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-rw-r--r--src/mesa/main/mtypes.h3
-rw-r--r--src/mesa/main/state.c3
-rw-r--r--src/mesa/main/stencil.c28
-rw-r--r--src/mesa/main/stencil.h36
4 files changed, 31 insertions, 39 deletions
diff --git a/src/mesa/main/mtypes.h b/src/mesa/main/mtypes.h
index 65f638b89e6..8872c38a02b 100644
--- a/src/mesa/main/mtypes.h
+++ b/src/mesa/main/mtypes.h
@@ -856,9 +856,6 @@ struct gl_stencil_attrib
GLboolean Enabled; /**< Enabled flag */
GLboolean TestTwoSide; /**< GL_EXT_stencil_two_side */
GLubyte ActiveFace; /**< GL_EXT_stencil_two_side (0 or 2) */
- GLboolean _Enabled; /**< Enabled and stencil buffer present */
- GLboolean _WriteEnabled; /**< _Enabled and non-zero writemasks */
- GLboolean _TestTwoSide;
GLubyte _BackFace; /**< Current back stencil state (1 or 2) */
GLenum Function[3]; /**< Stencil function */
GLenum FailFunc[3]; /**< Fail function */
diff --git a/src/mesa/main/state.c b/src/mesa/main/state.c
index b7e165fab62..d1d0c2cd998 100644
--- a/src/mesa/main/state.c
+++ b/src/mesa/main/state.c
@@ -379,9 +379,6 @@ _mesa_update_state_locked( struct gl_context *ctx )
if (new_state & (_NEW_LIGHT | _NEW_PROGRAM))
update_twoside( ctx );
- if (new_state & (_NEW_STENCIL | _NEW_BUFFERS))
- _mesa_update_stencil( ctx );
-
if (new_state & _NEW_PIXEL)
_mesa_update_pixel( ctx );
diff --git a/src/mesa/main/stencil.c b/src/mesa/main/stencil.c
index 4bd7b8803ef..612ad38dcc1 100644
--- a/src/mesa/main/stencil.c
+++ b/src/mesa/main/stencil.c
@@ -607,34 +607,6 @@ _mesa_StencilMaskSeparate(GLenum face, GLuint mask)
/**
- * Update derived stencil state.
- */
-void
-_mesa_update_stencil(struct gl_context *ctx)
-{
- const GLint face = ctx->Stencil._BackFace;
-
- ctx->Stencil._Enabled = (ctx->Stencil.Enabled &&
- ctx->DrawBuffer->Visual.stencilBits > 0);
-
- ctx->Stencil._TestTwoSide =
- ctx->Stencil._Enabled &&
- (ctx->Stencil.Function[0] != ctx->Stencil.Function[face] ||
- ctx->Stencil.FailFunc[0] != ctx->Stencil.FailFunc[face] ||
- ctx->Stencil.ZPassFunc[0] != ctx->Stencil.ZPassFunc[face] ||
- ctx->Stencil.ZFailFunc[0] != ctx->Stencil.ZFailFunc[face] ||
- ctx->Stencil.Ref[0] != ctx->Stencil.Ref[face] ||
- ctx->Stencil.ValueMask[0] != ctx->Stencil.ValueMask[face] ||
- ctx->Stencil.WriteMask[0] != ctx->Stencil.WriteMask[face]);
-
- ctx->Stencil._WriteEnabled =
- ctx->Stencil._Enabled &&
- (ctx->Stencil.WriteMask[0] != 0 ||
- (ctx->Stencil._TestTwoSide && ctx->Stencil.WriteMask[face] != 0));
-}
-
-
-/**
* Initialize the context stipple state.
*
* \param ctx GL context.
diff --git a/src/mesa/main/stencil.h b/src/mesa/main/stencil.h
index ccb86469189..dc371ec36cd 100644
--- a/src/mesa/main/stencil.h
+++ b/src/mesa/main/stencil.h
@@ -86,11 +86,6 @@ _mesa_StencilMaskSeparate_no_error(GLenum face, GLuint mask);
extern void GLAPIENTRY
_mesa_StencilMaskSeparate(GLenum face, GLuint mask);
-
-extern void
-_mesa_update_stencil(struct gl_context *ctx);
-
-
extern void
_mesa_init_stencil( struct gl_context * ctx );
@@ -108,4 +103,35 @@ _mesa_get_stencil_ref(struct gl_context const *ctx, int face)
return CLAMP(ref, 0, stencilMax);
}
+static inline bool
+_mesa_stencil_is_enabled(const struct gl_context *ctx)
+{
+ return ctx->Stencil.Enabled &&
+ ctx->DrawBuffer->Visual.stencilBits > 0;
+}
+
+static inline bool
+_mesa_stencil_is_two_sided(const struct gl_context *ctx)
+{
+ const int face = ctx->Stencil._BackFace;
+
+ return _mesa_stencil_is_enabled(ctx) &&
+ (ctx->Stencil.Function[0] != ctx->Stencil.Function[face] ||
+ ctx->Stencil.FailFunc[0] != ctx->Stencil.FailFunc[face] ||
+ ctx->Stencil.ZPassFunc[0] != ctx->Stencil.ZPassFunc[face] ||
+ ctx->Stencil.ZFailFunc[0] != ctx->Stencil.ZFailFunc[face] ||
+ ctx->Stencil.Ref[0] != ctx->Stencil.Ref[face] ||
+ ctx->Stencil.ValueMask[0] != ctx->Stencil.ValueMask[face] ||
+ ctx->Stencil.WriteMask[0] != ctx->Stencil.WriteMask[face]);
+}
+
+static inline bool
+_mesa_stencil_is_write_enabled(const struct gl_context *ctx, bool is_two_sided)
+{
+ return _mesa_stencil_is_enabled(ctx) &&
+ (ctx->Stencil.WriteMask[0] != 0 ||
+ (is_two_sided &&
+ ctx->Stencil.WriteMask[ctx->Stencil._BackFace] != 0));
+}
+
#endif