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-rw-r--r--src/mesa/main/shader_query.cpp12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/mesa/main/shader_query.cpp b/src/mesa/main/shader_query.cpp
index 27b1b8f5688..3014a97785d 100644
--- a/src/mesa/main/shader_query.cpp
+++ b/src/mesa/main/shader_query.cpp
@@ -106,7 +106,7 @@ _mesa_GetActiveAttrib(GLhandleARB program, GLuint desired_index,
const ir_variable *const var = ((ir_instruction *) node)->as_variable();
if (var == NULL
- || var->mode != ir_var_in
+ || var->mode != ir_var_shader_in
|| var->location == -1)
continue;
@@ -169,7 +169,7 @@ _mesa_GetAttribLocation(GLhandleARB program, const GLcharARB * name)
* attribute, or if an error occurs, -1 will be returned."
*/
if (var == NULL
- || var->mode != ir_var_in
+ || var->mode != ir_var_shader_in
|| var->location == -1
|| var->location < VERT_ATTRIB_GENERIC0)
continue;
@@ -197,7 +197,7 @@ _mesa_count_active_attribs(struct gl_shader_program *shProg)
const ir_variable *const var = ((ir_instruction *) node)->as_variable();
if (var == NULL
- || var->mode != ir_var_in
+ || var->mode != ir_var_shader_in
|| var->location == -1)
continue;
@@ -223,7 +223,7 @@ _mesa_longest_attribute_name_length(struct gl_shader_program *shProg)
const ir_variable *const var = ((ir_instruction *) node)->as_variable();
if (var == NULL
- || var->mode != ir_var_in
+ || var->mode != ir_var_shader_in
|| var->location == -1)
continue;
@@ -333,7 +333,7 @@ _mesa_GetFragDataIndex(GLuint program, const GLchar *name)
* attribute, or if an error occurs, -1 will be returned."
*/
if (var == NULL
- || var->mode != ir_var_out
+ || var->mode != ir_var_shader_out
|| var->location == -1
|| var->location < FRAG_RESULT_DATA0)
continue;
@@ -389,7 +389,7 @@ _mesa_GetFragDataLocation(GLuint program, const GLchar *name)
* attribute, or if an error occurs, -1 will be returned."
*/
if (var == NULL
- || var->mode != ir_var_out
+ || var->mode != ir_var_shader_out
|| var->location == -1
|| var->location < FRAG_RESULT_DATA0)
continue;