[10].data); + free(n[10].data); n += InstSize[n[0].opcode]; break; case OPCODE_TEX_SUB_IMAGE1D: - _mesa_free(n[7].data); + free(n[7].data); n += InstSize[n[0].opcode]; break; case OPCODE_TEX_SUB_IMAGE2D: - _mesa_free(n[9].data); + free(n[9].data); n += InstSize[n[0].opcode]; break; case OPCODE_TEX_SUB_IMAGE3D: - _mesa_free(n[11].data); + free(n[11].data); n += InstSize[n[0].opcode]; break; case OPCODE_COMPRESSED_TEX_IMAGE_1D: - _mesa_free(n[7].data); + free(n[7].data); n += InstSize[n[0].opcode]; break; case OPCODE_COMPRESSED_TEX_IMAGE_2D: - _mesa_free(n[8].data); + free(n[8].data); n += InstSize[n[0].opcode]; break; case OPCODE_COMPRESSED_TEX_IMAGE_3D: - _mesa_free(n[9].data); + free(n[9].data); n += InstSize[n[0].opcode]; break; case OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D: - _mesa_free(n[7].data); + free(n[7].data); n += InstSize[n[0].opcode]; break; case OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D: - _mesa_free(n[9].data); + free(n[9].data); n += InstSize[n[0].opcode]; break; case OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D: - _mesa_free(n[11].data); + free(n[11].data); n += InstSize[n[0].opcode]; break; #if FEATURE_NV_vertex_program case OPCODE_LOAD_PROGRAM_NV: - _mesa_free(n[4].data); /* program string */ + free(n[4].data); /* program string */ n += InstSize[n[0].opcode]; break; case OPCODE_REQUEST_RESIDENT_PROGRAMS_NV: - _mesa_free(n[2].data); /* array of program ids */ + free(n[2].data); /* array of program ids */ n += InstSize[n[0].opcode]; break; #endif #if FEATURE_NV_fragment_program case OPCODE_PROGRAM_NAMED_PARAMETER_NV: - _mesa_free(n[3].data); /* parameter name */ + free(n[3].data); /* parameter name */ n += InstSize[n[0].opcode]; break; #endif #if FEATURE_ARB_vertex_program || FEATURE_ARB_fragment_program case OPCODE_PROGRAM_STRING_ARB: - _mesa_free(n[4].data); /* program string */ + free(n[4].data); /* program string */ n += InstSize[n[0].opcode]; break; #endif @@ -670,7 +670,7 @@ _mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist) case OPCODE_UNIFORM_2IV: case OPCODE_UNIFORM_3IV: case OPCODE_UNIFORM_4IV: - _mesa_free(n[3].data); + free(n[3].data); n += InstSize[n[0].opcode]; break; case OPCODE_UNIFORM_MATRIX22: @@ -682,17 +682,17 @@ _mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist) case OPCODE_UNIFORM_MATRIX32: case OPCODE_UNIFORM_MATRIX34: case OPCODE_UNIFORM_MATRIX43: - _mesa_free(n[4].data); + free(n[4].data); n += InstSize[n[0].opcode]; break; case OPCODE_CONTINUE: n = (Node *) n[1].next; - _mesa_free(block); + free(block); block = n; break; case OPCODE_END_OF_LIST: - _mesa_free(block); + free(block); done = GL_TRUE; break; default: @@ -703,7 +703,7 @@ _mesa_delete_list(GLcontext *ctx, struct gl_display_list *dlist) } } - _mesa_free(dlist); + free(dlist); } @@ -869,7 +869,7 @@ dlist_alloc(GLcontext *ctx, OpCode opcode, GLuint bytes) Node *newblock; n = ctx->ListState.CurrentBlock + ctx->ListState.CurrentPos; n[0].opcode = OPCODE_CONTINUE; - newblock = (Node *) _mesa_malloc(sizeof(Node) * BLOCK_SIZE); + newblock = (Node *) malloc(sizeof(Node) * BLOCK_SIZE); if (!newblock) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "Building display list"); return NULL; @@ -2912,8 +2912,8 @@ save_PixelMapfv(GLenum map, GLint mapsize, const GLfloat *values) if (n) { n[1].e = map; n[2].i = mapsize; - n[3].data = (void *) _mesa_malloc(mapsize * sizeof(GLfloat)); - MEMCPY(n[3].data, (void *) values, mapsize * sizeof(GLfloat)); + n[3].data = (void *) malloc(mapsize * sizeof(GLfloat)); + memcpy(n[3].data, (void *) values, mapsize * sizeof(GLfloat)); } if (ctx->ExecuteFlag) { CALL_PixelMapfv(ctx->Exec, (map, mapsize, values)); @@ -4360,12 +4360,12 @@ save_CompressedTexImage1DARB(GLenum target, GLint level, GLvoid *image; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); /* make copy of image */ - image = _mesa_malloc(imageSize); + image = malloc(imageSize); if (!image) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage1DARB"); return; } - MEMCPY(image, data, imageSize); + memcpy(image, data, imageSize); n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_1D, 7); if (n) { n[1].e = target; @@ -4377,7 +4377,7 @@ save_CompressedTexImage1DARB(GLenum target, GLint level, n[7].data = image; } else if (image) { - _mesa_free(image); + free(image); } if (ctx->ExecuteFlag) { CALL_CompressedTexImage1DARB(ctx->Exec, @@ -4406,12 +4406,12 @@ save_CompressedTexImage2DARB(GLenum target, GLint level, GLvoid *image; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); /* make copy of image */ - image = _mesa_malloc(imageSize); + image = malloc(imageSize); if (!image) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage2DARB"); return; } - MEMCPY(image, data, imageSize); + memcpy(image, data, imageSize); n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_2D, 8); if (n) { n[1].e = target; @@ -4424,7 +4424,7 @@ save_CompressedTexImage2DARB(GLenum target, GLint level, n[8].data = image; } else if (image) { - _mesa_free(image); + free(image); } if (ctx->ExecuteFlag) { CALL_CompressedTexImage2DARB(ctx->Exec, @@ -4453,12 +4453,12 @@ save_CompressedTexImage3DARB(GLenum target, GLint level, GLvoid *image; ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); /* make copy of image */ - image = _mesa_malloc(imageSize); + image = malloc(imageSize); if (!image) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexImage3DARB"); return; } - MEMCPY(image, data, imageSize); + memcpy(image, data, imageSize); n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_IMAGE_3D, 9); if (n) { n[1].e = target; @@ -4472,7 +4472,7 @@ save_CompressedTexImage3DARB(GLenum target, GLint level, n[9].data = image; } else if (image) { - _mesa_free(image); + free(image); } if (ctx->ExecuteFlag) { CALL_CompressedTexImage3DARB(ctx->Exec, @@ -4496,12 +4496,12 @@ save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); /* make copy of image */ - image = _mesa_malloc(imageSize); + image = malloc(imageSize); if (!image) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage1DARB"); return; } - MEMCPY(image, data, imageSize); + memcpy(image, data, imageSize); n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_1D, 7); if (n) { n[1].e = target; @@ -4513,7 +4513,7 @@ save_CompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset, n[7].data = image; } else if (image) { - _mesa_free(image); + free(image); } if (ctx->ExecuteFlag) { CALL_CompressedTexSubImage1DARB(ctx->Exec, (target, level, xoffset, @@ -4536,12 +4536,12 @@ save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); /* make copy of image */ - image = _mesa_malloc(imageSize); + image = malloc(imageSize); if (!image) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage2DARB"); return; } - MEMCPY(image, data, imageSize); + memcpy(image, data, imageSize); n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_2D, 9); if (n) { n[1].e = target; @@ -4555,7 +4555,7 @@ save_CompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset, n[9].data = image; } else if (image) { - _mesa_free(image); + free(image); } if (ctx->ExecuteFlag) { CALL_CompressedTexSubImage2DARB(ctx->Exec, @@ -4578,12 +4578,12 @@ save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, ASSERT_OUTSIDE_SAVE_BEGIN_END_AND_FLUSH(ctx); /* make copy of image */ - image = _mesa_malloc(imageSize); + image = malloc(imageSize); if (!image) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCompressedTexSubImage3DARB"); return; } - MEMCPY(image, data, imageSize); + memcpy(image, data, imageSize); n = alloc_instruction(ctx, OPCODE_COMPRESSED_TEX_SUB_IMAGE_3D, 11); if (n) { n[1].e = target; @@ -4599,7 +4599,7 @@ save_CompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset, n[11].data = image; } else if (image) { - _mesa_free(image); + free(image); } if (ctx->ExecuteFlag) { CALL_CompressedTexSubImage3DARB(ctx->Exec, @@ -4788,12 +4788,12 @@ save_LoadProgramNV(GLenum target, GLuint id, GLsizei len, n = alloc_instruction(ctx, OPCODE_LOAD_PROGRAM_NV, 4); if (n) { - GLubyte *programCopy = (GLubyte *) _mesa_malloc(len); + GLubyte *programCopy = (GLubyte *) malloc(len); if (!programCopy) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glLoadProgramNV"); return; } - _mesa_memcpy(programCopy, program, len); + memcpy(programCopy, program, len); n[1].e = target; n[2].ui = id; n[3].i = len; @@ -4815,12 +4815,12 @@ save_RequestResidentProgramsNV(GLsizei num, const GLuint * ids) n = alloc_instruction(ctx, OPCODE_TRACK_MATRIX_NV, 2); if (n) { - GLuint *idCopy = (GLuint *) _mesa_malloc(num * sizeof(GLuint)); + GLuint *idCopy = (GLuint *) malloc(num * sizeof(GLuint)); if (!idCopy) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glRequestResidentProgramsNV"); return; } - _mesa_memcpy(idCopy, ids, num * sizeof(GLuint)); + memcpy(idCopy, ids, num * sizeof(GLuint)); n[1].i = num; n[2].data = idCopy; } @@ -4986,12 +4986,12 @@ save_ProgramNamedParameter4fNV(GLuint id, GLsizei len, const GLubyte * name, n = alloc_instruction(ctx, OPCODE_PROGRAM_NAMED_PARAMETER_NV, 6); if (n) { - GLubyte *nameCopy = (GLubyte *) _mesa_malloc(len); + GLubyte *nameCopy = (GLubyte *) malloc(len); if (!nameCopy) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramNamedParameter4fNV"); return; } - _mesa_memcpy(nameCopy, name, len); + memcpy(nameCopy, name, len); n[1].ui = id; n[2].i = len; n[3].data = nameCopy; @@ -5085,12 +5085,12 @@ save_ProgramStringARB(GLenum target, GLenum format, GLsizei len, n = alloc_instruction(ctx, OPCODE_PROGRAM_STRING_ARB, 4); if (n) { - GLubyte *programCopy = (GLubyte *) _mesa_malloc(len); + GLubyte *programCopy = (GLubyte *) malloc(len); if (!programCopy) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glProgramStringARB"); return; } - _mesa_memcpy(programCopy, string, len); + memcpy(programCopy, string, len); n[1].e = target; n[2].e = format; n[3].i = len; @@ -6199,9 +6199,9 @@ save_Uniform4fARB(GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w) static void * memdup(const void *src, GLsizei bytes) { - void *b = bytes >= 0 ? _mesa_malloc(bytes) : NULL; + void *b = bytes >= 0 ? malloc(bytes) : NULL; if (b) - _mesa_memcpy(b, src, bytes); + memcpy(b, src, bytes); return b; } @@ -7685,7 +7685,7 @@ execute_list(GLcontext *ctx, GLuint list) default: { char msg[1000]; - _mesa_sprintf(msg, "Error in execute_list: opcode=%d", + sprintf(msg, "Error in execute_list: opcode=%d", (int) opcode); _mesa_problem(ctx, msg); } @@ -9285,6 +9285,12 @@ _mesa_init_save_table(struct _glapi_table *table) /* 364. GL_EXT_provoking_vertex */ SET_ProvokingVertexEXT(table, save_ProvokingVertexEXT); + /* 371. GL_APPLE_object_purgeable */ +#if FEATURE_APPLE_object_purgeable + SET_ObjectPurgeableAPPLE(table, _mesa_ObjectPurgeableAPPLE); + SET_ObjectUnpurgeableAPPLE(table, _mesa_ObjectUnpurgeableAPPLE); +#endif + /* GL 3.0 */ #if 0 SET_ClearBufferiv(table, save_ClearBufferiv); @@ -9320,7 +9326,7 @@ print_list(GLcontext *ctx, GLuint list) GLboolean done; if (!islist(ctx, list)) { - _mesa_printf("%u is not a display list ID\n", list); + printf("%u is not a display list ID\n", list); return; } @@ -9330,7 +9336,7 @@ print_list(GLcontext *ctx, GLuint list) n = dlist->Head; - _mesa_printf("START-LIST %u, address %p\n", list, (void *) n); + printf("START-LIST %u, address %p\n", list, (void *) n); done = n ? GL_FALSE : GL_TRUE; while (!done) { @@ -9342,196 +9348,196 @@ print_list(GLcontext *ctx, GLuint list) else { switch (opcode) { case OPCODE_ACCUM: - _mesa_printf("Accum %s %g\n", enum_string(n[1].e), n[2].f); + printf("Accum %s %g\n", enum_string(n[1].e), n[2].f); break; case OPCODE_BITMAP: - _mesa_printf("Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i, + printf("Bitmap %d %d %g %g %g %g %p\n", n[1].i, n[2].i, n[3].f, n[4].f, n[5].f, n[6].f, (void *) n[7].data); break; case OPCODE_CALL_LIST: - _mesa_printf("CallList %d\n", (int) n[1].ui); + printf("CallList %d\n", (int) n[1].ui); break; case OPCODE_CALL_LIST_OFFSET: - _mesa_printf("CallList %d + offset %u = %u\n", (int) n[1].ui, + printf("CallList %d + offset %u = %u\n", (int) n[1].ui, ctx->List.ListBase, ctx->List.ListBase + n[1].ui); break; case OPCODE_COLOR_TABLE_PARAMETER_FV: - _mesa_printf("ColorTableParameterfv %s %s %f %f %f %f\n", + printf("ColorTableParameterfv %s %s %f %f %f %f\n", enum_string(n[1].e), enum_string(n[2].e), n[3].f, n[4].f, n[5].f, n[6].f); break; case OPCODE_COLOR_TABLE_PARAMETER_IV: - _mesa_printf("ColorTableParameteriv %s %s %d %d %d %d\n", + printf("ColorTableParameteriv %s %s %d %d %d %d\n", enum_string(n[1].e), enum_string(n[2].e), n[3].i, n[4].i, n[5].i, n[6].i); break; case OPCODE_DISABLE: - _mesa_printf("Disable %s\n", enum_string(n[1].e)); + printf("Disable %s\n", enum_string(n[1].e)); break; case OPCODE_ENABLE: - _mesa_printf("Enable %s\n", enum_string(n[1].e)); + printf("Enable %s\n", enum_string(n[1].e)); break; case OPCODE_FRUSTUM: - _mesa_printf("Frustum %g %g %g %g %g %g\n", + printf("Frustum %g %g %g %g %g %g\n", n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f); break; case OPCODE_LINE_STIPPLE: - _mesa_printf("LineStipple %d %x\n", n[1].i, (int) n[2].us); + printf("LineStipple %d %x\n", n[1].i, (int) n[2].us); break; case OPCODE_LOAD_IDENTITY: - _mesa_printf("LoadIdentity\n"); + printf("LoadIdentity\n"); break; case OPCODE_LOAD_MATRIX: - _mesa_printf("LoadMatrix\n"); - _mesa_printf(" %8f %8f %8f %8f\n", + printf("LoadMatrix\n"); + printf(" %8f %8f %8f %8f\n", n[1].f, n[5].f, n[9].f, n[13].f); - _mesa_printf(" %8f %8f %8f %8f\n", + printf(" %8f %8f %8f %8f\n", n[2].f, n[6].f, n[10].f, n[14].f); - _mesa_printf(" %8f %8f %8f %8f\n", + printf(" %8f %8f %8f %8f\n", n[3].f, n[7].f, n[11].f, n[15].f); - _mesa_printf(" %8f %8f %8f %8f\n", + printf(" %8f %8f %8f %8f\n", n[4].f, n[8].f, n[12].f, n[16].f); break; case OPCODE_MULT_MATRIX: - _mesa_printf("MultMatrix (or Rotate)\n"); - _mesa_printf(" %8f %8f %8f %8f\n", + printf("MultMatrix (or Rotate)\n"); + printf(" %8f %8f %8f %8f\n", n[1].f, n[5].f, n[9].f, n[13].f); - _mesa_printf(" %8f %8f %8f %8f\n", + printf(" %8f %8f %8f %8f\n", n[2].f, n[6].f, n[10].f, n[14].f); - _mesa_printf(" %8f %8f %8f %8f\n", + printf(" %8f %8f %8f %8f\n", n[3].f, n[7].f, n[11].f, n[15].f); - _mesa_printf(" %8f %8f %8f %8f\n", + printf(" %8f %8f %8f %8f\n", n[4].f, n[8].f, n[12].f, n[16].f); break; case OPCODE_ORTHO: - _mesa_printf("Ortho %g %g %g %g %g %g\n", + printf("Ortho %g %g %g %g %g %g\n", n[1].f, n[2].f, n[3].f, n[4].f, n[5].f, n[6].f); break; case OPCODE_POP_ATTRIB: - _mesa_printf("PopAttrib\n"); + printf("PopAttrib\n"); break; case OPCODE_POP_MATRIX: - _mesa_printf("PopMatrix\n"); + printf("PopMatrix\n"); break; case OPCODE_POP_NAME: - _mesa_printf("PopName\n"); + printf("PopName\n"); break; case OPCODE_PUSH_ATTRIB: - _mesa_printf("PushAttrib %x\n", n[1].bf); + printf("PushAttrib %x\n", n[1].bf); break; case OPCODE_PUSH_MATRIX: - _mesa_printf("PushMatrix\n"); + printf("PushMatrix\n"); break; case OPCODE_PUSH_NAME: - _mesa_printf("PushName %d\n", (int) n[1].ui); + printf("PushName %d\n", (int) n[1].ui); break; case OPCODE_RASTER_POS: - _mesa_printf("RasterPos %g %g %g %g\n", + printf("RasterPos %g %g %g %g\n", n[1].f, n[2].f, n[3].f, n[4].f); break; case OPCODE_ROTATE: - _mesa_printf("Rotate %g %g %g %g\n", + printf("Rotate %g %g %g %g\n", n[1].f, n[2].f, n[3].f, n[4].f); break; case OPCODE_SCALE: - _mesa_printf("Scale %g %g %g\n", n[1].f, n[2].f, n[3].f); + printf("Scale %g %g %g\n", n[1].f, n[2].f, n[3].f); break; case OPCODE_TRANSLATE: - _mesa_printf("Translate %g %g %g\n", n[1].f, n[2].f, n[3].f); + printf("Translate %g %g %g\n", n[1].f, n[2].f, n[3].f); break; case OPCODE_BIND_TEXTURE: - _mesa_printf("BindTexture %s %d\n", + printf("BindTexture %s %d\n", _mesa_lookup_enum_by_nr(n[1].ui), n[2].ui); break; case OPCODE_SHADE_MODEL: - _mesa_printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n[1].ui)); + printf("ShadeModel %s\n", _mesa_lookup_enum_by_nr(n[1].ui)); break; case OPCODE_MAP1: - _mesa_printf("Map1 %s %.3f %.3f %d %d\n", + printf("Map1 %s %.3f %.3f %d %d\n", _mesa_lookup_enum_by_nr(n[1].ui), n[2].f, n[3].f, n[4].i, n[5].i); break; case OPCODE_MAP2: - _mesa_printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n", + printf("Map2 %s %.3f %.3f %.3f %.3f %d %d %d %d\n", _mesa_lookup_enum_by_nr(n[1].ui), n[2].f, n[3].f, n[4].f, n[5].f, n[6].i, n[7].i, n[8].i, n[9].i); break; case OPCODE_MAPGRID1: - _mesa_printf("MapGrid1 %d %.3f %.3f\n", n[1].i, n[2].f, n[3].f); + printf("MapGrid1 %d %.3f %.3f\n", n[1].i, n[2].f, n[3].f); break; case OPCODE_MAPGRID2: - _mesa_printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n", + printf("MapGrid2 %d %.3f %.3f, %d %.3f %.3f\n", n[1].i, n[2].f, n[3].f, n[4].i, n[5].f, n[6].f); break; case OPCODE_EVALMESH1: - _mesa_printf("EvalMesh1 %d %d\n", n[1].i, n[2].i); + printf("EvalMesh1 %d %d\n", n[1].i, n[2].i); break; case OPCODE_EVALMESH2: - _mesa_printf("EvalMesh2 %d %d %d %d\n", + printf("EvalMesh2 %d %d %d %d\n", n[1].i, n[2].i, n[3].i, n[4].i); break; case OPCODE_ATTR_1F_NV: - _mesa_printf("ATTR_1F_NV attr %d: %f\n", n[1].i, n[2].f); + printf("ATTR_1F_NV attr %d: %f\n", n[1].i, n[2].f); break; case OPCODE_ATTR_2F_NV: - _mesa_printf("ATTR_2F_NV attr %d: %f %f\n", + printf("ATTR_2F_NV attr %d: %f %f\n", n[1].i, n[2].f, n[3].f); break; case OPCODE_ATTR_3F_NV: - _mesa_printf("ATTR_3F_NV attr %d: %f %f %f\n", + printf("ATTR_3F_NV attr %d: %f %f %f\n", n[1].i, n[2].f, n[3].f, n[4].f); break; case OPCODE_ATTR_4F_NV: - _mesa_printf("ATTR_4F_NV attr %d: %f %f %f %f\n", + printf("ATTR_4F_NV attr %d: %f %f %f %f\n", n[1].i, n[2].f, n[3].f, n[4].f, n[5].f); break; case OPCODE_ATTR_1F_ARB: - _mesa_printf("ATTR_1F_ARB attr %d: %f\n", n[1].i, n[2].f); + printf("ATTR_1F_ARB attr %d: %f\n", n[1].i, n[2].f); break; case OPCODE_ATTR_2F_ARB: - _mesa_printf("ATTR_2F_ARB attr %d: %f %f\n", + printf("ATTR_2F_ARB attr %d: %f %f\n", n[1].i, n[2].f, n[3].f); break; case OPCODE_ATTR_3F_ARB: - _mesa_printf("ATTR_3F_ARB attr %d: %f %f %f\n", + printf("ATTR_3F_ARB attr %d: %f %f %f\n", n[1].i, n[2].f, n[3].f, n[4].f); break; case OPCODE_ATTR_4F_ARB: - _mesa_printf("ATTR_4F_ARB attr %d: %f %f %f %f\n", + printf("ATTR_4F_ARB attr %d: %f %f %f %f\n", n[1].i, n[2].f, n[3].f, n[4].f, n[5].f); break; case OPCODE_MATERIAL: - _mesa_printf("MATERIAL %x %x: %f %f %f %f\n", + printf("MATERIAL %x %x: %f %f %f %f\n", n[1].i, n[2].i, n[3].f, n[4].f, n[5].f, n[6].f); break; case OPCODE_BEGIN: - _mesa_printf("BEGIN %x\n", n[1].i); + printf("BEGIN %x\n", n[1].i); break; case OPCODE_END: - _mesa_printf("END\n"); + printf("END\n"); break; case OPCODE_RECTF: - _mesa_printf("RECTF %f %f %f %f\n", n[1].f, n[2].f, n[3].f, + printf("RECTF %f %f %f %f\n", n[1].f, n[2].f, n[3].f, n[4].f); break; case OPCODE_EVAL_C1: - _mesa_printf("EVAL_C1 %f\n", n[1].f); + printf("EVAL_C1 %f\n", n[1].f); break; case OPCODE_EVAL_C2: - _mesa_printf("EVAL_C2 %f %f\n", n[1].f, n[2].f); + printf("EVAL_C2 %f %f\n", n[1].f, n[2].f); break; case OPCODE_EVAL_P1: - _mesa_printf("EVAL_P1 %d\n", n[1].i); + printf("EVAL_P1 %d\n", n[1].i); break; case OPCODE_EVAL_P2: - _mesa_printf("EVAL_P2 %d %d\n", n[1].i, n[2].i); + printf("EVAL_P2 %d %d\n", n[1].i, n[2].i); break; case OPCODE_PROVOKING_VERTEX: - _mesa_printf("ProvokingVertex %s\n", + printf("ProvokingVertex %s\n", _mesa_lookup_enum_by_nr(n[1].ui)); break; @@ -9539,26 +9545,26 @@ print_list(GLcontext *ctx, GLuint list) * meta opcodes/commands */ case OPCODE_ERROR: - _mesa_printf("Error: %s %s\n", + printf("Error: %s %s\n", enum_string(n[1].e), (const char *) n[2].data); break; case OPCODE_CONTINUE: - _mesa_printf("DISPLAY-LIST-CONTINUE\n"); + printf("DISPLAY-LIST-CONTINUE\n"); n = (Node *) n[1].next; break; case OPCODE_END_OF_LIST: - _mesa_printf("END-LIST %u\n", list); + printf("END-LIST %u\n", list); done = GL_TRUE; break; default: if (opcode < 0 || opcode > OPCODE_END_OF_LIST) { - _mesa_printf + printf ("ERROR IN DISPLAY LIST: opcode = %d, address = %p\n", opcode, (void *) n); return; } else { - _mesa_printf("command %d, %u operands\n", opcode, + printf("command %d, %u operands\n", opcode, InstSize[opcode]); } } @@ -9711,7 +9717,7 @@ _mesa_init_display_list(GLcontext *ctx) /* zero-out the instruction size table, just once */ if (!tableInitialized) { - _mesa_bzero(InstSize, sizeof(InstSize)); + memset(InstSize, 0, sizeof(InstSize)); tableInitialized = GL_TRUE; } diff --git a/src/mesa/main/dlopen.c b/src/mesa/main/dlopen.c index 81e032081db..658ac9e40cf 100644 --- a/src/mesa/main/dlopen.c +++ b/src/mesa/main/dlopen.c @@ -73,7 +73,7 @@ _mesa_dlsym(void *handle, const char *fname) /* need '_' prefix on symbol names */ char fname2[1000]; fname2[0] = '_'; - _mesa_strncpy(fname2 + 1, fname, 998); + strncpy(fname2 + 1, fname, 998); fname2[999] = 0; return (GenericFunc) dlsym(handle, fname2); #elif defined(_GNU_SOURCE) diff --git a/src/mesa/main/drawpix.c b/src/mesa/main/drawpix.c index 0afd47b797f..bf36a7e7a49 100644 --- a/src/mesa/main/drawpix.c +++ b/src/mesa/main/drawpix.c @@ -32,7 +32,7 @@ #include "framebuffer.h" #include "readpix.h" #include "state.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_drawpix @@ -127,7 +127,6 @@ _mesa_DrawPixels( GLsizei width, GLsizei height, _mesa_feedback_vertex( ctx, ctx->Current.RasterPos, ctx->Current.RasterColor, - ctx->Current.RasterIndex, ctx->Current.RasterTexCoords[0] ); } else { @@ -213,7 +212,6 @@ _mesa_CopyPixels( GLint srcx, GLint srcy, GLsizei width, GLsizei height, _mesa_feedback_vertex( ctx, ctx->Current.RasterPos, ctx->Current.RasterColor, - ctx->Current.RasterIndex, ctx->Current.RasterTexCoords[0] ); } else { @@ -293,7 +291,6 @@ _mesa_Bitmap( GLsizei width, GLsizei height, _mesa_feedback_vertex( ctx, ctx->Current.RasterPos, ctx->Current.RasterColor, - ctx->Current.RasterIndex, ctx->Current.RasterTexCoords[0] ); } else { diff --git a/src/mesa/main/enums.c b/src/mesa/main/enums.c index 1d495b7ae58..06d51d4e5cd 100644 --- a/src/mesa/main/enums.c +++ b/src/mesa/main/enums.c @@ -145,6 +145,7 @@ LONGSTRING static const char enum_string_table[] = "GL_BUFFER_MAPPED_ARB\0" "GL_BUFFER_MAP_POINTER\0" "GL_BUFFER_MAP_POINTER_ARB\0" + "GL_BUFFER_OBJECT_APPLE\0" "GL_BUFFER_SERIALIZED_MODIFY_APPLE\0" "GL_BUFFER_SIZE\0" "GL_BUFFER_SIZE_ARB\0" @@ -1320,6 +1321,7 @@ LONGSTRING static const char enum_string_table[] = "GL_PROXY_TEXTURE_CUBE_MAP_ARB\0" "GL_PROXY_TEXTURE_RECTANGLE_ARB\0" "GL_PROXY_TEXTURE_RECTANGLE_NV\0" + "GL_PURGEABLE_APPLE\0" "GL_Q\0" "GL_QUADRATIC_ATTENUATION\0" "GL_QUADS\0" @@ -1358,6 +1360,7 @@ LONGSTRING static const char enum_string_table[] = "GL_REFLECTION_MAP\0" "GL_REFLECTION_MAP_ARB\0" "GL_REFLECTION_MAP_NV\0" + "GL_RELEASED_APPLE\0" "GL_RENDER\0" "GL_RENDERBUFFER\0" "GL_RENDERBUFFER_ALPHA_SIZE\0" @@ -1385,6 +1388,7 @@ LONGSTRING static const char enum_string_table[] = "GL_REPLICATE_BORDER_HP\0" "GL_RESCALE_NORMAL\0" "GL_RESCALE_NORMAL_EXT\0" + "GL_RETAINED_APPLE\0" "GL_RETURN\0" "GL_RGB\0" "GL_RGB10\0" @@ -1811,6 +1815,7 @@ LONGSTRING static const char enum_string_table[] = "GL_TRIANGLE_MESH_SUN\0" "GL_TRIANGLE_STRIP\0" "GL_TRUE\0" + "GL_UNDEFINED_APPLE\0" "GL_UNPACK_ALIGNMENT\0" "GL_UNPACK_IMAGE_HEIGHT\0" "GL_UNPACK_LSB_FIRST\0" @@ -1903,6 +1908,7 @@ LONGSTRING static const char enum_string_table[] = "GL_VERTEX_STATE_PROGRAM_NV\0" "GL_VIEWPORT\0" "GL_VIEWPORT_BIT\0" + "GL_VOLATILE_APPLE\0" "GL_WAIT_FAILED\0" "GL_WEIGHT_ARRAY_ARB\0" "GL_WEIGHT_ARRAY_BUFFER_BINDING\0" @@ -1923,7 +1929,7 @@ LONGSTRING static const char enum_string_table[] = "GL_ZOOM_Y\0" ; -static const enum_elt all_enums[1885] = +static const enum_elt all_enums[1891] = { { 0, 0x00000600 }, /* GL_2D */ { 6, 0x00001407 }, /* GL_2_BYTES */ @@ -2034,3136 +2040,3148 @@ static const enum_elt all_enums[1885] = { 1755, 0x000088BC }, /* GL_BUFFER_MAPPED_ARB */ { 1776, 0x000088BD }, /* GL_BUFFER_MAP_POINTER */ { 1798, 0x000088BD }, /* GL_BUFFER_MAP_POINTER_ARB */ - { 1824, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ - { 1858, 0x00008764 }, /* GL_BUFFER_SIZE */ - { 1873, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */ - { 1892, 0x00008765 }, /* GL_BUFFER_USAGE */ - { 1908, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */ - { 1928, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */ - { 1947, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */ - { 1973, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */ - { 1996, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ - { 2024, 0x0000877C }, /* GL_BUMP_TARGET_ATI */ - { 2043, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */ - { 2065, 0x00001400 }, /* GL_BYTE */ - { 2073, 0x00002A24 }, /* GL_C3F_V3F */ - { 2084, 0x00002A26 }, /* GL_C4F_N3F_V3F */ - { 2099, 0x00002A22 }, /* GL_C4UB_V2F */ - { 2111, 0x00002A23 }, /* GL_C4UB_V3F */ - { 2123, 0x00000901 }, /* GL_CCW */ - { 2130, 0x00002900 }, /* GL_CLAMP */ - { 2139, 0x0000812D }, /* GL_CLAMP_TO_BORDER */ - { 2158, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */ - { 2181, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */ - { 2205, 0x0000812F }, /* GL_CLAMP_TO_EDGE */ - { 2222, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */ - { 2244, 0x00001500 }, /* GL_CLEAR */ - { 2253, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */ - { 2278, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */ - { 2307, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */ - { 2333, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ - { 2362, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */ - { 2388, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */ - { 2415, 0x00003000 }, /* GL_CLIP_PLANE0 */ - { 2430, 0x00003001 }, /* GL_CLIP_PLANE1 */ - { 2445, 0x00003002 }, /* GL_CLIP_PLANE2 */ - { 2460, 0x00003003 }, /* GL_CLIP_PLANE3 */ - { 2475, 0x00003004 }, /* GL_CLIP_PLANE4 */ - { 2490, 0x00003005 }, /* GL_CLIP_PLANE5 */ - { 2505, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - { 2538, 0x00000A00 }, /* GL_COEFF */ - { 2547, 0x00001800 }, /* GL_COLOR */ - { 2556, 0x00008076 }, /* GL_COLOR_ARRAY */ - { 2571, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - { 2601, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 2635, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */ - { 2658, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ - { 2678, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ - { 2700, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ - { 2720, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */ - { 2741, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ - { 2766, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */ - { 2787, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */ - { 2809, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ - { 2835, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */ - { 2857, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ - { 2883, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */ - { 2905, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ - { 2931, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */ - { 2953, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ - { 2979, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */ - { 3001, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ - { 3027, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */ - { 3049, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ - { 3075, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ - { 3100, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */ - { 3121, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ - { 3146, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */ - { 3167, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ - { 3192, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */ - { 3213, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ - { 3238, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */ - { 3259, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ - { 3284, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */ - { 3305, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ - { 3330, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */ - { 3351, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ - { 3376, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */ - { 3397, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ - { 3422, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */ - { 3443, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ - { 3468, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ - { 3488, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ - { 3509, 0x00001900 }, /* GL_COLOR_INDEX */ - { 3524, 0x00001603 }, /* GL_COLOR_INDEXES */ - { 3541, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ - { 3559, 0x00000B57 }, /* GL_COLOR_MATERIAL */ - { 3577, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ - { 3600, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ - { 3628, 0x000080B1 }, /* GL_COLOR_MATRIX */ - { 3644, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ - { 3664, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ - { 3692, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 3724, 0x00008458 }, /* GL_COLOR_SUM */ - { 3737, 0x00008458 }, /* GL_COLOR_SUM_ARB */ - { 3754, 0x000080D0 }, /* GL_COLOR_TABLE */ - { 3769, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ - { 3795, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ - { 3825, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */ - { 3855, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ - { 3875, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */ - { 3899, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ - { 3924, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ - { 3953, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */ - { 3982, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ - { 4004, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ - { 4030, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */ - { 4056, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ - { 4082, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ - { 4112, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */ - { 4142, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ - { 4172, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ - { 4206, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */ - { 4240, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ - { 4270, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ - { 4304, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */ - { 4338, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ - { 4362, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ - { 4390, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */ - { 4418, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ - { 4439, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */ - { 4464, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ - { 4485, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ - { 4510, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */ - { 4535, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ - { 4554, 0x00008570 }, /* GL_COMBINE */ - { 4565, 0x00008503 }, /* GL_COMBINE4 */ - { 4577, 0x00008572 }, /* GL_COMBINE_ALPHA */ - { 4594, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ - { 4615, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ - { 4636, 0x00008570 }, /* GL_COMBINE_ARB */ - { 4651, 0x00008570 }, /* GL_COMBINE_EXT */ - { 4666, 0x00008571 }, /* GL_COMBINE_RGB */ - { 4681, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ - { 4700, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ - { 4719, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */ - { 4755, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ - { 4779, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ - { 4807, 0x00001300 }, /* GL_COMPILE */ - { 4818, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ - { 4841, 0x00008B81 }, /* GL_COMPILE_STATUS */ - { 4859, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ - { 4879, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ - { 4903, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ - { 4927, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ - { 4955, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ - { 4979, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ - { 5009, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ - { 5043, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ - { 5071, 0x000084ED }, /* GL_COMPRESSED_RGB */ - { 5089, 0x000084EE }, /* GL_COMPRESSED_RGBA */ - { 5108, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ - { 5131, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - { 5160, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ - { 5193, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ - { 5226, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - { 5259, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ - { 5281, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ - { 5309, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ - { 5341, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */ - { 5366, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - { 5397, 0x00008C48 }, /* GL_COMPRESSED_SRGB */ - { 5416, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */ - { 5441, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ - { 5471, 0x0000911C }, /* GL_CONDITION_SATISFIED */ - { 5494, 0x00008576 }, /* GL_CONSTANT */ - { 5506, 0x00008003 }, /* GL_CONSTANT_ALPHA */ - { 5524, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ - { 5546, 0x00008576 }, /* GL_CONSTANT_ARB */ - { 5562, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ - { 5586, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ - { 5608, 0x00008001 }, /* GL_CONSTANT_COLOR */ - { 5626, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ - { 5648, 0x00008576 }, /* GL_CONSTANT_EXT */ - { 5664, 0x00008010 }, /* GL_CONVOLUTION_1D */ - { 5682, 0x00008011 }, /* GL_CONVOLUTION_2D */ - { 5700, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ - { 5728, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ - { 5759, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ - { 5786, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ - { 5817, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ - { 5844, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ - { 5875, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ - { 5903, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ - { 5935, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ - { 5957, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ - { 5983, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ - { 6005, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ - { 6031, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ - { 6052, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ - { 6077, 0x00008862 }, /* GL_COORD_REPLACE */ - { 6094, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ - { 6115, 0x00008862 }, /* GL_COORD_REPLACE_NV */ - { 6135, 0x00001503 }, /* GL_COPY */ - { 6143, 0x0000150C }, /* GL_COPY_INVERTED */ - { 6160, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ - { 6180, 0x00008F36 }, /* GL_COPY_READ_BUFFER */ - { 6200, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */ - { 6221, 0x00000B44 }, /* GL_CULL_FACE */ - { 6234, 0x00000B45 }, /* GL_CULL_FACE_MODE */ - { 6252, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ - { 6271, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - { 6303, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - { 6338, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ - { 6359, 0x00000001 }, /* GL_CURRENT_BIT */ - { 6374, 0x00000B00 }, /* GL_CURRENT_COLOR */ - { 6391, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ - { 6412, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ - { 6438, 0x00000B01 }, /* GL_CURRENT_INDEX */ - { 6455, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ - { 6477, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ - { 6505, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ - { 6526, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - { 6560, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ - { 6593, 0x00000B02 }, /* GL_CURRENT_NORMAL */ - { 6611, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - { 6641, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ - { 6660, 0x00008865 }, /* GL_CURRENT_QUERY */ - { 6677, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ - { 6698, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ - { 6722, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ - { 6749, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ - { 6773, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ - { 6800, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ - { 6833, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ - { 6867, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - { 6900, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ - { 6927, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ - { 6953, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ - { 6978, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ - { 7007, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ - { 7029, 0x00000900 }, /* GL_CW */ - { 7035, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ - { 7056, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ - { 7077, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ - { 7097, 0x00002101 }, /* GL_DECAL */ - { 7106, 0x00001E03 }, /* GL_DECR */ - { 7114, 0x00008508 }, /* GL_DECR_WRAP */ - { 7127, 0x00008508 }, /* GL_DECR_WRAP_EXT */ - { 7144, 0x00008B80 }, /* GL_DELETE_STATUS */ - { 7161, 0x00001801 }, /* GL_DEPTH */ - { 7170, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ - { 7190, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */ - { 7214, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ - { 7234, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ - { 7258, 0x00000D1F }, /* GL_DEPTH_BIAS */ - { 7272, 0x00000D56 }, /* GL_DEPTH_BITS */ - { 7286, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ - { 7306, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ - { 7331, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ - { 7351, 0x0000864F }, /* GL_DEPTH_CLAMP */ - { 7366, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ - { 7384, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ - { 7405, 0x00001902 }, /* GL_DEPTH_COMPONENT */ - { 7424, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ - { 7445, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ - { 7470, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ - { 7496, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ - { 7517, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ - { 7542, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ - { 7568, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ - { 7589, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ - { 7614, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ - { 7640, 0x00000B74 }, /* GL_DEPTH_FUNC */ - { 7654, 0x00000B70 }, /* GL_DEPTH_RANGE */ - { 7669, 0x00000D1E }, /* GL_DEPTH_SCALE */ - { 7684, 0x000084F9 }, /* GL_DEPTH_STENCIL */ - { 7701, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ - { 7729, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */ - { 7750, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ - { 7770, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - { 7798, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - { 7826, 0x00000B71 }, /* GL_DEPTH_TEST */ - { 7840, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ - { 7862, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ - { 7888, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ - { 7907, 0x00001201 }, /* GL_DIFFUSE */ - { 7918, 0x00000BD0 }, /* GL_DITHER */ - { 7928, 0x00000A02 }, /* GL_DOMAIN */ - { 7938, 0x00001100 }, /* GL_DONT_CARE */ - { 7951, 0x000086AE }, /* GL_DOT3_RGB */ - { 7963, 0x000086AF }, /* GL_DOT3_RGBA */ - { 7976, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ - { 7993, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ - { 8010, 0x000086AE }, /* GL_DOT3_RGB_ARB */ - { 8026, 0x00008740 }, /* GL_DOT3_RGB_EXT */ - { 8042, 0x0000140A }, /* GL_DOUBLE */ - { 8052, 0x00000C32 }, /* GL_DOUBLEBUFFER */ - { 8068, 0x00000C01 }, /* GL_DRAW_BUFFER */ - { 8083, 0x00008825 }, /* GL_DRAW_BUFFER0 */ - { 8099, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ - { 8119, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ - { 8139, 0x00008826 }, /* GL_DRAW_BUFFER1 */ - { 8155, 0x0000882F }, /* GL_DRAW_BUFFER10 */ - { 8172, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ - { 8193, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ - { 8214, 0x00008830 }, /* GL_DRAW_BUFFER11 */ - { 8231, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ - { 8252, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ - { 8273, 0x00008831 }, /* GL_DRAW_BUFFER12 */ - { 8290, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ - { 8311, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ - { 8332, 0x00008832 }, /* GL_DRAW_BUFFER13 */ - { 8349, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ - { 8370, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ - { 8391, 0x00008833 }, /* GL_DRAW_BUFFER14 */ - { 8408, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ - { 8429, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ - { 8450, 0x00008834 }, /* GL_DRAW_BUFFER15 */ - { 8467, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ - { 8488, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ - { 8509, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ - { 8529, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ - { 8549, 0x00008827 }, /* GL_DRAW_BUFFER2 */ - { 8565, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ - { 8585, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ - { 8605, 0x00008828 }, /* GL_DRAW_BUFFER3 */ - { 8621, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ - { 8641, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ - { 8661, 0x00008829 }, /* GL_DRAW_BUFFER4 */ - { 8677, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ - { 8697, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ - { 8717, 0x0000882A }, /* GL_DRAW_BUFFER5 */ - { 8733, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ - { 8753, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ - { 8773, 0x0000882B }, /* GL_DRAW_BUFFER6 */ - { 8789, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ - { 8809, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ - { 8829, 0x0000882C }, /* GL_DRAW_BUFFER7 */ - { 8845, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ - { 8865, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ - { 8885, 0x0000882D }, /* GL_DRAW_BUFFER8 */ - { 8901, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ - { 8921, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ - { 8941, 0x0000882E }, /* GL_DRAW_BUFFER9 */ - { 8957, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ - { 8977, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ - { 8997, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ - { 9017, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */ - { 9045, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ - { 9077, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ - { 9101, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ - { 9121, 0x00000304 }, /* GL_DST_ALPHA */ - { 9134, 0x00000306 }, /* GL_DST_COLOR */ - { 9147, 0x0000877A }, /* GL_DU8DV8_ATI */ - { 9161, 0x00008779 }, /* GL_DUDV_ATI */ - { 9173, 0x000088EA }, /* GL_DYNAMIC_COPY */ - { 9189, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ - { 9209, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ - { 9225, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ - { 9245, 0x000088E9 }, /* GL_DYNAMIC_READ */ - { 9261, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ - { 9281, 0x00000B43 }, /* GL_EDGE_FLAG */ - { 9294, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ - { 9313, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - { 9347, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ - { 9385, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ - { 9412, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - { 9438, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ - { 9462, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - { 9494, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ - { 9530, 0x00001600 }, /* GL_EMISSION */ - { 9542, 0x00002000 }, /* GL_ENABLE_BIT */ - { 9556, 0x00000202 }, /* GL_EQUAL */ - { 9565, 0x00001509 }, /* GL_EQUIV */ - { 9574, 0x00010000 }, /* GL_EVAL_BIT */ - { 9586, 0x00000800 }, /* GL_EXP */ - { 9593, 0x00000801 }, /* GL_EXP2 */ - { 9601, 0x00001F03 }, /* GL_EXTENSIONS */ - { 9615, 0x00002400 }, /* GL_EYE_LINEAR */ - { 9629, 0x00002502 }, /* GL_EYE_PLANE */ - { 9642, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ - { 9667, 0x0000855B }, /* GL_EYE_RADIAL_NV */ - { 9684, 0x00000000 }, /* GL_FALSE */ - { 9693, 0x00001101 }, /* GL_FASTEST */ - { 9704, 0x00001C01 }, /* GL_FEEDBACK */ - { 9716, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ - { 9743, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ - { 9767, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ - { 9791, 0x00001B02 }, /* GL_FILL */ - { 9799, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */ - { 9826, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ - { 9857, 0x00001D00 }, /* GL_FLAT */ - { 9865, 0x00001406 }, /* GL_FLOAT */ - { 9874, 0x00008B5A }, /* GL_FLOAT_MAT2 */ - { 9888, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ - { 9906, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ - { 9922, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ - { 9938, 0x00008B5B }, /* GL_FLOAT_MAT3 */ - { 9952, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ - { 9970, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ - { 9986, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ - { 10002, 0x00008B5C }, /* GL_FLOAT_MAT4 */ - { 10016, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ - { 10034, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ - { 10050, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ - { 10066, 0x00008B50 }, /* GL_FLOAT_VEC2 */ - { 10080, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ - { 10098, 0x00008B51 }, /* GL_FLOAT_VEC3 */ - { 10112, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ - { 10130, 0x00008B52 }, /* GL_FLOAT_VEC4 */ - { 10144, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ - { 10162, 0x00000B60 }, /* GL_FOG */ - { 10169, 0x00000080 }, /* GL_FOG_BIT */ - { 10180, 0x00000B66 }, /* GL_FOG_COLOR */ - { 10193, 0x00008451 }, /* GL_FOG_COORD */ - { 10206, 0x00008451 }, /* GL_FOG_COORDINATE */ - { 10224, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ - { 10248, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - { 10287, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ - { 10330, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - { 10362, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - { 10393, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - { 10422, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ - { 10447, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ - { 10466, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ - { 10500, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ - { 10527, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ - { 10553, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ - { 10577, 0x00008450 }, /* GL_FOG_COORD_SRC */ - { 10594, 0x00000B62 }, /* GL_FOG_DENSITY */ - { 10609, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ - { 10633, 0x00000B64 }, /* GL_FOG_END */ - { 10644, 0x00000C54 }, /* GL_FOG_HINT */ - { 10656, 0x00000B61 }, /* GL_FOG_INDEX */ - { 10669, 0x00000B65 }, /* GL_FOG_MODE */ - { 10681, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ - { 10700, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ - { 10725, 0x00000B63 }, /* GL_FOG_START */ - { 10738, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ - { 10756, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ - { 10780, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ - { 10799, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ - { 10822, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - { 10857, 0x00008D40 }, /* GL_FRAMEBUFFER */ - { 10872, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - { 10909, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - { 10945, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - { 10986, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - { 11027, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - { 11064, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - { 11101, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - { 11139, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ - { 11181, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - { 11219, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ - { 11261, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - { 11296, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - { 11335, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ - { 11384, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - { 11432, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ - { 11484, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - { 11524, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ - { 11568, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - { 11608, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ - { 11652, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */ - { 11675, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ - { 11702, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ - { 11726, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ - { 11754, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ - { 11777, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ - { 11796, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - { 11833, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ - { 11874, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - { 11915, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ - { 11953, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ - { 11995, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - { 12046, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - { 12084, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - { 12129, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ - { 12178, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - { 12216, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */ - { 12258, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ - { 12296, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ - { 12338, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - { 12370, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ - { 12395, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ - { 12422, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ - { 12453, 0x00000404 }, /* GL_FRONT */ - { 12462, 0x00000408 }, /* GL_FRONT_AND_BACK */ - { 12480, 0x00000B46 }, /* GL_FRONT_FACE */ - { 12494, 0x00000400 }, /* GL_FRONT_LEFT */ - { 12508, 0x00000401 }, /* GL_FRONT_RIGHT */ - { 12523, 0x00008006 }, /* GL_FUNC_ADD */ - { 12535, 0x00008006 }, /* GL_FUNC_ADD_EXT */ - { 12551, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ - { 12576, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ - { 12605, 0x0000800A }, /* GL_FUNC_SUBTRACT */ - { 12622, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ - { 12643, 0x00008191 }, /* GL_GENERATE_MIPMAP */ - { 12662, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ - { 12686, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ - { 12715, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ - { 12739, 0x00000206 }, /* GL_GEQUAL */ - { 12749, 0x00000204 }, /* GL_GREATER */ - { 12760, 0x00001904 }, /* GL_GREEN */ - { 12769, 0x00000D19 }, /* GL_GREEN_BIAS */ - { 12783, 0x00000D53 }, /* GL_GREEN_BITS */ - { 12797, 0x00000D18 }, /* GL_GREEN_SCALE */ - { 12812, 0x0000140B }, /* GL_HALF_FLOAT */ - { 12826, 0x00008000 }, /* GL_HINT_BIT */ - { 12838, 0x00008024 }, /* GL_HISTOGRAM */ - { 12851, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ - { 12875, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ - { 12903, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ - { 12926, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ - { 12953, 0x00008024 }, /* GL_HISTOGRAM_EXT */ - { 12970, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ - { 12990, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ - { 13014, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ - { 13038, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ - { 13066, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - { 13094, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ - { 13126, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ - { 13148, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ - { 13174, 0x0000802D }, /* GL_HISTOGRAM_SINK */ - { 13192, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ - { 13214, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ - { 13233, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ - { 13256, 0x0000862A }, /* GL_IDENTITY_NV */ - { 13271, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ - { 13291, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - { 13331, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - { 13369, 0x00001E02 }, /* GL_INCR */ - { 13377, 0x00008507 }, /* GL_INCR_WRAP */ - { 13390, 0x00008507 }, /* GL_INCR_WRAP_EXT */ - { 13407, 0x00008222 }, /* GL_INDEX */ - { 13416, 0x00008077 }, /* GL_INDEX_ARRAY */ - { 13431, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - { 13461, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ - { 13495, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ - { 13518, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ - { 13540, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ - { 13560, 0x00000D51 }, /* GL_INDEX_BITS */ - { 13574, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ - { 13595, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ - { 13613, 0x00000C30 }, /* GL_INDEX_MODE */ - { 13627, 0x00000D13 }, /* GL_INDEX_OFFSET */ - { 13643, 0x00000D12 }, /* GL_INDEX_SHIFT */ - { 13658, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ - { 13677, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ - { 13696, 0x00001404 }, /* GL_INT */ - { 13703, 0x00008049 }, /* GL_INTENSITY */ - { 13716, 0x0000804C }, /* GL_INTENSITY12 */ - { 13731, 0x0000804C }, /* GL_INTENSITY12_EXT */ - { 13750, 0x0000804D }, /* GL_INTENSITY16 */ - { 13765, 0x0000804D }, /* GL_INTENSITY16_EXT */ - { 13784, 0x0000804A }, /* GL_INTENSITY4 */ - { 13798, 0x0000804A }, /* GL_INTENSITY4_EXT */ - { 13816, 0x0000804B }, /* GL_INTENSITY8 */ - { 13830, 0x0000804B }, /* GL_INTENSITY8_EXT */ - { 13848, 0x00008049 }, /* GL_INTENSITY_EXT */ - { 13865, 0x00008575 }, /* GL_INTERPOLATE */ - { 13880, 0x00008575 }, /* GL_INTERPOLATE_ARB */ - { 13899, 0x00008575 }, /* GL_INTERPOLATE_EXT */ - { 13918, 0x00008B53 }, /* GL_INT_VEC2 */ - { 13930, 0x00008B53 }, /* GL_INT_VEC2_ARB */ - { 13946, 0x00008B54 }, /* GL_INT_VEC3 */ - { 13958, 0x00008B54 }, /* GL_INT_VEC3_ARB */ - { 13974, 0x00008B55 }, /* GL_INT_VEC4 */ - { 13986, 0x00008B55 }, /* GL_INT_VEC4_ARB */ - { 14002, 0x00000500 }, /* GL_INVALID_ENUM */ - { 14018, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ - { 14051, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ - { 14088, 0x00000502 }, /* GL_INVALID_OPERATION */ - { 14109, 0x00000501 }, /* GL_INVALID_VALUE */ - { 14126, 0x0000862B }, /* GL_INVERSE_NV */ - { 14140, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ - { 14164, 0x0000150A }, /* GL_INVERT */ - { 14174, 0x00001E00 }, /* GL_KEEP */ - { 14182, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ - { 14208, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ - { 14238, 0x00000406 }, /* GL_LEFT */ - { 14246, 0x00000203 }, /* GL_LEQUAL */ - { 14256, 0x00000201 }, /* GL_LESS */ - { 14264, 0x00004000 }, /* GL_LIGHT0 */ - { 14274, 0x00004001 }, /* GL_LIGHT1 */ - { 14284, 0x00004002 }, /* GL_LIGHT2 */ - { 14294, 0x00004003 }, /* GL_LIGHT3 */ - { 14304, 0x00004004 }, /* GL_LIGHT4 */ - { 14314, 0x00004005 }, /* GL_LIGHT5 */ - { 14324, 0x00004006 }, /* GL_LIGHT6 */ - { 14334, 0x00004007 }, /* GL_LIGHT7 */ - { 14344, 0x00000B50 }, /* GL_LIGHTING */ - { 14356, 0x00000040 }, /* GL_LIGHTING_BIT */ - { 14372, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ - { 14395, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - { 14424, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ - { 14457, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - { 14485, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ - { 14509, 0x00001B01 }, /* GL_LINE */ - { 14517, 0x00002601 }, /* GL_LINEAR */ - { 14527, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ - { 14549, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - { 14579, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - { 14610, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ - { 14634, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ - { 14659, 0x00000001 }, /* GL_LINES */ - { 14668, 0x00000004 }, /* GL_LINE_BIT */ - { 14680, 0x00000002 }, /* GL_LINE_LOOP */ - { 14693, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ - { 14713, 0x00000B20 }, /* GL_LINE_SMOOTH */ - { 14728, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ - { 14748, 0x00000B24 }, /* GL_LINE_STIPPLE */ - { 14764, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ - { 14788, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ - { 14811, 0x00000003 }, /* GL_LINE_STRIP */ - { 14825, 0x00000702 }, /* GL_LINE_TOKEN */ - { 14839, 0x00000B21 }, /* GL_LINE_WIDTH */ - { 14853, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ - { 14879, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ - { 14899, 0x00008B82 }, /* GL_LINK_STATUS */ - { 14914, 0x00000B32 }, /* GL_LIST_BASE */ - { 14927, 0x00020000 }, /* GL_LIST_BIT */ - { 14939, 0x00000B33 }, /* GL_LIST_INDEX */ - { 14953, 0x00000B30 }, /* GL_LIST_MODE */ - { 14966, 0x00000101 }, /* GL_LOAD */ - { 14974, 0x00000BF1 }, /* GL_LOGIC_OP */ - { 14986, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ - { 15003, 0x00008CA1 }, /* GL_LOWER_LEFT */ - { 15017, 0x00001909 }, /* GL_LUMINANCE */ - { 15030, 0x00008041 }, /* GL_LUMINANCE12 */ - { 15045, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ - { 15068, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ - { 15095, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ - { 15117, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ - { 15143, 0x00008041 }, /* GL_LUMINANCE12_EXT */ - { 15162, 0x00008042 }, /* GL_LUMINANCE16 */ - { 15177, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ - { 15200, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ - { 15227, 0x00008042 }, /* GL_LUMINANCE16_EXT */ - { 15246, 0x0000803F }, /* GL_LUMINANCE4 */ - { 15260, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ - { 15281, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ - { 15306, 0x0000803F }, /* GL_LUMINANCE4_EXT */ - { 15324, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ - { 15345, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ - { 15370, 0x00008040 }, /* GL_LUMINANCE8 */ - { 15384, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ - { 15405, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ - { 15430, 0x00008040 }, /* GL_LUMINANCE8_EXT */ - { 15448, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ - { 15467, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ - { 15483, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ - { 15503, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ - { 15525, 0x00000D91 }, /* GL_MAP1_INDEX */ - { 15539, 0x00000D92 }, /* GL_MAP1_NORMAL */ - { 15554, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ - { 15578, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ - { 15602, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ - { 15626, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ - { 15650, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ - { 15667, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ - { 15684, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - { 15712, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - { 15741, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - { 15770, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - { 15799, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - { 15828, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - { 15857, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - { 15886, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - { 15914, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - { 15942, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - { 15970, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - { 15998, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - { 16026, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - { 16054, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - { 16082, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - { 16110, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - { 16138, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ - { 16154, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ - { 16174, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ - { 16196, 0x00000DB1 }, /* GL_MAP2_INDEX */ - { 16210, 0x00000DB2 }, /* GL_MAP2_NORMAL */ - { 16225, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ - { 16249, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ - { 16273, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ - { 16297, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ - { 16321, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ - { 16338, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ - { 16355, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - { 16383, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - { 16412, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - { 16441, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - { 16470, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - { 16499, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - { 16528, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - { 16557, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - { 16585, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - { 16613, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - { 16641, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - { 16669, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - { 16697, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - { 16725, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ - { 16753, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - { 16781, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - { 16809, 0x00000D10 }, /* GL_MAP_COLOR */ - { 16822, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ - { 16848, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ - { 16877, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ - { 16905, 0x00000001 }, /* GL_MAP_READ_BIT */ - { 16921, 0x00000D11 }, /* GL_MAP_STENCIL */ - { 16936, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ - { 16962, 0x00000002 }, /* GL_MAP_WRITE_BIT */ - { 16979, 0x000088C0 }, /* GL_MATRIX0_ARB */ - { 16994, 0x00008630 }, /* GL_MATRIX0_NV */ - { 17008, 0x000088CA }, /* GL_MATRIX10_ARB */ - { 17024, 0x000088CB }, /* GL_MATRIX11_ARB */ - { 17040, 0x000088CC }, /* GL_MATRIX12_ARB */ - { 17056, 0x000088CD }, /* GL_MATRIX13_ARB */ - { 17072, 0x000088CE }, /* GL_MATRIX14_ARB */ - { 17088, 0x000088CF }, /* GL_MATRIX15_ARB */ - { 17104, 0x000088D0 }, /* GL_MATRIX16_ARB */ - { 17120, 0x000088D1 }, /* GL_MATRIX17_ARB */ - { 17136, 0x000088D2 }, /* GL_MATRIX18_ARB */ - { 17152, 0x000088D3 }, /* GL_MATRIX19_ARB */ - { 17168, 0x000088C1 }, /* GL_MATRIX1_ARB */ - { 17183, 0x00008631 }, /* GL_MATRIX1_NV */ - { 17197, 0x000088D4 }, /* GL_MATRIX20_ARB */ - { 17213, 0x000088D5 }, /* GL_MATRIX21_ARB */ - { 17229, 0x000088D6 }, /* GL_MATRIX22_ARB */ - { 17245, 0x000088D7 }, /* GL_MATRIX23_ARB */ - { 17261, 0x000088D8 }, /* GL_MATRIX24_ARB */ - { 17277, 0x000088D9 }, /* GL_MATRIX25_ARB */ - { 17293, 0x000088DA }, /* GL_MATRIX26_ARB */ - { 17309, 0x000088DB }, /* GL_MATRIX27_ARB */ - { 17325, 0x000088DC }, /* GL_MATRIX28_ARB */ - { 17341, 0x000088DD }, /* GL_MATRIX29_ARB */ - { 17357, 0x000088C2 }, /* GL_MATRIX2_ARB */ - { 17372, 0x00008632 }, /* GL_MATRIX2_NV */ - { 17386, 0x000088DE }, /* GL_MATRIX30_ARB */ - { 17402, 0x000088DF }, /* GL_MATRIX31_ARB */ - { 17418, 0x000088C3 }, /* GL_MATRIX3_ARB */ - { 17433, 0x00008633 }, /* GL_MATRIX3_NV */ - { 17447, 0x000088C4 }, /* GL_MATRIX4_ARB */ - { 17462, 0x00008634 }, /* GL_MATRIX4_NV */ - { 17476, 0x000088C5 }, /* GL_MATRIX5_ARB */ - { 17491, 0x00008635 }, /* GL_MATRIX5_NV */ - { 17505, 0x000088C6 }, /* GL_MATRIX6_ARB */ - { 17520, 0x00008636 }, /* GL_MATRIX6_NV */ - { 17534, 0x000088C7 }, /* GL_MATRIX7_ARB */ - { 17549, 0x00008637 }, /* GL_MATRIX7_NV */ - { 17563, 0x000088C8 }, /* GL_MATRIX8_ARB */ - { 17578, 0x000088C9 }, /* GL_MATRIX9_ARB */ - { 17593, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ - { 17619, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - { 17653, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - { 17684, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - { 17717, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - { 17748, 0x00000BA0 }, /* GL_MATRIX_MODE */ - { 17763, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ - { 17785, 0x00008008 }, /* GL_MAX */ - { 17792, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ - { 17815, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - { 17847, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ - { 17873, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - { 17906, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - { 17932, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 17966, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ - { 17985, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ - { 18010, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ - { 18039, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - { 18071, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ - { 18107, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - { 18143, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ - { 18183, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ - { 18209, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ - { 18239, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ - { 18264, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ - { 18293, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - { 18322, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ - { 18355, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ - { 18375, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ - { 18399, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ - { 18423, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ - { 18447, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ - { 18472, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ - { 18490, 0x00008008 }, /* GL_MAX_EXT */ - { 18501, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - { 18536, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ - { 18575, 0x00000D31 }, /* GL_MAX_LIGHTS */ - { 18589, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ - { 18609, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - { 18647, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - { 18676, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ - { 18700, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ - { 18728, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ - { 18751, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 18788, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 18824, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - { 18851, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - { 18880, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - { 18914, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ - { 18950, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - { 18977, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - { 19009, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - { 19045, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - { 19074, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - { 19103, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ - { 19131, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - { 19169, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 19213, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 19256, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 19290, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 19329, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 19366, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 19404, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 19447, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 19490, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - { 19520, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - { 19551, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 19587, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 19623, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ - { 19653, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - { 19687, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ - { 19720, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ - { 19745, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ - { 19774, 0x00008D57 }, /* GL_MAX_SAMPLES */ - { 19789, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ - { 19808, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - { 19835, 0x00008504 }, /* GL_MAX_SHININESS_NV */ - { 19855, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ - { 19879, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ - { 19901, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ - { 19927, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - { 19954, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ - { 19985, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ - { 20009, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - { 20043, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ - { 20063, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ - { 20090, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ - { 20111, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ - { 20136, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ - { 20161, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ - { 20196, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ - { 20218, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ - { 20244, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ - { 20266, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ - { 20292, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - { 20326, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ - { 20364, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - { 20397, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ - { 20434, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ - { 20458, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ - { 20479, 0x00008007 }, /* GL_MIN */ - { 20486, 0x0000802E }, /* GL_MINMAX */ - { 20496, 0x0000802E }, /* GL_MINMAX_EXT */ - { 20510, 0x0000802F }, /* GL_MINMAX_FORMAT */ - { 20527, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ - { 20548, 0x00008030 }, /* GL_MINMAX_SINK */ - { 20563, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ - { 20582, 0x00008007 }, /* GL_MIN_EXT */ - { 20593, 0x00008370 }, /* GL_MIRRORED_REPEAT */ - { 20612, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ - { 20635, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ - { 20658, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ - { 20678, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ - { 20698, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - { 20728, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ - { 20756, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - { 20784, 0x00001700 }, /* GL_MODELVIEW */ - { 20797, 0x00001700 }, /* GL_MODELVIEW0_ARB */ - { 20815, 0x0000872A }, /* GL_MODELVIEW10_ARB */ - { 20834, 0x0000872B }, /* GL_MODELVIEW11_ARB */ - { 20853, 0x0000872C }, /* GL_MODELVIEW12_ARB */ - { 20872, 0x0000872D }, /* GL_MODELVIEW13_ARB */ - { 20891, 0x0000872E }, /* GL_MODELVIEW14_ARB */ - { 20910, 0x0000872F }, /* GL_MODELVIEW15_ARB */ - { 20929, 0x00008730 }, /* GL_MODELVIEW16_ARB */ - { 20948, 0x00008731 }, /* GL_MODELVIEW17_ARB */ - { 20967, 0x00008732 }, /* GL_MODELVIEW18_ARB */ - { 20986, 0x00008733 }, /* GL_MODELVIEW19_ARB */ - { 21005, 0x0000850A }, /* GL_MODELVIEW1_ARB */ - { 21023, 0x00008734 }, /* GL_MODELVIEW20_ARB */ - { 21042, 0x00008735 }, /* GL_MODELVIEW21_ARB */ - { 21061, 0x00008736 }, /* GL_MODELVIEW22_ARB */ - { 21080, 0x00008737 }, /* GL_MODELVIEW23_ARB */ - { 21099, 0x00008738 }, /* GL_MODELVIEW24_ARB */ - { 21118, 0x00008739 }, /* GL_MODELVIEW25_ARB */ - { 21137, 0x0000873A }, /* GL_MODELVIEW26_ARB */ - { 21156, 0x0000873B }, /* GL_MODELVIEW27_ARB */ - { 21175, 0x0000873C }, /* GL_MODELVIEW28_ARB */ - { 21194, 0x0000873D }, /* GL_MODELVIEW29_ARB */ - { 21213, 0x00008722 }, /* GL_MODELVIEW2_ARB */ - { 21231, 0x0000873E }, /* GL_MODELVIEW30_ARB */ - { 21250, 0x0000873F }, /* GL_MODELVIEW31_ARB */ - { 21269, 0x00008723 }, /* GL_MODELVIEW3_ARB */ - { 21287, 0x00008724 }, /* GL_MODELVIEW4_ARB */ - { 21305, 0x00008725 }, /* GL_MODELVIEW5_ARB */ - { 21323, 0x00008726 }, /* GL_MODELVIEW6_ARB */ - { 21341, 0x00008727 }, /* GL_MODELVIEW7_ARB */ - { 21359, 0x00008728 }, /* GL_MODELVIEW8_ARB */ - { 21377, 0x00008729 }, /* GL_MODELVIEW9_ARB */ - { 21395, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ - { 21415, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ - { 21442, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ - { 21467, 0x00002100 }, /* GL_MODULATE */ - { 21479, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ - { 21499, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ - { 21526, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ - { 21551, 0x00000103 }, /* GL_MULT */ - { 21559, 0x0000809D }, /* GL_MULTISAMPLE */ - { 21574, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ - { 21594, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ - { 21613, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ - { 21632, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ - { 21656, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ - { 21679, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - { 21709, 0x00002A25 }, /* GL_N3F_V3F */ - { 21720, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ - { 21740, 0x0000150E }, /* GL_NAND */ - { 21748, 0x00002600 }, /* GL_NEAREST */ - { 21759, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - { 21790, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - { 21822, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ - { 21847, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ - { 21873, 0x00000200 }, /* GL_NEVER */ - { 21882, 0x00001102 }, /* GL_NICEST */ - { 21892, 0x00000000 }, /* GL_NONE */ - { 21900, 0x00001505 }, /* GL_NOOP */ - { 21908, 0x00001508 }, /* GL_NOR */ - { 21915, 0x00000BA1 }, /* GL_NORMALIZE */ - { 21928, 0x00008075 }, /* GL_NORMAL_ARRAY */ - { 21944, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - { 21975, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ - { 22010, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ - { 22034, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ - { 22057, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ - { 22078, 0x00008511 }, /* GL_NORMAL_MAP */ - { 22092, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ - { 22110, 0x00008511 }, /* GL_NORMAL_MAP_NV */ - { 22127, 0x00000205 }, /* GL_NOTEQUAL */ - { 22139, 0x00000000 }, /* GL_NO_ERROR */ - { 22151, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - { 22185, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ - { 22223, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ - { 22255, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ - { 22297, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ - { 22327, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ - { 22367, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ - { 22398, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ - { 22427, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ - { 22455, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ - { 22485, 0x00002401 }, /* GL_OBJECT_LINEAR */ - { 22502, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ - { 22528, 0x00002501 }, /* GL_OBJECT_PLANE */ - { 22544, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ - { 22579, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ - { 22601, 0x00009112 }, /* GL_OBJECT_TYPE */ - { 22616, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ - { 22635, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ - { 22665, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ - { 22686, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ - { 22714, 0x00000001 }, /* GL_ONE */ - { 22721, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ - { 22749, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ - { 22781, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ - { 22809, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ - { 22841, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ - { 22864, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ - { 22887, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ - { 22910, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ - { 22933, 0x00008598 }, /* GL_OPERAND0_ALPHA */ - { 22951, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ - { 22973, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ - { 22995, 0x00008590 }, /* GL_OPERAND0_RGB */ - { 23011, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ - { 23031, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ - { 23051, 0x00008599 }, /* GL_OPERAND1_ALPHA */ - { 23069, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ - { 23091, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ - { 23113, 0x00008591 }, /* GL_OPERAND1_RGB */ - { 23129, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ - { 23149, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ - { 23169, 0x0000859A }, /* GL_OPERAND2_ALPHA */ - { 23187, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ - { 23209, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ - { 23231, 0x00008592 }, /* GL_OPERAND2_RGB */ - { 23247, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ - { 23267, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ - { 23287, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ - { 23308, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ - { 23327, 0x00001507 }, /* GL_OR */ - { 23333, 0x00000A01 }, /* GL_ORDER */ - { 23342, 0x0000150D }, /* GL_OR_INVERTED */ - { 23357, 0x0000150B }, /* GL_OR_REVERSE */ - { 23371, 0x00000505 }, /* GL_OUT_OF_MEMORY */ - { 23388, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ - { 23406, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ - { 23427, 0x00008758 }, /* GL_PACK_INVERT_MESA */ - { 23447, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ - { 23465, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ - { 23484, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ - { 23504, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ - { 23524, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ - { 23542, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ - { 23561, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ - { 23586, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ - { 23610, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ - { 23631, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ - { 23653, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ - { 23675, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ - { 23700, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ - { 23724, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ - { 23745, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ - { 23767, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ - { 23789, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ - { 23811, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ - { 23842, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ - { 23862, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - { 23887, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ - { 23907, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - { 23932, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ - { 23952, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - { 23977, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ - { 23997, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - { 24022, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ - { 24042, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - { 24067, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ - { 24087, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - { 24112, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ - { 24132, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - { 24157, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ - { 24177, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - { 24202, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ - { 24222, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - { 24247, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ - { 24267, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - { 24292, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ - { 24310, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ - { 24331, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ - { 24360, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ - { 24393, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ - { 24418, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ - { 24441, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - { 24472, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ - { 24507, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ - { 24534, 0x00001B00 }, /* GL_POINT */ - { 24543, 0x00000000 }, /* GL_POINTS */ - { 24553, 0x00000002 }, /* GL_POINT_BIT */ - { 24566, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ - { 24596, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ - { 24630, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ - { 24664, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ - { 24699, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ - { 24728, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ - { 24761, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ - { 24794, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ - { 24828, 0x00000B11 }, /* GL_POINT_SIZE */ - { 24842, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ - { 24868, 0x00008127 }, /* GL_POINT_SIZE_MAX */ - { 24886, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ - { 24908, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ - { 24930, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ - { 24953, 0x00008126 }, /* GL_POINT_SIZE_MIN */ - { 24971, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ - { 24993, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ - { 25015, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ - { 25038, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ - { 25058, 0x00000B10 }, /* GL_POINT_SMOOTH */ - { 25074, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ - { 25095, 0x00008861 }, /* GL_POINT_SPRITE */ - { 25111, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ - { 25131, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ - { 25160, 0x00008861 }, /* GL_POINT_SPRITE_NV */ - { 25179, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ - { 25205, 0x00000701 }, /* GL_POINT_TOKEN */ - { 25220, 0x00000009 }, /* GL_POLYGON */ - { 25231, 0x00000008 }, /* GL_POLYGON_BIT */ - { 25246, 0x00000B40 }, /* GL_POLYGON_MODE */ - { 25262, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ - { 25285, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ - { 25310, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ - { 25333, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ - { 25356, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ - { 25380, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ - { 25404, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ - { 25422, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ - { 25445, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ - { 25464, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ - { 25487, 0x00000703 }, /* GL_POLYGON_TOKEN */ - { 25504, 0x00001203 }, /* GL_POSITION */ - { 25516, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - { 25548, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ - { 25584, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - { 25617, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ - { 25654, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - { 25685, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ - { 25720, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - { 25752, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ - { 25788, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - { 25821, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - { 25853, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ - { 25889, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - { 25922, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ - { 25959, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - { 25989, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ - { 26023, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - { 26054, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ - { 26089, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - { 26120, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ - { 26155, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - { 26187, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ - { 26223, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - { 26253, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ - { 26287, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - { 26318, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ - { 26353, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - { 26385, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - { 26416, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ - { 26451, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - { 26483, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ - { 26519, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ - { 26548, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ - { 26581, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ - { 26611, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ - { 26645, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - { 26684, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - { 26717, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - { 26757, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - { 26791, 0x00008578 }, /* GL_PREVIOUS */ - { 26803, 0x00008578 }, /* GL_PREVIOUS_ARB */ - { 26819, 0x00008578 }, /* GL_PREVIOUS_EXT */ - { 26835, 0x00008577 }, /* GL_PRIMARY_COLOR */ - { 26852, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ - { 26873, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ - { 26894, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - { 26927, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - { 26959, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ - { 26982, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ - { 27005, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ - { 27035, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ - { 27064, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ - { 27092, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ - { 27114, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - { 27142, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - { 27170, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ - { 27192, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ - { 27213, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - { 27253, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - { 27292, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - { 27322, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - { 27357, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - { 27390, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - { 27424, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - { 27463, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - { 27502, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ - { 27524, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ - { 27550, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ - { 27574, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ - { 27597, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ - { 27619, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ - { 27640, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ - { 27661, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ - { 27688, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - { 27720, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - { 27752, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - { 27787, 0x00001701 }, /* GL_PROJECTION */ - { 27801, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ - { 27822, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ - { 27848, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ - { 27868, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ - { 27892, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ - { 27913, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ - { 27932, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ - { 27955, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - { 27994, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - { 28032, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ - { 28052, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - { 28082, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ - { 28106, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ - { 28126, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - { 28156, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ - { 28180, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ - { 28200, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - { 28233, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ - { 28259, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ - { 28289, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - { 28320, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ - { 28350, 0x00002003 }, /* GL_Q */ - { 28355, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ - { 28380, 0x00000007 }, /* GL_QUADS */ - { 28389, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ - { 28433, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ - { 28481, 0x00008614 }, /* GL_QUAD_MESH_SUN */ - { 28498, 0x00000008 }, /* GL_QUAD_STRIP */ - { 28512, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ - { 28542, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ - { 28569, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ - { 28591, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ - { 28617, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ - { 28637, 0x00008866 }, /* GL_QUERY_RESULT */ - { 28653, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ - { 28673, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ - { 28699, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ - { 28729, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ - { 28746, 0x00002002 }, /* GL_R */ - { 28751, 0x00002A10 }, /* GL_R3_G3_B2 */ - { 28763, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - { 28796, 0x00000C02 }, /* GL_READ_BUFFER */ - { 28811, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ - { 28831, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ - { 28859, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ - { 28891, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ - { 28915, 0x000088B8 }, /* GL_READ_ONLY */ - { 28928, 0x000088B8 }, /* GL_READ_ONLY_ARB */ - { 28945, 0x000088BA }, /* GL_READ_WRITE */ - { 28959, 0x000088BA }, /* GL_READ_WRITE_ARB */ - { 28977, 0x00001903 }, /* GL_RED */ - { 28984, 0x00008016 }, /* GL_REDUCE */ - { 28994, 0x00008016 }, /* GL_REDUCE_EXT */ - { 29008, 0x00000D15 }, /* GL_RED_BIAS */ - { 29020, 0x00000D52 }, /* GL_RED_BITS */ - { 29032, 0x00000D14 }, /* GL_RED_SCALE */ - { 29045, 0x00008512 }, /* GL_REFLECTION_MAP */ - { 29063, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ - { 29085, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ - { 29106, 0x00001C00 }, /* GL_RENDER */ - { 29116, 0x00008D41 }, /* GL_RENDERBUFFER */ - { 29132, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ - { 29159, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ - { 29183, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ - { 29211, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ - { 29237, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ - { 29264, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ - { 29284, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ - { 29311, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ - { 29334, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ - { 29361, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - { 29393, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ - { 29429, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ - { 29454, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ - { 29478, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ - { 29506, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ - { 29535, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ - { 29557, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ - { 29583, 0x00001F01 }, /* GL_RENDERER */ - { 29595, 0x00000C40 }, /* GL_RENDER_MODE */ - { 29610, 0x00002901 }, /* GL_REPEAT */ - { 29620, 0x00001E01 }, /* GL_REPLACE */ - { 29631, 0x00008062 }, /* GL_REPLACE_EXT */ - { 29646, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ - { 29669, 0x0000803A }, /* GL_RESCALE_NORMAL */ - { 29687, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ - { 29709, 0x00000102 }, /* GL_RETURN */ - { 29719, 0x00001907 }, /* GL_RGB */ - { 29726, 0x00008052 }, /* GL_RGB10 */ - { 29735, 0x00008059 }, /* GL_RGB10_A2 */ - { 29747, 0x00008059 }, /* GL_RGB10_A2_EXT */ - { 29763, 0x00008052 }, /* GL_RGB10_EXT */ - { 29776, 0x00008053 }, /* GL_RGB12 */ - { 29785, 0x00008053 }, /* GL_RGB12_EXT */ - { 29798, 0x00008054 }, /* GL_RGB16 */ - { 29807, 0x00008054 }, /* GL_RGB16_EXT */ - { 29820, 0x0000804E }, /* GL_RGB2_EXT */ - { 29832, 0x0000804F }, /* GL_RGB4 */ - { 29840, 0x0000804F }, /* GL_RGB4_EXT */ - { 29852, 0x000083A1 }, /* GL_RGB4_S3TC */ - { 29865, 0x00008050 }, /* GL_RGB5 */ - { 29873, 0x00008057 }, /* GL_RGB5_A1 */ - { 29884, 0x00008057 }, /* GL_RGB5_A1_EXT */ - { 29899, 0x00008050 }, /* GL_RGB5_EXT */ - { 29911, 0x00008051 }, /* GL_RGB8 */ - { 29919, 0x00008051 }, /* GL_RGB8_EXT */ - { 29931, 0x00001908 }, /* GL_RGBA */ - { 29939, 0x0000805A }, /* GL_RGBA12 */ - { 29949, 0x0000805A }, /* GL_RGBA12_EXT */ - { 29963, 0x0000805B }, /* GL_RGBA16 */ - { 29973, 0x0000805B }, /* GL_RGBA16_EXT */ - { 29987, 0x00008055 }, /* GL_RGBA2 */ - { 29996, 0x00008055 }, /* GL_RGBA2_EXT */ - { 30009, 0x00008056 }, /* GL_RGBA4 */ - { 30018, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ - { 30037, 0x00008056 }, /* GL_RGBA4_EXT */ - { 30050, 0x000083A3 }, /* GL_RGBA4_S3TC */ - { 30064, 0x00008058 }, /* GL_RGBA8 */ - { 30073, 0x00008058 }, /* GL_RGBA8_EXT */ - { 30086, 0x00008F97 }, /* GL_RGBA8_SNORM */ - { 30101, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ - { 30119, 0x00000C31 }, /* GL_RGBA_MODE */ - { 30132, 0x000083A2 }, /* GL_RGBA_S3TC */ - { 30145, 0x00008F93 }, /* GL_RGBA_SNORM */ - { 30159, 0x000083A0 }, /* GL_RGB_S3TC */ - { 30171, 0x00008573 }, /* GL_RGB_SCALE */ - { 30184, 0x00008573 }, /* GL_RGB_SCALE_ARB */ - { 30201, 0x00008573 }, /* GL_RGB_SCALE_EXT */ - { 30218, 0x00000407 }, /* GL_RIGHT */ - { 30227, 0x00002000 }, /* GL_S */ - { 30232, 0x00008B5D }, /* GL_SAMPLER_1D */ - { 30246, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ - { 30267, 0x00008B5E }, /* GL_SAMPLER_2D */ - { 30281, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ - { 30302, 0x00008B5F }, /* GL_SAMPLER_3D */ - { 30316, 0x00008B60 }, /* GL_SAMPLER_CUBE */ - { 30332, 0x000080A9 }, /* GL_SAMPLES */ - { 30343, 0x000086B4 }, /* GL_SAMPLES_3DFX */ - { 30359, 0x000080A9 }, /* GL_SAMPLES_ARB */ - { 30374, 0x00008914 }, /* GL_SAMPLES_PASSED */ - { 30392, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ - { 30414, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - { 30442, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ - { 30474, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ - { 30497, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ - { 30524, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ - { 30542, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ - { 30565, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ - { 30587, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ - { 30606, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ - { 30629, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ - { 30655, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ - { 30685, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ - { 30710, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ - { 30739, 0x00080000 }, /* GL_SCISSOR_BIT */ - { 30754, 0x00000C10 }, /* GL_SCISSOR_BOX */ - { 30769, 0x00000C11 }, /* GL_SCISSOR_TEST */ - { 30785, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ - { 30810, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - { 30850, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ - { 30894, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - { 30927, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - { 30957, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - { 30989, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - { 31019, 0x00001C02 }, /* GL_SELECT */ - { 31029, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ - { 31057, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ - { 31082, 0x00008012 }, /* GL_SEPARABLE_2D */ - { 31098, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ - { 31125, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ - { 31156, 0x0000150F }, /* GL_SET */ - { 31163, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ - { 31184, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ - { 31208, 0x00008B4F }, /* GL_SHADER_TYPE */ - { 31223, 0x00000B54 }, /* GL_SHADE_MODEL */ - { 31238, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ - { 31266, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ - { 31289, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - { 31319, 0x00001601 }, /* GL_SHININESS */ - { 31332, 0x00001402 }, /* GL_SHORT */ - { 31341, 0x00009119 }, /* GL_SIGNALED */ - { 31353, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ - { 31374, 0x000081F9 }, /* GL_SINGLE_COLOR */ - { 31390, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ - { 31410, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ - { 31429, 0x00008C46 }, /* GL_SLUMINANCE */ - { 31443, 0x00008C47 }, /* GL_SLUMINANCE8 */ - { 31458, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ - { 31480, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ - { 31500, 0x00001D01 }, /* GL_SMOOTH */ - { 31510, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ - { 31543, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ - { 31570, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ - { 31603, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ - { 31630, 0x00008588 }, /* GL_SOURCE0_ALPHA */ - { 31647, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ - { 31668, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ - { 31689, 0x00008580 }, /* GL_SOURCE0_RGB */ - { 31704, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ - { 31723, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ - { 31742, 0x00008589 }, /* GL_SOURCE1_ALPHA */ - { 31759, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ - { 31780, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ - { 31801, 0x00008581 }, /* GL_SOURCE1_RGB */ - { 31816, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ - { 31835, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ - { 31854, 0x0000858A }, /* GL_SOURCE2_ALPHA */ - { 31871, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ - { 31892, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ - { 31913, 0x00008582 }, /* GL_SOURCE2_RGB */ - { 31928, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ - { 31947, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ - { 31966, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ - { 31986, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ - { 32004, 0x00001202 }, /* GL_SPECULAR */ - { 32016, 0x00002402 }, /* GL_SPHERE_MAP */ - { 32030, 0x00001206 }, /* GL_SPOT_CUTOFF */ - { 32045, 0x00001204 }, /* GL_SPOT_DIRECTION */ - { 32063, 0x00001205 }, /* GL_SPOT_EXPONENT */ - { 32080, 0x00008588 }, /* GL_SRC0_ALPHA */ - { 32094, 0x00008580 }, /* GL_SRC0_RGB */ - { 32106, 0x00008589 }, /* GL_SRC1_ALPHA */ - { 32120, 0x00008581 }, /* GL_SRC1_RGB */ - { 32132, 0x0000858A }, /* GL_SRC2_ALPHA */ - { 32146, 0x00008582 }, /* GL_SRC2_RGB */ - { 32158, 0x00000302 }, /* GL_SRC_ALPHA */ - { 32171, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ - { 32193, 0x00000300 }, /* GL_SRC_COLOR */ - { 32206, 0x00008C40 }, /* GL_SRGB */ - { 32214, 0x00008C41 }, /* GL_SRGB8 */ - { 32223, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ - { 32239, 0x00008C42 }, /* GL_SRGB_ALPHA */ - { 32253, 0x00000503 }, /* GL_STACK_OVERFLOW */ - { 32271, 0x00000504 }, /* GL_STACK_UNDERFLOW */ - { 32290, 0x000088E6 }, /* GL_STATIC_COPY */ - { 32305, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ - { 32324, 0x000088E4 }, /* GL_STATIC_DRAW */ - { 32339, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ - { 32358, 0x000088E5 }, /* GL_STATIC_READ */ - { 32373, 0x000088E5 }, /* GL_STATIC_READ_ARB */ - { 32392, 0x00001802 }, /* GL_STENCIL */ - { 32403, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ - { 32425, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ - { 32451, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ - { 32472, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ - { 32497, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ - { 32518, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ - { 32543, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - { 32575, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ - { 32611, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - { 32643, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ - { 32679, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ - { 32699, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ - { 32726, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ - { 32752, 0x00000D57 }, /* GL_STENCIL_BITS */ - { 32768, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ - { 32790, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ - { 32813, 0x00000B94 }, /* GL_STENCIL_FAIL */ - { 32829, 0x00000B92 }, /* GL_STENCIL_FUNC */ - { 32845, 0x00001901 }, /* GL_STENCIL_INDEX */ - { 32862, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ - { 32880, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ - { 32899, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ - { 32922, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ - { 32944, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ - { 32962, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ - { 32984, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ - { 33002, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ - { 33024, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ - { 33045, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ - { 33072, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ - { 33099, 0x00000B97 }, /* GL_STENCIL_REF */ - { 33114, 0x00000B90 }, /* GL_STENCIL_TEST */ - { 33130, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ - { 33159, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ - { 33181, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ - { 33202, 0x00000C33 }, /* GL_STEREO */ - { 33212, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ - { 33236, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ - { 33261, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ - { 33285, 0x000088E2 }, /* GL_STREAM_COPY */ - { 33300, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ - { 33319, 0x000088E0 }, /* GL_STREAM_DRAW */ - { 33334, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ - { 33353, 0x000088E1 }, /* GL_STREAM_READ */ - { 33368, 0x000088E1 }, /* GL_STREAM_READ_ARB */ - { 33387, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ - { 33404, 0x000084E7 }, /* GL_SUBTRACT */ - { 33416, 0x000084E7 }, /* GL_SUBTRACT_ARB */ - { 33432, 0x00009113 }, /* GL_SYNC_CONDITION */ - { 33450, 0x00009116 }, /* GL_SYNC_FENCE */ - { 33464, 0x00009115 }, /* GL_SYNC_FLAGS */ - { 33478, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ - { 33505, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - { 33535, 0x00009114 }, /* GL_SYNC_STATUS */ - { 33550, 0x00002001 }, /* GL_T */ - { 33555, 0x00002A2A }, /* GL_T2F_C3F_V3F */ - { 33570, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ - { 33589, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ - { 33605, 0x00002A2B }, /* GL_T2F_N3F_V3F */ - { 33620, 0x00002A27 }, /* GL_T2F_V3F */ - { 33631, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ - { 33650, 0x00002A28 }, /* GL_T4F_V4F */ - { 33661, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ - { 33684, 0x00001702 }, /* GL_TEXTURE */ - { 33695, 0x000084C0 }, /* GL_TEXTURE0 */ - { 33707, 0x000084C0 }, /* GL_TEXTURE0_ARB */ - { 33723, 0x000084C1 }, /* GL_TEXTURE1 */ - { 33735, 0x000084CA }, /* GL_TEXTURE10 */ - { 33748, 0x000084CA }, /* GL_TEXTURE10_ARB */ - { 33765, 0x000084CB }, /* GL_TEXTURE11 */ - { 33778, 0x000084CB }, /* GL_TEXTURE11_ARB */ - { 33795, 0x000084CC }, /* GL_TEXTURE12 */ - { 33808, 0x000084CC }, /* GL_TEXTURE12_ARB */ - { 33825, 0x000084CD }, /* GL_TEXTURE13 */ - { 33838, 0x000084CD }, /* GL_TEXTURE13_ARB */ - { 33855, 0x000084CE }, /* GL_TEXTURE14 */ - { 33868, 0x000084CE }, /* GL_TEXTURE14_ARB */ - { 33885, 0x000084CF }, /* GL_TEXTURE15 */ - { 33898, 0x000084CF }, /* GL_TEXTURE15_ARB */ - { 33915, 0x000084D0 }, /* GL_TEXTURE16 */ - { 33928, 0x000084D0 }, /* GL_TEXTURE16_ARB */ - { 33945, 0x000084D1 }, /* GL_TEXTURE17 */ - { 33958, 0x000084D1 }, /* GL_TEXTURE17_ARB */ - { 33975, 0x000084D2 }, /* GL_TEXTURE18 */ - { 33988, 0x000084D2 }, /* GL_TEXTURE18_ARB */ - { 34005, 0x000084D3 }, /* GL_TEXTURE19 */ - { 34018, 0x000084D3 }, /* GL_TEXTURE19_ARB */ - { 34035, 0x000084C1 }, /* GL_TEXTURE1_ARB */ - { 34051, 0x000084C2 }, /* GL_TEXTURE2 */ - { 34063, 0x000084D4 }, /* GL_TEXTURE20 */ - { 34076, 0x000084D4 }, /* GL_TEXTURE20_ARB */ - { 34093, 0x000084D5 }, /* GL_TEXTURE21 */ - { 34106, 0x000084D5 }, /* GL_TEXTURE21_ARB */ - { 34123, 0x000084D6 }, /* GL_TEXTURE22 */ - { 34136, 0x000084D6 }, /* GL_TEXTURE22_ARB */ - { 34153, 0x000084D7 }, /* GL_TEXTURE23 */ - { 34166, 0x000084D7 }, /* GL_TEXTURE23_ARB */ - { 34183, 0x000084D8 }, /* GL_TEXTURE24 */ - { 34196, 0x000084D8 }, /* GL_TEXTURE24_ARB */ - { 34213, 0x000084D9 }, /* GL_TEXTURE25 */ - { 34226, 0x000084D9 }, /* GL_TEXTURE25_ARB */ - { 34243, 0x000084DA }, /* GL_TEXTURE26 */ - { 34256, 0x000084DA }, /* GL_TEXTURE26_ARB */ - { 34273, 0x000084DB }, /* GL_TEXTURE27 */ - { 34286, 0x000084DB }, /* GL_TEXTURE27_ARB */ - { 34303, 0x000084DC }, /* GL_TEXTURE28 */ - { 34316, 0x000084DC }, /* GL_TEXTURE28_ARB */ - { 34333, 0x000084DD }, /* GL_TEXTURE29 */ - { 34346, 0x000084DD }, /* GL_TEXTURE29_ARB */ - { 34363, 0x000084C2 }, /* GL_TEXTURE2_ARB */ - { 34379, 0x000084C3 }, /* GL_TEXTURE3 */ - { 34391, 0x000084DE }, /* GL_TEXTURE30 */ - { 34404, 0x000084DE }, /* GL_TEXTURE30_ARB */ - { 34421, 0x000084DF }, /* GL_TEXTURE31 */ - { 34434, 0x000084DF }, /* GL_TEXTURE31_ARB */ - { 34451, 0x000084C3 }, /* GL_TEXTURE3_ARB */ - { 34467, 0x000084C4 }, /* GL_TEXTURE4 */ - { 34479, 0x000084C4 }, /* GL_TEXTURE4_ARB */ - { 34495, 0x000084C5 }, /* GL_TEXTURE5 */ - { 34507, 0x000084C5 }, /* GL_TEXTURE5_ARB */ - { 34523, 0x000084C6 }, /* GL_TEXTURE6 */ - { 34535, 0x000084C6 }, /* GL_TEXTURE6_ARB */ - { 34551, 0x000084C7 }, /* GL_TEXTURE7 */ - { 34563, 0x000084C7 }, /* GL_TEXTURE7_ARB */ - { 34579, 0x000084C8 }, /* GL_TEXTURE8 */ - { 34591, 0x000084C8 }, /* GL_TEXTURE8_ARB */ - { 34607, 0x000084C9 }, /* GL_TEXTURE9 */ - { 34619, 0x000084C9 }, /* GL_TEXTURE9_ARB */ - { 34635, 0x00000DE0 }, /* GL_TEXTURE_1D */ - { 34649, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ - { 34673, 0x00000DE1 }, /* GL_TEXTURE_2D */ - { 34687, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ - { 34711, 0x0000806F }, /* GL_TEXTURE_3D */ - { 34725, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ - { 34747, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ - { 34773, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ - { 34795, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ - { 34817, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - { 34849, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ - { 34871, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - { 34903, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ - { 34925, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ - { 34953, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ - { 34985, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - { 35018, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ - { 35050, 0x00040000 }, /* GL_TEXTURE_BIT */ - { 35065, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ - { 35086, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ - { 35111, 0x00001005 }, /* GL_TEXTURE_BORDER */ - { 35129, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ - { 35153, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - { 35184, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - { 35214, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - { 35244, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - { 35279, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - { 35310, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - { 35348, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ - { 35375, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - { 35407, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ - { 35441, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ - { 35465, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ - { 35493, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ - { 35517, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ - { 35545, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - { 35578, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ - { 35602, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ - { 35624, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ - { 35646, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ - { 35672, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ - { 35706, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - { 35739, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ - { 35776, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ - { 35804, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ - { 35836, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ - { 35859, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - { 35897, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ - { 35939, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - { 35970, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - { 35998, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - { 36028, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - { 36056, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ - { 36076, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ - { 36100, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - { 36131, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ - { 36166, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - { 36197, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ - { 36232, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - { 36263, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ - { 36298, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - { 36329, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ - { 36364, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - { 36395, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ - { 36430, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - { 36461, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ - { 36496, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - { 36525, 0x00008071 }, /* GL_TEXTURE_DEPTH */ - { 36542, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ - { 36564, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ - { 36590, 0x00002300 }, /* GL_TEXTURE_ENV */ - { 36605, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ - { 36626, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ - { 36646, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ - { 36672, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ - { 36692, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ - { 36709, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ - { 36726, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ - { 36743, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ - { 36760, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ - { 36785, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ - { 36807, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ - { 36833, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ - { 36851, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ - { 36877, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ - { 36903, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ - { 36933, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ - { 36960, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ - { 36985, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ - { 37005, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ - { 37029, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - { 37056, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - { 37083, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - { 37110, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ - { 37136, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ - { 37166, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ - { 37188, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ - { 37206, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - { 37236, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - { 37264, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - { 37292, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - { 37320, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ - { 37341, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ - { 37360, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ - { 37382, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ - { 37401, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ - { 37421, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - { 37451, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - { 37482, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ - { 37507, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ - { 37531, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ - { 37551, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ - { 37575, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ - { 37595, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ - { 37618, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ - { 37642, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ - { 37670, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - { 37700, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ - { 37725, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - { 37759, 0x00001000 }, /* GL_TEXTURE_WIDTH */ - { 37776, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ - { 37794, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ - { 37812, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ - { 37830, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ - { 37849, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ - { 37869, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ - { 37888, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - { 37917, 0x00001000 }, /* GL_TRANSFORM_BIT */ - { 37934, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ - { 37960, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ - { 37990, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - { 38022, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - { 38052, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ - { 38086, 0x0000862C }, /* GL_TRANSPOSE_NV */ - { 38102, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - { 38133, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ - { 38168, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - { 38196, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ - { 38228, 0x00000004 }, /* GL_TRIANGLES */ - { 38241, 0x00000006 }, /* GL_TRIANGLE_FAN */ - { 38257, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ - { 38278, 0x00000005 }, /* GL_TRIANGLE_STRIP */ - { 38296, 0x00000001 }, /* GL_TRUE */ - { 38304, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ - { 38324, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ - { 38347, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ - { 38367, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ - { 38388, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ - { 38410, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ - { 38432, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ - { 38452, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ - { 38473, 0x00009118 }, /* GL_UNSIGNALED */ - { 38487, 0x00001401 }, /* GL_UNSIGNED_BYTE */ - { 38504, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - { 38531, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ - { 38554, 0x00001405 }, /* GL_UNSIGNED_INT */ - { 38570, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ - { 38597, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ - { 38618, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ - { 38643, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ - { 38667, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - { 38698, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ - { 38722, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - { 38750, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ - { 38773, 0x00001403 }, /* GL_UNSIGNED_SHORT */ - { 38791, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - { 38821, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - { 38847, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - { 38877, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - { 38903, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ - { 38927, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - { 38955, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - { 38983, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ - { 39010, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - { 39042, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ - { 39073, 0x00008CA2 }, /* GL_UPPER_LEFT */ - { 39087, 0x00002A20 }, /* GL_V2F */ - { 39094, 0x00002A21 }, /* GL_V3F */ - { 39101, 0x00008B83 }, /* GL_VALIDATE_STATUS */ - { 39120, 0x00001F00 }, /* GL_VENDOR */ - { 39130, 0x00001F02 }, /* GL_VERSION */ - { 39141, 0x00008074 }, /* GL_VERTEX_ARRAY */ - { 39157, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ - { 39181, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ - { 39211, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - { 39242, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ - { 39277, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ - { 39301, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ - { 39322, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ - { 39345, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ - { 39366, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - { 39393, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - { 39421, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - { 39449, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - { 39477, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - { 39505, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - { 39533, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - { 39561, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - { 39588, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - { 39615, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - { 39642, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - { 39669, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - { 39696, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - { 39723, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - { 39750, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - { 39777, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - { 39804, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - { 39842, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ - { 39884, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - { 39915, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ - { 39950, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - { 39984, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ - { 40022, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - { 40053, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ - { 40088, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - { 40116, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ - { 40148, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - { 40178, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ - { 40212, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - { 40240, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ - { 40272, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ - { 40292, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ - { 40314, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ - { 40343, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ - { 40364, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - { 40393, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ - { 40426, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ - { 40458, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - { 40485, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ - { 40516, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ - { 40546, 0x00008B31 }, /* GL_VERTEX_SHADER */ - { 40563, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ - { 40584, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ - { 40611, 0x00000BA2 }, /* GL_VIEWPORT */ - { 40623, 0x00000800 }, /* GL_VIEWPORT_BIT */ - { 40639, 0x0000911D }, /* GL_WAIT_FAILED */ - { 40654, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ - { 40674, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - { 40705, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ - { 40740, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - { 40768, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - { 40793, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - { 40820, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - { 40845, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ - { 40869, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ - { 40888, 0x000088B9 }, /* GL_WRITE_ONLY */ - { 40902, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ - { 40920, 0x00001506 }, /* GL_XOR */ - { 40927, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ - { 40946, 0x00008757 }, /* GL_YCBCR_MESA */ - { 40960, 0x00000000 }, /* GL_ZERO */ - { 40968, 0x00000D16 }, /* GL_ZOOM_X */ - { 40978, 0x00000D17 }, /* GL_ZOOM_Y */ + { 1824, 0x000085B3 }, /* GL_BUFFER_OBJECT_APPLE */ + { 1847, 0x00008A12 }, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ + { 1881, 0x00008764 }, /* GL_BUFFER_SIZE */ + { 1896, 0x00008764 }, /* GL_BUFFER_SIZE_ARB */ + { 1915, 0x00008765 }, /* GL_BUFFER_USAGE */ + { 1931, 0x00008765 }, /* GL_BUFFER_USAGE_ARB */ + { 1951, 0x0000877B }, /* GL_BUMP_ENVMAP_ATI */ + { 1970, 0x00008777 }, /* GL_BUMP_NUM_TEX_UNITS_ATI */ + { 1996, 0x00008775 }, /* GL_BUMP_ROT_MATRIX_ATI */ + { 2019, 0x00008776 }, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ + { 2047, 0x0000877C }, /* GL_BUMP_TARGET_ATI */ + { 2066, 0x00008778 }, /* GL_BUMP_TEX_UNITS_ATI */ + { 2088, 0x00001400 }, /* GL_BYTE */ + { 2096, 0x00002A24 }, /* GL_C3F_V3F */ + { 2107, 0x00002A26 }, /* GL_C4F_N3F_V3F */ + { 2122, 0x00002A22 }, /* GL_C4UB_V2F */ + { 2134, 0x00002A23 }, /* GL_C4UB_V3F */ + { 2146, 0x00000901 }, /* GL_CCW */ + { 2153, 0x00002900 }, /* GL_CLAMP */ + { 2162, 0x0000812D }, /* GL_CLAMP_TO_BORDER */ + { 2181, 0x0000812D }, /* GL_CLAMP_TO_BORDER_ARB */ + { 2204, 0x0000812D }, /* GL_CLAMP_TO_BORDER_SGIS */ + { 2228, 0x0000812F }, /* GL_CLAMP_TO_EDGE */ + { 2245, 0x0000812F }, /* GL_CLAMP_TO_EDGE_SGIS */ + { 2267, 0x00001500 }, /* GL_CLEAR */ + { 2276, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE */ + { 2301, 0x000084E1 }, /* GL_CLIENT_ACTIVE_TEXTURE_ARB */ + { 2330, 0xFFFFFFFF }, /* GL_CLIENT_ALL_ATTRIB_BITS */ + { 2356, 0x00000BB1 }, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + { 2385, 0x00000001 }, /* GL_CLIENT_PIXEL_STORE_BIT */ + { 2411, 0x00000002 }, /* GL_CLIENT_VERTEX_ARRAY_BIT */ + { 2438, 0x00003000 }, /* GL_CLIP_PLANE0 */ + { 2453, 0x00003001 }, /* GL_CLIP_PLANE1 */ + { 2468, 0x00003002 }, /* GL_CLIP_PLANE2 */ + { 2483, 0x00003003 }, /* GL_CLIP_PLANE3 */ + { 2498, 0x00003004 }, /* GL_CLIP_PLANE4 */ + { 2513, 0x00003005 }, /* GL_CLIP_PLANE5 */ + { 2528, 0x000080F0 }, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + { 2561, 0x00000A00 }, /* GL_COEFF */ + { 2570, 0x00001800 }, /* GL_COLOR */ + { 2579, 0x00008076 }, /* GL_COLOR_ARRAY */ + { 2594, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + { 2624, 0x00008898 }, /* GL_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 2658, 0x00008090 }, /* GL_COLOR_ARRAY_POINTER */ + { 2681, 0x00008081 }, /* GL_COLOR_ARRAY_SIZE */ + { 2701, 0x00008083 }, /* GL_COLOR_ARRAY_STRIDE */ + { 2723, 0x00008082 }, /* GL_COLOR_ARRAY_TYPE */ + { 2743, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0 */ + { 2764, 0x00008CE0 }, /* GL_COLOR_ATTACHMENT0_EXT */ + { 2789, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1 */ + { 2810, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10 */ + { 2832, 0x00008CEA }, /* GL_COLOR_ATTACHMENT10_EXT */ + { 2858, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11 */ + { 2880, 0x00008CEB }, /* GL_COLOR_ATTACHMENT11_EXT */ + { 2906, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12 */ + { 2928, 0x00008CEC }, /* GL_COLOR_ATTACHMENT12_EXT */ + { 2954, 0x00008CED }, /* GL_COLOR_ATTACHMENT13 */ + { 2976, 0x00008CED }, /* GL_COLOR_ATTACHMENT13_EXT */ + { 3002, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14 */ + { 3024, 0x00008CEE }, /* GL_COLOR_ATTACHMENT14_EXT */ + { 3050, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15 */ + { 3072, 0x00008CEF }, /* GL_COLOR_ATTACHMENT15_EXT */ + { 3098, 0x00008CE1 }, /* GL_COLOR_ATTACHMENT1_EXT */ + { 3123, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2 */ + { 3144, 0x00008CE2 }, /* GL_COLOR_ATTACHMENT2_EXT */ + { 3169, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3 */ + { 3190, 0x00008CE3 }, /* GL_COLOR_ATTACHMENT3_EXT */ + { 3215, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4 */ + { 3236, 0x00008CE4 }, /* GL_COLOR_ATTACHMENT4_EXT */ + { 3261, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5 */ + { 3282, 0x00008CE5 }, /* GL_COLOR_ATTACHMENT5_EXT */ + { 3307, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6 */ + { 3328, 0x00008CE6 }, /* GL_COLOR_ATTACHMENT6_EXT */ + { 3353, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7 */ + { 3374, 0x00008CE7 }, /* GL_COLOR_ATTACHMENT7_EXT */ + { 3399, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8 */ + { 3420, 0x00008CE8 }, /* GL_COLOR_ATTACHMENT8_EXT */ + { 3445, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9 */ + { 3466, 0x00008CE9 }, /* GL_COLOR_ATTACHMENT9_EXT */ + { 3491, 0x00004000 }, /* GL_COLOR_BUFFER_BIT */ + { 3511, 0x00000C22 }, /* GL_COLOR_CLEAR_VALUE */ + { 3532, 0x00001900 }, /* GL_COLOR_INDEX */ + { 3547, 0x00001603 }, /* GL_COLOR_INDEXES */ + { 3564, 0x00000BF2 }, /* GL_COLOR_LOGIC_OP */ + { 3582, 0x00000B57 }, /* GL_COLOR_MATERIAL */ + { 3600, 0x00000B55 }, /* GL_COLOR_MATERIAL_FACE */ + { 3623, 0x00000B56 }, /* GL_COLOR_MATERIAL_PARAMETER */ + { 3651, 0x000080B1 }, /* GL_COLOR_MATRIX */ + { 3667, 0x000080B1 }, /* GL_COLOR_MATRIX_SGI */ + { 3687, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH */ + { 3715, 0x000080B2 }, /* GL_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 3747, 0x00008458 }, /* GL_COLOR_SUM */ + { 3760, 0x00008458 }, /* GL_COLOR_SUM_ARB */ + { 3777, 0x000080D0 }, /* GL_COLOR_TABLE */ + { 3792, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE */ + { 3818, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_EXT */ + { 3848, 0x000080DD }, /* GL_COLOR_TABLE_ALPHA_SIZE_SGI */ + { 3878, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS */ + { 3898, 0x000080D7 }, /* GL_COLOR_TABLE_BIAS_SGI */ + { 3922, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE */ + { 3947, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_EXT */ + { 3976, 0x000080DC }, /* GL_COLOR_TABLE_BLUE_SIZE_SGI */ + { 4005, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT */ + { 4027, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_EXT */ + { 4053, 0x000080D8 }, /* GL_COLOR_TABLE_FORMAT_SGI */ + { 4079, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE */ + { 4105, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_EXT */ + { 4135, 0x000080DB }, /* GL_COLOR_TABLE_GREEN_SIZE_SGI */ + { 4165, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + { 4195, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_EXT */ + { 4229, 0x000080DF }, /* GL_COLOR_TABLE_INTENSITY_SIZE_SGI */ + { 4263, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + { 4293, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_EXT */ + { 4327, 0x000080DE }, /* GL_COLOR_TABLE_LUMINANCE_SIZE_SGI */ + { 4361, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE */ + { 4385, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_EXT */ + { 4413, 0x000080DA }, /* GL_COLOR_TABLE_RED_SIZE_SGI */ + { 4441, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE */ + { 4462, 0x000080D6 }, /* GL_COLOR_TABLE_SCALE_SGI */ + { 4487, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH */ + { 4508, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_EXT */ + { 4533, 0x000080D9 }, /* GL_COLOR_TABLE_WIDTH_SGI */ + { 4558, 0x00000C23 }, /* GL_COLOR_WRITEMASK */ + { 4577, 0x00008570 }, /* GL_COMBINE */ + { 4588, 0x00008503 }, /* GL_COMBINE4 */ + { 4600, 0x00008572 }, /* GL_COMBINE_ALPHA */ + { 4617, 0x00008572 }, /* GL_COMBINE_ALPHA_ARB */ + { 4638, 0x00008572 }, /* GL_COMBINE_ALPHA_EXT */ + { 4659, 0x00008570 }, /* GL_COMBINE_ARB */ + { 4674, 0x00008570 }, /* GL_COMBINE_EXT */ + { 4689, 0x00008571 }, /* GL_COMBINE_RGB */ + { 4704, 0x00008571 }, /* GL_COMBINE_RGB_ARB */ + { 4723, 0x00008571 }, /* GL_COMBINE_RGB_EXT */ + { 4742, 0x0000884E }, /* GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT */ + { 4778, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE */ + { 4802, 0x0000884E }, /* GL_COMPARE_R_TO_TEXTURE_ARB */ + { 4830, 0x00001300 }, /* GL_COMPILE */ + { 4841, 0x00001301 }, /* GL_COMPILE_AND_EXECUTE */ + { 4864, 0x00008B81 }, /* GL_COMPILE_STATUS */ + { 4882, 0x000084E9 }, /* GL_COMPRESSED_ALPHA */ + { 4902, 0x000084E9 }, /* GL_COMPRESSED_ALPHA_ARB */ + { 4926, 0x000084EC }, /* GL_COMPRESSED_INTENSITY */ + { 4950, 0x000084EC }, /* GL_COMPRESSED_INTENSITY_ARB */ + { 4978, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE */ + { 5002, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + { 5032, 0x000084EB }, /* GL_COMPRESSED_LUMINANCE_ALPHA_ARB */ + { 5066, 0x000084EA }, /* GL_COMPRESSED_LUMINANCE_ARB */ + { 5094, 0x000084ED }, /* GL_COMPRESSED_RGB */ + { 5112, 0x000084EE }, /* GL_COMPRESSED_RGBA */ + { 5131, 0x000084EE }, /* GL_COMPRESSED_RGBA_ARB */ + { 5154, 0x000086B1 }, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + { 5183, 0x000083F1 }, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + { 5216, 0x000083F2 }, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + { 5249, 0x000083F3 }, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + { 5282, 0x000084ED }, /* GL_COMPRESSED_RGB_ARB */ + { 5304, 0x000086B0 }, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + { 5332, 0x000083F0 }, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + { 5364, 0x00008C4A }, /* GL_COMPRESSED_SLUMINANCE */ + { 5389, 0x00008C4B }, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ + { 5420, 0x00008C48 }, /* GL_COMPRESSED_SRGB */ + { 5439, 0x00008C49 }, /* GL_COMPRESSED_SRGB_ALPHA */ + { 5464, 0x000086A3 }, /* GL_COMPRESSED_TEXTURE_FORMATS */ + { 5494, 0x0000911C }, /* GL_CONDITION_SATISFIED */ + { 5517, 0x00008576 }, /* GL_CONSTANT */ + { 5529, 0x00008003 }, /* GL_CONSTANT_ALPHA */ + { 5547, 0x00008003 }, /* GL_CONSTANT_ALPHA_EXT */ + { 5569, 0x00008576 }, /* GL_CONSTANT_ARB */ + { 5585, 0x00001207 }, /* GL_CONSTANT_ATTENUATION */ + { 5609, 0x00008151 }, /* GL_CONSTANT_BORDER_HP */ + { 5631, 0x00008001 }, /* GL_CONSTANT_COLOR */ + { 5649, 0x00008001 }, /* GL_CONSTANT_COLOR_EXT */ + { 5671, 0x00008576 }, /* GL_CONSTANT_EXT */ + { 5687, 0x00008010 }, /* GL_CONVOLUTION_1D */ + { 5705, 0x00008011 }, /* GL_CONVOLUTION_2D */ + { 5723, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR */ + { 5751, 0x00008154 }, /* GL_CONVOLUTION_BORDER_COLOR_HP */ + { 5782, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE */ + { 5809, 0x00008013 }, /* GL_CONVOLUTION_BORDER_MODE_EXT */ + { 5840, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS */ + { 5867, 0x00008015 }, /* GL_CONVOLUTION_FILTER_BIAS_EXT */ + { 5898, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE */ + { 5926, 0x00008014 }, /* GL_CONVOLUTION_FILTER_SCALE_EXT */ + { 5958, 0x00008017 }, /* GL_CONVOLUTION_FORMAT */ + { 5980, 0x00008017 }, /* GL_CONVOLUTION_FORMAT_EXT */ + { 6006, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT */ + { 6028, 0x00008019 }, /* GL_CONVOLUTION_HEIGHT_EXT */ + { 6054, 0x00008018 }, /* GL_CONVOLUTION_WIDTH */ + { 6075, 0x00008018 }, /* GL_CONVOLUTION_WIDTH_EXT */ + { 6100, 0x00008862 }, /* GL_COORD_REPLACE */ + { 6117, 0x00008862 }, /* GL_COORD_REPLACE_ARB */ + { 6138, 0x00008862 }, /* GL_COORD_REPLACE_NV */ + { 6158, 0x00001503 }, /* GL_COPY */ + { 6166, 0x0000150C }, /* GL_COPY_INVERTED */ + { 6183, 0x00000706 }, /* GL_COPY_PIXEL_TOKEN */ + { 6203, 0x00008F36 }, /* GL_COPY_READ_BUFFER */ + { 6223, 0x00008F37 }, /* GL_COPY_WRITE_BUFFER */ + { 6244, 0x00000B44 }, /* GL_CULL_FACE */ + { 6257, 0x00000B45 }, /* GL_CULL_FACE_MODE */ + { 6275, 0x000081AA }, /* GL_CULL_VERTEX_EXT */ + { 6294, 0x000081AC }, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + { 6326, 0x000081AB }, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + { 6361, 0x00008626 }, /* GL_CURRENT_ATTRIB_NV */ + { 6382, 0x00000001 }, /* GL_CURRENT_BIT */ + { 6397, 0x00000B00 }, /* GL_CURRENT_COLOR */ + { 6414, 0x00008453 }, /* GL_CURRENT_FOG_COORD */ + { 6435, 0x00008453 }, /* GL_CURRENT_FOG_COORDINATE */ + { 6461, 0x00000B01 }, /* GL_CURRENT_INDEX */ + { 6478, 0x00008641 }, /* GL_CURRENT_MATRIX_ARB */ + { 6500, 0x00008845 }, /* GL_CURRENT_MATRIX_INDEX_ARB */ + { 6528, 0x00008641 }, /* GL_CURRENT_MATRIX_NV */ + { 6549, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + { 6583, 0x00008640 }, /* GL_CURRENT_MATRIX_STACK_DEPTH_NV */ + { 6616, 0x00000B02 }, /* GL_CURRENT_NORMAL */ + { 6634, 0x00008843 }, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + { 6664, 0x00008B8D }, /* GL_CURRENT_PROGRAM */ + { 6683, 0x00008865 }, /* GL_CURRENT_QUERY */ + { 6700, 0x00008865 }, /* GL_CURRENT_QUERY_ARB */ + { 6721, 0x00000B04 }, /* GL_CURRENT_RASTER_COLOR */ + { 6745, 0x00000B09 }, /* GL_CURRENT_RASTER_DISTANCE */ + { 6772, 0x00000B05 }, /* GL_CURRENT_RASTER_INDEX */ + { 6796, 0x00000B07 }, /* GL_CURRENT_RASTER_POSITION */ + { 6823, 0x00000B08 }, /* GL_CURRENT_RASTER_POSITION_VALID */ + { 6856, 0x0000845F }, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ + { 6890, 0x00000B06 }, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + { 6923, 0x00008459 }, /* GL_CURRENT_SECONDARY_COLOR */ + { 6950, 0x00000B03 }, /* GL_CURRENT_TEXTURE_COORDS */ + { 6976, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB */ + { 7001, 0x00008626 }, /* GL_CURRENT_VERTEX_ATTRIB_ARB */ + { 7030, 0x000086A8 }, /* GL_CURRENT_WEIGHT_ARB */ + { 7052, 0x00000900 }, /* GL_CW */ + { 7058, 0x0000875B }, /* GL_DEBUG_ASSERT_MESA */ + { 7079, 0x00008759 }, /* GL_DEBUG_OBJECT_MESA */ + { 7100, 0x0000875A }, /* GL_DEBUG_PRINT_MESA */ + { 7120, 0x00002101 }, /* GL_DECAL */ + { 7129, 0x00001E03 }, /* GL_DECR */ + { 7137, 0x00008508 }, /* GL_DECR_WRAP */ + { 7150, 0x00008508 }, /* GL_DECR_WRAP_EXT */ + { 7167, 0x00008B80 }, /* GL_DELETE_STATUS */ + { 7184, 0x00001801 }, /* GL_DEPTH */ + { 7193, 0x000088F0 }, /* GL_DEPTH24_STENCIL8 */ + { 7213, 0x000088F0 }, /* GL_DEPTH24_STENCIL8_EXT */ + { 7237, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT */ + { 7257, 0x00008D00 }, /* GL_DEPTH_ATTACHMENT_EXT */ + { 7281, 0x00000D1F }, /* GL_DEPTH_BIAS */ + { 7295, 0x00000D56 }, /* GL_DEPTH_BITS */ + { 7309, 0x00008891 }, /* GL_DEPTH_BOUNDS_EXT */ + { 7329, 0x00008890 }, /* GL_DEPTH_BOUNDS_TEST_EXT */ + { 7354, 0x00000100 }, /* GL_DEPTH_BUFFER_BIT */ + { 7374, 0x0000864F }, /* GL_DEPTH_CLAMP */ + { 7389, 0x0000864F }, /* GL_DEPTH_CLAMP_NV */ + { 7407, 0x00000B73 }, /* GL_DEPTH_CLEAR_VALUE */ + { 7428, 0x00001902 }, /* GL_DEPTH_COMPONENT */ + { 7447, 0x000081A5 }, /* GL_DEPTH_COMPONENT16 */ + { 7468, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_ARB */ + { 7493, 0x000081A5 }, /* GL_DEPTH_COMPONENT16_SGIX */ + { 7519, 0x000081A6 }, /* GL_DEPTH_COMPONENT24 */ + { 7540, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_ARB */ + { 7565, 0x000081A6 }, /* GL_DEPTH_COMPONENT24_SGIX */ + { 7591, 0x000081A7 }, /* GL_DEPTH_COMPONENT32 */ + { 7612, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_ARB */ + { 7637, 0x000081A7 }, /* GL_DEPTH_COMPONENT32_SGIX */ + { 7663, 0x00000B74 }, /* GL_DEPTH_FUNC */ + { 7677, 0x00000B70 }, /* GL_DEPTH_RANGE */ + { 7692, 0x00000D1E }, /* GL_DEPTH_SCALE */ + { 7707, 0x000084F9 }, /* GL_DEPTH_STENCIL */ + { 7724, 0x0000821A }, /* GL_DEPTH_STENCIL_ATTACHMENT */ + { 7752, 0x000084F9 }, /* GL_DEPTH_STENCIL_EXT */ + { 7773, 0x000084F9 }, /* GL_DEPTH_STENCIL_NV */ + { 7793, 0x0000886F }, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + { 7821, 0x0000886E }, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + { 7849, 0x00000B71 }, /* GL_DEPTH_TEST */ + { 7863, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE */ + { 7885, 0x0000884B }, /* GL_DEPTH_TEXTURE_MODE_ARB */ + { 7911, 0x00000B72 }, /* GL_DEPTH_WRITEMASK */ + { 7930, 0x00001201 }, /* GL_DIFFUSE */ + { 7941, 0x00000BD0 }, /* GL_DITHER */ + { 7951, 0x00000A02 }, /* GL_DOMAIN */ + { 7961, 0x00001100 }, /* GL_DONT_CARE */ + { 7974, 0x000086AE }, /* GL_DOT3_RGB */ + { 7986, 0x000086AF }, /* GL_DOT3_RGBA */ + { 7999, 0x000086AF }, /* GL_DOT3_RGBA_ARB */ + { 8016, 0x00008741 }, /* GL_DOT3_RGBA_EXT */ + { 8033, 0x000086AE }, /* GL_DOT3_RGB_ARB */ + { 8049, 0x00008740 }, /* GL_DOT3_RGB_EXT */ + { 8065, 0x0000140A }, /* GL_DOUBLE */ + { 8075, 0x00000C32 }, /* GL_DOUBLEBUFFER */ + { 8091, 0x00000C01 }, /* GL_DRAW_BUFFER */ + { 8106, 0x00008825 }, /* GL_DRAW_BUFFER0 */ + { 8122, 0x00008825 }, /* GL_DRAW_BUFFER0_ARB */ + { 8142, 0x00008825 }, /* GL_DRAW_BUFFER0_ATI */ + { 8162, 0x00008826 }, /* GL_DRAW_BUFFER1 */ + { 8178, 0x0000882F }, /* GL_DRAW_BUFFER10 */ + { 8195, 0x0000882F }, /* GL_DRAW_BUFFER10_ARB */ + { 8216, 0x0000882F }, /* GL_DRAW_BUFFER10_ATI */ + { 8237, 0x00008830 }, /* GL_DRAW_BUFFER11 */ + { 8254, 0x00008830 }, /* GL_DRAW_BUFFER11_ARB */ + { 8275, 0x00008830 }, /* GL_DRAW_BUFFER11_ATI */ + { 8296, 0x00008831 }, /* GL_DRAW_BUFFER12 */ + { 8313, 0x00008831 }, /* GL_DRAW_BUFFER12_ARB */ + { 8334, 0x00008831 }, /* GL_DRAW_BUFFER12_ATI */ + { 8355, 0x00008832 }, /* GL_DRAW_BUFFER13 */ + { 8372, 0x00008832 }, /* GL_DRAW_BUFFER13_ARB */ + { 8393, 0x00008832 }, /* GL_DRAW_BUFFER13_ATI */ + { 8414, 0x00008833 }, /* GL_DRAW_BUFFER14 */ + { 8431, 0x00008833 }, /* GL_DRAW_BUFFER14_ARB */ + { 8452, 0x00008833 }, /* GL_DRAW_BUFFER14_ATI */ + { 8473, 0x00008834 }, /* GL_DRAW_BUFFER15 */ + { 8490, 0x00008834 }, /* GL_DRAW_BUFFER15_ARB */ + { 8511, 0x00008834 }, /* GL_DRAW_BUFFER15_ATI */ + { 8532, 0x00008826 }, /* GL_DRAW_BUFFER1_ARB */ + { 8552, 0x00008826 }, /* GL_DRAW_BUFFER1_ATI */ + { 8572, 0x00008827 }, /* GL_DRAW_BUFFER2 */ + { 8588, 0x00008827 }, /* GL_DRAW_BUFFER2_ARB */ + { 8608, 0x00008827 }, /* GL_DRAW_BUFFER2_ATI */ + { 8628, 0x00008828 }, /* GL_DRAW_BUFFER3 */ + { 8644, 0x00008828 }, /* GL_DRAW_BUFFER3_ARB */ + { 8664, 0x00008828 }, /* GL_DRAW_BUFFER3_ATI */ + { 8684, 0x00008829 }, /* GL_DRAW_BUFFER4 */ + { 8700, 0x00008829 }, /* GL_DRAW_BUFFER4_ARB */ + { 8720, 0x00008829 }, /* GL_DRAW_BUFFER4_ATI */ + { 8740, 0x0000882A }, /* GL_DRAW_BUFFER5 */ + { 8756, 0x0000882A }, /* GL_DRAW_BUFFER5_ARB */ + { 8776, 0x0000882A }, /* GL_DRAW_BUFFER5_ATI */ + { 8796, 0x0000882B }, /* GL_DRAW_BUFFER6 */ + { 8812, 0x0000882B }, /* GL_DRAW_BUFFER6_ARB */ + { 8832, 0x0000882B }, /* GL_DRAW_BUFFER6_ATI */ + { 8852, 0x0000882C }, /* GL_DRAW_BUFFER7 */ + { 8868, 0x0000882C }, /* GL_DRAW_BUFFER7_ARB */ + { 8888, 0x0000882C }, /* GL_DRAW_BUFFER7_ATI */ + { 8908, 0x0000882D }, /* GL_DRAW_BUFFER8 */ + { 8924, 0x0000882D }, /* GL_DRAW_BUFFER8_ARB */ + { 8944, 0x0000882D }, /* GL_DRAW_BUFFER8_ATI */ + { 8964, 0x0000882E }, /* GL_DRAW_BUFFER9 */ + { 8980, 0x0000882E }, /* GL_DRAW_BUFFER9_ARB */ + { 9000, 0x0000882E }, /* GL_DRAW_BUFFER9_ATI */ + { 9020, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER */ + { 9040, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING */ + { 9068, 0x00008CA6 }, /* GL_DRAW_FRAMEBUFFER_BINDING_EXT */ + { 9100, 0x00008CA9 }, /* GL_DRAW_FRAMEBUFFER_EXT */ + { 9124, 0x00000705 }, /* GL_DRAW_PIXEL_TOKEN */ + { 9144, 0x00000304 }, /* GL_DST_ALPHA */ + { 9157, 0x00000306 }, /* GL_DST_COLOR */ + { 9170, 0x0000877A }, /* GL_DU8DV8_ATI */ + { 9184, 0x00008779 }, /* GL_DUDV_ATI */ + { 9196, 0x000088EA }, /* GL_DYNAMIC_COPY */ + { 9212, 0x000088EA }, /* GL_DYNAMIC_COPY_ARB */ + { 9232, 0x000088E8 }, /* GL_DYNAMIC_DRAW */ + { 9248, 0x000088E8 }, /* GL_DYNAMIC_DRAW_ARB */ + { 9268, 0x000088E9 }, /* GL_DYNAMIC_READ */ + { 9284, 0x000088E9 }, /* GL_DYNAMIC_READ_ARB */ + { 9304, 0x00000B43 }, /* GL_EDGE_FLAG */ + { 9317, 0x00008079 }, /* GL_EDGE_FLAG_ARRAY */ + { 9336, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + { 9370, 0x0000889B }, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB */ + { 9408, 0x00008093 }, /* GL_EDGE_FLAG_ARRAY_POINTER */ + { 9435, 0x0000808C }, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + { 9461, 0x00008893 }, /* GL_ELEMENT_ARRAY_BUFFER */ + { 9485, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + { 9517, 0x00008895 }, /* GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB */ + { 9553, 0x00001600 }, /* GL_EMISSION */ + { 9565, 0x00002000 }, /* GL_ENABLE_BIT */ + { 9579, 0x00000202 }, /* GL_EQUAL */ + { 9588, 0x00001509 }, /* GL_EQUIV */ + { 9597, 0x00010000 }, /* GL_EVAL_BIT */ + { 9609, 0x00000800 }, /* GL_EXP */ + { 9616, 0x00000801 }, /* GL_EXP2 */ + { 9624, 0x00001F03 }, /* GL_EXTENSIONS */ + { 9638, 0x00002400 }, /* GL_EYE_LINEAR */ + { 9652, 0x00002502 }, /* GL_EYE_PLANE */ + { 9665, 0x0000855C }, /* GL_EYE_PLANE_ABSOLUTE_NV */ + { 9690, 0x0000855B }, /* GL_EYE_RADIAL_NV */ + { 9707, 0x00000000 }, /* GL_FALSE */ + { 9716, 0x00001101 }, /* GL_FASTEST */ + { 9727, 0x00001C01 }, /* GL_FEEDBACK */ + { 9739, 0x00000DF0 }, /* GL_FEEDBACK_BUFFER_POINTER */ + { 9766, 0x00000DF1 }, /* GL_FEEDBACK_BUFFER_SIZE */ + { 9790, 0x00000DF2 }, /* GL_FEEDBACK_BUFFER_TYPE */ + { 9814, 0x00001B02 }, /* GL_FILL */ + { 9822, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION */ + { 9849, 0x00008E4D }, /* GL_FIRST_VERTEX_CONVENTION_EXT */ + { 9880, 0x00001D00 }, /* GL_FLAT */ + { 9888, 0x00001406 }, /* GL_FLOAT */ + { 9897, 0x00008B5A }, /* GL_FLOAT_MAT2 */ + { 9911, 0x00008B5A }, /* GL_FLOAT_MAT2_ARB */ + { 9929, 0x00008B65 }, /* GL_FLOAT_MAT2x3 */ + { 9945, 0x00008B66 }, /* GL_FLOAT_MAT2x4 */ + { 9961, 0x00008B5B }, /* GL_FLOAT_MAT3 */ + { 9975, 0x00008B5B }, /* GL_FLOAT_MAT3_ARB */ + { 9993, 0x00008B67 }, /* GL_FLOAT_MAT3x2 */ + { 10009, 0x00008B68 }, /* GL_FLOAT_MAT3x4 */ + { 10025, 0x00008B5C }, /* GL_FLOAT_MAT4 */ + { 10039, 0x00008B5C }, /* GL_FLOAT_MAT4_ARB */ + { 10057, 0x00008B69 }, /* GL_FLOAT_MAT4x2 */ + { 10073, 0x00008B6A }, /* GL_FLOAT_MAT4x3 */ + { 10089, 0x00008B50 }, /* GL_FLOAT_VEC2 */ + { 10103, 0x00008B50 }, /* GL_FLOAT_VEC2_ARB */ + { 10121, 0x00008B51 }, /* GL_FLOAT_VEC3 */ + { 10135, 0x00008B51 }, /* GL_FLOAT_VEC3_ARB */ + { 10153, 0x00008B52 }, /* GL_FLOAT_VEC4 */ + { 10167, 0x00008B52 }, /* GL_FLOAT_VEC4_ARB */ + { 10185, 0x00000B60 }, /* GL_FOG */ + { 10192, 0x00000080 }, /* GL_FOG_BIT */ + { 10203, 0x00000B66 }, /* GL_FOG_COLOR */ + { 10216, 0x00008451 }, /* GL_FOG_COORD */ + { 10229, 0x00008451 }, /* GL_FOG_COORDINATE */ + { 10247, 0x00008457 }, /* GL_FOG_COORDINATE_ARRAY */ + { 10271, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + { 10310, 0x0000889D }, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB */ + { 10353, 0x00008456 }, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + { 10385, 0x00008455 }, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + { 10416, 0x00008454 }, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + { 10445, 0x00008450 }, /* GL_FOG_COORDINATE_SOURCE */ + { 10470, 0x00008457 }, /* GL_FOG_COORD_ARRAY */ + { 10489, 0x0000889D }, /* GL_FOG_COORD_ARRAY_BUFFER_BINDING */ + { 10523, 0x00008456 }, /* GL_FOG_COORD_ARRAY_POINTER */ + { 10550, 0x00008455 }, /* GL_FOG_COORD_ARRAY_STRIDE */ + { 10576, 0x00008454 }, /* GL_FOG_COORD_ARRAY_TYPE */ + { 10600, 0x00008450 }, /* GL_FOG_COORD_SRC */ + { 10617, 0x00000B62 }, /* GL_FOG_DENSITY */ + { 10632, 0x0000855A }, /* GL_FOG_DISTANCE_MODE_NV */ + { 10656, 0x00000B64 }, /* GL_FOG_END */ + { 10667, 0x00000C54 }, /* GL_FOG_HINT */ + { 10679, 0x00000B61 }, /* GL_FOG_INDEX */ + { 10692, 0x00000B65 }, /* GL_FOG_MODE */ + { 10704, 0x00008198 }, /* GL_FOG_OFFSET_SGIX */ + { 10723, 0x00008199 }, /* GL_FOG_OFFSET_VALUE_SGIX */ + { 10748, 0x00000B63 }, /* GL_FOG_START */ + { 10761, 0x00008452 }, /* GL_FRAGMENT_DEPTH */ + { 10779, 0x00008804 }, /* GL_FRAGMENT_PROGRAM_ARB */ + { 10803, 0x00008B30 }, /* GL_FRAGMENT_SHADER */ + { 10822, 0x00008B30 }, /* GL_FRAGMENT_SHADER_ARB */ + { 10845, 0x00008B8B }, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + { 10880, 0x00008D40 }, /* GL_FRAMEBUFFER */ + { 10895, 0x00008215 }, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + { 10932, 0x00008214 }, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + { 10968, 0x00008210 }, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + { 11009, 0x00008211 }, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + { 11050, 0x00008216 }, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + { 11087, 0x00008213 }, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + { 11124, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + { 11162, 0x00008CD1 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT */ + { 11204, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + { 11242, 0x00008CD0 }, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT */ + { 11284, 0x00008212 }, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + { 11319, 0x00008217 }, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + { 11358, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT */ + { 11407, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + { 11455, 0x00008CD3 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT */ + { 11507, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + { 11547, 0x00008CD4 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT */ + { 11591, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + { 11631, 0x00008CD2 }, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT */ + { 11675, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING */ + { 11698, 0x00008CA6 }, /* GL_FRAMEBUFFER_BINDING_EXT */ + { 11725, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE */ + { 11749, 0x00008CD5 }, /* GL_FRAMEBUFFER_COMPLETE_EXT */ + { 11777, 0x00008218 }, /* GL_FRAMEBUFFER_DEFAULT */ + { 11800, 0x00008D40 }, /* GL_FRAMEBUFFER_EXT */ + { 11819, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + { 11856, 0x00008CD6 }, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT */ + { 11897, 0x00008CD9 }, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + { 11938, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ + { 11976, 0x00008CDB }, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT */ + { 12018, 0x00008CD8 }, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + { 12069, 0x00008CDA }, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + { 12107, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + { 12152, 0x00008CD7 }, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT */ + { 12201, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + { 12239, 0x00008D56 }, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT */ + { 12281, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ + { 12319, 0x00008CDC }, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT */ + { 12361, 0x00008CDE }, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + { 12393, 0x00008219 }, /* GL_FRAMEBUFFER_UNDEFINED */ + { 12418, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED */ + { 12445, 0x00008CDD }, /* GL_FRAMEBUFFER_UNSUPPORTED_EXT */ + { 12476, 0x00000404 }, /* GL_FRONT */ + { 12485, 0x00000408 }, /* GL_FRONT_AND_BACK */ + { 12503, 0x00000B46 }, /* GL_FRONT_FACE */ + { 12517, 0x00000400 }, /* GL_FRONT_LEFT */ + { 12531, 0x00000401 }, /* GL_FRONT_RIGHT */ + { 12546, 0x00008006 }, /* GL_FUNC_ADD */ + { 12558, 0x00008006 }, /* GL_FUNC_ADD_EXT */ + { 12574, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT */ + { 12599, 0x0000800B }, /* GL_FUNC_REVERSE_SUBTRACT_EXT */ + { 12628, 0x0000800A }, /* GL_FUNC_SUBTRACT */ + { 12645, 0x0000800A }, /* GL_FUNC_SUBTRACT_EXT */ + { 12666, 0x00008191 }, /* GL_GENERATE_MIPMAP */ + { 12685, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT */ + { 12709, 0x00008192 }, /* GL_GENERATE_MIPMAP_HINT_SGIS */ + { 12738, 0x00008191 }, /* GL_GENERATE_MIPMAP_SGIS */ + { 12762, 0x00000206 }, /* GL_GEQUAL */ + { 12772, 0x00000204 }, /* GL_GREATER */ + { 12783, 0x00001904 }, /* GL_GREEN */ + { 12792, 0x00000D19 }, /* GL_GREEN_BIAS */ + { 12806, 0x00000D53 }, /* GL_GREEN_BITS */ + { 12820, 0x00000D18 }, /* GL_GREEN_SCALE */ + { 12835, 0x0000140B }, /* GL_HALF_FLOAT */ + { 12849, 0x00008000 }, /* GL_HINT_BIT */ + { 12861, 0x00008024 }, /* GL_HISTOGRAM */ + { 12874, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE */ + { 12898, 0x0000802B }, /* GL_HISTOGRAM_ALPHA_SIZE_EXT */ + { 12926, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE */ + { 12949, 0x0000802A }, /* GL_HISTOGRAM_BLUE_SIZE_EXT */ + { 12976, 0x00008024 }, /* GL_HISTOGRAM_EXT */ + { 12993, 0x00008027 }, /* GL_HISTOGRAM_FORMAT */ + { 13013, 0x00008027 }, /* GL_HISTOGRAM_FORMAT_EXT */ + { 13037, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE */ + { 13061, 0x00008029 }, /* GL_HISTOGRAM_GREEN_SIZE_EXT */ + { 13089, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + { 13117, 0x0000802C }, /* GL_HISTOGRAM_LUMINANCE_SIZE_EXT */ + { 13149, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE */ + { 13171, 0x00008028 }, /* GL_HISTOGRAM_RED_SIZE_EXT */ + { 13197, 0x0000802D }, /* GL_HISTOGRAM_SINK */ + { 13215, 0x0000802D }, /* GL_HISTOGRAM_SINK_EXT */ + { 13237, 0x00008026 }, /* GL_HISTOGRAM_WIDTH */ + { 13256, 0x00008026 }, /* GL_HISTOGRAM_WIDTH_EXT */ + { 13279, 0x0000862A }, /* GL_IDENTITY_NV */ + { 13294, 0x00008150 }, /* GL_IGNORE_BORDER_HP */ + { 13314, 0x00008B9B }, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + { 13354, 0x00008B9A }, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + { 13392, 0x00001E02 }, /* GL_INCR */ + { 13400, 0x00008507 }, /* GL_INCR_WRAP */ + { 13413, 0x00008507 }, /* GL_INCR_WRAP_EXT */ + { 13430, 0x00008222 }, /* GL_INDEX */ + { 13439, 0x00008077 }, /* GL_INDEX_ARRAY */ + { 13454, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + { 13484, 0x00008899 }, /* GL_INDEX_ARRAY_BUFFER_BINDING_ARB */ + { 13518, 0x00008091 }, /* GL_INDEX_ARRAY_POINTER */ + { 13541, 0x00008086 }, /* GL_INDEX_ARRAY_STRIDE */ + { 13563, 0x00008085 }, /* GL_INDEX_ARRAY_TYPE */ + { 13583, 0x00000D51 }, /* GL_INDEX_BITS */ + { 13597, 0x00000C20 }, /* GL_INDEX_CLEAR_VALUE */ + { 13618, 0x00000BF1 }, /* GL_INDEX_LOGIC_OP */ + { 13636, 0x00000C30 }, /* GL_INDEX_MODE */ + { 13650, 0x00000D13 }, /* GL_INDEX_OFFSET */ + { 13666, 0x00000D12 }, /* GL_INDEX_SHIFT */ + { 13681, 0x00000C21 }, /* GL_INDEX_WRITEMASK */ + { 13700, 0x00008B84 }, /* GL_INFO_LOG_LENGTH */ + { 13719, 0x00001404 }, /* GL_INT */ + { 13726, 0x00008049 }, /* GL_INTENSITY */ + { 13739, 0x0000804C }, /* GL_INTENSITY12 */ + { 13754, 0x0000804C }, /* GL_INTENSITY12_EXT */ + { 13773, 0x0000804D }, /* GL_INTENSITY16 */ + { 13788, 0x0000804D }, /* GL_INTENSITY16_EXT */ + { 13807, 0x0000804A }, /* GL_INTENSITY4 */ + { 13821, 0x0000804A }, /* GL_INTENSITY4_EXT */ + { 13839, 0x0000804B }, /* GL_INTENSITY8 */ + { 13853, 0x0000804B }, /* GL_INTENSITY8_EXT */ + { 13871, 0x00008049 }, /* GL_INTENSITY_EXT */ + { 13888, 0x00008575 }, /* GL_INTERPOLATE */ + { 13903, 0x00008575 }, /* GL_INTERPOLATE_ARB */ + { 13922, 0x00008575 }, /* GL_INTERPOLATE_EXT */ + { 13941, 0x00008B53 }, /* GL_INT_VEC2 */ + { 13953, 0x00008B53 }, /* GL_INT_VEC2_ARB */ + { 13969, 0x00008B54 }, /* GL_INT_VEC3 */ + { 13981, 0x00008B54 }, /* GL_INT_VEC3_ARB */ + { 13997, 0x00008B55 }, /* GL_INT_VEC4 */ + { 14009, 0x00008B55 }, /* GL_INT_VEC4_ARB */ + { 14025, 0x00000500 }, /* GL_INVALID_ENUM */ + { 14041, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + { 14074, 0x00000506 }, /* GL_INVALID_FRAMEBUFFER_OPERATION_EXT */ + { 14111, 0x00000502 }, /* GL_INVALID_OPERATION */ + { 14132, 0x00000501 }, /* GL_INVALID_VALUE */ + { 14149, 0x0000862B }, /* GL_INVERSE_NV */ + { 14163, 0x0000862D }, /* GL_INVERSE_TRANSPOSE_NV */ + { 14187, 0x0000150A }, /* GL_INVERT */ + { 14197, 0x00001E00 }, /* GL_KEEP */ + { 14205, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION */ + { 14231, 0x00008E4E }, /* GL_LAST_VERTEX_CONVENTION_EXT */ + { 14261, 0x00000406 }, /* GL_LEFT */ + { 14269, 0x00000203 }, /* GL_LEQUAL */ + { 14279, 0x00000201 }, /* GL_LESS */ + { 14287, 0x00004000 }, /* GL_LIGHT0 */ + { 14297, 0x00004001 }, /* GL_LIGHT1 */ + { 14307, 0x00004002 }, /* GL_LIGHT2 */ + { 14317, 0x00004003 }, /* GL_LIGHT3 */ + { 14327, 0x00004004 }, /* GL_LIGHT4 */ + { 14337, 0x00004005 }, /* GL_LIGHT5 */ + { 14347, 0x00004006 }, /* GL_LIGHT6 */ + { 14357, 0x00004007 }, /* GL_LIGHT7 */ + { 14367, 0x00000B50 }, /* GL_LIGHTING */ + { 14379, 0x00000040 }, /* GL_LIGHTING_BIT */ + { 14395, 0x00000B53 }, /* GL_LIGHT_MODEL_AMBIENT */ + { 14418, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + { 14447, 0x000081F8 }, /* GL_LIGHT_MODEL_COLOR_CONTROL_EXT */ + { 14480, 0x00000B51 }, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + { 14508, 0x00000B52 }, /* GL_LIGHT_MODEL_TWO_SIDE */ + { 14532, 0x00001B01 }, /* GL_LINE */ + { 14540, 0x00002601 }, /* GL_LINEAR */ + { 14550, 0x00001208 }, /* GL_LINEAR_ATTENUATION */ + { 14572, 0x00008170 }, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + { 14602, 0x0000844F }, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + { 14633, 0x00002703 }, /* GL_LINEAR_MIPMAP_LINEAR */ + { 14657, 0x00002701 }, /* GL_LINEAR_MIPMAP_NEAREST */ + { 14682, 0x00000001 }, /* GL_LINES */ + { 14691, 0x00000004 }, /* GL_LINE_BIT */ + { 14703, 0x00000002 }, /* GL_LINE_LOOP */ + { 14716, 0x00000707 }, /* GL_LINE_RESET_TOKEN */ + { 14736, 0x00000B20 }, /* GL_LINE_SMOOTH */ + { 14751, 0x00000C52 }, /* GL_LINE_SMOOTH_HINT */ + { 14771, 0x00000B24 }, /* GL_LINE_STIPPLE */ + { 14787, 0x00000B25 }, /* GL_LINE_STIPPLE_PATTERN */ + { 14811, 0x00000B26 }, /* GL_LINE_STIPPLE_REPEAT */ + { 14834, 0x00000003 }, /* GL_LINE_STRIP */ + { 14848, 0x00000702 }, /* GL_LINE_TOKEN */ + { 14862, 0x00000B21 }, /* GL_LINE_WIDTH */ + { 14876, 0x00000B23 }, /* GL_LINE_WIDTH_GRANULARITY */ + { 14902, 0x00000B22 }, /* GL_LINE_WIDTH_RANGE */ + { 14922, 0x00008B82 }, /* GL_LINK_STATUS */ + { 14937, 0x00000B32 }, /* GL_LIST_BASE */ + { 14950, 0x00020000 }, /* GL_LIST_BIT */ + { 14962, 0x00000B33 }, /* GL_LIST_INDEX */ + { 14976, 0x00000B30 }, /* GL_LIST_MODE */ + { 14989, 0x00000101 }, /* GL_LOAD */ + { 14997, 0x00000BF1 }, /* GL_LOGIC_OP */ + { 15009, 0x00000BF0 }, /* GL_LOGIC_OP_MODE */ + { 15026, 0x00008CA1 }, /* GL_LOWER_LEFT */ + { 15040, 0x00001909 }, /* GL_LUMINANCE */ + { 15053, 0x00008041 }, /* GL_LUMINANCE12 */ + { 15068, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12 */ + { 15091, 0x00008047 }, /* GL_LUMINANCE12_ALPHA12_EXT */ + { 15118, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4 */ + { 15140, 0x00008046 }, /* GL_LUMINANCE12_ALPHA4_EXT */ + { 15166, 0x00008041 }, /* GL_LUMINANCE12_EXT */ + { 15185, 0x00008042 }, /* GL_LUMINANCE16 */ + { 15200, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16 */ + { 15223, 0x00008048 }, /* GL_LUMINANCE16_ALPHA16_EXT */ + { 15250, 0x00008042 }, /* GL_LUMINANCE16_EXT */ + { 15269, 0x0000803F }, /* GL_LUMINANCE4 */ + { 15283, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4 */ + { 15304, 0x00008043 }, /* GL_LUMINANCE4_ALPHA4_EXT */ + { 15329, 0x0000803F }, /* GL_LUMINANCE4_EXT */ + { 15347, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2 */ + { 15368, 0x00008044 }, /* GL_LUMINANCE6_ALPHA2_EXT */ + { 15393, 0x00008040 }, /* GL_LUMINANCE8 */ + { 15407, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8 */ + { 15428, 0x00008045 }, /* GL_LUMINANCE8_ALPHA8_EXT */ + { 15453, 0x00008040 }, /* GL_LUMINANCE8_EXT */ + { 15471, 0x0000190A }, /* GL_LUMINANCE_ALPHA */ + { 15490, 0x00000D90 }, /* GL_MAP1_COLOR_4 */ + { 15506, 0x00000DD0 }, /* GL_MAP1_GRID_DOMAIN */ + { 15526, 0x00000DD1 }, /* GL_MAP1_GRID_SEGMENTS */ + { 15548, 0x00000D91 }, /* GL_MAP1_INDEX */ + { 15562, 0x00000D92 }, /* GL_MAP1_NORMAL */ + { 15577, 0x00000D93 }, /* GL_MAP1_TEXTURE_COORD_1 */ + { 15601, 0x00000D94 }, /* GL_MAP1_TEXTURE_COORD_2 */ + { 15625, 0x00000D95 }, /* GL_MAP1_TEXTURE_COORD_3 */ + { 15649, 0x00000D96 }, /* GL_MAP1_TEXTURE_COORD_4 */ + { 15673, 0x00000D97 }, /* GL_MAP1_VERTEX_3 */ + { 15690, 0x00000D98 }, /* GL_MAP1_VERTEX_4 */ + { 15707, 0x00008660 }, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + { 15735, 0x0000866A }, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + { 15764, 0x0000866B }, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + { 15793, 0x0000866C }, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + { 15822, 0x0000866D }, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + { 15851, 0x0000866E }, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + { 15880, 0x0000866F }, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + { 15909, 0x00008661 }, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + { 15937, 0x00008662 }, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + { 15965, 0x00008663 }, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + { 15993, 0x00008664 }, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + { 16021, 0x00008665 }, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + { 16049, 0x00008666 }, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + { 16077, 0x00008667 }, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + { 16105, 0x00008668 }, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + { 16133, 0x00008669 }, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + { 16161, 0x00000DB0 }, /* GL_MAP2_COLOR_4 */ + { 16177, 0x00000DD2 }, /* GL_MAP2_GRID_DOMAIN */ + { 16197, 0x00000DD3 }, /* GL_MAP2_GRID_SEGMENTS */ + { 16219, 0x00000DB1 }, /* GL_MAP2_INDEX */ + { 16233, 0x00000DB2 }, /* GL_MAP2_NORMAL */ + { 16248, 0x00000DB3 }, /* GL_MAP2_TEXTURE_COORD_1 */ + { 16272, 0x00000DB4 }, /* GL_MAP2_TEXTURE_COORD_2 */ + { 16296, 0x00000DB5 }, /* GL_MAP2_TEXTURE_COORD_3 */ + { 16320, 0x00000DB6 }, /* GL_MAP2_TEXTURE_COORD_4 */ + { 16344, 0x00000DB7 }, /* GL_MAP2_VERTEX_3 */ + { 16361, 0x00000DB8 }, /* GL_MAP2_VERTEX_4 */ + { 16378, 0x00008670 }, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + { 16406, 0x0000867A }, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + { 16435, 0x0000867B }, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + { 16464, 0x0000867C }, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + { 16493, 0x0000867D }, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + { 16522, 0x0000867E }, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + { 16551, 0x0000867F }, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + { 16580, 0x00008671 }, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + { 16608, 0x00008672 }, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + { 16636, 0x00008673 }, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + { 16664, 0x00008674 }, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + { 16692, 0x00008675 }, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + { 16720, 0x00008676 }, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + { 16748, 0x00008677 }, /* GL_MAP2_VERTEX_ATTRIB7_4_NV */ + { 16776, 0x00008678 }, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + { 16804, 0x00008679 }, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + { 16832, 0x00000D10 }, /* GL_MAP_COLOR */ + { 16845, 0x00000010 }, /* GL_MAP_FLUSH_EXPLICIT_BIT */ + { 16871, 0x00000008 }, /* GL_MAP_INVALIDATE_BUFFER_BIT */ + { 16900, 0x00000004 }, /* GL_MAP_INVALIDATE_RANGE_BIT */ + { 16928, 0x00000001 }, /* GL_MAP_READ_BIT */ + { 16944, 0x00000D11 }, /* GL_MAP_STENCIL */ + { 16959, 0x00000020 }, /* GL_MAP_UNSYNCHRONIZED_BIT */ + { 16985, 0x00000002 }, /* GL_MAP_WRITE_BIT */ + { 17002, 0x000088C0 }, /* GL_MATRIX0_ARB */ + { 17017, 0x00008630 }, /* GL_MATRIX0_NV */ + { 17031, 0x000088CA }, /* GL_MATRIX10_ARB */ + { 17047, 0x000088CB }, /* GL_MATRIX11_ARB */ + { 17063, 0x000088CC }, /* GL_MATRIX12_ARB */ + { 17079, 0x000088CD }, /* GL_MATRIX13_ARB */ + { 17095, 0x000088CE }, /* GL_MATRIX14_ARB */ + { 17111, 0x000088CF }, /* GL_MATRIX15_ARB */ + { 17127, 0x000088D0 }, /* GL_MATRIX16_ARB */ + { 17143, 0x000088D1 }, /* GL_MATRIX17_ARB */ + { 17159, 0x000088D2 }, /* GL_MATRIX18_ARB */ + { 17175, 0x000088D3 }, /* GL_MATRIX19_ARB */ + { 17191, 0x000088C1 }, /* GL_MATRIX1_ARB */ + { 17206, 0x00008631 }, /* GL_MATRIX1_NV */ + { 17220, 0x000088D4 }, /* GL_MATRIX20_ARB */ + { 17236, 0x000088D5 }, /* GL_MATRIX21_ARB */ + { 17252, 0x000088D6 }, /* GL_MATRIX22_ARB */ + { 17268, 0x000088D7 }, /* GL_MATRIX23_ARB */ + { 17284, 0x000088D8 }, /* GL_MATRIX24_ARB */ + { 17300, 0x000088D9 }, /* GL_MATRIX25_ARB */ + { 17316, 0x000088DA }, /* GL_MATRIX26_ARB */ + { 17332, 0x000088DB }, /* GL_MATRIX27_ARB */ + { 17348, 0x000088DC }, /* GL_MATRIX28_ARB */ + { 17364, 0x000088DD }, /* GL_MATRIX29_ARB */ + { 17380, 0x000088C2 }, /* GL_MATRIX2_ARB */ + { 17395, 0x00008632 }, /* GL_MATRIX2_NV */ + { 17409, 0x000088DE }, /* GL_MATRIX30_ARB */ + { 17425, 0x000088DF }, /* GL_MATRIX31_ARB */ + { 17441, 0x000088C3 }, /* GL_MATRIX3_ARB */ + { 17456, 0x00008633 }, /* GL_MATRIX3_NV */ + { 17470, 0x000088C4 }, /* GL_MATRIX4_ARB */ + { 17485, 0x00008634 }, /* GL_MATRIX4_NV */ + { 17499, 0x000088C5 }, /* GL_MATRIX5_ARB */ + { 17514, 0x00008635 }, /* GL_MATRIX5_NV */ + { 17528, 0x000088C6 }, /* GL_MATRIX6_ARB */ + { 17543, 0x00008636 }, /* GL_MATRIX6_NV */ + { 17557, 0x000088C7 }, /* GL_MATRIX7_ARB */ + { 17572, 0x00008637 }, /* GL_MATRIX7_NV */ + { 17586, 0x000088C8 }, /* GL_MATRIX8_ARB */ + { 17601, 0x000088C9 }, /* GL_MATRIX9_ARB */ + { 17616, 0x00008844 }, /* GL_MATRIX_INDEX_ARRAY_ARB */ + { 17642, 0x00008849 }, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + { 17676, 0x00008846 }, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + { 17707, 0x00008848 }, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + { 17740, 0x00008847 }, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + { 17771, 0x00000BA0 }, /* GL_MATRIX_MODE */ + { 17786, 0x00008840 }, /* GL_MATRIX_PALETTE_ARB */ + { 17808, 0x00008008 }, /* GL_MAX */ + { 17815, 0x00008073 }, /* GL_MAX_3D_TEXTURE_SIZE */ + { 17838, 0x000088FF }, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + { 17870, 0x00000D35 }, /* GL_MAX_ATTRIB_STACK_DEPTH */ + { 17896, 0x00000D3B }, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + { 17929, 0x00008177 }, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + { 17955, 0x00008178 }, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 17989, 0x00000D32 }, /* GL_MAX_CLIP_PLANES */ + { 18008, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS */ + { 18033, 0x00008CDF }, /* GL_MAX_COLOR_ATTACHMENTS_EXT */ + { 18062, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + { 18094, 0x000080B3 }, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI */ + { 18130, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + { 18166, 0x00008B4D }, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB */ + { 18206, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT */ + { 18232, 0x0000801B }, /* GL_MAX_CONVOLUTION_HEIGHT_EXT */ + { 18262, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH */ + { 18287, 0x0000801A }, /* GL_MAX_CONVOLUTION_WIDTH_EXT */ + { 18316, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + { 18345, 0x0000851C }, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB */ + { 18378, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS */ + { 18398, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ARB */ + { 18422, 0x00008824 }, /* GL_MAX_DRAW_BUFFERS_ATI */ + { 18446, 0x000080E9 }, /* GL_MAX_ELEMENTS_INDICES */ + { 18470, 0x000080E8 }, /* GL_MAX_ELEMENTS_VERTICES */ + { 18495, 0x00000D30 }, /* GL_MAX_EVAL_ORDER */ + { 18513, 0x00008008 }, /* GL_MAX_EXT */ + { 18524, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + { 18559, 0x00008B49 }, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB */ + { 18598, 0x00000D31 }, /* GL_MAX_LIGHTS */ + { 18612, 0x00000B31 }, /* GL_MAX_LIST_NESTING */ + { 18632, 0x00008841 }, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + { 18670, 0x00000D36 }, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + { 18699, 0x00000D37 }, /* GL_MAX_NAME_STACK_DEPTH */ + { 18723, 0x00008842 }, /* GL_MAX_PALETTE_MATRICES_ARB */ + { 18751, 0x00000D34 }, /* GL_MAX_PIXEL_MAP_TABLE */ + { 18774, 0x000088B1 }, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 18811, 0x0000880B }, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 18847, 0x000088AD }, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + { 18874, 0x000088F5 }, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + { 18903, 0x000088B5 }, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + { 18937, 0x000088F4 }, /* GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV */ + { 18973, 0x000088F6 }, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + { 19000, 0x000088A1 }, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + { 19032, 0x000088B4 }, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + { 19068, 0x000088F8 }, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + { 19097, 0x000088F7 }, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + { 19126, 0x0000862F }, /* GL_MAX_PROGRAM_MATRICES_ARB */ + { 19154, 0x0000862E }, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + { 19192, 0x000088B3 }, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 19236, 0x0000880E }, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 19279, 0x000088AF }, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 19313, 0x000088A3 }, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 19352, 0x000088AB }, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 19389, 0x000088A7 }, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 19427, 0x00008810 }, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 19470, 0x0000880F }, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 19513, 0x000088A9 }, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + { 19543, 0x000088A5 }, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + { 19574, 0x0000880D }, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 19610, 0x0000880C }, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 19646, 0x00000D38 }, /* GL_MAX_PROJECTION_STACK_DEPTH */ + { 19676, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + { 19710, 0x000084F8 }, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_NV */ + { 19743, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE */ + { 19768, 0x000084E8 }, /* GL_MAX_RENDERBUFFER_SIZE_EXT */ + { 19797, 0x00008D57 }, /* GL_MAX_SAMPLES */ + { 19812, 0x00008D57 }, /* GL_MAX_SAMPLES_EXT */ + { 19831, 0x00009111 }, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + { 19858, 0x00008504 }, /* GL_MAX_SHININESS_NV */ + { 19878, 0x00008505 }, /* GL_MAX_SPOT_EXPONENT_NV */ + { 19902, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS */ + { 19924, 0x00008871 }, /* GL_MAX_TEXTURE_COORDS_ARB */ + { 19950, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + { 19977, 0x00008872 }, /* GL_MAX_TEXTURE_IMAGE_UNITS_ARB */ + { 20008, 0x000084FD }, /* GL_MAX_TEXTURE_LOD_BIAS */ + { 20032, 0x000084FF }, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + { 20066, 0x00000D33 }, /* GL_MAX_TEXTURE_SIZE */ + { 20086, 0x00000D39 }, /* GL_MAX_TEXTURE_STACK_DEPTH */ + { 20113, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS */ + { 20134, 0x000084E2 }, /* GL_MAX_TEXTURE_UNITS_ARB */ + { 20159, 0x0000862F }, /* GL_MAX_TRACK_MATRICES_NV */ + { 20184, 0x0000862E }, /* GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV */ + { 20219, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS */ + { 20241, 0x00008B4B }, /* GL_MAX_VARYING_FLOATS_ARB */ + { 20267, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS */ + { 20289, 0x00008869 }, /* GL_MAX_VERTEX_ATTRIBS_ARB */ + { 20315, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + { 20349, 0x00008B4C }, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB */ + { 20387, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + { 20420, 0x00008B4A }, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB */ + { 20457, 0x000086A4 }, /* GL_MAX_VERTEX_UNITS_ARB */ + { 20481, 0x00000D3A }, /* GL_MAX_VIEWPORT_DIMS */ + { 20502, 0x00008007 }, /* GL_MIN */ + { 20509, 0x0000802E }, /* GL_MINMAX */ + { 20519, 0x0000802E }, /* GL_MINMAX_EXT */ + { 20533, 0x0000802F }, /* GL_MINMAX_FORMAT */ + { 20550, 0x0000802F }, /* GL_MINMAX_FORMAT_EXT */ + { 20571, 0x00008030 }, /* GL_MINMAX_SINK */ + { 20586, 0x00008030 }, /* GL_MINMAX_SINK_EXT */ + { 20605, 0x00008007 }, /* GL_MIN_EXT */ + { 20616, 0x00008370 }, /* GL_MIRRORED_REPEAT */ + { 20635, 0x00008370 }, /* GL_MIRRORED_REPEAT_ARB */ + { 20658, 0x00008370 }, /* GL_MIRRORED_REPEAT_IBM */ + { 20681, 0x00008742 }, /* GL_MIRROR_CLAMP_ATI */ + { 20701, 0x00008742 }, /* GL_MIRROR_CLAMP_EXT */ + { 20721, 0x00008912 }, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + { 20751, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_ATI */ + { 20779, 0x00008743 }, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + { 20807, 0x00001700 }, /* GL_MODELVIEW */ + { 20820, 0x00001700 }, /* GL_MODELVIEW0_ARB */ + { 20838, 0x0000872A }, /* GL_MODELVIEW10_ARB */ + { 20857, 0x0000872B }, /* GL_MODELVIEW11_ARB */ + { 20876, 0x0000872C }, /* GL_MODELVIEW12_ARB */ + { 20895, 0x0000872D }, /* GL_MODELVIEW13_ARB */ + { 20914, 0x0000872E }, /* GL_MODELVIEW14_ARB */ + { 20933, 0x0000872F }, /* GL_MODELVIEW15_ARB */ + { 20952, 0x00008730 }, /* GL_MODELVIEW16_ARB */ + { 20971, 0x00008731 }, /* GL_MODELVIEW17_ARB */ + { 20990, 0x00008732 }, /* GL_MODELVIEW18_ARB */ + { 21009, 0x00008733 }, /* GL_MODELVIEW19_ARB */ + { 21028, 0x0000850A }, /* GL_MODELVIEW1_ARB */ + { 21046, 0x00008734 }, /* GL_MODELVIEW20_ARB */ + { 21065, 0x00008735 }, /* GL_MODELVIEW21_ARB */ + { 21084, 0x00008736 }, /* GL_MODELVIEW22_ARB */ + { 21103, 0x00008737 }, /* GL_MODELVIEW23_ARB */ + { 21122, 0x00008738 }, /* GL_MODELVIEW24_ARB */ + { 21141, 0x00008739 }, /* GL_MODELVIEW25_ARB */ + { 21160, 0x0000873A }, /* GL_MODELVIEW26_ARB */ + { 21179, 0x0000873B }, /* GL_MODELVIEW27_ARB */ + { 21198, 0x0000873C }, /* GL_MODELVIEW28_ARB */ + { 21217, 0x0000873D }, /* GL_MODELVIEW29_ARB */ + { 21236, 0x00008722 }, /* GL_MODELVIEW2_ARB */ + { 21254, 0x0000873E }, /* GL_MODELVIEW30_ARB */ + { 21273, 0x0000873F }, /* GL_MODELVIEW31_ARB */ + { 21292, 0x00008723 }, /* GL_MODELVIEW3_ARB */ + { 21310, 0x00008724 }, /* GL_MODELVIEW4_ARB */ + { 21328, 0x00008725 }, /* GL_MODELVIEW5_ARB */ + { 21346, 0x00008726 }, /* GL_MODELVIEW6_ARB */ + { 21364, 0x00008727 }, /* GL_MODELVIEW7_ARB */ + { 21382, 0x00008728 }, /* GL_MODELVIEW8_ARB */ + { 21400, 0x00008729 }, /* GL_MODELVIEW9_ARB */ + { 21418, 0x00000BA6 }, /* GL_MODELVIEW_MATRIX */ + { 21438, 0x00008629 }, /* GL_MODELVIEW_PROJECTION_NV */ + { 21465, 0x00000BA3 }, /* GL_MODELVIEW_STACK_DEPTH */ + { 21490, 0x00002100 }, /* GL_MODULATE */ + { 21502, 0x00008744 }, /* GL_MODULATE_ADD_ATI */ + { 21522, 0x00008745 }, /* GL_MODULATE_SIGNED_ADD_ATI */ + { 21549, 0x00008746 }, /* GL_MODULATE_SUBTRACT_ATI */ + { 21574, 0x00000103 }, /* GL_MULT */ + { 21582, 0x0000809D }, /* GL_MULTISAMPLE */ + { 21597, 0x000086B2 }, /* GL_MULTISAMPLE_3DFX */ + { 21617, 0x0000809D }, /* GL_MULTISAMPLE_ARB */ + { 21636, 0x20000000 }, /* GL_MULTISAMPLE_BIT */ + { 21655, 0x20000000 }, /* GL_MULTISAMPLE_BIT_3DFX */ + { 21679, 0x20000000 }, /* GL_MULTISAMPLE_BIT_ARB */ + { 21702, 0x00008534 }, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + { 21732, 0x00002A25 }, /* GL_N3F_V3F */ + { 21743, 0x00000D70 }, /* GL_NAME_STACK_DEPTH */ + { 21763, 0x0000150E }, /* GL_NAND */ + { 21771, 0x00002600 }, /* GL_NEAREST */ + { 21782, 0x0000844E }, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + { 21813, 0x0000844D }, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + { 21845, 0x00002702 }, /* GL_NEAREST_MIPMAP_LINEAR */ + { 21870, 0x00002700 }, /* GL_NEAREST_MIPMAP_NEAREST */ + { 21896, 0x00000200 }, /* GL_NEVER */ + { 21905, 0x00001102 }, /* GL_NICEST */ + { 21915, 0x00000000 }, /* GL_NONE */ + { 21923, 0x00001505 }, /* GL_NOOP */ + { 21931, 0x00001508 }, /* GL_NOR */ + { 21938, 0x00000BA1 }, /* GL_NORMALIZE */ + { 21951, 0x00008075 }, /* GL_NORMAL_ARRAY */ + { 21967, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + { 21998, 0x00008897 }, /* GL_NORMAL_ARRAY_BUFFER_BINDING_ARB */ + { 22033, 0x0000808F }, /* GL_NORMAL_ARRAY_POINTER */ + { 22057, 0x0000807F }, /* GL_NORMAL_ARRAY_STRIDE */ + { 22080, 0x0000807E }, /* GL_NORMAL_ARRAY_TYPE */ + { 22101, 0x00008511 }, /* GL_NORMAL_MAP */ + { 22115, 0x00008511 }, /* GL_NORMAL_MAP_ARB */ + { 22133, 0x00008511 }, /* GL_NORMAL_MAP_NV */ + { 22150, 0x00000205 }, /* GL_NOTEQUAL */ + { 22162, 0x00000000 }, /* GL_NO_ERROR */ + { 22174, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + { 22208, 0x000086A2 }, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB */ + { 22246, 0x00008B89 }, /* GL_OBJECT_ACTIVE_ATTRIBUTES_ARB */ + { 22278, 0x00008B8A }, /* GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB */ + { 22320, 0x00008B86 }, /* GL_OBJECT_ACTIVE_UNIFORMS_ARB */ + { 22350, 0x00008B87 }, /* GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB */ + { 22390, 0x00008B85 }, /* GL_OBJECT_ATTACHED_OBJECTS_ARB */ + { 22421, 0x00008B81 }, /* GL_OBJECT_COMPILE_STATUS_ARB */ + { 22450, 0x00008B80 }, /* GL_OBJECT_DELETE_STATUS_ARB */ + { 22478, 0x00008B84 }, /* GL_OBJECT_INFO_LOG_LENGTH_ARB */ + { 22508, 0x00002401 }, /* GL_OBJECT_LINEAR */ + { 22525, 0x00008B82 }, /* GL_OBJECT_LINK_STATUS_ARB */ + { 22551, 0x00002501 }, /* GL_OBJECT_PLANE */ + { 22567, 0x00008B88 }, /* GL_OBJECT_SHADER_SOURCE_LENGTH_ARB */ + { 22602, 0x00008B4F }, /* GL_OBJECT_SUBTYPE_ARB */ + { 22624, 0x00009112 }, /* GL_OBJECT_TYPE */ + { 22639, 0x00008B4E }, /* GL_OBJECT_TYPE_ARB */ + { 22658, 0x00008B83 }, /* GL_OBJECT_VALIDATE_STATUS_ARB */ + { 22688, 0x00008165 }, /* GL_OCCLUSION_TEST_HP */ + { 22709, 0x00008166 }, /* GL_OCCLUSION_TEST_RESULT_HP */ + { 22737, 0x00000001 }, /* GL_ONE */ + { 22744, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + { 22772, 0x00008004 }, /* GL_ONE_MINUS_CONSTANT_ALPHA_EXT */ + { 22804, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR */ + { 22832, 0x00008002 }, /* GL_ONE_MINUS_CONSTANT_COLOR_EXT */ + { 22864, 0x00000305 }, /* GL_ONE_MINUS_DST_ALPHA */ + { 22887, 0x00000307 }, /* GL_ONE_MINUS_DST_COLOR */ + { 22910, 0x00000303 }, /* GL_ONE_MINUS_SRC_ALPHA */ + { 22933, 0x00000301 }, /* GL_ONE_MINUS_SRC_COLOR */ + { 22956, 0x00008598 }, /* GL_OPERAND0_ALPHA */ + { 22974, 0x00008598 }, /* GL_OPERAND0_ALPHA_ARB */ + { 22996, 0x00008598 }, /* GL_OPERAND0_ALPHA_EXT */ + { 23018, 0x00008590 }, /* GL_OPERAND0_RGB */ + { 23034, 0x00008590 }, /* GL_OPERAND0_RGB_ARB */ + { 23054, 0x00008590 }, /* GL_OPERAND0_RGB_EXT */ + { 23074, 0x00008599 }, /* GL_OPERAND1_ALPHA */ + { 23092, 0x00008599 }, /* GL_OPERAND1_ALPHA_ARB */ + { 23114, 0x00008599 }, /* GL_OPERAND1_ALPHA_EXT */ + { 23136, 0x00008591 }, /* GL_OPERAND1_RGB */ + { 23152, 0x00008591 }, /* GL_OPERAND1_RGB_ARB */ + { 23172, 0x00008591 }, /* GL_OPERAND1_RGB_EXT */ + { 23192, 0x0000859A }, /* GL_OPERAND2_ALPHA */ + { 23210, 0x0000859A }, /* GL_OPERAND2_ALPHA_ARB */ + { 23232, 0x0000859A }, /* GL_OPERAND2_ALPHA_EXT */ + { 23254, 0x00008592 }, /* GL_OPERAND2_RGB */ + { 23270, 0x00008592 }, /* GL_OPERAND2_RGB_ARB */ + { 23290, 0x00008592 }, /* GL_OPERAND2_RGB_EXT */ + { 23310, 0x0000859B }, /* GL_OPERAND3_ALPHA_NV */ + { 23331, 0x00008593 }, /* GL_OPERAND3_RGB_NV */ + { 23350, 0x00001507 }, /* GL_OR */ + { 23356, 0x00000A01 }, /* GL_ORDER */ + { 23365, 0x0000150D }, /* GL_OR_INVERTED */ + { 23380, 0x0000150B }, /* GL_OR_REVERSE */ + { 23394, 0x00000505 }, /* GL_OUT_OF_MEMORY */ + { 23411, 0x00000D05 }, /* GL_PACK_ALIGNMENT */ + { 23429, 0x0000806C }, /* GL_PACK_IMAGE_HEIGHT */ + { 23450, 0x00008758 }, /* GL_PACK_INVERT_MESA */ + { 23470, 0x00000D01 }, /* GL_PACK_LSB_FIRST */ + { 23488, 0x00000D02 }, /* GL_PACK_ROW_LENGTH */ + { 23507, 0x0000806B }, /* GL_PACK_SKIP_IMAGES */ + { 23527, 0x00000D04 }, /* GL_PACK_SKIP_PIXELS */ + { 23547, 0x00000D03 }, /* GL_PACK_SKIP_ROWS */ + { 23565, 0x00000D00 }, /* GL_PACK_SWAP_BYTES */ + { 23584, 0x00008B92 }, /* GL_PALETTE4_R5_G6_B5_OES */ + { 23609, 0x00008B94 }, /* GL_PALETTE4_RGB5_A1_OES */ + { 23633, 0x00008B90 }, /* GL_PALETTE4_RGB8_OES */ + { 23654, 0x00008B93 }, /* GL_PALETTE4_RGBA4_OES */ + { 23676, 0x00008B91 }, /* GL_PALETTE4_RGBA8_OES */ + { 23698, 0x00008B97 }, /* GL_PALETTE8_R5_G6_B5_OES */ + { 23723, 0x00008B99 }, /* GL_PALETTE8_RGB5_A1_OES */ + { 23747, 0x00008B95 }, /* GL_PALETTE8_RGB8_OES */ + { 23768, 0x00008B98 }, /* GL_PALETTE8_RGBA4_OES */ + { 23790, 0x00008B96 }, /* GL_PALETTE8_RGBA8_OES */ + { 23812, 0x00000700 }, /* GL_PASS_THROUGH_TOKEN */ + { 23834, 0x00000C50 }, /* GL_PERSPECTIVE_CORRECTION_HINT */ + { 23865, 0x00000C79 }, /* GL_PIXEL_MAP_A_TO_A */ + { 23885, 0x00000CB9 }, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + { 23910, 0x00000C78 }, /* GL_PIXEL_MAP_B_TO_B */ + { 23930, 0x00000CB8 }, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + { 23955, 0x00000C77 }, /* GL_PIXEL_MAP_G_TO_G */ + { 23975, 0x00000CB7 }, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + { 24000, 0x00000C75 }, /* GL_PIXEL_MAP_I_TO_A */ + { 24020, 0x00000CB5 }, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + { 24045, 0x00000C74 }, /* GL_PIXEL_MAP_I_TO_B */ + { 24065, 0x00000CB4 }, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + { 24090, 0x00000C73 }, /* GL_PIXEL_MAP_I_TO_G */ + { 24110, 0x00000CB3 }, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + { 24135, 0x00000C70 }, /* GL_PIXEL_MAP_I_TO_I */ + { 24155, 0x00000CB0 }, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + { 24180, 0x00000C72 }, /* GL_PIXEL_MAP_I_TO_R */ + { 24200, 0x00000CB2 }, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + { 24225, 0x00000C76 }, /* GL_PIXEL_MAP_R_TO_R */ + { 24245, 0x00000CB6 }, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + { 24270, 0x00000C71 }, /* GL_PIXEL_MAP_S_TO_S */ + { 24290, 0x00000CB1 }, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + { 24315, 0x00000020 }, /* GL_PIXEL_MODE_BIT */ + { 24333, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER */ + { 24354, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING */ + { 24383, 0x000088ED }, /* GL_PIXEL_PACK_BUFFER_BINDING_EXT */ + { 24416, 0x000088EB }, /* GL_PIXEL_PACK_BUFFER_EXT */ + { 24441, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER */ + { 24464, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + { 24495, 0x000088EF }, /* GL_PIXEL_UNPACK_BUFFER_BINDING_EXT */ + { 24530, 0x000088EC }, /* GL_PIXEL_UNPACK_BUFFER_EXT */ + { 24557, 0x00001B00 }, /* GL_POINT */ + { 24566, 0x00000000 }, /* GL_POINTS */ + { 24576, 0x00000002 }, /* GL_POINT_BIT */ + { 24589, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION */ + { 24619, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_ARB */ + { 24653, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_EXT */ + { 24687, 0x00008129 }, /* GL_POINT_DISTANCE_ATTENUATION_SGIS */ + { 24722, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE */ + { 24751, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_ARB */ + { 24784, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_EXT */ + { 24817, 0x00008128 }, /* GL_POINT_FADE_THRESHOLD_SIZE_SGIS */ + { 24851, 0x00000B11 }, /* GL_POINT_SIZE */ + { 24865, 0x00000B13 }, /* GL_POINT_SIZE_GRANULARITY */ + { 24891, 0x00008127 }, /* GL_POINT_SIZE_MAX */ + { 24909, 0x00008127 }, /* GL_POINT_SIZE_MAX_ARB */ + { 24931, 0x00008127 }, /* GL_POINT_SIZE_MAX_EXT */ + { 24953, 0x00008127 }, /* GL_POINT_SIZE_MAX_SGIS */ + { 24976, 0x00008126 }, /* GL_POINT_SIZE_MIN */ + { 24994, 0x00008126 }, /* GL_POINT_SIZE_MIN_ARB */ + { 25016, 0x00008126 }, /* GL_POINT_SIZE_MIN_EXT */ + { 25038, 0x00008126 }, /* GL_POINT_SIZE_MIN_SGIS */ + { 25061, 0x00000B12 }, /* GL_POINT_SIZE_RANGE */ + { 25081, 0x00000B10 }, /* GL_POINT_SMOOTH */ + { 25097, 0x00000C51 }, /* GL_POINT_SMOOTH_HINT */ + { 25118, 0x00008861 }, /* GL_POINT_SPRITE */ + { 25134, 0x00008861 }, /* GL_POINT_SPRITE_ARB */ + { 25154, 0x00008CA0 }, /* GL_POINT_SPRITE_COORD_ORIGIN */ + { 25183, 0x00008861 }, /* GL_POINT_SPRITE_NV */ + { 25202, 0x00008863 }, /* GL_POINT_SPRITE_R_MODE_NV */ + { 25228, 0x00000701 }, /* GL_POINT_TOKEN */ + { 25243, 0x00000009 }, /* GL_POLYGON */ + { 25254, 0x00000008 }, /* GL_POLYGON_BIT */ + { 25269, 0x00000B40 }, /* GL_POLYGON_MODE */ + { 25285, 0x00008039 }, /* GL_POLYGON_OFFSET_BIAS */ + { 25308, 0x00008038 }, /* GL_POLYGON_OFFSET_FACTOR */ + { 25333, 0x00008037 }, /* GL_POLYGON_OFFSET_FILL */ + { 25356, 0x00002A02 }, /* GL_POLYGON_OFFSET_LINE */ + { 25379, 0x00002A01 }, /* GL_POLYGON_OFFSET_POINT */ + { 25403, 0x00002A00 }, /* GL_POLYGON_OFFSET_UNITS */ + { 25427, 0x00000B41 }, /* GL_POLYGON_SMOOTH */ + { 25445, 0x00000C53 }, /* GL_POLYGON_SMOOTH_HINT */ + { 25468, 0x00000B42 }, /* GL_POLYGON_STIPPLE */ + { 25487, 0x00000010 }, /* GL_POLYGON_STIPPLE_BIT */ + { 25510, 0x00000703 }, /* GL_POLYGON_TOKEN */ + { 25527, 0x00001203 }, /* GL_POSITION */ + { 25539, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + { 25571, 0x000080BB }, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI */ + { 25607, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + { 25640, 0x000080B7 }, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI */ + { 25677, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + { 25708, 0x000080BA }, /* GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI */ + { 25743, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + { 25775, 0x000080B6 }, /* GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI */ + { 25811, 0x000080D2 }, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + { 25844, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + { 25876, 0x000080B9 }, /* GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI */ + { 25912, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + { 25945, 0x000080B5 }, /* GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI */ + { 25982, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + { 26012, 0x000080B8 }, /* GL_POST_COLOR_MATRIX_RED_BIAS_SGI */ + { 26046, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + { 26077, 0x000080B4 }, /* GL_POST_COLOR_MATRIX_RED_SCALE_SGI */ + { 26112, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + { 26143, 0x00008023 }, /* GL_POST_CONVOLUTION_ALPHA_BIAS_EXT */ + { 26178, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + { 26210, 0x0000801F }, /* GL_POST_CONVOLUTION_ALPHA_SCALE_EXT */ + { 26246, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + { 26276, 0x00008022 }, /* GL_POST_CONVOLUTION_BLUE_BIAS_EXT */ + { 26310, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + { 26341, 0x0000801E }, /* GL_POST_CONVOLUTION_BLUE_SCALE_EXT */ + { 26376, 0x000080D1 }, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + { 26408, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + { 26439, 0x00008021 }, /* GL_POST_CONVOLUTION_GREEN_BIAS_EXT */ + { 26474, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + { 26506, 0x0000801D }, /* GL_POST_CONVOLUTION_GREEN_SCALE_EXT */ + { 26542, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS */ + { 26571, 0x00008020 }, /* GL_POST_CONVOLUTION_RED_BIAS_EXT */ + { 26604, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE */ + { 26634, 0x0000801C }, /* GL_POST_CONVOLUTION_RED_SCALE_EXT */ + { 26668, 0x0000817B }, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + { 26707, 0x00008179 }, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + { 26740, 0x0000817C }, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + { 26780, 0x0000817A }, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + { 26814, 0x00008578 }, /* GL_PREVIOUS */ + { 26826, 0x00008578 }, /* GL_PREVIOUS_ARB */ + { 26842, 0x00008578 }, /* GL_PREVIOUS_EXT */ + { 26858, 0x00008577 }, /* GL_PRIMARY_COLOR */ + { 26875, 0x00008577 }, /* GL_PRIMARY_COLOR_ARB */ + { 26896, 0x00008577 }, /* GL_PRIMARY_COLOR_EXT */ + { 26917, 0x000088B0 }, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + { 26950, 0x00008805 }, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + { 26982, 0x000088AC }, /* GL_PROGRAM_ATTRIBS_ARB */ + { 27005, 0x00008677 }, /* GL_PROGRAM_BINDING_ARB */ + { 27028, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_ARB */ + { 27058, 0x0000864B }, /* GL_PROGRAM_ERROR_POSITION_NV */ + { 27087, 0x00008874 }, /* GL_PROGRAM_ERROR_STRING_ARB */ + { 27115, 0x00008876 }, /* GL_PROGRAM_FORMAT_ARB */ + { 27137, 0x00008875 }, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + { 27165, 0x000088A0 }, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + { 27193, 0x00008627 }, /* GL_PROGRAM_LENGTH_ARB */ + { 27215, 0x00008627 }, /* GL_PROGRAM_LENGTH_NV */ + { 27236, 0x000088B2 }, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + { 27276, 0x00008808 }, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + { 27315, 0x000088AE }, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + { 27345, 0x000088A2 }, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + { 27380, 0x000088AA }, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + { 27413, 0x000088A6 }, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + { 27447, 0x0000880A }, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + { 27486, 0x00008809 }, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + { 27525, 0x00008B40 }, /* GL_PROGRAM_OBJECT_ARB */ + { 27547, 0x000088A8 }, /* GL_PROGRAM_PARAMETERS_ARB */ + { 27573, 0x00008644 }, /* GL_PROGRAM_PARAMETER_NV */ + { 27597, 0x00008647 }, /* GL_PROGRAM_RESIDENT_NV */ + { 27620, 0x00008628 }, /* GL_PROGRAM_STRING_ARB */ + { 27642, 0x00008628 }, /* GL_PROGRAM_STRING_NV */ + { 27663, 0x00008646 }, /* GL_PROGRAM_TARGET_NV */ + { 27684, 0x000088A4 }, /* GL_PROGRAM_TEMPORARIES_ARB */ + { 27711, 0x00008807 }, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + { 27743, 0x00008806 }, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + { 27775, 0x000088B6 }, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + { 27810, 0x00001701 }, /* GL_PROJECTION */ + { 27824, 0x00000BA7 }, /* GL_PROJECTION_MATRIX */ + { 27845, 0x00000BA4 }, /* GL_PROJECTION_STACK_DEPTH */ + { 27871, 0x00008E4F }, /* GL_PROVOKING_VERTEX */ + { 27891, 0x00008E4F }, /* GL_PROVOKING_VERTEX_EXT */ + { 27915, 0x000080D3 }, /* GL_PROXY_COLOR_TABLE */ + { 27936, 0x00008025 }, /* GL_PROXY_HISTOGRAM */ + { 27955, 0x00008025 }, /* GL_PROXY_HISTOGRAM_EXT */ + { 27978, 0x000080D5 }, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + { 28017, 0x000080D4 }, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + { 28055, 0x00008063 }, /* GL_PROXY_TEXTURE_1D */ + { 28075, 0x00008C19 }, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + { 28105, 0x00008063 }, /* GL_PROXY_TEXTURE_1D_EXT */ + { 28129, 0x00008064 }, /* GL_PROXY_TEXTURE_2D */ + { 28149, 0x00008C1B }, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + { 28179, 0x00008064 }, /* GL_PROXY_TEXTURE_2D_EXT */ + { 28203, 0x00008070 }, /* GL_PROXY_TEXTURE_3D */ + { 28223, 0x000080BD }, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + { 28256, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP */ + { 28282, 0x0000851B }, /* GL_PROXY_TEXTURE_CUBE_MAP_ARB */ + { 28312, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + { 28343, 0x000084F7 }, /* GL_PROXY_TEXTURE_RECTANGLE_NV */ + { 28373, 0x00008A1D }, /* GL_PURGEABLE_APPLE */ + { 28392, 0x00002003 }, /* GL_Q */ + { 28397, 0x00001209 }, /* GL_QUADRATIC_ATTENUATION */ + { 28422, 0x00000007 }, /* GL_QUADS */ + { 28431, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + { 28475, 0x00008E4C }, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT */ + { 28523, 0x00008614 }, /* GL_QUAD_MESH_SUN */ + { 28540, 0x00000008 }, /* GL_QUAD_STRIP */ + { 28554, 0x00008E16 }, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + { 28584, 0x00008E15 }, /* GL_QUERY_BY_REGION_WAIT_NV */ + { 28611, 0x00008864 }, /* GL_QUERY_COUNTER_BITS */ + { 28633, 0x00008864 }, /* GL_QUERY_COUNTER_BITS_ARB */ + { 28659, 0x00008E14 }, /* GL_QUERY_NO_WAIT_NV */ + { 28679, 0x00008866 }, /* GL_QUERY_RESULT */ + { 28695, 0x00008866 }, /* GL_QUERY_RESULT_ARB */ + { 28715, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE */ + { 28741, 0x00008867 }, /* GL_QUERY_RESULT_AVAILABLE_ARB */ + { 28771, 0x00008E13 }, /* GL_QUERY_WAIT_NV */ + { 28788, 0x00002002 }, /* GL_R */ + { 28793, 0x00002A10 }, /* GL_R3_G3_B2 */ + { 28805, 0x00019262 }, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + { 28838, 0x00000C02 }, /* GL_READ_BUFFER */ + { 28853, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER */ + { 28873, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING */ + { 28901, 0x00008CAA }, /* GL_READ_FRAMEBUFFER_BINDING_EXT */ + { 28933, 0x00008CA8 }, /* GL_READ_FRAMEBUFFER_EXT */ + { 28957, 0x000088B8 }, /* GL_READ_ONLY */ + { 28970, 0x000088B8 }, /* GL_READ_ONLY_ARB */ + { 28987, 0x000088BA }, /* GL_READ_WRITE */ + { 29001, 0x000088BA }, /* GL_READ_WRITE_ARB */ + { 29019, 0x00001903 }, /* GL_RED */ + { 29026, 0x00008016 }, /* GL_REDUCE */ + { 29036, 0x00008016 }, /* GL_REDUCE_EXT */ + { 29050, 0x00000D15 }, /* GL_RED_BIAS */ + { 29062, 0x00000D52 }, /* GL_RED_BITS */ + { 29074, 0x00000D14 }, /* GL_RED_SCALE */ + { 29087, 0x00008512 }, /* GL_REFLECTION_MAP */ + { 29105, 0x00008512 }, /* GL_REFLECTION_MAP_ARB */ + { 29127, 0x00008512 }, /* GL_REFLECTION_MAP_NV */ + { 29148, 0x00008A19 }, /* GL_RELEASED_APPLE */ + { 29166, 0x00001C00 }, /* GL_RENDER */ + { 29176, 0x00008D41 }, /* GL_RENDERBUFFER */ + { 29192, 0x00008D53 }, /* GL_RENDERBUFFER_ALPHA_SIZE */ + { 29219, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING */ + { 29243, 0x00008CA7 }, /* GL_RENDERBUFFER_BINDING_EXT */ + { 29271, 0x00008D52 }, /* GL_RENDERBUFFER_BLUE_SIZE */ + { 29297, 0x00008D54 }, /* GL_RENDERBUFFER_DEPTH_SIZE */ + { 29324, 0x00008D41 }, /* GL_RENDERBUFFER_EXT */ + { 29344, 0x00008D51 }, /* GL_RENDERBUFFER_GREEN_SIZE */ + { 29371, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT */ + { 29394, 0x00008D43 }, /* GL_RENDERBUFFER_HEIGHT_EXT */ + { 29421, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + { 29453, 0x00008D44 }, /* GL_RENDERBUFFER_INTERNAL_FORMAT_EXT */ + { 29489, 0x00008D50 }, /* GL_RENDERBUFFER_RED_SIZE */ + { 29514, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES */ + { 29538, 0x00008CAB }, /* GL_RENDERBUFFER_SAMPLES_EXT */ + { 29566, 0x00008D55 }, /* GL_RENDERBUFFER_STENCIL_SIZE */ + { 29595, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH */ + { 29617, 0x00008D42 }, /* GL_RENDERBUFFER_WIDTH_EXT */ + { 29643, 0x00001F01 }, /* GL_RENDERER */ + { 29655, 0x00000C40 }, /* GL_RENDER_MODE */ + { 29670, 0x00002901 }, /* GL_REPEAT */ + { 29680, 0x00001E01 }, /* GL_REPLACE */ + { 29691, 0x00008062 }, /* GL_REPLACE_EXT */ + { 29706, 0x00008153 }, /* GL_REPLICATE_BORDER_HP */ + { 29729, 0x0000803A }, /* GL_RESCALE_NORMAL */ + { 29747, 0x0000803A }, /* GL_RESCALE_NORMAL_EXT */ + { 29769, 0x00008A1B }, /* GL_RETAINED_APPLE */ + { 29787, 0x00000102 }, /* GL_RETURN */ + { 29797, 0x00001907 }, /* GL_RGB */ + { 29804, 0x00008052 }, /* GL_RGB10 */ + { 29813, 0x00008059 }, /* GL_RGB10_A2 */ + { 29825, 0x00008059 }, /* GL_RGB10_A2_EXT */ + { 29841, 0x00008052 }, /* GL_RGB10_EXT */ + { 29854, 0x00008053 }, /* GL_RGB12 */ + { 29863, 0x00008053 }, /* GL_RGB12_EXT */ + { 29876, 0x00008054 }, /* GL_RGB16 */ + { 29885, 0x00008054 }, /* GL_RGB16_EXT */ + { 29898, 0x0000804E }, /* GL_RGB2_EXT */ + { 29910, 0x0000804F }, /* GL_RGB4 */ + { 29918, 0x0000804F }, /* GL_RGB4_EXT */ + { 29930, 0x000083A1 }, /* GL_RGB4_S3TC */ + { 29943, 0x00008050 }, /* GL_RGB5 */ + { 29951, 0x00008057 }, /* GL_RGB5_A1 */ + { 29962, 0x00008057 }, /* GL_RGB5_A1_EXT */ + { 29977, 0x00008050 }, /* GL_RGB5_EXT */ + { 29989, 0x00008051 }, /* GL_RGB8 */ + { 29997, 0x00008051 }, /* GL_RGB8_EXT */ + { 30009, 0x00001908 }, /* GL_RGBA */ + { 30017, 0x0000805A }, /* GL_RGBA12 */ + { 30027, 0x0000805A }, /* GL_RGBA12_EXT */ + { 30041, 0x0000805B }, /* GL_RGBA16 */ + { 30051, 0x0000805B }, /* GL_RGBA16_EXT */ + { 30065, 0x00008055 }, /* GL_RGBA2 */ + { 30074, 0x00008055 }, /* GL_RGBA2_EXT */ + { 30087, 0x00008056 }, /* GL_RGBA4 */ + { 30096, 0x000083A5 }, /* GL_RGBA4_DXT5_S3TC */ + { 30115, 0x00008056 }, /* GL_RGBA4_EXT */ + { 30128, 0x000083A3 }, /* GL_RGBA4_S3TC */ + { 30142, 0x00008058 }, /* GL_RGBA8 */ + { 30151, 0x00008058 }, /* GL_RGBA8_EXT */ + { 30164, 0x00008F97 }, /* GL_RGBA8_SNORM */ + { 30179, 0x000083A4 }, /* GL_RGBA_DXT5_S3TC */ + { 30197, 0x00000C31 }, /* GL_RGBA_MODE */ + { 30210, 0x000083A2 }, /* GL_RGBA_S3TC */ + { 30223, 0x00008F93 }, /* GL_RGBA_SNORM */ + { 30237, 0x000083A0 }, /* GL_RGB_S3TC */ + { 30249, 0x00008573 }, /* GL_RGB_SCALE */ + { 30262, 0x00008573 }, /* GL_RGB_SCALE_ARB */ + { 30279, 0x00008573 }, /* GL_RGB_SCALE_EXT */ + { 30296, 0x00000407 }, /* GL_RIGHT */ + { 30305, 0x00002000 }, /* GL_S */ + { 30310, 0x00008B5D }, /* GL_SAMPLER_1D */ + { 30324, 0x00008B61 }, /* GL_SAMPLER_1D_SHADOW */ + { 30345, 0x00008B5E }, /* GL_SAMPLER_2D */ + { 30359, 0x00008B62 }, /* GL_SAMPLER_2D_SHADOW */ + { 30380, 0x00008B5F }, /* GL_SAMPLER_3D */ + { 30394, 0x00008B60 }, /* GL_SAMPLER_CUBE */ + { 30410, 0x000080A9 }, /* GL_SAMPLES */ + { 30421, 0x000086B4 }, /* GL_SAMPLES_3DFX */ + { 30437, 0x000080A9 }, /* GL_SAMPLES_ARB */ + { 30452, 0x00008914 }, /* GL_SAMPLES_PASSED */ + { 30470, 0x00008914 }, /* GL_SAMPLES_PASSED_ARB */ + { 30492, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + { 30520, 0x0000809E }, /* GL_SAMPLE_ALPHA_TO_COVERAGE_ARB */ + { 30552, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE */ + { 30575, 0x0000809F }, /* GL_SAMPLE_ALPHA_TO_ONE_ARB */ + { 30602, 0x000080A8 }, /* GL_SAMPLE_BUFFERS */ + { 30620, 0x000086B3 }, /* GL_SAMPLE_BUFFERS_3DFX */ + { 30643, 0x000080A8 }, /* GL_SAMPLE_BUFFERS_ARB */ + { 30665, 0x000080A0 }, /* GL_SAMPLE_COVERAGE */ + { 30684, 0x000080A0 }, /* GL_SAMPLE_COVERAGE_ARB */ + { 30707, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT */ + { 30733, 0x000080AB }, /* GL_SAMPLE_COVERAGE_INVERT_ARB */ + { 30763, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE */ + { 30788, 0x000080AA }, /* GL_SAMPLE_COVERAGE_VALUE_ARB */ + { 30817, 0x00080000 }, /* GL_SCISSOR_BIT */ + { 30832, 0x00000C10 }, /* GL_SCISSOR_BOX */ + { 30847, 0x00000C11 }, /* GL_SCISSOR_TEST */ + { 30863, 0x0000845E }, /* GL_SECONDARY_COLOR_ARRAY */ + { 30888, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + { 30928, 0x0000889C }, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB */ + { 30972, 0x0000845D }, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + { 31005, 0x0000845A }, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + { 31035, 0x0000845C }, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + { 31067, 0x0000845B }, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + { 31097, 0x00001C02 }, /* GL_SELECT */ + { 31107, 0x00000DF3 }, /* GL_SELECTION_BUFFER_POINTER */ + { 31135, 0x00000DF4 }, /* GL_SELECTION_BUFFER_SIZE */ + { 31160, 0x00008012 }, /* GL_SEPARABLE_2D */ + { 31176, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR */ + { 31203, 0x000081FA }, /* GL_SEPARATE_SPECULAR_COLOR_EXT */ + { 31234, 0x0000150F }, /* GL_SET */ + { 31241, 0x00008B48 }, /* GL_SHADER_OBJECT_ARB */ + { 31262, 0x00008B88 }, /* GL_SHADER_SOURCE_LENGTH */ + { 31286, 0x00008B4F }, /* GL_SHADER_TYPE */ + { 31301, 0x00000B54 }, /* GL_SHADE_MODEL */ + { 31316, 0x00008B8C }, /* GL_SHADING_LANGUAGE_VERSION */ + { 31344, 0x000080BF }, /* GL_SHADOW_AMBIENT_SGIX */ + { 31367, 0x000081FB }, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + { 31397, 0x00001601 }, /* GL_SHININESS */ + { 31410, 0x00001402 }, /* GL_SHORT */ + { 31419, 0x00009119 }, /* GL_SIGNALED */ + { 31431, 0x00008F9C }, /* GL_SIGNED_NORMALIZED */ + { 31452, 0x000081F9 }, /* GL_SINGLE_COLOR */ + { 31468, 0x000081F9 }, /* GL_SINGLE_COLOR_EXT */ + { 31488, 0x000085CC }, /* GL_SLICE_ACCUM_SUN */ + { 31507, 0x00008C46 }, /* GL_SLUMINANCE */ + { 31521, 0x00008C47 }, /* GL_SLUMINANCE8 */ + { 31536, 0x00008C45 }, /* GL_SLUMINANCE8_ALPHA8 */ + { 31558, 0x00008C44 }, /* GL_SLUMINANCE_ALPHA */ + { 31578, 0x00001D01 }, /* GL_SMOOTH */ + { 31588, 0x00000B23 }, /* GL_SMOOTH_LINE_WIDTH_GRANULARITY */ + { 31621, 0x00000B22 }, /* GL_SMOOTH_LINE_WIDTH_RANGE */ + { 31648, 0x00000B13 }, /* GL_SMOOTH_POINT_SIZE_GRANULARITY */ + { 31681, 0x00000B12 }, /* GL_SMOOTH_POINT_SIZE_RANGE */ + { 31708, 0x00008588 }, /* GL_SOURCE0_ALPHA */ + { 31725, 0x00008588 }, /* GL_SOURCE0_ALPHA_ARB */ + { 31746, 0x00008588 }, /* GL_SOURCE0_ALPHA_EXT */ + { 31767, 0x00008580 }, /* GL_SOURCE0_RGB */ + { 31782, 0x00008580 }, /* GL_SOURCE0_RGB_ARB */ + { 31801, 0x00008580 }, /* GL_SOURCE0_RGB_EXT */ + { 31820, 0x00008589 }, /* GL_SOURCE1_ALPHA */ + { 31837, 0x00008589 }, /* GL_SOURCE1_ALPHA_ARB */ + { 31858, 0x00008589 }, /* GL_SOURCE1_ALPHA_EXT */ + { 31879, 0x00008581 }, /* GL_SOURCE1_RGB */ + { 31894, 0x00008581 }, /* GL_SOURCE1_RGB_ARB */ + { 31913, 0x00008581 }, /* GL_SOURCE1_RGB_EXT */ + { 31932, 0x0000858A }, /* GL_SOURCE2_ALPHA */ + { 31949, 0x0000858A }, /* GL_SOURCE2_ALPHA_ARB */ + { 31970, 0x0000858A }, /* GL_SOURCE2_ALPHA_EXT */ + { 31991, 0x00008582 }, /* GL_SOURCE2_RGB */ + { 32006, 0x00008582 }, /* GL_SOURCE2_RGB_ARB */ + { 32025, 0x00008582 }, /* GL_SOURCE2_RGB_EXT */ + { 32044, 0x0000858B }, /* GL_SOURCE3_ALPHA_NV */ + { 32064, 0x00008583 }, /* GL_SOURCE3_RGB_NV */ + { 32082, 0x00001202 }, /* GL_SPECULAR */ + { 32094, 0x00002402 }, /* GL_SPHERE_MAP */ + { 32108, 0x00001206 }, /* GL_SPOT_CUTOFF */ + { 32123, 0x00001204 }, /* GL_SPOT_DIRECTION */ + { 32141, 0x00001205 }, /* GL_SPOT_EXPONENT */ + { 32158, 0x00008588 }, /* GL_SRC0_ALPHA */ + { 32172, 0x00008580 }, /* GL_SRC0_RGB */ + { 32184, 0x00008589 }, /* GL_SRC1_ALPHA */ + { 32198, 0x00008581 }, /* GL_SRC1_RGB */ + { 32210, 0x0000858A }, /* GL_SRC2_ALPHA */ + { 32224, 0x00008582 }, /* GL_SRC2_RGB */ + { 32236, 0x00000302 }, /* GL_SRC_ALPHA */ + { 32249, 0x00000308 }, /* GL_SRC_ALPHA_SATURATE */ + { 32271, 0x00000300 }, /* GL_SRC_COLOR */ + { 32284, 0x00008C40 }, /* GL_SRGB */ + { 32292, 0x00008C41 }, /* GL_SRGB8 */ + { 32301, 0x00008C43 }, /* GL_SRGB8_ALPHA8 */ + { 32317, 0x00008C42 }, /* GL_SRGB_ALPHA */ + { 32331, 0x00000503 }, /* GL_STACK_OVERFLOW */ + { 32349, 0x00000504 }, /* GL_STACK_UNDERFLOW */ + { 32368, 0x000088E6 }, /* GL_STATIC_COPY */ + { 32383, 0x000088E6 }, /* GL_STATIC_COPY_ARB */ + { 32402, 0x000088E4 }, /* GL_STATIC_DRAW */ + { 32417, 0x000088E4 }, /* GL_STATIC_DRAW_ARB */ + { 32436, 0x000088E5 }, /* GL_STATIC_READ */ + { 32451, 0x000088E5 }, /* GL_STATIC_READ_ARB */ + { 32470, 0x00001802 }, /* GL_STENCIL */ + { 32481, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT */ + { 32503, 0x00008D20 }, /* GL_STENCIL_ATTACHMENT_EXT */ + { 32529, 0x00008801 }, /* GL_STENCIL_BACK_FAIL */ + { 32550, 0x00008801 }, /* GL_STENCIL_BACK_FAIL_ATI */ + { 32575, 0x00008800 }, /* GL_STENCIL_BACK_FUNC */ + { 32596, 0x00008800 }, /* GL_STENCIL_BACK_FUNC_ATI */ + { 32621, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + { 32653, 0x00008802 }, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI */ + { 32689, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + { 32721, 0x00008803 }, /* GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI */ + { 32757, 0x00008CA3 }, /* GL_STENCIL_BACK_REF */ + { 32777, 0x00008CA4 }, /* GL_STENCIL_BACK_VALUE_MASK */ + { 32804, 0x00008CA5 }, /* GL_STENCIL_BACK_WRITEMASK */ + { 32830, 0x00000D57 }, /* GL_STENCIL_BITS */ + { 32846, 0x00000400 }, /* GL_STENCIL_BUFFER_BIT */ + { 32868, 0x00000B91 }, /* GL_STENCIL_CLEAR_VALUE */ + { 32891, 0x00000B94 }, /* GL_STENCIL_FAIL */ + { 32907, 0x00000B92 }, /* GL_STENCIL_FUNC */ + { 32923, 0x00001901 }, /* GL_STENCIL_INDEX */ + { 32940, 0x00008D46 }, /* GL_STENCIL_INDEX1 */ + { 32958, 0x00008D49 }, /* GL_STENCIL_INDEX16 */ + { 32977, 0x00008D49 }, /* GL_STENCIL_INDEX16_EXT */ + { 33000, 0x00008D46 }, /* GL_STENCIL_INDEX1_EXT */ + { 33022, 0x00008D47 }, /* GL_STENCIL_INDEX4 */ + { 33040, 0x00008D47 }, /* GL_STENCIL_INDEX4_EXT */ + { 33062, 0x00008D48 }, /* GL_STENCIL_INDEX8 */ + { 33080, 0x00008D48 }, /* GL_STENCIL_INDEX8_EXT */ + { 33102, 0x00008D45 }, /* GL_STENCIL_INDEX_EXT */ + { 33123, 0x00000B95 }, /* GL_STENCIL_PASS_DEPTH_FAIL */ + { 33150, 0x00000B96 }, /* GL_STENCIL_PASS_DEPTH_PASS */ + { 33177, 0x00000B97 }, /* GL_STENCIL_REF */ + { 33192, 0x00000B90 }, /* GL_STENCIL_TEST */ + { 33208, 0x00008910 }, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + { 33237, 0x00000B93 }, /* GL_STENCIL_VALUE_MASK */ + { 33259, 0x00000B98 }, /* GL_STENCIL_WRITEMASK */ + { 33280, 0x00000C33 }, /* GL_STEREO */ + { 33290, 0x000085BE }, /* GL_STORAGE_CACHED_APPLE */ + { 33314, 0x000085BD }, /* GL_STORAGE_PRIVATE_APPLE */ + { 33339, 0x000085BF }, /* GL_STORAGE_SHARED_APPLE */ + { 33363, 0x000088E2 }, /* GL_STREAM_COPY */ + { 33378, 0x000088E2 }, /* GL_STREAM_COPY_ARB */ + { 33397, 0x000088E0 }, /* GL_STREAM_DRAW */ + { 33412, 0x000088E0 }, /* GL_STREAM_DRAW_ARB */ + { 33431, 0x000088E1 }, /* GL_STREAM_READ */ + { 33446, 0x000088E1 }, /* GL_STREAM_READ_ARB */ + { 33465, 0x00000D50 }, /* GL_SUBPIXEL_BITS */ + { 33482, 0x000084E7 }, /* GL_SUBTRACT */ + { 33494, 0x000084E7 }, /* GL_SUBTRACT_ARB */ + { 33510, 0x00009113 }, /* GL_SYNC_CONDITION */ + { 33528, 0x00009116 }, /* GL_SYNC_FENCE */ + { 33542, 0x00009115 }, /* GL_SYNC_FLAGS */ + { 33556, 0x00000001 }, /* GL_SYNC_FLUSH_COMMANDS_BIT */ + { 33583, 0x00009117 }, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + { 33613, 0x00009114 }, /* GL_SYNC_STATUS */ + { 33628, 0x00002001 }, /* GL_T */ + { 33633, 0x00002A2A }, /* GL_T2F_C3F_V3F */ + { 33648, 0x00002A2C }, /* GL_T2F_C4F_N3F_V3F */ + { 33667, 0x00002A29 }, /* GL_T2F_C4UB_V3F */ + { 33683, 0x00002A2B }, /* GL_T2F_N3F_V3F */ + { 33698, 0x00002A27 }, /* GL_T2F_V3F */ + { 33709, 0x00002A2D }, /* GL_T4F_C4F_N3F_V4F */ + { 33728, 0x00002A28 }, /* GL_T4F_V4F */ + { 33739, 0x00008031 }, /* GL_TABLE_TOO_LARGE_EXT */ + { 33762, 0x00001702 }, /* GL_TEXTURE */ + { 33773, 0x000084C0 }, /* GL_TEXTURE0 */ + { 33785, 0x000084C0 }, /* GL_TEXTURE0_ARB */ + { 33801, 0x000084C1 }, /* GL_TEXTURE1 */ + { 33813, 0x000084CA }, /* GL_TEXTURE10 */ + { 33826, 0x000084CA }, /* GL_TEXTURE10_ARB */ + { 33843, 0x000084CB }, /* GL_TEXTURE11 */ + { 33856, 0x000084CB }, /* GL_TEXTURE11_ARB */ + { 33873, 0x000084CC }, /* GL_TEXTURE12 */ + { 33886, 0x000084CC }, /* GL_TEXTURE12_ARB */ + { 33903, 0x000084CD }, /* GL_TEXTURE13 */ + { 33916, 0x000084CD }, /* GL_TEXTURE13_ARB */ + { 33933, 0x000084CE }, /* GL_TEXTURE14 */ + { 33946, 0x000084CE }, /* GL_TEXTURE14_ARB */ + { 33963, 0x000084CF }, /* GL_TEXTURE15 */ + { 33976, 0x000084CF }, /* GL_TEXTURE15_ARB */ + { 33993, 0x000084D0 }, /* GL_TEXTURE16 */ + { 34006, 0x000084D0 }, /* GL_TEXTURE16_ARB */ + { 34023, 0x000084D1 }, /* GL_TEXTURE17 */ + { 34036, 0x000084D1 }, /* GL_TEXTURE17_ARB */ + { 34053, 0x000084D2 }, /* GL_TEXTURE18 */ + { 34066, 0x000084D2 }, /* GL_TEXTURE18_ARB */ + { 34083, 0x000084D3 }, /* GL_TEXTURE19 */ + { 34096, 0x000084D3 }, /* GL_TEXTURE19_ARB */ + { 34113, 0x000084C1 }, /* GL_TEXTURE1_ARB */ + { 34129, 0x000084C2 }, /* GL_TEXTURE2 */ + { 34141, 0x000084D4 }, /* GL_TEXTURE20 */ + { 34154, 0x000084D4 }, /* GL_TEXTURE20_ARB */ + { 34171, 0x000084D5 }, /* GL_TEXTURE21 */ + { 34184, 0x000084D5 }, /* GL_TEXTURE21_ARB */ + { 34201, 0x000084D6 }, /* GL_TEXTURE22 */ + { 34214, 0x000084D6 }, /* GL_TEXTURE22_ARB */ + { 34231, 0x000084D7 }, /* GL_TEXTURE23 */ + { 34244, 0x000084D7 }, /* GL_TEXTURE23_ARB */ + { 34261, 0x000084D8 }, /* GL_TEXTURE24 */ + { 34274, 0x000084D8 }, /* GL_TEXTURE24_ARB */ + { 34291, 0x000084D9 }, /* GL_TEXTURE25 */ + { 34304, 0x000084D9 }, /* GL_TEXTURE25_ARB */ + { 34321, 0x000084DA }, /* GL_TEXTURE26 */ + { 34334, 0x000084DA }, /* GL_TEXTURE26_ARB */ + { 34351, 0x000084DB }, /* GL_TEXTURE27 */ + { 34364, 0x000084DB }, /* GL_TEXTURE27_ARB */ + { 34381, 0x000084DC }, /* GL_TEXTURE28 */ + { 34394, 0x000084DC }, /* GL_TEXTURE28_ARB */ + { 34411, 0x000084DD }, /* GL_TEXTURE29 */ + { 34424, 0x000084DD }, /* GL_TEXTURE29_ARB */ + { 34441, 0x000084C2 }, /* GL_TEXTURE2_ARB */ + { 34457, 0x000084C3 }, /* GL_TEXTURE3 */ + { 34469, 0x000084DE }, /* GL_TEXTURE30 */ + { 34482, 0x000084DE }, /* GL_TEXTURE30_ARB */ + { 34499, 0x000084DF }, /* GL_TEXTURE31 */ + { 34512, 0x000084DF }, /* GL_TEXTURE31_ARB */ + { 34529, 0x000084C3 }, /* GL_TEXTURE3_ARB */ + { 34545, 0x000084C4 }, /* GL_TEXTURE4 */ + { 34557, 0x000084C4 }, /* GL_TEXTURE4_ARB */ + { 34573, 0x000084C5 }, /* GL_TEXTURE5 */ + { 34585, 0x000084C5 }, /* GL_TEXTURE5_ARB */ + { 34601, 0x000084C6 }, /* GL_TEXTURE6 */ + { 34613, 0x000084C6 }, /* GL_TEXTURE6_ARB */ + { 34629, 0x000084C7 }, /* GL_TEXTURE7 */ + { 34641, 0x000084C7 }, /* GL_TEXTURE7_ARB */ + { 34657, 0x000084C8 }, /* GL_TEXTURE8 */ + { 34669, 0x000084C8 }, /* GL_TEXTURE8_ARB */ + { 34685, 0x000084C9 }, /* GL_TEXTURE9 */ + { 34697, 0x000084C9 }, /* GL_TEXTURE9_ARB */ + { 34713, 0x00000DE0 }, /* GL_TEXTURE_1D */ + { 34727, 0x00008C18 }, /* GL_TEXTURE_1D_ARRAY_EXT */ + { 34751, 0x00000DE1 }, /* GL_TEXTURE_2D */ + { 34765, 0x00008C1A }, /* GL_TEXTURE_2D_ARRAY_EXT */ + { 34789, 0x0000806F }, /* GL_TEXTURE_3D */ + { 34803, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE */ + { 34825, 0x0000805F }, /* GL_TEXTURE_ALPHA_SIZE_EXT */ + { 34851, 0x0000813C }, /* GL_TEXTURE_BASE_LEVEL */ + { 34873, 0x00008068 }, /* GL_TEXTURE_BINDING_1D */ + { 34895, 0x00008C1C }, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + { 34927, 0x00008069 }, /* GL_TEXTURE_BINDING_2D */ + { 34949, 0x00008C1D }, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + { 34981, 0x0000806A }, /* GL_TEXTURE_BINDING_3D */ + { 35003, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP */ + { 35031, 0x00008514 }, /* GL_TEXTURE_BINDING_CUBE_MAP_ARB */ + { 35063, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + { 35096, 0x000084F6 }, /* GL_TEXTURE_BINDING_RECTANGLE_NV */ + { 35128, 0x00040000 }, /* GL_TEXTURE_BIT */ + { 35143, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE */ + { 35164, 0x0000805E }, /* GL_TEXTURE_BLUE_SIZE_EXT */ + { 35189, 0x00001005 }, /* GL_TEXTURE_BORDER */ + { 35207, 0x00001004 }, /* GL_TEXTURE_BORDER_COLOR */ + { 35231, 0x00008171 }, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + { 35262, 0x00008176 }, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + { 35292, 0x00008172 }, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + { 35322, 0x00008175 }, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + { 35357, 0x00008173 }, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + { 35388, 0x00008174 }, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + { 35426, 0x000080BC }, /* GL_TEXTURE_COLOR_TABLE_SGI */ + { 35453, 0x000081EF }, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + { 35485, 0x000080BF }, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + { 35519, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC */ + { 35543, 0x0000884D }, /* GL_TEXTURE_COMPARE_FUNC_ARB */ + { 35571, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE */ + { 35595, 0x0000884C }, /* GL_TEXTURE_COMPARE_MODE_ARB */ + { 35623, 0x0000819B }, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + { 35656, 0x0000819A }, /* GL_TEXTURE_COMPARE_SGIX */ + { 35680, 0x00001003 }, /* GL_TEXTURE_COMPONENTS */ + { 35702, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED */ + { 35724, 0x000086A1 }, /* GL_TEXTURE_COMPRESSED_ARB */ + { 35750, 0x000086A3 }, /* GL_TEXTURE_COMPRESSED_FORMATS_ARB */ + { 35784, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + { 35817, 0x000086A0 }, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB */ + { 35854, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT */ + { 35882, 0x000084EF }, /* GL_TEXTURE_COMPRESSION_HINT_ARB */ + { 35914, 0x00008078 }, /* GL_TEXTURE_COORD_ARRAY */ + { 35937, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + { 35975, 0x0000889A }, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB */ + { 36017, 0x00008092 }, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + { 36048, 0x00008088 }, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + { 36076, 0x0000808A }, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + { 36106, 0x00008089 }, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + { 36134, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP */ + { 36154, 0x00008513 }, /* GL_TEXTURE_CUBE_MAP_ARB */ + { 36178, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + { 36209, 0x00008516 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB */ + { 36244, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + { 36275, 0x00008518 }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB */ + { 36310, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + { 36341, 0x0000851A }, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB */ + { 36376, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + { 36407, 0x00008515 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB */ + { 36442, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + { 36473, 0x00008517 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB */ + { 36508, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + { 36539, 0x00008519 }, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB */ + { 36574, 0x000088F4 }, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + { 36603, 0x00008071 }, /* GL_TEXTURE_DEPTH */ + { 36620, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE */ + { 36642, 0x0000884A }, /* GL_TEXTURE_DEPTH_SIZE_ARB */ + { 36668, 0x00002300 }, /* GL_TEXTURE_ENV */ + { 36683, 0x00002201 }, /* GL_TEXTURE_ENV_COLOR */ + { 36704, 0x00002200 }, /* GL_TEXTURE_ENV_MODE */ + { 36724, 0x00008500 }, /* GL_TEXTURE_FILTER_CONTROL */ + { 36750, 0x00002500 }, /* GL_TEXTURE_GEN_MODE */ + { 36770, 0x00000C63 }, /* GL_TEXTURE_GEN_Q */ + { 36787, 0x00000C62 }, /* GL_TEXTURE_GEN_R */ + { 36804, 0x00000C60 }, /* GL_TEXTURE_GEN_S */ + { 36821, 0x00000C61 }, /* GL_TEXTURE_GEN_T */ + { 36838, 0x0000819D }, /* GL_TEXTURE_GEQUAL_R_SGIX */ + { 36863, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE */ + { 36885, 0x0000805D }, /* GL_TEXTURE_GREEN_SIZE_EXT */ + { 36911, 0x00001001 }, /* GL_TEXTURE_HEIGHT */ + { 36929, 0x000080ED }, /* GL_TEXTURE_INDEX_SIZE_EXT */ + { 36955, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE */ + { 36981, 0x00008061 }, /* GL_TEXTURE_INTENSITY_SIZE_EXT */ + { 37011, 0x00001003 }, /* GL_TEXTURE_INTERNAL_FORMAT */ + { 37038, 0x0000819C }, /* GL_TEXTURE_LEQUAL_R_SGIX */ + { 37063, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS */ + { 37083, 0x00008501 }, /* GL_TEXTURE_LOD_BIAS_EXT */ + { 37107, 0x00008190 }, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + { 37134, 0x0000818E }, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + { 37161, 0x0000818F }, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + { 37188, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE */ + { 37214, 0x00008060 }, /* GL_TEXTURE_LUMINANCE_SIZE_EXT */ + { 37244, 0x00002800 }, /* GL_TEXTURE_MAG_FILTER */ + { 37266, 0x00000BA8 }, /* GL_TEXTURE_MATRIX */ + { 37284, 0x000084FE }, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + { 37314, 0x0000836B }, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + { 37342, 0x00008369 }, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + { 37370, 0x0000836A }, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + { 37398, 0x0000813D }, /* GL_TEXTURE_MAX_LEVEL */ + { 37419, 0x0000813B }, /* GL_TEXTURE_MAX_LOD */ + { 37438, 0x00002801 }, /* GL_TEXTURE_MIN_FILTER */ + { 37460, 0x0000813A }, /* GL_TEXTURE_MIN_LOD */ + { 37479, 0x00008066 }, /* GL_TEXTURE_PRIORITY */ + { 37499, 0x000085B7 }, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + { 37529, 0x000085B8 }, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + { 37560, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_ARB */ + { 37585, 0x000084F5 }, /* GL_TEXTURE_RECTANGLE_NV */ + { 37609, 0x0000805C }, /* GL_TEXTURE_RED_SIZE */ + { 37629, 0x0000805C }, /* GL_TEXTURE_RED_SIZE_EXT */ + { 37653, 0x00008067 }, /* GL_TEXTURE_RESIDENT */ + { 37673, 0x00000BA5 }, /* GL_TEXTURE_STACK_DEPTH */ + { 37696, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE */ + { 37720, 0x000088F1 }, /* GL_TEXTURE_STENCIL_SIZE_EXT */ + { 37748, 0x000085BC }, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + { 37778, 0x00008065 }, /* GL_TEXTURE_TOO_LARGE_EXT */ + { 37803, 0x0000888F }, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + { 37837, 0x00001000 }, /* GL_TEXTURE_WIDTH */ + { 37854, 0x00008072 }, /* GL_TEXTURE_WRAP_R */ + { 37872, 0x00002802 }, /* GL_TEXTURE_WRAP_S */ + { 37890, 0x00002803 }, /* GL_TEXTURE_WRAP_T */ + { 37908, 0x0000911B }, /* GL_TIMEOUT_EXPIRED */ + { 37927, 0x000088BF }, /* GL_TIME_ELAPSED_EXT */ + { 37947, 0x00008648 }, /* GL_TRACK_MATRIX_NV */ + { 37966, 0x00008649 }, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + { 37995, 0x00001000 }, /* GL_TRANSFORM_BIT */ + { 38012, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX */ + { 38038, 0x000084E6 }, /* GL_TRANSPOSE_COLOR_MATRIX_ARB */ + { 38068, 0x000088B7 }, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + { 38100, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + { 38130, 0x000084E3 }, /* GL_TRANSPOSE_MODELVIEW_MATRIX_ARB */ + { 38164, 0x0000862C }, /* GL_TRANSPOSE_NV */ + { 38180, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + { 38211, 0x000084E4 }, /* GL_TRANSPOSE_PROJECTION_MATRIX_ARB */ + { 38246, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + { 38274, 0x000084E5 }, /* GL_TRANSPOSE_TEXTURE_MATRIX_ARB */ + { 38306, 0x00000004 }, /* GL_TRIANGLES */ + { 38319, 0x00000006 }, /* GL_TRIANGLE_FAN */ + { 38335, 0x00008615 }, /* GL_TRIANGLE_MESH_SUN */ + { 38356, 0x00000005 }, /* GL_TRIANGLE_STRIP */ + { 38374, 0x00000001 }, /* GL_TRUE */ + { 38382, 0x00008A1C }, /* GL_UNDEFINED_APPLE */ + { 38401, 0x00000CF5 }, /* GL_UNPACK_ALIGNMENT */ + { 38421, 0x0000806E }, /* GL_UNPACK_IMAGE_HEIGHT */ + { 38444, 0x00000CF1 }, /* GL_UNPACK_LSB_FIRST */ + { 38464, 0x00000CF2 }, /* GL_UNPACK_ROW_LENGTH */ + { 38485, 0x0000806D }, /* GL_UNPACK_SKIP_IMAGES */ + { 38507, 0x00000CF4 }, /* GL_UNPACK_SKIP_PIXELS */ + { 38529, 0x00000CF3 }, /* GL_UNPACK_SKIP_ROWS */ + { 38549, 0x00000CF0 }, /* GL_UNPACK_SWAP_BYTES */ + { 38570, 0x00009118 }, /* GL_UNSIGNALED */ + { 38584, 0x00001401 }, /* GL_UNSIGNED_BYTE */ + { 38601, 0x00008362 }, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + { 38628, 0x00008032 }, /* GL_UNSIGNED_BYTE_3_3_2 */ + { 38651, 0x00001405 }, /* GL_UNSIGNED_INT */ + { 38667, 0x00008036 }, /* GL_UNSIGNED_INT_10_10_10_2 */ + { 38694, 0x000084FA }, /* GL_UNSIGNED_INT_24_8 */ + { 38715, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_EXT */ + { 38740, 0x000084FA }, /* GL_UNSIGNED_INT_24_8_NV */ + { 38764, 0x00008368 }, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + { 38795, 0x00008035 }, /* GL_UNSIGNED_INT_8_8_8_8 */ + { 38819, 0x00008367 }, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + { 38847, 0x00008C17 }, /* GL_UNSIGNED_NORMALIZED */ + { 38870, 0x00001403 }, /* GL_UNSIGNED_SHORT */ + { 38888, 0x00008366 }, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + { 38918, 0x00008033 }, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + { 38944, 0x00008365 }, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + { 38974, 0x00008034 }, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + { 39000, 0x00008363 }, /* GL_UNSIGNED_SHORT_5_6_5 */ + { 39024, 0x00008364 }, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + { 39052, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + { 39080, 0x000085BA }, /* GL_UNSIGNED_SHORT_8_8_MESA */ + { 39107, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + { 39139, 0x000085BB }, /* GL_UNSIGNED_SHORT_8_8_REV_MESA */ + { 39170, 0x00008CA2 }, /* GL_UPPER_LEFT */ + { 39184, 0x00002A20 }, /* GL_V2F */ + { 39191, 0x00002A21 }, /* GL_V3F */ + { 39198, 0x00008B83 }, /* GL_VALIDATE_STATUS */ + { 39217, 0x00001F00 }, /* GL_VENDOR */ + { 39227, 0x00001F02 }, /* GL_VERSION */ + { 39238, 0x00008074 }, /* GL_VERTEX_ARRAY */ + { 39254, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING */ + { 39278, 0x000085B5 }, /* GL_VERTEX_ARRAY_BINDING_APPLE */ + { 39308, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + { 39339, 0x00008896 }, /* GL_VERTEX_ARRAY_BUFFER_BINDING_ARB */ + { 39374, 0x0000808E }, /* GL_VERTEX_ARRAY_POINTER */ + { 39398, 0x0000807A }, /* GL_VERTEX_ARRAY_SIZE */ + { 39419, 0x0000807C }, /* GL_VERTEX_ARRAY_STRIDE */ + { 39442, 0x0000807B }, /* GL_VERTEX_ARRAY_TYPE */ + { 39463, 0x00008650 }, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + { 39490, 0x0000865A }, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + { 39518, 0x0000865B }, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + { 39546, 0x0000865C }, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + { 39574, 0x0000865D }, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + { 39602, 0x0000865E }, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + { 39630, 0x0000865F }, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + { 39658, 0x00008651 }, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + { 39685, 0x00008652 }, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + { 39712, 0x00008653 }, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + { 39739, 0x00008654 }, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + { 39766, 0x00008655 }, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + { 39793, 0x00008656 }, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + { 39820, 0x00008657 }, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + { 39847, 0x00008658 }, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + { 39874, 0x00008659 }, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + { 39901, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + { 39939, 0x0000889F }, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB */ + { 39981, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + { 40012, 0x00008622 }, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB */ + { 40047, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + { 40081, 0x0000886A }, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB */ + { 40119, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + { 40150, 0x00008645 }, /* GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB */ + { 40185, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + { 40213, 0x00008623 }, /* GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB */ + { 40245, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + { 40275, 0x00008624 }, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB */ + { 40309, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + { 40337, 0x00008625 }, /* GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB */ + { 40369, 0x000086A7 }, /* GL_VERTEX_BLEND_ARB */ + { 40389, 0x00008620 }, /* GL_VERTEX_PROGRAM_ARB */ + { 40411, 0x0000864A }, /* GL_VERTEX_PROGRAM_BINDING_NV */ + { 40440, 0x00008620 }, /* GL_VERTEX_PROGRAM_NV */ + { 40461, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + { 40490, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_ARB */ + { 40523, 0x00008642 }, /* GL_VERTEX_PROGRAM_POINT_SIZE_NV */ + { 40555, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + { 40582, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_ARB */ + { 40613, 0x00008643 }, /* GL_VERTEX_PROGRAM_TWO_SIDE_NV */ + { 40643, 0x00008B31 }, /* GL_VERTEX_SHADER */ + { 40660, 0x00008B31 }, /* GL_VERTEX_SHADER_ARB */ + { 40681, 0x00008621 }, /* GL_VERTEX_STATE_PROGRAM_NV */ + { 40708, 0x00000BA2 }, /* GL_VIEWPORT */ + { 40720, 0x00000800 }, /* GL_VIEWPORT_BIT */ + { 40736, 0x00008A1A }, /* GL_VOLATILE_APPLE */ + { 40754, 0x0000911D }, /* GL_WAIT_FAILED */ + { 40769, 0x000086AD }, /* GL_WEIGHT_ARRAY_ARB */ + { 40789, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + { 40820, 0x0000889E }, /* GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB */ + { 40855, 0x000086AC }, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + { 40883, 0x000086AB }, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + { 40908, 0x000086AA }, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + { 40935, 0x000086A9 }, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + { 40960, 0x000086A6 }, /* GL_WEIGHT_SUM_UNITY_ARB */ + { 40984, 0x000081D4 }, /* GL_WRAP_BORDER_SUN */ + { 41003, 0x000088B9 }, /* GL_WRITE_ONLY */ + { 41017, 0x000088B9 }, /* GL_WRITE_ONLY_ARB */ + { 41035, 0x00001506 }, /* GL_XOR */ + { 41042, 0x000085B9 }, /* GL_YCBCR_422_APPLE */ + { 41061, 0x00008757 }, /* GL_YCBCR_MESA */ + { 41075, 0x00000000 }, /* GL_ZERO */ + { 41083, 0x00000D16 }, /* GL_ZOOM_X */ + { 41093, 0x00000D17 }, /* GL_ZOOM_Y */ }; -static const unsigned reduced_enums[1351] = +static const unsigned reduced_enums[1357] = { - 479, /* GL_FALSE */ - 702, /* GL_LINES */ - 704, /* GL_LINE_LOOP */ - 711, /* GL_LINE_STRIP */ - 1770, /* GL_TRIANGLES */ - 1773, /* GL_TRIANGLE_STRIP */ - 1771, /* GL_TRIANGLE_FAN */ - 1286, /* GL_QUADS */ - 1290, /* GL_QUAD_STRIP */ - 1172, /* GL_POLYGON */ - 1184, /* GL_POLYGON_STIPPLE_BIT */ - 1133, /* GL_PIXEL_MODE_BIT */ - 689, /* GL_LIGHTING_BIT */ - 509, /* GL_FOG_BIT */ + 480, /* GL_FALSE */ + 703, /* GL_LINES */ + 705, /* GL_LINE_LOOP */ + 712, /* GL_LINE_STRIP */ + 1774, /* GL_TRIANGLES */ + 1777, /* GL_TRIANGLE_STRIP */ + 1775, /* GL_TRIANGLE_FAN */ + 1288, /* GL_QUADS */ + 1292, /* GL_QUAD_STRIP */ + 1173, /* GL_POLYGON */ + 1185, /* GL_POLYGON_STIPPLE_BIT */ + 1134, /* GL_PIXEL_MODE_BIT */ + 690, /* GL_LIGHTING_BIT */ + 510, /* GL_FOG_BIT */ 8, /* GL_ACCUM */ - 721, /* GL_LOAD */ - 1349, /* GL_RETURN */ - 1005, /* GL_MULT */ + 722, /* GL_LOAD */ + 1353, /* GL_RETURN */ + 1006, /* GL_MULT */ 23, /* GL_ADD */ - 1021, /* GL_NEVER */ - 679, /* GL_LESS */ - 469, /* GL_EQUAL */ - 678, /* GL_LEQUAL */ - 599, /* GL_GREATER */ - 1036, /* GL_NOTEQUAL */ - 598, /* GL_GEQUAL */ + 1022, /* GL_NEVER */ + 680, /* GL_LESS */ + 470, /* GL_EQUAL */ + 679, /* GL_LEQUAL */ + 600, /* GL_GREATER */ + 1037, /* GL_NOTEQUAL */ + 599, /* GL_GEQUAL */ 47, /* GL_ALWAYS */ - 1490, /* GL_SRC_COLOR */ - 1066, /* GL_ONE_MINUS_SRC_COLOR */ - 1488, /* GL_SRC_ALPHA */ - 1065, /* GL_ONE_MINUS_SRC_ALPHA */ - 448, /* GL_DST_ALPHA */ - 1063, /* GL_ONE_MINUS_DST_ALPHA */ - 449, /* GL_DST_COLOR */ - 1064, /* GL_ONE_MINUS_DST_COLOR */ - 1489, /* GL_SRC_ALPHA_SATURATE */ - 586, /* GL_FRONT_LEFT */ - 587, /* GL_FRONT_RIGHT */ + 1494, /* GL_SRC_COLOR */ + 1067, /* GL_ONE_MINUS_SRC_COLOR */ + 1492, /* GL_SRC_ALPHA */ + 1066, /* GL_ONE_MINUS_SRC_ALPHA */ + 449, /* GL_DST_ALPHA */ + 1064, /* GL_ONE_MINUS_DST_ALPHA */ + 450, /* GL_DST_COLOR */ + 1065, /* GL_ONE_MINUS_DST_COLOR */ + 1493, /* GL_SRC_ALPHA_SATURATE */ + 587, /* GL_FRONT_LEFT */ + 588, /* GL_FRONT_RIGHT */ 69, /* GL_BACK_LEFT */ 70, /* GL_BACK_RIGHT */ - 583, /* GL_FRONT */ + 584, /* GL_FRONT */ 68, /* GL_BACK */ - 677, /* GL_LEFT */ - 1391, /* GL_RIGHT */ - 584, /* GL_FRONT_AND_BACK */ + 678, /* GL_LEFT */ + 1395, /* GL_RIGHT */ + 585, /* GL_FRONT_AND_BACK */ 63, /* GL_AUX0 */ 64, /* GL_AUX1 */ 65, /* GL_AUX2 */ 66, /* GL_AUX3 */ - 666, /* GL_INVALID_ENUM */ - 670, /* GL_INVALID_VALUE */ - 669, /* GL_INVALID_OPERATION */ - 1495, /* GL_STACK_OVERFLOW */ - 1496, /* GL_STACK_UNDERFLOW */ - 1091, /* GL_OUT_OF_MEMORY */ - 667, /* GL_INVALID_FRAMEBUFFER_OPERATION */ + 667, /* GL_INVALID_ENUM */ + 671, /* GL_INVALID_VALUE */ + 670, /* GL_INVALID_OPERATION */ + 1499, /* GL_STACK_OVERFLOW */ + 1500, /* GL_STACK_UNDERFLOW */ + 1092, /* GL_OUT_OF_MEMORY */ + 668, /* GL_INVALID_FRAMEBUFFER_OPERATION */ 0, /* GL_2D */ 2, /* GL_3D */ 3, /* GL_3D_COLOR */ 4, /* GL_3D_COLOR_TEXTURE */ 6, /* GL_4D_COLOR_TEXTURE */ - 1111, /* GL_PASS_THROUGH_TOKEN */ - 1171, /* GL_POINT_TOKEN */ - 712, /* GL_LINE_TOKEN */ - 1185, /* GL_POLYGON_TOKEN */ + 1112, /* GL_PASS_THROUGH_TOKEN */ + 1172, /* GL_POINT_TOKEN */ + 713, /* GL_LINE_TOKEN */ + 1186, /* GL_POLYGON_TOKEN */ 74, /* GL_BITMAP_TOKEN */ - 447, /* GL_DRAW_PIXEL_TOKEN */ - 301, /* GL_COPY_PIXEL_TOKEN */ - 705, /* GL_LINE_RESET_TOKEN */ - 472, /* GL_EXP */ - 473, /* GL_EXP2 */ - 337, /* GL_CW */ - 125, /* GL_CCW */ - 146, /* GL_COEFF */ - 1088, /* GL_ORDER */ - 384, /* GL_DOMAIN */ - 311, /* GL_CURRENT_COLOR */ - 314, /* GL_CURRENT_INDEX */ - 320, /* GL_CURRENT_NORMAL */ - 333, /* GL_CURRENT_TEXTURE_COORDS */ - 325, /* GL_CURRENT_RASTER_COLOR */ - 327, /* GL_CURRENT_RASTER_INDEX */ - 331, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ - 328, /* GL_CURRENT_RASTER_POSITION */ - 329, /* GL_CURRENT_RASTER_POSITION_VALID */ - 326, /* GL_CURRENT_RASTER_DISTANCE */ - 1164, /* GL_POINT_SMOOTH */ - 1153, /* GL_POINT_SIZE */ - 1163, /* GL_POINT_SIZE_RANGE */ - 1154, /* GL_POINT_SIZE_GRANULARITY */ - 706, /* GL_LINE_SMOOTH */ - 713, /* GL_LINE_WIDTH */ - 715, /* GL_LINE_WIDTH_RANGE */ - 714, /* GL_LINE_WIDTH_GRANULARITY */ - 708, /* GL_LINE_STIPPLE */ - 709, /* GL_LINE_STIPPLE_PATTERN */ - 710, /* GL_LINE_STIPPLE_REPEAT */ - 720, /* GL_LIST_MODE */ - 886, /* GL_MAX_LIST_NESTING */ - 717, /* GL_LIST_BASE */ - 719, /* GL_LIST_INDEX */ - 1174, /* GL_POLYGON_MODE */ - 1181, /* GL_POLYGON_SMOOTH */ - 1183, /* GL_POLYGON_STIPPLE */ - 458, /* GL_EDGE_FLAG */ - 304, /* GL_CULL_FACE */ - 305, /* GL_CULL_FACE_MODE */ - 585, /* GL_FRONT_FACE */ - 688, /* GL_LIGHTING */ - 693, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ - 694, /* GL_LIGHT_MODEL_TWO_SIDE */ - 690, /* GL_LIGHT_MODEL_AMBIENT */ - 1437, /* GL_SHADE_MODEL */ - 193, /* GL_COLOR_MATERIAL_FACE */ - 194, /* GL_COLOR_MATERIAL_PARAMETER */ - 192, /* GL_COLOR_MATERIAL */ - 508, /* GL_FOG */ - 530, /* GL_FOG_INDEX */ - 526, /* GL_FOG_DENSITY */ - 534, /* GL_FOG_START */ - 528, /* GL_FOG_END */ - 531, /* GL_FOG_MODE */ - 510, /* GL_FOG_COLOR */ - 370, /* GL_DEPTH_RANGE */ - 378, /* GL_DEPTH_TEST */ - 381, /* GL_DEPTH_WRITEMASK */ - 358, /* GL_DEPTH_CLEAR_VALUE */ - 369, /* GL_DEPTH_FUNC */ + 448, /* GL_DRAW_PIXEL_TOKEN */ + 302, /* GL_COPY_PIXEL_TOKEN */ + 706, /* GL_LINE_RESET_TOKEN */ + 473, /* GL_EXP */ + 474, /* GL_EXP2 */ + 338, /* GL_CW */ + 126, /* GL_CCW */ + 147, /* GL_COEFF */ + 1089, /* GL_ORDER */ + 385, /* GL_DOMAIN */ + 312, /* GL_CURRENT_COLOR */ + 315, /* GL_CURRENT_INDEX */ + 321, /* GL_CURRENT_NORMAL */ + 334, /* GL_CURRENT_TEXTURE_COORDS */ + 326, /* GL_CURRENT_RASTER_COLOR */ + 328, /* GL_CURRENT_RASTER_INDEX */ + 332, /* GL_CURRENT_RASTER_TEXTURE_COORDS */ + 329, /* GL_CURRENT_RASTER_POSITION */ + 330, /* GL_CURRENT_RASTER_POSITION_VALID */ + 327, /* GL_CURRENT_RASTER_DISTANCE */ + 1165, /* GL_POINT_SMOOTH */ + 1154, /* GL_POINT_SIZE */ + 1164, /* GL_POINT_SIZE_RANGE */ + 1155, /* GL_POINT_SIZE_GRANULARITY */ + 707, /* GL_LINE_SMOOTH */ + 714, /* GL_LINE_WIDTH */ + 716, /* GL_LINE_WIDTH_RANGE */ + 715, /* GL_LINE_WIDTH_GRANULARITY */ + 709, /* GL_LINE_STIPPLE */ + 710, /* GL_LINE_STIPPLE_PATTERN */ + 711, /* GL_LINE_STIPPLE_REPEAT */ + 721, /* GL_LIST_MODE */ + 887, /* GL_MAX_LIST_NESTING */ + 718, /* GL_LIST_BASE */ + 720, /* GL_LIST_INDEX */ + 1175, /* GL_POLYGON_MODE */ + 1182, /* GL_POLYGON_SMOOTH */ + 1184, /* GL_POLYGON_STIPPLE */ + 459, /* GL_EDGE_FLAG */ + 305, /* GL_CULL_FACE */ + 306, /* GL_CULL_FACE_MODE */ + 586, /* GL_FRONT_FACE */ + 689, /* GL_LIGHTING */ + 694, /* GL_LIGHT_MODEL_LOCAL_VIEWER */ + 695, /* GL_LIGHT_MODEL_TWO_SIDE */ + 691, /* GL_LIGHT_MODEL_AMBIENT */ + 1441, /* GL_SHADE_MODEL */ + 194, /* GL_COLOR_MATERIAL_FACE */ + 195, /* GL_COLOR_MATERIAL_PARAMETER */ + 193, /* GL_COLOR_MATERIAL */ + 509, /* GL_FOG */ + 531, /* GL_FOG_INDEX */ + 527, /* GL_FOG_DENSITY */ + 535, /* GL_FOG_START */ + 529, /* GL_FOG_END */ + 532, /* GL_FOG_MODE */ + 511, /* GL_FOG_COLOR */ + 371, /* GL_DEPTH_RANGE */ + 379, /* GL_DEPTH_TEST */ + 382, /* GL_DEPTH_WRITEMASK */ + 359, /* GL_DEPTH_CLEAR_VALUE */ + 370, /* GL_DEPTH_FUNC */ 12, /* GL_ACCUM_CLEAR_VALUE */ - 1535, /* GL_STENCIL_TEST */ - 1519, /* GL_STENCIL_CLEAR_VALUE */ - 1521, /* GL_STENCIL_FUNC */ - 1537, /* GL_STENCIL_VALUE_MASK */ - 1520, /* GL_STENCIL_FAIL */ - 1532, /* GL_STENCIL_PASS_DEPTH_FAIL */ - 1533, /* GL_STENCIL_PASS_DEPTH_PASS */ - 1534, /* GL_STENCIL_REF */ - 1538, /* GL_STENCIL_WRITEMASK */ - 854, /* GL_MATRIX_MODE */ - 1026, /* GL_NORMALIZE */ - 1865, /* GL_VIEWPORT */ - 1000, /* GL_MODELVIEW_STACK_DEPTH */ - 1264, /* GL_PROJECTION_STACK_DEPTH */ - 1745, /* GL_TEXTURE_STACK_DEPTH */ - 998, /* GL_MODELVIEW_MATRIX */ - 1263, /* GL_PROJECTION_MATRIX */ - 1728, /* GL_TEXTURE_MATRIX */ + 1539, /* GL_STENCIL_TEST */ + 1523, /* GL_STENCIL_CLEAR_VALUE */ + 1525, /* GL_STENCIL_FUNC */ + 1541, /* GL_STENCIL_VALUE_MASK */ + 1524, /* GL_STENCIL_FAIL */ + 1536, /* GL_STENCIL_PASS_DEPTH_FAIL */ + 1537, /* GL_STENCIL_PASS_DEPTH_PASS */ + 1538, /* GL_STENCIL_REF */ + 1542, /* GL_STENCIL_WRITEMASK */ + 855, /* GL_MATRIX_MODE */ + 1027, /* GL_NORMALIZE */ + 1870, /* GL_VIEWPORT */ + 1001, /* GL_MODELVIEW_STACK_DEPTH */ + 1265, /* GL_PROJECTION_STACK_DEPTH */ + 1749, /* GL_TEXTURE_STACK_DEPTH */ + 999, /* GL_MODELVIEW_MATRIX */ + 1264, /* GL_PROJECTION_MATRIX */ + 1732, /* GL_TEXTURE_MATRIX */ 61, /* GL_ATTRIB_STACK_DEPTH */ - 136, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ + 137, /* GL_CLIENT_ATTRIB_STACK_DEPTH */ 43, /* GL_ALPHA_TEST */ 44, /* GL_ALPHA_TEST_FUNC */ 45, /* GL_ALPHA_TEST_REF */ - 383, /* GL_DITHER */ + 384, /* GL_DITHER */ 78, /* GL_BLEND_DST */ 87, /* GL_BLEND_SRC */ 75, /* GL_BLEND */ - 723, /* GL_LOGIC_OP_MODE */ - 640, /* GL_INDEX_LOGIC_OP */ - 191, /* GL_COLOR_LOGIC_OP */ + 724, /* GL_LOGIC_OP_MODE */ + 641, /* GL_INDEX_LOGIC_OP */ + 192, /* GL_COLOR_LOGIC_OP */ 67, /* GL_AUX_BUFFERS */ - 394, /* GL_DRAW_BUFFER */ - 1304, /* GL_READ_BUFFER */ - 1418, /* GL_SCISSOR_BOX */ - 1419, /* GL_SCISSOR_TEST */ - 639, /* GL_INDEX_CLEAR_VALUE */ - 644, /* GL_INDEX_WRITEMASK */ - 188, /* GL_COLOR_CLEAR_VALUE */ - 230, /* GL_COLOR_WRITEMASK */ - 641, /* GL_INDEX_MODE */ - 1384, /* GL_RGBA_MODE */ - 393, /* GL_DOUBLEBUFFER */ - 1539, /* GL_STEREO */ - 1342, /* GL_RENDER_MODE */ - 1112, /* GL_PERSPECTIVE_CORRECTION_HINT */ - 1165, /* GL_POINT_SMOOTH_HINT */ - 707, /* GL_LINE_SMOOTH_HINT */ - 1182, /* GL_POLYGON_SMOOTH_HINT */ - 529, /* GL_FOG_HINT */ - 1709, /* GL_TEXTURE_GEN_S */ - 1710, /* GL_TEXTURE_GEN_T */ - 1708, /* GL_TEXTURE_GEN_R */ - 1707, /* GL_TEXTURE_GEN_Q */ - 1125, /* GL_PIXEL_MAP_I_TO_I */ - 1131, /* GL_PIXEL_MAP_S_TO_S */ - 1127, /* GL_PIXEL_MAP_I_TO_R */ - 1123, /* GL_PIXEL_MAP_I_TO_G */ - 1121, /* GL_PIXEL_MAP_I_TO_B */ - 1119, /* GL_PIXEL_MAP_I_TO_A */ - 1129, /* GL_PIXEL_MAP_R_TO_R */ - 1117, /* GL_PIXEL_MAP_G_TO_G */ - 1115, /* GL_PIXEL_MAP_B_TO_B */ - 1113, /* GL_PIXEL_MAP_A_TO_A */ - 1126, /* GL_PIXEL_MAP_I_TO_I_SIZE */ - 1132, /* GL_PIXEL_MAP_S_TO_S_SIZE */ - 1128, /* GL_PIXEL_MAP_I_TO_R_SIZE */ - 1124, /* GL_PIXEL_MAP_I_TO_G_SIZE */ - 1122, /* GL_PIXEL_MAP_I_TO_B_SIZE */ - 1120, /* GL_PIXEL_MAP_I_TO_A_SIZE */ - 1130, /* GL_PIXEL_MAP_R_TO_R_SIZE */ - 1118, /* GL_PIXEL_MAP_G_TO_G_SIZE */ - 1116, /* GL_PIXEL_MAP_B_TO_B_SIZE */ - 1114, /* GL_PIXEL_MAP_A_TO_A_SIZE */ - 1782, /* GL_UNPACK_SWAP_BYTES */ - 1777, /* GL_UNPACK_LSB_FIRST */ - 1778, /* GL_UNPACK_ROW_LENGTH */ - 1781, /* GL_UNPACK_SKIP_ROWS */ - 1780, /* GL_UNPACK_SKIP_PIXELS */ - 1775, /* GL_UNPACK_ALIGNMENT */ - 1100, /* GL_PACK_SWAP_BYTES */ - 1095, /* GL_PACK_LSB_FIRST */ - 1096, /* GL_PACK_ROW_LENGTH */ - 1099, /* GL_PACK_SKIP_ROWS */ - 1098, /* GL_PACK_SKIP_PIXELS */ - 1092, /* GL_PACK_ALIGNMENT */ - 801, /* GL_MAP_COLOR */ - 806, /* GL_MAP_STENCIL */ - 643, /* GL_INDEX_SHIFT */ - 642, /* GL_INDEX_OFFSET */ - 1318, /* GL_RED_SCALE */ - 1316, /* GL_RED_BIAS */ - 1883, /* GL_ZOOM_X */ - 1884, /* GL_ZOOM_Y */ - 603, /* GL_GREEN_SCALE */ - 601, /* GL_GREEN_BIAS */ + 395, /* GL_DRAW_BUFFER */ + 1306, /* GL_READ_BUFFER */ + 1422, /* GL_SCISSOR_BOX */ + 1423, /* GL_SCISSOR_TEST */ + 640, /* GL_INDEX_CLEAR_VALUE */ + 645, /* GL_INDEX_WRITEMASK */ + 189, /* GL_COLOR_CLEAR_VALUE */ + 231, /* GL_COLOR_WRITEMASK */ + 642, /* GL_INDEX_MODE */ + 1388, /* GL_RGBA_MODE */ + 394, /* GL_DOUBLEBUFFER */ + 1543, /* GL_STEREO */ + 1345, /* GL_RENDER_MODE */ + 1113, /* GL_PERSPECTIVE_CORRECTION_HINT */ + 1166, /* GL_POINT_SMOOTH_HINT */ + 708, /* GL_LINE_SMOOTH_HINT */ + 1183, /* GL_POLYGON_SMOOTH_HINT */ + 530, /* GL_FOG_HINT */ + 1713, /* GL_TEXTURE_GEN_S */ + 1714, /* GL_TEXTURE_GEN_T */ + 1712, /* GL_TEXTURE_GEN_R */ + 1711, /* GL_TEXTURE_GEN_Q */ + 1126, /* GL_PIXEL_MAP_I_TO_I */ + 1132, /* GL_PIXEL_MAP_S_TO_S */ + 1128, /* GL_PIXEL_MAP_I_TO_R */ + 1124, /* GL_PIXEL_MAP_I_TO_G */ + 1122, /* GL_PIXEL_MAP_I_TO_B */ + 1120, /* GL_PIXEL_MAP_I_TO_A */ + 1130, /* GL_PIXEL_MAP_R_TO_R */ + 1118, /* GL_PIXEL_MAP_G_TO_G */ + 1116, /* GL_PIXEL_MAP_B_TO_B */ + 1114, /* GL_PIXEL_MAP_A_TO_A */ + 1127, /* GL_PIXEL_MAP_I_TO_I_SIZE */ + 1133, /* GL_PIXEL_MAP_S_TO_S_SIZE */ + 1129, /* GL_PIXEL_MAP_I_TO_R_SIZE */ + 1125, /* GL_PIXEL_MAP_I_TO_G_SIZE */ + 1123, /* GL_PIXEL_MAP_I_TO_B_SIZE */ + 1121, /* GL_PIXEL_MAP_I_TO_A_SIZE */ + 1131, /* GL_PIXEL_MAP_R_TO_R_SIZE */ + 1119, /* GL_PIXEL_MAP_G_TO_G_SIZE */ + 1117, /* GL_PIXEL_MAP_B_TO_B_SIZE */ + 1115, /* GL_PIXEL_MAP_A_TO_A_SIZE */ + 1787, /* GL_UNPACK_SWAP_BYTES */ + 1782, /* GL_UNPACK_LSB_FIRST */ + 1783, /* GL_UNPACK_ROW_LENGTH */ + 1786, /* GL_UNPACK_SKIP_ROWS */ + 1785, /* GL_UNPACK_SKIP_PIXELS */ + 1780, /* GL_UNPACK_ALIGNMENT */ + 1101, /* GL_PACK_SWAP_BYTES */ + 1096, /* GL_PACK_LSB_FIRST */ + 1097, /* GL_PACK_ROW_LENGTH */ + 1100, /* GL_PACK_SKIP_ROWS */ + 1099, /* GL_PACK_SKIP_PIXELS */ + 1093, /* GL_PACK_ALIGNMENT */ + 802, /* GL_MAP_COLOR */ + 807, /* GL_MAP_STENCIL */ + 644, /* GL_INDEX_SHIFT */ + 643, /* GL_INDEX_OFFSET */ + 1320, /* GL_RED_SCALE */ + 1318, /* GL_RED_BIAS */ + 1889, /* GL_ZOOM_X */ + 1890, /* GL_ZOOM_Y */ + 604, /* GL_GREEN_SCALE */ + 602, /* GL_GREEN_BIAS */ 93, /* GL_BLUE_SCALE */ 91, /* GL_BLUE_BIAS */ 42, /* GL_ALPHA_SCALE */ 40, /* GL_ALPHA_BIAS */ - 371, /* GL_DEPTH_SCALE */ - 351, /* GL_DEPTH_BIAS */ - 881, /* GL_MAX_EVAL_ORDER */ - 885, /* GL_MAX_LIGHTS */ - 863, /* GL_MAX_CLIP_PLANES */ - 933, /* GL_MAX_TEXTURE_SIZE */ - 891, /* GL_MAX_PIXEL_MAP_TABLE */ - 859, /* GL_MAX_ATTRIB_STACK_DEPTH */ - 888, /* GL_MAX_MODELVIEW_STACK_DEPTH */ - 889, /* GL_MAX_NAME_STACK_DEPTH */ - 917, /* GL_MAX_PROJECTION_STACK_DEPTH */ - 934, /* GL_MAX_TEXTURE_STACK_DEPTH */ - 948, /* GL_MAX_VIEWPORT_DIMS */ - 860, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ - 1549, /* GL_SUBPIXEL_BITS */ - 638, /* GL_INDEX_BITS */ - 1317, /* GL_RED_BITS */ - 602, /* GL_GREEN_BITS */ + 372, /* GL_DEPTH_SCALE */ + 352, /* GL_DEPTH_BIAS */ + 882, /* GL_MAX_EVAL_ORDER */ + 886, /* GL_MAX_LIGHTS */ + 864, /* GL_MAX_CLIP_PLANES */ + 934, /* GL_MAX_TEXTURE_SIZE */ + 892, /* GL_MAX_PIXEL_MAP_TABLE */ + 860, /* GL_MAX_ATTRIB_STACK_DEPTH */ + 889, /* GL_MAX_MODELVIEW_STACK_DEPTH */ + 890, /* GL_MAX_NAME_STACK_DEPTH */ + 918, /* GL_MAX_PROJECTION_STACK_DEPTH */ + 935, /* GL_MAX_TEXTURE_STACK_DEPTH */ + 949, /* GL_MAX_VIEWPORT_DIMS */ + 861, /* GL_MAX_CLIENT_ATTRIB_STACK_DEPTH */ + 1553, /* GL_SUBPIXEL_BITS */ + 639, /* GL_INDEX_BITS */ + 1319, /* GL_RED_BITS */ + 603, /* GL_GREEN_BITS */ 92, /* GL_BLUE_BITS */ 41, /* GL_ALPHA_BITS */ - 352, /* GL_DEPTH_BITS */ - 1517, /* GL_STENCIL_BITS */ + 353, /* GL_DEPTH_BITS */ + 1521, /* GL_STENCIL_BITS */ 14, /* GL_ACCUM_RED_BITS */ 13, /* GL_ACCUM_GREEN_BITS */ 10, /* GL_ACCUM_BLUE_BITS */ 9, /* GL_ACCUM_ALPHA_BITS */ - 1014, /* GL_NAME_STACK_DEPTH */ + 1015, /* GL_NAME_STACK_DEPTH */ 62, /* GL_AUTO_NORMAL */ - 747, /* GL_MAP1_COLOR_4 */ - 750, /* GL_MAP1_INDEX */ - 751, /* GL_MAP1_NORMAL */ - 752, /* GL_MAP1_TEXTURE_COORD_1 */ - 753, /* GL_MAP1_TEXTURE_COORD_2 */ - 754, /* GL_MAP1_TEXTURE_COORD_3 */ - 755, /* GL_MAP1_TEXTURE_COORD_4 */ - 756, /* GL_MAP1_VERTEX_3 */ - 757, /* GL_MAP1_VERTEX_4 */ - 774, /* GL_MAP2_COLOR_4 */ - 777, /* GL_MAP2_INDEX */ - 778, /* GL_MAP2_NORMAL */ - 779, /* GL_MAP2_TEXTURE_COORD_1 */ - 780, /* GL_MAP2_TEXTURE_COORD_2 */ - 781, /* GL_MAP2_TEXTURE_COORD_3 */ - 782, /* GL_MAP2_TEXTURE_COORD_4 */ - 783, /* GL_MAP2_VERTEX_3 */ - 784, /* GL_MAP2_VERTEX_4 */ - 748, /* GL_MAP1_GRID_DOMAIN */ - 749, /* GL_MAP1_GRID_SEGMENTS */ - 775, /* GL_MAP2_GRID_DOMAIN */ - 776, /* GL_MAP2_GRID_SEGMENTS */ - 1632, /* GL_TEXTURE_1D */ - 1634, /* GL_TEXTURE_2D */ - 482, /* GL_FEEDBACK_BUFFER_POINTER */ - 483, /* GL_FEEDBACK_BUFFER_SIZE */ - 484, /* GL_FEEDBACK_BUFFER_TYPE */ - 1428, /* GL_SELECTION_BUFFER_POINTER */ - 1429, /* GL_SELECTION_BUFFER_SIZE */ - 1751, /* GL_TEXTURE_WIDTH */ - 1714, /* GL_TEXTURE_HEIGHT */ - 1669, /* GL_TEXTURE_COMPONENTS */ - 1653, /* GL_TEXTURE_BORDER_COLOR */ - 1652, /* GL_TEXTURE_BORDER */ - 385, /* GL_DONT_CARE */ - 480, /* GL_FASTEST */ - 1022, /* GL_NICEST */ + 748, /* GL_MAP1_COLOR_4 */ + 751, /* GL_MAP1_INDEX */ + 752, /* GL_MAP1_NORMAL */ + 753, /* GL_MAP1_TEXTURE_COORD_1 */ + 754, /* GL_MAP1_TEXTURE_COORD_2 */ + 755, /* GL_MAP1_TEXTURE_COORD_3 */ + 756, /* GL_MAP1_TEXTURE_COORD_4 */ + 757, /* GL_MAP1_VERTEX_3 */ + 758, /* GL_MAP1_VERTEX_4 */ + 775, /* GL_MAP2_COLOR_4 */ + 778, /* GL_MAP2_INDEX */ + 779, /* GL_MAP2_NORMAL */ + 780, /* GL_MAP2_TEXTURE_COORD_1 */ + 781, /* GL_MAP2_TEXTURE_COORD_2 */ + 782, /* GL_MAP2_TEXTURE_COORD_3 */ + 783, /* GL_MAP2_TEXTURE_COORD_4 */ + 784, /* GL_MAP2_VERTEX_3 */ + 785, /* GL_MAP2_VERTEX_4 */ + 749, /* GL_MAP1_GRID_DOMAIN */ + 750, /* GL_MAP1_GRID_SEGMENTS */ + 776, /* GL_MAP2_GRID_DOMAIN */ + 777, /* GL_MAP2_GRID_SEGMENTS */ + 1636, /* GL_TEXTURE_1D */ + 1638, /* GL_TEXTURE_2D */ + 483, /* GL_FEEDBACK_BUFFER_POINTER */ + 484, /* GL_FEEDBACK_BUFFER_SIZE */ + 485, /* GL_FEEDBACK_BUFFER_TYPE */ + 1432, /* GL_SELECTION_BUFFER_POINTER */ + 1433, /* GL_SELECTION_BUFFER_SIZE */ + 1755, /* GL_TEXTURE_WIDTH */ + 1718, /* GL_TEXTURE_HEIGHT */ + 1673, /* GL_TEXTURE_COMPONENTS */ + 1657, /* GL_TEXTURE_BORDER_COLOR */ + 1656, /* GL_TEXTURE_BORDER */ + 386, /* GL_DONT_CARE */ + 481, /* GL_FASTEST */ + 1023, /* GL_NICEST */ 48, /* GL_AMBIENT */ - 382, /* GL_DIFFUSE */ - 1477, /* GL_SPECULAR */ - 1186, /* GL_POSITION */ - 1480, /* GL_SPOT_DIRECTION */ - 1481, /* GL_SPOT_EXPONENT */ - 1479, /* GL_SPOT_CUTOFF */ - 275, /* GL_CONSTANT_ATTENUATION */ - 697, /* GL_LINEAR_ATTENUATION */ - 1285, /* GL_QUADRATIC_ATTENUATION */ - 244, /* GL_COMPILE */ - 245, /* GL_COMPILE_AND_EXECUTE */ - 120, /* GL_BYTE */ - 1784, /* GL_UNSIGNED_BYTE */ - 1442, /* GL_SHORT */ - 1796, /* GL_UNSIGNED_SHORT */ - 646, /* GL_INT */ - 1787, /* GL_UNSIGNED_INT */ - 489, /* GL_FLOAT */ + 383, /* GL_DIFFUSE */ + 1481, /* GL_SPECULAR */ + 1187, /* GL_POSITION */ + 1484, /* GL_SPOT_DIRECTION */ + 1485, /* GL_SPOT_EXPONENT */ + 1483, /* GL_SPOT_CUTOFF */ + 276, /* GL_CONSTANT_ATTENUATION */ + 698, /* GL_LINEAR_ATTENUATION */ + 1287, /* GL_QUADRATIC_ATTENUATION */ + 245, /* GL_COMPILE */ + 246, /* GL_COMPILE_AND_EXECUTE */ + 121, /* GL_BYTE */ + 1789, /* GL_UNSIGNED_BYTE */ + 1446, /* GL_SHORT */ + 1801, /* GL_UNSIGNED_SHORT */ + 647, /* GL_INT */ + 1792, /* GL_UNSIGNED_INT */ + 490, /* GL_FLOAT */ 1, /* GL_2_BYTES */ 5, /* GL_3_BYTES */ 7, /* GL_4_BYTES */ - 392, /* GL_DOUBLE */ - 604, /* GL_HALF_FLOAT */ - 132, /* GL_CLEAR */ + 393, /* GL_DOUBLE */ + 605, /* GL_HALF_FLOAT */ + 133, /* GL_CLEAR */ 50, /* GL_AND */ 52, /* GL_AND_REVERSE */ - 299, /* GL_COPY */ + 300, /* GL_COPY */ 51, /* GL_AND_INVERTED */ - 1024, /* GL_NOOP */ - 1879, /* GL_XOR */ - 1087, /* GL_OR */ - 1025, /* GL_NOR */ - 470, /* GL_EQUIV */ - 673, /* GL_INVERT */ - 1090, /* GL_OR_REVERSE */ - 300, /* GL_COPY_INVERTED */ - 1089, /* GL_OR_INVERTED */ - 1015, /* GL_NAND */ - 1433, /* GL_SET */ - 467, /* GL_EMISSION */ - 1441, /* GL_SHININESS */ + 1025, /* GL_NOOP */ + 1885, /* GL_XOR */ + 1088, /* GL_OR */ + 1026, /* GL_NOR */ + 471, /* GL_EQUIV */ + 674, /* GL_INVERT */ + 1091, /* GL_OR_REVERSE */ + 301, /* GL_COPY_INVERTED */ + 1090, /* GL_OR_INVERTED */ + 1016, /* GL_NAND */ + 1437, /* GL_SET */ + 468, /* GL_EMISSION */ + 1445, /* GL_SHININESS */ 49, /* GL_AMBIENT_AND_DIFFUSE */ - 190, /* GL_COLOR_INDEXES */ - 965, /* GL_MODELVIEW */ - 1262, /* GL_PROJECTION */ - 1567, /* GL_TEXTURE */ - 147, /* GL_COLOR */ - 346, /* GL_DEPTH */ - 1503, /* GL_STENCIL */ - 189, /* GL_COLOR_INDEX */ - 1522, /* GL_STENCIL_INDEX */ - 359, /* GL_DEPTH_COMPONENT */ - 1313, /* GL_RED */ - 600, /* GL_GREEN */ + 191, /* GL_COLOR_INDEXES */ + 966, /* GL_MODELVIEW */ + 1263, /* GL_PROJECTION */ + 1571, /* GL_TEXTURE */ + 148, /* GL_COLOR */ + 347, /* GL_DEPTH */ + 1507, /* GL_STENCIL */ + 190, /* GL_COLOR_INDEX */ + 1526, /* GL_STENCIL_INDEX */ + 360, /* GL_DEPTH_COMPONENT */ + 1315, /* GL_RED */ + 601, /* GL_GREEN */ 90, /* GL_BLUE */ 31, /* GL_ALPHA */ - 1350, /* GL_RGB */ - 1369, /* GL_RGBA */ - 725, /* GL_LUMINANCE */ - 746, /* GL_LUMINANCE_ALPHA */ + 1354, /* GL_RGB */ + 1373, /* GL_RGBA */ + 726, /* GL_LUMINANCE */ + 747, /* GL_LUMINANCE_ALPHA */ 73, /* GL_BITMAP */ - 1142, /* GL_POINT */ - 695, /* GL_LINE */ - 485, /* GL_FILL */ - 1322, /* GL_RENDER */ - 481, /* GL_FEEDBACK */ - 1427, /* GL_SELECT */ - 488, /* GL_FLAT */ - 1452, /* GL_SMOOTH */ - 674, /* GL_KEEP */ - 1344, /* GL_REPLACE */ - 628, /* GL_INCR */ - 342, /* GL_DECR */ - 1811, /* GL_VENDOR */ - 1341, /* GL_RENDERER */ - 1812, /* GL_VERSION */ - 474, /* GL_EXTENSIONS */ - 1392, /* GL_S */ - 1558, /* GL_T */ - 1301, /* GL_R */ - 1284, /* GL_Q */ - 1001, /* GL_MODULATE */ - 341, /* GL_DECAL */ - 1704, /* GL_TEXTURE_ENV_MODE */ - 1703, /* GL_TEXTURE_ENV_COLOR */ - 1702, /* GL_TEXTURE_ENV */ - 475, /* GL_EYE_LINEAR */ - 1048, /* GL_OBJECT_LINEAR */ - 1478, /* GL_SPHERE_MAP */ - 1706, /* GL_TEXTURE_GEN_MODE */ - 1050, /* GL_OBJECT_PLANE */ - 476, /* GL_EYE_PLANE */ - 1016, /* GL_NEAREST */ - 696, /* GL_LINEAR */ - 1020, /* GL_NEAREST_MIPMAP_NEAREST */ - 701, /* GL_LINEAR_MIPMAP_NEAREST */ - 1019, /* GL_NEAREST_MIPMAP_LINEAR */ - 700, /* GL_LINEAR_MIPMAP_LINEAR */ - 1727, /* GL_TEXTURE_MAG_FILTER */ - 1735, /* GL_TEXTURE_MIN_FILTER */ - 1753, /* GL_TEXTURE_WRAP_S */ - 1754, /* GL_TEXTURE_WRAP_T */ - 126, /* GL_CLAMP */ - 1343, /* GL_REPEAT */ - 1180, /* GL_POLYGON_OFFSET_UNITS */ - 1179, /* GL_POLYGON_OFFSET_POINT */ - 1178, /* GL_POLYGON_OFFSET_LINE */ - 1302, /* GL_R3_G3_B2 */ - 1808, /* GL_V2F */ - 1809, /* GL_V3F */ - 123, /* GL_C4UB_V2F */ - 124, /* GL_C4UB_V3F */ - 121, /* GL_C3F_V3F */ - 1013, /* GL_N3F_V3F */ - 122, /* GL_C4F_N3F_V3F */ - 1563, /* GL_T2F_V3F */ - 1565, /* GL_T4F_V4F */ - 1561, /* GL_T2F_C4UB_V3F */ - 1559, /* GL_T2F_C3F_V3F */ - 1562, /* GL_T2F_N3F_V3F */ - 1560, /* GL_T2F_C4F_N3F_V3F */ - 1564, /* GL_T4F_C4F_N3F_V4F */ - 139, /* GL_CLIP_PLANE0 */ - 140, /* GL_CLIP_PLANE1 */ - 141, /* GL_CLIP_PLANE2 */ - 142, /* GL_CLIP_PLANE3 */ - 143, /* GL_CLIP_PLANE4 */ - 144, /* GL_CLIP_PLANE5 */ - 680, /* GL_LIGHT0 */ - 681, /* GL_LIGHT1 */ - 682, /* GL_LIGHT2 */ - 683, /* GL_LIGHT3 */ - 684, /* GL_LIGHT4 */ - 685, /* GL_LIGHT5 */ - 686, /* GL_LIGHT6 */ - 687, /* GL_LIGHT7 */ - 605, /* GL_HINT_BIT */ - 277, /* GL_CONSTANT_COLOR */ - 1061, /* GL_ONE_MINUS_CONSTANT_COLOR */ - 272, /* GL_CONSTANT_ALPHA */ - 1059, /* GL_ONE_MINUS_CONSTANT_ALPHA */ + 1143, /* GL_POINT */ + 696, /* GL_LINE */ + 486, /* GL_FILL */ + 1325, /* GL_RENDER */ + 482, /* GL_FEEDBACK */ + 1431, /* GL_SELECT */ + 489, /* GL_FLAT */ + 1456, /* GL_SMOOTH */ + 675, /* GL_KEEP */ + 1347, /* GL_REPLACE */ + 629, /* GL_INCR */ + 343, /* GL_DECR */ + 1816, /* GL_VENDOR */ + 1344, /* GL_RENDERER */ + 1817, /* GL_VERSION */ + 475, /* GL_EXTENSIONS */ + 1396, /* GL_S */ + 1562, /* GL_T */ + 1303, /* GL_R */ + 1286, /* GL_Q */ + 1002, /* GL_MODULATE */ + 342, /* GL_DECAL */ + 1708, /* GL_TEXTURE_ENV_MODE */ + 1707, /* GL_TEXTURE_ENV_COLOR */ + 1706, /* GL_TEXTURE_ENV */ + 476, /* GL_EYE_LINEAR */ + 1049, /* GL_OBJECT_LINEAR */ + 1482, /* GL_SPHERE_MAP */ + 1710, /* GL_TEXTURE_GEN_MODE */ + 1051, /* GL_OBJECT_PLANE */ + 477, /* GL_EYE_PLANE */ + 1017, /* GL_NEAREST */ + 697, /* GL_LINEAR */ + 1021, /* GL_NEAREST_MIPMAP_NEAREST */ + 702, /* GL_LINEAR_MIPMAP_NEAREST */ + 1020, /* GL_NEAREST_MIPMAP_LINEAR */ + 701, /* GL_LINEAR_MIPMAP_LINEAR */ + 1731, /* GL_TEXTURE_MAG_FILTER */ + 1739, /* GL_TEXTURE_MIN_FILTER */ + 1757, /* GL_TEXTURE_WRAP_S */ + 1758, /* GL_TEXTURE_WRAP_T */ + 127, /* GL_CLAMP */ + 1346, /* GL_REPEAT */ + 1181, /* GL_POLYGON_OFFSET_UNITS */ + 1180, /* GL_POLYGON_OFFSET_POINT */ + 1179, /* GL_POLYGON_OFFSET_LINE */ + 1304, /* GL_R3_G3_B2 */ + 1813, /* GL_V2F */ + 1814, /* GL_V3F */ + 124, /* GL_C4UB_V2F */ + 125, /* GL_C4UB_V3F */ + 122, /* GL_C3F_V3F */ + 1014, /* GL_N3F_V3F */ + 123, /* GL_C4F_N3F_V3F */ + 1567, /* GL_T2F_V3F */ + 1569, /* GL_T4F_V4F */ + 1565, /* GL_T2F_C4UB_V3F */ + 1563, /* GL_T2F_C3F_V3F */ + 1566, /* GL_T2F_N3F_V3F */ + 1564, /* GL_T2F_C4F_N3F_V3F */ + 1568, /* GL_T4F_C4F_N3F_V4F */ + 140, /* GL_CLIP_PLANE0 */ + 141, /* GL_CLIP_PLANE1 */ + 142, /* GL_CLIP_PLANE2 */ + 143, /* GL_CLIP_PLANE3 */ + 144, /* GL_CLIP_PLANE4 */ + 145, /* GL_CLIP_PLANE5 */ + 681, /* GL_LIGHT0 */ + 682, /* GL_LIGHT1 */ + 683, /* GL_LIGHT2 */ + 684, /* GL_LIGHT3 */ + 685, /* GL_LIGHT4 */ + 686, /* GL_LIGHT5 */ + 687, /* GL_LIGHT6 */ + 688, /* GL_LIGHT7 */ + 606, /* GL_HINT_BIT */ + 278, /* GL_CONSTANT_COLOR */ + 1062, /* GL_ONE_MINUS_CONSTANT_COLOR */ + 273, /* GL_CONSTANT_ALPHA */ + 1060, /* GL_ONE_MINUS_CONSTANT_ALPHA */ 76, /* GL_BLEND_COLOR */ - 588, /* GL_FUNC_ADD */ - 949, /* GL_MIN */ - 856, /* GL_MAX */ + 589, /* GL_FUNC_ADD */ + 950, /* GL_MIN */ + 857, /* GL_MAX */ 81, /* GL_BLEND_EQUATION */ - 592, /* GL_FUNC_SUBTRACT */ - 590, /* GL_FUNC_REVERSE_SUBTRACT */ - 280, /* GL_CONVOLUTION_1D */ - 281, /* GL_CONVOLUTION_2D */ - 1430, /* GL_SEPARABLE_2D */ - 284, /* GL_CONVOLUTION_BORDER_MODE */ - 288, /* GL_CONVOLUTION_FILTER_SCALE */ - 286, /* GL_CONVOLUTION_FILTER_BIAS */ - 1314, /* GL_REDUCE */ - 290, /* GL_CONVOLUTION_FORMAT */ - 294, /* GL_CONVOLUTION_WIDTH */ - 292, /* GL_CONVOLUTION_HEIGHT */ - 872, /* GL_MAX_CONVOLUTION_WIDTH */ - 870, /* GL_MAX_CONVOLUTION_HEIGHT */ - 1219, /* GL_POST_CONVOLUTION_RED_SCALE */ - 1215, /* GL_POST_CONVOLUTION_GREEN_SCALE */ - 1210, /* GL_POST_CONVOLUTION_BLUE_SCALE */ - 1206, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ - 1217, /* GL_POST_CONVOLUTION_RED_BIAS */ - 1213, /* GL_POST_CONVOLUTION_GREEN_BIAS */ - 1208, /* GL_POST_CONVOLUTION_BLUE_BIAS */ - 1204, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ - 606, /* GL_HISTOGRAM */ - 1268, /* GL_PROXY_HISTOGRAM */ - 622, /* GL_HISTOGRAM_WIDTH */ - 612, /* GL_HISTOGRAM_FORMAT */ - 618, /* GL_HISTOGRAM_RED_SIZE */ - 614, /* GL_HISTOGRAM_GREEN_SIZE */ - 609, /* GL_HISTOGRAM_BLUE_SIZE */ - 607, /* GL_HISTOGRAM_ALPHA_SIZE */ - 616, /* GL_HISTOGRAM_LUMINANCE_SIZE */ - 620, /* GL_HISTOGRAM_SINK */ - 950, /* GL_MINMAX */ - 952, /* GL_MINMAX_FORMAT */ - 954, /* GL_MINMAX_SINK */ - 1566, /* GL_TABLE_TOO_LARGE_EXT */ - 1786, /* GL_UNSIGNED_BYTE_3_3_2 */ - 1798, /* GL_UNSIGNED_SHORT_4_4_4_4 */ - 1800, /* GL_UNSIGNED_SHORT_5_5_5_1 */ - 1793, /* GL_UNSIGNED_INT_8_8_8_8 */ - 1788, /* GL_UNSIGNED_INT_10_10_10_2 */ - 1177, /* GL_POLYGON_OFFSET_FILL */ - 1176, /* GL_POLYGON_OFFSET_FACTOR */ - 1175, /* GL_POLYGON_OFFSET_BIAS */ - 1347, /* GL_RESCALE_NORMAL */ + 593, /* GL_FUNC_SUBTRACT */ + 591, /* GL_FUNC_REVERSE_SUBTRACT */ + 281, /* GL_CONVOLUTION_1D */ + 282, /* GL_CONVOLUTION_2D */ + 1434, /* GL_SEPARABLE_2D */ + 285, /* GL_CONVOLUTION_BORDER_MODE */ + 289, /* GL_CONVOLUTION_FILTER_SCALE */ + 287, /* GL_CONVOLUTION_FILTER_BIAS */ + 1316, /* GL_REDUCE */ + 291, /* GL_CONVOLUTION_FORMAT */ + 295, /* GL_CONVOLUTION_WIDTH */ + 293, /* GL_CONVOLUTION_HEIGHT */ + 873, /* GL_MAX_CONVOLUTION_WIDTH */ + 871, /* GL_MAX_CONVOLUTION_HEIGHT */ + 1220, /* GL_POST_CONVOLUTION_RED_SCALE */ + 1216, /* GL_POST_CONVOLUTION_GREEN_SCALE */ + 1211, /* GL_POST_CONVOLUTION_BLUE_SCALE */ + 1207, /* GL_POST_CONVOLUTION_ALPHA_SCALE */ + 1218, /* GL_POST_CONVOLUTION_RED_BIAS */ + 1214, /* GL_POST_CONVOLUTION_GREEN_BIAS */ + 1209, /* GL_POST_CONVOLUTION_BLUE_BIAS */ + 1205, /* GL_POST_CONVOLUTION_ALPHA_BIAS */ + 607, /* GL_HISTOGRAM */ + 1269, /* GL_PROXY_HISTOGRAM */ + 623, /* GL_HISTOGRAM_WIDTH */ + 613, /* GL_HISTOGRAM_FORMAT */ + 619, /* GL_HISTOGRAM_RED_SIZE */ + 615, /* GL_HISTOGRAM_GREEN_SIZE */ + 610, /* GL_HISTOGRAM_BLUE_SIZE */ + 608, /* GL_HISTOGRAM_ALPHA_SIZE */ + 617, /* GL_HISTOGRAM_LUMINANCE_SIZE */ + 621, /* GL_HISTOGRAM_SINK */ + 951, /* GL_MINMAX */ + 953, /* GL_MINMAX_FORMAT */ + 955, /* GL_MINMAX_SINK */ + 1570, /* GL_TABLE_TOO_LARGE_EXT */ + 1791, /* GL_UNSIGNED_BYTE_3_3_2 */ + 1803, /* GL_UNSIGNED_SHORT_4_4_4_4 */ + 1805, /* GL_UNSIGNED_SHORT_5_5_5_1 */ + 1798, /* GL_UNSIGNED_INT_8_8_8_8 */ + 1793, /* GL_UNSIGNED_INT_10_10_10_2 */ + 1178, /* GL_POLYGON_OFFSET_FILL */ + 1177, /* GL_POLYGON_OFFSET_FACTOR */ + 1176, /* GL_POLYGON_OFFSET_BIAS */ + 1350, /* GL_RESCALE_NORMAL */ 36, /* GL_ALPHA4 */ 38, /* GL_ALPHA8 */ 32, /* GL_ALPHA12 */ 34, /* GL_ALPHA16 */ - 736, /* GL_LUMINANCE4 */ - 742, /* GL_LUMINANCE8 */ - 726, /* GL_LUMINANCE12 */ - 732, /* GL_LUMINANCE16 */ - 737, /* GL_LUMINANCE4_ALPHA4 */ - 740, /* GL_LUMINANCE6_ALPHA2 */ - 743, /* GL_LUMINANCE8_ALPHA8 */ - 729, /* GL_LUMINANCE12_ALPHA4 */ - 727, /* GL_LUMINANCE12_ALPHA12 */ - 733, /* GL_LUMINANCE16_ALPHA16 */ - 647, /* GL_INTENSITY */ - 652, /* GL_INTENSITY4 */ - 654, /* GL_INTENSITY8 */ - 648, /* GL_INTENSITY12 */ - 650, /* GL_INTENSITY16 */ - 1359, /* GL_RGB2_EXT */ - 1360, /* GL_RGB4 */ - 1363, /* GL_RGB5 */ - 1367, /* GL_RGB8 */ - 1351, /* GL_RGB10 */ - 1355, /* GL_RGB12 */ - 1357, /* GL_RGB16 */ - 1374, /* GL_RGBA2 */ - 1376, /* GL_RGBA4 */ - 1364, /* GL_RGB5_A1 */ - 1380, /* GL_RGBA8 */ - 1352, /* GL_RGB10_A2 */ - 1370, /* GL_RGBA12 */ - 1372, /* GL_RGBA16 */ - 1742, /* GL_TEXTURE_RED_SIZE */ - 1712, /* GL_TEXTURE_GREEN_SIZE */ - 1650, /* GL_TEXTURE_BLUE_SIZE */ - 1637, /* GL_TEXTURE_ALPHA_SIZE */ - 1725, /* GL_TEXTURE_LUMINANCE_SIZE */ - 1716, /* GL_TEXTURE_INTENSITY_SIZE */ - 1345, /* GL_REPLACE_EXT */ - 1272, /* GL_PROXY_TEXTURE_1D */ - 1275, /* GL_PROXY_TEXTURE_2D */ - 1749, /* GL_TEXTURE_TOO_LARGE_EXT */ - 1737, /* GL_TEXTURE_PRIORITY */ - 1744, /* GL_TEXTURE_RESIDENT */ - 1640, /* GL_TEXTURE_BINDING_1D */ - 1642, /* GL_TEXTURE_BINDING_2D */ - 1644, /* GL_TEXTURE_BINDING_3D */ - 1097, /* GL_PACK_SKIP_IMAGES */ - 1093, /* GL_PACK_IMAGE_HEIGHT */ - 1779, /* GL_UNPACK_SKIP_IMAGES */ - 1776, /* GL_UNPACK_IMAGE_HEIGHT */ - 1636, /* GL_TEXTURE_3D */ - 1278, /* GL_PROXY_TEXTURE_3D */ - 1699, /* GL_TEXTURE_DEPTH */ - 1752, /* GL_TEXTURE_WRAP_R */ - 857, /* GL_MAX_3D_TEXTURE_SIZE */ - 1813, /* GL_VERTEX_ARRAY */ - 1027, /* GL_NORMAL_ARRAY */ - 148, /* GL_COLOR_ARRAY */ - 632, /* GL_INDEX_ARRAY */ - 1677, /* GL_TEXTURE_COORD_ARRAY */ - 459, /* GL_EDGE_FLAG_ARRAY */ - 1819, /* GL_VERTEX_ARRAY_SIZE */ - 1821, /* GL_VERTEX_ARRAY_TYPE */ - 1820, /* GL_VERTEX_ARRAY_STRIDE */ - 1032, /* GL_NORMAL_ARRAY_TYPE */ - 1031, /* GL_NORMAL_ARRAY_STRIDE */ - 152, /* GL_COLOR_ARRAY_SIZE */ - 154, /* GL_COLOR_ARRAY_TYPE */ - 153, /* GL_COLOR_ARRAY_STRIDE */ - 637, /* GL_INDEX_ARRAY_TYPE */ - 636, /* GL_INDEX_ARRAY_STRIDE */ - 1681, /* GL_TEXTURE_COORD_ARRAY_SIZE */ - 1683, /* GL_TEXTURE_COORD_ARRAY_TYPE */ - 1682, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ - 463, /* GL_EDGE_FLAG_ARRAY_STRIDE */ - 1818, /* GL_VERTEX_ARRAY_POINTER */ - 1030, /* GL_NORMAL_ARRAY_POINTER */ - 151, /* GL_COLOR_ARRAY_POINTER */ - 635, /* GL_INDEX_ARRAY_POINTER */ - 1680, /* GL_TEXTURE_COORD_ARRAY_POINTER */ - 462, /* GL_EDGE_FLAG_ARRAY_POINTER */ - 1006, /* GL_MULTISAMPLE */ - 1404, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ - 1406, /* GL_SAMPLE_ALPHA_TO_ONE */ - 1411, /* GL_SAMPLE_COVERAGE */ - 1408, /* GL_SAMPLE_BUFFERS */ - 1399, /* GL_SAMPLES */ - 1415, /* GL_SAMPLE_COVERAGE_VALUE */ - 1413, /* GL_SAMPLE_COVERAGE_INVERT */ - 195, /* GL_COLOR_MATRIX */ - 197, /* GL_COLOR_MATRIX_STACK_DEPTH */ - 866, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ - 1202, /* GL_POST_COLOR_MATRIX_RED_SCALE */ - 1198, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ - 1193, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ - 1189, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ - 1200, /* GL_POST_COLOR_MATRIX_RED_BIAS */ - 1196, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ - 1191, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ - 1187, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ - 1660, /* GL_TEXTURE_COLOR_TABLE_SGI */ - 1279, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ - 1662, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ + 737, /* GL_LUMINANCE4 */ + 743, /* GL_LUMINANCE8 */ + 727, /* GL_LUMINANCE12 */ + 733, /* GL_LUMINANCE16 */ + 738, /* GL_LUMINANCE4_ALPHA4 */ + 741, /* GL_LUMINANCE6_ALPHA2 */ + 744, /* GL_LUMINANCE8_ALPHA8 */ + 730, /* GL_LUMINANCE12_ALPHA4 */ + 728, /* GL_LUMINANCE12_ALPHA12 */ + 734, /* GL_LUMINANCE16_ALPHA16 */ + 648, /* GL_INTENSITY */ + 653, /* GL_INTENSITY4 */ + 655, /* GL_INTENSITY8 */ + 649, /* GL_INTENSITY12 */ + 651, /* GL_INTENSITY16 */ + 1363, /* GL_RGB2_EXT */ + 1364, /* GL_RGB4 */ + 1367, /* GL_RGB5 */ + 1371, /* GL_RGB8 */ + 1355, /* GL_RGB10 */ + 1359, /* GL_RGB12 */ + 1361, /* GL_RGB16 */ + 1378, /* GL_RGBA2 */ + 1380, /* GL_RGBA4 */ + 1368, /* GL_RGB5_A1 */ + 1384, /* GL_RGBA8 */ + 1356, /* GL_RGB10_A2 */ + 1374, /* GL_RGBA12 */ + 1376, /* GL_RGBA16 */ + 1746, /* GL_TEXTURE_RED_SIZE */ + 1716, /* GL_TEXTURE_GREEN_SIZE */ + 1654, /* GL_TEXTURE_BLUE_SIZE */ + 1641, /* GL_TEXTURE_ALPHA_SIZE */ + 1729, /* GL_TEXTURE_LUMINANCE_SIZE */ + 1720, /* GL_TEXTURE_INTENSITY_SIZE */ + 1348, /* GL_REPLACE_EXT */ + 1273, /* GL_PROXY_TEXTURE_1D */ + 1276, /* GL_PROXY_TEXTURE_2D */ + 1753, /* GL_TEXTURE_TOO_LARGE_EXT */ + 1741, /* GL_TEXTURE_PRIORITY */ + 1748, /* GL_TEXTURE_RESIDENT */ + 1644, /* GL_TEXTURE_BINDING_1D */ + 1646, /* GL_TEXTURE_BINDING_2D */ + 1648, /* GL_TEXTURE_BINDING_3D */ + 1098, /* GL_PACK_SKIP_IMAGES */ + 1094, /* GL_PACK_IMAGE_HEIGHT */ + 1784, /* GL_UNPACK_SKIP_IMAGES */ + 1781, /* GL_UNPACK_IMAGE_HEIGHT */ + 1640, /* GL_TEXTURE_3D */ + 1279, /* GL_PROXY_TEXTURE_3D */ + 1703, /* GL_TEXTURE_DEPTH */ + 1756, /* GL_TEXTURE_WRAP_R */ + 858, /* GL_MAX_3D_TEXTURE_SIZE */ + 1818, /* GL_VERTEX_ARRAY */ + 1028, /* GL_NORMAL_ARRAY */ + 149, /* GL_COLOR_ARRAY */ + 633, /* GL_INDEX_ARRAY */ + 1681, /* GL_TEXTURE_COORD_ARRAY */ + 460, /* GL_EDGE_FLAG_ARRAY */ + 1824, /* GL_VERTEX_ARRAY_SIZE */ + 1826, /* GL_VERTEX_ARRAY_TYPE */ + 1825, /* GL_VERTEX_ARRAY_STRIDE */ + 1033, /* GL_NORMAL_ARRAY_TYPE */ + 1032, /* GL_NORMAL_ARRAY_STRIDE */ + 153, /* GL_COLOR_ARRAY_SIZE */ + 155, /* GL_COLOR_ARRAY_TYPE */ + 154, /* GL_COLOR_ARRAY_STRIDE */ + 638, /* GL_INDEX_ARRAY_TYPE */ + 637, /* GL_INDEX_ARRAY_STRIDE */ + 1685, /* GL_TEXTURE_COORD_ARRAY_SIZE */ + 1687, /* GL_TEXTURE_COORD_ARRAY_TYPE */ + 1686, /* GL_TEXTURE_COORD_ARRAY_STRIDE */ + 464, /* GL_EDGE_FLAG_ARRAY_STRIDE */ + 1823, /* GL_VERTEX_ARRAY_POINTER */ + 1031, /* GL_NORMAL_ARRAY_POINTER */ + 152, /* GL_COLOR_ARRAY_POINTER */ + 636, /* GL_INDEX_ARRAY_POINTER */ + 1684, /* GL_TEXTURE_COORD_ARRAY_POINTER */ + 463, /* GL_EDGE_FLAG_ARRAY_POINTER */ + 1007, /* GL_MULTISAMPLE */ + 1408, /* GL_SAMPLE_ALPHA_TO_COVERAGE */ + 1410, /* GL_SAMPLE_ALPHA_TO_ONE */ + 1415, /* GL_SAMPLE_COVERAGE */ + 1412, /* GL_SAMPLE_BUFFERS */ + 1403, /* GL_SAMPLES */ + 1419, /* GL_SAMPLE_COVERAGE_VALUE */ + 1417, /* GL_SAMPLE_COVERAGE_INVERT */ + 196, /* GL_COLOR_MATRIX */ + 198, /* GL_COLOR_MATRIX_STACK_DEPTH */ + 867, /* GL_MAX_COLOR_MATRIX_STACK_DEPTH */ + 1203, /* GL_POST_COLOR_MATRIX_RED_SCALE */ + 1199, /* GL_POST_COLOR_MATRIX_GREEN_SCALE */ + 1194, /* GL_POST_COLOR_MATRIX_BLUE_SCALE */ + 1190, /* GL_POST_COLOR_MATRIX_ALPHA_SCALE */ + 1201, /* GL_POST_COLOR_MATRIX_RED_BIAS */ + 1197, /* GL_POST_COLOR_MATRIX_GREEN_BIAS */ + 1192, /* GL_POST_COLOR_MATRIX_BLUE_BIAS */ + 1188, /* GL_POST_COLOR_MATRIX_ALPHA_BIAS */ + 1664, /* GL_TEXTURE_COLOR_TABLE_SGI */ + 1280, /* GL_PROXY_TEXTURE_COLOR_TABLE_SGI */ + 1666, /* GL_TEXTURE_COMPARE_FAIL_VALUE_ARB */ 80, /* GL_BLEND_DST_RGB */ 89, /* GL_BLEND_SRC_RGB */ 79, /* GL_BLEND_DST_ALPHA */ 88, /* GL_BLEND_SRC_ALPHA */ - 201, /* GL_COLOR_TABLE */ - 1212, /* GL_POST_CONVOLUTION_COLOR_TABLE */ - 1195, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ - 1267, /* GL_PROXY_COLOR_TABLE */ - 1271, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ - 1270, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ - 225, /* GL_COLOR_TABLE_SCALE */ - 205, /* GL_COLOR_TABLE_BIAS */ - 210, /* GL_COLOR_TABLE_FORMAT */ - 227, /* GL_COLOR_TABLE_WIDTH */ - 222, /* GL_COLOR_TABLE_RED_SIZE */ - 213, /* GL_COLOR_TABLE_GREEN_SIZE */ - 207, /* GL_COLOR_TABLE_BLUE_SIZE */ - 202, /* GL_COLOR_TABLE_ALPHA_SIZE */ - 219, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ - 216, /* GL_COLOR_TABLE_INTENSITY_SIZE */ + 202, /* GL_COLOR_TABLE */ + 1213, /* GL_POST_CONVOLUTION_COLOR_TABLE */ + 1196, /* GL_POST_COLOR_MATRIX_COLOR_TABLE */ + 1268, /* GL_PROXY_COLOR_TABLE */ + 1272, /* GL_PROXY_POST_CONVOLUTION_COLOR_TABLE */ + 1271, /* GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE */ + 226, /* GL_COLOR_TABLE_SCALE */ + 206, /* GL_COLOR_TABLE_BIAS */ + 211, /* GL_COLOR_TABLE_FORMAT */ + 228, /* GL_COLOR_TABLE_WIDTH */ + 223, /* GL_COLOR_TABLE_RED_SIZE */ + 214, /* GL_COLOR_TABLE_GREEN_SIZE */ + 208, /* GL_COLOR_TABLE_BLUE_SIZE */ + 203, /* GL_COLOR_TABLE_ALPHA_SIZE */ + 220, /* GL_COLOR_TABLE_LUMINANCE_SIZE */ + 217, /* GL_COLOR_TABLE_INTENSITY_SIZE */ 71, /* GL_BGR */ 72, /* GL_BGRA */ - 880, /* GL_MAX_ELEMENTS_VERTICES */ - 879, /* GL_MAX_ELEMENTS_INDICES */ - 1715, /* GL_TEXTURE_INDEX_SIZE_EXT */ - 145, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ - 1159, /* GL_POINT_SIZE_MIN */ - 1155, /* GL_POINT_SIZE_MAX */ - 1149, /* GL_POINT_FADE_THRESHOLD_SIZE */ - 1145, /* GL_POINT_DISTANCE_ATTENUATION */ - 127, /* GL_CLAMP_TO_BORDER */ - 130, /* GL_CLAMP_TO_EDGE */ - 1736, /* GL_TEXTURE_MIN_LOD */ - 1734, /* GL_TEXTURE_MAX_LOD */ - 1639, /* GL_TEXTURE_BASE_LEVEL */ - 1733, /* GL_TEXTURE_MAX_LEVEL */ - 625, /* GL_IGNORE_BORDER_HP */ - 276, /* GL_CONSTANT_BORDER_HP */ - 1346, /* GL_REPLICATE_BORDER_HP */ - 282, /* GL_CONVOLUTION_BORDER_COLOR */ - 1056, /* GL_OCCLUSION_TEST_HP */ - 1057, /* GL_OCCLUSION_TEST_RESULT_HP */ - 698, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ - 1654, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ - 1656, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ - 1658, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ - 1659, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1657, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ - 1655, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ - 861, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ - 862, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ - 1222, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ - 1224, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ - 1221, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ - 1223, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ - 1723, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ - 1724, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ - 1722, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ - 594, /* GL_GENERATE_MIPMAP */ - 595, /* GL_GENERATE_MIPMAP_HINT */ - 532, /* GL_FOG_OFFSET_SGIX */ - 533, /* GL_FOG_OFFSET_VALUE_SGIX */ - 1668, /* GL_TEXTURE_COMPARE_SGIX */ - 1667, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ - 1719, /* GL_TEXTURE_LEQUAL_R_SGIX */ - 1711, /* GL_TEXTURE_GEQUAL_R_SGIX */ - 360, /* GL_DEPTH_COMPONENT16 */ - 363, /* GL_DEPTH_COMPONENT24 */ - 366, /* GL_DEPTH_COMPONENT32 */ - 306, /* GL_CULL_VERTEX_EXT */ - 308, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ - 307, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ - 1876, /* GL_WRAP_BORDER_SUN */ - 1661, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ - 691, /* GL_LIGHT_MODEL_COLOR_CONTROL */ - 1445, /* GL_SINGLE_COLOR */ - 1431, /* GL_SEPARATE_SPECULAR_COLOR */ - 1440, /* GL_SHARED_TEXTURE_PALETTE_EXT */ - 543, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ - 544, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ - 551, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ - 546, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ - 542, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ - 541, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ - 545, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ - 552, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ - 564, /* GL_FRAMEBUFFER_DEFAULT */ - 580, /* GL_FRAMEBUFFER_UNDEFINED */ - 373, /* GL_DEPTH_STENCIL_ATTACHMENT */ - 631, /* GL_INDEX */ - 1785, /* GL_UNSIGNED_BYTE_2_3_3_REV */ - 1801, /* GL_UNSIGNED_SHORT_5_6_5 */ - 1802, /* GL_UNSIGNED_SHORT_5_6_5_REV */ - 1799, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ - 1797, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ - 1794, /* GL_UNSIGNED_INT_8_8_8_8_REV */ - 1792, /* GL_UNSIGNED_INT_2_10_10_10_REV */ - 1731, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ - 1732, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ - 1730, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ - 957, /* GL_MIRRORED_REPEAT */ - 1387, /* GL_RGB_S3TC */ - 1362, /* GL_RGB4_S3TC */ - 1385, /* GL_RGBA_S3TC */ - 1379, /* GL_RGBA4_S3TC */ - 1383, /* GL_RGBA_DXT5_S3TC */ - 1377, /* GL_RGBA4_DXT5_S3TC */ - 264, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ - 259, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ - 260, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ - 261, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ - 1018, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ - 1017, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ - 699, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ - 519, /* GL_FOG_COORDINATE_SOURCE */ - 511, /* GL_FOG_COORD */ - 535, /* GL_FRAGMENT_DEPTH */ - 312, /* GL_CURRENT_FOG_COORD */ - 518, /* GL_FOG_COORDINATE_ARRAY_TYPE */ - 517, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ - 516, /* GL_FOG_COORDINATE_ARRAY_POINTER */ - 513, /* GL_FOG_COORDINATE_ARRAY */ - 199, /* GL_COLOR_SUM */ - 332, /* GL_CURRENT_SECONDARY_COLOR */ - 1424, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ - 1426, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ - 1425, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ - 1423, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ - 1420, /* GL_SECONDARY_COLOR_ARRAY */ - 330, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ + 881, /* GL_MAX_ELEMENTS_VERTICES */ + 880, /* GL_MAX_ELEMENTS_INDICES */ + 1719, /* GL_TEXTURE_INDEX_SIZE_EXT */ + 146, /* GL_CLIP_VOLUME_CLIPPING_HINT_EXT */ + 1160, /* GL_POINT_SIZE_MIN */ + 1156, /* GL_POINT_SIZE_MAX */ + 1150, /* GL_POINT_FADE_THRESHOLD_SIZE */ + 1146, /* GL_POINT_DISTANCE_ATTENUATION */ + 128, /* GL_CLAMP_TO_BORDER */ + 131, /* GL_CLAMP_TO_EDGE */ + 1740, /* GL_TEXTURE_MIN_LOD */ + 1738, /* GL_TEXTURE_MAX_LOD */ + 1643, /* GL_TEXTURE_BASE_LEVEL */ + 1737, /* GL_TEXTURE_MAX_LEVEL */ + 626, /* GL_IGNORE_BORDER_HP */ + 277, /* GL_CONSTANT_BORDER_HP */ + 1349, /* GL_REPLICATE_BORDER_HP */ + 283, /* GL_CONVOLUTION_BORDER_COLOR */ + 1057, /* GL_OCCLUSION_TEST_HP */ + 1058, /* GL_OCCLUSION_TEST_RESULT_HP */ + 699, /* GL_LINEAR_CLIPMAP_LINEAR_SGIX */ + 1658, /* GL_TEXTURE_CLIPMAP_CENTER_SGIX */ + 1660, /* GL_TEXTURE_CLIPMAP_FRAME_SGIX */ + 1662, /* GL_TEXTURE_CLIPMAP_OFFSET_SGIX */ + 1663, /* GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1661, /* GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX */ + 1659, /* GL_TEXTURE_CLIPMAP_DEPTH_SGIX */ + 862, /* GL_MAX_CLIPMAP_DEPTH_SGIX */ + 863, /* GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX */ + 1223, /* GL_POST_TEXTURE_FILTER_BIAS_SGIX */ + 1225, /* GL_POST_TEXTURE_FILTER_SCALE_SGIX */ + 1222, /* GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX */ + 1224, /* GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX */ + 1727, /* GL_TEXTURE_LOD_BIAS_S_SGIX */ + 1728, /* GL_TEXTURE_LOD_BIAS_T_SGIX */ + 1726, /* GL_TEXTURE_LOD_BIAS_R_SGIX */ + 595, /* GL_GENERATE_MIPMAP */ + 596, /* GL_GENERATE_MIPMAP_HINT */ + 533, /* GL_FOG_OFFSET_SGIX */ + 534, /* GL_FOG_OFFSET_VALUE_SGIX */ + 1672, /* GL_TEXTURE_COMPARE_SGIX */ + 1671, /* GL_TEXTURE_COMPARE_OPERATOR_SGIX */ + 1723, /* GL_TEXTURE_LEQUAL_R_SGIX */ + 1715, /* GL_TEXTURE_GEQUAL_R_SGIX */ + 361, /* GL_DEPTH_COMPONENT16 */ + 364, /* GL_DEPTH_COMPONENT24 */ + 367, /* GL_DEPTH_COMPONENT32 */ + 307, /* GL_CULL_VERTEX_EXT */ + 309, /* GL_CULL_VERTEX_OBJECT_POSITION_EXT */ + 308, /* GL_CULL_VERTEX_EYE_POSITION_EXT */ + 1882, /* GL_WRAP_BORDER_SUN */ + 1665, /* GL_TEXTURE_COLOR_WRITEMASK_SGIS */ + 692, /* GL_LIGHT_MODEL_COLOR_CONTROL */ + 1449, /* GL_SINGLE_COLOR */ + 1435, /* GL_SEPARATE_SPECULAR_COLOR */ + 1444, /* GL_SHARED_TEXTURE_PALETTE_EXT */ + 544, /* GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING */ + 545, /* GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE */ + 552, /* GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE */ + 547, /* GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE */ + 543, /* GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE */ + 542, /* GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE */ + 546, /* GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE */ + 553, /* GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE */ + 565, /* GL_FRAMEBUFFER_DEFAULT */ + 581, /* GL_FRAMEBUFFER_UNDEFINED */ + 374, /* GL_DEPTH_STENCIL_ATTACHMENT */ + 632, /* GL_INDEX */ + 1790, /* GL_UNSIGNED_BYTE_2_3_3_REV */ + 1806, /* GL_UNSIGNED_SHORT_5_6_5 */ + 1807, /* GL_UNSIGNED_SHORT_5_6_5_REV */ + 1804, /* GL_UNSIGNED_SHORT_4_4_4_4_REV */ + 1802, /* GL_UNSIGNED_SHORT_1_5_5_5_REV */ + 1799, /* GL_UNSIGNED_INT_8_8_8_8_REV */ + 1797, /* GL_UNSIGNED_INT_2_10_10_10_REV */ + 1735, /* GL_TEXTURE_MAX_CLAMP_S_SGIX */ + 1736, /* GL_TEXTURE_MAX_CLAMP_T_SGIX */ + 1734, /* GL_TEXTURE_MAX_CLAMP_R_SGIX */ + 958, /* GL_MIRRORED_REPEAT */ + 1391, /* GL_RGB_S3TC */ + 1366, /* GL_RGB4_S3TC */ + 1389, /* GL_RGBA_S3TC */ + 1383, /* GL_RGBA4_S3TC */ + 1387, /* GL_RGBA_DXT5_S3TC */ + 1381, /* GL_RGBA4_DXT5_S3TC */ + 265, /* GL_COMPRESSED_RGB_S3TC_DXT1_EXT */ + 260, /* GL_COMPRESSED_RGBA_S3TC_DXT1_EXT */ + 261, /* GL_COMPRESSED_RGBA_S3TC_DXT3_EXT */ + 262, /* GL_COMPRESSED_RGBA_S3TC_DXT5_EXT */ + 1019, /* GL_NEAREST_CLIPMAP_NEAREST_SGIX */ + 1018, /* GL_NEAREST_CLIPMAP_LINEAR_SGIX */ + 700, /* GL_LINEAR_CLIPMAP_NEAREST_SGIX */ + 520, /* GL_FOG_COORDINATE_SOURCE */ + 512, /* GL_FOG_COORD */ + 536, /* GL_FRAGMENT_DEPTH */ + 313, /* GL_CURRENT_FOG_COORD */ + 519, /* GL_FOG_COORDINATE_ARRAY_TYPE */ + 518, /* GL_FOG_COORDINATE_ARRAY_STRIDE */ + 517, /* GL_FOG_COORDINATE_ARRAY_POINTER */ + 514, /* GL_FOG_COORDINATE_ARRAY */ + 200, /* GL_COLOR_SUM */ + 333, /* GL_CURRENT_SECONDARY_COLOR */ + 1428, /* GL_SECONDARY_COLOR_ARRAY_SIZE */ + 1430, /* GL_SECONDARY_COLOR_ARRAY_TYPE */ + 1429, /* GL_SECONDARY_COLOR_ARRAY_STRIDE */ + 1427, /* GL_SECONDARY_COLOR_ARRAY_POINTER */ + 1424, /* GL_SECONDARY_COLOR_ARRAY */ + 331, /* GL_CURRENT_RASTER_SECONDARY_COLOR */ 28, /* GL_ALIASED_POINT_SIZE_RANGE */ 27, /* GL_ALIASED_LINE_WIDTH_RANGE */ - 1568, /* GL_TEXTURE0 */ - 1570, /* GL_TEXTURE1 */ - 1592, /* GL_TEXTURE2 */ - 1614, /* GL_TEXTURE3 */ - 1620, /* GL_TEXTURE4 */ - 1622, /* GL_TEXTURE5 */ - 1624, /* GL_TEXTURE6 */ - 1626, /* GL_TEXTURE7 */ - 1628, /* GL_TEXTURE8 */ - 1630, /* GL_TEXTURE9 */ - 1571, /* GL_TEXTURE10 */ - 1573, /* GL_TEXTURE11 */ - 1575, /* GL_TEXTURE12 */ - 1577, /* GL_TEXTURE13 */ - 1579, /* GL_TEXTURE14 */ - 1581, /* GL_TEXTURE15 */ - 1583, /* GL_TEXTURE16 */ - 1585, /* GL_TEXTURE17 */ - 1587, /* GL_TEXTURE18 */ - 1589, /* GL_TEXTURE19 */ - 1593, /* GL_TEXTURE20 */ - 1595, /* GL_TEXTURE21 */ - 1597, /* GL_TEXTURE22 */ - 1599, /* GL_TEXTURE23 */ - 1601, /* GL_TEXTURE24 */ - 1603, /* GL_TEXTURE25 */ - 1605, /* GL_TEXTURE26 */ - 1607, /* GL_TEXTURE27 */ - 1609, /* GL_TEXTURE28 */ - 1611, /* GL_TEXTURE29 */ - 1615, /* GL_TEXTURE30 */ - 1617, /* GL_TEXTURE31 */ + 1572, /* GL_TEXTURE0 */ + 1574, /* GL_TEXTURE1 */ + 1596, /* GL_TEXTURE2 */ + 1618, /* GL_TEXTURE3 */ + 1624, /* GL_TEXTURE4 */ + 1626, /* GL_TEXTURE5 */ + 1628, /* GL_TEXTURE6 */ + 1630, /* GL_TEXTURE7 */ + 1632, /* GL_TEXTURE8 */ + 1634, /* GL_TEXTURE9 */ + 1575, /* GL_TEXTURE10 */ + 1577, /* GL_TEXTURE11 */ + 1579, /* GL_TEXTURE12 */ + 1581, /* GL_TEXTURE13 */ + 1583, /* GL_TEXTURE14 */ + 1585, /* GL_TEXTURE15 */ + 1587, /* GL_TEXTURE16 */ + 1589, /* GL_TEXTURE17 */ + 1591, /* GL_TEXTURE18 */ + 1593, /* GL_TEXTURE19 */ + 1597, /* GL_TEXTURE20 */ + 1599, /* GL_TEXTURE21 */ + 1601, /* GL_TEXTURE22 */ + 1603, /* GL_TEXTURE23 */ + 1605, /* GL_TEXTURE24 */ + 1607, /* GL_TEXTURE25 */ + 1609, /* GL_TEXTURE26 */ + 1611, /* GL_TEXTURE27 */ + 1613, /* GL_TEXTURE28 */ + 1615, /* GL_TEXTURE29 */ + 1619, /* GL_TEXTURE30 */ + 1621, /* GL_TEXTURE31 */ 18, /* GL_ACTIVE_TEXTURE */ - 133, /* GL_CLIENT_ACTIVE_TEXTURE */ - 935, /* GL_MAX_TEXTURE_UNITS */ - 1763, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ - 1766, /* GL_TRANSPOSE_PROJECTION_MATRIX */ - 1768, /* GL_TRANSPOSE_TEXTURE_MATRIX */ - 1760, /* GL_TRANSPOSE_COLOR_MATRIX */ - 1550, /* GL_SUBTRACT */ - 920, /* GL_MAX_RENDERBUFFER_SIZE */ - 247, /* GL_COMPRESSED_ALPHA */ - 251, /* GL_COMPRESSED_LUMINANCE */ - 252, /* GL_COMPRESSED_LUMINANCE_ALPHA */ - 249, /* GL_COMPRESSED_INTENSITY */ - 255, /* GL_COMPRESSED_RGB */ - 256, /* GL_COMPRESSED_RGBA */ - 1675, /* GL_TEXTURE_COMPRESSION_HINT */ - 1740, /* GL_TEXTURE_RECTANGLE_ARB */ - 1647, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ - 1282, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ - 918, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ - 372, /* GL_DEPTH_STENCIL */ - 1789, /* GL_UNSIGNED_INT_24_8 */ - 931, /* GL_MAX_TEXTURE_LOD_BIAS */ - 1729, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ - 932, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ - 1705, /* GL_TEXTURE_FILTER_CONTROL */ - 1720, /* GL_TEXTURE_LOD_BIAS */ - 232, /* GL_COMBINE4 */ - 925, /* GL_MAX_SHININESS_NV */ - 926, /* GL_MAX_SPOT_EXPONENT_NV */ - 629, /* GL_INCR_WRAP */ - 343, /* GL_DECR_WRAP */ - 977, /* GL_MODELVIEW1_ARB */ - 1033, /* GL_NORMAL_MAP */ - 1319, /* GL_REFLECTION_MAP */ - 1684, /* GL_TEXTURE_CUBE_MAP */ - 1645, /* GL_TEXTURE_BINDING_CUBE_MAP */ - 1692, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ - 1686, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ - 1694, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ - 1688, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ - 1696, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ - 1690, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ - 1280, /* GL_PROXY_TEXTURE_CUBE_MAP */ - 874, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ - 1012, /* GL_MULTISAMPLE_FILTER_HINT_NV */ - 527, /* GL_FOG_DISTANCE_MODE_NV */ - 478, /* GL_EYE_RADIAL_NV */ - 477, /* GL_EYE_PLANE_ABSOLUTE_NV */ - 231, /* GL_COMBINE */ - 238, /* GL_COMBINE_RGB */ - 233, /* GL_COMBINE_ALPHA */ - 1388, /* GL_RGB_SCALE */ + 134, /* GL_CLIENT_ACTIVE_TEXTURE */ + 936, /* GL_MAX_TEXTURE_UNITS */ + 1767, /* GL_TRANSPOSE_MODELVIEW_MATRIX */ + 1770, /* GL_TRANSPOSE_PROJECTION_MATRIX */ + 1772, /* GL_TRANSPOSE_TEXTURE_MATRIX */ + 1764, /* GL_TRANSPOSE_COLOR_MATRIX */ + 1554, /* GL_SUBTRACT */ + 921, /* GL_MAX_RENDERBUFFER_SIZE */ + 248, /* GL_COMPRESSED_ALPHA */ + 252, /* GL_COMPRESSED_LUMINANCE */ + 253, /* GL_COMPRESSED_LUMINANCE_ALPHA */ + 250, /* GL_COMPRESSED_INTENSITY */ + 256, /* GL_COMPRESSED_RGB */ + 257, /* GL_COMPRESSED_RGBA */ + 1679, /* GL_TEXTURE_COMPRESSION_HINT */ + 1744, /* GL_TEXTURE_RECTANGLE_ARB */ + 1651, /* GL_TEXTURE_BINDING_RECTANGLE_ARB */ + 1283, /* GL_PROXY_TEXTURE_RECTANGLE_ARB */ + 919, /* GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB */ + 373, /* GL_DEPTH_STENCIL */ + 1794, /* GL_UNSIGNED_INT_24_8 */ + 932, /* GL_MAX_TEXTURE_LOD_BIAS */ + 1733, /* GL_TEXTURE_MAX_ANISOTROPY_EXT */ + 933, /* GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT */ + 1709, /* GL_TEXTURE_FILTER_CONTROL */ + 1724, /* GL_TEXTURE_LOD_BIAS */ + 233, /* GL_COMBINE4 */ + 926, /* GL_MAX_SHININESS_NV */ + 927, /* GL_MAX_SPOT_EXPONENT_NV */ + 630, /* GL_INCR_WRAP */ + 344, /* GL_DECR_WRAP */ + 978, /* GL_MODELVIEW1_ARB */ + 1034, /* GL_NORMAL_MAP */ + 1321, /* GL_REFLECTION_MAP */ + 1688, /* GL_TEXTURE_CUBE_MAP */ + 1649, /* GL_TEXTURE_BINDING_CUBE_MAP */ + 1696, /* GL_TEXTURE_CUBE_MAP_POSITIVE_X */ + 1690, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_X */ + 1698, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Y */ + 1692, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Y */ + 1700, /* GL_TEXTURE_CUBE_MAP_POSITIVE_Z */ + 1694, /* GL_TEXTURE_CUBE_MAP_NEGATIVE_Z */ + 1281, /* GL_PROXY_TEXTURE_CUBE_MAP */ + 875, /* GL_MAX_CUBE_MAP_TEXTURE_SIZE */ + 1013, /* GL_MULTISAMPLE_FILTER_HINT_NV */ + 528, /* GL_FOG_DISTANCE_MODE_NV */ + 479, /* GL_EYE_RADIAL_NV */ + 478, /* GL_EYE_PLANE_ABSOLUTE_NV */ + 232, /* GL_COMBINE */ + 239, /* GL_COMBINE_RGB */ + 234, /* GL_COMBINE_ALPHA */ + 1392, /* GL_RGB_SCALE */ 24, /* GL_ADD_SIGNED */ - 657, /* GL_INTERPOLATE */ - 271, /* GL_CONSTANT */ - 1228, /* GL_PRIMARY_COLOR */ - 1225, /* GL_PREVIOUS */ - 1460, /* GL_SOURCE0_RGB */ - 1466, /* GL_SOURCE1_RGB */ - 1472, /* GL_SOURCE2_RGB */ - 1476, /* GL_SOURCE3_RGB_NV */ - 1457, /* GL_SOURCE0_ALPHA */ - 1463, /* GL_SOURCE1_ALPHA */ - 1469, /* GL_SOURCE2_ALPHA */ - 1475, /* GL_SOURCE3_ALPHA_NV */ - 1070, /* GL_OPERAND0_RGB */ - 1076, /* GL_OPERAND1_RGB */ - 1082, /* GL_OPERAND2_RGB */ - 1086, /* GL_OPERAND3_RGB_NV */ - 1067, /* GL_OPERAND0_ALPHA */ - 1073, /* GL_OPERAND1_ALPHA */ - 1079, /* GL_OPERAND2_ALPHA */ - 1085, /* GL_OPERAND3_ALPHA_NV */ - 1814, /* GL_VERTEX_ARRAY_BINDING */ - 1738, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ - 1739, /* GL_TEXTURE_RANGE_POINTER_APPLE */ - 1880, /* GL_YCBCR_422_APPLE */ - 1803, /* GL_UNSIGNED_SHORT_8_8_APPLE */ - 1805, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ - 1748, /* GL_TEXTURE_STORAGE_HINT_APPLE */ - 1541, /* GL_STORAGE_PRIVATE_APPLE */ - 1540, /* GL_STORAGE_CACHED_APPLE */ - 1542, /* GL_STORAGE_SHARED_APPLE */ - 1447, /* GL_SLICE_ACCUM_SUN */ - 1289, /* GL_QUAD_MESH_SUN */ - 1772, /* GL_TRIANGLE_MESH_SUN */ - 1853, /* GL_VERTEX_PROGRAM_ARB */ - 1864, /* GL_VERTEX_STATE_PROGRAM_NV */ - 1840, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ - 1846, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ - 1848, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ - 1850, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ - 334, /* GL_CURRENT_VERTEX_ATTRIB */ - 1241, /* GL_PROGRAM_LENGTH_ARB */ - 1255, /* GL_PROGRAM_STRING_ARB */ - 999, /* GL_MODELVIEW_PROJECTION_NV */ - 624, /* GL_IDENTITY_NV */ - 671, /* GL_INVERSE_NV */ - 1765, /* GL_TRANSPOSE_NV */ - 672, /* GL_INVERSE_TRANSPOSE_NV */ - 904, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ - 903, /* GL_MAX_PROGRAM_MATRICES_ARB */ - 810, /* GL_MATRIX0_NV */ - 822, /* GL_MATRIX1_NV */ - 834, /* GL_MATRIX2_NV */ - 838, /* GL_MATRIX3_NV */ - 840, /* GL_MATRIX4_NV */ - 842, /* GL_MATRIX5_NV */ - 844, /* GL_MATRIX6_NV */ - 846, /* GL_MATRIX7_NV */ - 318, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ - 315, /* GL_CURRENT_MATRIX_ARB */ - 1856, /* GL_VERTEX_PROGRAM_POINT_SIZE */ - 1859, /* GL_VERTEX_PROGRAM_TWO_SIDE */ - 1253, /* GL_PROGRAM_PARAMETER_NV */ - 1844, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ - 1257, /* GL_PROGRAM_TARGET_NV */ - 1254, /* GL_PROGRAM_RESIDENT_NV */ - 1757, /* GL_TRACK_MATRIX_NV */ - 1758, /* GL_TRACK_MATRIX_TRANSFORM_NV */ - 1854, /* GL_VERTEX_PROGRAM_BINDING_NV */ - 1235, /* GL_PROGRAM_ERROR_POSITION_ARB */ - 356, /* GL_DEPTH_CLAMP */ - 1822, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ - 1829, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ - 1830, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ - 1831, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ - 1832, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ - 1833, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ - 1834, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ - 1835, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ - 1836, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ - 1837, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ - 1823, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ - 1824, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ - 1825, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ - 1826, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ - 1827, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ - 1828, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ - 758, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ - 765, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ - 766, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ - 767, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ - 768, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ - 769, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ - 770, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ - 771, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ - 772, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ - 773, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ - 759, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ - 760, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ - 761, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ - 762, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ - 763, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ - 764, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ - 785, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ - 792, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ - 793, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ - 794, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ - 795, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ - 796, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ - 797, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ - 1234, /* GL_PROGRAM_BINDING_ARB */ - 799, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ - 800, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ - 786, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ - 787, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ - 788, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ - 789, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ - 790, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ - 791, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ - 1673, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ - 1670, /* GL_TEXTURE_COMPRESSED */ - 1038, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ - 269, /* GL_COMPRESSED_TEXTURE_FORMATS */ - 947, /* GL_MAX_VERTEX_UNITS_ARB */ + 658, /* GL_INTERPOLATE */ + 272, /* GL_CONSTANT */ + 1229, /* GL_PRIMARY_COLOR */ + 1226, /* GL_PREVIOUS */ + 1464, /* GL_SOURCE0_RGB */ + 1470, /* GL_SOURCE1_RGB */ + 1476, /* GL_SOURCE2_RGB */ + 1480, /* GL_SOURCE3_RGB_NV */ + 1461, /* GL_SOURCE0_ALPHA */ + 1467, /* GL_SOURCE1_ALPHA */ + 1473, /* GL_SOURCE2_ALPHA */ + 1479, /* GL_SOURCE3_ALPHA_NV */ + 1071, /* GL_OPERAND0_RGB */ + 1077, /* GL_OPERAND1_RGB */ + 1083, /* GL_OPERAND2_RGB */ + 1087, /* GL_OPERAND3_RGB_NV */ + 1068, /* GL_OPERAND0_ALPHA */ + 1074, /* GL_OPERAND1_ALPHA */ + 1080, /* GL_OPERAND2_ALPHA */ + 1086, /* GL_OPERAND3_ALPHA_NV */ + 109, /* GL_BUFFER_OBJECT_APPLE */ + 1819, /* GL_VERTEX_ARRAY_BINDING */ + 1742, /* GL_TEXTURE_RANGE_LENGTH_APPLE */ + 1743, /* GL_TEXTURE_RANGE_POINTER_APPLE */ + 1886, /* GL_YCBCR_422_APPLE */ + 1808, /* GL_UNSIGNED_SHORT_8_8_APPLE */ + 1810, /* GL_UNSIGNED_SHORT_8_8_REV_APPLE */ + 1752, /* GL_TEXTURE_STORAGE_HINT_APPLE */ + 1545, /* GL_STORAGE_PRIVATE_APPLE */ + 1544, /* GL_STORAGE_CACHED_APPLE */ + 1546, /* GL_STORAGE_SHARED_APPLE */ + 1451, /* GL_SLICE_ACCUM_SUN */ + 1291, /* GL_QUAD_MESH_SUN */ + 1776, /* GL_TRIANGLE_MESH_SUN */ + 1858, /* GL_VERTEX_PROGRAM_ARB */ + 1869, /* GL_VERTEX_STATE_PROGRAM_NV */ + 1845, /* GL_VERTEX_ATTRIB_ARRAY_ENABLED */ + 1851, /* GL_VERTEX_ATTRIB_ARRAY_SIZE */ + 1853, /* GL_VERTEX_ATTRIB_ARRAY_STRIDE */ + 1855, /* GL_VERTEX_ATTRIB_ARRAY_TYPE */ + 335, /* GL_CURRENT_VERTEX_ATTRIB */ + 1242, /* GL_PROGRAM_LENGTH_ARB */ + 1256, /* GL_PROGRAM_STRING_ARB */ + 1000, /* GL_MODELVIEW_PROJECTION_NV */ + 625, /* GL_IDENTITY_NV */ + 672, /* GL_INVERSE_NV */ + 1769, /* GL_TRANSPOSE_NV */ + 673, /* GL_INVERSE_TRANSPOSE_NV */ + 905, /* GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB */ + 904, /* GL_MAX_PROGRAM_MATRICES_ARB */ + 811, /* GL_MATRIX0_NV */ + 823, /* GL_MATRIX1_NV */ + 835, /* GL_MATRIX2_NV */ + 839, /* GL_MATRIX3_NV */ + 841, /* GL_MATRIX4_NV */ + 843, /* GL_MATRIX5_NV */ + 845, /* GL_MATRIX6_NV */ + 847, /* GL_MATRIX7_NV */ + 319, /* GL_CURRENT_MATRIX_STACK_DEPTH_ARB */ + 316, /* GL_CURRENT_MATRIX_ARB */ + 1861, /* GL_VERTEX_PROGRAM_POINT_SIZE */ + 1864, /* GL_VERTEX_PROGRAM_TWO_SIDE */ + 1254, /* GL_PROGRAM_PARAMETER_NV */ + 1849, /* GL_VERTEX_ATTRIB_ARRAY_POINTER */ + 1258, /* GL_PROGRAM_TARGET_NV */ + 1255, /* GL_PROGRAM_RESIDENT_NV */ + 1761, /* GL_TRACK_MATRIX_NV */ + 1762, /* GL_TRACK_MATRIX_TRANSFORM_NV */ + 1859, /* GL_VERTEX_PROGRAM_BINDING_NV */ + 1236, /* GL_PROGRAM_ERROR_POSITION_ARB */ + 357, /* GL_DEPTH_CLAMP */ + 1827, /* GL_VERTEX_ATTRIB_ARRAY0_NV */ + 1834, /* GL_VERTEX_ATTRIB_ARRAY1_NV */ + 1835, /* GL_VERTEX_ATTRIB_ARRAY2_NV */ + 1836, /* GL_VERTEX_ATTRIB_ARRAY3_NV */ + 1837, /* GL_VERTEX_ATTRIB_ARRAY4_NV */ + 1838, /* GL_VERTEX_ATTRIB_ARRAY5_NV */ + 1839, /* GL_VERTEX_ATTRIB_ARRAY6_NV */ + 1840, /* GL_VERTEX_ATTRIB_ARRAY7_NV */ + 1841, /* GL_VERTEX_ATTRIB_ARRAY8_NV */ + 1842, /* GL_VERTEX_ATTRIB_ARRAY9_NV */ + 1828, /* GL_VERTEX_ATTRIB_ARRAY10_NV */ + 1829, /* GL_VERTEX_ATTRIB_ARRAY11_NV */ + 1830, /* GL_VERTEX_ATTRIB_ARRAY12_NV */ + 1831, /* GL_VERTEX_ATTRIB_ARRAY13_NV */ + 1832, /* GL_VERTEX_ATTRIB_ARRAY14_NV */ + 1833, /* GL_VERTEX_ATTRIB_ARRAY15_NV */ + 759, /* GL_MAP1_VERTEX_ATTRIB0_4_NV */ + 766, /* GL_MAP1_VERTEX_ATTRIB1_4_NV */ + 767, /* GL_MAP1_VERTEX_ATTRIB2_4_NV */ + 768, /* GL_MAP1_VERTEX_ATTRIB3_4_NV */ + 769, /* GL_MAP1_VERTEX_ATTRIB4_4_NV */ + 770, /* GL_MAP1_VERTEX_ATTRIB5_4_NV */ + 771, /* GL_MAP1_VERTEX_ATTRIB6_4_NV */ + 772, /* GL_MAP1_VERTEX_ATTRIB7_4_NV */ + 773, /* GL_MAP1_VERTEX_ATTRIB8_4_NV */ + 774, /* GL_MAP1_VERTEX_ATTRIB9_4_NV */ + 760, /* GL_MAP1_VERTEX_ATTRIB10_4_NV */ + 761, /* GL_MAP1_VERTEX_ATTRIB11_4_NV */ + 762, /* GL_MAP1_VERTEX_ATTRIB12_4_NV */ + 763, /* GL_MAP1_VERTEX_ATTRIB13_4_NV */ + 764, /* GL_MAP1_VERTEX_ATTRIB14_4_NV */ + 765, /* GL_MAP1_VERTEX_ATTRIB15_4_NV */ + 786, /* GL_MAP2_VERTEX_ATTRIB0_4_NV */ + 793, /* GL_MAP2_VERTEX_ATTRIB1_4_NV */ + 794, /* GL_MAP2_VERTEX_ATTRIB2_4_NV */ + 795, /* GL_MAP2_VERTEX_ATTRIB3_4_NV */ + 796, /* GL_MAP2_VERTEX_ATTRIB4_4_NV */ + 797, /* GL_MAP2_VERTEX_ATTRIB5_4_NV */ + 798, /* GL_MAP2_VERTEX_ATTRIB6_4_NV */ + 1235, /* GL_PROGRAM_BINDING_ARB */ + 800, /* GL_MAP2_VERTEX_ATTRIB8_4_NV */ + 801, /* GL_MAP2_VERTEX_ATTRIB9_4_NV */ + 787, /* GL_MAP2_VERTEX_ATTRIB10_4_NV */ + 788, /* GL_MAP2_VERTEX_ATTRIB11_4_NV */ + 789, /* GL_MAP2_VERTEX_ATTRIB12_4_NV */ + 790, /* GL_MAP2_VERTEX_ATTRIB13_4_NV */ + 791, /* GL_MAP2_VERTEX_ATTRIB14_4_NV */ + 792, /* GL_MAP2_VERTEX_ATTRIB15_4_NV */ + 1677, /* GL_TEXTURE_COMPRESSED_IMAGE_SIZE */ + 1674, /* GL_TEXTURE_COMPRESSED */ + 1039, /* GL_NUM_COMPRESSED_TEXTURE_FORMATS */ + 270, /* GL_COMPRESSED_TEXTURE_FORMATS */ + 948, /* GL_MAX_VERTEX_UNITS_ARB */ 22, /* GL_ACTIVE_VERTEX_UNITS_ARB */ - 1875, /* GL_WEIGHT_SUM_UNITY_ARB */ - 1852, /* GL_VERTEX_BLEND_ARB */ - 336, /* GL_CURRENT_WEIGHT_ARB */ - 1874, /* GL_WEIGHT_ARRAY_TYPE_ARB */ - 1873, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ - 1872, /* GL_WEIGHT_ARRAY_SIZE_ARB */ - 1871, /* GL_WEIGHT_ARRAY_POINTER_ARB */ - 1868, /* GL_WEIGHT_ARRAY_ARB */ - 386, /* GL_DOT3_RGB */ - 387, /* GL_DOT3_RGBA */ - 263, /* GL_COMPRESSED_RGB_FXT1_3DFX */ - 258, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ - 1007, /* GL_MULTISAMPLE_3DFX */ - 1409, /* GL_SAMPLE_BUFFERS_3DFX */ - 1400, /* GL_SAMPLES_3DFX */ - 988, /* GL_MODELVIEW2_ARB */ - 991, /* GL_MODELVIEW3_ARB */ - 992, /* GL_MODELVIEW4_ARB */ - 993, /* GL_MODELVIEW5_ARB */ - 994, /* GL_MODELVIEW6_ARB */ - 995, /* GL_MODELVIEW7_ARB */ - 996, /* GL_MODELVIEW8_ARB */ - 997, /* GL_MODELVIEW9_ARB */ - 967, /* GL_MODELVIEW10_ARB */ - 968, /* GL_MODELVIEW11_ARB */ - 969, /* GL_MODELVIEW12_ARB */ - 970, /* GL_MODELVIEW13_ARB */ - 971, /* GL_MODELVIEW14_ARB */ - 972, /* GL_MODELVIEW15_ARB */ - 973, /* GL_MODELVIEW16_ARB */ - 974, /* GL_MODELVIEW17_ARB */ - 975, /* GL_MODELVIEW18_ARB */ - 976, /* GL_MODELVIEW19_ARB */ - 978, /* GL_MODELVIEW20_ARB */ - 979, /* GL_MODELVIEW21_ARB */ - 980, /* GL_MODELVIEW22_ARB */ - 981, /* GL_MODELVIEW23_ARB */ - 982, /* GL_MODELVIEW24_ARB */ - 983, /* GL_MODELVIEW25_ARB */ - 984, /* GL_MODELVIEW26_ARB */ - 985, /* GL_MODELVIEW27_ARB */ - 986, /* GL_MODELVIEW28_ARB */ - 987, /* GL_MODELVIEW29_ARB */ - 989, /* GL_MODELVIEW30_ARB */ - 990, /* GL_MODELVIEW31_ARB */ - 391, /* GL_DOT3_RGB_EXT */ - 389, /* GL_DOT3_RGBA_EXT */ - 961, /* GL_MIRROR_CLAMP_EXT */ - 964, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ - 1002, /* GL_MODULATE_ADD_ATI */ - 1003, /* GL_MODULATE_SIGNED_ADD_ATI */ - 1004, /* GL_MODULATE_SUBTRACT_ATI */ - 1881, /* GL_YCBCR_MESA */ - 1094, /* GL_PACK_INVERT_MESA */ - 339, /* GL_DEBUG_OBJECT_MESA */ - 340, /* GL_DEBUG_PRINT_MESA */ - 338, /* GL_DEBUG_ASSERT_MESA */ - 110, /* GL_BUFFER_SIZE */ - 112, /* GL_BUFFER_USAGE */ - 116, /* GL_BUMP_ROT_MATRIX_ATI */ - 117, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ - 115, /* GL_BUMP_NUM_TEX_UNITS_ATI */ - 119, /* GL_BUMP_TEX_UNITS_ATI */ - 451, /* GL_DUDV_ATI */ - 450, /* GL_DU8DV8_ATI */ - 114, /* GL_BUMP_ENVMAP_ATI */ - 118, /* GL_BUMP_TARGET_ATI */ - 1508, /* GL_STENCIL_BACK_FUNC */ - 1506, /* GL_STENCIL_BACK_FAIL */ - 1510, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ - 1512, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ - 536, /* GL_FRAGMENT_PROGRAM_ARB */ - 1232, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 1260, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 1259, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ - 1244, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 1250, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 1249, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 893, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ - 916, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ - 915, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ - 906, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ - 912, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ - 911, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ - 876, /* GL_MAX_DRAW_BUFFERS */ - 395, /* GL_DRAW_BUFFER0 */ - 398, /* GL_DRAW_BUFFER1 */ - 419, /* GL_DRAW_BUFFER2 */ - 422, /* GL_DRAW_BUFFER3 */ - 425, /* GL_DRAW_BUFFER4 */ - 428, /* GL_DRAW_BUFFER5 */ - 431, /* GL_DRAW_BUFFER6 */ - 434, /* GL_DRAW_BUFFER7 */ - 437, /* GL_DRAW_BUFFER8 */ - 440, /* GL_DRAW_BUFFER9 */ - 399, /* GL_DRAW_BUFFER10 */ - 402, /* GL_DRAW_BUFFER11 */ - 405, /* GL_DRAW_BUFFER12 */ - 408, /* GL_DRAW_BUFFER13 */ - 411, /* GL_DRAW_BUFFER14 */ - 414, /* GL_DRAW_BUFFER15 */ + 1881, /* GL_WEIGHT_SUM_UNITY_ARB */ + 1857, /* GL_VERTEX_BLEND_ARB */ + 337, /* GL_CURRENT_WEIGHT_ARB */ + 1880, /* GL_WEIGHT_ARRAY_TYPE_ARB */ + 1879, /* GL_WEIGHT_ARRAY_STRIDE_ARB */ + 1878, /* GL_WEIGHT_ARRAY_SIZE_ARB */ + 1877, /* GL_WEIGHT_ARRAY_POINTER_ARB */ + 1874, /* GL_WEIGHT_ARRAY_ARB */ + 387, /* GL_DOT3_RGB */ + 388, /* GL_DOT3_RGBA */ + 264, /* GL_COMPRESSED_RGB_FXT1_3DFX */ + 259, /* GL_COMPRESSED_RGBA_FXT1_3DFX */ + 1008, /* GL_MULTISAMPLE_3DFX */ + 1413, /* GL_SAMPLE_BUFFERS_3DFX */ + 1404, /* GL_SAMPLES_3DFX */ + 989, /* GL_MODELVIEW2_ARB */ + 992, /* GL_MODELVIEW3_ARB */ + 993, /* GL_MODELVIEW4_ARB */ + 994, /* GL_MODELVIEW5_ARB */ + 995, /* GL_MODELVIEW6_ARB */ + 996, /* GL_MODELVIEW7_ARB */ + 997, /* GL_MODELVIEW8_ARB */ + 998, /* GL_MODELVIEW9_ARB */ + 968, /* GL_MODELVIEW10_ARB */ + 969, /* GL_MODELVIEW11_ARB */ + 970, /* GL_MODELVIEW12_ARB */ + 971, /* GL_MODELVIEW13_ARB */ + 972, /* GL_MODELVIEW14_ARB */ + 973, /* GL_MODELVIEW15_ARB */ + 974, /* GL_MODELVIEW16_ARB */ + 975, /* GL_MODELVIEW17_ARB */ + 976, /* GL_MODELVIEW18_ARB */ + 977, /* GL_MODELVIEW19_ARB */ + 979, /* GL_MODELVIEW20_ARB */ + 980, /* GL_MODELVIEW21_ARB */ + 981, /* GL_MODELVIEW22_ARB */ + 982, /* GL_MODELVIEW23_ARB */ + 983, /* GL_MODELVIEW24_ARB */ + 984, /* GL_MODELVIEW25_ARB */ + 985, /* GL_MODELVIEW26_ARB */ + 986, /* GL_MODELVIEW27_ARB */ + 987, /* GL_MODELVIEW28_ARB */ + 988, /* GL_MODELVIEW29_ARB */ + 990, /* GL_MODELVIEW30_ARB */ + 991, /* GL_MODELVIEW31_ARB */ + 392, /* GL_DOT3_RGB_EXT */ + 390, /* GL_DOT3_RGBA_EXT */ + 962, /* GL_MIRROR_CLAMP_EXT */ + 965, /* GL_MIRROR_CLAMP_TO_EDGE_EXT */ + 1003, /* GL_MODULATE_ADD_ATI */ + 1004, /* GL_MODULATE_SIGNED_ADD_ATI */ + 1005, /* GL_MODULATE_SUBTRACT_ATI */ + 1887, /* GL_YCBCR_MESA */ + 1095, /* GL_PACK_INVERT_MESA */ + 340, /* GL_DEBUG_OBJECT_MESA */ + 341, /* GL_DEBUG_PRINT_MESA */ + 339, /* GL_DEBUG_ASSERT_MESA */ + 111, /* GL_BUFFER_SIZE */ + 113, /* GL_BUFFER_USAGE */ + 117, /* GL_BUMP_ROT_MATRIX_ATI */ + 118, /* GL_BUMP_ROT_MATRIX_SIZE_ATI */ + 116, /* GL_BUMP_NUM_TEX_UNITS_ATI */ + 120, /* GL_BUMP_TEX_UNITS_ATI */ + 452, /* GL_DUDV_ATI */ + 451, /* GL_DU8DV8_ATI */ + 115, /* GL_BUMP_ENVMAP_ATI */ + 119, /* GL_BUMP_TARGET_ATI */ + 1512, /* GL_STENCIL_BACK_FUNC */ + 1510, /* GL_STENCIL_BACK_FAIL */ + 1514, /* GL_STENCIL_BACK_PASS_DEPTH_FAIL */ + 1516, /* GL_STENCIL_BACK_PASS_DEPTH_PASS */ + 537, /* GL_FRAGMENT_PROGRAM_ARB */ + 1233, /* GL_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 1261, /* GL_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 1260, /* GL_PROGRAM_TEX_INDIRECTIONS_ARB */ + 1245, /* GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 1251, /* GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 1250, /* GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 894, /* GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB */ + 917, /* GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB */ + 916, /* GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB */ + 907, /* GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB */ + 913, /* GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB */ + 912, /* GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB */ + 877, /* GL_MAX_DRAW_BUFFERS */ + 396, /* GL_DRAW_BUFFER0 */ + 399, /* GL_DRAW_BUFFER1 */ + 420, /* GL_DRAW_BUFFER2 */ + 423, /* GL_DRAW_BUFFER3 */ + 426, /* GL_DRAW_BUFFER4 */ + 429, /* GL_DRAW_BUFFER5 */ + 432, /* GL_DRAW_BUFFER6 */ + 435, /* GL_DRAW_BUFFER7 */ + 438, /* GL_DRAW_BUFFER8 */ + 441, /* GL_DRAW_BUFFER9 */ + 400, /* GL_DRAW_BUFFER10 */ + 403, /* GL_DRAW_BUFFER11 */ + 406, /* GL_DRAW_BUFFER12 */ + 409, /* GL_DRAW_BUFFER13 */ + 412, /* GL_DRAW_BUFFER14 */ + 415, /* GL_DRAW_BUFFER15 */ 82, /* GL_BLEND_EQUATION_ALPHA */ - 855, /* GL_MATRIX_PALETTE_ARB */ - 887, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ - 890, /* GL_MAX_PALETTE_MATRICES_ARB */ - 321, /* GL_CURRENT_PALETTE_MATRIX_ARB */ - 849, /* GL_MATRIX_INDEX_ARRAY_ARB */ - 316, /* GL_CURRENT_MATRIX_INDEX_ARB */ - 851, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ - 853, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ - 852, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ - 850, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ - 1700, /* GL_TEXTURE_DEPTH_SIZE */ - 379, /* GL_DEPTH_TEXTURE_MODE */ - 1665, /* GL_TEXTURE_COMPARE_MODE */ - 1663, /* GL_TEXTURE_COMPARE_FUNC */ - 242, /* GL_COMPARE_R_TO_TEXTURE */ - 1166, /* GL_POINT_SPRITE */ - 296, /* GL_COORD_REPLACE */ - 1170, /* GL_POINT_SPRITE_R_MODE_NV */ - 1293, /* GL_QUERY_COUNTER_BITS */ - 323, /* GL_CURRENT_QUERY */ - 1296, /* GL_QUERY_RESULT */ - 1298, /* GL_QUERY_RESULT_AVAILABLE */ - 941, /* GL_MAX_VERTEX_ATTRIBS */ - 1842, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ - 377, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ - 376, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ - 927, /* GL_MAX_TEXTURE_COORDS */ - 929, /* GL_MAX_TEXTURE_IMAGE_UNITS */ - 1237, /* GL_PROGRAM_ERROR_STRING_ARB */ - 1239, /* GL_PROGRAM_FORMAT_ASCII_ARB */ - 1238, /* GL_PROGRAM_FORMAT_ARB */ - 1750, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ - 354, /* GL_DEPTH_BOUNDS_TEST_EXT */ - 353, /* GL_DEPTH_BOUNDS_EXT */ + 856, /* GL_MATRIX_PALETTE_ARB */ + 888, /* GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB */ + 891, /* GL_MAX_PALETTE_MATRICES_ARB */ + 322, /* GL_CURRENT_PALETTE_MATRIX_ARB */ + 850, /* GL_MATRIX_INDEX_ARRAY_ARB */ + 317, /* GL_CURRENT_MATRIX_INDEX_ARB */ + 852, /* GL_MATRIX_INDEX_ARRAY_SIZE_ARB */ + 854, /* GL_MATRIX_INDEX_ARRAY_TYPE_ARB */ + 853, /* GL_MATRIX_INDEX_ARRAY_STRIDE_ARB */ + 851, /* GL_MATRIX_INDEX_ARRAY_POINTER_ARB */ + 1704, /* GL_TEXTURE_DEPTH_SIZE */ + 380, /* GL_DEPTH_TEXTURE_MODE */ + 1669, /* GL_TEXTURE_COMPARE_MODE */ + 1667, /* GL_TEXTURE_COMPARE_FUNC */ + 243, /* GL_COMPARE_R_TO_TEXTURE */ + 1167, /* GL_POINT_SPRITE */ + 297, /* GL_COORD_REPLACE */ + 1171, /* GL_POINT_SPRITE_R_MODE_NV */ + 1295, /* GL_QUERY_COUNTER_BITS */ + 324, /* GL_CURRENT_QUERY */ + 1298, /* GL_QUERY_RESULT */ + 1300, /* GL_QUERY_RESULT_AVAILABLE */ + 942, /* GL_MAX_VERTEX_ATTRIBS */ + 1847, /* GL_VERTEX_ATTRIB_ARRAY_NORMALIZED */ + 378, /* GL_DEPTH_STENCIL_TO_RGBA_NV */ + 377, /* GL_DEPTH_STENCIL_TO_BGRA_NV */ + 928, /* GL_MAX_TEXTURE_COORDS */ + 930, /* GL_MAX_TEXTURE_IMAGE_UNITS */ + 1238, /* GL_PROGRAM_ERROR_STRING_ARB */ + 1240, /* GL_PROGRAM_FORMAT_ASCII_ARB */ + 1239, /* GL_PROGRAM_FORMAT_ARB */ + 1754, /* GL_TEXTURE_UNSIGNED_REMAP_MODE_NV */ + 355, /* GL_DEPTH_BOUNDS_TEST_EXT */ + 354, /* GL_DEPTH_BOUNDS_EXT */ 53, /* GL_ARRAY_BUFFER */ - 464, /* GL_ELEMENT_ARRAY_BUFFER */ + 465, /* GL_ELEMENT_ARRAY_BUFFER */ 54, /* GL_ARRAY_BUFFER_BINDING */ - 465, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ - 1816, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ - 1028, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ - 149, /* GL_COLOR_ARRAY_BUFFER_BINDING */ - 633, /* GL_INDEX_ARRAY_BUFFER_BINDING */ - 1678, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ - 460, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ - 1421, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ - 514, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ - 1869, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ - 1838, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ - 1240, /* GL_PROGRAM_INSTRUCTIONS_ARB */ - 899, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ - 1246, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 908, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ - 1258, /* GL_PROGRAM_TEMPORARIES_ARB */ - 914, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ - 1248, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 910, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ - 1252, /* GL_PROGRAM_PARAMETERS_ARB */ - 913, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ - 1247, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ - 909, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ - 1233, /* GL_PROGRAM_ATTRIBS_ARB */ - 894, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ - 1245, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ - 907, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ - 1231, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ - 892, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ - 1243, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 905, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ - 900, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ - 896, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ - 1261, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ - 1762, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ - 1309, /* GL_READ_ONLY */ - 1877, /* GL_WRITE_ONLY */ - 1311, /* GL_READ_WRITE */ + 466, /* GL_ELEMENT_ARRAY_BUFFER_BINDING */ + 1821, /* GL_VERTEX_ARRAY_BUFFER_BINDING */ + 1029, /* GL_NORMAL_ARRAY_BUFFER_BINDING */ + 150, /* GL_COLOR_ARRAY_BUFFER_BINDING */ + 634, /* GL_INDEX_ARRAY_BUFFER_BINDING */ + 1682, /* GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING */ + 461, /* GL_EDGE_FLAG_ARRAY_BUFFER_BINDING */ + 1425, /* GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING */ + 515, /* GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING */ + 1875, /* GL_WEIGHT_ARRAY_BUFFER_BINDING */ + 1843, /* GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING */ + 1241, /* GL_PROGRAM_INSTRUCTIONS_ARB */ + 900, /* GL_MAX_PROGRAM_INSTRUCTIONS_ARB */ + 1247, /* GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 909, /* GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB */ + 1259, /* GL_PROGRAM_TEMPORARIES_ARB */ + 915, /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ + 1249, /* GL_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 911, /* GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB */ + 1253, /* GL_PROGRAM_PARAMETERS_ARB */ + 914, /* GL_MAX_PROGRAM_PARAMETERS_ARB */ + 1248, /* GL_PROGRAM_NATIVE_PARAMETERS_ARB */ + 910, /* GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB */ + 1234, /* GL_PROGRAM_ATTRIBS_ARB */ + 895, /* GL_MAX_PROGRAM_ATTRIBS_ARB */ + 1246, /* GL_PROGRAM_NATIVE_ATTRIBS_ARB */ + 908, /* GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB */ + 1232, /* GL_PROGRAM_ADDRESS_REGISTERS_ARB */ + 893, /* GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB */ + 1244, /* GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 906, /* GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB */ + 901, /* GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB */ + 897, /* GL_MAX_PROGRAM_ENV_PARAMETERS_ARB */ + 1262, /* GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB */ + 1766, /* GL_TRANSPOSE_CURRENT_MATRIX_ARB */ + 1311, /* GL_READ_ONLY */ + 1883, /* GL_WRITE_ONLY */ + 1313, /* GL_READ_WRITE */ 102, /* GL_BUFFER_ACCESS */ 105, /* GL_BUFFER_MAPPED */ 107, /* GL_BUFFER_MAP_POINTER */ - 1756, /* GL_TIME_ELAPSED_EXT */ - 809, /* GL_MATRIX0_ARB */ - 821, /* GL_MATRIX1_ARB */ - 833, /* GL_MATRIX2_ARB */ - 837, /* GL_MATRIX3_ARB */ - 839, /* GL_MATRIX4_ARB */ - 841, /* GL_MATRIX5_ARB */ - 843, /* GL_MATRIX6_ARB */ - 845, /* GL_MATRIX7_ARB */ - 847, /* GL_MATRIX8_ARB */ - 848, /* GL_MATRIX9_ARB */ - 811, /* GL_MATRIX10_ARB */ - 812, /* GL_MATRIX11_ARB */ - 813, /* GL_MATRIX12_ARB */ - 814, /* GL_MATRIX13_ARB */ - 815, /* GL_MATRIX14_ARB */ - 816, /* GL_MATRIX15_ARB */ - 817, /* GL_MATRIX16_ARB */ - 818, /* GL_MATRIX17_ARB */ - 819, /* GL_MATRIX18_ARB */ - 820, /* GL_MATRIX19_ARB */ - 823, /* GL_MATRIX20_ARB */ - 824, /* GL_MATRIX21_ARB */ - 825, /* GL_MATRIX22_ARB */ - 826, /* GL_MATRIX23_ARB */ - 827, /* GL_MATRIX24_ARB */ - 828, /* GL_MATRIX25_ARB */ - 829, /* GL_MATRIX26_ARB */ - 830, /* GL_MATRIX27_ARB */ - 831, /* GL_MATRIX28_ARB */ - 832, /* GL_MATRIX29_ARB */ - 835, /* GL_MATRIX30_ARB */ - 836, /* GL_MATRIX31_ARB */ - 1545, /* GL_STREAM_DRAW */ - 1547, /* GL_STREAM_READ */ - 1543, /* GL_STREAM_COPY */ - 1499, /* GL_STATIC_DRAW */ - 1501, /* GL_STATIC_READ */ - 1497, /* GL_STATIC_COPY */ - 454, /* GL_DYNAMIC_DRAW */ - 456, /* GL_DYNAMIC_READ */ - 452, /* GL_DYNAMIC_COPY */ - 1134, /* GL_PIXEL_PACK_BUFFER */ - 1138, /* GL_PIXEL_UNPACK_BUFFER */ - 1135, /* GL_PIXEL_PACK_BUFFER_BINDING */ - 1139, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ - 347, /* GL_DEPTH24_STENCIL8 */ - 1746, /* GL_TEXTURE_STENCIL_SIZE */ - 1698, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ - 895, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ - 898, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ - 902, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ - 901, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ - 858, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ - 1536, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ + 1760, /* GL_TIME_ELAPSED_EXT */ + 810, /* GL_MATRIX0_ARB */ + 822, /* GL_MATRIX1_ARB */ + 834, /* GL_MATRIX2_ARB */ + 838, /* GL_MATRIX3_ARB */ + 840, /* GL_MATRIX4_ARB */ + 842, /* GL_MATRIX5_ARB */ + 844, /* GL_MATRIX6_ARB */ + 846, /* GL_MATRIX7_ARB */ + 848, /* GL_MATRIX8_ARB */ + 849, /* GL_MATRIX9_ARB */ + 812, /* GL_MATRIX10_ARB */ + 813, /* GL_MATRIX11_ARB */ + 814, /* GL_MATRIX12_ARB */ + 815, /* GL_MATRIX13_ARB */ + 816, /* GL_MATRIX14_ARB */ + 817, /* GL_MATRIX15_ARB */ + 818, /* GL_MATRIX16_ARB */ + 819, /* GL_MATRIX17_ARB */ + 820, /* GL_MATRIX18_ARB */ + 821, /* GL_MATRIX19_ARB */ + 824, /* GL_MATRIX20_ARB */ + 825, /* GL_MATRIX21_ARB */ + 826, /* GL_MATRIX22_ARB */ + 827, /* GL_MATRIX23_ARB */ + 828, /* GL_MATRIX24_ARB */ + 829, /* GL_MATRIX25_ARB */ + 830, /* GL_MATRIX26_ARB */ + 831, /* GL_MATRIX27_ARB */ + 832, /* GL_MATRIX28_ARB */ + 833, /* GL_MATRIX29_ARB */ + 836, /* GL_MATRIX30_ARB */ + 837, /* GL_MATRIX31_ARB */ + 1549, /* GL_STREAM_DRAW */ + 1551, /* GL_STREAM_READ */ + 1547, /* GL_STREAM_COPY */ + 1503, /* GL_STATIC_DRAW */ + 1505, /* GL_STATIC_READ */ + 1501, /* GL_STATIC_COPY */ + 455, /* GL_DYNAMIC_DRAW */ + 457, /* GL_DYNAMIC_READ */ + 453, /* GL_DYNAMIC_COPY */ + 1135, /* GL_PIXEL_PACK_BUFFER */ + 1139, /* GL_PIXEL_UNPACK_BUFFER */ + 1136, /* GL_PIXEL_PACK_BUFFER_BINDING */ + 1140, /* GL_PIXEL_UNPACK_BUFFER_BINDING */ + 348, /* GL_DEPTH24_STENCIL8 */ + 1750, /* GL_TEXTURE_STENCIL_SIZE */ + 1702, /* GL_TEXTURE_CUBE_MAP_SEAMLESS */ + 896, /* GL_MAX_PROGRAM_CALL_DEPTH_NV */ + 899, /* GL_MAX_PROGRAM_IF_DEPTH_NV */ + 903, /* GL_MAX_PROGRAM_LOOP_DEPTH_NV */ + 902, /* GL_MAX_PROGRAM_LOOP_COUNT_NV */ + 859, /* GL_MAX_ARRAY_TEXTURE_LAYERS_EXT */ + 1540, /* GL_STENCIL_TEST_TWO_SIDE_EXT */ 17, /* GL_ACTIVE_STENCIL_FACE_EXT */ - 962, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ - 1402, /* GL_SAMPLES_PASSED */ - 109, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ + 963, /* GL_MIRROR_CLAMP_TO_BORDER_EXT */ + 1406, /* GL_SAMPLES_PASSED */ + 110, /* GL_BUFFER_SERIALIZED_MODIFY_APPLE */ 104, /* GL_BUFFER_FLUSHING_UNMAP_APPLE */ - 537, /* GL_FRAGMENT_SHADER */ - 1862, /* GL_VERTEX_SHADER */ - 1251, /* GL_PROGRAM_OBJECT_ARB */ - 1434, /* GL_SHADER_OBJECT_ARB */ - 883, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ - 945, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ - 939, /* GL_MAX_VARYING_FLOATS */ - 943, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ - 868, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ - 1054, /* GL_OBJECT_TYPE_ARB */ - 1436, /* GL_SHADER_TYPE */ - 502, /* GL_FLOAT_VEC2 */ - 504, /* GL_FLOAT_VEC3 */ - 506, /* GL_FLOAT_VEC4 */ - 660, /* GL_INT_VEC2 */ - 662, /* GL_INT_VEC3 */ - 664, /* GL_INT_VEC4 */ + 1324, /* GL_RELEASED_APPLE */ + 1872, /* GL_VOLATILE_APPLE */ + 1352, /* GL_RETAINED_APPLE */ + 1779, /* GL_UNDEFINED_APPLE */ + 1285, /* GL_PURGEABLE_APPLE */ + 538, /* GL_FRAGMENT_SHADER */ + 1867, /* GL_VERTEX_SHADER */ + 1252, /* GL_PROGRAM_OBJECT_ARB */ + 1438, /* GL_SHADER_OBJECT_ARB */ + 884, /* GL_MAX_FRAGMENT_UNIFORM_COMPONENTS */ + 946, /* GL_MAX_VERTEX_UNIFORM_COMPONENTS */ + 940, /* GL_MAX_VARYING_FLOATS */ + 944, /* GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS */ + 869, /* GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS */ + 1055, /* GL_OBJECT_TYPE_ARB */ + 1440, /* GL_SHADER_TYPE */ + 503, /* GL_FLOAT_VEC2 */ + 505, /* GL_FLOAT_VEC3 */ + 507, /* GL_FLOAT_VEC4 */ + 661, /* GL_INT_VEC2 */ + 663, /* GL_INT_VEC3 */ + 665, /* GL_INT_VEC4 */ 94, /* GL_BOOL */ 96, /* GL_BOOL_VEC2 */ 98, /* GL_BOOL_VEC3 */ 100, /* GL_BOOL_VEC4 */ - 490, /* GL_FLOAT_MAT2 */ - 494, /* GL_FLOAT_MAT3 */ - 498, /* GL_FLOAT_MAT4 */ - 1393, /* GL_SAMPLER_1D */ - 1395, /* GL_SAMPLER_2D */ - 1397, /* GL_SAMPLER_3D */ - 1398, /* GL_SAMPLER_CUBE */ - 1394, /* GL_SAMPLER_1D_SHADOW */ - 1396, /* GL_SAMPLER_2D_SHADOW */ - 492, /* GL_FLOAT_MAT2x3 */ - 493, /* GL_FLOAT_MAT2x4 */ - 496, /* GL_FLOAT_MAT3x2 */ - 497, /* GL_FLOAT_MAT3x4 */ - 500, /* GL_FLOAT_MAT4x2 */ - 501, /* GL_FLOAT_MAT4x3 */ - 345, /* GL_DELETE_STATUS */ - 246, /* GL_COMPILE_STATUS */ - 716, /* GL_LINK_STATUS */ - 1810, /* GL_VALIDATE_STATUS */ - 645, /* GL_INFO_LOG_LENGTH */ + 491, /* GL_FLOAT_MAT2 */ + 495, /* GL_FLOAT_MAT3 */ + 499, /* GL_FLOAT_MAT4 */ + 1397, /* GL_SAMPLER_1D */ + 1399, /* GL_SAMPLER_2D */ + 1401, /* GL_SAMPLER_3D */ + 1402, /* GL_SAMPLER_CUBE */ + 1398, /* GL_SAMPLER_1D_SHADOW */ + 1400, /* GL_SAMPLER_2D_SHADOW */ + 493, /* GL_FLOAT_MAT2x3 */ + 494, /* GL_FLOAT_MAT2x4 */ + 497, /* GL_FLOAT_MAT3x2 */ + 498, /* GL_FLOAT_MAT3x4 */ + 501, /* GL_FLOAT_MAT4x2 */ + 502, /* GL_FLOAT_MAT4x3 */ + 346, /* GL_DELETE_STATUS */ + 247, /* GL_COMPILE_STATUS */ + 717, /* GL_LINK_STATUS */ + 1815, /* GL_VALIDATE_STATUS */ + 646, /* GL_INFO_LOG_LENGTH */ 56, /* GL_ATTACHED_SHADERS */ 20, /* GL_ACTIVE_UNIFORMS */ 21, /* GL_ACTIVE_UNIFORM_MAX_LENGTH */ - 1435, /* GL_SHADER_SOURCE_LENGTH */ + 1439, /* GL_SHADER_SOURCE_LENGTH */ 15, /* GL_ACTIVE_ATTRIBUTES */ 16, /* GL_ACTIVE_ATTRIBUTE_MAX_LENGTH */ - 539, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ - 1438, /* GL_SHADING_LANGUAGE_VERSION */ - 322, /* GL_CURRENT_PROGRAM */ - 1103, /* GL_PALETTE4_RGB8_OES */ - 1105, /* GL_PALETTE4_RGBA8_OES */ - 1101, /* GL_PALETTE4_R5_G6_B5_OES */ - 1104, /* GL_PALETTE4_RGBA4_OES */ - 1102, /* GL_PALETTE4_RGB5_A1_OES */ - 1108, /* GL_PALETTE8_RGB8_OES */ - 1110, /* GL_PALETTE8_RGBA8_OES */ - 1106, /* GL_PALETTE8_R5_G6_B5_OES */ - 1109, /* GL_PALETTE8_RGBA4_OES */ - 1107, /* GL_PALETTE8_RGB5_A1_OES */ - 627, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ - 626, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ - 1795, /* GL_UNSIGNED_NORMALIZED */ - 1633, /* GL_TEXTURE_1D_ARRAY_EXT */ - 1273, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ - 1635, /* GL_TEXTURE_2D_ARRAY_EXT */ - 1276, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ - 1641, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ - 1643, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ - 1491, /* GL_SRGB */ - 1492, /* GL_SRGB8 */ - 1494, /* GL_SRGB_ALPHA */ - 1493, /* GL_SRGB8_ALPHA8 */ - 1451, /* GL_SLUMINANCE_ALPHA */ - 1450, /* GL_SLUMINANCE8_ALPHA8 */ - 1448, /* GL_SLUMINANCE */ - 1449, /* GL_SLUMINANCE8 */ - 267, /* GL_COMPRESSED_SRGB */ - 268, /* GL_COMPRESSED_SRGB_ALPHA */ - 265, /* GL_COMPRESSED_SLUMINANCE */ - 266, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ - 1168, /* GL_POINT_SPRITE_COORD_ORIGIN */ - 724, /* GL_LOWER_LEFT */ - 1807, /* GL_UPPER_LEFT */ - 1514, /* GL_STENCIL_BACK_REF */ - 1515, /* GL_STENCIL_BACK_VALUE_MASK */ - 1516, /* GL_STENCIL_BACK_WRITEMASK */ - 444, /* GL_DRAW_FRAMEBUFFER_BINDING */ - 1325, /* GL_RENDERBUFFER_BINDING */ - 1305, /* GL_READ_FRAMEBUFFER */ - 443, /* GL_DRAW_FRAMEBUFFER */ - 1306, /* GL_READ_FRAMEBUFFER_BINDING */ - 1336, /* GL_RENDERBUFFER_SAMPLES */ - 549, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ - 547, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ - 558, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ - 554, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ - 556, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ - 562, /* GL_FRAMEBUFFER_COMPLETE */ - 566, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ - 573, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ - 571, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ - 568, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ - 572, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ - 569, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ - 577, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ - 581, /* GL_FRAMEBUFFER_UNSUPPORTED */ - 579, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ - 864, /* GL_MAX_COLOR_ATTACHMENTS */ - 155, /* GL_COLOR_ATTACHMENT0 */ - 157, /* GL_COLOR_ATTACHMENT1 */ - 171, /* GL_COLOR_ATTACHMENT2 */ - 173, /* GL_COLOR_ATTACHMENT3 */ - 175, /* GL_COLOR_ATTACHMENT4 */ - 177, /* GL_COLOR_ATTACHMENT5 */ - 179, /* GL_COLOR_ATTACHMENT6 */ - 181, /* GL_COLOR_ATTACHMENT7 */ - 183, /* GL_COLOR_ATTACHMENT8 */ - 185, /* GL_COLOR_ATTACHMENT9 */ - 158, /* GL_COLOR_ATTACHMENT10 */ - 160, /* GL_COLOR_ATTACHMENT11 */ - 162, /* GL_COLOR_ATTACHMENT12 */ - 164, /* GL_COLOR_ATTACHMENT13 */ - 166, /* GL_COLOR_ATTACHMENT14 */ - 168, /* GL_COLOR_ATTACHMENT15 */ - 349, /* GL_DEPTH_ATTACHMENT */ - 1504, /* GL_STENCIL_ATTACHMENT */ - 540, /* GL_FRAMEBUFFER */ - 1323, /* GL_RENDERBUFFER */ - 1339, /* GL_RENDERBUFFER_WIDTH */ - 1331, /* GL_RENDERBUFFER_HEIGHT */ - 1333, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ - 1531, /* GL_STENCIL_INDEX_EXT */ - 1523, /* GL_STENCIL_INDEX1 */ - 1527, /* GL_STENCIL_INDEX4 */ - 1529, /* GL_STENCIL_INDEX8 */ - 1524, /* GL_STENCIL_INDEX16 */ - 1335, /* GL_RENDERBUFFER_RED_SIZE */ - 1330, /* GL_RENDERBUFFER_GREEN_SIZE */ - 1327, /* GL_RENDERBUFFER_BLUE_SIZE */ - 1324, /* GL_RENDERBUFFER_ALPHA_SIZE */ - 1328, /* GL_RENDERBUFFER_DEPTH_SIZE */ - 1338, /* GL_RENDERBUFFER_STENCIL_SIZE */ - 575, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ - 922, /* GL_MAX_SAMPLES */ - 1300, /* GL_QUERY_WAIT_NV */ - 1295, /* GL_QUERY_NO_WAIT_NV */ - 1292, /* GL_QUERY_BY_REGION_WAIT_NV */ - 1291, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ - 1287, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ - 486, /* GL_FIRST_VERTEX_CONVENTION */ - 675, /* GL_LAST_VERTEX_CONVENTION */ - 1265, /* GL_PROVOKING_VERTEX */ - 302, /* GL_COPY_READ_BUFFER */ - 303, /* GL_COPY_WRITE_BUFFER */ - 1386, /* GL_RGBA_SNORM */ - 1382, /* GL_RGBA8_SNORM */ - 1444, /* GL_SIGNED_NORMALIZED */ - 924, /* GL_MAX_SERVER_WAIT_TIMEOUT */ - 1053, /* GL_OBJECT_TYPE */ - 1552, /* GL_SYNC_CONDITION */ - 1557, /* GL_SYNC_STATUS */ - 1554, /* GL_SYNC_FLAGS */ - 1553, /* GL_SYNC_FENCE */ - 1556, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ - 1783, /* GL_UNSIGNALED */ - 1443, /* GL_SIGNALED */ + 540, /* GL_FRAGMENT_SHADER_DERIVATIVE_HINT */ + 1442, /* GL_SHADING_LANGUAGE_VERSION */ + 323, /* GL_CURRENT_PROGRAM */ + 1104, /* GL_PALETTE4_RGB8_OES */ + 1106, /* GL_PALETTE4_RGBA8_OES */ + 1102, /* GL_PALETTE4_R5_G6_B5_OES */ + 1105, /* GL_PALETTE4_RGBA4_OES */ + 1103, /* GL_PALETTE4_RGB5_A1_OES */ + 1109, /* GL_PALETTE8_RGB8_OES */ + 1111, /* GL_PALETTE8_RGBA8_OES */ + 1107, /* GL_PALETTE8_R5_G6_B5_OES */ + 1110, /* GL_PALETTE8_RGBA4_OES */ + 1108, /* GL_PALETTE8_RGB5_A1_OES */ + 628, /* GL_IMPLEMENTATION_COLOR_READ_TYPE_OES */ + 627, /* GL_IMPLEMENTATION_COLOR_READ_FORMAT_OES */ + 1800, /* GL_UNSIGNED_NORMALIZED */ + 1637, /* GL_TEXTURE_1D_ARRAY_EXT */ + 1274, /* GL_PROXY_TEXTURE_1D_ARRAY_EXT */ + 1639, /* GL_TEXTURE_2D_ARRAY_EXT */ + 1277, /* GL_PROXY_TEXTURE_2D_ARRAY_EXT */ + 1645, /* GL_TEXTURE_BINDING_1D_ARRAY_EXT */ + 1647, /* GL_TEXTURE_BINDING_2D_ARRAY_EXT */ + 1495, /* GL_SRGB */ + 1496, /* GL_SRGB8 */ + 1498, /* GL_SRGB_ALPHA */ + 1497, /* GL_SRGB8_ALPHA8 */ + 1455, /* GL_SLUMINANCE_ALPHA */ + 1454, /* GL_SLUMINANCE8_ALPHA8 */ + 1452, /* GL_SLUMINANCE */ + 1453, /* GL_SLUMINANCE8 */ + 268, /* GL_COMPRESSED_SRGB */ + 269, /* GL_COMPRESSED_SRGB_ALPHA */ + 266, /* GL_COMPRESSED_SLUMINANCE */ + 267, /* GL_COMPRESSED_SLUMINANCE_ALPHA */ + 1169, /* GL_POINT_SPRITE_COORD_ORIGIN */ + 725, /* GL_LOWER_LEFT */ + 1812, /* GL_UPPER_LEFT */ + 1518, /* GL_STENCIL_BACK_REF */ + 1519, /* GL_STENCIL_BACK_VALUE_MASK */ + 1520, /* GL_STENCIL_BACK_WRITEMASK */ + 445, /* GL_DRAW_FRAMEBUFFER_BINDING */ + 1328, /* GL_RENDERBUFFER_BINDING */ + 1307, /* GL_READ_FRAMEBUFFER */ + 444, /* GL_DRAW_FRAMEBUFFER */ + 1308, /* GL_READ_FRAMEBUFFER_BINDING */ + 1339, /* GL_RENDERBUFFER_SAMPLES */ + 550, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE */ + 548, /* GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME */ + 559, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL */ + 555, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE */ + 557, /* GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER */ + 563, /* GL_FRAMEBUFFER_COMPLETE */ + 567, /* GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT */ + 574, /* GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT */ + 572, /* GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT */ + 569, /* GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT */ + 573, /* GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT */ + 570, /* GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER */ + 578, /* GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER */ + 582, /* GL_FRAMEBUFFER_UNSUPPORTED */ + 580, /* GL_FRAMEBUFFER_STATUS_ERROR_EXT */ + 865, /* GL_MAX_COLOR_ATTACHMENTS */ + 156, /* GL_COLOR_ATTACHMENT0 */ + 158, /* GL_COLOR_ATTACHMENT1 */ + 172, /* GL_COLOR_ATTACHMENT2 */ + 174, /* GL_COLOR_ATTACHMENT3 */ + 176, /* GL_COLOR_ATTACHMENT4 */ + 178, /* GL_COLOR_ATTACHMENT5 */ + 180, /* GL_COLOR_ATTACHMENT6 */ + 182, /* GL_COLOR_ATTACHMENT7 */ + 184, /* GL_COLOR_ATTACHMENT8 */ + 186, /* GL_COLOR_ATTACHMENT9 */ + 159, /* GL_COLOR_ATTACHMENT10 */ + 161, /* GL_COLOR_ATTACHMENT11 */ + 163, /* GL_COLOR_ATTACHMENT12 */ + 165, /* GL_COLOR_ATTACHMENT13 */ + 167, /* GL_COLOR_ATTACHMENT14 */ + 169, /* GL_COLOR_ATTACHMENT15 */ + 350, /* GL_DEPTH_ATTACHMENT */ + 1508, /* GL_STENCIL_ATTACHMENT */ + 541, /* GL_FRAMEBUFFER */ + 1326, /* GL_RENDERBUFFER */ + 1342, /* GL_RENDERBUFFER_WIDTH */ + 1334, /* GL_RENDERBUFFER_HEIGHT */ + 1336, /* GL_RENDERBUFFER_INTERNAL_FORMAT */ + 1535, /* GL_STENCIL_INDEX_EXT */ + 1527, /* GL_STENCIL_INDEX1 */ + 1531, /* GL_STENCIL_INDEX4 */ + 1533, /* GL_STENCIL_INDEX8 */ + 1528, /* GL_STENCIL_INDEX16 */ + 1338, /* GL_RENDERBUFFER_RED_SIZE */ + 1333, /* GL_RENDERBUFFER_GREEN_SIZE */ + 1330, /* GL_RENDERBUFFER_BLUE_SIZE */ + 1327, /* GL_RENDERBUFFER_ALPHA_SIZE */ + 1331, /* GL_RENDERBUFFER_DEPTH_SIZE */ + 1341, /* GL_RENDERBUFFER_STENCIL_SIZE */ + 576, /* GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE */ + 923, /* GL_MAX_SAMPLES */ + 1302, /* GL_QUERY_WAIT_NV */ + 1297, /* GL_QUERY_NO_WAIT_NV */ + 1294, /* GL_QUERY_BY_REGION_WAIT_NV */ + 1293, /* GL_QUERY_BY_REGION_NO_WAIT_NV */ + 1289, /* GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION */ + 487, /* GL_FIRST_VERTEX_CONVENTION */ + 676, /* GL_LAST_VERTEX_CONVENTION */ + 1266, /* GL_PROVOKING_VERTEX */ + 303, /* GL_COPY_READ_BUFFER */ + 304, /* GL_COPY_WRITE_BUFFER */ + 1390, /* GL_RGBA_SNORM */ + 1386, /* GL_RGBA8_SNORM */ + 1448, /* GL_SIGNED_NORMALIZED */ + 925, /* GL_MAX_SERVER_WAIT_TIMEOUT */ + 1054, /* GL_OBJECT_TYPE */ + 1556, /* GL_SYNC_CONDITION */ + 1561, /* GL_SYNC_STATUS */ + 1558, /* GL_SYNC_FLAGS */ + 1557, /* GL_SYNC_FENCE */ + 1560, /* GL_SYNC_GPU_COMMANDS_COMPLETE */ + 1788, /* GL_UNSIGNALED */ + 1447, /* GL_SIGNALED */ 46, /* GL_ALREADY_SIGNALED */ - 1755, /* GL_TIMEOUT_EXPIRED */ - 270, /* GL_CONDITION_SATISFIED */ - 1867, /* GL_WAIT_FAILED */ - 471, /* GL_EVAL_BIT */ - 1303, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ - 718, /* GL_LIST_BIT */ - 1649, /* GL_TEXTURE_BIT */ - 1417, /* GL_SCISSOR_BIT */ + 1759, /* GL_TIMEOUT_EXPIRED */ + 271, /* GL_CONDITION_SATISFIED */ + 1873, /* GL_WAIT_FAILED */ + 472, /* GL_EVAL_BIT */ + 1305, /* GL_RASTER_POSITION_UNCLIPPED_IBM */ + 719, /* GL_LIST_BIT */ + 1653, /* GL_TEXTURE_BIT */ + 1421, /* GL_SCISSOR_BIT */ 29, /* GL_ALL_ATTRIB_BITS */ - 1009, /* GL_MULTISAMPLE_BIT */ + 1010, /* GL_MULTISAMPLE_BIT */ 30, /* GL_ALL_CLIENT_ATTRIB_BITS */ }; @@ -5181,7 +5199,7 @@ typedef int (*cfunc)(const void *, const void *); */ static int compar_name( const char *a, const enum_elt *b ) { - return _mesa_strcmp( a, & enum_string_table[ b->offset ] ); + return strcmp( a, & enum_string_table[ b->offset ] ); } /** @@ -5216,7 +5234,7 @@ const char *_mesa_lookup_enum_by_nr( int nr ) } else { /* this is not re-entrant safe, no big deal here */ - _mesa_sprintf(token_tmp, "0x%x", nr); + sprintf(token_tmp, "0x%x", nr); return token_tmp; } } diff --git a/src/mesa/main/eval.c b/src/mesa/main/eval.c index 95d6e231879..bd2e1177fd2 100644 --- a/src/mesa/main/eval.c +++ b/src/mesa/main/eval.c @@ -44,7 +44,7 @@ #include "eval.h" #include "macros.h" #include "mtypes.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_evaluators @@ -894,7 +894,7 @@ void _mesa_init_eval( GLcontext *ctx ) ctx->Eval.Map1TextureCoord4 = GL_FALSE; ctx->Eval.Map1Vertex3 = GL_FALSE; ctx->Eval.Map1Vertex4 = GL_FALSE; - MEMSET(ctx->Eval.Map1Attrib, 0, sizeof(ctx->Eval.Map1Attrib)); + memset(ctx->Eval.Map1Attrib, 0, sizeof(ctx->Eval.Map1Attrib)); ctx->Eval.Map2Color4 = GL_FALSE; ctx->Eval.Map2Index = GL_FALSE; ctx->Eval.Map2Normal = GL_FALSE; @@ -904,7 +904,7 @@ void _mesa_init_eval( GLcontext *ctx ) ctx->Eval.Map2TextureCoord4 = GL_FALSE; ctx->Eval.Map2Vertex3 = GL_FALSE; ctx->Eval.Map2Vertex4 = GL_FALSE; - MEMSET(ctx->Eval.Map2Attrib, 0, sizeof(ctx->Eval.Map2Attrib)); + memset(ctx->Eval.Map2Attrib, 0, sizeof(ctx->Eval.Map2Attrib)); ctx->Eval.AutoNormal = GL_FALSE; ctx->Eval.MapGrid1un = 1; ctx->Eval.MapGrid1u1 = 0.0; diff --git a/src/mesa/main/execmem.c b/src/mesa/main/execmem.c index 4c6139985fe..ccd6ab43fc1 100644 --- a/src/mesa/main/execmem.c +++ b/src/mesa/main/execmem.c @@ -106,7 +106,7 @@ _mesa_exec_malloc(GLuint size) if (block) addr = exec_mem + block->ofs; else - _mesa_printf("_mesa_exec_malloc failed\n"); + printf("_mesa_exec_malloc failed\n"); bail: _glthread_UNLOCK_MUTEX(exec_mutex); @@ -140,14 +140,14 @@ _mesa_exec_free(void *addr) void * _mesa_exec_malloc(GLuint size) { - return _mesa_malloc( size ); + return malloc( size ); } void _mesa_exec_free(void *addr) { - _mesa_free(addr); + free(addr); } diff --git a/src/mesa/main/extensions.c b/src/mesa/main/extensions.c index 87c1fac28a0..30245d6aafa 100644 --- a/src/mesa/main/extensions.c +++ b/src/mesa/main/extensions.c @@ -131,6 +131,7 @@ static const struct { { ON, "GL_EXT_subtexture", F(EXT_subtexture) }, { ON, "GL_EXT_texture", F(EXT_texture) }, { ON, "GL_EXT_texture3D", F(EXT_texture3D) }, + { OFF, "GL_EXT_texture_array", F(EXT_texture_array) }, { OFF, "GL_EXT_texture_compression_s3tc", F(EXT_texture_compression_s3tc) }, { OFF, "GL_EXT_texture_cube_map", F(ARB_texture_cube_map) }, { ON, "GL_EXT_texture_edge_clamp", F(SGIS_texture_edge_clamp) }, @@ -152,6 +153,7 @@ static const struct { { OFF, "GL_APPLE_client_storage", F(APPLE_client_storage) }, { ON, "GL_APPLE_packed_pixels", F(APPLE_packed_pixels) }, { OFF, "GL_APPLE_vertex_array_object", F(APPLE_vertex_array_object) }, + { OFF, "GL_APPLE_object_purgeable", F(APPLE_object_purgeable) }, { OFF, "GL_ATI_blend_equation_separate", F(EXT_blend_equation_separate) }, { OFF, "GL_ATI_envmap_bumpmap", F(ATI_envmap_bumpmap) }, { OFF, "GL_ATI_texture_env_combine3", F(ATI_texture_env_combine3)}, @@ -264,6 +266,9 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.ARB_sync = GL_TRUE; #endif ctx->Extensions.APPLE_vertex_array_object = GL_TRUE; +#if FEATURE_APPLE_object_purgeable + ctx->Extensions.APPLE_object_purgeable = GL_TRUE; +#endif ctx->Extensions.ATI_envmap_bumpmap = GL_TRUE; #if FEATURE_ATI_fragment_shader ctx->Extensions.ATI_fragment_shader = GL_TRUE; @@ -304,6 +309,7 @@ _mesa_enable_sw_extensions(GLcontext *ctx) ctx->Extensions.EXT_shared_texture_palette = GL_TRUE; ctx->Extensions.EXT_stencil_wrap = GL_TRUE; ctx->Extensions.EXT_stencil_two_side = GL_TRUE; + ctx->Extensions.EXT_texture_array = GL_TRUE; ctx->Extensions.EXT_texture_env_add = GL_TRUE; ctx->Extensions.EXT_texture_env_combine = GL_TRUE; ctx->Extensions.EXT_texture_env_dot3 = GL_TRUE; @@ -498,7 +504,7 @@ set_extension( GLcontext *ctx, const char *name, GLboolean state ) } for (i = 0 ; i < Elements(default_extensions) ; i++) { - if (_mesa_strcmp(default_extensions[i].name, name) == 0) { + if (strcmp(default_extensions[i].name, name) == 0) { if (default_extensions[i].flag_offset) { GLboolean *enabled = base + default_extensions[i].flag_offset; *enabled = state; @@ -560,7 +566,7 @@ _mesa_extension_is_enabled( GLcontext *ctx, const char *name ) GLuint i; for (i = 0 ; i < Elements(default_extensions) ; i++) { - if (_mesa_strcmp(default_extensions[i].name, name) == 0) { + if (strcmp(default_extensions[i].name, name) == 0) { return extension_enabled(ctx, i); } } @@ -574,18 +580,18 @@ _mesa_extension_is_enabled( GLcontext *ctx, const char *name ) static char * append(const char *a, const char *b) { - const GLuint aLen = a ? _mesa_strlen(a) : 0; - const GLuint bLen = b ? _mesa_strlen(b) : 0; - char *s = _mesa_calloc(aLen + bLen + 1); + const GLuint aLen = a ? strlen(a) : 0; + const GLuint bLen = b ? strlen(b) : 0; + char *s = calloc(1, aLen + bLen + 1); if (s) { if (a) - _mesa_memcpy(s, a, aLen); + memcpy(s, a, aLen); if (b) - _mesa_memcpy(s + aLen, b, bLen); + memcpy(s + aLen, b, bLen); s[aLen + bLen] = '\0'; } if (a) - _mesa_free((void *) a); + free((void *) a); return s; } @@ -677,15 +683,15 @@ _mesa_make_extension_string( GLcontext *ctx ) /* first, compute length of the extension string */ for (i = 0 ; i < Elements(default_extensions) ; i++) { if (extension_enabled(ctx, i)) { - extStrLen += (GLuint)_mesa_strlen(default_extensions[i].name) + 1; + extStrLen += (GLuint) strlen(default_extensions[i].name) + 1; } } if (extraExt) - extStrLen += _mesa_strlen(extraExt) + 1; /* +1 for space */ + extStrLen += strlen(extraExt) + 1; /* +1 for space */ /* allocate the extension string */ - s = (char *) _mesa_malloc(extStrLen); + s = (char *) malloc(extStrLen); if (!s) return NULL; @@ -693,8 +699,8 @@ _mesa_make_extension_string( GLcontext *ctx ) extStrLen = 0; for (i = 0 ; i < Elements(default_extensions) ; i++) { if (extension_enabled(ctx, i)) { - GLuint len = (GLuint)_mesa_strlen(default_extensions[i].name); - _mesa_memcpy(s + extStrLen, default_extensions[i].name, len); + GLuint len = (GLuint) strlen(default_extensions[i].name); + memcpy(s + extStrLen, default_extensions[i].name, len); extStrLen += len; s[extStrLen] = ' '; extStrLen++; diff --git a/src/mesa/main/fbobject.c b/src/mesa/main/fbobject.c index 0e6f69f573a..14c533e0d43 100644 --- a/src/mesa/main/fbobject.c +++ b/src/mesa/main/fbobject.c @@ -374,8 +374,8 @@ test_attachment_completeness(const GLcontext *ctx, GLenum format, } if (texImage->Width < 1 || texImage->Height < 1) { att_incomplete("teximage width/height=0"); - _mesa_printf("texobj = %u\n", texObj->Name); - _mesa_printf("level = %d\n", att->TextureLevel); + printf("texobj = %u\n", texObj->Name); + printf("level = %d\n", att->TextureLevel); att->Complete = GL_FALSE; return; } @@ -987,7 +987,7 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, assert(rb->Width == (GLuint) width); assert(rb->Height == (GLuint) height); rb->InternalFormat = internalFormat; - rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat); + rb->_BaseFormat = baseFormat; assert(rb->_BaseFormat != 0); } else { @@ -1008,6 +1008,30 @@ renderbuffer_storage(GLenum target, GLenum internalFormat, */ } +#if FEATURE_OES_EGL_image +void GLAPIENTRY +_mesa_EGLImageTargetRenderbufferStorageOES (GLenum target, GLeglImageOES image) +{ + struct gl_renderbuffer *rb; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (target != GL_RENDERBUFFER) { + _mesa_error(ctx, GL_INVALID_ENUM, "EGLImageTargetRenderbufferStorageOES"); + return; + } + + rb = ctx->CurrentRenderbuffer; + if (!rb) { + _mesa_error(ctx, GL_INVALID_OPERATION, "EGLImageTargetRenderbufferStorageOES"); + return; + } + + FLUSH_VERTICES(ctx, _NEW_BUFFERS); + + ctx->Driver.EGLImageTargetRenderbufferStorage(ctx, rb, image); +} +#endif /** * Helper function for _mesa_GetRenderbufferParameterivEXT() and @@ -2139,39 +2163,39 @@ _mesa_BlitFramebufferEXT(GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, /* Debug code */ if (DEBUG_BLIT) { - _mesa_printf("glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d," - " 0x%x, 0x%x)\n", - srcX0, srcY0, srcX1, srcY1, - dstX0, dstY0, dstX1, dstY1, - mask, filter); + printf("glBlitFramebuffer(%d, %d, %d, %d, %d, %d, %d, %d," + " 0x%x, 0x%x)\n", + srcX0, srcY0, srcX1, srcY1, + dstX0, dstY0, dstX1, dstY1, + mask, filter); if (colorReadRb) { const struct gl_renderbuffer_attachment *att; att = find_attachment(readFb, colorReadRb); - _mesa_printf(" Src FBO %u RB %u (%dx%d) ", - readFb->Name, colorReadRb->Name, - colorReadRb->Width, colorReadRb->Height); + printf(" Src FBO %u RB %u (%dx%d) ", + readFb->Name, colorReadRb->Name, + colorReadRb->Width, colorReadRb->Height); if (att && att->Texture) { - _mesa_printf("Tex %u tgt 0x%x level %u face %u", - att->Texture->Name, - att->Texture->Target, - att->TextureLevel, - att->CubeMapFace); + printf("Tex %u tgt 0x%x level %u face %u", + att->Texture->Name, + att->Texture->Target, + att->TextureLevel, + att->CubeMapFace); } - _mesa_printf("\n"); + printf("\n"); att = find_attachment(drawFb, colorDrawRb); - _mesa_printf(" Dst FBO %u RB %u (%dx%d) ", - drawFb->Name, colorDrawRb->Name, - colorDrawRb->Width, colorDrawRb->Height); + printf(" Dst FBO %u RB %u (%dx%d) ", + drawFb->Name, colorDrawRb->Name, + colorDrawRb->Width, colorDrawRb->Height); if (att && att->Texture) { - _mesa_printf("Tex %u tgt 0x%x level %u face %u", - att->Texture->Name, - att->Texture->Target, - att->TextureLevel, - att->CubeMapFace); + printf("Tex %u tgt 0x%x level %u face %u", + att->Texture->Name, + att->Texture->Target, + att->TextureLevel, + att->CubeMapFace); } - _mesa_printf("\n"); + printf("\n"); } } diff --git a/src/mesa/main/fbobject.h b/src/mesa/main/fbobject.h index 54093940733..28f75dfca79 100644 --- a/src/mesa/main/fbobject.h +++ b/src/mesa/main/fbobject.h @@ -89,6 +89,9 @@ _mesa_RenderbufferStorageMultisample(GLenum target, GLsizei samples, GLsizei width, GLsizei height); extern void GLAPIENTRY +_mesa_EGLImageTargetRenderbufferStorageOES(GLenum target, GLeglImageOES image); + +extern void GLAPIENTRY _mesa_GetRenderbufferParameterivEXT(GLenum target, GLenum pname, GLint *params); diff --git a/src/mesa/main/feedback.c b/src/mesa/main/feedback.c index fcdbb75fc4f..c72b91280ed 100644 --- a/src/mesa/main/feedback.c +++ b/src/mesa/main/feedback.c @@ -36,7 +36,7 @@ #include "feedback.h" #include "macros.h" #include "mtypes.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_feedback @@ -44,9 +44,8 @@ #define FB_3D 0x01 #define FB_4D 0x02 -#define FB_INDEX 0x04 -#define FB_COLOR 0x08 -#define FB_TEXTURE 0X10 +#define FB_COLOR 0x04 +#define FB_TEXTURE 0X08 @@ -78,18 +77,13 @@ _mesa_FeedbackBuffer( GLsizei size, GLenum type, GLfloat *buffer ) ctx->Feedback._Mask = FB_3D; break; case GL_3D_COLOR: - ctx->Feedback._Mask = (FB_3D | - (ctx->Visual.rgbMode ? FB_COLOR : FB_INDEX)); + ctx->Feedback._Mask = (FB_3D | FB_COLOR); break; case GL_3D_COLOR_TEXTURE: - ctx->Feedback._Mask = (FB_3D | - (ctx->Visual.rgbMode ? FB_COLOR : FB_INDEX) | - FB_TEXTURE); + ctx->Feedback._Mask = (FB_3D | FB_COLOR | FB_TEXTURE); break; case GL_4D_COLOR_TEXTURE: - ctx->Feedback._Mask = (FB_3D | FB_4D | - (ctx->Visual.rgbMode ? FB_COLOR : FB_INDEX) | - FB_TEXTURE); + ctx->Feedback._Mask = (FB_3D | FB_4D | FB_COLOR | FB_TEXTURE); break; default: _mesa_error( ctx, GL_INVALID_ENUM, "glFeedbackBuffer" ); @@ -125,7 +119,6 @@ void _mesa_feedback_vertex(GLcontext *ctx, const GLfloat win[4], const GLfloat color[4], - GLfloat index, const GLfloat texcoord[4]) { _mesa_feedback_token( ctx, win[0] ); @@ -136,9 +129,6 @@ _mesa_feedback_vertex(GLcontext *ctx, if (ctx->Feedback._Mask & FB_4D) { _mesa_feedback_token( ctx, win[3] ); } - if (ctx->Feedback._Mask & FB_INDEX) { - _mesa_feedback_token( ctx, (GLfloat) index ); - } if (ctx->Feedback._Mask & FB_COLOR) { _mesa_feedback_token( ctx, color[0] ); _mesa_feedback_token( ctx, color[1] ); diff --git a/src/mesa/main/feedback.h b/src/mesa/main/feedback.h index 7a648f444fc..3e8283ed23f 100644 --- a/src/mesa/main/feedback.h +++ b/src/mesa/main/feedback.h @@ -41,7 +41,6 @@ extern void _mesa_feedback_vertex( GLcontext *ctx, const GLfloat win[4], const GLfloat color[4], - GLfloat index, const GLfloat texcoord[4] ); @@ -70,7 +69,6 @@ static INLINE void _mesa_feedback_vertex( GLcontext *ctx, const GLfloat win[4], const GLfloat color[4], - GLfloat index, const GLfloat texcoord[4] ) { /* render mode is always GL_RENDER */ diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index 867a55242c0..ba94a38770b 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -536,10 +536,10 @@ static void debug_insn( struct prog_instruction *inst, const char *fn, if (fn != last_fn) { last_fn = fn; - _mesa_printf("%s:\n", fn); + printf("%s:\n", fn); } - _mesa_printf("%d:\t", line); + printf("%d:\t", line); _mesa_print_instruction(inst); } } @@ -1577,7 +1577,7 @@ static void build_tnl_program( struct tnl_program *p ) /* Disassemble: */ if (DISASSEM) { - _mesa_printf ("\n"); + printf ("\n"); } } @@ -1590,7 +1590,7 @@ create_new_program( const struct state_key *key, { struct tnl_program p; - _mesa_memset(&p, 0, sizeof(p)); + memset(&p, 0, sizeof(p)); p.state = key; p.program = program; p.eye_position = undef; @@ -1647,7 +1647,7 @@ _mesa_get_fixed_func_vertex_program(GLcontext *ctx) if (!prog) { /* OK, we'll have to build a new one */ if (0) - _mesa_printf("Build new TNL program\n"); + printf("Build new TNL program\n"); prog = (struct gl_vertex_program *) ctx->Driver.NewProgram(ctx, GL_VERTEX_PROGRAM_ARB, 0); diff --git a/src/mesa/main/framebuffer.c b/src/mesa/main/framebuffer.c index 96e53443836..6a85162d5da 100644 --- a/src/mesa/main/framebuffer.c +++ b/src/mesa/main/framebuffer.c @@ -127,7 +127,7 @@ _mesa_initialize_window_framebuffer(struct gl_framebuffer *fb, assert(fb); assert(visual); - _mesa_bzero(fb, sizeof(struct gl_framebuffer)); + memset(fb, 0, sizeof(struct gl_framebuffer)); _glthread_INIT_MUTEX(fb->Mutex); @@ -169,7 +169,7 @@ _mesa_initialize_user_framebuffer(struct gl_framebuffer *fb, GLuint name) assert(fb); assert(name); - _mesa_bzero(fb, sizeof(struct gl_framebuffer)); + memset(fb, 0, sizeof(struct gl_framebuffer)); fb->Name = name; fb->RefCount = 1; @@ -192,7 +192,7 @@ _mesa_destroy_framebuffer(struct gl_framebuffer *fb) { if (fb) { _mesa_free_framebuffer_data(fb); - _mesa_free(fb); + free(fb); } } @@ -526,7 +526,7 @@ _mesa_update_framebuffer_visual(struct gl_framebuffer *fb) { GLuint i; - _mesa_bzero(&fb->Visual, sizeof(fb->Visual)); + memset(&fb->Visual, 0, sizeof(fb->Visual)); fb->Visual.rgbMode = GL_TRUE; /* assume this */ #if 0 /* this _might_ be needed */ @@ -536,7 +536,7 @@ _mesa_update_framebuffer_visual(struct gl_framebuffer *fb) } #endif - /* find first RGB or CI renderbuffer */ + /* find first RGB renderbuffer */ for (i = 0; i < BUFFER_COUNT; i++) { if (fb->Attachment[i].Renderbuffer) { const struct gl_renderbuffer *rb = fb->Attachment[i].Renderbuffer; @@ -554,11 +554,6 @@ _mesa_update_framebuffer_visual(struct gl_framebuffer *fb) fb->Visual.samples = rb->NumSamples; break; } - else if (baseFormat == GL_COLOR_INDEX) { - fb->Visual.indexBits = _mesa_get_format_bits(fmt, GL_INDEX_BITS); - fb->Visual.rgbMode = GL_FALSE; - break; - } } } @@ -829,8 +824,12 @@ update_framebuffer(GLcontext *ctx, struct gl_framebuffer *fb) void _mesa_update_framebuffer(GLcontext *ctx) { - struct gl_framebuffer *drawFb = ctx->DrawBuffer; - struct gl_framebuffer *readFb = ctx->ReadBuffer; + struct gl_framebuffer *drawFb; + struct gl_framebuffer *readFb; + + assert(ctx); + drawFb = ctx->DrawBuffer; + readFb = ctx->ReadBuffer; update_framebuffer(ctx, drawFb); if (readFb != drawFb) diff --git a/src/mesa/main/get.c b/src/mesa/main/get.c index 60fef552c48..edc44009120 100644 --- a/src/mesa/main/get.c +++ b/src/mesa/main/get.c @@ -253,7 +253,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = FLOAT_TO_BOOLEAN(ctx->Current.RasterDistance); break; case GL_CURRENT_RASTER_INDEX: - params[0] = FLOAT_TO_BOOLEAN(ctx->Current.RasterIndex); + params[0] = FLOAT_TO_BOOLEAN(1.0); break; case GL_CURRENT_RASTER_POSITION: params[0] = FLOAT_TO_BOOLEAN(ctx->Current.RasterPos[0]); @@ -391,7 +391,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = INT_TO_BOOLEAN(ctx->Color.ClearIndex); break; case GL_INDEX_MODE: - params[0] = !ctx->DrawBuffer->Visual.rgbMode; + params[0] = GL_FALSE; break; case GL_INDEX_OFFSET: params[0] = INT_TO_BOOLEAN(ctx->Pixel.IndexOffset); @@ -827,7 +827,7 @@ _mesa_GetBooleanv( GLenum pname, GLboolean *params ) params[0] = ctx->Transform.RescaleNormals; break; case GL_RGBA_MODE: - params[0] = ctx->DrawBuffer->Visual.rgbMode; + params[0] = GL_TRUE; break; case GL_SCISSOR_BOX: params[0] = INT_TO_BOOLEAN(ctx->Scissor.X); @@ -2122,7 +2122,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = ctx->Current.RasterDistance; break; case GL_CURRENT_RASTER_INDEX: - params[0] = ctx->Current.RasterIndex; + params[0] = 1.0; break; case GL_CURRENT_RASTER_POSITION: params[0] = ctx->Current.RasterPos[0]; @@ -2260,7 +2260,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = (GLfloat)(ctx->Color.ClearIndex); break; case GL_INDEX_MODE: - params[0] = BOOLEAN_TO_FLOAT(!ctx->DrawBuffer->Visual.rgbMode); + params[0] = BOOLEAN_TO_FLOAT(GL_FALSE); break; case GL_INDEX_OFFSET: params[0] = (GLfloat)(ctx->Pixel.IndexOffset); @@ -2696,7 +2696,7 @@ _mesa_GetFloatv( GLenum pname, GLfloat *params ) params[0] = BOOLEAN_TO_FLOAT(ctx->Transform.RescaleNormals); break; case GL_RGBA_MODE: - params[0] = BOOLEAN_TO_FLOAT(ctx->DrawBuffer->Visual.rgbMode); + params[0] = BOOLEAN_TO_FLOAT(GL_TRUE); break; case GL_SCISSOR_BOX: params[0] = (GLfloat)(ctx->Scissor.X); @@ -3991,7 +3991,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = IROUND(ctx->Current.RasterDistance); break; case GL_CURRENT_RASTER_INDEX: - params[0] = IROUND(ctx->Current.RasterIndex); + params[0] = IROUND(1.0); break; case GL_CURRENT_RASTER_POSITION: params[0] = IROUND(ctx->Current.RasterPos[0]); @@ -4129,7 +4129,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = ctx->Color.ClearIndex; break; case GL_INDEX_MODE: - params[0] = BOOLEAN_TO_INT(!ctx->DrawBuffer->Visual.rgbMode); + params[0] = BOOLEAN_TO_INT(GL_FALSE); break; case GL_INDEX_OFFSET: params[0] = ctx->Pixel.IndexOffset; @@ -4565,7 +4565,7 @@ _mesa_GetIntegerv( GLenum pname, GLint *params ) params[0] = BOOLEAN_TO_INT(ctx->Transform.RescaleNormals); break; case GL_RGBA_MODE: - params[0] = BOOLEAN_TO_INT(ctx->DrawBuffer->Visual.rgbMode); + params[0] = BOOLEAN_TO_INT(GL_TRUE); break; case GL_SCISSOR_BOX: params[0] = ctx->Scissor.X; @@ -5861,7 +5861,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = IROUND64(ctx->Current.RasterDistance); break; case GL_CURRENT_RASTER_INDEX: - params[0] = IROUND64(ctx->Current.RasterIndex); + params[0] = IROUND64(1.0); break; case GL_CURRENT_RASTER_POSITION: params[0] = IROUND64(ctx->Current.RasterPos[0]); @@ -5999,7 +5999,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = (GLint64)(ctx->Color.ClearIndex); break; case GL_INDEX_MODE: - params[0] = BOOLEAN_TO_INT64(!ctx->DrawBuffer->Visual.rgbMode); + params[0] = BOOLEAN_TO_INT64(GL_FALSE); break; case GL_INDEX_OFFSET: params[0] = (GLint64)(ctx->Pixel.IndexOffset); @@ -6435,7 +6435,7 @@ _mesa_GetInteger64v( GLenum pname, GLint64 *params ) params[0] = BOOLEAN_TO_INT64(ctx->Transform.RescaleNormals); break; case GL_RGBA_MODE: - params[0] = BOOLEAN_TO_INT64(ctx->DrawBuffer->Visual.rgbMode); + params[0] = BOOLEAN_TO_INT64(GL_TRUE); break; case GL_SCISSOR_BOX: params[0] = (GLint64)(ctx->Scissor.X); diff --git a/src/mesa/main/get_gen.py b/src/mesa/main/get_gen.py index 64aa2aca262..9d5a51d58c5 100644 --- a/src/mesa/main/get_gen.py +++ b/src/mesa/main/get_gen.py @@ -155,7 +155,7 @@ StateVars = [ ( "GL_CURRENT_RASTER_DISTANCE", GLfloat, ["ctx->Current.RasterDistance"], "", None ), ( "GL_CURRENT_RASTER_INDEX", GLfloat, - ["ctx->Current.RasterIndex"], "", None ), + ["1.0"], "", None ), ( "GL_CURRENT_RASTER_POSITION", GLfloat, ["ctx->Current.RasterPos[0]", "ctx->Current.RasterPos[1]", @@ -231,7 +231,7 @@ StateVars = [ ( "GL_INDEX_BITS", GLint, ["ctx->DrawBuffer->Visual.indexBits"], "", None ), ( "GL_INDEX_CLEAR_VALUE", GLint, ["ctx->Color.ClearIndex"], "", None ), - ( "GL_INDEX_MODE", GLboolean, ["!ctx->DrawBuffer->Visual.rgbMode"], + ( "GL_INDEX_MODE", GLboolean, ["GL_FALSE"], "", None ), ( "GL_INDEX_OFFSET", GLint, ["ctx->Pixel.IndexOffset"], "", None ), ( "GL_INDEX_SHIFT", GLint, ["ctx->Pixel.IndexShift"], "", None ), @@ -410,7 +410,7 @@ StateVars = [ ( "GL_RENDER_MODE", GLenum, ["ctx->RenderMode"], "", None ), ( "GL_RESCALE_NORMAL", GLboolean, ["ctx->Transform.RescaleNormals"], "", None ), - ( "GL_RGBA_MODE", GLboolean, ["ctx->DrawBuffer->Visual.rgbMode"], + ( "GL_RGBA_MODE", GLboolean, ["GL_TRUE"], "", None ), ( "GL_SCISSOR_BOX", GLint, ["ctx->Scissor.X", diff --git a/src/mesa/main/hash.c b/src/mesa/main/hash.c index fdfbe6b4f43..975775469d9 100644 --- a/src/mesa/main/hash.c +++ b/src/mesa/main/hash.c @@ -108,13 +108,13 @@ _mesa_DeleteHashTable(struct _mesa_HashTable *table) _mesa_problem(NULL, "In _mesa_DeleteHashTable, found non-freed data"); } - _mesa_free(entry); + free(entry); entry = next; } } _glthread_DESTROY_MUTEX(table->Mutex); _glthread_DESTROY_MUTEX(table->WalkMutex); - _mesa_free(table); + free(table); } @@ -245,7 +245,7 @@ _mesa_HashRemove(struct _mesa_HashTable *table, GLuint key) else { table->Table[pos] = entry->Next; } - _mesa_free(entry); + free(entry); _glthread_UNLOCK_MUTEX(table->Mutex); return; } @@ -282,7 +282,7 @@ _mesa_HashDeleteAll(struct _mesa_HashTable *table, for (entry = table->Table[pos]; entry; entry = next) { callback(entry->Key, entry->Data, userData); next = entry->Next; - _mesa_free(entry); + free(entry); } table->Table[pos] = NULL; } diff --git a/src/mesa/main/histogram.c b/src/mesa/main/histogram.c index c7304e8dd75..3a65bb19260 100644 --- a/src/mesa/main/histogram.c +++ b/src/mesa/main/histogram.c @@ -29,7 +29,7 @@ #include "context.h" #include "image.h" #include "histogram.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_histogram diff --git a/src/mesa/main/image.c b/src/mesa/main/image.c index 468f2a9b214..dc8d97728bf 100644 --- a/src/mesa/main/image.c +++ b/src/mesa/main/image.c @@ -1038,7 +1038,7 @@ _mesa_unpack_polygon_stipple( const GLubyte *pattern, GLuint dest[32], | (p[3] ); p += 4; } - _mesa_free(ptrn); + free(ptrn); } } @@ -1083,7 +1083,7 @@ _mesa_unpack_bitmap( GLint width, GLint height, const GLubyte *pixels, /* Alloc dest storage */ bytes = ((width + 7) / 8 * height); - buffer = (GLubyte *) _mesa_malloc( bytes ); + buffer = (GLubyte *) malloc( bytes ); if (!buffer) return NULL; @@ -1094,12 +1094,12 @@ _mesa_unpack_bitmap( GLint width, GLint height, const GLubyte *pixels, _mesa_image_address2d(packing, pixels, width, height, GL_COLOR_INDEX, GL_BITMAP, row, 0); if (!src) { - _mesa_free(buffer); + free(buffer); return NULL; } if ((packing->SkipPixels & 7) == 0) { - _mesa_memcpy( dst, src, width_in_bytes ); + memcpy( dst, src, width_in_bytes ); if (packing->LsbFirst) { flip_bytes( dst, width_in_bytes ); } @@ -1191,7 +1191,7 @@ _mesa_pack_bitmap( GLint width, GLint height, const GLubyte *source, return; if ((packing->SkipPixels & 7) == 0) { - _mesa_memcpy( dst, src, width_in_bytes ); + memcpy( dst, src, width_in_bytes ); if (packing->LsbFirst) { flip_bytes( dst, width_in_bytes ); } @@ -3794,7 +3794,7 @@ _mesa_unpack_color_span_chan( GLcontext *ctx, if (srcType == CHAN_TYPE) { if (dstFormat == GL_RGBA) { if (srcFormat == GL_RGBA) { - _mesa_memcpy( dest, source, n * 4 * sizeof(GLchan) ); + memcpy( dest, source, n * 4 * sizeof(GLchan) ); return; } else if (srcFormat == GL_RGB) { @@ -3814,7 +3814,7 @@ _mesa_unpack_color_span_chan( GLcontext *ctx, } else if (dstFormat == GL_RGB) { if (srcFormat == GL_RGB) { - _mesa_memcpy( dest, source, n * 3 * sizeof(GLchan) ); + memcpy( dest, source, n * 3 * sizeof(GLchan) ); return; } else if (srcFormat == GL_RGBA) { @@ -3834,7 +3834,7 @@ _mesa_unpack_color_span_chan( GLcontext *ctx, else if (dstFormat == srcFormat) { GLint comps = _mesa_components_in_format(srcFormat); assert(comps > 0); - _mesa_memcpy( dest, source, n * comps * sizeof(GLchan) ); + memcpy( dest, source, n * comps * sizeof(GLchan) ); return; } } @@ -4381,11 +4381,11 @@ _mesa_unpack_index_span( const GLcontext *ctx, GLuint n, */ if (transferOps == 0 && srcType == GL_UNSIGNED_BYTE && dstType == GL_UNSIGNED_BYTE) { - _mesa_memcpy(dest, source, n * sizeof(GLubyte)); + memcpy(dest, source, n * sizeof(GLubyte)); } else if (transferOps == 0 && srcType == GL_UNSIGNED_INT && dstType == GL_UNSIGNED_INT && !srcPacking->SwapBytes) { - _mesa_memcpy(dest, source, n * sizeof(GLuint)); + memcpy(dest, source, n * sizeof(GLuint)); } else { /* @@ -4421,7 +4421,7 @@ _mesa_unpack_index_span( const GLcontext *ctx, GLuint n, } break; case GL_UNSIGNED_INT: - _mesa_memcpy(dest, indexes, n * sizeof(GLuint)); + memcpy(dest, indexes, n * sizeof(GLuint)); break; default: _mesa_problem(ctx, "bad dstType in _mesa_unpack_index_span"); @@ -4444,7 +4444,7 @@ _mesa_pack_index_span( const GLcontext *ctx, GLuint n, if (transferOps & (IMAGE_MAP_COLOR_BIT | IMAGE_SHIFT_OFFSET_BIT)) { /* make a copy of input */ - _mesa_memcpy(indexes, source, n * sizeof(GLuint)); + memcpy(indexes, source, n * sizeof(GLuint)); _mesa_apply_ci_transfer_ops(ctx, transferOps, n, indexes); source = indexes; } @@ -4592,14 +4592,14 @@ _mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n, !ctx->Pixel.MapStencilFlag && srcType == GL_UNSIGNED_BYTE && dstType == GL_UNSIGNED_BYTE) { - _mesa_memcpy(dest, source, n * sizeof(GLubyte)); + memcpy(dest, source, n * sizeof(GLubyte)); } else if (transferOps == 0 && !ctx->Pixel.MapStencilFlag && srcType == GL_UNSIGNED_INT && dstType == GL_UNSIGNED_INT && !srcPacking->SwapBytes) { - _mesa_memcpy(dest, source, n * sizeof(GLuint)); + memcpy(dest, source, n * sizeof(GLuint)); } else { /* @@ -4646,7 +4646,7 @@ _mesa_unpack_stencil_span( const GLcontext *ctx, GLuint n, } break; case GL_UNSIGNED_INT: - _mesa_memcpy(dest, indexes, n * sizeof(GLuint)); + memcpy(dest, indexes, n * sizeof(GLuint)); break; default: _mesa_problem(ctx, "bad dstType in _mesa_unpack_stencil_span"); @@ -4667,7 +4667,7 @@ _mesa_pack_stencil_span( const GLcontext *ctx, GLuint n, if (ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset || ctx->Pixel.MapStencilFlag) { /* make a copy of input */ - _mesa_memcpy(stencil, source, n * sizeof(GLstencil)); + memcpy(stencil, source, n * sizeof(GLstencil)); _mesa_apply_stencil_transfer_ops(ctx, n, stencil); source = stencil; } @@ -4675,7 +4675,7 @@ _mesa_pack_stencil_span( const GLcontext *ctx, GLuint n, switch (dstType) { case GL_UNSIGNED_BYTE: if (sizeof(GLstencil) == 1) { - _mesa_memcpy( dest, source, n ); + memcpy( dest, source, n ); } else { GLubyte *dst = (GLubyte *) dest; @@ -5039,7 +5039,7 @@ _mesa_pack_depth_span( const GLcontext *ctx, GLuint n, GLvoid *dest, ASSERT(n <= MAX_WIDTH); if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) { - _mesa_memcpy(depthCopy, depthSpan, n * sizeof(GLfloat)); + memcpy(depthCopy, depthSpan, n * sizeof(GLfloat)); _mesa_scale_and_bias_depth(ctx, n, depthCopy); depthSpan = depthCopy; } @@ -5158,7 +5158,7 @@ _mesa_pack_depth_stencil_span(const GLcontext *ctx, GLuint n, GLuint *dest, ASSERT(n <= MAX_WIDTH); if (ctx->Pixel.DepthScale != 1.0 || ctx->Pixel.DepthBias != 0.0) { - _mesa_memcpy(depthCopy, depthVals, n * sizeof(GLfloat)); + memcpy(depthCopy, depthVals, n * sizeof(GLfloat)); _mesa_scale_and_bias_depth(ctx, n, depthCopy); depthVals = depthCopy; } @@ -5166,7 +5166,7 @@ _mesa_pack_depth_stencil_span(const GLcontext *ctx, GLuint n, GLuint *dest, if (ctx->Pixel.IndexShift || ctx->Pixel.IndexOffset || ctx->Pixel.MapStencilFlag) { - _mesa_memcpy(stencilCopy, stencilVals, n * sizeof(GLstencil)); + memcpy(stencilCopy, stencilVals, n * sizeof(GLstencil)); _mesa_apply_stencil_transfer_ops(ctx, n, stencilCopy); stencilVals = stencilCopy; } @@ -5232,7 +5232,7 @@ _mesa_unpack_image( GLuint dimensions, { GLubyte *destBuffer - = (GLubyte *) _mesa_malloc(bytesPerRow * height * depth); + = (GLubyte *) malloc(bytesPerRow * height * depth); GLubyte *dst; GLint img, row; if (!destBuffer) @@ -5303,7 +5303,7 @@ _mesa_unpack_image( GLuint dimensions, } } else { - _mesa_memcpy(dst, src, bytesPerRow); + memcpy(dst, src, bytesPerRow); } /* byte flipping/swapping */ @@ -5356,7 +5356,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src, } } if (useTemp) - _mesa_memcpy(dst, tempBuffer, count * 4 * sizeof(GLushort)); + memcpy(dst, tempBuffer, count * 4 * sizeof(GLushort)); } else { const GLubyte (*src1)[4] = (const GLubyte (*)[4]) src; @@ -5372,7 +5372,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src, } } if (useTemp) - _mesa_memcpy(dst, tempBuffer, count * 4 * sizeof(GLfloat)); + memcpy(dst, tempBuffer, count * 4 * sizeof(GLfloat)); } break; case GL_UNSIGNED_SHORT: @@ -5389,7 +5389,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src, } } if (useTemp) - _mesa_memcpy(dst, tempBuffer, count * 4 * sizeof(GLubyte)); + memcpy(dst, tempBuffer, count * 4 * sizeof(GLubyte)); } else { const GLushort (*src2)[4] = (const GLushort (*)[4]) src; @@ -5405,7 +5405,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src, } } if (useTemp) - _mesa_memcpy(dst, tempBuffer, count * 4 * sizeof(GLfloat)); + memcpy(dst, tempBuffer, count * 4 * sizeof(GLfloat)); } break; case GL_FLOAT: @@ -5422,7 +5422,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src, } } if (useTemp) - _mesa_memcpy(dst, tempBuffer, count * 4 * sizeof(GLubyte)); + memcpy(dst, tempBuffer, count * 4 * sizeof(GLubyte)); } else { const GLfloat (*src4)[4] = (const GLfloat (*)[4]) src; @@ -5438,7 +5438,7 @@ _mesa_convert_colors(GLenum srcType, const GLvoid *src, } } if (useTemp) - _mesa_memcpy(dst, tempBuffer, count * 4 * sizeof(GLushort)); + memcpy(dst, tempBuffer, count * 4 * sizeof(GLushort)); } break; default: diff --git a/src/mesa/main/imports.c b/src/mesa/main/imports.c index def045269c5..56e8195810e 100644 --- a/src/mesa/main/imports.c +++ b/src/mesa/main/imports.c @@ -71,27 +71,6 @@ extern int vsnprintf(char *str, size_t count, const char *fmt, va_list arg); /** \name Memory */ /*@{*/ -/** Wrapper around malloc() */ -void * -_mesa_malloc(size_t bytes) -{ - return malloc(bytes); -} - -/** Wrapper around calloc() */ -void * -_mesa_calloc(size_t bytes) -{ - return calloc(1, bytes); -} - -/** Wrapper around free() */ -void -_mesa_free(void *ptr) -{ - free(ptr); -} - /** * Allocate aligned memory. * @@ -118,7 +97,7 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment) ASSERT( alignment > 0 ); - ptr = (uintptr_t) _mesa_malloc(bytes + alignment + sizeof(void *)); + ptr = (uintptr_t) malloc(bytes + alignment + sizeof(void *)); if (!ptr) return NULL; @@ -138,8 +117,8 @@ _mesa_align_malloc(size_t bytes, unsigned long alignment) } /** - * Same as _mesa_align_malloc(), but using _mesa_calloc() instead of - * _mesa_malloc() + * Same as _mesa_align_malloc(), but using calloc(1, ) instead of + * malloc() */ void * _mesa_align_calloc(size_t bytes, unsigned long alignment) @@ -167,7 +146,7 @@ _mesa_align_calloc(size_t bytes, unsigned long alignment) ASSERT( alignment > 0 ); - ptr = (uintptr_t) _mesa_calloc(bytes + alignment + sizeof(void *)); + ptr = (uintptr_t) calloc(1, bytes + alignment + sizeof(void *)); if (!ptr) return NULL; @@ -203,7 +182,7 @@ _mesa_align_free(void *ptr) #else void **cubbyHole = (void **) ((char *) ptr - sizeof(void *)); void *realAddr = *cubbyHole; - _mesa_free(realAddr); + free(realAddr); #endif /* defined(HAVE_POSIX_MEMALIGN) */ } @@ -221,7 +200,7 @@ _mesa_align_realloc(void *oldBuffer, size_t oldSize, size_t newSize, const size_t copySize = (oldSize < newSize) ? oldSize : newSize; void *newBuf = _mesa_align_malloc(newSize, alignment); if (newBuf && oldBuffer && copySize > 0) { - _mesa_memcpy(newBuf, oldBuffer, copySize); + memcpy(newBuf, oldBuffer, copySize); } if (oldBuffer) _mesa_align_free(oldBuffer); @@ -236,36 +215,14 @@ void * _mesa_realloc(void *oldBuffer, size_t oldSize, size_t newSize) { const size_t copySize = (oldSize < newSize) ? oldSize : newSize; - void *newBuffer = _mesa_malloc(newSize); + void *newBuffer = malloc(newSize); if (newBuffer && oldBuffer && copySize > 0) - _mesa_memcpy(newBuffer, oldBuffer, copySize); + memcpy(newBuffer, oldBuffer, copySize); if (oldBuffer) - _mesa_free(oldBuffer); + free(oldBuffer); return newBuffer; } -/** memcpy wrapper */ -void * -_mesa_memcpy(void *dest, const void *src, size_t n) -{ -#if defined(SUNOS4) - return memcpy((char *) dest, (char *) src, (int) n); -#else - return memcpy(dest, src, n); -#endif -} - -/** Wrapper around memset() */ -void -_mesa_memset( void *dst, int val, size_t n ) -{ -#if defined(SUNOS4) - memset( (char *) dst, (int) val, (int) n ); -#else - memset(dst, val, n); -#endif -} - /** * Fill memory with a constant 16bit word. * \param dst destination pointer. @@ -279,28 +236,6 @@ _mesa_memset16( unsigned short *dst, unsigned short val, size_t n ) *dst++ = val; } -/** Wrapper around either memset() or bzero() */ -void -_mesa_bzero( void *dst, size_t n ) -{ -#if defined(__FreeBSD__) - bzero( dst, n ); -#else - memset( dst, 0, n ); -#endif -} - -/** Wrapper around memcmp() */ -int -_mesa_memcmp( const void *s1, const void *s2, size_t n ) -{ -#if defined(SUNOS4) - return memcmp( (char *) s1, (char *) s2, (int) n ); -#else - return memcmp(s1, s2, n); -#endif -} - /*@}*/ @@ -841,67 +776,18 @@ _mesa_getenv( const char *var ) /** \name String */ /*@{*/ -/** Wrapper around strstr() */ -char * -_mesa_strstr( const char *haystack, const char *needle ) -{ - return strstr(haystack, needle); -} - -/** Wrapper around strncat() */ -char * -_mesa_strncat( char *dest, const char *src, size_t n ) -{ - return strncat(dest, src, n); -} - -/** Wrapper around strcpy() */ -char * -_mesa_strcpy( char *dest, const char *src ) -{ - return strcpy(dest, src); -} - -/** Wrapper around strncpy() */ -char * -_mesa_strncpy( char *dest, const char *src, size_t n ) -{ - return strncpy(dest, src, n); -} - -/** Wrapper around strlen() */ -size_t -_mesa_strlen( const char *s ) -{ - return strlen(s); -} - -/** Wrapper around strcmp() */ -int -_mesa_strcmp( const char *s1, const char *s2 ) -{ - return strcmp(s1, s2); -} - -/** Wrapper around strncmp() */ -int -_mesa_strncmp( const char *s1, const char *s2, size_t n ) -{ - return strncmp(s1, s2, n); -} - /** - * Implemented using _mesa_malloc() and _mesa_strcpy. + * Implemented using malloc() and strcpy. * Note that NULL is handled accordingly. */ char * _mesa_strdup( const char *s ) { if (s) { - size_t l = _mesa_strlen(s); - char *s2 = (char *) _mesa_malloc(l + 1); + size_t l = strlen(s); + char *s2 = (char *) malloc(l + 1); if (s2) - _mesa_strcpy(s2, s); + strcpy(s2, s); return s2; } else { @@ -909,13 +795,6 @@ _mesa_strdup( const char *s ) } } -/** Wrapper around atoi() */ -int -_mesa_atoi(const char *s) -{ - return atoi(s); -} - /** Wrapper around strtod() */ double _mesa_strtod( const char *s, char **end ) @@ -948,22 +827,6 @@ _mesa_str_checksum(const char *str) /*@}*/ -/**********************************************************************/ -/** \name I/O */ -/*@{*/ - -/** Wrapper around vsprintf() */ -int -_mesa_sprintf( char *str, const char *fmt, ... ) -{ - int r; - va_list args; - va_start( args, fmt ); - r = vsprintf( str, fmt, args ); - va_end( args ); - return r; -} - /** Wrapper around vsnprintf() */ int _mesa_snprintf( char *str, size_t size, const char *fmt, ... ) @@ -976,38 +839,6 @@ _mesa_snprintf( char *str, size_t size, const char *fmt, ... ) return r; } -/** Wrapper around printf(), using vsprintf() for the formatting. */ -void -_mesa_printf( const char *fmtString, ... ) -{ - va_list args; - va_start( args, fmtString ); - vfprintf(stderr, fmtString, args); - va_end( args ); -} - -/** Wrapper around fprintf(), using vsprintf() for the formatting. */ -void -_mesa_fprintf( FILE *f, const char *fmtString, ... ) -{ - char s[MAXSTRING]; - va_list args; - va_start( args, fmtString ); - vsnprintf(s, MAXSTRING, fmtString, args); - va_end( args ); - fprintf(f, "%s", s); -} - - -/** Wrapper around vsprintf() */ -int -_mesa_vsprintf( char *str, const char *fmt, va_list args ) -{ - return vsprintf( str, fmt, args ); -} - -/*@}*/ - /**********************************************************************/ /** \name Diagnostics */ @@ -1031,7 +862,7 @@ output_if_debug(const char *prefixString, const char *outputString, * set *to any value*. */ #ifdef DEBUG - debug = (env != NULL && _mesa_atoi(env) == 0) ? 0 : 1; + debug = (env != NULL && atoi(env) == 0) ? 0 : 1; #else debug = (env != NULL) ? 1 : 0; #endif @@ -1177,7 +1008,7 @@ _mesa_error( GLcontext *ctx, GLenum error, const char *fmtString, ... ) const char *debugEnv = _mesa_getenv("MESA_DEBUG"); #ifdef DEBUG - if (debugEnv && _mesa_strstr(debugEnv, "silent")) + if (debugEnv && strstr(debugEnv, "silent")) debug = GL_FALSE; else debug = GL_TRUE; diff --git a/src/mesa/main/imports.h b/src/mesa/main/imports.h index e3d2ac9b427..fb4a00eca7b 100644 --- a/src/mesa/main/imports.h +++ b/src/mesa/main/imports.h @@ -50,31 +50,15 @@ extern "C" { /*@{*/ /** Allocate \p BYTES bytes */ -#define MALLOC(BYTES) _mesa_malloc(BYTES) +#define MALLOC(BYTES) malloc(BYTES) /** Allocate and zero \p BYTES bytes */ -#define CALLOC(BYTES) _mesa_calloc(BYTES) +#define CALLOC(BYTES) calloc(1, BYTES) /** Allocate a structure of type \p T */ -#define MALLOC_STRUCT(T) (struct T *) _mesa_malloc(sizeof(struct T)) +#define MALLOC_STRUCT(T) (struct T *) malloc(sizeof(struct T)) /** Allocate and zero a structure of type \p T */ -#define CALLOC_STRUCT(T) (struct T *) _mesa_calloc(sizeof(struct T)) +#define CALLOC_STRUCT(T) (struct T *) calloc(1, sizeof(struct T)) /** Free memory */ -#define FREE(PTR) _mesa_free(PTR) - -/** Allocate \p BYTES aligned at \p N bytes */ -#define ALIGN_MALLOC(BYTES, N) _mesa_align_malloc(BYTES, N) -/** Allocate and zero \p BYTES bytes aligned at \p N bytes */ -#define ALIGN_CALLOC(BYTES, N) _mesa_align_calloc(BYTES, N) -/** Allocate a structure of type \p T aligned at \p N bytes */ -#define ALIGN_MALLOC_STRUCT(T, N) (struct T *) _mesa_align_malloc(sizeof(struct T), N) -/** Allocate and zero a structure of type \p T aligned at \p N bytes */ -#define ALIGN_CALLOC_STRUCT(T, N) (struct T *) _mesa_align_calloc(sizeof(struct T), N) -/** Free aligned memory */ -#define ALIGN_FREE(PTR) _mesa_align_free(PTR) - -/** Copy \p BYTES bytes from \p SRC into \p DST */ -#define MEMCPY( DST, SRC, BYTES) _mesa_memcpy(DST, SRC, BYTES) -/** Set \p N bytes in \p DST to \p VAL */ -#define MEMSET( DST, VAL, N ) _mesa_memset(DST, VAL, N) +#define FREE(PTR) free(PTR) /*@}*/ @@ -256,9 +240,7 @@ static INLINE int GET_FLOAT_BITS( float x ) /*** *** IROUND: return (as an integer) float rounded to nearest integer ***/ -#if defined(USE_X86_ASM) && defined(__GNUC__) && defined(__i386__) && \ - (!(defined(__BEOS__) || defined(__HAIKU__)) || \ - (__GNUC__ > 2 || (__GNUC__ == 2 && __GNUC_MINOR__ >= 95))) +#if defined(USE_X86_ASM) && defined(__GNUC__) && defined(__i386__) static INLINE int iround(float f) { int r; @@ -513,15 +495,6 @@ _mesa_little_endian(void) */ extern void * -_mesa_malloc( size_t bytes ); - -extern void * -_mesa_calloc( size_t bytes ); - -extern void -_mesa_free( void *ptr ); - -extern void * _mesa_align_malloc( size_t bytes, unsigned long alignment ); extern void * @@ -543,21 +516,9 @@ _mesa_exec_free( void *addr ); extern void * _mesa_realloc( void *oldBuffer, size_t oldSize, size_t newSize ); -extern void * -_mesa_memcpy( void *dest, const void *src, size_t n ); - -extern void -_mesa_memset( void *dst, int val, size_t n ); - extern void _mesa_memset16( unsigned short *dst, unsigned short val, size_t n ); -extern void -_mesa_bzero( void *dst, size_t n ); - -extern int -_mesa_memcmp( const void *s1, const void *s2, size_t n ); - extern double _mesa_sin(double a); @@ -612,32 +573,8 @@ extern char * _mesa_getenv( const char *var ); extern char * -_mesa_strstr( const char *haystack, const char *needle ); - -extern char * -_mesa_strncat( char *dest, const char *src, size_t n ); - -extern char * -_mesa_strcpy( char *dest, const char *src ); - -extern char * -_mesa_strncpy( char *dest, const char *src, size_t n ); - -extern size_t -_mesa_strlen( const char *s ); - -extern int -_mesa_strcmp( const char *s1, const char *s2 ); - -extern int -_mesa_strncmp( const char *s1, const char *s2, size_t n ); - -extern char * _mesa_strdup( const char *s ); -extern int -_mesa_atoi( const char *s ); - extern double _mesa_strtod( const char *s, char **end ); @@ -645,22 +582,9 @@ extern unsigned int _mesa_str_checksum(const char *str); extern int -_mesa_sprintf( char *str, const char *fmt, ... ); - -extern int _mesa_snprintf( char *str, size_t size, const char *fmt, ... ); extern void -_mesa_printf( const char *fmtString, ... ); - -extern void -_mesa_fprintf( FILE *f, const char *fmtString, ... ); - -extern int -_mesa_vsprintf( char *str, const char *fmt, va_list args ); - - -extern void _mesa_warning( __GLcontext *gc, const char *fmtString, ... ); extern void diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index 654faa5c770..19dc96892d2 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -1093,31 +1093,22 @@ _mesa_update_lighting( GLcontext *ctx ) * FLUSH_UPDATE_CURRENT, as when any outstanding material changes * are flushed, they will update the derived state at that time. */ - if (ctx->Visual.rgbMode) { - if (ctx->Light.Model.TwoSide) - _mesa_update_material( ctx, - MAT_BIT_FRONT_EMISSION | - MAT_BIT_FRONT_AMBIENT | - MAT_BIT_FRONT_DIFFUSE | - MAT_BIT_FRONT_SPECULAR | - MAT_BIT_BACK_EMISSION | - MAT_BIT_BACK_AMBIENT | - MAT_BIT_BACK_DIFFUSE | - MAT_BIT_BACK_SPECULAR); - else - _mesa_update_material( ctx, - MAT_BIT_FRONT_EMISSION | - MAT_BIT_FRONT_AMBIENT | - MAT_BIT_FRONT_DIFFUSE | - MAT_BIT_FRONT_SPECULAR); - } - else { - static const GLfloat ci[3] = { .30F, .59F, .11F }; - foreach(light, &ctx->Light.EnabledList) { - light->_dli = DOT3(ci, light->Diffuse); - light->_sli = DOT3(ci, light->Specular); - } - } + if (ctx->Light.Model.TwoSide) + _mesa_update_material(ctx, + MAT_BIT_FRONT_EMISSION | + MAT_BIT_FRONT_AMBIENT | + MAT_BIT_FRONT_DIFFUSE | + MAT_BIT_FRONT_SPECULAR | + MAT_BIT_BACK_EMISSION | + MAT_BIT_BACK_AMBIENT | + MAT_BIT_BACK_DIFFUSE | + MAT_BIT_BACK_SPECULAR); + else + _mesa_update_material(ctx, + MAT_BIT_FRONT_EMISSION | + MAT_BIT_FRONT_AMBIENT | + MAT_BIT_FRONT_DIFFUSE | + MAT_BIT_FRONT_SPECULAR); } @@ -1433,7 +1424,7 @@ _mesa_free_lighting_data( GLcontext *ctx ) /* Free lighting shininess exponentiation table */ foreach_s( s, tmps, ctx->_ShineTabList ) { - _mesa_free( s ); + free( s ); } - _mesa_free( ctx->_ShineTabList ); + free( ctx->_ShineTabList ); } diff --git a/src/mesa/main/macros.h b/src/mesa/main/macros.h index 38a97fdb18c..a8624574de4 100644 --- a/src/mesa/main/macros.h +++ b/src/mesa/main/macros.h @@ -207,7 +207,7 @@ do { \ */ #define COPY_4FV( DST, SRC ) \ do { \ - _mesa_memcpy(DST, SRC, sizeof(GLfloat) * 4); \ + memcpy(DST, SRC, sizeof(GLfloat) * 4); \ } while (0) /** Copy \p SZ elements into a 4-element vector */ diff --git a/src/mesa/main/mfeatures.h b/src/mesa/main/mfeatures.h index 4e68bc15d8a..cb96c4d1d05 100644 --- a/src/mesa/main/mfeatures.h +++ b/src/mesa/main/mfeatures.h @@ -116,11 +116,14 @@ #define FEATURE_EXT_framebuffer_blit _HAVE_FULL_GL #define FEATURE_EXT_framebuffer_object _HAVE_FULL_GL #define FEATURE_EXT_pixel_buffer_object _HAVE_FULL_GL +#define FEATURE_APPLE_object_purgeable _HAVE_FULL_GL #define FEATURE_EXT_texture_sRGB _HAVE_FULL_GL #define FEATURE_ATI_fragment_shader _HAVE_FULL_GL #define FEATURE_NV_fence _HAVE_FULL_GL #define FEATURE_NV_fragment_program _HAVE_FULL_GL #define FEATURE_NV_vertex_program _HAVE_FULL_GL +#define FEATURE_OES_EGL_image _HAVE_FULL_GL + #endif /* FEATURES_H */ diff --git a/src/mesa/main/mipmap.c b/src/mesa/main/mipmap.c index 77cd1d41595..51f7edfab12 100644 --- a/src/mesa/main/mipmap.c +++ b/src/mesa/main/mipmap.c @@ -979,9 +979,11 @@ make_1d_mipmap(GLenum datatype, GLuint comps, GLint border, if (border) { /* copy left-most pixel from source */ - MEMCPY(dstPtr, srcPtr, bpt); + assert(dstPtr); + assert(srcPtr); + memcpy(dstPtr, srcPtr, bpt); /* copy right-most pixel from source */ - MEMCPY(dstPtr + (dstWidth - 1) * bpt, + memcpy(dstPtr + (dstWidth - 1) * bpt, srcPtr + (srcWidth - 1) * bpt, bpt); } @@ -1025,15 +1027,17 @@ make_2d_mipmap(GLenum datatype, GLuint comps, GLint border, if (border > 0) { /* fill in dest border */ /* lower-left border pixel */ - MEMCPY(dstPtr, srcPtr, bpt); + assert(dstPtr); + assert(srcPtr); + memcpy(dstPtr, srcPtr, bpt); /* lower-right border pixel */ - MEMCPY(dstPtr + (dstWidth - 1) * bpt, + memcpy(dstPtr + (dstWidth - 1) * bpt, srcPtr + (srcWidth - 1) * bpt, bpt); /* upper-left border pixel */ - MEMCPY(dstPtr + dstWidth * (dstHeight - 1) * bpt, + memcpy(dstPtr + dstWidth * (dstHeight - 1) * bpt, srcPtr + srcWidth * (srcHeight - 1) * bpt, bpt); /* upper-right border pixel */ - MEMCPY(dstPtr + (dstWidth * dstHeight - 1) * bpt, + memcpy(dstPtr + (dstWidth * dstHeight - 1) * bpt, srcPtr + (srcWidth * srcHeight - 1) * bpt, bpt); /* lower border */ do_row(datatype, comps, srcWidthNB, @@ -1050,9 +1054,9 @@ make_2d_mipmap(GLenum datatype, GLuint comps, GLint border, if (srcHeight == dstHeight) { /* copy border pixel from src to dst */ for (row = 1; row < srcHeight; row++) { - MEMCPY(dstPtr + dstWidth * row * bpt, + memcpy(dstPtr + dstWidth * row * bpt, srcPtr + srcWidth * row * bpt, bpt); - MEMCPY(dstPtr + (dstWidth * row + dstWidth - 1) * bpt, + memcpy(dstPtr + (dstWidth * row + dstWidth - 1) * bpt, srcPtr + (srcWidth * row + srcWidth - 1) * bpt, bpt); } } @@ -1115,7 +1119,7 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border, */ /* - _mesa_printf("mip3d %d x %d x %d -> %d x %d x %d\n", + printf("mip3d %d x %d x %d -> %d x %d x %d\n", srcWidth, srcHeight, srcDepth, dstWidth, dstHeight, dstDepth); */ @@ -1174,28 +1178,28 @@ make_3d_mipmap(GLenum datatype, GLuint comps, GLint border, /* do border along [img][row=0][col=0] */ src = srcPtr + (img + 1) * bytesPerSrcImage; dst = dstPtr + (img + 1) * bytesPerDstImage; - MEMCPY(dst, src, bpt); + memcpy(dst, src, bpt); /* do border along [img][row=dstHeight-1][col=0] */ src = srcPtr + (img * 2 + 1) * bytesPerSrcImage + (srcHeight - 1) * bytesPerSrcRow; dst = dstPtr + (img + 1) * bytesPerDstImage + (dstHeight - 1) * bytesPerDstRow; - MEMCPY(dst, src, bpt); + memcpy(dst, src, bpt); /* do border along [img][row=0][col=dstWidth-1] */ src = srcPtr + (img * 2 + 1) * bytesPerSrcImage + (srcWidth - 1) * bpt; dst = dstPtr + (img + 1) * bytesPerDstImage + (dstWidth - 1) * bpt; - MEMCPY(dst, src, bpt); + memcpy(dst, src, bpt); /* do border along [img][row=dstHeight-1][col=dstWidth-1] */ src = srcPtr + (img * 2 + 1) * bytesPerSrcImage + (bytesPerSrcImage - bpt); dst = dstPtr + (img + 1) * bytesPerDstImage + (bytesPerDstImage - bpt); - MEMCPY(dst, src, bpt); + memcpy(dst, src, bpt); } } else { @@ -1265,9 +1269,11 @@ make_1d_stack_mipmap(GLenum datatype, GLuint comps, GLint border, if (border) { /* copy left-most pixel from source */ - MEMCPY(dstPtr, srcPtr, bpt); + assert(dstPtr); + assert(srcPtr); + memcpy(dstPtr, srcPtr, bpt); /* copy right-most pixel from source */ - MEMCPY(dstPtr + (dstWidth - 1) * bpt, + memcpy(dstPtr + (dstWidth - 1) * bpt, srcPtr + (srcWidth - 1) * bpt, bpt); } @@ -1319,15 +1325,17 @@ make_2d_stack_mipmap(GLenum datatype, GLuint comps, GLint border, if (border > 0) { /* fill in dest border */ /* lower-left border pixel */ - MEMCPY(dstPtr, srcPtr, bpt); + assert(dstPtr); + assert(srcPtr); + memcpy(dstPtr, srcPtr, bpt); /* lower-right border pixel */ - MEMCPY(dstPtr + (dstWidth - 1) * bpt, + memcpy(dstPtr + (dstWidth - 1) * bpt, srcPtr + (srcWidth - 1) * bpt, bpt); /* upper-left border pixel */ - MEMCPY(dstPtr + dstWidth * (dstHeight - 1) * bpt, + memcpy(dstPtr + dstWidth * (dstHeight - 1) * bpt, srcPtr + srcWidth * (srcHeight - 1) * bpt, bpt); /* upper-right border pixel */ - MEMCPY(dstPtr + (dstWidth * dstHeight - 1) * bpt, + memcpy(dstPtr + (dstWidth * dstHeight - 1) * bpt, srcPtr + (srcWidth * srcHeight - 1) * bpt, bpt); /* lower border */ do_row(datatype, comps, srcWidthNB, @@ -1344,9 +1352,9 @@ make_2d_stack_mipmap(GLenum datatype, GLuint comps, GLint border, if (srcHeight == dstHeight) { /* copy border pixel from src to dst */ for (row = 1; row < srcHeight; row++) { - MEMCPY(dstPtr + dstWidth * row * bpt, + memcpy(dstPtr + dstWidth * row * bpt, srcPtr + srcWidth * row * bpt, bpt); - MEMCPY(dstPtr + (dstWidth * row + dstWidth - 1) * bpt, + memcpy(dstPtr + (dstWidth * row + dstWidth - 1) * bpt, srcPtr + (srcWidth * row + srcWidth - 1) * bpt, bpt); } } @@ -1537,15 +1545,15 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, size = _mesa_bytes_per_pixel(srcImage->_BaseFormat, CHAN_TYPE) * srcImage->Width * srcImage->Height * srcImage->Depth + 20; /* 20 extra bytes, just be safe when calling last FetchTexel */ - srcData = (GLubyte *) _mesa_malloc(size); + srcData = (GLubyte *) malloc(size); if (!srcData) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "generate mipmaps"); return; } - dstData = (GLubyte *) _mesa_malloc(size / 2); /* 1/4 would probably be OK */ + dstData = (GLubyte *) malloc(size / 2); /* 1/4 would probably be OK */ if (!dstData) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "generate mipmaps"); - _mesa_free((void *) srcData); + free((void *) srcData); return; } @@ -1590,8 +1598,8 @@ _mesa_generate_mipmap(GLcontext *ctx, GLenum target, if (!nextLevel) { /* all done */ if (_mesa_is_format_compressed(srcImage->TexFormat)) { - _mesa_free((void *) srcData); - _mesa_free(dstData); + free((void *) srcData); + free(dstData); } return; } diff --git a/src/mesa/main/mm.c b/src/mesa/main/mm.c index d430bcdb840..3ef38e94be9 100644 --- a/src/mesa/main/mm.c +++ b/src/mesa/main/mm.c @@ -60,13 +60,13 @@ mmInit(unsigned ofs, unsigned size) if (!size) return NULL; - heap = (struct mem_block *) _mesa_calloc(sizeof(struct mem_block)); + heap = (struct mem_block *) calloc(1, sizeof(struct mem_block)); if (!heap) return NULL; - block = (struct mem_block *) _mesa_calloc(sizeof(struct mem_block)); + block = (struct mem_block *) calloc(1, sizeof(struct mem_block)); if (!block) { - _mesa_free(heap); + free(heap); return NULL; } @@ -98,7 +98,7 @@ SliceBlock(struct mem_block *p, /* break left [p, newblock, p->next], then p = newblock */ if (startofs > p->ofs) { - newblock = (struct mem_block*) _mesa_calloc(sizeof(struct mem_block)); + newblock = (struct mem_block*) calloc(1, sizeof(struct mem_block)); if (!newblock) return NULL; newblock->ofs = startofs; @@ -122,7 +122,7 @@ SliceBlock(struct mem_block *p, /* break right, also [p, newblock, p->next] */ if (size < p->size) { - newblock = (struct mem_block*) _mesa_calloc(sizeof(struct mem_block)); + newblock = (struct mem_block*) calloc(1, sizeof(struct mem_block)); if (!newblock) return NULL; newblock->ofs = startofs + size; @@ -225,7 +225,7 @@ Join2Blocks(struct mem_block *p) q->next_free->prev_free = q->prev_free; q->prev_free->next_free = q->next_free; - _mesa_free(q); + free(q); return 1; } return 0; @@ -270,9 +270,9 @@ mmDestroy(struct mem_block *heap) for (p = heap->next; p != heap; ) { struct mem_block *next = p->next; - _mesa_free(p); + free(p); p = next; } - _mesa_free(heap); + free(heap); } diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 20035417b97..9d9b475dd17 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -630,7 +630,6 @@ struct gl_current_attrib GLfloat RasterDistance; GLfloat RasterColor[4]; GLfloat RasterSecondaryColor[4]; - GLfloat RasterIndex; GLfloat RasterTexCoords[MAX_TEXTURE_COORD_UNITS][4]; GLboolean RasterPosValid; /*@}*/ @@ -1245,6 +1244,7 @@ struct gl_texture_object GLboolean GenerateMipmap; /**< GL_SGIS_generate_mipmap */ GLboolean _Complete; /**< Is texture object complete? */ GLboolean _RenderToTexture; /**< Any rendering to this texture? */ + GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */ /** Actual texture images, indexed by [cube face] and [mipmap level] */ struct gl_texture_image *Image[MAX_FACES][MAX_TEXTURE_LEVELS]; @@ -1440,6 +1440,7 @@ struct gl_buffer_object GLsizeiptr Length; /**< Mapped length */ /*@}*/ GLboolean Written; /**< Ever written to? (for debugging) */ + GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */ }; @@ -2105,6 +2106,7 @@ struct gl_renderbuffer GLuint Name; GLint RefCount; GLuint Width, Height; + GLboolean Purgeable; /**< Is the buffer purgeable under memory pressure? */ GLenum InternalFormat; /**< The user-specified format */ GLenum _BaseFormat; /**< Either GL_RGB, GL_RGBA, GL_DEPTH_COMPONENT or @@ -2474,6 +2476,7 @@ struct gl_extensions GLboolean EXT_texture; GLboolean EXT_texture_object; GLboolean EXT_texture3D; + GLboolean EXT_texture_array; GLboolean EXT_texture_compression_s3tc; GLboolean EXT_texture_env_add; GLboolean EXT_texture_env_combine; @@ -2491,6 +2494,7 @@ struct gl_extensions GLboolean APPLE_client_storage; GLboolean APPLE_packed_pixels; GLboolean APPLE_vertex_array_object; + GLboolean APPLE_object_purgeable; GLboolean ATI_envmap_bumpmap; GLboolean ATI_texture_mirror_once; GLboolean ATI_texture_env_combine3; diff --git a/src/mesa/main/pixel.c b/src/mesa/main/pixel.c index ca6ecd7bfb6..675e933ca62 100644 --- a/src/mesa/main/pixel.c +++ b/src/mesa/main/pixel.c @@ -35,7 +35,7 @@ #include "macros.h" #include "pixel.h" #include "mtypes.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_pixel_transfer @@ -362,7 +362,7 @@ _mesa_GetPixelMapfv( GLenum map, GLfloat *values ) } } else { - MEMCPY(values, pm->Map, mapsize * sizeof(GLfloat)); + memcpy(values, pm->Map, mapsize * sizeof(GLfloat)); } _mesa_unmap_pbo_dest(ctx, &ctx->Pack); @@ -401,7 +401,7 @@ _mesa_GetPixelMapuiv( GLenum map, GLuint *values ) if (map == GL_PIXEL_MAP_S_TO_S) { /* special case */ - MEMCPY(values, ctx->PixelMaps.StoS.Map, mapsize * sizeof(GLint)); + memcpy(values, ctx->PixelMaps.StoS.Map, mapsize * sizeof(GLint)); } else { for (i = 0; i < mapsize; i++) { @@ -427,7 +427,7 @@ _mesa_GetPixelMapusv( GLenum map, GLushort *values ) _mesa_error(ctx, GL_INVALID_ENUM, "glGetPixelMapusv(map)"); return; } - mapsize = pm ? pm->Size : 0; + mapsize = pm->Size; if (!validate_pbo_access(ctx, &ctx->Pack, mapsize, GL_INTENSITY, GL_UNSIGNED_SHORT, values)) { diff --git a/src/mesa/main/polygon.c b/src/mesa/main/polygon.c index dcde6758c3f..30e4a606bb7 100644 --- a/src/mesa/main/polygon.c +++ b/src/mesa/main/polygon.c @@ -315,7 +315,7 @@ void _mesa_init_polygon( GLcontext * ctx ) /* Polygon Stipple group */ - MEMSET( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) ); + memset( ctx->PolygonStipple, 0xff, 32*sizeof(GLuint) ); } /*@}*/ diff --git a/src/mesa/main/queryobj.c b/src/mesa/main/queryobj.c index 387a82fc9df..e14511a3883 100644 --- a/src/mesa/main/queryobj.c +++ b/src/mesa/main/queryobj.c @@ -29,7 +29,7 @@ #include "imports.h" #include "queryobj.h" #include "mtypes.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_queryobj @@ -114,7 +114,7 @@ _mesa_check_query(GLcontext *ctx, struct gl_query_object *q) static void _mesa_delete_query(GLcontext *ctx, struct gl_query_object *q) { - _mesa_free(q); + free(q); } diff --git a/src/mesa/main/rastpos.c b/src/mesa/main/rastpos.c index be61dc265d1..75c67f2693e 100644 --- a/src/mesa/main/rastpos.c +++ b/src/mesa/main/rastpos.c @@ -34,7 +34,7 @@ #include "macros.h" #include "rastpos.h" #include "state.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_rastpos @@ -246,28 +246,22 @@ window_pos3f(GLfloat x, GLfloat y, GLfloat z) ctx->Current.RasterDistance = 0.0; /* raster color = current color or index */ - if (ctx->Visual.rgbMode) { - ctx->Current.RasterColor[0] - = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0], 0.0F, 1.0F); - ctx->Current.RasterColor[1] - = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1], 0.0F, 1.0F); - ctx->Current.RasterColor[2] - = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2], 0.0F, 1.0F); - ctx->Current.RasterColor[3] - = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3], 0.0F, 1.0F); - ctx->Current.RasterSecondaryColor[0] - = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0], 0.0F, 1.0F); - ctx->Current.RasterSecondaryColor[1] - = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1], 0.0F, 1.0F); - ctx->Current.RasterSecondaryColor[2] - = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2], 0.0F, 1.0F); - ctx->Current.RasterSecondaryColor[3] - = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3], 0.0F, 1.0F); - } - else { - ctx->Current.RasterIndex - = ctx->Current.Attrib[VERT_ATTRIB_COLOR_INDEX][0]; - } + ctx->Current.RasterColor[0] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][0], 0.0F, 1.0F); + ctx->Current.RasterColor[1] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][1], 0.0F, 1.0F); + ctx->Current.RasterColor[2] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][2], 0.0F, 1.0F); + ctx->Current.RasterColor[3] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR0][3], 0.0F, 1.0F); + ctx->Current.RasterSecondaryColor[0] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][0], 0.0F, 1.0F); + ctx->Current.RasterSecondaryColor[1] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][1], 0.0F, 1.0F); + ctx->Current.RasterSecondaryColor[2] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][2], 0.0F, 1.0F); + ctx->Current.RasterSecondaryColor[3] + = CLAMP(ctx->Current.Attrib[VERT_ATTRIB_COLOR1][3], 0.0F, 1.0F); /* raster texcoord = current texcoord */ { @@ -562,7 +556,6 @@ void _mesa_init_rastpos( GLcontext * ctx ) ctx->Current.RasterDistance = 0.0; ASSIGN_4V( ctx->Current.RasterColor, 1.0, 1.0, 1.0, 1.0 ); ASSIGN_4V( ctx->Current.RasterSecondaryColor, 0.0, 0.0, 0.0, 1.0 ); - ctx->Current.RasterIndex = 1.0; for (i = 0; i < Elements(ctx->Current.RasterTexCoords); i++) ASSIGN_4V( ctx->Current.RasterTexCoords[i], 0.0, 0.0, 0.0, 1.0 ); ctx->Current.RasterPosValid = GL_TRUE; diff --git a/src/mesa/main/readpix.c b/src/mesa/main/readpix.c index feea1d375f6..f4d74e8be6d 100644 --- a/src/mesa/main/readpix.c +++ b/src/mesa/main/readpix.c @@ -77,14 +77,7 @@ _mesa_error_check_format_type(GLcontext *ctx, GLenum format, GLenum type, case GL_RGBA: case GL_BGRA: case GL_ABGR_EXT: - if (drawing) { - if (!ctx->DrawBuffer->Visual.rgbMode) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glDrawPixels(drawing RGB pixels into color index buffer)"); - return GL_TRUE; - } - } - else { + if (!drawing) { /* reading */ if (!_mesa_source_buffer_exists(ctx, GL_COLOR)) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -95,10 +88,9 @@ _mesa_error_check_format_type(GLcontext *ctx, GLenum format, GLenum type, break; case GL_COLOR_INDEX: if (drawing) { - if (ctx->DrawBuffer->Visual.rgbMode && - (ctx->PixelMaps.ItoR.Size == 0 || - ctx->PixelMaps.ItoG.Size == 0 || - ctx->PixelMaps.ItoB.Size == 0)) { + if (ctx->PixelMaps.ItoR.Size == 0 || + ctx->PixelMaps.ItoG.Size == 0 || + ctx->PixelMaps.ItoB.Size == 0) { _mesa_error(ctx, GL_INVALID_OPERATION, "glDrawPixels(drawing color index pixels into RGB buffer)"); return GL_TRUE; diff --git a/src/mesa/main/remap.c b/src/mesa/main/remap.c index 5f32a482581..8d9df6b8309 100644 --- a/src/mesa/main/remap.c +++ b/src/mesa/main/remap.c @@ -38,7 +38,7 @@ #include "remap.h" #include "imports.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_remap_table @@ -183,7 +183,7 @@ _mesa_map_static_functions(void) /** * Initialize the remap table. This is called in one_time_init(). * The remap table needs to be initialized before calling the - * CALL/GET/SET macros defined in glapi/dispatch.h. + * CALL/GET/SET macros defined in main/dispatch.h. */ void _mesa_init_remap_table(void) diff --git a/src/mesa/main/remap_helper.h b/src/mesa/main/remap_helper.h index fe2bebd96cc..ee898efa5f9 100644 --- a/src/mesa/main/remap_helper.h +++ b/src/mesa/main/remap_helper.h @@ -25,7 +25,7 @@ * SOFTWARE. */ -#include "glapi/dispatch.h" +#include "main/dispatch.h" struct gl_function_remap { GLint func_index; @@ -733,3626 +733,3646 @@ static const char _mesa_function_pool[] = "glMultTransposeMatrixd\0" "glMultTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[4900]: AlphaFunc (offset 240) */ + /* _mesa_function_pool[4900]: ObjectUnpurgeableAPPLE (will be remapped) */ + "iii\0" + "glObjectUnpurgeableAPPLE\0" + "\0" + /* _mesa_function_pool[4930]: AlphaFunc (offset 240) */ "if\0" "glAlphaFunc\0" "\0" - /* _mesa_function_pool[4916]: WindowPos2svMESA (will be remapped) */ + /* _mesa_function_pool[4946]: WindowPos2svMESA (will be remapped) */ "p\0" "glWindowPos2sv\0" "glWindowPos2svARB\0" "glWindowPos2svMESA\0" "\0" - /* _mesa_function_pool[4971]: EdgeFlag (offset 41) */ + /* _mesa_function_pool[5001]: EdgeFlag (offset 41) */ "i\0" "glEdgeFlag\0" "\0" - /* _mesa_function_pool[4985]: TexCoord2iv (offset 107) */ + /* _mesa_function_pool[5015]: TexCoord2iv (offset 107) */ "p\0" "glTexCoord2iv\0" "\0" - /* _mesa_function_pool[5002]: CompressedTexImage1DARB (will be remapped) */ + /* _mesa_function_pool[5032]: CompressedTexImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexImage1D\0" "glCompressedTexImage1DARB\0" "\0" - /* _mesa_function_pool[5060]: Rotated (offset 299) */ + /* _mesa_function_pool[5090]: Rotated (offset 299) */ "dddd\0" "glRotated\0" "\0" - /* _mesa_function_pool[5076]: VertexAttrib2sNV (will be remapped) */ + /* _mesa_function_pool[5106]: VertexAttrib2sNV (will be remapped) */ "iii\0" "glVertexAttrib2sNV\0" "\0" - /* _mesa_function_pool[5100]: ReadPixels (offset 256) */ + /* _mesa_function_pool[5130]: ReadPixels (offset 256) */ "iiiiiip\0" "glReadPixels\0" "\0" - /* _mesa_function_pool[5122]: EdgeFlagv (offset 42) */ + /* _mesa_function_pool[5152]: EdgeFlagv (offset 42) */ "p\0" "glEdgeFlagv\0" "\0" - /* _mesa_function_pool[5137]: NormalPointerListIBM (dynamic) */ + /* _mesa_function_pool[5167]: NormalPointerListIBM (dynamic) */ "iipi\0" "glNormalPointerListIBM\0" "\0" - /* _mesa_function_pool[5166]: IndexPointerEXT (will be remapped) */ + /* _mesa_function_pool[5196]: IndexPointerEXT (will be remapped) */ "iiip\0" "glIndexPointerEXT\0" "\0" - /* _mesa_function_pool[5190]: Color4iv (offset 32) */ + /* _mesa_function_pool[5220]: Color4iv (offset 32) */ "p\0" "glColor4iv\0" "\0" - /* _mesa_function_pool[5204]: TexParameterf (offset 178) */ + /* _mesa_function_pool[5234]: TexParameterf (offset 178) */ "iif\0" "glTexParameterf\0" "\0" - /* _mesa_function_pool[5225]: TexParameteri (offset 180) */ + /* _mesa_function_pool[5255]: TexParameteri (offset 180) */ "iii\0" "glTexParameteri\0" "\0" - /* _mesa_function_pool[5246]: NormalPointerEXT (will be remapped) */ + /* _mesa_function_pool[5276]: NormalPointerEXT (will be remapped) */ "iiip\0" "glNormalPointerEXT\0" "\0" - /* _mesa_function_pool[5271]: MultiTexCoord3dARB (offset 392) */ + /* _mesa_function_pool[5301]: MultiTexCoord3dARB (offset 392) */ "iddd\0" "glMultiTexCoord3d\0" "glMultiTexCoord3dARB\0" "\0" - /* _mesa_function_pool[5316]: MultiTexCoord2iARB (offset 388) */ + /* _mesa_function_pool[5346]: MultiTexCoord2iARB (offset 388) */ "iii\0" "glMultiTexCoord2i\0" "glMultiTexCoord2iARB\0" "\0" - /* _mesa_function_pool[5360]: DrawPixels (offset 257) */ + /* _mesa_function_pool[5390]: DrawPixels (offset 257) */ "iiiip\0" "glDrawPixels\0" "\0" - /* _mesa_function_pool[5380]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[5410]: ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN (dynamic) */ "iffffffff\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[5440]: MultiTexCoord2svARB (offset 391) */ + /* _mesa_function_pool[5470]: MultiTexCoord2svARB (offset 391) */ "ip\0" "glMultiTexCoord2sv\0" "glMultiTexCoord2svARB\0" "\0" - /* _mesa_function_pool[5485]: ReplacementCodeubvSUN (dynamic) */ + /* _mesa_function_pool[5515]: ReplacementCodeubvSUN (dynamic) */ "p\0" "glReplacementCodeubvSUN\0" "\0" - /* _mesa_function_pool[5512]: Uniform3iARB (will be remapped) */ + /* _mesa_function_pool[5542]: Uniform3iARB (will be remapped) */ "iiii\0" "glUniform3i\0" "glUniform3iARB\0" "\0" - /* _mesa_function_pool[5545]: GetFragmentMaterialfvSGIX (dynamic) */ + /* _mesa_function_pool[5575]: GetFragmentMaterialfvSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialfvSGIX\0" "\0" - /* _mesa_function_pool[5578]: GetShaderInfoLog (will be remapped) */ + /* _mesa_function_pool[5608]: GetShaderInfoLog (will be remapped) */ "iipp\0" "glGetShaderInfoLog\0" "\0" - /* _mesa_function_pool[5603]: WeightivARB (dynamic) */ + /* _mesa_function_pool[5633]: WeightivARB (dynamic) */ "ip\0" "glWeightivARB\0" "\0" - /* _mesa_function_pool[5621]: PollInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[5651]: PollInstrumentsSGIX (dynamic) */ "p\0" "glPollInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[5646]: GlobalAlphaFactordSUN (dynamic) */ + /* _mesa_function_pool[5676]: GlobalAlphaFactordSUN (dynamic) */ "d\0" "glGlobalAlphaFactordSUN\0" "\0" - /* _mesa_function_pool[5673]: GetFinalCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[5703]: GetFinalCombinerInputParameterfvNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[5715]: GenerateMipmapEXT (will be remapped) */ + /* _mesa_function_pool[5745]: GenerateMipmapEXT (will be remapped) */ "i\0" "glGenerateMipmap\0" "glGenerateMipmapEXT\0" "\0" - /* _mesa_function_pool[5755]: GenLists (offset 5) */ + /* _mesa_function_pool[5785]: GenLists (offset 5) */ "i\0" "glGenLists\0" "\0" - /* _mesa_function_pool[5769]: SetFragmentShaderConstantATI (will be remapped) */ + /* _mesa_function_pool[5799]: SetFragmentShaderConstantATI (will be remapped) */ "ip\0" "glSetFragmentShaderConstantATI\0" "\0" - /* _mesa_function_pool[5804]: GetMapAttribParameterivNV (dynamic) */ + /* _mesa_function_pool[5834]: GetMapAttribParameterivNV (dynamic) */ "iiip\0" "glGetMapAttribParameterivNV\0" "\0" - /* _mesa_function_pool[5838]: CreateShaderObjectARB (will be remapped) */ + /* _mesa_function_pool[5868]: CreateShaderObjectARB (will be remapped) */ "i\0" "glCreateShaderObjectARB\0" "\0" - /* _mesa_function_pool[5865]: GetSharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[5895]: GetSharpenTexFuncSGIS (dynamic) */ "ip\0" "glGetSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[5893]: BufferDataARB (will be remapped) */ + /* _mesa_function_pool[5923]: BufferDataARB (will be remapped) */ "iipi\0" "glBufferData\0" "glBufferDataARB\0" "\0" - /* _mesa_function_pool[5928]: FlushVertexArrayRangeNV (will be remapped) */ + /* _mesa_function_pool[5958]: FlushVertexArrayRangeNV (will be remapped) */ "\0" "glFlushVertexArrayRangeNV\0" "\0" - /* _mesa_function_pool[5956]: MapGrid2d (offset 226) */ + /* _mesa_function_pool[5986]: MapGrid2d (offset 226) */ "iddidd\0" "glMapGrid2d\0" "\0" - /* _mesa_function_pool[5976]: MapGrid2f (offset 227) */ + /* _mesa_function_pool[6006]: MapGrid2f (offset 227) */ "iffiff\0" "glMapGrid2f\0" "\0" - /* _mesa_function_pool[5996]: SampleMapATI (will be remapped) */ + /* _mesa_function_pool[6026]: SampleMapATI (will be remapped) */ "iii\0" "glSampleMapATI\0" "\0" - /* _mesa_function_pool[6016]: VertexPointerEXT (will be remapped) */ + /* _mesa_function_pool[6046]: VertexPointerEXT (will be remapped) */ "iiiip\0" "glVertexPointerEXT\0" "\0" - /* _mesa_function_pool[6042]: GetTexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[6072]: GetTexFilterFuncSGIS (dynamic) */ "iip\0" "glGetTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[6070]: Scissor (offset 176) */ + /* _mesa_function_pool[6100]: Scissor (offset 176) */ "iiii\0" "glScissor\0" "\0" - /* _mesa_function_pool[6086]: Fogf (offset 153) */ + /* _mesa_function_pool[6116]: Fogf (offset 153) */ "if\0" "glFogf\0" "\0" - /* _mesa_function_pool[6097]: GetCombinerOutputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[6127]: GetCombinerOutputParameterfvNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterfvNV\0" "\0" - /* _mesa_function_pool[6136]: TexSubImage1D (offset 332) */ + /* _mesa_function_pool[6166]: TexSubImage1D (offset 332) */ "iiiiiip\0" "glTexSubImage1D\0" "glTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[6180]: VertexAttrib1sARB (will be remapped) */ + /* _mesa_function_pool[6210]: VertexAttrib1sARB (will be remapped) */ "ii\0" "glVertexAttrib1s\0" "glVertexAttrib1sARB\0" "\0" - /* _mesa_function_pool[6221]: FenceSync (will be remapped) */ + /* _mesa_function_pool[6251]: FenceSync (will be remapped) */ "ii\0" "glFenceSync\0" "\0" - /* _mesa_function_pool[6237]: Color4usv (offset 40) */ + /* _mesa_function_pool[6267]: Color4usv (offset 40) */ "p\0" "glColor4usv\0" "\0" - /* _mesa_function_pool[6252]: Fogi (offset 155) */ + /* _mesa_function_pool[6282]: Fogi (offset 155) */ "ii\0" "glFogi\0" "\0" - /* _mesa_function_pool[6263]: DepthRange (offset 288) */ + /* _mesa_function_pool[6293]: DepthRange (offset 288) */ "dd\0" "glDepthRange\0" "\0" - /* _mesa_function_pool[6280]: RasterPos3iv (offset 75) */ + /* _mesa_function_pool[6310]: RasterPos3iv (offset 75) */ "p\0" "glRasterPos3iv\0" "\0" - /* _mesa_function_pool[6298]: FinalCombinerInputNV (will be remapped) */ + /* _mesa_function_pool[6328]: FinalCombinerInputNV (will be remapped) */ "iiii\0" "glFinalCombinerInputNV\0" "\0" - /* _mesa_function_pool[6327]: TexCoord2i (offset 106) */ + /* _mesa_function_pool[6357]: TexCoord2i (offset 106) */ "ii\0" "glTexCoord2i\0" "\0" - /* _mesa_function_pool[6344]: PixelMapfv (offset 251) */ + /* _mesa_function_pool[6374]: PixelMapfv (offset 251) */ "iip\0" "glPixelMapfv\0" "\0" - /* _mesa_function_pool[6362]: Color4ui (offset 37) */ + /* _mesa_function_pool[6392]: Color4ui (offset 37) */ "iiii\0" "glColor4ui\0" "\0" - /* _mesa_function_pool[6379]: RasterPos3s (offset 76) */ + /* _mesa_function_pool[6409]: RasterPos3s (offset 76) */ "iii\0" "glRasterPos3s\0" "\0" - /* _mesa_function_pool[6398]: Color3usv (offset 24) */ + /* _mesa_function_pool[6428]: Color3usv (offset 24) */ "p\0" "glColor3usv\0" "\0" - /* _mesa_function_pool[6413]: FlushRasterSGIX (dynamic) */ + /* _mesa_function_pool[6443]: FlushRasterSGIX (dynamic) */ "\0" "glFlushRasterSGIX\0" "\0" - /* _mesa_function_pool[6433]: TexCoord2f (offset 104) */ + /* _mesa_function_pool[6463]: TexCoord2f (offset 104) */ "ff\0" "glTexCoord2f\0" "\0" - /* _mesa_function_pool[6450]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[6480]: ReplacementCodeuiTexCoord2fVertex3fSUN (dynamic) */ "ifffff\0" "glReplacementCodeuiTexCoord2fVertex3fSUN\0" "\0" - /* _mesa_function_pool[6499]: TexCoord2d (offset 102) */ + /* _mesa_function_pool[6529]: TexCoord2d (offset 102) */ "dd\0" "glTexCoord2d\0" "\0" - /* _mesa_function_pool[6516]: RasterPos3d (offset 70) */ + /* _mesa_function_pool[6546]: RasterPos3d (offset 70) */ "ddd\0" "glRasterPos3d\0" "\0" - /* _mesa_function_pool[6535]: RasterPos3f (offset 72) */ + /* _mesa_function_pool[6565]: RasterPos3f (offset 72) */ "fff\0" "glRasterPos3f\0" "\0" - /* _mesa_function_pool[6554]: Uniform1fARB (will be remapped) */ + /* _mesa_function_pool[6584]: Uniform1fARB (will be remapped) */ "if\0" "glUniform1f\0" "glUniform1fARB\0" "\0" - /* _mesa_function_pool[6585]: AreTexturesResident (offset 322) */ + /* _mesa_function_pool[6615]: AreTexturesResident (offset 322) */ "ipp\0" "glAreTexturesResident\0" "glAreTexturesResidentEXT\0" "\0" - /* _mesa_function_pool[6637]: TexCoord2s (offset 108) */ + /* _mesa_function_pool[6667]: TexCoord2s (offset 108) */ "ii\0" "glTexCoord2s\0" "\0" - /* _mesa_function_pool[6654]: StencilOpSeparate (will be remapped) */ + /* _mesa_function_pool[6684]: StencilOpSeparate (will be remapped) */ "iiii\0" "glStencilOpSeparate\0" "glStencilOpSeparateATI\0" "\0" - /* _mesa_function_pool[6703]: ColorTableParameteriv (offset 341) */ + /* _mesa_function_pool[6733]: ColorTableParameteriv (offset 341) */ "iip\0" "glColorTableParameteriv\0" "glColorTableParameterivSGI\0" "\0" - /* _mesa_function_pool[6759]: FogCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[6789]: FogCoordPointerListIBM (dynamic) */ "iipi\0" "glFogCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[6790]: WindowPos3dMESA (will be remapped) */ + /* _mesa_function_pool[6820]: WindowPos3dMESA (will be remapped) */ "ddd\0" "glWindowPos3d\0" "glWindowPos3dARB\0" "glWindowPos3dMESA\0" "\0" - /* _mesa_function_pool[6844]: Color4us (offset 39) */ + /* _mesa_function_pool[6874]: Color4us (offset 39) */ "iiii\0" "glColor4us\0" "\0" - /* _mesa_function_pool[6861]: PointParameterfvEXT (will be remapped) */ + /* _mesa_function_pool[6891]: PointParameterfvEXT (will be remapped) */ "ip\0" "glPointParameterfv\0" "glPointParameterfvARB\0" "glPointParameterfvEXT\0" "glPointParameterfvSGIS\0" "\0" - /* _mesa_function_pool[6951]: Color3bv (offset 10) */ + /* _mesa_function_pool[6981]: Color3bv (offset 10) */ "p\0" "glColor3bv\0" "\0" - /* _mesa_function_pool[6965]: WindowPos2fvMESA (will be remapped) */ + /* _mesa_function_pool[6995]: WindowPos2fvMESA (will be remapped) */ "p\0" "glWindowPos2fv\0" "glWindowPos2fvARB\0" "glWindowPos2fvMESA\0" "\0" - /* _mesa_function_pool[7020]: SecondaryColor3bvEXT (will be remapped) */ + /* _mesa_function_pool[7050]: SecondaryColor3bvEXT (will be remapped) */ "p\0" "glSecondaryColor3bv\0" "glSecondaryColor3bvEXT\0" "\0" - /* _mesa_function_pool[7066]: VertexPointerListIBM (dynamic) */ + /* _mesa_function_pool[7096]: VertexPointerListIBM (dynamic) */ "iiipi\0" "glVertexPointerListIBM\0" "\0" - /* _mesa_function_pool[7096]: GetProgramLocalParameterfvARB (will be remapped) */ + /* _mesa_function_pool[7126]: GetProgramLocalParameterfvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterfvARB\0" "\0" - /* _mesa_function_pool[7133]: FragmentMaterialfSGIX (dynamic) */ + /* _mesa_function_pool[7163]: FragmentMaterialfSGIX (dynamic) */ "iif\0" "glFragmentMaterialfSGIX\0" "\0" - /* _mesa_function_pool[7162]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7192]: TexCoord2fNormal3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7204]: RenderbufferStorageEXT (will be remapped) */ + /* _mesa_function_pool[7234]: RenderbufferStorageEXT (will be remapped) */ "iiii\0" "glRenderbufferStorage\0" "glRenderbufferStorageEXT\0" "\0" - /* _mesa_function_pool[7257]: IsFenceNV (will be remapped) */ + /* _mesa_function_pool[7287]: IsFenceNV (will be remapped) */ "i\0" "glIsFenceNV\0" "\0" - /* _mesa_function_pool[7272]: AttachObjectARB (will be remapped) */ + /* _mesa_function_pool[7302]: AttachObjectARB (will be remapped) */ "ii\0" "glAttachObjectARB\0" "\0" - /* _mesa_function_pool[7294]: GetFragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[7324]: GetFragmentLightivSGIX (dynamic) */ "iip\0" "glGetFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[7324]: UniformMatrix2fvARB (will be remapped) */ + /* _mesa_function_pool[7354]: UniformMatrix2fvARB (will be remapped) */ "iiip\0" "glUniformMatrix2fv\0" "glUniformMatrix2fvARB\0" "\0" - /* _mesa_function_pool[7371]: MultiTexCoord2fARB (offset 386) */ + /* _mesa_function_pool[7401]: MultiTexCoord2fARB (offset 386) */ "iff\0" "glMultiTexCoord2f\0" "glMultiTexCoord2fARB\0" "\0" - /* _mesa_function_pool[7415]: ColorTable (offset 339) */ + /* _mesa_function_pool[7445]: ColorTable (offset 339) */ "iiiiip\0" "glColorTable\0" "glColorTableSGI\0" "glColorTableEXT\0" "\0" - /* _mesa_function_pool[7468]: IndexPointer (offset 314) */ + /* _mesa_function_pool[7498]: IndexPointer (offset 314) */ "iip\0" "glIndexPointer\0" "\0" - /* _mesa_function_pool[7488]: Accum (offset 213) */ + /* _mesa_function_pool[7518]: Accum (offset 213) */ "if\0" "glAccum\0" "\0" - /* _mesa_function_pool[7500]: GetTexImage (offset 281) */ + /* _mesa_function_pool[7530]: GetTexImage (offset 281) */ "iiiip\0" "glGetTexImage\0" "\0" - /* _mesa_function_pool[7521]: MapControlPointsNV (dynamic) */ + /* _mesa_function_pool[7551]: MapControlPointsNV (dynamic) */ "iiiiiiiip\0" "glMapControlPointsNV\0" "\0" - /* _mesa_function_pool[7553]: ConvolutionFilter2D (offset 349) */ + /* _mesa_function_pool[7583]: ConvolutionFilter2D (offset 349) */ "iiiiiip\0" "glConvolutionFilter2D\0" "glConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[7609]: Finish (offset 216) */ + /* _mesa_function_pool[7639]: Finish (offset 216) */ "\0" "glFinish\0" "\0" - /* _mesa_function_pool[7620]: MapParameterfvNV (dynamic) */ + /* _mesa_function_pool[7650]: MapParameterfvNV (dynamic) */ "iip\0" "glMapParameterfvNV\0" "\0" - /* _mesa_function_pool[7644]: ClearStencil (offset 207) */ + /* _mesa_function_pool[7674]: ClearStencil (offset 207) */ "i\0" "glClearStencil\0" "\0" - /* _mesa_function_pool[7662]: VertexAttrib3dvARB (will be remapped) */ + /* _mesa_function_pool[7692]: VertexAttrib3dvARB (will be remapped) */ "ip\0" "glVertexAttrib3dv\0" "glVertexAttrib3dvARB\0" "\0" - /* _mesa_function_pool[7705]: HintPGI (dynamic) */ + /* _mesa_function_pool[7735]: HintPGI (dynamic) */ "ii\0" "glHintPGI\0" "\0" - /* _mesa_function_pool[7719]: ConvolutionParameteriv (offset 353) */ + /* _mesa_function_pool[7749]: ConvolutionParameteriv (offset 353) */ "iip\0" "glConvolutionParameteriv\0" "glConvolutionParameterivEXT\0" "\0" - /* _mesa_function_pool[7777]: Color4s (offset 33) */ + /* _mesa_function_pool[7807]: Color4s (offset 33) */ "iiii\0" "glColor4s\0" "\0" - /* _mesa_function_pool[7793]: InterleavedArrays (offset 317) */ + /* _mesa_function_pool[7823]: InterleavedArrays (offset 317) */ "iip\0" "glInterleavedArrays\0" "\0" - /* _mesa_function_pool[7818]: RasterPos2fv (offset 65) */ + /* _mesa_function_pool[7848]: RasterPos2fv (offset 65) */ "p\0" "glRasterPos2fv\0" "\0" - /* _mesa_function_pool[7836]: TexCoord1fv (offset 97) */ + /* _mesa_function_pool[7866]: TexCoord1fv (offset 97) */ "p\0" "glTexCoord1fv\0" "\0" - /* _mesa_function_pool[7853]: Vertex2d (offset 126) */ + /* _mesa_function_pool[7883]: Vertex2d (offset 126) */ "dd\0" "glVertex2d\0" "\0" - /* _mesa_function_pool[7868]: CullParameterdvEXT (will be remapped) */ + /* _mesa_function_pool[7898]: CullParameterdvEXT (will be remapped) */ "ip\0" "glCullParameterdvEXT\0" "\0" - /* _mesa_function_pool[7893]: ProgramNamedParameter4fNV (will be remapped) */ + /* _mesa_function_pool[7923]: ProgramNamedParameter4fNV (will be remapped) */ "iipffff\0" "glProgramNamedParameter4fNV\0" "\0" - /* _mesa_function_pool[7930]: Color3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[7960]: Color3fVertex3fSUN (dynamic) */ "ffffff\0" "glColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[7959]: ProgramEnvParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[7989]: ProgramEnvParameter4fvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4fvARB\0" "glProgramParameter4fvNV\0" "\0" - /* _mesa_function_pool[8016]: Color4i (offset 31) */ + /* _mesa_function_pool[8046]: Color4i (offset 31) */ "iiii\0" "glColor4i\0" "\0" - /* _mesa_function_pool[8032]: Color4f (offset 29) */ + /* _mesa_function_pool[8062]: Color4f (offset 29) */ "ffff\0" "glColor4f\0" "\0" - /* _mesa_function_pool[8048]: RasterPos4fv (offset 81) */ + /* _mesa_function_pool[8078]: RasterPos4fv (offset 81) */ "p\0" "glRasterPos4fv\0" "\0" - /* _mesa_function_pool[8066]: Color4d (offset 27) */ + /* _mesa_function_pool[8096]: Color4d (offset 27) */ "dddd\0" "glColor4d\0" "\0" - /* _mesa_function_pool[8082]: ClearIndex (offset 205) */ + /* _mesa_function_pool[8112]: ClearIndex (offset 205) */ "f\0" "glClearIndex\0" "\0" - /* _mesa_function_pool[8098]: Color4b (offset 25) */ + /* _mesa_function_pool[8128]: Color4b (offset 25) */ "iiii\0" "glColor4b\0" "\0" - /* _mesa_function_pool[8114]: LoadMatrixd (offset 292) */ + /* _mesa_function_pool[8144]: LoadMatrixd (offset 292) */ "p\0" "glLoadMatrixd\0" "\0" - /* _mesa_function_pool[8131]: FragmentLightModeliSGIX (dynamic) */ + /* _mesa_function_pool[8161]: FragmentLightModeliSGIX (dynamic) */ "ii\0" "glFragmentLightModeliSGIX\0" "\0" - /* _mesa_function_pool[8161]: RasterPos2dv (offset 63) */ + /* _mesa_function_pool[8191]: RasterPos2dv (offset 63) */ "p\0" "glRasterPos2dv\0" "\0" - /* _mesa_function_pool[8179]: ConvolutionParameterfv (offset 351) */ + /* _mesa_function_pool[8209]: ConvolutionParameterfv (offset 351) */ "iip\0" "glConvolutionParameterfv\0" "glConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[8237]: TbufferMask3DFX (dynamic) */ + /* _mesa_function_pool[8267]: TbufferMask3DFX (dynamic) */ "i\0" "glTbufferMask3DFX\0" "\0" - /* _mesa_function_pool[8258]: GetTexGendv (offset 278) */ + /* _mesa_function_pool[8288]: GetTexGendv (offset 278) */ "iip\0" "glGetTexGendv\0" "\0" - /* _mesa_function_pool[8277]: ColorMaskIndexedEXT (will be remapped) */ + /* _mesa_function_pool[8307]: ColorMaskIndexedEXT (will be remapped) */ "iiiii\0" "glColorMaskIndexedEXT\0" "\0" - /* _mesa_function_pool[8306]: LoadProgramNV (will be remapped) */ + /* _mesa_function_pool[8336]: LoadProgramNV (will be remapped) */ "iiip\0" "glLoadProgramNV\0" "\0" - /* _mesa_function_pool[8328]: WaitSync (will be remapped) */ + /* _mesa_function_pool[8358]: WaitSync (will be remapped) */ "iii\0" "glWaitSync\0" "\0" - /* _mesa_function_pool[8344]: EndList (offset 1) */ + /* _mesa_function_pool[8374]: EndList (offset 1) */ "\0" "glEndList\0" "\0" - /* _mesa_function_pool[8356]: VertexAttrib4fvNV (will be remapped) */ + /* _mesa_function_pool[8386]: VertexAttrib4fvNV (will be remapped) */ "ip\0" "glVertexAttrib4fvNV\0" "\0" - /* _mesa_function_pool[8380]: GetAttachedObjectsARB (will be remapped) */ + /* _mesa_function_pool[8410]: GetAttachedObjectsARB (will be remapped) */ "iipp\0" "glGetAttachedObjectsARB\0" "\0" - /* _mesa_function_pool[8410]: Uniform3fvARB (will be remapped) */ + /* _mesa_function_pool[8440]: Uniform3fvARB (will be remapped) */ "iip\0" "glUniform3fv\0" "glUniform3fvARB\0" "\0" - /* _mesa_function_pool[8444]: EvalCoord1fv (offset 231) */ + /* _mesa_function_pool[8474]: EvalCoord1fv (offset 231) */ "p\0" "glEvalCoord1fv\0" "\0" - /* _mesa_function_pool[8462]: DrawRangeElements (offset 338) */ + /* _mesa_function_pool[8492]: DrawRangeElements (offset 338) */ "iiiiip\0" "glDrawRangeElements\0" "glDrawRangeElementsEXT\0" "\0" - /* _mesa_function_pool[8513]: EvalMesh2 (offset 238) */ + /* _mesa_function_pool[8543]: EvalMesh2 (offset 238) */ "iiiii\0" "glEvalMesh2\0" "\0" - /* _mesa_function_pool[8532]: Vertex4fv (offset 145) */ + /* _mesa_function_pool[8562]: Vertex4fv (offset 145) */ "p\0" "glVertex4fv\0" "\0" - /* _mesa_function_pool[8547]: SpriteParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[8577]: SpriteParameterfvSGIX (dynamic) */ "ip\0" "glSpriteParameterfvSGIX\0" "\0" - /* _mesa_function_pool[8575]: CheckFramebufferStatusEXT (will be remapped) */ + /* _mesa_function_pool[8605]: CheckFramebufferStatusEXT (will be remapped) */ "i\0" "glCheckFramebufferStatus\0" "glCheckFramebufferStatusEXT\0" "\0" - /* _mesa_function_pool[8631]: GlobalAlphaFactoruiSUN (dynamic) */ + /* _mesa_function_pool[8661]: GlobalAlphaFactoruiSUN (dynamic) */ "i\0" "glGlobalAlphaFactoruiSUN\0" "\0" - /* _mesa_function_pool[8659]: GetHandleARB (will be remapped) */ + /* _mesa_function_pool[8689]: GetHandleARB (will be remapped) */ "i\0" "glGetHandleARB\0" "\0" - /* _mesa_function_pool[8677]: GetVertexAttribivARB (will be remapped) */ + /* _mesa_function_pool[8707]: GetVertexAttribivARB (will be remapped) */ "iip\0" "glGetVertexAttribiv\0" "glGetVertexAttribivARB\0" "\0" - /* _mesa_function_pool[8725]: GetCombinerInputParameterfvNV (will be remapped) */ + /* _mesa_function_pool[8755]: GetCombinerInputParameterfvNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterfvNV\0" "\0" - /* _mesa_function_pool[8764]: CreateProgram (will be remapped) */ + /* _mesa_function_pool[8794]: CreateProgram (will be remapped) */ "\0" "glCreateProgram\0" "\0" - /* _mesa_function_pool[8782]: LoadTransposeMatrixdARB (will be remapped) */ + /* _mesa_function_pool[8812]: LoadTransposeMatrixdARB (will be remapped) */ "p\0" "glLoadTransposeMatrixd\0" "glLoadTransposeMatrixdARB\0" "\0" - /* _mesa_function_pool[8834]: GetMinmax (offset 364) */ + /* _mesa_function_pool[8864]: GetMinmax (offset 364) */ "iiiip\0" "glGetMinmax\0" "glGetMinmaxEXT\0" "\0" - /* _mesa_function_pool[8868]: StencilFuncSeparate (will be remapped) */ + /* _mesa_function_pool[8898]: StencilFuncSeparate (will be remapped) */ "iiii\0" "glStencilFuncSeparate\0" "\0" - /* _mesa_function_pool[8896]: SecondaryColor3sEXT (will be remapped) */ + /* _mesa_function_pool[8926]: SecondaryColor3sEXT (will be remapped) */ "iii\0" "glSecondaryColor3s\0" "glSecondaryColor3sEXT\0" "\0" - /* _mesa_function_pool[8942]: Color3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[8972]: Color3fVertex3fvSUN (dynamic) */ "pp\0" "glColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[8968]: Normal3fv (offset 57) */ + /* _mesa_function_pool[8998]: Normal3fv (offset 57) */ "p\0" "glNormal3fv\0" "\0" - /* _mesa_function_pool[8983]: GlobalAlphaFactorbSUN (dynamic) */ + /* _mesa_function_pool[9013]: GlobalAlphaFactorbSUN (dynamic) */ "i\0" "glGlobalAlphaFactorbSUN\0" "\0" - /* _mesa_function_pool[9010]: Color3us (offset 23) */ + /* _mesa_function_pool[9040]: Color3us (offset 23) */ "iii\0" "glColor3us\0" "\0" - /* _mesa_function_pool[9026]: ImageTransformParameterfvHP (dynamic) */ + /* _mesa_function_pool[9056]: ImageTransformParameterfvHP (dynamic) */ "iip\0" "glImageTransformParameterfvHP\0" "\0" - /* _mesa_function_pool[9061]: VertexAttrib4ivARB (will be remapped) */ + /* _mesa_function_pool[9091]: VertexAttrib4ivARB (will be remapped) */ "ip\0" "glVertexAttrib4iv\0" "glVertexAttrib4ivARB\0" "\0" - /* _mesa_function_pool[9104]: End (offset 43) */ + /* _mesa_function_pool[9134]: End (offset 43) */ "\0" "glEnd\0" "\0" - /* _mesa_function_pool[9112]: VertexAttrib3fNV (will be remapped) */ + /* _mesa_function_pool[9142]: VertexAttrib3fNV (will be remapped) */ "ifff\0" "glVertexAttrib3fNV\0" "\0" - /* _mesa_function_pool[9137]: VertexAttribs2dvNV (will be remapped) */ + /* _mesa_function_pool[9167]: VertexAttribs2dvNV (will be remapped) */ "iip\0" "glVertexAttribs2dvNV\0" "\0" - /* _mesa_function_pool[9163]: GetQueryObjectui64vEXT (will be remapped) */ + /* _mesa_function_pool[9193]: GetQueryObjectui64vEXT (will be remapped) */ "iip\0" "glGetQueryObjectui64vEXT\0" "\0" - /* _mesa_function_pool[9193]: MultiTexCoord3fvARB (offset 395) */ + /* _mesa_function_pool[9223]: MultiTexCoord3fvARB (offset 395) */ "ip\0" "glMultiTexCoord3fv\0" "glMultiTexCoord3fvARB\0" "\0" - /* _mesa_function_pool[9238]: SecondaryColor3dEXT (will be remapped) */ + /* _mesa_function_pool[9268]: SecondaryColor3dEXT (will be remapped) */ "ddd\0" "glSecondaryColor3d\0" "glSecondaryColor3dEXT\0" "\0" - /* _mesa_function_pool[9284]: Color3ub (offset 19) */ + /* _mesa_function_pool[9314]: Color3ub (offset 19) */ "iii\0" "glColor3ub\0" "\0" - /* _mesa_function_pool[9300]: GetProgramParameterfvNV (will be remapped) */ + /* _mesa_function_pool[9330]: GetProgramParameterfvNV (will be remapped) */ "iiip\0" "glGetProgramParameterfvNV\0" "\0" - /* _mesa_function_pool[9332]: TangentPointerEXT (dynamic) */ + /* _mesa_function_pool[9362]: TangentPointerEXT (dynamic) */ "iip\0" "glTangentPointerEXT\0" "\0" - /* _mesa_function_pool[9357]: Color4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[9387]: Color4fNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[9392]: GetInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[9422]: GetInstrumentsSGIX (dynamic) */ "\0" "glGetInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[9415]: Color3ui (offset 21) */ + /* _mesa_function_pool[9445]: Color3ui (offset 21) */ "iii\0" "glColor3ui\0" "\0" - /* _mesa_function_pool[9431]: EvalMapsNV (dynamic) */ + /* _mesa_function_pool[9461]: EvalMapsNV (dynamic) */ "ii\0" "glEvalMapsNV\0" "\0" - /* _mesa_function_pool[9448]: TexSubImage2D (offset 333) */ + /* _mesa_function_pool[9478]: TexSubImage2D (offset 333) */ "iiiiiiiip\0" "glTexSubImage2D\0" "glTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[9494]: FragmentLightivSGIX (dynamic) */ + /* _mesa_function_pool[9524]: FragmentLightivSGIX (dynamic) */ "iip\0" "glFragmentLightivSGIX\0" "\0" - /* _mesa_function_pool[9521]: GetTexParameterPointervAPPLE (will be remapped) */ + /* _mesa_function_pool[9551]: GetTexParameterPointervAPPLE (will be remapped) */ "iip\0" "glGetTexParameterPointervAPPLE\0" "\0" - /* _mesa_function_pool[9557]: TexGenfv (offset 191) */ + /* _mesa_function_pool[9587]: TexGenfv (offset 191) */ "iip\0" "glTexGenfv\0" "\0" - /* _mesa_function_pool[9573]: PixelTransformParameterfvEXT (dynamic) */ + /* _mesa_function_pool[9603]: PixelTransformParameterfvEXT (dynamic) */ "iip\0" "glPixelTransformParameterfvEXT\0" "\0" - /* _mesa_function_pool[9609]: VertexAttrib4bvARB (will be remapped) */ + /* _mesa_function_pool[9639]: VertexAttrib4bvARB (will be remapped) */ "ip\0" "glVertexAttrib4bv\0" "glVertexAttrib4bvARB\0" "\0" - /* _mesa_function_pool[9652]: AlphaFragmentOp2ATI (will be remapped) */ + /* _mesa_function_pool[9682]: AlphaFragmentOp2ATI (will be remapped) */ "iiiiiiiii\0" "glAlphaFragmentOp2ATI\0" "\0" - /* _mesa_function_pool[9685]: GetIntegerIndexedvEXT (will be remapped) */ + /* _mesa_function_pool[9715]: GetIntegerIndexedvEXT (will be remapped) */ "iip\0" "glGetIntegerIndexedvEXT\0" "\0" - /* _mesa_function_pool[9714]: MultiTexCoord4sARB (offset 406) */ + /* _mesa_function_pool[9744]: MultiTexCoord4sARB (offset 406) */ "iiiii\0" "glMultiTexCoord4s\0" "glMultiTexCoord4sARB\0" "\0" - /* _mesa_function_pool[9760]: GetFragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[9790]: GetFragmentMaterialivSGIX (dynamic) */ "iip\0" "glGetFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[9793]: WindowPos4dMESA (will be remapped) */ + /* _mesa_function_pool[9823]: WindowPos4dMESA (will be remapped) */ "dddd\0" "glWindowPos4dMESA\0" "\0" - /* _mesa_function_pool[9817]: WeightPointerARB (dynamic) */ + /* _mesa_function_pool[9847]: WeightPointerARB (dynamic) */ "iiip\0" "glWeightPointerARB\0" "\0" - /* _mesa_function_pool[9842]: WindowPos2dMESA (will be remapped) */ + /* _mesa_function_pool[9872]: WindowPos2dMESA (will be remapped) */ "dd\0" "glWindowPos2d\0" "glWindowPos2dARB\0" "glWindowPos2dMESA\0" "\0" - /* _mesa_function_pool[9895]: FramebufferTexture3DEXT (will be remapped) */ + /* _mesa_function_pool[9925]: FramebufferTexture3DEXT (will be remapped) */ "iiiiii\0" "glFramebufferTexture3D\0" "glFramebufferTexture3DEXT\0" "\0" - /* _mesa_function_pool[9952]: BlendEquation (offset 337) */ + /* _mesa_function_pool[9982]: BlendEquation (offset 337) */ "i\0" "glBlendEquation\0" "glBlendEquationEXT\0" "\0" - /* _mesa_function_pool[9990]: VertexAttrib3dNV (will be remapped) */ + /* _mesa_function_pool[10020]: VertexAttrib3dNV (will be remapped) */ "iddd\0" "glVertexAttrib3dNV\0" "\0" - /* _mesa_function_pool[10015]: VertexAttrib3dARB (will be remapped) */ + /* _mesa_function_pool[10045]: VertexAttrib3dARB (will be remapped) */ "iddd\0" "glVertexAttrib3d\0" "glVertexAttrib3dARB\0" "\0" - /* _mesa_function_pool[10058]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[10088]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "ppppp\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[10122]: VertexAttrib4fARB (will be remapped) */ + /* _mesa_function_pool[10152]: VertexAttrib4fARB (will be remapped) */ "iffff\0" "glVertexAttrib4f\0" "glVertexAttrib4fARB\0" "\0" - /* _mesa_function_pool[10166]: GetError (offset 261) */ + /* _mesa_function_pool[10196]: GetError (offset 261) */ "\0" "glGetError\0" "\0" - /* _mesa_function_pool[10179]: IndexFuncEXT (dynamic) */ + /* _mesa_function_pool[10209]: IndexFuncEXT (dynamic) */ "if\0" "glIndexFuncEXT\0" "\0" - /* _mesa_function_pool[10198]: TexCoord3dv (offset 111) */ + /* _mesa_function_pool[10228]: TexCoord3dv (offset 111) */ "p\0" "glTexCoord3dv\0" "\0" - /* _mesa_function_pool[10215]: Indexdv (offset 45) */ + /* _mesa_function_pool[10245]: Indexdv (offset 45) */ "p\0" "glIndexdv\0" "\0" - /* _mesa_function_pool[10228]: FramebufferTexture2DEXT (will be remapped) */ + /* _mesa_function_pool[10258]: FramebufferTexture2DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture2D\0" "glFramebufferTexture2DEXT\0" "\0" - /* _mesa_function_pool[10284]: Normal3s (offset 60) */ + /* _mesa_function_pool[10314]: Normal3s (offset 60) */ "iii\0" "glNormal3s\0" "\0" - /* _mesa_function_pool[10300]: PushName (offset 201) */ + /* _mesa_function_pool[10330]: GetObjectParameterivAPPLE (will be remapped) */ + "iiip\0" + "glGetObjectParameterivAPPLE\0" + "\0" + /* _mesa_function_pool[10364]: PushName (offset 201) */ "i\0" "glPushName\0" "\0" - /* _mesa_function_pool[10314]: MultiTexCoord2dvARB (offset 385) */ + /* _mesa_function_pool[10378]: MultiTexCoord2dvARB (offset 385) */ "ip\0" "glMultiTexCoord2dv\0" "glMultiTexCoord2dvARB\0" "\0" - /* _mesa_function_pool[10359]: CullParameterfvEXT (will be remapped) */ + /* _mesa_function_pool[10423]: CullParameterfvEXT (will be remapped) */ "ip\0" "glCullParameterfvEXT\0" "\0" - /* _mesa_function_pool[10384]: Normal3i (offset 58) */ + /* _mesa_function_pool[10448]: Normal3i (offset 58) */ "iii\0" "glNormal3i\0" "\0" - /* _mesa_function_pool[10400]: ProgramNamedParameter4fvNV (will be remapped) */ + /* _mesa_function_pool[10464]: ProgramNamedParameter4fvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4fvNV\0" "\0" - /* _mesa_function_pool[10435]: SecondaryColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[10499]: SecondaryColorPointerEXT (will be remapped) */ "iiip\0" "glSecondaryColorPointer\0" "glSecondaryColorPointerEXT\0" "\0" - /* _mesa_function_pool[10492]: VertexAttrib4fvARB (will be remapped) */ + /* _mesa_function_pool[10556]: VertexAttrib4fvARB (will be remapped) */ "ip\0" "glVertexAttrib4fv\0" "glVertexAttrib4fvARB\0" "\0" - /* _mesa_function_pool[10535]: ColorPointerListIBM (dynamic) */ + /* _mesa_function_pool[10599]: ColorPointerListIBM (dynamic) */ "iiipi\0" "glColorPointerListIBM\0" "\0" - /* _mesa_function_pool[10564]: GetActiveUniformARB (will be remapped) */ + /* _mesa_function_pool[10628]: GetActiveUniformARB (will be remapped) */ "iiipppp\0" "glGetActiveUniform\0" "glGetActiveUniformARB\0" "\0" - /* _mesa_function_pool[10614]: ImageTransformParameteriHP (dynamic) */ + /* _mesa_function_pool[10678]: ImageTransformParameteriHP (dynamic) */ "iii\0" "glImageTransformParameteriHP\0" "\0" - /* _mesa_function_pool[10648]: Normal3b (offset 52) */ + /* _mesa_function_pool[10712]: Normal3b (offset 52) */ "iii\0" "glNormal3b\0" "\0" - /* _mesa_function_pool[10664]: Normal3d (offset 54) */ + /* _mesa_function_pool[10728]: Normal3d (offset 54) */ "ddd\0" "glNormal3d\0" "\0" - /* _mesa_function_pool[10680]: Normal3f (offset 56) */ + /* _mesa_function_pool[10744]: Normal3f (offset 56) */ "fff\0" "glNormal3f\0" "\0" - /* _mesa_function_pool[10696]: MultiTexCoord1svARB (offset 383) */ + /* _mesa_function_pool[10760]: MultiTexCoord1svARB (offset 383) */ "ip\0" "glMultiTexCoord1sv\0" "glMultiTexCoord1svARB\0" "\0" - /* _mesa_function_pool[10741]: Indexi (offset 48) */ + /* _mesa_function_pool[10805]: Indexi (offset 48) */ "i\0" "glIndexi\0" "\0" - /* _mesa_function_pool[10753]: EndQueryARB (will be remapped) */ + /* _mesa_function_pool[10817]: EGLImageTargetTexture2DOES (will be remapped) */ + "ip\0" + "glEGLImageTargetTexture2DOES\0" + "\0" + /* _mesa_function_pool[10850]: EndQueryARB (will be remapped) */ "i\0" "glEndQuery\0" "glEndQueryARB\0" "\0" - /* _mesa_function_pool[10781]: DeleteFencesNV (will be remapped) */ + /* _mesa_function_pool[10878]: DeleteFencesNV (will be remapped) */ "ip\0" "glDeleteFencesNV\0" "\0" - /* _mesa_function_pool[10802]: DeformationMap3dSGIX (dynamic) */ - "iddiiddiiddiip\0" - "glDeformationMap3dSGIX\0" - "\0" - /* _mesa_function_pool[10841]: DepthMask (offset 211) */ + /* _mesa_function_pool[10899]: DepthMask (offset 211) */ "i\0" "glDepthMask\0" "\0" - /* _mesa_function_pool[10856]: IsShader (will be remapped) */ + /* _mesa_function_pool[10914]: IsShader (will be remapped) */ "i\0" "glIsShader\0" "\0" - /* _mesa_function_pool[10870]: Indexf (offset 46) */ + /* _mesa_function_pool[10928]: Indexf (offset 46) */ "f\0" "glIndexf\0" "\0" - /* _mesa_function_pool[10882]: GetImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[10940]: GetImageTransformParameterivHP (dynamic) */ "iip\0" "glGetImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[10920]: Indexd (offset 44) */ + /* _mesa_function_pool[10978]: Indexd (offset 44) */ "d\0" "glIndexd\0" "\0" - /* _mesa_function_pool[10932]: GetMaterialiv (offset 270) */ + /* _mesa_function_pool[10990]: GetMaterialiv (offset 270) */ "iip\0" "glGetMaterialiv\0" "\0" - /* _mesa_function_pool[10953]: StencilOp (offset 244) */ + /* _mesa_function_pool[11011]: StencilOp (offset 244) */ "iii\0" "glStencilOp\0" "\0" - /* _mesa_function_pool[10970]: WindowPos4ivMESA (will be remapped) */ + /* _mesa_function_pool[11028]: WindowPos4ivMESA (will be remapped) */ "p\0" "glWindowPos4ivMESA\0" "\0" - /* _mesa_function_pool[10992]: MultiTexCoord3svARB (offset 399) */ + /* _mesa_function_pool[11050]: MultiTexCoord3svARB (offset 399) */ "ip\0" "glMultiTexCoord3sv\0" "glMultiTexCoord3svARB\0" "\0" - /* _mesa_function_pool[11037]: TexEnvfv (offset 185) */ + /* _mesa_function_pool[11095]: TexEnvfv (offset 185) */ "iip\0" "glTexEnvfv\0" "\0" - /* _mesa_function_pool[11053]: MultiTexCoord4iARB (offset 404) */ + /* _mesa_function_pool[11111]: MultiTexCoord4iARB (offset 404) */ "iiiii\0" "glMultiTexCoord4i\0" "glMultiTexCoord4iARB\0" "\0" - /* _mesa_function_pool[11099]: Indexs (offset 50) */ + /* _mesa_function_pool[11157]: Indexs (offset 50) */ "i\0" "glIndexs\0" "\0" - /* _mesa_function_pool[11111]: Binormal3ivEXT (dynamic) */ + /* _mesa_function_pool[11169]: Binormal3ivEXT (dynamic) */ "p\0" "glBinormal3ivEXT\0" "\0" - /* _mesa_function_pool[11131]: ResizeBuffersMESA (will be remapped) */ + /* _mesa_function_pool[11189]: ResizeBuffersMESA (will be remapped) */ "\0" "glResizeBuffersMESA\0" "\0" - /* _mesa_function_pool[11153]: GetUniformivARB (will be remapped) */ + /* _mesa_function_pool[11211]: GetUniformivARB (will be remapped) */ "iip\0" "glGetUniformiv\0" "glGetUniformivARB\0" "\0" - /* _mesa_function_pool[11191]: PixelTexGenParameteriSGIS (will be remapped) */ + /* _mesa_function_pool[11249]: PixelTexGenParameteriSGIS (will be remapped) */ "ii\0" "glPixelTexGenParameteriSGIS\0" "\0" - /* _mesa_function_pool[11223]: VertexPointervINTEL (dynamic) */ + /* _mesa_function_pool[11281]: VertexPointervINTEL (dynamic) */ "iip\0" "glVertexPointervINTEL\0" "\0" - /* _mesa_function_pool[11250]: Vertex2i (offset 130) */ + /* _mesa_function_pool[11308]: Vertex2i (offset 130) */ "ii\0" "glVertex2i\0" "\0" - /* _mesa_function_pool[11265]: LoadMatrixf (offset 291) */ + /* _mesa_function_pool[11323]: LoadMatrixf (offset 291) */ "p\0" "glLoadMatrixf\0" "\0" - /* _mesa_function_pool[11282]: Vertex2f (offset 128) */ + /* _mesa_function_pool[11340]: Vertex2f (offset 128) */ "ff\0" "glVertex2f\0" "\0" - /* _mesa_function_pool[11297]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[11355]: ReplacementCodeuiColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[11350]: Color4bv (offset 26) */ + /* _mesa_function_pool[11408]: Color4bv (offset 26) */ "p\0" "glColor4bv\0" "\0" - /* _mesa_function_pool[11364]: VertexPointer (offset 321) */ + /* _mesa_function_pool[11422]: VertexPointer (offset 321) */ "iiip\0" "glVertexPointer\0" "\0" - /* _mesa_function_pool[11386]: SecondaryColor3uiEXT (will be remapped) */ + /* _mesa_function_pool[11444]: SecondaryColor3uiEXT (will be remapped) */ "iii\0" "glSecondaryColor3ui\0" "glSecondaryColor3uiEXT\0" "\0" - /* _mesa_function_pool[11434]: StartInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[11492]: StartInstrumentsSGIX (dynamic) */ "\0" "glStartInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[11459]: SecondaryColor3usvEXT (will be remapped) */ + /* _mesa_function_pool[11517]: SecondaryColor3usvEXT (will be remapped) */ "p\0" "glSecondaryColor3usv\0" "glSecondaryColor3usvEXT\0" "\0" - /* _mesa_function_pool[11507]: VertexAttrib2fvNV (will be remapped) */ + /* _mesa_function_pool[11565]: VertexAttrib2fvNV (will be remapped) */ "ip\0" "glVertexAttrib2fvNV\0" "\0" - /* _mesa_function_pool[11531]: ProgramLocalParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[11589]: ProgramLocalParameter4dvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4dvARB\0" "\0" - /* _mesa_function_pool[11566]: DeleteLists (offset 4) */ + /* _mesa_function_pool[11624]: DeleteLists (offset 4) */ "ii\0" "glDeleteLists\0" "\0" - /* _mesa_function_pool[11584]: LogicOp (offset 242) */ + /* _mesa_function_pool[11642]: LogicOp (offset 242) */ "i\0" "glLogicOp\0" "\0" - /* _mesa_function_pool[11597]: MatrixIndexuivARB (dynamic) */ + /* _mesa_function_pool[11655]: MatrixIndexuivARB (dynamic) */ "ip\0" "glMatrixIndexuivARB\0" "\0" - /* _mesa_function_pool[11621]: Vertex2s (offset 132) */ + /* _mesa_function_pool[11679]: Vertex2s (offset 132) */ "ii\0" "glVertex2s\0" "\0" - /* _mesa_function_pool[11636]: RenderbufferStorageMultisample (will be remapped) */ + /* _mesa_function_pool[11694]: RenderbufferStorageMultisample (will be remapped) */ "iiiii\0" "glRenderbufferStorageMultisample\0" "glRenderbufferStorageMultisampleEXT\0" "\0" - /* _mesa_function_pool[11712]: TexCoord4fv (offset 121) */ + /* _mesa_function_pool[11770]: TexCoord4fv (offset 121) */ "p\0" "glTexCoord4fv\0" "\0" - /* _mesa_function_pool[11729]: Tangent3sEXT (dynamic) */ + /* _mesa_function_pool[11787]: Tangent3sEXT (dynamic) */ "iii\0" "glTangent3sEXT\0" "\0" - /* _mesa_function_pool[11749]: GlobalAlphaFactorfSUN (dynamic) */ + /* _mesa_function_pool[11807]: GlobalAlphaFactorfSUN (dynamic) */ "f\0" "glGlobalAlphaFactorfSUN\0" "\0" - /* _mesa_function_pool[11776]: MultiTexCoord3iARB (offset 396) */ + /* _mesa_function_pool[11834]: MultiTexCoord3iARB (offset 396) */ "iiii\0" "glMultiTexCoord3i\0" "glMultiTexCoord3iARB\0" "\0" - /* _mesa_function_pool[11821]: IsProgram (will be remapped) */ + /* _mesa_function_pool[11879]: IsProgram (will be remapped) */ "i\0" "glIsProgram\0" "\0" - /* _mesa_function_pool[11836]: TexCoordPointerListIBM (dynamic) */ + /* _mesa_function_pool[11894]: TexCoordPointerListIBM (dynamic) */ "iiipi\0" "glTexCoordPointerListIBM\0" "\0" - /* _mesa_function_pool[11868]: GlobalAlphaFactorusSUN (dynamic) */ + /* _mesa_function_pool[11926]: GlobalAlphaFactorusSUN (dynamic) */ "i\0" "glGlobalAlphaFactorusSUN\0" "\0" - /* _mesa_function_pool[11896]: VertexAttrib2dvNV (will be remapped) */ + /* _mesa_function_pool[11954]: VertexAttrib2dvNV (will be remapped) */ "ip\0" "glVertexAttrib2dvNV\0" "\0" - /* _mesa_function_pool[11920]: FramebufferRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[11978]: FramebufferRenderbufferEXT (will be remapped) */ "iiii\0" "glFramebufferRenderbuffer\0" "glFramebufferRenderbufferEXT\0" "\0" - /* _mesa_function_pool[11981]: VertexAttrib1dvNV (will be remapped) */ + /* _mesa_function_pool[12039]: VertexAttrib1dvNV (will be remapped) */ "ip\0" "glVertexAttrib1dvNV\0" "\0" - /* _mesa_function_pool[12005]: GenTextures (offset 328) */ + /* _mesa_function_pool[12063]: GenTextures (offset 328) */ "ip\0" "glGenTextures\0" "glGenTexturesEXT\0" "\0" - /* _mesa_function_pool[12040]: SetFenceNV (will be remapped) */ + /* _mesa_function_pool[12098]: SetFenceNV (will be remapped) */ "ii\0" "glSetFenceNV\0" "\0" - /* _mesa_function_pool[12057]: FramebufferTexture1DEXT (will be remapped) */ + /* _mesa_function_pool[12115]: FramebufferTexture1DEXT (will be remapped) */ "iiiii\0" "glFramebufferTexture1D\0" "glFramebufferTexture1DEXT\0" "\0" - /* _mesa_function_pool[12113]: GetCombinerOutputParameterivNV (will be remapped) */ + /* _mesa_function_pool[12171]: GetCombinerOutputParameterivNV (will be remapped) */ "iiip\0" "glGetCombinerOutputParameterivNV\0" "\0" - /* _mesa_function_pool[12152]: PixelTexGenParameterivSGIS (will be remapped) */ + /* _mesa_function_pool[12210]: MultiModeDrawArraysIBM (will be remapped) */ + "pppii\0" + "glMultiModeDrawArraysIBM\0" + "\0" + /* _mesa_function_pool[12242]: PixelTexGenParameterivSGIS (will be remapped) */ "ip\0" "glPixelTexGenParameterivSGIS\0" "\0" - /* _mesa_function_pool[12185]: TextureNormalEXT (dynamic) */ + /* _mesa_function_pool[12275]: TextureNormalEXT (dynamic) */ "i\0" "glTextureNormalEXT\0" "\0" - /* _mesa_function_pool[12207]: IndexPointerListIBM (dynamic) */ + /* _mesa_function_pool[12297]: IndexPointerListIBM (dynamic) */ "iipi\0" "glIndexPointerListIBM\0" "\0" - /* _mesa_function_pool[12235]: WeightfvARB (dynamic) */ + /* _mesa_function_pool[12325]: WeightfvARB (dynamic) */ "ip\0" "glWeightfvARB\0" "\0" - /* _mesa_function_pool[12253]: RasterPos2sv (offset 69) */ + /* _mesa_function_pool[12343]: RasterPos2sv (offset 69) */ "p\0" "glRasterPos2sv\0" "\0" - /* _mesa_function_pool[12271]: Color4ubv (offset 36) */ + /* _mesa_function_pool[12361]: Color4ubv (offset 36) */ "p\0" "glColor4ubv\0" "\0" - /* _mesa_function_pool[12286]: DrawBuffer (offset 202) */ + /* _mesa_function_pool[12376]: DrawBuffer (offset 202) */ "i\0" "glDrawBuffer\0" "\0" - /* _mesa_function_pool[12302]: TexCoord2fv (offset 105) */ + /* _mesa_function_pool[12392]: TexCoord2fv (offset 105) */ "p\0" "glTexCoord2fv\0" "\0" - /* _mesa_function_pool[12319]: WindowPos4fMESA (will be remapped) */ + /* _mesa_function_pool[12409]: WindowPos4fMESA (will be remapped) */ "ffff\0" "glWindowPos4fMESA\0" "\0" - /* _mesa_function_pool[12343]: TexCoord1sv (offset 101) */ + /* _mesa_function_pool[12433]: TexCoord1sv (offset 101) */ "p\0" "glTexCoord1sv\0" "\0" - /* _mesa_function_pool[12360]: WindowPos3dvMESA (will be remapped) */ + /* _mesa_function_pool[12450]: WindowPos3dvMESA (will be remapped) */ "p\0" "glWindowPos3dv\0" "glWindowPos3dvARB\0" "glWindowPos3dvMESA\0" "\0" - /* _mesa_function_pool[12415]: DepthFunc (offset 245) */ + /* _mesa_function_pool[12505]: DepthFunc (offset 245) */ "i\0" "glDepthFunc\0" "\0" - /* _mesa_function_pool[12430]: PixelMapusv (offset 253) */ + /* _mesa_function_pool[12520]: PixelMapusv (offset 253) */ "iip\0" "glPixelMapusv\0" "\0" - /* _mesa_function_pool[12449]: GetQueryObjecti64vEXT (will be remapped) */ + /* _mesa_function_pool[12539]: GetQueryObjecti64vEXT (will be remapped) */ "iip\0" "glGetQueryObjecti64vEXT\0" "\0" - /* _mesa_function_pool[12478]: MultiTexCoord1dARB (offset 376) */ + /* _mesa_function_pool[12568]: MultiTexCoord1dARB (offset 376) */ "id\0" "glMultiTexCoord1d\0" "glMultiTexCoord1dARB\0" "\0" - /* _mesa_function_pool[12521]: PointParameterivNV (will be remapped) */ + /* _mesa_function_pool[12611]: PointParameterivNV (will be remapped) */ "ip\0" "glPointParameteriv\0" "glPointParameterivNV\0" "\0" - /* _mesa_function_pool[12565]: BlendFunc (offset 241) */ + /* _mesa_function_pool[12655]: BlendFunc (offset 241) */ "ii\0" "glBlendFunc\0" "\0" - /* _mesa_function_pool[12581]: Uniform2fvARB (will be remapped) */ + /* _mesa_function_pool[12671]: Uniform2fvARB (will be remapped) */ "iip\0" "glUniform2fv\0" "glUniform2fvARB\0" "\0" - /* _mesa_function_pool[12615]: BufferParameteriAPPLE (will be remapped) */ + /* _mesa_function_pool[12705]: BufferParameteriAPPLE (will be remapped) */ "iii\0" "glBufferParameteriAPPLE\0" "\0" - /* _mesa_function_pool[12644]: MultiTexCoord3dvARB (offset 393) */ + /* _mesa_function_pool[12734]: MultiTexCoord3dvARB (offset 393) */ "ip\0" "glMultiTexCoord3dv\0" "glMultiTexCoord3dvARB\0" "\0" - /* _mesa_function_pool[12689]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[12779]: ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[12745]: DeleteObjectARB (will be remapped) */ + /* _mesa_function_pool[12835]: DeleteObjectARB (will be remapped) */ "i\0" "glDeleteObjectARB\0" "\0" - /* _mesa_function_pool[12766]: MatrixIndexPointerARB (dynamic) */ + /* _mesa_function_pool[12856]: MatrixIndexPointerARB (dynamic) */ "iiip\0" "glMatrixIndexPointerARB\0" "\0" - /* _mesa_function_pool[12796]: ProgramNamedParameter4dvNV (will be remapped) */ + /* _mesa_function_pool[12886]: ProgramNamedParameter4dvNV (will be remapped) */ "iipp\0" "glProgramNamedParameter4dvNV\0" "\0" - /* _mesa_function_pool[12831]: Tangent3fvEXT (dynamic) */ + /* _mesa_function_pool[12921]: Tangent3fvEXT (dynamic) */ "p\0" "glTangent3fvEXT\0" "\0" - /* _mesa_function_pool[12850]: Flush (offset 217) */ + /* _mesa_function_pool[12940]: Flush (offset 217) */ "\0" "glFlush\0" "\0" - /* _mesa_function_pool[12860]: Color4uiv (offset 38) */ + /* _mesa_function_pool[12950]: Color4uiv (offset 38) */ "p\0" "glColor4uiv\0" "\0" - /* _mesa_function_pool[12875]: GenVertexArrays (will be remapped) */ + /* _mesa_function_pool[12965]: GenVertexArrays (will be remapped) */ "ip\0" "glGenVertexArrays\0" "\0" - /* _mesa_function_pool[12897]: RasterPos3sv (offset 77) */ + /* _mesa_function_pool[12987]: RasterPos3sv (offset 77) */ "p\0" "glRasterPos3sv\0" "\0" - /* _mesa_function_pool[12915]: BindFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[13005]: BindFramebufferEXT (will be remapped) */ "ii\0" "glBindFramebuffer\0" "glBindFramebufferEXT\0" "\0" - /* _mesa_function_pool[12958]: ReferencePlaneSGIX (dynamic) */ + /* _mesa_function_pool[13048]: ReferencePlaneSGIX (dynamic) */ "p\0" "glReferencePlaneSGIX\0" "\0" - /* _mesa_function_pool[12982]: PushAttrib (offset 219) */ + /* _mesa_function_pool[13072]: PushAttrib (offset 219) */ "i\0" "glPushAttrib\0" "\0" - /* _mesa_function_pool[12998]: RasterPos2i (offset 66) */ + /* _mesa_function_pool[13088]: RasterPos2i (offset 66) */ "ii\0" "glRasterPos2i\0" "\0" - /* _mesa_function_pool[13016]: ValidateProgramARB (will be remapped) */ + /* _mesa_function_pool[13106]: ValidateProgramARB (will be remapped) */ "i\0" "glValidateProgram\0" "glValidateProgramARB\0" "\0" - /* _mesa_function_pool[13058]: TexParameteriv (offset 181) */ + /* _mesa_function_pool[13148]: TexParameteriv (offset 181) */ "iip\0" "glTexParameteriv\0" "\0" - /* _mesa_function_pool[13080]: UnlockArraysEXT (will be remapped) */ + /* _mesa_function_pool[13170]: UnlockArraysEXT (will be remapped) */ "\0" "glUnlockArraysEXT\0" "\0" - /* _mesa_function_pool[13100]: TexCoord2fColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[13190]: TexCoord2fColor3fVertex3fSUN (dynamic) */ "ffffffff\0" "glTexCoord2fColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[13141]: WindowPos3fvMESA (will be remapped) */ + /* _mesa_function_pool[13231]: WindowPos3fvMESA (will be remapped) */ "p\0" "glWindowPos3fv\0" "glWindowPos3fvARB\0" "glWindowPos3fvMESA\0" "\0" - /* _mesa_function_pool[13196]: RasterPos2f (offset 64) */ + /* _mesa_function_pool[13286]: RasterPos2f (offset 64) */ "ff\0" "glRasterPos2f\0" "\0" - /* _mesa_function_pool[13214]: VertexAttrib1svNV (will be remapped) */ + /* _mesa_function_pool[13304]: VertexAttrib1svNV (will be remapped) */ "ip\0" "glVertexAttrib1svNV\0" "\0" - /* _mesa_function_pool[13238]: RasterPos2d (offset 62) */ + /* _mesa_function_pool[13328]: RasterPos2d (offset 62) */ "dd\0" "glRasterPos2d\0" "\0" - /* _mesa_function_pool[13256]: RasterPos3fv (offset 73) */ + /* _mesa_function_pool[13346]: RasterPos3fv (offset 73) */ "p\0" "glRasterPos3fv\0" "\0" - /* _mesa_function_pool[13274]: CopyTexSubImage3D (offset 373) */ + /* _mesa_function_pool[13364]: CopyTexSubImage3D (offset 373) */ "iiiiiiiii\0" "glCopyTexSubImage3D\0" "glCopyTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[13328]: VertexAttrib2dARB (will be remapped) */ + /* _mesa_function_pool[13418]: VertexAttrib2dARB (will be remapped) */ "idd\0" "glVertexAttrib2d\0" "glVertexAttrib2dARB\0" "\0" - /* _mesa_function_pool[13370]: Color4ub (offset 35) */ + /* _mesa_function_pool[13460]: Color4ub (offset 35) */ "iiii\0" "glColor4ub\0" "\0" - /* _mesa_function_pool[13387]: GetInteger64v (will be remapped) */ + /* _mesa_function_pool[13477]: GetInteger64v (will be remapped) */ "ip\0" "glGetInteger64v\0" "\0" - /* _mesa_function_pool[13407]: TextureColorMaskSGIS (dynamic) */ + /* _mesa_function_pool[13497]: TextureColorMaskSGIS (dynamic) */ "iiii\0" "glTextureColorMaskSGIS\0" "\0" - /* _mesa_function_pool[13436]: RasterPos2s (offset 68) */ + /* _mesa_function_pool[13526]: RasterPos2s (offset 68) */ "ii\0" "glRasterPos2s\0" "\0" - /* _mesa_function_pool[13454]: GetColorTable (offset 343) */ + /* _mesa_function_pool[13544]: GetColorTable (offset 343) */ "iiip\0" "glGetColorTable\0" "glGetColorTableSGI\0" "glGetColorTableEXT\0" "\0" - /* _mesa_function_pool[13514]: SelectBuffer (offset 195) */ + /* _mesa_function_pool[13604]: SelectBuffer (offset 195) */ "ip\0" "glSelectBuffer\0" "\0" - /* _mesa_function_pool[13533]: Indexiv (offset 49) */ + /* _mesa_function_pool[13623]: Indexiv (offset 49) */ "p\0" "glIndexiv\0" "\0" - /* _mesa_function_pool[13546]: TexCoord3i (offset 114) */ + /* _mesa_function_pool[13636]: TexCoord3i (offset 114) */ "iii\0" "glTexCoord3i\0" "\0" - /* _mesa_function_pool[13564]: CopyColorTable (offset 342) */ + /* _mesa_function_pool[13654]: CopyColorTable (offset 342) */ "iiiii\0" "glCopyColorTable\0" "glCopyColorTableSGI\0" "\0" - /* _mesa_function_pool[13608]: GetHistogramParameterfv (offset 362) */ + /* _mesa_function_pool[13698]: GetHistogramParameterfv (offset 362) */ "iip\0" "glGetHistogramParameterfv\0" "glGetHistogramParameterfvEXT\0" "\0" - /* _mesa_function_pool[13668]: Frustum (offset 289) */ + /* _mesa_function_pool[13758]: Frustum (offset 289) */ "dddddd\0" "glFrustum\0" "\0" - /* _mesa_function_pool[13686]: GetString (offset 275) */ + /* _mesa_function_pool[13776]: GetString (offset 275) */ "i\0" "glGetString\0" "\0" - /* _mesa_function_pool[13701]: ColorPointervINTEL (dynamic) */ + /* _mesa_function_pool[13791]: ColorPointervINTEL (dynamic) */ "iip\0" "glColorPointervINTEL\0" "\0" - /* _mesa_function_pool[13727]: TexEnvf (offset 184) */ + /* _mesa_function_pool[13817]: TexEnvf (offset 184) */ "iif\0" "glTexEnvf\0" "\0" - /* _mesa_function_pool[13742]: TexCoord3d (offset 110) */ + /* _mesa_function_pool[13832]: TexCoord3d (offset 110) */ "ddd\0" "glTexCoord3d\0" "\0" - /* _mesa_function_pool[13760]: AlphaFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[13850]: AlphaFragmentOp1ATI (will be remapped) */ "iiiiii\0" "glAlphaFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[13790]: TexCoord3f (offset 112) */ + /* _mesa_function_pool[13880]: TexCoord3f (offset 112) */ "fff\0" "glTexCoord3f\0" "\0" - /* _mesa_function_pool[13808]: MultiTexCoord3ivARB (offset 397) */ + /* _mesa_function_pool[13898]: MultiTexCoord3ivARB (offset 397) */ "ip\0" "glMultiTexCoord3iv\0" "glMultiTexCoord3ivARB\0" "\0" - /* _mesa_function_pool[13853]: MultiTexCoord2sARB (offset 390) */ + /* _mesa_function_pool[13943]: MultiTexCoord2sARB (offset 390) */ "iii\0" "glMultiTexCoord2s\0" "glMultiTexCoord2sARB\0" "\0" - /* _mesa_function_pool[13897]: VertexAttrib1dvARB (will be remapped) */ + /* _mesa_function_pool[13987]: VertexAttrib1dvARB (will be remapped) */ "ip\0" "glVertexAttrib1dv\0" "glVertexAttrib1dvARB\0" "\0" - /* _mesa_function_pool[13940]: DeleteTextures (offset 327) */ + /* _mesa_function_pool[14030]: DeleteTextures (offset 327) */ "ip\0" "glDeleteTextures\0" "glDeleteTexturesEXT\0" "\0" - /* _mesa_function_pool[13981]: TexCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[14071]: TexCoordPointerEXT (will be remapped) */ "iiiip\0" "glTexCoordPointerEXT\0" "\0" - /* _mesa_function_pool[14009]: TexSubImage4DSGIS (dynamic) */ + /* _mesa_function_pool[14099]: TexSubImage4DSGIS (dynamic) */ "iiiiiiiiiiiip\0" "glTexSubImage4DSGIS\0" "\0" - /* _mesa_function_pool[14044]: TexCoord3s (offset 116) */ + /* _mesa_function_pool[14134]: TexCoord3s (offset 116) */ "iii\0" "glTexCoord3s\0" "\0" - /* _mesa_function_pool[14062]: GetTexLevelParameteriv (offset 285) */ + /* _mesa_function_pool[14152]: GetTexLevelParameteriv (offset 285) */ "iiip\0" "glGetTexLevelParameteriv\0" "\0" - /* _mesa_function_pool[14093]: CombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[14183]: CombinerStageParameterfvNV (dynamic) */ "iip\0" "glCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[14127]: StopInstrumentsSGIX (dynamic) */ + /* _mesa_function_pool[14217]: StopInstrumentsSGIX (dynamic) */ "i\0" "glStopInstrumentsSGIX\0" "\0" - /* _mesa_function_pool[14152]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[14242]: TexCoord4fColor4fNormal3fVertex4fSUN (dynamic) */ "fffffffffffffff\0" "glTexCoord4fColor4fNormal3fVertex4fSUN\0" "\0" - /* _mesa_function_pool[14208]: ClearAccum (offset 204) */ + /* _mesa_function_pool[14298]: ClearAccum (offset 204) */ "ffff\0" "glClearAccum\0" "\0" - /* _mesa_function_pool[14227]: DeformSGIX (dynamic) */ + /* _mesa_function_pool[14317]: DeformSGIX (dynamic) */ "i\0" "glDeformSGIX\0" "\0" - /* _mesa_function_pool[14243]: GetVertexAttribfvARB (will be remapped) */ + /* _mesa_function_pool[14333]: GetVertexAttribfvARB (will be remapped) */ "iip\0" "glGetVertexAttribfv\0" "glGetVertexAttribfvARB\0" "\0" - /* _mesa_function_pool[14291]: SecondaryColor3ivEXT (will be remapped) */ + /* _mesa_function_pool[14381]: SecondaryColor3ivEXT (will be remapped) */ "p\0" "glSecondaryColor3iv\0" "glSecondaryColor3ivEXT\0" "\0" - /* _mesa_function_pool[14337]: TexCoord4iv (offset 123) */ + /* _mesa_function_pool[14427]: TexCoord4iv (offset 123) */ "p\0" "glTexCoord4iv\0" "\0" - /* _mesa_function_pool[14354]: UniformMatrix4x2fv (will be remapped) */ + /* _mesa_function_pool[14444]: UniformMatrix4x2fv (will be remapped) */ "iiip\0" "glUniformMatrix4x2fv\0" "\0" - /* _mesa_function_pool[14381]: GetDetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[14471]: GetDetailTexFuncSGIS (dynamic) */ "ip\0" "glGetDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[14408]: GetCombinerStageParameterfvNV (dynamic) */ + /* _mesa_function_pool[14498]: GetCombinerStageParameterfvNV (dynamic) */ "iip\0" "glGetCombinerStageParameterfvNV\0" "\0" - /* _mesa_function_pool[14445]: PolygonOffset (offset 319) */ + /* _mesa_function_pool[14535]: PolygonOffset (offset 319) */ "ff\0" "glPolygonOffset\0" "\0" - /* _mesa_function_pool[14465]: BindVertexArray (will be remapped) */ + /* _mesa_function_pool[14555]: BindVertexArray (will be remapped) */ "i\0" "glBindVertexArray\0" "\0" - /* _mesa_function_pool[14486]: Color4ubVertex2fvSUN (dynamic) */ + /* _mesa_function_pool[14576]: Color4ubVertex2fvSUN (dynamic) */ "pp\0" "glColor4ubVertex2fvSUN\0" "\0" - /* _mesa_function_pool[14513]: Rectd (offset 86) */ + /* _mesa_function_pool[14603]: Rectd (offset 86) */ "dddd\0" "glRectd\0" "\0" - /* _mesa_function_pool[14527]: TexFilterFuncSGIS (dynamic) */ + /* _mesa_function_pool[14617]: TexFilterFuncSGIS (dynamic) */ "iiip\0" "glTexFilterFuncSGIS\0" "\0" - /* _mesa_function_pool[14553]: SampleMaskSGIS (will be remapped) */ + /* _mesa_function_pool[14643]: SampleMaskSGIS (will be remapped) */ "fi\0" "glSampleMaskSGIS\0" "glSampleMaskEXT\0" "\0" - /* _mesa_function_pool[14590]: GetAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[14680]: GetAttribLocationARB (will be remapped) */ "ip\0" "glGetAttribLocation\0" "glGetAttribLocationARB\0" "\0" - /* _mesa_function_pool[14637]: RasterPos3i (offset 74) */ + /* _mesa_function_pool[14727]: RasterPos3i (offset 74) */ "iii\0" "glRasterPos3i\0" "\0" - /* _mesa_function_pool[14656]: VertexAttrib4ubvARB (will be remapped) */ + /* _mesa_function_pool[14746]: VertexAttrib4ubvARB (will be remapped) */ "ip\0" "glVertexAttrib4ubv\0" "glVertexAttrib4ubvARB\0" "\0" - /* _mesa_function_pool[14701]: DetailTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[14791]: DetailTexFuncSGIS (dynamic) */ "iip\0" "glDetailTexFuncSGIS\0" "\0" - /* _mesa_function_pool[14726]: Normal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[14816]: Normal3fVertex3fSUN (dynamic) */ "ffffff\0" "glNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[14756]: CopyTexImage2D (offset 324) */ + /* _mesa_function_pool[14846]: CopyTexImage2D (offset 324) */ "iiiiiiii\0" "glCopyTexImage2D\0" "glCopyTexImage2DEXT\0" "\0" - /* _mesa_function_pool[14803]: GetBufferPointervARB (will be remapped) */ + /* _mesa_function_pool[14893]: GetBufferPointervARB (will be remapped) */ "iip\0" "glGetBufferPointerv\0" "glGetBufferPointervARB\0" "\0" - /* _mesa_function_pool[14851]: ProgramEnvParameter4fARB (will be remapped) */ + /* _mesa_function_pool[14941]: ProgramEnvParameter4fARB (will be remapped) */ "iiffff\0" "glProgramEnvParameter4fARB\0" "glProgramParameter4fNV\0" "\0" - /* _mesa_function_pool[14909]: Uniform3ivARB (will be remapped) */ + /* _mesa_function_pool[14999]: Uniform3ivARB (will be remapped) */ "iip\0" "glUniform3iv\0" "glUniform3ivARB\0" "\0" - /* _mesa_function_pool[14943]: Lightfv (offset 160) */ + /* _mesa_function_pool[15033]: Lightfv (offset 160) */ "iip\0" "glLightfv\0" "\0" - /* _mesa_function_pool[14958]: ClearDepth (offset 208) */ + /* _mesa_function_pool[15048]: ClearDepth (offset 208) */ "d\0" "glClearDepth\0" "\0" - /* _mesa_function_pool[14974]: GetFenceivNV (will be remapped) */ + /* _mesa_function_pool[15064]: GetFenceivNV (will be remapped) */ "iip\0" "glGetFenceivNV\0" "\0" - /* _mesa_function_pool[14994]: WindowPos4dvMESA (will be remapped) */ + /* _mesa_function_pool[15084]: WindowPos4dvMESA (will be remapped) */ "p\0" "glWindowPos4dvMESA\0" "\0" - /* _mesa_function_pool[15016]: ColorSubTable (offset 346) */ + /* _mesa_function_pool[15106]: ColorSubTable (offset 346) */ "iiiiip\0" "glColorSubTable\0" "glColorSubTableEXT\0" "\0" - /* _mesa_function_pool[15059]: Color4fv (offset 30) */ + /* _mesa_function_pool[15149]: Color4fv (offset 30) */ "p\0" "glColor4fv\0" "\0" - /* _mesa_function_pool[15073]: MultiTexCoord4ivARB (offset 405) */ + /* _mesa_function_pool[15163]: MultiTexCoord4ivARB (offset 405) */ "ip\0" "glMultiTexCoord4iv\0" "glMultiTexCoord4ivARB\0" "\0" - /* _mesa_function_pool[15118]: ProgramLocalParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[15208]: ProgramLocalParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramLocalParameters4fvEXT\0" "\0" - /* _mesa_function_pool[15155]: ColorPointer (offset 308) */ + /* _mesa_function_pool[15245]: ColorPointer (offset 308) */ "iiip\0" "glColorPointer\0" "\0" - /* _mesa_function_pool[15176]: Rects (offset 92) */ + /* _mesa_function_pool[15266]: Rects (offset 92) */ "iiii\0" "glRects\0" "\0" - /* _mesa_function_pool[15190]: GetMapAttribParameterfvNV (dynamic) */ + /* _mesa_function_pool[15280]: GetMapAttribParameterfvNV (dynamic) */ "iiip\0" "glGetMapAttribParameterfvNV\0" "\0" - /* _mesa_function_pool[15224]: Lightiv (offset 162) */ + /* _mesa_function_pool[15314]: Lightiv (offset 162) */ "iip\0" "glLightiv\0" "\0" - /* _mesa_function_pool[15239]: VertexAttrib4sARB (will be remapped) */ + /* _mesa_function_pool[15329]: VertexAttrib4sARB (will be remapped) */ "iiiii\0" "glVertexAttrib4s\0" "glVertexAttrib4sARB\0" "\0" - /* _mesa_function_pool[15283]: GetQueryObjectuivARB (will be remapped) */ + /* _mesa_function_pool[15373]: GetQueryObjectuivARB (will be remapped) */ "iip\0" "glGetQueryObjectuiv\0" "glGetQueryObjectuivARB\0" "\0" - /* _mesa_function_pool[15331]: GetTexParameteriv (offset 283) */ + /* _mesa_function_pool[15421]: GetTexParameteriv (offset 283) */ "iip\0" "glGetTexParameteriv\0" "\0" - /* _mesa_function_pool[15356]: MapParameterivNV (dynamic) */ + /* _mesa_function_pool[15446]: MapParameterivNV (dynamic) */ "iip\0" "glMapParameterivNV\0" "\0" - /* _mesa_function_pool[15380]: GenRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[15470]: GenRenderbuffersEXT (will be remapped) */ "ip\0" "glGenRenderbuffers\0" "glGenRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[15425]: VertexAttrib2dvARB (will be remapped) */ + /* _mesa_function_pool[15515]: VertexAttrib2dvARB (will be remapped) */ "ip\0" "glVertexAttrib2dv\0" "glVertexAttrib2dvARB\0" "\0" - /* _mesa_function_pool[15468]: EdgeFlagPointerEXT (will be remapped) */ + /* _mesa_function_pool[15558]: EdgeFlagPointerEXT (will be remapped) */ "iip\0" "glEdgeFlagPointerEXT\0" "\0" - /* _mesa_function_pool[15494]: VertexAttribs2svNV (will be remapped) */ + /* _mesa_function_pool[15584]: VertexAttribs2svNV (will be remapped) */ "iip\0" "glVertexAttribs2svNV\0" "\0" - /* _mesa_function_pool[15520]: WeightbvARB (dynamic) */ + /* _mesa_function_pool[15610]: WeightbvARB (dynamic) */ "ip\0" "glWeightbvARB\0" "\0" - /* _mesa_function_pool[15538]: VertexAttrib2fvARB (will be remapped) */ + /* _mesa_function_pool[15628]: VertexAttrib2fvARB (will be remapped) */ "ip\0" "glVertexAttrib2fv\0" "glVertexAttrib2fvARB\0" "\0" - /* _mesa_function_pool[15581]: GetBufferParameterivARB (will be remapped) */ + /* _mesa_function_pool[15671]: GetBufferParameterivARB (will be remapped) */ "iip\0" "glGetBufferParameteriv\0" "glGetBufferParameterivARB\0" "\0" - /* _mesa_function_pool[15635]: Rectdv (offset 87) */ + /* _mesa_function_pool[15725]: Rectdv (offset 87) */ "pp\0" "glRectdv\0" "\0" - /* _mesa_function_pool[15648]: ListParameteriSGIX (dynamic) */ + /* _mesa_function_pool[15738]: ListParameteriSGIX (dynamic) */ "iii\0" "glListParameteriSGIX\0" "\0" - /* _mesa_function_pool[15674]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[15764]: ReplacementCodeuiColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffff\0" "glReplacementCodeuiColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[15733]: InstrumentsBufferSGIX (dynamic) */ + /* _mesa_function_pool[15823]: InstrumentsBufferSGIX (dynamic) */ "ip\0" "glInstrumentsBufferSGIX\0" "\0" - /* _mesa_function_pool[15761]: VertexAttrib4NivARB (will be remapped) */ + /* _mesa_function_pool[15851]: VertexAttrib4NivARB (will be remapped) */ "ip\0" "glVertexAttrib4Niv\0" "glVertexAttrib4NivARB\0" "\0" - /* _mesa_function_pool[15806]: GetAttachedShaders (will be remapped) */ + /* _mesa_function_pool[15896]: GetAttachedShaders (will be remapped) */ "iipp\0" "glGetAttachedShaders\0" "\0" - /* _mesa_function_pool[15833]: GenVertexArraysAPPLE (will be remapped) */ + /* _mesa_function_pool[15923]: GenVertexArraysAPPLE (will be remapped) */ "ip\0" "glGenVertexArraysAPPLE\0" "\0" - /* _mesa_function_pool[15860]: Materialiv (offset 172) */ + /* _mesa_function_pool[15950]: Materialiv (offset 172) */ "iip\0" "glMaterialiv\0" "\0" - /* _mesa_function_pool[15878]: PushClientAttrib (offset 335) */ + /* _mesa_function_pool[15968]: PushClientAttrib (offset 335) */ "i\0" "glPushClientAttrib\0" "\0" - /* _mesa_function_pool[15900]: ProgramEnvParameters4fvEXT (will be remapped) */ + /* _mesa_function_pool[15990]: ProgramEnvParameters4fvEXT (will be remapped) */ "iiip\0" "glProgramEnvParameters4fvEXT\0" "\0" - /* _mesa_function_pool[15935]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[16025]: TexCoord2fColor4fNormal3fVertex3fvSUN (dynamic) */ "pppp\0" "glTexCoord2fColor4fNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[15981]: WindowPos2iMESA (will be remapped) */ + /* _mesa_function_pool[16071]: WindowPos2iMESA (will be remapped) */ "ii\0" "glWindowPos2i\0" "glWindowPos2iARB\0" "glWindowPos2iMESA\0" "\0" - /* _mesa_function_pool[16034]: SecondaryColor3fvEXT (will be remapped) */ + /* _mesa_function_pool[16124]: SecondaryColor3fvEXT (will be remapped) */ "p\0" "glSecondaryColor3fv\0" "glSecondaryColor3fvEXT\0" "\0" - /* _mesa_function_pool[16080]: PolygonMode (offset 174) */ + /* _mesa_function_pool[16170]: PolygonMode (offset 174) */ "ii\0" "glPolygonMode\0" "\0" - /* _mesa_function_pool[16098]: CompressedTexSubImage1DARB (will be remapped) */ + /* _mesa_function_pool[16188]: CompressedTexSubImage1DARB (will be remapped) */ "iiiiiip\0" "glCompressedTexSubImage1D\0" "glCompressedTexSubImage1DARB\0" "\0" - /* _mesa_function_pool[16162]: GetVertexAttribivNV (will be remapped) */ + /* _mesa_function_pool[16252]: GetVertexAttribivNV (will be remapped) */ "iip\0" "glGetVertexAttribivNV\0" "\0" - /* _mesa_function_pool[16189]: GetProgramStringARB (will be remapped) */ + /* _mesa_function_pool[16279]: GetProgramStringARB (will be remapped) */ "iip\0" "glGetProgramStringARB\0" "\0" - /* _mesa_function_pool[16216]: TexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[16306]: TexBumpParameterfvATI (will be remapped) */ "ip\0" "glTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[16244]: CompileShaderARB (will be remapped) */ + /* _mesa_function_pool[16334]: CompileShaderARB (will be remapped) */ "i\0" "glCompileShader\0" "glCompileShaderARB\0" "\0" - /* _mesa_function_pool[16282]: DeleteShader (will be remapped) */ + /* _mesa_function_pool[16372]: DeleteShader (will be remapped) */ "i\0" "glDeleteShader\0" "\0" - /* _mesa_function_pool[16300]: DisableClientState (offset 309) */ + /* _mesa_function_pool[16390]: DisableClientState (offset 309) */ "i\0" "glDisableClientState\0" "\0" - /* _mesa_function_pool[16324]: TexGeni (offset 192) */ + /* _mesa_function_pool[16414]: TexGeni (offset 192) */ "iii\0" "glTexGeni\0" "\0" - /* _mesa_function_pool[16339]: TexGenf (offset 190) */ + /* _mesa_function_pool[16429]: TexGenf (offset 190) */ "iif\0" "glTexGenf\0" "\0" - /* _mesa_function_pool[16354]: Uniform3fARB (will be remapped) */ + /* _mesa_function_pool[16444]: Uniform3fARB (will be remapped) */ "ifff\0" "glUniform3f\0" "glUniform3fARB\0" "\0" - /* _mesa_function_pool[16387]: TexGend (offset 188) */ + /* _mesa_function_pool[16477]: TexGend (offset 188) */ "iid\0" "glTexGend\0" "\0" - /* _mesa_function_pool[16402]: ListParameterfvSGIX (dynamic) */ + /* _mesa_function_pool[16492]: ListParameterfvSGIX (dynamic) */ "iip\0" "glListParameterfvSGIX\0" "\0" - /* _mesa_function_pool[16429]: GetPolygonStipple (offset 274) */ + /* _mesa_function_pool[16519]: GetPolygonStipple (offset 274) */ "p\0" "glGetPolygonStipple\0" "\0" - /* _mesa_function_pool[16452]: Tangent3dvEXT (dynamic) */ + /* _mesa_function_pool[16542]: Tangent3dvEXT (dynamic) */ "p\0" "glTangent3dvEXT\0" "\0" - /* _mesa_function_pool[16471]: GetVertexAttribfvNV (will be remapped) */ + /* _mesa_function_pool[16561]: GetVertexAttribfvNV (will be remapped) */ "iip\0" "glGetVertexAttribfvNV\0" "\0" - /* _mesa_function_pool[16498]: WindowPos3sMESA (will be remapped) */ + /* _mesa_function_pool[16588]: WindowPos3sMESA (will be remapped) */ "iii\0" "glWindowPos3s\0" "glWindowPos3sARB\0" "glWindowPos3sMESA\0" "\0" - /* _mesa_function_pool[16552]: VertexAttrib2svNV (will be remapped) */ + /* _mesa_function_pool[16642]: VertexAttrib2svNV (will be remapped) */ "ip\0" "glVertexAttrib2svNV\0" "\0" - /* _mesa_function_pool[16576]: VertexAttribs1fvNV (will be remapped) */ + /* _mesa_function_pool[16666]: VertexAttribs1fvNV (will be remapped) */ "iip\0" "glVertexAttribs1fvNV\0" "\0" - /* _mesa_function_pool[16602]: TexCoord2fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[16692]: TexCoord2fVertex3fvSUN (dynamic) */ "pp\0" "glTexCoord2fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[16631]: WindowPos4sMESA (will be remapped) */ + /* _mesa_function_pool[16721]: WindowPos4sMESA (will be remapped) */ "iiii\0" "glWindowPos4sMESA\0" "\0" - /* _mesa_function_pool[16655]: VertexAttrib4NuivARB (will be remapped) */ + /* _mesa_function_pool[16745]: VertexAttrib4NuivARB (will be remapped) */ "ip\0" "glVertexAttrib4Nuiv\0" "glVertexAttrib4NuivARB\0" "\0" - /* _mesa_function_pool[16702]: ClientActiveTextureARB (offset 375) */ + /* _mesa_function_pool[16792]: ClientActiveTextureARB (offset 375) */ "i\0" "glClientActiveTexture\0" "glClientActiveTextureARB\0" "\0" - /* _mesa_function_pool[16752]: PixelTexGenSGIX (will be remapped) */ + /* _mesa_function_pool[16842]: PixelTexGenSGIX (will be remapped) */ "i\0" "glPixelTexGenSGIX\0" "\0" - /* _mesa_function_pool[16773]: ReplacementCodeusvSUN (dynamic) */ + /* _mesa_function_pool[16863]: ReplacementCodeusvSUN (dynamic) */ "p\0" "glReplacementCodeusvSUN\0" "\0" - /* _mesa_function_pool[16800]: Uniform4fARB (will be remapped) */ + /* _mesa_function_pool[16890]: Uniform4fARB (will be remapped) */ "iffff\0" "glUniform4f\0" "glUniform4fARB\0" "\0" - /* _mesa_function_pool[16834]: Color4sv (offset 34) */ + /* _mesa_function_pool[16924]: Color4sv (offset 34) */ "p\0" "glColor4sv\0" "\0" - /* _mesa_function_pool[16848]: FlushMappedBufferRange (will be remapped) */ + /* _mesa_function_pool[16938]: FlushMappedBufferRange (will be remapped) */ "iii\0" "glFlushMappedBufferRange\0" "\0" - /* _mesa_function_pool[16878]: IsProgramNV (will be remapped) */ + /* _mesa_function_pool[16968]: IsProgramNV (will be remapped) */ "i\0" "glIsProgramARB\0" "glIsProgramNV\0" "\0" - /* _mesa_function_pool[16910]: FlushMappedBufferRangeAPPLE (will be remapped) */ + /* _mesa_function_pool[17000]: FlushMappedBufferRangeAPPLE (will be remapped) */ "iii\0" "glFlushMappedBufferRangeAPPLE\0" "\0" - /* _mesa_function_pool[16945]: PixelZoom (offset 246) */ + /* _mesa_function_pool[17035]: PixelZoom (offset 246) */ "ff\0" "glPixelZoom\0" "\0" - /* _mesa_function_pool[16961]: ReplacementCodePointerSUN (dynamic) */ + /* _mesa_function_pool[17051]: ReplacementCodePointerSUN (dynamic) */ "iip\0" "glReplacementCodePointerSUN\0" "\0" - /* _mesa_function_pool[16994]: ProgramEnvParameter4dARB (will be remapped) */ + /* _mesa_function_pool[17084]: ProgramEnvParameter4dARB (will be remapped) */ "iidddd\0" "glProgramEnvParameter4dARB\0" "glProgramParameter4dNV\0" "\0" - /* _mesa_function_pool[17052]: ColorTableParameterfv (offset 340) */ + /* _mesa_function_pool[17142]: ColorTableParameterfv (offset 340) */ "iip\0" "glColorTableParameterfv\0" "glColorTableParameterfvSGI\0" "\0" - /* _mesa_function_pool[17108]: FragmentLightModelfSGIX (dynamic) */ + /* _mesa_function_pool[17198]: FragmentLightModelfSGIX (dynamic) */ "if\0" "glFragmentLightModelfSGIX\0" "\0" - /* _mesa_function_pool[17138]: Binormal3bvEXT (dynamic) */ + /* _mesa_function_pool[17228]: Binormal3bvEXT (dynamic) */ "p\0" "glBinormal3bvEXT\0" "\0" - /* _mesa_function_pool[17158]: PixelMapuiv (offset 252) */ + /* _mesa_function_pool[17248]: PixelMapuiv (offset 252) */ "iip\0" "glPixelMapuiv\0" "\0" - /* _mesa_function_pool[17177]: Color3dv (offset 12) */ + /* _mesa_function_pool[17267]: Color3dv (offset 12) */ "p\0" "glColor3dv\0" "\0" - /* _mesa_function_pool[17191]: IsTexture (offset 330) */ + /* _mesa_function_pool[17281]: IsTexture (offset 330) */ "i\0" "glIsTexture\0" "glIsTextureEXT\0" "\0" - /* _mesa_function_pool[17221]: VertexWeightfvEXT (dynamic) */ + /* _mesa_function_pool[17311]: VertexWeightfvEXT (dynamic) */ "p\0" "glVertexWeightfvEXT\0" "\0" - /* _mesa_function_pool[17244]: VertexAttrib1dARB (will be remapped) */ + /* _mesa_function_pool[17334]: VertexAttrib1dARB (will be remapped) */ "id\0" "glVertexAttrib1d\0" "glVertexAttrib1dARB\0" "\0" - /* _mesa_function_pool[17285]: ImageTransformParameterivHP (dynamic) */ + /* _mesa_function_pool[17375]: ImageTransformParameterivHP (dynamic) */ "iip\0" "glImageTransformParameterivHP\0" "\0" - /* _mesa_function_pool[17320]: TexCoord4i (offset 122) */ + /* _mesa_function_pool[17410]: TexCoord4i (offset 122) */ "iiii\0" "glTexCoord4i\0" "\0" - /* _mesa_function_pool[17339]: DeleteQueriesARB (will be remapped) */ + /* _mesa_function_pool[17429]: DeleteQueriesARB (will be remapped) */ "ip\0" "glDeleteQueries\0" "glDeleteQueriesARB\0" "\0" - /* _mesa_function_pool[17378]: Color4ubVertex2fSUN (dynamic) */ + /* _mesa_function_pool[17468]: Color4ubVertex2fSUN (dynamic) */ "iiiiff\0" "glColor4ubVertex2fSUN\0" "\0" - /* _mesa_function_pool[17408]: FragmentColorMaterialSGIX (dynamic) */ + /* _mesa_function_pool[17498]: FragmentColorMaterialSGIX (dynamic) */ "ii\0" "glFragmentColorMaterialSGIX\0" "\0" - /* _mesa_function_pool[17440]: CurrentPaletteMatrixARB (dynamic) */ + /* _mesa_function_pool[17530]: CurrentPaletteMatrixARB (dynamic) */ "i\0" "glCurrentPaletteMatrixARB\0" "\0" - /* _mesa_function_pool[17469]: GetMapdv (offset 266) */ + /* _mesa_function_pool[17559]: GetMapdv (offset 266) */ "iip\0" "glGetMapdv\0" "\0" - /* _mesa_function_pool[17485]: SamplePatternSGIS (will be remapped) */ + /* _mesa_function_pool[17575]: ObjectPurgeableAPPLE (will be remapped) */ + "iii\0" + "glObjectPurgeableAPPLE\0" + "\0" + /* _mesa_function_pool[17603]: SamplePatternSGIS (will be remapped) */ "i\0" "glSamplePatternSGIS\0" "glSamplePatternEXT\0" "\0" - /* _mesa_function_pool[17527]: PixelStoref (offset 249) */ + /* _mesa_function_pool[17645]: PixelStoref (offset 249) */ "if\0" "glPixelStoref\0" "\0" - /* _mesa_function_pool[17545]: IsQueryARB (will be remapped) */ + /* _mesa_function_pool[17663]: IsQueryARB (will be remapped) */ "i\0" "glIsQuery\0" "glIsQueryARB\0" "\0" - /* _mesa_function_pool[17571]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[17689]: ReplacementCodeuiColor4ubVertex3fSUN (dynamic) */ "iiiiifff\0" "glReplacementCodeuiColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[17620]: PixelStorei (offset 250) */ + /* _mesa_function_pool[17738]: PixelStorei (offset 250) */ "ii\0" "glPixelStorei\0" "\0" - /* _mesa_function_pool[17638]: VertexAttrib4usvARB (will be remapped) */ + /* _mesa_function_pool[17756]: VertexAttrib4usvARB (will be remapped) */ "ip\0" "glVertexAttrib4usv\0" "glVertexAttrib4usvARB\0" "\0" - /* _mesa_function_pool[17683]: LinkProgramARB (will be remapped) */ + /* _mesa_function_pool[17801]: LinkProgramARB (will be remapped) */ "i\0" "glLinkProgram\0" "glLinkProgramARB\0" "\0" - /* _mesa_function_pool[17717]: VertexAttrib2fNV (will be remapped) */ + /* _mesa_function_pool[17835]: VertexAttrib2fNV (will be remapped) */ "iff\0" "glVertexAttrib2fNV\0" "\0" - /* _mesa_function_pool[17741]: ShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[17859]: ShaderSourceARB (will be remapped) */ "iipp\0" "glShaderSource\0" "glShaderSourceARB\0" "\0" - /* _mesa_function_pool[17780]: FragmentMaterialiSGIX (dynamic) */ + /* _mesa_function_pool[17898]: FragmentMaterialiSGIX (dynamic) */ "iii\0" "glFragmentMaterialiSGIX\0" "\0" - /* _mesa_function_pool[17809]: EvalCoord2dv (offset 233) */ + /* _mesa_function_pool[17927]: EvalCoord2dv (offset 233) */ "p\0" "glEvalCoord2dv\0" "\0" - /* _mesa_function_pool[17827]: VertexAttrib3svARB (will be remapped) */ + /* _mesa_function_pool[17945]: VertexAttrib3svARB (will be remapped) */ "ip\0" "glVertexAttrib3sv\0" "glVertexAttrib3svARB\0" "\0" - /* _mesa_function_pool[17870]: ColorMaterial (offset 151) */ + /* _mesa_function_pool[17988]: ColorMaterial (offset 151) */ "ii\0" "glColorMaterial\0" "\0" - /* _mesa_function_pool[17890]: CompressedTexSubImage3DARB (will be remapped) */ + /* _mesa_function_pool[18008]: CompressedTexSubImage3DARB (will be remapped) */ "iiiiiiiiiip\0" "glCompressedTexSubImage3D\0" "glCompressedTexSubImage3DARB\0" "\0" - /* _mesa_function_pool[17958]: WindowPos2ivMESA (will be remapped) */ + /* _mesa_function_pool[18076]: WindowPos2ivMESA (will be remapped) */ "p\0" "glWindowPos2iv\0" "glWindowPos2ivARB\0" "glWindowPos2ivMESA\0" "\0" - /* _mesa_function_pool[18013]: IsFramebufferEXT (will be remapped) */ + /* _mesa_function_pool[18131]: IsFramebufferEXT (will be remapped) */ "i\0" "glIsFramebuffer\0" "glIsFramebufferEXT\0" "\0" - /* _mesa_function_pool[18051]: Uniform4ivARB (will be remapped) */ + /* _mesa_function_pool[18169]: Uniform4ivARB (will be remapped) */ "iip\0" "glUniform4iv\0" "glUniform4ivARB\0" "\0" - /* _mesa_function_pool[18085]: GetVertexAttribdvARB (will be remapped) */ + /* _mesa_function_pool[18203]: GetVertexAttribdvARB (will be remapped) */ "iip\0" "glGetVertexAttribdv\0" "glGetVertexAttribdvARB\0" "\0" - /* _mesa_function_pool[18133]: TexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[18251]: TexBumpParameterivATI (will be remapped) */ "ip\0" "glTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[18161]: GetSeparableFilter (offset 359) */ + /* _mesa_function_pool[18279]: GetSeparableFilter (offset 359) */ "iiippp\0" "glGetSeparableFilter\0" "glGetSeparableFilterEXT\0" "\0" - /* _mesa_function_pool[18214]: Binormal3dEXT (dynamic) */ + /* _mesa_function_pool[18332]: Binormal3dEXT (dynamic) */ "ddd\0" "glBinormal3dEXT\0" "\0" - /* _mesa_function_pool[18235]: SpriteParameteriSGIX (dynamic) */ + /* _mesa_function_pool[18353]: SpriteParameteriSGIX (dynamic) */ "ii\0" "glSpriteParameteriSGIX\0" "\0" - /* _mesa_function_pool[18262]: RequestResidentProgramsNV (will be remapped) */ + /* _mesa_function_pool[18380]: RequestResidentProgramsNV (will be remapped) */ "ip\0" "glRequestResidentProgramsNV\0" "\0" - /* _mesa_function_pool[18294]: TagSampleBufferSGIX (dynamic) */ + /* _mesa_function_pool[18412]: TagSampleBufferSGIX (dynamic) */ "\0" "glTagSampleBufferSGIX\0" "\0" - /* _mesa_function_pool[18318]: ReplacementCodeusSUN (dynamic) */ + /* _mesa_function_pool[18436]: ReplacementCodeusSUN (dynamic) */ "i\0" "glReplacementCodeusSUN\0" "\0" - /* _mesa_function_pool[18344]: FeedbackBuffer (offset 194) */ + /* _mesa_function_pool[18462]: FeedbackBuffer (offset 194) */ "iip\0" "glFeedbackBuffer\0" "\0" - /* _mesa_function_pool[18366]: RasterPos2iv (offset 67) */ + /* _mesa_function_pool[18484]: RasterPos2iv (offset 67) */ "p\0" "glRasterPos2iv\0" "\0" - /* _mesa_function_pool[18384]: TexImage1D (offset 182) */ + /* _mesa_function_pool[18502]: TexImage1D (offset 182) */ "iiiiiiip\0" "glTexImage1D\0" "\0" - /* _mesa_function_pool[18407]: ListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[18525]: ListParameterivSGIX (dynamic) */ "iip\0" "glListParameterivSGIX\0" "\0" - /* _mesa_function_pool[18434]: MultiDrawElementsEXT (will be remapped) */ + /* _mesa_function_pool[18552]: MultiDrawElementsEXT (will be remapped) */ "ipipi\0" "glMultiDrawElements\0" "glMultiDrawElementsEXT\0" "\0" - /* _mesa_function_pool[18484]: Color3s (offset 17) */ + /* _mesa_function_pool[18602]: Color3s (offset 17) */ "iii\0" "glColor3s\0" "\0" - /* _mesa_function_pool[18499]: Uniform1ivARB (will be remapped) */ + /* _mesa_function_pool[18617]: Uniform1ivARB (will be remapped) */ "iip\0" "glUniform1iv\0" "glUniform1ivARB\0" "\0" - /* _mesa_function_pool[18533]: WindowPos2sMESA (will be remapped) */ + /* _mesa_function_pool[18651]: WindowPos2sMESA (will be remapped) */ "ii\0" "glWindowPos2s\0" "glWindowPos2sARB\0" "glWindowPos2sMESA\0" "\0" - /* _mesa_function_pool[18586]: WeightusvARB (dynamic) */ + /* _mesa_function_pool[18704]: WeightusvARB (dynamic) */ "ip\0" "glWeightusvARB\0" "\0" - /* _mesa_function_pool[18605]: TexCoordPointer (offset 320) */ + /* _mesa_function_pool[18723]: TexCoordPointer (offset 320) */ "iiip\0" "glTexCoordPointer\0" "\0" - /* _mesa_function_pool[18629]: FogCoordPointerEXT (will be remapped) */ + /* _mesa_function_pool[18747]: FogCoordPointerEXT (will be remapped) */ "iip\0" "glFogCoordPointer\0" "glFogCoordPointerEXT\0" "\0" - /* _mesa_function_pool[18673]: IndexMaterialEXT (dynamic) */ + /* _mesa_function_pool[18791]: IndexMaterialEXT (dynamic) */ "ii\0" "glIndexMaterialEXT\0" "\0" - /* _mesa_function_pool[18696]: Color3i (offset 15) */ + /* _mesa_function_pool[18814]: Color3i (offset 15) */ "iii\0" "glColor3i\0" "\0" - /* _mesa_function_pool[18711]: FrontFace (offset 157) */ + /* _mesa_function_pool[18829]: FrontFace (offset 157) */ "i\0" "glFrontFace\0" "\0" - /* _mesa_function_pool[18726]: EvalCoord2d (offset 232) */ + /* _mesa_function_pool[18844]: EvalCoord2d (offset 232) */ "dd\0" "glEvalCoord2d\0" "\0" - /* _mesa_function_pool[18744]: SecondaryColor3ubvEXT (will be remapped) */ + /* _mesa_function_pool[18862]: SecondaryColor3ubvEXT (will be remapped) */ "p\0" "glSecondaryColor3ubv\0" "glSecondaryColor3ubvEXT\0" "\0" - /* _mesa_function_pool[18792]: EvalCoord2f (offset 234) */ + /* _mesa_function_pool[18910]: EvalCoord2f (offset 234) */ "ff\0" "glEvalCoord2f\0" "\0" - /* _mesa_function_pool[18810]: VertexAttrib4dvARB (will be remapped) */ + /* _mesa_function_pool[18928]: VertexAttrib4dvARB (will be remapped) */ "ip\0" "glVertexAttrib4dv\0" "glVertexAttrib4dvARB\0" "\0" - /* _mesa_function_pool[18853]: BindAttribLocationARB (will be remapped) */ + /* _mesa_function_pool[18971]: BindAttribLocationARB (will be remapped) */ "iip\0" "glBindAttribLocation\0" "glBindAttribLocationARB\0" "\0" - /* _mesa_function_pool[18903]: Color3b (offset 9) */ + /* _mesa_function_pool[19021]: Color3b (offset 9) */ "iii\0" "glColor3b\0" "\0" - /* _mesa_function_pool[18918]: MultiTexCoord2dARB (offset 384) */ + /* _mesa_function_pool[19036]: MultiTexCoord2dARB (offset 384) */ "idd\0" "glMultiTexCoord2d\0" "glMultiTexCoord2dARB\0" "\0" - /* _mesa_function_pool[18962]: ExecuteProgramNV (will be remapped) */ + /* _mesa_function_pool[19080]: ExecuteProgramNV (will be remapped) */ "iip\0" "glExecuteProgramNV\0" "\0" - /* _mesa_function_pool[18986]: Color3f (offset 13) */ + /* _mesa_function_pool[19104]: Color3f (offset 13) */ "fff\0" "glColor3f\0" "\0" - /* _mesa_function_pool[19001]: LightEnviSGIX (dynamic) */ + /* _mesa_function_pool[19119]: LightEnviSGIX (dynamic) */ "ii\0" "glLightEnviSGIX\0" "\0" - /* _mesa_function_pool[19021]: Color3d (offset 11) */ + /* _mesa_function_pool[19139]: Color3d (offset 11) */ "ddd\0" "glColor3d\0" "\0" - /* _mesa_function_pool[19036]: Normal3dv (offset 55) */ + /* _mesa_function_pool[19154]: Normal3dv (offset 55) */ "p\0" "glNormal3dv\0" "\0" - /* _mesa_function_pool[19051]: Lightf (offset 159) */ + /* _mesa_function_pool[19169]: Lightf (offset 159) */ "iif\0" "glLightf\0" "\0" - /* _mesa_function_pool[19065]: ReplacementCodeuiSUN (dynamic) */ + /* _mesa_function_pool[19183]: ReplacementCodeuiSUN (dynamic) */ "i\0" "glReplacementCodeuiSUN\0" "\0" - /* _mesa_function_pool[19091]: MatrixMode (offset 293) */ + /* _mesa_function_pool[19209]: MatrixMode (offset 293) */ "i\0" "glMatrixMode\0" "\0" - /* _mesa_function_pool[19107]: GetPixelMapusv (offset 273) */ + /* _mesa_function_pool[19225]: GetPixelMapusv (offset 273) */ "ip\0" "glGetPixelMapusv\0" "\0" - /* _mesa_function_pool[19128]: Lighti (offset 161) */ + /* _mesa_function_pool[19246]: Lighti (offset 161) */ "iii\0" "glLighti\0" "\0" - /* _mesa_function_pool[19142]: VertexAttribPointerNV (will be remapped) */ + /* _mesa_function_pool[19260]: VertexAttribPointerNV (will be remapped) */ "iiiip\0" "glVertexAttribPointerNV\0" "\0" - /* _mesa_function_pool[19173]: GetBooleanIndexedvEXT (will be remapped) */ + /* _mesa_function_pool[19291]: GetBooleanIndexedvEXT (will be remapped) */ "iip\0" "glGetBooleanIndexedvEXT\0" "\0" - /* _mesa_function_pool[19202]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ + /* _mesa_function_pool[19320]: GetFramebufferAttachmentParameterivEXT (will be remapped) */ "iiip\0" "glGetFramebufferAttachmentParameteriv\0" "glGetFramebufferAttachmentParameterivEXT\0" "\0" - /* _mesa_function_pool[19287]: PixelTransformParameterfEXT (dynamic) */ + /* _mesa_function_pool[19405]: PixelTransformParameterfEXT (dynamic) */ "iif\0" "glPixelTransformParameterfEXT\0" "\0" - /* _mesa_function_pool[19322]: MultiTexCoord4dvARB (offset 401) */ + /* _mesa_function_pool[19440]: MultiTexCoord4dvARB (offset 401) */ "ip\0" "glMultiTexCoord4dv\0" "glMultiTexCoord4dvARB\0" "\0" - /* _mesa_function_pool[19367]: PixelTransformParameteriEXT (dynamic) */ + /* _mesa_function_pool[19485]: PixelTransformParameteriEXT (dynamic) */ "iii\0" "glPixelTransformParameteriEXT\0" "\0" - /* _mesa_function_pool[19402]: GetDoublev (offset 260) */ + /* _mesa_function_pool[19520]: GetDoublev (offset 260) */ "ip\0" "glGetDoublev\0" "\0" - /* _mesa_function_pool[19419]: MultMatrixd (offset 295) */ + /* _mesa_function_pool[19537]: MultMatrixd (offset 295) */ "p\0" "glMultMatrixd\0" "\0" - /* _mesa_function_pool[19436]: MultMatrixf (offset 294) */ + /* _mesa_function_pool[19554]: MultMatrixf (offset 294) */ "p\0" "glMultMatrixf\0" "\0" - /* _mesa_function_pool[19453]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ + /* _mesa_function_pool[19571]: TexCoord2fColor4ubVertex3fSUN (dynamic) */ "ffiiiifff\0" "glTexCoord2fColor4ubVertex3fSUN\0" "\0" - /* _mesa_function_pool[19496]: Uniform1iARB (will be remapped) */ + /* _mesa_function_pool[19614]: Uniform1iARB (will be remapped) */ "ii\0" "glUniform1i\0" "glUniform1iARB\0" "\0" - /* _mesa_function_pool[19527]: VertexAttribPointerARB (will be remapped) */ + /* _mesa_function_pool[19645]: VertexAttribPointerARB (will be remapped) */ "iiiiip\0" "glVertexAttribPointer\0" "glVertexAttribPointerARB\0" "\0" - /* _mesa_function_pool[19582]: SharpenTexFuncSGIS (dynamic) */ + /* _mesa_function_pool[19700]: SharpenTexFuncSGIS (dynamic) */ "iip\0" "glSharpenTexFuncSGIS\0" "\0" - /* _mesa_function_pool[19608]: MultiTexCoord4fvARB (offset 403) */ + /* _mesa_function_pool[19726]: MultiTexCoord4fvARB (offset 403) */ "ip\0" "glMultiTexCoord4fv\0" "glMultiTexCoord4fvARB\0" "\0" - /* _mesa_function_pool[19653]: UniformMatrix2x3fv (will be remapped) */ + /* _mesa_function_pool[19771]: UniformMatrix2x3fv (will be remapped) */ "iiip\0" "glUniformMatrix2x3fv\0" "\0" - /* _mesa_function_pool[19680]: TrackMatrixNV (will be remapped) */ + /* _mesa_function_pool[19798]: TrackMatrixNV (will be remapped) */ "iiii\0" "glTrackMatrixNV\0" "\0" - /* _mesa_function_pool[19702]: CombinerParameteriNV (will be remapped) */ + /* _mesa_function_pool[19820]: CombinerParameteriNV (will be remapped) */ "ii\0" "glCombinerParameteriNV\0" "\0" - /* _mesa_function_pool[19729]: DeleteAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[19847]: DeleteAsyncMarkersSGIX (dynamic) */ "ii\0" "glDeleteAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[19758]: IsAsyncMarkerSGIX (dynamic) */ + /* _mesa_function_pool[19876]: IsAsyncMarkerSGIX (dynamic) */ "i\0" "glIsAsyncMarkerSGIX\0" "\0" - /* _mesa_function_pool[19781]: FrameZoomSGIX (dynamic) */ + /* _mesa_function_pool[19899]: FrameZoomSGIX (dynamic) */ "i\0" "glFrameZoomSGIX\0" "\0" - /* _mesa_function_pool[19800]: Normal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[19918]: Normal3fVertex3fvSUN (dynamic) */ "pp\0" "glNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[19827]: RasterPos4sv (offset 85) */ + /* _mesa_function_pool[19945]: RasterPos4sv (offset 85) */ "p\0" "glRasterPos4sv\0" "\0" - /* _mesa_function_pool[19845]: VertexAttrib4NsvARB (will be remapped) */ + /* _mesa_function_pool[19963]: VertexAttrib4NsvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nsv\0" "glVertexAttrib4NsvARB\0" "\0" - /* _mesa_function_pool[19890]: VertexAttrib3fvARB (will be remapped) */ + /* _mesa_function_pool[20008]: VertexAttrib3fvARB (will be remapped) */ "ip\0" "glVertexAttrib3fv\0" "glVertexAttrib3fvARB\0" "\0" - /* _mesa_function_pool[19933]: ClearColor (offset 206) */ + /* _mesa_function_pool[20051]: ClearColor (offset 206) */ "ffff\0" "glClearColor\0" "\0" - /* _mesa_function_pool[19952]: GetSynciv (will be remapped) */ + /* _mesa_function_pool[20070]: GetSynciv (will be remapped) */ "iiipp\0" "glGetSynciv\0" "\0" - /* _mesa_function_pool[19971]: DeleteFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[20089]: DeleteFramebuffersEXT (will be remapped) */ "ip\0" "glDeleteFramebuffers\0" "glDeleteFramebuffersEXT\0" "\0" - /* _mesa_function_pool[20020]: GlobalAlphaFactorsSUN (dynamic) */ + /* _mesa_function_pool[20138]: GlobalAlphaFactorsSUN (dynamic) */ "i\0" "glGlobalAlphaFactorsSUN\0" "\0" - /* _mesa_function_pool[20047]: IsEnabledIndexedEXT (will be remapped) */ + /* _mesa_function_pool[20165]: IsEnabledIndexedEXT (will be remapped) */ "ii\0" "glIsEnabledIndexedEXT\0" "\0" - /* _mesa_function_pool[20073]: TexEnviv (offset 187) */ + /* _mesa_function_pool[20191]: TexEnviv (offset 187) */ "iip\0" "glTexEnviv\0" "\0" - /* _mesa_function_pool[20089]: TexSubImage3D (offset 372) */ + /* _mesa_function_pool[20207]: TexSubImage3D (offset 372) */ "iiiiiiiiiip\0" "glTexSubImage3D\0" "glTexSubImage3DEXT\0" "\0" - /* _mesa_function_pool[20137]: Tangent3fEXT (dynamic) */ + /* _mesa_function_pool[20255]: Tangent3fEXT (dynamic) */ "fff\0" "glTangent3fEXT\0" "\0" - /* _mesa_function_pool[20157]: SecondaryColor3uivEXT (will be remapped) */ + /* _mesa_function_pool[20275]: SecondaryColor3uivEXT (will be remapped) */ "p\0" "glSecondaryColor3uiv\0" "glSecondaryColor3uivEXT\0" "\0" - /* _mesa_function_pool[20205]: MatrixIndexubvARB (dynamic) */ + /* _mesa_function_pool[20323]: MatrixIndexubvARB (dynamic) */ "ip\0" "glMatrixIndexubvARB\0" "\0" - /* _mesa_function_pool[20229]: Color4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[20347]: Color4fNormal3fVertex3fSUN (dynamic) */ "ffffffffff\0" "glColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[20270]: PixelTexGenParameterfSGIS (will be remapped) */ + /* _mesa_function_pool[20388]: PixelTexGenParameterfSGIS (will be remapped) */ "if\0" "glPixelTexGenParameterfSGIS\0" "\0" - /* _mesa_function_pool[20302]: CreateShader (will be remapped) */ + /* _mesa_function_pool[20420]: CreateShader (will be remapped) */ "i\0" "glCreateShader\0" "\0" - /* _mesa_function_pool[20320]: GetColorTableParameterfv (offset 344) */ + /* _mesa_function_pool[20438]: GetColorTableParameterfv (offset 344) */ "iip\0" "glGetColorTableParameterfv\0" "glGetColorTableParameterfvSGI\0" "glGetColorTableParameterfvEXT\0" "\0" - /* _mesa_function_pool[20412]: FragmentLightModelfvSGIX (dynamic) */ + /* _mesa_function_pool[20530]: FragmentLightModelfvSGIX (dynamic) */ "ip\0" "glFragmentLightModelfvSGIX\0" "\0" - /* _mesa_function_pool[20443]: Bitmap (offset 8) */ + /* _mesa_function_pool[20561]: Bitmap (offset 8) */ "iiffffp\0" "glBitmap\0" "\0" - /* _mesa_function_pool[20461]: MultiTexCoord3fARB (offset 394) */ + /* _mesa_function_pool[20579]: MultiTexCoord3fARB (offset 394) */ "ifff\0" "glMultiTexCoord3f\0" "glMultiTexCoord3fARB\0" "\0" - /* _mesa_function_pool[20506]: GetTexLevelParameterfv (offset 284) */ + /* _mesa_function_pool[20624]: GetTexLevelParameterfv (offset 284) */ "iiip\0" "glGetTexLevelParameterfv\0" "\0" - /* _mesa_function_pool[20537]: GetPixelTexGenParameterfvSGIS (will be remapped) */ + /* _mesa_function_pool[20655]: GetPixelTexGenParameterfvSGIS (will be remapped) */ "ip\0" "glGetPixelTexGenParameterfvSGIS\0" "\0" - /* _mesa_function_pool[20573]: GenFramebuffersEXT (will be remapped) */ + /* _mesa_function_pool[20691]: GenFramebuffersEXT (will be remapped) */ "ip\0" "glGenFramebuffers\0" "glGenFramebuffersEXT\0" "\0" - /* _mesa_function_pool[20616]: GetProgramParameterdvNV (will be remapped) */ + /* _mesa_function_pool[20734]: GetProgramParameterdvNV (will be remapped) */ "iiip\0" "glGetProgramParameterdvNV\0" "\0" - /* _mesa_function_pool[20648]: Vertex2sv (offset 133) */ + /* _mesa_function_pool[20766]: Vertex2sv (offset 133) */ "p\0" "glVertex2sv\0" "\0" - /* _mesa_function_pool[20663]: GetIntegerv (offset 263) */ + /* _mesa_function_pool[20781]: GetIntegerv (offset 263) */ "ip\0" "glGetIntegerv\0" "\0" - /* _mesa_function_pool[20681]: IsVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[20799]: IsVertexArrayAPPLE (will be remapped) */ "i\0" "glIsVertexArray\0" "glIsVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[20721]: FragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[20839]: FragmentLightfvSGIX (dynamic) */ "iip\0" "glFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[20748]: DetachShader (will be remapped) */ + /* _mesa_function_pool[20866]: DetachShader (will be remapped) */ "ii\0" "glDetachShader\0" "\0" - /* _mesa_function_pool[20767]: VertexAttrib4NubARB (will be remapped) */ + /* _mesa_function_pool[20885]: VertexAttrib4NubARB (will be remapped) */ "iiiii\0" "glVertexAttrib4Nub\0" "glVertexAttrib4NubARB\0" "\0" - /* _mesa_function_pool[20815]: GetProgramEnvParameterfvARB (will be remapped) */ + /* _mesa_function_pool[20933]: GetProgramEnvParameterfvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterfvARB\0" "\0" - /* _mesa_function_pool[20850]: GetTrackMatrixivNV (will be remapped) */ + /* _mesa_function_pool[20968]: GetTrackMatrixivNV (will be remapped) */ "iiip\0" "glGetTrackMatrixivNV\0" "\0" - /* _mesa_function_pool[20877]: VertexAttrib3svNV (will be remapped) */ + /* _mesa_function_pool[20995]: VertexAttrib3svNV (will be remapped) */ "ip\0" "glVertexAttrib3svNV\0" "\0" - /* _mesa_function_pool[20901]: Uniform4fvARB (will be remapped) */ + /* _mesa_function_pool[21019]: Uniform4fvARB (will be remapped) */ "iip\0" "glUniform4fv\0" "glUniform4fvARB\0" "\0" - /* _mesa_function_pool[20935]: MultTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[21053]: MultTransposeMatrixfARB (will be remapped) */ "p\0" "glMultTransposeMatrixf\0" "glMultTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[20987]: GetTexEnviv (offset 277) */ + /* _mesa_function_pool[21105]: GetTexEnviv (offset 277) */ "iip\0" "glGetTexEnviv\0" "\0" - /* _mesa_function_pool[21006]: ColorFragmentOp1ATI (will be remapped) */ + /* _mesa_function_pool[21124]: ColorFragmentOp1ATI (will be remapped) */ "iiiiiii\0" "glColorFragmentOp1ATI\0" "\0" - /* _mesa_function_pool[21037]: GetUniformfvARB (will be remapped) */ + /* _mesa_function_pool[21155]: GetUniformfvARB (will be remapped) */ "iip\0" "glGetUniformfv\0" "glGetUniformfvARB\0" "\0" - /* _mesa_function_pool[21075]: PopClientAttrib (offset 334) */ + /* _mesa_function_pool[21193]: EGLImageTargetRenderbufferStorageOES (will be remapped) */ + "ip\0" + "glEGLImageTargetRenderbufferStorageOES\0" + "\0" + /* _mesa_function_pool[21236]: PopClientAttrib (offset 334) */ "\0" "glPopClientAttrib\0" "\0" - /* _mesa_function_pool[21095]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[21256]: ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN (dynamic) */ "iffffffffffff\0" "glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[21166]: DetachObjectARB (will be remapped) */ + /* _mesa_function_pool[21327]: DetachObjectARB (will be remapped) */ "ii\0" "glDetachObjectARB\0" "\0" - /* _mesa_function_pool[21188]: VertexBlendARB (dynamic) */ + /* _mesa_function_pool[21349]: VertexBlendARB (dynamic) */ "i\0" "glVertexBlendARB\0" "\0" - /* _mesa_function_pool[21208]: WindowPos3iMESA (will be remapped) */ + /* _mesa_function_pool[21369]: WindowPos3iMESA (will be remapped) */ "iii\0" "glWindowPos3i\0" "glWindowPos3iARB\0" "glWindowPos3iMESA\0" "\0" - /* _mesa_function_pool[21262]: SeparableFilter2D (offset 360) */ + /* _mesa_function_pool[21423]: SeparableFilter2D (offset 360) */ "iiiiiipp\0" "glSeparableFilter2D\0" "glSeparableFilter2DEXT\0" "\0" - /* _mesa_function_pool[21315]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[21476]: ReplacementCodeuiColor4ubVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiColor4ubVertex3fvSUN\0" "\0" - /* _mesa_function_pool[21360]: Map1d (offset 220) */ + /* _mesa_function_pool[21521]: Map1d (offset 220) */ "iddiip\0" "glMap1d\0" "\0" - /* _mesa_function_pool[21376]: Map1f (offset 221) */ + /* _mesa_function_pool[21537]: Map1f (offset 221) */ "iffiip\0" "glMap1f\0" "\0" - /* _mesa_function_pool[21392]: CompressedTexImage2DARB (will be remapped) */ + /* _mesa_function_pool[21553]: CompressedTexImage2DARB (will be remapped) */ "iiiiiiip\0" "glCompressedTexImage2D\0" "glCompressedTexImage2DARB\0" "\0" - /* _mesa_function_pool[21451]: ArrayElement (offset 306) */ + /* _mesa_function_pool[21612]: ArrayElement (offset 306) */ "i\0" "glArrayElement\0" "glArrayElementEXT\0" "\0" - /* _mesa_function_pool[21487]: TexImage2D (offset 183) */ + /* _mesa_function_pool[21648]: TexImage2D (offset 183) */ "iiiiiiiip\0" "glTexImage2D\0" "\0" - /* _mesa_function_pool[21511]: DepthBoundsEXT (will be remapped) */ + /* _mesa_function_pool[21672]: DepthBoundsEXT (will be remapped) */ "dd\0" "glDepthBoundsEXT\0" "\0" - /* _mesa_function_pool[21532]: ProgramParameters4fvNV (will be remapped) */ + /* _mesa_function_pool[21693]: ProgramParameters4fvNV (will be remapped) */ "iiip\0" "glProgramParameters4fvNV\0" "\0" - /* _mesa_function_pool[21563]: DeformationMap3fSGIX (dynamic) */ + /* _mesa_function_pool[21724]: DeformationMap3fSGIX (dynamic) */ "iffiiffiiffiip\0" "glDeformationMap3fSGIX\0" "\0" - /* _mesa_function_pool[21602]: GetProgramivNV (will be remapped) */ + /* _mesa_function_pool[21763]: GetProgramivNV (will be remapped) */ "iip\0" "glGetProgramivNV\0" "\0" - /* _mesa_function_pool[21624]: GetMinmaxParameteriv (offset 366) */ + /* _mesa_function_pool[21785]: GetMinmaxParameteriv (offset 366) */ "iip\0" "glGetMinmaxParameteriv\0" "glGetMinmaxParameterivEXT\0" "\0" - /* _mesa_function_pool[21678]: PixelTransferf (offset 247) */ + /* _mesa_function_pool[21839]: PixelTransferf (offset 247) */ "if\0" "glPixelTransferf\0" "\0" - /* _mesa_function_pool[21699]: CopyTexImage1D (offset 323) */ + /* _mesa_function_pool[21860]: CopyTexImage1D (offset 323) */ "iiiiiii\0" "glCopyTexImage1D\0" "glCopyTexImage1DEXT\0" "\0" - /* _mesa_function_pool[21745]: PushMatrix (offset 298) */ + /* _mesa_function_pool[21906]: PushMatrix (offset 298) */ "\0" "glPushMatrix\0" "\0" - /* _mesa_function_pool[21760]: Fogiv (offset 156) */ + /* _mesa_function_pool[21921]: Fogiv (offset 156) */ "ip\0" "glFogiv\0" "\0" - /* _mesa_function_pool[21772]: TexCoord1dv (offset 95) */ + /* _mesa_function_pool[21933]: TexCoord1dv (offset 95) */ "p\0" "glTexCoord1dv\0" "\0" - /* _mesa_function_pool[21789]: AlphaFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[21950]: AlphaFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiii\0" "glAlphaFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[21825]: PixelTransferi (offset 248) */ + /* _mesa_function_pool[21986]: PixelTransferi (offset 248) */ "ii\0" "glPixelTransferi\0" "\0" - /* _mesa_function_pool[21846]: GetVertexAttribdvNV (will be remapped) */ + /* _mesa_function_pool[22007]: GetVertexAttribdvNV (will be remapped) */ "iip\0" "glGetVertexAttribdvNV\0" "\0" - /* _mesa_function_pool[21873]: VertexAttrib3fvNV (will be remapped) */ + /* _mesa_function_pool[22034]: VertexAttrib3fvNV (will be remapped) */ "ip\0" "glVertexAttrib3fvNV\0" "\0" - /* _mesa_function_pool[21897]: Rotatef (offset 300) */ + /* _mesa_function_pool[22058]: Rotatef (offset 300) */ "ffff\0" "glRotatef\0" "\0" - /* _mesa_function_pool[21913]: GetFinalCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[22074]: GetFinalCombinerInputParameterivNV (will be remapped) */ "iip\0" "glGetFinalCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[21955]: Vertex3i (offset 138) */ + /* _mesa_function_pool[22116]: Vertex3i (offset 138) */ "iii\0" "glVertex3i\0" "\0" - /* _mesa_function_pool[21971]: Vertex3f (offset 136) */ + /* _mesa_function_pool[22132]: Vertex3f (offset 136) */ "fff\0" "glVertex3f\0" "\0" - /* _mesa_function_pool[21987]: Clear (offset 203) */ + /* _mesa_function_pool[22148]: Clear (offset 203) */ "i\0" "glClear\0" "\0" - /* _mesa_function_pool[21998]: Vertex3d (offset 134) */ + /* _mesa_function_pool[22159]: Vertex3d (offset 134) */ "ddd\0" "glVertex3d\0" "\0" - /* _mesa_function_pool[22014]: GetMapParameterivNV (dynamic) */ + /* _mesa_function_pool[22175]: GetMapParameterivNV (dynamic) */ "iip\0" "glGetMapParameterivNV\0" "\0" - /* _mesa_function_pool[22041]: Uniform4iARB (will be remapped) */ + /* _mesa_function_pool[22202]: Uniform4iARB (will be remapped) */ "iiiii\0" "glUniform4i\0" "glUniform4iARB\0" "\0" - /* _mesa_function_pool[22075]: ReadBuffer (offset 254) */ + /* _mesa_function_pool[22236]: ReadBuffer (offset 254) */ "i\0" "glReadBuffer\0" "\0" - /* _mesa_function_pool[22091]: ConvolutionParameteri (offset 352) */ + /* _mesa_function_pool[22252]: ConvolutionParameteri (offset 352) */ "iii\0" "glConvolutionParameteri\0" "glConvolutionParameteriEXT\0" "\0" - /* _mesa_function_pool[22147]: Ortho (offset 296) */ + /* _mesa_function_pool[22308]: Ortho (offset 296) */ "dddddd\0" "glOrtho\0" "\0" - /* _mesa_function_pool[22163]: Binormal3sEXT (dynamic) */ + /* _mesa_function_pool[22324]: Binormal3sEXT (dynamic) */ "iii\0" "glBinormal3sEXT\0" "\0" - /* _mesa_function_pool[22184]: ListBase (offset 6) */ + /* _mesa_function_pool[22345]: ListBase (offset 6) */ "i\0" "glListBase\0" "\0" - /* _mesa_function_pool[22198]: Vertex3s (offset 140) */ + /* _mesa_function_pool[22359]: Vertex3s (offset 140) */ "iii\0" "glVertex3s\0" "\0" - /* _mesa_function_pool[22214]: ConvolutionParameterf (offset 350) */ + /* _mesa_function_pool[22375]: ConvolutionParameterf (offset 350) */ "iif\0" "glConvolutionParameterf\0" "glConvolutionParameterfEXT\0" "\0" - /* _mesa_function_pool[22270]: GetColorTableParameteriv (offset 345) */ + /* _mesa_function_pool[22431]: GetColorTableParameteriv (offset 345) */ "iip\0" "glGetColorTableParameteriv\0" "glGetColorTableParameterivSGI\0" "glGetColorTableParameterivEXT\0" "\0" - /* _mesa_function_pool[22362]: ProgramEnvParameter4dvARB (will be remapped) */ + /* _mesa_function_pool[22523]: ProgramEnvParameter4dvARB (will be remapped) */ "iip\0" "glProgramEnvParameter4dvARB\0" "glProgramParameter4dvNV\0" "\0" - /* _mesa_function_pool[22419]: ShadeModel (offset 177) */ + /* _mesa_function_pool[22580]: ShadeModel (offset 177) */ "i\0" "glShadeModel\0" "\0" - /* _mesa_function_pool[22435]: VertexAttribs2fvNV (will be remapped) */ + /* _mesa_function_pool[22596]: VertexAttribs2fvNV (will be remapped) */ "iip\0" "glVertexAttribs2fvNV\0" "\0" - /* _mesa_function_pool[22461]: Rectiv (offset 91) */ + /* _mesa_function_pool[22622]: Rectiv (offset 91) */ "pp\0" "glRectiv\0" "\0" - /* _mesa_function_pool[22474]: UseProgramObjectARB (will be remapped) */ + /* _mesa_function_pool[22635]: UseProgramObjectARB (will be remapped) */ "i\0" "glUseProgram\0" "glUseProgramObjectARB\0" "\0" - /* _mesa_function_pool[22512]: GetMapParameterfvNV (dynamic) */ + /* _mesa_function_pool[22673]: GetMapParameterfvNV (dynamic) */ "iip\0" "glGetMapParameterfvNV\0" "\0" - /* _mesa_function_pool[22539]: EndConditionalRenderNV (will be remapped) */ + /* _mesa_function_pool[22700]: EndConditionalRenderNV (will be remapped) */ "\0" "glEndConditionalRenderNV\0" "\0" - /* _mesa_function_pool[22566]: PassTexCoordATI (will be remapped) */ + /* _mesa_function_pool[22727]: PassTexCoordATI (will be remapped) */ "iii\0" "glPassTexCoordATI\0" "\0" - /* _mesa_function_pool[22589]: DeleteProgram (will be remapped) */ + /* _mesa_function_pool[22750]: DeleteProgram (will be remapped) */ "i\0" "glDeleteProgram\0" "\0" - /* _mesa_function_pool[22608]: Tangent3ivEXT (dynamic) */ + /* _mesa_function_pool[22769]: Tangent3ivEXT (dynamic) */ "p\0" "glTangent3ivEXT\0" "\0" - /* _mesa_function_pool[22627]: Tangent3dEXT (dynamic) */ + /* _mesa_function_pool[22788]: Tangent3dEXT (dynamic) */ "ddd\0" "glTangent3dEXT\0" "\0" - /* _mesa_function_pool[22647]: SecondaryColor3dvEXT (will be remapped) */ + /* _mesa_function_pool[22808]: SecondaryColor3dvEXT (will be remapped) */ "p\0" "glSecondaryColor3dv\0" "glSecondaryColor3dvEXT\0" "\0" - /* _mesa_function_pool[22693]: Vertex2fv (offset 129) */ + /* _mesa_function_pool[22854]: Vertex2fv (offset 129) */ "p\0" "glVertex2fv\0" "\0" - /* _mesa_function_pool[22708]: MultiDrawArraysEXT (will be remapped) */ + /* _mesa_function_pool[22869]: MultiDrawArraysEXT (will be remapped) */ "ippi\0" "glMultiDrawArrays\0" "glMultiDrawArraysEXT\0" "\0" - /* _mesa_function_pool[22753]: BindRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[22914]: BindRenderbufferEXT (will be remapped) */ "ii\0" "glBindRenderbuffer\0" "glBindRenderbufferEXT\0" "\0" - /* _mesa_function_pool[22798]: MultiTexCoord4dARB (offset 400) */ + /* _mesa_function_pool[22959]: MultiTexCoord4dARB (offset 400) */ "idddd\0" "glMultiTexCoord4d\0" "glMultiTexCoord4dARB\0" "\0" - /* _mesa_function_pool[22844]: Vertex3sv (offset 141) */ + /* _mesa_function_pool[23005]: Vertex3sv (offset 141) */ "p\0" "glVertex3sv\0" "\0" - /* _mesa_function_pool[22859]: SecondaryColor3usEXT (will be remapped) */ + /* _mesa_function_pool[23020]: SecondaryColor3usEXT (will be remapped) */ "iii\0" "glSecondaryColor3us\0" "glSecondaryColor3usEXT\0" "\0" - /* _mesa_function_pool[22907]: ProgramLocalParameter4fvARB (will be remapped) */ + /* _mesa_function_pool[23068]: ProgramLocalParameter4fvARB (will be remapped) */ "iip\0" "glProgramLocalParameter4fvARB\0" "\0" - /* _mesa_function_pool[22942]: DeleteProgramsNV (will be remapped) */ + /* _mesa_function_pool[23103]: DeleteProgramsNV (will be remapped) */ "ip\0" "glDeleteProgramsARB\0" "glDeleteProgramsNV\0" "\0" - /* _mesa_function_pool[22985]: EvalMesh1 (offset 236) */ + /* _mesa_function_pool[23146]: EvalMesh1 (offset 236) */ "iii\0" "glEvalMesh1\0" "\0" - /* _mesa_function_pool[23002]: MultiTexCoord1sARB (offset 382) */ + /* _mesa_function_pool[23163]: MultiTexCoord1sARB (offset 382) */ "ii\0" "glMultiTexCoord1s\0" "glMultiTexCoord1sARB\0" "\0" - /* _mesa_function_pool[23045]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ + /* _mesa_function_pool[23206]: ReplacementCodeuiColor3fVertex3fSUN (dynamic) */ "iffffff\0" "glReplacementCodeuiColor3fVertex3fSUN\0" "\0" - /* _mesa_function_pool[23092]: GetVertexAttribPointervNV (will be remapped) */ + /* _mesa_function_pool[23253]: GetVertexAttribPointervNV (will be remapped) */ "iip\0" "glGetVertexAttribPointerv\0" "glGetVertexAttribPointervARB\0" "glGetVertexAttribPointervNV\0" "\0" - /* _mesa_function_pool[23180]: DisableIndexedEXT (will be remapped) */ + /* _mesa_function_pool[23341]: DisableIndexedEXT (will be remapped) */ "ii\0" "glDisableIndexedEXT\0" "\0" - /* _mesa_function_pool[23204]: MultiTexCoord1dvARB (offset 377) */ + /* _mesa_function_pool[23365]: MultiTexCoord1dvARB (offset 377) */ "ip\0" "glMultiTexCoord1dv\0" "glMultiTexCoord1dvARB\0" "\0" - /* _mesa_function_pool[23249]: Uniform2iARB (will be remapped) */ + /* _mesa_function_pool[23410]: Uniform2iARB (will be remapped) */ "iii\0" "glUniform2i\0" "glUniform2iARB\0" "\0" - /* _mesa_function_pool[23281]: Vertex2iv (offset 131) */ + /* _mesa_function_pool[23442]: Vertex2iv (offset 131) */ "p\0" "glVertex2iv\0" "\0" - /* _mesa_function_pool[23296]: GetProgramStringNV (will be remapped) */ + /* _mesa_function_pool[23457]: GetProgramStringNV (will be remapped) */ "iip\0" "glGetProgramStringNV\0" "\0" - /* _mesa_function_pool[23322]: ColorPointerEXT (will be remapped) */ + /* _mesa_function_pool[23483]: ColorPointerEXT (will be remapped) */ "iiiip\0" "glColorPointerEXT\0" "\0" - /* _mesa_function_pool[23347]: LineWidth (offset 168) */ + /* _mesa_function_pool[23508]: LineWidth (offset 168) */ "f\0" "glLineWidth\0" "\0" - /* _mesa_function_pool[23362]: MapBufferARB (will be remapped) */ + /* _mesa_function_pool[23523]: MapBufferARB (will be remapped) */ "ii\0" "glMapBuffer\0" "glMapBufferARB\0" "\0" - /* _mesa_function_pool[23393]: MultiDrawElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[23554]: MultiDrawElementsBaseVertex (will be remapped) */ "ipipip\0" "glMultiDrawElementsBaseVertex\0" "\0" - /* _mesa_function_pool[23431]: Binormal3svEXT (dynamic) */ + /* _mesa_function_pool[23592]: Binormal3svEXT (dynamic) */ "p\0" "glBinormal3svEXT\0" "\0" - /* _mesa_function_pool[23451]: ApplyTextureEXT (dynamic) */ + /* _mesa_function_pool[23612]: ApplyTextureEXT (dynamic) */ "i\0" "glApplyTextureEXT\0" "\0" - /* _mesa_function_pool[23472]: TexGendv (offset 189) */ + /* _mesa_function_pool[23633]: TexGendv (offset 189) */ "iip\0" "glTexGendv\0" "\0" - /* _mesa_function_pool[23488]: EnableIndexedEXT (will be remapped) */ + /* _mesa_function_pool[23649]: EnableIndexedEXT (will be remapped) */ "ii\0" "glEnableIndexedEXT\0" "\0" - /* _mesa_function_pool[23511]: TextureMaterialEXT (dynamic) */ + /* _mesa_function_pool[23672]: TextureMaterialEXT (dynamic) */ "ii\0" "glTextureMaterialEXT\0" "\0" - /* _mesa_function_pool[23536]: TextureLightEXT (dynamic) */ + /* _mesa_function_pool[23697]: TextureLightEXT (dynamic) */ "i\0" "glTextureLightEXT\0" "\0" - /* _mesa_function_pool[23557]: ResetMinmax (offset 370) */ + /* _mesa_function_pool[23718]: ResetMinmax (offset 370) */ "i\0" "glResetMinmax\0" "glResetMinmaxEXT\0" "\0" - /* _mesa_function_pool[23591]: SpriteParameterfSGIX (dynamic) */ + /* _mesa_function_pool[23752]: SpriteParameterfSGIX (dynamic) */ "if\0" "glSpriteParameterfSGIX\0" "\0" - /* _mesa_function_pool[23618]: EnableClientState (offset 313) */ + /* _mesa_function_pool[23779]: EnableClientState (offset 313) */ "i\0" "glEnableClientState\0" "\0" - /* _mesa_function_pool[23641]: VertexAttrib4sNV (will be remapped) */ + /* _mesa_function_pool[23802]: VertexAttrib4sNV (will be remapped) */ "iiiii\0" "glVertexAttrib4sNV\0" "\0" - /* _mesa_function_pool[23667]: GetConvolutionParameterfv (offset 357) */ + /* _mesa_function_pool[23828]: GetConvolutionParameterfv (offset 357) */ "iip\0" "glGetConvolutionParameterfv\0" "glGetConvolutionParameterfvEXT\0" "\0" - /* _mesa_function_pool[23731]: VertexAttribs4dvNV (will be remapped) */ + /* _mesa_function_pool[23892]: VertexAttribs4dvNV (will be remapped) */ "iip\0" "glVertexAttribs4dvNV\0" "\0" - /* _mesa_function_pool[23757]: MultiModeDrawArraysIBM (will be remapped) */ - "pppii\0" - "glMultiModeDrawArraysIBM\0" - "\0" - /* _mesa_function_pool[23789]: VertexAttrib4dARB (will be remapped) */ + /* _mesa_function_pool[23918]: VertexAttrib4dARB (will be remapped) */ "idddd\0" "glVertexAttrib4d\0" "glVertexAttrib4dARB\0" "\0" - /* _mesa_function_pool[23833]: GetTexBumpParameterfvATI (will be remapped) */ + /* _mesa_function_pool[23962]: GetTexBumpParameterfvATI (will be remapped) */ "ip\0" "glGetTexBumpParameterfvATI\0" "\0" - /* _mesa_function_pool[23864]: ProgramNamedParameter4dNV (will be remapped) */ + /* _mesa_function_pool[23993]: ProgramNamedParameter4dNV (will be remapped) */ "iipdddd\0" "glProgramNamedParameter4dNV\0" "\0" - /* _mesa_function_pool[23901]: GetMaterialfv (offset 269) */ + /* _mesa_function_pool[24030]: GetMaterialfv (offset 269) */ "iip\0" "glGetMaterialfv\0" "\0" - /* _mesa_function_pool[23922]: VertexWeightfEXT (dynamic) */ + /* _mesa_function_pool[24051]: VertexWeightfEXT (dynamic) */ "f\0" "glVertexWeightfEXT\0" "\0" - /* _mesa_function_pool[23944]: Binormal3fEXT (dynamic) */ + /* _mesa_function_pool[24073]: Binormal3fEXT (dynamic) */ "fff\0" "glBinormal3fEXT\0" "\0" - /* _mesa_function_pool[23965]: CallList (offset 2) */ + /* _mesa_function_pool[24094]: CallList (offset 2) */ "i\0" "glCallList\0" "\0" - /* _mesa_function_pool[23979]: Materialfv (offset 170) */ + /* _mesa_function_pool[24108]: Materialfv (offset 170) */ "iip\0" "glMaterialfv\0" "\0" - /* _mesa_function_pool[23997]: TexCoord3fv (offset 113) */ + /* _mesa_function_pool[24126]: TexCoord3fv (offset 113) */ "p\0" "glTexCoord3fv\0" "\0" - /* _mesa_function_pool[24014]: FogCoordfvEXT (will be remapped) */ + /* _mesa_function_pool[24143]: FogCoordfvEXT (will be remapped) */ "p\0" "glFogCoordfv\0" "glFogCoordfvEXT\0" "\0" - /* _mesa_function_pool[24046]: MultiTexCoord1ivARB (offset 381) */ + /* _mesa_function_pool[24175]: MultiTexCoord1ivARB (offset 381) */ "ip\0" "glMultiTexCoord1iv\0" "glMultiTexCoord1ivARB\0" "\0" - /* _mesa_function_pool[24091]: SecondaryColor3ubEXT (will be remapped) */ + /* _mesa_function_pool[24220]: SecondaryColor3ubEXT (will be remapped) */ "iii\0" "glSecondaryColor3ub\0" "glSecondaryColor3ubEXT\0" "\0" - /* _mesa_function_pool[24139]: MultiTexCoord2ivARB (offset 389) */ + /* _mesa_function_pool[24268]: MultiTexCoord2ivARB (offset 389) */ "ip\0" "glMultiTexCoord2iv\0" "glMultiTexCoord2ivARB\0" "\0" - /* _mesa_function_pool[24184]: FogFuncSGIS (dynamic) */ + /* _mesa_function_pool[24313]: FogFuncSGIS (dynamic) */ "ip\0" "glFogFuncSGIS\0" "\0" - /* _mesa_function_pool[24202]: CopyTexSubImage2D (offset 326) */ + /* _mesa_function_pool[24331]: CopyTexSubImage2D (offset 326) */ "iiiiiiii\0" "glCopyTexSubImage2D\0" "glCopyTexSubImage2DEXT\0" "\0" - /* _mesa_function_pool[24255]: GetObjectParameterivARB (will be remapped) */ + /* _mesa_function_pool[24384]: GetObjectParameterivARB (will be remapped) */ "iip\0" "glGetObjectParameterivARB\0" "\0" - /* _mesa_function_pool[24286]: Color3iv (offset 16) */ + /* _mesa_function_pool[24415]: Color3iv (offset 16) */ "p\0" "glColor3iv\0" "\0" - /* _mesa_function_pool[24300]: TexCoord4fVertex4fSUN (dynamic) */ + /* _mesa_function_pool[24429]: TexCoord4fVertex4fSUN (dynamic) */ "ffffffff\0" "glTexCoord4fVertex4fSUN\0" "\0" - /* _mesa_function_pool[24334]: DrawElements (offset 311) */ + /* _mesa_function_pool[24463]: DrawElements (offset 311) */ "iiip\0" "glDrawElements\0" "\0" - /* _mesa_function_pool[24355]: BindVertexArrayAPPLE (will be remapped) */ + /* _mesa_function_pool[24484]: BindVertexArrayAPPLE (will be remapped) */ "i\0" "glBindVertexArrayAPPLE\0" "\0" - /* _mesa_function_pool[24381]: GetProgramLocalParameterdvARB (will be remapped) */ + /* _mesa_function_pool[24510]: GetProgramLocalParameterdvARB (will be remapped) */ "iip\0" "glGetProgramLocalParameterdvARB\0" "\0" - /* _mesa_function_pool[24418]: GetHistogramParameteriv (offset 363) */ + /* _mesa_function_pool[24547]: GetHistogramParameteriv (offset 363) */ "iip\0" "glGetHistogramParameteriv\0" "glGetHistogramParameterivEXT\0" "\0" - /* _mesa_function_pool[24478]: MultiTexCoord1iARB (offset 380) */ + /* _mesa_function_pool[24607]: MultiTexCoord1iARB (offset 380) */ "ii\0" "glMultiTexCoord1i\0" "glMultiTexCoord1iARB\0" "\0" - /* _mesa_function_pool[24521]: GetConvolutionFilter (offset 356) */ + /* _mesa_function_pool[24650]: GetConvolutionFilter (offset 356) */ "iiip\0" "glGetConvolutionFilter\0" "glGetConvolutionFilterEXT\0" "\0" - /* _mesa_function_pool[24576]: GetProgramivARB (will be remapped) */ + /* _mesa_function_pool[24705]: GetProgramivARB (will be remapped) */ "iip\0" "glGetProgramivARB\0" "\0" - /* _mesa_function_pool[24599]: BlendFuncSeparateEXT (will be remapped) */ + /* _mesa_function_pool[24728]: BlendFuncSeparateEXT (will be remapped) */ "iiii\0" "glBlendFuncSeparate\0" "glBlendFuncSeparateEXT\0" "glBlendFuncSeparateINGR\0" "\0" - /* _mesa_function_pool[24672]: MapBufferRange (will be remapped) */ + /* _mesa_function_pool[24801]: MapBufferRange (will be remapped) */ "iiii\0" "glMapBufferRange\0" "\0" - /* _mesa_function_pool[24695]: ProgramParameters4dvNV (will be remapped) */ + /* _mesa_function_pool[24824]: ProgramParameters4dvNV (will be remapped) */ "iiip\0" "glProgramParameters4dvNV\0" "\0" - /* _mesa_function_pool[24726]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[24855]: TexCoord2fColor3fVertex3fvSUN (dynamic) */ "ppp\0" "glTexCoord2fColor3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[24763]: EvalPoint2 (offset 239) */ + /* _mesa_function_pool[24892]: EvalPoint2 (offset 239) */ "ii\0" "glEvalPoint2\0" "\0" - /* _mesa_function_pool[24780]: EvalPoint1 (offset 237) */ + /* _mesa_function_pool[24909]: EvalPoint1 (offset 237) */ "i\0" "glEvalPoint1\0" "\0" - /* _mesa_function_pool[24796]: Binormal3dvEXT (dynamic) */ + /* _mesa_function_pool[24925]: Binormal3dvEXT (dynamic) */ "p\0" "glBinormal3dvEXT\0" "\0" - /* _mesa_function_pool[24816]: PopMatrix (offset 297) */ + /* _mesa_function_pool[24945]: PopMatrix (offset 297) */ "\0" "glPopMatrix\0" "\0" - /* _mesa_function_pool[24830]: FinishFenceNV (will be remapped) */ + /* _mesa_function_pool[24959]: FinishFenceNV (will be remapped) */ "i\0" "glFinishFenceNV\0" "\0" - /* _mesa_function_pool[24849]: GetFogFuncSGIS (dynamic) */ + /* _mesa_function_pool[24978]: GetFogFuncSGIS (dynamic) */ "p\0" "glGetFogFuncSGIS\0" "\0" - /* _mesa_function_pool[24869]: GetUniformLocationARB (will be remapped) */ + /* _mesa_function_pool[24998]: GetUniformLocationARB (will be remapped) */ "ip\0" "glGetUniformLocation\0" "glGetUniformLocationARB\0" "\0" - /* _mesa_function_pool[24918]: SecondaryColor3fEXT (will be remapped) */ + /* _mesa_function_pool[25047]: SecondaryColor3fEXT (will be remapped) */ "fff\0" "glSecondaryColor3f\0" "glSecondaryColor3fEXT\0" "\0" - /* _mesa_function_pool[24964]: GetTexGeniv (offset 280) */ + /* _mesa_function_pool[25093]: GetTexGeniv (offset 280) */ "iip\0" "glGetTexGeniv\0" "\0" - /* _mesa_function_pool[24983]: CombinerInputNV (will be remapped) */ + /* _mesa_function_pool[25112]: CombinerInputNV (will be remapped) */ "iiiiii\0" "glCombinerInputNV\0" "\0" - /* _mesa_function_pool[25009]: VertexAttrib3sARB (will be remapped) */ + /* _mesa_function_pool[25138]: VertexAttrib3sARB (will be remapped) */ "iiii\0" "glVertexAttrib3s\0" "glVertexAttrib3sARB\0" "\0" - /* _mesa_function_pool[25052]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ + /* _mesa_function_pool[25181]: ReplacementCodeuiNormal3fVertex3fvSUN (dynamic) */ "ppp\0" "glReplacementCodeuiNormal3fVertex3fvSUN\0" "\0" - /* _mesa_function_pool[25097]: Map2d (offset 222) */ + /* _mesa_function_pool[25226]: Map2d (offset 222) */ "iddiiddiip\0" "glMap2d\0" "\0" - /* _mesa_function_pool[25117]: Map2f (offset 223) */ + /* _mesa_function_pool[25246]: Map2f (offset 223) */ "iffiiffiip\0" "glMap2f\0" "\0" - /* _mesa_function_pool[25137]: ProgramStringARB (will be remapped) */ + /* _mesa_function_pool[25266]: ProgramStringARB (will be remapped) */ "iiip\0" "glProgramStringARB\0" "\0" - /* _mesa_function_pool[25162]: Vertex4s (offset 148) */ + /* _mesa_function_pool[25291]: Vertex4s (offset 148) */ "iiii\0" "glVertex4s\0" "\0" - /* _mesa_function_pool[25179]: TexCoord4fVertex4fvSUN (dynamic) */ + /* _mesa_function_pool[25308]: TexCoord4fVertex4fvSUN (dynamic) */ "pp\0" "glTexCoord4fVertex4fvSUN\0" "\0" - /* _mesa_function_pool[25208]: VertexAttrib3sNV (will be remapped) */ + /* _mesa_function_pool[25337]: VertexAttrib3sNV (will be remapped) */ "iiii\0" "glVertexAttrib3sNV\0" "\0" - /* _mesa_function_pool[25233]: VertexAttrib1fNV (will be remapped) */ + /* _mesa_function_pool[25362]: VertexAttrib1fNV (will be remapped) */ "if\0" "glVertexAttrib1fNV\0" "\0" - /* _mesa_function_pool[25256]: Vertex4f (offset 144) */ + /* _mesa_function_pool[25385]: Vertex4f (offset 144) */ "ffff\0" "glVertex4f\0" "\0" - /* _mesa_function_pool[25273]: EvalCoord1d (offset 228) */ + /* _mesa_function_pool[25402]: EvalCoord1d (offset 228) */ "d\0" "glEvalCoord1d\0" "\0" - /* _mesa_function_pool[25290]: Vertex4d (offset 142) */ + /* _mesa_function_pool[25419]: Vertex4d (offset 142) */ "dddd\0" "glVertex4d\0" "\0" - /* _mesa_function_pool[25307]: RasterPos4dv (offset 79) */ + /* _mesa_function_pool[25436]: RasterPos4dv (offset 79) */ "p\0" "glRasterPos4dv\0" "\0" - /* _mesa_function_pool[25325]: FragmentLightfSGIX (dynamic) */ + /* _mesa_function_pool[25454]: FragmentLightfSGIX (dynamic) */ "iif\0" "glFragmentLightfSGIX\0" "\0" - /* _mesa_function_pool[25351]: GetCompressedTexImageARB (will be remapped) */ + /* _mesa_function_pool[25480]: GetCompressedTexImageARB (will be remapped) */ "iip\0" "glGetCompressedTexImage\0" "glGetCompressedTexImageARB\0" "\0" - /* _mesa_function_pool[25407]: GetTexGenfv (offset 279) */ + /* _mesa_function_pool[25536]: GetTexGenfv (offset 279) */ "iip\0" "glGetTexGenfv\0" "\0" - /* _mesa_function_pool[25426]: Vertex4i (offset 146) */ + /* _mesa_function_pool[25555]: Vertex4i (offset 146) */ "iiii\0" "glVertex4i\0" "\0" - /* _mesa_function_pool[25443]: VertexWeightPointerEXT (dynamic) */ + /* _mesa_function_pool[25572]: VertexWeightPointerEXT (dynamic) */ "iiip\0" "glVertexWeightPointerEXT\0" "\0" - /* _mesa_function_pool[25474]: GetHistogram (offset 361) */ + /* _mesa_function_pool[25603]: GetHistogram (offset 361) */ "iiiip\0" "glGetHistogram\0" "glGetHistogramEXT\0" "\0" - /* _mesa_function_pool[25514]: ActiveStencilFaceEXT (will be remapped) */ + /* _mesa_function_pool[25643]: ActiveStencilFaceEXT (will be remapped) */ "i\0" "glActiveStencilFaceEXT\0" "\0" - /* _mesa_function_pool[25540]: StencilFuncSeparateATI (will be remapped) */ + /* _mesa_function_pool[25669]: StencilFuncSeparateATI (will be remapped) */ "iiii\0" "glStencilFuncSeparateATI\0" "\0" - /* _mesa_function_pool[25571]: Materialf (offset 169) */ + /* _mesa_function_pool[25700]: Materialf (offset 169) */ "iif\0" "glMaterialf\0" "\0" - /* _mesa_function_pool[25588]: GetShaderSourceARB (will be remapped) */ + /* _mesa_function_pool[25717]: GetShaderSourceARB (will be remapped) */ "iipp\0" "glGetShaderSource\0" "glGetShaderSourceARB\0" "\0" - /* _mesa_function_pool[25633]: IglooInterfaceSGIX (dynamic) */ + /* _mesa_function_pool[25762]: IglooInterfaceSGIX (dynamic) */ "ip\0" "glIglooInterfaceSGIX\0" "\0" - /* _mesa_function_pool[25658]: Materiali (offset 171) */ + /* _mesa_function_pool[25787]: Materiali (offset 171) */ "iii\0" "glMateriali\0" "\0" - /* _mesa_function_pool[25675]: VertexAttrib4dNV (will be remapped) */ + /* _mesa_function_pool[25804]: VertexAttrib4dNV (will be remapped) */ "idddd\0" "glVertexAttrib4dNV\0" "\0" - /* _mesa_function_pool[25701]: MultiModeDrawElementsIBM (will be remapped) */ + /* _mesa_function_pool[25830]: MultiModeDrawElementsIBM (will be remapped) */ "ppipii\0" "glMultiModeDrawElementsIBM\0" "\0" - /* _mesa_function_pool[25736]: Indexsv (offset 51) */ + /* _mesa_function_pool[25865]: Indexsv (offset 51) */ "p\0" "glIndexsv\0" "\0" - /* _mesa_function_pool[25749]: MultiTexCoord4svARB (offset 407) */ + /* _mesa_function_pool[25878]: MultiTexCoord4svARB (offset 407) */ "ip\0" "glMultiTexCoord4sv\0" "glMultiTexCoord4svARB\0" "\0" - /* _mesa_function_pool[25794]: LightModelfv (offset 164) */ + /* _mesa_function_pool[25923]: LightModelfv (offset 164) */ "ip\0" "glLightModelfv\0" "\0" - /* _mesa_function_pool[25813]: TexCoord2dv (offset 103) */ + /* _mesa_function_pool[25942]: TexCoord2dv (offset 103) */ "p\0" "glTexCoord2dv\0" "\0" - /* _mesa_function_pool[25830]: GenQueriesARB (will be remapped) */ + /* _mesa_function_pool[25959]: GenQueriesARB (will be remapped) */ "ip\0" "glGenQueries\0" "glGenQueriesARB\0" "\0" - /* _mesa_function_pool[25863]: EvalCoord1dv (offset 229) */ + /* _mesa_function_pool[25992]: EvalCoord1dv (offset 229) */ "p\0" "glEvalCoord1dv\0" "\0" - /* _mesa_function_pool[25881]: ReplacementCodeuiVertex3fSUN (dynamic) */ + /* _mesa_function_pool[26010]: ReplacementCodeuiVertex3fSUN (dynamic) */ "ifff\0" "glReplacementCodeuiVertex3fSUN\0" "\0" - /* _mesa_function_pool[25918]: Translated (offset 303) */ + /* _mesa_function_pool[26047]: Translated (offset 303) */ "ddd\0" "glTranslated\0" "\0" - /* _mesa_function_pool[25936]: Translatef (offset 304) */ + /* _mesa_function_pool[26065]: Translatef (offset 304) */ "fff\0" "glTranslatef\0" "\0" - /* _mesa_function_pool[25954]: StencilMask (offset 209) */ + /* _mesa_function_pool[26083]: StencilMask (offset 209) */ "i\0" "glStencilMask\0" "\0" - /* _mesa_function_pool[25971]: Tangent3iEXT (dynamic) */ + /* _mesa_function_pool[26100]: Tangent3iEXT (dynamic) */ "iii\0" "glTangent3iEXT\0" "\0" - /* _mesa_function_pool[25991]: GetLightiv (offset 265) */ + /* _mesa_function_pool[26120]: GetLightiv (offset 265) */ "iip\0" "glGetLightiv\0" "\0" - /* _mesa_function_pool[26009]: DrawMeshArraysSUN (dynamic) */ + /* _mesa_function_pool[26138]: DrawMeshArraysSUN (dynamic) */ "iiii\0" "glDrawMeshArraysSUN\0" "\0" - /* _mesa_function_pool[26035]: IsList (offset 287) */ + /* _mesa_function_pool[26164]: IsList (offset 287) */ "i\0" "glIsList\0" "\0" - /* _mesa_function_pool[26047]: IsSync (will be remapped) */ + /* _mesa_function_pool[26176]: IsSync (will be remapped) */ "i\0" "glIsSync\0" "\0" - /* _mesa_function_pool[26059]: RenderMode (offset 196) */ + /* _mesa_function_pool[26188]: RenderMode (offset 196) */ "i\0" "glRenderMode\0" "\0" - /* _mesa_function_pool[26075]: GetMapControlPointsNV (dynamic) */ + /* _mesa_function_pool[26204]: GetMapControlPointsNV (dynamic) */ "iiiiiip\0" "glGetMapControlPointsNV\0" "\0" - /* _mesa_function_pool[26108]: DrawBuffersARB (will be remapped) */ + /* _mesa_function_pool[26237]: DrawBuffersARB (will be remapped) */ "ip\0" "glDrawBuffers\0" "glDrawBuffersARB\0" "glDrawBuffersATI\0" "\0" - /* _mesa_function_pool[26160]: ProgramLocalParameter4fARB (will be remapped) */ + /* _mesa_function_pool[26289]: ProgramLocalParameter4fARB (will be remapped) */ "iiffff\0" "glProgramLocalParameter4fARB\0" "\0" - /* _mesa_function_pool[26197]: SpriteParameterivSGIX (dynamic) */ + /* _mesa_function_pool[26326]: SpriteParameterivSGIX (dynamic) */ "ip\0" "glSpriteParameterivSGIX\0" "\0" - /* _mesa_function_pool[26225]: ProvokingVertexEXT (will be remapped) */ + /* _mesa_function_pool[26354]: ProvokingVertexEXT (will be remapped) */ "i\0" "glProvokingVertexEXT\0" "glProvokingVertex\0" "\0" - /* _mesa_function_pool[26267]: MultiTexCoord1fARB (offset 378) */ + /* _mesa_function_pool[26396]: MultiTexCoord1fARB (offset 378) */ "if\0" "glMultiTexCoord1f\0" "glMultiTexCoord1fARB\0" "\0" - /* _mesa_function_pool[26310]: LoadName (offset 198) */ + /* _mesa_function_pool[26439]: LoadName (offset 198) */ "i\0" "glLoadName\0" "\0" - /* _mesa_function_pool[26324]: VertexAttribs4ubvNV (will be remapped) */ + /* _mesa_function_pool[26453]: VertexAttribs4ubvNV (will be remapped) */ "iip\0" "glVertexAttribs4ubvNV\0" "\0" - /* _mesa_function_pool[26351]: WeightsvARB (dynamic) */ + /* _mesa_function_pool[26480]: WeightsvARB (dynamic) */ "ip\0" "glWeightsvARB\0" "\0" - /* _mesa_function_pool[26369]: Uniform1fvARB (will be remapped) */ + /* _mesa_function_pool[26498]: Uniform1fvARB (will be remapped) */ "iip\0" "glUniform1fv\0" "glUniform1fvARB\0" "\0" - /* _mesa_function_pool[26403]: CopyTexSubImage1D (offset 325) */ + /* _mesa_function_pool[26532]: CopyTexSubImage1D (offset 325) */ "iiiiii\0" "glCopyTexSubImage1D\0" "glCopyTexSubImage1DEXT\0" "\0" - /* _mesa_function_pool[26454]: CullFace (offset 152) */ + /* _mesa_function_pool[26583]: CullFace (offset 152) */ "i\0" "glCullFace\0" "\0" - /* _mesa_function_pool[26468]: BindTexture (offset 307) */ + /* _mesa_function_pool[26597]: BindTexture (offset 307) */ "ii\0" "glBindTexture\0" "glBindTextureEXT\0" "\0" - /* _mesa_function_pool[26503]: BeginFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[26632]: BeginFragmentShaderATI (will be remapped) */ "\0" "glBeginFragmentShaderATI\0" "\0" - /* _mesa_function_pool[26530]: MultiTexCoord4fARB (offset 402) */ + /* _mesa_function_pool[26659]: MultiTexCoord4fARB (offset 402) */ "iffff\0" "glMultiTexCoord4f\0" "glMultiTexCoord4fARB\0" "\0" - /* _mesa_function_pool[26576]: VertexAttribs3svNV (will be remapped) */ + /* _mesa_function_pool[26705]: VertexAttribs3svNV (will be remapped) */ "iip\0" "glVertexAttribs3svNV\0" "\0" - /* _mesa_function_pool[26602]: StencilFunc (offset 243) */ + /* _mesa_function_pool[26731]: StencilFunc (offset 243) */ "iii\0" "glStencilFunc\0" "\0" - /* _mesa_function_pool[26621]: CopyPixels (offset 255) */ + /* _mesa_function_pool[26750]: CopyPixels (offset 255) */ "iiiii\0" "glCopyPixels\0" "\0" - /* _mesa_function_pool[26641]: Rectsv (offset 93) */ + /* _mesa_function_pool[26770]: Rectsv (offset 93) */ "pp\0" "glRectsv\0" "\0" - /* _mesa_function_pool[26654]: ReplacementCodeuivSUN (dynamic) */ + /* _mesa_function_pool[26783]: ReplacementCodeuivSUN (dynamic) */ "p\0" "glReplacementCodeuivSUN\0" "\0" - /* _mesa_function_pool[26681]: EnableVertexAttribArrayARB (will be remapped) */ + /* _mesa_function_pool[26810]: EnableVertexAttribArrayARB (will be remapped) */ "i\0" "glEnableVertexAttribArray\0" "glEnableVertexAttribArrayARB\0" "\0" - /* _mesa_function_pool[26739]: NormalPointervINTEL (dynamic) */ + /* _mesa_function_pool[26868]: NormalPointervINTEL (dynamic) */ "ip\0" "glNormalPointervINTEL\0" "\0" - /* _mesa_function_pool[26765]: CopyConvolutionFilter2D (offset 355) */ + /* _mesa_function_pool[26894]: CopyConvolutionFilter2D (offset 355) */ "iiiiii\0" "glCopyConvolutionFilter2D\0" "glCopyConvolutionFilter2DEXT\0" "\0" - /* _mesa_function_pool[26828]: WindowPos3ivMESA (will be remapped) */ + /* _mesa_function_pool[26957]: WindowPos3ivMESA (will be remapped) */ "p\0" "glWindowPos3iv\0" "glWindowPos3ivARB\0" "glWindowPos3ivMESA\0" "\0" - /* _mesa_function_pool[26883]: CopyBufferSubData (will be remapped) */ + /* _mesa_function_pool[27012]: CopyBufferSubData (will be remapped) */ "iiiii\0" "glCopyBufferSubData\0" "\0" - /* _mesa_function_pool[26910]: NormalPointer (offset 318) */ + /* _mesa_function_pool[27039]: NormalPointer (offset 318) */ "iip\0" "glNormalPointer\0" "\0" - /* _mesa_function_pool[26931]: TexParameterfv (offset 179) */ + /* _mesa_function_pool[27060]: TexParameterfv (offset 179) */ "iip\0" "glTexParameterfv\0" "\0" - /* _mesa_function_pool[26953]: IsBufferARB (will be remapped) */ + /* _mesa_function_pool[27082]: IsBufferARB (will be remapped) */ "i\0" "glIsBuffer\0" "glIsBufferARB\0" "\0" - /* _mesa_function_pool[26981]: WindowPos4iMESA (will be remapped) */ + /* _mesa_function_pool[27110]: WindowPos4iMESA (will be remapped) */ "iiii\0" "glWindowPos4iMESA\0" "\0" - /* _mesa_function_pool[27005]: VertexAttrib4uivARB (will be remapped) */ + /* _mesa_function_pool[27134]: VertexAttrib4uivARB (will be remapped) */ "ip\0" "glVertexAttrib4uiv\0" "glVertexAttrib4uivARB\0" "\0" - /* _mesa_function_pool[27050]: Tangent3bvEXT (dynamic) */ + /* _mesa_function_pool[27179]: Tangent3bvEXT (dynamic) */ "p\0" "glTangent3bvEXT\0" "\0" - /* _mesa_function_pool[27069]: UniformMatrix3x4fv (will be remapped) */ + /* _mesa_function_pool[27198]: UniformMatrix3x4fv (will be remapped) */ "iiip\0" "glUniformMatrix3x4fv\0" "\0" - /* _mesa_function_pool[27096]: ClipPlane (offset 150) */ + /* _mesa_function_pool[27225]: ClipPlane (offset 150) */ "ip\0" "glClipPlane\0" "\0" - /* _mesa_function_pool[27112]: Recti (offset 90) */ + /* _mesa_function_pool[27241]: Recti (offset 90) */ "iiii\0" "glRecti\0" "\0" - /* _mesa_function_pool[27126]: DrawRangeElementsBaseVertex (will be remapped) */ + /* _mesa_function_pool[27255]: DrawRangeElementsBaseVertex (will be remapped) */ "iiiiipi\0" "glDrawRangeElementsBaseVertex\0" "\0" - /* _mesa_function_pool[27165]: TexCoordPointervINTEL (dynamic) */ + /* _mesa_function_pool[27294]: TexCoordPointervINTEL (dynamic) */ "iip\0" "glTexCoordPointervINTEL\0" "\0" - /* _mesa_function_pool[27194]: DeleteBuffersARB (will be remapped) */ + /* _mesa_function_pool[27323]: DeleteBuffersARB (will be remapped) */ "ip\0" "glDeleteBuffers\0" "glDeleteBuffersARB\0" "\0" - /* _mesa_function_pool[27233]: WindowPos4fvMESA (will be remapped) */ + /* _mesa_function_pool[27362]: WindowPos4fvMESA (will be remapped) */ "p\0" "glWindowPos4fvMESA\0" "\0" - /* _mesa_function_pool[27255]: GetPixelMapuiv (offset 272) */ + /* _mesa_function_pool[27384]: GetPixelMapuiv (offset 272) */ "ip\0" "glGetPixelMapuiv\0" "\0" - /* _mesa_function_pool[27276]: Rectf (offset 88) */ + /* _mesa_function_pool[27405]: Rectf (offset 88) */ "ffff\0" "glRectf\0" "\0" - /* _mesa_function_pool[27290]: VertexAttrib1sNV (will be remapped) */ + /* _mesa_function_pool[27419]: VertexAttrib1sNV (will be remapped) */ "ii\0" "glVertexAttrib1sNV\0" "\0" - /* _mesa_function_pool[27313]: Indexfv (offset 47) */ + /* _mesa_function_pool[27442]: Indexfv (offset 47) */ "p\0" "glIndexfv\0" "\0" - /* _mesa_function_pool[27326]: SecondaryColor3svEXT (will be remapped) */ + /* _mesa_function_pool[27455]: SecondaryColor3svEXT (will be remapped) */ "p\0" "glSecondaryColor3sv\0" "glSecondaryColor3svEXT\0" "\0" - /* _mesa_function_pool[27372]: LoadTransposeMatrixfARB (will be remapped) */ + /* _mesa_function_pool[27501]: LoadTransposeMatrixfARB (will be remapped) */ "p\0" "glLoadTransposeMatrixf\0" "glLoadTransposeMatrixfARB\0" "\0" - /* _mesa_function_pool[27424]: GetPointerv (offset 329) */ + /* _mesa_function_pool[27553]: GetPointerv (offset 329) */ "ip\0" "glGetPointerv\0" "glGetPointervEXT\0" "\0" - /* _mesa_function_pool[27459]: Tangent3bEXT (dynamic) */ + /* _mesa_function_pool[27588]: Tangent3bEXT (dynamic) */ "iii\0" "glTangent3bEXT\0" "\0" - /* _mesa_function_pool[27479]: CombinerParameterfNV (will be remapped) */ + /* _mesa_function_pool[27608]: CombinerParameterfNV (will be remapped) */ "if\0" "glCombinerParameterfNV\0" "\0" - /* _mesa_function_pool[27506]: IndexMask (offset 212) */ + /* _mesa_function_pool[27635]: IndexMask (offset 212) */ "i\0" "glIndexMask\0" "\0" - /* _mesa_function_pool[27521]: BindProgramNV (will be remapped) */ + /* _mesa_function_pool[27650]: BindProgramNV (will be remapped) */ "ii\0" "glBindProgramARB\0" "glBindProgramNV\0" "\0" - /* _mesa_function_pool[27558]: VertexAttrib4svARB (will be remapped) */ + /* _mesa_function_pool[27687]: VertexAttrib4svARB (will be remapped) */ "ip\0" "glVertexAttrib4sv\0" "glVertexAttrib4svARB\0" "\0" - /* _mesa_function_pool[27601]: GetFloatv (offset 262) */ + /* _mesa_function_pool[27730]: GetFloatv (offset 262) */ "ip\0" "glGetFloatv\0" "\0" - /* _mesa_function_pool[27617]: CreateDebugObjectMESA (dynamic) */ + /* _mesa_function_pool[27746]: CreateDebugObjectMESA (dynamic) */ "\0" "glCreateDebugObjectMESA\0" "\0" - /* _mesa_function_pool[27643]: GetShaderiv (will be remapped) */ + /* _mesa_function_pool[27772]: GetShaderiv (will be remapped) */ "iip\0" "glGetShaderiv\0" "\0" - /* _mesa_function_pool[27662]: ClientWaitSync (will be remapped) */ + /* _mesa_function_pool[27791]: ClientWaitSync (will be remapped) */ "iii\0" "glClientWaitSync\0" "\0" - /* _mesa_function_pool[27684]: TexCoord4s (offset 124) */ + /* _mesa_function_pool[27813]: TexCoord4s (offset 124) */ "iiii\0" "glTexCoord4s\0" "\0" - /* _mesa_function_pool[27703]: TexCoord3sv (offset 117) */ + /* _mesa_function_pool[27832]: TexCoord3sv (offset 117) */ "p\0" "glTexCoord3sv\0" "\0" - /* _mesa_function_pool[27720]: BindFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[27849]: BindFragmentShaderATI (will be remapped) */ "i\0" "glBindFragmentShaderATI\0" "\0" - /* _mesa_function_pool[27747]: PopAttrib (offset 218) */ + /* _mesa_function_pool[27876]: PopAttrib (offset 218) */ "\0" "glPopAttrib\0" "\0" - /* _mesa_function_pool[27761]: Fogfv (offset 154) */ + /* _mesa_function_pool[27890]: Fogfv (offset 154) */ "ip\0" "glFogfv\0" "\0" - /* _mesa_function_pool[27773]: UnmapBufferARB (will be remapped) */ + /* _mesa_function_pool[27902]: UnmapBufferARB (will be remapped) */ "i\0" "glUnmapBuffer\0" "glUnmapBufferARB\0" "\0" - /* _mesa_function_pool[27807]: InitNames (offset 197) */ + /* _mesa_function_pool[27936]: InitNames (offset 197) */ "\0" "glInitNames\0" "\0" - /* _mesa_function_pool[27821]: Normal3sv (offset 61) */ + /* _mesa_function_pool[27950]: Normal3sv (offset 61) */ "p\0" "glNormal3sv\0" "\0" - /* _mesa_function_pool[27836]: Minmax (offset 368) */ + /* _mesa_function_pool[27965]: Minmax (offset 368) */ "iii\0" "glMinmax\0" "glMinmaxEXT\0" "\0" - /* _mesa_function_pool[27862]: TexCoord4d (offset 118) */ + /* _mesa_function_pool[27991]: TexCoord4d (offset 118) */ "dddd\0" "glTexCoord4d\0" "\0" - /* _mesa_function_pool[27881]: TexCoord4f (offset 120) */ + /* _mesa_function_pool[28010]: DeformationMap3dSGIX (dynamic) */ + "iddiiddiiddiip\0" + "glDeformationMap3dSGIX\0" + "\0" + /* _mesa_function_pool[28049]: TexCoord4f (offset 120) */ "ffff\0" "glTexCoord4f\0" "\0" - /* _mesa_function_pool[27900]: FogCoorddvEXT (will be remapped) */ + /* _mesa_function_pool[28068]: FogCoorddvEXT (will be remapped) */ "p\0" "glFogCoorddv\0" "glFogCoorddvEXT\0" "\0" - /* _mesa_function_pool[27932]: FinishTextureSUNX (dynamic) */ + /* _mesa_function_pool[28100]: FinishTextureSUNX (dynamic) */ "\0" "glFinishTextureSUNX\0" "\0" - /* _mesa_function_pool[27954]: GetFragmentLightfvSGIX (dynamic) */ + /* _mesa_function_pool[28122]: GetFragmentLightfvSGIX (dynamic) */ "iip\0" "glGetFragmentLightfvSGIX\0" "\0" - /* _mesa_function_pool[27984]: Binormal3fvEXT (dynamic) */ + /* _mesa_function_pool[28152]: Binormal3fvEXT (dynamic) */ "p\0" "glBinormal3fvEXT\0" "\0" - /* _mesa_function_pool[28004]: GetBooleanv (offset 258) */ + /* _mesa_function_pool[28172]: GetBooleanv (offset 258) */ "ip\0" "glGetBooleanv\0" "\0" - /* _mesa_function_pool[28022]: ColorFragmentOp3ATI (will be remapped) */ + /* _mesa_function_pool[28190]: ColorFragmentOp3ATI (will be remapped) */ "iiiiiiiiiiiii\0" "glColorFragmentOp3ATI\0" "\0" - /* _mesa_function_pool[28059]: Hint (offset 158) */ + /* _mesa_function_pool[28227]: Hint (offset 158) */ "ii\0" "glHint\0" "\0" - /* _mesa_function_pool[28070]: Color4dv (offset 28) */ + /* _mesa_function_pool[28238]: Color4dv (offset 28) */ "p\0" "glColor4dv\0" "\0" - /* _mesa_function_pool[28084]: VertexAttrib2svARB (will be remapped) */ + /* _mesa_function_pool[28252]: VertexAttrib2svARB (will be remapped) */ "ip\0" "glVertexAttrib2sv\0" "glVertexAttrib2svARB\0" "\0" - /* _mesa_function_pool[28127]: AreProgramsResidentNV (will be remapped) */ + /* _mesa_function_pool[28295]: AreProgramsResidentNV (will be remapped) */ "ipp\0" "glAreProgramsResidentNV\0" "\0" - /* _mesa_function_pool[28156]: WindowPos3svMESA (will be remapped) */ + /* _mesa_function_pool[28324]: WindowPos3svMESA (will be remapped) */ "p\0" "glWindowPos3sv\0" "glWindowPos3svARB\0" "glWindowPos3svMESA\0" "\0" - /* _mesa_function_pool[28211]: CopyColorSubTable (offset 347) */ + /* _mesa_function_pool[28379]: CopyColorSubTable (offset 347) */ "iiiii\0" "glCopyColorSubTable\0" "glCopyColorSubTableEXT\0" "\0" - /* _mesa_function_pool[28261]: WeightdvARB (dynamic) */ + /* _mesa_function_pool[28429]: WeightdvARB (dynamic) */ "ip\0" "glWeightdvARB\0" "\0" - /* _mesa_function_pool[28279]: DeleteRenderbuffersEXT (will be remapped) */ + /* _mesa_function_pool[28447]: DeleteRenderbuffersEXT (will be remapped) */ "ip\0" "glDeleteRenderbuffers\0" "glDeleteRenderbuffersEXT\0" "\0" - /* _mesa_function_pool[28330]: VertexAttrib4NubvARB (will be remapped) */ + /* _mesa_function_pool[28498]: VertexAttrib4NubvARB (will be remapped) */ "ip\0" "glVertexAttrib4Nubv\0" "glVertexAttrib4NubvARB\0" "\0" - /* _mesa_function_pool[28377]: VertexAttrib3dvNV (will be remapped) */ + /* _mesa_function_pool[28545]: VertexAttrib3dvNV (will be remapped) */ "ip\0" "glVertexAttrib3dvNV\0" "\0" - /* _mesa_function_pool[28401]: GetObjectParameterfvARB (will be remapped) */ + /* _mesa_function_pool[28569]: GetObjectParameterfvARB (will be remapped) */ "iip\0" "glGetObjectParameterfvARB\0" "\0" - /* _mesa_function_pool[28432]: Vertex4iv (offset 147) */ + /* _mesa_function_pool[28600]: Vertex4iv (offset 147) */ "p\0" "glVertex4iv\0" "\0" - /* _mesa_function_pool[28447]: GetProgramEnvParameterdvARB (will be remapped) */ + /* _mesa_function_pool[28615]: GetProgramEnvParameterdvARB (will be remapped) */ "iip\0" "glGetProgramEnvParameterdvARB\0" "\0" - /* _mesa_function_pool[28482]: TexCoord4dv (offset 119) */ + /* _mesa_function_pool[28650]: TexCoord4dv (offset 119) */ "p\0" "glTexCoord4dv\0" "\0" - /* _mesa_function_pool[28499]: LockArraysEXT (will be remapped) */ + /* _mesa_function_pool[28667]: LockArraysEXT (will be remapped) */ "ii\0" "glLockArraysEXT\0" "\0" - /* _mesa_function_pool[28519]: Begin (offset 7) */ + /* _mesa_function_pool[28687]: Begin (offset 7) */ "i\0" "glBegin\0" "\0" - /* _mesa_function_pool[28530]: LightModeli (offset 165) */ + /* _mesa_function_pool[28698]: LightModeli (offset 165) */ "ii\0" "glLightModeli\0" "\0" - /* _mesa_function_pool[28548]: Rectfv (offset 89) */ + /* _mesa_function_pool[28716]: Rectfv (offset 89) */ "pp\0" "glRectfv\0" "\0" - /* _mesa_function_pool[28561]: LightModelf (offset 163) */ + /* _mesa_function_pool[28729]: LightModelf (offset 163) */ "if\0" "glLightModelf\0" "\0" - /* _mesa_function_pool[28579]: GetTexParameterfv (offset 282) */ + /* _mesa_function_pool[28747]: GetTexParameterfv (offset 282) */ "iip\0" "glGetTexParameterfv\0" "\0" - /* _mesa_function_pool[28604]: GetLightfv (offset 264) */ + /* _mesa_function_pool[28772]: GetLightfv (offset 264) */ "iip\0" "glGetLightfv\0" "\0" - /* _mesa_function_pool[28622]: PixelTransformParameterivEXT (dynamic) */ + /* _mesa_function_pool[28790]: PixelTransformParameterivEXT (dynamic) */ "iip\0" "glPixelTransformParameterivEXT\0" "\0" - /* _mesa_function_pool[28658]: BinormalPointerEXT (dynamic) */ + /* _mesa_function_pool[28826]: BinormalPointerEXT (dynamic) */ "iip\0" "glBinormalPointerEXT\0" "\0" - /* _mesa_function_pool[28684]: VertexAttrib1dNV (will be remapped) */ + /* _mesa_function_pool[28852]: VertexAttrib1dNV (will be remapped) */ "id\0" "glVertexAttrib1dNV\0" "\0" - /* _mesa_function_pool[28707]: GetCombinerInputParameterivNV (will be remapped) */ + /* _mesa_function_pool[28875]: GetCombinerInputParameterivNV (will be remapped) */ "iiiip\0" "glGetCombinerInputParameterivNV\0" "\0" - /* _mesa_function_pool[28746]: Disable (offset 214) */ + /* _mesa_function_pool[28914]: Disable (offset 214) */ "i\0" "glDisable\0" "\0" - /* _mesa_function_pool[28759]: MultiTexCoord2fvARB (offset 387) */ + /* _mesa_function_pool[28927]: MultiTexCoord2fvARB (offset 387) */ "ip\0" "glMultiTexCoord2fv\0" "glMultiTexCoord2fvARB\0" "\0" - /* _mesa_function_pool[28804]: GetRenderbufferParameterivEXT (will be remapped) */ + /* _mesa_function_pool[28972]: GetRenderbufferParameterivEXT (will be remapped) */ "iip\0" "glGetRenderbufferParameteriv\0" "glGetRenderbufferParameterivEXT\0" "\0" - /* _mesa_function_pool[28870]: CombinerParameterivNV (will be remapped) */ + /* _mesa_function_pool[29038]: CombinerParameterivNV (will be remapped) */ "ip\0" "glCombinerParameterivNV\0" "\0" - /* _mesa_function_pool[28898]: GenFragmentShadersATI (will be remapped) */ + /* _mesa_function_pool[29066]: GenFragmentShadersATI (will be remapped) */ "i\0" "glGenFragmentShadersATI\0" "\0" - /* _mesa_function_pool[28925]: DrawArrays (offset 310) */ + /* _mesa_function_pool[29093]: DrawArrays (offset 310) */ "iii\0" "glDrawArrays\0" "glDrawArraysEXT\0" "\0" - /* _mesa_function_pool[28959]: WeightuivARB (dynamic) */ + /* _mesa_function_pool[29127]: WeightuivARB (dynamic) */ "ip\0" "glWeightuivARB\0" "\0" - /* _mesa_function_pool[28978]: VertexAttrib2sARB (will be remapped) */ + /* _mesa_function_pool[29146]: VertexAttrib2sARB (will be remapped) */ "iii\0" "glVertexAttrib2s\0" "glVertexAttrib2sARB\0" "\0" - /* _mesa_function_pool[29020]: ColorMask (offset 210) */ + /* _mesa_function_pool[29188]: ColorMask (offset 210) */ "iiii\0" "glColorMask\0" "\0" - /* _mesa_function_pool[29038]: GenAsyncMarkersSGIX (dynamic) */ + /* _mesa_function_pool[29206]: GenAsyncMarkersSGIX (dynamic) */ "i\0" "glGenAsyncMarkersSGIX\0" "\0" - /* _mesa_function_pool[29063]: Tangent3svEXT (dynamic) */ + /* _mesa_function_pool[29231]: Tangent3svEXT (dynamic) */ "p\0" "glTangent3svEXT\0" "\0" - /* _mesa_function_pool[29082]: GetListParameterivSGIX (dynamic) */ + /* _mesa_function_pool[29250]: GetListParameterivSGIX (dynamic) */ "iip\0" "glGetListParameterivSGIX\0" "\0" - /* _mesa_function_pool[29112]: BindBufferARB (will be remapped) */ + /* _mesa_function_pool[29280]: BindBufferARB (will be remapped) */ "ii\0" "glBindBuffer\0" "glBindBufferARB\0" "\0" - /* _mesa_function_pool[29145]: GetInfoLogARB (will be remapped) */ + /* _mesa_function_pool[29313]: GetInfoLogARB (will be remapped) */ "iipp\0" "glGetInfoLogARB\0" "\0" - /* _mesa_function_pool[29167]: RasterPos4iv (offset 83) */ + /* _mesa_function_pool[29335]: RasterPos4iv (offset 83) */ "p\0" "glRasterPos4iv\0" "\0" - /* _mesa_function_pool[29185]: Enable (offset 215) */ + /* _mesa_function_pool[29353]: Enable (offset 215) */ "i\0" "glEnable\0" "\0" - /* _mesa_function_pool[29197]: LineStipple (offset 167) */ + /* _mesa_function_pool[29365]: LineStipple (offset 167) */ "ii\0" "glLineStipple\0" "\0" - /* _mesa_function_pool[29215]: VertexAttribs4svNV (will be remapped) */ + /* _mesa_function_pool[29383]: VertexAttribs4svNV (will be remapped) */ "iip\0" "glVertexAttribs4svNV\0" "\0" - /* _mesa_function_pool[29241]: EdgeFlagPointerListIBM (dynamic) */ + /* _mesa_function_pool[29409]: EdgeFlagPointerListIBM (dynamic) */ "ipi\0" "glEdgeFlagPointerListIBM\0" "\0" - /* _mesa_function_pool[29271]: UniformMatrix3x2fv (will be remapped) */ + /* _mesa_function_pool[29439]: UniformMatrix3x2fv (will be remapped) */ "iiip\0" "glUniformMatrix3x2fv\0" "\0" - /* _mesa_function_pool[29298]: GetMinmaxParameterfv (offset 365) */ + /* _mesa_function_pool[29466]: GetMinmaxParameterfv (offset 365) */ "iip\0" "glGetMinmaxParameterfv\0" "glGetMinmaxParameterfvEXT\0" "\0" - /* _mesa_function_pool[29352]: VertexAttrib1fvARB (will be remapped) */ + /* _mesa_function_pool[29520]: VertexAttrib1fvARB (will be remapped) */ "ip\0" "glVertexAttrib1fv\0" "glVertexAttrib1fvARB\0" "\0" - /* _mesa_function_pool[29395]: GenBuffersARB (will be remapped) */ + /* _mesa_function_pool[29563]: GenBuffersARB (will be remapped) */ "ip\0" "glGenBuffers\0" "glGenBuffersARB\0" "\0" - /* _mesa_function_pool[29428]: VertexAttribs1svNV (will be remapped) */ + /* _mesa_function_pool[29596]: VertexAttribs1svNV (will be remapped) */ "iip\0" "glVertexAttribs1svNV\0" "\0" - /* _mesa_function_pool[29454]: Vertex3fv (offset 137) */ + /* _mesa_function_pool[29622]: Vertex3fv (offset 137) */ "p\0" "glVertex3fv\0" "\0" - /* _mesa_function_pool[29469]: GetTexBumpParameterivATI (will be remapped) */ + /* _mesa_function_pool[29637]: GetTexBumpParameterivATI (will be remapped) */ "ip\0" "glGetTexBumpParameterivATI\0" "\0" - /* _mesa_function_pool[29500]: Binormal3bEXT (dynamic) */ + /* _mesa_function_pool[29668]: Binormal3bEXT (dynamic) */ "iii\0" "glBinormal3bEXT\0" "\0" - /* _mesa_function_pool[29521]: FragmentMaterialivSGIX (dynamic) */ + /* _mesa_function_pool[29689]: FragmentMaterialivSGIX (dynamic) */ "iip\0" "glFragmentMaterialivSGIX\0" "\0" - /* _mesa_function_pool[29551]: IsRenderbufferEXT (will be remapped) */ + /* _mesa_function_pool[29719]: IsRenderbufferEXT (will be remapped) */ "i\0" "glIsRenderbuffer\0" "glIsRenderbufferEXT\0" "\0" - /* _mesa_function_pool[29591]: GenProgramsNV (will be remapped) */ + /* _mesa_function_pool[29759]: GenProgramsNV (will be remapped) */ "ip\0" "glGenProgramsARB\0" "glGenProgramsNV\0" "\0" - /* _mesa_function_pool[29628]: VertexAttrib4dvNV (will be remapped) */ + /* _mesa_function_pool[29796]: VertexAttrib4dvNV (will be remapped) */ "ip\0" "glVertexAttrib4dvNV\0" "\0" - /* _mesa_function_pool[29652]: EndFragmentShaderATI (will be remapped) */ + /* _mesa_function_pool[29820]: EndFragmentShaderATI (will be remapped) */ "\0" "glEndFragmentShaderATI\0" "\0" - /* _mesa_function_pool[29677]: Binormal3iEXT (dynamic) */ + /* _mesa_function_pool[29845]: Binormal3iEXT (dynamic) */ "iii\0" "glBinormal3iEXT\0" "\0" - /* _mesa_function_pool[29698]: WindowPos2fMESA (will be remapped) */ + /* _mesa_function_pool[29866]: WindowPos2fMESA (will be remapped) */ "ff\0" "glWindowPos2f\0" "glWindowPos2fARB\0" @@ -4366,400 +4386,405 @@ static const struct { GLint remap_index; } MESA_remap_table_functions[] = { { 1461, AttachShader_remap_index }, - { 8764, CreateProgram_remap_index }, - { 20302, CreateShader_remap_index }, - { 22589, DeleteProgram_remap_index }, - { 16282, DeleteShader_remap_index }, - { 20748, DetachShader_remap_index }, - { 15806, GetAttachedShaders_remap_index }, + { 8794, CreateProgram_remap_index }, + { 20420, CreateShader_remap_index }, + { 22750, DeleteProgram_remap_index }, + { 16372, DeleteShader_remap_index }, + { 20866, DetachShader_remap_index }, + { 15896, GetAttachedShaders_remap_index }, { 4275, GetProgramInfoLog_remap_index }, { 361, GetProgramiv_remap_index }, - { 5578, GetShaderInfoLog_remap_index }, - { 27643, GetShaderiv_remap_index }, - { 11821, IsProgram_remap_index }, - { 10856, IsShader_remap_index }, - { 8868, StencilFuncSeparate_remap_index }, + { 5608, GetShaderInfoLog_remap_index }, + { 27772, GetShaderiv_remap_index }, + { 11879, IsProgram_remap_index }, + { 10914, IsShader_remap_index }, + { 8898, StencilFuncSeparate_remap_index }, { 3487, StencilMaskSeparate_remap_index }, - { 6654, StencilOpSeparate_remap_index }, - { 19653, UniformMatrix2x3fv_remap_index }, + { 6684, StencilOpSeparate_remap_index }, + { 19771, UniformMatrix2x3fv_remap_index }, { 2615, UniformMatrix2x4fv_remap_index }, - { 29271, UniformMatrix3x2fv_remap_index }, - { 27069, UniformMatrix3x4fv_remap_index }, - { 14354, UniformMatrix4x2fv_remap_index }, + { 29439, UniformMatrix3x2fv_remap_index }, + { 27198, UniformMatrix3x4fv_remap_index }, + { 14444, UniformMatrix4x2fv_remap_index }, { 2937, UniformMatrix4x3fv_remap_index }, - { 8782, LoadTransposeMatrixdARB_remap_index }, - { 27372, LoadTransposeMatrixfARB_remap_index }, + { 8812, LoadTransposeMatrixdARB_remap_index }, + { 27501, LoadTransposeMatrixfARB_remap_index }, { 4848, MultTransposeMatrixdARB_remap_index }, - { 20935, MultTransposeMatrixfARB_remap_index }, + { 21053, MultTransposeMatrixfARB_remap_index }, { 172, SampleCoverageARB_remap_index }, - { 5002, CompressedTexImage1DARB_remap_index }, - { 21392, CompressedTexImage2DARB_remap_index }, + { 5032, CompressedTexImage1DARB_remap_index }, + { 21553, CompressedTexImage2DARB_remap_index }, { 3550, CompressedTexImage3DARB_remap_index }, - { 16098, CompressedTexSubImage1DARB_remap_index }, + { 16188, CompressedTexSubImage1DARB_remap_index }, { 1880, CompressedTexSubImage2DARB_remap_index }, - { 17890, CompressedTexSubImage3DARB_remap_index }, - { 25351, GetCompressedTexImageARB_remap_index }, + { 18008, CompressedTexSubImage3DARB_remap_index }, + { 25480, GetCompressedTexImageARB_remap_index }, { 3395, DisableVertexAttribArrayARB_remap_index }, - { 26681, EnableVertexAttribArrayARB_remap_index }, - { 28447, GetProgramEnvParameterdvARB_remap_index }, - { 20815, GetProgramEnvParameterfvARB_remap_index }, - { 24381, GetProgramLocalParameterdvARB_remap_index }, - { 7096, GetProgramLocalParameterfvARB_remap_index }, - { 16189, GetProgramStringARB_remap_index }, - { 24576, GetProgramivARB_remap_index }, - { 18085, GetVertexAttribdvARB_remap_index }, - { 14243, GetVertexAttribfvARB_remap_index }, - { 8677, GetVertexAttribivARB_remap_index }, - { 16994, ProgramEnvParameter4dARB_remap_index }, - { 22362, ProgramEnvParameter4dvARB_remap_index }, - { 14851, ProgramEnvParameter4fARB_remap_index }, - { 7959, ProgramEnvParameter4fvARB_remap_index }, + { 26810, EnableVertexAttribArrayARB_remap_index }, + { 28615, GetProgramEnvParameterdvARB_remap_index }, + { 20933, GetProgramEnvParameterfvARB_remap_index }, + { 24510, GetProgramLocalParameterdvARB_remap_index }, + { 7126, GetProgramLocalParameterfvARB_remap_index }, + { 16279, GetProgramStringARB_remap_index }, + { 24705, GetProgramivARB_remap_index }, + { 18203, GetVertexAttribdvARB_remap_index }, + { 14333, GetVertexAttribfvARB_remap_index }, + { 8707, GetVertexAttribivARB_remap_index }, + { 17084, ProgramEnvParameter4dARB_remap_index }, + { 22523, ProgramEnvParameter4dvARB_remap_index }, + { 14941, ProgramEnvParameter4fARB_remap_index }, + { 7989, ProgramEnvParameter4fvARB_remap_index }, { 3513, ProgramLocalParameter4dARB_remap_index }, - { 11531, ProgramLocalParameter4dvARB_remap_index }, - { 26160, ProgramLocalParameter4fARB_remap_index }, - { 22907, ProgramLocalParameter4fvARB_remap_index }, - 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{ 14974, GetFenceivNV_remap_index }, - { 7257, IsFenceNV_remap_index }, - { 12040, SetFenceNV_remap_index }, + { 15064, GetFenceivNV_remap_index }, + { 7287, IsFenceNV_remap_index }, + { 12098, SetFenceNV_remap_index }, { 3744, TestFenceNV_remap_index }, - { 28127, AreProgramsResidentNV_remap_index }, - { 27521, BindProgramNV_remap_index }, - { 22942, DeleteProgramsNV_remap_index }, - { 18962, ExecuteProgramNV_remap_index }, - { 29591, GenProgramsNV_remap_index }, - { 20616, GetProgramParameterdvNV_remap_index }, - { 9300, GetProgramParameterfvNV_remap_index }, - { 23296, GetProgramStringNV_remap_index }, - { 21602, GetProgramivNV_remap_index }, - { 20850, GetTrackMatrixivNV_remap_index }, - { 23092, GetVertexAttribPointervNV_remap_index }, - { 21846, GetVertexAttribdvNV_remap_index }, - { 16471, GetVertexAttribfvNV_remap_index }, - { 16162, GetVertexAttribivNV_remap_index }, - { 16878, IsProgramNV_remap_index }, - { 8306, LoadProgramNV_remap_index }, - { 24695, ProgramParameters4dvNV_remap_index }, - { 21532, ProgramParameters4fvNV_remap_index }, - { 18262, RequestResidentProgramsNV_remap_index }, - { 19680, TrackMatrixNV_remap_index }, - { 28684, VertexAttrib1dNV_remap_index }, - { 11981, VertexAttrib1dvNV_remap_index }, - { 25233, VertexAttrib1fNV_remap_index }, + { 28295, AreProgramsResidentNV_remap_index }, + { 27650, BindProgramNV_remap_index }, + { 23103, DeleteProgramsNV_remap_index }, + { 19080, ExecuteProgramNV_remap_index }, + { 29759, GenProgramsNV_remap_index }, + { 20734, GetProgramParameterdvNV_remap_index }, + { 9330, GetProgramParameterfvNV_remap_index }, + { 23457, GetProgramStringNV_remap_index }, + { 21763, GetProgramivNV_remap_index }, + { 20968, GetTrackMatrixivNV_remap_index }, + { 23253, GetVertexAttribPointervNV_remap_index }, + { 22007, GetVertexAttribdvNV_remap_index }, + { 16561, GetVertexAttribfvNV_remap_index }, + { 16252, GetVertexAttribivNV_remap_index }, + { 16968, IsProgramNV_remap_index }, + { 8336, LoadProgramNV_remap_index }, + { 24824, ProgramParameters4dvNV_remap_index }, + { 21693, ProgramParameters4fvNV_remap_index }, + { 18380, RequestResidentProgramsNV_remap_index }, + { 19798, TrackMatrixNV_remap_index }, + { 28852, VertexAttrib1dNV_remap_index }, + { 12039, VertexAttrib1dvNV_remap_index }, + { 25362, VertexAttrib1fNV_remap_index }, { 2245, VertexAttrib1fvNV_remap_index }, - { 27290, VertexAttrib1sNV_remap_index }, - { 13214, VertexAttrib1svNV_remap_index }, + { 27419, VertexAttrib1sNV_remap_index }, + { 13304, VertexAttrib1svNV_remap_index }, { 4251, VertexAttrib2dNV_remap_index }, - { 11896, VertexAttrib2dvNV_remap_index }, - { 17717, VertexAttrib2fNV_remap_index }, - { 11507, VertexAttrib2fvNV_remap_index }, - { 5076, VertexAttrib2sNV_remap_index }, - { 16552, VertexAttrib2svNV_remap_index }, - { 9990, VertexAttrib3dNV_remap_index }, - { 28377, VertexAttrib3dvNV_remap_index }, - { 9112, VertexAttrib3fNV_remap_index }, - { 21873, VertexAttrib3fvNV_remap_index }, - { 25208, VertexAttrib3sNV_remap_index }, - { 20877, VertexAttrib3svNV_remap_index }, - { 25675, VertexAttrib4dNV_remap_index }, - { 29628, VertexAttrib4dvNV_remap_index }, + { 11954, VertexAttrib2dvNV_remap_index }, + { 17835, VertexAttrib2fNV_remap_index }, + { 11565, VertexAttrib2fvNV_remap_index }, + { 5106, VertexAttrib2sNV_remap_index }, + { 16642, VertexAttrib2svNV_remap_index }, + { 10020, VertexAttrib3dNV_remap_index }, + { 28545, VertexAttrib3dvNV_remap_index }, + { 9142, VertexAttrib3fNV_remap_index }, + { 22034, VertexAttrib3fvNV_remap_index }, + { 25337, VertexAttrib3sNV_remap_index }, + { 20995, VertexAttrib3svNV_remap_index }, + { 25804, VertexAttrib4dNV_remap_index }, + { 29796, VertexAttrib4dvNV_remap_index }, { 3945, VertexAttrib4fNV_remap_index }, - { 8356, VertexAttrib4fvNV_remap_index }, - { 23641, VertexAttrib4sNV_remap_index }, + { 8386, VertexAttrib4fvNV_remap_index }, + { 23802, VertexAttrib4sNV_remap_index }, { 1293, VertexAttrib4svNV_remap_index }, { 4409, VertexAttrib4ubNV_remap_index }, { 734, VertexAttrib4ubvNV_remap_index }, - { 19142, VertexAttribPointerNV_remap_index }, + { 19260, VertexAttribPointerNV_remap_index }, { 2097, VertexAttribs1dvNV_remap_index }, - { 16576, VertexAttribs1fvNV_remap_index }, - { 29428, VertexAttribs1svNV_remap_index }, - { 9137, VertexAttribs2dvNV_remap_index }, - { 22435, VertexAttribs2fvNV_remap_index }, - { 15494, VertexAttribs2svNV_remap_index }, + { 16666, VertexAttribs1fvNV_remap_index }, + { 29596, VertexAttribs1svNV_remap_index }, + { 9167, VertexAttribs2dvNV_remap_index }, + { 22596, VertexAttribs2fvNV_remap_index }, + { 15584, VertexAttribs2svNV_remap_index }, { 4608, VertexAttribs3dvNV_remap_index }, { 1977, VertexAttribs3fvNV_remap_index }, - { 26576, VertexAttribs3svNV_remap_index }, - { 23731, VertexAttribs4dvNV_remap_index }, + { 26705, VertexAttribs3svNV_remap_index }, + { 23892, VertexAttribs4dvNV_remap_index }, { 4634, VertexAttribs4fvNV_remap_index }, - { 29215, VertexAttribs4svNV_remap_index }, - { 26324, VertexAttribs4ubvNV_remap_index }, - { 23833, GetTexBumpParameterfvATI_remap_index }, - { 29469, GetTexBumpParameterivATI_remap_index }, - { 16216, TexBumpParameterfvATI_remap_index }, - { 18133, TexBumpParameterivATI_remap_index }, - { 13760, AlphaFragmentOp1ATI_remap_index }, - { 9652, AlphaFragmentOp2ATI_remap_index }, - { 21789, AlphaFragmentOp3ATI_remap_index }, - { 26503, BeginFragmentShaderATI_remap_index }, - { 27720, BindFragmentShaderATI_remap_index }, - { 21006, ColorFragmentOp1ATI_remap_index }, + { 29383, VertexAttribs4svNV_remap_index }, + { 26453, VertexAttribs4ubvNV_remap_index }, + { 23962, GetTexBumpParameterfvATI_remap_index }, + { 29637, GetTexBumpParameterivATI_remap_index }, + { 16306, TexBumpParameterfvATI_remap_index }, + { 18251, TexBumpParameterivATI_remap_index }, + { 13850, AlphaFragmentOp1ATI_remap_index }, + { 9682, AlphaFragmentOp2ATI_remap_index }, + { 21950, AlphaFragmentOp3ATI_remap_index }, + { 26632, BeginFragmentShaderATI_remap_index }, + { 27849, BindFragmentShaderATI_remap_index }, + { 21124, ColorFragmentOp1ATI_remap_index }, { 3823, ColorFragmentOp2ATI_remap_index }, - { 28022, ColorFragmentOp3ATI_remap_index }, + { 28190, ColorFragmentOp3ATI_remap_index }, { 4753, DeleteFragmentShaderATI_remap_index }, - { 29652, EndFragmentShaderATI_remap_index }, - { 28898, GenFragmentShadersATI_remap_index }, - { 22566, PassTexCoordATI_remap_index }, - { 5996, SampleMapATI_remap_index }, - { 5769, SetFragmentShaderConstantATI_remap_index }, + { 29820, EndFragmentShaderATI_remap_index }, + { 29066, GenFragmentShadersATI_remap_index }, + { 22727, PassTexCoordATI_remap_index }, + { 6026, SampleMapATI_remap_index }, + { 5799, SetFragmentShaderConstantATI_remap_index }, { 319, PointParameteriNV_remap_index }, - { 12521, PointParameterivNV_remap_index }, - { 25514, ActiveStencilFaceEXT_remap_index }, - { 24355, BindVertexArrayAPPLE_remap_index }, + { 12611, PointParameterivNV_remap_index }, + { 25643, ActiveStencilFaceEXT_remap_index }, + { 24484, BindVertexArrayAPPLE_remap_index }, { 2522, DeleteVertexArraysAPPLE_remap_index }, - { 15833, GenVertexArraysAPPLE_remap_index }, - { 20681, IsVertexArrayAPPLE_remap_index }, + { 15923, GenVertexArraysAPPLE_remap_index }, + { 20799, IsVertexArrayAPPLE_remap_index }, { 775, GetProgramNamedParameterdvNV_remap_index }, { 3128, GetProgramNamedParameterfvNV_remap_index }, - { 23864, ProgramNamedParameter4dNV_remap_index }, - { 12796, ProgramNamedParameter4dvNV_remap_index }, - { 7893, ProgramNamedParameter4fNV_remap_index }, - { 10400, ProgramNamedParameter4fvNV_remap_index }, - { 21511, DepthBoundsEXT_remap_index }, + { 23993, ProgramNamedParameter4dNV_remap_index }, + { 12886, ProgramNamedParameter4dvNV_remap_index }, + { 7923, ProgramNamedParameter4fNV_remap_index }, + { 10464, ProgramNamedParameter4fvNV_remap_index }, + { 21672, DepthBoundsEXT_remap_index }, { 1043, BlendEquationSeparateEXT_remap_index }, - { 12915, BindFramebufferEXT_remap_index }, - { 22753, BindRenderbufferEXT_remap_index }, - { 8575, CheckFramebufferStatusEXT_remap_index }, - { 19971, DeleteFramebuffersEXT_remap_index }, - { 28279, DeleteRenderbuffersEXT_remap_index }, - { 11920, FramebufferRenderbufferEXT_remap_index }, - { 12057, FramebufferTexture1DEXT_remap_index }, - { 10228, FramebufferTexture2DEXT_remap_index }, - { 9895, FramebufferTexture3DEXT_remap_index }, - { 20573, GenFramebuffersEXT_remap_index }, - { 15380, GenRenderbuffersEXT_remap_index }, - { 5715, GenerateMipmapEXT_remap_index }, - { 19202, GetFramebufferAttachmentParameterivEXT_remap_index }, - { 28804, GetRenderbufferParameterivEXT_remap_index }, - { 18013, IsFramebufferEXT_remap_index }, - { 29551, IsRenderbufferEXT_remap_index }, - { 7204, RenderbufferStorageEXT_remap_index }, + { 13005, BindFramebufferEXT_remap_index }, + { 22914, BindRenderbufferEXT_remap_index }, + { 8605, CheckFramebufferStatusEXT_remap_index }, + { 20089, DeleteFramebuffersEXT_remap_index }, + { 28447, DeleteRenderbuffersEXT_remap_index }, + { 11978, FramebufferRenderbufferEXT_remap_index }, + { 12115, FramebufferTexture1DEXT_remap_index }, + { 10258, FramebufferTexture2DEXT_remap_index }, + { 9925, FramebufferTexture3DEXT_remap_index }, + { 20691, GenFramebuffersEXT_remap_index }, + { 15470, GenRenderbuffersEXT_remap_index }, + { 5745, GenerateMipmapEXT_remap_index }, + { 19320, GetFramebufferAttachmentParameterivEXT_remap_index }, + { 28972, GetRenderbufferParameterivEXT_remap_index }, + { 18131, IsFramebufferEXT_remap_index }, + { 29719, IsRenderbufferEXT_remap_index }, + { 7234, RenderbufferStorageEXT_remap_index }, { 651, BlitFramebufferEXT_remap_index }, - { 12615, BufferParameteriAPPLE_remap_index }, - { 16910, FlushMappedBufferRangeAPPLE_remap_index }, + { 12705, BufferParameteriAPPLE_remap_index }, + { 17000, FlushMappedBufferRangeAPPLE_remap_index }, { 2701, FramebufferTextureLayerEXT_remap_index }, - { 8277, ColorMaskIndexedEXT_remap_index }, - { 23180, DisableIndexedEXT_remap_index }, - { 23488, EnableIndexedEXT_remap_index }, - { 19173, GetBooleanIndexedvEXT_remap_index }, - { 9685, GetIntegerIndexedvEXT_remap_index }, - { 20047, IsEnabledIndexedEXT_remap_index }, + { 8307, ColorMaskIndexedEXT_remap_index }, + { 23341, DisableIndexedEXT_remap_index }, + { 23649, EnableIndexedEXT_remap_index }, + { 19291, GetBooleanIndexedvEXT_remap_index }, + { 9715, GetIntegerIndexedvEXT_remap_index }, + { 20165, IsEnabledIndexedEXT_remap_index }, { 4074, BeginConditionalRenderNV_remap_index }, - { 22539, EndConditionalRenderNV_remap_index }, - { 26225, ProvokingVertexEXT_remap_index }, - { 9521, GetTexParameterPointervAPPLE_remap_index }, + { 22700, EndConditionalRenderNV_remap_index }, + { 26354, ProvokingVertexEXT_remap_index }, + { 9551, GetTexParameterPointervAPPLE_remap_index }, { 4436, TextureRangeAPPLE_remap_index }, - { 25540, StencilFuncSeparateATI_remap_index }, - { 15900, ProgramEnvParameters4fvEXT_remap_index }, - { 15118, ProgramLocalParameters4fvEXT_remap_index }, - { 12449, GetQueryObjecti64vEXT_remap_index }, - { 9163, GetQueryObjectui64vEXT_remap_index }, + { 10330, GetObjectParameterivAPPLE_remap_index }, + { 17575, ObjectPurgeableAPPLE_remap_index }, + { 4900, ObjectUnpurgeableAPPLE_remap_index }, + { 25669, StencilFuncSeparateATI_remap_index }, + { 15990, ProgramEnvParameters4fvEXT_remap_index }, + { 15208, ProgramLocalParameters4fvEXT_remap_index }, + { 12539, GetQueryObjecti64vEXT_remap_index }, + { 9193, GetQueryObjectui64vEXT_remap_index }, + { 21193, EGLImageTargetRenderbufferStorageOES_remap_index }, + { 10817, EGLImageTargetTexture2DOES_remap_index }, { -1, -1 } }; @@ -4768,108 +4793,108 @@ static const struct gl_function_remap MESA_alt_functions[] = { /* from GL_EXT_blend_color */ { 2440, _gloffset_BlendColor }, /* from GL_EXT_blend_minmax */ - { 9952, _gloffset_BlendEquation }, + { 9982, _gloffset_BlendEquation }, /* from GL_EXT_color_subtable */ - { 15016, _gloffset_ColorSubTable }, - { 28211, _gloffset_CopyColorSubTable }, + { 15106, _gloffset_ColorSubTable }, + { 28379, _gloffset_CopyColorSubTable }, /* from GL_EXT_convolution */ { 213, _gloffset_ConvolutionFilter1D }, { 2284, _gloffset_CopyConvolutionFilter1D }, { 3624, _gloffset_GetConvolutionParameteriv }, - { 7553, _gloffset_ConvolutionFilter2D }, - { 7719, _gloffset_ConvolutionParameteriv }, - { 8179, _gloffset_ConvolutionParameterfv }, - { 18161, _gloffset_GetSeparableFilter }, - { 21262, _gloffset_SeparableFilter2D }, - { 22091, _gloffset_ConvolutionParameteri }, - { 22214, _gloffset_ConvolutionParameterf }, - { 23667, _gloffset_GetConvolutionParameterfv }, - { 24521, _gloffset_GetConvolutionFilter }, - { 26765, _gloffset_CopyConvolutionFilter2D }, + { 7583, _gloffset_ConvolutionFilter2D }, + { 7749, _gloffset_ConvolutionParameteriv }, + { 8209, _gloffset_ConvolutionParameterfv }, + { 18279, _gloffset_GetSeparableFilter }, + { 21423, _gloffset_SeparableFilter2D }, + { 22252, _gloffset_ConvolutionParameteri }, + { 22375, _gloffset_ConvolutionParameterf }, + { 23828, _gloffset_GetConvolutionParameterfv }, + { 24650, _gloffset_GetConvolutionFilter }, + { 26894, _gloffset_CopyConvolutionFilter2D }, /* from GL_EXT_copy_texture */ - { 13274, _gloffset_CopyTexSubImage3D }, - { 14756, _gloffset_CopyTexImage2D }, - { 21699, _gloffset_CopyTexImage1D }, - { 24202, _gloffset_CopyTexSubImage2D }, - { 26403, _gloffset_CopyTexSubImage1D }, + { 13364, _gloffset_CopyTexSubImage3D }, + { 14846, _gloffset_CopyTexImage2D }, + { 21860, _gloffset_CopyTexImage1D }, + { 24331, _gloffset_CopyTexSubImage2D }, + { 26532, _gloffset_CopyTexSubImage1D }, /* from GL_EXT_draw_range_elements */ - { 8462, _gloffset_DrawRangeElements }, + { 8492, _gloffset_DrawRangeElements }, /* from GL_EXT_histogram */ { 812, _gloffset_Histogram }, { 3088, _gloffset_ResetHistogram }, - { 8834, _gloffset_GetMinmax }, - { 13608, _gloffset_GetHistogramParameterfv }, - { 21624, _gloffset_GetMinmaxParameteriv }, - { 23557, _gloffset_ResetMinmax }, - { 24418, _gloffset_GetHistogramParameteriv }, - { 25474, _gloffset_GetHistogram }, - { 27836, _gloffset_Minmax }, - { 29298, _gloffset_GetMinmaxParameterfv }, + { 8864, _gloffset_GetMinmax }, + { 13698, _gloffset_GetHistogramParameterfv }, + { 21785, _gloffset_GetMinmaxParameteriv }, + { 23718, _gloffset_ResetMinmax }, + { 24547, _gloffset_GetHistogramParameteriv }, + { 25603, _gloffset_GetHistogram }, + { 27965, _gloffset_Minmax }, + { 29466, _gloffset_GetMinmaxParameterfv }, /* from GL_EXT_paletted_texture */ - { 7415, _gloffset_ColorTable }, - { 13454, _gloffset_GetColorTable }, - { 20320, _gloffset_GetColorTableParameterfv }, - { 22270, _gloffset_GetColorTableParameteriv }, + { 7445, _gloffset_ColorTable }, + { 13544, _gloffset_GetColorTable }, + { 20438, _gloffset_GetColorTableParameterfv }, + { 22431, _gloffset_GetColorTableParameteriv }, /* from GL_EXT_subtexture */ - { 6136, _gloffset_TexSubImage1D }, - { 9448, _gloffset_TexSubImage2D }, + { 6166, _gloffset_TexSubImage1D }, + { 9478, _gloffset_TexSubImage2D }, /* from GL_EXT_texture3D */ { 1658, _gloffset_TexImage3D }, - { 20089, _gloffset_TexSubImage3D }, + { 20207, _gloffset_TexSubImage3D }, /* from GL_EXT_texture_object */ { 2964, _gloffset_PrioritizeTextures }, - { 6585, _gloffset_AreTexturesResident }, - { 12005, _gloffset_GenTextures }, - { 13940, _gloffset_DeleteTextures }, - { 17191, _gloffset_IsTexture }, - { 26468, _gloffset_BindTexture }, + { 6615, _gloffset_AreTexturesResident }, + { 12063, _gloffset_GenTextures }, + { 14030, _gloffset_DeleteTextures }, + { 17281, _gloffset_IsTexture }, + { 26597, _gloffset_BindTexture }, /* from GL_EXT_vertex_array */ - { 21451, _gloffset_ArrayElement }, - { 27424, _gloffset_GetPointerv }, - { 28925, _gloffset_DrawArrays }, + { 21612, _gloffset_ArrayElement }, + { 27553, _gloffset_GetPointerv }, + { 29093, _gloffset_DrawArrays }, /* from GL_SGI_color_table */ - { 6703, _gloffset_ColorTableParameteriv }, - { 7415, _gloffset_ColorTable }, - { 13454, _gloffset_GetColorTable }, - { 13564, _gloffset_CopyColorTable }, - { 17052, _gloffset_ColorTableParameterfv }, - { 20320, _gloffset_GetColorTableParameterfv }, - { 22270, _gloffset_GetColorTableParameteriv }, + { 6733, _gloffset_ColorTableParameteriv }, + { 7445, _gloffset_ColorTable }, + { 13544, _gloffset_GetColorTable }, + { 13654, _gloffset_CopyColorTable }, + { 17142, _gloffset_ColorTableParameterfv }, + { 20438, _gloffset_GetColorTableParameterfv }, + { 22431, _gloffset_GetColorTableParameteriv }, /* from GL_VERSION_1_3 */ { 381, _gloffset_MultiTexCoord3sARB }, { 613, _gloffset_ActiveTextureARB }, { 3761, _gloffset_MultiTexCoord1fvARB }, - { 5271, _gloffset_MultiTexCoord3dARB }, - { 5316, _gloffset_MultiTexCoord2iARB }, - { 5440, _gloffset_MultiTexCoord2svARB }, - { 7371, _gloffset_MultiTexCoord2fARB }, - { 9193, _gloffset_MultiTexCoord3fvARB }, - { 9714, _gloffset_MultiTexCoord4sARB }, - { 10314, _gloffset_MultiTexCoord2dvARB }, - { 10696, _gloffset_MultiTexCoord1svARB }, - { 10992, _gloffset_MultiTexCoord3svARB }, - { 11053, _gloffset_MultiTexCoord4iARB }, - { 11776, _gloffset_MultiTexCoord3iARB }, - { 12478, _gloffset_MultiTexCoord1dARB }, - { 12644, _gloffset_MultiTexCoord3dvARB }, - { 13808, _gloffset_MultiTexCoord3ivARB }, - { 13853, _gloffset_MultiTexCoord2sARB }, - { 15073, _gloffset_MultiTexCoord4ivARB }, - { 16702, _gloffset_ClientActiveTextureARB }, - { 18918, _gloffset_MultiTexCoord2dARB }, - { 19322, _gloffset_MultiTexCoord4dvARB }, - { 19608, _gloffset_MultiTexCoord4fvARB }, - { 20461, _gloffset_MultiTexCoord3fARB }, - { 22798, _gloffset_MultiTexCoord4dARB }, - { 23002, _gloffset_MultiTexCoord1sARB }, - { 23204, _gloffset_MultiTexCoord1dvARB }, - { 24046, _gloffset_MultiTexCoord1ivARB }, - { 24139, _gloffset_MultiTexCoord2ivARB }, - { 24478, _gloffset_MultiTexCoord1iARB }, - { 25749, _gloffset_MultiTexCoord4svARB }, - { 26267, _gloffset_MultiTexCoord1fARB }, - { 26530, _gloffset_MultiTexCoord4fARB }, - { 28759, _gloffset_MultiTexCoord2fvARB }, + { 5301, _gloffset_MultiTexCoord3dARB }, + { 5346, _gloffset_MultiTexCoord2iARB }, + { 5470, _gloffset_MultiTexCoord2svARB }, + { 7401, _gloffset_MultiTexCoord2fARB }, + { 9223, _gloffset_MultiTexCoord3fvARB }, + { 9744, _gloffset_MultiTexCoord4sARB }, + { 10378, _gloffset_MultiTexCoord2dvARB }, + { 10760, _gloffset_MultiTexCoord1svARB }, + { 11050, _gloffset_MultiTexCoord3svARB }, + { 11111, _gloffset_MultiTexCoord4iARB }, + { 11834, _gloffset_MultiTexCoord3iARB }, + { 12568, _gloffset_MultiTexCoord1dARB }, + { 12734, _gloffset_MultiTexCoord3dvARB }, + { 13898, _gloffset_MultiTexCoord3ivARB }, + { 13943, _gloffset_MultiTexCoord2sARB }, + { 15163, _gloffset_MultiTexCoord4ivARB }, + { 16792, _gloffset_ClientActiveTextureARB }, + { 19036, _gloffset_MultiTexCoord2dARB }, + { 19440, _gloffset_MultiTexCoord4dvARB }, + { 19726, _gloffset_MultiTexCoord4fvARB }, + { 20579, _gloffset_MultiTexCoord3fARB }, + { 22959, _gloffset_MultiTexCoord4dARB }, + { 23163, _gloffset_MultiTexCoord1sARB }, + { 23365, _gloffset_MultiTexCoord1dvARB }, + { 24175, _gloffset_MultiTexCoord1ivARB }, + { 24268, _gloffset_MultiTexCoord2ivARB }, + { 24607, _gloffset_MultiTexCoord1iARB }, + { 25878, _gloffset_MultiTexCoord4svARB }, + { 26396, _gloffset_MultiTexCoord1fARB }, + { 26659, _gloffset_MultiTexCoord4fARB }, + { 28927, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; @@ -4877,7 +4902,7 @@ static const struct gl_function_remap MESA_alt_functions[] = { #if defined(need_GL_3DFX_tbuffer) static const struct gl_function_remap GL_3DFX_tbuffer_functions[] = { - { 8237, -1 }, /* TbufferMask3DFX */ + { 8267, -1 }, /* TbufferMask3DFX */ { -1, -1 } }; #endif @@ -4889,6 +4914,13 @@ static const struct gl_function_remap GL_APPLE_flush_buffer_range_functions[] = }; #endif +#if defined(need_GL_APPLE_object_purgeable) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_APPLE_object_purgeable_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_APPLE_texture_range) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_APPLE_texture_range_functions[] = { @@ -4941,10 +4973,10 @@ static const struct gl_function_remap GL_ARB_map_buffer_range_functions[] = { #if defined(need_GL_ARB_matrix_palette) static const struct gl_function_remap GL_ARB_matrix_palette_functions[] = { { 3339, -1 }, /* MatrixIndexusvARB */ - { 11597, -1 }, /* MatrixIndexuivARB */ - { 12766, -1 }, /* MatrixIndexPointerARB */ - { 17440, -1 }, /* CurrentPaletteMatrixARB */ - { 20205, -1 }, /* MatrixIndexubvARB */ + { 11655, -1 }, /* MatrixIndexuivARB */ + { 12856, -1 }, /* MatrixIndexPointerARB */ + { 17530, -1 }, /* CurrentPaletteMatrixARB */ + { 20323, -1 }, /* MatrixIndexubvARB */ { -1, -1 } }; #endif @@ -5015,15 +5047,15 @@ static const struct gl_function_remap GL_ARB_vertex_array_object_functions[] = { #if defined(need_GL_ARB_vertex_blend) static const struct gl_function_remap GL_ARB_vertex_blend_functions[] = { { 2226, -1 }, /* WeightubvARB */ - { 5603, -1 }, /* WeightivARB */ - { 9817, -1 }, /* WeightPointerARB */ - { 12235, -1 }, /* WeightfvARB */ - { 15520, -1 }, /* WeightbvARB */ - { 18586, -1 }, /* WeightusvARB */ - { 21188, -1 }, /* VertexBlendARB */ - { 26351, -1 }, /* WeightsvARB */ - { 28261, -1 }, /* WeightdvARB */ - { 28959, -1 }, /* WeightuivARB */ + { 5633, -1 }, /* WeightivARB */ + { 9847, -1 }, /* WeightPointerARB */ + { 12325, -1 }, /* WeightfvARB */ + { 15610, -1 }, /* WeightbvARB */ + { 18704, -1 }, /* WeightusvARB */ + { 21349, -1 }, /* VertexBlendARB */ + { 26480, -1 }, /* WeightsvARB */ + { 28429, -1 }, /* WeightdvARB */ + { 29127, -1 }, /* WeightuivARB */ { -1, -1 } }; #endif @@ -5114,15 +5146,15 @@ static const struct gl_function_remap GL_EXT_blend_func_separate_functions[] = { #if defined(need_GL_EXT_blend_minmax) static const struct gl_function_remap GL_EXT_blend_minmax_functions[] = { - { 9952, _gloffset_BlendEquation }, + { 9982, _gloffset_BlendEquation }, { -1, -1 } }; #endif #if defined(need_GL_EXT_color_subtable) static const struct gl_function_remap GL_EXT_color_subtable_functions[] = { - { 15016, _gloffset_ColorSubTable }, - { 28211, _gloffset_CopyColorSubTable }, + { 15106, _gloffset_ColorSubTable }, + { 28379, _gloffset_CopyColorSubTable }, { -1, -1 } }; #endif @@ -5139,55 +5171,55 @@ static const struct gl_function_remap GL_EXT_convolution_functions[] = { { 213, _gloffset_ConvolutionFilter1D }, { 2284, _gloffset_CopyConvolutionFilter1D }, { 3624, _gloffset_GetConvolutionParameteriv }, - { 7553, _gloffset_ConvolutionFilter2D }, - { 7719, _gloffset_ConvolutionParameteriv }, - { 8179, _gloffset_ConvolutionParameterfv }, - { 18161, _gloffset_GetSeparableFilter }, - { 21262, _gloffset_SeparableFilter2D }, - { 22091, _gloffset_ConvolutionParameteri }, - { 22214, _gloffset_ConvolutionParameterf }, - { 23667, _gloffset_GetConvolutionParameterfv }, - { 24521, _gloffset_GetConvolutionFilter }, - { 26765, _gloffset_CopyConvolutionFilter2D }, + { 7583, _gloffset_ConvolutionFilter2D }, + { 7749, _gloffset_ConvolutionParameteriv }, + { 8209, _gloffset_ConvolutionParameterfv }, + { 18279, _gloffset_GetSeparableFilter }, + { 21423, _gloffset_SeparableFilter2D }, + { 22252, _gloffset_ConvolutionParameteri }, + { 22375, _gloffset_ConvolutionParameterf }, + { 23828, _gloffset_GetConvolutionParameterfv }, + { 24650, _gloffset_GetConvolutionFilter }, + { 26894, _gloffset_CopyConvolutionFilter2D }, { -1, -1 } }; #endif #if defined(need_GL_EXT_coordinate_frame) static const struct gl_function_remap GL_EXT_coordinate_frame_functions[] = { - { 9332, -1 }, /* TangentPointerEXT */ - { 11111, -1 }, /* Binormal3ivEXT */ - { 11729, -1 }, /* Tangent3sEXT */ - { 12831, -1 }, /* Tangent3fvEXT */ - { 16452, -1 }, /* Tangent3dvEXT */ - { 17138, -1 }, /* Binormal3bvEXT */ - { 18214, -1 }, /* Binormal3dEXT */ - { 20137, -1 }, /* Tangent3fEXT */ - { 22163, -1 }, /* Binormal3sEXT */ - { 22608, -1 }, /* Tangent3ivEXT */ - { 22627, -1 }, /* Tangent3dEXT */ - { 23431, -1 }, /* Binormal3svEXT */ - { 23944, -1 }, /* Binormal3fEXT */ - { 24796, -1 }, /* Binormal3dvEXT */ - { 25971, -1 }, /* Tangent3iEXT */ - { 27050, -1 }, /* Tangent3bvEXT */ - { 27459, -1 }, /* Tangent3bEXT */ - { 27984, -1 }, /* Binormal3fvEXT */ - { 28658, -1 }, /* BinormalPointerEXT */ - { 29063, -1 }, /* Tangent3svEXT */ - { 29500, -1 }, /* Binormal3bEXT */ - { 29677, -1 }, /* Binormal3iEXT */ + { 9362, -1 }, /* TangentPointerEXT */ + { 11169, -1 }, /* Binormal3ivEXT */ + { 11787, -1 }, /* Tangent3sEXT */ + { 12921, -1 }, /* Tangent3fvEXT */ + { 16542, -1 }, /* Tangent3dvEXT */ + { 17228, -1 }, /* Binormal3bvEXT */ + { 18332, -1 }, /* Binormal3dEXT */ + { 20255, -1 }, /* Tangent3fEXT */ + { 22324, -1 }, /* Binormal3sEXT */ + { 22769, -1 }, /* Tangent3ivEXT */ + { 22788, -1 }, /* Tangent3dEXT */ + { 23592, -1 }, /* Binormal3svEXT */ + { 24073, -1 }, /* Binormal3fEXT */ + { 24925, -1 }, /* Binormal3dvEXT */ + { 26100, -1 }, /* Tangent3iEXT */ + { 27179, -1 }, /* Tangent3bvEXT */ + { 27588, -1 }, /* Tangent3bEXT */ + { 28152, -1 }, /* Binormal3fvEXT */ + { 28826, -1 }, /* BinormalPointerEXT */ + { 29231, -1 }, /* Tangent3svEXT */ + { 29668, -1 }, /* Binormal3bEXT */ + { 29845, -1 }, /* Binormal3iEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_copy_texture) static const struct gl_function_remap GL_EXT_copy_texture_functions[] = { - { 13274, _gloffset_CopyTexSubImage3D }, - { 14756, _gloffset_CopyTexImage2D }, - { 21699, _gloffset_CopyTexImage1D }, - { 24202, _gloffset_CopyTexSubImage2D }, - { 26403, _gloffset_CopyTexSubImage1D }, + { 13364, _gloffset_CopyTexSubImage3D }, + { 14846, _gloffset_CopyTexImage2D }, + { 21860, _gloffset_CopyTexImage1D }, + { 24331, _gloffset_CopyTexSubImage2D }, + { 26532, _gloffset_CopyTexSubImage1D }, { -1, -1 } }; #endif @@ -5215,7 +5247,7 @@ static const struct gl_function_remap GL_EXT_draw_buffers2_functions[] = { #if defined(need_GL_EXT_draw_range_elements) static const struct gl_function_remap GL_EXT_draw_range_elements_functions[] = { - { 8462, _gloffset_DrawRangeElements }, + { 8492, _gloffset_DrawRangeElements }, { -1, -1 } }; #endif @@ -5259,37 +5291,37 @@ static const struct gl_function_remap GL_EXT_gpu_program_parameters_functions[] static const struct gl_function_remap GL_EXT_histogram_functions[] = { { 812, _gloffset_Histogram }, { 3088, _gloffset_ResetHistogram }, - { 8834, _gloffset_GetMinmax }, - { 13608, _gloffset_GetHistogramParameterfv }, - { 21624, _gloffset_GetMinmaxParameteriv }, - { 23557, _gloffset_ResetMinmax }, - { 24418, _gloffset_GetHistogramParameteriv }, - { 25474, _gloffset_GetHistogram }, - { 27836, _gloffset_Minmax }, - { 29298, _gloffset_GetMinmaxParameterfv }, + { 8864, _gloffset_GetMinmax }, + { 13698, _gloffset_GetHistogramParameterfv }, + { 21785, _gloffset_GetMinmaxParameteriv }, + { 23718, _gloffset_ResetMinmax }, + { 24547, _gloffset_GetHistogramParameteriv }, + { 25603, _gloffset_GetHistogram }, + { 27965, _gloffset_Minmax }, + { 29466, _gloffset_GetMinmaxParameterfv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_index_func) static const struct gl_function_remap GL_EXT_index_func_functions[] = { - { 10179, -1 }, /* IndexFuncEXT */ + { 10209, -1 }, /* IndexFuncEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_index_material) static const struct gl_function_remap GL_EXT_index_material_functions[] = { - { 18673, -1 }, /* IndexMaterialEXT */ + { 18791, -1 }, /* IndexMaterialEXT */ { -1, -1 } }; #endif #if defined(need_GL_EXT_light_texture) static const struct gl_function_remap GL_EXT_light_texture_functions[] = { - { 23451, -1 }, /* ApplyTextureEXT */ - { 23511, -1 }, /* TextureMaterialEXT */ - { 23536, -1 }, /* TextureLightEXT */ + { 23612, -1 }, /* ApplyTextureEXT */ + { 23672, -1 }, /* TextureMaterialEXT */ + { 23697, -1 }, /* TextureLightEXT */ { -1, -1 } }; #endif @@ -5310,20 +5342,20 @@ static const struct gl_function_remap GL_EXT_multisample_functions[] = { #if defined(need_GL_EXT_paletted_texture) static const struct gl_function_remap GL_EXT_paletted_texture_functions[] = { - { 7415, _gloffset_ColorTable }, - { 13454, _gloffset_GetColorTable }, - { 20320, _gloffset_GetColorTableParameterfv }, - { 22270, _gloffset_GetColorTableParameteriv }, + { 7445, _gloffset_ColorTable }, + { 13544, _gloffset_GetColorTable }, + { 20438, _gloffset_GetColorTableParameterfv }, + { 22431, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_EXT_pixel_transform) static const struct gl_function_remap GL_EXT_pixel_transform_functions[] = { - { 9573, -1 }, /* PixelTransformParameterfvEXT */ - { 19287, -1 }, /* PixelTransformParameterfEXT */ - { 19367, -1 }, /* PixelTransformParameteriEXT */ - { 28622, -1 }, /* PixelTransformParameterivEXT */ + { 9603, -1 }, /* PixelTransformParameterfvEXT */ + { 19405, -1 }, /* PixelTransformParameterfEXT */ + { 19485, -1 }, /* PixelTransformParameteriEXT */ + { 28790, -1 }, /* PixelTransformParameterivEXT */ { -1, -1 } }; #endif @@ -5365,8 +5397,8 @@ static const struct gl_function_remap GL_EXT_stencil_two_side_functions[] = { #if defined(need_GL_EXT_subtexture) static const struct gl_function_remap GL_EXT_subtexture_functions[] = { - { 6136, _gloffset_TexSubImage1D }, - { 9448, _gloffset_TexSubImage2D }, + { 6166, _gloffset_TexSubImage1D }, + { 9478, _gloffset_TexSubImage2D }, { -1, -1 } }; #endif @@ -5374,7 +5406,7 @@ static const struct gl_function_remap GL_EXT_subtexture_functions[] = { #if defined(need_GL_EXT_texture3D) static const struct gl_function_remap GL_EXT_texture3D_functions[] = { { 1658, _gloffset_TexImage3D }, - { 20089, _gloffset_TexSubImage3D }, + { 20207, _gloffset_TexSubImage3D }, { -1, -1 } }; #endif @@ -5389,18 +5421,18 @@ static const struct gl_function_remap GL_EXT_texture_array_functions[] = { #if defined(need_GL_EXT_texture_object) static const struct gl_function_remap GL_EXT_texture_object_functions[] = { { 2964, _gloffset_PrioritizeTextures }, - { 6585, _gloffset_AreTexturesResident }, - { 12005, _gloffset_GenTextures }, - { 13940, _gloffset_DeleteTextures }, - { 17191, _gloffset_IsTexture }, - { 26468, _gloffset_BindTexture }, + { 6615, _gloffset_AreTexturesResident }, + { 12063, _gloffset_GenTextures }, + { 14030, _gloffset_DeleteTextures }, + { 17281, _gloffset_IsTexture }, + { 26597, _gloffset_BindTexture }, { -1, -1 } }; #endif #if defined(need_GL_EXT_texture_perturb_normal) static const struct gl_function_remap GL_EXT_texture_perturb_normal_functions[] = { - { 12185, -1 }, /* TextureNormalEXT */ + { 12275, -1 }, /* TextureNormalEXT */ { -1, -1 } }; #endif @@ -5415,18 +5447,18 @@ static const struct gl_function_remap GL_EXT_timer_query_functions[] = { #if defined(need_GL_EXT_vertex_array) /* functions defined in MESA_remap_table_functions are excluded */ static const struct gl_function_remap GL_EXT_vertex_array_functions[] = { - { 21451, _gloffset_ArrayElement }, - { 27424, _gloffset_GetPointerv }, - { 28925, _gloffset_DrawArrays }, + { 21612, _gloffset_ArrayElement }, + { 27553, _gloffset_GetPointerv }, + { 29093, _gloffset_DrawArrays }, { -1, -1 } }; #endif #if defined(need_GL_EXT_vertex_weighting) static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { - { 17221, -1 }, /* VertexWeightfvEXT */ - { 23922, -1 }, /* VertexWeightfEXT */ - { 25443, -1 }, /* VertexWeightPointerEXT */ + { 17311, -1 }, /* VertexWeightfvEXT */ + { 24051, -1 }, /* VertexWeightfEXT */ + { 25572, -1 }, /* VertexWeightPointerEXT */ { -1, -1 } }; #endif @@ -5435,10 +5467,10 @@ static const struct gl_function_remap GL_EXT_vertex_weighting_functions[] = { static const struct gl_function_remap GL_HP_image_transform_functions[] = { { 2157, -1 }, /* GetImageTransformParameterfvHP */ { 3305, -1 }, /* ImageTransformParameterfHP */ - { 9026, -1 }, /* ImageTransformParameterfvHP */ - { 10614, -1 }, /* ImageTransformParameteriHP */ - { 10882, -1 }, /* GetImageTransformParameterivHP */ - { 17285, -1 }, /* ImageTransformParameterivHP */ + { 9056, -1 }, /* ImageTransformParameterfvHP */ + { 10678, -1 }, /* ImageTransformParameteriHP */ + { 10940, -1 }, /* GetImageTransformParameterivHP */ + { 17375, -1 }, /* ImageTransformParameterivHP */ { -1, -1 } }; #endif @@ -5453,13 +5485,13 @@ static const struct gl_function_remap GL_IBM_multimode_draw_arrays_functions[] = #if defined(need_GL_IBM_vertex_array_lists) static const struct gl_function_remap GL_IBM_vertex_array_lists_functions[] = { { 3857, -1 }, /* SecondaryColorPointerListIBM */ - { 5137, -1 }, /* NormalPointerListIBM */ - { 6759, -1 }, /* FogCoordPointerListIBM */ - { 7066, -1 }, /* VertexPointerListIBM */ - { 10535, -1 }, /* ColorPointerListIBM */ - { 11836, -1 }, /* TexCoordPointerListIBM */ - { 12207, -1 }, /* IndexPointerListIBM */ - { 29241, -1 }, /* EdgeFlagPointerListIBM */ + { 5167, -1 }, /* NormalPointerListIBM */ + { 6789, -1 }, /* FogCoordPointerListIBM */ + { 7096, -1 }, /* VertexPointerListIBM */ + { 10599, -1 }, /* ColorPointerListIBM */ + { 11894, -1 }, /* TexCoordPointerListIBM */ + { 12297, -1 }, /* IndexPointerListIBM */ + { 29409, -1 }, /* EdgeFlagPointerListIBM */ { -1, -1 } }; #endif @@ -5473,10 +5505,10 @@ static const struct gl_function_remap GL_INGR_blend_func_separate_functions[] = #if defined(need_GL_INTEL_parallel_arrays) static const struct gl_function_remap GL_INTEL_parallel_arrays_functions[] = { - { 11223, -1 }, /* VertexPointervINTEL */ - { 13701, -1 }, /* ColorPointervINTEL */ - { 26739, -1 }, /* NormalPointervINTEL */ - { 27165, -1 }, /* TexCoordPointervINTEL */ + { 11281, -1 }, /* VertexPointervINTEL */ + { 13791, -1 }, /* ColorPointervINTEL */ + { 26868, -1 }, /* NormalPointervINTEL */ + { 27294, -1 }, /* TexCoordPointervINTEL */ { -1, -1 } }; #endif @@ -5493,7 +5525,7 @@ static const struct gl_function_remap GL_MESA_shader_debug_functions[] = { { 1522, -1 }, /* GetDebugLogLengthMESA */ { 3063, -1 }, /* ClearDebugLogMESA */ { 4018, -1 }, /* GetDebugLogMESA */ - { 27617, -1 }, /* CreateDebugObjectMESA */ + { 27746, -1 }, /* CreateDebugObjectMESA */ { -1, -1 } }; #endif @@ -5514,15 +5546,15 @@ static const struct gl_function_remap GL_NV_condtitional_render_functions[] = { #if defined(need_GL_NV_evaluators) static const struct gl_function_remap GL_NV_evaluators_functions[] = { - { 5804, -1 }, /* GetMapAttribParameterivNV */ - { 7521, -1 }, /* MapControlPointsNV */ - { 7620, -1 }, /* MapParameterfvNV */ - { 9431, -1 }, /* EvalMapsNV */ - { 15190, -1 }, /* GetMapAttribParameterfvNV */ - { 15356, -1 }, /* MapParameterivNV */ - { 22014, -1 }, /* GetMapParameterivNV */ - { 22512, -1 }, /* GetMapParameterfvNV */ - { 26075, -1 }, /* GetMapControlPointsNV */ + { 5834, -1 }, /* GetMapAttribParameterivNV */ + { 7551, -1 }, /* MapControlPointsNV */ + { 7650, -1 }, /* MapParameterfvNV */ + { 9461, -1 }, /* EvalMapsNV */ + { 15280, -1 }, /* GetMapAttribParameterfvNV */ + { 15446, -1 }, /* MapParameterivNV */ + { 22175, -1 }, /* GetMapParameterivNV */ + { 22673, -1 }, /* GetMapParameterfvNV */ + { 26204, -1 }, /* GetMapControlPointsNV */ { -1, -1 } }; #endif @@ -5557,8 +5589,8 @@ static const struct gl_function_remap GL_NV_register_combiners_functions[] = { #if defined(need_GL_NV_register_combiners2) static const struct gl_function_remap GL_NV_register_combiners2_functions[] = { - { 14093, -1 }, /* CombinerStageParameterfvNV */ - { 14408, -1 }, /* GetCombinerStageParameterfvNV */ + { 14183, -1 }, /* CombinerStageParameterfvNV */ + { 14498, -1 }, /* GetCombinerStageParameterfvNV */ { -1, -1 } }; #endif @@ -5577,25 +5609,32 @@ static const struct gl_function_remap GL_NV_vertex_program_functions[] = { }; #endif +#if defined(need_GL_OES_EGL_image) +/* functions defined in MESA_remap_table_functions are excluded */ +static const struct gl_function_remap GL_OES_EGL_image_functions[] = { + { -1, -1 } +}; +#endif + #if defined(need_GL_PGI_misc_hints) static const struct gl_function_remap GL_PGI_misc_hints_functions[] = { - { 7705, -1 }, /* HintPGI */ + { 7735, -1 }, /* HintPGI */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_detail_texture) static const struct gl_function_remap GL_SGIS_detail_texture_functions[] = { - { 14381, -1 }, /* GetDetailTexFuncSGIS */ - { 14701, -1 }, /* DetailTexFuncSGIS */ + { 14471, -1 }, /* GetDetailTexFuncSGIS */ + { 14791, -1 }, /* DetailTexFuncSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_fog_function) static const struct gl_function_remap GL_SGIS_fog_function_functions[] = { - { 24184, -1 }, /* FogFuncSGIS */ - { 24849, -1 }, /* GetFogFuncSGIS */ + { 24313, -1 }, /* FogFuncSGIS */ + { 24978, -1 }, /* GetFogFuncSGIS */ { -1, -1 } }; #endif @@ -5623,8 +5662,8 @@ static const struct gl_function_remap GL_SGIS_point_parameters_functions[] = { #if defined(need_GL_SGIS_sharpen_texture) static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { - { 5865, -1 }, /* GetSharpenTexFuncSGIS */ - { 19582, -1 }, /* SharpenTexFuncSGIS */ + { 5895, -1 }, /* GetSharpenTexFuncSGIS */ + { 19700, -1 }, /* SharpenTexFuncSGIS */ { -1, -1 } }; #endif @@ -5632,22 +5671,22 @@ static const struct gl_function_remap GL_SGIS_sharpen_texture_functions[] = { #if defined(need_GL_SGIS_texture4D) static const struct gl_function_remap GL_SGIS_texture4D_functions[] = { { 894, -1 }, /* TexImage4DSGIS */ - { 14009, -1 }, /* TexSubImage4DSGIS */ + { 14099, -1 }, /* TexSubImage4DSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_color_mask) static const struct gl_function_remap GL_SGIS_texture_color_mask_functions[] = { - { 13407, -1 }, /* TextureColorMaskSGIS */ + { 13497, -1 }, /* TextureColorMaskSGIS */ { -1, -1 } }; #endif #if defined(need_GL_SGIS_texture_filter4) static const struct gl_function_remap GL_SGIS_texture_filter4_functions[] = { - { 6042, -1 }, /* GetTexFilterFuncSGIS */ - { 14527, -1 }, /* TexFilterFuncSGIS */ + { 6072, -1 }, /* GetTexFilterFuncSGIS */ + { 14617, -1 }, /* TexFilterFuncSGIS */ { -1, -1 } }; #endif @@ -5657,16 +5696,16 @@ static const struct gl_function_remap GL_SGIX_async_functions[] = { { 3014, -1 }, /* AsyncMarkerSGIX */ { 3997, -1 }, /* FinishAsyncSGIX */ { 4734, -1 }, /* PollAsyncSGIX */ - { 19729, -1 }, /* DeleteAsyncMarkersSGIX */ - { 19758, -1 }, /* IsAsyncMarkerSGIX */ - { 29038, -1 }, /* GenAsyncMarkersSGIX */ + { 19847, -1 }, /* DeleteAsyncMarkersSGIX */ + { 19876, -1 }, /* IsAsyncMarkerSGIX */ + { 29206, -1 }, /* GenAsyncMarkersSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_flush_raster) static const struct gl_function_remap GL_SGIX_flush_raster_functions[] = { - { 6413, -1 }, /* FlushRasterSGIX */ + { 6443, -1 }, /* FlushRasterSGIX */ { -1, -1 } }; #endif @@ -5676,35 +5715,35 @@ static const struct gl_function_remap GL_SGIX_fragment_lighting_functions[] = { { 2410, -1 }, /* FragmentMaterialfvSGIX */ { 2906, -1 }, /* FragmentLightModelivSGIX */ { 4685, -1 }, /* FragmentLightiSGIX */ - { 5545, -1 }, /* GetFragmentMaterialfvSGIX */ - { 7133, -1 }, /* FragmentMaterialfSGIX */ - { 7294, -1 }, /* GetFragmentLightivSGIX */ - { 8131, -1 }, /* FragmentLightModeliSGIX */ - { 9494, -1 }, /* FragmentLightivSGIX */ - { 9760, -1 }, /* GetFragmentMaterialivSGIX */ - { 17108, -1 }, /* FragmentLightModelfSGIX */ - { 17408, -1 }, /* FragmentColorMaterialSGIX */ - { 17780, -1 }, /* FragmentMaterialiSGIX */ - { 19001, -1 }, /* LightEnviSGIX */ - { 20412, -1 }, /* FragmentLightModelfvSGIX */ - { 20721, -1 }, /* FragmentLightfvSGIX */ - { 25325, -1 }, /* FragmentLightfSGIX */ - { 27954, -1 }, /* GetFragmentLightfvSGIX */ - { 29521, -1 }, /* FragmentMaterialivSGIX */ + { 5575, -1 }, /* GetFragmentMaterialfvSGIX */ + { 7163, -1 }, /* FragmentMaterialfSGIX */ + { 7324, -1 }, /* GetFragmentLightivSGIX */ + { 8161, -1 }, /* FragmentLightModeliSGIX */ + { 9524, -1 }, /* FragmentLightivSGIX */ + { 9790, -1 }, /* GetFragmentMaterialivSGIX */ + { 17198, -1 }, /* FragmentLightModelfSGIX */ + { 17498, -1 }, /* FragmentColorMaterialSGIX */ + { 17898, -1 }, /* FragmentMaterialiSGIX */ + { 19119, -1 }, /* LightEnviSGIX */ + { 20530, -1 }, /* FragmentLightModelfvSGIX */ + { 20839, -1 }, /* FragmentLightfvSGIX */ + { 25454, -1 }, /* FragmentLightfSGIX */ + { 28122, -1 }, /* GetFragmentLightfvSGIX */ + { 29689, -1 }, /* FragmentMaterialivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_framezoom) static const struct gl_function_remap GL_SGIX_framezoom_functions[] = { - { 19781, -1 }, /* FrameZoomSGIX */ + { 19899, -1 }, /* FrameZoomSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_igloo_interface) static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { - { 25633, -1 }, /* IglooInterfaceSGIX */ + { 25762, -1 }, /* IglooInterfaceSGIX */ { -1, -1 } }; #endif @@ -5712,11 +5751,11 @@ static const struct gl_function_remap GL_SGIX_igloo_interface_functions[] = { #if defined(need_GL_SGIX_instruments) static const struct gl_function_remap GL_SGIX_instruments_functions[] = { { 2573, -1 }, /* ReadInstrumentsSGIX */ - { 5621, -1 }, /* PollInstrumentsSGIX */ - { 9392, -1 }, /* GetInstrumentsSGIX */ - { 11434, -1 }, /* StartInstrumentsSGIX */ - { 14127, -1 }, /* StopInstrumentsSGIX */ - { 15733, -1 }, /* InstrumentsBufferSGIX */ + { 5651, -1 }, /* PollInstrumentsSGIX */ + { 9422, -1 }, /* GetInstrumentsSGIX */ + { 11492, -1 }, /* StartInstrumentsSGIX */ + { 14217, -1 }, /* StopInstrumentsSGIX */ + { 15823, -1 }, /* InstrumentsBufferSGIX */ { -1, -1 } }; #endif @@ -5725,10 +5764,10 @@ static const struct gl_function_remap GL_SGIX_instruments_functions[] = { static const struct gl_function_remap GL_SGIX_list_priority_functions[] = { { 1125, -1 }, /* ListParameterfSGIX */ { 2763, -1 }, /* GetListParameterfvSGIX */ - { 15648, -1 }, /* ListParameteriSGIX */ - { 16402, -1 }, /* ListParameterfvSGIX */ - { 18407, -1 }, /* ListParameterivSGIX */ - { 29082, -1 }, /* GetListParameterivSGIX */ + { 15738, -1 }, /* ListParameteriSGIX */ + { 16492, -1 }, /* ListParameterfvSGIX */ + { 18525, -1 }, /* ListParameterivSGIX */ + { 29250, -1 }, /* GetListParameterivSGIX */ { -1, -1 } }; #endif @@ -5743,53 +5782,53 @@ static const struct gl_function_remap GL_SGIX_pixel_texture_functions[] = { #if defined(need_GL_SGIX_polynomial_ffd) static const struct gl_function_remap GL_SGIX_polynomial_ffd_functions[] = { { 3251, -1 }, /* LoadIdentityDeformationMapSGIX */ - { 10802, -1 }, /* DeformationMap3dSGIX */ - { 14227, -1 }, /* DeformSGIX */ - { 21563, -1 }, /* DeformationMap3fSGIX */ + { 14317, -1 }, /* DeformSGIX */ + { 21724, -1 }, /* DeformationMap3fSGIX */ + { 28010, -1 }, /* DeformationMap3dSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_reference_plane) static const struct gl_function_remap GL_SGIX_reference_plane_functions[] = { - { 12958, -1 }, /* ReferencePlaneSGIX */ + { 13048, -1 }, /* ReferencePlaneSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_sprite) static const struct gl_function_remap GL_SGIX_sprite_functions[] = { - { 8547, -1 }, /* SpriteParameterfvSGIX */ - { 18235, -1 }, /* SpriteParameteriSGIX */ - { 23591, -1 }, /* SpriteParameterfSGIX */ - { 26197, -1 }, /* SpriteParameterivSGIX */ + { 8577, -1 }, /* SpriteParameterfvSGIX */ + { 18353, -1 }, /* SpriteParameteriSGIX */ + { 23752, -1 }, /* SpriteParameterfSGIX */ + { 26326, -1 }, /* SpriteParameterivSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGIX_tag_sample_buffer) static const struct gl_function_remap GL_SGIX_tag_sample_buffer_functions[] = { - { 18294, -1 }, /* TagSampleBufferSGIX */ + { 18412, -1 }, /* TagSampleBufferSGIX */ { -1, -1 } }; #endif #if defined(need_GL_SGI_color_table) static const struct gl_function_remap GL_SGI_color_table_functions[] = { - { 6703, _gloffset_ColorTableParameteriv }, - { 7415, _gloffset_ColorTable }, - { 13454, _gloffset_GetColorTable }, - { 13564, _gloffset_CopyColorTable }, - { 17052, _gloffset_ColorTableParameterfv }, - { 20320, _gloffset_GetColorTableParameterfv }, - { 22270, _gloffset_GetColorTableParameteriv }, + { 6733, _gloffset_ColorTableParameteriv }, + { 7445, _gloffset_ColorTable }, + { 13544, _gloffset_GetColorTable }, + { 13654, _gloffset_CopyColorTable }, + { 17142, _gloffset_ColorTableParameterfv }, + { 20438, _gloffset_GetColorTableParameterfv }, + { 22431, _gloffset_GetColorTableParameteriv }, { -1, -1 } }; #endif #if defined(need_GL_SUNX_constant_data) static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { - { 27932, -1 }, /* FinishTextureSUNX */ + { 28100, -1 }, /* FinishTextureSUNX */ { -1, -1 } }; #endif @@ -5798,19 +5837,19 @@ static const struct gl_function_remap GL_SUNX_constant_data_functions[] = { static const struct gl_function_remap GL_SUN_global_alpha_functions[] = { { 3035, -1 }, /* GlobalAlphaFactorubSUN */ { 4224, -1 }, /* GlobalAlphaFactoriSUN */ - { 5646, -1 }, /* GlobalAlphaFactordSUN */ - { 8631, -1 }, /* GlobalAlphaFactoruiSUN */ - { 8983, -1 }, /* GlobalAlphaFactorbSUN */ - { 11749, -1 }, /* GlobalAlphaFactorfSUN */ - { 11868, -1 }, /* GlobalAlphaFactorusSUN */ - { 20020, -1 }, /* GlobalAlphaFactorsSUN */ + { 5676, -1 }, /* GlobalAlphaFactordSUN */ + { 8661, -1 }, /* GlobalAlphaFactoruiSUN */ + { 9013, -1 }, /* GlobalAlphaFactorbSUN */ + { 11807, -1 }, /* GlobalAlphaFactorfSUN */ + { 11926, -1 }, /* GlobalAlphaFactorusSUN */ + { 20138, -1 }, /* GlobalAlphaFactorsSUN */ { -1, -1 } }; #endif #if defined(need_GL_SUN_mesh_array) static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { - { 26009, -1 }, /* DrawMeshArraysSUN */ + { 26138, -1 }, /* DrawMeshArraysSUN */ { -1, -1 } }; #endif @@ -5818,12 +5857,12 @@ static const struct gl_function_remap GL_SUN_mesh_array_functions[] = { #if defined(need_GL_SUN_triangle_list) static const struct gl_function_remap GL_SUN_triangle_list_functions[] = { { 3971, -1 }, /* ReplacementCodeubSUN */ - { 5485, -1 }, /* ReplacementCodeubvSUN */ - { 16773, -1 }, /* ReplacementCodeusvSUN */ - { 16961, -1 }, /* ReplacementCodePointerSUN */ - { 18318, -1 }, /* ReplacementCodeusSUN */ - { 19065, -1 }, /* ReplacementCodeuiSUN */ - { 26654, -1 }, /* ReplacementCodeuivSUN */ + { 5515, -1 }, /* ReplacementCodeubvSUN */ + { 16863, -1 }, /* ReplacementCodeusvSUN */ + { 17051, -1 }, /* ReplacementCodePointerSUN */ + { 18436, -1 }, /* ReplacementCodeusSUN */ + { 19183, -1 }, /* ReplacementCodeuiSUN */ + { 26783, -1 }, /* ReplacementCodeuivSUN */ { -1, -1 } }; #endif @@ -5841,35 +5880,35 @@ static const struct gl_function_remap GL_SUN_vertex_functions[] = { { 4181, -1 }, /* TexCoord2fVertex3fSUN */ { 4480, -1 }, /* TexCoord2fColor4fNormal3fVertex3fSUN */ { 4810, -1 }, /* TexCoord2fNormal3fVertex3fvSUN */ - { 5380, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ - { 6450, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ - { 7162, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ - { 7930, -1 }, /* Color3fVertex3fSUN */ - { 8942, -1 }, /* Color3fVertex3fvSUN */ - { 9357, -1 }, /* Color4fNormal3fVertex3fvSUN */ - { 10058, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ - { 11297, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ - { 12689, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ - { 13100, -1 }, /* TexCoord2fColor3fVertex3fSUN */ - { 14152, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ - { 14486, -1 }, /* Color4ubVertex2fvSUN */ - { 14726, -1 }, /* Normal3fVertex3fSUN */ - { 15674, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ - { 15935, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ - { 16602, -1 }, /* TexCoord2fVertex3fvSUN */ - { 17378, -1 }, /* Color4ubVertex2fSUN */ - { 17571, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ - { 19453, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ - { 19800, -1 }, /* Normal3fVertex3fvSUN */ - { 20229, -1 }, /* Color4fNormal3fVertex3fSUN */ - { 21095, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ - { 21315, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ - { 23045, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ - { 24300, -1 }, /* TexCoord4fVertex4fSUN */ - { 24726, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ - { 25052, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ - { 25179, -1 }, /* TexCoord4fVertex4fvSUN */ - { 25881, -1 }, /* ReplacementCodeuiVertex3fSUN */ + { 5410, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN */ + { 6480, -1 }, /* ReplacementCodeuiTexCoord2fVertex3fSUN */ + { 7192, -1 }, /* TexCoord2fNormal3fVertex3fSUN */ + { 7960, -1 }, /* Color3fVertex3fSUN */ + { 8972, -1 }, /* Color3fVertex3fvSUN */ + { 9387, -1 }, /* Color4fNormal3fVertex3fvSUN */ + { 10088, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN */ + { 11355, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fvSUN */ + { 12779, -1 }, /* ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN */ + { 13190, -1 }, /* TexCoord2fColor3fVertex3fSUN */ + { 14242, -1 }, /* TexCoord4fColor4fNormal3fVertex4fSUN */ + { 14576, -1 }, /* Color4ubVertex2fvSUN */ + { 14816, -1 }, /* Normal3fVertex3fSUN */ + { 15764, -1 }, /* ReplacementCodeuiColor4fNormal3fVertex3fSUN */ + { 16025, -1 }, /* TexCoord2fColor4fNormal3fVertex3fvSUN */ + { 16692, -1 }, /* TexCoord2fVertex3fvSUN */ + { 17468, -1 }, /* Color4ubVertex2fSUN */ + { 17689, -1 }, /* ReplacementCodeuiColor4ubVertex3fSUN */ + { 19571, -1 }, /* TexCoord2fColor4ubVertex3fSUN */ + { 19918, -1 }, /* Normal3fVertex3fvSUN */ + { 20347, -1 }, /* Color4fNormal3fVertex3fSUN */ + { 21256, -1 }, /* ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN */ + { 21476, -1 }, /* ReplacementCodeuiColor4ubVertex3fvSUN */ + { 23206, -1 }, /* ReplacementCodeuiColor3fVertex3fSUN */ + { 24429, -1 }, /* TexCoord4fVertex4fSUN */ + { 24855, -1 }, /* TexCoord2fColor3fVertex3fvSUN */ + { 25181, -1 }, /* ReplacementCodeuiNormal3fVertex3fvSUN */ + { 25308, -1 }, /* TexCoord4fVertex4fvSUN */ + { 26010, -1 }, /* ReplacementCodeuiVertex3fSUN */ { -1, -1 } }; #endif @@ -5880,37 +5919,37 @@ static const struct gl_function_remap GL_VERSION_1_3_functions[] = { { 381, _gloffset_MultiTexCoord3sARB }, { 613, _gloffset_ActiveTextureARB }, { 3761, _gloffset_MultiTexCoord1fvARB }, - { 5271, _gloffset_MultiTexCoord3dARB }, - { 5316, _gloffset_MultiTexCoord2iARB }, - { 5440, _gloffset_MultiTexCoord2svARB }, - { 7371, _gloffset_MultiTexCoord2fARB }, - { 9193, _gloffset_MultiTexCoord3fvARB }, - { 9714, _gloffset_MultiTexCoord4sARB }, - { 10314, _gloffset_MultiTexCoord2dvARB }, - { 10696, _gloffset_MultiTexCoord1svARB }, - { 10992, _gloffset_MultiTexCoord3svARB }, - { 11053, _gloffset_MultiTexCoord4iARB }, - { 11776, _gloffset_MultiTexCoord3iARB }, - { 12478, _gloffset_MultiTexCoord1dARB }, - { 12644, _gloffset_MultiTexCoord3dvARB }, - { 13808, _gloffset_MultiTexCoord3ivARB }, - { 13853, _gloffset_MultiTexCoord2sARB }, - { 15073, _gloffset_MultiTexCoord4ivARB }, - { 16702, _gloffset_ClientActiveTextureARB }, - { 18918, _gloffset_MultiTexCoord2dARB }, - { 19322, _gloffset_MultiTexCoord4dvARB }, - { 19608, _gloffset_MultiTexCoord4fvARB }, - { 20461, _gloffset_MultiTexCoord3fARB }, - { 22798, _gloffset_MultiTexCoord4dARB }, - { 23002, _gloffset_MultiTexCoord1sARB }, - { 23204, _gloffset_MultiTexCoord1dvARB }, - { 24046, _gloffset_MultiTexCoord1ivARB }, - { 24139, _gloffset_MultiTexCoord2ivARB }, - { 24478, _gloffset_MultiTexCoord1iARB }, - { 25749, _gloffset_MultiTexCoord4svARB }, - { 26267, _gloffset_MultiTexCoord1fARB }, - { 26530, _gloffset_MultiTexCoord4fARB }, - { 28759, _gloffset_MultiTexCoord2fvARB }, + { 5301, _gloffset_MultiTexCoord3dARB }, + { 5346, _gloffset_MultiTexCoord2iARB }, + { 5470, _gloffset_MultiTexCoord2svARB }, + { 7401, _gloffset_MultiTexCoord2fARB }, + { 9223, _gloffset_MultiTexCoord3fvARB }, + { 9744, _gloffset_MultiTexCoord4sARB }, + { 10378, _gloffset_MultiTexCoord2dvARB }, + { 10760, _gloffset_MultiTexCoord1svARB }, + { 11050, _gloffset_MultiTexCoord3svARB }, + { 11111, _gloffset_MultiTexCoord4iARB }, + { 11834, _gloffset_MultiTexCoord3iARB }, + { 12568, _gloffset_MultiTexCoord1dARB }, + { 12734, _gloffset_MultiTexCoord3dvARB }, + { 13898, _gloffset_MultiTexCoord3ivARB }, + { 13943, _gloffset_MultiTexCoord2sARB }, + { 15163, _gloffset_MultiTexCoord4ivARB }, + { 16792, _gloffset_ClientActiveTextureARB }, + { 19036, _gloffset_MultiTexCoord2dARB }, + { 19440, _gloffset_MultiTexCoord4dvARB }, + { 19726, _gloffset_MultiTexCoord4fvARB }, + { 20579, _gloffset_MultiTexCoord3fARB }, + { 22959, _gloffset_MultiTexCoord4dARB }, + { 23163, _gloffset_MultiTexCoord1sARB }, + { 23365, _gloffset_MultiTexCoord1dvARB }, + { 24175, _gloffset_MultiTexCoord1ivARB }, + { 24268, _gloffset_MultiTexCoord2ivARB }, + { 24607, _gloffset_MultiTexCoord1iARB }, + { 25878, _gloffset_MultiTexCoord4svARB }, + { 26396, _gloffset_MultiTexCoord1fARB }, + { 26659, _gloffset_MultiTexCoord4fARB }, + { 28927, _gloffset_MultiTexCoord2fvARB }, { -1, -1 } }; #endif diff --git a/src/mesa/main/renderbuffer.c b/src/mesa/main/renderbuffer.c index 3bb062bae2a..4d7b0aff046 100644 --- a/src/mesa/main/renderbuffer.c +++ b/src/mesa/main/renderbuffer.c @@ -87,7 +87,7 @@ get_row_ubyte(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, { const GLubyte *src = (const GLubyte *) rb->Data + y * rb->Width + x; ASSERT(rb->DataType == GL_UNSIGNED_BYTE); - _mesa_memcpy(values, src, count * sizeof(GLubyte)); + memcpy(values, src, count * sizeof(GLubyte)); } @@ -121,7 +121,7 @@ put_row_ubyte(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, } } else { - _mesa_memcpy(dst, values, count * sizeof(GLubyte)); + memcpy(dst, values, count * sizeof(GLubyte)); } } @@ -207,7 +207,7 @@ get_row_ushort(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, { const void *src = rb->GetPointer(ctx, rb, x, y); ASSERT(rb->DataType == GL_UNSIGNED_SHORT); - _mesa_memcpy(values, src, count * sizeof(GLushort)); + memcpy(values, src, count * sizeof(GLushort)); } @@ -241,7 +241,7 @@ put_row_ushort(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, } } else { - _mesa_memcpy(dst, src, count * sizeof(GLushort)); + memcpy(dst, src, count * sizeof(GLushort)); } } @@ -337,7 +337,7 @@ get_row_uint(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const void *src = rb->GetPointer(ctx, rb, x, y); ASSERT(rb->DataType == GL_UNSIGNED_INT || rb->DataType == GL_UNSIGNED_INT_24_8_EXT); - _mesa_memcpy(values, src, count * sizeof(GLuint)); + memcpy(values, src, count * sizeof(GLuint)); } @@ -373,7 +373,7 @@ put_row_uint(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, } } else { - _mesa_memcpy(dst, src, count * sizeof(GLuint)); + memcpy(dst, src, count * sizeof(GLuint)); } } @@ -548,7 +548,7 @@ put_mono_row_ubyte3(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, ASSERT(rb->DataType == GL_UNSIGNED_BYTE); if (!mask && val0 == val1 && val1 == val2) { /* optimized case */ - _mesa_memset(dst, val0, 3 * count); + memset(dst, val0, 3 * count); } else { GLuint i; @@ -631,7 +631,7 @@ get_row_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, const GLubyte *src = (const GLubyte *) rb->Data + 4 * (y * rb->Width + x); ASSERT(rb->DataType == GL_UNSIGNED_BYTE); ASSERT(rb->Format == MESA_FORMAT_RGBA8888); - _mesa_memcpy(values, src, 4 * count * sizeof(GLubyte)); + memcpy(values, src, 4 * count * sizeof(GLubyte)); } @@ -669,7 +669,7 @@ put_row_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, } } else { - _mesa_memcpy(dst, src, 4 * count * sizeof(GLubyte)); + memcpy(dst, src, 4 * count * sizeof(GLubyte)); } } @@ -706,7 +706,7 @@ put_mono_row_ubyte4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, ASSERT(rb->Format == MESA_FORMAT_RGBA8888); if (!mask && val == 0) { /* common case */ - _mesa_bzero(dst, count * 4 * sizeof(GLubyte)); + memset(dst, 0, count * 4 * sizeof(GLubyte)); } else { /* general case */ @@ -788,7 +788,7 @@ get_row_ushort4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, { const GLshort *src = (const GLshort *) rb->Data + 4 * (y * rb->Width + x); ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT); - _mesa_memcpy(values, src, 4 * count * sizeof(GLshort)); + memcpy(values, src, 4 * count * sizeof(GLshort)); } @@ -826,7 +826,7 @@ put_row_ushort4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, } } else { - _mesa_memcpy(dst, src, 4 * count * sizeof(GLushort)); + memcpy(dst, src, 4 * count * sizeof(GLushort)); } } @@ -851,7 +851,7 @@ put_row_rgb_ushort4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, } } else { - _mesa_memcpy(dst, src, 4 * count * sizeof(GLushort)); + memcpy(dst, src, 4 * count * sizeof(GLushort)); } } @@ -868,7 +868,7 @@ put_mono_row_ushort4(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, ASSERT(rb->DataType == GL_UNSIGNED_SHORT || rb->DataType == GL_SHORT); if (!mask && val0 == 0 && val1 == 0 && val2 == 0 && val3 == 0) { /* common case for clearing accum buffer */ - _mesa_bzero(dst, count * 4 * sizeof(GLushort)); + memset(dst, 0, count * 4 * sizeof(GLushort)); } else { GLuint i; @@ -1122,7 +1122,7 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, /* free old buffer storage */ if (rb->Data) { - _mesa_free(rb->Data); + free(rb->Data); rb->Data = NULL; } @@ -1142,7 +1142,8 @@ _mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, rb->Width = width; rb->Height = height; - rb->_BaseFormat = _mesa_base_fbo_format(ctx, rb->InternalFormat); + rb->_BaseFormat = _mesa_base_fbo_format(ctx, internalFormat); + ASSERT(rb->_BaseFormat); return GL_TRUE; } @@ -1179,10 +1180,10 @@ alloc_storage_alpha8(GLcontext *ctx, struct gl_renderbuffer *arb, /* next, resize my alpha buffer */ if (arb->Data) { - _mesa_free(arb->Data); + free(arb->Data); } - arb->Data = _mesa_malloc(width * height * sizeof(GLubyte)); + arb->Data = malloc(width * height * sizeof(GLubyte)); if (arb->Data == NULL) { arb->Width = 0; arb->Height = 0; @@ -1204,13 +1205,13 @@ static void delete_renderbuffer_alpha8(struct gl_renderbuffer *arb) { if (arb->Data) { - _mesa_free(arb->Data); + free(arb->Data); } ASSERT(arb->Wrapped); ASSERT(arb != arb->Wrapped); arb->Wrapped->Delete(arb->Wrapped); arb->Wrapped = NULL; - _mesa_free(arb); + free(arb); } @@ -1319,7 +1320,7 @@ put_mono_row_alpha8(GLcontext *ctx, struct gl_renderbuffer *arb, GLuint count, } } else { - _mesa_memset(dst, val, count); + memset(dst, val, count); } } @@ -1374,7 +1375,7 @@ copy_buffer_alpha8(struct gl_renderbuffer* dst, struct gl_renderbuffer* src) ASSERT(dst->Width == src->Width); ASSERT(dst->Height == src->Height); - _mesa_memcpy(dst->Data, src->Data, dst->Width * dst->Height * sizeof(GLubyte)); + memcpy(dst->Data, src->Data, dst->Width * dst->Height * sizeof(GLubyte)); } @@ -1460,9 +1461,9 @@ void _mesa_delete_renderbuffer(struct gl_renderbuffer *rb) { if (rb->Data) { - _mesa_free(rb->Data); + free(rb->Data); } - _mesa_free(rb); + free(rb); } @@ -1552,62 +1553,6 @@ _mesa_add_color_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, /** - * Add software-based color index renderbuffers to the given framebuffer. - * This is a helper routine for device drivers when creating a - * window system framebuffer (not a user-created render/framebuffer). - * Once this function is called, you can basically forget about this - * renderbuffer; core Mesa will handle all the buffer management and - * rendering! - */ -GLboolean -_mesa_add_color_index_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, - GLuint indexBits, - GLboolean frontLeft, GLboolean backLeft, - GLboolean frontRight, GLboolean backRight) -{ - GLuint b; - - if (indexBits > 8) { - _mesa_problem(ctx, - "Unsupported bit depth in _mesa_add_color_index_renderbuffers"); - return GL_FALSE; - } - - assert(MAX_COLOR_ATTACHMENTS >= 4); - - for (b = BUFFER_FRONT_LEFT; b <= BUFFER_BACK_RIGHT; b++) { - struct gl_renderbuffer *rb; - - if (b == BUFFER_FRONT_LEFT && !frontLeft) - continue; - else if (b == BUFFER_BACK_LEFT && !backLeft) - continue; - else if (b == BUFFER_FRONT_RIGHT && !frontRight) - continue; - else if (b == BUFFER_BACK_RIGHT && !backRight) - continue; - - assert(fb->Attachment[b].Renderbuffer == NULL); - - rb = _mesa_new_renderbuffer(ctx, 0); - if (!rb) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "Allocating color buffer"); - return GL_FALSE; - } - - assert(indexBits <= 8); - rb->Format = MESA_FORMAT_CI8; - rb->InternalFormat = GL_COLOR_INDEX; - - rb->AllocStorage = _mesa_soft_renderbuffer_storage; - _mesa_add_renderbuffer(fb, b, rb); - } - - return GL_TRUE; -} - - -/** * Add software-based alpha renderbuffers to the given framebuffer. * This is a helper routine for device drivers when creating a * window system framebuffer (not a user-created render/framebuffer). @@ -1906,21 +1851,13 @@ _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb, GLboolean backRight = fb->Visual.stereoMode && fb->Visual.doubleBufferMode; if (color) { - if (fb->Visual.rgbMode) { - assert(fb->Visual.redBits == fb->Visual.greenBits); - assert(fb->Visual.redBits == fb->Visual.blueBits); - _mesa_add_color_renderbuffers(NULL, fb, - fb->Visual.redBits, - fb->Visual.alphaBits, - frontLeft, backLeft, - frontRight, backRight); - } - else { - _mesa_add_color_index_renderbuffers(NULL, fb, - fb->Visual.indexBits, - frontLeft, backLeft, - frontRight, backRight); - } + assert(fb->Visual.redBits == fb->Visual.greenBits); + assert(fb->Visual.redBits == fb->Visual.blueBits); + _mesa_add_color_renderbuffers(NULL, fb, + fb->Visual.redBits, + fb->Visual.alphaBits, + frontLeft, backLeft, + frontRight, backRight); } if (depth) { @@ -1934,7 +1871,6 @@ _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb, } if (accum) { - assert(fb->Visual.rgbMode); assert(fb->Visual.accumRedBits > 0); assert(fb->Visual.accumGreenBits > 0); assert(fb->Visual.accumBlueBits > 0); @@ -1946,14 +1882,12 @@ _mesa_add_soft_renderbuffers(struct gl_framebuffer *fb, } if (aux) { - assert(fb->Visual.rgbMode); assert(fb->Visual.numAuxBuffers > 0); _mesa_add_aux_renderbuffers(NULL, fb, fb->Visual.redBits, fb->Visual.numAuxBuffers); } if (alpha) { - assert(fb->Visual.rgbMode); assert(fb->Visual.alphaBits > 0); _mesa_add_alpha_renderbuffers(NULL, fb, fb->Visual.alphaBits, frontLeft, backLeft, diff --git a/src/mesa/main/renderbuffer.h b/src/mesa/main/renderbuffer.h index c9bf8885487..7c205e141c1 100644 --- a/src/mesa/main/renderbuffer.h +++ b/src/mesa/main/renderbuffer.h @@ -53,12 +53,6 @@ _mesa_add_color_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, GLboolean frontRight, GLboolean backRight); extern GLboolean -_mesa_add_color_index_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, - GLuint indexBits, - GLboolean frontLeft, GLboolean backLeft, - GLboolean frontRight, GLboolean backRight); - -extern GLboolean _mesa_add_alpha_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, GLuint alphaBits, GLboolean frontLeft, GLboolean backLeft, diff --git a/src/mesa/main/shaders.c b/src/mesa/main/shaders.c index d0dc7e551c9..f382680b443 100644 --- a/src/mesa/main/shaders.c +++ b/src/mesa/main/shaders.c @@ -434,7 +434,7 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, * This array holds offsets of where the appropriate string ends, thus the * last element will be set to the total length of the source code. */ - offsets = (GLint *) _mesa_malloc(count * sizeof(GLint)); + offsets = (GLint *) malloc(count * sizeof(GLint)); if (offsets == NULL) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glShaderSourceARB"); return; @@ -442,12 +442,12 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, for (i = 0; i < count; i++) { if (string[i] == NULL) { - _mesa_free((GLvoid *) offsets); + free((GLvoid *) offsets); _mesa_error(ctx, GL_INVALID_OPERATION, "glShaderSourceARB(null string)"); return; } if (length == NULL || length[i] < 0) - offsets[i] = _mesa_strlen(string[i]); + offsets[i] = strlen(string[i]); else offsets[i] = length[i]; /* accumulate string lengths */ @@ -460,17 +460,17 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, * valgrind warnings in the parser/grammer code. */ totalLength = offsets[count - 1] + 2; - source = (GLcharARB *) _mesa_malloc(totalLength * sizeof(GLcharARB)); + source = (GLcharARB *) malloc(totalLength * sizeof(GLcharARB)); if (source == NULL) { - _mesa_free((GLvoid *) offsets); + free((GLvoid *) offsets); _mesa_error(ctx, GL_OUT_OF_MEMORY, "glShaderSourceARB"); return; } for (i = 0; i < count; i++) { GLint start = (i > 0) ? offsets[i - 1] : 0; - _mesa_memcpy(source + start, string[i], - (offsets[i] - start) * sizeof(GLcharARB)); + memcpy(source + start, string[i], + (offsets[i] - start) * sizeof(GLcharARB)); } source[totalLength - 1] = '\0'; source[totalLength - 2] = '\0'; @@ -489,9 +489,9 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, newSource = _mesa_read_shader(filename); if (newSource) { - _mesa_fprintf(stderr, "Mesa: Replacing shader %u chksum=%d with %s\n", + fprintf(stderr, "Mesa: Replacing shader %u chksum=%d with %s\n", shaderObj, checksum, filename); - _mesa_free(source); + free(source); source = newSource; } } @@ -504,7 +504,7 @@ _mesa_ShaderSourceARB(GLhandleARB shaderObj, GLsizei count, sh->SourceChecksum = checksum; /* save original checksum */ } - _mesa_free(offsets); + free(offsets); } diff --git a/src/mesa/main/shared.c b/src/mesa/main/shared.c index b889364f0dc..e364e24048f 100644 --- a/src/mesa/main/shared.c +++ b/src/mesa/main/shared.c @@ -362,7 +362,7 @@ free_shared_state(GLcontext *ctx, struct gl_shared_state *shared) _glthread_DESTROY_MUTEX(shared->Mutex); _glthread_DESTROY_MUTEX(shared->TexMutex); - _mesa_free(shared); + free(shared); } diff --git a/src/mesa/main/sources b/src/mesa/main/sources deleted file mode 100644 index 5d9d99040ed..00000000000 --- a/src/mesa/main/sources +++ /dev/null @@ -1,158 +0,0 @@ -# List of source files in this directory used for X.org xserver build -MESA_MAIN_SOURCES = \ -accum.c \ -api_arrayelt.c \ -api_exec.c \ -api_loopback.c \ -api_noop.c \ -api_validate.c \ -arrayobj.c \ -attrib.c \ -blend.c \ -bufferobj.c \ -buffers.c \ -clear.c \ -clip.c \ -colortab.c \ -context.c \ -convolve.c \ -debug.c \ -depth.c \ -depthstencil.c \ -dlist.c \ -dlopen.c \ -drawpix.c \ -enable.c \ -enums.c \ -eval.c \ -execmem.c \ -extensions.c \ -fbobject.c \ -feedback.c \ -fog.c \ -framebuffer.c \ -get.c \ -getstring.c \ -hash.c \ -hint.c \ -histogram.c \ -image.c \ -imports.c \ -light.c \ -lines.c \ -matrix.c \ -mipmap.c \ -mm.c \ -multisample.c \ -occlude.c \ -pixel.c \ -pixelstore.c \ -points.c \ -polygon.c \ -readpix.c \ -rastpos.c \ -rbadaptors.c \ -renderbuffer.c \ -scissor.c \ -state.c \ -stencil.c \ -texcompress.c \ -texcompress_fxt1.c \ -texcompress_s3tc.c \ -texenv.c \ -texenvprogram.c \ -texformat.c \ -texgen.c \ -texgetimage.c \ -teximage.c \ -texobj.c \ -texparam.c \ -texrender.c \ -texstate.c \ -texstore.c \ -varray.c \ -$(VSNPRINTF_SOURCES) \ -vtxfmt.c - -MESA_VSNPRINTF_SOURCES = \ -vsnprintf.c - -MESA_MAIN_HEADERS = \ -accum.h \ -api_arrayelt.h \ -api_exec.h \ -api_loopback.h \ -api_noop.h \ -api_validate.h \ -arrayobj.h \ -attrib.h \ -bitset.h \ -blend.h \ -bufferobj.h \ -buffers.h \ -clear.h \ -clip.h \ -colormac.h \ -colortab.h \ -config.h \ -context.h \ -convolve.h \ -dd.h \ -debug.h \ -depth.h \ -depthstencil.h \ -dlist.h \ -dlopen.h \ -drawpix.h \ -enable.h \ -enums.h \ -eval.h \ -extensions.h \ -fbobject.h \ -feedback.h \ -fog.h \ -framebuffer.h \ -get.h \ -glheader.h \ -hash.h \ -hint.h \ -histogram.h \ -image.h \ -imports.h \ -light.h \ -lines.h \ -macros.h \ -matrix.h \ -mipmap.h \ -mm.h \ -mtypes.h \ -multisample.h \ -occlude.h \ -pixel.h \ -pixelstore.h \ -points.h \ -polygon.h \ -rastpos.h \ -rbadaptors.h \ -readpix.h \ -renderbuffer.h \ -simple_list.h \ -scissor.h \ -state.h \ -stencil.h \ -texcompress.h \ -texenv.h \ -texenvprogram.h \ -texformat.h \ -texformat_tmp.h \ -texgen.h \ -teximage.h \ -texobj.h \ -texparam.h \ -texrender.h \ -texstate.h \ -texstore.h \ -varray.h \ -version.h \ -vtxfmt.h \ -vtxfmt_tmp.h diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c index 5e07d1d2f15..589029db58b 100644 --- a/src/mesa/main/state.c +++ b/src/mesa/main/state.c @@ -682,7 +682,7 @@ _mesa_set_varying_vp_inputs( GLcontext *ctx, if (ctx->varying_vp_inputs != varying_inputs) { ctx->varying_vp_inputs = varying_inputs; ctx->NewState |= _NEW_ARRAY; - /*_mesa_printf("%s %x\n", __FUNCTION__, varying_inputs);*/ + /*printf("%s %x\n", __FUNCTION__, varying_inputs);*/ } } diff --git a/src/mesa/main/syncobj.c b/src/mesa/main/syncobj.c index ac3f9eb1752..1bff308177d 100644 --- a/src/mesa/main/syncobj.c +++ b/src/mesa/main/syncobj.c @@ -78,7 +78,7 @@ static void _mesa_delete_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj) { (void) ctx; - _mesa_free(syncObj); + free(syncObj); } @@ -398,7 +398,7 @@ _mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, if (size > 0) { const GLsizei copy_count = MIN2(size, bufSize); - _mesa_memcpy(values, v, sizeof(GLint) * copy_count); + memcpy(values, v, sizeof(GLint) * copy_count); } if (length != NULL) { diff --git a/src/mesa/main/texcompress_fxt1.c b/src/mesa/main/texcompress_fxt1.c index 85becb80d2a..149853f7acd 100644 --- a/src/mesa/main/texcompress_fxt1.c +++ b/src/mesa/main/texcompress_fxt1.c @@ -105,7 +105,7 @@ _mesa_texstore_rgb_fxt1(TEXSTORE_PARAMS) dst, dstRowStride); if (tempImage) - _mesa_free((void*) tempImage); + free((void*) tempImage); return GL_TRUE; } @@ -162,7 +162,7 @@ _mesa_texstore_rgba_fxt1(TEXSTORE_PARAMS) dst, dstRowStride); if (tempImage) - _mesa_free((void*) tempImage); + free((void*) tempImage); return GL_TRUE; } @@ -406,7 +406,7 @@ fxt1_choose (GLfloat vec[][MAX_COMP], GLint nv, } hist[N_TEXELS]; GLint lenh = 0; - _mesa_memset(hist, 0, sizeof(hist)); + memset(hist, 0, sizeof(hist)); for (k = 0; k < n; k++) { GLint l; @@ -528,6 +528,7 @@ fxt1_lloyd (GLfloat vec[][MAX_COMP], GLint nv, #else GLint best = fxt1_bestcol(vec, nv, input[k], nc, &err); #endif + assert(best >= 0); /* add in closest color */ for (i = 0; i < nc; i++) { sum[best][i] += input[k][i]; @@ -1211,7 +1212,7 @@ fxt1_quantize (GLuint *cc, const GLubyte *lines[], GLint comps) if (comps == 3) { /* make the whole block opaque */ - _mesa_memset(input, -1, sizeof(input)); + memset(input, -1, sizeof(input)); } /* 8 texels each line */ @@ -1305,7 +1306,7 @@ fxt1_encode (GLuint width, GLuint height, GLint comps, if ((width & 7) | (height & 3)) { GLint newWidth = (width + 7) & ~7; GLint newHeight = (height + 3) & ~3; - newSource = _mesa_malloc(comps * newWidth * newHeight * sizeof(GLchan)); + newSource = malloc(comps * newWidth * newHeight * sizeof(GLchan)); if (!newSource) { GET_CURRENT_CONTEXT(ctx); _mesa_error(ctx, GL_OUT_OF_MEMORY, "texture compression"); @@ -1324,7 +1325,7 @@ fxt1_encode (GLuint width, GLuint height, GLint comps, if (CHAN_TYPE != GL_UNSIGNED_BYTE) { const GLuint n = width * height * comps; const GLchan *src = (const GLchan *) source; - GLubyte *dest = (GLubyte *) _mesa_malloc(n * sizeof(GLubyte)); + GLubyte *dest = (GLubyte *) malloc(n * sizeof(GLubyte)); GLuint i; if (!dest) { GET_CURRENT_CONTEXT(ctx); @@ -1335,7 +1336,7 @@ fxt1_encode (GLuint width, GLuint height, GLint comps, dest[i] = CHAN_TO_UBYTE(src[i]); } if (newSource != NULL) { - _mesa_free(newSource); + free(newSource); } newSource = dest; /* we'll free this buffer before returning */ source = dest; /* the new, GLubyte incoming image */ @@ -1361,7 +1362,7 @@ fxt1_encode (GLuint width, GLuint height, GLint comps, cleanUp: if (newSource != NULL) { - _mesa_free(newSource); + free(newSource); } } diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c index b271a539a72..fcd28a4b4e5 100644 --- a/src/mesa/main/texcompress_s3tc.c +++ b/src/mesa/main/texcompress_s3tc.c @@ -213,7 +213,7 @@ _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS) } if (tempImage) - _mesa_free((void *) tempImage); + free((void *) tempImage); return GL_TRUE; } @@ -275,7 +275,7 @@ _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS) } if (tempImage) - _mesa_free((void*) tempImage); + free((void*) tempImage); return GL_TRUE; } @@ -336,7 +336,7 @@ _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS) } if (tempImage) - _mesa_free((void *) tempImage); + free((void *) tempImage); return GL_TRUE; } @@ -397,7 +397,7 @@ _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS) } if (tempImage) - _mesa_free((void *) tempImage); + free((void *) tempImage); return GL_TRUE; } diff --git a/src/mesa/main/texenvprogram.c b/src/mesa/main/texenvprogram.c index 5cc5fdaebd1..7b8a8b85f22 100644 --- a/src/mesa/main/texenvprogram.c +++ b/src/mesa/main/texenvprogram.c @@ -1095,7 +1095,7 @@ static struct ureg emit_combine( struct texenv_fragment_program *p, emit_arith( p, OPCODE_MAD, tmp0, WRITEMASK_XYZW, 0, two, src[0], neg1); - if (_mesa_memcmp(&src[0], &src[1], sizeof(struct ureg)) == 0) + if (memcmp(&src[0], &src[1], sizeof(struct ureg)) == 0) tmp1 = tmp0; else emit_arith( p, OPCODE_MAD, tmp1, WRITEMASK_XYZW, 0, @@ -1416,7 +1416,7 @@ create_new_program(GLcontext *ctx, struct state_key *key, GLuint unit; struct ureg cf, out; - _mesa_memset(&p, 0, sizeof(p)); + memset(&p, 0, sizeof(p)); p.state = key; p.program = program; @@ -1494,7 +1494,7 @@ create_new_program(GLcontext *ctx, struct state_key *key, emit_arith( &p, OPCODE_ADD, out, WRITEMASK_XYZ, 0, cf, s, undef ); emit_arith( &p, OPCODE_MOV, out, WRITEMASK_W, 0, cf, undef, undef ); } - else if (_mesa_memcmp(&cf, &out, sizeof(cf)) != 0) { + else if (memcmp(&cf, &out, sizeof(cf)) != 0) { /* Will wind up in here if no texture enabled or a couple of * other scenarios (GL_REPLACE for instance). */ @@ -1560,7 +1560,7 @@ create_new_program(GLcontext *ctx, struct state_key *key, if (DISASSEM) { _mesa_print_program(&p.program->Base); - _mesa_printf("\n"); + printf("\n"); } } diff --git a/src/mesa/main/texgen.c b/src/mesa/main/texgen.c index 2ae839b2a63..e70ea30290f 100644 --- a/src/mesa/main/texgen.c +++ b/src/mesa/main/texgen.c @@ -37,7 +37,7 @@ #include "main/texgen.h" #include "main/texstate.h" #include "math/m_matrix.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" #if FEATURE_texgen diff --git a/src/mesa/main/texgetimage.c b/src/mesa/main/texgetimage.c index 6b3355a7ecd..7ad91805bc9 100644 --- a/src/mesa/main/texgetimage.c +++ b/src/mesa/main/texgetimage.c @@ -156,7 +156,7 @@ get_tex_depth_stencil(GLcontext *ctx, GLuint dimensions, void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, width, height, format, type, img, row, 0); - _mesa_memcpy(dest, src, width * sizeof(GLuint)); + memcpy(dest, src, width * sizeof(GLuint)); if (ctx->Pack.SwapBytes) { _mesa_swap4((GLuint *) dest, width); } @@ -187,7 +187,7 @@ get_tex_ycbcr(GLcontext *ctx, GLuint dimensions, void *dest = _mesa_image_address(dimensions, &ctx->Pack, pixels, width, height, format, type, img, row, 0); - _mesa_memcpy(dest, src, width * sizeof(GLushort)); + memcpy(dest, src, width * sizeof(GLushort)); /* check for byte swapping */ if ((texImage->TexFormat == MESA_FORMAT_YCBCR @@ -560,7 +560,7 @@ _mesa_get_compressed_teximage(GLcontext *ctx, GLenum target, GLint level, texImage->Width, texImage->Height, texImage->Depth); - _mesa_memcpy(img, texImage->Data, size); + memcpy(img, texImage->Data, size); } else { GLuint bw, bh; diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index da3c6f9841f..d72e91b3a3b 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -488,8 +488,8 @@ _mesa_delete_texture_image( GLcontext *ctx, struct gl_texture_image *texImage ) ASSERT(texImage->Data == NULL); if (texImage->ImageOffsets) - _mesa_free(texImage->ImageOffsets); - _mesa_free(texImage); + free(texImage->ImageOffsets); + free(texImage); } @@ -843,7 +843,7 @@ clear_teximage_fields(struct gl_texture_image *img) img->Depth = 0; img->RowStride = 0; if (img->ImageOffsets) { - _mesa_free(img->ImageOffsets); + free(img->ImageOffsets); img->ImageOffsets = NULL; } img->Width2 = 0; @@ -932,8 +932,8 @@ _mesa_init_teximage_fields(GLcontext *ctx, GLenum target, * case code in the texstore routines. */ if (img->ImageOffsets) - _mesa_free(img->ImageOffsets); - img->ImageOffsets = (GLuint *) _mesa_malloc(depth * sizeof(GLuint)); + free(img->ImageOffsets); + img->ImageOffsets = (GLuint *) malloc(depth * sizeof(GLuint)); for (i = 0; i < depth; i++) { img->ImageOffsets[i] = i * width * height; } @@ -1307,7 +1307,7 @@ texture_error_check( GLcontext *ctx, GLenum target, if (type != GL_UNSIGNED_SHORT_8_8_MESA && type != GL_UNSIGNED_SHORT_8_8_REV_MESA) { char message[100]; - _mesa_sprintf(message, + sprintf(message, "glTexImage%d(format/type YCBCR mismatch", dimensions); _mesa_error(ctx, GL_INVALID_ENUM, message); return GL_TRUE; /* error */ @@ -1323,7 +1323,7 @@ texture_error_check( GLcontext *ctx, GLenum target, if (border != 0) { if (!isProxy) { char message[100]; - _mesa_sprintf(message, + sprintf(message, "glTexImage%d(format=GL_YCBCR_MESA and border=%d)", dimensions, border); _mesa_error(ctx, GL_INVALID_VALUE, message); @@ -2448,6 +2448,47 @@ _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalFormat, } +#if FEATURE_OES_EGL_image +void GLAPIENTRY +_mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image) +{ + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (target != GL_TEXTURE_2D) { + _mesa_error(ctx, GL_INVALID_ENUM, + "glEGLImageTargetTexture2D(target=%d)", target); + return; + } + + if (ctx->NewState & _MESA_NEW_TRANSFER_STATE) + _mesa_update_state(ctx); + + texObj = _mesa_get_current_tex_object(ctx, target); + _mesa_lock_texture(ctx, texObj); + + texImage = _mesa_get_tex_image(ctx, texObj, target, 0); + if (!texImage) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glEGLImageTargetTexture2D"); + } else { + if (texImage->Data) + ctx->Driver.FreeTexImageData( ctx, texImage ); + + ASSERT(texImage->Data == NULL); + ctx->Driver.EGLImageTargetTexture2D(ctx, target, + texObj, texImage, image); + + /* state update */ + texObj->_Complete = GL_FALSE; + ctx->NewState |= _NEW_TEXTURE; + } + _mesa_unlock_texture(ctx, texObj); + +} +#endif + void GLAPIENTRY _mesa_TexSubImage1D( GLenum target, GLint level, diff --git a/src/mesa/main/teximage.h b/src/mesa/main/teximage.h index 97c90183190..d82cc985211 100644 --- a/src/mesa/main/teximage.h +++ b/src/mesa/main/teximage.h @@ -165,6 +165,8 @@ _mesa_TexImage3DEXT( GLenum target, GLint level, GLenum internalformat, GLint border, GLenum format, GLenum type, const GLvoid *pixels ); +extern void GLAPIENTRY +_mesa_EGLImageTargetTexture2DOES( GLenum target, GLeglImageOES image ); extern void GLAPIENTRY _mesa_TexSubImage1D( GLenum target, GLint level, GLint xoffset, diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c index 9db95814d00..2753b55c36a 100644 --- a/src/mesa/main/texobj.c +++ b/src/mesa/main/texobj.c @@ -106,7 +106,7 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj, target == GL_TEXTURE_1D_ARRAY_EXT || target == GL_TEXTURE_2D_ARRAY_EXT); - _mesa_bzero(obj, sizeof(*obj)); + memset(obj, 0, sizeof(*obj)); /* init the non-zero fields */ _glthread_INIT_MUTEX(obj->Mutex); obj->RefCount = 1; @@ -207,7 +207,7 @@ _mesa_delete_texture_object( GLcontext *ctx, struct gl_texture_object *texObj ) _glthread_DESTROY_MUTEX(texObj->Mutex); /* free this object */ - _mesa_free(texObj); + free(texObj); } @@ -383,7 +383,7 @@ _mesa_reference_texobj(struct gl_texture_object **ptr, static void incomplete(const struct gl_texture_object *t, const char *why) { - _mesa_printf("Texture Obj %d incomplete because: %s\n", t->Name, why); + printf("Texture Obj %d incomplete because: %s\n", t->Name, why); } #else #define incomplete(t, why) @@ -416,7 +416,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, */ if ((baseLevel < 0) || (baseLevel >= MAX_TEXTURE_LEVELS)) { char s[100]; - _mesa_sprintf(s, "base level = %d is invalid", baseLevel); + sprintf(s, "base level = %d is invalid", baseLevel); incomplete(t, s); t->_Complete = GL_FALSE; return; @@ -425,7 +425,7 @@ _mesa_test_texobj_completeness( const GLcontext *ctx, /* Always need the base level image */ if (!t->Image[0][baseLevel]) { char s[100]; - _mesa_sprintf(s, "Image[baseLevel=%d] == NULL", baseLevel); + sprintf(s, "Image[baseLevel=%d] == NULL", baseLevel); incomplete(t, s); t->_Complete = GL_FALSE; return; diff --git a/src/mesa/main/texrender.c b/src/mesa/main/texrender.c index cf603d46d86..d29af5a5b2f 100644 --- a/src/mesa/main/texrender.c +++ b/src/mesa/main/texrender.c @@ -1,7 +1,6 @@ #include "context.h" #include "colormac.h" -#include "fbobject.h" #include "texfetch.h" #include "texrender.h" #include "renderbuffer.h" @@ -85,6 +84,14 @@ texture_get_row(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, zValues[i] = ((GLuint) (flt * 0xffffff)) << 8; } } + else if (rb->DataType == GL_UNSIGNED_INT_8_24_REV_MESA) { + GLuint *zValues = (GLuint *) values; + for (i = 0; i < count; i++) { + GLfloat flt; + trb->TexImage->FetchTexelf(trb->TexImage, x + i, y, z, &flt); + zValues[i] = (GLuint) (flt * 0xffffff); + } + } else { _mesa_problem(ctx, "invalid rb->DataType in texture_get_row"); } @@ -140,6 +147,15 @@ texture_get_values(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, zValues[i] = ((GLuint) (flt * 0xffffff)) << 8; } } + else if (rb->DataType == GL_UNSIGNED_INT_8_24_REV_MESA) { + GLuint *zValues = (GLuint *) values; + for (i = 0; i < count; i++) { + GLfloat flt; + trb->TexImage->FetchTexelf(trb->TexImage, x[i], y[i] + trb->Yoffset, + z, &flt); + zValues[i] = (GLuint) (flt * 0xffffff); + } + } else { _mesa_problem(ctx, "invalid rb->DataType in texture_get_values"); } @@ -194,6 +210,15 @@ texture_put_row(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, } } } + else if (rb->DataType == GL_UNSIGNED_INT_8_24_REV_MESA) { + const GLuint *zValues = (const GLuint *) values; + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + GLfloat flt = (GLfloat) ((zValues[i] & 0xffffff) * (1.0 / 0xffffff)); + trb->Store(trb->TexImage, x + i, y, z, &flt); + } + } + } else { _mesa_problem(ctx, "invalid rb->DataType in texture_put_row"); } @@ -247,6 +272,15 @@ texture_put_row_rgb(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, } } } + else if (rb->DataType == GL_UNSIGNED_INT_8_24_REV_MESA) { + const GLuint *zValues = (const GLuint *) values; + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + GLfloat flt = (GLfloat) ((zValues[i] & 0xffffff) * (1.0 / 0xffffff)); + trb->Store(trb->TexImage, x + i, y, z, &flt); + } + } + } else { _mesa_problem(ctx, "invalid rb->DataType in texture_put_row"); } @@ -297,6 +331,15 @@ texture_put_mono_row(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, } } } + else if (rb->DataType == GL_UNSIGNED_INT_8_24_REV_MESA) { + const GLuint zValue = *((const GLuint *) value); + const GLfloat flt = (GLfloat) ((zValue & 0xffffff) * (1.0 / 0xffffff)); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + trb->Store(trb->TexImage, x + i, y, z, &flt); + } + } + } else { _mesa_problem(ctx, "invalid rb->DataType in texture_put_mono_row"); } @@ -347,6 +390,15 @@ texture_put_values(GLcontext *ctx, struct gl_renderbuffer *rb, GLuint count, } } } + else if (rb->DataType == GL_UNSIGNED_INT_8_24_REV_MESA) { + const GLuint *zValues = (const GLuint *) values; + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + GLfloat flt = (GLfloat) ((zValues[i] & 0xffffff) * (1.0 / 0xffffff)); + trb->Store(trb->TexImage, x[i], y[i] + trb->Yoffset, z, &flt); + } + } + } else { _mesa_problem(ctx, "invalid rb->DataType in texture_put_values"); } @@ -396,6 +448,15 @@ texture_put_mono_values(GLcontext *ctx, struct gl_renderbuffer *rb, } } } + else if (rb->DataType == GL_UNSIGNED_INT_8_24_REV_MESA) { + const GLuint zValue = *((const GLuint *) value); + const GLfloat flt = (GLfloat) ((zValue & 0xffffff) * (1.0 / 0xffffff)); + for (i = 0; i < count; i++) { + if (!mask || mask[i]) { + trb->Store(trb->TexImage, x[i], y[i] + trb->Yoffset, z, &flt); + } + } + } else { _mesa_problem(ctx, "invalid rb->DataType in texture_put_mono_values"); } @@ -414,7 +475,7 @@ static void delete_texture_wrapper(struct gl_renderbuffer *rb) { ASSERT(rb->RefCount == 0); - _mesa_free(rb); + free(rb); } @@ -492,25 +553,39 @@ update_wrapper(GLcontext *ctx, const struct gl_renderbuffer_attachment *att) trb->Base.Width = trb->TexImage->Width; trb->Base.Height = trb->TexImage->Height; trb->Base.InternalFormat = trb->TexImage->InternalFormat; + trb->Base.Format = trb->TexImage->TexFormat; + /* XXX may need more special cases here */ - if (trb->TexImage->TexFormat == MESA_FORMAT_Z24_S8) { - trb->Base.Format = MESA_FORMAT_Z24_S8; + switch (trb->TexImage->TexFormat) { + case MESA_FORMAT_Z24_S8: trb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; - } - else if (trb->TexImage->TexFormat == MESA_FORMAT_Z16) { - trb->Base.Format = MESA_FORMAT_Z16; + trb->Base._BaseFormat = GL_DEPTH_STENCIL; + break; + case MESA_FORMAT_S8_Z24: + trb->Base.DataType = GL_UNSIGNED_INT_8_24_REV_MESA; + trb->Base._BaseFormat = GL_DEPTH_STENCIL; + break; + case MESA_FORMAT_Z24_X8: + trb->Base.DataType = GL_UNSIGNED_INT_24_8_EXT; + trb->Base._BaseFormat = GL_DEPTH_COMPONENT; + break; + case MESA_FORMAT_X8_Z24: + trb->Base.DataType = GL_UNSIGNED_INT_8_24_REV_MESA; + trb->Base._BaseFormat = GL_DEPTH_COMPONENT; + break; + case MESA_FORMAT_Z16: trb->Base.DataType = GL_UNSIGNED_SHORT; - } - else if (trb->TexImage->TexFormat == MESA_FORMAT_Z32) { - trb->Base.Format = MESA_FORMAT_Z32; + trb->Base._BaseFormat = GL_DEPTH_COMPONENT; + break; + case MESA_FORMAT_Z32: trb->Base.DataType = GL_UNSIGNED_INT; - } - else { - trb->Base.Format = trb->TexImage->TexFormat; + trb->Base._BaseFormat = GL_DEPTH_COMPONENT; + break; + default: trb->Base.DataType = CHAN_TYPE; + trb->Base._BaseFormat = GL_RGBA; } trb->Base.Data = trb->TexImage->Data; - trb->Base._BaseFormat = _mesa_base_fbo_format(ctx, trb->Base.InternalFormat); } diff --git a/src/mesa/main/texstate.c b/src/mesa/main/texstate.c index 8c4399a430a..fce17c2b660 100644 --- a/src/mesa/main/texstate.c +++ b/src/mesa/main/texstate.c @@ -122,25 +122,25 @@ void _mesa_print_texunit_state( GLcontext *ctx, GLuint unit ) { const struct gl_texture_unit *texUnit = ctx->Texture.Unit + unit; - _mesa_printf("Texture Unit %d\n", unit); - _mesa_printf(" GL_TEXTURE_ENV_MODE = %s\n", _mesa_lookup_enum_by_nr(texUnit->EnvMode)); - _mesa_printf(" GL_COMBINE_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeRGB)); - _mesa_printf(" GL_COMBINE_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeA)); - _mesa_printf(" GL_SOURCE0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[0])); - _mesa_printf(" GL_SOURCE1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[1])); - _mesa_printf(" GL_SOURCE2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[2])); - _mesa_printf(" GL_SOURCE0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[0])); - _mesa_printf(" GL_SOURCE1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[1])); - _mesa_printf(" GL_SOURCE2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[2])); - _mesa_printf(" GL_OPERAND0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[0])); - _mesa_printf(" GL_OPERAND1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[1])); - _mesa_printf(" GL_OPERAND2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[2])); - _mesa_printf(" GL_OPERAND0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[0])); - _mesa_printf(" GL_OPERAND1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[1])); - _mesa_printf(" GL_OPERAND2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[2])); - _mesa_printf(" GL_RGB_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftRGB); - _mesa_printf(" GL_ALPHA_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftA); - _mesa_printf(" GL_TEXTURE_ENV_COLOR = (%f, %f, %f, %f)\n", texUnit->EnvColor[0], texUnit->EnvColor[1], texUnit->EnvColor[2], texUnit->EnvColor[3]); + printf("Texture Unit %d\n", unit); + printf(" GL_TEXTURE_ENV_MODE = %s\n", _mesa_lookup_enum_by_nr(texUnit->EnvMode)); + printf(" GL_COMBINE_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeRGB)); + printf(" GL_COMBINE_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.ModeA)); + printf(" GL_SOURCE0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[0])); + printf(" GL_SOURCE1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[1])); + printf(" GL_SOURCE2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceRGB[2])); + printf(" GL_SOURCE0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[0])); + printf(" GL_SOURCE1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[1])); + printf(" GL_SOURCE2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.SourceA[2])); + printf(" GL_OPERAND0_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[0])); + printf(" GL_OPERAND1_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[1])); + printf(" GL_OPERAND2_RGB = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandRGB[2])); + printf(" GL_OPERAND0_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[0])); + printf(" GL_OPERAND1_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[1])); + printf(" GL_OPERAND2_ALPHA = %s\n", _mesa_lookup_enum_by_nr(texUnit->Combine.OperandA[2])); + printf(" GL_RGB_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftRGB); + printf(" GL_ALPHA_SCALE = %d\n", 1 << texUnit->Combine.ScaleShiftA); + printf(" GL_TEXTURE_ENV_COLOR = (%f, %f, %f, %f)\n", texUnit->EnvColor[0], texUnit->EnvColor[1], texUnit->EnvColor[2], texUnit->EnvColor[3]); } diff --git a/src/mesa/main/texstore.c b/src/mesa/main/texstore.c index 78612b08560..65e3fcaa953 100644 --- a/src/mesa/main/texstore.c +++ b/src/mesa/main/texstore.c @@ -264,15 +264,15 @@ compute_component_mapping(GLenum inFormat, GLenum outFormat, map[ONE] = ONE; #if 0 - _mesa_printf("from %x/%s to %x/%s map %d %d %d %d %d %d\n", - inFormat, _mesa_lookup_enum_by_nr(inFormat), - outFormat, _mesa_lookup_enum_by_nr(outFormat), - map[0], - map[1], - map[2], - map[3], - map[4], - map[5]); + printf("from %x/%s to %x/%s map %d %d %d %d %d %d\n", + inFormat, _mesa_lookup_enum_by_nr(inFormat), + outFormat, _mesa_lookup_enum_by_nr(outFormat), + map[0], + map[1], + map[2], + map[3], + map[4], + map[5]); #endif } @@ -347,16 +347,16 @@ make_temp_float_image(GLcontext *ctx, GLuint dims, GLfloat *convImage; /* pre-convolution image buffer (3D) */ - tempImage = (GLfloat *) _mesa_malloc(srcWidth * srcHeight * srcDepth + tempImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth * 4 * sizeof(GLfloat)); if (!tempImage) return NULL; /* post-convolution image buffer (2D) */ - convImage = (GLfloat *) _mesa_malloc(srcWidth * srcHeight + convImage = (GLfloat *) malloc(srcWidth * srcHeight * 4 * sizeof(GLfloat)); if (!convImage) { - _mesa_free(tempImage); + free(tempImage); return NULL; } @@ -419,7 +419,7 @@ make_temp_float_image(GLcontext *ctx, GLuint dims, } } /* loop over 3D image slices */ - _mesa_free(convImage); + free(convImage); /* might need these below */ srcWidth = convWidth; @@ -433,7 +433,7 @@ make_temp_float_image(GLcontext *ctx, GLuint dims, GLfloat *dst; GLint img, row; - tempImage = (GLfloat *) _mesa_malloc(srcWidth * srcHeight * srcDepth + tempImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth * components * sizeof(GLfloat)); if (!tempImage) return NULL; @@ -472,10 +472,10 @@ make_temp_float_image(GLcontext *ctx, GLuint dims, */ ASSERT(texComponents >= logComponents); - newImage = (GLfloat *) _mesa_malloc(srcWidth * srcHeight * srcDepth + newImage = (GLfloat *) malloc(srcWidth * srcHeight * srcDepth * texComponents * sizeof(GLfloat)); if (!newImage) { - _mesa_free(tempImage); + free(tempImage); return NULL; } @@ -495,7 +495,7 @@ make_temp_float_image(GLcontext *ctx, GLuint dims, } } - _mesa_free(tempImage); + free(tempImage); tempImage = newImage; } @@ -582,11 +582,11 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, #endif /* unpack and transfer the source image */ - tempImage = (GLchan *) _mesa_malloc(srcWidth * srcHeight * srcDepth + tempImage = (GLchan *) malloc(srcWidth * srcHeight * srcDepth * components * sizeof(GLchan)); if (!tempImage) { if (freeSrcImage) { - _mesa_free((void *) srcAddr); + free((void *) srcAddr); } return NULL; } @@ -611,7 +611,7 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, /* If we made a temporary image for convolution, free it here */ if (freeSrcImage) { - _mesa_free((void *) srcAddr); + free((void *) srcAddr); } if (logicalBaseFormat != textureBaseFormat) { @@ -631,10 +631,10 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, */ ASSERT(texComponents >= logComponents); - newImage = (GLchan *) _mesa_malloc(srcWidth * srcHeight * srcDepth + newImage = (GLchan *) malloc(srcWidth * srcHeight * srcDepth * texComponents * sizeof(GLchan)); if (!newImage) { - _mesa_free(tempImage); + free(tempImage); return NULL; } @@ -654,7 +654,7 @@ _mesa_make_temp_chan_image(GLcontext *ctx, GLuint dims, } } - _mesa_free(tempImage); + free(tempImage); tempImage = newImage; } @@ -884,7 +884,7 @@ _mesa_swizzle_ubyte_image(GLcontext *ctx, for (i = 0; i < 4; i++) map[i] = srctype2ubyte[swap[src2base[base2rgba[rgba2dst[i]]]]]; -/* _mesa_printf("map %d %d %d %d\n", map[0], map[1], map[2], map[3]); */ +/* printf("map %d %d %d %d\n", map[0], map[1], map[2], map[3]); */ if (srcComponents == dstComponents && srcRowStride == dstRowStride && @@ -1267,7 +1267,7 @@ _mesa_texstore_rgb565(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -1395,7 +1395,7 @@ _mesa_texstore_rgba8888(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -1606,7 +1606,7 @@ _mesa_texstore_argb8888(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -1733,7 +1733,7 @@ _mesa_texstore_rgb888(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -1841,7 +1841,7 @@ _mesa_texstore_bgr888(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -1912,7 +1912,7 @@ _mesa_texstore_argb4444(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -1970,7 +1970,7 @@ _mesa_texstore_rgba5551(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -2040,7 +2040,7 @@ _mesa_texstore_argb1555(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -2143,7 +2143,7 @@ _mesa_texstore_al88(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -2218,7 +2218,7 @@ _mesa_texstore_al1616(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -2273,7 +2273,7 @@ _mesa_texstore_rgb332(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -2360,7 +2360,7 @@ _mesa_texstore_a8(TEXSTORE_PARAMS) src += srcWidth; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -2518,7 +2518,7 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS) GLbyte *tempImage, *dst, *src; GLint row; - tempImage = (GLbyte *) _mesa_malloc(srcWidth * srcHeight * srcDepth + tempImage = (GLbyte *) malloc(srcWidth * srcHeight * srcDepth * components * sizeof(GLbyte)); if (!tempImage) return GL_FALSE; @@ -2546,7 +2546,7 @@ _mesa_texstore_dudv8(TEXSTORE_PARAMS) dst += dstRowStride; src += srcWidth * texelBytes; } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -2667,7 +2667,7 @@ _mesa_texstore_signed_rgba8888(TEXSTORE_PARAMS) dstRow += dstRowStride; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -2919,13 +2919,13 @@ _mesa_texstore_rgba_float32(TEXSTORE_PARAMS) + dstYoffset * dstRowStride + dstXoffset * texelBytes; for (row = 0; row < srcHeight; row++) { - _mesa_memcpy(dstRow, srcRow, bytesPerRow); + memcpy(dstRow, srcRow, bytesPerRow); dstRow += dstRowStride; srcRow += srcWidth * components; } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -2996,7 +2996,7 @@ _mesa_texstore_rgba_float16(TEXSTORE_PARAMS) } } - _mesa_free((void *) tempImage); + free((void *) tempImage); } return GL_TRUE; } @@ -3716,7 +3716,7 @@ _mesa_store_compressed_teximage2d(GLcontext *ctx, GLenum target, GLint level, return; /* copy the data */ - MEMCPY(texImage->Data, data, imageSize); + memcpy(texImage->Data, data, imageSize); _mesa_unmap_teximage_pbo(ctx, &ctx->Unpack); } @@ -3823,7 +3823,7 @@ _mesa_store_compressed_texsubimage2d(GLcontext *ctx, GLenum target, /* copy rows of blocks */ for (i = 0; i < rows; i++) { - MEMCPY(dest, src, bytesPerRow); + memcpy(dest, src, bytesPerRow); dest += destRowStride; src += srcRowStride; } diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 818ed792e3b..b4128f84d81 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -34,7 +34,7 @@ #include "mtypes.h" #include "varray.h" #include "arrayobj.h" -#include "glapi/dispatch.h" +#include "main/dispatch.h" /** @@ -1083,14 +1083,14 @@ static void print_array(const char *name, GLint index, const struct gl_client_array *array) { if (index >= 0) - _mesa_printf(" %s[%d]: ", name, index); + printf(" %s[%d]: ", name, index); else - _mesa_printf(" %s: ", name); - _mesa_printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %u), MaxElem=%u\n", - array->Ptr, array->Type, array->Size, - array->_ElementSize, array->StrideB, - array->BufferObj->Name, array->BufferObj->Size, - array->_MaxElement); + printf(" %s: ", name); + printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %u), MaxElem=%u\n", + array->Ptr, array->Type, array->Size, + array->_ElementSize, array->StrideB, + array->BufferObj->Name, array->BufferObj->Size, + array->_MaxElement); } @@ -1105,7 +1105,7 @@ _mesa_print_arrays(GLcontext *ctx) _mesa_update_array_object_max_element(ctx, arrayObj); - _mesa_printf("Array Object %u\n", arrayObj->Name); + printf("Array Object %u\n", arrayObj->Name); if (arrayObj->Vertex.Enabled) print_array("Vertex", -1, &arrayObj->Vertex); if (arrayObj->Normal.Enabled) @@ -1118,7 +1118,7 @@ _mesa_print_arrays(GLcontext *ctx) for (i = 0; i < Elements(arrayObj->VertexAttrib); i++) if (arrayObj->VertexAttrib[i].Enabled) print_array("Attrib", i, &arrayObj->VertexAttrib[i]); - _mesa_printf(" _MaxElement = %u\n", arrayObj->_MaxElement); + printf(" _MaxElement = %u\n", arrayObj->_MaxElement); } diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c index 9d23c577bd1..a39b6806501 100644 --- a/src/mesa/main/version.c +++ b/src/mesa/main/version.c @@ -122,9 +122,9 @@ _mesa_compute_version(GLcontext *ctx) compute_version(ctx, &ctx->VersionMajor, &ctx->VersionMinor); - ctx->VersionString = (char *) _mesa_malloc(max); + ctx->VersionString = (char *) malloc(max); if (ctx->VersionString) { _mesa_snprintf(ctx->VersionString, max, "%u.%u Mesa " MESA_VERSION_STRING, - ctx->VersionMajor, ctx->VersionMinor); + ctx->VersionMajor, ctx->VersionMinor); } } diff --git a/src/mesa/main/version.h b/src/mesa/main/version.h index d521569f8d3..59f62ebd6c5 100644 --- a/src/mesa/main/version.h +++ b/src/mesa/main/version.h @@ -1,6 +1,6 @@ /* * Mesa 3-D graphics library - * Version: 7.8 + * Version: 7.9 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * Copyright (C) 2009 VMware, Inc. All Rights Reserved. @@ -33,9 +33,9 @@ /* Mesa version */ #define MESA_MAJOR 7 -#define MESA_MINOR 8 +#define MESA_MINOR 9 #define MESA_PATCH 0 -#define MESA_VERSION_STRING "7.8-devel" +#define MESA_VERSION_STRING "7.9-devel" /* To make version comparison easy */ #define MESA_VERSION(a,b,c) (((a) << 16) + ((b) << 8) + (c)) diff --git a/src/mesa/main/vtxfmt_tmp.h b/src/mesa/main/vtxfmt_tmp.h index ae636fb24fb..037c4b1888b 100644 --- a/src/mesa/main/vtxfmt_tmp.h +++ b/src/mesa/main/vtxfmt_tmp.h @@ -29,7 +29,7 @@ #define PRE_LOOPBACK( FUNC ) #endif -#include "glapi/dispatch.h" +#include "main/dispatch.h" static void GLAPIENTRY TAG(ArrayElement)( GLint i ) { |