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-rw-r--r--src/mesa/main/mtypes.h1
-rw-r--r--src/mesa/main/shaderobj.c1
2 files changed, 2 insertions, 0 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 04bc4d4660f..37e05927d8c 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -2319,6 +2319,7 @@ struct gl_shader
* Must be the first field.
*/
GLenum Type;
+ gl_shader_stage Stage;
GLuint Name; /**< AKA the handle */
GLchar *Label; /**< GL_KHR_debug */
GLint RefCount; /**< Reference count */
diff --git a/src/mesa/main/shaderobj.c b/src/mesa/main/shaderobj.c
index 3076fb425c9..dc81bbc7717 100644
--- a/src/mesa/main/shaderobj.c
+++ b/src/mesa/main/shaderobj.c
@@ -110,6 +110,7 @@ _mesa_new_shader(struct gl_context *ctx, GLuint name, GLenum type)
shader = rzalloc(NULL, struct gl_shader);
if (shader) {
shader->Type = type;
+ shader->Stage = _mesa_shader_enum_to_shader_stage(type);
shader->Name = name;
_mesa_init_shader(ctx, shader);
}