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-rw-r--r--src/mesa/main/context.h11
-rw-r--r--src/mesa/main/dlist.c4
2 files changed, 13 insertions, 2 deletions
diff --git a/src/mesa/main/context.h b/src/mesa/main/context.h
index 05251849b57..396cbd2d63d 100644
--- a/src/mesa/main/context.h
+++ b/src/mesa/main/context.h
@@ -201,6 +201,17 @@ _mesa_inside_begin_end(const struct gl_context *ctx)
/**
+ * Are we currently between glBegin and glEnd in a display list?
+ */
+static inline GLboolean
+_mesa_inside_dlist_begin_end(const struct gl_context *ctx)
+{
+ return ctx->Driver.CurrentSavePrimitive != PRIM_OUTSIDE_BEGIN_END;
+}
+
+
+
+/**
* \name Macros for flushing buffered rendering commands before state changes,
* checking if inside glBegin/glEnd, etc.
*/
diff --git a/src/mesa/main/dlist.c b/src/mesa/main/dlist.c
index 33aeffcfb55..89af17c1e9e 100644
--- a/src/mesa/main/dlist.c
+++ b/src/mesa/main/dlist.c
@@ -3777,7 +3777,7 @@ save_ShadeModel(GLenum mode)
/* Only save the value if we know the statechange will take effect:
*/
- if (ctx->Driver.CurrentSavePrimitive == PRIM_OUTSIDE_BEGIN_END)
+ if (!_mesa_inside_dlist_begin_end(ctx))
ctx->ListState.Current.ShadeModel = mode;
n = alloc_instruction(ctx, OPCODE_SHADE_MODEL, 1);
@@ -5657,7 +5657,7 @@ save_Begin(GLenum mode)
*/
ctx->Driver.CurrentSavePrimitive = PRIM_INSIDE_UNKNOWN_PRIM;
}
- else if (ctx->Driver.CurrentSavePrimitive == PRIM_OUTSIDE_BEGIN_END) {
+ else if (!_mesa_inside_dlist_begin_end(ctx)) {
ctx->Driver.CurrentSavePrimitive = mode;
}
else {