diff options
Diffstat (limited to 'src/mesa/main')
-rw-r--r-- | src/mesa/main/ffvertex_prog.c | 2 | ||||
-rw-r--r-- | src/mesa/main/light.c | 10 | ||||
-rw-r--r-- | src/mesa/main/mtypes.h | 2 |
3 files changed, 7 insertions, 7 deletions
diff --git a/src/mesa/main/ffvertex_prog.c b/src/mesa/main/ffvertex_prog.c index f1ab7533395..5577683115a 100644 --- a/src/mesa/main/ffvertex_prog.c +++ b/src/mesa/main/ffvertex_prog.c @@ -181,7 +181,7 @@ static void make_state_key( struct gl_context *ctx, struct state_key *key ) key->light_twoside = 1; if (ctx->Light.ColorMaterialEnabled) { - key->light_color_material_mask = ctx->Light.ColorMaterialBitmask; + key->light_color_material_mask = ctx->Light._ColorMaterialBitmask; } for (i = 0; i < MAX_LIGHTS; i++) { diff --git a/src/mesa/main/light.c b/src/mesa/main/light.c index 38ec1b6e801..d6fbcd9be2c 100644 --- a/src/mesa/main/light.c +++ b/src/mesa/main/light.c @@ -693,13 +693,13 @@ _mesa_update_material( struct gl_context *ctx, GLuint bitmask ) /* * Update the current materials from the given rgba color - * according to the bitmask in ColorMaterialBitmask, which is + * according to the bitmask in _ColorMaterialBitmask, which is * set by glColorMaterial(). */ void _mesa_update_color_material( struct gl_context *ctx, const GLfloat color[4] ) { - GLuint bitmask = ctx->Light.ColorMaterialBitmask; + const GLbitfield bitmask = ctx->Light._ColorMaterialBitmask; struct gl_material *mat = &ctx->Light.Material; int i; @@ -731,13 +731,13 @@ _mesa_ColorMaterial( GLenum face, GLenum mode ) if (bitmask == 0) return; /* error was recorded */ - if (ctx->Light.ColorMaterialBitmask == bitmask && + if (ctx->Light._ColorMaterialBitmask == bitmask && ctx->Light.ColorMaterialFace == face && ctx->Light.ColorMaterialMode == mode) return; FLUSH_VERTICES(ctx, _NEW_LIGHT); - ctx->Light.ColorMaterialBitmask = bitmask; + ctx->Light._ColorMaterialBitmask = bitmask; ctx->Light.ColorMaterialFace = face; ctx->Light.ColorMaterialMode = mode; @@ -1188,7 +1188,7 @@ _mesa_init_lighting( struct gl_context *ctx ) ctx->Light.Enabled = GL_FALSE; ctx->Light.ColorMaterialFace = GL_FRONT_AND_BACK; ctx->Light.ColorMaterialMode = GL_AMBIENT_AND_DIFFUSE; - ctx->Light.ColorMaterialBitmask = _mesa_material_bitmask( ctx, + ctx->Light._ColorMaterialBitmask = _mesa_material_bitmask( ctx, GL_FRONT_AND_BACK, GL_AMBIENT_AND_DIFFUSE, ~0, NULL ); diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h index 8572b5ff6e7..f9cec2453df 100644 --- a/src/mesa/main/mtypes.h +++ b/src/mesa/main/mtypes.h @@ -943,7 +943,7 @@ struct gl_light_attrib GLenum ProvokingVertex; /**< GL_EXT_provoking_vertex */ GLenum ColorMaterialFace; /**< GL_FRONT, BACK or FRONT_AND_BACK */ GLenum ColorMaterialMode; /**< GL_AMBIENT, GL_DIFFUSE, etc */ - GLbitfield ColorMaterialBitmask; /**< bitmask formed from Face and Mode */ + GLbitfield _ColorMaterialBitmask; /**< bitmask formed from Face and Mode */ GLboolean ColorMaterialEnabled; GLenum ClampVertexColor; /**< GL_TRUE, GL_FALSE, GL_FIXED_ONLY */ GLboolean _ClampVertexColor; |