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-rw-r--r--src/mesa/main/context.c15
-rw-r--r--src/mesa/main/state.c15
-rw-r--r--src/mesa/main/teximage.c11
-rw-r--r--src/mesa/main/texobj.c4
4 files changed, 30 insertions, 15 deletions
diff --git a/src/mesa/main/context.c b/src/mesa/main/context.c
index 2fd0045c8c0..1fa5fb83813 100644
--- a/src/mesa/main/context.c
+++ b/src/mesa/main/context.c
@@ -1,4 +1,4 @@
-/* $Id: context.c,v 1.69 2000/05/24 15:04:45 brianp Exp $ */
+/* $Id: context.c,v 1.70 2000/05/26 14:44:59 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -467,6 +467,14 @@ alloc_shared_state( void )
ss->DefaultD[d]->RefCount++; /* don't free if not in use */
}
+ ss->DefaultCubeMap = gl_alloc_texture_object(ss, 0, 6);
+ if (!ss->DefaultCubeMap) {
+ outOfMemory = GL_TRUE;
+ }
+ else {
+ ss->DefaultCubeMap->RefCount++;
+ }
+
if (!ss->DisplayList || !ss->TexObjects || outOfMemory) {
/* Ran out of memory at some point. Free everything and return NULL */
if (ss->DisplayList)
@@ -479,6 +487,8 @@ alloc_shared_state( void )
gl_free_texture_object(ss, ss->DefaultD[2]);
if (ss->DefaultD[3])
gl_free_texture_object(ss, ss->DefaultD[3]);
+ if (ss->DefaultCubeMap)
+ gl_free_texture_object(ss, ss->DefaultCubeMap);
FREE(ss);
return NULL;
}
@@ -603,6 +613,7 @@ init_texture_unit( GLcontext *ctx, GLuint unit )
texUnit->CurrentD[1] = ctx->Shared->DefaultD[1];
texUnit->CurrentD[2] = ctx->Shared->DefaultD[2];
texUnit->CurrentD[3] = ctx->Shared->DefaultD[3];
+ texUnit->CurrentCubeMap = ctx->Shared->DefaultCubeMap;
}
@@ -1835,7 +1846,7 @@ _mesa_get_dispatch(GLcontext *ctx)
void gl_problem( const GLcontext *ctx, const char *s )
{
fprintf( stderr, "Mesa implementation error: %s\n", s );
- fprintf( stderr, "Report to [email protected]\n" );
+ fprintf( stderr, "Report to Mesa bug database at www.mesa3d.org\n" );
(void) ctx;
}
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index a2ba03a02a4..3093da2fe6b 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -1,4 +1,4 @@
-/* $Id: state.c,v 1.14 2000/05/24 15:04:45 brianp Exp $ */
+/* $Id: state.c,v 1.15 2000/05/26 14:44:59 brianp Exp $ */
/*
* Mesa 3-D graphics library
@@ -931,8 +931,7 @@ void gl_update_state( GLcontext *ctx )
ctx->Enabled &= ~(ENABLE_TEXMAT0|ENABLE_TEXMAT1);
for (i=0; i < MAX_TEXTURE_UNITS; i++) {
- if (ctx->TextureMatrix[i].flags & MAT_DIRTY_ALL_OVER)
- {
+ if (ctx->TextureMatrix[i].flags & MAT_DIRTY_ALL_OVER) {
gl_matrix_analyze( &ctx->TextureMatrix[i] );
ctx->TextureMatrix[i].flags &= ~MAT_DIRTY_DEPENDENTS;
@@ -946,7 +945,7 @@ void gl_update_state( GLcontext *ctx )
if (ctx->NewState & (NEW_TEXTURING | NEW_TEXTURE_ENABLE)) {
ctx->Texture.NeedNormals = GL_FALSE;
gl_update_dirty_texobjs(ctx);
- ctx->Enabled &= ~(ENABLE_TEXGEN0|ENABLE_TEXGEN1);
+ ctx->Enabled &= ~(ENABLE_TEXGEN0 | ENABLE_TEXGEN1);
ctx->Texture.ReallyEnabled = 0;
for (i=0; i < MAX_TEXTURE_UNITS; i++) {
@@ -954,19 +953,17 @@ void gl_update_state( GLcontext *ctx )
gl_update_texture_unit( ctx, &ctx->Texture.Unit[i] );
ctx->Texture.ReallyEnabled |=
- ctx->Texture.Unit[i].ReallyEnabled<<(i*4);
+ ctx->Texture.Unit[i].ReallyEnabled << (i * 4);
if (ctx->Texture.Unit[i].GenFlags != 0) {
ctx->Enabled |= ENABLE_TEXGEN0 << i;
- if (ctx->Texture.Unit[i].GenFlags & TEXGEN_NEED_NORMALS)
- {
+ if (ctx->Texture.Unit[i].GenFlags & TEXGEN_NEED_NORMALS) {
ctx->Texture.NeedNormals = GL_TRUE;
ctx->Texture.NeedEyeCoords = GL_TRUE;
}
- if (ctx->Texture.Unit[i].GenFlags & TEXGEN_NEED_EYE_COORD)
- {
+ if (ctx->Texture.Unit[i].GenFlags & TEXGEN_NEED_EYE_COORD) {
ctx->Texture.NeedEyeCoords = GL_TRUE;
}
}
diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c
index b0db8665611..af5bd3781b0 100644
--- a/src/mesa/main/teximage.c
+++ b/src/mesa/main/teximage.c
@@ -472,7 +472,7 @@ set_tex_image(struct gl_texture_object *tObj,
tObj->Image[level] = texImage;
return;
case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
- tObj->PosX[level] = texImage;
+ tObj->Image[level] = texImage;
return;
case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
tObj->NegX[level] = texImage;
@@ -630,7 +630,7 @@ _mesa_select_tex_image(GLcontext *ctx, const struct gl_texture_unit *texUnit,
return ctx->Texture.Proxy3D->Image[level];
case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
if (ctx->Extensions.HaveTextureCubeMap)
- return texUnit->CurrentCubeMap->PosX[level];
+ return texUnit->CurrentCubeMap->Image[level];
else
return NULL;
case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
@@ -660,7 +660,7 @@ _mesa_select_tex_image(GLcontext *ctx, const struct gl_texture_unit *texUnit,
return NULL;
case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
if (ctx->Extensions.HaveTextureCubeMap)
- return ctx->Texture.ProxyCubeMap->PosX[level];
+ return ctx->Texture.ProxyCubeMap->Image[level];
else
return NULL;
default:
@@ -903,7 +903,10 @@ texture_error_check( GLcontext *ctx, GLenum target,
}
else if (dimensions == 2) {
isProxy = (GLboolean) (target == GL_PROXY_TEXTURE_2D);
- if (target != GL_TEXTURE_2D && !isProxy) {
+ if (target != GL_TEXTURE_2D && !isProxy &&
+ !(ctx->Extensions.HaveTextureCubeMap &&
+ target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
+ target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB)) {
gl_error( ctx, GL_INVALID_ENUM, "glTexImage2D(target)" );
return GL_TRUE;
}
diff --git a/src/mesa/main/texobj.c b/src/mesa/main/texobj.c
index 81833a3fa62..a5a8b373a23 100644
--- a/src/mesa/main/texobj.c
+++ b/src/mesa/main/texobj.c
@@ -307,6 +307,10 @@ _mesa_test_texobj_completeness( const GLcontext *ctx,
}
}
}
+ else if (t->Dimensions == 6) { /* cube map */
+
+
+ }
else {
/* Dimensions = ??? */
gl_problem(NULL, "Bug in gl_test_texture_object_completeness\n");